@needle-tools/engine 4.16.3 → 4.16.4-alpha

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,7 +3,7 @@ Append any of these parameters to the URL to enable specific debug options.
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  Example: ${i} will show an onscreen console window.`);const n=$o===!0?"":` (containing "${$o}")`;console.group("Available URL parameters:"+n);for(const o of Object.keys(s).sort())typeof $o=="string"&&!o.toLowerCase().includes($o.toLowerCase())||(console.groupCollapsed(o),console.log("Reload with this flag enabled:"),console.log(s[o]),console.groupEnd());console.groupEnd()}},100);function Ac(){return new URLSearchParams(globalThis.location?.search)}function x(s){$o&&!Op.includes(s)&&Op.push(s);const e=Ac();if(e.has(s)){const t=e.get(s);if(t){const i=Number(t);return isNaN(i)?t:i}else return!0}return!1}$o=x("help");function Nx(s,e){const t=Ac();t.has(s)?t.set(s,e):t.append(s,e),document.location.search=t.toString()}function uc(s,e,t=!0){const i=Ac();i.has(s)?e===null?i.delete(s):i.set(s,e):e!==null&&i.append(s,e),t?Kb(s,i):Pm(s,i)}function Mp(s,e,t){s.has(e)?s.set(e,t.toString()):s.append(e,t.toString())}function Kb(s,e,t){window.history.pushState(t,s,"?"+e.toString())}function Pm(s,e,t){window.history.replaceState(t,s,"?"+e.toString())}function Vx(s){for(var e="",t="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",i=t.length,n=0;n<s;n++)e+=t.charAt(Math.floor(Math.random()*i));return e}function $x(s,e){return Math.floor(Math.random()*(e-s+1))+s}const Vy=["smol","tiny","giant","interesting","smart","bright","dull","extreme","beautiful","pretty","dark","epic","salty","silly","funny","lame","lazy","loud","lucky","mad","mean","mighty","mysterious","nasty","odd","old","powerful","quiet","rapid","scary","shiny","shy","silly","smooth","sour","spicy","stupid","sweet","tasty","terrible","ugly","unusual","vast","wet","wild","witty","wrong","zany","zealous","zippy","zombie","zorro"],$y=["cat","dog","mouse","pig","cow","horse","sheep","chicken","duck","goat","panda","tiger","lion","elephant","monkey","bird","fish","snake","frog","turtle","hamster","penguin","kangaroo","whale","dolphin","crocodile","snail","ant","bee","beetle","butterfly","dragon","eagle","fish","giraffe","lizard","panda","penguin","rabbit","snake","spider","tiger","zebra"];function Zb(){const s=Vy[Math.floor(Math.random()*Vy.length)],e=$y[Math.floor(Math.random()*$y.length)];return s+"_"+e}function Jb(s){return s=s.replace(/[^a-z0-9áéíóúñü \.,_-]/gim,""),s.trim()}function Oa(s,e,t=!0,i=!1){if(e==null)return null;if(e.userData&&e.userData.guid===s)return e;if(e.guid==s)return e;if(i&&e.userData?.components){for(const n of e.userData.components)if(n.guid===s)return n}if(t){if(e.scenes)for(const n in e.scenes){const o=e.scenes[n],r=Oa(s,o,t,i);if(r)return r}if(e.children)for(const n in e.children){const o=e.children[n],r=Oa(s,o,t,i);if(r)return r}}}function Dc(s,e){if(s!=null&&typeof s=="object"){let t;Array.isArray(s)?t=[]:(t=Object.create(s),Object.assign(t,s));for(const i of Object.keys(s)){const n=s[i];e&&!e(s,i,n)?t[i]=n:n?.clone!==void 0&&typeof n.clone=="function"?t[i]=n.clone():t[i]=Dc(n,e)}return t}return s}function gs(s){return new Promise((e,t)=>{setTimeout(e,s)})}function Lc(s,e){if(s<=0)return Promise.resolve();if(e||(e=le.Current),!e)return Promise.reject("No context");const t=e.time.frameCount+s;return new Promise((i,n)=>{if(!e)return n("No context");const o=()=>{e.time.frameCount>=t&&(e.pre_update_callbacks.splice(e.pre_update_callbacks.indexOf(o),1),i())};e.pre_update_callbacks.push(o)})}const kh=x("debugresolveurl"),ev="rel:";function Wx(s,e){return bs(s,e)}function bs(s,e){if(e===void 0)return kh&&console.warn("getPath: uri is undefined, returning uri",e),e;if(e.startsWith("./"))return e;if(e.startsWith("http"))return kh&&console.warn("getPath: uri is absolute, returning uri",e),e;if(s===void 0)return kh&&console.warn("getPath: source is undefined, returning uri",e),e;e.startsWith(ev)&&(e=e.substring(4));const t=s.lastIndexOf("/");if(t>=0){const i=s.substring(0,t+1);for(;i.endsWith("/")&&e.startsWith("/");)e=e.substring(1);const n=i+e;return kh&&console.log("source:",s,`changed uri
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  from`,e,`
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  to `,n,`
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- basePath: `+i),n}return e}function tv(s){if(s)return s=s.trim(),s=s.split("?")[0]?.split("#")[0],s}class Gx{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. 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0||(O=/^((?!chrome|android).)*safari/i.test(navigator.userAgent)),O}s.isSafari=M;let A;function D(){return A!==void 0?A:A=navigator.userAgent.includes("OculusBrowser")}s.isQuest=D;let L;function N(){return L!==void 0||(L=document.createElement("a").relList.supports("ar")),L}s.supportsQuickLookAR=N;async function $(){try{return(await navigator.permissions.query({name:"microphone"})).state!=="denied"}catch(X){return console.error("Error querying `microphone` permissions.",X),!1}}s.microphonePermissionsGranted=$;let k;function z(){if(k!==void 0)return k;const X=navigator.userAgent.match(/iPhone OS (\d+_\d+)/);if(X&&(k=X[1].replace("_",".")),!k){const ge=navigator.userAgent.match(/(?:\(Macintosh;|iPhone;|iPad;).*Version\/(\d+\.\d+)/);ge&&(k=ge[1])}return k||(k=null),k}s.getiOSVersion=z;let V;function J(){if(V!==void 0)return V;const X=navigator.userAgent.match(/(?:CriOS|Chrome)\/(\d+\.\d+\.\d+\.\d+)/);return X?V=X[1].replace("_","."):V=null,V}s.getChromeVersion=J;let Z;function 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Map}),n.observe(s,{attributes:!0})}const i=eo.get(s).attributeChangedListeners;return i.has(e)||i.set(e,[]),i.get(e).push(t),()=>{km(s,e,t)}}function km(s,e,t){if(!eo.get(s))return;const i=eo.get(s).attributeChangedListeners;if(!i.has(e))return;const n=i.get(e),o=n.indexOf(t);o!==-1&&(n.splice(o,1),n.length<=0&&(i.delete(e),eo.get(s)?.observer.disconnect(),eo.delete(s)))}function nS(s,e){const t=eo.get(s).attributeChangedListeners;for(const i of e)if(i.type==="attributes"){const n=i.attributeName,o=s.getAttribute(n);if(t.has(n))for(const r of t.get(n))r(o)}}class kp{reason;constructor(e){this.reason=e}}async function Em(s){const e=await Promise.allSettled(s).catch(n=>[new kp(n.message)]);let t=!1;const i=e.map(n=>"value"in n?n.value:(t=!0,new kp(n.reason)));return{anyFailed:t,results:i}}const sS=x("debugdebug");let Rm=!1;(x("noerrors")||x("nooverlaymessages"))&&(Rm=!0);const vf="needle_engine_global_error_container";var 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au(s,e){if(!s[Zr])if(s instanceof c.Vector2)s[Zr]=new us(s,["x","y"]);else if(s instanceof c.Vector3)s[Zr]=new us(s,["x","y","z"]);else if(s instanceof c.Vector4||s instanceof c.Quaternion)s[Zr]=new us(s,["x","y","z","w"]);else return!1;return s[Zr].subscribeWrite(e),!0}function Om(s,e){if(!s)return;const t=s[Zr];t&&t.unsubscribeWrite(e)}exports.DeviceUtilities=void 0;(s=>{let e;function t(){if(e!==void 0)return e;const X=window.navigator.userAgent,ge=/Windows|MacOS|Mac OS/.test(X),Ht=/Windows NT/.test(X)&&/Edg/.test(X)&&!/Win64/.test(X);return e=ge&&!Ht&&!R()}s.isDesktop=t;let i;function n(){return i!==void 0?i:typeof window.orientation<"u"||navigator.userAgent.indexOf("IEMobile")!==-1?i=!0:i=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent)}s.isMobileDevice=n;function o(){return a()}s.isIPad=o;let r;function a(){if(r!==void 0)return r;const X=navigator.userAgent.toLowerCase();return r=/iPad/.test(navigator.userAgent)||X.includes("macintosh")&&"ontouchend"in document}s.isiPad=a;let l;function h(){return l!==void 0?l:l=/Android/.test(navigator.userAgent)}s.isAndroidDevice=h;let d;function u(){return d!==void 0?d:d=/WebXRViewer\//i.test(navigator.userAgent)}s.isMozillaXR=u;let p;function m(){return p!==void 0?p:p=/NeedleAppClip\//i.test(navigator.userAgent)}s.isNeedleAppClip=m;let g;function _(){if(g!==void 0)return g;if(R()||a())return g=!1;const X=navigator.userAgent.toLowerCase();return navigator.userAgentData?g=navigator.userAgentData.platform==="macOS":g=X.includes("mac os x")||X.includes("macintosh")}s.isMacOS=_;let y;function w(){return y!==void 0?y:y=a()&&"xr"in navigator&&N()}s.isVisionOS=w;let b;const v=["iPad Simulator","iPhone Simulator","iPod Simulator","iPad","iPhone","iPod"];function R(){return b!==void 0?b:b=v.includes(navigator.platform)||navigator.userAgent.includes("Mac")&&"ontouchend"in document}s.isiOS=R;let O;function M(){return O!==void 0||(O=/^((?!chrome|android).)*safari/i.test(navigator.userAgent)),O}s.isSafari=M;let A;function D(){return A!==void 0?A:A=navigator.userAgent.includes("OculusBrowser")}s.isQuest=D;let I;function N(){return I!==void 0||(I=document.createElement("a").relList.supports("ar")),I}s.supportsQuickLookAR=N;async function $(){try{return(await navigator.permissions.query({name:"microphone"})).state!=="denied"}catch(X){return console.error("Error querying `microphone` permissions.",X),!1}}s.microphonePermissionsGranted=$;let k;function z(){if(k!==void 0)return k;const X=navigator.userAgent.match(/iPhone OS (\d+_\d+)/);if(X&&(k=X[1].replace("_",".")),!k){const ge=navigator.userAgent.match(/(?:\(Macintosh;|iPhone;|iPad;).*Version\/(\d+\.\d+)/);ge&&(k=ge[1])}return k||(k=null),k}s.getiOSVersion=z;let V;function J(){if(V!==void 0)return V;const X=navigator.userAgent.match(/(?:CriOS|Chrome)\/(\d+\.\d+\.\d+\.\d+)/);return X?V=X[1].replace("_","."):V=null,V}s.getChromeVersion=J;let Z;function 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Map}),n.observe(s,{attributes:!0})}const i=eo.get(s).attributeChangedListeners;return i.has(e)||i.set(e,[]),i.get(e).push(t),()=>{km(s,e,t)}}function km(s,e,t){if(!eo.get(s))return;const i=eo.get(s).attributeChangedListeners;if(!i.has(e))return;const n=i.get(e),o=n.indexOf(t);o!==-1&&(n.splice(o,1),n.length<=0&&(i.delete(e),eo.get(s)?.observer.disconnect(),eo.delete(s)))}function nS(s,e){const t=eo.get(s).attributeChangedListeners;for(const i of e)if(i.type==="attributes"){const n=i.attributeName,o=s.getAttribute(n);if(t.has(n))for(const r of t.get(n))r(o)}}class kp{reason;constructor(e){this.reason=e}}async function Em(s){const e=await Promise.allSettled(s).catch(n=>[new kp(n.message)]);let t=!1;const i=e.map(n=>"value"in n?n.value:(t=!0,new kp(n.reason)));return{anyFailed:t,results:i}}const sS=x("debugdebug");let Rm=!1;(x("noerrors")||x("nooverlaymessages"))&&(Rm=!0);const vf="needle_engine_global_error_container";var 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7
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8
8
  @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
9
9
 
@@ -54,7 +54,7 @@ div[data-needle_engine_debug_overlay] .error strong {
54
54
  color: white;
55
55
  overflow: auto;
56
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  word-break: break-word;
57
- `,exports.DeviceUtilities.isNeedleAppClip()&&(t.style.left="5px",t.style.right="unset");const i=document.querySelector('meta[name="viewport"]');i&&!i.getAttribute("content")?.includes("viewport-fit=")&&i.setAttribute("content",i.getAttribute("content")+",viewport-fit=cover"),s.shadowRoot?s.shadowRoot.appendChild(t):s.appendChild(t);const n=document.createElement("style");return n.innerHTML=fS,t.appendChild(n),t}}const rv=Symbol("logtype"),Td=new Map;function Hy(s){s.remove();const e=s[rv],t=Td.get(e)??[];t.push(s),Td.set(e,t)}function mS(s,e){if(Td.has(s)){const i=Td.get(s);if(i.length>0){const n=i.pop();return n.innerHTML=e,n}}const t=document.createElement("div");switch(t.setAttribute("data-id","__needle_engine_debug_overlay"),t.style.marginRight="5px",t.style.padding=".5em",t.style.backgroundColor="rgba(0,0,0,.9)",t.style.marginTop="5px",t.style.marginBottom="3px",t.style.borderRadius="8px",t.style.pointerEvents="all",t.style.userSelect="text",t.style.maxWidth="250px",t.style.whiteSpace="pre-wrap",t.style["backdrop-filter"]="blur(10px)",t.style["-webkit-backdrop-filter"]="blur(10px)",t.style.backgroundColor="rgba(20,20,20,.8)",t.style.boxShadow="inset 0 0 80px rgba(0,0,0,.2), 0 0 5px rgba(0,0,0,.2)",t.style.border="1px solid rgba(160,160,160,.2)",t[rv]=s,s){case 0:t.classList.add("log"),t.style.color="rgba(200,200,200,.7)",t.style.backgroundColor="rgba(40,40,40,.7)";break;case 1:t.classList.add("warn"),t.style.color="rgb(255, 255, 150)",t.style.backgroundColor="rgba(50,50,20,.8)";break;case 2:t.classList.add("error"),t.style.color="rgb(255, 50, 50",t.style.backgroundColor="rgba(50,20,20,.8)";break}return t.title="Open the browser console (F12) for more information",t.innerHTML=e,t}class gS{random(e,t){return Array.isArray(e)?e.length<=0?null:e[Math.floor(Math.random()*e.length)]:e!==void 0&&t!==void 0?Math.random()*(t-e)+e:Math.random()}randomVector3(e,t=0,i=1){e.x=this.random(t,i),e.y=this.random(t,i),e.z=this.random(t,i)}clamp(e,t,i){return e<t?t:e>i?i:e}clamp01(e){return this.clamp(e,0,1)}lerp(e,t,i){return i=i<0?0:i,i=i>1?1:i,e+(t-e)*i}inverseLerp(e,t,i){return(i-e)/(t-e)}remap(e,t,i,n,o){return n+(o-n)*(e-t)/(i-t)}moveTowards(e,t,i){return e+=i,(i<0&&e<t||i>0&&e>t)&&(e=t),e}Rad2Deg=180/Math.PI;Deg2Rad=Math.PI/180;Epsilon=1e-5;toDegrees(e){return e*180/Math.PI}toRadians(e){return e*Math.PI/180}tan(e){return Math.tan(e)}gammaToLinear(e){return Math.pow(e,2.2)}linearToGamma(e){return Math.pow(e,1/2.2)}approximately(e,t,i=Number.EPSILON){for(const n of yS){const o=e[n],r=t[n];if(o===void 0||r===void 0)break;if(Math.abs(o-r)>i)return!1}return!0}easeInOutCubic(e){return e<.5?4*e*e*e:1-Math.pow(-2*e+2,3)/2}}const yS=["x","y","z","w"],I=new gS;class qy{y;s;alpha=0;constructor(e){this.setAlpha(e),this.y=null,this.s=null}setAlpha(e){if(e<=0||e>1)throw new Error;this.alpha=e}filter(e,t){t&&this.setAlpha(t);let i;return this.y?i=this.alpha*e+(1-this.alpha)*this.s:i=e,this.y=e,this.s=i,i}lastValue(){return this.y}reset(e){this.y=e,this.s=e}}class cd{freq;minCutOff;beta;dCutOff;x;dx;lasttime;constructor(e,t=1,i=0,n=1){if(e<=0||t<=0||n<=0)throw new Error;this.freq=e,this.minCutOff=t,this.beta=i,this.dCutOff=n,this.x=new qy(this.alpha(this.minCutOff)),this.dx=new qy(this.alpha(this.dCutOff)),this.lasttime=null}alpha(e){const t=1/this.freq;return 1/(1+1/(2*Math.PI*e)/t)}filter(e,t=null){this.lasttime&&t&&(this.freq=1/(t-this.lasttime)),this.lasttime=t;const i=this.x.lastValue(),n=i?(e-i)*this.freq:0,o=this.dx.filter(n,this.alpha(this.dCutOff)),r=this.minCutOff+this.beta*Math.abs(o);return this.x.filter(e,this.alpha(r))}reset(e){e!=null&&this.x.reset(e),this.x.alpha=this.alpha(this.minCutOff),this.dx.alpha=this.alpha(this.dCutOff),this.lasttime=null}}class Tm{x;y;z;constructor(e,t=1,i=0,n=1){this.x=new cd(e,t,i,n),this.y=new cd(e,t,i,n),this.z=new cd(e,t,i,n)}filter(e,t,i=null){t.x=this.x.filter(e.x,i),t.y=this.y.filter(e.y,i),t.z=this.z.filter(e.z,i)}reset(e){this.x.reset(e?.x),this.y.reset(e?.y),this.z.reset(e?.z)}}const hd="needle:cameraController";function av(s){return s[hd]}function Rp(s,e,t){t?s[hd]=e:s[hd]===e&&(s[hd]=null)}const Tp="needle:autofit";function lv(s){return s[Tp]===void 0?!0:s[Tp]!==!1}function Ad(s,e){s[Tp]=e}let Ki;const _S={x:0,y:0,width:0,height:0},bS=x("debugfocusrect");function vS(s,e,t,i,n){s instanceof Element&&(bS&&s instanceof HTMLElement&&(s.style.outline="2px dashed rgba(255, 150, 0, .8)"),s=s.getBoundingClientRect()),Ki=n.domElement.getBoundingClientRect();const o=_S;o.x=s.x,o.y=s.y,o.width=s.width,o.height=s.height,o.x-=Ki.x,o.y-=Ki.y;const r=Ki.width,a=Ki.height,l=i.view,h=e.zoom;let d=l?.offsetX||0,u=l?.offsetY||0,p=Ki.width,m=Ki.height;p/=h,m/=h,d=p*(h-1)*.5,u=m*(h-1)*.5;const g=o.x+o.width*.5,_=o.y+o.height*.5,y=Ki.width*.5,w=Ki.height*.5,b=g-y,v=_-w;d-=b/h,u-=v/h,e.offsetX!==void 0&&(d+=e.offsetX*(Ki.width*.5)),e.offsetY!==void 0&&(u-=e.offsetY*(Ki.height*.5));const R=l?.offsetX||d,O=l?.offsetY||u;d=I.lerp(R,d,t),u=I.lerp(O,u,t);const M=l?.width||r,A=l?.height||a;p=I.lerp(M,p,t),m=I.lerp(A,m,t),i.setViewOffset(r,a,d,u,p,m),i.updateProjectionMatrix(),e.damping>0&&(e.damping*=1-t,e.damping<.01&&(e.damping=0),e.damping=Math.max(0,e.damping))}function wS(s,e,t){const i=s.length(),n=e.length(),o=I.lerp(i,n,t);return s.lerp(e,t).normalize().multiplyScalar(o)}const xf=new c.Quaternion,cv=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);function xS(s,e){s.lookAt(e),s.quaternion.multiply(cv)}function Ic(s,e,t=!0,i=!1){if(s===e)return;xf.copy(s.quaternion);const n=Q(e),o=Q(s);if(i){if(ln(s,fe(e)),t){const r=o.y,a=o.sub(dv(s));a.y=r,s.lookAt(a),s.quaternion.multiply(cv)}Number.isNaN(s.quaternion.x)&&s.quaternion.copy(xf);return}t&&(n.y=o.y),s.lookAt(n),Number.isNaN(s.quaternion.x)&&s.quaternion.copy(xf)}function SS(s,e,t,i=1){if(t){const n=B(0,0,0),o=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(o,r,0),n.unproject(t);const a=t.worldPosition,l=s.worldPosition.distanceTo(a),h=n.sub(a);h.multiplyScalar(i*3.6*l);const d=t.worldPosition.add(h);return s.lookAt(d),d}return null}const CS=new mi(()=>new c.Vector3,100);function B(s,e,t){const i=CS.get();return i.set(0,0,0),s instanceof c.Vector3?i.copy(s):Array.isArray(s)?i.set(s[0],s[1],s[2]):s instanceof DOMPointReadOnly?i.set(s.x,s.y,s.z):typeof s=="number"?(i.x=s,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof s=="object"&&(i.x=s.x,i.y=s.y,i.z=s.z),i}const PS=new mi(()=>new c.Color,30);function hv(s){const e=PS.get();return s?e.copy(s):e.set(0,0,0),e}const OS=new mi(()=>new c.Quaternion,100);function Kt(s,e,t,i){const n=OS.get();return n.identity(),s instanceof c.Quaternion?n.copy(s):s instanceof DOMPointReadOnly?n.set(s.x,s.y,s.z,s.w):typeof s=="number"&&e!==void 0&&t!==void 0&&i!==void 0?n.set(s,e,t,i):typeof s=="object"&&"x"in s&&"y"in s&&"z"in s&&"w"in s&&n.set(s.x,s.y,s.z,s.w),n}const Am=new mi(()=>new c.Vector3,100),Xy=Symbol("lastMatrixWorldUpdateKey");function Q(s,e=null,t=!0){const i=e??Am.get();return s?s.parent?(t&&s.updateWorldMatrix(!0,!1),s.matrixWorldNeedsUpdate&&s[Xy]!==Date.now()&&(s[Xy]=Date.now(),s.updateMatrixWorld()),i.setFromMatrixPosition(s.matrixWorld),i):i.copy(s.position):i.set(0,0,0)}function ot(s,e){if(!s)return s;const t=Am.get();return e!==t&&t.copy(e),s.parent!==null&&s.parent.worldToLocal(t),s.position.set(t.x,t.y,t.z),s}function lr(s,e,t,i){const n=Am.get();return n.set(e,t,i),ot(s,n),s}const Dd=new mi(()=>new c.Quaternion,100),Ko=new c.Quaternion,Sf=new c.Quaternion;function fe(s,e=null){if(!s)return Dd.get().identity();const t=e??Dd.get();return s.parent?(s.getWorldQuaternion(t),t):t.copy(s.quaternion)}function ln(s,e){if(!s)return;e!==Ko&&Ko.copy(e);const t=Ko;s?.parent?.getWorldQuaternion(Sf),Sf.invert();const n=Sf.multiply(t);s.quaternion.set(n.x,n.y,n.z,n.w)}function Dm(s,e,t,i,n){Ko.set(e,t,i,n),ln(s,Ko)}const MS=new mi(()=>new c.Vector3,100),kS=new c.Vector3;function Le(s,e=null){return e||(e=MS.get()),s?s.parent?(s.getWorldScale(e),e):e.copy(s.scale):e.set(0,0,0)}function Ma(s,e){if(!s)return;if(!s.parent){s.scale.copy(e);return}const t=kS;s.parent.getWorldScale(t),s.scale.copy(e),s.scale.divide(t)}const ES=new c.Vector3,Qy=new c.Quaternion;function RS(s){return fe(s,Qy),ES.set(0,0,1).applyQuaternion(Qy)}const TS=new mi(()=>new c.Vector3,100),Yy=new c.Quaternion;function dv(s,e){return e||(e=TS.get().set(0,0,1)),fe(s,Yy),e.applyQuaternion(Yy)}const Ky=new c.Euler,Zy=new c.Euler,AS=new c.Vector3;function Lm(s){const e=Dd.get();return s.getWorldQuaternion(e),Zy.setFromQuaternion(e),Zy}function Im(s,e){const t=Dd.get();ln(s,t.setFromEuler(e))}function lu(s){const e=Lm(s),t=AS;return t.set(e.x,e.y,e.z),t.x=I.toDegrees(t.x),t.y=I.toDegrees(t.y),t.z=I.toDegrees(t.z),t}function uv(s,e){jc(s,e.x,e.y,e.z,!0)}function jc(s,e,t,i,n=!0){n&&(e=I.toRadians(e),t=I.toRadians(t),i=I.toRadians(i)),Ky.set(e,t,i),Ko.setFromEuler(Ky),ln(s,Ko)}function Ld(s,e=!0){s&&(e?(function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()})(s):s.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function DS(s){let e=s?.name||"";if(!s)return e;let t=s.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function fv(s){if(s){const e=s;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class Id extends c.ShaderMaterial{static vertex=`
57
+ `,exports.DeviceUtilities.isNeedleAppClip()&&(t.style.left="5px",t.style.right="unset");const i=document.querySelector('meta[name="viewport"]');i&&!i.getAttribute("content")?.includes("viewport-fit=")&&i.setAttribute("content",i.getAttribute("content")+",viewport-fit=cover"),s.shadowRoot?s.shadowRoot.appendChild(t):s.appendChild(t);const n=document.createElement("style");return n.innerHTML=fS,t.appendChild(n),t}}const rv=Symbol("logtype"),Td=new Map;function Hy(s){s.remove();const e=s[rv],t=Td.get(e)??[];t.push(s),Td.set(e,t)}function mS(s,e){if(Td.has(s)){const i=Td.get(s);if(i.length>0){const n=i.pop();return n.innerHTML=e,n}}const t=document.createElement("div");switch(t.setAttribute("data-id","__needle_engine_debug_overlay"),t.style.marginRight="5px",t.style.padding=".5em",t.style.backgroundColor="rgba(0,0,0,.9)",t.style.marginTop="5px",t.style.marginBottom="3px",t.style.borderRadius="8px",t.style.pointerEvents="all",t.style.userSelect="text",t.style.maxWidth="250px",t.style.whiteSpace="pre-wrap",t.style["backdrop-filter"]="blur(10px)",t.style["-webkit-backdrop-filter"]="blur(10px)",t.style.backgroundColor="rgba(20,20,20,.8)",t.style.boxShadow="inset 0 0 80px rgba(0,0,0,.2), 0 0 5px rgba(0,0,0,.2)",t.style.border="1px solid rgba(160,160,160,.2)",t[rv]=s,s){case 0:t.classList.add("log"),t.style.color="rgba(200,200,200,.7)",t.style.backgroundColor="rgba(40,40,40,.7)";break;case 1:t.classList.add("warn"),t.style.color="rgb(255, 255, 150)",t.style.backgroundColor="rgba(50,50,20,.8)";break;case 2:t.classList.add("error"),t.style.color="rgb(255, 50, 50",t.style.backgroundColor="rgba(50,20,20,.8)";break}return t.title="Open the browser console (F12) for more information",t.innerHTML=e,t}class gS{random(e,t){return Array.isArray(e)?e.length<=0?null:e[Math.floor(Math.random()*e.length)]:e!==void 0&&t!==void 0?Math.random()*(t-e)+e:Math.random()}randomVector3(e,t=0,i=1){e.x=this.random(t,i),e.y=this.random(t,i),e.z=this.random(t,i)}clamp(e,t,i){return e<t?t:e>i?i:e}clamp01(e){return this.clamp(e,0,1)}lerp(e,t,i){return i=i<0?0:i,i=i>1?1:i,e+(t-e)*i}inverseLerp(e,t,i){return(i-e)/(t-e)}remap(e,t,i,n,o){return n+(o-n)*(e-t)/(i-t)}moveTowards(e,t,i){return e+=i,(i<0&&e<t||i>0&&e>t)&&(e=t),e}Rad2Deg=180/Math.PI;Deg2Rad=Math.PI/180;Epsilon=1e-5;toDegrees(e){return e*180/Math.PI}toRadians(e){return e*Math.PI/180}tan(e){return Math.tan(e)}gammaToLinear(e){return Math.pow(e,2.2)}linearToGamma(e){return Math.pow(e,1/2.2)}approximately(e,t,i=Number.EPSILON){for(const n of yS){const o=e[n],r=t[n];if(o===void 0||r===void 0)break;if(Math.abs(o-r)>i)return!1}return!0}easeInOutCubic(e){return 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58
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59
59
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60
60
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@@ -141,7 +141,7 @@ void main(){
141
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142
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  position: absolute;
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  width: 1px; height: 1px;
@@ -171,9 +171,9 @@ or by using the once option like onStart(()=>{}, { once:true }).
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0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(jl&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return jl&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(jl&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(jl&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class $v{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new zv),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return qt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),qt&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},on.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=on.Queued){if(t===null&&(t={}),i===on.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){Ah&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,on.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&qt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==Pi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?Pi=t:Qb()&&(Pi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,Pi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(Pi===void 0&&(console.log("Fetch default backend url: "+d_),Pi=await(await fetch(d_)).text()),Pi===void 0){n(!1);return}console.debug(`Connecting to networking backend on
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  `+Pi);const o=await Promise.resolve().then(()=>require("./vendor-BwxpsdCm.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(Pi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,T()||qt?console.log(`Connected to networking backend
173
173
  `+Pi):console.debug("Connected to networking backend",Pi),n(!0),this.onSendQueued(on.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";Pi?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("Websocket connection failed..."),n(!1),Jt.sendEvent(this.context,"networking",{event:"connection_error"})}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){qt&&i==="pong"?console.log("<<",i):T()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Ah&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new re.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=Bv(n),l=Fv(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(qt&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id,Jt.sendEvent(this.context,"networking",{event:"connected"}))}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(qt&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(Ah||T())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
174
- ${a.href}`)}this.onSendQueued(on.OnRoomJoin),Jt.sendEvent(this.context,"networking",{event:"joined_room",room:this._currentRoomName});break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Ah||T())&&console.debug("Left Needle Engine Room: "+n.room)),Jt.sendEvent(this.context,"networking",{event:"left_room",room:n.room});break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),qt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(qt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":qt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),qt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=on.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));qt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Zl=x("debugwebxr");class Of{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Zl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(Zl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Zl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class Wv{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Zl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Of(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new Of(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Zl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new Of(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class 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c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,g)=>{const _=[];return _.push(new c.Vector2(d[u]/s,d[u+1]/e)),_.push(new c.Vector2(d[p]/s,d[p+1]/e)),_.push(new c.Vector2(d[m]/s,d[m+1]/e)),_.push(new c.Vector2(d[g]/s,d[g+1]/e)),_}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const Dh=new Map;function NC(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://cdn.needle.tools/static/fonts/facetype/Helvetiker_Regular_ascii.json";break}if(Dh.has(e)){const n=Dh.get(e);if(n)return n}const t=new q.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{Dh.set(e,r),n(r)},void 0,o)});return Dh.set(e,i),i}let Mf=!1,kf=null;function VC(s,e){if(kf===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=oe.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),Mf=!0,kf=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),m_())).finally(()=>{Mf=!1})}if(Mf){const t=m_();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&p_(i,e),s.add(t)}kf.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),p_(n,e)),s.add(i)})}function p_(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function m_(){return new c.Group().add(yo.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class Aa{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t).catch(n=>{console.error("Failed to start temporary XR session:",n)});return i?(i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new Aa(e,t,i),this._active):(i.end(),null)):(this._requestInFlight=!1,null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await gs(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}get isVR(){return this._mode==="immersive-vr"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0,antialias:!0}),this._renderer.outputColorSpace="srgb",this._renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),this._renderer.setSize(window.innerWidth,window.innerHeight,!0),exports.DeviceUtilities.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const n=Math.min(2,window.devicePixelRatio),o=Math.floor(window.innerWidth*n),r=Math.floor(window.innerHeight*n);this._renderer.domElement.width=o,this._renderer.domElement.height=r}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;_frames=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera),this._lastTime=e,this._frames++};_roomFlyObjects=[];_logoObject=null;get _logoDistance(){return this.isAR?.3:5}get _logoScale(){return this.isAR?.04:1}update(e,t){const i=e*4e-4;for(let r=0;r<this._roomFlyObjects.length;r++){const a=this._roomFlyObjects[r];a.position.y+=Math.sin(i+r*.5)*.005,a.rotateY(.002)}const n=this._logoObject,o=this._renderer.xr.getCamera();if(n){const r=new c.Vector3;o.getWorldDirection(r);const a=o.position.clone().addScaledVector(r,this._logoDistance),l=this.isAR?.005:1e-5;n.position.lerp(a,this._frames<=2?1:t*l),n.lookAt(this._camera.position)}}async onBeforeHandoff(){await gs(1e3),this._scene.clear()}setupScene(){this._scene.background=new c.Color(0);let e=Ta;if(Un()){const d=document.querySelector("needle-engine");if(d){const u=d.getAttribute("logo-src");u?.length&&(e=u,T()&&console.debug("[XR] Using custom loading logo from license:",e))}}const t=this._logoObject=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({transparent:!0,side:2}));t.scale.multiplyScalar(this._logoScale*window.devicePixelRatio),t.renderOrder=1e3,t.material.opacity=0,this._scene.add(t);const i=document.createElement("canvas"),n=i.getContext("2d"),o=new Image,r=d=>{if(!n)return;t.material.opacity=1;const u=1024;i.width=u,i.height=u,n.imageSmoothingQuality="high";const p=u*.19,m=o.width/o.height;{const v=i.height-p*1.5,R=v*m,O=(i.width-R)/2;n.drawImage(o,O,0,R,v)}const g=u*.12,_="Loading...";n.shadowBlur=0,n.fillStyle=this.isAR?"white":"rgba(255,255,255,0.4)",n.font=`${g}px Arial`,n.shadowBlur=u*.02,n.shadowColor="rgba(0,0,0,0.5)",n.shadowOffsetX=0,n.shadowOffsetY=0;const y=n.measureText(_);n.fillText(_,i.width/2-y.width/2,i.height-p/4),n.font=`${g}px Arial`,n.fillText(_,i.width/2-y.width/2,i.height-p/4);const w=new c.TextureLoader().load(i.toDataURL());w.generateMipmaps=!0,w.colorSpace="srgb",w.anisotropy=4;const b=i.width/i.height;t.scale.x=this._logoScale*b*window.devicePixelRatio,t.scale.y=this._logoScale*window.devicePixelRatio,t.material.map=w,t.material.needsUpdate=!0};o.onload=()=>r(),o.onerror=d=>{console.error("Failed to load temporary XR logo:",e,d),o.src=Ta},o.crossOrigin="anonymous",o.src=e;const a=new c.DirectionalLight(16777215,1);a.position.set(0,20,0),a.castShadow=!1,this._scene.add(a);const l=new c.DirectionalLight(16777215,1);l.position.set(0,-1,0),l.castShadow=!1,this._scene.add(l);const h=new c.PointLight(16777215,1,100,1);if(h.position.set(0,2,0),h.castShadow=!1,h.distance=200,this._scene.add(h),this.isAR===!1)for(let u=0;u<100;u++){const p=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8}),m=Ua.Sphere,g=yo.createPrimitive(m,{material:p});g.position.x=I.random(-50,50),g.position.y=I.random(-2,50),g.position.z=I.random(-50,50),g.rotation.x=I.random(0,Math.PI*2),g.rotation.y=I.random(0,Math.PI*2),g.rotation.z=I.random(0,Math.PI*2),g.scale.multiplyScalar(.5+Math.random()*10);const _=g.position.distanceTo(this._camera.position)-g.scale.x;_<10&&(g.position.z+=5,g.position.multiplyScalar(1+1/_)),this._roomFlyObjects.push(g),this._scene.add(g)}}}var mc;(s=>{const e=[];function t(){e?.length||T()&&console.warn("No USDZ exporters found – cannot export USDZ for QuickLook.");for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(mc||(mc={}));const je=x("debugwebxr"),g_=x("stats");let Ef=0;function $C(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}WC();async function WC(){let s="immersive-vr";try{if(exports.DeviceUtilities.isNeedleAppClip()?s="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(s="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&s==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(x("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],le.addContextCreatedCallback(async t=>{if(!e)return;ga(!0);const i=await e;if(i){const n=H.getDefaultSessionInit(s);H.setSession(s,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(Gv()&&(await Aa.start(e||s,i||H.getDefaultSessionInit(s)).catch(o=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",o)),await qC(),n=await Aa.handoff()),n)H.setSession(n.mode,n.session,n.init,F.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const o=JSON.parse(t);H.start(e,o).catch(r=>console.warn(r))}else H.start(s).catch(o=>console.warn("[NeedleXRSession:granted] failed:",o))},{once:!0})}}function GC(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function HC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Xm=new Set;le.registerCallback(ae.ContextCreationStart,async s=>{Xm.add(s.context)});le.registerCallback(ae.ContextCreated,async s=>{Xm.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;XC(e)});function Gv(){return Xm.size>0}function qC(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!Gv()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&T()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&H.active&&H.stop()});function XC(s){s&&s?.toLowerCase()==="ar"&&hn.registerWaitForInteraction(()=>{H.start("ar")})}const Lh=Symbol("initial-fov"),Rf=Symbol("initial-near");class H{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new Wv(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(je&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>H.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(t||(t={}),exports.DeviceUtilities.isiOS()){const a=await this.isARSupported().catch(()=>!1);if(exports.DeviceUtilities.isVisionOS()&&!a&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return Jt.sendEvent(F.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),mc.exportAndOpen(),null;if(!a&&(e==="immersive-ar"||e==="ar")){this.invokeSessionRequestStart("immersive-ar",t);const l=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");l.searchParams.set("url",location.href);const h=l.toString();Jt.sendEvent(F.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:h});const d=window.top||window;try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:l}),d.location.href=h}catch(u){console.warn("Error navigating to AppClip "+h+`
174
+ ${a.href}`)}this.onSendQueued(on.OnRoomJoin),Jt.sendEvent(this.context,"networking",{event:"joined_room",room:this._currentRoomName});break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Ah||T())&&console.debug("Left Needle Engine Room: "+n.room)),Jt.sendEvent(this.context,"networking",{event:"left_room",room:n.room});break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),qt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(qt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":qt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),qt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=on.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));qt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Zl=x("debugwebxr");class Of{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Zl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(Zl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Zl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class Wv{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Zl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Of(this.context.connection.connectionId,this.context)));for(const e of 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async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await gs(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}get isVR(){return this._mode==="immersive-vr"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0,antialias:!0}),this._renderer.outputColorSpace="srgb",this._renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),this._renderer.setSize(window.innerWidth,window.innerHeight,!0),exports.DeviceUtilities.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const n=Math.min(2,window.devicePixelRatio),o=Math.floor(window.innerWidth*n),r=Math.floor(window.innerHeight*n);this._renderer.domElement.width=o,this._renderer.domElement.height=r}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;_frames=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera),this._lastTime=e,this._frames++};_roomFlyObjects=[];_logoObject=null;get _logoDistance(){return this.isAR?.3:5}get _logoScale(){return this.isAR?.04:1}update(e,t){const i=e*4e-4;for(let r=0;r<this._roomFlyObjects.length;r++){const a=this._roomFlyObjects[r];a.position.y+=Math.sin(i+r*.5)*.005,a.rotateY(.002)}const n=this._logoObject,o=this._renderer.xr.getCamera();if(n){const r=new c.Vector3;o.getWorldDirection(r);const a=o.position.clone().addScaledVector(r,this._logoDistance),l=this.isAR?.005:1e-5;n.position.lerp(a,this._frames<=2?1:t*l),n.lookAt(this._camera.position)}}async onBeforeHandoff(){await gs(1e3),this._scene.clear()}setupScene(){this._scene.background=new c.Color(0);let e=Ta;if(Un()){const d=document.querySelector("needle-engine");if(d){const u=d.getAttribute("logo-src");u?.length&&(e=u,T()&&console.debug("[XR] Using custom loading logo from license:",e))}}const t=this._logoObject=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({transparent:!0,side:2}));t.scale.multiplyScalar(this._logoScale*window.devicePixelRatio),t.renderOrder=1e3,t.material.opacity=0,this._scene.add(t);const i=document.createElement("canvas"),n=i.getContext("2d"),o=new Image,r=d=>{if(!n)return;t.material.opacity=1;const u=1024;i.width=u,i.height=u,n.imageSmoothingQuality="high";const p=u*.19,m=o.width/o.height;{const v=i.height-p*1.5,R=v*m,O=(i.width-R)/2;n.drawImage(o,O,0,R,v)}const g=u*.12,_="Loading...";n.shadowBlur=0,n.fillStyle=this.isAR?"white":"rgba(255,255,255,0.4)",n.font=`${g}px Arial`,n.shadowBlur=u*.02,n.shadowColor="rgba(0,0,0,0.5)",n.shadowOffsetX=0,n.shadowOffsetY=0;const y=n.measureText(_);n.fillText(_,i.width/2-y.width/2,i.height-p/4),n.font=`${g}px Arial`,n.fillText(_,i.width/2-y.width/2,i.height-p/4);const w=new c.TextureLoader().load(i.toDataURL());w.generateMipmaps=!0,w.colorSpace="srgb",w.anisotropy=4;const b=i.width/i.height;t.scale.x=this._logoScale*b*window.devicePixelRatio,t.scale.y=this._logoScale*window.devicePixelRatio,t.material.map=w,t.material.needsUpdate=!0};o.onload=()=>r(),o.onerror=d=>{console.error("Failed to load temporary XR logo:",e,d),o.src=Ta},o.crossOrigin="anonymous",o.src=e;const a=new c.DirectionalLight(16777215,1);a.position.set(0,20,0),a.castShadow=!1,this._scene.add(a);const l=new c.DirectionalLight(16777215,1);l.position.set(0,-1,0),l.castShadow=!1,this._scene.add(l);const h=new c.PointLight(16777215,1,100,1);if(h.position.set(0,2,0),h.castShadow=!1,h.distance=200,this._scene.add(h),this.isAR===!1)for(let u=0;u<100;u++){const p=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8}),m=Ua.Sphere,g=yo.createPrimitive(m,{material:p});g.position.x=L.random(-50,50),g.position.y=L.random(-2,50),g.position.z=L.random(-50,50),g.rotation.x=L.random(0,Math.PI*2),g.rotation.y=L.random(0,Math.PI*2),g.rotation.z=L.random(0,Math.PI*2),g.scale.multiplyScalar(.5+Math.random()*10);const _=g.position.distanceTo(this._camera.position)-g.scale.x;_<10&&(g.position.z+=5,g.position.multiplyScalar(1+1/_)),this._roomFlyObjects.push(g),this._scene.add(g)}}}var mc;(s=>{const e=[];function t(){e?.length||T()&&console.warn("No USDZ exporters found – cannot export USDZ for QuickLook.");for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(mc||(mc={}));const je=x("debugwebxr"),g_=x("stats");let Ef=0;function $C(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}WC();async function WC(){let s="immersive-vr";try{if(exports.DeviceUtilities.isNeedleAppClip()?s="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(s="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&s==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(x("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],le.addContextCreatedCallback(async t=>{if(!e)return;ga(!0);const i=await e;if(i){const n=H.getDefaultSessionInit(s);H.setSession(s,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(Gv()&&(await Aa.start(e||s,i||H.getDefaultSessionInit(s)).catch(o=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",o)),await qC(),n=await Aa.handoff()),n)H.setSession(n.mode,n.session,n.init,F.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const o=JSON.parse(t);H.start(e,o).catch(r=>console.warn(r))}else H.start(s).catch(o=>console.warn("[NeedleXRSession:granted] failed:",o))},{once:!0})}}function GC(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function HC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Xm=new Set;le.registerCallback(ae.ContextCreationStart,async s=>{Xm.add(s.context)});le.registerCallback(ae.ContextCreated,async s=>{Xm.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;XC(e)});function Gv(){return Xm.size>0}function qC(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!Gv()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&T()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&H.active&&H.stop()});function XC(s){s&&s?.toLowerCase()==="ar"&&hn.registerWaitForInteraction(()=>{H.start("ar")})}const Lh=Symbol("initial-fov"),Rf=Symbol("initial-near");class H{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new Wv(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(je&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>H.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(t||(t={}),exports.DeviceUtilities.isiOS()){const a=await this.isARSupported().catch(()=>!1);if(exports.DeviceUtilities.isVisionOS()&&!a&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return Jt.sendEvent(F.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),mc.exportAndOpen(),null;if(!a&&(e==="immersive-ar"||e==="ar")){this.invokeSessionRequestStart("immersive-ar",t);const l=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");l.searchParams.set("url",location.href);const h=l.toString();Jt.sendEvent(F.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:h});const d=window.top||window;try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:l}),d.location.href=h}catch(u){console.warn("Error navigating to AppClip "+h+`
175
175
  `,u),window!==window.top?window.open(h,"_blank"):window.location.href=h}return setTimeout(()=>{this.invokeSessionRequestEnd("immersive-ar",t||{},null)},3e3),null}}if(e==="quicklook")return console.warn("QuickLook mode is only supported on iOS devices"),null;if(e=="ar"&&(e="immersive-ar"),T()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Aa.start(e,t||H.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(je||T())&&ue("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=F.Current),i||(i=le.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=$C(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await Aa.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;je?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.activeAndEnabled&&!a.destroyed&&a.onBeforeXR(e,t);this.invokeSessionRequestStart(e,t),je&&we("Requesting "+e+" session ("+Date.now()+")"),Jt.sendEvent(F.Current,"xr",{action:"session_request",mode:e,features:(t.requiredFeatures??[]).concat(t.optionalFeatures??[]).join(","),source:"NeedleXRSession.start"}),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a?.code),a?.code===9&&ue("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&ue("XR requires a secure connection (HTTPS)")});return this._currentSessionRequest=void 0,this._currentSessionRequestMode=null,this.invokeSessionRequestEnd(e,t,o),o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static invokeSessionRequestStart(e,t){for(const i of this._sessionRequestStartListeners)i({mode:e,init:t})}static invokeSessionRequestEnd(e,t,i){for(const n of this._sessionRequestEndListeners)n({mode:e,init:t,newSession:i||null})}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new H(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),je?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(je&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):je&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{je&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return H._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||T()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&cr(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return B(0,0,0);const t=B(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(Kt(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(cr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}je&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=B(i.transform.position),o=Kt(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(ya),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(Ti);const a=fe(r.parent);a.premultiply(Ti),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=B(e.position);t.applyMatrix4(ya);const i=Kt(e.orientation);return i.premultiply(Ti),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){GC(e,n.init),this.session=t,this.mode=e,this.context=i,(je||x("console"))&&ga(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,vs(this.onBefore,me.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=Q(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=fe(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=Le(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[Lh]=this.context.mainCamera.fov)),this._defaultRig=new wC,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):je&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it"),exports.DeviceUtilities.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const o=this.context.renderer.domElement,r=window.devicePixelRatio||1,a=o.width,l=o.height,h=Math.floor(window.innerWidth*r),d=Math.floor(window.innerHeight*r);(Math.abs(a-h)>2||Math.abs(l-d)>2)&&(o.width=h,o.height=d,console.debug("Applied DPR scaling for Needle AppClip XR session",r,o.width,o.height))})}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new $m(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(o,r)=>{if(o.inputSource===e){je&&console.log("Disconnecting controller",o.index);const a=r.indexOf(o);a>=0&&r.splice(a,1),this.invokeControllerEvent(o,this._controllerRemoved,"removed");const l={xr:this,controller:o,change:"removed"};for(const h of this._xr_scripts)h.onXRControllerRemoved&&h.onXRControllerRemoved(l);o.onDisconnected()}},i=[...this.controllers];for(let o=i.length-1;o>=0;o--){const r=i[o];t(r,this.controllers)}const n=[...this._newControllers];for(let o=n.length-1;o>=0;o--){const r=n[o];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),Jt.sendEvent(F.Current,"xr",{action:"session_end",mode:this.mode,source:"NeedleXRSession.onEnd"}),HC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,go(this.onBefore,me.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),Lv({session:this});for(const o of H._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&ot(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&ln(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Ma(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[Lh]&&(this.context.mainCamera.fov=this.context.mainCamera[Lh],this.context.mainCamera[Lh]=0),this.context.mainCamera[Rf]&&(this.context.mainCamera.near=this.context.mainCamera[Rf],this.context.mainCamera[Rf]=0))),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),ga(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(je&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=ii(this.context.scene.children);if(o){const r=o.getSize(B());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(B());l.y=a.position.y,a.lookAt(l)}}}Dv({session:this}),yr();for(const o of H._xrStartListeners)o(i);const n=[...this._xr_scripts];je&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}je&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(ga(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(je)for(const e of this.controllers)e.onRenderDebug();if((je||g_)&&this.rig&&(Ef++,Ef>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,je||g_)for(const o of this.controllers)n+=`
176
- ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;Ef=0,j.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(je&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){je&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=Le(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,je&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new u_),this._transition}fadeTransition(){return this._transition||(this._transition=new u_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Tf=x("debugwebxr");class Hv{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Tf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new K("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Tf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new K("",t,e)),!i.rightHand&&n.includes("right")&&(Tf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new K("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class ee extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=I.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=I.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new ee(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new ee(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new ee(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new ee(e[0],e[1],e[2],e[3]);if(e.length===3)return new ee(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new ee(e)}}const St=new c.Vector3,y_=new c.Vector3,__=new c.Quaternion,QC=x("debuggizmos"),Zi=8947848,Af=32;class j{constructor(){}static enabled=!0;static isGizmo(e){return e[Bp]!==void 0}static setVisible(e){for(const t of Oi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!j.enabled)return null;o||(o=Zi);const l=H.active?.rigScale??1,h=Oi.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),St.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+St.x,e.y+St.y,e.z+St.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawDirection(e,t,i=Zi,n=0,o=!0,r=1){if(!j.enabled)return;const a=Oi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(St.set(0,0,-r),__.set(t.x,t.y,t.z,t.w),St.applyQuaternion(__)):(St.set(t.x,t.y,t.z),St.multiplyScalar(r)),l.setXYZ(1,e.x+St.x,e.y+St.y,e.z+St.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,nn(a.material,i)}static DrawLine(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawCircle(e,t,i,n=Zi,o=0,r=!0){if(!j.enabled)return;const a=Oi.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,St.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,nn(a.material,n)}static DrawWireSphere(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getSphere(t,n,!0);lr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawSphere(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getSphere(t,n,!1);lr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,nn(r.material,i)}static DrawWireBox(e,t,i=Zi,n=0,o=!0,r=void 0){if(!j.enabled)return;const a=Oi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,nn(a.material,i)}static DrawWireBox3(e,t=Zi,i=0,n=!0){if(!j.enabled)return;const o=Oi.getBox(i);o.position.copy(e.getCenter(St)),o.scale.copy(e.getSize(St)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,nn(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Zi,n=0,o=!0,r=!1){if(!j.enabled)return;const a=Oi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),St.set(t.x,t.y,t.z).sub(y_.set(e.x,e.y,e.z)).normalize());const h=St.set(t.x,t.y,t.z).sub(y_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,nn(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Oi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,nn(t.material,e.color??Zi)}}const YC=new c.BoxGeometry(1,1,1);function fu(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(YC);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function nn(s,e){if(Array.isArray(s)){for(const i of s)nn(i,e);return}const t=e instanceof ee?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const Bp=Symbol("GizmoCache");class Oi{static familyName="needle-gizmos";static ensureFont(){let e=te.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=te.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{te.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),QC&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new te.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(F.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(F.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(Af*3),3),t.geometry.setAttribute("position",i);const n=B(0,1,0),o=B(0,0,1),r=B(o);r.cross(n).normalize();const a=B(r),l=Math.PI*2/(Af-1);for(let h=0;h<Af+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(F.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(F.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(F.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Bp]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(F.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,te.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof te.__webpack_exports__default.MeshUIBaseElement){if(cr(n))continue;const o=e.isInVR,r=!1,a=!o;Ic(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),cr(r)!=!0&&r[Bp].push(r))}}}const zt=x("debugphysics"),KC=x("debugworker"),b_=new c.Layers;class _o{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){b_.set(e),this.layerMask=b_}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Qm{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Da{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new _o;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){zt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return zt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),zt&&console.time("raycast"),o.length=0,Da._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),Da._raycasting--,zt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||j.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(o.raycastAllowed===!1&&(r=!1),r&&n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}else r&&(l&&v_(l)||(r=!1));if(r){const h=i.length,d=o.raycastPreference||"lod";let u=d!=="bounds";if(n.precise===!1&&(u=!1),l&&(u||=l.getAttribute("position")?.array?.length<64),a instanceof q.GroundedSkybox&&(u=!1),d==="lod"){const p=oe.getRaycastMesh(o);p&&(a.geometry=p)}if(!u&&JC(a,e,i)||(n.useAcceleratedRaycast!==!1?Bd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,zt&&i.length!=h){const p=i[i.length-1];j.DrawWireSphere(p.point,.1,7798784,1,!1),j.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!j.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&v_(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(Bd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const g=Q(e),_=g.distanceTo(m.center),y=new Qm(e,_,g);if(o.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function v_(s){return!(s.index&&s.index.array.length<3)}const Io=new c.Sphere,Ih=new c.Plane,ZC=new c.Matrix3;function JC(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){Ih.setFromNormalAndCoplanarPoint(B(0,1,0),B(0,-l.position.y,0)),Ih.applyMatrix4(l.matrixWorld,ZC);const u=o.ray.intersectPlane(Ih,B());if(u){Io.copy(h),Io.applyMatrix4(l.matrixWorld);const m=B(u).sub(o.ray.origin).length(),g=Io.radius*.5;m<g&&r.push({distance:m,point:u,object:l,normal:Ih.normal.clone()})}return}Io.copy(h),Io.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(Io,B());if(d){const u=B(d).sub(o.ray.origin),p=u.length();if(p>Io.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var Bd;(s=>{let e=0;function t(b,v,R,O,M){if(!v.geometry||!v.geometry.hasAttribute("position"))return!1;const A=v.geometry;if(v?.isSkinnedMesh){const D=v,L=D.bvhNeedsUpdate;if(!D.staticGenerator)l(),r&&(D.staticGenerator=new r(v),D.staticGenerator.applyWorldTransforms=!1,D.staticGeometry=D.staticGenerator.generate(),A.boundsTree=a?.call(D.staticGeometry),D.staticGeometryLastUpdate=performance.now()+Math.random()*200,D.bvhNeedsUpdate=!0);else if(A.boundsTree&&(D.autoUpdateMeshBvhInterval!==void 0&&D.autoUpdateMeshBvhInterval>=0||L===!0)){const N=performance.now(),$=N-D.staticGeometryLastUpdate,k=D.autoUpdateMeshBvhInterval??100;(L||$>k)&&(zt&&console.warn(`Physics: updating skinned mesh bvh for ${v.name} after ${$.toFixed(2)}ms`),D.bvhNeedsUpdate=!1,D.staticGeometryLastUpdate=N,D.staticGenerator?.generate(D.staticGeometry),A.boundsTree.refit())}}else if(!A.boundsTree){d||w();let D=!0;if((O.xr||A[g]===!1||A.getAttribute("position")?.isInterleavedBufferAttribute||A.index&&A.index?.isInterleavedBufferAttribute||e>10)&&(D=!1),D&&p){if(A[m]===void 0){let L=null;if(y.length>0){const N=y.shift();N&&!N.running&&(L=N)}if(!L&&_.length<3)try{KC&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",typeof document>"u"?require("url").pathToFileURL(__filename).href:ma&&ma.tagName.toUpperCase()==="SCRIPT"&&ma.src||new URL("needle-engine.bundle-CYtylxkF.umd.cjs",document.baseURI).href),L=new p,_.push(L)}catch(N){N instanceof DOMException&&N.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(N),e+=10):(console.error("Failed to create MeshBVH worker. Please see below for more details:"),console.log(N)),e++}if(L!=null&&!L.running){const N=v.name;zt&&console.log("<<<< worker start",N,L),A[m]="queued",performance.mark("bvh.create.start");const $=A.clone();try{L.generate($).then(k=>{A[m]="done",A.boundsTree=k}).catch(k=>{A[m]="failed - "+k?.message,A[g]=!1,zt&&console.error("Failed to generate mesh bvh on worker",k)}).finally(()=>{zt&&console.log(">>>>> worker done",N,{hasBoundsTre:A.boundsTree!=null}),y.push(L),$.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(k){console.error("Failed to generate mesh bvh on worker",k)}}else zt&&console.warn("No worker available")}}else(!u||!D)&&(l(),o&&(performance.mark("bvh.create.start"),A.boundsTree=new o(A),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(b instanceof c.Raycaster){const D=b,L=v.raycast;if(A.boundsTree)l(),n&&(v.acceleratedRaycast||(v.acceleratedRaycast=n.bind(v),zt&&console.debug(`Physics: bind acceleratedRaycast fn to "${v.name}"`)),v.raycast=v.acceleratedRaycast);else if(zt&&console.warn("No bounds tree found for mesh",v.name,{workerTask:A[m],hasAcceleratedRaycast:n!=null}),M.allowSlowRaycastFallback===!1&&(A.getAttribute("position")?.array?.length??0)>2e3)return zt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const N=D.firstHitOnly;return D.firstHitOnly=!1,D.intersectObject(v,!1,R),D.firstHitOnly=N,v.raycast=L,!0}else if(b instanceof c.Sphere){const D=A.boundsTree;if(D){const L=b;if(h.copy(v.matrixWorld).invert(),L.applyMatrix4(h),D.intersectsSphere(L)){const $=Q(v),k=$.distanceTo(L.center),z=new Qm(v,k,$);R.push(z)}}return!0}return!1}s.runMeshBVHRaycast=t;let i=!1,n=null,o=null,r=null,a=null;function l(){i||(i=!0,Promise.resolve().then(()=>require("./vendor-BwxpsdCm.umd.cjs")).then(b=>b.index$1).then(b=>{n=b.acceleratedRaycast,o=b.MeshBVH,r=b.StaticGeometryGenerator,a=b.computeBoundsTree}).catch(b=>{(zt||T())&&console.error("Failed to load BVH library...",b.message)}))}const h=new c.Matrix4;let d=!1,u=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),g=Symbol("Needle:MeshBVH-CanUseWorker"),_=[],y=[];function w(){d=!0,u=!0,Promise.resolve().then(()=>sA).then(b=>{p=b.GenerateMeshBVHWorker}).catch(b=>{zt||T()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",b)}).finally(()=>{u=!1})}})(Bd||(Bd={}));const w_=Symbol("gltf-loader-internal-usage-tracker"),e1=x("debugusers");class ba{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return ba._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){ba._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[w_]=e._loadingId),r)),o},null}afterRoot(e){ba._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[w_],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{e1&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class qv{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
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+ ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;Ef=0,j.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(je&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){je&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=Le(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,je&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new u_),this._transition}fadeTransition(){return this._transition||(this._transition=new u_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Tf=x("debugwebxr");class Hv{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Tf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new K("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Tf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new K("",t,e)),!i.rightHand&&n.includes("right")&&(Tf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new K("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class ee extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=L.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=L.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new ee(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new ee(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new ee(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new ee(e[0],e[1],e[2],e[3]);if(e.length===3)return new ee(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new ee(e)}}const St=new c.Vector3,y_=new c.Vector3,__=new c.Quaternion,QC=x("debuggizmos"),Zi=8947848,Af=32;class j{constructor(){}static enabled=!0;static isGizmo(e){return e[Bp]!==void 0}static setVisible(e){for(const t of Oi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!j.enabled)return null;o||(o=Zi);const l=H.active?.rigScale??1,h=Oi.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),St.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+St.x,e.y+St.y,e.z+St.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawDirection(e,t,i=Zi,n=0,o=!0,r=1){if(!j.enabled)return;const a=Oi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(St.set(0,0,-r),__.set(t.x,t.y,t.z,t.w),St.applyQuaternion(__)):(St.set(t.x,t.y,t.z),St.multiplyScalar(r)),l.setXYZ(1,e.x+St.x,e.y+St.y,e.z+St.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,nn(a.material,i)}static DrawLine(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawCircle(e,t,i,n=Zi,o=0,r=!0){if(!j.enabled)return;const a=Oi.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,St.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,nn(a.material,n)}static DrawWireSphere(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getSphere(t,n,!0);lr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawSphere(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getSphere(t,n,!1);lr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,nn(r.material,i)}static DrawWireBox(e,t,i=Zi,n=0,o=!0,r=void 0){if(!j.enabled)return;const a=Oi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,nn(a.material,i)}static DrawWireBox3(e,t=Zi,i=0,n=!0){if(!j.enabled)return;const o=Oi.getBox(i);o.position.copy(e.getCenter(St)),o.scale.copy(e.getSize(St)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,nn(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Zi,n=0,o=!0,r=!1){if(!j.enabled)return;const a=Oi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),St.set(t.x,t.y,t.z).sub(y_.set(e.x,e.y,e.z)).normalize());const h=St.set(t.x,t.y,t.z).sub(y_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,nn(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Oi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,nn(t.material,e.color??Zi)}}const YC=new c.BoxGeometry(1,1,1);function fu(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(YC);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function nn(s,e){if(Array.isArray(s)){for(const i of s)nn(i,e);return}const t=e instanceof ee?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const Bp=Symbol("GizmoCache");class Oi{static familyName="needle-gizmos";static ensureFont(){let e=te.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=te.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{te.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),QC&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new te.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(F.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(F.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(Af*3),3),t.geometry.setAttribute("position",i);const n=B(0,1,0),o=B(0,0,1),r=B(o);r.cross(n).normalize();const a=B(r),l=Math.PI*2/(Af-1);for(let h=0;h<Af+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(F.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(F.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(F.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Bp]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(F.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,te.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof te.__webpack_exports__default.MeshUIBaseElement){if(cr(n))continue;const o=e.isInVR,r=!1,a=!o;Ic(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),cr(r)!=!0&&r[Bp].push(r))}}}const zt=x("debugphysics"),KC=x("debugworker"),b_=new c.Layers;class _o{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){b_.set(e),this.layerMask=b_}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Qm{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Da{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new _o;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){zt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return zt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),zt&&console.time("raycast"),o.length=0,Da._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),Da._raycasting--,zt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||j.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(o.raycastAllowed===!1&&(r=!1),r&&n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}else r&&(l&&v_(l)||(r=!1));if(r){const h=i.length,d=o.raycastPreference||"lod";let u=d!=="bounds";if(n.precise===!1&&(u=!1),l&&(u||=l.getAttribute("position")?.array?.length<64),a instanceof q.GroundedSkybox&&(u=!1),d==="lod"){const p=oe.getRaycastMesh(o);p&&(a.geometry=p)}if(!u&&JC(a,e,i)||(n.useAcceleratedRaycast!==!1?Bd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,zt&&i.length!=h){const p=i[i.length-1];j.DrawWireSphere(p.point,.1,7798784,1,!1),j.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!j.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&v_(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(Bd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const g=Q(e),_=g.distanceTo(m.center),y=new Qm(e,_,g);if(o.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function v_(s){return!(s.index&&s.index.array.length<3)}const Io=new c.Sphere,Ih=new c.Plane,ZC=new c.Matrix3;function JC(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const 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177
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  `+i.src),e.preventDefault())}})}}const pu=x("trackresources");function Xv(){return pu==="dispose"}let _r=!0;pu===0&&(_r=!1);function t1(s){_r=s}function Qv(){return _r}const Yv=Symbol("disposable");function Kv(s,e){s&&(s[Yv]=e,Jo&&console.warn("Set disposable",e,s))}const Zv=Symbol("disposed");function i1(s){return s[Zv]===!0}function be(s){if(s){if(s[Yv]===!1){Jo&&console.warn("Object is marked as not disposable",s);return}if(typeof s=="object"&&(s[Zv]=!0),s instanceof c.Scene)be(s.environment),be(s.background),be(s.customDepthMaterial),be(s.customDistanceMaterial);else if(s instanceof c.SkinnedMesh)be(s.geometry),be(s.material),be(s.skeleton),be(s.bindMatrix),be(s.bindMatrixInverse),be(s.customDepthMaterial),be(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Mesh)be(s.geometry),be(s.material),be(s.customDepthMaterial),be(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Object3D)s.visible=!1;else if(s instanceof c.BufferGeometry){Vr(s);for(const e of 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i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),x_&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(x_&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const yc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),Jv=Symbol("isUsingInstancing"),e0=Symbol("instancingRenderer"),Fl=Symbol("instancingAutoUpdateBounds");class Fi{static isUsingInstancing(e){return e[Jv]===!0}static getRenderer(e){return e[e0]||null}setAutoUpdateBounds(e,t){const i=Fi.getRenderer(e);i&&(i[Fl]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[yc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)Fi.markDirty(i,!0)}}exports.NEEDLE_ENGINE_FEATURE_FLAGS=void 0;(s=>{s.experimentalSmartHierarchyUpdate=!1})(exports.NEEDLE_ENGINE_FEATURE_FLAGS||(exports.NEEDLE_ENGINE_FEATURE_FLAGS={}));function va(s,e){try{e||s()}catch(t){return console.error(t),!1}return!0}const Up=x("debugnewscripts"),a1=x("debughierarchy"),Se=[];function l1(){return Se.length>0}function Ud(s){if(Up&&console.log("Register new components",s.new_scripts.length,[...s.new_scripts],s.alias?"element: "+s.alias:s.hash,s),s.new_scripts_pre_setup_callbacks.length>0){for(const e of s.new_scripts_pre_setup_callbacks)e&&e();s.new_scripts_pre_setup_callbacks.length=0}if(!(s.new_scripts.length<=0)){Se.length=0,s.new_scripts.length>0&&Se.push(...s.new_scripts),s.new_scripts.length=0;for(let e=0;e<Se.length;e++)try{const t=Se[e];if(t.isComponent!==!0){(T()||Up)&&console.error(`Registered script is not a Needle Engine component.
