@needle-tools/engine 4.16.0-next.bc4d35d → 4.16.1

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@@ -141,7 +141,7 @@ void main(){
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  #__vconsole .vc-mask {
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  overflow: hidden;
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  }
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- `,Do?.prepend(i),s===!0&&tv()<=0&&bv(),console.log("🌵 Debug console has loaded")}},e.onerror=()=>{console.warn("🌵 Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),_l=!1,Qt=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.15.1/dist/vconsole.min.js",document.body.appendChild(e)}function XS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("needle-console","🌵 Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+s._id+" iframe");return s.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const o=n.indexOf("?");o>-1&&(n=n.substring(0,o));const a=location.protocol+"//"+location.host+location.pathname+"/"+n,l=encodeURIComponent(a);s.fullUrl="https://viewer.needle.tools?inspect&file="+l;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(h)}),s.on("show",function(){const t=e();t&&t.src!==s.fullUrl&&(t.src=s.fullUrl)}),s.on("hide",function(){const t=e();t&&(t.src="")}),s.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window ↗",onClick:function(n){window.open(s.fullUrl,"_blank"),Qt?.hide()}}),i.push({name:"Reload",onClick:function(n){const o=e();o&&(o.src=s.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const o=e();o.requestFullscreen?o.requestFullscreen():o.webkitRequestFullscreen instanceof Function&&o.webkitRequestFullscreen()}}),t(i)}),s}const Tp="padding: 10px; font-family: monospace;",e_="margin-bottom: 10px;",Lo="margin-bottom: 10px; margin-top: 15px;",QS="width: 100%; border-collapse: collapse; border: 1px solid rgba(0,0,0,0.1); table-layout: fixed;",vv="border: 1px solid rgba(0,0,0,0.1); padding: 5px;",YS=vv,KS=vv+" word-break: break-all;";function Pn(s,e=!1){e&&s.sort((i,n)=>(n.value?1:0)-(i.value?1:0));let t=`<table style='${QS}'>`;t+="<tbody>";for(const i of s){const n=typeof i.value=="boolean"?i.value?"✅":"❌":i.value;t+=`<tr><td style='${YS}'>${i.label}</td><td style='${KS}'>${n}</td></tr>`}return t+="</tbody></table>",t}function wv(){try{if(document.createElement("canvas").getContext("webgl2"))return"✅"}catch{}return"❌"}function ZS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("device-utilities","📱 Device Info");return s.on("renderTab",function(e){let t=`<div style='${Tp}'>`;const i=lC();t+=`<h3 style='${e_}'>Device: ${i}</h3>`,t+=Pn([{label:"💻 Desktop",value:exports.DeviceUtilities.isDesktop()},{label:"📱 Mobile Device",value:exports.DeviceUtilities.isMobileDevice()},{label:"🍎 iOS",value:exports.DeviceUtilities.isiOS()},{label:"📱 iPad",value:exports.DeviceUtilities.isiPad()},{label:"🤖 Android",value:exports.DeviceUtilities.isAndroidDevice()},{label:"🦊 Mozilla XR",value:exports.DeviceUtilities.isMozillaXR()},{label:"🌵 Needle App Clip",value:exports.DeviceUtilities.isNeedleAppClip()},{label:"🍏 macOS",value:exports.DeviceUtilities.isMacOS()},{label:"👓 VisionOS",value:exports.DeviceUtilities.isVisionOS()},{label:"🧭 Safari",value:exports.DeviceUtilities.isSafari()},{label:"🕶️ Meta Quest",value:exports.DeviceUtilities.isQuest()},{label:"🔗 QuickLook AR Support",value:exports.DeviceUtilities.supportsQuickLookAR()}],!0);const n=[],o=exports.DeviceUtilities.getiOSVersion();o&&n.push({label:"🍎 iOS Version",value:o});const r=exports.DeviceUtilities.getChromeVersion();r&&n.push({label:"🌐 Chrome Version",value:r});const a=exports.DeviceUtilities.getSafariVersion();a&&n.push({label:"🧭 Safari Version",value:a}),n.length>0&&(t+=Pn(n,!1)),t+="</div>",t+=`<div style='${Tp} margin-top: 20px;'>`,t+=`<h3 style='${e_}'>User Agent Info</h3>`;const l=[{label:"User Agent",value:navigator.userAgent},{label:"Platform",value:navigator.platform},{label:"App Version",value:navigator.appVersion},{label:"User Agent Data",value:navigator.userAgentData?`Platform: ${navigator.userAgentData.platform}, Mobile: ${navigator.userAgentData.mobile}`:"Not supported"},{label:"WebXR",value:"xr"in navigator?"✅":"❌"},{label:"WebGPU",value:"gpu"in navigator?"✅":"❌"},{label:"WebGL 2",value:wv()}];t+=Pn(l,!1),t+="</div>",e(t)}),s}function JS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("graphics-info","🎨 Graphics Info");return s.on("renderTab",async function(e){let t=`<div style='${Tp}'>`;const i=eC();i.length>0&&(t+=`<h3 style='${Lo}'>General GPU Info</h3>`,t+=Pn(i,!1));const n=iC();n.length>0&&(t+=`<h3 style='${Lo}'>WebGL</h3>`,t+=Pn(n,!1));const o=nC();o.length>0&&(t+=`<h3 style='${Lo}'>WebGL 2 Features</h3>`,t+=Pn(o,!1));const r=sC();r.length>0&&(t+=`<h3 style='${Lo}'>WebGL Limits</h3>`,t+=Pn(r,!1));const a=oC();a.length>0&&(t+=`<h3 style='${Lo}'>Texture Formats</h3>`,t+=Pn(a,!1));const l=await rC();if(l.length>0&&(t+=`<h3 style='${Lo}'>WebGPU</h3>`,t+=Pn(l,!1)),exports.DeviceUtilities.isSafari()){const h=aC();h.length>0&&(t+=`<h3 style='${Lo}'>Safari GPU Info</h3>`,t+=Pn(h,!1))}t+="</div>",e(t)}),s}function eC(){const s=[],e=window.devicePixelRatio;s.push({label:"Device Pixel Ratio",value:e.toString()}),s.push({label:"Width (px)",value:(window.innerWidth*e).toString()}),s.push({label:"Height (px)",value:(window.innerHeight*e).toString()});const i=exports.DeviceUtilities.isMobileDevice()?150:96,n=screen.width/i,o=screen.height/i,r=n*2.54,a=o*2.54;s.push({label:"Estimated Width (cm)",value:r.toFixed(1)}),s.push({label:"Estimated Height (cm)",value:a.toFixed(1)});const l=xv();if(l){s.push({label:"GPU",value:l.renderer}),s.push({label:"Driver",value:l.vendor}),s.push({label:"ANGLE",value:l.angle||"Not detected"});const h=tC(l.renderer);h&&(h.manufacturer&&s.push({label:"Manufacturer",value:h.manufacturer}),h.cardVersion&&s.push({label:"Card Version",value:h.cardVersion}),h.brand&&s.push({label:"Brand",value:h.brand}),s.push({label:"Integrated",value:h.integrated?"Yes":"No"}),h.layer&&s.push({label:"WebGL Layer",value:h.layer}))}return s}function tC(s){if(!s)return null;const e=(h,d)=>{const u=d.match(h);return u&&u[0]},t=e(/(ANGLE)/g,s)||void 0,i=e(/((NVIDIA|AMD|Intel)[^\d]*[^\s]+)/,s)||s,n=i.split(" ");n.shift();const o=e(/(NVIDIA|AMD|Intel)/g,i)||void 0,r=n.length>0?n.pop():void 0,a=n.length>0?n.join(" "):void 0;return{manufacturer:o,cardVersion:r,brand:a,integrated:o==="Intel",layer:t,card:i}}function iC(){const s=[],e=xv();return e&&(s.push({label:"📊 WebGL Version",value:e.version}),s.push({label:"🎮 WebGL 2 Available",value:wv()})),s}function nC(){const s=[];try{const t=document.createElement("canvas").getContext("webgl2");if(!t)return s;s.push({label:"Float Color Buffer",value:t.getExtension("EXT_color_buffer_float")?"✅":"❌"}),s.push({label:"Anisotropic Filtering",value:t.getExtension("EXT_texture_filter_anisotropic")?"✅":"❌"}),s.push({label:"Float Texture Linear",value:t.getExtension("OES_texture_float_linear")?"✅":"❌"}),s.push({label:"S3TC 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supported"}),s;s.push({label:"🚀 WebGPU Support",value:"✅ Supported"});try{const e=await navigator.gpu.requestAdapter();if(!e)return s.push({label:"🎯 Adapter",value:"No adapter available"}),s;s.push({label:"🎯 Adapter",value:e.name||"Unknown Adapter"});const t=await e.requestDevice();s.push({label:"🔧 Device",value:t.label||"WebGPU Device"}),s.push({label:"📏 Max Texture 2D",value:t.limits.maxTextureDimension2D.toString()}),s.push({label:"📐 Max Texture 3D",value:t.limits.maxTextureDimension3D.toString()}),s.push({label:"📊 Max Texture Array Layers",value:t.limits.maxTextureArrayLayers.toString()}),s.push({label:"💾 Max Buffer Size",value:`${(t.limits.maxBufferSize/1024/1024).toFixed(1)}MB`}),s.push({label:"🔗 Max Bind Groups",value:t.limits.maxBindGroups.toString()})}catch(e){s.push({label:"❌ Error",value:e.message})}return s}function xv(){try{const s=document.createElement("canvas"),e=s.getContext("webgl2")||s.getContext("webgl");if(!e)return null;const t=e.getExtension("WEBGL_debug_renderer_info"),i=t?e.getParameter(t.UNMASKED_RENDERER_WEBGL):e.getParameter(e.RENDERER),n=t?e.getParameter(t.UNMASKED_VENDOR_WEBGL):e.getParameter(e.VENDOR),o=e.getParameter(e.VERSION);let r;if(i&&i.includes("ANGLE")){const a=i.match(/ANGLE \(([^)]+)\)/);a&&(r=a[1])}return{renderer:i,vendor:n,version:o,angle:r}}catch{return null}}function aC(){const s=[];try{const t=document.createElement("canvas").getContext("webgl");if(t){const i=t.getExtension("WEBGL_debug_renderer_info");if(i){const n=t.getParameter(i.UNMASKED_RENDERER_WEBGL);n&&n.includes("Apple")&&s.push({label:"🍎 Apple GPU",value:n})}}}catch{}try{const t=document.createElement("canvas").getContext("webgl");t&&(t.getSupportedExtensions()||[]).includes("WEBGL_compressed_texture_pvrtc")&&s.push({label:"🗜️ PVRTC Support",value:"✅"})}catch{}return s}function lC(){return exports.DeviceUtilities.isQuest()?"Meta Quest":exports.DeviceUtilities.isVisionOS()?"Vision Pro":exports.DeviceUtilities.isiOS()?exports.DeviceUtilities.isiPad()?"iPad":"iPhone/iPod":exports.DeviceUtilities.isAndroidDevice()?"Android Device":exports.DeviceUtilities.isMozillaXR()?"Mozilla XR Browser":exports.DeviceUtilities.isNeedleAppClip()?"Needle App Clip":exports.DeviceUtilities.isMacOS()?"Mac":exports.DeviceUtilities.isDesktop()?"Desktop PC":"Unknown Device"}function cC(){const s=document.querySelector("#__vconsole .vc-switch");return s||null}function hC(){const s=document.querySelector("#__vconsole");return s||null}const Sv=x("debugdefines");mo('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"] = "0.0.0";');mo('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";');mo('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";');mo('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');mo('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.16.0";');mo('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');mo('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Fri Mar 06 2026 15:28:20 GMT+0000 (Coordinated Universal Time)";');mo('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const ui="4.16.0",ka="undefined",fc="Fri Mar 06 2026 15:28:20 GMT+0000 (Coordinated Universal Time)";Sv&&console.log(`Engine version: ${ui} (generator: ${ka})
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+ `,Do?.prepend(i),s===!0&&tv()<=0&&bv(),console.log("🌵 Debug console has loaded")}},e.onerror=()=>{console.warn("🌵 Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),_l=!1,Qt=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.15.1/dist/vconsole.min.js",document.body.appendChild(e)}function XS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("needle-console","🌵 Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+s._id+" iframe");return s.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const o=n.indexOf("?");o>-1&&(n=n.substring(0,o));const a=location.protocol+"//"+location.host+location.pathname+"/"+n,l=encodeURIComponent(a);s.fullUrl="https://viewer.needle.tools?inspect&file="+l;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(h)}),s.on("show",function(){const t=e();t&&t.src!==s.fullUrl&&(t.src=s.fullUrl)}),s.on("hide",function(){const t=e();t&&(t.src="")}),s.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window ↗",onClick:function(n){window.open(s.fullUrl,"_blank"),Qt?.hide()}}),i.push({name:"Reload",onClick:function(n){const o=e();o&&(o.src=s.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const o=e();o.requestFullscreen?o.requestFullscreen():o.webkitRequestFullscreen instanceof Function&&o.webkitRequestFullscreen()}}),t(i)}),s}const Tp="padding: 10px; font-family: monospace;",e_="margin-bottom: 10px;",Lo="margin-bottom: 10px; margin-top: 15px;",QS="width: 100%; border-collapse: collapse; border: 1px solid rgba(0,0,0,0.1); table-layout: fixed;",vv="border: 1px solid rgba(0,0,0,0.1); padding: 5px;",YS=vv,KS=vv+" word-break: break-all;";function Pn(s,e=!1){e&&s.sort((i,n)=>(n.value?1:0)-(i.value?1:0));let t=`<table style='${QS}'>`;t+="<tbody>";for(const i of s){const n=typeof i.value=="boolean"?i.value?"✅":"❌":i.value;t+=`<tr><td style='${YS}'>${i.label}</td><td style='${KS}'>${n}</td></tr>`}return t+="</tbody></table>",t}function wv(){try{if(document.createElement("canvas").getContext("webgl2"))return"✅"}catch{}return"❌"}function ZS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("device-utilities","📱 Device Info");return s.on("renderTab",function(e){let t=`<div style='${Tp}'>`;const i=lC();t+=`<h3 style='${e_}'>Device: ${i}</h3>`,t+=Pn([{label:"💻 Desktop",value:exports.DeviceUtilities.isDesktop()},{label:"📱 Mobile Device",value:exports.DeviceUtilities.isMobileDevice()},{label:"🍎 iOS",value:exports.DeviceUtilities.isiOS()},{label:"📱 iPad",value:exports.DeviceUtilities.isiPad()},{label:"🤖 Android",value:exports.DeviceUtilities.isAndroidDevice()},{label:"🦊 Mozilla XR",value:exports.DeviceUtilities.isMozillaXR()},{label:"🌵 Needle App Clip",value:exports.DeviceUtilities.isNeedleAppClip()},{label:"🍏 macOS",value:exports.DeviceUtilities.isMacOS()},{label:"👓 VisionOS",value:exports.DeviceUtilities.isVisionOS()},{label:"🧭 Safari",value:exports.DeviceUtilities.isSafari()},{label:"🕶️ Meta Quest",value:exports.DeviceUtilities.isQuest()},{label:"🔗 QuickLook AR Support",value:exports.DeviceUtilities.supportsQuickLookAR()}],!0);const n=[],o=exports.DeviceUtilities.getiOSVersion();o&&n.push({label:"🍎 iOS Version",value:o});const r=exports.DeviceUtilities.getChromeVersion();r&&n.push({label:"🌐 Chrome Version",value:r});const a=exports.DeviceUtilities.getSafariVersion();a&&n.push({label:"🧭 Safari Version",value:a}),n.length>0&&(t+=Pn(n,!1)),t+="</div>",t+=`<div style='${Tp} margin-top: 20px;'>`,t+=`<h3 style='${e_}'>User Agent Info</h3>`;const l=[{label:"User Agent",value:navigator.userAgent},{label:"Platform",value:navigator.platform},{label:"App Version",value:navigator.appVersion},{label:"User Agent Data",value:navigator.userAgentData?`Platform: ${navigator.userAgentData.platform}, Mobile: ${navigator.userAgentData.mobile}`:"Not supported"},{label:"WebXR",value:"xr"in navigator?"✅":"❌"},{label:"WebGPU",value:"gpu"in navigator?"✅":"❌"},{label:"WebGL 2",value:wv()}];t+=Pn(l,!1),t+="</div>",e(t)}),s}function JS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("graphics-info","🎨 Graphics Info");return s.on("renderTab",async function(e){let t=`<div style='${Tp}'>`;const i=eC();i.length>0&&(t+=`<h3 style='${Lo}'>General GPU Info</h3>`,t+=Pn(i,!1));const n=iC();n.length>0&&(t+=`<h3 style='${Lo}'>WebGL</h3>`,t+=Pn(n,!1));const o=nC();o.length>0&&(t+=`<h3 style='${Lo}'>WebGL 2 Features</h3>`,t+=Pn(o,!1));const r=sC();r.length>0&&(t+=`<h3 style='${Lo}'>WebGL Limits</h3>`,t+=Pn(r,!1));const a=oC();a.length>0&&(t+=`<h3 style='${Lo}'>Texture Formats</h3>`,t+=Pn(a,!1));const l=await rC();if(l.length>0&&(t+=`<h3 style='${Lo}'>WebGPU</h3>`,t+=Pn(l,!1)),exports.DeviceUtilities.isSafari()){const h=aC();h.length>0&&(t+=`<h3 style='${Lo}'>Safari GPU Info</h3>`,t+=Pn(h,!1))}t+="</div>",e(t)}),s}function eC(){const s=[],e=window.devicePixelRatio;s.push({label:"Device Pixel Ratio",value:e.toString()}),s.push({label:"Width (px)",value:(window.innerWidth*e).toString()}),s.push({label:"Height (px)",value:(window.innerHeight*e).toString()});const i=exports.DeviceUtilities.isMobileDevice()?150:96,n=screen.width/i,o=screen.height/i,r=n*2.54,a=o*2.54;s.push({label:"Estimated Width (cm)",value:r.toFixed(1)}),s.push({label:"Estimated Height (cm)",value:a.toFixed(1)});const l=xv();if(l){s.push({label:"GPU",value:l.renderer}),s.push({label:"Driver",value:l.vendor}),s.push({label:"ANGLE",value:l.angle||"Not detected"});const h=tC(l.renderer);h&&(h.manufacturer&&s.push({label:"Manufacturer",value:h.manufacturer}),h.cardVersion&&s.push({label:"Card Version",value:h.cardVersion}),h.brand&&s.push({label:"Brand",value:h.brand}),s.push({label:"Integrated",value:h.integrated?"Yes":"No"}),h.layer&&s.push({label:"WebGL Layer",value:h.layer}))}return s}function tC(s){if(!s)return null;const e=(h,d)=>{const u=d.match(h);return u&&u[0]},t=e(/(ANGLE)/g,s)||void 0,i=e(/((NVIDIA|AMD|Intel)[^\d]*[^\s]+)/,s)||s,n=i.split(" ");n.shift();const o=e(/(NVIDIA|AMD|Intel)/g,i)||void 0,r=n.length>0?n.pop():void 0,a=n.length>0?n.join(" "):void 0;return{manufacturer:o,cardVersion:r,brand:a,integrated:o==="Intel",layer:t,card:i}}function iC(){const s=[],e=xv();return e&&(s.push({label:"📊 WebGL Version",value:e.version}),s.push({label:"🎮 WebGL 2 Available",value:wv()})),s}function nC(){const s=[];try{const t=document.createElement("canvas").getContext("webgl2");if(!t)return s;s.push({label:"Float Color Buffer",value:t.getExtension("EXT_color_buffer_float")?"✅":"❌"}),s.push({label:"Anisotropic Filtering",value:t.getExtension("EXT_texture_filter_anisotropic")?"✅":"❌"}),s.push({label:"Float Texture Linear",value:t.getExtension("OES_texture_float_linear")?"✅":"❌"}),s.push({label:"S3TC 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  Project built at ${fc}`);const to=NEEDLE_PUBLIC_KEY,us="needle_isActiveInHierarchy",Wo="builtin_components",Kl="needle_editor_guid";function mo(s){try{(0,eval)(s)}catch(e){Sv&&console.error(e)}}let Cv,t_=null;function ln(){return Cv}function Bm(s){if(s==null){console.warn("Oh no: someone tried registering a non-existend gltf-loader. When you see this log it might mean that needle-engine is being imported multiple times. Please check your project setup.");return}t_!==s&&(t_=s,Cv=new s)}function dC(s,e){if(typeof window!==void 0&&window.SPECTOR){console.log(window.SPECTOR);const t=new URLSearchParams(window.location.search);if(t.has("spector")){let i=function(){if(n>s.time.frame)return window.requestAnimationFrame(()=>i());const r=o.captureCanvas(e);r&&r instanceof Promise?r.then(()=>o.displayUI()):o.displayUI()};const n=Number.parseInt(t.get("spector")||"0")||0;console.log("Scheduled Spector capture at frame #"+n);const o=new window.SPECTOR.Spector;o.spyCanvases=!0,i();return}else T()&&console.debug("Spector available: Add '?spector=<frame>' to the URL to enable it and capture a frame.")}}function Pv(s){const e=s;return!!(e.parser&&e.parser.json)}var lu=(s=>(s[s.None=0]="None",s[s.DontExport=1]="DontExport",s))(lu||{});const Ov=Symbol("component-name");function Um(s){return s&&s.isComponent}const uC=Symbol("object"),Sf=new pi(()=>new c.Vector3,20);class Mv{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return Sf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Sf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Sf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,o,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=o,this._tangentVelocity=r}}class kv{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class Ev{object;collider;constructor(e,t){this.object=e,this.collider=t}}class Id{constructor(e){this.context=e,this.root.style.cssText=`
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  position: absolute;
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  width: 1px; height: 1px;
@@ -173,7 +173,7 @@ See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for