178
178
  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
179
179
  `,t),Se.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
@@ -225,7 +225,7 @@ TEX `+i.texture_lod;if(Ff=="density"&&(_+=`
225
225
  `+(g/n.lastScreenCoverage).toFixed(0)+` dens
226
226
  `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
227
227
  `+(n.lastCentrality*100).toFixed(1)+`% centr
228
- `+(jh.min.x.toFixed(2)+"-"+jh.max.x.toFixed(2)+"x"+jh.min.y.toFixed(2)+"-"+jh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,w=y.worldForward,b=y.worldPosition,R=B(w).multiplyScalar(h*.7).add(l),O=R.distanceTo(b),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",A=this.context.domHeight>0?screen.height/this.context.domHeight:1,D=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;j.DrawLabel(R,_,O*.012*A*D,void 0,16777215,M)}}}}}const Y1=x("debugplayerview");var ps=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(ps||{});class L0{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class I0{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new 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eP{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function tP(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await I_(o),!r.code&&r.uri&&await I_(r),!o.code||!r.code)return null;const a=s.techniques[e];return new eP(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function I_(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=iP(s.uri)}function iP(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Ji=x("debugenvlight");var wa=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(wa||{}),Wd=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(Wd||{});class j0{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof K&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Ji&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Ji&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof K&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Ji&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Ji&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Ji&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Ji&&console.log("Register reflection",e,t);const i=new B0(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Ji&&console.log("Enable reflection",e,t?wa[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Ji&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;return o.mapping=c.EquirectangularReflectionMapping,n.environment=o,n.environmentIntensity=this.environmentIntensity||1,o}else Ji&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=Z1(i[0],i[1],i[2],64,64);return n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=ag(t.ambientLight,64);return i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Ji&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Ji&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class B0{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const j_=x("timescale");let Xp=1;typeof j_=="number"&&(Xp=j_);class F0{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof Xp=="number"&&(this.timeScale=Xp)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let B_=!1;function U0(s){B_||(B_=!0,nP(),sP())}U0();function nP(){const s=`
228
+ `+(jh.min.x.toFixed(2)+"-"+jh.max.x.toFixed(2)+"x"+jh.min.y.toFixed(2)+"-"+jh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,w=y.worldForward,b=y.worldPosition,R=B(w).multiplyScalar(h*.7).add(l),O=R.distanceTo(b),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",A=this.context.domHeight>0?screen.height/this.context.domHeight:1,D=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;j.DrawLabel(R,_,O*.012*A*D,void 0,16777215,M)}}}}}const Y1=x("debugplayerview");var ps=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(ps||{});class L0{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class I0{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new L0(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(Y1&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new c.FileLoader;const $c=new Uint8Array(4);$c[0]=255;$c[1]=255;$c[2]=255;$c[3]=255;const K1=new c.DataTexture($c,1,1,c.RGBAFormat);function ag(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function Z1(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const m=Math.floor(p/n*l),g=L.clamp(m+1,0,l-1),_=a[m],y=a[g],w=p/n*l%1;d.lerpColors(_,y,w);const b=Math.floor(d.r*255),v=Math.floor(d.g*255),R=Math.floor(d.b*255);for(let O=0;O<i;O++){const M=(p*i+O)*4;h[M+0]=b,h[M+1]=v,h[M+2]=R,h[M+3]=255}}const u=new c.DataTexture(h,i,n);return u.needsUpdate=!0,u}function $d(s,e){const t=s.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],o=t[i+1],r=t[i+2],a=t[i+3],l=new c.Vector4(n,o,r,a);e.push(l)}return e}const Uf=[],L_=[];function J1(s,e){if(Uf.length===0)for(let t=0;t<27;t++)Uf.push(0);e||(e=Uf);for(let t=0;t<27;t++)L_[t]=e[t];e=L_,s.unity_SHAr={value:new c.Vector4(e[9],e[3],e[6],e[0])},s.unity_SHBr={value:new c.Vector4(e[12],e[15],e[18],e[21])},s.unity_SHAg={value:new c.Vector4(e[10],e[4],e[7],e[1])},s.unity_SHBg={value:new c.Vector4(e[13],e[16],e[19],e[22])},s.unity_SHAb={value:new c.Vector4(e[11],e[5],e[8],e[2])},s.unity_SHBb={value:new c.Vector4(e[14],e[17],e[20],e[23])},s.unity_SHC={value:new c.Vector4(e[24],e[25],e[26],1)}}class eP{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function tP(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await I_(o),!r.code&&r.uri&&await I_(r),!o.code||!r.code)return null;const a=s.techniques[e];return new eP(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function I_(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=iP(s.uri)}function iP(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Ji=x("debugenvlight");var wa=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(wa||{}),Wd=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(Wd||{});class j0{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof K&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Ji&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Ji&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof K&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Ji&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Ji&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Ji&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Ji&&console.log("Register reflection",e,t);const i=new B0(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Ji&&console.log("Enable reflection",e,t?wa[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Ji&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;return o.mapping=c.EquirectangularReflectionMapping,n.environment=o,n.environmentIntensity=this.environmentIntensity||1,o}else Ji&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=Z1(i[0],i[1],i[2],64,64);return n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=ag(t.ambientLight,64);return i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Ji&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Ji&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class B0{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const j_=x("timescale");let Xp=1;typeof j_=="number"&&(Xp=j_);class F0{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof Xp=="number"&&(this.timeScale=Xp)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let B_=!1;function U0(s){B_||(B_=!0,nP(),sP())}U0();function nP(){const s=`
229
229
  float startCompression = 0.8;
230
230
  float desaturation = 0.5;
231
231
  // Patched tonemapping function
@@ -357,7 +357,7 @@ vec3 AgXToneMapping( vec3 color ) {
357
357
  color = _agxLook(color); // Optional
358
358
  color = _agxEotf(color);
359
359
  return color;
360
- `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else T()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function z0(s){if(typeof s=="string")switch(s=s.toLowerCase(),s){case"none":return c.NoToneMapping;case"neutral":return c.NeutralToneMapping;case"aces":return c.ACESFilmicToneMapping;case"agx":return c.AgXToneMapping;case"khronos_neutral":return c.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",s);return}}var tc;(s=>{function e(n){return n==="0"||n?.toLowerCase()==="false"}s.isFalsey=e;function t(n,o,r){const a=n.getAttribute(o);return e(a)?null:(r?.onAttribute?.call(null,a),a)}s.getAttributeValueIfNotFalsey=t;function i(n,o,r){const a=n.getAttribute(o);return a===null?null:e(a)?(r?.onAttribute?.call(null,a,!0),!1):(r?.onAttribute?.call(null,a,!1),a)}s.getAttributeAndCheckFalsey=i})(tc||(tc={}));async function N0(s){if(!globalThis.QRCode){const l="https://cdn.jsdelivr.net/gh/davidshimjs/qrcodejs@gh-pages/qrcode.min.js";let h=document.head.querySelector(`script[src="${l}"]`);h||(h=document.createElement("script"),h.src=l,document.head.appendChild(h)),await new Promise((d,u)=>{h.addEventListener("load",()=>{d(!0)})})}const e=globalThis.QRCode,t=s.domElement??document.createElement("div"),i=new e(t,{width:s.width??256,height:s.height??256,colorDark:"#000000",colorLight:"#ffffff",correctLevel:s.showLogo?e.CorrectionLevel.H:e.CorrectLevel.M,...s}),n=i?._oQRCode.moduleCount||0,o=i?._oDrawing?._elCanvas;let r=.25;n<40?r=Math.floor(n/4)/n:r=Math.floor(n/6)/n;const a=Math.floor(n/20)/n;try{const l=await oP(o,{showLogo:s.showLogo,logoSize:r,logoPadding:a}).catch(h=>{});l&&(t.innerHTML="",t.append(l))}catch{}if(s.showUrl!==!1&&s.text){const l=t.querySelector(".qr-code-link-label");let h=s.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(h="Scan to visit "+h,l)l.textContent=h;else{const d=document.createElement("div");d.classList.add("qr-code-link-label"),s.text=h,d.textContent=s.text,d.addEventListener("click",u=>{u.stopImmediatePropagation()}),d.style.textAlign="center",d.style.fontSize="0.8em",d.style.marginTop="0.1em",d.style.color="#000000",d.style.fontFamily="'Roboto Flex', sans-serif",d.style.opacity="0.5",d.style.wordBreak="break-all",d.style.wordWrap="break-word",d.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(d)}}return t}async function oP(s,e){if(!s)return;const t=8,i=20,n=e.logoPadding||1/32,o="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const h=Un();let d=null;if(d=tc.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),h&&e.showLogo!==!0&&d===!1||(d||=tc.getAttributeAndCheckFalsey(l,"logo-src"),h&&e.showLogo!==!0&&d===!1)||(d||=tc.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{T()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),h&&e.showLogo!==!0&&d===!1)||(d&&!h&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),d=null),d||=Ta,!d))return;let u=!1;e.showLogo!==!1&&(a.src=d,u=await new Promise((v,R)=>{a.onload=()=>v(!0),a.onerror=O=>{const M=d!==Ta?"'"+d+"'":null;console.error("[QR Code] Error loading logo image for QR code",M,T()?O:""),v(!1)}}));const p=document.createElement("canvas");p.width=s.width+t,p.height=s.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(s,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const g=m.createLinearGradient(0,0,0,p.height);g.addColorStop(0,"rgb(45, 45, 45)"),g.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=g,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let _=Math.min(s.width,s.height)*(e.logoSize||.25),y=_;if(u){const v=a.width/a.height;v>1?y=_/v:_=y*v;const R=n*s.width,O=Math.max(_,y),M=Math.round(O+R),A=Math.round(O+R),D=(p.width-O)/2,L=(p.height-O)/2;m.shadowColor=o,m.shadowBlur=i;const N=r,$=Math.round(D-R/2),k=Math.round(L-R/2);m.beginPath(),m.moveTo($+N,k),m.lineTo($+M-N,k),m.quadraticCurveTo($+M,k,$+M,k+N),m.lineTo($+M,k+A-N),m.quadraticCurveTo($+M,k+A,$+M-N,k+A),m.lineTo($+N,k+A),m.quadraticCurveTo($,k+A,$,k+A-N),m.lineTo($,k+N),m.quadraticCurveTo($,k,$+N,k),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const z=(p.width-_)/2,V=(p.height-y)/2;m.drawImage(a,z,V,_,y)}const w=p.toDataURL("image/png"),b=document.createElement("img");return b.src=w,b.style.width="100%",b.style.height="auto",b}const Qp="Material Symbols Outlined";function yt(s){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=s,e.style.visibility="hidden",e.style.userSelect="none",e.setAttribute("role","img"),e.setAttribute("aria-label",s+" icon"),e.setAttribute("aria-hidden","true"),lg(Qp).then(t=>{t?e.style.visibility="":s==="more_vert"?(e.style.visibility="",e.innerText="More"):e.style.display="none"}),e}function V0(s){return s.classList?.contains("material-symbols-outlined")||!1}const Fh=new Map;async function Yp(s){if(await lg(Qp),Fh.has(s))return Fh.get(s);const e=document.createElement("canvas"),t=48;e.width=t,e.height=t;const i=e.getContext("2d");if(i){i.font=`${t}px '${Qp}'`,i.fillStyle="black",i.fillText(s,0,t);const n=e.toDataURL(),o=new c.Texture;return o.name=s+" icon",o.image=new Image,o.image.src=n,o.needsUpdate=!0,Fh.set(s,o),o}return Fh.set(s,null),null}const zf=new Map;async function lg(s,e=5,t=0){document.fonts.check(`1em '${s}'`)||await document.fonts.ready;const n=zf.get(s)||document.fonts.load(`1em '${s}'`).then(r=>r?.length>0).finally(()=>{zf.delete(s)});return zf.set(s,n),await n?!0:t<e?new Promise(r=>{setTimeout(()=>{r(lg(s,e,t+1))},1e3)}):!1}class Ii{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Ii),this._instance}static create(){return new Ii}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return T()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode",no.setElementPriority(t,3);const i=yt("fullscreen"),n=yt("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=yt("volume_off"),n=yt("volume_up");return no.setElementPriority(t,1),e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(e){if(this._qrButton)return this._qrButton;const t=this,i=document.createElement("button");this._qrButton=i,i.innerText="QR Code",i.prepend(yt("qr_code")),i.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(i),no.setElementPriority(this._qrButton,20);const n=document.createElement("div");n.style.cssText=`
360
+ `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else T()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function z0(s){if(typeof s=="string")switch(s=s.toLowerCase(),s){case"none":return c.NoToneMapping;case"neutral":return c.NeutralToneMapping;case"aces":return c.ACESFilmicToneMapping;case"agx":return c.AgXToneMapping;case"khronos_neutral":return c.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",s);return}}var tc;(s=>{function e(n){return n==="0"||n?.toLowerCase()==="false"}s.isFalsey=e;function t(n,o,r){const a=n.getAttribute(o);return e(a)?null:(r?.onAttribute?.call(null,a),a)}s.getAttributeValueIfNotFalsey=t;function i(n,o,r){const a=n.getAttribute(o);return a===null?null:e(a)?(r?.onAttribute?.call(null,a,!0),!1):(r?.onAttribute?.call(null,a,!1),a)}s.getAttributeAndCheckFalsey=i})(tc||(tc={}));async function N0(s){if(!globalThis.QRCode){const l="https://cdn.jsdelivr.net/gh/davidshimjs/qrcodejs@gh-pages/qrcode.min.js";let h=document.head.querySelector(`script[src="${l}"]`);h||(h=document.createElement("script"),h.src=l,document.head.appendChild(h)),await new Promise((d,u)=>{h.addEventListener("load",()=>{d(!0)})})}const e=globalThis.QRCode,t=s.domElement??document.createElement("div"),i=new e(t,{width:s.width??256,height:s.height??256,colorDark:"#000000",colorLight:"#ffffff",correctLevel:s.showLogo?e.CorrectionLevel.H:e.CorrectLevel.M,...s}),n=i?._oQRCode.moduleCount||0,o=i?._oDrawing?._elCanvas;let r=.25;n<40?r=Math.floor(n/4)/n:r=Math.floor(n/6)/n;const a=Math.floor(n/20)/n;try{const l=await oP(o,{showLogo:s.showLogo,logoSize:r,logoPadding:a}).catch(h=>{});l&&(t.innerHTML="",t.append(l))}catch{}if(s.showUrl!==!1&&s.text){const l=t.querySelector(".qr-code-link-label");let h=s.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(h="Scan to visit "+h,l)l.textContent=h;else{const d=document.createElement("div");d.classList.add("qr-code-link-label"),s.text=h,d.textContent=s.text,d.addEventListener("click",u=>{u.stopImmediatePropagation()}),d.style.textAlign="center",d.style.fontSize="0.8em",d.style.marginTop="0.1em",d.style.color="#000000",d.style.fontFamily="'Roboto Flex', sans-serif",d.style.opacity="0.5",d.style.wordBreak="break-all",d.style.wordWrap="break-word",d.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(d)}}return t}async function oP(s,e){if(!s)return;const t=8,i=20,n=e.logoPadding||1/32,o="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const h=Un();let d=null;if(d=tc.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),h&&e.showLogo!==!0&&d===!1||(d||=tc.getAttributeAndCheckFalsey(l,"logo-src"),h&&e.showLogo!==!0&&d===!1)||(d||=tc.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{T()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),h&&e.showLogo!==!0&&d===!1)||(d&&!h&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),d=null),d||=Ta,!d))return;let u=!1;e.showLogo!==!1&&(a.src=d,u=await new Promise((v,R)=>{a.onload=()=>v(!0),a.onerror=O=>{const M=d!==Ta?"'"+d+"'":null;console.error("[QR Code] Error loading logo image for QR code",M,T()?O:""),v(!1)}}));const p=document.createElement("canvas");p.width=s.width+t,p.height=s.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(s,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const g=m.createLinearGradient(0,0,0,p.height);g.addColorStop(0,"rgb(45, 45, 45)"),g.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=g,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let _=Math.min(s.width,s.height)*(e.logoSize||.25),y=_;if(u){const v=a.width/a.height;v>1?y=_/v:_=y*v;const R=n*s.width,O=Math.max(_,y),M=Math.round(O+R),A=Math.round(O+R),D=(p.width-O)/2,I=(p.height-O)/2;m.shadowColor=o,m.shadowBlur=i;const N=r,$=Math.round(D-R/2),k=Math.round(I-R/2);m.beginPath(),m.moveTo($+N,k),m.lineTo($+M-N,k),m.quadraticCurveTo($+M,k,$+M,k+N),m.lineTo($+M,k+A-N),m.quadraticCurveTo($+M,k+A,$+M-N,k+A),m.lineTo($+N,k+A),m.quadraticCurveTo($,k+A,$,k+A-N),m.lineTo($,k+N),m.quadraticCurveTo($,k,$+N,k),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const z=(p.width-_)/2,V=(p.height-y)/2;m.drawImage(a,z,V,_,y)}const w=p.toDataURL("image/png"),b=document.createElement("img");return b.src=w,b.style.width="100%",b.style.height="auto",b}const Qp="Material Symbols Outlined";function yt(s){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=s,e.style.visibility="hidden",e.style.userSelect="none",e.setAttribute("role","img"),e.setAttribute("aria-label",s+" icon"),e.setAttribute("aria-hidden","true"),lg(Qp).then(t=>{t?e.style.visibility="":s==="more_vert"?(e.style.visibility="",e.innerText="More"):e.style.display="none"}),e}function V0(s){return s.classList?.contains("material-symbols-outlined")||!1}const Fh=new Map;async function Yp(s){if(await lg(Qp),Fh.has(s))return Fh.get(s);const e=document.createElement("canvas"),t=48;e.width=t,e.height=t;const i=e.getContext("2d");if(i){i.font=`${t}px '${Qp}'`,i.fillStyle="black",i.fillText(s,0,t);const n=e.toDataURL(),o=new c.Texture;return o.name=s+" icon",o.image=new Image,o.image.src=n,o.needsUpdate=!0,Fh.set(s,o),o}return Fh.set(s,null),null}const zf=new Map;async function lg(s,e=5,t=0){document.fonts.check(`1em '${s}'`)||await document.fonts.ready;const n=zf.get(s)||document.fonts.load(`1em '${s}'`).then(r=>r?.length>0).finally(()=>{zf.delete(s)});return zf.set(s,n),await n?!0:t<e?new Promise(r=>{setTimeout(()=>{r(lg(s,e,t+1))},1e3)}):!1}class Ii{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Ii),this._instance}static create(){return new Ii}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return T()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode",no.setElementPriority(t,3);const i=yt("fullscreen"),n=yt("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=yt("volume_off"),n=yt("volume_up");return no.setElementPriority(t,1),e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(e){if(this._qrButton)return this._qrButton;const t=this,i=document.createElement("button");this._qrButton=i,i.innerText="QR Code",i.prepend(yt("qr_code")),i.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(i),no.setElementPriority(this._qrButton,20);const n=document.createElement("div");n.style.cssText=`
361
361
  position: fixed;
362
362
  display: inline-block;
363
363
  padding: 0.5rem;
@@ -887,10 +887,10 @@ Target Framerate: `+this.targetFrameRate)}}this._dispatchReadyAfterFrame&&(this.
887
887
  padding-left: 25px;
888
888
  border-radius: .5em;
889
889
  border: 2px solid rgba(160,160,160,.3);
890
- `,n=`Needle Engine — No license active, commercial use is not allowed. Visit https://needle.tools/pricing for more information and licensing options! v${fi}`;F.Current?.xr||navigator.webdriver?console.log(n):console.log("%c "+n,t)}async function SP(s){if(!window.crossOriginIsolated){if(!Jt.isAllowed(s)){gt&&console.debug("Telemetry is disabled via no-telemetry attribute");return}try{const e="https://needle.tools/api/v1/needle-engine/ping";if(e){const t=window.location.href.split("?")[0],n={license:an,url:t,hostname:window.location.hostname,pathname:window.location.pathname,version:fi,generator:ka,build_time:fc,public_key:to},o=navigator.sendBeacon?.(e,JSON.stringify(n));gt&&console.debug("Sent beacon: "+o)}}catch(e){gt&&console.log("Failed to send non-commercial usage message to analytics backend",e)}}}const CP=x("debugdecoders");let $f=null;function X0(){if(!$f){const s=oe.createLoaders(null);$f={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return $f}function N_(s){s!==void 0&&typeof s=="string"&&oe.setDracoDecoderLocation(s)}function V_(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=X0();CP&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function $_(s){s!==void 0&&typeof s=="string"&&oe.setKTX2TranscoderLocation(s)}function dg(s,e){const t=X0();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),oe.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),oe.configureLoader(s,{progressive:!0}),s}const Ne=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=W_(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=W_(t)}return function(e,t){if(!e){const n=typeof t=="string"?t:t.name;console.warn(`@serializable without a target at '${n}'.`);return}typeof 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OP(){if(so||G_)return;G_=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function MP(s){so&&console.log("[HMR] Apply changes",s,Object.keys(s)),OP();for(const e of Object.keys(s))try{bc=!0;const t=P.get(e);if(!t){so&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=ic.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,g=m?p.activeAndEnabled:!0,_=m?p.context:void 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instantiate(e,t=null){return"isAssetReference"in e,co(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??F.Current,Fc(n,t.connection,i)}static destroy(e,t=!0){return gi(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=F.Current),t.add(e),ec(e,!0),ud(e),i?S.foreachComponent(e,n=>{Km(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),ec(e,!1),ud(e),S.foreachComponent(e,t=>{c1(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return rn(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return rn(e,t,i,n)}static moveComponent(e,t){return rn(e,t)}static removeComponent(e){return sg(e.gameObject,e),e}static getOrAddComponent(e,t){return zc(e,t)}static getComponent(e,t){return e===null?null:br(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:Nc(e,t,i)}static findByGuid(e,t){return og(e,t)}static findObjectOfType(e,t,i=!0){return Na(e,t??F.Current,i)}static findObjectsOfType(e,t){const i=[];return S0(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Vc(e,t,i)}static getComponentsInChildren(e,t,i=null){return za(e,t,i??void 0)}static getComponentInParent(e,t){return _c(e,t)}static getComponentsInParent(e,t,i=null){return gu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class E{get isComponent(){return!0}get[Mv](){return P.getKey(this.constructor)||void 0}__context;get context(){return this.__context??F.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[fs];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[fs]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=me.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=me.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),tm()&&Q0(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(T()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),w0(this),tm()&&Y0(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){T()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return Q(this.gameObject)}set worldPosition(e){ot(this.gameObject,e)}setWorldPosition(e,t,i){lr(this.gameObject,e,t,i)}get worldQuaternion(){return fe(this.gameObject)}set worldQuaternion(e){ln(this.gameObject,e)}setWorldQuaternion(e,t,i,n){Dm(this.gameObject,e,t,i,n)}get worldEuler(){return Lm(this.gameObject)}set worldEuler(e){Im(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){jc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return E._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return E._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return E._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const kP=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:E,Component:E,GameObject:S},Symbol.toStringTag,{value:"Module"}));var EP=Object.defineProperty,K0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EP(e,t,n),n};class Gc extends E{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=Q(this.from).clone(),t=Q(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),ot(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(Q(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}K0([f(S)],Gc.prototype,"from");K0([f(S)],Gc.prototype,"to");var RP=Object.defineProperty,TP=Object.getOwnPropertyDescriptor,vr=(s,e,t,i)=>{for(var n=i>1?void 0:i?TP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RP(e,t,n),n};const Fs=x("debuganimation");let Z0=class{x;y};class Et extends E{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Fs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Fs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Fs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Fs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Fs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Fs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Fs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=I.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=I.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),window.requestAnimationFrame(()=>Vn.testIfRootCanAnimate(e)),Fs&&console.log("PLAY",e.getClip().name,e);const o=new AP(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}vr([f()],Et.prototype,"playAutomatically",2);vr([f()],Et.prototype,"randomStartTime",2);vr([f(Z0)],Et.prototype,"minMaxSpeed",2);vr([f(Z0)],Et.prototype,"minMaxOffsetNormalized",2);vr([f()],Et.prototype,"loop",2);vr([f()],Et.prototype,"clampWhenFinished",2);vr([f(c.AnimationClip)],Et.prototype,"clips",1);class AP{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const _d=Symbol("objectIsAnimatedData");function H_(s,e,t){if(!s)return;if(s[_d]===void 0){if(!t)return;s[_d]=new Set}const i=s[_d];t?i.add(e):i.has(e)&&i.delete(e)}function DP(s){if(!s)return!1;const e=s[_d];return e!==void 0&&e.size>0}class LP{_context;get context(){return this._context??F.Current}get isStateMachineBehaviour(){return!0}}class Ul{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function J0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Ys=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Ys||{}),ug=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(ug||{});const Qe=x("debuganimatorcontroller"),zh=x("debugrootmotion");class Ui{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new _t(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Ui(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){Qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){Qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Ul(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Qe&&console.warn("AnimatorController clone()",this.model);const e=Dc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||fv(o)||o.tracks!==void 0||o instanceof Ui));return console.assert(e!==this.model),new Ui(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,Qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(Qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(Qe||T())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(Qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===ug.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,Qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
890
+ `,n=`Needle Engine — No license active, commercial use is not allowed. Visit https://needle.tools/pricing for more information and licensing options! v${fi}`;F.Current?.xr||navigator.webdriver?console.log(n):console.log("%c "+n,t)}async function SP(s){if(!window.crossOriginIsolated){if(!Jt.isAllowed(s)){gt&&console.debug("Telemetry is disabled via no-telemetry attribute");return}try{const e="https://needle.tools/api/v1/needle-engine/ping";if(e){const t=window.location.href.split("?")[0],n={license:an,url:t,hostname:window.location.hostname,pathname:window.location.pathname,version:fi,generator:ka,build_time:fc,public_key:to},o=navigator.sendBeacon?.(e,JSON.stringify(n));gt&&console.debug("Sent beacon: "+o)}}catch(e){gt&&console.log("Failed to send non-commercial usage message to analytics backend",e)}}}const CP=x("debugdecoders");let $f=null;function X0(){if(!$f){const s=oe.createLoaders(null);$f={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return $f}function N_(s){s!==void 0&&typeof s=="string"&&oe.setDracoDecoderLocation(s)}function V_(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=X0();CP&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function $_(s){s!==void 0&&typeof s=="string"&&oe.setKTX2TranscoderLocation(s)}function dg(s,e){const t=X0();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),oe.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),oe.configureLoader(s,{progressive:!0}),s}const Ne=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=W_(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=W_(t)}return function(e,t){if(!e){const n=typeof t=="string"?t:t.name;console.warn(`@serializable without a target at '${n}'.`);return}typeof t!="string"&&(t=t.name),Object.getOwnPropertyDescriptor(e,"$serializedTypes")||(e.$serializedTypes={});const i=e.$serializedTypes=e.$serializedTypes||{};i[t]=s}};function W_(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const so=x("debughotreload");let bc=!1;const ic=new Map;function PP(){return bc}function tm(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function Q0(s){if(bc){so&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}so&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;ic.has(t)?ic.get(t)?.push(s):ic.set(t,[s])}function Y0(s){if(bc){so&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}so&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=ic.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let G_=!1;function OP(){if(so||G_)return;G_=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function MP(s){so&&console.log("[HMR] Apply changes",s,Object.keys(s)),OP();for(const e of Object.keys(s))try{bc=!0;const t=P.get(e);if(!t){so&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=ic.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,g=m?p.activeAndEnabled:!0,_=m?p.context:void 0;try{if(m&&_&&ss(p,_),m&&g&&(p.enabled=!1),u.onBeforeHotReloadFields&&u.onBeforeHotReloadFields()===!1)continue;for(const y in d)if(d[y].writable){if(u[y]===void 0)u[y]=h[y];else if(typeof u[y]=="function"&&!u[y].prototype){const b=u[y],v=b.name,R="bound ";if(v===R)continue;const O=b.name.substring(R.length),M=i.prototype[O];M&&(u[y]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&_&&Km(p,_),m&&g&&(p.enabled=!0)}}}}catch(t){if(so)console.error(t);else return!1}finally{bc=!1,qo(ui.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return cr(e)}static setActive(e,t,i=!0){e&&(ec(e,t),ud(e),t&&i&&t0(F.Current,e))}static isActiveSelf(e){return Va(e)}static isActiveInHierarchy(e){return C0(e)}static markAsInstancedRendered(e,t){P0(e,t)}static isUsingInstancing(e){return _u(e)}static foreachComponent(e,t,i=!0){return hr(e,t,i)}static instantiateSynced(e,t){return e?Jm(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,co(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??F.Current,Fc(n,t.connection,i)}static destroy(e,t=!0){return gi(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=F.Current),t.add(e),ec(e,!0),ud(e),i?S.foreachComponent(e,n=>{Km(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),ec(e,!1),ud(e),S.foreachComponent(e,t=>{c1(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return rn(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return rn(e,t,i,n)}static moveComponent(e,t){return rn(e,t)}static removeComponent(e){return sg(e.gameObject,e),e}static getOrAddComponent(e,t){return zc(e,t)}static getComponent(e,t){return e===null?null:br(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:Nc(e,t,i)}static findByGuid(e,t){return og(e,t)}static findObjectOfType(e,t,i=!0){return Na(e,t??F.Current,i)}static findObjectsOfType(e,t){const i=[];return S0(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Vc(e,t,i)}static getComponentsInChildren(e,t,i=null){return za(e,t,i??void 0)}static getComponentInParent(e,t){return _c(e,t)}static getComponentsInParent(e,t,i=null){return gu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class E{get isComponent(){return!0}get[Mv](){return P.getKey(this.constructor)||void 0}__context;get context(){return this.__context??F.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[fs];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[fs]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=me.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=me.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),tm()&&Q0(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(T()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),w0(this),tm()&&Y0(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){T()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return Q(this.gameObject)}set worldPosition(e){ot(this.gameObject,e)}setWorldPosition(e,t,i){lr(this.gameObject,e,t,i)}get worldQuaternion(){return fe(this.gameObject)}set worldQuaternion(e){ln(this.gameObject,e)}setWorldQuaternion(e,t,i,n){Dm(this.gameObject,e,t,i,n)}get worldEuler(){return Lm(this.gameObject)}set worldEuler(e){Im(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){jc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return E._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return E._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return E._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const kP=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:E,Component:E,GameObject:S},Symbol.toStringTag,{value:"Module"}));var EP=Object.defineProperty,K0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EP(e,t,n),n};class Gc extends E{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=Q(this.from).clone(),t=Q(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),ot(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(Q(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}K0([f(S)],Gc.prototype,"from");K0([f(S)],Gc.prototype,"to");var RP=Object.defineProperty,TP=Object.getOwnPropertyDescriptor,vr=(s,e,t,i)=>{for(var n=i>1?void 0:i?TP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RP(e,t,n),n};const Fs=x("debuganimation");let Z0=class{x;y};class Et extends E{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Fs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Fs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Fs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Fs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Fs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Fs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Fs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=L.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=L.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),window.requestAnimationFrame(()=>Vn.testIfRootCanAnimate(e)),Fs&&console.log("PLAY",e.getClip().name,e);const o=new AP(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}vr([f()],Et.prototype,"playAutomatically",2);vr([f()],Et.prototype,"randomStartTime",2);vr([f(Z0)],Et.prototype,"minMaxSpeed",2);vr([f(Z0)],Et.prototype,"minMaxOffsetNormalized",2);vr([f()],Et.prototype,"loop",2);vr([f()],Et.prototype,"clampWhenFinished",2);vr([f(c.AnimationClip)],Et.prototype,"clips",1);class AP{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const _d=Symbol("objectIsAnimatedData");function H_(s,e,t){if(!s)return;if(s[_d]===void 0){if(!t)return;s[_d]=new Set}const i=s[_d];t?i.add(e):i.has(e)&&i.delete(e)}function DP(s){if(!s)return!1;const e=s[_d];return e!==void 0&&e.size>0}class LP{_context;get context(){return this._context??F.Current}get isStateMachineBehaviour(){return!0}}class Ul{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function J0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Ys=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Ys||{}),ug=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(ug||{});const Qe=x("debuganimatorcontroller"),zh=x("debugrootmotion");class Ui{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new _t(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Ui(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){Qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){Qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Ul(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Qe&&console.warn("AnimatorController clone()",this.model);const e=Dc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||fv(o)||o.tracks!==void 0||o instanceof Ui));return console.assert(e!==this.model),new Ui(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,Qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(Qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(Qe||T())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(Qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===ug.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,Qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
891
891
  Timescale: `+i.timeScale,`
892
892
  Normalized time: `+l.toFixed(3),`
893
- Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new Ul(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(Qe&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new Ul(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):Qe&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),window.requestAnimationFrame(()=>Vn.testIfRootCanAnimate(l)),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new Ul(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else Qe&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));Qe&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new IP(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Ys.If:return t.value===!0;case Ys.IfNot:return t.value===!1;case Ys.Greater:return t.value>e.threshold;case Ys.Less:return t.value<e.threshold;case Ys.Equals:return t.value===e.threshold;case Ys.NotEqual:return t.value!==e.threshold}return!1}createActions(e){Qe&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(Qe&&console.warn("No motion",o),o.motion=J0(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(Qe||T())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){Qe&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(Qe||T())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,La(l,r.properties),r.instance=l),Qe&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(Qe||T())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class q_{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Ke{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Ke.firstKeyframeRotation[this.cacheId]||(Ke.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Ke.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Ke.spaceRotation[this.cacheId]||(Ke.spaceRotation[this.cacheId]=new c.Quaternion),Ke.effectiveSpaceRotation[this.cacheId]||(Ke.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Ke.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Ke.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Ke.lastObjRotation[this.cacheId]||(Ke.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Ke.lastObjRotation[this.cacheId];if(Ke.spaceRotation[this.cacheId].copy(t),zh){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,I.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Ke.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;zh&&i.add(new c.AxesHelper),Ke.lastObjPosition[this.cacheId]||(Ke.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new q_(t,(r,a)=>{const l=this.action.getEffectiveWeight();return zh&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(zh){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",I.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",I.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new q_(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Ke.identityQuaternion,1-e),!0)}}class IP{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Ke(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class jP extends $i{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Ui&&e?.__type==="AnimatorController")return new Ui(e)}}new jP(Ui);var BP=Object.defineProperty,FP=Object.getOwnPropertyDescriptor,Su=(s,e,t,i)=>{for(var n=i>1?void 0:i?FP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&BP(e,t,n),n};const ki=x("debuganimator");class rt extends E{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Ui?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Ui(e.model)),this._animatorController=e,this._animatorController.bind(this)):(ki&&console.log("Assign animator controller",e,this),this._animatorController=new Ui(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){ki&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return ki&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),ki&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return ki&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),ki&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return ki&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,ki&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,ki&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return ki&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(ki&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=I.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=I.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){ki&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!DP(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Su([f()],rt.prototype,"applyRootMotion",2);Su([f()],rt.prototype,"hasRootMotion",2);Su([f()],rt.prototype,"keepAnimatorControllerStateOnDisable",2);Su([f()],rt.prototype,"runtimeAnimatorController",1);const X_=Symbol("previous-visibility");class Dn extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){Dn._userSet.clear();const e=Ym(this.texture,!0,null,Dn._userSet);for(const t of e)t instanceof c.Mesh&&(t[X_]=t.visible,t.visible=!1)}onAfterRender(){for(const e of Dn._userSet)e instanceof c.Mesh&&(e.visible=e[X_]);Dn._userSet.clear()}}var UP=Object.defineProperty,zP=Object.getOwnPropertyDescriptor,Hc=(s,e,t,i)=>{for(var n=i>1?void 0:i?zP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UP(e,t,n),n};const Nh=x("debuggroundprojection");class Wn extends E{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new us(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Nh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Lc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Nh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",jm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=ii(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=B();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=Le(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,ot(this._projection,a)}Nh&&j.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Nh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:NP,fragmentShader:VP}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=lo.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Hc([f()],Wn.prototype,"applyOnAwake",2);Hc([f()],Wn.prototype,"autoFit",2);Hc([f()],Wn.prototype,"radius",1);Hc([f()],Wn.prototype,"height",1);Hc([f()],Wn.prototype,"arBlending",1);const NP=`
893
+ Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new Ul(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(Qe&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new Ul(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):Qe&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),window.requestAnimationFrame(()=>Vn.testIfRootCanAnimate(l)),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new Ul(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else Qe&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));Qe&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new IP(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Ys.If:return t.value===!0;case Ys.IfNot:return t.value===!1;case Ys.Greater:return t.value>e.threshold;case Ys.Less:return t.value<e.threshold;case Ys.Equals:return t.value===e.threshold;case Ys.NotEqual:return t.value!==e.threshold}return!1}createActions(e){Qe&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(Qe&&console.warn("No motion",o),o.motion=J0(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(Qe||T())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){Qe&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(Qe||T())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,La(l,r.properties),r.instance=l),Qe&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(Qe||T())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class q_{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Ke{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Ke.firstKeyframeRotation[this.cacheId]||(Ke.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Ke.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Ke.spaceRotation[this.cacheId]||(Ke.spaceRotation[this.cacheId]=new c.Quaternion),Ke.effectiveSpaceRotation[this.cacheId]||(Ke.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Ke.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Ke.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Ke.lastObjRotation[this.cacheId]||(Ke.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Ke.lastObjRotation[this.cacheId];if(Ke.spaceRotation[this.cacheId].copy(t),zh){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,L.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Ke.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;zh&&i.add(new c.AxesHelper),Ke.lastObjPosition[this.cacheId]||(Ke.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new q_(t,(r,a)=>{const l=this.action.getEffectiveWeight();return zh&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(zh){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",L.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",L.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new q_(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Ke.identityQuaternion,1-e),!0)}}class IP{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Ke(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class jP extends $i{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Ui&&e?.__type==="AnimatorController")return new Ui(e)}}new jP(Ui);var BP=Object.defineProperty,FP=Object.getOwnPropertyDescriptor,Su=(s,e,t,i)=>{for(var n=i>1?void 0:i?FP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&BP(e,t,n),n};const ki=x("debuganimator");class rt extends E{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Ui?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Ui(e.model)),this._animatorController=e,this._animatorController.bind(this)):(ki&&console.log("Assign animator controller",e,this),this._animatorController=new Ui(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){ki&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return ki&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),ki&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return ki&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),ki&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return ki&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,ki&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,ki&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return ki&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(ki&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=L.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=L.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){ki&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!DP(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Su([f()],rt.prototype,"applyRootMotion",2);Su([f()],rt.prototype,"hasRootMotion",2);Su([f()],rt.prototype,"keepAnimatorControllerStateOnDisable",2);Su([f()],rt.prototype,"runtimeAnimatorController",1);const X_=Symbol("previous-visibility");class Dn extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){Dn._userSet.clear();const e=Ym(this.texture,!0,null,Dn._userSet);for(const t of e)t instanceof c.Mesh&&(t[X_]=t.visible,t.visible=!1)}onAfterRender(){for(const e of Dn._userSet)e instanceof c.Mesh&&(e.visible=e[X_]);Dn._userSet.clear()}}var UP=Object.defineProperty,zP=Object.getOwnPropertyDescriptor,Hc=(s,e,t,i)=>{for(var n=i>1?void 0:i?zP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UP(e,t,n),n};const Nh=x("debuggroundprojection");class Wn extends E{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new us(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Nh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Lc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Nh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",jm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=ii(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=B();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=Le(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,ot(this._projection,a)}Nh&&j.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Nh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:NP,fragmentShader:VP}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=lo.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Hc([f()],Wn.prototype,"applyOnAwake",2);Hc([f()],Wn.prototype,"autoFit",2);Hc([f()],Wn.prototype,"radius",1);Hc([f()],Wn.prototype,"height",1);Hc([f()],Wn.prototype,"arBlending",1);const NP=`
894
894
  varying vec2 vUv;
895
895
 
896
896
  void main() {
@@ -959,7 +959,7 @@ Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.
959
959
  // Uncomment to visualize blur amount
960
960
  // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
961
961
  }
962
- `;function ew(s){if(H.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=F.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=ii(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const g=r,_=2*Math.atan(Math.tan(g*Math.PI/360/2)*h)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*g/360)),w=a.x/(2*Math.atan(Math.PI*_/360)),b=o*Math.max(y,w)+a.z/2;s.maxZoom=b*10,s.minZoom=b*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:w,distance:b,verticalFov:g,horizontalFov:_});const v=.05,R=l.clone();if(R.y-=a.y*v,s.targetOffset&&(s.targetOffset.x!==void 0&&(R.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(R.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(R.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(R.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(R.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(R.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const A=Na(Wn),D=A?A.radius:0,L=Math.max(m.x,m.y,m.z,D);t instanceof c.PerspectiveCamera&&(t.near=b/100,t.far=L+b*10,t.updateProjectionMatrix()),A&&(s.maxZoom=Math.max(Math.min(s.maxZoom,D*.5),b))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(b),i==="y"&&(O.y+=-v*4*b);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(j.DrawWireBox3(u,16777011,10),j.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(R),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:R,fov:s.fov}}var $P=Object.defineProperty,fg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$P(e,t,n),n};class wr extends E{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}fg([f()],wr.prototype,"constraintActive");fg([f()],wr.prototype,"locked");fg([f(c.Object3D)],wr.prototype,"sources");let sr=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class tw{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new sr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new sr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new sr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class rs{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new rs).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new rs).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new tw).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./materialx-BrPdNmQT.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.MaterialX||(s.MaterialX={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-DQltNJbN.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CtXfLXvp.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CtXfLXvp.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),Cu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(Cu||{}),Ue=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(Ue||{}),da=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(da||{});const vt=function(s,e){return function(t,i,n){WP(t,i,n,s,e)}};function WP(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),we("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,{type:ui.Error});return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){T()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];au(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[Gp]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const GP=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var HP=Object.defineProperty,qP=Object.getOwnPropertyDescriptor,vi=(s,e,t,i)=>{for(var n=i>1?void 0:i?qP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HP(e,t,n),n};class XP{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new us(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new us(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ni=class bd extends E{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=Ue.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=Cu.Discrete;get lockPositionX(){return(this.constraints&Ue.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ue.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ue.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ue.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ue.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ue.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ue.FreezePositionX:this.constraints&=~Ue.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ue.FreezePositionY:this.constraints&=~Ue.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ue.FreezePositionZ:this.constraints&=~Ue.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ue.FreezeRotationX:this.constraints&=~Ue.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ue.FreezeRotationY:this.constraints&=~Ue.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ue.FreezeRotationZ:this.constraints&=~Ue.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new XP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),me.LateUpdate),T()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await Lc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;bd.tempPosition.setFromMatrixPosition(e);const t=bd.tempPosition.sub(this._lastPosition);this._lastPosition.copy(bd.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};vi([vt()],ni.prototype,"autoMass",2);vi([f()],ni.prototype,"mass",1);vi([vt(),f()],ni.prototype,"useGravity",2);vi([f(c.Vector3)],ni.prototype,"centerOfMass",2);vi([vt(),f()],ni.prototype,"constraints",2);vi([vt(),f()],ni.prototype,"isKinematic",2);vi([vt(),f()],ni.prototype,"drag",2);vi([vt(),f()],ni.prototype,"angularDrag",2);vi([vt(),f()],ni.prototype,"detectCollisions",2);vi([vt(),f()],ni.prototype,"sleepThreshold",2);vi([vt(),f()],ni.prototype,"collisionDetectionMode",2);vi([vt()],ni.prototype,"_gravityScale",2);vi([vt()],ni.prototype,"dominanceGroup",2);let ze=ni;new c.Vector3;new c.Vector3;const Hs=x("debugsync"),vc="STRS";Gm(vc,rs.getRootAsSyncedTransformModel);const vn=new re.Builder;function iw(s,e,t=!0){vn.clear();const i=vn.createString(s);rs.startSyncedTransformModel(vn),rs.addGuid(vn,i),rs.addFast(vn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;rs.addTransform(vn,tw.createTransform(vn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=rs.endSyncedTransformModel(vn);return vn.finish(a,vc),vn.asUint8Array()}let im=0,nc=0;G0(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;nc=Math.floor(im/t),im=0,Hs&&nc>0&&console.log("Sync Transform Fast Interval",nc)});class dn extends E{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Hs&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Hs&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,ze),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new qm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Y.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(vc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Zm(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Y.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(vc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Hs&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Fi.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Im(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Hs&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Hs&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Fi.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Fi.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Hs&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(im++,o&&nc>0&&this.context.time.frameCount%nc!==0)return;Hs&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=iw(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class qc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new qc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Xd(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const Yn=new Array;class as{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Yn.length=0,e!==void 0&&e.length>0&&Yn.push(...e),Yn.push(...this.arguments),this.target(...this.arguments),Yn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Yn.length=0,e!==void 0&&e.length>0&&Yn.push(...e),Yn.push(...this.arguments),t.call(this.target,...Yn),Yn.length=0):t.call(this.target,...e):this.arguments?e!==void 0&&e.length>0?this.target[this.methodName]=e[0]:this.target[this.methodName]=this.arguments[0]:this.target[this.methodName]=e[0]}}}}const QP=s=>/^[A-Z]*$/.test(s);class Pu extends Event{args}class ie{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid].clone:d?.isComponent?e[d.guid].clone:d);t.push(new as(l.clone,o.methodName,h,o.enabled))}else T()&&console.warn("Could not find target for event listener")}}}return new ie(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&QP(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ie(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof as?this.methods.push(t):typeof t=="function"&&this.methods.push(new as(t));else typeof e=="function"&&this.methods.push(new as(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Pu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new as(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class YP extends $i{constructor(){super([c.Color,ee],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new ee(e.r,e.g,e.b,e.a):e.alpha!==void 0?new ee(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const KP=new YP;class ZP extends $i{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const JP=new ZP;class eO extends $i{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return st&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(K))return;T()&&ue("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
962
+ `;function ew(s){if(H.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=F.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=ii(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const g=r,_=2*Math.atan(Math.tan(g*Math.PI/360/2)*h)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*g/360)),w=a.x/(2*Math.atan(Math.PI*_/360)),b=o*Math.max(y,w)+a.z/2;s.maxZoom=b*10,s.minZoom=b*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:w,distance:b,verticalFov:g,horizontalFov:_});const v=.05,R=l.clone();if(R.y-=a.y*v,s.targetOffset&&(s.targetOffset.x!==void 0&&(R.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(R.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(R.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(R.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(R.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(R.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const A=Na(Wn),D=A?A.radius:0,I=Math.max(m.x,m.y,m.z,D);t instanceof c.PerspectiveCamera&&(t.near=b/100,t.far=I+b*10,t.updateProjectionMatrix()),A&&(s.maxZoom=Math.max(Math.min(s.maxZoom,D*.5),b))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(b),i==="y"&&(O.y+=-v*4*b);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(j.DrawWireBox3(u,16777011,10),j.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(R),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:R,fov:s.fov}}var $P=Object.defineProperty,fg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$P(e,t,n),n};class wr extends E{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}fg([f()],wr.prototype,"constraintActive");fg([f()],wr.prototype,"locked");fg([f(c.Object3D)],wr.prototype,"sources");let sr=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class tw{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new sr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new sr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new sr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class rs{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new rs).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new rs).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new tw).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./materialx-BrPdNmQT.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.MaterialX||(s.MaterialX={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-DQltNJbN.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CtXfLXvp.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CtXfLXvp.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),Cu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(Cu||{}),Ue=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(Ue||{}),da=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(da||{});const vt=function(s,e){return function(t,i,n){WP(t,i,n,s,e)}};function WP(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),we("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,{type:ui.Error});return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){T()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];au(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[Gp]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const GP=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var HP=Object.defineProperty,qP=Object.getOwnPropertyDescriptor,vi=(s,e,t,i)=>{for(var n=i>1?void 0:i?qP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HP(e,t,n),n};class XP{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new us(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new us(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ni=class bd extends E{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=Ue.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=Cu.Discrete;get lockPositionX(){return(this.constraints&Ue.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ue.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ue.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ue.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ue.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ue.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ue.FreezePositionX:this.constraints&=~Ue.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ue.FreezePositionY:this.constraints&=~Ue.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ue.FreezePositionZ:this.constraints&=~Ue.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ue.FreezeRotationX:this.constraints&=~Ue.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ue.FreezeRotationY:this.constraints&=~Ue.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ue.FreezeRotationZ:this.constraints&=~Ue.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new XP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),me.LateUpdate),T()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await Lc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;bd.tempPosition.setFromMatrixPosition(e);const t=bd.tempPosition.sub(this._lastPosition);this._lastPosition.copy(bd.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};vi([vt()],ni.prototype,"autoMass",2);vi([f()],ni.prototype,"mass",1);vi([vt(),f()],ni.prototype,"useGravity",2);vi([f(c.Vector3)],ni.prototype,"centerOfMass",2);vi([vt(),f()],ni.prototype,"constraints",2);vi([vt(),f()],ni.prototype,"isKinematic",2);vi([vt(),f()],ni.prototype,"drag",2);vi([vt(),f()],ni.prototype,"angularDrag",2);vi([vt(),f()],ni.prototype,"detectCollisions",2);vi([vt(),f()],ni.prototype,"sleepThreshold",2);vi([vt(),f()],ni.prototype,"collisionDetectionMode",2);vi([vt()],ni.prototype,"_gravityScale",2);vi([vt()],ni.prototype,"dominanceGroup",2);let ze=ni;new c.Vector3;new c.Vector3;const Hs=x("debugsync"),vc="STRS";Gm(vc,rs.getRootAsSyncedTransformModel);const vn=new re.Builder;function iw(s,e,t=!0){vn.clear();const i=vn.createString(s);rs.startSyncedTransformModel(vn),rs.addGuid(vn,i),rs.addFast(vn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;rs.addTransform(vn,tw.createTransform(vn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=rs.endSyncedTransformModel(vn);return vn.finish(a,vc),vn.asUint8Array()}let im=0,nc=0;G0(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;nc=Math.floor(im/t),im=0,Hs&&nc>0&&console.log("Sync Transform Fast Interval",nc)});class dn extends E{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Hs&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Hs&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,ze),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new qm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Y.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(vc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Zm(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Y.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(vc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Hs&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Fi.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Im(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Hs&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Hs&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Fi.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Fi.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Hs&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(im++,o&&nc>0&&this.context.time.frameCount%nc!==0)return;Hs&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=iw(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class qc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new qc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Xd(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const Yn=new Array;class as{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Yn.length=0,e!==void 0&&e.length>0&&Yn.push(...e),Yn.push(...this.arguments),this.target(...this.arguments),Yn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Yn.length=0,e!==void 0&&e.length>0&&Yn.push(...e),Yn.push(...this.arguments),t.call(this.target,...Yn),Yn.length=0):t.call(this.target,...e):this.arguments?e!==void 0&&e.length>0?this.target[this.methodName]=e[0]:this.target[this.methodName]=this.arguments[0]:this.target[this.methodName]=e[0]}}}}const QP=s=>/^[A-Z]*$/.test(s);class Pu extends Event{args}class ie{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid].clone:d?.isComponent?e[d.guid].clone:d);t.push(new as(l.clone,o.methodName,h,o.enabled))}else T()&&console.warn("Could not find target for event listener")}}}return new ie(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&QP(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ie(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof as?this.methods.push(t):typeof t=="function"&&this.methods.push(new as(t));else typeof e=="function"&&this.methods.push(new as(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Pu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new as(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class YP extends $i{constructor(){super([c.Color,ee],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new ee(e.r,e.g,e.b,e.a):e.alpha!==void 0?new ee(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const KP=new YP;class ZP extends $i{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const JP=new ZP;class eO extends $i{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return st&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(K))return;T()&&ue("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
963
963
 
964
964
  It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
965
965
 
@@ -971,17 +971,17 @@ ${t.path}! : AssetReference;
971
971
  Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${p}?