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  `+Pi):console.debug("Connected to networking backend",Pi),n(!0),this.onSendQueued(sn.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";Pi?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("Websocket connection failed..."),n(!1),Jt.sendEvent(this.context,"networking",{event:"connection_error"})}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){qt&&i==="pong"?console.log("<<",i):T()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Ah&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new re.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=jv(n),l=Bv(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(qt&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id,Jt.sendEvent(this.context,"networking",{event:"connected"}))}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(qt&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(Ah||T())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
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  ${a.href}`)}this.onSendQueued(sn.OnRoomJoin),Jt.sendEvent(this.context,"networking",{event:"joined_room",room:this._currentRoomName});break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Ah||T())&&console.debug("Left Needle Engine Room: "+n.room)),Jt.sendEvent(this.context,"networking",{event:"left_room",room:n.room});break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),qt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(qt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":qt&&console.log("RECEIVED 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Dh.set(e,i),i}let Pf=!1,Of=null;function NC(s,e){if(Of===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=oe.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),Pf=!0,Of=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),p_())).finally(()=>{Pf=!1})}if(Pf){const t=p_();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&f_(i,e),s.add(t)}Of.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),f_(n,e)),s.add(i)})}function f_(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function p_(){return new c.Group().add(yo.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class Aa{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t).catch(n=>{console.error("Failed to start temporary XR session:",n)});return i?(i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new Aa(e,t,i),this._active):(i.end(),null)):(this._requestInFlight=!1,null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await ms(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}get isVR(){return this._mode==="immersive-vr"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0,antialias:!0}),this._renderer.outputColorSpace="srgb",this._renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),this._renderer.setSize(window.innerWidth,window.innerHeight,!0),exports.DeviceUtilities.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const n=Math.min(2,window.devicePixelRatio),o=Math.floor(window.innerWidth*n),r=Math.floor(window.innerHeight*n);this._renderer.domElement.width=o,this._renderer.domElement.height=r}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;_frames=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera),this._lastTime=e,this._frames++};_roomFlyObjects=[];_logoObject=null;get _logoDistance(){return this.isAR?.3:5}get _logoScale(){return this.isAR?.04:1}update(e,t){const i=e*4e-4;for(let r=0;r<this._roomFlyObjects.length;r++){const a=this._roomFlyObjects[r];a.position.y+=Math.sin(i+r*.5)*.005,a.rotateY(.002)}const n=this._logoObject,o=this._renderer.xr.getCamera();if(n){const r=new c.Vector3;o.getWorldDirection(r);const a=o.position.clone().addScaledVector(r,this._logoDistance),l=this.isAR?.005:1e-5;n.position.lerp(a,this._frames<=2?1:t*l),n.lookAt(this._camera.position)}}async onBeforeHandoff(){await ms(1e3),this._scene.clear()}setupScene(){this._scene.background=new c.Color(0);let e=Ta;if(Un()){const d=document.querySelector("needle-engine");if(d){const u=d.getAttribute("logo-src");u?.length&&(e=u,T()&&console.debug("[XR] Using custom loading logo from license:",e))}}const t=this._logoObject=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({transparent:!0,side:2}));t.scale.multiplyScalar(this._logoScale*window.devicePixelRatio),t.renderOrder=1e3,t.material.opacity=0,this._scene.add(t);const i=document.createElement("canvas"),n=i.getContext("2d"),o=new Image,r=d=>{if(!n)return;t.material.opacity=1;const u=1024;i.width=u,i.height=u,n.imageSmoothingQuality="high";const p=u*.19,m=o.width/o.height;{const v=i.height-p*1.5,R=v*m,O=(i.width-R)/2;n.drawImage(o,O,0,R,v)}const g=u*.12,_="Loading...";n.shadowBlur=0,n.fillStyle=this.isAR?"white":"rgba(255,255,255,0.4)",n.font=`${g}px Arial`,n.shadowBlur=u*.02,n.shadowColor="rgba(0,0,0,0.5)",n.shadowOffsetX=0,n.shadowOffsetY=0;const y=n.measureText(_);n.fillText(_,i.width/2-y.width/2,i.height-p/4),n.font=`${g}px Arial`,n.fillText(_,i.width/2-y.width/2,i.height-p/4);const w=new c.TextureLoader().load(i.toDataURL());w.generateMipmaps=!0,w.colorSpace="srgb",w.anisotropy=4;const b=i.width/i.height;t.scale.x=this._logoScale*b*window.devicePixelRatio,t.scale.y=this._logoScale*window.devicePixelRatio,t.material.map=w,t.material.needsUpdate=!0};o.onload=()=>r(),o.onerror=d=>{console.error("Failed to load temporary XR logo:",e,d),o.src=Ta},o.crossOrigin="anonymous",o.src=e;const a=new c.DirectionalLight(16777215,1);a.position.set(0,20,0),a.castShadow=!1,this._scene.add(a);const l=new c.DirectionalLight(16777215,1);l.position.set(0,-1,0),l.castShadow=!1,this._scene.add(l);const h=new c.PointLight(16777215,1,100,1);if(h.position.set(0,2,0),h.castShadow=!1,h.distance=200,this._scene.add(h),this.isAR===!1)for(let u=0;u<100;u++){const p=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8}),m=Fa.Sphere,g=yo.createPrimitive(m,{material:p});g.position.x=I.random(-50,50),g.position.y=I.random(-2,50),g.position.z=I.random(-50,50),g.rotation.x=I.random(0,Math.PI*2),g.rotation.y=I.random(0,Math.PI*2),g.rotation.z=I.random(0,Math.PI*2),g.scale.multiplyScalar(.5+Math.random()*10);const _=g.position.distanceTo(this._camera.position)-g.scale.x;_<10&&(g.position.z+=5,g.position.multiplyScalar(1+1/_)),this._roomFlyObjects.push(g),this._scene.add(g)}}}var mc;(s=>{const e=[];function t(){e?.length||T()&&console.warn("No USDZ exporters found – cannot export USDZ for QuickLook.");for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(mc||(mc={}));const je=x("debugwebxr"),m_=x("stats");let Mf=0;function VC(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}$C();async function $C(){let s="immersive-vr";try{if(exports.DeviceUtilities.isNeedleAppClip()?s="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(s="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&s==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(x("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],le.addContextCreatedCallback(async t=>{if(!e)return;ga(!0);const i=await e;if(i){const n=G.getDefaultSessionInit(s);G.setSession(s,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(Wv()&&(await Aa.start(e||s,i||G.getDefaultSessionInit(s)).catch(o=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",o)),await GC(),n=await Aa.handoff()),n)G.setSession(n.mode,n.session,n.init,U.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const o=JSON.parse(t);G.start(e,o).catch(r=>console.warn(r))}else G.start(s).catch(o=>console.warn("[NeedleXRSession:granted] failed:",o))},{once:!0})}}function WC(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function HC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Gm=new Set;le.registerCallback(ae.ContextCreationStart,async s=>{Gm.add(s.context)});le.registerCallback(ae.ContextCreated,async s=>{Gm.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;qC(e)});function Wv(){return Gm.size>0}function GC(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!Wv()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&T()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&G.active&&G.stop()});function qC(s){s&&s?.toLowerCase()==="ar"&&cn.registerWaitForInteraction(()=>{G.start("ar")})}const Lh=Symbol("initial-fov"),kf=Symbol("initial-near");class G{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new $v(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(je&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>G.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(t||(t={}),exports.DeviceUtilities.isiOS()){const a=await this.isARSupported().catch(()=>!1);if(exports.DeviceUtilities.isVisionOS()&&!a&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return Jt.sendEvent(U.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),mc.exportAndOpen(),null;if(!a&&(e==="immersive-ar"||e==="ar")){this.invokeSessionRequestStart("immersive-ar",t);const l=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");l.searchParams.set("url",location.href);const h=l.toString();Jt.sendEvent(U.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:h});const d=window.top||window;try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:l}),d.location.href=h}catch(u){console.warn("Error navigating to AppClip "+h+`
175
175
  `,u),window!==window.top?window.open(h,"_blank"):window.location.href=h}return setTimeout(()=>{this.invokeSessionRequestEnd("immersive-ar",t||{},null)},3e3),null}}if(e==="quicklook")return console.warn("QuickLook mode is only supported on iOS devices"),null;if(e=="ar"&&(e="immersive-ar"),T()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Aa.start(e,t||G.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(je||T())&&ue("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=U.Current),i||(i=le.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=VC(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await Aa.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;je?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.activeAndEnabled&&!a.destroyed&&a.onBeforeXR(e,t);this.invokeSessionRequestStart(e,t),je&&we("Requesting "+e+" session ("+Date.now()+")"),Jt.sendEvent(U.Current,"xr",{action:"session_request",mode:e,features:(t.requiredFeatures??[]).concat(t.optionalFeatures??[]).join(","),source:"NeedleXRSession.start"}),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a?.code),a?.code===9&&ue("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&ue("XR requires a secure connection (HTTPS)")});return this._currentSessionRequest=void 0,this._currentSessionRequestMode=null,this.invokeSessionRequestEnd(e,t,o),o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static invokeSessionRequestStart(e,t){for(const i of this._sessionRequestStartListeners)i({mode:e,init:t})}static invokeSessionRequestEnd(e,t,i){for(const n of this._sessionRequestEndListeners)n({mode:e,init:t,newSession:i||null})}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new G(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),je?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(je&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):je&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{je&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return G._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||T()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&cr(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return B(0,0,0);const t=B(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(Kt(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(cr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}je&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=B(i.transform.position),o=Kt(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(ya),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(Ti);const a=fe(r.parent);a.premultiply(Ti),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=B(e.position);t.applyMatrix4(ya);const i=Kt(e.orientation);return i.premultiply(Ti),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){WC(e,n.init),this.session=t,this.mode=e,this.context=i,(je||x("console"))&&ga(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,bs(this.onBefore,me.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=Q(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=fe(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=Le(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[Lh]=this.context.mainCamera.fov)),this._defaultRig=new vC,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):je&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it"),exports.DeviceUtilities.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const o=this.context.renderer.domElement,r=window.devicePixelRatio||1,a=o.width,l=o.height,h=Math.floor(window.innerWidth*r),d=Math.floor(window.innerHeight*r);(Math.abs(a-h)>2||Math.abs(l-d)>2)&&(o.width=h,o.height=d,console.debug("Applied DPR scaling for Needle AppClip XR session",r,o.width,o.height))})}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new Nm(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(o,r)=>{if(o.inputSource===e){je&&console.log("Disconnecting controller",o.index);const a=r.indexOf(o);a>=0&&r.splice(a,1),this.invokeControllerEvent(o,this._controllerRemoved,"removed");const l={xr:this,controller:o,change:"removed"};for(const h of this._xr_scripts)h.onXRControllerRemoved&&h.onXRControllerRemoved(l);o.onDisconnected()}},i=[...this.controllers];for(let o=i.length-1;o>=0;o--){const r=i[o];t(r,this.controllers)}const n=[...this._newControllers];for(let o=n.length-1;o>=0;o--){const r=n[o];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),Jt.sendEvent(U.Current,"xr",{action:"session_end",mode:this.mode,source:"NeedleXRSession.onEnd"}),HC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,go(this.onBefore,me.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),Dv({session:this});for(const o of G._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&rt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&an(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Ma(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[Lh]&&(this.context.mainCamera.fov=this.context.mainCamera[Lh],this.context.mainCamera[Lh]=0),this.context.mainCamera[kf]&&(this.context.mainCamera.near=this.context.mainCamera[kf],this.context.mainCamera[kf]=0))),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),ga(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(je&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=bi(this.context.scene.children);if(o){const r=o.getSize(B());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(B());l.y=a.position.y,a.lookAt(l)}}}Av({session:this}),yr();for(const o of G._xrStartListeners)o(i);const n=[...this._xr_scripts];je&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}je&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(ga(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(je)for(const e of this.controllers)e.onRenderDebug();if((je||m_)&&this.rig&&(Mf++,Mf>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,je||m_)for(const o of this.controllers)n+=`
176
- ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;Mf=0,j.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(je&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){je&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=Le(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,je&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new d_),this._transition}fadeTransition(){return this._transition||(this._transition=new d_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Ef=x("debugwebxr");class Hv{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Ef&&console.log("FOUND AVATAR HEAD",e.name),i.head=new K("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Ef&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new K("",t,e)),!i.rightHand&&n.includes("right")&&(Ef&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new K("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class ee extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=I.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=I.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new ee(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new ee(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new ee(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new ee(e[0],e[1],e[2],e[3]);if(e.length===3)return new ee(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new ee(e)}}const St=new c.Vector3,g_=new c.Vector3,y_=new c.Quaternion,XC=x("debuggizmos"),Zi=8947848,Rf=32;class j{constructor(){}static enabled=!0;static isGizmo(e){return e[Ip]!==void 0}static setVisible(e){for(const t of Oi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!j.enabled)return null;o||(o=Zi);const l=G.active?.rigScale??1,h=Oi.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),St.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+St.x,e.y+St.y,e.z+St.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawDirection(e,t,i=Zi,n=0,o=!0,r=1){if(!j.enabled)return;const a=Oi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(St.set(0,0,-r),y_.set(t.x,t.y,t.z,t.w),St.applyQuaternion(y_)):(St.set(t.x,t.y,t.z),St.multiplyScalar(r)),l.setXYZ(1,e.x+St.x,e.y+St.y,e.z+St.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,nn(a.material,i)}static DrawLine(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawCircle(e,t,i,n=Zi,o=0,r=!0){if(!j.enabled)return;const a=Oi.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,St.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,nn(a.material,n)}static DrawWireSphere(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getSphere(t,n,!0);lr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawSphere(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getSphere(t,n,!1);lr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,nn(r.material,i)}static DrawWireBox(e,t,i=Zi,n=0,o=!0,r=void 0){if(!j.enabled)return;const a=Oi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,nn(a.material,i)}static DrawWireBox3(e,t=Zi,i=0,n=!0){if(!j.enabled)return;const o=Oi.getBox(i);o.position.copy(e.getCenter(St)),o.scale.copy(e.getSize(St)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,nn(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Zi,n=0,o=!0,r=!1){if(!j.enabled)return;const a=Oi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),St.set(t.x,t.y,t.z).sub(g_.set(e.x,e.y,e.z)).normalize());const h=St.set(t.x,t.y,t.z).sub(g_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,nn(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Oi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,nn(t.material,e.color??Zi)}}const QC=new c.BoxGeometry(1,1,1);function qm(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(QC);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function nn(s,e){if(Array.isArray(s)){for(const i of s)nn(i,e);return}const t=e instanceof ee?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const Ip=Symbol("GizmoCache");class Oi{static familyName="needle-gizmos";static ensureFont(){let e=te.