972
972
  `,l[p],`
973
973
  in script: `,l),ue("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
974
- Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let p=!1,m=l;for(;m;){const g=Object.getOwnPropertyDescriptor(m,r.method);if(g&&(g.writable===!0||g.set)){p=!0;break}m=Object.getPrototypeOf(m)}!p&&(T()||st)&&d()}}if(l){let d=r.argument;if(d!==void 0?d=a(d):r.arguments!==void 0&&(d=r.arguments.map(a)),l[r.method]===void 0)console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{d!==void 0&&!Array.isArray(d)&&(d=[d]);const p=new as(l,r.method,d,r.enabled);i.push(p)}}else T()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new ie(i);st&&console.log(n);const o=t.target;return o!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,o),n}}}const nO=new iO,Qd=new WeakMap,sO=c.Texture.prototype.clone;c.Texture.prototype.clone=function(){const s=sO.call(this);return Qd.has(s)||Qd.set(s,this),s};class sw extends $i{constructor(){super([Dn,c.WebGLRenderTarget])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof c.Texture&&t.type===Dn){let i=e;Qd.has(i)&&(i=Qd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof c.CompressedTexture&&(i.isCompressedTexture=!1,i.format=c.RGBAFormat);const n=new Dn(i.image.width,i.image.height,{colorSpace:c.LinearSRGBColorSpace});return n.texture=i,n}}}new sw;class ow extends $i{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return bs(t.gltfId,e)}}new ow;var oO=Object.defineProperty,rO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oO(e,t,n),n};class wc extends E{awake(){$t.createIfNoneExists(this.context)}onEnable(){$t.get(this.context)?.register(this)}onDisable(){$t.get(this.context)?.unregister(this)}}class zi extends wc{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new _o,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof c.SkinnedMesh?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}rO([f()],zi.prototype,"ignoreSkinnedMeshes");class Ou extends zi{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class dr extends wc{static allow=!0;performRaycast(e){if(!H.active||!dr.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class pg{static getObject(e){const t=e[hi];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=hr(e,o=>{if(o.isGraphic===!0)return o},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=hr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function mg(s){const e=s[hi];return e||(s.parent?mg(s.parent):null)}function aO(s){return s.isUI===!0||typeof s[hi]=="object"}function Yd(s,e){if(!s)return;const t=s.material;if(t?.isMaterial===!0){const i=s.parent;i&&i.isText,t.side=e.doubleSided??!0?c.DoubleSide:c.FrontSide,t.shadowSide=e.doubleSided?c.DoubleSide:c.FrontSide,s.castShadow=e.castShadows?e.castShadows:!1,s.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of s.children)Yd(i,e)}function ta(s,e,t){s[e]===void 0&&console.warn("Field",e,"is undefined on",s);const i=Proxy.revocable(s[e],{set(r,a,l,h){const d=r[a],u=Reflect.set(r,a,l,h);return t(l,d),u}}),n=i.revoke,o=s[e];return i.revoke=()=>{s[e]=o,n()},s[e]=i.proxy,i}const Q_=Symbol("Scheduled action");function lO(s,e,t=me.OnBeforeRender){let i=s[Q_];i||(i=s[Q_]={});const n=e.name;i[t]||(i[t]={});const o=i[t];if(o[n])return;function*a(){e?.call(s),o[n]=null}const l=s.startCoroutine(a(),t);o[n]=l}const qs=x("debugeventsystem");var nm=(s=>(s.BeforeHandleInput="BeforeHandleInput",s.AfterHandleInput="AfterHandleInput",s))(nm||{});cg(s=>{$t.createIfNoneExists(s)});class $t extends E{static ensureUpdateMeshUI(e,t,i=!1){bl.update(e,t,i)}static markUIDirty(e){bl.markDirty()}static createIfNoneExists(e){e.scene.getComponent($t)||e.scene.addComponent($t)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent($t)}static get instance(){return this.get(F.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(wc)||this.context.scene.addComponent(zi)}onEnable(){this.context.input.addEventListener(Ce.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ce.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ce.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ce.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ce.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ce.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new qc(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ce.PointerDown,t.isUp=e.type==Ce.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new _o;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(qs&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}qs&&t.isClick&&we("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const o={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:o})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:o}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(wc):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(aO(e)&&(i=e[hi]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let o=Xd(e,this._currentPointerEventName);if(!o&&i&&(o=Xd(i,this._currentPointerEventName)),o){this._testObjectsCache.set(e,!0);for(const r of e.children)this.shouldRaycastObject_AddToYesCache(r);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&qs&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return qs&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let o=null;if(i&&i.isUI){const d=(t.isPressed||t.isClick)??!1;if(i[hi]){const u=i[hi].gameObject;if(u){if(!pg.isInteractable(u,this.out))return!1;o=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&qs&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(o===null||o.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),o=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!I.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&o&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===uu.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const o=n;if(o.onPointerExit||o.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(o,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let o=e[i];if(n)return o&&o.includes(t)?!1:(o=o||[],o.push(t),e[i]=o,!0);{if(!o||!o.includes(t))return!1;const r=o.indexOf(t);return r!==-1&&o.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else T()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),qs&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ce.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){qs&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const o=i[n];if(o.destroyed){i.splice(n,1),n--;continue}o.onPointerMove?.call(o,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=bl.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&bl.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];bl.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class bl{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const o of this.lastUpdateFrame)if(o.context===t){if(n===o.frame)return;o.frame=n;let r=this.needsUpdate||n<1;o.nextUpdate<=n&&(r=!0),r&&(qs&&console.log("Update threemeshui"),this.needsUpdate=!1,o.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var cO=Object.defineProperty,hO=Object.getOwnPropertyDescriptor,xe=(s,e,t,i)=>{for(var n=i>1?void 0:i?hO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&cO(e,t,n),n};const Ct=x("debugorbit"),Wf=x("freecam"),dO=x("debugcamerafit"),Vh=x("smoothcam"),uO={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Gf;class xc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class de extends E{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new c.Vector3;_lookTargetEndPosition=new c.Vector3;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new c.Vector3;_cameraEndPosition=new c.Vector3;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){Ct&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=$t.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(nm.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(nm.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,ei);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof c.PerspectiveCamera&&(t=this.gameObject),t&&Rp(t,this,!0),!this._controls&&t instanceof c.Object3D){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new q.OrbitControls(t,i),t?.quaternion.copy(n),Gf===void 0&&(Gf={...this._controls.keys});const o=Q(t),r=this.gameObject.worldForward,l=o.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(l)}if(this._controls)if(Wf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,dn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:Zt.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:Zt.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:Zt.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:Zt.Late})}onDisable(){if(this._camera?.threeCamera&&Rp(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}Ct&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new c.Ray(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(Ct&&j.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):Ct&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{Ct&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(Ct&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const t=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(t)<.01?(Ct&&console.debug("OrbitControls: Update target",{deltaAngle:t}),this.updateTargetNow({allowSlowRaycastFallback:!1})):Ct&&console.debug("OrbitControls: No target update",{deltaAngle:t})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const t=S.getComponent(this.gameObject,ei);if(t&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const i=Q(t.threeCamera),n=Math.max(.01,i.length()),o=new c.Vector3(0,0,-n).applyMatrix4(t.threeCamera.matrixWorld);Ct&&j.DrawLine(i,o,5592575,10),this.setLookTargetPosition(o,!0)}if(!this.setLookTargetFromConstraint()){const i=new _o;i.screenPoint=new c.Vector2(0,0),i.lineThreshold=.1;const n=this.context.physics.raycast(i);n.length>0&&this.setLookTargetPosition(n[0].point,!0),dO&&console.log("OrbitControls hits",...n)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new xc(this,"camera"));else{const t=I.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,t)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new xc(this,"lookat"));else{const t=I.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,t)}if(this._fovLerpActive&&this._cameraObject){const t=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)t.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const i=I.easeInOutCubic(this._fovLerp01);t.fov=I.lerp(this._fovLerpStartValue,this._fovLerpEndValue,i)}t.updateProjectionMatrix()}}if(this.targetBounds){const t=this._controls.target,i=this.targetBounds.worldPosition,n=B(this.targetBounds.worldScale).multiplyScalar(.5),o=B(i).sub(n),r=B(i).add(n),a=B(this._controls.target).clamp(o,r),l=.1;t.lerp(a,this.context.time.deltaTime/l),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(a,this.context.time.deltaTime/(l*5)),Ct&&j.DrawWireBox(i,n.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const t=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(i=>i.used),this._controls.keys=this.enableKeys?Gf:uO,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=t,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Wf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Vh=="number"||Vh===!0){this._controls.enableDamping=!0;const i=typeof Vh=="number"?Vh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,i))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Wf&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),Ct&&j.DrawWireSphere(this._controls.target,.1,65280))}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(T()||Ct)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof c.Object3D)&&!(e instanceof ei))return(T()||Ct)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof ei&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof c.Camera&&(Ct&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const o=new c.Ray(i,n);return Ct&&j.DrawRay(o.origin,o.direction,16711680,10),this.setTargetFromRaycast(o,t)||this.setLookTargetPosition(o.at(2,B()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof c.Object3D&&(e=Q(e)),this._cameraEndPosition||(this._cameraEndPosition=new c.Vector3),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof c.Object3D&&(e=Q(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Ct&&(console.warn("OrbitControls: setLookTargetPosition",e,t),j.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const o=mg(n.object);if(o&&o.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof c.Object3D)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=ew({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}xe([f()],de.prototype,"autoTarget",2);xe([f()],de.prototype,"autoFit",2);xe([f()],de.prototype,"enableRotate",2);xe([f()],de.prototype,"autoRotate",2);xe([f()],de.prototype,"autoRotateSpeed",2);xe([f()],de.prototype,"minAzimuthAngle",2);xe([f()],de.prototype,"maxAzimuthAngle",2);xe([f()],de.prototype,"minPolarAngle",2);xe([f()],de.prototype,"maxPolarAngle",2);xe([f()],de.prototype,"enableKeys",2);xe([f()],de.prototype,"enableDamping",2);xe([f()],de.prototype,"dampingFactor",2);xe([f()],de.prototype,"enableZoom",2);xe([f()],de.prototype,"minZoom",2);xe([f()],de.prototype,"maxZoom",2);xe([f()],de.prototype,"zoomSpeed",2);xe([f()],de.prototype,"enablePan",2);xe([f(wr)],de.prototype,"lookAtConstraint",2);xe([f()],de.prototype,"lookAtConstraint01",2);xe([f()],de.prototype,"allowInterrupt",2);xe([f()],de.prototype,"middleClickToFocus",2);xe([f()],de.prototype,"doubleClickToFocus",2);xe([f()],de.prototype,"clickBackgroundToFitScene",2);xe([f()],de.prototype,"targetLerpDuration",1);xe([f(c.Object3D)],de.prototype,"targetBounds",2);var fO=Object.defineProperty,pO=Object.getOwnPropertyDescriptor,Gt=(s,e,t,i)=>{for(var n=i>1?void 0:i?pO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&fO(e,t,n),n},or=(s=>(s[s.None=0]="None",s[s.Skybox=1]="Skybox",s[s.SolidColor=2]="SolidColor",s[s.Uninitialized=4]="Uninitialized",s))(or||{});const Xs=x("debugcam"),Y_=x("debugscreenpointtoray"),Rt=class zl extends E{get isCamera(){return!0}get aspect(){return this._cam instanceof c.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof c.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof c.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof c.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new ee(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new c.Vector3;static _direction=new c.Vector3;screenPointToRay(e,t,i){const n=this.threeCamera,o=zl._origin;o.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(o),Y_&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",o.x.toFixed(2),o.y.toFixed(2),"isInXR:"+this.context.isInXR),o.z=-1,o.unproject(n);const r=zl._direction.set(o.x,o.y,o.z),a=Q(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new c.Ray(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new c.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new c.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new c.Matrix4;awake(){Y_&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),o="#"+Math.floor(Math.random()*16777215).toString(16);j.DrawRay(n.origin,n.direction,o,10)})}onEnable(){Xs&&console.log(`Camera enabled: "${this.name}". ClearFlags=${or[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),gO(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof c.PerspectiveCamera&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof c.PerspectiveCamera&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new c.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new c.OrthographicCamera(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){Xs&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,Xs){const i=`[Camera] Apply ClearFlags: ${or[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(zl.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Xs&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Xs&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;zl.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(hv(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||Xs&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new mO(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;Xs&&we("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";if(e.isInAR&&i==="opaque"){if(navigator.userAgent?.includes("OculusBrowser"))n=!0;else if(navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))n=!0;else if(exports.DeviceUtilities.isNeedleAppClip())return!0}return t._transparent=n,n}};Gt([f()],Rt.prototype,"aspect",1);Gt([f()],Rt.prototype,"fieldOfView",1);Gt([f()],Rt.prototype,"nearClipPlane",1);Gt([f()],Rt.prototype,"farClipPlane",1);Gt([f()],Rt.prototype,"clearFlags",1);Gt([f()],Rt.prototype,"orthographic",2);Gt([f()],Rt.prototype,"orthographicSize",2);Gt([f()],Rt.prototype,"ARBackgroundAlpha",2);Gt([f()],Rt.prototype,"cullingMask",1);Gt([f()],Rt.prototype,"backgroundBlurriness",1);Gt([f()],Rt.prototype,"backgroundIntensity",1);Gt([f(c.Euler)],Rt.prototype,"backgroundRotation",1);Gt([f()],Rt.prototype,"environmentIntensity",1);Gt([f(ee)],Rt.prototype,"backgroundColor",1);Gt([f(Dn)],Rt.prototype,"targetTexture",1);let ei=Rt;class mO{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");Xs&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function gO(s){x("freecam")&&s.context.mainCameraComponent===s&&S.getOrAddComponent(s.gameObject,de)}class ls extends E{get listener(){return this._listener==null&&(this._listener=new c.AudioListener),this._listener}_listener=null;onEnable(){hn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){hn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,ei);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var yO=Object.defineProperty,_O=Object.getOwnPropertyDescriptor,pn=(s,e,t,i)=>{for(var n=i>1?void 0:i?_O(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yO(e,t,n),n};const ht=x("debugaudio"),Wi=class Qs extends E{static get userInteractionRegistered(){return hn.userInteractionRegistered}static registerWaitForAllowAudio(e){hn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(ht&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Qs.userInteractionRegistered){let e=this.gameObject.getComponent(ls)??this.context.mainCamera.getComponent(ls)??Na(ls,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(ls)),e?.listener?(this.sound=new c.PositionalAudio(e.listener),this.gameObject?.add(this.sound)):ht&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){ht&&console.log("[AudioSource]",this),this.audioLoader=new c.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Qs.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Qs.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Ip.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Ip.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":ht&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Qs.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Qs.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){ht&&console.warn("AudioSource destroyed, not creating audio",this.name);return}ht&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){ht&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Qs.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Qs.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=I.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(ht&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?ht&&!this.helper&&(this.helper=new q.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(ht&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new c.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){ht&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,ht&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(T()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
974
+ Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let p=!1,m=l;for(;m;){const g=Object.getOwnPropertyDescriptor(m,r.method);if(g&&(g.writable===!0||g.set)){p=!0;break}m=Object.getPrototypeOf(m)}!p&&(T()||st)&&d()}}if(l){let d=r.argument;if(d!==void 0?d=a(d):r.arguments!==void 0&&(d=r.arguments.map(a)),l[r.method]===void 0)console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{d!==void 0&&!Array.isArray(d)&&(d=[d]);const p=new as(l,r.method,d,r.enabled);i.push(p)}}else T()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new ie(i);st&&console.log(n);const o=t.target;return o!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,o),n}}}const nO=new iO,Qd=new WeakMap,sO=c.Texture.prototype.clone;c.Texture.prototype.clone=function(){const s=sO.call(this);return Qd.has(s)||Qd.set(s,this),s};class sw extends $i{constructor(){super([Dn,c.WebGLRenderTarget])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof c.Texture&&t.type===Dn){let i=e;Qd.has(i)&&(i=Qd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof c.CompressedTexture&&(i.isCompressedTexture=!1,i.format=c.RGBAFormat);const n=new Dn(i.image.width,i.image.height,{colorSpace:c.LinearSRGBColorSpace});return n.texture=i,n}}}new sw;class ow extends $i{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return bs(t.gltfId,e)}}new ow;var oO=Object.defineProperty,rO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oO(e,t,n),n};class wc extends E{awake(){$t.createIfNoneExists(this.context)}onEnable(){$t.get(this.context)?.register(this)}onDisable(){$t.get(this.context)?.unregister(this)}}class zi extends wc{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new _o,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof c.SkinnedMesh?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}rO([f()],zi.prototype,"ignoreSkinnedMeshes");class Ou extends zi{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class dr extends wc{static allow=!0;performRaycast(e){if(!H.active||!dr.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class pg{static getObject(e){const t=e[hi];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=hr(e,o=>{if(o.isGraphic===!0)return o},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=hr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function mg(s){const e=s[hi];return e||(s.parent?mg(s.parent):null)}function aO(s){return s.isUI===!0||typeof s[hi]=="object"}function Yd(s,e){if(!s)return;const t=s.material;if(t?.isMaterial===!0){const i=s.parent;i&&i.isText,t.side=e.doubleSided??!0?c.DoubleSide:c.FrontSide,t.shadowSide=e.doubleSided?c.DoubleSide:c.FrontSide,s.castShadow=e.castShadows?e.castShadows:!1,s.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of s.children)Yd(i,e)}function ta(s,e,t){s[e]===void 0&&console.warn("Field",e,"is undefined on",s);const i=Proxy.revocable(s[e],{set(r,a,l,h){const d=r[a],u=Reflect.set(r,a,l,h);return t(l,d),u}}),n=i.revoke,o=s[e];return i.revoke=()=>{s[e]=o,n()},s[e]=i.proxy,i}const Q_=Symbol("Scheduled action");function lO(s,e,t=me.OnBeforeRender){let i=s[Q_];i||(i=s[Q_]={});const n=e.name;i[t]||(i[t]={});const o=i[t];if(o[n])return;function*a(){e?.call(s),o[n]=null}const l=s.startCoroutine(a(),t);o[n]=l}const qs=x("debugeventsystem");var nm=(s=>(s.BeforeHandleInput="BeforeHandleInput",s.AfterHandleInput="AfterHandleInput",s))(nm||{});cg(s=>{$t.createIfNoneExists(s)});class $t extends E{static ensureUpdateMeshUI(e,t,i=!1){bl.update(e,t,i)}static markUIDirty(e){bl.markDirty()}static createIfNoneExists(e){e.scene.getComponent($t)||e.scene.addComponent($t)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent($t)}static get instance(){return this.get(F.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(wc)||this.context.scene.addComponent(zi)}onEnable(){this.context.input.addEventListener(Ce.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ce.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ce.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ce.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ce.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ce.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new qc(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ce.PointerDown,t.isUp=e.type==Ce.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new _o;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(qs&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}qs&&t.isClick&&we("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const o={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:o})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:o}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(wc):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(aO(e)&&(i=e[hi]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let o=Xd(e,this._currentPointerEventName);if(!o&&i&&(o=Xd(i,this._currentPointerEventName)),o){this._testObjectsCache.set(e,!0);for(const r of e.children)this.shouldRaycastObject_AddToYesCache(r);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&qs&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return qs&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let o=null;if(i&&i.isUI){const d=(t.isPressed||t.isClick)??!1;if(i[hi]){const u=i[hi].gameObject;if(u){if(!pg.isInteractable(u,this.out))return!1;o=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&qs&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(o===null||o.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),o=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!L.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&o&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===uu.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const o=n;if(o.onPointerExit||o.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(o,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let o=e[i];if(n)return o&&o.includes(t)?!1:(o=o||[],o.push(t),e[i]=o,!0);{if(!o||!o.includes(t))return!1;const r=o.indexOf(t);return r!==-1&&o.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else T()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),qs&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ce.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){qs&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const o=i[n];if(o.destroyed){i.splice(n,1),n--;continue}o.onPointerMove?.call(o,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=bl.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&bl.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];bl.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class bl{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const o of this.lastUpdateFrame)if(o.context===t){if(n===o.frame)return;o.frame=n;let r=this.needsUpdate||n<1;o.nextUpdate<=n&&(r=!0),r&&(qs&&console.log("Update threemeshui"),this.needsUpdate=!1,o.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var cO=Object.defineProperty,hO=Object.getOwnPropertyDescriptor,xe=(s,e,t,i)=>{for(var n=i>1?void 0:i?hO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&cO(e,t,n),n};const Ct=x("debugorbit"),Wf=x("freecam"),dO=x("debugcamerafit"),Vh=x("smoothcam"),uO={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Gf;class xc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class de extends E{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new c.Vector3;_lookTargetEndPosition=new c.Vector3;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new c.Vector3;_cameraEndPosition=new c.Vector3;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){Ct&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=$t.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(nm.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(nm.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,ei);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof c.PerspectiveCamera&&(t=this.gameObject),t&&Rp(t,this,!0),!this._controls&&t instanceof c.Object3D){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new q.OrbitControls(t,i),t?.quaternion.copy(n),Gf===void 0&&(Gf={...this._controls.keys});const o=Q(t),r=this.gameObject.worldForward,l=o.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(l)}if(this._controls)if(Wf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,dn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:Zt.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:Zt.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:Zt.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:Zt.Late})}onDisable(){if(this._camera?.threeCamera&&Rp(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}Ct&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new c.Ray(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(Ct&&j.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):Ct&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{Ct&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(Ct&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const t=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(t)<.01?(Ct&&console.debug("OrbitControls: Update target",{deltaAngle:t}),this.updateTargetNow({allowSlowRaycastFallback:!1})):Ct&&console.debug("OrbitControls: No target update",{deltaAngle:t})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const t=S.getComponent(this.gameObject,ei);if(t&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const i=Q(t.threeCamera),n=Math.max(.01,i.length()),o=new c.Vector3(0,0,-n).applyMatrix4(t.threeCamera.matrixWorld);Ct&&j.DrawLine(i,o,5592575,10),this.setLookTargetPosition(o,!0)}if(!this.setLookTargetFromConstraint()){const i=new _o;i.screenPoint=new c.Vector2(0,0),i.lineThreshold=.1;const n=this.context.physics.raycast(i);n.length>0&&this.setLookTargetPosition(n[0].point,!0),dO&&console.log("OrbitControls hits",...n)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new xc(this,"camera"));else{const t=L.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,t)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new xc(this,"lookat"));else{const t=L.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,t)}if(this._fovLerpActive&&this._cameraObject){const t=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)t.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const i=L.easeInOutCubic(this._fovLerp01);t.fov=L.lerp(this._fovLerpStartValue,this._fovLerpEndValue,i)}t.updateProjectionMatrix()}}if(this.targetBounds){const t=this._controls.target,i=this.targetBounds.worldPosition,n=B(this.targetBounds.worldScale).multiplyScalar(.5),o=B(i).sub(n),r=B(i).add(n),a=B(this._controls.target).clamp(o,r),l=.1;t.lerp(a,this.context.time.deltaTime/l),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(a,this.context.time.deltaTime/(l*5)),Ct&&j.DrawWireBox(i,n.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const t=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(i=>i.used),this._controls.keys=this.enableKeys?Gf:uO,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=t,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Wf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Vh=="number"||Vh===!0){this._controls.enableDamping=!0;const i=typeof Vh=="number"?Vh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,i))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Wf&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),Ct&&j.DrawWireSphere(this._controls.target,.1,65280))}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(T()||Ct)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof c.Object3D)&&!(e instanceof ei))return(T()||Ct)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof ei&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof c.Camera&&(Ct&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const o=new c.Ray(i,n);return Ct&&j.DrawRay(o.origin,o.direction,16711680,10),this.setTargetFromRaycast(o,t)||this.setLookTargetPosition(o.at(2,B()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof c.Object3D&&(e=Q(e)),this._cameraEndPosition||(this._cameraEndPosition=new c.Vector3),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof c.Object3D&&(e=Q(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Ct&&(console.warn("OrbitControls: setLookTargetPosition",e,t),j.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const o=mg(n.object);if(o&&o.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof c.Object3D)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=ew({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}xe([f()],de.prototype,"autoTarget",2);xe([f()],de.prototype,"autoFit",2);xe([f()],de.prototype,"enableRotate",2);xe([f()],de.prototype,"autoRotate",2);xe([f()],de.prototype,"autoRotateSpeed",2);xe([f()],de.prototype,"minAzimuthAngle",2);xe([f()],de.prototype,"maxAzimuthAngle",2);xe([f()],de.prototype,"minPolarAngle",2);xe([f()],de.prototype,"maxPolarAngle",2);xe([f()],de.prototype,"enableKeys",2);xe([f()],de.prototype,"enableDamping",2);xe([f()],de.prototype,"dampingFactor",2);xe([f()],de.prototype,"enableZoom",2);xe([f()],de.prototype,"minZoom",2);xe([f()],de.prototype,"maxZoom",2);xe([f()],de.prototype,"zoomSpeed",2);xe([f()],de.prototype,"enablePan",2);xe([f(wr)],de.prototype,"lookAtConstraint",2);xe([f()],de.prototype,"lookAtConstraint01",2);xe([f()],de.prototype,"allowInterrupt",2);xe([f()],de.prototype,"middleClickToFocus",2);xe([f()],de.prototype,"doubleClickToFocus",2);xe([f()],de.prototype,"clickBackgroundToFitScene",2);xe([f()],de.prototype,"targetLerpDuration",1);xe([f(c.Object3D)],de.prototype,"targetBounds",2);var fO=Object.defineProperty,pO=Object.getOwnPropertyDescriptor,Gt=(s,e,t,i)=>{for(var n=i>1?void 0:i?pO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&fO(e,t,n),n},or=(s=>(s[s.None=0]="None",s[s.Skybox=1]="Skybox",s[s.SolidColor=2]="SolidColor",s[s.Uninitialized=4]="Uninitialized",s))(or||{});const Xs=x("debugcam"),Y_=x("debugscreenpointtoray"),Rt=class zl extends E{get isCamera(){return!0}get aspect(){return this._cam instanceof c.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof c.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof c.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof c.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new ee(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new c.Vector3;static _direction=new c.Vector3;screenPointToRay(e,t,i){const n=this.threeCamera,o=zl._origin;o.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(o),Y_&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",o.x.toFixed(2),o.y.toFixed(2),"isInXR:"+this.context.isInXR),o.z=-1,o.unproject(n);const r=zl._direction.set(o.x,o.y,o.z),a=Q(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new c.Ray(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new c.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new c.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new c.Matrix4;awake(){Y_&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),o="#"+Math.floor(Math.random()*16777215).toString(16);j.DrawRay(n.origin,n.direction,o,10)})}onEnable(){Xs&&console.log(`Camera enabled: "${this.name}". ClearFlags=${or[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),gO(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof c.PerspectiveCamera&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof c.PerspectiveCamera&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new c.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new c.OrthographicCamera(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){Xs&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,Xs){const i=`[Camera] Apply ClearFlags: ${or[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(zl.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Xs&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Xs&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;zl.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(hv(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||Xs&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new mO(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;Xs&&we("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";if(e.isInAR&&i==="opaque"){if(navigator.userAgent?.includes("OculusBrowser"))n=!0;else if(navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))n=!0;else if(exports.DeviceUtilities.isNeedleAppClip())return!0}return t._transparent=n,n}};Gt([f()],Rt.prototype,"aspect",1);Gt([f()],Rt.prototype,"fieldOfView",1);Gt([f()],Rt.prototype,"nearClipPlane",1);Gt([f()],Rt.prototype,"farClipPlane",1);Gt([f()],Rt.prototype,"clearFlags",1);Gt([f()],Rt.prototype,"orthographic",2);Gt([f()],Rt.prototype,"orthographicSize",2);Gt([f()],Rt.prototype,"ARBackgroundAlpha",2);Gt([f()],Rt.prototype,"cullingMask",1);Gt([f()],Rt.prototype,"backgroundBlurriness",1);Gt([f()],Rt.prototype,"backgroundIntensity",1);Gt([f(c.Euler)],Rt.prototype,"backgroundRotation",1);Gt([f()],Rt.prototype,"environmentIntensity",1);Gt([f(ee)],Rt.prototype,"backgroundColor",1);Gt([f(Dn)],Rt.prototype,"targetTexture",1);let ei=Rt;class mO{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");Xs&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function gO(s){x("freecam")&&s.context.mainCameraComponent===s&&S.getOrAddComponent(s.gameObject,de)}class ls extends E{get listener(){return this._listener==null&&(this._listener=new c.AudioListener),this._listener}_listener=null;onEnable(){hn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){hn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,ei);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var yO=Object.defineProperty,_O=Object.getOwnPropertyDescriptor,pn=(s,e,t,i)=>{for(var n=i>1?void 0:i?_O(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yO(e,t,n),n};const ht=x("debugaudio"),Wi=class Qs extends E{static get userInteractionRegistered(){return hn.userInteractionRegistered}static registerWaitForAllowAudio(e){hn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(ht&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Qs.userInteractionRegistered){let e=this.gameObject.getComponent(ls)??this.context.mainCamera.getComponent(ls)??Na(ls,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(ls)),e?.listener?(this.sound=new c.PositionalAudio(e.listener),this.gameObject?.add(this.sound)):ht&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){ht&&console.log("[AudioSource]",this),this.audioLoader=new c.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Qs.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Qs.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Ip.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Ip.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":ht&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Qs.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Qs.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){ht&&console.warn("AudioSource destroyed, not creating audio",this.name);return}ht&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){ht&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Qs.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Qs.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=L.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(ht&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?ht&&!this.helper&&(this.helper=new q.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(ht&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new c.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){ht&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,ht&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(T()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
975
975
  Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,ht&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){ht&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){ht&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,ht&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,ht&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};pn([f(URL)],Wi.prototype,"clip",2);pn([f()],Wi.prototype,"playOnAwake",2);pn([f()],Wi.prototype,"preload",2);pn([f()],Wi.prototype,"playInBackground",2);pn([f()],Wi.prototype,"loop",1);pn([f()],Wi.prototype,"spatialBlend",1);pn([f()],Wi.prototype,"minDistance",1);pn([f()],Wi.prototype,"maxDistance",1);pn([f()],Wi.prototype,"volume",1);pn([f()],Wi.prototype,"pitch",1);pn([f()],Wi.prototype,"rollOffMode",2);let yi=Wi;const bO=x("debugavatar");class Pe extends E{static getAvatar(e){return e>=0&&e<Pe.instances.length?Pe.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Pe._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Pe._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Pe.instances.push(this),bO&&console.log(this);for(const e of Pe._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Pe.instances.splice(Pe.instances.indexOf(this),1);for(const e of Pe._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class rr{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??F.Current?.time.time;return}}}}class vO{guid;position=new c.Vector3}class Sc extends E{set controlledTarget(e){this.target=e;const t=P.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new vO;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,Pe),this.avatar){const e=S.getComponentInParent(this.gameObject,Pe);this._model=new qm(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&ot(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(rr.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=rr.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const t=Q(this._currentTargetObject);ot(this.target,t),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(t))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const t=rr.Pois;if(t.length>0){const i=t[Math.floor(Math.random()*t.length)];if(i&&i.obj){if(i.avatar&&i.avatar===this.avatar)return;this._currentTargetObject=i.obj}}}}}const ke=x("debugnetworkingstreams");var Ln=(s=>(s.Connected="peer-user-connected",s.StreamReceived="receive-stream",s.StreamEnded="call-ended",s.Disconnected="peer-user-disconnected",s.UserJoined="user-joined",s))(Ln||{});class gg{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class rw{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class wO{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var aw=(s=>(s.Incoming="incoming",s.Outgoing="outgoing",s))(aw||{});class xO extends c.EventDispatcher{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),In(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",o=>{if(ke&&console.log("Receive stream",`
976
976
  Audio:`,o.getAudioTracks(),`
977
977
  Video:`,o.getVideoTracks()),this._stream=o,i==="incoming"){const r=new rw(e,o,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new gg(e,i))})}}function K_(s){return s=s.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),s}class cs extends c.EventDispatcher{static instances=new Map;static getOrCreate(e,t){if(cs.instances.has(t))return cs.instances.get(t);const i=new cs(e,t);return cs.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){ke?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:o=>K_(o)},n=this._peer?.call(e,t,i);if(n){const o=this.registerCall(n,"outgoing",t);return ke&&console.warn(`📞 CALL ${e}`,`
978
978
  Outgoing:`,this._outgoingCalls,`
979
- Incoming:`,this._incomingCalls),o}else ke&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?ke&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(ke&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(ke&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:ke&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){ke&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Y.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Y.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=Uv(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(ke&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new wO(this,e))};onPeerClose=()=>{ke&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{ke&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{ke&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>K_(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&ke?console.warn("← Receive call from",e.metadata,e.connectionId):ke&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new xO(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{ke&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new gg(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{ke&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(ke&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class Xc extends c.EventDispatcher{static create(e,t){const i=cs.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Xc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),zm(e)){const i=e;e=i.context,t=cs.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=cs.getOrCreate(e,t));if(e){if(!(e instanceof F))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,ke&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;if(!t)return;this.peer.makeCall(e.peerId,t)}else ke&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))ke&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?ke&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(ke&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function In(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var SO=Object.defineProperty,yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SO(e,t,n),n};const CO="noVoip",PO=x("debugvoip");class bo extends E{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){PO&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Xc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Ln.StreamReceived,this.onReceiveStream),this._net.addEventListener(Ln.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Ln.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Ln.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),In(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Bc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||T())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),In(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||ue("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(yt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,T()&&ue("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await gs(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())In(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),hn.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);In(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}yg([f()],bo.prototype,"autoConnect");yg([f()],bo.prototype,"runInBackground");yg([f()],bo.prototype,"createMenuButton");var OO=Object.defineProperty,lw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OO(e,t,n),n};const MO=x("debugmouth");class Qc extends E{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(bo,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Pe))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){MO&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}lw([f(c.Object3D)],Qc.prototype,"idle");lw([f(c.Object3D)],Qc.prototype,"talking");class _g extends E{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(bo,this.context),this.marker=S.getComponentInParent(this.gameObject,Pe)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var kO=Object.defineProperty,EO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kO(e,t,n),n};const ia=x("debugxrflags"),cw=x("disablexrflags");cw&&console.warn("XRFlags are disabled");var Tn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(Tn||{});class Vt{static Global=new Vt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){ia&&console.warn("Set XR flag state to",e),this.Mask=e,Di.Apply()}Enable(e){this.Mask|=e,Di.Apply()}Disable(e){this.Mask&=~e,Di.Apply()}Toggle(e){this.Mask^=e,Di.Apply()}EnableAll(){this.Mask=-1,Di.Apply()}DisableAll(){this.Mask=0,Di.Apply()}}const hw=class Zn extends E{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Vt.Global)}static firstApply;static buffer=new Vt;visibleIn;awake(){Zn.registry.push(this)}onEnable(){Zn.firstApply?this.UpdateVisible(Vt.Global):(Zn.firstApply=!0,Zn.Apply())}onDestroy(){const e=Zn.registry.indexOf(this);e>=0&&Zn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(cw)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),ia&&console.log(i),Zn.buffer.Mask=i,e=Zn.buffer),e instanceof Vt?(ia&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(ia&&console.log(this.name,"use global mask"),Vt.Global.Has(this.visibleIn)),t!==void 0)if(t)ia&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(ia&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};EO([f()],hw.prototype,"visibleIn");let Di=hw;var RO=Object.defineProperty,Mu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RO(e,t,n),n};class xr extends E{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,Di)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}Mu([f(c.Object3D)],xr.prototype,"eyes");Mu([f()],xr.prototype,"lastBlinkTime");Mu([f()],xr.prototype,"blinkLength");Mu([f()],xr.prototype,"eyesOpen");var TO=Object.defineProperty,bg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TO(e,t,n),n};const ku=class dw extends E{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,Sc)),this.brain||(this.brain=S.addComponent(this.gameObject,Sc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=Q(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=Q(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=dw.forward;if(r.set(0,0,1),r.applyQuaternion(fe(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};bg([f(c.Object3D)],ku.prototype,"head");bg([f(c.Object3D)],ku.prototype,"eyes");bg([f(c.Object3D)],ku.prototype,"target");let vg=ku;var AO=Object.defineProperty,wg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&AO(e,t,n),n};class $a extends E{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Uc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}wg([f()],$a.prototype,"length");wg([f()],$a.prototype,"depthTest");wg([f()],$a.prototype,"isGizmo");class xg extends E{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Q(this.to).clone(),t=Q(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=Q(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),ot(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const DO=x("gizmos"),LO=x("debugboxhelper");class mt extends E{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),ii([e],void 0,void 0,mt.testBox),mt.testBox.isEmpty()){const i=Q(e,mt._position);mt.testBox.setFromCenterAndSize(i,mt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(mt.testBox);return t&&LO&&j.DrawWireBox3(mt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=Q(this.gameObject,mt._position,i),o=Le(this.gameObject,mt._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!DO&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=fu(e),this.gameObject.add(this._helper)}}}var IO=Object.defineProperty,si=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IO(e,t,n),n};class Gi extends E{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ze))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ze))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ze))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}si([f(ze)],Gi.prototype,"attachedRigidbody");si([f()],Gi.prototype,"isTrigger");si([f()],Gi.prototype,"sharedMaterial");si([f()],Gi.prototype,"membership");si([f()],Gi.prototype,"filter");class Wa extends Gi{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),au(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Om(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}si([vt(),f()],Wa.prototype,"radius");si([f(c.Vector3)],Wa.prototype,"center");const Sg=class uw extends Gi{static add(e,t){const i=rn(e,uw);return i.autoFit(),t?.rigidbody===!0&&rn(e,ze,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),au(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Om(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=ii([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&j.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};si([vt(),f(c.Vector3)],Sg.prototype,"size");si([f(c.Vector3)],Sg.prototype,"center");let Eu=Sg;class vo extends Gi{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),oe.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(oe.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(T()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}si([f(c.Mesh)],vo.prototype,"sharedMesh");si([f()],vo.prototype,"convex");class ys extends Gi{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}si([f(c.Vector3)],ys.prototype,"center");si([f()],ys.prototype,"radius");si([f()],ys.prototype,"height");var jO=Object.defineProperty,ws=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jO(e,t,n),n};const Z_=x("debugcharactercontroller");class Sr extends E{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(ze),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(ze)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(ys);t||(t=this.gameObject.addComponent(ys)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Z_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Z_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}ws([f(c.Vector3)],Sr.prototype,"center");ws([f()],Sr.prototype,"radius");ws([f()],Sr.prototype,"height");class xs extends E{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=I.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(Q(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new _o}ws([f(Sr)],xs.prototype,"controller");ws([f()],xs.prototype,"movementSpeed");ws([f()],xs.prototype,"rotationSpeed");ws([f()],xs.prototype,"jumpForce");ws([f()],xs.prototype,"doubleJumpForce");ws([f(rt)],xs.prototype,"animator");var BO=Object.defineProperty,Ga=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BO(e,t,n),n};const vl=x("debugcontactshadows");xu(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Yc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Cr=class Nl extends E{static _instances=new Map;static auto(e,t){if(e||(e=F.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;n.name="ContactShadows",i=rn(n,Nl,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;planeMaterial;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){vl&&console.warn("Fitting shadows to scene"),Ad(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=ii(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),vl&&j.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,vl&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Nl._instances.set(this.context,this),this.shadowsRoot.hideFlags=cu.DontExport,Ad(this.shadowsRoot,!1)}start(){vl&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),os(this.gameObject,!1));const t=this.planeMaterial=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowCamera.matrixWorldAutoUpdate=!1,this.shadowGroup.add(this.shadowCamera),this.shadowCamera.updateMatrix(),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
979
+ Incoming:`,this._incomingCalls),o}else ke&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?ke&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(ke&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(ke&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:ke&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){ke&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Y.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Y.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=Uv(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(ke&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new wO(this,e))};onPeerClose=()=>{ke&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{ke&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{ke&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>K_(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&ke?console.warn("← Receive call from",e.metadata,e.connectionId):ke&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new xO(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{ke&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new gg(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{ke&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(ke&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class Xc extends c.EventDispatcher{static create(e,t){const i=cs.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Xc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),zm(e)){const i=e;e=i.context,t=cs.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=cs.getOrCreate(e,t));if(e){if(!(e instanceof F))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,ke&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;if(!t)return;this.peer.makeCall(e.peerId,t)}else ke&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))ke&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?ke&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(ke&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function In(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var SO=Object.defineProperty,yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SO(e,t,n),n};const CO="noVoip",PO=x("debugvoip");class bo extends E{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){PO&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Xc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Ln.StreamReceived,this.onReceiveStream),this._net.addEventListener(Ln.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Ln.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Ln.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),In(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Bc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||T())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),In(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||ue("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(yt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,T()&&ue("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await gs(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())In(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),hn.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);In(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}yg([f()],bo.prototype,"autoConnect");yg([f()],bo.prototype,"runInBackground");yg([f()],bo.prototype,"createMenuButton");var OO=Object.defineProperty,lw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OO(e,t,n),n};const MO=x("debugmouth");class Qc extends E{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(bo,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Pe))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){MO&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}lw([f(c.Object3D)],Qc.prototype,"idle");lw([f(c.Object3D)],Qc.prototype,"talking");class _g extends E{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(bo,this.context),this.marker=S.getComponentInParent(this.gameObject,Pe)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var kO=Object.defineProperty,EO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kO(e,t,n),n};const ia=x("debugxrflags"),cw=x("disablexrflags");cw&&console.warn("XRFlags are disabled");var Tn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(Tn||{});class Vt{static Global=new Vt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){ia&&console.warn("Set XR flag state to",e),this.Mask=e,Di.Apply()}Enable(e){this.Mask|=e,Di.Apply()}Disable(e){this.Mask&=~e,Di.Apply()}Toggle(e){this.Mask^=e,Di.Apply()}EnableAll(){this.Mask=-1,Di.Apply()}DisableAll(){this.Mask=0,Di.Apply()}}const hw=class Zn extends E{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Vt.Global)}static firstApply;static buffer=new Vt;visibleIn;awake(){Zn.registry.push(this)}onEnable(){Zn.firstApply?this.UpdateVisible(Vt.Global):(Zn.firstApply=!0,Zn.Apply())}onDestroy(){const e=Zn.registry.indexOf(this);e>=0&&Zn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(cw)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),ia&&console.log(i),Zn.buffer.Mask=i,e=Zn.buffer),e instanceof Vt?(ia&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(ia&&console.log(this.name,"use global mask"),Vt.Global.Has(this.visibleIn)),t!==void 0)if(t)ia&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(ia&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};EO([f()],hw.prototype,"visibleIn");let Di=hw;var RO=Object.defineProperty,Mu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RO(e,t,n),n};class xr extends E{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,Di)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}Mu([f(c.Object3D)],xr.prototype,"eyes");Mu([f()],xr.prototype,"lastBlinkTime");Mu([f()],xr.prototype,"blinkLength");Mu([f()],xr.prototype,"eyesOpen");var TO=Object.defineProperty,bg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TO(e,t,n),n};const ku=class dw extends E{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,Sc)),this.brain||(this.brain=S.addComponent(this.gameObject,Sc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=Q(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=Q(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=dw.forward;if(r.set(0,0,1),r.applyQuaternion(fe(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};bg([f(c.Object3D)],ku.prototype,"head");bg([f(c.Object3D)],ku.prototype,"eyes");bg([f(c.Object3D)],ku.prototype,"target");let vg=ku;var AO=Object.defineProperty,wg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&AO(e,t,n),n};class $a extends E{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Uc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}wg([f()],$a.prototype,"length");wg([f()],$a.prototype,"depthTest");wg([f()],$a.prototype,"isGizmo");class xg extends E{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Q(this.to).clone(),t=Q(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=Q(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),ot(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const DO=x("gizmos"),LO=x("debugboxhelper");class mt extends E{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),ii([e],void 0,void 0,mt.testBox),mt.testBox.isEmpty()){const i=Q(e,mt._position);mt.testBox.setFromCenterAndSize(i,mt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(mt.testBox);return t&&LO&&j.DrawWireBox3(mt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=Q(this.gameObject,mt._position,i),o=Le(this.gameObject,mt._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!DO&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=fu(e),this.gameObject.add(this._helper)}}}var IO=Object.defineProperty,si=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IO(e,t,n),n};class Gi extends E{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ze))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ze))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ze))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}si([f(ze)],Gi.prototype,"attachedRigidbody");si([f()],Gi.prototype,"isTrigger");si([f()],Gi.prototype,"sharedMaterial");si([f()],Gi.prototype,"membership");si([f()],Gi.prototype,"filter");class Wa extends Gi{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),au(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Om(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}si([vt(),f()],Wa.prototype,"radius");si([f(c.Vector3)],Wa.prototype,"center");const Sg=class uw extends Gi{static add(e,t){const i=rn(e,uw);return i.autoFit(),t?.rigidbody===!0&&rn(e,ze,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),au(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Om(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=ii([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&j.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};si([vt(),f(c.Vector3)],Sg.prototype,"size");si([f(c.Vector3)],Sg.prototype,"center");let Eu=Sg;class vo extends Gi{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),oe.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(oe.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(T()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}si([f(c.Mesh)],vo.prototype,"sharedMesh");si([f()],vo.prototype,"convex");class ys extends Gi{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}si([f(c.Vector3)],ys.prototype,"center");si([f()],ys.prototype,"radius");si([f()],ys.prototype,"height");var jO=Object.defineProperty,ws=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jO(e,t,n),n};const Z_=x("debugcharactercontroller");class Sr extends E{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(ze),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(ze)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(ys);t||(t=this.gameObject.addComponent(ys)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Z_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Z_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}ws([f(c.Vector3)],Sr.prototype,"center");ws([f()],Sr.prototype,"radius");ws([f()],Sr.prototype,"height");class xs extends E{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=L.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(Q(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new _o}ws([f(Sr)],xs.prototype,"controller");ws([f()],xs.prototype,"movementSpeed");ws([f()],xs.prototype,"rotationSpeed");ws([f()],xs.prototype,"jumpForce");ws([f()],xs.prototype,"doubleJumpForce");ws([f(rt)],xs.prototype,"animator");var BO=Object.defineProperty,Ga=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BO(e,t,n),n};const vl=x("debugcontactshadows");xu(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Yc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Cr=class Nl extends E{static _instances=new Map;static auto(e,t){if(e||(e=F.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;n.name="ContactShadows",i=rn(n,Nl,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;planeMaterial;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){vl&&console.warn("Fitting shadows to scene"),Ad(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=ii(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),vl&&j.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,vl&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Nl._instances.set(this.context,this),this.shadowsRoot.hideFlags=cu.DontExport,Ad(this.shadowsRoot,!1)}start(){vl&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),os(this.gameObject,!1));const t=this.planeMaterial=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowCamera.matrixWorldAutoUpdate=!1,this.shadowGroup.add(this.shadowCamera),this.shadowCamera.updateMatrix(),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
980
980
  uniform float darkness;
981
981
  ${o.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
982
982
  `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(q.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(q.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Nl._instances.get(this.context)===this&&Nl._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial||!this.planeMaterial){vl&&console.error("ContactShadows: not initialized yet");return}this.depthMaterial.userData.darkness.value=this.darkness,this.planeMaterial.opacity=this.opacity;const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&os(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;J_.length=0,d.transparent=J_,Hf.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const g=m.material;let _=m.material.colorWrite==!1||g.wireframe===!0||mv(m.object)===!1;!_&&m.material.isLineMaterial&&(_=!0),!_&&m.material.isPointsMaterial&&(_=!0),_&&(Hf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}this.shadowCamera.parent?this.shadowCamera.matrixWorld.multiplyMatrices(this.shadowCamera.parent.matrixWorld,this.shadowCamera.matrix):this.shadowCamera.matrixWorld.copy(this.shadowCamera.matrix),this.shadowCamera.matrixWorldInverse.copy(this.shadowCamera.matrixWorld).invert(),i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of Hf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};Ga([f()],Cr.prototype,"autoFit");Ga([f()],Cr.prototype,"darkness");Ga([f()],Cr.prototype,"opacity");Ga([f()],Cr.prototype,"blur");Ga([f()],Cr.prototype,"occludeBelowGround");Ga([f()],Cr.prototype,"backfaceShadows");let Yc=Cr;const J_=[],Hf=new Array,FO=x("logstats");class Cg extends E{onEnable(){console.log(this),FO&&this.startCoroutine(this.run(),me.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Kc extends E{isUsed=!0;usedBy=null}class Pg extends E{}const eb=x("debugdeletable");class oo extends mt{static _instances=[];onEnable(){oo._instances.push(this)}onDisable(){const e=oo._instances.indexOf(this);e>=0&&oo._instances.splice(e,1)}}class Og extends E{update(){for(const e of oo._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,Kc);if(n)eb&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(eb)try{if(e.box){const o=e.box,r=mt.testBox;j.DrawWireBox3(o,16711680,5),j.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Fc(this.gameObject,this.context.connection)}}}}}var UO=Object.defineProperty,zO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UO(e,t,n),n};class Ru extends E{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}zO([f()],Ru.prototype,"visibleOn");var NO=Object.defineProperty,Pr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NO(e,t,n),n};const jn=x("debugdrag"),qf=[];var Mg=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(Mg||{});const wo=class Ei extends E{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){qf.length=0;for(const e of this._instances)e._isDragging&&qf.push(e);return qf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,ze),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(zi)||this.gameObject.addComponent(zi)}onEnable(){Ei._instances.push(this),this.context.accessibility.updateElement(this,{role:"button",label:"Drag "+(this.gameObject.name||"object"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0}),Ei._instances=Ei._instances.filter(e=>e!==this)}onDestroy(){this.context.accessibility.removeElement(this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Ei);!n||n!==this||(Ei.lastHovered=e.object,this.context.domElement.style.cursor="pointer",this.context.accessibility.hover(this,`Draggable ${e.object?.name}`))}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Ei.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Ei.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Ei._active+=1;const n=new Xf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof Xf&&a instanceof Xf){const l=new VO(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use(),this.context.accessibility.updateElement(this,{role:"button",label:"Dragging "+(this.gameObject.name||"object"),hidden:!1,busy:!0}),this.context.accessibility.focus(this)}}onPointerUp(e){if(jn&&j.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Ei._active>0&&(Ei._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use()),this.context.accessibility.unfocus(this),this.context.accessibility.updateElement(this,{busy:!1})}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Ei);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,dn);jn&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,Kc),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,ze);o&&this._draggingRigidbodies.push(...o),i.matrixAutoUpdate===!1&&!globalThis["DragControls:MatrixWarningShown"]&&(globalThis["DragControls:MatrixWarningShown"]=!0,console.warn("Dragging an object with matrixAutoUpdate=false can lead to unexpected behavior. Consider enabling matrixAutoUpdate or updating the matrix manually during dragging."))}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Fi.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,dn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;jn&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Pr([f()],wo.prototype,"dragMode");Pr([f()],wo.prototype,"snapGridResolution");Pr([f()],wo.prototype,"keepRotation");Pr([f()],wo.prototype,"xrDragMode");Pr([f()],wo.prototype,"xrKeepRotation");Pr([f()],wo.prototype,"xrDistanceDragFactor");Pr([f()],wo.prototype,"showGizmo");let Qo=wo;class VO{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=H.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(jn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),jn){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;j.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),j.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
983
983
  `+r(this._tempVec1)+`
984
- `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),jn&&(j.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),j.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=I.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d,i.matrixAutoUpdate===!1&&i.updateMatrix()}setTargetObject(e){this.gameObject=e}}class Xf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=H.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,jn&&(j.DrawLine(t,e.worldPosition,65280,.5,!1),j.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const _=e.event.space,y=_.worldPosition;this.gameObject.worldToLocal(y),this._hitPointInLocalSpace.copy(y);const w=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),w.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(w)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const _=new c.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,r);break;case 2:const y=this._hitNormalInLocalSpace.clone();y.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(y,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=ii([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const g=new c.Vector3;p.getSize(g),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-g.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,g.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-g.y/2,g.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=H.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),jn){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),j.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const b=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,b),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const b=this.context.physics.raycastFromRay(m,{testObject:v=>v!==this.followObject&&v!==i&&v!==t});if(b.length>0){const v=b[0];if(this._draggedOverObject===v.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=v.object,this._draggedOverObjectDuration=0),v.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(v.point);const O=this._draggedOverObjectDuration>=.15,A=this._totalMovement.length()>=.001,D=B(v.normal||v.face.normal).applyQuaternion(v.object.worldQuaternion);if((O||A)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(D)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(v.face.normal);const L=B(),N=B();this._bounds.getCenter(L),this._bounds.getSize(N),L.sub(N.multiplyScalar(.5).multiply(D)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(v.face.normal),this._bounds.getCenter(L),this._bounds.getSize(N),L.add(N.multiplyScalar(.5).multiply(v.face.normal));const $=B(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld($);const k=v.point;this._dragPlane.setFromNormalAndCoplanarPoint(D,k)}else if(!(O||A))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const b=B(this._hitPointInLocalSpace);this._followObject.localToWorld(b),jn&&j.DrawLine(b,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(b),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const b=this._followObject.worldPosition,v=this.settings.snapGridResolution;b.x=Math.round(b.x/v)*v,b.y=Math.round(b.y/v)*v,b.z=Math.round(b.z/v)*v,this._followObject.worldPosition=b,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const g=I.clamp01(this.context.time.deltaTime*h*u),_=I.clamp01(this.context.time.deltaTime*h*.5*u),y=t.worldPosition;y.lerp(this._followObject.worldPosition,g),t.worldPosition=y;const w=t.worldQuaternion;if(w.slerp(this._followObject.worldQuaternion,_),t.worldQuaternion=w,t.matrixAutoUpdate===!1&&t.updateMatrix(),jn){const b=this._hitPointInLocalSpace.clone();t.localToWorld(b),j.DrawSphere(b,.02,16711680);const v=this._hitNormalInLocalSpace.clone();v.applyQuaternion(w),j.DrawRay(b,v,16711680),j.DrawLabel(y.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
984
+ `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),jn&&(j.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),j.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=L.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d,i.matrixAutoUpdate===!1&&i.updateMatrix()}setTargetObject(e){this.gameObject=e}}class Xf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=H.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,jn&&(j.DrawLine(t,e.worldPosition,65280,.5,!1),j.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const _=e.event.space,y=_.worldPosition;this.gameObject.worldToLocal(y),this._hitPointInLocalSpace.copy(y);const w=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),w.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(w)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const _=new c.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,r);break;case 2:const y=this._hitNormalInLocalSpace.clone();y.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(y,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=ii([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const g=new c.Vector3;p.getSize(g),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-g.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,g.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-g.y/2,g.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=H.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),jn){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),j.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const b=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,b),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const b=this.context.physics.raycastFromRay(m,{testObject:v=>v!==this.followObject&&v!==i&&v!==t});if(b.length>0){const v=b[0];if(this._draggedOverObject===v.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=v.object,this._draggedOverObjectDuration=0),v.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(v.point);const O=this._draggedOverObjectDuration>=.15,A=this._totalMovement.length()>=.001,D=B(v.normal||v.face.normal).applyQuaternion(v.object.worldQuaternion);if((O||A)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(D)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(v.face.normal);const I=B(),N=B();this._bounds.getCenter(I),this._bounds.getSize(N),I.sub(N.multiplyScalar(.5).multiply(D)),this._hitPointInLocalSpace.copy(I),this._hitNormalInLocalSpace.copy(v.face.normal),this._bounds.getCenter(I),this._bounds.getSize(N),I.add(N.multiplyScalar(.5).multiply(v.face.normal));const $=B(this._hitPointInLocalSpace).add(I);this._followObject.localToWorld($);const k=v.point;this._dragPlane.setFromNormalAndCoplanarPoint(D,k)}else if(!(O||A))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const b=B(this._hitPointInLocalSpace);this._followObject.localToWorld(b),jn&&j.DrawLine(b,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(b),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const b=this._followObject.worldPosition,v=this.settings.snapGridResolution;b.x=Math.round(b.x/v)*v,b.y=Math.round(b.y/v)*v,b.z=Math.round(b.z/v)*v,this._followObject.worldPosition=b,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const g=L.clamp01(this.context.time.deltaTime*h*u),_=L.clamp01(this.context.time.deltaTime*h*.5*u),y=t.worldPosition;y.lerp(this._followObject.worldPosition,g),t.worldPosition=y;const w=t.worldQuaternion;if(w.slerp(this._followObject.worldQuaternion,_),t.worldQuaternion=w,t.matrixAutoUpdate===!1&&t.updateMatrix(),jn){const b=this._hitPointInLocalSpace.clone();t.localToWorld(b),j.DrawSphere(b,.02,16711680);const v=this._hitNormalInLocalSpace.clone();v.applyQuaternion(w),j.DrawRay(b,v,16711680),j.DrawLabel(y.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