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=te.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{te.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),XC&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new te.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(U.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(U.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(Rf*3),3),t.geometry.setAttribute("position",i);const n=B(0,1,0),o=B(0,0,1),r=B(o);r.cross(n).normalize();const a=B(r),l=Math.PI*2/(Rf-1);for(let h=0;h<Rf+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(U.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(U.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(U.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Ip]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(U.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,te.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof te.__webpack_exports__default.MeshUIBaseElement){if(cr(n))continue;const o=e.isInVR,r=!1,a=!o;Ic(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),cr(r)!=!0&&r[Ip].push(r))}}}const zt=x("debugphysics"),YC=x("debugworker"),__=new c.Layers;class _o{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){__.set(e),this.layerMask=__}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Xm{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Da{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new _o;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){zt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return zt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),zt&&console.time("raycast"),o.length=0,Da._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),Da._raycasting--,zt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||j.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(o.raycastAllowed===!1&&(r=!1),r&&n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}else r&&(l&&b_(l)||(r=!1));if(r){const h=i.length,d=o.raycastPreference||"lod";let u=d!=="bounds";if(n.precise===!1&&(u=!1),l&&(u||=l.getAttribute("position")?.array?.length<64),a instanceof q.GroundedSkybox&&(u=!1),d==="lod"){const p=oe.getRaycastMesh(o);p&&(a.geometry=p)}if(!u&&ZC(a,e,i)||(n.useAcceleratedRaycast!==!1?jd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,zt&&i.length!=h){const p=i[i.length-1];j.DrawWireSphere(p.point,.1,7798784,1,!1),j.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!j.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&b_(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(jd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const g=Q(e),_=g.distanceTo(m.center),y=new Xm(e,_,g);if(o.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function b_(s){return!(s.index&&s.index.array.length<3)}const Io=new c.Sphere,Ih=new c.Plane,KC=new c.Matrix3;function ZC(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){Ih.setFromNormalAndCoplanarPoint(B(0,1,0),B(0,-l.position.y,0)),Ih.applyMatrix4(l.matrixWorld,KC);const u=o.ray.intersectPlane(Ih,B());if(u){Io.copy(h),Io.applyMatrix4(l.matrixWorld);const m=B(u).sub(o.ray.origin).length(),g=Io.radius*.5;m<g&&r.push({distance:m,point:u,object:l,normal:Ih.normal.clone()})}return}Io.copy(h),Io.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(Io,B());if(d){const u=B(d).sub(o.ray.origin),p=u.length();if(p>Io.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var jd;(s=>{let e=0;function t(b,v,R,O,M){if(!v.geometry||!v.geometry.hasAttribute("position"))return!1;const A=v.geometry;if(v?.isSkinnedMesh){const D=v,L=D.bvhNeedsUpdate;if(!D.staticGenerator)l(),r&&(D.staticGenerator=new r(v),D.staticGenerator.applyWorldTransforms=!1,D.staticGeometry=D.staticGenerator.generate(),A.boundsTree=a?.call(D.staticGeometry),D.staticGeometryLastUpdate=performance.now()+Math.random()*200,D.bvhNeedsUpdate=!0);else if(A.boundsTree&&(D.autoUpdateMeshBvhInterval!==void 0&&D.autoUpdateMeshBvhInterval>=0||L===!0)){const N=performance.now(),$=N-D.staticGeometryLastUpdate,k=D.autoUpdateMeshBvhInterval??100;(L||$>k)&&(zt&&console.warn(`Physics: updating skinned mesh bvh for ${v.name} after ${$.toFixed(2)}ms`),D.bvhNeedsUpdate=!1,D.staticGeometryLastUpdate=N,D.staticGenerator?.generate(D.staticGeometry),A.boundsTree.refit())}}else if(!A.boundsTree){d||w();let D=!0;if((O.xr||A[g]===!1||A.getAttribute("position")?.isInterleavedBufferAttribute||A.index&&A.index?.isInterleavedBufferAttribute||e>10)&&(D=!1),D&&p){if(A[m]===void 0){let L=null;if(y.length>0){const N=y.shift();N&&!N.running&&(L=N)}if(!L&&_.length<3)try{YC&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",typeof document>"u"?require("url").pathToFileURL(__filename).href:ma&&ma.tagName.toUpperCase()==="SCRIPT"&&ma.src||new URL("needle-engine.bundle-DT0VwGmo.umd.cjs",document.baseURI).href),L=new p,_.push(L)}catch(N){N instanceof DOMException&&N.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(N),e+=10):(console.error("Failed to create MeshBVH worker. Please see below for more details:"),console.log(N)),e++}if(L!=null&&!L.running){const N=v.name;zt&&console.log("<<<< worker start",N,L),A[m]="queued",performance.mark("bvh.create.start");const $=A.clone();try{L.generate($).then(k=>{A[m]="done",A.boundsTree=k}).catch(k=>{A[m]="failed - "+k?.message,A[g]=!1,zt&&console.error("Failed to generate mesh bvh on worker",k)}).finally(()=>{zt&&console.log(">>>>> worker done",N,{hasBoundsTre:A.boundsTree!=null}),y.push(L),$.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(k){console.error("Failed to generate mesh bvh on worker",k)}}else zt&&console.warn("No worker available")}}else(!u||!D)&&(l(),o&&(performance.mark("bvh.create.start"),A.boundsTree=new o(A),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(b instanceof c.Raycaster){const D=b,L=v.raycast;if(A.boundsTree)l(),n&&(v.acceleratedRaycast||(v.acceleratedRaycast=n.bind(v),zt&&console.debug(`Physics: bind acceleratedRaycast fn to "${v.name}"`)),v.raycast=v.acceleratedRaycast);else if(zt&&console.warn("No bounds tree found for mesh",v.name,{workerTask:A[m],hasAcceleratedRaycast:n!=null}),M.allowSlowRaycastFallback===!1&&(A.getAttribute("position")?.array?.length??0)>2e3)return zt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const N=D.firstHitOnly;return D.firstHitOnly=!1,D.intersectObject(v,!1,R),D.firstHitOnly=N,v.raycast=L,!0}else if(b instanceof c.Sphere){const D=A.boundsTree;if(D){const L=b;if(h.copy(v.matrixWorld).invert(),L.applyMatrix4(h),D.intersectsSphere(L)){const $=Q(v),k=$.distanceTo(L.center),z=new Xm(v,k,$);R.push(z)}}return!0}return!1}s.runMeshBVHRaycast=t;let i=!1,n=null,o=null,r=null,a=null;function l(){i||(i=!0,Promise.resolve().then(()=>require("./vendor-BwxpsdCm.umd.cjs")).then(b=>b.index$1).then(b=>{n=b.acceleratedRaycast,o=b.MeshBVH,r=b.StaticGeometryGenerator,a=b.computeBoundsTree}).catch(b=>{(zt||T())&&console.error("Failed to load BVH library...",b.message)}))}const h=new c.Matrix4;let d=!1,u=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),g=Symbol("Needle:MeshBVH-CanUseWorker"),_=[],y=[];function w(){d=!0,u=!0,Promise.resolve().then(()=>iA).then(b=>{p=b.GenerateMeshBVHWorker}).catch(b=>{zt||T()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",b)}).finally(()=>{u=!1})}})(jd||(jd={}));const v_=Symbol("gltf-loader-internal-usage-tracker"),JC=x("debugusers");class ba{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return ba._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){ba._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[v_]=e._loadingId),r)),o},null}afterRoot(e){ba._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[v_],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{JC&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class Gv{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
176
+ ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;Mf=0,j.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(je&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){je&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=Le(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,je&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new d_),this._transition}fadeTransition(){return this._transition||(this._transition=new d_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Ef=x("debugwebxr");class Hv{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Ef&&console.log("FOUND AVATAR HEAD",e.name),i.head=new K("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Ef&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new K("",t,e)),!i.rightHand&&n.includes("right")&&(Ef&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new K("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class ee extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=I.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=I.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new ee(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new ee(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new ee(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new ee(e[0],e[1],e[2],e[3]);if(e.length===3)return new ee(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new ee(e)}}const St=new c.Vector3,g_=new c.Vector3,y_=new c.Quaternion,XC=x("debuggizmos"),Zi=8947848,Rf=32;class j{constructor(){}static enabled=!0;static isGizmo(e){return e[Ip]!==void 0}static setVisible(e){for(const t of Oi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!j.enabled)return null;o||(o=Zi);const l=G.active?.rigScale??1,h=Oi.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),St.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+St.x,e.y+St.y,e.z+St.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawDirection(e,t,i=Zi,n=0,o=!0,r=1){if(!j.enabled)return;const a=Oi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(St.set(0,0,-r),y_.set(t.x,t.y,t.z,t.w),St.applyQuaternion(y_)):(St.set(t.x,t.y,t.z),St.multiplyScalar(r)),l.setXYZ(1,e.x+St.x,e.y+St.y,e.z+St.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,nn(a.material,i)}static DrawLine(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawCircle(e,t,i,n=Zi,o=0,r=!0){if(!j.enabled)return;const a=Oi.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,St.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,nn(a.material,n)}static DrawWireSphere(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getSphere(t,n,!0);lr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,nn(r.material,i)}static DrawSphere(e,t,i=Zi,n=0,o=!0){if(!j.enabled)return;const r=Oi.getSphere(t,n,!1);lr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,nn(r.material,i)}static DrawWireBox(e,t,i=Zi,n=0,o=!0,r=void 0){if(!j.enabled)return;const a=Oi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,nn(a.material,i)}static DrawWireBox3(e,t=Zi,i=0,n=!0){if(!j.enabled)return;const o=Oi.getBox(i);o.position.copy(e.getCenter(St)),o.scale.copy(e.getSize(St)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,nn(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Zi,n=0,o=!0,r=!1){if(!j.enabled)return;const a=Oi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),St.set(t.x,t.y,t.z).sub(g_.set(e.x,e.y,e.z)).normalize());const h=St.set(t.x,t.y,t.z).sub(g_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,nn(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Oi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,nn(t.material,e.color??Zi)}}const QC=new c.BoxGeometry(1,1,1);function qm(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(QC);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function nn(s,e){if(Array.isArray(s)){for(const i of s)nn(i,e);return}const t=e instanceof ee?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const Ip=Symbol("GizmoCache");class Oi{static familyName="needle-gizmos";static ensureFont(){let e=te.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=te.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{te.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),XC&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new te.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(U.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(U.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(Rf*3),3),t.geometry.setAttribute("position",i);const n=B(0,1,0),o=B(0,0,1),r=B(o);r.cross(n).normalize();const a=B(r),l=Math.PI*2/(Rf-1);for(let h=0;h<Rf+1;h++){const 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n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){zt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return zt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),zt&&console.time("raycast"),o.length=0,Da._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),Da._raycasting--,zt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||j.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(o.raycastAllowed===!1&&(r=!1),r&&n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}else r&&(l&&b_(l)||(r=!1));if(r){const h=i.length,d=o.raycastPreference||"lod";let u=d!=="bounds";if(n.precise===!1&&(u=!1),l&&(u||=l.getAttribute("position")?.array?.length<64),a instanceof q.GroundedSkybox&&(u=!1),d==="lod"){const p=oe.getRaycastMesh(o);p&&(a.geometry=p)}if(!u&&ZC(a,e,i)||(n.useAcceleratedRaycast!==!1?jd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,zt&&i.length!=h){const p=i[i.length-1];j.DrawWireSphere(p.point,.1,7798784,1,!1),j.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!j.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&b_(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(jd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const g=Q(e),_=g.distanceTo(m.center),y=new Xm(e,_,g);if(o.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function b_(s){return!(s.index&&s.index.array.length<3)}const Io=new c.Sphere,Ih=new c.Plane,KC=new c.Matrix3;function ZC(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){Ih.setFromNormalAndCoplanarPoint(B(0,1,0),B(0,-l.position.y,0)),Ih.applyMatrix4(l.matrixWorld,KC);const u=o.ray.intersectPlane(Ih,B());if(u){Io.copy(h),Io.applyMatrix4(l.matrixWorld);const m=B(u).sub(o.ray.origin).length(),g=Io.radius*.5;m<g&&r.push({distance:m,point:u,object:l,normal:Ih.normal.clone()})}return}Io.copy(h),Io.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(Io,B());if(d){const u=B(d).sub(o.ray.origin),p=u.length();if(p>Io.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var jd;(s=>{let e=0;function t(b,v,R,O,M){if(!v.geometry||!v.geometry.hasAttribute("position"))return!1;const A=v.geometry;if(v?.isSkinnedMesh){const D=v,L=D.bvhNeedsUpdate;if(!D.staticGenerator)l(),r&&(D.staticGenerator=new r(v),D.staticGenerator.applyWorldTransforms=!1,D.staticGeometry=D.staticGenerator.generate(),A.boundsTree=a?.call(D.staticGeometry),D.staticGeometryLastUpdate=performance.now()+Math.random()*200,D.bvhNeedsUpdate=!0);else if(A.boundsTree&&(D.autoUpdateMeshBvhInterval!==void 0&&D.autoUpdateMeshBvhInterval>=0||L===!0)){const N=performance.now(),$=N-D.staticGeometryLastUpdate,k=D.autoUpdateMeshBvhInterval??100;(L||$>k)&&(zt&&console.warn(`Physics: updating skinned mesh bvh for ${v.name} after ${$.toFixed(2)}ms`),D.bvhNeedsUpdate=!1,D.staticGeometryLastUpdate=N,D.staticGenerator?.generate(D.staticGeometry),A.boundsTree.refit())}}else if(!A.boundsTree){d||w();let D=!0;if((O.xr||A[g]===!1||A.getAttribute("position")?.isInterleavedBufferAttribute||A.index&&A.index?.isInterleavedBufferAttribute||e>10)&&(D=!1),D&&p){if(A[m]===void 0){let L=null;if(y.length>0){const N=y.shift();N&&!N.running&&(L=N)}if(!L&&_.length<3)try{YC&&console.warn("[GenerateMeshBVHWorker] Creating worker with 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Qm(s,e,t=null,i){if(i||(i=n1,i.clear()),!s)return i;const n=s[gc];if(n)for(const o of n)i.has(o)||t?.call(null,o)!==!1&&(i.add(o),e&&Qm(o,!0,t,i));return i}function s1(s){return s[Bl]}const Jo=x("debugresourceusers")||x("debugmemory"),gc=Symbol("needle-resource-users"),Bl=Symbol("needle-resource-users-count");function It(s,e){cu(s,e,function(t,i){_r&&!Da.raycasting&&(Bd(gc,this,t,!1),Bd(gc,this,i,!0))})}_r&&(It(c.Mesh.prototype,"material"),It(c.Mesh.prototype,"geometry"),It(c.Material.prototype,"map"),It(c.Material.prototype,"bumpMap"),It(c.Material.prototype,"alphaMap"),It(c.Material.prototype,"normalMap"),It(c.Material.prototype,"displacementMap"),It(c.Material.prototype,"roughnessMap"),It(c.Material.prototype,"metalnessMap"),It(c.Material.prototype,"emissiveMap"),It(c.Material.prototype,"specularMap"),It(c.Material.prototype,"envMap"),It(c.Material.prototype,"lightMap"),It(c.Material.prototype,"aoMap"),It(c.Material.prototype,"gradientMap"));function o1(s){if(_r===!1)return;const e=s[gc];if(e)for(const t of e)Bd(gc,t,s,!1)}_r&&cu(c.Material.prototype,"dispose",function(){o1(this)});let jp=0;function Bd(s,e,t,i){if(jp>0)return;if(Array.isArray(t)){for(const o of t)Bd(s,e,o,i);return}if(!t)return;let n=t[s];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let o=t[Bl]||0;o+=1,t[Bl]=o,Jo&&console.warn(`🟢 Added user of "${t.type}"`,e,t,o,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let o=t[Bl]||0;o>0&&(o-=1,t[Bl]=o),Jo&&console.warn(`🔴 Removed user of "${t.type}"`,e,t,o,"users:",n),o<=0&&(ba.isLoading(t)||(uu&&console.warn(`🔴 Removed all user of "${t.type}"`,t),qv()&&be(t)))}t[s]=n}try{cu(c.WebGLRenderer.prototype,"render",function(){jp++},function(){jp--})}catch(s){console.warn("Could not wrap WebGLRenderer.render",s)}const w_=x("debugcomponentevents");class fu{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),w_&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(w_&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const yc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),Zv=Symbol("isUsingInstancing"),Jv=Symbol("instancingRenderer"),Ul=Symbol("instancingAutoUpdateBounds");class Ui{static isUsingInstancing(e){return e[Zv]===!0}static getRenderer(e){return e[Jv]||null}setAutoUpdateBounds(e,t){const i=Ui.getRenderer(e);i&&(i[Ul]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[yc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)Ui.markDirty(i,!0)}}exports.NEEDLE_ENGINE_FEATURE_FLAGS=void 0;(s=>{s.experimentalSmartHierarchyUpdate=!1})(exports.NEEDLE_ENGINE_FEATURE_FLAGS||(exports.NEEDLE_ENGINE_FEATURE_FLAGS={}));function va(s,e){try{e||s()}catch(t){return console.error(t),!1}return!0}const Bp=x("debugnewscripts"),r1=x("debughierarchy"),Se=[];function a1(){return Se.length>0}function Ud(s){if(Bp&&console.log("Register new components",s.new_scripts.length,[...s.new_scripts],s.alias?"element: "+s.alias:s.hash,s),s.new_scripts_pre_setup_callbacks.length>0){for(const e of s.new_scripts_pre_setup_callbacks)e&&e();s.new_scripts_pre_setup_callbacks.length=0}if(!(s.new_scripts.length<=0)){Se.length=0,s.new_scripts.length>0&&Se.push(...s.new_scripts),s.new_scripts.length=0;for(let e=0;e<Se.length;e++)try{const t=Se[e];if(t.isComponent!==!0){(T()||Bp)&&console.error(`Registered script is not a Needle Engine component.