985
985
 
986
986
  Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
987
987
 
@@ -998,7 +998,7 @@ Consider registering a custom loader via the 'onCreateCustomModelLoader' callbac
998
998
  Content-Type: "${t.headers.get("content-type")}"
999
999
  "Text: "${o}"
1000
1000
  Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}const Qf=x("debugstencil");function WO(s,e){return(s&1<<e.layer)!=0}const GO=Symbol("stencils");class Zs{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Qf&&console.log(t,Zs.stencils),!t)return;const i=Zs.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(WO(o.layer,e)){Qf&&console.log(o),setTimeout(()=>{pi()&&_u(e.gameObject)&&(ue("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[GO]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[qO];if(i){Qf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=HO(r.compareFunc),r.passOp=Yf(r.passOp),r.failOp=Yf(r.failOp),r.zFailOp=Yf(r.zFailOp),Zs.stencils[this.source]||(Zs.stencils[this.source]=[]),Zs.stencils[this.source].push(r)}}}return null}}function Yf(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return 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p=t.lastIndexOf("/");u.name=t.substring(p>=0?p+1:0),i&&(u.mapping=c.CubeUVReflectionMapping),a instanceof c.TextureLoader&&(u.colorSpace=c.SRGBColorSpace)}return u}).catch(u=>(console.warn("Failed to load texture from url:",s),null))}var JO=Object.defineProperty,eM=Object.getOwnPropertyDescriptor,Tu=(s,e,t,i)=>{for(var n=i>1?void 0:i?eM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&JO(e,t,n),n};const Gr=x("debugreflectionprobe"),sb=x("noreflectionprobe");let Wh=null;const tM=new c.Quaternion,iM=Symbol("reflectionProbeKey"),Zc=class sn extends E{static _probes=new Map;static testBox=new c.Box3;static isUsingReflectionProbe(e){return!!e[iM]}static onEnabled=new ie;static onDisabled=new ie;static get(e,t,i,n){if(!e||e.isObject3D!==!0||sb)return null;const o=sn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Gr&&console.log("Found reflection probe",e.name,r.name),r}}return Gr&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;_textureUrlInFlight;set texture(e){if(this._texture!==e){if(typeof e=="string"){Gr&&console.debug(`[ReflectionProbe] Loading reflection probe texture from URL: ${e}`),this._textureUrlInFlight=e;const t=bs(this.sourceId,e);kg(t,this.context.renderer).then(i=>{this._textureUrlInFlight===e&&i&&(this._textureUrlInFlight=void 0,Gr&&console.debug(`[ReflectionProbe] Successfully loaded reflection probe texture: ${e}`),this.texture=i)});return}this.__didAwake&&(this._textureUrlInFlight=void 0),this._texture=e,Gr&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof c.CubeTexture||e.mapping!==c.EquirectangularReflectionMapping&&(e.mapping=c.EquirectangularReflectionMapping),e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0)}}get texture(){return this._texture}intensity=1;center=new c.Vector3;size=new c.Vector3(1,1,1);__lightmapIntensityScale=!0;isInBox(e){return Wh??=new c.Box3,Wh.setFromCenterAndSize(this.gameObject.worldPosition.add(this.center),this.gameObject.worldScale.multiply(this.size)),ii([e],void 0,void 0,sn.testBox),sn.testBox.isEmpty()?Wh.containsPoint(e.worldPosition):Wh?.intersectsBox(sn.testBox)}constructor(){super(),sn._probes.has(this.context)||sn._probes.set(this.context,[]),sn._probes.get(this.context)?.push(this)}_gizmo=null;_color=null;awake(){Gr&&(this._gizmo=fu(5592320),this.gameObject.add(this._gizmo)),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}update(){this._gizmo&&(this.center&&this._gizmo.position.copy(this.center),this.size&&this._gizmo.scale.copy(this.size),this._gizmo.worldQuaternion=tM.identity())}onEnable(){sn.onEnabled?.invoke(this)}onDisable(){sn.onDisabled?.invoke(this)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=sn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}apply(e){if(sb||!this.enabled||!this.texture)return;const t=ms.get(e);t.setOverride("envMap",this.texture),t.setOverride("envMapRotation",this.gameObject.rotation);let i=this.intensity;this.__lightmapIntensityScale&&t.getOverride("lightMap")&&(i/=Math.PI),t.setOverride("envMapIntensity",i)}unapply(e){const t=ms.get(e);t&&t.getOverride("envMap")?.value===this.texture&&t.removeOveride("envMap")}};Tu([f([c.Texture,String])],Zc.prototype,"texture",1);Tu([f()],Zc.prototype,"intensity",2);Tu([f(c.Vector3)],Zc.prototype,"center",2);Tu([f(c.Vector3)],Zc.prototype,"size",2);let is=Zc;const Kf=x("debugexr");class nM{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,Kf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(Kf&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new q.EXRLoader(i.options.manager);return Kf&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const wn=st,Gh="$___Export_Components",sM="NEEDLE_components";class oM{[Wo]}class rM{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class bw{get name(){return sM}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[Gh]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&wn&&console.log("DONE",JSON.stringify(t)),e[Gh]===void 0)return;const i=e[Gh];delete e[Gh],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;wn&&console.log(e.name,i,e.uuid);const n=new rM(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){wn&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new oM;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=cn().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[Wo]=h,wn&&console.log("DID WRITE",n,"nodeIndex",r,h))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return wn&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];wn&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;wn&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}yu(p),o.push(this.createComponents(e,l,p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;w1(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const o=n[Wo];if(o){const r=new Array;wn&&console.log(i.name,o);for(const a in o){const l=o[a];if(wn&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let h=!1;if("mesh"in t){const d=t.mesh;if(typeof d=="number"&&e.parser){const u=e.parser.json.meshes?.[d];u?.primitives&&(l.sharedMaterials=u.primitives.map(p=>"/materials/"+(p.material??0)),h=!0)}}!h&&(wn||T())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(ig(this.parser,l).catch(h=>console.error(`Error while resolving references (see console for details)
1001
- `,h,i,l))),i.userData=i.userData||{},i.userData[Wo]=i.userData[Wo]||[],i.userData[Wo].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const ob="NEEDLE_gameobject_data";class aM{get name(){return ob}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[ob];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const rb="NEEDLE_lighting_settings",na=x("debugenvlight");class lM{get name(){return rb}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[rb];if(i){na&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,Kd,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,Kd,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}le.registerCallback(ae.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(Kd,e);t?.sourceId&&(t.enabled=!0)});class Kd extends E{ambientMode=wa.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Wd.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Wd.Skybox?kn.Skybox:kn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),na&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*I.lerp(0,1.33,t)}onEnable(){if(na&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==wa.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),na&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===wa.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),na&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){na&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}exports.MaterialX=void 0;(s=>{async function e(t,i){if(!t)throw new Error("URL or XML string is required to load a MaterialX material");const n=await exports.MODULES.MaterialX.load(),o=t.trimStart().startsWith("<"),r=o?t:await fetch(t).then(h=>h.text()).catch(console.error);if(!r)return console.warn("Failed to load MaterialX file from url",t),null;let a;if(i?.url||!o){const h=(i?.url||t).split("/");h.pop(),a=h.join("/")}const l=new c.TextureLoader;return n.Experimental_API.createMaterialXMaterial(r,i?.materialNameOrIndex??0,{getTexture:async h=>(!h.startsWith("http")&&!h.startsWith("data:")&&!h.startsWith("blob:")&&!h.startsWith("file:")&&a&&(h=a+"/"+h),l.loadAsync(h).catch(d=>{console.warn(`Failed to load texture for MaterialX material ${h}`,d)}))},{cacheKey:t})}s.loadFromUrl=e})(exports.MaterialX||(exports.MaterialX={}));class cM extends c.Loader{loadAsync(e,t){return new Promise((i,n)=>{this.load(e,i,t,n)})}load(e,t,i,n){i?.({type:"progress",loaded:0,total:0}),exports.MaterialX.loadFromUrl(e,{}).then(o=>{o?t(this.onLoaded(o)):n?.(new Error("Failed to load MaterialX material from url: "+e))})}onLoaded(e){return yo.createPrimitive("ShaderBall",{material:e})}}class hM{constructor(e,t,i,n){this.context=e,this.loader=t,this.url=i,this.parser=n}get name(){return"materialx-loading-helper"}mtlxLoader;async beforeRoot(){if(this.parser.json.extensions?.NEEDLE_materials_mtlx){const t=await exports.MODULES.MaterialX.load();try{this.mtlxLoader=new t.MaterialXLoader(this.parser,{cacheKey:`${this.url}:materialx`,parameters:{precision:this.context.renderer?.capabilities.precision}},{getFrame:()=>this.context.time.frame,getTime:()=>this.context.time.time})}catch(i){console.error(i)}}}loadMaterial(e){return this.mtlxLoader?this.mtlxLoader.loadMaterial(e):null}}var vw=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(vw||{});const Cn=x("debugcustomshader"),Hr="NEEDLE_techniques_webgl";class dM{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),$d(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),$d(this.worldToObjectMatrix,this.worldToObject)}}class _e extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return ww(e),e}constructor(e,...t){super(...t),this.identifier=e,Cn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&F.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=F.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&F.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new dM;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&F.Current.setRequireColor(!0),this.depthTextureUniform&&F.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=F.Current;if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(_e.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),$d(_e.viewProjection,_e._viewProjectionValues)),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(_e.viewMatrix.copy(e.matrixWorldInverse),$d(_e.viewMatrix,_e._viewMatrixValues)),this.uniforms[_e._worldSpaceCameraPosName]&&_e._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=Q(n.gameObject,_e._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},_e._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:_e._mainLightColor};const l=n.intensity;_e._lightData.z=l,this.uniforms.unity_LightData={value:_e._lightData}}if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=_e._viewProjectionValues),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=_e._viewMatrixValues),this.uniforms[_e._worldSpaceCameraPosName]&&(this.uniforms[_e._worldSpaceCameraPosName]={value:_e._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class uM{get name(){return Hr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return Cn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Hr])return Cn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;Cn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Hr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Hr];if(!n)return Cn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;Cn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await tP(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();Cn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const w in p){const b=w;switch(b){case"_TimeParameters":const v=new c.Vector4;u[b]={value:v};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[b]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[b]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[b]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[b]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[b]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Hr]){const w=t.extensions[Hr];if(w.technique===i){Cn&&console.log(t.name,"Material Properties",w);for(const b in w.values){const v=w.values[b];if(typeof v=="string"){if(v.startsWith("/textures/")){const R=v.substring(10),O=Number.parseInt(R);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[b]={value:M};continue}}if(b==="alphaMode"){v==="BLEND"&&(m=!0);continue}}if(Array.isArray(v)&&v.length===4){u[b]={value:new c.Vector4(v[0],v[1],v[2],v[3])};continue}u[b]={value:v}}}}const g=new _e(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(g.glslVersion=c.GLSL3,g.vertexShader=g.vertexShader.replace("#version 300 es",""),g.fragmentShader=g.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:g.side=c.DoubleSide;break;case 1:g.side=c.BackSide;break;case 2:g.side=c.FrontSide;break;default:g.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:g.depthTest=!0,g.depthFunc=c.EqualDepth;break;case 6:g.depthTest=!0,g.depthFunc=c.NotEqualDepth;break;case 2:g.depthTest=!0,g.depthFunc=c.LessDepth;break;case 4:g.depthTest=!0,g.depthFunc=c.LessEqualDepth;break;case 5:g.depthTest=!0,g.depthFunc=c.GreaterDepth;break;case 7:g.depthTest=!0,g.depthFunc=c.GreaterEqualDepth;break;case 8:g.depthTest=!1,g.depthFunc=c.AlwaysDepth;break}g.transparent=m,m&&(g.depthWrite=!1),J1(u),g.onUpdateUniforms();for(const w in p){const b=w,v=p[w].type;u[b]?.value===void 0&&(v===vw.SAMPLER_2D?(u[b]={value:K1},console.warn("Missing/unassigned texture, fallback to white: "+b)):b==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+b,p[w]))}Cn&&console.log(g.uuid,u),ww(g),r(g)}):null}}function ww(s){if(s.uniforms){Cn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break;case"_map":e("map",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const fM=x("debugextensions");let Zd;const pM=Promise.resolve().then(()=>require("./vendor-BwxpsdCm.umd.cjs")).then(s=>s.index$2).then(async s=>(Zd=s.GLTFAnimationPointerExtension,Zd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),ur=new Array;function mM(s){ur.includes(s)||ur.push(s)}function gM(s){const e=ur.indexOf(s);e>=0&&ur.splice(e,1)}function Eg(s){if(s instanceof q.GLTFLoader){const e=new bw;return s.register(t=>(e.parser=t,e)),e}return null}class yM{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Jd(s,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),s.register(o=>new aM(o)),s.register(o=>new S1(o)),s.register(o=>new q1(o,e.lightmaps,i)),s.register(o=>new lM(o,i,e)),s.register(o=>new uM(o,i)),s.register(o=>new Zs(o,i)),s.register(o=>new oe.NEEDLE_progressive(o)),s.register(o=>new nM(o)),s.register(o=>new hM(e,s,t,o)),Qv()&&s.register(o=>new ba(o)),await pM.catch(o=>{}),s.register(o=>{if(Zd){const r=new Zd(o);return r.setAnimationPointerResolver.bind(r)(new yM),r}else return(fM||T())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const o of ur)o.onImport&&o.onImport(s,t,e)}function Rg(s,e){for(const t of ur)t.onExport&&t.onExport(s,e)}function xw(s,e,t){for(const i of ur)i.onLoaded&&i.onLoaded(s,e,t)}const Ot=x("debuginstancing");class fr{static instance=new fr;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(u=>oe.NEEDLE_progressive.assignTextureLOD(u,0)):oe.NEEDLE_progressive.assignTextureLOD(l,0);const h=a.object,d=h.geometry;oe.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&d!=u&&a.setGeometry(u)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Ot&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=fr.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=Zb());const h=new _M(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[yc]||i.equals(a)===!1)&&(i.copy(a),e[yc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class ar{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[e0]=t,this.meshInformation=Go(e.geometry),ar.all.push(this)}updateMeshInformation(){const e=Go(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((T()||Ot)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=ar.all.indexOf(this);t>=0&&ar.all.splice(t,1)}}}class _M{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Ot&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;j.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),Ot&&(this._debugMaterial=ab());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[Fl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),Ot&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Ot&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new ar(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
1001
+ `,h,i,l))),i.userData=i.userData||{},i.userData[Wo]=i.userData[Wo]||[],i.userData[Wo].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const ob="NEEDLE_gameobject_data";class aM{get name(){return ob}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[ob];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const rb="NEEDLE_lighting_settings",na=x("debugenvlight");class lM{get name(){return rb}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[rb];if(i){na&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,Kd,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,Kd,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}le.registerCallback(ae.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(Kd,e);t?.sourceId&&(t.enabled=!0)});class Kd extends E{ambientMode=wa.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Wd.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Wd.Skybox?kn.Skybox:kn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),na&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*L.lerp(0,1.33,t)}onEnable(){if(na&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==wa.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),na&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===wa.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),na&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){na&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}exports.MaterialX=void 0;(s=>{async function e(t,i){if(!t)throw new Error("URL or XML string is required to load a MaterialX material");const n=await exports.MODULES.MaterialX.load(),o=t.trimStart().startsWith("<"),r=o?t:await fetch(t).then(h=>h.text()).catch(console.error);if(!r)return console.warn("Failed to load MaterialX file from url",t),null;let a;if(i?.url||!o){const h=(i?.url||t).split("/");h.pop(),a=h.join("/")}const l=new c.TextureLoader;return n.Experimental_API.createMaterialXMaterial(r,i?.materialNameOrIndex??0,{getTexture:async h=>(!h.startsWith("http")&&!h.startsWith("data:")&&!h.startsWith("blob:")&&!h.startsWith("file:")&&a&&(h=a+"/"+h),l.loadAsync(h).catch(d=>{console.warn(`Failed to load texture for MaterialX material ${h}`,d)}))},{cacheKey:t})}s.loadFromUrl=e})(exports.MaterialX||(exports.MaterialX={}));class cM extends c.Loader{loadAsync(e,t){return new Promise((i,n)=>{this.load(e,i,t,n)})}load(e,t,i,n){i?.({type:"progress",loaded:0,total:0}),exports.MaterialX.loadFromUrl(e,{}).then(o=>{o?t(this.onLoaded(o)):n?.(new Error("Failed to load MaterialX material from url: "+e))})}onLoaded(e){return yo.createPrimitive("ShaderBall",{material:e})}}class hM{constructor(e,t,i,n){this.context=e,this.loader=t,this.url=i,this.parser=n}get name(){return"materialx-loading-helper"}mtlxLoader;async beforeRoot(){if(this.parser.json.extensions?.NEEDLE_materials_mtlx){const t=await exports.MODULES.MaterialX.load();try{this.mtlxLoader=new t.MaterialXLoader(this.parser,{cacheKey:`${this.url}:materialx`,parameters:{precision:this.context.renderer?.capabilities.precision}},{getFrame:()=>this.context.time.frame,getTime:()=>this.context.time.time})}catch(i){console.error(i)}}}loadMaterial(e){return this.mtlxLoader?this.mtlxLoader.loadMaterial(e):null}}var vw=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(vw||{});const Cn=x("debugcustomshader"),Hr="NEEDLE_techniques_webgl";class dM{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),$d(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),$d(this.worldToObjectMatrix,this.worldToObject)}}class _e extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return ww(e),e}constructor(e,...t){super(...t),this.identifier=e,Cn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&F.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=F.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&F.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new dM;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&F.Current.setRequireColor(!0),this.depthTextureUniform&&F.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=F.Current;if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(_e.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),$d(_e.viewProjection,_e._viewProjectionValues)),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(_e.viewMatrix.copy(e.matrixWorldInverse),$d(_e.viewMatrix,_e._viewMatrixValues)),this.uniforms[_e._worldSpaceCameraPosName]&&_e._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=Q(n.gameObject,_e._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},_e._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:_e._mainLightColor};const l=n.intensity;_e._lightData.z=l,this.uniforms.unity_LightData={value:_e._lightData}}if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=_e._viewProjectionValues),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=_e._viewMatrixValues),this.uniforms[_e._worldSpaceCameraPosName]&&(this.uniforms[_e._worldSpaceCameraPosName]={value:_e._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class uM{get name(){return Hr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return Cn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Hr])return Cn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;Cn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Hr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Hr];if(!n)return Cn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;Cn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await tP(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();Cn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const w in p){const b=w;switch(b){case"_TimeParameters":const v=new c.Vector4;u[b]={value:v};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[b]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[b]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[b]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[b]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[b]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Hr]){const w=t.extensions[Hr];if(w.technique===i){Cn&&console.log(t.name,"Material Properties",w);for(const b in w.values){const v=w.values[b];if(typeof v=="string"){if(v.startsWith("/textures/")){const R=v.substring(10),O=Number.parseInt(R);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[b]={value:M};continue}}if(b==="alphaMode"){v==="BLEND"&&(m=!0);continue}}if(Array.isArray(v)&&v.length===4){u[b]={value:new c.Vector4(v[0],v[1],v[2],v[3])};continue}u[b]={value:v}}}}const g=new _e(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(g.glslVersion=c.GLSL3,g.vertexShader=g.vertexShader.replace("#version 300 es",""),g.fragmentShader=g.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:g.side=c.DoubleSide;break;case 1:g.side=c.BackSide;break;case 2:g.side=c.FrontSide;break;default:g.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:g.depthTest=!0,g.depthFunc=c.EqualDepth;break;case 6:g.depthTest=!0,g.depthFunc=c.NotEqualDepth;break;case 2:g.depthTest=!0,g.depthFunc=c.LessDepth;break;case 4:g.depthTest=!0,g.depthFunc=c.LessEqualDepth;break;case 5:g.depthTest=!0,g.depthFunc=c.GreaterDepth;break;case 7:g.depthTest=!0,g.depthFunc=c.GreaterEqualDepth;break;case 8:g.depthTest=!1,g.depthFunc=c.AlwaysDepth;break}g.transparent=m,m&&(g.depthWrite=!1),J1(u),g.onUpdateUniforms();for(const w in p){const b=w,v=p[w].type;u[b]?.value===void 0&&(v===vw.SAMPLER_2D?(u[b]={value:K1},console.warn("Missing/unassigned texture, fallback to white: "+b)):b==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+b,p[w]))}Cn&&console.log(g.uuid,u),ww(g),r(g)}):null}}function ww(s){if(s.uniforms){Cn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break;case"_map":e("map",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const fM=x("debugextensions");let Zd;const pM=Promise.resolve().then(()=>require("./vendor-BwxpsdCm.umd.cjs")).then(s=>s.index$2).then(async s=>(Zd=s.GLTFAnimationPointerExtension,Zd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),ur=new Array;function mM(s){ur.includes(s)||ur.push(s)}function gM(s){const e=ur.indexOf(s);e>=0&&ur.splice(e,1)}function Eg(s){if(s instanceof q.GLTFLoader){const e=new bw;return s.register(t=>(e.parser=t,e)),e}return null}class yM{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Jd(s,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),s.register(o=>new aM(o)),s.register(o=>new S1(o)),s.register(o=>new q1(o,e.lightmaps,i)),s.register(o=>new lM(o,i,e)),s.register(o=>new uM(o,i)),s.register(o=>new Zs(o,i)),s.register(o=>new oe.NEEDLE_progressive(o)),s.register(o=>new nM(o)),s.register(o=>new hM(e,s,t,o)),Qv()&&s.register(o=>new ba(o)),await pM.catch(o=>{}),s.register(o=>{if(Zd){const r=new Zd(o);return r.setAnimationPointerResolver.bind(r)(new yM),r}else return(fM||T())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const o of ur)o.onImport&&o.onImport(s,t,e)}function Rg(s,e){for(const t of ur)t.onExport&&t.onExport(s,e)}function xw(s,e,t){for(const i of ur)i.onLoaded&&i.onLoaded(s,e,t)}const Ot=x("debuginstancing");class fr{static instance=new fr;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(u=>oe.NEEDLE_progressive.assignTextureLOD(u,0)):oe.NEEDLE_progressive.assignTextureLOD(l,0);const h=a.object,d=h.geometry;oe.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&d!=u&&a.setGeometry(u)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Ot&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=fr.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=Zb());const h=new _M(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[yc]||i.equals(a)===!1)&&(i.copy(a),e[yc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class ar{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[e0]=t,this.meshInformation=Go(e.geometry),ar.all.push(this)}updateMeshInformation(){const e=Go(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((T()||Ot)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=ar.all.indexOf(this);t>=0&&ar.all.splice(t,1)}}}class _M{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Ot&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;j.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),Ot&&(this._debugMaterial=ab());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[Fl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),Ot&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Ot&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new ar(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
1002
1002
  `,i),T()){Bc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),Ot&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Go(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Fl]===!0&&(Ot==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return T()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Ot==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const i=Go(e),n=i.vertexCount,o=i.indexCount;return this._currentVertexCount+n>this._maxVertexCount||this._currentIndexCount+o>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,o=this.count>=this._maxInstanceCount?Math.ceil(this._maxInstanceCount*2):this._maxInstanceCount,r=this.tryEstimateVertexCountSize(o,[e]),a=1.25,l=Math.max(this._maxVertexCount,Math.ceil(r.vertexCount*a)),h=Math.max(this._maxIndexCount,Math.ceil(r.indexCount*a));if(Ot){const p=Go(e);console.warn(`[Instancing] Growing Buffer
1003
1003
  Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${p.vertexCount.toLocaleString()} vertices, ${p.indexCount.toLocaleString()} indices)
1004
1004
  Max count ${this._maxInstanceCount.toLocaleString()} → ${o.toLocaleString()}
@@ -1199,7 +1199,7 @@ def "${i}_doubleSided" (
1199
1199
  def "Materials"
1200
1200
  {
1201
1201
  ${i.join("")}
1202
- }`}function Ri(s){return _i(s.name)+"_"+(s.source?.id??s.id)}function Us(s,e,t,i,n,o,r=void 0,a=void 0){const l=Ri(s),h=l+(a!==void 0&&a!==1?"_"+a:""),d=t&&a!==void 0&&a!==1,u=d?new c.Vector4(1,1,1,a):void 0;a===void 0&&(a=1),d&&(a=1),u&&u.w<=.05&&(u.w=.05),i[h]={texture:s,scale:u};const p=s.channel>0?"st"+s.channel:"st";o.add(s.channel);const m=Ng.includes(s.format),g={1e3:"repeat",1001:"clamp",1002:"mirror"},_=s.repeat.clone(),y=s.offset.clone(),w=s.rotation,b=Math.sin(w),v=Math.cos(w);y.y=1-y.y-_.y,t?(_.x===0&&(_.x=1e-4),_.y===0&&(_.y=1e-4),y.x=y.x/_.x,y.y=y.y/_.y,y.x+=b/_.x,y.y+=v-1):(y.x+=b*_.x,y.y+=(1-v)*_.y);const R=Lu(n),O=_.x!=1||_.y!=1||y.x!=0||y.y!=0||w!=0,M=`${Ft}/${R}/${"uvReader_"+p}.outputs:result>`,A=`${Ft}/${R}/Transform2d_${e}.outputs:result>`,D=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,L=e==="normal",N=n instanceof c.MeshStandardMaterial&&n.normalScale?n.normalScale.x*2:2,$=N.toFixed(ve),k=(-1*(N/2)).toFixed(ve),z=(1-N).toFixed(ve);return`
1202
+ }`}function Ri(s){return _i(s.name)+"_"+(s.source?.id??s.id)}function Us(s,e,t,i,n,o,r=void 0,a=void 0){const l=Ri(s),h=l+(a!==void 0&&a!==1?"_"+a:""),d=t&&a!==void 0&&a!==1,u=d?new c.Vector4(1,1,1,a):void 0;a===void 0&&(a=1),d&&(a=1),u&&u.w<=.05&&(u.w=.05),i[h]={texture:s,scale:u};const p=s.channel>0?"st"+s.channel:"st";o.add(s.channel);const m=Ng.includes(s.format),g={1e3:"repeat",1001:"clamp",1002:"mirror"},_=s.repeat.clone(),y=s.offset.clone(),w=s.rotation,b=Math.sin(w),v=Math.cos(w);y.y=1-y.y-_.y,t?(_.x===0&&(_.x=1e-4),_.y===0&&(_.y=1e-4),y.x=y.x/_.x,y.y=y.y/_.y,y.x+=b/_.x,y.y+=v-1):(y.x+=b*_.x,y.y+=(1-v)*_.y);const R=Lu(n),O=_.x!=1||_.y!=1||y.x!=0||y.y!=0||w!=0,M=`${Ft}/${R}/${"uvReader_"+p}.outputs:result>`,A=`${Ft}/${R}/Transform2d_${e}.outputs:result>`,D=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,I=e==="normal",N=n instanceof c.MeshStandardMaterial&&n.normalScale?n.normalScale.x*2:2,$=N.toFixed(ve),k=(-1*(N/2)).toFixed(ve),z=(1-N).toFixed(ve);return`
1203
1203
  ${O?`def Shader "Transform2d_${e}" (
1204
1204
  sdrMetadata = {
1205
1205
  string role = "math"
@@ -1223,7 +1223,7 @@ ${i.join("")}
1223
1223
  ${D?`
1224
1224
  float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1225
1225
  `:""}
1226
- ${L?`
1226
+ ${I?`
1227
1227
  float4 inputs:scale = (${$}, ${$}, ${$}, 1)
1228
1228
  float4 inputs:bias = (${k}, ${k}, ${z}, 0)
1229
1229
  `:""}
@@ -1286,7 +1286,7 @@ ${a.join(`
1286
1286
  `)}`:""}
1287
1287
  }`}function gb(s){return`(${s.r}, ${s.g}, ${s.b})`}function yb(s){return`(${s.x}, ${s.y})`}const Ng=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class bt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+_i(e)+"_"+bt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Qr=new Set;function lm(s,e){let t="";if(Array.isArray(s)){Qr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(Qr.has(o))continue;i+=o,Qr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(Qr.has(r))continue;i+=r,Qr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,Qr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class ro{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+ro.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=lm(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function _b(s,e={direct:!0,indirect:!0}){const t=Ge.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class kt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new ro(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new ro(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof Ge&&_b(n,t);else e instanceof Ge&&_b(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new ro(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Yo{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Yt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Yt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Yt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=lm(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=lm(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Li{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Li(0,1,0)}static get right(){return new Li(1,0,0)}static get forward(){return new Li(0,0,1)}static get back(){return new Li(0,0,-1)}static get zero(){return new Li(0,0,0)}}class he{static sequence(...e){return new Yo("Group_"+Yo.getId(),e).makeSequence()}static parallel(...e){return new Yo("Group_"+Yo.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Yt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new Yt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),he.sequence(o,d)}return o}static waitAction(e){const t=new Yt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new Yt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Li.forward,o.up=n??Li.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new Yt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new Yt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new Yt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Yt(e);return i.tokenId="Impulse",i.velocity=t,i}}class KM{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Vg extends KM{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||Ge.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=he.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=he.fadeAction(this.object,0,!1),this._disableAction)}}class Vw{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const En=x("debugusdzanimation"),cm=x("debugusdzanimationserialization");class io{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ee.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||io.isDescendantOf(e,n))continue;if(!io.isDescendantOf(n,e)){for(;!io.isDescendantOf(n,e)&&n.parent;)n=n.parent;io.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ee{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ee.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,rt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),T()&&ue("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let g=0,_=0;if(m<0?(g=e[0],_=g-Ee.animationDurationPadding/2+1/60):m>=e.length?(g=e[e.length-1],_=g+Ee.animationDurationPadding/2-1/60):(g=e[m],_=g),h){const y=h.evaluate(g);o.set(y[0],y[1],y[2])}if(d){const y=d.evaluate(g);r.set(y[0],y[1],y[2],y[3])}if(u){const y=u.evaluate(g);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new c.Matrix4;y.compose(o,r,a),y.multiply(l.matrix),y.decompose(o,r,a)}yield{time:_,translation:o,rotation:r,scale:a,index:m}}}}class Iu{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ee.restPoseClipDuration+Ee.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);En&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new Ee(null,u,null));let m=p[o];m||(m=new Ee(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}En&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new Ee(null,h,null);d[0]=p}let u=d[o];u||(En&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new Ee(e,h,t),d[o]=u)}const l=new io(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),En&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ee.restPoseClipDuration);let u=this.lastClipEndTime+Ee.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,g=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(g-p)<.01&&(p=g),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){En&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){En&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new Ee(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;cm&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new ZM(e,this);this.serializers.push(n),n.registerCallback(t)}}class ZM{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),cm&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(k){const z=[];for(const[V,J]of k){let Z=`${V} : [`;const ce=[];for(const X of J)ce.push(`(${ne(X.x)}, ${ne(X.y)}, ${ne(X.z)})`);Z=Z.concat(ce.join(", ")),Z=Z.concat("],"),z.push(Z)}return z},a=function(k){const z=[];for(const[V,J]of k){let Z=`${V} : [`;const ce=[];for(const X of J)ce.push(`(${ne(X.w)}, ${ne(X.x)}, ${ne(X.y)}, ${ne(X.z)})`);Z=Z.concat(ce.join(", ")),Z=Z.concat("],"),z.push(Z)}return z},l=function(k){let z,V=!0;const J=new Map;for(const[ce,X]of k){z===void 0&&(z=X.length),z!==X.length&&(V=!1);let ge=0;for(const Ht of X)ge++,Ht||(J.has(ce)||J.set(ce,[]),J.get(ce).push(ge))}En&&console.log("Bone count: ",k.size,"TransformData entries per bone: ",z,"Undefined bone entries: ",J),console.assert(V,"All bones should have the same number of TransformData entries",k),console.assert(J.size===0,"All TransformData entries should be set",J);const Z=[];for(const[ce,X]of k)for(let ge=0;ge<X.length;ge++){const Ht=X[ge],Mh=i.getStartTimeByClip(Ht.clip);Z.length<=ge&&Z.push({pos:[],rot:[],scale:[],timeOffset:Mh});const js=Z[ge];js.pos.push(...Ht.getSortedTimesArray(!0,!1,!1)),js.rot.push(...Ht.getSortedTimesArray(!1,!0,!1)),js.scale.push(...Ht.getSortedTimesArray(!1,!1,!0))}for(const ce of Z)ce.pos.sort((X,ge)=>X-ge),ce.rot.sort((X,ge)=>X-ge),ce.scale.sort((X,ge)=>X-ge),ce.pos=[...new Set(ce.pos)],ce.rot=[...new Set(ce.rot)],ce.scale=[...new Set(ce.scale)];return Z},h=function(k,z,V){const J=new Map,Z=new Map,ce=new Map,X=z.length;for(const ge of V){const Ht=k.get(ge);let Mh;Ht?console.assert(Ht.length===X,"We should have the same number of TransformData entries for each bone",Ht,z):Mh=new Ee(null,ge,null);for(let js=0;js<X;js++){const _f=Ht?Ht[js]:Mh,Nr=z[js];for(const{time:ml,translation:gl}of _f.getValues(Nr.pos,!0,!1,!1)){const Yi=(ml+Nr.timeOffset)*60;J.has(Yi)||J.set(Yi,new Array),J.get(Yi).push(gl.clone())}for(const{time:ml,rotation:gl}of _f.getValues(Nr.rot,!1,!0,!1)){const Yi=(ml+Nr.timeOffset)*60;Z.has(Yi)||Z.set(Yi,new Array),Z.get(Yi).push(gl.clone())}for(const{time:ml,scale:gl}of _f.getValues(Nr.scale,!1,!1,!0)){const Yi=(ml+Nr.timeOffset)*60;ce.has(Yi)||ce.set(Yi,new Array),ce.get(Yi).push(gl.clone())}}}return{position:J.size==0?void 0:J,quaternion:Z.size==0?void 0:Z,scale:ce.size==0?void 0:ce}},d=function(k){const z=[];for(const V of k)z.push(`(${ne(V.x)}, ${ne(V.y)}, ${ne(V.z)})`);return z.join(", ")},u=function(k){const z=[];for(const V of k)z.push(`(${ne(V.w)}, ${ne(V.x)}, ${ne(V.y)}, ${ne(V.z)})`);return z.join(", ")},p=function(k){const z=new Map;if(En){const V=new Array;for(const[J,Z]of o)V.push(J.uuid+": "+Z.length+" "+Z.map(ce=>ce.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1288
1288
  `+V.join(`
1289
- `))}for(const V of k){const J=o.get(V);J&&z.set(V,J)}return z},m=function(k){const z=p(k),V=l(z);return h(z,V,k)};const g=n.skinnedMesh.skeleton,_=new Array,y=[],w=[];for(const k of g.bones){y.push(k),w.push(k.uuid);const z=g.boneInverses[g.bones.indexOf(k)];_.push({bone:k,inverse:z})}let b=1e4;for(;w.length<g.bones.length&&b-- >0;)for(const k of y){const z=k.children;for(const V of z)if(w.indexOf(V.uuid)===-1&&g.bones.indexOf(V)!==-1){y.push(V),w.push(V.uuid);const J=g.boneInverses[g.bones.indexOf(V)];_.push({bone:V,inverse:J})}}b<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,g.bones,w);for(const k of Aw(g.bones))_.push({bone:k,inverse:k.matrixWorld.clone().invert()});const v=_[0].bone.parent;v||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),_.sort((k,z)=>Sa(k.bone,v)>Sa(z.bone,v)?1:-1);const R=t.quickLookCompatible,O=[],M=[],A=[],D=[];for(const{bone:k}of _){if(R){const z=k.scale;z.x==0&&(z.x=1e-5),z.y==0&&(z.y=1e-5),z.z==0&&(z.z=1e-5),O.push(new c.Matrix4().compose(k.position,k.quaternion,k.scale))}else O.push(k.matrix.clone());M.push(k.position),A.push(k.quaternion),D.push(k.scale)}const L=_.map(k=>'"'+Sa(k.bone,v)+'"').join(", "),N=_.map(k=>pb(k.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${N}]`),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(k=>pb(k)).join(", ")}]`);const $=m(_.map(k=>k.bone));if(En){let k=1e7,z=0;for(const V of $.position?.keys()??[])k=Math.min(k,V),z=Math.max(z,V);console.log("Time samples",k,z,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine(`quatf[] rotations = [${u(A)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const k=a($.quaternion);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(D)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const k=r($.scale);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const k=r($.position);for(const z of k)e.appendLine(z);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new Ee(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;cm&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const g=d[m];if(!g)continue;const _=n.getStartTimeByClip(g.clip),y=g.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!y||y.length===0){console.error("got an animated object but no time values?",o,g);continue}const w=!g.clip,b=u==="position"&&(g.pos||w),v=u==="rotation"&&(g.rot||w),R=u==="scale"&&(g.scale||w);if(b||v||R){const O=g.clip?.name??"rest",M=g.getDuration();En&&console.log("Write .timeSamples:",O,_,M,d),e.appendLine("# "+O+": start="+l.format(_*Ee.frameRate)+", length="+l.format(M*Ee.frameRate)+", frames="+g.getFrames())}if(b)for(const{time:O,translation:M}of g.getValues(y,!0,!1,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}if(v)for(const{time:O,rotation:M}of g.getValues(y,!1,!0,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.w)}, ${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}if(R)for(const{time:O,scale:M}of g.getValues(y,!1,!1,!0)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const JM=x("debugusdz");class Or{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),_i(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,yi);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=Or.getName(o.clip),l=_i(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){JM&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var ek=Object.defineProperty,Re=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ek(e,t,n),n};const bb=x("debugusdzbehaviours");class Mr extends E{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Move "+(this.object?.name||"object")+" to "+(this.target?.name||"target")+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){const t=this.object?.getComponentsInChildren(ze);if(t)for(const i of t)i.resetVelocities(),i.resetForcesAndTorques();e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Q(this.object).clone(),t=Q(this.target).clone(),i=fe(this.object).clone(),n=fe(this.target).clone(),o=Le(this.object).clone(),r=Le(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){ot(this.object,t),ln(this.object,n),Ma(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),ot(this.object,this.targetPos),ln(this.object,this.targetRot),Ma(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new bt("Move to "+this.target?.name,kt.tapTrigger(this.gameObject),he.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Re([f(c.Object3D)],Mr.prototype,"object");Re([f(c.Object3D)],Mr.prototype,"target");Re([f()],Mr.prototype,"duration");Re([f()],Mr.prototype,"relativeMotion");const ju=class Bt extends E{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,T()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Change material to "+(this.variantMaterial?.name||"unknown material"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):u0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Bt._materialTriggersPerId={},Bt.variantSwitchIndex=0,this.materialToSwitch&&await oe.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await oe.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Bt._materialTriggersPerId[this.materialToSwitch.uuid]||(Bt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Bt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Bt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete Bt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(he.fadeAction([...this.targetModels,...i],o,!1)),n.push(he.fadeAction(t,o,!0)),e.addBehavior(new bt("Select_"+this.selfModel.name,kt.tapTrigger(this.selfModel),he.parallel(...n))),Bt._parallelStartHiddenActions.push(...t),Bt._startHiddenBehaviour||(Bt._startHiddenBehaviour=new bt("StartHidden_"+this.selfModel.name,kt.sceneStartTrigger(),he.fadeAction(Bt._parallelStartHiddenActions,o,!1)),e.addBehavior(Bt._startHiddenBehaviour))}static getMaterialName(e){return _i(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Bt.variantSwitchIndex+++"_"+Bt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&Ge.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Re([f(c.Material)],ju.prototype,"materialToSwitch");Re([f(c.Material)],ju.prototype,"variantMaterial");Re([f()],ju.prototype,"fadeDuration");let $g=ju;const eh=class Oe extends E{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Oe.wasVisible]===void 0&&(this.gameObject[Oe.wasVisible]=this.gameObject.activeSelf),this.target[Oe.wasVisible]===void 0&&(this.target[Oe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Oe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Oe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&zg.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Oe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Oe.toggleClone];if(!this.gameObject[Oe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Oe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.toggleModel,0,!0)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),kt.tapTrigger(n),he.parallel(...a)));const l=[];l.push(he.fadeAction(this.toggleModel,0,!1)),l.push(he.fadeAction(n,0,!0)),l.push(he.fadeAction(this.targetModel,0,!o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),kt.tapTrigger(this.toggleModel),he.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),kt.tapTrigger(n),a.length>1?he.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Ai.add(r,e)}}afterSerialize(e,t){this.gameObject[Oe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Oe.wasVisible],delete this.gameObject[Oe.wasVisible]),this.target&&this.target[Oe.wasVisible]!==void 0&&(this.target.visible=this.target[Oe.wasVisible],delete this.target[Oe.wasVisible]),delete this.gameObject[Oe.toggleClone],delete this.gameObject[Oe.reverseToggleClone]}};Re([f(c.Object3D)],eh.prototype,"target");Re([f()],eh.prototype,"toggleOnClick");Re([f()],eh.prototype,"targetState");Re([f()],eh.prototype,"hideSelf");let Wg=eh;class Ai extends E{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Ai._fadeObjects.includes(n)||(console.log("adding hide on start",n),Ai._fadeObjects.push(n));Ai._fadeBehaviour===void 0&&(Ai._fadeBehaviour=new bt("HideOnStart",kt.sceneStartTrigger(),he.fadeAction(Ai._fadeObjects,0,!1)),t.addBehavior(Ai._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Ai.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class qa extends E{target;duration=.5;motionType="bounce";onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Emphasize "+this.target?.name+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new bt("emphasize "+this.name,kt.tapTrigger(this.gameObject),he.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Re([f()],qa.prototype,"target");Re([f()],qa.prototype,"duration");Re([f()],qa.prototype,"motionType");class ho extends E{target;clip="";toggleOnClick=!1;trigger="tap";ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(yi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Play audio: "+(this.clip||this.target?.clip||"unknown clip"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;Or.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=he.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=he.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new bt("playAudio"+u,kt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new bt("playAudioOnStart"+u,kt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Re([f(yi)],ho.prototype,"target");Re([f(URL)],ho.prototype,"clip");Re([f()],ho.prototype,"toggleOnClick");const Gg=class Sn extends E{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Plays animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer"),this.context.accessibility.hover(this,"Click to play animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""))}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&(this.context.accessibility.focus(this),this.animator?.play(this.stateName,0,0,.1))}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(Sn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';T()&&ue(e),console.warn(e,...Sn.rootsWithExclusivePlayback)}Sn.animationActions=[],Sn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Iu);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(T()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),Sn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=Sn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new bt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?kt.tapTrigger(this.selfModel):kt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=Sn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=he.startAnimationAction(l,h),Sn.animationActions.push(d)),d},a=he.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:he.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(he.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(rt),o=t.getComponent(Et);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const g=e.registerAnimation(t,o.clip);g&&(o.loop?a.push(g):r.push(g));let _=0;if(o.minMaxOffsetNormalized){const y=o.minMaxOffsetNormalized.x,w=o.minMaxOffsetNormalized.y;_=(o.clip?.duration||1)*(y+Math.random()*(w-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:_}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const g=new Array;g.push(h);let _=!1;for(;g.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(_=!0);break}const y=h.transitions.find(b=>b.conditions.length===0),w=y?l.getState(y.destinationState,0):null;if(w&&g.includes(w)){h=w,_=!0;break}else if(y){if(h=w,!h)break;g.push(h)}else{_=h.motion?.isLooping??!1;break}}if(_&&h){const y=g.indexOf(h);d=g.slice(0,y),u=g.slice(y),bb&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=g,u=[],bb&&console.log("found no loop from "+i,"states",d);if(!u.length){const y=d[d.length-1],w=y.motion?.clip;if(w){let b;if(e.holdClipMap.has(w))b=e.holdClipMap.get(w);else{const v=y.name+"_hold";b=w.clone(),b.duration=1,b.name=v;const R=w.duration;b.tracks=w.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,R]);const A=O.values.length,D=O.getValueSize(),L=O.values.slice(A-D,A);return M.values=new Float32Array(2*D),M.values.set(L,0),M.values.set(L,D),M}),b.name=v,e.holdClipMap.set(w,b)}if(b){const v={name:b.name,motion:{clip:b,isLooping:!1,name:b.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};u.push(v)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const g=e.registerAnimation(t,null);g&&r.push(g);return}if(d=d.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),u=u.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(g,_)=>{if(!t)return;const y=e.registerAnimation(t,g.motion.clip??null);y?(y.speed=g.speed,_.push(y)):console.warn("Couldn't register animation for state "+g.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const g of d)p(g,r)}if(u.length>0){a=new Array;for(const g of u)p(g,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const g=n.minMaxOffsetNormalized.x,_=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(g+Math.random()*(_-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=Sn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Re([f(rt)],Gg.prototype,"animator");Re([f()],Gg.prototype,"stateName");let Cc=Gg;class Xa extends E{getType(){}target;getDuration(){}}Re([f(c.Object3D)],Xa.prototype,"target");class th extends E{target}Re([f(Xa)],th.prototype,"target");class ih extends Xa{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Re([f()],ih.prototype,"type");Re([f()],ih.prototype,"duration");class Hg extends th{}const tk=100,ik=200,nk=300;class ao{static _instance;static create(){return new ao}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Ii.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();let i="View in AR";exports.DeviceUtilities.isVisionOS()?i="View in AR":(t||exports.DeviceUtilities.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(yt("view_in_ar")),no.setElementPriority(e,ik);let n=!1,o=null;return e.addEventListener("click",()=>{o=Na(zn),o||(n=!0,o=new zn),n&&(o.objectToExport=F.Current.scene),o?(e.classList.add("this-mode-is-requested"),o.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(yt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>H.start(t,e)),no.setElementPriority(i,nk),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(yt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>H.start(t,e)),no.setElementPriority(i,tk),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(yt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&we("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Ii.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&exports.DeviceUtilities.isiOS()&&!exports.DeviceUtilities.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}H.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",T()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){du(t=>{e["previous-display"]=e.style.display,e.style.setProperty("display","none","important")}),Vm(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(H.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),H.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var sk=Object.defineProperty,ok=Object.getOwnPropertyDescriptor,at=(s,e,t,i)=>{for(var n=i>1?void 0:i?ok(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&sk(e,t,n),n};const oc=x("debugspriterenderer"),rk=x("wireframe");class pr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&pr.cache[e.guid])return oc&&console.log("Take cached geometry for sprite",e.guid),pr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),oc&&console.log("Built sprite geometry",e,t),t}}class ak{x;y}function $w(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let Ps=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(pr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&$w(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return pr.getOrCreateGeometry(this)}};at([f()],Ps.prototype,"guid",2);at([f(c.Texture)],Ps.prototype,"texture",2);at([Ne()],Ps.prototype,"triangles",2);at([Ne()],Ps.prototype,"uv",2);at([Ne()],Ps.prototype,"vertices",2);const ip=Symbol("spriteOwner");class Ia{sprites;constructor(){this.sprites=[]}}at([f(Ps)],Ia.prototype,"sprites",2);const qg=class hm{static create(){const e=new hm;return e.spriteSheet=new Ia,e}constructor(){}clone(){const e=new hm;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Ia,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&($w(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;oe.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};at([f(Ia)],qg.prototype,"spriteSheet",2);at([f()],qg.prototype,"index",2);let Ca=qg;class oi extends E{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Ca.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);oc&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Ps?(this._spriteSheet||(this._spriteSheet=Ca.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Ca.create(),oc&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return oc&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=pr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(rk&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[ip]!==void 0&&o[ip]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[ip]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(pr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),oe.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}at([f()],oi.prototype,"drawMode",2);at([f(ak)],oi.prototype,"size",2);at([f(ee)],oi.prototype,"color",2);at([f(c.Material)],oi.prototype,"sharedMaterial",2);at([f()],oi.prototype,"transparent",2);at([f()],oi.prototype,"cutoutThreshold",2);at([f()],oi.prototype,"castShadows",2);at([f()],oi.prototype,"renderOrder",2);at([f()],oi.prototype,"toneMapped",2);at([f(Ca)],oi.prototype,"sprite",1);const vb=x("debugwebxr"),lk=new c.Matrix4().makeRotationY(Math.PI);class ji extends E{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){vb&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,ji._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=ii(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)gi(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early}),this.onRevertSceneChanges(),this._anchor=null,ji._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new tu(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=co(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(vb){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(B(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(H.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof $m){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),ji._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(H.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!ji._hasPlaced)return;const e=H.active?.rig?.gameObject;if(e){const t=H.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),T()&&ue("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=H.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(lk),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class tu{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(tu.up,tu.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Js=x("debugautosync"),np=Symbol("syncerId");class ck{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new hk(e);return t[np]=e.guid,this._syncers[t[np]]=t,t}removeSyncer(e){delete this._syncers[e[np]]}}const Xg=new ck;class hk{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Js&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Js&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},on.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Js&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function dk(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const rc=Symbol("AutoSyncHandler");function uk(s){if(s[rc])return s[rc];const e=Xg.getOrCreateSyncer(s);return e?.init(s),s[rc]=e,e}function fk(s){const e=s[rc];e&&(Xg.removeSyncer(e),e.destroy(),delete s[rc])}const Qg=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(T()||Js)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Js||T())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Js&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=Xg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(T()||Js)&&console.warn("Recursive call detected",i);return}u=!0;try{const g=dk(p,m);Js&&console.log("SyncField assignment",i,"changed?",g,p,o),g&&o?.call(this,p,m)!==!1&&uk(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){fk(this),h.call(this)}}};var pk=Object.defineProperty,Bu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pk(e,t,n),n};const Ut=x("debugplayersync"),Fu=class Ww extends E{static async setupFrom(e,t){const i=K.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Bi)}const n=new Ww;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ie)}onEnable(){this.context.connection.beginListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Ut&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Ut&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Bi);if(Ut&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Ut&&console.log("PlayerSync.destroyInstance",e),Fc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Bi.all.length-1;t>=0;t--){const i=Bi.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Bu([f()],Fu.prototype,"autoSync");Bu([f(K)],Fu.prototype,"asset");Bu([f(ie)],Fu.prototype,"onPlayerSpawned");let Yg=Fu;var Gw=(s=>(s.OwnerChanged="ownerChanged",s))(Gw||{});const dm=class ft extends E{static _all=[];static get all(){return ft._all}static _local=[];static get local(){return ft._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,ft);if(e instanceof E)return S.getComponentInParent(e.gameObject,ft)}static isLocalPlayer(e){return ft.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ie;onFirstOwnerChangeEvent=new ie;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Ut&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=ft._local.indexOf(this);i>=0&&ft._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){ft._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),ft.dispatchEvent("ownerChanged",o)}awake(){ft.all.push(this),Ut&&console.log("Registered new PlayerState",this.guid,ft.all.length-1,ft.all),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeftRoom)}async start(){Ut&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await gs(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Ut&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Ut&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Ut&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Ut&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Ut&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Ut&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Fc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Ut&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeftRoom),ft.all.splice(ft.all.indexOf(this),1),this.isLocalPlayer){const e=ft._local.indexOf(this);e>=0&&ft._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Ut&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Bu([Qg(dm.prototype.onOwnerChange)],dm.prototype,"owner");let Bi=dm;var mk=Object.defineProperty,Qa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mk(e,t,n),n};class Hn extends E{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Qa([f()],Hn.prototype,"position");Qa([f()],Hn.prototype,"showNeedleLogo");Qa([f()],Hn.prototype,"showSpatialMenu");Qa([f()],Hn.prototype,"createFullscreenButton");Qa([f()],Hn.prototype,"createMuteButton");Qa([f()],Hn.prototype,"createQRCodeButton");var gk=Object.defineProperty,Kg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gk(e,t,n),n};const wl=x("debugwebxr"),wb=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class uo extends E{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;wl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Bi.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Pe);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,ps.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Pe);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Bi.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Di);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(wb),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(wb),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{os(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Bi.getFor(this);if(e&&e.isLocalPlayer==!1){const t=H.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Di);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Hv.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new K("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=yo.createPrimitive(Ua.Cube);e.add(t),this.gameObject.add(e),this.head=new K("",this.sourceId,e),wl&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new K("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new K("",this.sourceId,e),wl&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new K("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new K("",this.sourceId,e),wl&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Bi.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,dn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await Em(a);wl&&console.log("Avatar loaded results:",l)}}Kg([f(K)],uo.prototype,"head");Kg([f(K)],uo.prototype,"leftHand");Kg([f(K)],uo.prototype,"rightHand");var yk=Object.defineProperty,Uu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yk(e,t,n),n};const zs=x("debugwebxr"),Ns=new Array;class _s extends E{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&ea(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(ea(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(ea(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(H.active&&(zs&&(Ns[0]=Date.now()),this.updateRendering(H.active),zs)){const e=Date.now()-Ns[0];Ns.push(e),Ns.length>=30&&(Ns[0]=0,Ns.reduce((t,i)=>t+i,0)/Ns.length,Ns.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){zs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(ya))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await K.getOrCreate("",t).instantiate();return ea(n),H.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(zs?j.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;dg(o,i),await Jd(o,i,this.sourceId??"",this.sourceId??"");const r=Eg(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;ea(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&cn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),H.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&oe.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(zs&&j.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(zs&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){zs&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else zs&&j.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Uu([f()],_s.prototype,"createControllerModel");Uu([f()],_s.prototype,"createHandModel");Uu([f(K)],_s.prototype,"customLeftHand");Uu([f(K)],_s.prototype,"customRightHand");class zu extends E{}var _k=Object.defineProperty,xo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_k(e,t,n),n};const sp=x("debugwebxr");class bi extends E{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=B(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=Le(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),T()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=Q(this.context.mainCamera).clone();t.rotateY(o*I.toRadians(this.rotationStep));const l=Q(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(B(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,B(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,zu))return;const r=o.clone();if(sp&&j.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),sp&&j.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=I.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;sp&&(j.DrawWireSphere(h.point,.025*d,16711680),j.DrawLabel(B(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=I.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const g=h.normal.applyQuaternion(fe(h.object));n.quaternion.setFromUnitVectors(bk,g)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Xd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=B(e.rayWorldPosition);n.add(B(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}xo([f()],bi.prototype,"movementSpeed");xo([f()],bi.prototype,"rotationStep");xo([f()],bi.prototype,"useTeleport");xo([f()],bi.prototype,"usePinchToTeleport");xo([f()],bi.prototype,"useTeleportTarget");xo([f()],bi.prototype,"useTeleportFade");xo([f()],bi.prototype,"showRays");xo([f()],bi.prototype,"showHits");const bk=new c.Vector3(0,1,0);var vk=Object.defineProperty,lt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vk(e,t,n),n};const xl=x("debugwebxr"),wk=x("debugusdz"),et=class ra extends E{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){H.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&ue('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=exports.DeviceUtilities.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(zn)||(xl&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,zn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(xl&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new K("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Yg),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await H.isVRSupported()&&this.createVRButton?H.offerSession("immersive-vr","default",this.context):this.createARButton&&await H.isARSupported()&&this.createARButton?H.offerSession("immersive-ar","default",this.context):!1}get session(){return H.active??null}get sessionMode(){return H.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return H.start("immersive-vr",e,this.context)}async enterAR(e){return H.start("immersive-ar",e,this.context)}exitXR(){H.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!ra.activeWebXRComponent||ra.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${ra.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}ra.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;xl&&console.log("WebXR onEnterXR"),this._previousXRState=Vt.Global.Mask;const t=e.xr.isVR;if(Vt.Global.Set(t?Tn.VR:Tn.AR),e.xr.isAR){let i=S.findObjectOfType(ji,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,ji),this._createdComponentsInSession.push(i)}else(xl||T())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(dr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(dr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Vt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Lc(1).then(()=>ra.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(bi);return!t&&e&&(t=this.gameObject.addComponent(bi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(_s);return!t&&e&&(t=this.gameObject.addComponent(_s),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{xl&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,uo);t??=S.addComponent(e,uo)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=ao.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||wk)&&this.useQuicklookExport){const e=S.findObjectOfType(zn);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&H.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t)}}),this.createQRCode){const e=Na(Hn);if(e&&e.createQRCodeButton===!1)T()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const t=Ii.getOrCreate().createQRCode();this.addButton(t)}}}_buttons=[];addButton(e){this._buttons.push(e),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};lt([f()],et.prototype,"createVRButton");lt([f()],et.prototype,"createARButton");lt([f()],et.prototype,"createSendToQuestButton");lt([f()],et.prototype,"createQRCode");lt([f()],et.prototype,"useDefaultControls");lt([f()],et.prototype,"showControllerModels");lt([f()],et.prototype,"showHandModels");lt([f()],et.prototype,"usePlacementReticle");lt([f(K)],et.prototype,"customARPlacementReticle");lt([f()],et.prototype,"usePlacementAdjustment");lt([f()],et.prototype,"arScale");lt([f()],et.prototype,"useXRAnchor");lt([f()],et.prototype,"autoPlace");lt([f()],et.prototype,"autoCenter");lt([f()],et.prototype,"useQuicklookExport");lt([f()],et.prototype,"useDepthSensing");lt([f()],et.prototype,"useSpatialGrab");lt([f(K)],et.prototype,"defaultAvatar");let Nu=et;const Jh=x("debugusdzbehaviours");class Zg{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+Or.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),Jh&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=Jh;let a=`graph LR
1289