178
178
  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
179
179
  `,t),Se.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
@@ -800,11 +800,11 @@ vec3 AgXToneMapping( vec3 color ) {
800
800
  <div class="expanded-click-area"></div>
801
801
  </button>
802
802
  </div>
803
- `;const t=this.attachShadow({mode:"open"});V0(),Wd(Qp,{loadedCallback:()=>{this.handleSizeChange()}}),Wd(Qp,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options.main-container"),this.optionsCompactMode=this.root?.querySelector(".options.compact-only"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(yt("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=$0.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>yP(d=>{if(d==!0&&Un()&&!U_){let u=this._userRequestedLogoVisible;u===void 0&&(u=!1),this.___onSetLogoVisible(u)}else this.___onSetLogoVisible(!0)}))}catch(d){console.error("[Needle Menu] License check failed.",d)}this.compactMenuButton.addEventListener("click",d=>{d.preventDefault(),this.root.classList.toggle("open")});let o=this._context;setTimeout(()=>o=this._context);let r=0;const a=(d,u)=>{ha&&console.log("Set menu visible",u),o?.isInAR&&o.arOverlayElement?d!=o.arOverlayElement&&o.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=u?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(d=>{if(!l)try{l=!0,this.onChangeDetected(d);const u=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||u!=this._domElement?.shadowRoot)&&!Un()){const p=r++;fi()&&this._userRequestedMenuVisible===!1?(p===0&&a(u,this._userRequestedMenuVisible),p===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. 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PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Un()||U_)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!fi()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;optionsCompactMode;logoContainer;compactMenuButton;foldout;trackedElements=new WeakSet;trackElement(e){this.trackedElements.has(e)||(this.trackedElements.add(e),e.addEventListener("click",t=>{Jt.sendEvent(this._context,"needle-menu",{action:"button_clicked",element:t.target instanceof Node?t.target.nodeName:e.nodeName,label:e.textContent,title:e instanceof HTMLElement?e.title:void 0,pointerid:t instanceof PointerEvent?t.pointerId:void 0})}))}append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.appendChild(i)}else this.trackElement(t),this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const i=document.createElement("button");if(i.textContent=e.label,i.onclick=e.onClick,i.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(i.title=e.title),e.icon){const n=yt(e.icon);e.iconSide==="right"?i.appendChild(n):i.prepend(n)}e.class&&i.classList.add(e.class),e=i}return this.trackElement(e),this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.prepend(i)}else this.trackElement(t),this.options.prepend(t)}_isHandlingChange=!1;_pauseMutationObserverOptionsContainer=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of 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e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(ca)||customElements.define(ca,_u);const We=x("debugcontext"),aP=x("stats"),lP=x("debugactive"),cP=x("debugframerate"),hP=x("debugcoroutine"),dP={};class uP{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var me=(s=>(s[s.Start=-1]="Start",s[s.EarlyUpdate=0]="EarlyUpdate",s[s.Update=1]="Update",s[s.LateUpdate=2]="LateUpdate",s[s.OnBeforeRender=3]="OnBeforeRender",s[s.OnAfterRender=4]="OnAfterRender",s[s.PrePhysicsStep=9]="PrePhysicsStep",s[s.PostPhysicsStep=10]="PostPhysicsStep",s[s.Undefined=-1]="Undefined",s))(me||{});function bu(s,e){if(!s)return;if(!s.isComponent){(T()||We)&&console.error(`Registered script is not a Needle Engine component.
803
+ `;const t=this.attachShadow({mode:"open"});V0(),Wd(Qp,{loadedCallback:()=>{this.handleSizeChange()}}),Wd(Qp,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options.main-container"),this.optionsCompactMode=this.root?.querySelector(".options.compact-only"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(yt("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=$0.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>yP(d=>{if(d==!0&&Un()&&!U_){let u=this._userRequestedLogoVisible;u===void 0&&(u=!1),this.___onSetLogoVisible(u)}else this.___onSetLogoVisible(!0)}))}catch(d){console.error("[Needle Menu] License check failed.",d)}this.compactMenuButton.addEventListener("click",d=>{d.preventDefault(),this.root.classList.toggle("open")});let o=this._context;setTimeout(()=>o=this._context);let r=0;const a=(d,u)=>{ha&&console.log("Set menu visible",u),o?.isInAR&&o.arOverlayElement?d!=o.arOverlayElement&&o.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=u?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(d=>{if(!l)try{l=!0,this.onChangeDetected(d);const u=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||u!=this._domElement?.shadowRoot)&&!Un()){const p=r++;fi()&&this._userRequestedMenuVisible===!1?(p===0&&a(u,this._userRequestedMenuVisible),p===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. 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PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Un()||U_)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!fi()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;optionsCompactMode;logoContainer;compactMenuButton;foldout;trackedElements=new WeakSet;trackElement(e){this.trackedElements.has(e)||(this.trackedElements.add(e),e.addEventListener("click",t=>{Jt.sendEvent(this._context,"needle-menu",{action:"button_clicked",element:t.target instanceof Node?t.target.nodeName:e.nodeName,label:e.textContent,title:e instanceof HTMLElement?e.title:void 0,pointerid:t instanceof PointerEvent?t.pointerId:void 0})}))}append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.appendChild(i)}else this.trackElement(t),this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const i=document.createElement("button");if(i.textContent=e.label,i.onclick=e.onClick,i.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(i.title=e.title),e.icon){const n=yt(e.icon);e.iconSide==="right"?i.appendChild(n):i.prepend(n)}e.class&&i.classList.add(e.class),e=i}return this.trackElement(e),this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.prepend(i)}else this.trackElement(t),this.options.prepend(t)}_isHandlingChange=!1;_pauseMutationObserverOptionsContainer=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&(this._pauseMutationObserverOptionsContainer||this.onOptionsChildrenChanged(t))}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,o)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(o.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const o=this.options.children[n],r=t[n];if(o!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){ha&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const n=t.assignedNodes();for(const o of n)if(o instanceof HTMLElement&&o.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandleSize=0;_timeoutHandleCompactItems=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandleSize),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const o=i-20;if(!t&&Math.abs(o-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=o,clearTimeout(this._timeoutHandleSize),this._timeoutHandleSize=setTimeout(()=>{const h=l();h<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):h>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),l()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style"))),this._pauseMutationObserverOptionsContainer=!0,this.updateCompactFoldoutItem(),window.requestAnimationFrame(()=>this._pauseMutationObserverOptionsContainer=!1)},150);const r=()=>{let h=0;return h+=this.options.getBoundingClientRect().width,h+=this.optionsCompactMode.getBoundingClientRect().width,h+=10*this.options.childElementCount,h+=this.logoContainer.style.display!="none"?this.logoContainer.getBoundingClientRect().width:0,h};let a=-1;const l=()=>{const h=o-r();return ha&&h!==a&&(a=h,we(`Menu space left: ${h.toFixed(0)}px`)),h}};updateCompactFoldoutItem(){if(this.root.classList.contains("compact")){let e=null,t=-1e7;const i=n=>{if(n instanceof HTMLElement){const o=no.getElementPriority(n);if(o!==void 0&&o>=t){const r=window.getComputedStyle(n);if(r.display==="none"||r.visibility==="hidden"||r.opacity==="0")return;e=n,t=o}}};for(let n=0;n<this.options.children.length;n++)i(this.options.children.item(n));for(let n=0;n<this.optionsCompactMode.children.length;n++)i(this.optionsCompactMode.children.item(n));if(e&&!this.optionsCompactMode.contains(e)){this.optionsCompactMode.childNodes.forEach(o=>{this.options.appendChild(o)});const n=e;this.optionsCompactMode.appendChild(n)}else e||this.optionsCompactMode.childNodes.forEach(n=>{this.options.appendChild(n)})}else this.optionsCompactMode.childNodes.forEach(e=>{this.options.appendChild(e)})}___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(ca)||customElements.define(ca,_u);const Ue=x("debugcontext"),aP=x("stats"),lP=x("debugactive"),cP=x("debugframerate"),hP=x("debugcoroutine"),dP={};class uP{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var me=(s=>(s[s.Start=-1]="Start",s[s.EarlyUpdate=0]="EarlyUpdate",s[s.Update=1]="Update",s[s.LateUpdate=2]="LateUpdate",s[s.OnBeforeRender=3]="OnBeforeRender",s[s.OnAfterRender=4]="OnAfterRender",s[s.PrePhysicsStep=9]="PrePhysicsStep",s[s.PostPhysicsStep=10]="PostPhysicsStep",s[s.Undefined=-1]="Undefined",s))(me||{});function bu(s,e){if(!s)return;if(!s.isComponent){(T()||Ue)&&console.error(`Registered script is not a Needle Engine component.
804
804
  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
805
- `,s);return}e||(e=U.Current,We&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(s)||t.push(s)}class U{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return U._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){U._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return U._defaultWebglRendererParameters}get version(){return ui}static get Current(){return le.Current}static set Current(e){le.Current=e}static get All(){return le.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new c.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;accessibility;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=aP?new q.Stats:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new c.Scene,e?.camera&&(this._mainCamera=e.camera),this.application=new cn(this),this.time=new B0,this.input=new Lv(this),this.physics=new Da(this),this.connection=new Vv(this),this.assets=new Gv,this.sceneLighting=new I0(this),this.addressables=new E0(this),this.lightmaps=new q1(this),this.players=new L0(this),this.menu=new no(this),this.lodsManager=new X1(this),this.animations=new W1(this),this.accessibility=new Id(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),le.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...U.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,We&&console.log("Using canvas from shadow root",t))}return We&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new c.WebGLRenderer(e),this.renderer.domElement.setAttribute("aria-label","3D rendering"),this.renderer.domElement.setAttribute("role","img"),this.renderer.debug.checkShaderErrors=T()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=c.NoToneMapping,this.renderer.setClearColor(new c.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=c.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=c.SRGBColorSpace,this.renderer.nodes={library:new c.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),dC(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const o=e,r=o.aspect;o.aspect=n,r!==o.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const o=e,r=o.top-o.bottom,l=r*n/2,h=r/2;(o.left!=-l||o.top!=h)&&(o.left=-l,o.right=l,o.top=h,o.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Dc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){le.dispatchCallback(ae.ContextClearing,this),_n(this,ae.ContextClearing),mi(this.scene,!0,!0),this.scene=new c.Scene,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this.accessibility?.clear(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),le.dispatchCallback(ae.ContextCleared,this)}dispose(){this.internalOnDestroy(),this.accessibility.dispose()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){U.Current=this,le.dispatchCallback(ae.ContextDestroying,this),_n(this,ae.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(We&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,le.dispatchCallback(ae.ContextDestroyed,this),_n(this,ae.ContextDestroyed),le.unregister(this),U.Current===this&&(U.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
805
+ `,s);return}e||(e=U.Current,Ue&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(s)||t.push(s)}class U{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return U._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){U._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return U._defaultWebglRendererParameters}get version(){return ui}static get Current(){return le.Current}static set Current(e){le.Current=e}static get All(){return le.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new c.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;accessibility;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=aP?new q.Stats:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new c.Scene,e?.camera&&(this._mainCamera=e.camera),this.application=new cn(this),this.time=new B0,this.input=new Lv(this),this.physics=new Da(this),this.connection=new Vv(this),this.assets=new Gv,this.sceneLighting=new I0(this),this.addressables=new E0(this),this.lightmaps=new q1(this),this.players=new L0(this),this.menu=new no(this),this.lodsManager=new X1(this),this.animations=new W1(this),this.accessibility=new Id(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),le.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...U.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t?(e.canvas=t,Ue&&console.log("Using canvas from shadow root",t)):Ue&&console.warn("No canvas found in shadow root, creating new canvas. This may cause input events to not work correctly. To fix this, make sure to use the canvas provided by the Needle Engine Web Component (e.g. by using context.createNewRenderer() without parameters or passing the canvas from the shadow root explicitly).")}return Ue&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new c.WebGLRenderer(e),this.renderer.domElement.setAttribute("aria-label","3D rendering"),this.renderer.domElement.setAttribute("role","img"),this.renderer.debug.checkShaderErrors=T()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=c.NoToneMapping,this.renderer.setClearColor(new c.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=c.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=c.SRGBColorSpace,this.renderer.nodes={library:new c.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),dC(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const o=e,r=o.aspect;o.aspect=n,r!==o.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const o=e,r=o.top-o.bottom,l=r*n/2,h=r/2;(o.left!=-l||o.top!=h)&&(o.left=-l,o.right=l,o.top=h,o.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Dc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){le.dispatchCallback(ae.ContextClearing,this),_n(this,ae.ContextClearing),mi(this.scene,!0,!0),this.scene=new c.Scene,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this.accessibility?.clear(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),le.dispatchCallback(ae.ContextCleared,this)}dispose(){this.internalOnDestroy(),this.accessibility.dispose()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){U.Current=this,le.dispatchCallback(ae.ContextDestroying,this),_n(this,ae.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Ue&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,le.dispatchCallback(ae.ContextDestroyed,this),_n(this,ae.ContextDestroyed),le.unregister(this),U.Current===this&&(U.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
806
806
  Coroutine functions must be generators: "*myCoroutine() {...}"
807
- Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,o,r,a)=>{for(let l=0;l<e.length;l++){const h=e[l];h(t,i,n,o,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;We&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(We&&console.log("Waiting for dependencies to be ready"),await i.catch(d=>{if(We||T()){if(Bc("Needle Engine dependencies failed to load. Please check the console for more details"),d instanceof ReferenceError){let u="YourComponentName";const p=d.message.indexOf("'");if(p>0){const m=d.message.indexOf("'",p+1);if(m>0){const g=d.message.substring(p+1,m);g.length>3&&(u=g)}}console.error(`Needle Engine dependencies failed to load:
807
+ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,o,r,a)=>{for(let l=0;l<e.length;l++){const h=e[l];h(t,i,n,o,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Ue&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Ue&&console.log("Waiting for dependencies to be ready"),await i.catch(d=>{if(Ue||T()){if(Bc("Needle Engine dependencies failed to load. Please check the console for more details"),d instanceof ReferenceError){let u="YourComponentName";const p=d.message.indexOf("'");if(p>0){const m=d.message.indexOf("'",p+1);if(m>0){const g=d.message.substring(p+1,m);g.length>3&&(u=g)}}console.error(`Needle Engine dependencies failed to load:
808
808
 
809
809
  # Make sure you don't have circular imports in your scripts!
810
810
 
@@ -812,7 +812,7 @@ Possible solutions:
812
812
  → Replace @serializable(${u}) in your script with @serializable(Behaviour)
813
813
  → If you only need type information try importing the type only, e.g: import { type ${u} }
814
814
 
815
- ---`,d);return}console.error("Needle Engine dependencies failed to load",d)}}).then(()=>{We&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,o=!n||n.isDisposed===!0;this.isManagedExternally===!1&&o?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),U.Current=this,await le.dispatchCallback(ae.ContextCreationStart,this);let r=!0,a;try{U.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(d){console.error(d),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return We&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),U.Current=this,U.Current=this;for(let d=0;d<this.new_scripts.length;d++){const u=this.new_scripts[d];if(u.gameObject!==void 0&&u.gameObject!==null){u.gameObject.userData===void 0&&(u.gameObject.userData={}),u.gameObject.userData.components===void 0&&(u.gameObject.userData.components=[]);const p=u.gameObject.userData.components;p.includes(u)||p.push(u)}}if(this.post_setup_callbacks)for(let d=0;d<this.post_setup_callbacks.length;d++)U.Current=this,await this.post_setup_callbacks[d](this);if(!this._mainCamera){U.Current=this;let d=null;hr(this.scene,u=>{const p=u;if(p?.isCamera){if(Jl(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return d=p,!0;d=p}}),d?this.setCurrentCamera(d):!le.dispatchCallback(ae.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),U.Current=this,Ud(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),We&&Dd(this.scene,!0),this.targetFrameRate===void 0?(We&&console.warn("No target framerate set, using default",U.DefaultTargetFrameRate),this.targetFrameRate=U._defaultTargetFramerate):We&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=le.dispatchCallback(ae.ContextCreated,this,{files:a});if(l){const d=this.domElement;"internalSetLoadingMessage"in d&&typeof d.internalSetLoadingMessage=="function"&&d?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const h=this.rootSourceId;return h&&this.sceneLighting.enable(h),_n(this,ae.ContextCreated),We&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const o={name:"",progress:null,index:0,count:n.length},r=ln(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){We&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){We&&console.log("Aborting loading because create id changed",e,this._createId);break}const h=n[l];t?.onLoadingStart?.call(this,l,h),We&&console.log("Context Load "+h);const d=await r.loadSync(this,h,h,a,u=>{t.abortSignal?.aborted||(o.name=h,o.progress=u,o.index=l,o.count=n.length,t.onLoadingProgress?.call(this,o))});t?.onLoadingFinished?.call(this,l,h,d??null),d?i.push({src:h,file:d}):console.warn("Could not load file: "+h)}if(e!==this._createId||t.abortSignal?.aborted){We&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const h of l.file.scenes)mi(h,!0,!0)}else{let l=!1;for(const h of i)h&&h.file&&(h.file.scene?(l=!0,this.scene.add(h.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const h of i)if(h&&h.file&&"parser"in h.file){let d=0;if(!Array.isArray(h.file.parser.json.materials))continue;for(let u=0;u<h.file.parser.json.materials.length;u++){const p=await h.file.parser.getDependency("material",u),m=new c.Object3D;m.position.x=u*1.1,m.position.y=d,this.scene.add(m),yo.createPrimitive("ShaderBall",{parent:m,material:p})}d+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),T()||We||a1())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(T()||We)&&(i instanceof Error||i instanceof TypeError)&&we("Caught unhandled exception during render-loop - see console for details.",{type:di.Error}),console.error("Frame #"+this.time.frame+`
815
+ ---`,d);return}console.error("Needle Engine dependencies failed to load",d)}}).then(()=>{Ue&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,o=!n||n.isDisposed===!0;this.isManagedExternally===!1&&o?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),U.Current=this,await le.dispatchCallback(ae.ContextCreationStart,this);let r=!0,a;try{U.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(d){console.error(d),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ue&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),U.Current=this,U.Current=this;for(let d=0;d<this.new_scripts.length;d++){const u=this.new_scripts[d];if(u.gameObject!==void 0&&u.gameObject!==null){u.gameObject.userData===void 0&&(u.gameObject.userData={}),u.gameObject.userData.components===void 0&&(u.gameObject.userData.components=[]);const p=u.gameObject.userData.components;p.includes(u)||p.push(u)}}if(this.post_setup_callbacks)for(let d=0;d<this.post_setup_callbacks.length;d++)U.Current=this,await this.post_setup_callbacks[d](this);if(!this._mainCamera){U.Current=this;let d=null;hr(this.scene,u=>{const p=u;if(p?.isCamera){if(Jl(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return d=p,!0;d=p}}),d?this.setCurrentCamera(d):!le.dispatchCallback(ae.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),U.Current=this,Ud(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Ue&&Dd(this.scene,!0),this.targetFrameRate===void 0?(Ue&&console.warn("No target framerate set, using default",U.DefaultTargetFrameRate),this.targetFrameRate=U._defaultTargetFramerate):Ue&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=le.dispatchCallback(ae.ContextCreated,this,{files:a});if(l){const d=this.domElement;"internalSetLoadingMessage"in d&&typeof d.internalSetLoadingMessage=="function"&&d?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const h=this.rootSourceId;return h&&this.sceneLighting.enable(h),_n(this,ae.ContextCreated),Ue&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const o={name:"",progress:null,index:0,count:n.length},r=ln(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Ue&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Ue&&console.log("Aborting loading because create id changed",e,this._createId);break}const h=n[l];t?.onLoadingStart?.call(this,l,h),Ue&&console.log("Context Load "+h);const d=await r.loadSync(this,h,h,a,u=>{t.abortSignal?.aborted||(o.name=h,o.progress=u,o.index=l,o.count=n.length,t.onLoadingProgress?.call(this,o))});t?.onLoadingFinished?.call(this,l,h,d??null),d?i.push({src:h,file:d}):console.warn("Could not load file: "+h)}if(e!==this._createId||t.abortSignal?.aborted){Ue&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const h of l.file.scenes)mi(h,!0,!0)}else{let l=!1;for(const h of i)h&&h.file&&(h.file.scene?(l=!0,this.scene.add(h.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const h of i)if(h&&h.file&&"parser"in h.file){let d=0;if(!Array.isArray(h.file.parser.json.materials))continue;for(let u=0;u<h.file.parser.json.materials.length;u++){const p=await h.file.parser.getDependency("material",u),m=new c.Object3D;m.position.x=u*1.1,m.position.y=d,this.scene.add(m),yo.createPrimitive("ShaderBall",{parent:m,material:p})}d+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),T()||Ue||a1())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(T()||Ue)&&(i instanceof Error||i instanceof TypeError)&&we("Caught unhandled exception during render-loop - see console for details.",{type:di.Error}),console.error("Frame #"+this.time.frame+`
816
816
  `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),Jt.sendError(U.Current,"renderloop",i instanceof Error?i:new Error(String(i)))),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),U.Current=this,this.onHandlePaused())return!1;for(U.Current=this,this.time.update(),cP&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Ud(this),dd(this.scene),e0(this),_n(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const o=this.scripts_earlyUpdate[n];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(U.Current=this,o.earlyUpdate())}this.executeCoroutines(0),_n(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const o=this.scripts_update[n];o.activeAndEnabled&&o.update!==void 0&&(U.Current=this,o.update())}this.executeCoroutines(1),_n(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const o=this.scripts_lateUpdate[n];o.activeAndEnabled&&o.lateUpdate!==void 0&&(U.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),_n(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const o=this.scripts_onBeforeRender[n];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(U.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),_n(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof c.PerspectiveCamera){const n=this.focusRectSettings,o=n.damping>0?this.time.deltaTime/n.damping:1;bS(this._focusRect,this.focusRectSettings,o,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(d1(this),this._currentFrameEvent=-1,q.nodeFrame.camera=this.mainCamera,q.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(U.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),_n(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}if(this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats){this._stats.end();const e=this.time.fps<20?50:150;if(this.time.frameCount%e===0||this.time.frameCount===1){const t=window.performance&&window.performance.memory?`${(window.performance.memory.usedJSHeapSize/1024/1024).toFixed(2)} MB`:"n/a";console.log(this.renderer.info.render.calls+" DrawCalls",`
817
817
  Render:`,{shaders:this.renderer.info.programs?.length,...this.renderer.info.render},`
818
818
  Memory:`,{usedMemory:t,...this.renderer.info.memory},`
@@ -887,7 +887,7 @@ Target Framerate: `+this.targetFrameRate)}}this._dispatchReadyAfterFrame&&(this.
887
887
  padding-left: 25px;
888
888
  border-radius: .5em;
889
889
  border: 2px solid rgba(160,160,160,.3);
890
- `,n=`Needle Engine — No license active, commercial use is not allowed. Visit https://needle.tools/pricing for more information and licensing options! v${ui}`;U.Current?.xr||navigator.webdriver?console.log(n):console.log("%c "+n,t)}async function xP(s){if(!window.crossOriginIsolated){if(!Jt.isAllowed(s)){gt&&console.debug("Telemetry is disabled via no-telemetry attribute");return}try{const e="https://needle.tools/api/v1/needle-engine/ping";if(e){const t=window.location.href.split("?")[0],n={license:rn,url:t,hostname:window.location.hostname,pathname:window.location.pathname,version:ui,generator:ka,build_time:fc,public_key:to},o=navigator.sendBeacon?.(e,JSON.stringify(n));gt&&console.debug("Sent beacon: "+o)}}catch(e){gt&&console.log("Failed to send non-commercial usage message to analytics backend",e)}}}const SP=x("debugdecoders");let Nf=null;function q0(){if(!Nf){const s=oe.createLoaders(null);Nf={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return Nf}function z_(s){s!==void 0&&typeof s=="string"&&oe.setDracoDecoderLocation(s)}function N_(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=q0();SP&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function V_(s){s!==void 0&&typeof s=="string"&&oe.setKTX2TranscoderLocation(s)}function hg(s,e){const t=q0();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),oe.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),oe.configureLoader(s,{progressive:!0}),s}const ze=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=$_(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=$_(t)}return function(e,t){if(!e){const n=typeof t=="string"?t:t.name;console.warn(`@serializable without a target at '${n}'.`);return}typeof t!="string"&&(t=t.name),Object.getOwnPropertyDescriptor(e,"$serializedTypes")||(e.$serializedTypes={});const i=e.$serializedTypes=e.$serializedTypes||{};i[t]=s}};function $_(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const so=x("debughotreload");let bc=!1;const ic=new Map;function CP(){return bc}function Jp(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function X0(s){if(bc){so&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}so&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;ic.has(t)?ic.get(t)?.push(s):ic.set(t,[s])}function Q0(s){if(bc){so&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}so&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=ic.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let W_=!1;function PP(){if(so||W_)return;W_=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function OP(s){so&&console.log("[HMR] Apply changes",s,Object.keys(s)),PP();for(const e of Object.keys(s))try{bc=!0;const t=P.get(e);if(!t){so&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=ic.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,g=m?p.activeAndEnabled:!0,_=m?p.context:void 0;try{if(m&&_&&ns(p,_),m&&g&&(p.enabled=!1),u.onBeforeHotReloadFields&&u.onBeforeHotReloadFields()===!1)continue;for(const y in d)if(d[y].writable){if(u[y]===void 0)u[y]=h[y];else if(typeof u[y]=="function"&&!u[y].prototype){const b=u[y],v=b.name,R="bound ";if(v===R)continue;const O=b.name.substring(R.length),M=i.prototype[O];M&&(u[y]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&_&&Ym(p,_),m&&g&&(p.enabled=!0)}}}}catch(t){if(so)console.error(t);else return!1}finally{bc=!1,qo(di.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return cr(e)}static setActive(e,t,i=!0){e&&(ec(e,t),dd(e),t&&i&&e0(U.Current,e))}static isActiveSelf(e){return Va(e)}static isActiveInHierarchy(e){return S0(e)}static markAsInstancedRendered(e,t){C0(e,t)}static isUsingInstancing(e){return gu(e)}static foreachComponent(e,t,i=!0){return hr(e,t,i)}static instantiateSynced(e,t){return e?Zm(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,co(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??U.Current,Uc(n,t.connection,i)}static destroy(e,t=!0){return mi(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=U.Current),t.add(e),ec(e,!0),dd(e),i?S.foreachComponent(e,n=>{Ym(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),ec(e,!1),dd(e),S.foreachComponent(e,t=>{l1(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return on(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return on(e,t,i,n)}static moveComponent(e,t){return on(e,t)}static removeComponent(e){return ng(e.gameObject,e),e}static getOrAddComponent(e,t){return zc(e,t)}static getComponent(e,t){return e===null?null:br(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:Nc(e,t,i)}static findByGuid(e,t){return sg(e,t)}static findObjectOfType(e,t,i=!0){return Na(e,t??U.Current,i)}static findObjectsOfType(e,t){const i=[];return x0(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Vc(e,t,i)}static getComponentsInChildren(e,t,i=null){return za(e,t,i??void 0)}static getComponentInParent(e,t){return _c(e,t)}static getComponentsInParent(e,t,i=null){return pu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class E{get isComponent(){return!0}get[Ov](){return P.getKey(this.constructor)||void 0}__context;get context(){return this.__context??U.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[us];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[us]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=me.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=me.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),Jp()&&X0(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(T()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),v0(this),Jp()&&Q0(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){T()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return Q(this.gameObject)}set worldPosition(e){rt(this.gameObject,e)}setWorldPosition(e,t,i){lr(this.gameObject,e,t,i)}get worldQuaternion(){return fe(this.gameObject)}set worldQuaternion(e){an(this.gameObject,e)}setWorldQuaternion(e,t,i,n){Tm(this.gameObject,e,t,i,n)}get worldEuler(){return Am(this.gameObject)}set worldEuler(e){Dm(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){jc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return E._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return E._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return E._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const MP=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:E,Component:E,GameObject:S},Symbol.toStringTag,{value:"Module"}));var kP=Object.defineProperty,Y0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kP(e,t,n),n};class Hc extends E{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=Q(this.from).clone(),t=Q(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),rt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(Q(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}Y0([f(S)],Hc.prototype,"from");Y0([f(S)],Hc.prototype,"to");var EP=Object.defineProperty,RP=Object.getOwnPropertyDescriptor,vr=(s,e,t,i)=>{for(var n=i>1?void 0:i?RP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&EP(e,t,n),n};const Bs=x("debuganimation");let K0=class{x;y};class Et extends E{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Bs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Bs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Bs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Bs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Bs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Bs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Bs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=I.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=I.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),window.requestAnimationFrame(()=>Nn.testIfRootCanAnimate(e)),Bs&&console.log("PLAY",e.getClip().name,e);const o=new TP(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}vr([f()],Et.prototype,"playAutomatically",2);vr([f()],Et.prototype,"randomStartTime",2);vr([f(K0)],Et.prototype,"minMaxSpeed",2);vr([f(K0)],Et.prototype,"minMaxOffsetNormalized",2);vr([f()],Et.prototype,"loop",2);vr([f()],Et.prototype,"clampWhenFinished",2);vr([f(c.AnimationClip)],Et.prototype,"clips",1);class TP{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const yd=Symbol("objectIsAnimatedData");function H_(s,e,t){if(!s)return;if(s[yd]===void 0){if(!t)return;s[yd]=new Set}const i=s[yd];t?i.add(e):i.has(e)&&i.delete(e)}function AP(s){if(!s)return!1;const e=s[yd];return e!==void 0&&e.size>0}class DP{_context;get context(){return this._context??U.Current}get isStateMachineBehaviour(){return!0}}class Fl{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function Z0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Ys=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Ys||{}),dg=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(dg||{});const Qe=x("debuganimatorcontroller"),zh=x("debugrootmotion");class Fi{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new _t(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Fi(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){Qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){Qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Fl(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Qe&&console.warn("AnimatorController clone()",this.model);const e=Dc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||uv(o)||o.tracks!==void 0||o instanceof Fi));return console.assert(e!==this.model),new Fi(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,Qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(Qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(Qe||T())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(Qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===dg.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,Qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
890
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Visit https://needle.tools/pricing for more information and licensing options! v${ui}`;U.Current?.xr||navigator.webdriver?console.log(n):console.log("%c "+n,t)}async function xP(s){if(!window.crossOriginIsolated){if(!Jt.isAllowed(s)){gt&&console.debug("Telemetry is disabled via no-telemetry attribute");return}try{const e="https://needle.tools/api/v1/needle-engine/ping";if(e){const t=window.location.href.split("?")[0],n={license:rn,url:t,hostname:window.location.hostname,pathname:window.location.pathname,version:ui,generator:ka,build_time:fc,public_key:to},o=navigator.sendBeacon?.(e,JSON.stringify(n));gt&&console.debug("Sent beacon: "+o)}}catch(e){gt&&console.log("Failed to send non-commercial usage message to analytics backend",e)}}}const SP=x("debugdecoders");let Nf=null;function q0(){if(!Nf){const s=oe.createLoaders(null);Nf={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return Nf}function z_(s){s!==void 0&&typeof s=="string"&&oe.setDracoDecoderLocation(s)}function N_(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=q0();SP&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function V_(s){s!==void 0&&typeof s=="string"&&oe.setKTX2TranscoderLocation(s)}function hg(s,e){const t=q0();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),oe.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),oe.configureLoader(s,{progressive:!0}),s}const Ne=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=$_(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=$_(t)}return function(e,t){if(!e){const n=typeof t=="string"?t:t.name;console.warn(`@serializable without a target at '${n}'.`);return}typeof t!="string"&&(t=t.name),Object.getOwnPropertyDescriptor(e,"$serializedTypes")||(e.$serializedTypes={});const i=e.$serializedTypes=e.$serializedTypes||{};i[t]=s}};function $_(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const so=x("debughotreload");let bc=!1;const ic=new Map;function CP(){return bc}function Jp(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function X0(s){if(bc){so&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}so&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;ic.has(t)?ic.get(t)?.push(s):ic.set(t,[s])}function Q0(s){if(bc){so&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}so&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=ic.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let W_=!1;function PP(){if(so||W_)return;W_=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function OP(s){so&&console.log("[HMR] Apply changes",s,Object.keys(s)),PP();for(const e of Object.keys(s))try{bc=!0;const t=P.get(e);if(!t){so&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=ic.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,g=m?p.activeAndEnabled:!0,_=m?p.context:void 0;try{if(m&&_&&ns(p,_),m&&g&&(p.enabled=!1),u.onBeforeHotReloadFields&&u.onBeforeHotReloadFields()===!1)continue;for(const y in d)if(d[y].writable){if(u[y]===void 0)u[y]=h[y];else if(typeof u[y]=="function"&&!u[y].prototype){const b=u[y],v=b.name,R="bound ";if(v===R)continue;const O=b.name.substring(R.length),M=i.prototype[O];M&&(u[y]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&_&&Ym(p,_),m&&g&&(p.enabled=!0)}}}}catch(t){if(so)console.error(t);else return!1}finally{bc=!1,qo(di.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return cr(e)}static setActive(e,t,i=!0){e&&(ec(e,t),dd(e),t&&i&&e0(U.Current,e))}static isActiveSelf(e){return Va(e)}static isActiveInHierarchy(e){return S0(e)}static markAsInstancedRendered(e,t){C0(e,t)}static isUsingInstancing(e){return gu(e)}static foreachComponent(e,t,i=!0){return hr(e,t,i)}static instantiateSynced(e,t){return e?Zm(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,co(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??U.Current,Uc(n,t.connection,i)}static destroy(e,t=!0){return mi(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=U.Current),t.add(e),ec(e,!0),dd(e),i?S.foreachComponent(e,n=>{Ym(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),ec(e,!1),dd(e),S.foreachComponent(e,t=>{l1(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return on(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return on(e,t,i,n)}static moveComponent(e,t){return on(e,t)}static removeComponent(e){return ng(e.gameObject,e),e}static getOrAddComponent(e,t){return zc(e,t)}static getComponent(e,t){return e===null?null:br(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:Nc(e,t,i)}static findByGuid(e,t){return sg(e,t)}static findObjectOfType(e,t,i=!0){return Na(e,t??U.Current,i)}static findObjectsOfType(e,t){const i=[];return x0(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Vc(e,t,i)}static getComponentsInChildren(e,t,i=null){return za(e,t,i??void 0)}static getComponentInParent(e,t){return _c(e,t)}static getComponentsInParent(e,t,i=null){return pu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class E{get isComponent(){return!0}get[Ov](){return P.getKey(this.constructor)||void 0}__context;get context(){return this.__context??U.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[us];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[us]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=me.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=me.