+ `))}for(const V of k){const J=o.get(V);J&&z.set(V,J)}return z},m=function(k){const z=p(k),V=l(z);return h(z,V,k)};const g=n.skinnedMesh.skeleton,_=new Array,y=[],w=[];for(const k of g.bones){y.push(k),w.push(k.uuid);const z=g.boneInverses[g.bones.indexOf(k)];_.push({bone:k,inverse:z})}let b=1e4;for(;w.length<g.bones.length&&b-- >0;)for(const k of y){const z=k.children;for(const V of z)if(w.indexOf(V.uuid)===-1&&g.bones.indexOf(V)!==-1){y.push(V),w.push(V.uuid);const J=g.boneInverses[g.bones.indexOf(V)];_.push({bone:V,inverse:J})}}b<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,g.bones,w);for(const k of Aw(g.bones))_.push({bone:k,inverse:k.matrixWorld.clone().invert()});const v=_[0].bone.parent;v||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),_.sort((k,z)=>Sa(k.bone,v)>Sa(z.bone,v)?1:-1);const R=t.quickLookCompatible,O=[],M=[],A=[],D=[];for(const{bone:k}of _){if(R){const z=k.scale;z.x==0&&(z.x=1e-5),z.y==0&&(z.y=1e-5),z.z==0&&(z.z=1e-5),O.push(new c.Matrix4().compose(k.position,k.quaternion,k.scale))}else O.push(k.matrix.clone());M.push(k.position),A.push(k.quaternion),D.push(k.scale)}const I=_.map(k=>'"'+Sa(k.bone,v)+'"').join(", "),N=_.map(k=>pb(k.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${N}]`),e.appendLine(`uniform token[] joints = [${I}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(k=>pb(k)).join(", ")}]`);const $=m(_.map(k=>k.bone));if(En){let k=1e7,z=0;for(const V of $.position?.keys()??[])k=Math.min(k,V),z=Math.max(z,V);console.log("Time samples",k,z,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${I}]`),e.appendLine(`quatf[] rotations = [${u(A)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const k=a($.quaternion);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(D)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const k=r($.scale);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const k=r($.position);for(const z of k)e.appendLine(z);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new Ee(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;cm&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const g=d[m];if(!g)continue;const _=n.getStartTimeByClip(g.clip),y=g.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!y||y.length===0){console.error("got an animated object but no time values?",o,g);continue}const w=!g.clip,b=u==="position"&&(g.pos||w),v=u==="rotation"&&(g.rot||w),R=u==="scale"&&(g.scale||w);if(b||v||R){const O=g.clip?.name??"rest",M=g.getDuration();En&&console.log("Write .timeSamples:",O,_,M,d),e.appendLine("# "+O+": start="+l.format(_*Ee.frameRate)+", length="+l.format(M*Ee.frameRate)+", frames="+g.getFrames())}if(b)for(const{time:O,translation:M}of g.getValues(y,!0,!1,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}if(v)for(const{time:O,rotation:M}of g.getValues(y,!1,!0,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.w)}, ${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}if(R)for(const{time:O,scale:M}of g.getValues(y,!1,!1,!0)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const JM=x("debugusdz");class Or{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),_i(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,yi);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=Or.getName(o.clip),l=_i(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){JM&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var ek=Object.defineProperty,Re=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ek(e,t,n),n};const bb=x("debugusdzbehaviours");class Mr extends E{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Move "+(this.object?.name||"object")+" to "+(this.target?.name||"target")+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){const t=this.object?.getComponentsInChildren(ze);if(t)for(const i of t)i.resetVelocities(),i.resetForcesAndTorques();e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Q(this.object).clone(),t=Q(this.target).clone(),i=fe(this.object).clone(),n=fe(this.target).clone(),o=Le(this.object).clone(),r=Le(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){ot(this.object,t),ln(this.object,n),Ma(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),ot(this.object,this.targetPos),ln(this.object,this.targetRot),Ma(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new bt("Move to "+this.target?.name,kt.tapTrigger(this.gameObject),he.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Re([f(c.Object3D)],Mr.prototype,"object");Re([f(c.Object3D)],Mr.prototype,"target");Re([f()],Mr.prototype,"duration");Re([f()],Mr.prototype,"relativeMotion");const ju=class Bt extends E{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,T()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Change material to "+(this.variantMaterial?.name||"unknown material"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):u0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Bt._materialTriggersPerId={},Bt.variantSwitchIndex=0,this.materialToSwitch&&await oe.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await oe.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Bt._materialTriggersPerId[this.materialToSwitch.uuid]||(Bt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Bt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Bt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete Bt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(he.fadeAction([...this.targetModels,...i],o,!1)),n.push(he.fadeAction(t,o,!0)),e.addBehavior(new bt("Select_"+this.selfModel.name,kt.tapTrigger(this.selfModel),he.parallel(...n))),Bt._parallelStartHiddenActions.push(...t),Bt._startHiddenBehaviour||(Bt._startHiddenBehaviour=new bt("StartHidden_"+this.selfModel.name,kt.sceneStartTrigger(),he.fadeAction(Bt._parallelStartHiddenActions,o,!1)),e.addBehavior(Bt._startHiddenBehaviour))}static getMaterialName(e){return _i(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Bt.variantSwitchIndex+++"_"+Bt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&Ge.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Re([f(c.Material)],ju.prototype,"materialToSwitch");Re([f(c.Material)],ju.prototype,"variantMaterial");Re([f()],ju.prototype,"fadeDuration");let $g=ju;const eh=class Oe extends E{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Oe.wasVisible]===void 0&&(this.gameObject[Oe.wasVisible]=this.gameObject.activeSelf),this.target[Oe.wasVisible]===void 0&&(this.target[Oe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Oe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Oe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&zg.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Oe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Oe.toggleClone];if(!this.gameObject[Oe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Oe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.toggleModel,0,!0)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),kt.tapTrigger(n),he.parallel(...a)));const l=[];l.push(he.fadeAction(this.toggleModel,0,!1)),l.push(he.fadeAction(n,0,!0)),l.push(he.fadeAction(this.targetModel,0,!o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),kt.tapTrigger(this.toggleModel),he.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),kt.tapTrigger(n),a.length>1?he.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Ai.add(r,e)}}afterSerialize(e,t){this.gameObject[Oe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Oe.wasVisible],delete this.gameObject[Oe.wasVisible]),this.target&&this.target[Oe.wasVisible]!==void 0&&(this.target.visible=this.target[Oe.wasVisible],delete this.target[Oe.wasVisible]),delete this.gameObject[Oe.toggleClone],delete this.gameObject[Oe.reverseToggleClone]}};Re([f(c.Object3D)],eh.prototype,"target");Re([f()],eh.prototype,"toggleOnClick");Re([f()],eh.prototype,"targetState");Re([f()],eh.prototype,"hideSelf");let Wg=eh;class Ai extends E{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Ai._fadeObjects.includes(n)||(console.log("adding hide on start",n),Ai._fadeObjects.push(n));Ai._fadeBehaviour===void 0&&(Ai._fadeBehaviour=new bt("HideOnStart",kt.sceneStartTrigger(),he.fadeAction(Ai._fadeObjects,0,!1)),t.addBehavior(Ai._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Ai.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class qa extends E{target;duration=.5;motionType="bounce";onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Emphasize "+this.target?.name+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new bt("emphasize "+this.name,kt.tapTrigger(this.gameObject),he.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Re([f()],qa.prototype,"target");Re([f()],qa.prototype,"duration");Re([f()],qa.prototype,"motionType");class ho extends E{target;clip="";toggleOnClick=!1;trigger="tap";ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(yi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Play audio: "+(this.clip||this.target?.clip||"unknown clip"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;Or.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=he.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=he.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new bt("playAudio"+u,kt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new bt("playAudioOnStart"+u,kt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Re([f(yi)],ho.prototype,"target");Re([f(URL)],ho.prototype,"clip");Re([f()],ho.prototype,"toggleOnClick");const Gg=class Sn extends E{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Plays animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer"),this.context.accessibility.hover(this,"Click to play animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""))}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&(this.context.accessibility.focus(this),this.animator?.play(this.stateName,0,0,.1))}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(Sn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';T()&&ue(e),console.warn(e,...Sn.rootsWithExclusivePlayback)}Sn.animationActions=[],Sn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Iu);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(T()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),Sn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=Sn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new bt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?kt.tapTrigger(this.selfModel):kt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=Sn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=he.startAnimationAction(l,h),Sn.animationActions.push(d)),d},a=he.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:he.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(he.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(rt),o=t.getComponent(Et);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const g=e.registerAnimation(t,o.clip);g&&(o.loop?a.push(g):r.push(g));let _=0;if(o.minMaxOffsetNormalized){const y=o.minMaxOffsetNormalized.x,w=o.minMaxOffsetNormalized.y;_=(o.clip?.duration||1)*(y+Math.random()*(w-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:_}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const g=new Array;g.push(h);let _=!1;for(;g.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(_=!0);break}const y=h.transitions.find(b=>b.conditions.length===0),w=y?l.getState(y.destinationState,0):null;if(w&&g.includes(w)){h=w,_=!0;break}else if(y){if(h=w,!h)break;g.push(h)}else{_=h.motion?.isLooping??!1;break}}if(_&&h){const y=g.indexOf(h);d=g.slice(0,y),u=g.slice(y),bb&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=g,u=[],bb&&console.log("found no loop from "+i,"states",d);if(!u.length){const y=d[d.length-1],w=y.motion?.clip;if(w){let b;if(e.holdClipMap.has(w))b=e.holdClipMap.get(w);else{const v=y.name+"_hold";b=w.clone(),b.duration=1,b.name=v;const R=w.duration;b.tracks=w.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,R]);const A=O.values.length,D=O.getValueSize(),I=O.values.slice(A-D,A);return M.values=new Float32Array(2*D),M.values.set(I,0),M.values.set(I,D),M}),b.name=v,e.holdClipMap.set(w,b)}if(b){const v={name:b.name,motion:{clip:b,isLooping:!1,name:b.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};u.push(v)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const g=e.registerAnimation(t,null);g&&r.push(g);return}if(d=d.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),u=u.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(g,_)=>{if(!t)return;const y=e.registerAnimation(t,g.motion.clip??null);y?(y.speed=g.speed,_.push(y)):console.warn("Couldn't register animation for state "+g.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const g of d)p(g,r)}if(u.length>0){a=new Array;for(const g of u)p(g,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const g=n.minMaxOffsetNormalized.x,_=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(g+Math.random()*(_-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=Sn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Re([f(rt)],Gg.prototype,"animator");Re([f()],Gg.prototype,"stateName");let Cc=Gg;class Xa extends E{getType(){}target;getDuration(){}}Re([f(c.Object3D)],Xa.prototype,"target");class th extends E{target}Re([f(Xa)],th.prototype,"target");class ih extends Xa{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Re([f()],ih.prototype,"type");Re([f()],ih.prototype,"duration");class Hg extends th{}const tk=100,ik=200,nk=300;class ao{static _instance;static create(){return new ao}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Ii.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();let i="View in AR";exports.DeviceUtilities.isVisionOS()?i="View in AR":(t||exports.DeviceUtilities.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(yt("view_in_ar")),no.setElementPriority(e,ik);let n=!1,o=null;return e.addEventListener("click",()=>{o=Na(zn),o||(n=!0,o=new zn),n&&(o.objectToExport=F.Current.scene),o?(e.classList.add("this-mode-is-requested"),o.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(yt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>H.start(t,e)),no.setElementPriority(i,nk),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(yt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>H.start(t,e)),no.setElementPriority(i,tk),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(yt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&we("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Ii.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&exports.DeviceUtilities.isiOS()&&!exports.DeviceUtilities.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}H.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",T()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){du(t=>{e["previous-display"]=e.style.display,e.style.setProperty("display","none","important")}),Vm(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(H.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),H.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var sk=Object.defineProperty,ok=Object.getOwnPropertyDescriptor,at=(s,e,t,i)=>{for(var n=i>1?void 0:i?ok(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&sk(e,t,n),n};const oc=x("debugspriterenderer"),rk=x("wireframe");class pr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&pr.cache[e.guid])return oc&&console.log("Take cached geometry for sprite",e.guid),pr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),oc&&console.log("Built sprite geometry",e,t),t}}class ak{x;y}function $w(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let Ps=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(pr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&$w(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return pr.getOrCreateGeometry(this)}};at([f()],Ps.prototype,"guid",2);at([f(c.Texture)],Ps.prototype,"texture",2);at([Ne()],Ps.prototype,"triangles",2);at([Ne()],Ps.prototype,"uv",2);at([Ne()],Ps.prototype,"vertices",2);const ip=Symbol("spriteOwner");class Ia{sprites;constructor(){this.sprites=[]}}at([f(Ps)],Ia.prototype,"sprites",2);const qg=class hm{static create(){const e=new hm;return e.spriteSheet=new Ia,e}constructor(){}clone(){const e=new hm;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Ia,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&($w(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;oe.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};at([f(Ia)],qg.prototype,"spriteSheet",2);at([f()],qg.prototype,"index",2);let Ca=qg;class oi extends E{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Ca.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);oc&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Ps?(this._spriteSheet||(this._spriteSheet=Ca.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Ca.create(),oc&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return oc&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=pr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(rk&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[ip]!==void 0&&o[ip]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[ip]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(pr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),oe.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}at([f()],oi.prototype,"drawMode",2);at([f(ak)],oi.prototype,"size",2);at([f(ee)],oi.prototype,"color",2);at([f(c.Material)],oi.prototype,"sharedMaterial",2);at([f()],oi.prototype,"transparent",2);at([f()],oi.prototype,"cutoutThreshold",2);at([f()],oi.prototype,"castShadows",2);at([f()],oi.prototype,"renderOrder",2);at([f()],oi.prototype,"toneMapped",2);at([f(Ca)],oi.prototype,"sprite",1);const vb=x("debugwebxr"),lk=new c.Matrix4().makeRotationY(Math.PI);class ji extends E{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){vb&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,ji._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=ii(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)gi(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early}),this.onRevertSceneChanges(),this._anchor=null,ji._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new tu(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=co(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(vb){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(B(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(H.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof $m){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),ji._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(H.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!ji._hasPlaced)return;const e=H.active?.rig?.gameObject;if(e){const t=H.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),T()&&ue("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=H.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(lk),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class tu{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(tu.up,tu.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Js=x("debugautosync"),np=Symbol("syncerId");class ck{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new hk(e);return t[np]=e.guid,this._syncers[t[np]]=t,t}removeSyncer(e){delete this._syncers[e[np]]}}const Xg=new ck;class hk{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Js&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Js&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},on.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Js&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function dk(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const rc=Symbol("AutoSyncHandler");function uk(s){if(s[rc])return s[rc];const e=Xg.getOrCreateSyncer(s);return e?.init(s),s[rc]=e,e}function fk(s){const e=s[rc];e&&(Xg.removeSyncer(e),e.destroy(),delete s[rc])}const Qg=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(T()||Js)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Js||T())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Js&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=Xg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(T()||Js)&&console.warn("Recursive call detected",i);return}u=!0;try{const g=dk(p,m);Js&&console.log("SyncField assignment",i,"changed?",g,p,o),g&&o?.call(this,p,m)!==!1&&uk(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){fk(this),h.call(this)}}};var pk=Object.defineProperty,Bu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pk(e,t,n),n};const Ut=x("debugplayersync"),Fu=class Ww extends E{static async setupFrom(e,t){const i=K.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Bi)}const n=new Ww;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ie)}onEnable(){this.context.connection.beginListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Ut&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Ut&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Bi);if(Ut&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Ut&&console.log("PlayerSync.destroyInstance",e),Fc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Bi.all.length-1;t>=0;t--){const i=Bi.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Bu([f()],Fu.prototype,"autoSync");Bu([f(K)],Fu.prototype,"asset");Bu([f(ie)],Fu.prototype,"onPlayerSpawned");let Yg=Fu;var Gw=(s=>(s.OwnerChanged="ownerChanged",s))(Gw||{});const dm=class ft extends E{static _all=[];static get all(){return ft._all}static _local=[];static get local(){return ft._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,ft);if(e instanceof E)return S.getComponentInParent(e.gameObject,ft)}static isLocalPlayer(e){return ft.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ie;onFirstOwnerChangeEvent=new ie;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Ut&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=ft._local.indexOf(this);i>=0&&ft._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){ft._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),ft.dispatchEvent("ownerChanged",o)}awake(){ft.all.push(this),Ut&&console.log("Registered new PlayerState",this.guid,ft.all.length-1,ft.all),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeftRoom)}async start(){Ut&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await gs(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Ut&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Ut&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Ut&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Ut&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Ut&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Ut&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Fc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Ut&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeftRoom),ft.all.splice(ft.all.indexOf(this),1),this.isLocalPlayer){const e=ft._local.indexOf(this);e>=0&&ft._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Ut&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Bu([Qg(dm.prototype.onOwnerChange)],dm.prototype,"owner");let Bi=dm;var mk=Object.defineProperty,Qa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mk(e,t,n),n};class Hn extends E{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Qa([f()],Hn.prototype,"position");Qa([f()],Hn.prototype,"showNeedleLogo");Qa([f()],Hn.prototype,"showSpatialMenu");Qa([f()],Hn.prototype,"createFullscreenButton");Qa([f()],Hn.prototype,"createMuteButton");Qa([f()],Hn.prototype,"createQRCodeButton");var gk=Object.defineProperty,Kg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gk(e,t,n),n};const wl=x("debugwebxr"),wb=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class uo extends E{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;wl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Bi.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Pe);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,ps.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Pe);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Bi.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Di);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(wb),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(wb),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{os(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Bi.getFor(this);if(e&&e.isLocalPlayer==!1){const t=H.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Di);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Hv.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new K("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=yo.createPrimitive(Ua.Cube);e.add(t),this.gameObject.add(e),this.head=new K("",this.sourceId,e),wl&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new K("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new K("",this.sourceId,e),wl&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new K("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new K("",this.sourceId,e),wl&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Bi.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,dn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await Em(a);wl&&console.log("Avatar loaded results:",l)}}Kg([f(K)],uo.prototype,"head");Kg([f(K)],uo.prototype,"leftHand");Kg([f(K)],uo.prototype,"rightHand");var yk=Object.defineProperty,Uu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yk(e,t,n),n};const zs=x("debugwebxr"),Ns=new Array;class _s extends E{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&ea(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(ea(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(ea(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(H.active&&(zs&&(Ns[0]=Date.now()),this.updateRendering(H.active),zs)){const e=Date.now()-Ns[0];Ns.push(e),Ns.length>=30&&(Ns[0]=0,Ns.reduce((t,i)=>t+i,0)/Ns.length,Ns.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){zs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(ya))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await K.getOrCreate("",t).instantiate();return ea(n),H.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(zs?j.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;dg(o,i),await Jd(o,i,this.sourceId??"",this.sourceId??"");const r=Eg(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;ea(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&cn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),H.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&oe.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(zs&&j.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(zs&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){zs&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else zs&&j.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Uu([f()],_s.prototype,"createControllerModel");Uu([f()],_s.prototype,"createHandModel");Uu([f(K)],_s.prototype,"customLeftHand");Uu([f(K)],_s.prototype,"customRightHand");class zu extends E{}var _k=Object.defineProperty,xo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_k(e,t,n),n};const sp=x("debugwebxr");class bi extends E{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=B(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=Le(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),T()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=Q(this.context.mainCamera).clone();t.rotateY(o*L.toRadians(this.rotationStep));const l=Q(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(B(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,B(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,zu))return;const r=o.clone();if(sp&&j.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),sp&&j.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=L.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;sp&&(j.DrawWireSphere(h.point,.025*d,16711680),j.DrawLabel(B(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=L.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const g=h.normal.applyQuaternion(fe(h.object));n.quaternion.setFromUnitVectors(bk,g)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Xd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=B(e.rayWorldPosition);n.add(B(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}xo([f()],bi.prototype,"movementSpeed");xo([f()],bi.prototype,"rotationStep");xo([f()],bi.prototype,"useTeleport");xo([f()],bi.prototype,"usePinchToTeleport");xo([f()],bi.prototype,"useTeleportTarget");xo([f()],bi.prototype,"useTeleportFade");xo([f()],bi.prototype,"showRays");xo([f()],bi.prototype,"showHits");const bk=new c.Vector3(0,1,0);var vk=Object.defineProperty,lt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vk(e,t,n),n};const xl=x("debugwebxr"),wk=x("debugusdz"),et=class ra extends E{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){H.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&ue('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=exports.DeviceUtilities.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(zn)||(xl&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,zn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(xl&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new K("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Yg),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await H.isVRSupported()&&this.createVRButton?H.offerSession("immersive-vr","default",this.context):this.createARButton&&await H.isARSupported()&&this.createARButton?H.offerSession("immersive-ar","default",this.context):!1}get session(){return H.active??null}get sessionMode(){return H.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return H.start("immersive-vr",e,this.context)}async enterAR(e){return H.start("immersive-ar",e,this.context)}exitXR(){H.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!ra.activeWebXRComponent||ra.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${ra.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}ra.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;xl&&console.log("WebXR onEnterXR"),this._previousXRState=Vt.Global.Mask;const t=e.xr.isVR;if(Vt.Global.Set(t?Tn.VR:Tn.AR),e.xr.isAR){let i=S.findObjectOfType(ji,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,ji),this._createdComponentsInSession.push(i)}else(xl||T())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(dr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(dr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Vt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Lc(1).then(()=>ra.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(bi);return!t&&e&&(t=this.gameObject.addComponent(bi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(_s);return!t&&e&&(t=this.gameObject.addComponent(_s),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{xl&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,uo);t??=S.addComponent(e,uo)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=ao.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||wk)&&this.useQuicklookExport){const e=S.findObjectOfType(zn);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&H.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t)}}),this.createQRCode){const e=Na(Hn);if(e&&e.createQRCodeButton===!1)T()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const t=Ii.getOrCreate().createQRCode();this.addButton(t)}}}_buttons=[];addButton(e){this._buttons.push(e),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};lt([f()],et.prototype,"createVRButton");lt([f()],et.prototype,"createARButton");lt([f()],et.prototype,"createSendToQuestButton");lt([f()],et.prototype,"createQRCode");lt([f()],et.prototype,"useDefaultControls");lt([f()],et.prototype,"showControllerModels");lt([f()],et.prototype,"showHandModels");lt([f()],et.prototype,"usePlacementReticle");lt([f(K)],et.prototype,"customARPlacementReticle");lt([f()],et.prototype,"usePlacementAdjustment");lt([f()],et.prototype,"arScale");lt([f()],et.prototype,"useXRAnchor");lt([f()],et.prototype,"autoPlace");lt([f()],et.prototype,"autoCenter");lt([f()],et.prototype,"useQuicklookExport");lt([f()],et.prototype,"useDepthSensing");lt([f()],et.prototype,"useSpatialGrab");lt([f(K)],et.prototype,"defaultAvatar");let Nu=et;const Jh=x("debugusdzbehaviours");class Zg{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+Or.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),Jh&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=Jh;let a=`graph LR
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1309
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Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);Jh&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Jh&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Jg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,ze).filter(l=>l.enabled),o=S.getComponents(e,Gi).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new ze,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Wa){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof Eu){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof ys){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof vo&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const xk=x("debugshadowcomponents");te.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Ni extends E{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){$t.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,nh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Ni),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[hi]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Uc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&te.__webpack_exports__update(),xk&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[hi]===void 0||e[hi]===this)&&(e[hi]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[hi]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class nh extends Ni{awake(){super.awake()}}var Sk=Object.defineProperty,Ck=Object.getOwnPropertyDescriptor,sh=(s,e,t,i)=>{for(var n=i>1?void 0:i?Ck(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Sk(e,t,n),n};const op=x("debugui"),rp=x("debuguilayout");class Hw{width;height}class qw{x;y;width;height}const en=new c.Vector3,Sl=new c.Matrix4,ed=new c.Quaternion,Ya=class Xw extends Ni{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),ta(this,"_anchoredPosition",()=>{this.markDirty()}),ta(this,"sizeDelta",()=>{this.markDirty()}),ta(this,"pivot",()=>{this.markDirty()}),ta(this,"anchorMin",()=>{this.markDirty()}),ta(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(rp?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(rp&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,Xw):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,rp&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,en.set(0,0,0),this.applyPivot(en),t.matrix.setPosition(en.x,en.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(ed.copy(this.gameObject.quaternion),ed.x*=-1,ed.z*=-1,Sl.makeRotationFromQuaternion(ed),t.matrix.premultiply(Sl)),en.set(0,0,0),this.applyAnchoring(en),this.canvas?.screenspace?en.z+=.1:en.z+=.01,Sl.identity(),Sl.setPosition(en.x,en.y,en.z),t.matrix.premultiply(Sl),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of bu(this.gameObject,Ni,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},op&&console.log(this.name,e);const t=new te.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){op&&console.log(e),e={...this.getBasicOptions(),...e},op&&console.log(this.name,e);const t=new te.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};sh([f(c.Vector2)],Ya.prototype,"anchoredPosition",1);sh([f(c.Vector2)],Ya.prototype,"sizeDelta",2);sh([f(c.Vector2)],Ya.prototype,"pivot",2);sh([f(c.Vector2)],Ya.prototype,"anchorMin",2);sh([f(c.Vector2)],Ya.prototype,"anchorMax",2);let un=Ya;var Pk=Object.defineProperty,Qw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Pk(e,t,n),n};class Ka extends E{effectColor;effectDistance}Qw([f(ee)],Ka.prototype,"effectColor");Qw([f(c.Vector2)],Ka.prototype,"effectDistance");var Ok=Object.defineProperty,Mk=Object.getOwnPropertyDescriptor,Yw=(s,e,t,i)=>{for(var n=i>1?void 0:i?Mk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Ok(e,t,n),n};const jo={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},ey=class $l extends Ni{get isGraphic(){return!0}get color(){return this._color||(this._color=new ee(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new ee(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),jo.backgroundColor=this.sRGBColor,jo.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(jo.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(jo.backgroundOpacity=t.backgroundOpacity))}jo.backgroundOpacity*=this._alphaFactor,this.applyEffects(jo,this._alphaFactor),this.uiObject.set(jo),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,un)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new te.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),ta(this,"_color",()=>lO(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Ka);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if($l.textureCache.has(e))e=$l.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,$l.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),oe.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&$l.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Yw([f(ee)],ey.prototype,"color",1);Yw([f()],ey.prototype,"raycastTarget",2);let oh=ey;class rh extends oh{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var kk=Object.defineProperty,Ek=Object.getOwnPropertyDescriptor,Os=(s,e,t,i)=>{for(var n=i>1?void 0:i?Ek(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&kk(e,t,n),n};const Bo=x("debugtext");var Ye=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(Ye||{}),Kw=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(Kw||{});class Tt extends oh{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty(),this.context.accessibility.updateElement(this,{label:this.text}))}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Bo&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Bo&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Bo&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"text",label:this.text,hidden:!1}),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){super.onDestroy(),this.context.accessibility.removeElement(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Bo&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new te.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(Yd(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new ap(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new ap(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new ap(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Bo&&console.log("Selected font family:"+n);let o=te.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=te.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(Rk.includes(n))return Bo&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>o?i:e.length);switch(Bo&&console.log("Select font: ",e,Kw[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Os([f()],Tt.prototype,"alignment",2);Os([f()],Tt.prototype,"verticalOverflow",2);Os([f()],Tt.prototype,"horizontalOverflow",2);Os([f()],Tt.prototype,"lineSpacing",2);Os([f()],Tt.prototype,"supportRichText",2);Os([f(URL)],Tt.prototype,"font",2);Os([f()],Tt.prototype,"fontStyle",2);Os([f()],Tt.prototype,"text",1);Os([f()],Tt.prototype,"fontSize",1);class ap{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const Rk=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class fa{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Lu(this.material)}>`),t.closeBlock()}}class ty{static singleLine(e,t,i){const n=new fa("text_"+fa.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new fa("text_"+fa.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const Tk=new c.Matrix4().makeRotationY(Math.PI),Ak=new c.Matrix4().makeScale(-1,1,-1);class Vu{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Tt);if(!n)return;const o=S.getComponent(e,un);let r=100,a=100;o&&(r=o.width,a=o.height);const l=Tk.clone();o&&l.premultiply(Ak),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=ty.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case Ye.LowerLeft:case Ye.MiddleLeft:case Ye.UpperLeft:e.horizontalAlignment="left";break;case Ye.LowerCenter:case Ye.MiddleCenter:case Ye.UpperCenter:e.horizontalAlignment="center";break;case Ye.LowerRight:case Ye.MiddleRight:case Ye.UpperRight:e.horizontalAlignment="right";break}switch(t){case Ye.LowerLeft:case Ye.LowerCenter:case Ye.LowerRight:e.verticalAlignment="bottom";break;case Ye.MiddleLeft:case Ye.MiddleCenter:case Ye.MiddleRight:e.verticalAlignment="middle";break;case Ye.UpperLeft:case Ye.UpperCenter:case Ye.UpperRight:e.verticalAlignment="top";break}}}var Dk=Object.defineProperty,qe=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Dk(e,t,n),n};const xb=x("debuguilayout");class kr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}qe([f()],kr.prototype,"left");qe([f()],kr.prototype,"right");qe([f()],kr.prototype,"top");qe([f()],kr.prototype,"bottom");class wi extends E{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(xb&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){xb&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(un);const e=this.gameObject.getComponentInParent(ja);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(ja);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}qe([f()],wi.prototype,"childAlignment");qe([f()],wi.prototype,"reverseArrangement");qe([f()],wi.prototype,"spacing");qe([f(kr)],wi.prototype,"padding");qe([f()],wi.prototype,"minWidth");qe([f()],wi.prototype,"minHeight");qe([f()],wi.prototype,"flexibleHeight");qe([f()],wi.prototype,"flexibleWidth");qe([f()],wi.prototype,"preferredHeight");qe([f()],wi.prototype,"preferredWidth");class So extends wi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,g=a?i:o,_=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let w=0,b=0;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],L=S.getComponent(D,un);L?.activeAndEnabled&&(b+=1,a?w+=L.width:w+=L.height)}let v=0;const R=this.spacing*(b-1);if(u||h){let A=0;a?A=n-=R:A=r-=R,b>0&&(v=A/b)}let O=0;O+=this.padding.left,O-=this.padding.right,_!==0&&(y=g-w,y*=_,y-=R*_,a?(y-=this.padding.right*_,y+=this.padding.left*(1-_),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*_,y+=this.padding.top*(1-_),y<this.padding.top&&(y=this.padding.top)));let M=1;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],L=S.getComponent(D,un);if(L?.activeAndEnabled){L.pivot?.set(.5,.5),L.anchorMin.set(0,1),L.anchorMax.set(0,1);const N=i*.5+O*.5;L.anchoredPosition.x!==N&&(L.anchoredPosition.x=N);const $=o*-.5;L.anchoredPosition.y!==$&&(L.anchoredPosition.y=$),p&&d&&L.sizeDelta[l]!==m&&(L.sizeDelta[l]=m),u&&h&&L.sizeDelta[t]!==v&&(L.sizeDelta[t]=v);const k=a?L.width:L.height,z=k*.5;if(y+=z,u){const J=v*M-v*.5;J>y&&(y=J-v*.5+k+this.padding.left,y-=z)}let V=y;t==="y"&&(V=-V),L.anchoredPosition[t]!==V&&(L.anchoredPosition[t]=V),y+=z,y+=this.spacing,M+=1}}}}qe([f()],So.prototype,"childControlHeight");qe([f()],So.prototype,"childControlWidth");qe([f()],So.prototype,"childForceExpandHeight");qe([f()],So.prototype,"childForceExpandWidth");qe([f()],So.prototype,"childScaleHeight");qe([f()],So.prototype,"childScaleWidth");class iy extends So{get primaryAxis(){return"y"}}class ny extends So{get primaryAxis(){return"x"}}class sy extends wi{onCalculateLayout(){}}var Lk=Object.defineProperty,Ik=Object.getOwnPropertyDescriptor,qn=(s,e,t,i)=>{for(var n=i>1?void 0:i?Ik(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Lk(e,t,n),n},Zw=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(Zw||{});const lp=x("debuguilayout"),Vi=class Jw extends nh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof Jw||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,lp&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Lc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),$t.ensureUpdateMeshUI(te.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),$t.ensureUpdateMeshUI(te.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);lp&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(wi)),(t.isDirty||i?.isDirty)&&(lp&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),me.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Yd(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Ni))Yd(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=I.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(un);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};qn([f()],Vi.prototype,"renderOnTop",1);qn([f()],Vi.prototype,"depthWrite",1);qn([f()],Vi.prototype,"doubleSided",1);qn([f()],Vi.prototype,"castShadows",1);qn([f()],Vi.prototype,"receiveShadows",1);qn([f()],Vi.prototype,"renderMode",1);qn([f(Vi)],Vi.prototype,"rootCanvas",1);qn([f()],Vi.prototype,"scaleFactor",1);qn([f(ei)],Vi.prototype,"worldCamera",2);qn([f()],Vi.prototype,"planeDistance",2);let ja=Vi;var jk=Object.defineProperty,Bk=Object.getOwnPropertyDescriptor,oy=(s,e,t,i)=>{for(var n=i>1?void 0:i?Bk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jk(e,t,n),n};class fo extends E{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),me.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Ni,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}oy([f()],fo.prototype,"alpha",1);oy([f()],fo.prototype,"interactable",2);oy([f()],fo.prototype,"blocksRaycasts",2);class ry{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,ja);if(n&&n.enabled&&n.renderMode===Zw.WorldSpace){const o=new Vu,r=S.getComponent(e,un),a=S.getComponent(e,fo),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Ni);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const g=S.getComponent(u,un);g&&(g.onEnable(),g.updateTransform(),g.onApplyTransform(),l.push(()=>{g.onDisable()}));const _=S.getComponent(u,Tt);_&&(_.onEnable(),l.push(()=>{_.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=Ge.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(g=>{if(g===d)return;const _=Ge.createEmpty();_.setMatrix(g.matrix);const y=g.parent,w=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let b=m.get(y)||1;const v=S.getComponent(g,fo);if(v&&(b*=v.alpha),g instanceof c.Mesh&&w){const O=g[hi];O?o.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",g)}if(g instanceof c.Mesh&&!w){const O=g.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const M=new c.Color,A=g.material.opacity;M.copy(g.material.color),_.material=new c.MeshBasicMaterial({color:M,opacity:A*b,map:g.material.map,transparent:!0})}p.set(g,_),m.set(g,b);const R=p.get(y);if(!R){console.error("Error when exporting UI: shadow component parent not found!",g,g.parent);return}R.add(_)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Wl=x("debugusdz");function Fk(s,e){const t=[],i=S.getComponentsInChildren(s,rt),n=S.getComponentsInChildren(s,Et),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new Cc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Wl&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Wl&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new Cc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Wl&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Wl&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function Uk(s,e){const t=S.getComponentsInChildren(s,yi),i=S.getComponentsInChildren(s,ho),n=new Array,o=new Array;Wl&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new ho;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function zk(s){return new bt("DisableAtStart",kt.sceneStartTrigger(),he.fadeAction(s,0,!1))}function Sb(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var Nk=Object.defineProperty,wt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Nk(e,t,n),n};const dt=x("debugusdz"),Vk=x("debugusdzpruning");class Er{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}wt([f()],Er.prototype,"callToAction");wt([f()],Er.prototype,"checkoutTitle");wt([f()],Er.prototype,"checkoutSubtitle");wt([f()],Er.prototype,"callToActionURL");const ri=class Vo extends E{static beforeExport=new ie;static afterExport=new ie;static beforeLODExport=new ie;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){dt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(dt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=Sb(this.context,e),this.link.addEventListener("message",this.lastCallback)),dt&&we("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),mc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),dt&&we("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),mc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+Ew(),Fn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=Sb(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return dt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Vo.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Vo.afterExport.invoke({exporter:this})});return t?(dt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){se.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),se.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),se.report("export-usdz",{message:"Load progressive textures",autoStep:5}),se.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,oi);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,Wt),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){let A=0;const D={exporter:this,type:"mesh",object:O.gameObject,mesh:M};if(Vo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){dt&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,dt&&console.log("Overriding LOD level for mesh export to level "+A+" "+M.name));const L=oe.NEEDLE_progressive.assignMeshLOD(M,A);L instanceof Promise&&n.push(new Promise((N,$)=>{L.then(()=>{o++,se.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}for(const M of O.sharedMaterials)if(M){let A=0;const D={exporter:this,type:"texture",object:O.gameObject,material:M};if(Vo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){dt&&console.warn("Skipping LOD assignment due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,dt&&console.log("Overriding LOD level for texture export to level "+A+" "+M.name));const L=oe.NEEDLE_progressive.assignTextureLOD(M,A);L instanceof Promise&&n.push(new Promise((N,$)=>{L.then(()=>{o++,se.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}}dt&&we("Progressive Loading: "+n.length),await Promise.all(n),dt&&we("Progressive Loading: done"),se.end("export-usdz-textures");const r=Vt.Global.Mask;Vt.Global.Set(Tn.AR);const a=new Lw,l=new Iu(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new Zg),d.push(new Or),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,ze).length>0&&(this.physics?(h=new Jg,d.push(h)):T()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new Vu),d.push(new ry));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};se.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,se.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...Fk(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...Uk(e)),a.debug=dt,a.pruneUnusedNodes=!Vk;const _=fr.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const A=S.getComponent(O,Wt);return A&&!A.enabled&&(M=!1),M&&_.includes(O)&&(M=!1),M&&S.getComponentInParent(O,Yc)&&(M=!1),M&&S.getComponentInParent(O,Wn)&&(M=!1),dt&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(T()&&l&&h){const O=l.animatedRoots;for(const M of O){const A=S.getComponentsInChildren(M,ze).filter(L=>L.enabled),D=S.getComponents(M,Gi).filter(L=>L.enabled&&!L.isTrigger);(A.length>0||D.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const y=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||y.push(O)});const w=u.find(O=>O.extensionName==="Behaviour");this.interactive&&w&&y.length>0&&w.addBehavior(zk(y));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),se.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),R=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,se.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return Vt.Global.Set(r),se.end("export-usdz"),R}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();dt&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Vo.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){dt&&ue("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");dt&&we("Quicklook url: "+n),n&&(Fn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Fn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Nu);let t=S.getComponentInParent(this.objectToExport,ji);t||(t=S.getComponentInChildren(this.objectToExport,ji));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Vo.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=ao.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};wt([f(c.Object3D)],ri.prototype,"objectToExport");wt([f()],ri.prototype,"autoExportAnimations");wt([f()],ri.prototype,"autoExportAudioSources");wt([f()],ri.prototype,"exportFileName");wt([f(URL)],ri.prototype,"customUsdzFile");wt([f(Er)],ri.prototype,"customBranding");wt([f()],ri.prototype,"anchoringType");wt([f()],ri.prototype,"maxTextureSize");wt([f()],ri.prototype,"planeAnchoringAlignment");wt([f()],ri.prototype,"interactive");wt([f()],ri.prototype,"physics");wt([f()],ri.prototype,"allowCreateQuicklookButton");wt([f()],ri.prototype,"quickLookCompatible");let zn=ri;var $k=Object.defineProperty,Wk=Object.getOwnPropertyDescriptor,ay=(s,e,t,i)=>{for(var n=Wk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$k(e,t,n),n};class Za extends E{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}ay([f()],Za.prototype,"near");ay([f()],Za.prototype,"far");ay([f(c.Color)],Za.prototype,"color");var Gk=Object.defineProperty,ly=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Gk(e,t,n),n};class Rr extends E{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Uc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=fu(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),me.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}ly([f()],Rr.prototype,"objectBounds");ly([f(c.Color)],Rr.prototype,"color");ly([f()],Rr.prototype,"isGizmo");var Hk=Object.defineProperty,cy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Hk(e,t,n),n};class Ja extends E{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Uc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}cy([f()],Ja.prototype,"isGizmo");cy([f(c.Color)],Ja.prototype,"color0");cy([f(c.Color)],Ja.prototype,"color1");var qk=Object.defineProperty,hy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qk(e,t,n),n};class dy extends E{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(ze)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}hy([f(ze)],dy.prototype,"connectedBody");class uy extends dy{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class ah extends dy{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}hy([f(c.Vector3)],ah.prototype,"anchor");hy([f(c.Vector3)],ah.prototype,"axis");var Xk=Object.defineProperty,Qk=Object.getOwnPropertyDescriptor,xi=(s,e,t,i)=>{for(var n=i>1?void 0:i?Qk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Xk(e,t,n),n};function Yr(s){return s*Math.PI/180}const Cb=300,Vs=x("debuglights");class xt extends E{type=0;get range(){return this._range}set range(e){this._range=e,this.light&&(this.light.type==="SpotLight"||this.light.type==="PointLight")&&"distance"in this.light&&(this.light.distance=e)}_range=1;get spotAngle(){return this._spotAngle}set spotAngle(e){this._spotAngle=e,this.light&&this.light.type==="SpotLight"&&"angle"in this.light&&(this.light.angle=Yr(e/2))}_spotAngle=30;get innerSpotAngle(){return this._innerSpotAngle}set innerSpotAngle(e){if(this._innerSpotAngle=e,this.light&&this.light.type==="SpotLight"&&"penumbra"in this.light){const t=this.spotAngle,n=1-Yr(e/2)/Yr(t/2);this.light.penumbra=n}}_innerSpotAngle=10;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){this._intensity=e,this.light&&(this.light.intensity=e),Vs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),Vs&&console.log(this.name,this)}onEnable(){Vs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Vs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),me.LateUpdate))}onDisable(){Vs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-Cb*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),lr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Vs){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Yr(this.spotAngle/2),1-Yr(this.innerSpotAngle/2)/Yr(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Vs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=Cb*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Vs&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}xi([f()],xt.prototype,"type",2);xi([f()],xt.prototype,"range",1);xi([f()],xt.prototype,"spotAngle",1);xi([f()],xt.prototype,"innerSpotAngle",1);xi([f(c.Color)],xt.prototype,"color",1);xi([f()],xt.prototype,"shadowNearPlane",1);xi([f()],xt.prototype,"shadowBias",1);xi([f()],xt.prototype,"shadowNormalBias",1);xi([f()],xt.prototype,"shadows",1);xi([f()],xt.prototype,"lightmapBakeType",2);xi([f()],xt.prototype,"intensity",1);xi([f()],xt.prototype,"shadowDistance",1);xi([f()],xt.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var Yk=Object.defineProperty,$u=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Yk(e,t,n),n};const cp=x("debuglods"),Kk=x("nolods");class el{screenRelativeTransitionHeight;distance;renderers}$u([f()],el.prototype,"screenRelativeTransitionHeight");$u([f()],el.prototype,"distance");$u([f(Wt)],el.prototype,"renderers");class Zk{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Wu extends E{lodModels=[];_lods=[];_settings=[];_lodsHandler;start(){if(cp&&console.log("LODGROUP",this.name,this.lodModels,this),!Kk&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new Zk(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;cp&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}cp&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}$u([f(el)],Wu.prototype,"lodModels");var Jk=Object.defineProperty,fy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Jk(e,t,n),n};const td=x("debugnestedgltf");class tl extends E{filePath;loaded=new ie;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;td&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new fn;t.idProvider=new _t(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;td&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);td&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),td&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}fy([f(K)],tl.prototype,"filePath");fy([f(ie)],tl.prototype,"loaded");fy([f()],tl.prototype,"loadAssetInParent");var eE=Object.defineProperty,py=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eE(e,t,n),n};const tE=x("debugnet"),Gu=class um extends E{url=null;urlParameterName=null;localhost=null;awake(){tE&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?um.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=um.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return pi(e)}};py([f()],Gu.prototype,"url");py([f()],Gu.prototype,"urlParameterName");py([f()],Gu.prototype,"localhost");let my=Gu;var iE=Object.defineProperty,Hu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iE(e,t,n),n};class Tr extends E{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=Q(this.from),t=fe(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=Q(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&ot(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&ln(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Hu([f(S)],Tr.prototype,"referenceSpace");Hu([f(S)],Tr.prototype,"from");Hu([f(c.Vector3)],Tr.prototype,"positionOffset");Hu([f(c.Vector3)],Tr.prototype,"rotationOffset");var nE=Object.defineProperty,Co=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nE(e,t,n),n};class ti{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Co([f()],ti.prototype,"time");Co([f()],ti.prototype,"value");Co([f()],ti.prototype,"inTangent");Co([f()],ti.prototype,"inWeight");Co([f()],ti.prototype,"outTangent");Co([f()],ti.prototype,"outWeight");Co([f()],ti.prototype,"weightedMode");const ex=class Gl{static linearFromTo(e,t,i){const n=new Gl,o=new ti;o.time=0,o.value=e;const r=new ti;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new Gl,i=new ti;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Gl;return e.keys=this.keys?.map(t=>{const i=new ti;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:Gl.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,g=(3*(l-o)-(h+2*r)*d)/u,_=r,y=o,w=e-n,b=w*w,v=b*w;return m*v+g*b+_*w+y}};Co([f(ti)],ex.prototype,"keys");let lh=ex;var sE=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sE(e,t,n),n};const id=x("debugparticles");var ns=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(ns||{});class Ar{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=I.remap(e,o.time,l.time,0,1);t.r=I.lerp(o.color.r,l.color.r,h),t.g=I.lerp(o.color.g,l.color.g,h),t.b=I.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=I.remap(e,i.time,l.time,0,1);t.alpha=I.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],Ar.prototype,"alphaKeys");C([f()],Ar.prototype,"colorKeys");var Pc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(Pc||{}),iu=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(iu||{});const Ms=class Hl{static constant(e){const t=new Hl;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new Hl;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new Hl;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new Hl;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=I.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return I.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return I.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],Ms.prototype,"mode");C([f()],Ms.prototype,"constant");C([f()],Ms.prototype,"constantMin");C([f()],Ms.prototype,"constantMax");C([f(lh)],Ms.prototype,"curve");C([f(lh)],Ms.prototype,"curveMin");C([f(lh)],Ms.prototype,"curveMax");C([f()],Ms.prototype,"curveMultiplier");let G=Ms;const Po=class pt{static constant(e){const t=new pt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new pt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new ee(0,0,0,1);static _temp2=new ee(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,pt._temp),pt._temp;case 2:case"TwoColors":return pt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,pt._temp),this.gradientMax.evaluate(e,pt._temp2),pt._temp.lerp(pt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,pt._temp),this.gradientMax.evaluate(e,pt._temp2),pt._temp.lerp(pt._temp2,o)}return pt._temp.set(16777215),pt._temp.alpha=1,pt._temp}};C([f()],Po.prototype,"mode");C([f(ee)],Po.prototype,"color");C([f(ee)],Po.prototype,"colorMin");C([f(ee)],Po.prototype,"colorMax");C([f(Ar)],Po.prototype,"gradient");C([f(Ar)],Po.prototype,"gradientMin");C([f(Ar)],Po.prototype,"gradientMax");let Dr=Po;var fm=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(fm||{});class At{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(G)],At.prototype,"gravityModifier");C([f(Dr)],At.prototype,"startColor");C([f(G)],At.prototype,"startDelay");C([f(G)],At.prototype,"startLifetime");C([f(G)],At.prototype,"startRotation");C([f(G)],At.prototype,"startRotationX");C([f(G)],At.prototype,"startRotationY");C([f(G)],At.prototype,"startRotationZ");C([f(G)],At.prototype,"startSize");C([f(G)],At.prototype,"startSizeX");C([f(G)],At.prototype,"startSizeY");C([f(G)],At.prototype,"startSizeZ");C([f(G)],At.prototype,"startSpeed");class nu{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=I.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=I.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class ks{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],ks.prototype,"enabled");C([f()],ks.prototype,"bursts");C([f(G)],ks.prototype,"rateOverTime");C([f()],ks.prototype,"rateOverTimeMultiplier");C([f(G)],ks.prototype,"rateOverDistance");C([f()],ks.prototype,"rateOverDistanceMultiplier");class qu{enabled;color}C([f(Dr)],qu.prototype,"color");class Lr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(G)],Lr.prototype,"size");C([f(G)],Lr.prototype,"x");C([f(G)],Lr.prototype,"y");C([f(G)],Lr.prototype,"z");const Xe=class ql{get type(){return iu[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new ql}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){id&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=I.toRadians(this.rotation.x),this._rotation.y=I.toRadians(this.rotation.y),this._rotation.z=I.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:id&&j.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,g=u*3+2;p=l.getX(p),m=l.getX(m),g=l.getX(g);const _=a.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,m),this._triangle.c.fromBufferAttribute(_,g),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),T()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",iu[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),id&&j.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),g=B(),_=B(),y=B();g.fromBufferAttribute(m,d),_.fromBufferAttribute(m,u),y.fromBufferAttribute(m,p),g.sub(_),y.sub(_),g.cross(y),this._dir.copy(g).multiplyScalar(-1);const w=fe(r);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),id&&(j.DrawSphere(t,.01,8925952,.5,!0),j.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=ql._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=ql._randomQuat,n=ql._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=I.toRadians(o);break}const u=Math.acos(2*h-1),p=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),g=e.y+p*Math.sin(u)*Math.sin(d),_=e.z;a.x=m*this.scale.x,a.y=g*this.scale.y,a.z=_*this.scale.z}};C([f()],Xe.prototype,"shapeType");C([f()],Xe.prototype,"enabled");C([f()],Xe.prototype,"alignToDirection");C([f()],Xe.prototype,"angle");C([f()],Xe.prototype,"arc");C([f()],Xe.prototype,"arcSpread");C([f()],Xe.prototype,"arcSpeedMultiplier");C([f()],Xe.prototype,"arcMode");C([f(c.Vector3)],Xe.prototype,"boxThickness");C([f(c.Vector3)],Xe.prototype,"position");C([f(c.Vector3)],Xe.prototype,"rotation");C([f(c.Vector3)],Xe.prototype,"scale");C([f()],Xe.prototype,"radius");C([f()],Xe.prototype,"radiusThickness");C([f()],Xe.prototype,"sphericalDirectionAmount");C([f()],Xe.prototype,"randomDirectionAmount");C([f()],Xe.prototype,"randomPositionAmount");C([f()],Xe.prototype,"meshShapeType");C([f(Jc)],Xe.prototype,"meshRenderer");let gy=Xe;class pe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=re.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],pe.prototype,"damping");C([f()],pe.prototype,"enabled");C([f()],pe.prototype,"frequency");C([f()],pe.prototype,"octaveCount");C([f()],pe.prototype,"octaveMultiplier");C([f()],pe.prototype,"octaveScale");C([f(G)],pe.prototype,"positionAmount");C([f()],pe.prototype,"quality");C([f(G)],pe.prototype,"remap");C([f()],pe.prototype,"remapEnabled");C([f()],pe.prototype,"remapMultiplier");C([f(G)],pe.prototype,"remapX");C([f()],pe.prototype,"remapXMultiplier");C([f(G)],pe.prototype,"remapY");C([f()],pe.prototype,"remapYMultiplier");C([f(G)],pe.prototype,"remapZ");C([f()],pe.prototype,"remapZMultiplier");C([f()],pe.prototype,"scrollSpeedMultiplier");C([f()],pe.prototype,"separateAxes");C([f()],pe.prototype,"strengthMultiplier");C([f(G)],pe.prototype,"strengthX");C([f()],pe.prototype,"strengthXMultiplier");C([f(G)],pe.prototype,"strengthY");C([f()],pe.prototype,"strengthYMultiplier");C([f(G)],pe.prototype,"strengthZ");C([f()],pe.prototype,"strengthZMultiplier");class Te{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Te.prototype,"enabled");C([f()],Te.prototype,"attachRibbonToTransform");C([f(Dr)],Te.prototype,"colorOverLifetime");C([f(Dr)],Te.prototype,"colorOverTrail");C([f()],Te.prototype,"dieWithParticles");C([f()],Te.prototype,"inheritParticleColor");C([f(G)],Te.prototype,"lifetime");C([f()],Te.prototype,"lifetimeMultiplier");C([f()],Te.prototype,"minVertexDistance");C([f()],Te.prototype,"mode");C([f()],Te.prototype,"ratio");C([f()],Te.prototype,"ribbonCount");C([f()],Te.prototype,"shadowBias");C([f()],Te.prototype,"sizeAffectsLifetime");C([f()],Te.prototype,"sizeAffectsWidth");C([f()],Te.prototype,"splitSubEmitterRibbons");C([f()],Te.prototype,"textureMode");C([f(G)],Te.prototype,"widthOverTrail");C([f()],Te.prototype,"widthOverTrailMultiplier");C([f()],Te.prototype,"worldSpace");class Ie{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const g=this._temp2.set(i.x,i.y,i.z),_=this.orbitalXMultiplier,y=this.orbitalYMultiplier,w=this.orbitalZMultiplier,b=h*Math.PI*2*10,v=Math.cos(b*_),R=Math.sin(b*_),O=Math.cos(b*y),M=Math.sin(b*y),A=Math.cos(b*w),D=Math.sin(b*w),L=g.x*(O*A)+g.y*(O*D)+g.z*-M,N=g.x*(R*M*A-v*D)+g.y*(R*M*D+v*A)+g.z*(R*O),$=g.x*(v*M*A+R*D)+g.y*(v*M*D-R*A)+g.z*(v*O),k=this._temp3.set(g.x-L,g.y-N,g.z-$);k.normalize(),k.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=k.x,n.y+=k.y,n.z+=k.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Ie.prototype,"enabled");C([f()],Ie.prototype,"space");C([f(G)],Ie.prototype,"orbitalX");C([f(G)],Ie.prototype,"orbitalY");C([f(G)],Ie.prototype,"orbitalZ");C([f()],Ie.prototype,"orbitalXMultiplier");C([f()],Ie.prototype,"orbitalYMultiplier");C([f()],Ie.prototype,"orbitalZMultiplier");C([f()],Ie.prototype,"orbitalOffsetX");C([f()],Ie.prototype,"orbitalOffsetY");C([f()],Ie.prototype,"orbitalOffsetZ");C([f(G)],Ie.prototype,"speedModifier");C([f()],Ie.prototype,"speedModifierMultiplier");C([f(G)],Ie.prototype,"x");C([f()],Ie.prototype,"xMultiplier");C([f(G)],Ie.prototype,"y");C([f()],Ie.prototype,"yMultiplier");C([f(G)],Ie.prototype,"z");C([f()],Ie.prototype,"zMultiplier");class Dt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Dt.prototype,"animation");C([f()],Dt.prototype,"enabled");C([f()],Dt.prototype,"cycleCount");C([f(G)],Dt.prototype,"frameOverTime");C([f()],Dt.prototype,"frameOverTimeMultiplier");C([f()],Dt.prototype,"numTilesX");C([f()],Dt.prototype,"numTilesY");C([f(G)],Dt.prototype,"startFrame");C([f()],Dt.prototype,"startFrameMultiplier");C([f()],Dt.prototype,"rowMode");C([f()],Dt.prototype,"rowIndex");C([f()],Dt.prototype,"spriteCount");C([f()],Dt.prototype,"timeMode");class mn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],mn.prototype,"enabled");C([f()],mn.prototype,"separateAxes");C([f(G)],mn.prototype,"x");C([f()],mn.prototype,"xMultiplier");C([f(G)],mn.prototype,"y");C([f()],mn.prototype,"yMultiplier");C([f(G)],mn.prototype,"z");C([f()],mn.prototype,"zMultiplier");class Hi{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=I.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Hi.prototype,"enabled");C([f()],Hi.prototype,"range");C([f()],Hi.prototype,"separateAxes");C([f(G)],Hi.prototype,"x");C([f()],Hi.prototype,"xMultiplier");C([f(G)],Hi.prototype,"y");C([f()],Hi.prototype,"yMultiplier");C([f(G)],Hi.prototype,"z");C([f()],Hi.prototype,"zMultiplier");class tt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=I.lerp(t.x,this._temp.x,d),t.y=I.lerp(t.y,this._temp.y,d),t.z=I.lerp(t.z,this._temp.z,d),i.x=I.lerp(i.x,this._temp.x,d),i.y=I.lerp(i.y,this._temp.y,d),i.z=I.lerp(i.z,this._temp.z,d)}}}}C([f()],tt.prototype,"enabled");C([f()],tt.prototype,"dampen");C([f(G)],tt.prototype,"drag");C([f()],tt.prototype,"dragMultiplier");C([f(G)],tt.prototype,"limit");C([f()],tt.prototype,"limitMultiplier");C([f()],tt.prototype,"separateAxes");C([f(G)],tt.prototype,"limitX");C([f()],tt.prototype,"limitXMultiplier");C([f(G)],tt.prototype,"limitY");C([f()],tt.prototype,"limitYMultiplier");C([f(G)],tt.prototype,"limitZ");C([f()],tt.prototype,"limitZMultiplier");C([f()],tt.prototype,"multiplyDragByParticleSize");C([f()],tt.prototype,"multiplyDragByParticleVelocity");C([f()],tt.prototype,"space");const ch=class tx{enabled;curve;curveMultiplier;mode;clone(){const e=new tx;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],ch.prototype,"enabled");C([f(G)],ch.prototype,"curve");C([f()],ch.prototype,"curveMultiplier");C([f()],ch.prototype,"mode");let yy=ch;class ai{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=I.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],ai.prototype,"enabled");C([f(c.Vector2)],ai.prototype,"range");C([f()],ai.prototype,"separateAxes");C([f(G)],ai.prototype,"size");C([f()],ai.prototype,"sizeMultiplier");C([f(G)],ai.prototype,"x");C([f()],ai.prototype,"xMultiplier");C([f(G)],ai.prototype,"y");C([f()],ai.prototype,"yMultiplier");C([f(G)],ai.prototype,"z");C([f()],ai.prototype,"zMultiplier");class il{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=I.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],il.prototype,"enabled");C([f(c.Vector2)],il.prototype,"range");C([f(Dr)],il.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class _y{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new mi(()=>new re.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new re.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===pm.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===pm.Death){let n=e.life;if(e[pa]!==void 0&&(n=e[pa]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new re.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var oE=Object.defineProperty,Ae=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oE(e,t,n),n};const Ks=x("debugparticles"),rE=x("noprogressive"),aE=x("debugprogressive");var pm=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(pm||{});class qi extends E{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&T()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Ks&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!rE&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,aE&&console.log("Load material LOD",t.name),oe.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Ae([f()],qi.prototype,"renderMode");Ae([f(c.Material)],qi.prototype,"particleMaterial");Ae([f(c.Material)],qi.prototype,"trailMaterial");Ae([f()],qi.prototype,"maxParticleSize");Ae([f()],qi.prototype,"minParticleSize");Ae([f()],qi.prototype,"velocityScale");Ae([f()],qi.prototype,"cameraVelocityScale");Ae([f()],qi.prototype,"lengthScale");class nd{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class by{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class lE extends by{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class cE extends by{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=Q(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return I.clamp(e,0,i/this.system.deltaTime)}}class hE extends by{genValue(){return this.system.isPlaying,0}}class Oo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class dE extends Oo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const Pb=Symbol("particleRotation");class uE extends Oo{type="NeedleRotation";initialize(e){e[Pb]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[Pb])*t:this.system.renderer.renderMode===ns.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Ob=Symbol("sizeLerpFactor"),fE=new c.Vector3;class pE extends Oo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Ob]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Ob]).x);let o=1;this.system.renderer.renderMode!==ns.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=B(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=ix(this.system,fE);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const pa=Symbol("particleLife"),hp=Symbol("trailLifetime"),Mb=Symbol("trailStartLength"),dp=Symbol("trailWidthRandom");class mE extends Oo{type="NeedleTrail";initialize(e){e instanceof re.TrailParticle&&(e[pa]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[hp]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[hp]),e[Mb]=e.length,e[dp]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof re.TrailParticle){const t=e,i=e.age/e[pa],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[dp]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[dp]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[pa]){e.velocity.set(0,0,0);const r=(e.age-e[pa])/e[hp];t.length=I.lerp(e[Mb],0,r)}}}}const sd=Symbol("startVelocity"),kb=Symbol("gravityModifier"),up=Symbol("gravitySpeed"),od=Symbol("velocity lerp factor"),mm=new c.Vector3;class gE extends Oo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[sd]?e[sd].copy(e.velocity):e[sd]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[kb]=n*t,e[up]=n*t*.5,e[od]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Pc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[sd],n=e[kb];if(n!==0){const u=n*e[up];mm.copy(this._gravityDirection).multiplyScalar(u),e[up]+=t*.05,i.add(mm)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[od]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[od],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[od],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const Eb=Symbol("colorLerpFactor"),Rb=new ee(1,1,1,1),Fo=new ee(1,1,1,1);class yE extends Oo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Fo.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(Rb.copy(t.color),Fo.multiply(Rb)),Fo.convertLinearToSRGB(),e.startColor.set(Fo.r,Fo.g,Fo.b,Fo.alpha),e.color.copy(e.startColor),e[Eb]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[Eb]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class _E{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new cE(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new nd(this.system.main.startLifetime)}get startSpeed(){return new nd(this.system.main.startSpeed)}get startRotation(){return new nd(this.system.main.startRotation)}get startSize(){return new nd(this.system.main.startSize)}startLength;get startColor(){return new re.ConstantColor(new re.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new hE(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return re.RenderMode.Trail;switch(this.system.renderer.renderMode){case ns.Billboard:return re.RenderMode.BillBoard;case ns.Stretch:return re.RenderMode.StretchedBillBoard;case ns.HorizontalBillboard:return re.RenderMode.HorizontalBillBoard;case ns.VerticalBillboard:return re.RenderMode.VerticalBillBoard;case ns.Mesh:return re.RenderMode.Mesh}return re.RenderMode.BillBoard}rendererEmitterSettings={startLength:new re.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===ns.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=ag(new ee(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new lE(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Pc.World}}class bE{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Lt=class Md extends E{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Md&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Md&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof Md&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new bE),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Pc.World}get localspace(){return this.main.simulationSpace===Pc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Q(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Oo&&(e.system=this),Ks&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((T()||Ks)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof nu)){const n=new nu;La(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof su)){const n=new su;La(n,i),e[t]=n}}Ks&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(qi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new re.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new _E(this),this._particleSystem=new re.ParticleSystem(this._interface),this._particleSystem.addBehavior(new pE(this)),this._particleSystem.addBehavior(new yE(this)),this._particleSystem.addBehavior(new dE(this)),this._particleSystem.addBehavior(new uE(this)),this._particleSystem.addBehavior(new gE(this)),this._particleSystem.addBehavior(new mE(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Ks&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==re.RenderMode.Mesh&&oe.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==re.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();Ks&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Le(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(fe(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Le(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=ix(this,mm);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():T()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new _y(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Ks&&console.warn("Could not add SubParticleSystem",e,this)}}};Ae([f(qu)],Lt.prototype,"colorOverLifetime");Ae([f(At)],Lt.prototype,"main");Ae([f(ks)],Lt.prototype,"emission");Ae([f(Lr)],Lt.prototype,"sizeOverLifetime");Ae([f(gy)],Lt.prototype,"shape");Ae([f(pe)],Lt.prototype,"noise");Ae([f(Te)],Lt.prototype,"trails");Ae([f(Ie)],Lt.prototype,"velocityOverLifetime");Ae([f(tt)],Lt.prototype,"limitVelocityOverLifetime");Ae([f(yy)],Lt.prototype,"inheritVelocity");Ae([f(il)],Lt.prototype,"colorBySpeed");Ae([f(Dt)],Lt.prototype,"textureSheetAnimation");Ae([f(mn)],Lt.prototype,"rotationOverLifetime");Ae([f(Hi)],Lt.prototype,"rotationBySpeed");Ae([f(ai)],Lt.prototype,"sizeBySpeed");let Oc=Lt;class su{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof Oc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Ks&&!(this.particleSystem instanceof Oc)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function ix(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case fm.Local:e=Le(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+fm[s.main.scalingMode]+" is not supported";T()&&ue(t),console.warn(t,s.name,s)}e=Le(s.gameObject,e);break}return e}var vE=Object.defineProperty,vy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vE(e,t,n),n};class nl extends E{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}vy([f()],nl.prototype,"strength");vy([f()],nl.prototype,"radius");vy([f(ze)],nl.prototype,"targets");class Ba extends E{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Y.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Y.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield rg(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Bi);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Pe);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Ba.hashCode(e),i=Ba.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const Xl=x("debugpost");let gm=null;function wE(s){gm=s}function nx(s){let e=s.gameObject;for(;e;){for(const t of bu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function xE(s){let e=nx(s);if(!e)if(gm){Xl&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=rn(t,gm)}else T()&&console.warn("No post processing manager found");return e}const Ze={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let $e=null;function SE(s){Xl==="verbose"&&console.debug("Before ordering effects",[...s]),$e||($e=new Map,$e.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Ze.NormalPass),$e.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Ze.DepthDownsamplingPass),$e.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Ze.SMAA),$e.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Ze.SSAO),$e.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Ze.SSAO),$e.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Ze.SSAO),$e.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Ze.TiltShift),$e.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Ze.DepthOfField),$e.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Ze.ChromaticAberration),$e.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Ze.Bloom),$e.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Ze.Bloom),$e.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Ze.Vignette),$e.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Ze.Pixelation),$e.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Ze.ToneMapping),$e.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Ze.HueSaturation),$e.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Ze.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:$e.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:$e.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Xl&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Xl&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Xl==="verbose"&&console.debug("After ordering effects",[...s])}var CE=Object.defineProperty,PE=Object.getOwnPropertyDescriptor,sx=(s,e,t,i)=>{for(var n=PE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CE(e,t,n),n};const OE=x("debugpost");class U{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;OE&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}sx([f()],U.prototype,"overrideState");sx([f()],U.prototype,"value");class ME extends $i{constructor(){super([U])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new U),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new ME;var kE=Object.defineProperty,EE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};const fp=x("debugpost");class He extends E{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof U?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),fp&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),fp&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=xE(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){fp&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof U&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof U){const i=e.value;return this[t].value=i,!0}}}EE([f()],He.prototype,"active");var RE=Object.defineProperty,TE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RE(e,t,n),n};const AE=x("debugpost"),ym={};function Xi(s,e){ym[s]=e}function DE(s){return s.__type in ym?ym[s.__type]:(AE&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),He)}class Xu{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}TE([Ne([s=>DE(s),He])],Xu.prototype,"components");var LE=Object.defineProperty,IE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LE(e,t,n),n};const jE=x("debugpost");class hh extends He{get typeName(){return"Antialiasing"}preset=new U(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{jE&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}IE([f(U)],hh.prototype,"preset");Xi("Antialiasing",hh);var BE=Object.defineProperty,wy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BE(e,t,n),n};const Qu=class ox extends He{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new U(.9);intensity=new U(1);scatter=new U(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=ox.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};wy([f(U)],Qu.prototype,"threshold");wy([f(U)],Qu.prototype,"intensity");wy([f(U)],Qu.prototype,"scatter");let Yu=Qu;Xi("Bloom",Yu);var FE=Object.defineProperty,UE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FE(e,t,n),n};class dh extends He{get typeName(){return"ChromaticAberration"}intensity=new U(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}UE([f(U)],dh.prototype,"intensity");Xi("ChromaticAberration",dh);var Ql=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(Ql||{});const Tb=new Map;function pp(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return Tb.has(s)||(Tb.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function zE(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function kd(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var NE=Object.defineProperty,rx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NE(e,t,n),n};const mp=x("debugpost");class po extends He{get typeName(){return"ToneMapping"}mode=new U(void 0);exposure=new U(1);setMode(e){const t=Ql[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=nx(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=zE(this.context.renderer.toneMapping);mp&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=pp(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:kd(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=z0(i),t.mode=kd(i);else{const n=pp(i);t.mode=kd(n)}t.name="ToneMapping ("+Ql[i]+")",mp&&console.log("[PostProcessing] ToneMapping mode changed to",Ql[i],e,t.mode)},mp&&console.log("[PostProcessing] Use ToneMapping",Ql[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=pp(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}rx([f(U)],po.prototype,"mode");rx([f(U)],po.prototype,"exposure");Xi("Tonemapping",po);var VE=Object.defineProperty,Ku=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VE(e,t,n),n};class Mo extends He{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new U(1);contrast=new U(0);hueShift=new U(0);saturation=new U(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof po);t||(t=new po,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}Ku([f(U)],Mo.prototype,"postExposure");Ku([f(U)],Mo.prototype,"contrast");Ku([f(U)],Mo.prototype,"hueShift");Ku([f(U)],Mo.prototype,"saturation");Xi("ColorAdjustments",Mo);var $E=Object.defineProperty,Ir=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$E(e,t,n),n};const WE=x("debugpost");class gn extends He{get typeName(){return"DepthOfField"}mode;focusDistance=new U(1);focalLength=new U(.2);aperture=new U(20);gaussianMaxRadius=new U;resolutionScale=new U(1/window.devicePixelRatio);bokehScale=new U;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return I.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return I.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){WE&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Ir([f()],gn.prototype,"mode");Ir([f(U)],gn.prototype,"focusDistance");Ir([f(U)],gn.prototype,"focalLength");Ir([f(U)],gn.prototype,"aperture");Ir([f(U)],gn.prototype,"gaussianMaxRadius");Ir([f(U)],gn.prototype,"resolutionScale");Ir([f(U)],gn.prototype,"bokehScale");Xi("DepthOfField",gn);class Mc extends He{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var GE=Object.defineProperty,HE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GE(e,t,n),n};class uh extends He{get typeName(){return"PixelationEffect"}granularity=new U(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}HE([f(U)],uh.prototype,"granularity");Xi("PixelationEffect",uh);var qE=Object.defineProperty,fh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qE(e,t,n),n};class Es extends He{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new U(2);falloff=new U(1);samples=new U(9);color=new U(new c.Color(0,0,0));luminanceInfluence=new U(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}fh([f(U)],Es.prototype,"intensity");fh([f(U)],Es.prototype,"falloff");fh([f(U)],Es.prototype,"samples");fh([f(U)],Es.prototype,"color");fh([f(U)],Es.prototype,"luminanceInfluence");Xi("ScreenSpaceAmbientOcclusion",Es);var XE=Object.defineProperty,jr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XE(e,t,n),n};const QE=x("debugN8AO");var _m=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(_m||{});class yn extends He{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new U(1);falloff=new U(1);intensity=new U(1);color=new U(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(_m[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=_m[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,QE&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}jr([vt(),f()],yn.prototype,"gammaCorrection");jr([f(U)],yn.prototype,"aoRadius");jr([f(U)],yn.prototype,"falloff");jr([f(U)],yn.prototype,"intensity");jr([f(U)],yn.prototype,"color");jr([vt(),f()],yn.prototype,"screenspaceRadius");jr([vt(),f()],yn.prototype,"quality");Xi("ScreenSpaceAmbientOcclusionN8",yn);var YE=Object.defineProperty,KE=Object.getOwnPropertyDescriptor,ax=(s,e,t,i)=>{for(var n=KE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YE(e,t,n),n};class ph extends He{get typeName(){return"Sharpening"}order=Ze.Sharpening;_effect;onCreateEffect(){return this._effect??=new(ZE()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}ax([f()],ph.prototype,"amount");ax([f()],ph.prototype,"radius");function ZE(){const s=`