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),Jp()&&X0(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(T()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),v0(this),Jp()&&Q0(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){T()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return Q(this.gameObject)}set worldPosition(e){rt(this.gameObject,e)}setWorldPosition(e,t,i){lr(this.gameObject,e,t,i)}get worldQuaternion(){return fe(this.gameObject)}set worldQuaternion(e){an(this.gameObject,e)}setWorldQuaternion(e,t,i,n){Tm(this.gameObject,e,t,i,n)}get worldEuler(){return Am(this.gameObject)}set worldEuler(e){Dm(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){jc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return E._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return E._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return E._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const MP=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:E,Component:E,GameObject:S},Symbol.toStringTag,{value:"Module"}));var kP=Object.defineProperty,Y0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kP(e,t,n),n};class Hc extends E{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=Q(this.from).clone(),t=Q(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),rt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(Q(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}Y0([f(S)],Hc.prototype,"from");Y0([f(S)],Hc.prototype,"to");var EP=Object.defineProperty,RP=Object.getOwnPropertyDescriptor,vr=(s,e,t,i)=>{for(var n=i>1?void 0:i?RP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&EP(e,t,n),n};const Bs=x("debuganimation");let K0=class{x;y};class Et extends E{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Bs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Bs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Bs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Bs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Bs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Bs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Bs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=I.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=I.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),window.requestAnimationFrame(()=>Nn.testIfRootCanAnimate(e)),Bs&&console.log("PLAY",e.getClip().name,e);const o=new TP(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}vr([f()],Et.prototype,"playAutomatically",2);vr([f()],Et.prototype,"randomStartTime",2);vr([f(K0)],Et.prototype,"minMaxSpeed",2);vr([f(K0)],Et.prototype,"minMaxOffsetNormalized",2);vr([f()],Et.prototype,"loop",2);vr([f()],Et.prototype,"clampWhenFinished",2);vr([f(c.AnimationClip)],Et.prototype,"clips",1);class TP{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const yd=Symbol("objectIsAnimatedData");function H_(s,e,t){if(!s)return;if(s[yd]===void 0){if(!t)return;s[yd]=new Set}const i=s[yd];t?i.add(e):i.has(e)&&i.delete(e)}function AP(s){if(!s)return!1;const e=s[yd];return e!==void 0&&e.size>0}class DP{_context;get context(){return this._context??U.Current}get isStateMachineBehaviour(){return!0}}class Fl{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function Z0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Ys=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Ys||{}),dg=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(dg||{});const Qe=x("debuganimatorcontroller"),zh=x("debugrootmotion");class Fi{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new _t(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Fi(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){Qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){Qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Fl(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Qe&&console.warn("AnimatorController clone()",this.model);const e=Dc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||uv(o)||o.tracks!==void 0||o instanceof Fi));return console.assert(e!==this.model),new Fi(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,Qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(Qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(Qe||T())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(Qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===dg.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,Qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
891
891
  Timescale: `+i.timeScale,`
892
892
  Normalized time: `+l.toFixed(3),`
893
893
  Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new Fl(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(Qe&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new Fl(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):Qe&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),window.requestAnimationFrame(()=>Nn.testIfRootCanAnimate(l)),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new Fl(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else Qe&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));Qe&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new LP(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Ys.If:return t.value===!0;case Ys.IfNot:return t.value===!1;case Ys.Greater:return t.value>e.threshold;case Ys.Less:return t.value<e.threshold;case Ys.Equals:return t.value===e.threshold;case Ys.NotEqual:return t.value!==e.threshold}return!1}createActions(e){Qe&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(Qe&&console.warn("No motion",o),o.motion=Z0(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(Qe||T())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){Qe&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(Qe||T())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,La(l,r.properties),r.instance=l),Qe&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(Qe||T())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class G_{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Ke{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Ke.firstKeyframeRotation[this.cacheId]||(Ke.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Ke.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Ke.spaceRotation[this.cacheId]||(Ke.spaceRotation[this.cacheId]=new c.Quaternion),Ke.effectiveSpaceRotation[this.cacheId]||(Ke.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Ke.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Ke.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Ke.lastObjRotation[this.cacheId]||(Ke.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Ke.lastObjRotation[this.cacheId];if(Ke.spaceRotation[this.cacheId].copy(t),zh){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,I.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Ke.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;zh&&i.add(new c.AxesHelper),Ke.lastObjPosition[this.cacheId]||(Ke.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new G_(t,(r,a)=>{const l=this.action.getEffectiveWeight();return zh&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(zh){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",I.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",I.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new G_(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Ke.identityQuaternion,1-e),!0)}}class LP{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Ke(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class IP extends $i{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Fi&&e?.__type==="AnimatorController")return new Fi(e)}}new IP(Fi);var jP=Object.defineProperty,BP=Object.getOwnPropertyDescriptor,wu=(s,e,t,i)=>{for(var n=i>1?void 0:i?BP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jP(e,t,n),n};const ki=x("debuganimator");class at extends E{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Fi?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Fi(e.model)),this._animatorController=e,this._animatorController.bind(this)):(ki&&console.log("Assign animator controller",e,this),this._animatorController=new Fi(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){ki&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return ki&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),ki&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return ki&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),ki&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return ki&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,ki&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,ki&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return ki&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(ki&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=I.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=I.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){ki&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!AP(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}wu([f()],at.prototype,"applyRootMotion",2);wu([f()],at.prototype,"hasRootMotion",2);wu([f()],at.prototype,"keepAnimatorControllerStateOnDisable",2);wu([f()],at.prototype,"runtimeAnimatorController",1);const q_=Symbol("previous-visibility");class An extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){An._userSet.clear();const e=Qm(this.texture,!0,null,An._userSet);for(const t of e)t instanceof c.Mesh&&(t[q_]=t.visible,t.visible=!1)}onAfterRender(){for(const e of An._userSet)e instanceof c.Mesh&&(e.visible=e[q_]);An._userSet.clear()}}var UP=Object.defineProperty,FP=Object.getOwnPropertyDescriptor,Gc=(s,e,t,i)=>{for(var n=i>1?void 0:i?FP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UP(e,t,n),n};const Nh=x("debuggroundprojection");class $n extends E{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new ds(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Nh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Lc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Nh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Lm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=bi(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=B();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=Le(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,rt(this._projection,a)}Nh&&j.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Nh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:zP,fragmentShader:NP}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=lo.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Gc([f()],$n.prototype,"applyOnAwake",2);Gc([f()],$n.prototype,"autoFit",2);Gc([f()],$n.prototype,"radius",1);Gc([f()],$n.prototype,"height",1);Gc([f()],$n.prototype,"arBlending",1);const zP=`
@@ -959,7 +959,7 @@ Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.
959
959
  // Uncomment to visualize blur amount
960
960
  // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
961
961
  }
962
- `;function J0(s){if(G.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=U.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=bi(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const g=r,_=2*Math.atan(Math.tan(g*Math.PI/360/2)*h)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*g/360)),w=a.x/(2*Math.atan(Math.PI*_/360)),b=o*Math.max(y,w)+a.z/2;s.maxZoom=b*10,s.minZoom=b*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:w,distance:b,verticalFov:g,horizontalFov:_});const v=.05,R=l.clone();if(R.y-=a.y*v,s.targetOffset&&(s.targetOffset.x!==void 0&&(R.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(R.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(R.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(R.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(R.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(R.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const A=Na($n),D=A?A.radius:0,L=Math.max(m.x,m.y,m.z,D);t instanceof c.PerspectiveCamera&&(t.near=b/100,t.far=L+b*10,t.updateProjectionMatrix()),A&&(s.maxZoom=Math.max(Math.min(s.maxZoom,D*.5),b))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(b),i==="y"&&(O.y+=-v*4*b);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(j.DrawWireBox3(u,16777011,10),j.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(R),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:R,fov:s.fov}}var VP=Object.defineProperty,ug=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VP(e,t,n),n};class wr extends E{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}ug([f()],wr.prototype,"constraintActive");ug([f()],wr.prototype,"locked");ug([f(c.Object3D)],wr.prototype,"sources");let sr=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class ew{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new sr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new sr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new sr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class os{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new os).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new os).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new ew).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./materialx-BrPdNmQT.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.MaterialX||(s.MaterialX={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-DQltNJbN.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CtXfLXvp.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CtXfLXvp.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),xu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(xu||{}),Ue=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(Ue||{}),da=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(da||{});const vt=function(s,e){return function(t,i,n){$P(t,i,n,s,e)}};function $P(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),we("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,{type:di.Error});return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){T()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];ru(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[$p]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const WP=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var HP=Object.defineProperty,GP=Object.getOwnPropertyDescriptor,vi=(s,e,t,i)=>{for(var n=i>1?void 0:i?GP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HP(e,t,n),n};class qP{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ds(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ds(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ii=class _d extends E{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=Ue.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=xu.Discrete;get lockPositionX(){return(this.constraints&Ue.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ue.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ue.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ue.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ue.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ue.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ue.FreezePositionX:this.constraints&=~Ue.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ue.FreezePositionY:this.constraints&=~Ue.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ue.FreezePositionZ:this.constraints&=~Ue.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ue.FreezeRotationX:this.constraints&=~Ue.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ue.FreezeRotationY:this.constraints&=~Ue.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ue.FreezeRotationZ:this.constraints&=~Ue.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new qP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),me.LateUpdate),T()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await Lc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;_d.tempPosition.setFromMatrixPosition(e);const t=_d.tempPosition.sub(this._lastPosition);this._lastPosition.copy(_d.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};vi([vt()],ii.prototype,"autoMass",2);vi([f()],ii.prototype,"mass",1);vi([vt(),f()],ii.prototype,"useGravity",2);vi([f(c.Vector3)],ii.prototype,"centerOfMass",2);vi([vt(),f()],ii.prototype,"constraints",2);vi([vt(),f()],ii.prototype,"isKinematic",2);vi([vt(),f()],ii.prototype,"drag",2);vi([vt(),f()],ii.prototype,"angularDrag",2);vi([vt(),f()],ii.prototype,"detectCollisions",2);vi([vt(),f()],ii.prototype,"sleepThreshold",2);vi([vt(),f()],ii.prototype,"collisionDetectionMode",2);vi([vt()],ii.prototype,"_gravityScale",2);vi([vt()],ii.prototype,"dominanceGroup",2);let Fe=ii;new c.Vector3;new c.Vector3;const Hs=x("debugsync"),vc="STRS";$m(vc,os.getRootAsSyncedTransformModel);const bn=new re.Builder;function tw(s,e,t=!0){bn.clear();const i=bn.createString(s);os.startSyncedTransformModel(bn),os.addGuid(bn,i),os.addFast(bn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;os.addTransform(bn,ew.createTransform(bn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=os.endSyncedTransformModel(bn);return bn.finish(a,vc),bn.asUint8Array()}let em=0,nc=0;W0(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;nc=Math.floor(em/t),em=0,Hs&&nc>0&&console.log("Sync Transform Fast Interval",nc)});class hn extends E{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Hs&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Hs&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,Fe),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Hm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Y.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(vc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Km(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Y.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(vc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Hs&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Ui.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Dm(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Hs&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Hs&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Ui.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Ui.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Hs&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(em++,o&&nc>0&&this.context.time.frameCount%nc!==0)return;Hs&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=tw(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class qc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new qc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function qd(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const Qn=new Array;class rs{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Qn.length=0,e!==void 0&&e.length>0&&Qn.push(...e),Qn.push(...this.arguments),this.target(...this.arguments),Qn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Qn.length=0,e!==void 0&&e.length>0&&Qn.push(...e),Qn.push(...this.arguments),t.call(this.target,...Qn),Qn.length=0):t.call(this.target,...e):this.arguments?e!==void 0&&e.length>0?this.target[this.methodName]=e[0]:this.target[this.methodName]=this.arguments[0]:this.target[this.methodName]=e[0]}}}}const XP=s=>/^[A-Z]*$/.test(s);class Su extends Event{args}class ie{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid].clone:d?.isComponent?e[d.guid].clone:d);t.push(new rs(l.clone,o.methodName,h,o.enabled))}else T()&&console.warn("Could not find target for event listener")}}}return new ie(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&XP(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ie(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof rs?this.methods.push(t):typeof t=="function"&&this.methods.push(new rs(t));else typeof e=="function"&&this.methods.push(new rs(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Su(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new rs(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class QP extends $i{constructor(){super([c.Color,ee],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new ee(e.r,e.g,e.b,e.a):e.alpha!==void 0?new ee(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const YP=new QP;class KP extends $i{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const ZP=new KP;class JP extends $i{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return ot&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(K))return;T()&&ue("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
962
+ `;function J0(s){if(G.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=U.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=bi(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const g=r,_=2*Math.atan(Math.tan(g*Math.PI/360/2)*h)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*g/360)),w=a.x/(2*Math.atan(Math.PI*_/360)),b=o*Math.max(y,w)+a.z/2;s.maxZoom=b*10,s.minZoom=b*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:w,distance:b,verticalFov:g,horizontalFov:_});const v=.05,R=l.clone();if(R.y-=a.y*v,s.targetOffset&&(s.targetOffset.x!==void 0&&(R.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(R.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(R.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(R.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(R.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(R.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const A=Na($n),D=A?A.radius:0,L=Math.max(m.x,m.y,m.z,D);t instanceof c.PerspectiveCamera&&(t.near=b/100,t.far=L+b*10,t.updateProjectionMatrix()),A&&(s.maxZoom=Math.max(Math.min(s.maxZoom,D*.5),b))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(b),i==="y"&&(O.y+=-v*4*b);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(j.DrawWireBox3(u,16777011,10),j.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(R),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:R,fov:s.fov}}var VP=Object.defineProperty,ug=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VP(e,t,n),n};class wr extends E{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}ug([f()],wr.prototype,"constraintActive");ug([f()],wr.prototype,"locked");ug([f(c.Object3D)],wr.prototype,"sources");let sr=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class ew{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new sr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new sr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new sr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class os{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new os).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new os).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new ew).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./materialx-BrPdNmQT.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.MaterialX||(s.MaterialX={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-DQltNJbN.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CtXfLXvp.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CtXfLXvp.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),xu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(xu||{}),Fe=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(Fe||{}),da=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(da||{});const vt=function(s,e){return function(t,i,n){$P(t,i,n,s,e)}};function $P(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),we("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,{type:di.Error});return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){T()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];ru(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[$p]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const WP=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var HP=Object.defineProperty,GP=Object.getOwnPropertyDescriptor,vi=(s,e,t,i)=>{for(var n=i>1?void 0:i?GP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HP(e,t,n),n};class qP{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ds(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ds(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ii=class _d extends E{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=Fe.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=xu.Discrete;get lockPositionX(){return(this.constraints&Fe.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Fe.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Fe.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Fe.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Fe.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Fe.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Fe.FreezePositionX:this.constraints&=~Fe.FreezePositionX}set lockPositionY(e){e?this.constraints|=Fe.FreezePositionY:this.constraints&=~Fe.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Fe.FreezePositionZ:this.constraints&=~Fe.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Fe.FreezeRotationX:this.constraints&=~Fe.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Fe.FreezeRotationY:this.constraints&=~Fe.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Fe.FreezeRotationZ:this.constraints&=~Fe.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new qP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),me.LateUpdate),T()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await Lc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;_d.tempPosition.setFromMatrixPosition(e);const t=_d.tempPosition.sub(this._lastPosition);this._lastPosition.copy(_d.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};vi([vt()],ii.prototype,"autoMass",2);vi([f()],ii.prototype,"mass",1);vi([vt(),f()],ii.prototype,"useGravity",2);vi([f(c.Vector3)],ii.prototype,"centerOfMass",2);vi([vt(),f()],ii.prototype,"constraints",2);vi([vt(),f()],ii.prototype,"isKinematic",2);vi([vt(),f()],ii.prototype,"drag",2);vi([vt(),f()],ii.prototype,"angularDrag",2);vi([vt(),f()],ii.prototype,"detectCollisions",2);vi([vt(),f()],ii.prototype,"sleepThreshold",2);vi([vt(),f()],ii.prototype,"collisionDetectionMode",2);vi([vt()],ii.prototype,"_gravityScale",2);vi([vt()],ii.prototype,"dominanceGroup",2);let ze=ii;new c.Vector3;new c.Vector3;const Hs=x("debugsync"),vc="STRS";$m(vc,os.getRootAsSyncedTransformModel);const bn=new re.Builder;function tw(s,e,t=!0){bn.clear();const i=bn.createString(s);os.startSyncedTransformModel(bn),os.addGuid(bn,i),os.addFast(bn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;os.addTransform(bn,ew.createTransform(bn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=os.endSyncedTransformModel(bn);return bn.finish(a,vc),bn.asUint8Array()}let em=0,nc=0;W0(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;nc=Math.floor(em/t),em=0,Hs&&nc>0&&console.log("Sync Transform Fast Interval",nc)});class hn extends E{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Hs&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Hs&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,ze),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Hm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Y.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(vc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Km(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Y.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(vc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Hs&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Ui.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Dm(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Hs&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Hs&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Ui.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Ui.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Hs&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(em++,o&&nc>0&&this.context.time.frameCount%nc!==0)return;Hs&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=tw(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class qc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new qc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function qd(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const Qn=new Array;class rs{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Qn.length=0,e!==void 0&&e.length>0&&Qn.push(...e),Qn.push(...this.arguments),this.target(...this.arguments),Qn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Qn.length=0,e!==void 0&&e.length>0&&Qn.push(...e),Qn.push(...this.arguments),t.call(this.target,...Qn),Qn.length=0):t.call(this.target,...e):this.arguments?e!==void 0&&e.length>0?this.target[this.methodName]=e[0]:this.target[this.methodName]=this.arguments[0]:this.target[this.methodName]=e[0]}}}}const XP=s=>/^[A-Z]*$/.test(s);class Su extends Event{args}class ie{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid].clone:d?.isComponent?e[d.guid].clone:d);t.push(new rs(l.clone,o.methodName,h,o.enabled))}else T()&&console.warn("Could not find target for event listener")}}}return new ie(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&XP(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ie(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof rs?this.methods.push(t):typeof t=="function"&&this.methods.push(new rs(t));else typeof e=="function"&&this.methods.push(new rs(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Su(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new rs(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class QP extends $i{constructor(){super([c.Color,ee],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new ee(e.r,e.g,e.b,e.a):e.alpha!==void 0?new ee(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const YP=new QP;class KP extends $i{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const ZP=new KP;class JP extends $i{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return ot&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(K))return;T()&&ue("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
963
963
 
964
964
  It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
965
965
 
@@ -976,10 +976,10 @@ Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&
976
976
  Audio:`,o.getAudioTracks(),`
977
977
  Video:`,o.getVideoTracks()),this._stream=o,i==="incoming"){const r=new ow(e,o,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new mg(e,i))})}}function Y_(s){return s=s.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),s}class ls extends c.EventDispatcher{static instances=new Map;static getOrCreate(e,t){if(ls.instances.has(t))return ls.instances.get(t);const i=new ls(e,t);return ls.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){ke?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:o=>Y_(o)},n=this._peer?.call(e,t,i);if(n){const o=this.registerCall(n,"outgoing",t);return ke&&console.warn(`📞 CALL ${e}`,`
978
978
  Outgoing:`,this._outgoingCalls,`
979
- Incoming:`,this._incomingCalls),o}else ke&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?ke&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(ke&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(ke&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:ke&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){ke&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Y.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Y.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=Uv(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(ke&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new vO(this,e))};onPeerClose=()=>{ke&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{ke&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{ke&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Y_(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&ke?console.warn("← Receive call from",e.metadata,e.connectionId):ke&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new wO(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{ke&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new mg(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{ke&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(ke&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class Xc extends c.EventDispatcher{static create(e,t){const i=ls.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Xc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Um(e)){const i=e;e=i.context,t=ls.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=ls.getOrCreate(e,t));if(e){if(!(e instanceof U))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,ke&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;if(!t)return;this.peer.makeCall(e.peerId,t)}else ke&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))ke&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?ke&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(ke&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Ln(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var xO=Object.defineProperty,gg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xO(e,t,n),n};const SO="noVoip",CO=x("debugvoip");class bo extends E{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){CO&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Xc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Dn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Dn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Dn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Dn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Ln(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Bc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||T())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Ln(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||ue("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(yt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,T()&&ue("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await ms(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Ln(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),cn.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Ln(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}gg([f()],bo.prototype,"autoConnect");gg([f()],bo.prototype,"runInBackground");gg([f()],bo.prototype,"createMenuButton");var PO=Object.defineProperty,aw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&PO(e,t,n),n};const OO=x("debugmouth");class Qc extends E{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(bo,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Pe))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){OO&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}aw([f(c.Object3D)],Qc.prototype,"idle");aw([f(c.Object3D)],Qc.prototype,"talking");class yg extends E{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(bo,this.context),this.marker=S.getComponentInParent(this.gameObject,Pe)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var MO=Object.defineProperty,kO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&MO(e,t,n),n};const ia=x("debugxrflags"),lw=x("disablexrflags");lw&&console.warn("XRFlags are disabled");var Rn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(Rn||{});class Vt{static Global=new Vt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){ia&&console.warn("Set XR flag state to",e),this.Mask=e,Di.Apply()}Enable(e){this.Mask|=e,Di.Apply()}Disable(e){this.Mask&=~e,Di.Apply()}Toggle(e){this.Mask^=e,Di.Apply()}EnableAll(){this.Mask=-1,Di.Apply()}DisableAll(){this.Mask=0,Di.Apply()}}const cw=class Kn extends E{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Vt.Global)}static firstApply;static buffer=new Vt;visibleIn;awake(){Kn.registry.push(this)}onEnable(){Kn.firstApply?this.UpdateVisible(Vt.Global):(Kn.firstApply=!0,Kn.Apply())}onDestroy(){const e=Kn.registry.indexOf(this);e>=0&&Kn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(lw)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),ia&&console.log(i),Kn.buffer.Mask=i,e=Kn.buffer),e instanceof Vt?(ia&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(ia&&console.log(this.name,"use global mask"),Vt.Global.Has(this.visibleIn)),t!==void 0)if(t)ia&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(ia&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};kO([f()],cw.prototype,"visibleIn");let Di=cw;var EO=Object.defineProperty,Pu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EO(e,t,n),n};class xr extends E{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,Di)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}Pu([f(c.Object3D)],xr.prototype,"eyes");Pu([f()],xr.prototype,"lastBlinkTime");Pu([f()],xr.prototype,"blinkLength");Pu([f()],xr.prototype,"eyesOpen");var RO=Object.defineProperty,_g=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RO(e,t,n),n};const Ou=class hw extends E{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,Sc)),this.brain||(this.brain=S.addComponent(this.gameObject,Sc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=Q(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=Q(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=hw.forward;if(r.set(0,0,1),r.applyQuaternion(fe(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};_g([f(c.Object3D)],Ou.prototype,"head");_g([f(c.Object3D)],Ou.prototype,"eyes");_g([f(c.Object3D)],Ou.prototype,"target");let bg=Ou;var TO=Object.defineProperty,vg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TO(e,t,n),n};class $a extends E{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Fc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}vg([f()],$a.prototype,"length");vg([f()],$a.prototype,"depthTest");vg([f()],$a.prototype,"isGizmo");class wg extends E{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Q(this.to).clone(),t=Q(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=Q(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),rt(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const AO=x("gizmos"),DO=x("debugboxhelper");class st extends E{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),bi([e],void 0,void 0,st.testBox),st.testBox.isEmpty()){const i=Q(e,st._position);st.testBox.setFromCenterAndSize(i,st._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(st.testBox);return t&&DO&&j.DrawWireBox3(st.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=Q(this.gameObject,st._position,i),o=Le(this.gameObject,st._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!AO&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=qm(e),this.gameObject.add(this._helper)}}}var LO=Object.defineProperty,ni=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LO(e,t,n),n};class Hi extends E{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Fe))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Fe))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Fe))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}ni([f(Fe)],Hi.prototype,"attachedRigidbody");ni([f()],Hi.prototype,"isTrigger");ni([f()],Hi.prototype,"sharedMaterial");ni([f()],Hi.prototype,"membership");ni([f()],Hi.prototype,"filter");class Wa extends Hi{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),ru(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Cm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}ni([vt(),f()],Wa.prototype,"radius");ni([f(c.Vector3)],Wa.prototype,"center");const xg=class dw extends Hi{static add(e,t){const i=on(e,dw);return i.autoFit(),t?.rigidbody===!0&&on(e,Fe,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),ru(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Cm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=bi([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&j.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};ni([vt(),f(c.Vector3)],xg.prototype,"size");ni([f(c.Vector3)],xg.prototype,"center");let Mu=xg;class vo extends Hi{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),oe.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(oe.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(T()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}ni([f(c.Mesh)],vo.prototype,"sharedMesh");ni([f()],vo.prototype,"convex");class gs extends Hi{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}ni([f(c.Vector3)],gs.prototype,"center");ni([f()],gs.prototype,"radius");ni([f()],gs.prototype,"height");var IO=Object.defineProperty,vs=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IO(e,t,n),n};const K_=x("debugcharactercontroller");class Sr extends E{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Fe),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Fe)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(gs);t||(t=this.gameObject.addComponent(gs)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),K_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),K_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}vs([f(c.Vector3)],Sr.prototype,"center");vs([f()],Sr.prototype,"radius");vs([f()],Sr.prototype,"height");class ws extends E{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=I.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(Q(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new _o}vs([f(Sr)],ws.prototype,"controller");vs([f()],ws.prototype,"movementSpeed");vs([f()],ws.prototype,"rotationSpeed");vs([f()],ws.prototype,"jumpForce");vs([f()],ws.prototype,"doubleJumpForce");vs([f(at)],ws.prototype,"animator");var jO=Object.defineProperty,Ha=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jO(e,t,n),n};const vl=x("debugcontactshadows");vu(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Yc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Cr=class Nl extends E{static _instances=new Map;static auto(e,t){if(e||(e=U.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;n.name="ContactShadows",i=on(n,Nl,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;planeMaterial;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){vl&&console.warn("Fitting shadows to scene"),Td(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=bi(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),vl&&j.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,vl&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Nl._instances.set(this.context,this),this.shadowsRoot.hideFlags=lu.DontExport,Td(this.shadowsRoot,!1)}start(){vl&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),ss(this.gameObject,!1));const t=this.planeMaterial=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowCamera.matrixWorldAutoUpdate=!1,this.shadowGroup.add(this.shadowCamera),this.shadowCamera.updateMatrix(),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
979
+ Incoming:`,this._incomingCalls),o}else ke&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?ke&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(ke&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(ke&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:ke&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){ke&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Y.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Y.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=Uv(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(ke&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new vO(this,e))};onPeerClose=()=>{ke&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{ke&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{ke&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Y_(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&ke?console.warn("← Receive call from",e.metadata,e.connectionId):ke&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new wO(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{ke&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new mg(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{ke&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(ke&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class Xc extends c.EventDispatcher{static create(e,t){const i=ls.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Xc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Um(e)){const i=e;e=i.context,t=ls.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=ls.getOrCreate(e,t));if(e){if(!(e instanceof U))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,ke&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;if(!t)return;this.peer.makeCall(e.peerId,t)}else ke&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))ke&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?ke&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(ke&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Ln(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var xO=Object.defineProperty,gg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xO(e,t,n),n};const SO="noVoip",CO=x("debugvoip");class bo extends E{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){CO&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Xc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Dn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Dn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Dn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Dn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Ln(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Bc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||T())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Ln(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||ue("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(yt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,T()&&ue("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await ms(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Ln(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),cn.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Ln(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}gg([f()],bo.prototype,"autoConnect");gg([f()],bo.prototype,"runInBackground");gg([f()],bo.prototype,"createMenuButton");var PO=Object.defineProperty,aw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&PO(e,t,n),n};const OO=x("debugmouth");class Qc extends E{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(bo,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Pe))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){OO&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}aw([f(c.Object3D)],Qc.prototype,"idle");aw([f(c.Object3D)],Qc.prototype,"talking");class yg extends E{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(bo,this.context),this.marker=S.getComponentInParent(this.gameObject,Pe)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var MO=Object.defineProperty,kO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&MO(e,t,n),n};const ia=x("debugxrflags"),lw=x("disablexrflags");lw&&console.warn("XRFlags are disabled");var Rn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(Rn||{});class Vt{static Global=new Vt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){ia&&console.warn("Set XR flag state to",e),this.Mask=e,Di.Apply()}Enable(e){this.Mask|=e,Di.Apply()}Disable(e){this.Mask&=~e,Di.Apply()}Toggle(e){this.Mask^=e,Di.Apply()}EnableAll(){this.Mask=-1,Di.Apply()}DisableAll(){this.Mask=0,Di.Apply()}}const cw=class Kn extends E{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Vt.Global)}static firstApply;static buffer=new Vt;visibleIn;awake(){Kn.registry.push(this)}onEnable(){Kn.firstApply?this.UpdateVisible(Vt.Global):(Kn.firstApply=!0,Kn.Apply())}onDestroy(){const e=Kn.registry.indexOf(this);e>=0&&Kn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(lw)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),ia&&console.log(i),Kn.buffer.Mask=i,e=Kn.buffer),e instanceof Vt?(ia&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(ia&&console.log(this.name,"use global mask"),Vt.Global.Has(this.visibleIn)),t!==void 0)if(t)ia&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(ia&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};kO([f()],cw.prototype,"visibleIn");let Di=cw;var EO=Object.defineProperty,Pu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EO(e,t,n),n};class xr extends E{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,Di)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}Pu([f(c.Object3D)],xr.prototype,"eyes");Pu([f()],xr.prototype,"lastBlinkTime");Pu([f()],xr.prototype,"blinkLength");Pu([f()],xr.prototype,"eyesOpen");var RO=Object.defineProperty,_g=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RO(e,t,n),n};const Ou=class hw extends E{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,Sc)),this.brain||(this.brain=S.addComponent(this.gameObject,Sc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=Q(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=Q(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=hw.forward;if(r.set(0,0,1),r.applyQuaternion(fe(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};_g([f(c.Object3D)],Ou.prototype,"head");_g([f(c.Object3D)],Ou.prototype,"eyes");_g([f(c.Object3D)],Ou.prototype,"target");let bg=Ou;var TO=Object.defineProperty,vg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TO(e,t,n),n};class $a extends E{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Fc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}vg([f()],$a.prototype,"length");vg([f()],$a.prototype,"depthTest");vg([f()],$a.prototype,"isGizmo");class wg extends E{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Q(this.to).clone(),t=Q(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=Q(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),rt(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const AO=x("gizmos"),DO=x("debugboxhelper");class st extends E{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),bi([e],void 0,void 0,st.testBox),st.testBox.isEmpty()){const i=Q(e,st._position);st.testBox.setFromCenterAndSize(i,st._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(st.testBox);return t&&DO&&j.DrawWireBox3(st.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=Q(this.gameObject,st._position,i),o=Le(this.gameObject,st._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!AO&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=qm(e),this.gameObject.add(this._helper)}}}var LO=Object.defineProperty,ni=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LO(e,t,n),n};class Hi extends E{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ze))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ze))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ze))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}ni([f(ze)],Hi.prototype,"attachedRigidbody");ni([f()],Hi.prototype,"isTrigger");ni([f()],Hi.prototype,"sharedMaterial");ni([f()],Hi.prototype,"membership");ni([f()],Hi.prototype,"filter");class Wa extends Hi{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),ru(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Cm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}ni([vt(),f()],Wa.prototype,"radius");ni([f(c.Vector3)],Wa.prototype,"center");const xg=class dw extends Hi{static add(e,t){const i=on(e,dw);return i.autoFit(),t?.rigidbody===!0&&on(e,ze,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),ru(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Cm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=bi([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&j.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};ni([vt(),f(c.Vector3)],xg.prototype,"size");ni([f(c.Vector3)],xg.prototype,"center");let Mu=xg;class vo extends Hi{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),oe.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(oe.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(T()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}ni([f(c.Mesh)],vo.prototype,"sharedMesh");ni([f()],vo.prototype,"convex");class gs extends Hi{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}ni([f(c.Vector3)],gs.prototype,"center");ni([f()],gs.prototype,"radius");ni([f()],gs.prototype,"height");var IO=Object.defineProperty,vs=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IO(e,t,n),n};const K_=x("debugcharactercontroller");class Sr extends E{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(ze),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(ze)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(gs);t||(t=this.gameObject.addComponent(gs)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),K_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),K_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}vs([f(c.Vector3)],Sr.prototype,"center");vs([f()],Sr.prototype,"radius");vs([f()],Sr.prototype,"height");class ws extends E{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=I.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(Q(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new _o}vs([f(Sr)],ws.prototype,"controller");vs([f()],ws.prototype,"movementSpeed");vs([f()],ws.prototype,"rotationSpeed");vs([f()],ws.prototype,"jumpForce");vs([f()],ws.prototype,"doubleJumpForce");vs([f(at)],ws.prototype,"animator");var jO=Object.defineProperty,Ha=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jO(e,t,n),n};const vl=x("debugcontactshadows");vu(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Yc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Cr=class Nl extends E{static _instances=new Map;static auto(e,t){if(e||(e=U.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;n.name="ContactShadows",i=on(n,Nl,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;planeMaterial;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){vl&&console.warn("Fitting shadows to scene"),Td(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=bi(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),vl&&j.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,vl&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Nl._instances.set(this.context,this),this.shadowsRoot.hideFlags=lu.DontExport,Td(this.shadowsRoot,!1)}start(){vl&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),ss(this.gameObject,!1));const t=this.planeMaterial=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowCamera.matrixWorldAutoUpdate=!1,this.shadowGroup.add(this.shadowCamera),this.shadowCamera.updateMatrix(),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