1311
+ `)}r&&o.size&&console.log(u);const g=new Set;for(const w of m){w.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",w);let b=w.getPath();b.startsWith("<")&&(b=b.substring(1)),b.endsWith(">")&&(b=b.substring(0,b.length-1)),g.add({path:b,obj:w})}const _=Array.from(g).sort((w,b)=>w.path.length-b.path.length),y=new Array;for(let w=0;w<_.length;w++)for(let b=w+1;b<_.length;b++)if(_[b].path.startsWith(_[w].path)){const v=_[b],R=_[w];y.push({child:v.obj.displayName+" ("+v.path+")",parent:R.obj.displayName+" ("+R.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);Jh&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Jh&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Jg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,ze).filter(l=>l.enabled),o=S.getComponents(e,Gi).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new ze,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Wa){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof Eu){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof ys){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof vo&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const xk=x("debugshadowcomponents");te.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Ni extends E{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){$t.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,nh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Ni),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[hi]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Uc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&te.__webpack_exports__update(),xk&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[hi]===void 0||e[hi]===this)&&(e[hi]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[hi]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class nh extends Ni{awake(){super.awake()}}var Sk=Object.defineProperty,Ck=Object.getOwnPropertyDescriptor,sh=(s,e,t,i)=>{for(var n=i>1?void 0:i?Ck(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Sk(e,t,n),n};const op=x("debugui"),rp=x("debuguilayout");class Hw{width;height}class qw{x;y;width;height}const en=new c.Vector3,Sl=new c.Matrix4,ed=new c.Quaternion,Ya=class Xw extends Ni{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),ta(this,"_anchoredPosition",()=>{this.markDirty()}),ta(this,"sizeDelta",()=>{this.markDirty()}),ta(this,"pivot",()=>{this.markDirty()}),ta(this,"anchorMin",()=>{this.markDirty()}),ta(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(rp?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(rp&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,Xw):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,rp&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,en.set(0,0,0),this.applyPivot(en),t.matrix.setPosition(en.x,en.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(ed.copy(this.gameObject.quaternion),ed.x*=-1,ed.z*=-1,Sl.makeRotationFromQuaternion(ed),t.matrix.premultiply(Sl)),en.set(0,0,0),this.applyAnchoring(en),this.canvas?.screenspace?en.z+=.1:en.z+=.01,Sl.identity(),Sl.setPosition(en.x,en.y,en.z),t.matrix.premultiply(Sl),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of bu(this.gameObject,Ni,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},op&&console.log(this.name,e);const t=new te.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){op&&console.log(e),e={...this.getBasicOptions(),...e},op&&console.log(this.name,e);const t=new te.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};sh([f(c.Vector2)],Ya.prototype,"anchoredPosition",1);sh([f(c.Vector2)],Ya.prototype,"sizeDelta",2);sh([f(c.Vector2)],Ya.prototype,"pivot",2);sh([f(c.Vector2)],Ya.prototype,"anchorMin",2);sh([f(c.Vector2)],Ya.prototype,"anchorMax",2);let un=Ya;var Pk=Object.defineProperty,Qw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Pk(e,t,n),n};class Ka extends E{effectColor;effectDistance}Qw([f(ee)],Ka.prototype,"effectColor");Qw([f(c.Vector2)],Ka.prototype,"effectDistance");var Ok=Object.defineProperty,Mk=Object.getOwnPropertyDescriptor,Yw=(s,e,t,i)=>{for(var n=i>1?void 0:i?Mk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Ok(e,t,n),n};const jo={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},ey=class $l extends Ni{get isGraphic(){return!0}get color(){return this._color||(this._color=new ee(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new ee(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),jo.backgroundColor=this.sRGBColor,jo.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(jo.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(jo.backgroundOpacity=t.backgroundOpacity))}jo.backgroundOpacity*=this._alphaFactor,this.applyEffects(jo,this._alphaFactor),this.uiObject.set(jo),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,un)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new te.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),ta(this,"_color",()=>lO(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Ka);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if($l.textureCache.has(e))e=$l.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,$l.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),oe.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&$l.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Yw([f(ee)],ey.prototype,"color",1);Yw([f()],ey.prototype,"raycastTarget",2);let oh=ey;class rh extends oh{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var kk=Object.defineProperty,Ek=Object.getOwnPropertyDescriptor,Os=(s,e,t,i)=>{for(var n=i>1?void 0:i?Ek(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&kk(e,t,n),n};const Bo=x("debugtext");var Ye=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(Ye||{}),Kw=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(Kw||{});class Tt extends oh{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty(),this.context.accessibility.updateElement(this,{label:this.text}))}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Bo&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Bo&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Bo&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"text",label:this.text,hidden:!1}),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){super.onDestroy(),this.context.accessibility.removeElement(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Bo&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new te.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(Yd(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new ap(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new ap(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new ap(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Bo&&console.log("Selected font family:"+n);let o=te.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=te.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(Rk.includes(n))return Bo&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>o?i:e.length);switch(Bo&&console.log("Select font: ",e,Kw[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Os([f()],Tt.prototype,"alignment",2);Os([f()],Tt.prototype,"verticalOverflow",2);Os([f()],Tt.prototype,"horizontalOverflow",2);Os([f()],Tt.prototype,"lineSpacing",2);Os([f()],Tt.prototype,"supportRichText",2);Os([f(URL)],Tt.prototype,"font",2);Os([f()],Tt.prototype,"fontStyle",2);Os([f()],Tt.prototype,"text",1);Os([f()],Tt.prototype,"fontSize",1);class ap{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const Rk=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class fa{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Lu(this.material)}>`),t.closeBlock()}}class ty{static singleLine(e,t,i){const n=new fa("text_"+fa.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new fa("text_"+fa.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const Tk=new c.Matrix4().makeRotationY(Math.PI),Ak=new c.Matrix4().makeScale(-1,1,-1);class Vu{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Tt);if(!n)return;const o=S.getComponent(e,un);let r=100,a=100;o&&(r=o.width,a=o.height);const l=Tk.clone();o&&l.premultiply(Ak),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=ty.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case Ye.LowerLeft:case Ye.MiddleLeft:case Ye.UpperLeft:e.horizontalAlignment="left";break;case Ye.LowerCenter:case Ye.MiddleCenter:case Ye.UpperCenter:e.horizontalAlignment="center";break;case Ye.LowerRight:case Ye.MiddleRight:case Ye.UpperRight:e.horizontalAlignment="right";break}switch(t){case Ye.LowerLeft:case Ye.LowerCenter:case Ye.LowerRight:e.verticalAlignment="bottom";break;case Ye.MiddleLeft:case Ye.MiddleCenter:case Ye.MiddleRight:e.verticalAlignment="middle";break;case Ye.UpperLeft:case Ye.UpperCenter:case Ye.UpperRight:e.verticalAlignment="top";break}}}var Dk=Object.defineProperty,qe=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Dk(e,t,n),n};const xb=x("debuguilayout");class kr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}qe([f()],kr.prototype,"left");qe([f()],kr.prototype,"right");qe([f()],kr.prototype,"top");qe([f()],kr.prototype,"bottom");class wi extends E{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(xb&&console.warn("Layout 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this.spacing}}qe([f()],wi.prototype,"childAlignment");qe([f()],wi.prototype,"reverseArrangement");qe([f()],wi.prototype,"spacing");qe([f(kr)],wi.prototype,"padding");qe([f()],wi.prototype,"minWidth");qe([f()],wi.prototype,"minHeight");qe([f()],wi.prototype,"flexibleHeight");qe([f()],wi.prototype,"flexibleWidth");qe([f()],wi.prototype,"preferredHeight");qe([f()],wi.prototype,"preferredWidth");class So extends wi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,g=a?i:o,_=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let w=0,b=0;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],I=S.getComponent(D,un);I?.activeAndEnabled&&(b+=1,a?w+=I.width:w+=I.height)}let v=0;const R=this.spacing*(b-1);if(u||h){let A=0;a?A=n-=R:A=r-=R,b>0&&(v=A/b)}let O=0;O+=this.padding.left,O-=this.padding.right,_!==0&&(y=g-w,y*=_,y-=R*_,a?(y-=this.padding.right*_,y+=this.padding.left*(1-_),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*_,y+=this.padding.top*(1-_),y<this.padding.top&&(y=this.padding.top)));let M=1;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],I=S.getComponent(D,un);if(I?.activeAndEnabled){I.pivot?.set(.5,.5),I.anchorMin.set(0,1),I.anchorMax.set(0,1);const N=i*.5+O*.5;I.anchoredPosition.x!==N&&(I.anchoredPosition.x=N);const $=o*-.5;I.anchoredPosition.y!==$&&(I.anchoredPosition.y=$),p&&d&&I.sizeDelta[l]!==m&&(I.sizeDelta[l]=m),u&&h&&I.sizeDelta[t]!==v&&(I.sizeDelta[t]=v);const k=a?I.width:I.height,z=k*.5;if(y+=z,u){const J=v*M-v*.5;J>y&&(y=J-v*.5+k+this.padding.left,y-=z)}let V=y;t==="y"&&(V=-V),I.anchoredPosition[t]!==V&&(I.anchoredPosition[t]=V),y+=z,y+=this.spacing,M+=1}}}}qe([f()],So.prototype,"childControlHeight");qe([f()],So.prototype,"childControlWidth");qe([f()],So.prototype,"childForceExpandHeight");qe([f()],So.prototype,"childForceExpandWidth");qe([f()],So.prototype,"childScaleHeight");qe([f()],So.prototype,"childScaleWidth");class iy extends So{get primaryAxis(){return"y"}}class ny extends So{get primaryAxis(){return"x"}}class sy extends wi{onCalculateLayout(){}}var Lk=Object.defineProperty,Ik=Object.getOwnPropertyDescriptor,qn=(s,e,t,i)=>{for(var n=i>1?void 0:i?Ik(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Lk(e,t,n),n},Zw=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(Zw||{});const lp=x("debuguilayout"),Vi=class Jw extends nh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof Jw||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,lp&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Lc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),$t.ensureUpdateMeshUI(te.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),$t.ensureUpdateMeshUI(te.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);lp&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(wi)),(t.isDirty||i?.isDirty)&&(lp&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),me.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Yd(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Ni))Yd(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=L.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(un);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};qn([f()],Vi.prototype,"renderOnTop",1);qn([f()],Vi.prototype,"depthWrite",1);qn([f()],Vi.prototype,"doubleSided",1);qn([f()],Vi.prototype,"castShadows",1);qn([f()],Vi.prototype,"receiveShadows",1);qn([f()],Vi.prototype,"renderMode",1);qn([f(Vi)],Vi.prototype,"rootCanvas",1);qn([f()],Vi.prototype,"scaleFactor",1);qn([f(ei)],Vi.prototype,"worldCamera",2);qn([f()],Vi.prototype,"planeDistance",2);let ja=Vi;var jk=Object.defineProperty,Bk=Object.getOwnPropertyDescriptor,oy=(s,e,t,i)=>{for(var n=i>1?void 0:i?Bk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jk(e,t,n),n};class fo extends E{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),me.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Ni,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}oy([f()],fo.prototype,"alpha",1);oy([f()],fo.prototype,"interactable",2);oy([f()],fo.prototype,"blocksRaycasts",2);class ry{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,ja);if(n&&n.enabled&&n.renderMode===Zw.WorldSpace){const o=new Vu,r=S.getComponent(e,un),a=S.getComponent(e,fo),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Ni);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const g=S.getComponent(u,un);g&&(g.onEnable(),g.updateTransform(),g.onApplyTransform(),l.push(()=>{g.onDisable()}));const _=S.getComponent(u,Tt);_&&(_.onEnable(),l.push(()=>{_.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=Ge.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(g=>{if(g===d)return;const _=Ge.createEmpty();_.setMatrix(g.matrix);const y=g.parent,w=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let b=m.get(y)||1;const v=S.getComponent(g,fo);if(v&&(b*=v.alpha),g instanceof c.Mesh&&w){const O=g[hi];O?o.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",g)}if(g instanceof c.Mesh&&!w){const O=g.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const M=new c.Color,A=g.material.opacity;M.copy(g.material.color),_.material=new c.MeshBasicMaterial({color:M,opacity:A*b,map:g.material.map,transparent:!0})}p.set(g,_),m.set(g,b);const R=p.get(y);if(!R){console.error("Error when exporting UI: shadow component parent not found!",g,g.parent);return}R.add(_)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Wl=x("debugusdz");function Fk(s,e){const t=[],i=S.getComponentsInChildren(s,rt),n=S.getComponentsInChildren(s,Et),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new Cc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Wl&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Wl&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new Cc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Wl&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Wl&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function Uk(s,e){const t=S.getComponentsInChildren(s,yi),i=S.getComponentsInChildren(s,ho),n=new Array,o=new Array;Wl&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new ho;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function zk(s){return new bt("DisableAtStart",kt.sceneStartTrigger(),he.fadeAction(s,0,!1))}function Sb(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var Nk=Object.defineProperty,wt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Nk(e,t,n),n};const dt=x("debugusdz"),Vk=x("debugusdzpruning");class Er{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}wt([f()],Er.prototype,"callToAction");wt([f()],Er.prototype,"checkoutTitle");wt([f()],Er.prototype,"checkoutSubtitle");wt([f()],Er.prototype,"callToActionURL");const ri=class Vo extends E{static beforeExport=new ie;static afterExport=new ie;static beforeLODExport=new ie;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){dt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(dt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=Sb(this.context,e),this.link.addEventListener("message",this.lastCallback)),dt&&we("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),mc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),dt&&we("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),mc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+Ew(),Fn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=Sb(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return dt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Vo.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Vo.afterExport.invoke({exporter:this})});return t?(dt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){se.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),se.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),se.report("export-usdz",{message:"Load progressive textures",autoStep:5}),se.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,oi);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,Wt),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){let A=0;const D={exporter:this,type:"mesh",object:O.gameObject,mesh:M};if(Vo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){dt&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,dt&&console.log("Overriding LOD level for mesh export to level "+A+" "+M.name));const I=oe.NEEDLE_progressive.assignMeshLOD(M,A);I instanceof Promise&&n.push(new Promise((N,$)=>{I.then(()=>{o++,se.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}for(const M of O.sharedMaterials)if(M){let A=0;const D={exporter:this,type:"texture",object:O.gameObject,material:M};if(Vo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){dt&&console.warn("Skipping LOD assignment due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,dt&&console.log("Overriding LOD level for texture export to level "+A+" "+M.name));const I=oe.NEEDLE_progressive.assignTextureLOD(M,A);I instanceof Promise&&n.push(new Promise((N,$)=>{I.then(()=>{o++,se.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}}dt&&we("Progressive Loading: "+n.length),await Promise.all(n),dt&&we("Progressive Loading: done"),se.end("export-usdz-textures");const r=Vt.Global.Mask;Vt.Global.Set(Tn.AR);const a=new Lw,l=new Iu(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new Zg),d.push(new Or),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,ze).length>0&&(this.physics?(h=new Jg,d.push(h)):T()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new Vu),d.push(new ry));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};se.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,se.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...Fk(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...Uk(e)),a.debug=dt,a.pruneUnusedNodes=!Vk;const _=fr.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const A=S.getComponent(O,Wt);return A&&!A.enabled&&(M=!1),M&&_.includes(O)&&(M=!1),M&&S.getComponentInParent(O,Yc)&&(M=!1),M&&S.getComponentInParent(O,Wn)&&(M=!1),dt&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(T()&&l&&h){const O=l.animatedRoots;for(const M of O){const A=S.getComponentsInChildren(M,ze).filter(I=>I.enabled),D=S.getComponents(M,Gi).filter(I=>I.enabled&&!I.isTrigger);(A.length>0||D.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const y=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||y.push(O)});const w=u.find(O=>O.extensionName==="Behaviour");this.interactive&&w&&y.length>0&&w.addBehavior(zk(y));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),se.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),R=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,se.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return Vt.Global.Set(r),se.end("export-usdz"),R}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();dt&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Vo.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){dt&&ue("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");dt&&we("Quicklook url: "+n),n&&(Fn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Fn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Nu);let t=S.getComponentInParent(this.objectToExport,ji);t||(t=S.getComponentInChildren(this.objectToExport,ji));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Vo.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=ao.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};wt([f(c.Object3D)],ri.prototype,"objectToExport");wt([f()],ri.prototype,"autoExportAnimations");wt([f()],ri.prototype,"autoExportAudioSources");wt([f()],ri.prototype,"exportFileName");wt([f(URL)],ri.prototype,"customUsdzFile");wt([f(Er)],ri.prototype,"customBranding");wt([f()],ri.prototype,"anchoringType");wt([f()],ri.prototype,"maxTextureSize");wt([f()],ri.prototype,"planeAnchoringAlignment");wt([f()],ri.prototype,"interactive");wt([f()],ri.prototype,"physics");wt([f()],ri.prototype,"allowCreateQuicklookButton");wt([f()],ri.prototype,"quickLookCompatible");let zn=ri;var $k=Object.defineProperty,Wk=Object.getOwnPropertyDescriptor,ay=(s,e,t,i)=>{for(var n=Wk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$k(e,t,n),n};class Za extends E{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}ay([f()],Za.prototype,"near");ay([f()],Za.prototype,"far");ay([f(c.Color)],Za.prototype,"color");var Gk=Object.defineProperty,ly=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Gk(e,t,n),n};class Rr extends E{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Uc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=fu(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),me.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}ly([f()],Rr.prototype,"objectBounds");ly([f(c.Color)],Rr.prototype,"color");ly([f()],Rr.prototype,"isGizmo");var Hk=Object.defineProperty,cy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Hk(e,t,n),n};class Ja extends E{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Uc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}cy([f()],Ja.prototype,"isGizmo");cy([f(c.Color)],Ja.prototype,"color0");cy([f(c.Color)],Ja.prototype,"color1");var qk=Object.defineProperty,hy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qk(e,t,n),n};class dy extends E{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(ze)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}hy([f(ze)],dy.prototype,"connectedBody");class uy extends dy{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class ah extends dy{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}hy([f(c.Vector3)],ah.prototype,"anchor");hy([f(c.Vector3)],ah.prototype,"axis");var Xk=Object.defineProperty,Qk=Object.getOwnPropertyDescriptor,xi=(s,e,t,i)=>{for(var n=i>1?void 0:i?Qk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Xk(e,t,n),n};function Yr(s){return s*Math.PI/180}const Cb=300,Vs=x("debuglights");class xt extends E{type=0;get range(){return this._range}set range(e){this._range=e,this.light&&(this.light.type==="SpotLight"||this.light.type==="PointLight")&&"distance"in this.light&&(this.light.distance=e)}_range=1;get spotAngle(){return this._spotAngle}set spotAngle(e){this._spotAngle=e,this.light&&this.light.type==="SpotLight"&&"angle"in this.light&&(this.light.angle=Yr(e/2))}_spotAngle=30;get innerSpotAngle(){return this._innerSpotAngle}set innerSpotAngle(e){if(this._innerSpotAngle=e,this.light&&this.light.type==="SpotLight"&&"penumbra"in this.light){const t=this.spotAngle,n=1-Yr(e/2)/Yr(t/2);this.light.penumbra=n}}_innerSpotAngle=10;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){this._intensity=e,this.light&&(this.light.intensity=e),Vs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),Vs&&console.log(this.name,this)}onEnable(){Vs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Vs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),me.LateUpdate))}onDisable(){Vs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-Cb*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),lr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Vs){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Yr(this.spotAngle/2),1-Yr(this.innerSpotAngle/2)/Yr(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Vs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=Cb*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Vs&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}xi([f()],xt.prototype,"type",2);xi([f()],xt.prototype,"range",1);xi([f()],xt.prototype,"spotAngle",1);xi([f()],xt.prototype,"innerSpotAngle",1);xi([f(c.Color)],xt.prototype,"color",1);xi([f()],xt.prototype,"shadowNearPlane",1);xi([f()],xt.prototype,"shadowBias",1);xi([f()],xt.prototype,"shadowNormalBias",1);xi([f()],xt.prototype,"shadows",1);xi([f()],xt.prototype,"lightmapBakeType",2);xi([f()],xt.prototype,"intensity",1);xi([f()],xt.prototype,"shadowDistance",1);xi([f()],xt.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var Yk=Object.defineProperty,$u=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Yk(e,t,n),n};const cp=x("debuglods"),Kk=x("nolods");class el{screenRelativeTransitionHeight;distance;renderers}$u([f()],el.prototype,"screenRelativeTransitionHeight");$u([f()],el.prototype,"distance");$u([f(Wt)],el.prototype,"renderers");class Zk{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Wu extends E{lodModels=[];_lods=[];_settings=[];_lodsHandler;start(){if(cp&&console.log("LODGROUP",this.name,this.lodModels,this),!Kk&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new Zk(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;cp&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}cp&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}$u([f(el)],Wu.prototype,"lodModels");var Jk=Object.defineProperty,fy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Jk(e,t,n),n};const td=x("debugnestedgltf");class tl extends E{filePath;loaded=new ie;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;td&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new fn;t.idProvider=new _t(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;td&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);td&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),td&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}fy([f(K)],tl.prototype,"filePath");fy([f(ie)],tl.prototype,"loaded");fy([f()],tl.prototype,"loadAssetInParent");var eE=Object.defineProperty,py=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eE(e,t,n),n};const tE=x("debugnet"),Gu=class um extends E{url=null;urlParameterName=null;localhost=null;awake(){tE&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?um.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=um.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return pi(e)}};py([f()],Gu.prototype,"url");py([f()],Gu.prototype,"urlParameterName");py([f()],Gu.prototype,"localhost");let my=Gu;var iE=Object.defineProperty,Hu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iE(e,t,n),n};class Tr extends E{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=Q(this.from),t=fe(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=Q(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&ot(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&ln(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Hu([f(S)],Tr.prototype,"referenceSpace");Hu([f(S)],Tr.prototype,"from");Hu([f(c.Vector3)],Tr.prototype,"positionOffset");Hu([f(c.Vector3)],Tr.prototype,"rotationOffset");var nE=Object.defineProperty,Co=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nE(e,t,n),n};class ti{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Co([f()],ti.prototype,"time");Co([f()],ti.prototype,"value");Co([f()],ti.prototype,"inTangent");Co([f()],ti.prototype,"inWeight");Co([f()],ti.prototype,"outTangent");Co([f()],ti.prototype,"outWeight");Co([f()],ti.prototype,"weightedMode");const ex=class Gl{static linearFromTo(e,t,i){const n=new Gl,o=new ti;o.time=0,o.value=e;const r=new ti;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new Gl,i=new ti;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Gl;return e.keys=this.keys?.map(t=>{const i=new ti;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:Gl.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,g=(3*(l-o)-(h+2*r)*d)/u,_=r,y=o,w=e-n,b=w*w,v=b*w;return m*v+g*b+_*w+y}};Co([f(ti)],ex.prototype,"keys");let lh=ex;var sE=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sE(e,t,n),n};const id=x("debugparticles");var ns=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(ns||{});class Ar{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=L.remap(e,o.time,l.time,0,1);t.r=L.lerp(o.color.r,l.color.r,h),t.g=L.lerp(o.color.g,l.color.g,h),t.b=L.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=L.remap(e,i.time,l.time,0,1);t.alpha=L.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],Ar.prototype,"alphaKeys");C([f()],Ar.prototype,"colorKeys");var Pc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(Pc||{}),iu=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(iu||{});const Ms=class Hl{static constant(e){const t=new Hl;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new Hl;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new Hl;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new Hl;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=L.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return L.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return L.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],Ms.prototype,"mode");C([f()],Ms.prototype,"constant");C([f()],Ms.prototype,"constantMin");C([f()],Ms.prototype,"constantMax");C([f(lh)],Ms.prototype,"curve");C([f(lh)],Ms.prototype,"curveMin");C([f(lh)],Ms.prototype,"curveMax");C([f()],Ms.prototype,"curveMultiplier");let G=Ms;const Po=class pt{static constant(e){const t=new pt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new pt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new ee(0,0,0,1);static _temp2=new ee(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,pt._temp),pt._temp;case 2:case"TwoColors":return pt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,pt._temp),this.gradientMax.evaluate(e,pt._temp2),pt._temp.lerp(pt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,pt._temp),this.gradientMax.evaluate(e,pt._temp2),pt._temp.lerp(pt._temp2,o)}return pt._temp.set(16777215),pt._temp.alpha=1,pt._temp}};C([f()],Po.prototype,"mode");C([f(ee)],Po.prototype,"color");C([f(ee)],Po.prototype,"colorMin");C([f(ee)],Po.prototype,"colorMax");C([f(Ar)],Po.prototype,"gradient");C([f(Ar)],Po.prototype,"gradientMin");C([f(Ar)],Po.prototype,"gradientMax");let Dr=Po;var fm=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(fm||{});class At{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(G)],At.prototype,"gravityModifier");C([f(Dr)],At.prototype,"startColor");C([f(G)],At.prototype,"startDelay");C([f(G)],At.prototype,"startLifetime");C([f(G)],At.prototype,"startRotation");C([f(G)],At.prototype,"startRotationX");C([f(G)],At.prototype,"startRotationY");C([f(G)],At.prototype,"startRotationZ");C([f(G)],At.prototype,"startSize");C([f(G)],At.prototype,"startSizeX");C([f(G)],At.prototype,"startSizeY");C([f(G)],At.prototype,"startSizeZ");C([f(G)],At.prototype,"startSpeed");class nu{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=L.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=L.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class ks{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],ks.prototype,"enabled");C([f()],ks.prototype,"bursts");C([f(G)],ks.prototype,"rateOverTime");C([f()],ks.prototype,"rateOverTimeMultiplier");C([f(G)],ks.prototype,"rateOverDistance");C([f()],ks.prototype,"rateOverDistanceMultiplier");class qu{enabled;color}C([f(Dr)],qu.prototype,"color");class Lr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(G)],Lr.prototype,"size");C([f(G)],Lr.prototype,"x");C([f(G)],Lr.prototype,"y");C([f(G)],Lr.prototype,"z");const Xe=class ql{get type(){return iu[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new ql}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){id&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=L.toRadians(this.rotation.x),this._rotation.y=L.toRadians(this.rotation.y),this._rotation.z=L.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:id&&j.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,g=u*3+2;p=l.getX(p),m=l.getX(m),g=l.getX(g);const _=a.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,m),this._triangle.c.fromBufferAttribute(_,g),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),T()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",iu[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),id&&j.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),g=B(),_=B(),y=B();g.fromBufferAttribute(m,d),_.fromBufferAttribute(m,u),y.fromBufferAttribute(m,p),g.sub(_),y.sub(_),g.cross(y),this._dir.copy(g).multiplyScalar(-1);const w=fe(r);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),id&&(j.DrawSphere(t,.01,8925952,.5,!0),j.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=ql._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=ql._randomQuat,n=ql._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=L.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=L.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=L.toRadians(o);break}const u=Math.acos(2*h-1),p=L.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),g=e.y+p*Math.sin(u)*Math.sin(d),_=e.z;a.x=m*this.scale.x,a.y=g*this.scale.y,a.z=_*this.scale.z}};C([f()],Xe.prototype,"shapeType");C([f()],Xe.prototype,"enabled");C([f()],Xe.prototype,"alignToDirection");C([f()],Xe.prototype,"angle");C([f()],Xe.prototype,"arc");C([f()],Xe.prototype,"arcSpread");C([f()],Xe.prototype,"arcSpeedMultiplier");C([f()],Xe.prototype,"arcMode");C([f(c.Vector3)],Xe.prototype,"boxThickness");C([f(c.Vector3)],Xe.prototype,"position");C([f(c.Vector3)],Xe.prototype,"rotation");C([f(c.Vector3)],Xe.prototype,"scale");C([f()],Xe.prototype,"radius");C([f()],Xe.prototype,"radiusThickness");C([f()],Xe.prototype,"sphericalDirectionAmount");C([f()],Xe.prototype,"randomDirectionAmount");C([f()],Xe.prototype,"randomPositionAmount");C([f()],Xe.prototype,"meshShapeType");C([f(Jc)],Xe.prototype,"meshRenderer");let gy=Xe;class pe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=re.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],pe.prototype,"damping");C([f()],pe.prototype,"enabled");C([f()],pe.prototype,"frequency");C([f()],pe.prototype,"octaveCount");C([f()],pe.prototype,"octaveMultiplier");C([f()],pe.prototype,"octaveScale");C([f(G)],pe.prototype,"positionAmount");C([f()],pe.prototype,"quality");C([f(G)],pe.prototype,"remap");C([f()],pe.prototype,"remapEnabled");C([f()],pe.prototype,"remapMultiplier");C([f(G)],pe.prototype,"remapX");C([f()],pe.prototype,"remapXMultiplier");C([f(G)],pe.prototype,"remapY");C([f()],pe.prototype,"remapYMultiplier");C([f(G)],pe.prototype,"remapZ");C([f()],pe.prototype,"remapZMultiplier");C([f()],pe.prototype,"scrollSpeedMultiplier");C([f()],pe.prototype,"separateAxes");C([f()],pe.prototype,"strengthMultiplier");C([f(G)],pe.prototype,"strengthX");C([f()],pe.prototype,"strengthXMultiplier");C([f(G)],pe.prototype,"strengthY");C([f()],pe.prototype,"strengthYMultiplier");C([f(G)],pe.prototype,"strengthZ");C([f()],pe.prototype,"strengthZMultiplier");class Te{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Te.prototype,"enabled");C([f()],Te.prototype,"attachRibbonToTransform");C([f(Dr)],Te.prototype,"colorOverLifetime");C([f(Dr)],Te.prototype,"colorOverTrail");C([f()],Te.prototype,"dieWithParticles");C([f()],Te.prototype,"inheritParticleColor");C([f(G)],Te.prototype,"lifetime");C([f()],Te.prototype,"lifetimeMultiplier");C([f()],Te.prototype,"minVertexDistance");C([f()],Te.prototype,"mode");C([f()],Te.prototype,"ratio");C([f()],Te.prototype,"ribbonCount");C([f()],Te.prototype,"shadowBias");C([f()],Te.prototype,"sizeAffectsLifetime");C([f()],Te.prototype,"sizeAffectsWidth");C([f()],Te.prototype,"splitSubEmitterRibbons");C([f()],Te.prototype,"textureMode");C([f(G)],Te.prototype,"widthOverTrail");C([f()],Te.prototype,"widthOverTrailMultiplier");C([f()],Te.prototype,"worldSpace");class Ie{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const g=this._temp2.set(i.x,i.y,i.z),_=this.orbitalXMultiplier,y=this.orbitalYMultiplier,w=this.orbitalZMultiplier,b=h*Math.PI*2*10,v=Math.cos(b*_),R=Math.sin(b*_),O=Math.cos(b*y),M=Math.sin(b*y),A=Math.cos(b*w),D=Math.sin(b*w),I=g.x*(O*A)+g.y*(O*D)+g.z*-M,N=g.x*(R*M*A-v*D)+g.y*(R*M*D+v*A)+g.z*(R*O),$=g.x*(v*M*A+R*D)+g.y*(v*M*D-R*A)+g.z*(v*O),k=this._temp3.set(g.x-I,g.y-N,g.z-$);k.normalize(),k.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=k.x,n.y+=k.y,n.z+=k.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Ie.prototype,"enabled");C([f()],Ie.prototype,"space");C([f(G)],Ie.prototype,"orbitalX");C([f(G)],Ie.prototype,"orbitalY");C([f(G)],Ie.prototype,"orbitalZ");C([f()],Ie.prototype,"orbitalXMultiplier");C([f()],Ie.prototype,"orbitalYMultiplier");C([f()],Ie.prototype,"orbitalZMultiplier");C([f()],Ie.prototype,"orbitalOffsetX");C([f()],Ie.prototype,"orbitalOffsetY");C([f()],Ie.prototype,"orbitalOffsetZ");C([f(G)],Ie.prototype,"speedModifier");C([f()],Ie.prototype,"speedModifierMultiplier");C([f(G)],Ie.prototype,"x");C([f()],Ie.prototype,"xMultiplier");C([f(G)],Ie.prototype,"y");C([f()],Ie.prototype,"yMultiplier");C([f(G)],Ie.prototype,"z");C([f()],Ie.prototype,"zMultiplier");class Dt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Dt.prototype,"animation");C([f()],Dt.prototype,"enabled");C([f()],Dt.prototype,"cycleCount");C([f(G)],Dt.prototype,"frameOverTime");C([f()],Dt.prototype,"frameOverTimeMultiplier");C([f()],Dt.prototype,"numTilesX");C([f()],Dt.prototype,"numTilesY");C([f(G)],Dt.prototype,"startFrame");C([f()],Dt.prototype,"startFrameMultiplier");C([f()],Dt.prototype,"rowMode");C([f()],Dt.prototype,"rowIndex");C([f()],Dt.prototype,"spriteCount");C([f()],Dt.prototype,"timeMode");class mn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],mn.prototype,"enabled");C([f()],mn.prototype,"separateAxes");C([f(G)],mn.prototype,"x");C([f()],mn.prototype,"xMultiplier");C([f(G)],mn.prototype,"y");C([f()],mn.prototype,"yMultiplier");C([f(G)],mn.prototype,"z");C([f()],mn.prototype,"zMultiplier");class Hi{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=L.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Hi.prototype,"enabled");C([f()],Hi.prototype,"range");C([f()],Hi.prototype,"separateAxes");C([f(G)],Hi.prototype,"x");C([f()],Hi.prototype,"xMultiplier");C([f(G)],Hi.prototype,"y");C([f()],Hi.prototype,"yMultiplier");C([f(G)],Hi.prototype,"z");C([f()],Hi.prototype,"zMultiplier");class tt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=L.lerp(t.x,this._temp.x,d),t.y=L.lerp(t.y,this._temp.y,d),t.z=L.lerp(t.z,this._temp.z,d),i.x=L.lerp(i.x,this._temp.x,d),i.y=L.lerp(i.y,this._temp.y,d),i.z=L.lerp(i.z,this._temp.z,d)}}}}C([f()],tt.prototype,"enabled");C([f()],tt.prototype,"dampen");C([f(G)],tt.prototype,"drag");C([f()],tt.prototype,"dragMultiplier");C([f(G)],tt.prototype,"limit");C([f()],tt.prototype,"limitMultiplier");C([f()],tt.prototype,"separateAxes");C([f(G)],tt.prototype,"limitX");C([f()],tt.prototype,"limitXMultiplier");C([f(G)],tt.prototype,"limitY");C([f()],tt.prototype,"limitYMultiplier");C([f(G)],tt.prototype,"limitZ");C([f()],tt.prototype,"limitZMultiplier");C([f()],tt.prototype,"multiplyDragByParticleSize");C([f()],tt.prototype,"multiplyDragByParticleVelocity");C([f()],tt.prototype,"space");const ch=class tx{enabled;curve;curveMultiplier;mode;clone(){const e=new tx;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],ch.prototype,"enabled");C([f(G)],ch.prototype,"curve");C([f()],ch.prototype,"curveMultiplier");C([f()],ch.prototype,"mode");let yy=ch;class ai{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=L.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],ai.prototype,"enabled");C([f(c.Vector2)],ai.prototype,"range");C([f()],ai.prototype,"separateAxes");C([f(G)],ai.prototype,"size");C([f()],ai.prototype,"sizeMultiplier");C([f(G)],ai.prototype,"x");C([f()],ai.prototype,"xMultiplier");C([f(G)],ai.prototype,"y");C([f()],ai.prototype,"yMultiplier");C([f(G)],ai.prototype,"z");C([f()],ai.prototype,"zMultiplier");class il{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=L.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],il.prototype,"enabled");C([f(c.Vector2)],il.prototype,"range");C([f(Dr)],il.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class _y{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new mi(()=>new re.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new re.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===pm.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===pm.Death){let n=e.life;if(e[pa]!==void 0&&(n=e[pa]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new re.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var oE=Object.defineProperty,Ae=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oE(e,t,n),n};const Ks=x("debugparticles"),rE=x("noprogressive"),aE=x("debugprogressive");var pm=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(pm||{});class qi extends E{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&T()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Ks&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!rE&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,aE&&console.log("Load material LOD",t.name),oe.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Ae([f()],qi.prototype,"renderMode");Ae([f(c.Material)],qi.prototype,"particleMaterial");Ae([f(c.Material)],qi.prototype,"trailMaterial");Ae([f()],qi.prototype,"maxParticleSize");Ae([f()],qi.prototype,"minParticleSize");Ae([f()],qi.prototype,"velocityScale");Ae([f()],qi.prototype,"cameraVelocityScale");Ae([f()],qi.prototype,"lengthScale");class nd{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class by{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class lE extends by{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class cE extends by{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=Q(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return L.clamp(e,0,i/this.system.deltaTime)}}class hE extends by{genValue(){return this.system.isPlaying,0}}class Oo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class dE extends Oo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const Pb=Symbol("particleRotation");class uE extends Oo{type="NeedleRotation";initialize(e){e[Pb]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[Pb])*t:this.system.renderer.renderMode===ns.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Ob=Symbol("sizeLerpFactor"),fE=new c.Vector3;class pE extends Oo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Ob]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Ob]).x);let o=1;this.system.renderer.renderMode!==ns.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=B(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=ix(this.system,fE);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const pa=Symbol("particleLife"),hp=Symbol("trailLifetime"),Mb=Symbol("trailStartLength"),dp=Symbol("trailWidthRandom");class mE extends Oo{type="NeedleTrail";initialize(e){e instanceof re.TrailParticle&&(e[pa]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[hp]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[hp]),e[Mb]=e.length,e[dp]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof re.TrailParticle){const t=e,i=e.age/e[pa],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[dp]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[dp]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[pa]){e.velocity.set(0,0,0);const r=(e.age-e[pa])/e[hp];t.length=L.lerp(e[Mb],0,r)}}}}const sd=Symbol("startVelocity"),kb=Symbol("gravityModifier"),up=Symbol("gravitySpeed"),od=Symbol("velocity lerp factor"),mm=new c.Vector3;class gE extends Oo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[sd]?e[sd].copy(e.velocity):e[sd]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[kb]=n*t,e[up]=n*t*.5,e[od]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Pc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[sd],n=e[kb];if(n!==0){const u=n*e[up];mm.copy(this._gravityDirection).multiplyScalar(u),e[up]+=t*.05,i.add(mm)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[od]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[od],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[od],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const Eb=Symbol("colorLerpFactor"),Rb=new ee(1,1,1,1),Fo=new ee(1,1,1,1);class yE extends Oo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Fo.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(Rb.copy(t.color),Fo.multiply(Rb)),Fo.convertLinearToSRGB(),e.startColor.set(Fo.r,Fo.g,Fo.b,Fo.alpha),e.color.copy(e.startColor),e[Eb]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[Eb]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class _E{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new cE(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new nd(this.system.main.startLifetime)}get startSpeed(){return new nd(this.system.main.startSpeed)}get startRotation(){return new nd(this.system.main.startRotation)}get startSize(){return new nd(this.system.main.startSize)}startLength;get startColor(){return new re.ConstantColor(new re.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new hE(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return re.RenderMode.Trail;switch(this.system.renderer.renderMode){case ns.Billboard:return re.RenderMode.BillBoard;case ns.Stretch:return re.RenderMode.StretchedBillBoard;case ns.HorizontalBillboard:return re.RenderMode.HorizontalBillBoard;case ns.VerticalBillboard:return re.RenderMode.VerticalBillBoard;case ns.Mesh:return re.RenderMode.Mesh}return re.RenderMode.BillBoard}rendererEmitterSettings={startLength:new re.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===ns.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=ag(new ee(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new lE(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Pc.World}}class bE{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Lt=class Md extends E{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Md&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Md&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof Md&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new bE),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Pc.World}get localspace(){return this.main.simulationSpace===Pc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Q(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Oo&&(e.system=this),Ks&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((T()||Ks)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof nu)){const n=new nu;La(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof su)){const n=new su;La(n,i),e[t]=n}}Ks&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(qi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new re.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new _E(this),this._particleSystem=new re.ParticleSystem(this._interface),this._particleSystem.addBehavior(new pE(this)),this._particleSystem.addBehavior(new yE(this)),this._particleSystem.addBehavior(new dE(this)),this._particleSystem.addBehavior(new uE(this)),this._particleSystem.addBehavior(new gE(this)),this._particleSystem.addBehavior(new mE(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Ks&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==re.RenderMode.Mesh&&oe.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==re.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();Ks&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Le(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(fe(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Le(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=ix(this,mm);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():T()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new _y(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Ks&&console.warn("Could not add SubParticleSystem",e,this)}}};Ae([f(qu)],Lt.prototype,"colorOverLifetime");Ae([f(At)],Lt.prototype,"main");Ae([f(ks)],Lt.prototype,"emission");Ae([f(Lr)],Lt.prototype,"sizeOverLifetime");Ae([f(gy)],Lt.prototype,"shape");Ae([f(pe)],Lt.prototype,"noise");Ae([f(Te)],Lt.prototype,"trails");Ae([f(Ie)],Lt.prototype,"velocityOverLifetime");Ae([f(tt)],Lt.prototype,"limitVelocityOverLifetime");Ae([f(yy)],Lt.prototype,"inheritVelocity");Ae([f(il)],Lt.prototype,"colorBySpeed");Ae([f(Dt)],Lt.prototype,"textureSheetAnimation");Ae([f(mn)],Lt.prototype,"rotationOverLifetime");Ae([f(Hi)],Lt.prototype,"rotationBySpeed");Ae([f(ai)],Lt.prototype,"sizeBySpeed");let Oc=Lt;class su{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof Oc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Ks&&!(this.particleSystem instanceof Oc)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function ix(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case fm.Local:e=Le(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+fm[s.main.scalingMode]+" is not supported";T()&&ue(t),console.warn(t,s.name,s)}e=Le(s.gameObject,e);break}return e}var vE=Object.defineProperty,vy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vE(e,t,n),n};class nl extends E{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}vy([f()],nl.prototype,"strength");vy([f()],nl.prototype,"radius");vy([f(ze)],nl.prototype,"targets");class Ba extends E{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Y.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Y.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield rg(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Bi);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Pe);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Ba.hashCode(e),i=Ba.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const Xl=x("debugpost");let gm=null;function wE(s){gm=s}function nx(s){let e=s.gameObject;for(;e;){for(const t of bu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function xE(s){let e=nx(s);if(!e)if(gm){Xl&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=rn(t,gm)}else T()&&console.warn("No post processing manager found");return e}const Ze={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let $e=null;function SE(s){Xl==="verbose"&&console.debug("Before ordering effects",[...s]),$e||($e=new Map,$e.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Ze.NormalPass),$e.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Ze.DepthDownsamplingPass),$e.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Ze.SMAA),$e.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Ze.SSAO),$e.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Ze.SSAO),$e.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Ze.SSAO),$e.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Ze.TiltShift),$e.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Ze.DepthOfField),$e.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Ze.ChromaticAberration),$e.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Ze.Bloom),$e.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Ze.Bloom),$e.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Ze.Vignette),$e.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Ze.Pixelation),$e.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Ze.ToneMapping),$e.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Ze.HueSaturation),$e.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Ze.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:$e.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:$e.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Xl&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Xl&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Xl==="verbose"&&console.debug("After ordering effects",[...s])}var CE=Object.defineProperty,PE=Object.getOwnPropertyDescriptor,sx=(s,e,t,i)=>{for(var n=PE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CE(e,t,n),n};const OE=x("debugpost");class U{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;OE&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}sx([f()],U.prototype,"overrideState");sx([f()],U.prototype,"value");class ME extends $i{constructor(){super([U])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new U),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new ME;var kE=Object.defineProperty,EE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};const fp=x("debugpost");class He extends E{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof U?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),fp&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),fp&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=xE(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){fp&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof U&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof U){const i=e.value;return this[t].value=i,!0}}}EE([f()],He.prototype,"active");var RE=Object.defineProperty,TE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RE(e,t,n),n};const AE=x("debugpost"),ym={};function Xi(s,e){ym[s]=e}function DE(s){return s.__type in ym?ym[s.__type]:(AE&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),He)}class Xu{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}TE([Ne([s=>DE(s),He])],Xu.prototype,"components");var LE=Object.defineProperty,IE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LE(e,t,n),n};const jE=x("debugpost");class hh extends He{get typeName(){return"Antialiasing"}preset=new U(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{jE&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}IE([f(U)],hh.prototype,"preset");Xi("Antialiasing",hh);var BE=Object.defineProperty,wy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BE(e,t,n),n};const Qu=class ox extends He{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new U(.9);intensity=new U(1);scatter=new U(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=ox.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};wy([f(U)],Qu.prototype,"threshold");wy([f(U)],Qu.prototype,"intensity");wy([f(U)],Qu.prototype,"scatter");let Yu=Qu;Xi("Bloom",Yu);var FE=Object.defineProperty,UE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FE(e,t,n),n};class dh extends He{get typeName(){return"ChromaticAberration"}intensity=new U(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}UE([f(U)],dh.prototype,"intensity");Xi("ChromaticAberration",dh);var Ql=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(Ql||{});const Tb=new Map;function pp(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return Tb.has(s)||(Tb.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function zE(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function kd(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var NE=Object.defineProperty,rx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NE(e,t,n),n};const mp=x("debugpost");class po extends He{get typeName(){return"ToneMapping"}mode=new U(void 0);exposure=new U(1);setMode(e){const t=Ql[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=nx(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=zE(this.context.renderer.toneMapping);mp&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=pp(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:kd(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=z0(i),t.mode=kd(i);else{const n=pp(i);t.mode=kd(n)}t.name="ToneMapping ("+Ql[i]+")",mp&&console.log("[PostProcessing] ToneMapping mode changed to",Ql[i],e,t.mode)},mp&&console.log("[PostProcessing] Use ToneMapping",Ql[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=pp(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}rx([f(U)],po.prototype,"mode");rx([f(U)],po.prototype,"exposure");Xi("Tonemapping",po);var VE=Object.defineProperty,Ku=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VE(e,t,n),n};class Mo extends He{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new U(1);contrast=new U(0);hueShift=new U(0);saturation=new U(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof po);t||(t=new po,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}Ku([f(U)],Mo.prototype,"postExposure");Ku([f(U)],Mo.prototype,"contrast");Ku([f(U)],Mo.prototype,"hueShift");Ku([f(U)],Mo.prototype,"saturation");Xi("ColorAdjustments",Mo);var $E=Object.defineProperty,Ir=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$E(e,t,n),n};const WE=x("debugpost");class gn extends He{get typeName(){return"DepthOfField"}mode;focusDistance=new U(1);focalLength=new U(.2);aperture=new U(20);gaussianMaxRadius=new U;resolutionScale=new U(1/window.devicePixelRatio);bokehScale=new U;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return L.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return L.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){WE&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Ir([f()],gn.prototype,"mode");Ir([f(U)],gn.prototype,"focusDistance");Ir([f(U)],gn.prototype,"focalLength");Ir([f(U)],gn.prototype,"aperture");Ir([f(U)],gn.prototype,"gaussianMaxRadius");Ir([f(U)],gn.prototype,"resolutionScale");Ir([f(U)],gn.prototype,"bokehScale");Xi("DepthOfField",gn);class Mc extends He{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var GE=Object.defineProperty,HE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GE(e,t,n),n};class uh extends He{get typeName(){return"PixelationEffect"}granularity=new U(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}HE([f(U)],uh.prototype,"granularity");Xi("PixelationEffect",uh);var qE=Object.defineProperty,fh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qE(e,t,n),n};class Es extends He{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new U(2);falloff=new U(1);samples=new U(9);color=new U(new c.Color(0,0,0));luminanceInfluence=new U(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}fh([f(U)],Es.prototype,"intensity");fh([f(U)],Es.prototype,"falloff");fh([f(U)],Es.prototype,"samples");fh([f(U)],Es.prototype,"color");fh([f(U)],Es.prototype,"luminanceInfluence");Xi("ScreenSpaceAmbientOcclusion",Es);var XE=Object.defineProperty,jr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XE(e,t,n),n};const QE=x("debugN8AO");var _m=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(_m||{});class yn extends He{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new U(1);falloff=new U(1);intensity=new U(1);color=new U(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(_m[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=_m[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,QE&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}jr([vt(),f()],yn.prototype,"gammaCorrection");jr([f(U)],yn.prototype,"aoRadius");jr([f(U)],yn.prototype,"falloff");jr([f(U)],yn.prototype,"intensity");jr([f(U)],yn.prototype,"color");jr([vt(),f()],yn.prototype,"screenspaceRadius");jr([vt(),f()],yn.prototype,"quality");Xi("ScreenSpaceAmbientOcclusionN8",yn);var YE=Object.defineProperty,KE=Object.getOwnPropertyDescriptor,ax=(s,e,t,i)=>{for(var n=KE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YE(e,t,n),n};class ph extends He{get typeName(){return"Sharpening"}order=Ze.Sharpening;_effect;onCreateEffect(){return this._effect??=new(ZE()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}ax([f()],ph.prototype,"amount");ax([f()],ph.prototype,"radius");function ZE(){const s=`
1312
1312
  void mainSupport() {
1313
1313
  vUv = uv;
1314
1314
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
@@ -1413,7 +1413,7 @@ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`))
1413
1413
  }
1414
1414
  }
1415
1415
  `}}var fR=Object.defineProperty,pR=Object.getOwnPropertyDescriptor,mh=(s,e,t,i)=>{for(var n=i>1?void 0:i?pR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&fR(e,t,n),n};const ut=x("debugscreensharing");var ux=(s=>(s[s.Screen=0]="Screen",s[s.Camera=1]="Camera",s[s.Canvas=2]="Canvas",s[s.Microphone=3]="Microphone",s))(ux||{});class ko extends E{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=ux[this.device]),ut&&console.log("Screensharing",this.name,this),yi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new Xc(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Ln.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Ln.StreamEnded,this.onCallEnded),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.autoConnect&&gs(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Ln.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Ln.StreamEnded,this.onCallEnded),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await gs(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new Je;e.aspectMode=cx.AdjustWidth,S.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),T()&&ue("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=S.getComponent(this.gameObject,Je)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const a=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(a,1):In(a)}break;case"Canvas":const r=this.context.renderer.domElement.captureStream(0);this.setStream(r,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const a=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(a,1):In(a)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(ut&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),In(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new yi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(ut&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const o of e.getTracks())o.addEventListener("ended",()=>{ut&&console.log("Track ended",o),this.close()}),ut&&o.kind==="video"&&console.log(n?"Video →":"Video ←",o.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{ut&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(o=>o.kind==="videoinput");ut&&console.log(`Request camera. These are your kind:videoinput devices:
1416
- `,i);let n=!1;for(const o of i)try{if(!this._requestOpen){ut&&console.log("Camera selection cancelled");break}if(o.kind!=="videoinput"){ut&&console.log("Skipping non-video device",o);continue}const r=o.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){ut&&console.log("Skipping device due to options.deviceId: "+o.label+"; "+o.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(o)===!1){ut&&console.log("Skipping device due to options.deviceFilter: "+o.label+"; "+o.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(o)===!1){ut&&console.log("Skipping device due to ScreenShare.deviceFilter: "+o.label+"; "+o.deviceId);continue}else ut&&console.log("Selected device by filter",o);else if(this.deviceName){const h=o.label.toLowerCase(),d=this.deviceName.toLowerCase(),u=h.includes(d),p=o.deviceId===this.deviceName;if(!u&&!p){ut&&console.log("Skipping device due to ScreenShare.deviceName: "+o.label+"; "+o.deviceId);continue}else ut&&console.log("Selected device by name",o)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const l=await navigator.mediaDevices.getUserMedia(e).catch(h=>(console.error("Failed to get user media",h),null));if(l===null)continue;this._requestOpen?(this.setStream(l,1),ut&&console.log("Selected camera",o)):(In(l),ut&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){ue("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&T()&&(ue("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}mh([f()],ko.prototype,"allowStartOnClick",2);mh([f()],ko.prototype,"autoConnect",2);mh([f(Je)],ko.prototype,"videoPlayer",1);mh([f()],ko.prototype,"device",2);mh([f()],ko.prototype,"deviceName",2);var mR=Object.defineProperty,rl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mR(e,t,n),n};const gR=x("debugseethrough");let yR=0;class Rs extends E{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new c.Vector3;_referencePointDir=new c.Vector3;_distance=0;_renderer=null;_needsUpdate=!0;_id=yR++;onEnable(){this._needsUpdate=!0,this._renderer=null}onDisable(){}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(Wt),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const t=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(gR&&this.referencePoint){const i=this.gameObject.worldPosition;j.DrawArrow(B(i),i.sub(this._referencePointDir),t?16711680:65280),j.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}t?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(B(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0;const n=i.sharedMaterials;if(!n)return;const o=ms.get(i.gameObject),r=o.getOverride("opacity")?.value??n[0].opacity??1;let a=I.lerp(r,e,t<=0?1:this.context.time.deltaTime/t);a>=.99?a=1:a<=.01&&(a=0),o.setOverride("alphaHash",this.useAlphaHash),o.setOverride("opacity",a),o.setOverride("transparent",a>=.99999?!1:!this.useAlphaHash)})}}rl([f(c.Object3D)],Rs.prototype,"referencePoint");rl([f()],Rs.prototype,"fadeDuration");rl([f()],Rs.prototype,"minAlpha");rl([f()],Rs.prototype,"useAlphaHash");rl([f()],Rs.prototype,"overrideAlpha");rl([f()],Rs.prototype,"autoUpdate");var _R=Object.defineProperty,fx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_R(e,t,n),n};class gh extends E{mode=0;shadowColor=new ee(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof c.Mesh)this.gameObject instanceof c.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=yo.createPrimitive(Ua.Quad,{name:"ShadowCatcher",material:new c.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=c.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1416
+ `,i);let n=!1;for(const o of i)try{if(!this._requestOpen){ut&&console.log("Camera selection cancelled");break}if(o.kind!=="videoinput"){ut&&console.log("Skipping non-video device",o);continue}const r=o.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){ut&&console.log("Skipping device due to options.deviceId: "+o.label+"; "+o.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(o)===!1){ut&&console.log("Skipping device due to options.deviceFilter: "+o.label+"; "+o.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(o)===!1){ut&&console.log("Skipping device due to ScreenShare.deviceFilter: "+o.label+"; "+o.deviceId);continue}else ut&&console.log("Selected device by filter",o);else if(this.deviceName){const h=o.label.toLowerCase(),d=this.deviceName.toLowerCase(),u=h.includes(d),p=o.deviceId===this.deviceName;if(!u&&!p){ut&&console.log("Skipping device due to ScreenShare.deviceName: "+o.label+"; "+o.deviceId);continue}else ut&&console.log("Selected device by name",o)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const l=await navigator.mediaDevices.getUserMedia(e).catch(h=>(console.error("Failed to get user media",h),null));if(l===null)continue;this._requestOpen?(this.setStream(l,1),ut&&console.log("Selected camera",o)):(In(l),ut&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){ue("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&T()&&(ue("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}mh([f()],ko.prototype,"allowStartOnClick",2);mh([f()],ko.prototype,"autoConnect",2);mh([f(Je)],ko.prototype,"videoPlayer",1);mh([f()],ko.prototype,"device",2);mh([f()],ko.prototype,"deviceName",2);var mR=Object.defineProperty,rl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mR(e,t,n),n};const gR=x("debugseethrough");let yR=0;class Rs extends E{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new c.Vector3;_referencePointDir=new c.Vector3;_distance=0;_renderer=null;_needsUpdate=!0;_id=yR++;onEnable(){this._needsUpdate=!0,this._renderer=null}onDisable(){}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(Wt),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const t=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(gR&&this.referencePoint){const i=this.gameObject.worldPosition;j.DrawArrow(B(i),i.sub(this._referencePointDir),t?16711680:65280),j.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}t?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(B(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0;const n=i.sharedMaterials;if(!n)return;const o=ms.get(i.gameObject),r=o.getOverride("opacity")?.value??n[0].opacity??1;let a=L.lerp(r,e,t<=0?1:this.context.time.deltaTime/t);a>=.99?a=1:a<=.01&&(a=0),o.setOverride("alphaHash",this.useAlphaHash),o.setOverride("opacity",a),o.setOverride("transparent",a>=.99999?!1:!this.useAlphaHash)})}}rl([f(c.Object3D)],Rs.prototype,"referencePoint");rl([f()],Rs.prototype,"fadeDuration");rl([f()],Rs.prototype,"minAlpha");rl([f()],Rs.prototype,"useAlphaHash");rl([f()],Rs.prototype,"overrideAlpha");rl([f()],Rs.prototype,"autoUpdate");var _R=Object.defineProperty,fx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_R(e,t,n),n};class gh extends E{mode=0;shadowColor=new ee(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof c.Mesh)this.gameObject instanceof c.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=yo.createPrimitive(Ua.Quad,{name:"ShadowCatcher",material:new c.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=c.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1417
1417
  // diffuse-only lighting with overdrive to somewhat compensate
1418
1418
  // for the loss of indirect lighting and to make it more visible.
1419
1419
  vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
@@ -1423,20 +1423,20 @@ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`))
1423
1423
  // be blended onto the scene.
1424
1424
  gl_FragColor = vec4(direct, max);
1425
1425
  return;
1426
- `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new c.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new c.MeshBasicMaterial;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}fx([f()],gh.prototype,"mode");fx([f(ee)],gh.prototype,"shadowColor");var bR=Object.defineProperty,yh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bR(e,t,n),n};const Nt=x("debugskybox");Cy("background-image");Cy("environment-image");const Db={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function Lb(s,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const o=new Zu;o.sourceId=tv(e),o.allowDrop=!1,o.allowNetworking=!1,o.background=t,o.environment=i,S.addComponent(s.scene,o);const r=a=>{if(Nt&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}o.setSkybox(a)}else if(o.sourceId&&(i&&(s.sceneLighting.internalEnableReflection(o.sourceId)||(s.scene.environment=null)),t)){const l=s.lightmaps.tryGetSkybox(o.sourceId);s.scene.background=l}};return Mm(s.domElement,n,r),o.addEventListener("destroy",()=>{Nt&&console.log("Destroyed attribute remote skybox",n),km(s.domElement,n,r)}),o.setSkybox(e)}const ou=new Array;le.registerCallback(ae.ContextCreationStart,s=>{const e=s.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){Nt&&console.log("Creating RemoteSkybox to load background "+t);const n=Lb(e,t,!0,!1,"background-image");n&&ou.push(n)}if(i){Nt&&console.log("Creating RemoteSkybox to load environment "+i);const n=Lb(e,i,!1,!0,"environment-image");n&&ou.push(n)}});le.registerCallback(ae.ContextCreationStart,()=>Promise.all(ou).finally(()=>{ou.length=0}));const mr=class extends E{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,ei.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Nt&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,t){if(!this.activeAndEnabled||(e=vR(e,this.environment,this.background),!e))return!1;if(t??=e,this.isValidTextureType(t)||console.warn('Potentially invalid skybox URL: "'+t+'" on '+(this.name||this.gameObject?.name||"context")),Nt&&console.log("Set RemoteSkybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const i=await kg(e,this.context.renderer);return i?!this.enabled||this.destroyed?(Nt&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==e?(Nt&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=e,this._prevLoadedEnvironment=i,this.apply(),!0):(Nt&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1)}apply(){const e=this._prevLoadedEnvironment;if(e&&(e instanceof c.CubeTexture||e instanceof c.CompressedCubeTexture||e.mapping==c.CubeUVReflectionMapping||(e.mapping=c.EquirectangularRefractionMapping,e.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Nt&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!ei.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!ei.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const t of this.validTextureTypes)if(e.includes(t))return!0;for(const t of this.validProtocols)if(e.startsWith(t))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=e=>{if(this.allowDrop&&e.dataTransfer)for(const t of e.dataTransfer.types)(t==="text/uri-list"||t==="Files")&&e.preventDefault()};onDrop=e=>{if(this.allowDrop&&e.dataTransfer){for(const t of e.dataTransfer.types)if(Nt&&console.log(t),t==="text/uri-list"){const i=e.dataTransfer.getData(t);Nt&&console.log(t,i);let n=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(i)?.groups?.name;if(n||(n=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(i)?.groups?.name),Nt&&console.log(n),n){const o="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+n+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${o}`),e.preventDefault(),this.setSkybox(o);break}else if(this.isValidTextureType(i)){console.log("[Remote Skybox] Setting skybox from url: "+i),e.preventDefault(),this.setSkybox(i);break}else{console.warn(`[RemoteSkybox] Unknown url ${i}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const o=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:i,apply:r=>{e.preventDefault(),this.setSkybox(r)}}});this.dispatchEvent(o)}}else if(t=="Files"){const i=e.dataTransfer.files.item(0);if(Nt&&console.log(t,i),!i)continue;if(!this.isValidTextureType(i.name)){console.warn(`[RemoteSkybox]: File "${i.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}e.preventDefault(),this.setSkybox(i.name);break}}}};yh([Qg(mr.prototype.urlChangedSyncField),f(URL)],mr.prototype,"url");yh([f()],mr.prototype,"allowDrop");yh([f()],mr.prototype,"background");yh([f()],mr.prototype,"environment");yh([f()],mr.prototype,"allowNetworking");let Zu=mr;function vR(s,e,t){if(s==null)return null;const i=e&&!t,n=Db[s.toLowerCase()];return n?i?n.url_low:n.url:(typeof s=="string"&&s?.length&&(T()||Nt)&&(s.includes("/")||s.includes(".")||console.warn(`RemoteSkybox: Unknown magic skybox name "${s}". Valid names are: ${Object.keys(Db).map(r=>`"${r}"`).join(", ")}`)),s)}var wR=Object.defineProperty,Ju=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wR(e,t,n),n};const _h=class px extends E{target=null;followFactor=.1;rotateFactor=.1;positionAxes=da.All;flipForward=!1;static _invertForward=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=Q(this.target),i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&da.X&&(n.x=I.lerp(n.x,t.x,i)),this.positionAxes&da.Y&&(n.y=I.lerp(n.y,t.y,i)),this.positionAxes&da.Z&&(n.z=I.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=fe(this.target);this.flipForward&&t.premultiply(px._invertForward);const i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Ju([f(c.Object3D)],_h.prototype,"target");Ju([f()],_h.prototype,"followFactor");Ju([f()],_h.prototype,"rotateFactor");Ju([f()],_h.prototype,"positionAxes");let ef=_h;var xR=Object.defineProperty,bh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xR(e,t,n),n};const ac=x("debugspatialtrigger"),Ib=new c.Layers,jb=new c.Layers;function SR(s,e){return Ib.mask=s,jb.mask=e,Ib.test(jb)}class Nn extends E{triggerMask=0;onEnter;onStay;onExit;start(){ac&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of tf.triggers)SR(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){ac&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){ac&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}bh([f()],Nn.prototype,"triggerMask");bh([f(ie)],Nn.prototype,"onEnter");bh([f(ie)],Nn.prototype,"onStay");bh([f(ie)],Nn.prototype,"onExit");const mx=class Rd extends E{static triggers=[];triggerMask;boxHelper;start(){ac&&console.log(this.name,this.triggerMask,this)}onEnable(){Rd.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,mt),this.boxHelper?.showHelper(null,ac))}onDisable(){Rd.triggers.splice(Rd.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Nn&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Nn&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Nn&&t.onExitTrigger(this)},!1)}};bh([f()],mx.prototype,"triggerMask");let tf=mx;var CR=Object.defineProperty,PR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CR(e,t,n),n};const di=x("debugspectator");class nf extends E{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new kR(this.context,this),this._networking=new TR(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,ei),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new OR(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,de)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return exports.DeviceUtilities.isDesktop()&&!exports.DeviceUtilities.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(di&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating(),this.orbit&&(this.orbit.enabled=!0)}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,ps.Headset),this.target=this.context.players.getPlayerView(this.localId)),di&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const o=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!o.bindXRFramebuffer)return;n=e._framebuffer,o.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const h=r.backgroundColor;h&&e.setClearColor(h,h.alpha),this.cam.backgroundColor=h,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new c.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):o.bindXRFramebuffer&&o.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Pe.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=Tn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?Tn.FirstPerson:Tn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const o of n)o.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Pe.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(Tn.FirstPerson):i.UpdateVisible(Tn.ThirdPerson)}}}PR([f()],nf.prototype,"useKeys");class OR{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,ef)),this.target||(this.target=new c.Object3D),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,di&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){di&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){di&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(di&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==ps.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==ps.Browser?i.quaternion.copy(MR):i.quaternion.identity()}}}const MR=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class kR{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ce.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ce.PointerUp,n=>{const o=this.context.time.time-i;o>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&o<.3&&this.trySelectObject()})}trySelectObject(){const e=new _o;e.setMask(16777215);const t=this.context.physics.raycast(e);if(di&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,o=Bi.getFor(n);let r=o?.owner;if(r||(r=S.getComponentInParent(n,Pe)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,di&&console.log("spectate",r,o);break}}}}class ER{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class RR{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class TR{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(Y.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(Y.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(di&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,o=new ER(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",o)}}onRequestFollowMe(e=!1){if(di&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new RR(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(di&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return di&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(di&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var AR=Object.defineProperty,DR=Object.getOwnPropertyDescriptor,al=(s,e,t,i)=>{for(var n=i>1?void 0:i?DR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AR(e,t,n),n};const Bb=x("debugsplines");class $n{position=new c.Vector3;rotation=new c.Quaternion;tangentIn=new c.Vector3;tangentOut=new c.Vector3}al([Ne(c.Vector3)],$n.prototype,"position",2);al([Ne(c.Quaternion)],$n.prototype,"rotation",2);al([Ne(c.Vector3)],$n.prototype,"tangentIn",2);al([Ne(c.Vector3)],$n.prototype,"tangentOut",2);class Fr extends E{addKnot(e){if(e instanceof $n)this.spline.push(e),this._isDirty=!0;else{const t=new $n;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new c.Vector3;const i=this.curve.getPointAt(I.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new c.Vector3;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(I.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){Bb&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=LR(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(Bb&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new c.LineBasicMaterial({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new c.BufferGeometry().setFromPoints(i);this._debugLine=new c.Line(n,e),this.gameObject?.add(this._debugLine)}}}al([Ne()],Fr.prototype,"closed",1);al([Ne($n)],Fr.prototype,"spline",2);function LR(s,e){const t=s.map(o=>new c.Vector3(-o.position.x,o.position.y,o.position.z));t.length===1&&t.push(t[0]);const i=s.reduce((o,r)=>o+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/s.length,n=I.remap(i,0,.3,0,.5);return new c.CatmullRomCurve3(t,e,"catmullrom",n)}var IR=Object.defineProperty,jR=Object.getOwnPropertyDescriptor,Eo=(s,e,t,i)=>{for(var n=i>1?void 0:i?jR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&IR(e,t,n),n};class Qi extends E{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=I.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=I.clamp01(this.pullStrength),o=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(o),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new c.Vector3}Eo([Ne(Fr)],Qi.prototype,"spline",2);Eo([Ne(c.Object3D)],Qi.prototype,"object",2);Eo([Ne()],Qi.prototype,"useLookAt",2);Eo([Ne(c.Object3D)],Qi.prototype,"lookAt",2);Eo([Ne()],Qi.prototype,"clamp",2);Eo([Ne()],Qi.prototype,"position01",1);Eo([Ne()],Qi.prototype,"autoRun",2);Eo([Ne()],Qi.prototype,"duration",2);class Rn{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new Rn).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new Rn).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new sr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new sr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var BR=Object.defineProperty,FR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BR(e,t,n),n};const ru="SCAM";Gm(ru,Rn.getRootAsSyncedCameraModel);const li=new re.Builder;class UR{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){li.clear();const i=li.createString(this.guid),n=li.createString(this.userId);Rn.startSyncedCameraModel(li),Rn.addGuid(li,i),Rn.addUserId(li,n);const o=Q(e),r=lu(e);Rn.addPos(li,sr.createVec3(li,o.x,o.y,o.z)),Rn.addRot(li,sr.createVec3(li,r.x,r.y,r.z));const a=Rn.endSyncedCameraModel(li);li.finish(a,ru),t.sendBinary(li.asUint8Array())}}}const gx=class bm extends E{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(ru,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(ru,this._receiveCallback)}update(){for(const n in this.remoteCams){const o=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-o.lastUpdate;if(!o||r>this._camTimeoutInSeconds){T()&&console.log("Remote cam timeout",n),o?.obj&&S.destroy(o.obj),delete this.remoteCams[n],o&&delete this.userToCamMap[o.userId],bm.instances.push(o),this.context.players.removePlayerView(o.userId,ps.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new UR(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=Q(e),i=fe(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,ps.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new fn;l.context=this.context;const h=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[i]=t,bm.instances.push(n);const d=S.getOrAddComponent(h,Pe);d.connectionId=i,d.avatar=h}else return;const o=n.obj;this.context.players.setPlayerView(i,o,ps.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,Fi.markDirty(o);const r=e.pos();r&&lr(o,r.x(),r.y(),r.z());const a=e.rot();a&&jc(o,a.x(),a.y(),a.z())}};FR([f([c.Object3D,K])],gx.prototype,"cameraPrefab");let Py=gx;var zR=Object.defineProperty,NR=Object.getOwnPropertyDescriptor,Ro=(s,e,t,i)=>{for(var n=i>1?void 0:i?NR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&zR(e,t,n),n};const yp="view",_p=x("debugsyncedroom");class _n extends E{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){const e=x(yp);return e||x(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),_p&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(yp);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=x(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Jb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.debug("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((_p||T())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1426
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new c.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new c.MeshBasicMaterial;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}fx([f()],gh.prototype,"mode");fx([f(ee)],gh.prototype,"shadowColor");var bR=Object.defineProperty,yh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bR(e,t,n),n};const Nt=x("debugskybox");Cy("background-image");Cy("environment-image");const Db={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function Lb(s,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const o=new Zu;o.sourceId=tv(e),o.allowDrop=!1,o.allowNetworking=!1,o.background=t,o.environment=i,S.addComponent(s.scene,o);const r=a=>{if(Nt&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}o.setSkybox(a)}else if(o.sourceId&&(i&&(s.sceneLighting.internalEnableReflection(o.sourceId)||(s.scene.environment=null)),t)){const l=s.lightmaps.tryGetSkybox(o.sourceId);s.scene.background=l}};return Mm(s.domElement,n,r),o.addEventListener("destroy",()=>{Nt&&console.log("Destroyed attribute remote skybox",n),km(s.domElement,n,r)}),o.setSkybox(e)}const ou=new Array;le.registerCallback(ae.ContextCreationStart,s=>{const e=s.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){Nt&&console.log("Creating RemoteSkybox to load background "+t);const n=Lb(e,t,!0,!1,"background-image");n&&ou.push(n)}if(i){Nt&&console.log("Creating RemoteSkybox to load environment "+i);const n=Lb(e,i,!1,!0,"environment-image");n&&ou.push(n)}});le.registerCallback(ae.ContextCreationStart,()=>Promise.all(ou).finally(()=>{ou.length=0}));const mr=class extends E{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,ei.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Nt&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,t){if(!this.activeAndEnabled||(e=vR(e,this.environment,this.background),!e))return!1;if(t??=e,this.isValidTextureType(t)||console.warn('Potentially invalid skybox URL: "'+t+'" on '+(this.name||this.gameObject?.name||"context")),Nt&&console.log("Set RemoteSkybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const i=await kg(e,this.context.renderer);return i?!this.enabled||this.destroyed?(Nt&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==e?(Nt&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=e,this._prevLoadedEnvironment=i,this.apply(),!0):(Nt&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1)}apply(){const e=this._prevLoadedEnvironment;if(e&&(e instanceof c.CubeTexture||e instanceof c.CompressedCubeTexture||e.mapping==c.CubeUVReflectionMapping||(e.mapping=c.EquirectangularRefractionMapping,e.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Nt&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!ei.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!ei.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const t of this.validTextureTypes)if(e.includes(t))return!0;for(const t of this.validProtocols)if(e.startsWith(t))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=e=>{if(this.allowDrop&&e.dataTransfer)for(const t of e.dataTransfer.types)(t==="text/uri-list"||t==="Files")&&e.preventDefault()};onDrop=e=>{if(this.allowDrop&&e.dataTransfer){for(const t of e.dataTransfer.types)if(Nt&&console.log(t),t==="text/uri-list"){const i=e.dataTransfer.getData(t);Nt&&console.log(t,i);let n=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(i)?.groups?.name;if(n||(n=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(i)?.groups?.name),Nt&&console.log(n),n){const o="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+n+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${o}`),e.preventDefault(),this.setSkybox(o);break}else if(this.isValidTextureType(i)){console.log("[Remote Skybox] Setting skybox from url: "+i),e.preventDefault(),this.setSkybox(i);break}else{console.warn(`[RemoteSkybox] Unknown url ${i}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const o=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:i,apply:r=>{e.preventDefault(),this.setSkybox(r)}}});this.dispatchEvent(o)}}else if(t=="Files"){const i=e.dataTransfer.files.item(0);if(Nt&&console.log(t,i),!i)continue;if(!this.isValidTextureType(i.name)){console.warn(`[RemoteSkybox]: File "${i.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}e.preventDefault(),this.setSkybox(i.name);break}}}};yh([Qg(mr.prototype.urlChangedSyncField),f(URL)],mr.prototype,"url");yh([f()],mr.prototype,"allowDrop");yh([f()],mr.prototype,"background");yh([f()],mr.prototype,"environment");yh([f()],mr.prototype,"allowNetworking");let Zu=mr;function vR(s,e,t){if(s==null)return null;const i=e&&!t,n=Db[s.toLowerCase()];return n?i?n.url_low:n.url:(typeof s=="string"&&s?.length&&(T()||Nt)&&(s.includes("/")||s.includes(".")||console.warn(`RemoteSkybox: Unknown magic skybox name "${s}". Valid names are: ${Object.keys(Db).map(r=>`"${r}"`).join(", ")}`)),s)}var wR=Object.defineProperty,Ju=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wR(e,t,n),n};const _h=class px extends E{target=null;followFactor=.1;rotateFactor=.1;positionAxes=da.All;flipForward=!1;static _invertForward=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=Q(this.target),i=this._firstUpdate||e?1:L.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&da.X&&(n.x=L.lerp(n.x,t.x,i)),this.positionAxes&da.Y&&(n.y=L.lerp(n.y,t.y,i)),this.positionAxes&da.Z&&(n.z=L.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=fe(this.target);this.flipForward&&t.premultiply(px._invertForward);const i=this._firstUpdate||e?1:L.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Ju([f(c.Object3D)],_h.prototype,"target");Ju([f()],_h.prototype,"followFactor");Ju([f()],_h.prototype,"rotateFactor");Ju([f()],_h.prototype,"positionAxes");let ef=_h;var xR=Object.defineProperty,bh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xR(e,t,n),n};const ac=x("debugspatialtrigger"),Ib=new c.Layers,jb=new c.Layers;function SR(s,e){return Ib.mask=s,jb.mask=e,Ib.test(jb)}class Nn extends E{triggerMask=0;onEnter;onStay;onExit;start(){ac&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of tf.triggers)SR(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){ac&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){ac&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}bh([f()],Nn.prototype,"triggerMask");bh([f(ie)],Nn.prototype,"onEnter");bh([f(ie)],Nn.prototype,"onStay");bh([f(ie)],Nn.prototype,"onExit");const mx=class Rd extends E{static triggers=[];triggerMask;boxHelper;start(){ac&&console.log(this.name,this.triggerMask,this)}onEnable(){Rd.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,mt),this.boxHelper?.showHelper(null,ac))}onDisable(){Rd.triggers.splice(Rd.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Nn&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Nn&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Nn&&t.onExitTrigger(this)},!1)}};bh([f()],mx.prototype,"triggerMask");let tf=mx;var CR=Object.defineProperty,PR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CR(e,t,n),n};const di=x("debugspectator");class nf extends E{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new kR(this.context,this),this._networking=new TR(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,ei),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new OR(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,de)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return exports.DeviceUtilities.isDesktop()&&!exports.DeviceUtilities.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(di&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating(),this.orbit&&(this.orbit.enabled=!0)}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,ps.Headset),this.target=this.context.players.getPlayerView(this.localId)),di&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const o=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!o.bindXRFramebuffer)return;n=e._framebuffer,o.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const h=r.backgroundColor;h&&e.setClearColor(h,h.alpha),this.cam.backgroundColor=h,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new c.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):o.bindXRFramebuffer&&o.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Pe.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=Tn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?Tn.FirstPerson:Tn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const o of n)o.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Pe.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(Tn.FirstPerson):i.UpdateVisible(Tn.ThirdPerson)}}}PR([f()],nf.prototype,"useKeys");class OR{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,ef)),this.target||(this.target=new c.Object3D),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,di&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){di&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){di&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(di&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==ps.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==ps.Browser?i.quaternion.copy(MR):i.quaternion.identity()}}}const MR=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class kR{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ce.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ce.PointerUp,n=>{const o=this.context.time.time-i;o>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&o<.3&&this.trySelectObject()})}trySelectObject(){const e=new _o;e.setMask(16777215);const t=this.context.physics.raycast(e);if(di&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,o=Bi.getFor(n);let r=o?.owner;if(r||(r=S.getComponentInParent(n,Pe)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,di&&console.log("spectate",r,o);break}}}}class ER{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class RR{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class TR{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(Y.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(Y.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(di&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,o=new ER(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",o)}}onRequestFollowMe(e=!1){if(di&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new RR(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(di&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return di&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(di&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var AR=Object.defineProperty,DR=Object.getOwnPropertyDescriptor,al=(s,e,t,i)=>{for(var n=i>1?void 0:i?DR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AR(e,t,n),n};const Bb=x("debugsplines");class $n{position=new c.Vector3;rotation=new c.Quaternion;tangentIn=new c.Vector3;tangentOut=new c.Vector3}al([Ne(c.Vector3)],$n.prototype,"position",2);al([Ne(c.Quaternion)],$n.prototype,"rotation",2);al([Ne(c.Vector3)],$n.prototype,"tangentIn",2);al([Ne(c.Vector3)],$n.prototype,"tangentOut",2);class Fr extends E{addKnot(e){if(e instanceof $n)this.spline.push(e),this._isDirty=!0;else{const t=new $n;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new c.Vector3;const i=this.curve.getPointAt(L.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new c.Vector3;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(L.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){Bb&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=LR(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(Bb&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new c.LineBasicMaterial({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new c.BufferGeometry().setFromPoints(i);this._debugLine=new c.Line(n,e),this.gameObject?.add(this._debugLine)}}}al([Ne()],Fr.prototype,"closed",1);al([Ne($n)],Fr.prototype,"spline",2);function LR(s,e){const t=s.map(o=>new c.Vector3(-o.position.x,o.position.y,o.position.z));t.length===1&&t.push(t[0]);const i=s.reduce((o,r)=>o+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/s.length,n=L.clamp(L.remap(i,0,.3,0,.5),0,1);return new c.CatmullRomCurve3(t,e,"catmullrom",n)}var IR=Object.defineProperty,jR=Object.getOwnPropertyDescriptor,Eo=(s,e,t,i)=>{for(var n=i>1?void 0:i?jR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&IR(e,t,n),n};class Qi extends E{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=L.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=L.clamp01(this.pullStrength),o=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(o),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new c.Vector3}Eo([Ne(Fr)],Qi.prototype,"spline",2);Eo([Ne(c.Object3D)],Qi.prototype,"object",2);Eo([Ne()],Qi.prototype,"useLookAt",2);Eo([Ne(c.Object3D)],Qi.prototype,"lookAt",2);Eo([Ne()],Qi.prototype,"clamp",2);Eo([Ne()],Qi.prototype,"position01",1);Eo([Ne()],Qi.prototype,"autoRun",2);Eo([Ne()],Qi.prototype,"duration",2);class Rn{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new Rn).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new Rn).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new sr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new sr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var BR=Object.defineProperty,FR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BR(e,t,n),n};const ru="SCAM";Gm(ru,Rn.getRootAsSyncedCameraModel);const li=new re.Builder;class UR{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){li.clear();const i=li.createString(this.guid),n=li.createString(this.userId);Rn.startSyncedCameraModel(li),Rn.addGuid(li,i),Rn.addUserId(li,n);const o=Q(e),r=lu(e);Rn.addPos(li,sr.createVec3(li,o.x,o.y,o.z)),Rn.addRot(li,sr.createVec3(li,r.x,r.y,r.z));const a=Rn.endSyncedCameraModel(li);li.finish(a,ru),t.sendBinary(li.asUint8Array())}}}const gx=class bm extends E{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(ru,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(ru,this._receiveCallback)}update(){for(const n in this.remoteCams){const o=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-o.lastUpdate;if(!o||r>this._camTimeoutInSeconds){T()&&console.log("Remote cam timeout",n),o?.obj&&S.destroy(o.obj),delete this.remoteCams[n],o&&delete this.userToCamMap[o.userId],bm.instances.push(o),this.context.players.removePlayerView(o.userId,ps.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new UR(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=Q(e),i=fe(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,ps.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new fn;l.context=this.context;const h=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[i]=t,bm.instances.push(n);const d=S.getOrAddComponent(h,Pe);d.connectionId=i,d.avatar=h}else return;const o=n.obj;this.context.players.setPlayerView(i,o,ps.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,Fi.markDirty(o);const r=e.pos();r&&lr(o,r.x(),r.y(),r.z());const a=e.rot();a&&jc(o,a.x(),a.y(),a.z())}};FR([f([c.Object3D,K])],gx.prototype,"cameraPrefab");let Py=gx;var zR=Object.defineProperty,NR=Object.getOwnPropertyDescriptor,Ro=(s,e,t,i)=>{for(var n=i>1?void 0:i?NR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&zR(e,t,n),n};const yp="view",_p=x("debugsyncedroom");class _n extends E{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){const e=x(yp);return e||x(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),_p&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(yp);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=x(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Jb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.debug("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((_p||T())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1427
1427
  To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1428
1428
  Please choose one of the following options to fix this:
1429
1429
  A) Set a room name in the SyncedRoom component
1430
1430
  B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1431
- C) Set "joinRandomRoom" to true`),!1):(_p&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):T()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(yp,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Ac(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Pm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&uc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?uc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=yt("group"),this._roomButtonIconLeave=yt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Y.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Y.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Y.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Y.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Y.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Y.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Y.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),we("View only URL copied to clipboard")):ue("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(yt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}Ro([f()],_n.prototype,"roomName",2);Ro([f()],_n.prototype,"urlParameterName",2);Ro([f()],_n.prototype,"joinRandomRoom",2);Ro([f()],_n.prototype,"requireRoomParameter",2);Ro([f()],_n.prototype,"autoRejoin",2);Ro([f()],_n.prototype,"createJoinButton",2);Ro([f()],_n.prototype,"createViewOnlyButton",2);Ro([f()],_n.prototype,"roomPrefix",1);function VR(){const s=x("testwindowcount")||0;s&&s>0&&$R(s)}function $R(s){if(x("testwindow"))return null;const e=new URL(window.location.href);Mp(e.searchParams,CO,1),Mp(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class Oy extends E{awake(){VR()}}class My extends E{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(vc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new WR(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new re.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=iw(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class WR{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var GR=Object.defineProperty,sf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GR(e,t,n),n};const HR=x("debugsignals");class of{guid}sf([f()],of.prototype,"guid");class vh{signal;reaction}sf([f(of)],vh.prototype,"signal");sf([f(ie)],vh.prototype,"reaction");const yx=class es extends E{static receivers={};static invoke(e){if(es.receivers[e]){const t=es.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){HR&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)es.receivers[e.signal.guid]||(es.receivers[e.signal.guid]=[]),es.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(es.receivers[e.signal.guid]){const t=es.receivers[e.signal.guid].indexOf(this);t>=0&&es.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};sf([f(vh)],yx.prototype,"events");let wh=yx;var ci=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(ci||{}),Pn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(Pn||{}),ky=(s=>(s.Signal="SignalEmitter",s))(ky||{});const Bn=x("debugtimeline");class ll{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class qR{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";Bn&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Bn&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Bn)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class kc extends ll{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&H_(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const o=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(o){const r=o[o.length-2],a=r+".position",l=r+".quaternion";for(const h of t.tracks)!i&&h.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,h)):!n&&h.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,h))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),h=a.name.substring(0,l),d=h.substring(h.lastIndexOf(".")+1),u=r.getObjectByName(d);if(u)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";Bn&&console.warn("Create quaternion track",d,u);const m=new c.QuaternionKeyframeTrack(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=h+".position";Bn&&console.warn("Create position track",d,u);const m=new c.VectorKeyframeTrack(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,Bn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new qR(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,rt)??null,this._animator&&H_(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,g=a<this.clips.length-1?this.models[a+1]:null;let _=u,y=!1;if(!_&&!n&&l.end<e&&m!==Pn.None?(!g||g.start>e)&&(_=!0,n=!0):a==0&&!_&&!o&&l.start>e&&p!==Pn.None&&(!g||g.start<e)&&(_=!0,y=!0,o=!0),_){let w=this.weight;w*=this.evaluateWeight(e,a,this.models,_),w*=this.director.weight;let b=u;if(y)switch(p){case Pn.Hold:break;case Pn.Loop:e+=l.start,b=!0;break;default:e+=l.start,b=!0;break}let v=this.getClipTime(e,l),R=0;const O=d.duration;if(y&&p===Pn.Hold&&(v=0),b){if(d.loop)for(R+=Math.floor(v/(O+1e-6));v>O;)v-=O}else if(!u&&n)switch(m){case Pn.Hold:v=this.getClipTime(l.end,l);break;case Pn.Loop:v%=O;break;case Pn.PingPong:const D=Math.floor(v/O)%2!==0;v%=O,D&&(v=O-v);break}l.reversed===!0?h.time=h.getClip().duration-v:h.time=v,h.timeScale=0;const M=Math.max(0,w);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const A=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,D=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-w),t+=1;const L=this._summedPos.set(0,0,0),N=this._tempPos.set(0,0,0),$=this._summedRot.identity(),k=this._tempRot.identity(),z=d.rotation;z&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(z,w));const V=this._actionOffsets[a];if(V.hasOffsets)for(let J=0;J<R;J++)V.rootPositionOffset?N.copy(V.rootPositionOffset):N.set(0,0,0),N.applyQuaternion($),this._clipRotQuat&&N.applyQuaternion(this._clipRotQuat),V.rootQuaternionOffset&&(k.copy(V.rootQuaternionOffset),$.multiply(k)),L.add(N);this._clipRotQuat&&D.multiply(this._clipRotQuat),D.multiply($),d.position&&L.add(d.position),A.add(L)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(Bn||T())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const XR=x("mutetimeline");class ds extends ll{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return bs(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(XR||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),yi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,Bn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){ds._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(ds._audioBuffers.get(i)){const o=ds._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}Bn&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return ds._audioBuffers.set(i,n),n}}class rf extends ll{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class Ec extends ll{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(Bn&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)wh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class af extends ll{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=S.getComponent(n.sourceObject,gr);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var QR=Object.defineProperty,_x=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QR(e,t,n),n};const tn=x("debugtimeline"),Ey=class vm extends E{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(tn||pi())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){tn&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(tn||T())&&(tn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){tn&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){tn&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!yi.userInteractionRegistered&&this.waitForAudio;)await gs(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),me.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case ci.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,tn&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}for(const n of this._allTracks)for(const o of n)this._isStopping&&o instanceof kc||o.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Dc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(tn&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),vm.createTrackFunctions[t.type])continue;t.type!==ci.Audio&&t.type!==ci.Control&&t.type!==ci.Marker&&t.type!==ci.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===ci.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(tn&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(ls,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=vm.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===ci.Animation){if(!t.clips||t.clips.length<=0){tn&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,rt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new kc;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(_=>_.name===p)),tn&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof rt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const g=l.mixer.clipAction(m);l.actions.push(g),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===ci.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new ds;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof yi),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(ls)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===ci.Marker){if(t.markers){const o=new Ec;o.director=this,o.track=t;const r=new rf;r.director=this,r.track=t;for(const a of t.markers)a.type===ky.Signal?(o.models.push(a),o.didTrigger.push(!1)):r.models.push(a);if(o!==null&&o.models.length>0){const a=S.getComponent(this.gameObject,wh);a&&(o.receivers.push(a),this._signalTracks.push(o))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===ci.Signal){const o=new Ec;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===ci.Control){const o=new af;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};_x([f()],Ey.prototype,"playOnAwake");_x([f()],Ey.prototype,"extrapolationMode");let gr=Ey;var YR=Object.defineProperty,lf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YR(e,t,n),n};class Ur extends E{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!Uc)&&this.context.mainCamera&&(this._control||(this._control=new q.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,de)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(dn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(dn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}lf([f()],Ur.prototype,"isGizmo");lf([f()],Ur.prototype,"translationSnap");lf([f()],Ur.prototype,"rotationSnapAngle");lf([f()],Ur.prototype,"scaleSnap");var KR=Object.defineProperty,ZR=Object.getOwnPropertyDescriptor,cf=(s,e,t,i)=>{for(var n=i>1?void 0:i?ZR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&KR(e,t,n),n};class Ry{texture=null;rect}cf([f(c.Texture)],Ry.prototype,"texture",2);let cl=class extends rh{set image(e){this.sprite||(this.sprite=new Ry),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};cf([f(Ry)],cl.prototype,"sprite",1);cf([f()],cl.prototype,"pixelsPerUnitMultiplier",2);class hf extends rh{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}cf([f(c.Texture)],hf.prototype,"mainTexture",1);var JR=Object.defineProperty,eT=Object.getOwnPropertyDescriptor,Ci=(s,e,t,i)=>{for(var n=i>1?void 0:i?eT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&JR(e,t,n),n};const zo=x("debugbutton");class To{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Ci([f()],To.prototype,"colorMultiplier",2);Ci([f(ee)],To.prototype,"disabledColor",2);Ci([f()],To.prototype,"fadeDuration",2);Ci([f(ee)],To.prototype,"highlightedColor",2);Ci([f(ee)],To.prototype,"normalColor",2);Ci([f(ee)],To.prototype,"pressedColor",2);Ci([f(ee)],To.prototype,"selectedColor",2);class tT{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class Ts extends E{click(){this.onClick?.invoke()}onClick=new ie;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),zo&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),zo&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){zo&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){zo&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===uu.Mouse)&&(zo&&(console.warn("Button Click",this.onClick),we("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),this.context.accessibility.focus(this),zo))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),j.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),zo&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(wc)||this.gameObject.addComponent(Ou)}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"button",label:this.gameObject.name+" button",hidden:!1})}onDisable(){super.onDisable(),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this),this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,cl),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Ci([f(ie)],Ts.prototype,"onClick",2);Ci([f(To)],Ts.prototype,"colors",2);Ci([f()],Ts.prototype,"transition",2);Ci([f(tT)],Ts.prototype,"animationTriggers",2);Ci([f(rt)],Ts.prototype,"animator",2);Ci([f()],Ts.prototype,"interactable",1);var iT=Object.defineProperty,df=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iT(e,t,n),n};const Ws=x("debuginputfield"),xh=class W extends E{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Ws&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Ws&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),me.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(Ws&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",Ws&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,Ws&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(Ws&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(Ws&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(Ws&&console.log("Focus Inputfield",W.htmlFieldFocused,W.htmlField),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?(W.htmlField.style.display="block",W.htmlField.focus({preventScroll:!0})):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=mg(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};df([f(Tt)],xh.prototype,"textComponent");df([f(Tt)],xh.prototype,"placeholder");df([f(ie)],xh.prototype,"onValueChanged");df([f(ie)],xh.prototype,"onEndEdit");let Ty=xh;var nT=Object.defineProperty,bx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nT(e,t,n),n};class Sh extends E{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new q.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new q.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=lu(this.gameObject).clone();jc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}bx([f()],Sh.prototype,"id");bx([f()],Sh.prototype,"keepAspect");const sT={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},oT={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class uf extends c.Scene{constructor(e){super(),this.position.y=-3.5;const t=new c.BoxGeometry;t.deleteAttribute("uv");const i=new c.MeshStandardMaterial({metalness:0,side:c.BackSide}),n=new c.MeshStandardMaterial({metalness:0}),o=e=="legacy"?sT:oT,r=new c.PointLight(16777215,o.topLight.intensity,28,2);r.position.set(...o.topLight.position),this.add(r);const a=new c.Mesh(t,i);a.position.set(...o.room.position),a.scale.set(...o.room.scale),this.add(a);for(const l of o.boxes){const h=new c.Mesh(t,n);h.position.set(...l.position),h.rotation.set(0,l.rotation,0),h.scale.set(...l.scale),this.add(h)}for(const l of o.lights){const h=new c.Mesh(t,this.createAreaLightMaterial(l.intensity));h.position.set(...l.position),h.scale.set(...l.scale),this.add(h)}}createAreaLightMaterial(e){const t=new c.MeshBasicMaterial;return t.color.setScalar(e),t}}var rT=Object.defineProperty,ff=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rT(e,t,n),n};const Ch=class vx extends E{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,T()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),Ic(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(vx.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=Ge.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new c.Matrix4().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new c.Matrix4().makeRotationZ(-Math.PI/2*a)))}const o=new bt("lookat "+this.name,kt.sceneStartTrigger(),he.lookAtCameraAction(n,void 0,this.invertForward?Li.back:Li.forward,this.keepUpDirection?Li.up:Li.zero));e.addBehavior(o)}}};ff([f(c.Object3D)],Ch.prototype,"target");ff([f()],Ch.prototype,"invertForward");ff([f()],Ch.prototype,"keepUpDirection");ff([f()],Ch.prototype,"copyTargetRotation");let Ay=Ch;var aT=Object.defineProperty,Dy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aT(e,t,n),n};class hl extends E{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(zi)||this.gameObject.addComponent(zi)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(T()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}Dy([f()],hl.prototype,"url");Dy([f()],hl.prototype,"mode");Dy([f()],hl.prototype,"clickable");xu(s=>{const e=s.domElement.getAttribute("clickthrough");if(t(e)){const i=s.scene.addComponent(pf);Mm(s.domElement,"clickthrough",()=>{const n=s.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class pf extends E{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{if(e.pointerId>0)return;e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all"};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new c.Vector2(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var lT=Object.defineProperty,mf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lT(e,t,n),n};const cT=x("debugcursor");class zr extends E{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,o=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-o)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,o=B(e,t,1).unproject(i);o.sub(n).normalize();const r=B(o).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){bp.origin=a,bp.direction=o.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(bp);if(l?.length){const h=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(h.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=h.point,cT&&j.DrawLine(h.point,h.normal.add(h.point),65280)}}}}mf([f()],zr.prototype,"damping");mf([f()],zr.prototype,"useFullPage");mf([f()],zr.prototype,"keepDistance");mf([f()],zr.prototype,"snapToSurface");const bp=new c.Ray;var hT=Object.defineProperty,dT=Object.getOwnPropertyDescriptor,dl=(s,e,t,i)=>{for(var n=i>1?void 0:i?dT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hT(e,t,n),n};exports.HoverAnimation=class extends E{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=Vn.emptyClip()),(!this.hovered||!(this.hovered instanceof c.AnimationClip))&&(this.hovered=Vn.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Et),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};dl([f()],exports.HoverAnimation.prototype,"type",2);dl([f()],exports.HoverAnimation.prototype,"duration",2);dl([f()],exports.HoverAnimation.prototype,"scaleFactor",2);dl([f(c.AnimationClip)],exports.HoverAnimation.prototype,"hovered",2);dl([f(c.AnimationClip)],exports.HoverAnimation.prototype,"idle",2);exports.HoverAnimation=dl([eg],exports.HoverAnimation);var uT=Object.defineProperty,ul=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uT(e,t,n),n};const Ol=x("debugscroll");class As extends E{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new ie;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=I.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),Ol&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} — ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof gr)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof rt)e.setFloat("scroll",t);else if(e instanceof Et)e.time=t*e.duration;else if(e instanceof yi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof Qi)e.position01=t;else if(e instanceof xt)e.intensity=t;else if(e instanceof c.Object3D){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=ii(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=Fb.get(e);if(!n){n=[],Fb.set(e,n);let l=0;for(const h of e.foreachMarker("ScrollMarker")){const d=l++;if(h.element===void 0||h.needsUpdate===!0||h.element&&!h.element?.parentNode){h.needsUpdate=!1;try{if(h.element=wx(d),Ol&&console.debug(`ScrollMarker #${d} (${h.time.toFixed(2)}) found`,h.element),!h.element){(Ol||T())&&console.warn(`No HTML element found for ScrollMarker: ${h.name} (index ${d})`);continue}}catch(u){h.element=null,console.error("ScrollMarker selector is not valid: "+h.name+`
1432
- `,u)}}h.element&&n.push(h)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(d=>{const u=d.getAttribute("data-timeline-marker"),p=parseFloat(u||"NaN");isNaN(p)?(T()||Ol)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:p,element:d})});for(const h of n)h.element&&(h.timeline=new ViewTimeline({subject:h.element,axis:"block"}))}xn.length=0;let o=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const h=n[l];if(!h.element)continue;const d=n[l+1],u=d?d.time-r:i;a+=1;const p=h.timeline;if(p){const m=fT(p),g=1-Math.abs(m-.5)*2,_=`marker${l}`;if(m>0&&m<=1){const y=h.time+(u-h.time)*m;xn.push({name:_,time:y,weight:g}),o+=g}else l===0&&m<=0?(xn.push({name:_,time:0,weight:1}),o+=1):l===n.length-1&&m>=1&&(xn.push({name:_,time:i,weight:1}),o+=1)}}if(xn.length<=0&&a<=0)e.time=t*i;else if(xn.length>0){let l=xn[0].time;if(xn.length>1)for(const d of xn){const u=d.weight/Math.max(1e-5,o),p=Math.abs(d.time-l);l+=p*u}this.damping<=0||this._firstUpdate?e.time=l:e.time=I.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),Ol&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,xn.map(d=>`[${d.name} ${(d.weight*100).toFixed(0)}%]`).join(", "))}}}ul([f([E,c.Object3D])],As.prototype,"target");ul([f()],As.prototype,"damping");ul([f()],As.prototype,"invert");ul([f()],As.prototype,"htmlSelector");ul([f()],As.prototype,"mode");ul([f(ie)],As.prototype,"changed");const Fb=new WeakMap,xn=[],vp=new Array;let wp=!0;function wx(s){return wp?(wp=!1,vp.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((t,i)=>{vp[i]=t}),wp=!1,wx(s)):vp[s]||null}function fT(s){if(!s.source)return 0;const e=s.currentTime,t=s.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var xx=Object.defineProperty,pT=Object.getOwnPropertyDescriptor,mT=(s,e,t)=>e in s?xx(s,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):s[e]=t,gf=(s,e,t,i)=>{for(var n=i>1?void 0:i?pT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xx(e,t,n),n},Ly=(s,e,t)=>mT(s,typeof e!="symbol"?e+"":e,t);const Gs=x("debugviewbox"),gT=new ee(.5,.5,.5,.5);exports.ViewBox=class extends E{referenceFieldOfView=-1;get mode(){return this._mode}set mode(e){e!==this._mode&&(this._mode=e,e==="once"&&(this._applyCount=0),(Gs||this.debug)&&console.debug("[ViewBox] Set mode:",e))}_mode="continuous";debug=!1;onEnable(){(Gs||this.debug||T())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),exports.ViewBox.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(Gs||this.debug)&&console.debug("[ViewBox] Disabled");const e=exports.ViewBox.instances.indexOf(this);e!==-1&&exports.ViewBox.instances.splice(e,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const e=this.context.pre_render_callbacks.indexOf(this.internalUpdate);e!==-1&&this.context.pre_render_callbacks.splice(e,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(!(exports.ViewBox.instances[exports.ViewBox.instances.length-1]===this)){(Gs||this.debug)&&j.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,gT);return}(Gs||this.debug)&&j.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const t=this.context.mainCamera;if(!t||!(t instanceof c.PerspectiveCamera))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=t.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(Gs||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const i=this.context.domWidth,n=this.context.domHeight;let o=i,r=n,a=1,l=1;const h=this.context.focusRectSize;h&&(o=h.width,r=h.height,a=i/o,l=n/r),exports.ViewBox._tempProjectionMatrix.copy(t.projectionMatrix),exports.ViewBox._tempProjectionMatrixInverse.copy(t.projectionMatrixInverse);const d=t.view,u=t.zoom,p=t.aspect,m=t.fov;t.view=null,t.zoom=1,t.fov=this.referenceFieldOfView,t.updateProjectionMatrix();const g=this.gameObject.worldPosition,_=this.gameObject.worldScale,y=t.worldPosition,w=y.distanceTo(g),b=Math.max(_.x,_.y,_.z),v=B(y).sub(g);if(w<b){(this.debug||Gs)&&console.warn("[ViewBox] Moving camera out of bounds",w,"<",b);const V=B(v);V.y*=1e-8,V.normalize();const J=b-w,Z=y.add(V.multiplyScalar(J));t.worldPosition=Z.lerp(y,1-this.context.time.deltaTime)}const R=B(g);t.worldToLocal(R),t.lookAt(g),t.updateMatrixWorld();const O=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(O/2)*w,A=M*t.aspect,D=this.projectBoxIntoCamera(t,1),L=D.maxX-D.minX,N=D.maxY-D.minY,k=this.fit(L*t.aspect,N,A/a,M/l)/(M*.5),z=B(g);z.project(t),this.context.focusRectSettings.offsetX=z.x,this.context.focusRectSettings.offsetY=z.y,this.context.focusRectSettings.zoom=k,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),t.view=d,t.zoom=u,t.aspect=p,t.fov=m,t.projectionMatrix.copy(exports.ViewBox._tempProjectionMatrix),t.projectionMatrixInverse.copy(exports.ViewBox._tempProjectionMatrixInverse)};fit(e,t,i,n){const o=i/e,r=n/t;return Math.min(o,r)}projectBoxIntoCamera(e,t){const i=.5*t,n=[B(-i,-i,-i),B(i,-i,-i),B(-i,i,-i),B(i,i,-i),B(-i,-i,i),B(i,-i,i),B(-i,i,i),B(i,i,i)];let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,a=Number.POSITIVE_INFINITY,l=Number.NEGATIVE_INFINITY;for(let h=0;h<n.length;h++){const d=n[h];d.applyMatrix4(this.gameObject.matrixWorld),d.project(e),d.x<o&&(o=d.x),d.x>r&&(r=d.x),d.y<a&&(a=d.y),d.y>l&&(l=d.y)}return Gs&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(o*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-l*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(r-o)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(l-a)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:o,maxX:r,minY:a,maxY:l}}_projectedBoxElement=null};Ly(exports.ViewBox,"instances",[]);Ly(exports.ViewBox,"_tempProjectionMatrix",new c.Matrix4);Ly(exports.ViewBox,"_tempProjectionMatrixInverse",new c.Matrix4);gf([f()],exports.ViewBox.prototype,"referenceFieldOfView",2);gf([f()],exports.ViewBox.prototype,"mode",1);gf([f()],exports.ViewBox.prototype,"debug",2);exports.ViewBox=gf([eg],exports.ViewBox);var yT=Object.defineProperty,fl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yT(e,t,n),n};class Ds extends E{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new c.Vector3;_startRotation=new c.Quaternion;_startScale=new c.Vector3;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=B(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=B(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}fl([f()],Ds.prototype,"side");fl([f()],Ds.prototype,"controller");fl([f()],Ds.prototype,"hands");fl([f()],Ds.prototype,"controlVisibility");fl([f()],Ds.prototype,"useGripSpace");fl([f()],Ds.prototype,"resetTransformAfterXRSession");function Sx(s,e){const t=s.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(o=>o==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1431
+ C) Set "joinRandomRoom" to true`),!1):(_p&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):T()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(yp,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Ac(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Pm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&uc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?uc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=yt("group"),this._roomButtonIconLeave=yt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Y.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Y.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Y.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Y.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Y.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Y.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Y.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),we("View only URL copied to clipboard")):ue("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(yt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}Ro([f()],_n.prototype,"roomName",2);Ro([f()],_n.prototype,"urlParameterName",2);Ro([f()],_n.prototype,"joinRandomRoom",2);Ro([f()],_n.prototype,"requireRoomParameter",2);Ro([f()],_n.prototype,"autoRejoin",2);Ro([f()],_n.prototype,"createJoinButton",2);Ro([f()],_n.prototype,"createViewOnlyButton",2);Ro([f()],_n.prototype,"roomPrefix",1);function VR(){const s=x("testwindowcount")||0;s&&s>0&&$R(s)}function $R(s){if(x("testwindow"))return null;const e=new URL(window.location.href);Mp(e.searchParams,CO,1),Mp(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class Oy extends E{awake(){VR()}}class My extends E{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(vc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new WR(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new re.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=iw(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class WR{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var GR=Object.defineProperty,sf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GR(e,t,n),n};const HR=x("debugsignals");class of{guid}sf([f()],of.prototype,"guid");class vh{signal;reaction}sf([f(of)],vh.prototype,"signal");sf([f(ie)],vh.prototype,"reaction");const yx=class es extends E{static receivers={};static invoke(e){if(es.receivers[e]){const t=es.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){HR&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)es.receivers[e.signal.guid]||(es.receivers[e.signal.guid]=[]),es.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(es.receivers[e.signal.guid]){const t=es.receivers[e.signal.guid].indexOf(this);t>=0&&es.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};sf([f(vh)],yx.prototype,"events");let wh=yx;var ci=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(ci||{}),Pn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(Pn||{}),ky=(s=>(s.Signal="SignalEmitter",s))(ky||{});const Bn=x("debugtimeline");class ll{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class qR{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";Bn&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Bn&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Bn)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class kc extends ll{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&H_(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const o=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(o){const r=o[o.length-2],a=r+".position",l=r+".quaternion";for(const h of t.tracks)!i&&h.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,h)):!n&&h.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,h))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),h=a.name.substring(0,l),d=h.substring(h.lastIndexOf(".")+1),u=r.getObjectByName(d);if(u)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";Bn&&console.warn("Create quaternion track",d,u);const m=new c.QuaternionKeyframeTrack(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=h+".position";Bn&&console.warn("Create position track",d,u);const m=new c.VectorKeyframeTrack(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,Bn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new qR(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,rt)??null,this._animator&&H_(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,g=a<this.clips.length-1?this.models[a+1]:null;let _=u,y=!1;if(!_&&!n&&l.end<e&&m!==Pn.None?(!g||g.start>e)&&(_=!0,n=!0):a==0&&!_&&!o&&l.start>e&&p!==Pn.None&&(!g||g.start<e)&&(_=!0,y=!0,o=!0),_){let w=this.weight;w*=this.evaluateWeight(e,a,this.models,_),w*=this.director.weight;let b=u;if(y)switch(p){case Pn.Hold:break;case Pn.Loop:e+=l.start,b=!0;break;default:e+=l.start,b=!0;break}let v=this.getClipTime(e,l),R=0;const O=d.duration;if(y&&p===Pn.Hold&&(v=0),b){if(d.loop)for(R+=Math.floor(v/(O+1e-6));v>O;)v-=O}else if(!u&&n)switch(m){case Pn.Hold:v=this.getClipTime(l.end,l);break;case Pn.Loop:v%=O;break;case Pn.PingPong:const D=Math.floor(v/O)%2!==0;v%=O,D&&(v=O-v);break}l.reversed===!0?h.time=h.getClip().duration-v:h.time=v,h.timeScale=0;const M=Math.max(0,w);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const A=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,D=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-w),t+=1;const I=this._summedPos.set(0,0,0),N=this._tempPos.set(0,0,0),$=this._summedRot.identity(),k=this._tempRot.identity(),z=d.rotation;z&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(z,w));const V=this._actionOffsets[a];if(V.hasOffsets)for(let J=0;J<R;J++)V.rootPositionOffset?N.copy(V.rootPositionOffset):N.set(0,0,0),N.applyQuaternion($),this._clipRotQuat&&N.applyQuaternion(this._clipRotQuat),V.rootQuaternionOffset&&(k.copy(V.rootQuaternionOffset),$.multiply(k)),I.add(N);this._clipRotQuat&&D.multiply(this._clipRotQuat),D.multiply($),d.position&&I.add(d.position),A.add(I)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(Bn||T())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const XR=x("mutetimeline");class ds extends ll{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return bs(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(XR||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),yi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,Bn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){ds._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(ds._audioBuffers.get(i)){const o=ds._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}Bn&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return ds._audioBuffers.set(i,n),n}}class rf extends ll{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class Ec extends ll{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(Bn&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)wh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class af extends ll{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=S.getComponent(n.sourceObject,gr);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var QR=Object.defineProperty,_x=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QR(e,t,n),n};const tn=x("debugtimeline"),Ey=class vm extends E{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(tn||pi())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){tn&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(tn||T())&&(tn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){tn&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){tn&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!yi.userInteractionRegistered&&this.waitForAudio;)await gs(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),me.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case ci.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,tn&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}for(const n of this._allTracks)for(const o of n)this._isStopping&&o instanceof kc||o.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Dc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(tn&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),vm.createTrackFunctions[t.type])continue;t.type!==ci.Audio&&t.type!==ci.Control&&t.type!==ci.Marker&&t.type!==ci.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===ci.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(tn&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(ls,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=vm.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===ci.Animation){if(!t.clips||t.clips.length<=0){tn&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,rt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new kc;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(_=>_.name===p)),tn&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof rt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const g=l.mixer.clipAction(m);l.actions.push(g),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===ci.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new ds;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof yi),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(ls)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===ci.Marker){if(t.markers){const o=new Ec;o.director=this,o.track=t;const r=new rf;r.director=this,r.track=t;for(const a of t.markers)a.type===ky.Signal?(o.models.push(a),o.didTrigger.push(!1)):r.models.push(a);if(o!==null&&o.models.length>0){const a=S.getComponent(this.gameObject,wh);a&&(o.receivers.push(a),this._signalTracks.push(o))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===ci.Signal){const o=new Ec;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===ci.Control){const o=new af;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};_x([f()],Ey.prototype,"playOnAwake");_x([f()],Ey.prototype,"extrapolationMode");let gr=Ey;var YR=Object.defineProperty,lf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YR(e,t,n),n};class Ur extends E{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!Uc)&&this.context.mainCamera&&(this._control||(this._control=new q.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,de)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(dn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(dn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}lf([f()],Ur.prototype,"isGizmo");lf([f()],Ur.prototype,"translationSnap");lf([f()],Ur.prototype,"rotationSnapAngle");lf([f()],Ur.prototype,"scaleSnap");var KR=Object.defineProperty,ZR=Object.getOwnPropertyDescriptor,cf=(s,e,t,i)=>{for(var n=i>1?void 0:i?ZR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&KR(e,t,n),n};class Ry{texture=null;rect}cf([f(c.Texture)],Ry.prototype,"texture",2);let cl=class extends rh{set image(e){this.sprite||(this.sprite=new Ry),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};cf([f(Ry)],cl.prototype,"sprite",1);cf([f()],cl.prototype,"pixelsPerUnitMultiplier",2);class hf extends rh{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}cf([f(c.Texture)],hf.prototype,"mainTexture",1);var JR=Object.defineProperty,eT=Object.getOwnPropertyDescriptor,Ci=(s,e,t,i)=>{for(var n=i>1?void 0:i?eT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&JR(e,t,n),n};const zo=x("debugbutton");class To{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Ci([f()],To.prototype,"colorMultiplier",2);Ci([f(ee)],To.prototype,"disabledColor",2);Ci([f()],To.prototype,"fadeDuration",2);Ci([f(ee)],To.prototype,"highlightedColor",2);Ci([f(ee)],To.prototype,"normalColor",2);Ci([f(ee)],To.prototype,"pressedColor",2);Ci([f(ee)],To.prototype,"selectedColor",2);class tT{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class Ts extends E{click(){this.onClick?.invoke()}onClick=new ie;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),zo&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),zo&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){zo&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){zo&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===uu.Mouse)&&(zo&&(console.warn("Button Click",this.onClick),we("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),this.context.accessibility.focus(this),zo))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),j.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),zo&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(wc)||this.gameObject.addComponent(Ou)}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"button",label:this.gameObject.name+" button",hidden:!1})}onDisable(){super.onDisable(),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this),this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,cl),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Ci([f(ie)],Ts.prototype,"onClick",2);Ci([f(To)],Ts.prototype,"colors",2);Ci([f()],Ts.prototype,"transition",2);Ci([f(tT)],Ts.prototype,"animationTriggers",2);Ci([f(rt)],Ts.prototype,"animator",2);Ci([f()],Ts.prototype,"interactable",1);var iT=Object.defineProperty,df=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iT(e,t,n),n};const Ws=x("debuginputfield"),xh=class W extends E{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Ws&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Ws&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),me.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(Ws&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",Ws&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,Ws&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(Ws&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(Ws&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(Ws&&console.log("Focus Inputfield",W.htmlFieldFocused,W.htmlField),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?(W.htmlField.style.display="block",W.htmlField.focus({preventScroll:!0})):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=mg(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};df([f(Tt)],xh.prototype,"textComponent");df([f(Tt)],xh.prototype,"placeholder");df([f(ie)],xh.prototype,"onValueChanged");df([f(ie)],xh.prototype,"onEndEdit");let Ty=xh;var nT=Object.defineProperty,bx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nT(e,t,n),n};class Sh extends E{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new q.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new q.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=lu(this.gameObject).clone();jc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}bx([f()],Sh.prototype,"id");bx([f()],Sh.prototype,"keepAspect");const sT={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},oT={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class uf extends c.Scene{constructor(e){super(),this.position.y=-3.5;const t=new c.BoxGeometry;t.deleteAttribute("uv");const i=new c.MeshStandardMaterial({metalness:0,side:c.BackSide}),n=new c.MeshStandardMaterial({metalness:0}),o=e=="legacy"?sT:oT,r=new c.PointLight(16777215,o.topLight.intensity,28,2);r.position.set(...o.topLight.position),this.add(r);const a=new c.Mesh(t,i);a.position.set(...o.room.position),a.scale.set(...o.room.scale),this.add(a);for(const l of o.boxes){const h=new c.Mesh(t,n);h.position.set(...l.position),h.rotation.set(0,l.rotation,0),h.scale.set(...l.scale),this.add(h)}for(const l of o.lights){const h=new c.Mesh(t,this.createAreaLightMaterial(l.intensity));h.position.set(...l.position),h.scale.set(...l.scale),this.add(h)}}createAreaLightMaterial(e){const t=new c.MeshBasicMaterial;return t.color.setScalar(e),t}}var rT=Object.defineProperty,ff=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rT(e,t,n),n};const Ch=class vx extends E{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,T()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),Ic(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(vx.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=Ge.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new c.Matrix4().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new c.Matrix4().makeRotationZ(-Math.PI/2*a)))}const o=new bt("lookat "+this.name,kt.sceneStartTrigger(),he.lookAtCameraAction(n,void 0,this.invertForward?Li.back:Li.forward,this.keepUpDirection?Li.up:Li.zero));e.addBehavior(o)}}};ff([f(c.Object3D)],Ch.prototype,"target");ff([f()],Ch.prototype,"invertForward");ff([f()],Ch.prototype,"keepUpDirection");ff([f()],Ch.prototype,"copyTargetRotation");let Ay=Ch;var aT=Object.defineProperty,Dy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aT(e,t,n),n};class hl extends E{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(zi)||this.gameObject.addComponent(zi)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(T()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}Dy([f()],hl.prototype,"url");Dy([f()],hl.prototype,"mode");Dy([f()],hl.prototype,"clickable");xu(s=>{const e=s.domElement.getAttribute("clickthrough");if(t(e)){const i=s.scene.addComponent(pf);Mm(s.domElement,"clickthrough",()=>{const n=s.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class pf extends E{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{if(e.pointerId>0)return;e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all"};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new c.Vector2(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var lT=Object.defineProperty,mf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lT(e,t,n),n};const cT=x("debugcursor");class zr extends E{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,o=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-o)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,o=B(e,t,1).unproject(i);o.sub(n).normalize();const r=B(o).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){bp.origin=a,bp.direction=o.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(bp);if(l?.length){const h=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(h.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=h.point,cT&&j.DrawLine(h.point,h.normal.add(h.point),65280)}}}}mf([f()],zr.prototype,"damping");mf([f()],zr.prototype,"useFullPage");mf([f()],zr.prototype,"keepDistance");mf([f()],zr.prototype,"snapToSurface");const bp=new c.Ray;var hT=Object.defineProperty,dT=Object.getOwnPropertyDescriptor,dl=(s,e,t,i)=>{for(var n=i>1?void 0:i?dT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hT(e,t,n),n};exports.HoverAnimation=class extends E{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=Vn.emptyClip()),(!this.hovered||!(this.hovered instanceof c.AnimationClip))&&(this.hovered=Vn.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Et),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};dl([f()],exports.HoverAnimation.prototype,"type",2);dl([f()],exports.HoverAnimation.prototype,"duration",2);dl([f()],exports.HoverAnimation.prototype,"scaleFactor",2);dl([f(c.AnimationClip)],exports.HoverAnimation.prototype,"hovered",2);dl([f(c.AnimationClip)],exports.HoverAnimation.prototype,"idle",2);exports.HoverAnimation=dl([eg],exports.HoverAnimation);var uT=Object.defineProperty,ul=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uT(e,t,n),n};const Ol=x("debugscroll");class As extends E{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new ie;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=L.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),Ol&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} — ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof gr)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof rt)e.setFloat("scroll",t);else if(e instanceof Et)e.time=t*e.duration;else if(e instanceof yi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof Qi)e.position01=t;else if(e instanceof xt)e.intensity=t;else if(e instanceof c.Object3D){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=ii(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=Fb.get(e);if(!n){n=[],Fb.set(e,n);let l=0;for(const h of e.foreachMarker("ScrollMarker")){const d=l++;if(h.element===void 0||h.needsUpdate===!0||h.element&&!h.element?.parentNode){h.needsUpdate=!1;try{if(h.element=wx(d),Ol&&console.debug(`ScrollMarker #${d} (${h.time.toFixed(2)}) found`,h.element),!h.element){(Ol||T())&&console.warn(`No HTML element found for ScrollMarker: ${h.name} (index ${d})`);continue}}catch(u){h.element=null,console.error("ScrollMarker selector is not valid: "+h.name+`
1432
+ `,u)}}h.element&&n.push(h)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(d=>{const u=d.getAttribute("data-timeline-marker"),p=parseFloat(u||"NaN");isNaN(p)?(T()||Ol)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:p,element:d})});for(const h of n)h.element&&(h.timeline=new ViewTimeline({subject:h.element,axis:"block"}))}xn.length=0;let o=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const h=n[l];if(!h.element)continue;const d=n[l+1],u=d?d.time-r:i;a+=1;const p=h.timeline;if(p){const m=fT(p),g=1-Math.abs(m-.5)*2,_=`marker${l}`;if(m>0&&m<=1){const y=h.time+(u-h.time)*m;xn.push({name:_,time:y,weight:g}),o+=g}else l===0&&m<=0?(xn.push({name:_,time:0,weight:1}),o+=1):l===n.length-1&&m>=1&&(xn.push({name:_,time:i,weight:1}),o+=1)}}if(xn.length<=0&&a<=0)e.time=t*i;else if(xn.length>0){let l=xn[0].time;if(xn.length>1)for(const d of xn){const u=d.weight/Math.max(1e-5,o),p=Math.abs(d.time-l);l+=p*u}this.damping<=0||this._firstUpdate?e.time=l:e.time=L.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),Ol&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,xn.map(d=>`[${d.name} ${(d.weight*100).toFixed(0)}%]`).join(", "))}}}ul([f([E,c.Object3D])],As.prototype,"target");ul([f()],As.prototype,"damping");ul([f()],As.prototype,"invert");ul([f()],As.prototype,"htmlSelector");ul([f()],As.prototype,"mode");ul([f(ie)],As.prototype,"changed");const Fb=new WeakMap,xn=[],vp=new Array;let wp=!0;function wx(s){return wp?(wp=!1,vp.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((t,i)=>{vp[i]=t}),wp=!1,wx(s)):vp[s]||null}function fT(s){if(!s.source)return 0;const e=s.currentTime,t=s.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var xx=Object.defineProperty,pT=Object.getOwnPropertyDescriptor,mT=(s,e,t)=>e in s?xx(s,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):s[e]=t,gf=(s,e,t,i)=>{for(var n=i>1?void 0:i?pT(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xx(e,t,n),n},Ly=(s,e,t)=>mT(s,typeof e!="symbol"?e+"":e,t);const Gs=x("debugviewbox"),gT=new ee(.5,.5,.5,.5);exports.ViewBox=class extends E{referenceFieldOfView=-1;get mode(){return this._mode}set mode(e){e!==this._mode&&(this._mode=e,e==="once"&&(this._applyCount=0),(Gs||this.debug)&&console.debug("[ViewBox] Set mode:",e))}_mode="continuous";debug=!1;onEnable(){(Gs||this.debug||T())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),exports.ViewBox.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(Gs||this.debug)&&console.debug("[ViewBox] Disabled");const e=exports.ViewBox.instances.indexOf(this);e!==-1&&exports.ViewBox.instances.splice(e,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const e=this.context.pre_render_callbacks.indexOf(this.internalUpdate);e!==-1&&this.context.pre_render_callbacks.splice(e,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(!(exports.ViewBox.instances[exports.ViewBox.instances.length-1]===this)){(Gs||this.debug)&&j.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,gT);return}(Gs||this.debug)&&j.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const t=this.context.mainCamera;if(!t||!(t instanceof c.PerspectiveCamera))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=t.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(Gs||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const i=this.context.domWidth,n=this.context.domHeight;let o=i,r=n,a=1,l=1;const h=this.context.focusRectSize;h&&(o=h.width,r=h.height,a=i/o,l=n/r),exports.ViewBox._tempProjectionMatrix.copy(t.projectionMatrix),exports.ViewBox._tempProjectionMatrixInverse.copy(t.projectionMatrixInverse);const d=t.view,u=t.zoom,p=t.aspect,m=t.fov;t.view=null,t.zoom=1,t.fov=this.referenceFieldOfView,t.updateProjectionMatrix();const g=this.gameObject.worldPosition,_=this.gameObject.worldScale,y=t.worldPosition,w=y.distanceTo(g),b=Math.max(_.x,_.y,_.z),v=B(y).sub(g);if(w<b){(this.debug||Gs)&&console.warn("[ViewBox] Moving camera out of bounds",w,"<",b);const V=B(v);V.y*=1e-8,V.normalize();const J=b-w,Z=y.add(V.multiplyScalar(J));t.worldPosition=Z.lerp(y,1-this.context.time.deltaTime)}const R=B(g);t.worldToLocal(R),t.lookAt(g),t.updateMatrixWorld();const O=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(O/2)*w,A=M*t.aspect,D=this.projectBoxIntoCamera(t,1),I=D.maxX-D.minX,N=D.maxY-D.minY,k=this.fit(I*t.aspect,N,A/a,M/l)/(M*.5),z=B(g);z.project(t),this.context.focusRectSettings.offsetX=z.x,this.context.focusRectSettings.offsetY=z.y,this.context.focusRectSettings.zoom=k,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),t.view=d,t.zoom=u,t.aspect=p,t.fov=m,t.projectionMatrix.copy(exports.ViewBox._tempProjectionMatrix),t.projectionMatrixInverse.copy(exports.ViewBox._tempProjectionMatrixInverse)};fit(e,t,i,n){const o=i/e,r=n/t;return Math.min(o,r)}projectBoxIntoCamera(e,t){const i=.5*t,n=[B(-i,-i,-i),B(i,-i,-i),B(-i,i,-i),B(i,i,-i),B(-i,-i,i),B(i,-i,i),B(-i,i,i),B(i,i,i)];let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,a=Number.POSITIVE_INFINITY,l=Number.NEGATIVE_INFINITY;for(let h=0;h<n.length;h++){const d=n[h];d.applyMatrix4(this.gameObject.matrixWorld),d.project(e),d.x<o&&(o=d.x),d.x>r&&(r=d.x),d.y<a&&(a=d.y),d.y>l&&(l=d.y)}return Gs&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(o*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-l*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(r-o)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(l-a)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:o,maxX:r,minY:a,maxY:l}}_projectedBoxElement=null};Ly(exports.ViewBox,"instances",[]);Ly(exports.ViewBox,"_tempProjectionMatrix",new c.Matrix4);Ly(exports.ViewBox,"_tempProjectionMatrixInverse",new c.Matrix4);gf([f()],exports.ViewBox.prototype,"referenceFieldOfView",2);gf([f()],exports.ViewBox.prototype,"mode",1);gf([f()],exports.ViewBox.prototype,"debug",2);exports.ViewBox=gf([eg],exports.ViewBox);var yT=Object.defineProperty,fl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yT(e,t,n),n};class Ds extends E{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new c.Vector3;_startRotation=new c.Quaternion;_startScale=new c.Vector3;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=B(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=B(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}fl([f()],Ds.prototype,"side");fl([f()],Ds.prototype,"controller");fl([f()],Ds.prototype,"hands");fl([f()],Ds.prototype,"controlVisibility");fl([f()],Ds.prototype,"useGripSpace");fl([f()],Ds.prototype,"resetTransformAfterXRSession");function Sx(s,e){const t=s.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(o=>o==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1433
1433
 
1434
1434
  Example to request camera-access in global scope:
1435
1435
  NeedleXRSession.onSessionRequestStart(evt => {
1436
1436
  evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1437
1437
  evt.init.optionalFeatures.push('camera-access');
1438
1438
  });
1439
- `),T()&&Bc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(s.xr.getReferenceSpace());if(n)for(const o of n.views)if("camera"in o&&o.camera){let r=s.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,s.getContext())),r){let a=null;if("getCameraImage"in r){_T(s,e);const l=s.properties.get(e);if(l)return a=r.getCameraImage(o.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(o.camera,s.xr)}else console.error("NO CAMERA IN VIEW");else console.error(s.xr.getReferenceSpace(),t);return!1}const Ub=new WeakMap;function _T(s,e){const t=Ub.get(e)||new WeakSet;if(t.has(s))return;t.add(s),Ub.set(e,t),console.debug("Initialize texture for camera feed");const i=new c.MeshBasicMaterial,n=new c.PlaneGeometry,o=new c.Scene;o.add(new c.Mesh(n,i));const r=new c.PerspectiveCamera;i.map=e,s.render(o,r)}function bT(s,e,t,i="image/webp",n){return Iy({context:s,width:e,height:t,mimeType:i,camera:n})}function Iy(s){s||(s={});const{transparent:e=!1}=s;let{mimeType:t,context:i,width:n,height:o,camera:r}=s;if(!i&&(i=le.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=me.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(A=>{vs(D=>{const L=Iy(s);A(L)},me.EarlyUpdate,{once:!0})});const h=a.domElement,d=h.width,u=h.height;n||(n=d),o||(o=u);const p=n,m=o;let g=window.devicePixelRatio||1,_=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?_=1:_=i.devicePixelRatio/window.devicePixelRatio,g*=_,n/=g,o/=g,n=Math.floor(n),o=Math.floor(o),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${o}px`;const w=a.getRenderTarget(),b=a.getClearColor(new c.Color),v=a.getClearAlpha(),R=i.scene.background,O="aspect"in r?r.aspect:null;try{const M=s.render_events!==!1,A=new Array;M&&(za(i.scene,Wt,A),A.forEach(k=>{if(k?.onBeforeRender(),k.isInstancingActive&&k.instances)for(let z=0;z<k.instances?.length;z++){const V=k.instances[z];os(V.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),s.background&&(i.scene.background=null,a.setClearColor(s.background),s.background instanceof ee&&a.setClearAlpha(s.background.a)),e&&a.setClearAlpha(0),a.setSize(n,o,!1),"cam"in r&&(r=r.threeCamera),r instanceof c.PerspectiveCamera&&(r.aspect=n/o,r.updateProjectionMatrix());const D="type"in s&&s.type==="texture";let L=null;D&&(L=new c.WebGLRenderTarget(n,o,{wrapS:c.MirroredRepeatWrapping,wrapT:c.MirroredRepeatWrapping,format:1023}),a.setRenderTarget(L));let N=h;if(l?(L&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),N=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof c.PerspectiveCamera&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),M&&A.forEach(k=>k.onAfterRender()),!t&&"download_filename"in s&&s.download_filename)switch(s.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&s.trim===!0){const k=vT(N);k&&(N=k)}if("type"in s){if(s.type==="texture")return L?(s.target&&(s.target.image=L?.texture.image,s.target.needsUpdate=!0),L.texture.offset.set(0,-1),L.texture.needsUpdate=!0,L.texture):(console.error("No target texture found"),null);if(s.type==="blob")return new Promise((z,V)=>{N.toBlob(J=>{z(J)},t)});if(s.type==="share")return new Promise((z,V)=>{N.toBlob(J=>{if(J&&"share"in navigator){let Z="file_type"in s&&s.file_type||t;t||(Z="image/png");const ce=Z?.split("/")[1]||"png",X=new File([J],"filename"in s?s.filename||`screenshot.${ce}`:`screenshot.${ce}`,{type:Z});return navigator.share({title:"title"in s?s.title:void 0,text:"text"in s?s.text:void 0,url:"url"in s?s.url:void 0,files:[X]}).catch(ge=>{console.warn("User cancelled share",ge.message)}).finally(()=>{z({blob:J,shared:!0})})}return{blob:J,shared:!1}},t)})}const $=N.toDataURL(t);if("download_filename"in s&&s.download_filename){let k=s.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const z=k+"_screenshots",V=k.split("."),J=V.pop()?.toLowerCase();let Z=0;localStorage.getItem(z)&&(Z=parseInt(sessionStorage.getItem(z)||"0")),Z>0&&(k=`${V.join()}-${Z}.${J}`),Z+=1,sessionStorage.setItem(z,Z.toString())}Cx($,k)}return $}finally{a.setRenderTarget(w),i.scene.background=R,a.setSize(d,u,!1),a.setClearColor(b,v),O!=null&&r instanceof c.PerspectiveCamera&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function vT(s){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=s.width,e.height=s.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(s,0,0);const i=e.width,n=e.height,r=t.getImageData(0,0,i,n).data;let a=n,l=i,h=0,d=0;for(let _=0;_<n;_++)for(let y=0;y<i;y++){const w=(_*i+y)*4;r[w+3]!==0&&(y<l&&(l=y),y>d&&(d=y),_<a&&(a=_),_>h&&(h=_))}const u=d-l+1,p=h-a+1,m=document.createElement("canvas"),g=m.getContext("2d");return g?(m.width=u,m.height=p,g.drawImage(e,l,a,u,p,0,0,u,p),m):null}let Ml=null;function Cx(s,e){if(s){if(!s.startsWith("data:image")){console.error("Can not save image: Data url is not an image",s);return}Ml||(Ml=document.createElement("a")),Ml.href=s,Ml.download=e,Ml.click()}}exports.InternalScreenshotUtils=void 0;(s=>{let e=null,t=null,i=null,n=null,o=null;function r(h){const{renderer:d,width:u,height:p}=h,m=d.xr.enabled,g=d.getRenderTarget(),_=d.autoClear,y=u,w=p,b=u/p;(!i||i.width!==y||i.height!==w)&&(i??=new c.WebGLRenderTarget(y,w,{colorSpace:c.SRGBColorSpace}),i.width=y,i.height=w,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!o||o.width!==y||o.height!==w)&&(o=document.createElement("canvas"),o.width=y,o.height=w,o.style.position="fixed",o.style.top="0px",o.style.right="0px",o.style.width="300px",o.style.height=`${300/b}px`,o.style.zIndex="1000",o.style.pointerEvents="none",o.style.opacity="1.0",o.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new c.Texture),d.xr.updateCamera(h.camera),d.xr.enabled=!1,d.autoClear=!1,d.clear(),d.setSize(y,w),d.setRenderTarget(i),Sx(h.renderer,n)||console.error("Could not update texture from XR frame");const R=S.findObjectOfType(Ph);return R?R.setTexture(n):(e.setTexture(n),d.render(e,h.camera)),d.clearDepth(),d.setSize(y,w),d.render(h.scene,h.camera),d.setRenderTarget(null),t.setTexture(i.texture),d.render(t,h.camera),o.getContext("2d",{alpha:!1}).drawImage(d.domElement,0,0,o.width,o.height),d.setRenderTarget(g),d.xr.enabled=m,d.autoClear=_,o}s.compositeWithCameraImage=r;const a=`
1439
+ `),T()&&Bc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(s.xr.getReferenceSpace());if(n)for(const o of n.views)if("camera"in o&&o.camera){let r=s.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,s.getContext())),r){let a=null;if("getCameraImage"in r){_T(s,e);const l=s.properties.get(e);if(l)return a=r.getCameraImage(o.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(o.camera,s.xr)}else console.error("NO CAMERA IN VIEW");else console.error(s.xr.getReferenceSpace(),t);return!1}const Ub=new WeakMap;function _T(s,e){const t=Ub.get(e)||new WeakSet;if(t.has(s))return;t.add(s),Ub.set(e,t),console.debug("Initialize texture for camera feed");const i=new c.MeshBasicMaterial,n=new c.PlaneGeometry,o=new c.Scene;o.add(new c.Mesh(n,i));const r=new c.PerspectiveCamera;i.map=e,s.render(o,r)}function bT(s,e,t,i="image/webp",n){return Iy({context:s,width:e,height:t,mimeType:i,camera:n})}function Iy(s){s||(s={});const{transparent:e=!1}=s;let{mimeType:t,context:i,width:n,height:o,camera:r}=s;if(!i&&(i=le.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=me.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(A=>{vs(D=>{const I=Iy(s);A(I)},me.EarlyUpdate,{once:!0})});const h=a.domElement,d=h.width,u=h.height;n||(n=d),o||(o=u);const p=n,m=o;let g=window.devicePixelRatio||1,_=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?_=1:_=i.devicePixelRatio/window.devicePixelRatio,g*=_,n/=g,o/=g,n=Math.floor(n),o=Math.floor(o),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${o}px`;const w=a.getRenderTarget(),b=a.getClearColor(new c.Color),v=a.getClearAlpha(),R=i.scene.background,O="aspect"in r?r.aspect:null;try{const M=s.render_events!==!1,A=new Array;M&&(za(i.scene,Wt,A),A.forEach(k=>{if(k?.onBeforeRender(),k.isInstancingActive&&k.instances)for(let z=0;z<k.instances?.length;z++){const V=k.instances[z];os(V.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),s.background&&(i.scene.background=null,a.setClearColor(s.background),s.background instanceof ee&&a.setClearAlpha(s.background.a)),e&&a.setClearAlpha(0),a.setSize(n,o,!1),"cam"in r&&(r=r.threeCamera),r instanceof c.PerspectiveCamera&&(r.aspect=n/o,r.updateProjectionMatrix());const D="type"in s&&s.type==="texture";let I=null;D&&(I=new c.WebGLRenderTarget(n,o,{wrapS:c.MirroredRepeatWrapping,wrapT:c.MirroredRepeatWrapping,format:1023}),a.setRenderTarget(I));let N=h;if(l?(I&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),N=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof c.PerspectiveCamera&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),M&&A.forEach(k=>k.onAfterRender()),!t&&"download_filename"in s&&s.download_filename)switch(s.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&s.trim===!0){const k=vT(N);k&&(N=k)}if("type"in s){if(s.type==="texture")return I?(s.target&&(s.target.image=I?.texture.image,s.target.needsUpdate=!0),I.texture.offset.set(0,-1),I.texture.needsUpdate=!0,I.texture):(console.error("No target texture found"),null);if(s.type==="blob")return new Promise((z,V)=>{N.toBlob(J=>{z(J)},t)});if(s.type==="share")return new Promise((z,V)=>{N.toBlob(J=>{if(J&&"share"in navigator){let Z="file_type"in s&&s.file_type||t;t||(Z="image/png");const ce=Z?.split("/")[1]||"png",X=new File([J],"filename"in s?s.filename||`screenshot.${ce}`:`screenshot.${ce}`,{type:Z});return navigator.share({title:"title"in s?s.title:void 0,text:"text"in s?s.text:void 0,url:"url"in s?s.url:void 0,files:[X]}).catch(ge=>{console.warn("User cancelled share",ge.message)}).finally(()=>{z({blob:J,shared:!0})})}return{blob:J,shared:!1}},t)})}const $=N.toDataURL(t);if("download_filename"in s&&s.download_filename){let k=s.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const z=k+"_screenshots",V=k.split("."),J=V.pop()?.toLowerCase();let Z=0;localStorage.getItem(z)&&(Z=parseInt(sessionStorage.getItem(z)||"0")),Z>0&&(k=`${V.join()}-${Z}.${J}`),Z+=1,sessionStorage.setItem(z,Z.toString())}Cx($,k)}return $}finally{a.setRenderTarget(w),i.scene.background=R,a.setSize(d,u,!1),a.setClearColor(b,v),O!=null&&r instanceof c.PerspectiveCamera&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function vT(s){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=s.width,e.height=s.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(s,0,0);const i=e.width,n=e.height,r=t.getImageData(0,0,i,n).data;let a=n,l=i,h=0,d=0;for(let _=0;_<n;_++)for(let y=0;y<i;y++){const w=(_*i+y)*4;r[w+3]!==0&&(y<l&&(l=y),y>d&&(d=y),_<a&&(a=_),_>h&&(h=_))}const u=d-l+1,p=h-a+1,m=document.createElement("canvas"),g=m.getContext("2d");return g?(m.width=u,m.height=p,g.drawImage(e,l,a,u,p,0,0,u,p),m):null}let Ml=null;function Cx(s,e){if(s){if(!s.startsWith("data:image")){console.error("Can not save image: Data url is not an image",s);return}Ml||(Ml=document.createElement("a")),Ml.href=s,Ml.download=e,Ml.click()}}exports.InternalScreenshotUtils=void 0;(s=>{let e=null,t=null,i=null,n=null,o=null;function r(h){const{renderer:d,width:u,height:p}=h,m=d.xr.enabled,g=d.getRenderTarget(),_=d.autoClear,y=u,w=p,b=u/p;(!i||i.width!==y||i.height!==w)&&(i??=new c.WebGLRenderTarget(y,w,{colorSpace:c.SRGBColorSpace}),i.width=y,i.height=w,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!o||o.width!==y||o.height!==w)&&(o=document.createElement("canvas"),o.width=y,o.height=w,o.style.position="fixed",o.style.top="0px",o.style.right="0px",o.style.width="300px",o.style.height=`${300/b}px`,o.style.zIndex="1000",o.style.pointerEvents="none",o.style.opacity="1.0",o.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new c.Texture),d.xr.updateCamera(h.camera),d.xr.enabled=!1,d.autoClear=!1,d.clear(),d.setSize(y,w),d.setRenderTarget(i),Sx(h.renderer,n)||console.error("Could not update texture from XR frame");const R=S.findObjectOfType(Ph);return R?R.setTexture(n):(e.setTexture(n),d.render(e,h.camera)),d.clearDepth(),d.setSize(y,w),d.render(h.scene,h.camera),d.setRenderTarget(null),t.setTexture(i.texture),d.render(t,h.camera),o.getContext("2d",{alpha:!1}).drawImage(d.domElement,0,0,o.width,o.height),d.setRenderTarget(g),d.xr.enabled=m,d.autoClear=_,o}s.compositeWithCameraImage=r;const a=`
1440
1440
  uniform sampler2D t2D;
1441
1441
  varying vec2 vUv;
1442
1442
 
@@ -1504,7 +1504,7 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1504
1504
  align-items: center;
1505
1505
  `,n.appendChild(o);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1506
1506
  /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1507
- `,o.appendChild(r),El&&console.log("Created fallback close button",o,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Ho=x("debugloading"),Rl=x("debugloadingrendering");x("debuglicense");class VT{className;additionalClasses}let Tl=0,$b;function By(s){Ho&&console.log(s.progress.loaded.toFixed(0)+"/"+s.progress.total.toFixed(0),s);const e=s.count,t=s.progress.total;t===0||t===void 0?($b!==s.name&&(Tl=0),$b=s.name,Tl+=(1-Tl)*.001,Ho&&ue("Loading "+s.name+" did not report total size")):Tl=s.progress.loaded/t;const i=s.index/e+Tl/e;return I.clamp01(i)}class Rc{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Ho&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(Rc.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Ho&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=By(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Ho&&console.warn("Finished Loading"),Rl||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;Rl&&(e=1/500,typeof Rl=="number"&&(e*=Rl)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!Rl&&(e=.9),this._progress=I.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){Ho&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Ho&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Fn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const g=this._element.getAttribute("loading-background");g?this._loadingElement.style.background=g:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??Rc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const g of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(g);const o=document.createElement("div");o.style.cssText=`
1507
+ `,o.appendChild(r),El&&console.log("Created fallback close button",o,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Ho=x("debugloading"),Rl=x("debugloadingrendering");x("debuglicense");class VT{className;additionalClasses}let Tl=0,$b;function By(s){Ho&&console.log(s.progress.loaded.toFixed(0)+"/"+s.progress.total.toFixed(0),s);const e=s.count,t=s.progress.total;t===0||t===void 0?($b!==s.name&&(Tl=0),$b=s.name,Tl+=(1-Tl)*.001,Ho&&ue("Loading "+s.name+" did not report total size")):Tl=s.progress.loaded/t;const i=s.index/e+Tl/e;return L.clamp01(i)}class Rc{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Ho&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(Rc.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Ho&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=By(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Ho&&console.warn("Finished Loading"),Rl||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;Rl&&(e=1/500,typeof Rl=="number"&&(e*=Rl)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!Rl&&(e=.9),this._progress=L.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){Ho&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Ho&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Fn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const g=this._element.getAttribute("loading-background");g?this._loadingElement.style.background=g:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??Rc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const g of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(g);const o=document.createElement("div");o.style.cssText=`
1508
1508
  position: relative;
1509
1509
  display: flex;
1510
1510
  flex-direction: column;
@@ -1617,8 +1617,8 @@ Needle Engine: Begin loading `+t+`
1617
1617
  `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),h=new Array,d=new AbortController;this._abortController=d;const u={files:e,abortSignal:d.signal,onLoadingProgress:g=>{if(ye&&console.debug("Loading progress: ",g),d.signal.aborted)return;const _=g.index;!h[_]&&g.name&&(h[_]=GT(g.name)),g.name=h[_],o&&this._loadingView?.onLoadingUpdate(g),a.name=g.name,a.progress=g.progress,this._loadingProgress01=By(g),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(g,_,y)=>{ye&&console.debug(`Finished loading "${_}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&y&&r.push({src:_,file:y})}};HT(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(u);const m=await this._createContextPromise;if(this.applyAttributes(),ye&&console.warn(`--------------
1618
1618
  Needle Engine: finished loading `+t+`
1619
1619
  `,e,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,o&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=z0(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const o=this.getAttribute("tone-mapping-exposure");if(o!=null){const r=parseFloat(o);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=ee.fromColorRepresentation(i);ye&&console.debug("<needle-engine> background-color changed, str:",i,"→",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,o=>n?.call(globalThis,this._context,o)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1620
- `,n)}}setPublicKey(){to&&to.length>0&&this.setAttribute("public-key",to)}setVersion(){fi.length>0&&this.setAttribute("version",fi)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(Al),this.classList.remove(Dl);const e=this.getAROverlayContainer();ye&&console.warn("onSetupAR:",e),e&&(e.classList.add(Al),e.classList.remove(Dl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Rx))}onSetupVR(){this.classList.remove(Al),this.classList.remove(Dl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,Tx))}onSetupDesktop(){this.classList.remove(Al),this.classList.add(Dl);const e=this.getAROverlayContainer();e&&(e.classList.remove(Al),e.classList.add(Dl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Ax))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of $T)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ye&&console.log("using custom draco decoder path",e),N_(e));const t=this.getAttribute("dracoDecoderType");t&&(ye&&console.log("using custom draco decoder type",t),V_(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ye&&console.log("using custom ktx2 decoder path",i),$_(i))}setAttribute(e,t){super.setAttribute(e,t)}getAttribute(e){return super.getAttribute(e)}addEventListener(e,t,i){return super.addEventListener(e,t,i)}}typeof window<"u"&&!window.customElements.get(Wb)&&window.customElements.define(Wb,Fy);function GT(s){if(s.startsWith("blob:"))return"blob";const e=s.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&l.length<=0||d.includes(p)||(l.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,l+=p,p===" "&&(h=!0))}return T()&&t!==l&&console.debug('Generated display name: "'+t+'" → "'+l+'"'),l.trim()}return T()&&console.debug("Loading: use default name",t),t}function HT(s){xu(e=>{const t=s.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===s){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const o=170;if(e.scene.background===null){const r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const qT=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:Fy},Symbol.toStringTag,{value:"Module"}));function XT(){hn.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(XT,1e3);const De=x("debugphysics"),Sp=x("debugcolliderplacement"),Cp=x("debugcollisions"),QT=x("showcolliders"),ld=x("debugraycasts"),Xt=Symbol("needle component"),Pt=Symbol("physics body"),Gb=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;De&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);le.registerCallback(ae.ContextCreationStart,s=>{De&&console.log("Register rapier physics backend"),s.context.physics.engine=new Pa(s.context)});class Pa{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(De&&console.log("REMOVE BODY",e?.name,e[Pt]),!e)return;this.validate();const t=e[Pt];if(e[Pt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Xt]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):T()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[Pt];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Pt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(De&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(De&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),De&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,De&&console.log("Physics world created"),!0))}validate(){this._isInitialized||De&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new mi(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||ld)&&j.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Xt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Xt]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||ld)&&j.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Xt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Xt]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(De&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=Q(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||ld)&&j.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||ld)&&j.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[Xt],r=new Rv(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Xt].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Le(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const o=e.gameObject.worldScale;o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r);const a=I.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){De&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=q.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),g=a.getY(p),_=a.getZ(p);r[p*3]=m,r[p*3+1]=g,r[p*3+2]=_}}else r=a.array;if(await this.initialize(),!this.enabled){De&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))De&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(De||T())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Pt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Pt]:null}getComponent(e){return e?e[Xt]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(De&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(fe(e.gameObject)),i.setPosition(Q(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Xt]=e,e[Pt]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),De&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1621
- Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Pt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Pt],!i){const o=n.isKinematic&&!Sp;De&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=Q(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(fe(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Xt]=n,n[Pt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[Gb]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=Q(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(fe(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Xt]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[Gb]:e[Pt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,g=e.gameObject,_=Le(g,this._tempPosition),y=Math.abs(m.radius*_.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=Le(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==Cu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=I.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new YT(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(De||Sp||QT||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!Sp)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&T()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=Le(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}lr(t.gameObject,o.x,o.y,o.z),Dm(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=Q(e,this._tempPosition),r=fe(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Xt];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Le(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(fe(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Pa._matricesBuffer,n.length=0),e===t){const o=Le(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Pt],n=t[Pt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(Pa.centerConnectionPos,Pa.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);De&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[Pt],r=t[Pt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);De&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class YT{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Xt],a=o[Xt];Cp&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)hr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{hr(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||Cp){if(!o){const u=[],p=a.normal();i instanceof vo&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const g=a.solverContactPoint(m),_=a.contactImpulse(m);if(g){const y=a.contactDist(m),w=a.solverContactFriction(m),b=a.solverContactTangentVelocity(m),v=new kv(g,y,p,_,w,b);u.push(v),Cp&&j.DrawDirection(g,p,16711680,3,!0)}}o=new Ev(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const 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o=Vn.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)Vn.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const Xb="needle-button",Pp=T();class Dx extends HTMLElement{static observedAttributes=["ar","vr","quicklook","qrcode"];constructor(){super(),this.removeEventListener("click",this.#a),this.addEventListener("click",this.#a)}attributeChangedCallback(e,t,i){this.#l()}#t;#n;#s;#e;#i;#r;#o;#l(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new ao,this.#e=this.#i.createARButton(),this.setAttribute("aria-label","Enter augmented reality mode");else if(this.getAttribute("vr")!=null)this.#i??=new ao,this.#e=this.#i.createVRButton(),this.setAttribute("aria-label","Enter virtual reality mode");else if(this.getAttribute("quicklook")!=null)this.#i??=new ao,this.#e=this.#i.createQuicklookButton(),this.setAttribute("aria-label","View in AR with Apple Quick 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Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."),this.setAttribute("aria-label","Needle Button with no specified type");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
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r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const qT=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:Fy},Symbol.toStringTag,{value:"Module"}));function XT(){hn.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(XT,1e3);const De=x("debugphysics"),Sp=x("debugcolliderplacement"),Cp=x("debugcollisions"),QT=x("showcolliders"),ld=x("debugraycasts"),Xt=Symbol("needle component"),Pt=Symbol("physics body"),Gb=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;De&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);le.registerCallback(ae.ContextCreationStart,s=>{De&&console.log("Register rapier physics backend"),s.context.physics.engine=new Pa(s.context)});class Pa{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(De&&console.log("REMOVE BODY",e?.name,e[Pt]),!e)return;this.validate();const t=e[Pt];if(e[Pt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Xt]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):T()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[Pt];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Pt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(De&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(De&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),De&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,De&&console.log("Physics world created"),!0))}validate(){this._isInitialized||De&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new mi(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||ld)&&j.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Xt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Xt]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||ld)&&j.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Xt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Xt]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(De&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=Q(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||ld)&&j.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||ld)&&j.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[Xt],r=new Rv(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Xt].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Le(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const o=e.gameObject.worldScale;o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r);const a=L.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){De&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=q.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),g=a.getY(p),_=a.getZ(p);r[p*3]=m,r[p*3+1]=g,r[p*3+2]=_}}else r=a.array;if(await this.initialize(),!this.enabled){De&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))De&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(De||T())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Pt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Pt]:null}getComponent(e){return e?e[Xt]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(De&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(fe(e.gameObject)),i.setPosition(Q(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Xt]=e,e[Pt]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),De&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1621
+ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Pt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Pt],!i){const o=n.isKinematic&&!Sp;De&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=Q(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(fe(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Xt]=n,n[Pt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[Gb]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=Q(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(fe(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Xt]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[Gb]:e[Pt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,g=e.gameObject,_=Le(g,this._tempPosition),y=Math.abs(m.radius*_.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=Le(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==Cu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=L.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new YT(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(De||Sp||QT||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!Sp)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&T()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=Le(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}lr(t.gameObject,o.x,o.y,o.z),Dm(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=Q(e,this._tempPosition),r=fe(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Xt];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Le(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(fe(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Pa._matricesBuffer,n.length=0),e===t){const o=Le(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Pt],n=t[Pt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(Pa.centerConnectionPos,Pa.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);De&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[Pt],r=t[Pt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);De&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class YT{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Xt],a=o[Xt];Cp&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)hr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{hr(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||Cp){if(!o){const u=[],p=a.normal();i instanceof vo&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const g=a.solverContactPoint(m),_=a.contactImpulse(m);if(g){const y=a.contactDist(m),w=a.solverContactFriction(m),b=a.solverContactTangentVelocity(m),v=new kv(g,y,p,_,w,b);u.push(v),Cp&&j.DrawDirection(g,p,16711680,3,!0)}}o=new Ev(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}let Cm=0;function Hb(s){s?Cm++:Cm--}function KT(){return Cm>0}const ZT={binary:!0,animations:!0};async function JT(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...ZT,...s},{context:t}=e,i=new q.GLTFExporter;i.register(a=>new Pw(a)),i.register(a=>new kM(a)),i.register(a=>new Mw(a)),Rg(i,e.context);const n={binary:e.binary,animations:tA(t,e.scene,[])},o=new eA;console.debug("Exporting GLTF",n),o.onBeforeExport(e),Hb(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(Hb(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const qb=Symbol("needle:weight");class eA{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=Vn.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[qb]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[qb]})}t.update(0)}),e.context.scene.traverse(t=>{if(!rm(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function tA(s,e,t){s.animations.mixers.forEach(n=>{const o=Vn.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)Vn.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const Xb="needle-button",Pp=T();class Dx extends HTMLElement{static observedAttributes=["ar","vr","quicklook","qrcode"];constructor(){super(),this.removeEventListener("click",this.#a),this.addEventListener("click",this.#a)}attributeChangedCallback(e,t,i){this.#l()}#t;#n;#s;#e;#i;#r;#o;#l(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new ao,this.#e=this.#i.createARButton(),this.setAttribute("aria-label","Enter augmented reality mode");else if(this.getAttribute("vr")!=null)this.#i??=new ao,this.#e=this.#i.createVRButton(),this.setAttribute("aria-label","Enter virtual reality mode");else if(this.getAttribute("quicklook")!=null)this.#i??=new ao,this.#e=this.#i.createQuicklookButton(),this.setAttribute("aria-label","View in AR with Apple Quick Look");else if(this.getAttribute("qrcode")!=null)this.#r??=new Ii,this.#e=this.#r.createQRCode({anchorElement:this}),this.setAttribute("aria-label","Share application with QR code");else{Pp?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."),this.setAttribute("aria-label","Needle Button with no specified type");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
1622
1622
  button {
1623
1623
  all: unset;
1624
1624
  }
@@ -1651,4 +1651,4 @@ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Pt],i=e.membership;l
1651
1651
  justify-content: center;
1652
1652
  gap: .5rem;
1653
1653
  }
1654
- `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),Gd(Kp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#c()),this.#o.observe(this.#e,{attributes:!0}),Pp&&console.log("Needle Button updated",this)}#c(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#a=e=>{Pp&&console.log("Needle Button clicked",{defaultPrevented:e.defaultPrevented,hasButton:!!this.#e}),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(Xb)&&window.customElements.define(Xb,Dx);const Ll=x("debugavatar");class Uy{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class Lx{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new fn;i=S.instantiate(Oa(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Ll&&console.log("[Custom Avatar] valid config",t,Ll?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Ll?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Ll&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await cn().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return dg(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await cn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Ll&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new Uy(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class Ix{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class jx{}const iA=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:he,ActionCollection:Vw,ActionModel:Yt,AlignmentConstraint:Gc,Animation:Et,AnimationCurve:lh,AnimationExtension:Iu,AnimationTrackHandler:kc,Animator:rt,AnimatorController:Ui,Antialiasing:hh,Attractor:nl,AudioExtension:Or,AudioListener:ls,AudioSource:yi,AudioTrackHandler:ds,Avatar:uo,AvatarBlink_Simple:xr,AvatarEyeLook_Rotation:vg,AvatarLoader:Lx,AvatarMarker:Pe,AvatarModel:Uy,Avatar_Brain_LookAt:Sc,Avatar_MouthShapes:Qc,Avatar_MustacheShake:_g,Avatar_POI:rr,AxesHelper:$a,BaseUIComponent:Ni,BasicIKConstraint:xg,BehaviorExtension:Zg,BehaviorModel:bt,BloomEffect:Yu,BoxCollider:Eu,BoxGizmo:Rr,BoxHelperComponent:mt,Button:Ts,CallInfo:as,Camera:ei,CameraTargetReachedEvent:xc,Canvas:ja,CanvasGroup:fo,CapsuleCollider:ys,ChangeMaterialOnClick:$g,ChangeTransformOnClick:Mr,CharacterController:Sr,CharacterControllerInput:xs,ChromaticAberration:dh,ClickThrough:pf,ColorAdjustments:Mo,ColorBySpeedModule:il,ColorOverLifetimeModule:qu,ContactShadows:Yc,ControlTrackHandler:af,CursorFollow:zr,CustomBranding:Er,Deletable:Og,DeleteBox:oo,DepthOfField:gn,DeviceFlag:Ru,DocumentExtension:Ix,DragControls:Qo,DropListener:Cs,Duplicatable:Lg,EffectWrapper:Mc,EmissionModule:ks,EmphasizeOnClick:qa,EnvironmentScene:uf,EventList:ie,EventListEvent:Pu,EventSystem:$t,EventTrigger:Du,FieldWithDefault:Sw,FixedJoint:uy,Fog:Za,GltfExport:Ug,GltfExportBox:Bg,Gradient:Ar,Graphic:oh,GraphicRaycaster:Ou,GridHelper:Ja,GridLayoutGroup:sy,GroundProjectedEnv:Wn,GroupActionModel:Yo,HideOnStart:Ai,HingeJoint:ah,HorizontalLayoutGroup:ny,get HoverAnimation(){return exports.HoverAnimation},Image:cl,InheritVelocityModule:yy,InputField:Ty,InstanceHandle:ar,InstancingHandler:fr,Interactable:Pg,Keyframe:ti,LODGroup:Wu,LODModel:el,Light:xt,LimitVelocityOverLifetimeModule:tt,LogStats:Cg,LookAt:Ay,LookAtConstraint:wr,MainModule:At,MarkerTrackHandler:rf,MaskableGraphic:rh,MeshCollider:vo,MeshRenderer:Jc,MinMaxCurve:G,MinMaxGradient:Dr,NeedleMenu:Hn,NestedGltf:tl,Networking:my,NoiseModule:pe,ObjectRaycaster:zi,OffsetConstraint:Tr,OpenURL:hl,OrbitControls:de,Outline:Ka,Padding:kr,ParticleBurst:nu,ParticleSubEmitter:_y,ParticleSystem:Oc,ParticleSystemRenderer:qi,PhysicsExtension:Jg,PixelationEffect:uh,PlayAnimationOnClick:Cc,PlayAudioOnClick:ho,PlayableDirector:gr,PlayerColor:Ba,PointerEventData:qc,PostProcessingHandler:Sy,PreliminaryAction:Xa,PreliminaryTrigger:th,RawImage:hf,Rect:qw,RectTransform:un,ReflectionProbe:is,RegisteredAnimationInfo:io,RemoteSkybox:Zu,Renderer:Wt,RendererLightmap:Tg,Rigidbody:ze,RotationBySpeedModule:Hi,RotationOverLifetimeModule:mn,SceneSwitcher:Ve,ScreenCapture:ko,ScreenSpaceAmbientOcclusion:Es,ScreenSpaceAmbientOcclusionN8:yn,ScrollFollow:As,SeeThrough:Rs,SetActiveOnClick:Wg,ShadowCatcher:gh,ShapeModule:gy,SharpeningEffect:ph,SignalAsset:of,SignalReceiver:wh,SignalReceiverEvent:vh,SignalTrackHandler:Ec,Size:Hw,SizeBySpeedModule:ai,SizeOverLifetimeModule:Lr,SkinnedMeshRenderer:Ag,SmoothFollow:ef,SpatialGrabRaycaster:dr,SpatialHtml:Sh,SpatialTrigger:tf,SpatialTriggerReceiver:Nn,SpectatorCamera:nf,SphereCollider:Wa,SplineContainer:Fr,SplineData:$n,SplineWalker:Qi,Sprite:Ps,SpriteData:Ca,SpriteRenderer:oi,SpriteSheet:Ia,SubEmitterSystem:su,SyncedCamera:Py,SyncedRoom:_n,SyncedTransform:dn,TapGestureTrigger:Hg,TeleportTarget:zu,TestRunner:Oy,TestSimulateUserData:My,Text:Tt,TextBuilder:ty,TextExtension:Vu,TextureSheetAnimationModule:Dt,TiltShiftEffect:Xn,ToneMappingEffect:po,TrailModule:Te,TransformData:Ee,TransformGizmo:Ur,TriggerBuilder:kt,TriggerModel:ro,UIRaycastUtils:pg,UIRootComponent:nh,USDZExporter:zn,USDZText:fa,USDZUIExtension:ry,UsageMarker:Kc,VariantAction:Vg,VelocityOverLifetimeModule:Ie,VerticalLayoutGroup:iy,VideoPlayer:Je,get ViewBox(){return exports.ViewBox},Vignette:Br,VisibilityAction:ih,Voip:bo,Volume:ol,VolumeParameter:U,VolumeProfile:Xu,WebARCameraBackground:Ph,WebARSessionRoot:ji,WebXR:Nu,WebXRImageTracking:Oh,WebXRImageTrackingModel:Ls,WebXRPlaneTracking:Is,WebXRTrackedImage:Fa,XRControllerFollow:Ds,XRControllerModel:_s,XRControllerMovement:bi,XRFlag:Di,XRRig:yf,XRState:Vt,__Ignore:jx},Symbol.toStringTag,{value:"Module"})),Tc=x("debugmissingcamera");le.registerCallback(ae.MissingCamera,s=>{Tc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new ei;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=or.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=or.Skybox;else{if(i.clearFlags=or.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new uf("neutral");e.environment=a.fromScene(l,.025).texture}}const o=er(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&Bx(s.context,o),o});le.registerCallback(ae.ContextCreated,s=>{if(!s.context.mainCamera){Tc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(av(s.context.mainCamera)?.isCameraController==!0){Tc&&console.log("Will not auto-fit because a camera controller exists");return}Bx(s.context)}});function Bx(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Tc&&console.log("Creating default camera controls",e?.name),t){const i=zc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,Tc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}le.registerCallback(ae.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Et&&n.playAutomatically||n instanceof rt||n instanceof gr&&n.playOnAwake===!0)return!0;if(n instanceof Et)return n.playAutomatically=!0,!0;if(n instanceof gr)return n.playOnAwake=!0,!0}},!0)!==!0&&Vn.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new Fr,r=1-I.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new $n;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class nA extends re.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-DiCnZlf3.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ma&&ma.tagName.toUpperCase()==="SCRIPT"&&ma.src||new URL("needle-engine.bundle-CYtylxkF.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=re.MeshBVH.deserialize(u,t,{setIndex:!1}),g=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const _=new c.BufferAttribute(u.index,1,!1);t.setIndex(_)}g.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const sA=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:nA},Symbol.toStringTag,{value:"Module"}));exports.$componentName=Mv;exports.$physicsKey=fC;exports.ActionBuilder=he;exports.ActionCollection=Vw;exports.ActionModel=Yt;exports.Addressables=R0;exports.AlignmentConstraint=Gc;exports.AmbientMode=wa;exports.Animation=Et;exports.AnimationCurve=lh;exports.AnimationExtension=Iu;exports.AnimationTrackHandler=kc;exports.AnimationUtils=Vn;exports.Animator=rt;exports.AnimatorConditionMode=Ys;exports.AnimatorController=Ui;exports.AnimatorControllerParameterType=ug;exports.AnimatorStateInfo=Ul;exports.Antialiasing=hh;exports.Application=hn;exports.AssetDatabase=qv;exports.AssetReference=K;exports.Attractor=nl;exports.AudioExtension=Or;exports.AudioListener=ls;exports.AudioSource=yi;exports.AudioTrackHandler=ds;exports.Avatar=uo;exports.AvatarBlink_Simple=xr;exports.AvatarEyeLook_Rotation=vg;exports.AvatarLoader=Lx;exports.AvatarMarker=Pe;exports.AvatarModel=Uy;exports.Avatar_Brain_LookAt=Sc;exports.Avatar_MouthShapes=Qc;exports.Avatar_MustacheShake=_g;exports.Avatar_POI=rr;exports.Axes=da;exports.AxesHelper=$a;exports.BUILD_TIME=fc;exports.BaseUIComponent=Ni;exports.BasicIKConstraint=xg;exports.BehaviorExtension=Zg;exports.BehaviorModel=bt;exports.BloomEffect=Yu;exports.BoxCollider=Eu;exports.BoxGizmo=Rr;exports.BoxHelperComponent=mt;exports.Button=Ts;exports.ButtonsFactory=Ii;exports.CallDirection=aw;exports.CallInfo=as;exports.Camera=ei;exports.CameraTargetReachedEvent=xc;exports.Canvas=ja;exports.CanvasGroup=fo;exports.CapsuleCollider=ys;exports.ChangeMaterialOnClick=$g;exports.ChangeTransformOnClick=Mr;exports.CharacterController=Sr;exports.CharacterControllerInput=xs;exports.ChromaticAberration=dh;exports.CircularBuffer=mi;exports.ClearFlags=or;exports.ClickThrough=pf;exports.ClipExtrapolation=Pn;exports.Collider=Gi;exports.Collision=Ev;exports.CollisionDetectionMode=Cu;exports.ColorAdjustments=Mo;exports.ColorBySpeedModule=il;exports.ColorOverLifetimeModule=qu;exports.Component=kP;exports.Component$1=E;exports.ComponentLifecycleEvents=mu;exports.Components=iA;exports.ConnectionEvents=Nv;exports.ContactPoint=kv;exports.ContactShadows=Yc;exports.Context=F;exports.ContextArgs=fP;exports.ContextEvent=ae;exports.ContextRegistry=le;exports.ControlTrackHandler=af;exports.CursorFollow=zr;exports.CustomBranding=Er;exports.CustomShader=_e;exports.DefaultReflectionMode=Wd;exports.Deletable=Og;exports.DeleteBox=oo;exports.DepthOfField=gn;exports.DeviceFlag=Ru;exports.DocumentExtension=Ix;exports.DragControls=Qo;exports.DragMode=Mg;exports.DropListener=Cs;exports.Duplicatable=Lg;exports.EffectWrapper=Mc;exports.EmissionModule=ks;exports.EmphasizeOnClick=qa;exports.EngineLoadingView=Rc;exports.EnvironmentScene=uf;exports.EventList=ie;exports.EventListEvent=Pu;exports.EventSystem=$t;exports.EventTrigger=Du;exports.FieldWithDefault=Sw;exports.FileReference=nr;exports.FileReferenceSerializer=A0;exports.FileSpawnModel=$O;exports.File_Event=pw;exports.FixedJoint=uy;exports.Fog=Za;exports.FrameEvent=me;exports.GENERATOR=ka;exports.GameObject=S;exports.Gizmos=j;exports.GltfExport=Ug;exports.GltfExportBox=Bg;exports.Gradient=Ar;exports.Graphic=oh;exports.GraphicRaycaster=Ou;exports.Graphics=lo;exports.GridHelper=Ja;exports.GridLayoutGroup=sy;exports.GroundProjectedEnv=Wn;exports.GroupActionModel=Yo;exports.HideFlags=cu;exports.HideOnStart=Ai;exports.HingeJoint=ah;exports.HorizontalLayoutGroup=ny;exports.HostData=p1;exports.Image=cl;exports.ImageReference=ir;exports.ImageReferenceSerializer=T0;exports.InheritVelocityModule=yy;exports.Input=Iv;exports.InputEventQueue=Zt;exports.InputEvents=Ce;exports.InputField=Ty;exports.InstanceHandle=ar;exports.InstancingHandler=fr;exports.InstancingUtil=Fi;exports.InstantiateEvent=s0;exports.InstantiateIdProvider=_t;exports.InstantiateOptions=fn;exports.Interactable=Pg;exports.JoinedRoomResponse=RC;exports.KeyEventArgs=bC;exports.Keyframe=ti;exports.LODGroup=Wu;exports.LODModel=el;exports.LeftRoomResponse=TC;exports.Light=xt;exports.LightData=B0;exports.LimitVelocityOverLifetimeModule=tt;exports.LoadingElementOptions=VT;exports.LogStats=Cg;exports.LogType=ui;exports.LookAt=Ay;exports.LookAtConstraint=wr;exports.MainModule=At;exports.MarkerTrackHandler=rf;exports.MarkerType=ky;exports.MaskableGraphic=rh;exports.MaterialPropertyBlock=ms;exports.Mathf=I;exports.MeshCollider=vo;exports.MeshRenderer=Jc;exports.MinMaxCurve=G;exports.MinMaxGradient=Dr;exports.NEKeyboardEvent=Il;exports.NEPointerEvent=ts;exports.NeedleButtonElement=Dx;exports.NeedleEngineWebComponent=Fy;exports.NeedleMenu=Hn;exports.NeedlePatchesKey=dd;exports.NeedleXRController=$m;exports.NeedleXRSession=H;exports.NeedleXRSync=Wv;exports.NeedleXRUtils=Hv;exports.NestedGltf=tl;exports.NetworkConnection=$v;exports.NetworkedStreamEvents=Ln;exports.NetworkedStreams=Xc;exports.Networking=my;exports.NewInstanceModel=r0;exports.NoiseModule=pe;exports.ObjectRaycaster=zi;exports.ObjectUtils=yo;exports.OffsetConstraint=Tr;exports.OneEuroFilter=cd;exports.OneEuroFilterXYZ=Tm;exports.OpenURL=hl;exports.OrbitControls=de;exports.Outline=Ka;exports.OwnershipEvent=Vv;exports.OwnershipModel=qm;exports.PUBLIC_KEY=to;exports.Padding=kr;exports.ParticleBurst=nu;exports.ParticleSubEmitter=_y;exports.ParticleSystem=Oc;exports.ParticleSystemBaseBehaviour=Oo;exports.ParticleSystemRenderer=qi;exports.ParticleSystemShapeType=iu;exports.PeerHandle=cs;exports.PeerNetworking=zv;exports.Physics=Da;exports.PhysicsExtension=Jg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=uh;exports.PlayAnimationOnClick=Cc;exports.PlayAudioOnClick=ho;exports.PlayableDirector=gr;exports.PlayerColor=Ba;exports.PlayerState=Bi;exports.PlayerStateEvent=Gw;exports.PlayerSync=Yg;exports.PlayerView=L0;exports.PlayerViewManager=I0;exports.PointerEventData=qc;exports.PointerType=uu;exports.PostProcessingEffect=He;exports.PostProcessingEffectOrder=Ze;exports.PostProcessingHandler=Sy;exports.PreliminaryAction=Xa;exports.PreliminaryTrigger=th;exports.PrimitiveType=Ua;exports.Progress=se;exports.PromiseAllWithErrors=Em;exports.PromiseErrorResult=kp;exports.RGBAColor=ee;exports.RapierPhysics=Pa;exports.RawImage=hf;exports.RaycastOptions=_o;exports.Rect=qw;exports.RectTransform=un;exports.ReflectionProbe=is;exports.RegisteredAnimationInfo=io;exports.RemoteSkybox=Zu;exports.RenderTexture=Dn;exports.RenderTextureSerializer=sw;exports.Renderer=Wt;exports.RendererData=j0;exports.RendererLightmap=Tg;exports.Rigidbody=ze;exports.RigidbodyConstraints=Ue;exports.RoomEvents=Y;exports.RotationBySpeedModule=Hi;exports.RotationOverLifetimeModule=mn;exports.SceneLightSettings=Kd;exports.SceneSwitcher=Ve;exports.ScreenCapture=ko;exports.ScreenSpaceAmbientOcclusion=Es;exports.ScreenSpaceAmbientOcclusionN8=yn;exports.ScrollFollow=As;exports.SeeThrough=Rs;exports.SendQueue=on;exports.SerializationContext=ng;exports.SetActiveOnClick=Wg;exports.ShadowCatcher=gh;exports.ShapeModule=gy;exports.ShapeOverlapResult=Rv;exports.SharpeningEffect=ph;exports.SignalAsset=of;exports.SignalReceiver=wh;exports.SignalReceiverEvent=vh;exports.SignalTrackHandler=Ec;exports.Size=Hw;exports.SizeBySpeedModule=ai;exports.SizeOverLifetimeModule=Lr;exports.SkinnedMeshRenderer=Ag;exports.SmoothFollow=ef;exports.SpatialGrabRaycaster=dr;exports.SpatialHtml=Sh;exports.SpatialTrigger=tf;exports.SpatialTriggerReceiver=Nn;exports.SpectatorCamera=nf;exports.SphereCollider=Wa;exports.SphereIntersection=Qm;exports.SplineContainer=Fr;exports.SplineData=$n;exports.SplineWalker=Qi;exports.Sprite=Ps;exports.SpriteData=Ca;exports.SpriteRenderer=oi;exports.SpriteSheet=Ia;exports.StateMachineBehaviour=LP;exports.StreamEndedEvent=gg;exports.StreamReceivedEvent=rw;exports.SubEmitterSystem=su;exports.SyncedCamera=Py;exports.SyncedRoom=_n;exports.SyncedTransform=dn;exports.TapGestureTrigger=Hg;exports.TeleportTarget=zu;exports.TestRunner=Oy;exports.TestSimulateUserData=My;exports.Text=Tt;exports.TextBuilder=ty;exports.TextExtension=Vu;exports.TextureSheetAnimationModule=Dt;exports.TiltShiftEffect=Xn;exports.Time=F0;exports.ToneMappingEffect=po;exports.TrackHandler=ll;exports.TrackType=ci;exports.TrailModule=Te;exports.TransformData=Ee;exports.TransformGizmo=Ur;exports.TriggerBuilder=kt;exports.TriggerModel=ro;exports.TypeStore=P;exports.UIRaycastUtils=pg;exports.UIRootComponent=nh;exports.USDDocument=zg;exports.USDObject=Ge;exports.USDWriter=Dw;exports.USDZExporter=Lw;exports.USDZExporter$1=zn;exports.USDZText=fa;exports.USDZUIExtension=ry;exports.UriSerializer=ow;exports.UsageMarker=Kc;exports.UserJoinedOrLeftRoomModel=AC;exports.VERSION=fi;exports.VariantAction=Vg;exports.VelocityOverLifetimeModule=Ie;exports.VerticalLayoutGroup=iy;exports.VideoPlayer=Je;exports.ViewDevice=ps;exports.Vignette=Br;exports.VisibilityAction=ih;exports.Voip=bo;exports.Volume=ol;exports.VolumeParameter=U;exports.VolumeProfile=Xu;exports.WaitForFrames=H1;exports.WaitForPromise=D0;exports.WaitForSeconds=rg;exports.Watch=us;exports.WebARCameraBackground=Ph;exports.WebARSessionRoot=ji;exports.WebXR=Nu;exports.WebXRButtonFactory=ao;exports.WebXRImageTracking=Oh;exports.WebXRImageTrackingModel=Ls;exports.WebXRPlaneTracking=Is;exports.WebXRTrackedImage=Fa;exports.XRControllerFollow=Ds;exports.XRControllerModel=_s;exports.XRControllerMovement=bi;exports.XRFlag=Di;exports.XRRig=yf;exports.XRState=Vt;exports.XRStateFlag=Tn;exports.__Ignore=jx;exports.__internalNotifyObjectDestroyed=n1;exports.activeInHierarchyFieldName=fs;exports.addAttributeChangeCallback=Mm;exports.addComponent=rn;exports.addCustomExtensionPlugin=mM;exports.addNewComponent=er;exports.addPatch=hu;exports.apply=yu;exports.applyHMRChanges=MP;exports.applyPrototypeExtensions=_0;exports.beginListenDestroy=o0;exports.beginListenInstantiate=l0;exports.binaryIdentifierCasts=Wm;exports.build_scene_functions=uP;exports.builtinComponentKeyName=Wo;exports.calculateProgress01=By;exports.clearMessages=uS;exports.colorSerializer=KP;exports.compareAssociation=u0;exports.componentSerializer=vd;exports.copyTexture=pv;exports.createMotion=J0;exports.debugNet=qt;exports.debugOwner=jl;exports.decompressGpuTexture=Fw;exports.deepClone=Dc;exports.delay=gs;exports.delayForFrames=Lc;exports.deserializeObject=Vd;exports.destroy=gi;exports.destroyComponentInstance=w0;exports.determineMimeTypeFromExtension=mw;exports.disposeObjectResources=be;exports.disposeStream=In;exports.editorGuidKeyName=Kl;exports.enableSpatialConsole=ga;exports.euler=JP;exports.eventListSerializer=nO;exports.exportAsGLTF=JT;exports.findByGuid=og;exports.findObjectOfType=Na;exports.findObjectsOfType=S0;exports.findResourceUsers=Ym;exports.fitCamera=ew;exports.fitObjectIntoVolume=gv;exports.foreachComponent=hr;exports.foreachComponentEnumerator=bu;exports.forward=RS;exports.generateQRCode=N0;exports.generateSeed=a0;exports.getBoundingBox=ii;exports.getCameraController=av;exports.getComponent=br;exports.getComponentInChildren=Vc;exports.getComponentInParent=_c;exports.getComponents=Nc;exports.getComponentsInChildren=za;exports.getComponentsInParent=gu;exports.getFormattedDate=Ew;exports.getIconElement=yt;exports.getIconTexture=Yp;exports.getLoader=cn;exports.getOrAddComponent=zc;exports.getParam=x;exports.getParentHierarchyPath=DS;exports.getPath=Wx;exports.getPeerOptions=OC;exports.getPeerjsInstance=Uv;exports.getResourceUserCount=o1;exports.getTempColor=hv;exports.getTempQuaternion=Kt;exports.getTempVector=B;exports.getUrlParams=Ac;exports.getVisibleInCustomShadowRendering=mv;exports.getWorldDirection=dv;exports.getWorldEuler=Lm;exports.getWorldPosition=Q;exports.getWorldQuaternion=fe;exports.getWorldRotation=lu;exports.getWorldScale=Le;exports.hasCommercialLicense=Un;exports.hasIndieLicense=Wc;exports.hasPointerEventComponent=Xd;exports.hasProLicense=Fn;exports.hideDebugConsole=vv;exports.imageToCanvas=Uw;exports.instantiate=co;exports.invokeLoadedImportPluginHooks=xw;exports.invokeXRSessionEnd=Lv;exports.invokeXRSessionStart=Dv;exports.isActiveInHierarchy=C0;exports.isActiveSelf=Va;exports.isAndroidDevice=Yx;exports.isAnimationAction=fv;exports.isComponent=zm;exports.isDebugMode=zx;exports.isDesktop=Hx;exports.isDestroyed=cr;exports.isDevEnvironment=T;exports.isDisposed=i1;exports.isExporting=KT;exports.isGLTFModel=Ov;exports.isHostedOnGlitch=Qb;exports.isHotReloadEnabled=tm;exports.isHotReloading=PP;exports.isIPad=Xx;exports.isIconElement=V0;exports.isLocalNetwork=pi;exports.isMacOS=Zx;exports.isMobileDevice=qx;exports.isMozillaXR=Kx;exports.isQuest=tS;exports.isResourceTrackingEnabled=Qv;exports.isSafari=eS;exports.isUsingInstancing=_u;exports.isiOS=Jx;exports.isiPad=Qx;exports.loadAsset=jT;exports.loadPMREM=kg;exports.loadSync=jy;exports.logHierarchy=Ld;exports.lookAtInverse=xS;exports.lookAtObject=Ic;exports.lookAtScreenPoint=SS;exports.makeId=Vx;exports.makeIdFromRandomWords=Zb;exports.makeNameSafe=_i;exports.markAsInstancedRendered=P0;exports.microphonePermissionsGranted=iS;exports.nameof=Ux;exports.nameofFactory=Yb;exports.objectSerializer=nw;exports.offXRSessionEnd=_C;exports.offXRSessionStart=yC;exports.onAfterRender=yP;exports.onBeforeRender=gP;exports.onClear=pP;exports.onDestroy=mP;exports.onInitialized=cg;exports.onStart=xu;exports.onUpdate=G0;exports.onXRSessionEnd=Vm;exports.onXRSessionStart=du;exports.parseSync=kx;exports.placeOnSurface=yv;exports.postprocessFBXMaterials=Bm;exports.prefix=GP;exports.pushState=Kb;exports.randomNumber=$x;exports.registerBinaryType=Gm;exports.registerComponent=wu;exports.registerComponentExtension=Eg;exports.registerCustomEffectType=Xi;exports.registerExportExtensions=Rg;exports.registerExtensions=Jd;exports.registerHotReloadType=Q0;exports.registerLoader=Um;exports.registerPrefabProvider=h0;exports.registerPrototypeExtensions=b0;exports.registerType=eg;exports.relativePathPrefix=ev;exports.removeAttributeChangeCallback=km;exports.removeComponent=sg;exports.removeCustomImportExtensionType=gM;exports.removePatch=mC;exports.resolveUrl=bs;exports.sanitizeString=Jb;exports.saveImage=Cx;exports.screenshot=bT;exports.screenshot2=Iy;exports.sendDestroyed=Zm;exports.serializable=f;exports.serializeObject=p0;exports.serializeable=Ne;exports.setActive=ec;exports.setAllowBalloonMessages=sv;exports.setAllowOverlayMessages=lS;exports.setAutoFitEnabled=Ad;exports.setCameraController=Rp;exports.setDestroyed=M0;exports.setDevEnvironment=NS;exports.setDisposable=Kv;exports.setDontDestroy=ea;exports.setOrAddParamsToUrl=Mp;exports.setParam=Nx;exports.setParamWithoutReload=uc;exports.setPeerOptions=MC;exports.setResourceTrackingEnabled=t1;exports.setState=Pm;exports.setVisibleInCustomShadowRendering=jm;exports.setWorldEuler=Im;exports.setWorldPosition=ot;exports.setWorldPositionXYZ=lr;exports.setWorldQuaternion=ln;exports.setWorldQuaternionXYZW=Dm;exports.setWorldRotation=uv;exports.setWorldRotationXYZ=jc;exports.setWorldScale=Ma;exports.showBalloonError=Bc;exports.showBalloonMessage=we;exports.showBalloonWarning=ue;exports.showDebugConsole=Fm;exports.slerp=wS;exports.syncDestroy=Fc;exports.syncField=Qg;exports.syncInstantiate=Jm;exports.textureToCanvas=LS;exports.toSourceId=tv;exports.tryCastBinary=Bv;exports.tryDetermineMimetypeFromBinary=yw;exports.tryDetermineMimetypeFromURL=gw;exports.tryFindObject=Oa;exports.tryGetGuid=Fv;exports.unregisterHotReloadType=Y0;exports.unwatchWrite=Om;exports.useForAutoFit=lv;exports.validate=vt;exports.watchWrite=au;
1654
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),Gd(Kp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#c()),this.#o.observe(this.#e,{attributes:!0}),Pp&&console.log("Needle Button updated",this)}#c(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#a=e=>{Pp&&console.log("Needle Button clicked",{defaultPrevented:e.defaultPrevented,hasButton:!!this.#e}),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(Xb)&&window.customElements.define(Xb,Dx);const Ll=x("debugavatar");class Uy{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class Lx{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new fn;i=S.instantiate(Oa(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Ll&&console.log("[Custom Avatar] valid config",t,Ll?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Ll?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Ll&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await cn().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return dg(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await cn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Ll&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new Uy(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class Ix{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class jx{}const iA=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:he,ActionCollection:Vw,ActionModel:Yt,AlignmentConstraint:Gc,Animation:Et,AnimationCurve:lh,AnimationExtension:Iu,AnimationTrackHandler:kc,Animator:rt,AnimatorController:Ui,Antialiasing:hh,Attractor:nl,AudioExtension:Or,AudioListener:ls,AudioSource:yi,AudioTrackHandler:ds,Avatar:uo,AvatarBlink_Simple:xr,AvatarEyeLook_Rotation:vg,AvatarLoader:Lx,AvatarMarker:Pe,AvatarModel:Uy,Avatar_Brain_LookAt:Sc,Avatar_MouthShapes:Qc,Avatar_MustacheShake:_g,Avatar_POI:rr,AxesHelper:$a,BaseUIComponent:Ni,BasicIKConstraint:xg,BehaviorExtension:Zg,BehaviorModel:bt,BloomEffect:Yu,BoxCollider:Eu,BoxGizmo:Rr,BoxHelperComponent:mt,Button:Ts,CallInfo:as,Camera:ei,CameraTargetReachedEvent:xc,Canvas:ja,CanvasGroup:fo,CapsuleCollider:ys,ChangeMaterialOnClick:$g,ChangeTransformOnClick:Mr,CharacterController:Sr,CharacterControllerInput:xs,ChromaticAberration:dh,ClickThrough:pf,ColorAdjustments:Mo,ColorBySpeedModule:il,ColorOverLifetimeModule:qu,ContactShadows:Yc,ControlTrackHandler:af,CursorFollow:zr,CustomBranding:Er,Deletable:Og,DeleteBox:oo,DepthOfField:gn,DeviceFlag:Ru,DocumentExtension:Ix,DragControls:Qo,DropListener:Cs,Duplicatable:Lg,EffectWrapper:Mc,EmissionModule:ks,EmphasizeOnClick:qa,EnvironmentScene:uf,EventList:ie,EventListEvent:Pu,EventSystem:$t,EventTrigger:Du,FieldWithDefault:Sw,FixedJoint:uy,Fog:Za,GltfExport:Ug,GltfExportBox:Bg,Gradient:Ar,Graphic:oh,GraphicRaycaster:Ou,GridHelper:Ja,GridLayoutGroup:sy,GroundProjectedEnv:Wn,GroupActionModel:Yo,HideOnStart:Ai,HingeJoint:ah,HorizontalLayoutGroup:ny,get HoverAnimation(){return exports.HoverAnimation},Image:cl,InheritVelocityModule:yy,InputField:Ty,InstanceHandle:ar,InstancingHandler:fr,Interactable:Pg,Keyframe:ti,LODGroup:Wu,LODModel:el,Light:xt,LimitVelocityOverLifetimeModule:tt,LogStats:Cg,LookAt:Ay,LookAtConstraint:wr,MainModule:At,MarkerTrackHandler:rf,MaskableGraphic:rh,MeshCollider:vo,MeshRenderer:Jc,MinMaxCurve:G,MinMaxGradient:Dr,NeedleMenu:Hn,NestedGltf:tl,Networking:my,NoiseModule:pe,ObjectRaycaster:zi,OffsetConstraint:Tr,OpenURL:hl,OrbitControls:de,Outline:Ka,Padding:kr,ParticleBurst:nu,ParticleSubEmitter:_y,ParticleSystem:Oc,ParticleSystemRenderer:qi,PhysicsExtension:Jg,PixelationEffect:uh,PlayAnimationOnClick:Cc,PlayAudioOnClick:ho,PlayableDirector:gr,PlayerColor:Ba,PointerEventData:qc,PostProcessingHandler:Sy,PreliminaryAction:Xa,PreliminaryTrigger:th,RawImage:hf,Rect:qw,RectTransform:un,ReflectionProbe:is,RegisteredAnimationInfo:io,RemoteSkybox:Zu,Renderer:Wt,RendererLightmap:Tg,Rigidbody:ze,RotationBySpeedModule:Hi,RotationOverLifetimeModule:mn,SceneSwitcher:Ve,ScreenCapture:ko,ScreenSpaceAmbientOcclusion:Es,ScreenSpaceAmbientOcclusionN8:yn,ScrollFollow:As,SeeThrough:Rs,SetActiveOnClick:Wg,ShadowCatcher:gh,ShapeModule:gy,SharpeningEffect:ph,SignalAsset:of,SignalReceiver:wh,SignalReceiverEvent:vh,SignalTrackHandler:Ec,Size:Hw,SizeBySpeedModule:ai,SizeOverLifetimeModule:Lr,SkinnedMeshRenderer:Ag,SmoothFollow:ef,SpatialGrabRaycaster:dr,SpatialHtml:Sh,SpatialTrigger:tf,SpatialTriggerReceiver:Nn,SpectatorCamera:nf,SphereCollider:Wa,SplineContainer:Fr,SplineData:$n,SplineWalker:Qi,Sprite:Ps,SpriteData:Ca,SpriteRenderer:oi,SpriteSheet:Ia,SubEmitterSystem:su,SyncedCamera:Py,SyncedRoom:_n,SyncedTransform:dn,TapGestureTrigger:Hg,TeleportTarget:zu,TestRunner:Oy,TestSimulateUserData:My,Text:Tt,TextBuilder:ty,TextExtension:Vu,TextureSheetAnimationModule:Dt,TiltShiftEffect:Xn,ToneMappingEffect:po,TrailModule:Te,TransformData:Ee,TransformGizmo:Ur,TriggerBuilder:kt,TriggerModel:ro,UIRaycastUtils:pg,UIRootComponent:nh,USDZExporter:zn,USDZText:fa,USDZUIExtension:ry,UsageMarker:Kc,VariantAction:Vg,VelocityOverLifetimeModule:Ie,VerticalLayoutGroup:iy,VideoPlayer:Je,get ViewBox(){return exports.ViewBox},Vignette:Br,VisibilityAction:ih,Voip:bo,Volume:ol,VolumeParameter:U,VolumeProfile:Xu,WebARCameraBackground:Ph,WebARSessionRoot:ji,WebXR:Nu,WebXRImageTracking:Oh,WebXRImageTrackingModel:Ls,WebXRPlaneTracking:Is,WebXRTrackedImage:Fa,XRControllerFollow:Ds,XRControllerModel:_s,XRControllerMovement:bi,XRFlag:Di,XRRig:yf,XRState:Vt,__Ignore:jx},Symbol.toStringTag,{value:"Module"})),Tc=x("debugmissingcamera");le.registerCallback(ae.MissingCamera,s=>{Tc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new ei;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=or.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=or.Skybox;else{if(i.clearFlags=or.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new uf("neutral");e.environment=a.fromScene(l,.025).texture}}const o=er(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&Bx(s.context,o),o});le.registerCallback(ae.ContextCreated,s=>{if(!s.context.mainCamera){Tc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(av(s.context.mainCamera)?.isCameraController==!0){Tc&&console.log("Will not auto-fit because a camera controller exists");return}Bx(s.context)}});function Bx(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Tc&&console.log("Creating default camera controls",e?.name),t){const i=zc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,Tc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}le.registerCallback(ae.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Et&&n.playAutomatically||n instanceof rt||n instanceof gr&&n.playOnAwake===!0)return!0;if(n instanceof Et)return n.playAutomatically=!0,!0;if(n instanceof gr)return n.playOnAwake=!0,!0}},!0)!==!0&&Vn.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new Fr,r=1-L.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new $n;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class nA extends re.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-DiCnZlf3.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ma&&ma.tagName.toUpperCase()==="SCRIPT"&&ma.src||new URL("needle-engine.bundle-BQv3gp3d.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=re.MeshBVH.deserialize(u,t,{setIndex:!1}),g=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const _=new c.BufferAttribute(u.index,1,!1);t.setIndex(_)}g.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const sA=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:nA},Symbol.toStringTag,{value:"Module"}));exports.$componentName=Mv;exports.$physicsKey=fC;exports.ActionBuilder=he;exports.ActionCollection=Vw;exports.ActionModel=Yt;exports.Addressables=R0;exports.AlignmentConstraint=Gc;exports.AmbientMode=wa;exports.Animation=Et;exports.AnimationCurve=lh;exports.AnimationExtension=Iu;exports.AnimationTrackHandler=kc;exports.AnimationUtils=Vn;exports.Animator=rt;exports.AnimatorConditionMode=Ys;exports.AnimatorController=Ui;exports.AnimatorControllerParameterType=ug;exports.AnimatorStateInfo=Ul;exports.Antialiasing=hh;exports.Application=hn;exports.AssetDatabase=qv;exports.AssetReference=K;exports.Attractor=nl;exports.AudioExtension=Or;exports.AudioListener=ls;exports.AudioSource=yi;exports.AudioTrackHandler=ds;exports.Avatar=uo;exports.AvatarBlink_Simple=xr;exports.AvatarEyeLook_Rotation=vg;exports.AvatarLoader=Lx;exports.AvatarMarker=Pe;exports.AvatarModel=Uy;exports.Avatar_Brain_LookAt=Sc;exports.Avatar_MouthShapes=Qc;exports.Avatar_MustacheShake=_g;exports.Avatar_POI=rr;exports.Axes=da;exports.AxesHelper=$a;exports.BUILD_TIME=fc;exports.BaseUIComponent=Ni;exports.BasicIKConstraint=xg;exports.BehaviorExtension=Zg;exports.BehaviorModel=bt;exports.BloomEffect=Yu;exports.BoxCollider=Eu;exports.BoxGizmo=Rr;exports.BoxHelperComponent=mt;exports.Button=Ts;exports.ButtonsFactory=Ii;exports.CallDirection=aw;exports.CallInfo=as;exports.Camera=ei;exports.CameraTargetReachedEvent=xc;exports.Canvas=ja;exports.CanvasGroup=fo;exports.CapsuleCollider=ys;exports.ChangeMaterialOnClick=$g;exports.ChangeTransformOnClick=Mr;exports.CharacterController=Sr;exports.CharacterControllerInput=xs;exports.ChromaticAberration=dh;exports.CircularBuffer=mi;exports.ClearFlags=or;exports.ClickThrough=pf;exports.ClipExtrapolation=Pn;exports.Collider=Gi;exports.Collision=Ev;exports.CollisionDetectionMode=Cu;exports.ColorAdjustments=Mo;exports.ColorBySpeedModule=il;exports.ColorOverLifetimeModule=qu;exports.Component=kP;exports.Component$1=E;exports.ComponentLifecycleEvents=mu;exports.Components=iA;exports.ConnectionEvents=Nv;exports.ContactPoint=kv;exports.ContactShadows=Yc;exports.Context=F;exports.ContextArgs=fP;exports.ContextEvent=ae;exports.ContextRegistry=le;exports.ControlTrackHandler=af;exports.CursorFollow=zr;exports.CustomBranding=Er;exports.CustomShader=_e;exports.DefaultReflectionMode=Wd;exports.Deletable=Og;exports.DeleteBox=oo;exports.DepthOfField=gn;exports.DeviceFlag=Ru;exports.DocumentExtension=Ix;exports.DragControls=Qo;exports.DragMode=Mg;exports.DropListener=Cs;exports.Duplicatable=Lg;exports.EffectWrapper=Mc;exports.EmissionModule=ks;exports.EmphasizeOnClick=qa;exports.EngineLoadingView=Rc;exports.EnvironmentScene=uf;exports.EventList=ie;exports.EventListEvent=Pu;exports.EventSystem=$t;exports.EventTrigger=Du;exports.FieldWithDefault=Sw;exports.FileReference=nr;exports.FileReferenceSerializer=A0;exports.FileSpawnModel=$O;exports.File_Event=pw;exports.FixedJoint=uy;exports.Fog=Za;exports.FrameEvent=me;exports.GENERATOR=ka;exports.GameObject=S;exports.Gizmos=j;exports.GltfExport=Ug;exports.GltfExportBox=Bg;exports.Gradient=Ar;exports.Graphic=oh;exports.GraphicRaycaster=Ou;exports.Graphics=lo;exports.GridHelper=Ja;exports.GridLayoutGroup=sy;exports.GroundProjectedEnv=Wn;exports.GroupActionModel=Yo;exports.HideFlags=cu;exports.HideOnStart=Ai;exports.HingeJoint=ah;exports.HorizontalLayoutGroup=ny;exports.HostData=p1;exports.Image=cl;exports.ImageReference=ir;exports.ImageReferenceSerializer=T0;exports.InheritVelocityModule=yy;exports.Input=Iv;exports.InputEventQueue=Zt;exports.InputEvents=Ce;exports.InputField=Ty;exports.InstanceHandle=ar;exports.InstancingHandler=fr;exports.InstancingUtil=Fi;exports.InstantiateEvent=s0;exports.InstantiateIdProvider=_t;exports.InstantiateOptions=fn;exports.Interactable=Pg;exports.JoinedRoomResponse=RC;exports.KeyEventArgs=bC;exports.Keyframe=ti;exports.LODGroup=Wu;exports.LODModel=el;exports.LeftRoomResponse=TC;exports.Light=xt;exports.LightData=B0;exports.LimitVelocityOverLifetimeModule=tt;exports.LoadingElementOptions=VT;exports.LogStats=Cg;exports.LogType=ui;exports.LookAt=Ay;exports.LookAtConstraint=wr;exports.MainModule=At;exports.MarkerTrackHandler=rf;exports.MarkerType=ky;exports.MaskableGraphic=rh;exports.MaterialPropertyBlock=ms;exports.Mathf=L;exports.MeshCollider=vo;exports.MeshRenderer=Jc;exports.MinMaxCurve=G;exports.MinMaxGradient=Dr;exports.NEKeyboardEvent=Il;exports.NEPointerEvent=ts;exports.NeedleButtonElement=Dx;exports.NeedleEngineWebComponent=Fy;exports.NeedleMenu=Hn;exports.NeedlePatchesKey=dd;exports.NeedleXRController=$m;exports.NeedleXRSession=H;exports.NeedleXRSync=Wv;exports.NeedleXRUtils=Hv;exports.NestedGltf=tl;exports.NetworkConnection=$v;exports.NetworkedStreamEvents=Ln;exports.NetworkedStreams=Xc;exports.Networking=my;exports.NewInstanceModel=r0;exports.NoiseModule=pe;exports.ObjectRaycaster=zi;exports.ObjectUtils=yo;exports.OffsetConstraint=Tr;exports.OneEuroFilter=cd;exports.OneEuroFilterXYZ=Tm;exports.OpenURL=hl;exports.OrbitControls=de;exports.Outline=Ka;exports.OwnershipEvent=Vv;exports.OwnershipModel=qm;exports.PUBLIC_KEY=to;exports.Padding=kr;exports.ParticleBurst=nu;exports.ParticleSubEmitter=_y;exports.ParticleSystem=Oc;exports.ParticleSystemBaseBehaviour=Oo;exports.ParticleSystemRenderer=qi;exports.ParticleSystemShapeType=iu;exports.PeerHandle=cs;exports.PeerNetworking=zv;exports.Physics=Da;exports.PhysicsExtension=Jg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=uh;exports.PlayAnimationOnClick=Cc;exports.PlayAudioOnClick=ho;exports.PlayableDirector=gr;exports.PlayerColor=Ba;exports.PlayerState=Bi;exports.PlayerStateEvent=Gw;exports.PlayerSync=Yg;exports.PlayerView=L0;exports.PlayerViewManager=I0;exports.PointerEventData=qc;exports.PointerType=uu;exports.PostProcessingEffect=He;exports.PostProcessingEffectOrder=Ze;exports.PostProcessingHandler=Sy;exports.PreliminaryAction=Xa;exports.PreliminaryTrigger=th;exports.PrimitiveType=Ua;exports.Progress=se;exports.PromiseAllWithErrors=Em;exports.PromiseErrorResult=kp;exports.RGBAColor=ee;exports.RapierPhysics=Pa;exports.RawImage=hf;exports.RaycastOptions=_o;exports.Rect=qw;exports.RectTransform=un;exports.ReflectionProbe=is;exports.RegisteredAnimationInfo=io;exports.RemoteSkybox=Zu;exports.RenderTexture=Dn;exports.RenderTextureSerializer=sw;exports.Renderer=Wt;exports.RendererData=j0;exports.RendererLightmap=Tg;exports.Rigidbody=ze;exports.RigidbodyConstraints=Ue;exports.RoomEvents=Y;exports.RotationBySpeedModule=Hi;exports.RotationOverLifetimeModule=mn;exports.SceneLightSettings=Kd;exports.SceneSwitcher=Ve;exports.ScreenCapture=ko;exports.ScreenSpaceAmbientOcclusion=Es;exports.ScreenSpaceAmbientOcclusionN8=yn;exports.ScrollFollow=As;exports.SeeThrough=Rs;exports.SendQueue=on;exports.SerializationContext=ng;exports.SetActiveOnClick=Wg;exports.ShadowCatcher=gh;exports.ShapeModule=gy;exports.ShapeOverlapResult=Rv;exports.SharpeningEffect=ph;exports.SignalAsset=of;exports.SignalReceiver=wh;exports.SignalReceiverEvent=vh;exports.SignalTrackHandler=Ec;exports.Size=Hw;exports.SizeBySpeedModule=ai;exports.SizeOverLifetimeModule=Lr;exports.SkinnedMeshRenderer=Ag;exports.SmoothFollow=ef;exports.SpatialGrabRaycaster=dr;exports.SpatialHtml=Sh;exports.SpatialTrigger=tf;exports.SpatialTriggerReceiver=Nn;exports.SpectatorCamera=nf;exports.SphereCollider=Wa;exports.SphereIntersection=Qm;exports.SplineContainer=Fr;exports.SplineData=$n;exports.SplineWalker=Qi;exports.Sprite=Ps;exports.SpriteData=Ca;exports.SpriteRenderer=oi;exports.SpriteSheet=Ia;exports.StateMachineBehaviour=LP;exports.StreamEndedEvent=gg;exports.StreamReceivedEvent=rw;exports.SubEmitterSystem=su;exports.SyncedCamera=Py;exports.SyncedRoom=_n;exports.SyncedTransform=dn;exports.TapGestureTrigger=Hg;exports.TeleportTarget=zu;exports.TestRunner=Oy;exports.TestSimulateUserData=My;exports.Text=Tt;exports.TextBuilder=ty;exports.TextExtension=Vu;exports.TextureSheetAnimationModule=Dt;exports.TiltShiftEffect=Xn;exports.Time=F0;exports.ToneMappingEffect=po;exports.TrackHandler=ll;exports.TrackType=ci;exports.TrailModule=Te;exports.TransformData=Ee;exports.TransformGizmo=Ur;exports.TriggerBuilder=kt;exports.TriggerModel=ro;exports.TypeStore=P;exports.UIRaycastUtils=pg;exports.UIRootComponent=nh;exports.USDDocument=zg;exports.USDObject=Ge;exports.USDWriter=Dw;exports.USDZExporter=Lw;exports.USDZExporter$1=zn;exports.USDZText=fa;exports.USDZUIExtension=ry;exports.UriSerializer=ow;exports.UsageMarker=Kc;exports.UserJoinedOrLeftRoomModel=AC;exports.VERSION=fi;exports.VariantAction=Vg;exports.VelocityOverLifetimeModule=Ie;exports.VerticalLayoutGroup=iy;exports.VideoPlayer=Je;exports.ViewDevice=ps;exports.Vignette=Br;exports.VisibilityAction=ih;exports.Voip=bo;exports.Volume=ol;exports.VolumeParameter=U;exports.VolumeProfile=Xu;exports.WaitForFrames=H1;exports.WaitForPromise=D0;exports.WaitForSeconds=rg;exports.Watch=us;exports.WebARCameraBackground=Ph;exports.WebARSessionRoot=ji;exports.WebXR=Nu;exports.WebXRButtonFactory=ao;exports.WebXRImageTracking=Oh;exports.WebXRImageTrackingModel=Ls;exports.WebXRPlaneTracking=Is;exports.WebXRTrackedImage=Fa;exports.XRControllerFollow=Ds;exports.XRControllerModel=_s;exports.XRControllerMovement=bi;exports.XRFlag=Di;exports.XRRig=yf;exports.XRState=Vt;exports.XRStateFlag=Tn;exports.__Ignore=jx;exports.__internalNotifyObjectDestroyed=n1;exports.activeInHierarchyFieldName=fs;exports.addAttributeChangeCallback=Mm;exports.addComponent=rn;exports.addCustomExtensionPlugin=mM;exports.addNewComponent=er;exports.addPatch=hu;exports.apply=yu;exports.applyHMRChanges=MP;exports.applyPrototypeExtensions=_0;exports.beginListenDestroy=o0;exports.beginListenInstantiate=l0;exports.binaryIdentifierCasts=Wm;exports.build_scene_functions=uP;exports.builtinComponentKeyName=Wo;exports.calculateProgress01=By;exports.clearMessages=uS;exports.colorSerializer=KP;exports.compareAssociation=u0;exports.componentSerializer=vd;exports.copyTexture=pv;exports.createMotion=J0;exports.debugNet=qt;exports.debugOwner=jl;exports.decompressGpuTexture=Fw;exports.deepClone=Dc;exports.delay=gs;exports.delayForFrames=Lc;exports.deserializeObject=Vd;exports.destroy=gi;exports.destroyComponentInstance=w0;exports.determineMimeTypeFromExtension=mw;exports.disposeObjectResources=be;exports.disposeStream=In;exports.editorGuidKeyName=Kl;exports.enableSpatialConsole=ga;exports.euler=JP;exports.eventListSerializer=nO;exports.exportAsGLTF=JT;exports.findByGuid=og;exports.findObjectOfType=Na;exports.findObjectsOfType=S0;exports.findResourceUsers=Ym;exports.fitCamera=ew;exports.fitObjectIntoVolume=gv;exports.foreachComponent=hr;exports.foreachComponentEnumerator=bu;exports.forward=RS;exports.generateQRCode=N0;exports.generateSeed=a0;exports.getBoundingBox=ii;exports.getCameraController=av;exports.getComponent=br;exports.getComponentInChildren=Vc;exports.getComponentInParent=_c;exports.getComponents=Nc;exports.getComponentsInChildren=za;exports.getComponentsInParent=gu;exports.getFormattedDate=Ew;exports.getIconElement=yt;exports.getIconTexture=Yp;exports.getLoader=cn;exports.getOrAddComponent=zc;exports.getParam=x;exports.getParentHierarchyPath=DS;exports.getPath=Wx;exports.getPeerOptions=OC;exports.getPeerjsInstance=Uv;exports.getResourceUserCount=o1;exports.getTempColor=hv;exports.getTempQuaternion=Kt;exports.getTempVector=B;exports.getUrlParams=Ac;exports.getVisibleInCustomShadowRendering=mv;exports.getWorldDirection=dv;exports.getWorldEuler=Lm;exports.getWorldPosition=Q;exports.getWorldQuaternion=fe;exports.getWorldRotation=lu;exports.getWorldScale=Le;exports.hasCommercialLicense=Un;exports.hasIndieLicense=Wc;exports.hasPointerEventComponent=Xd;exports.hasProLicense=Fn;exports.hideDebugConsole=vv;exports.imageToCanvas=Uw;exports.instantiate=co;exports.invokeLoadedImportPluginHooks=xw;exports.invokeXRSessionEnd=Lv;exports.invokeXRSessionStart=Dv;exports.isActiveInHierarchy=C0;exports.isActiveSelf=Va;exports.isAndroidDevice=Yx;exports.isAnimationAction=fv;exports.isComponent=zm;exports.isDebugMode=zx;exports.isDesktop=Hx;exports.isDestroyed=cr;exports.isDevEnvironment=T;exports.isDisposed=i1;exports.isExporting=KT;exports.isGLTFModel=Ov;exports.isHostedOnGlitch=Qb;exports.isHotReloadEnabled=tm;exports.isHotReloading=PP;exports.isIPad=Xx;exports.isIconElement=V0;exports.isLocalNetwork=pi;exports.isMacOS=Zx;exports.isMobileDevice=qx;exports.isMozillaXR=Kx;exports.isQuest=tS;exports.isResourceTrackingEnabled=Qv;exports.isSafari=eS;exports.isUsingInstancing=_u;exports.isiOS=Jx;exports.isiPad=Qx;exports.loadAsset=jT;exports.loadPMREM=kg;exports.loadSync=jy;exports.logHierarchy=Ld;exports.lookAtInverse=xS;exports.lookAtObject=Ic;exports.lookAtScreenPoint=SS;exports.makeId=Vx;exports.makeIdFromRandomWords=Zb;exports.makeNameSafe=_i;exports.markAsInstancedRendered=P0;exports.microphonePermissionsGranted=iS;exports.nameof=Ux;exports.nameofFactory=Yb;exports.objectSerializer=nw;exports.offXRSessionEnd=_C;exports.offXRSessionStart=yC;exports.onAfterRender=yP;exports.onBeforeRender=gP;exports.onClear=pP;exports.onDestroy=mP;exports.onInitialized=cg;exports.onStart=xu;exports.onUpdate=G0;exports.onXRSessionEnd=Vm;exports.onXRSessionStart=du;exports.parseSync=kx;exports.placeOnSurface=yv;exports.postprocessFBXMaterials=Bm;exports.prefix=GP;exports.pushState=Kb;exports.randomNumber=$x;exports.registerBinaryType=Gm;exports.registerComponent=wu;exports.registerComponentExtension=Eg;exports.registerCustomEffectType=Xi;exports.registerExportExtensions=Rg;exports.registerExtensions=Jd;exports.registerHotReloadType=Q0;exports.registerLoader=Um;exports.registerPrefabProvider=h0;exports.registerPrototypeExtensions=b0;exports.registerType=eg;exports.relativePathPrefix=ev;exports.removeAttributeChangeCallback=km;exports.removeComponent=sg;exports.removeCustomImportExtensionType=gM;exports.removePatch=mC;exports.resolveUrl=bs;exports.sanitizeString=Jb;exports.saveImage=Cx;exports.screenshot=bT;exports.screenshot2=Iy;exports.sendDestroyed=Zm;exports.serializable=f;exports.serializeObject=p0;exports.serializeable=Ne;exports.setActive=ec;exports.setAllowBalloonMessages=sv;exports.setAllowOverlayMessages=lS;exports.setAutoFitEnabled=Ad;exports.setCameraController=Rp;exports.setDestroyed=M0;exports.setDevEnvironment=NS;exports.setDisposable=Kv;exports.setDontDestroy=ea;exports.setOrAddParamsToUrl=Mp;exports.setParam=Nx;exports.setParamWithoutReload=uc;exports.setPeerOptions=MC;exports.setResourceTrackingEnabled=t1;exports.setState=Pm;exports.setVisibleInCustomShadowRendering=jm;exports.setWorldEuler=Im;exports.setWorldPosition=ot;exports.setWorldPositionXYZ=lr;exports.setWorldQuaternion=ln;exports.setWorldQuaternionXYZW=Dm;exports.setWorldRotation=uv;exports.setWorldRotationXYZ=jc;exports.setWorldScale=Ma;exports.showBalloonError=Bc;exports.showBalloonMessage=we;exports.showBalloonWarning=ue;exports.showDebugConsole=Fm;exports.slerp=wS;exports.syncDestroy=Fc;exports.syncField=Qg;exports.syncInstantiate=Jm;exports.textureToCanvas=LS;exports.toSourceId=tv;exports.tryCastBinary=Bv;exports.tryDetermineMimetypeFromBinary=yw;exports.tryDetermineMimetypeFromURL=gw;exports.tryFindObject=Oa;exports.tryGetGuid=Fv;exports.unregisterHotReloadType=Y0;exports.unwatchWrite=Om;exports.useForAutoFit=lv;exports.validate=vt;exports.watchWrite=au;