980
980
  uniform float darkness;
981
981
  ${o.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
982
- `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(q.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(q.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Nl._instances.get(this.context)===this&&Nl._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial||!this.planeMaterial){vl&&console.error("ContactShadows: not initialized yet");return}this.depthMaterial.userData.darkness.value=this.darkness,this.planeMaterial.opacity=this.opacity;const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&ss(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;Z_.length=0,d.transparent=Z_,Wf.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const g=m.material;let _=m.material.colorWrite==!1||g.wireframe===!0||pv(m.object)===!1;!_&&m.material.isLineMaterial&&(_=!0),!_&&m.material.isPointsMaterial&&(_=!0),_&&(Wf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}this.shadowCamera.parent?this.shadowCamera.matrixWorld.multiplyMatrices(this.shadowCamera.parent.matrixWorld,this.shadowCamera.matrix):this.shadowCamera.matrixWorld.copy(this.shadowCamera.matrix),this.shadowCamera.matrixWorldInverse.copy(this.shadowCamera.matrixWorld).invert(),i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of Wf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};Ha([f()],Cr.prototype,"autoFit");Ha([f()],Cr.prototype,"darkness");Ha([f()],Cr.prototype,"opacity");Ha([f()],Cr.prototype,"blur");Ha([f()],Cr.prototype,"occludeBelowGround");Ha([f()],Cr.prototype,"backfaceShadows");let Yc=Cr;const Z_=[],Wf=new Array,BO=x("logstats");class Sg extends E{onEnable(){console.log(this),BO&&this.startCoroutine(this.run(),me.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Kc extends E{isUsed=!0;usedBy=null}class Cg extends E{}const J_=x("debugdeletable");class oo extends st{static _instances=[];onEnable(){oo._instances.push(this)}onDisable(){const e=oo._instances.indexOf(this);e>=0&&oo._instances.splice(e,1)}}class Pg extends E{update(){for(const e of oo._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,Kc);if(n)J_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(J_)try{if(e.box){const o=e.box,r=st.testBox;j.DrawWireBox3(o,16711680,5),j.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Uc(this.gameObject,this.context.connection)}}}}}var UO=Object.defineProperty,FO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UO(e,t,n),n};class ku extends E{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}FO([f()],ku.prototype,"visibleOn");var zO=Object.defineProperty,Pr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zO(e,t,n),n};const In=x("debugdrag"),Hf=[];var Og=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(Og||{});const wo=class Ei extends E{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Hf.length=0;for(const e of this._instances)e._isDragging&&Hf.push(e);return Hf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,Fe),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(zi)||this.gameObject.addComponent(zi)}onEnable(){Ei._instances.push(this),this.context.accessibility.updateElement(this,{role:"button",label:"Drag "+(this.gameObject.name||"object"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0}),Ei._instances=Ei._instances.filter(e=>e!==this)}onDestroy(){this.context.accessibility.removeElement(this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Ei);!n||n!==this||(Ei.lastHovered=e.object,this.context.domElement.style.cursor="pointer",this.context.accessibility.hover(this,`Draggable ${e.object?.name}`))}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Ei.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Ei.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Ei._active+=1;const n=new Gf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof Gf&&a instanceof Gf){const l=new NO(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use(),this.context.accessibility.updateElement(this,{role:"button",label:"Dragging "+(this.gameObject.name||"object"),hidden:!1,busy:!0}),this.context.accessibility.focus(this)}}onPointerUp(e){if(In&&j.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Ei._active>0&&(Ei._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use()),this.context.accessibility.unfocus(this),this.context.accessibility.updateElement(this,{busy:!1})}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Ei);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,hn);In&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,Kc),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,Fe);o&&this._draggingRigidbodies.push(...o),i.matrixAutoUpdate===!1&&!globalThis["DragControls:MatrixWarningShown"]&&(globalThis["DragControls:MatrixWarningShown"]=!0,console.warn("Dragging an object with matrixAutoUpdate=false can lead to unexpected behavior. Consider enabling matrixAutoUpdate or updating the matrix manually during dragging."))}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Ui.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,hn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;In&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Pr([f()],wo.prototype,"dragMode");Pr([f()],wo.prototype,"snapGridResolution");Pr([f()],wo.prototype,"keepRotation");Pr([f()],wo.prototype,"xrDragMode");Pr([f()],wo.prototype,"xrKeepRotation");Pr([f()],wo.prototype,"xrDistanceDragFactor");Pr([f()],wo.prototype,"showGizmo");let Qo=wo;class NO{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=G.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(In&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),In){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;j.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),j.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
982
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(q.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(q.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Nl._instances.get(this.context)===this&&Nl._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial||!this.planeMaterial){vl&&console.error("ContactShadows: not initialized yet");return}this.depthMaterial.userData.darkness.value=this.darkness,this.planeMaterial.opacity=this.opacity;const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&ss(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;Z_.length=0,d.transparent=Z_,Wf.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const g=m.material;let _=m.material.colorWrite==!1||g.wireframe===!0||pv(m.object)===!1;!_&&m.material.isLineMaterial&&(_=!0),!_&&m.material.isPointsMaterial&&(_=!0),_&&(Wf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}this.shadowCamera.parent?this.shadowCamera.matrixWorld.multiplyMatrices(this.shadowCamera.parent.matrixWorld,this.shadowCamera.matrix):this.shadowCamera.matrixWorld.copy(this.shadowCamera.matrix),this.shadowCamera.matrixWorldInverse.copy(this.shadowCamera.matrixWorld).invert(),i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of Wf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};Ha([f()],Cr.prototype,"autoFit");Ha([f()],Cr.prototype,"darkness");Ha([f()],Cr.prototype,"opacity");Ha([f()],Cr.prototype,"blur");Ha([f()],Cr.prototype,"occludeBelowGround");Ha([f()],Cr.prototype,"backfaceShadows");let Yc=Cr;const Z_=[],Wf=new Array,BO=x("logstats");class Sg extends E{onEnable(){console.log(this),BO&&this.startCoroutine(this.run(),me.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Kc extends E{isUsed=!0;usedBy=null}class Cg extends E{}const J_=x("debugdeletable");class oo extends st{static _instances=[];onEnable(){oo._instances.push(this)}onDisable(){const e=oo._instances.indexOf(this);e>=0&&oo._instances.splice(e,1)}}class Pg extends E{update(){for(const e of oo._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,Kc);if(n)J_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(J_)try{if(e.box){const o=e.box,r=st.testBox;j.DrawWireBox3(o,16711680,5),j.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Uc(this.gameObject,this.context.connection)}}}}}var UO=Object.defineProperty,FO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UO(e,t,n),n};class ku extends E{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}FO([f()],ku.prototype,"visibleOn");var zO=Object.defineProperty,Pr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zO(e,t,n),n};const In=x("debugdrag"),Hf=[];var Og=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(Og||{});const wo=class Ei extends E{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Hf.length=0;for(const e of this._instances)e._isDragging&&Hf.push(e);return Hf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,ze),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(zi)||this.gameObject.addComponent(zi)}onEnable(){Ei._instances.push(this),this.context.accessibility.updateElement(this,{role:"button",label:"Drag "+(this.gameObject.name||"object"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0}),Ei._instances=Ei._instances.filter(e=>e!==this)}onDestroy(){this.context.accessibility.removeElement(this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Ei);!n||n!==this||(Ei.lastHovered=e.object,this.context.domElement.style.cursor="pointer",this.context.accessibility.hover(this,`Draggable ${e.object?.name}`))}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Ei.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Ei.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Ei._active+=1;const n=new Gf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof Gf&&a instanceof Gf){const l=new NO(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use(),this.context.accessibility.updateElement(this,{role:"button",label:"Dragging "+(this.gameObject.name||"object"),hidden:!1,busy:!0}),this.context.accessibility.focus(this)}}onPointerUp(e){if(In&&j.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Ei._active>0&&(Ei._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use()),this.context.accessibility.unfocus(this),this.context.accessibility.updateElement(this,{busy:!1})}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Ei);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,hn);In&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,Kc),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,ze);o&&this._draggingRigidbodies.push(...o),i.matrixAutoUpdate===!1&&!globalThis["DragControls:MatrixWarningShown"]&&(globalThis["DragControls:MatrixWarningShown"]=!0,console.warn("Dragging an object with matrixAutoUpdate=false can lead to unexpected behavior. Consider enabling matrixAutoUpdate or updating the matrix manually during dragging."))}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Ui.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,hn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;In&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Pr([f()],wo.prototype,"dragMode");Pr([f()],wo.prototype,"snapGridResolution");Pr([f()],wo.prototype,"keepRotation");Pr([f()],wo.prototype,"xrDragMode");Pr([f()],wo.prototype,"xrKeepRotation");Pr([f()],wo.prototype,"xrDistanceDragFactor");Pr([f()],wo.prototype,"showGizmo");let Qo=wo;class NO{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=G.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(In&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),In){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;j.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),j.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
983
983
  `+r(this._tempVec1)+`
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  `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),In&&(j.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),j.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=I.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d,i.matrixAutoUpdate===!1&&i.updateMatrix()}setTargetObject(e){this.gameObject=e}}class Gf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=G.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,In&&(j.DrawLine(t,e.worldPosition,65280,.5,!1),j.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const _=e.event.space,y=_.worldPosition;this.gameObject.worldToLocal(y),this._hitPointInLocalSpace.copy(y);const w=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),w.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(w)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const _=new c.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,r);break;case 2:const y=this._hitNormalInLocalSpace.clone();y.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(y,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=bi([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const g=new c.Vector3;p.getSize(g),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-g.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,g.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-g.y/2,g.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=G.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),In){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),j.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const b=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,b),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const b=this.context.physics.raycastFromRay(m,{testObject:v=>v!==this.followObject&&v!==i&&v!==t});if(b.length>0){const v=b[0];if(this._draggedOverObject===v.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=v.object,this._draggedOverObjectDuration=0),v.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(v.point);const O=this._draggedOverObjectDuration>=.15,A=this._totalMovement.length()>=.001,D=B(v.normal||v.face.normal).applyQuaternion(v.object.worldQuaternion);if((O||A)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(D)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(v.face.normal);const L=B(),N=B();this._bounds.getCenter(L),this._bounds.getSize(N),L.sub(N.multiplyScalar(.5).multiply(D)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(v.face.normal),this._bounds.getCenter(L),this._bounds.getSize(N),L.add(N.multiplyScalar(.5).multiply(v.face.normal));const $=B(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld($);const k=v.point;this._dragPlane.setFromNormalAndCoplanarPoint(D,k)}else if(!(O||A))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const b=B(this._hitPointInLocalSpace);this._followObject.localToWorld(b),In&&j.DrawLine(b,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(b),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const b=this._followObject.worldPosition,v=this.settings.snapGridResolution;b.x=Math.round(b.x/v)*v,b.y=Math.round(b.y/v)*v,b.z=Math.round(b.z/v)*v,this._followObject.worldPosition=b,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const g=I.clamp01(this.context.time.deltaTime*h*u),_=I.clamp01(this.context.time.deltaTime*h*.5*u),y=t.worldPosition;y.lerp(this._followObject.worldPosition,g),t.worldPosition=y;const w=t.worldQuaternion;if(w.slerp(this._followObject.worldQuaternion,_),t.worldQuaternion=w,t.matrixAutoUpdate===!1&&t.updateMatrix(),In){const b=this._hitPointInLocalSpace.clone();t.localToWorld(b),j.DrawSphere(b,.02,16711680);const v=this._hitNormalInLocalSpace.clone();v.applyQuaternion(w),j.DrawRay(b,v,16711680),j.DrawLabel(y.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
985
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@@ -1286,7 +1286,7 @@ ${a.join(`
1286
1286
  `)}`:""}
1287
1287
  }`}function mb(s){return`(${s.r}, ${s.g}, ${s.b})`}function gb(s){return`(${s.x}, ${s.y})`}const zg=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class bt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+yi(e)+"_"+bt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Qr=new Set;function rm(s,e){let t="";if(Array.isArray(s)){Qr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(Qr.has(o))continue;i+=o,Qr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(Qr.has(r))continue;i+=r,Qr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,Qr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class ro{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+ro.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=rm(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function yb(s,e={direct:!0,indirect:!0}){const t=He.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class kt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new ro(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new ro(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof He&&yb(n,t);else e instanceof He&&yb(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new ro(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Yo{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Yt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Yt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Yt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=rm(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=rm(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Li{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Li(0,1,0)}static get right(){return new Li(1,0,0)}static get forward(){return new Li(0,0,1)}static get back(){return new Li(0,0,-1)}static get zero(){return new Li(0,0,0)}}class he{static sequence(...e){return new Yo("Group_"+Yo.getId(),e).makeSequence()}static parallel(...e){return new Yo("Group_"+Yo.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Yt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new Yt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),he.sequence(o,d)}return o}static waitAction(e){const t=new Yt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new Yt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Li.forward,o.up=n??Li.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new Yt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new Yt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new Yt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Yt(e);return i.tokenId="Impulse",i.velocity=t,i}}class QM{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Ng extends QM{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||He.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=he.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=he.fadeAction(this.object,0,!1),this._disableAction)}}class Nw{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const kn=x("debugusdzanimation"),am=x("debugusdzanimationserialization");class io{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ee.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||io.isDescendantOf(e,n))continue;if(!io.isDescendantOf(n,e)){for(;!io.isDescendantOf(n,e)&&n.parent;)n=n.parent;io.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ee{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ee.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,at);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),T()&&ue("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let g=0,_=0;if(m<0?(g=e[0],_=g-Ee.animationDurationPadding/2+1/60):m>=e.length?(g=e[e.length-1],_=g+Ee.animationDurationPadding/2-1/60):(g=e[m],_=g),h){const y=h.evaluate(g);o.set(y[0],y[1],y[2])}if(d){const y=d.evaluate(g);r.set(y[0],y[1],y[2],y[3])}if(u){const y=u.evaluate(g);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new c.Matrix4;y.compose(o,r,a),y.multiply(l.matrix),y.decompose(o,r,a)}yield{time:_,translation:o,rotation:r,scale:a,index:m}}}}class Du{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ee.restPoseClipDuration+Ee.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);kn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new Ee(null,u,null));let m=p[o];m||(m=new Ee(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}kn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new Ee(null,h,null);d[0]=p}let u=d[o];u||(kn&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new Ee(e,h,t),d[o]=u)}const l=new io(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),kn&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ee.restPoseClipDuration);let u=this.lastClipEndTime+Ee.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,g=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(g-p)<.01&&(p=g),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){kn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){kn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new Ee(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;am&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new YM(e,this);this.serializers.push(n),n.registerCallback(t)}}class YM{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),am&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(k){const z=[];for(const[V,J]of k){let Z=`${V} : [`;const ce=[];for(const X of J)ce.push(`(${ne(X.x)}, ${ne(X.y)}, ${ne(X.z)})`);Z=Z.concat(ce.join(", ")),Z=Z.concat("],"),z.push(Z)}return z},a=function(k){const z=[];for(const[V,J]of k){let Z=`${V} : [`;const ce=[];for(const X of J)ce.push(`(${ne(X.w)}, ${ne(X.x)}, ${ne(X.y)}, ${ne(X.z)})`);Z=Z.concat(ce.join(", ")),Z=Z.concat("],"),z.push(Z)}return z},l=function(k){let z,V=!0;const J=new Map;for(const[ce,X]of k){z===void 0&&(z=X.length),z!==X.length&&(V=!1);let ge=0;for(const Gt of X)ge++,Gt||(J.has(ce)||J.set(ce,[]),J.get(ce).push(ge))}kn&&console.log("Bone count: ",k.size,"TransformData entries per bone: ",z,"Undefined bone entries: ",J),console.assert(V,"All bones should have the same number of TransformData entries",k),console.assert(J.size===0,"All TransformData entries should be set",J);const Z=[];for(const[ce,X]of k)for(let ge=0;ge<X.length;ge++){const Gt=X[ge],Mh=i.getStartTimeByClip(Gt.clip);Z.length<=ge&&Z.push({pos:[],rot:[],scale:[],timeOffset:Mh});const Is=Z[ge];Is.pos.push(...Gt.getSortedTimesArray(!0,!1,!1)),Is.rot.push(...Gt.getSortedTimesArray(!1,!0,!1)),Is.scale.push(...Gt.getSortedTimesArray(!1,!1,!0))}for(const ce of Z)ce.pos.sort((X,ge)=>X-ge),ce.rot.sort((X,ge)=>X-ge),ce.scale.sort((X,ge)=>X-ge),ce.pos=[...new Set(ce.pos)],ce.rot=[...new Set(ce.rot)],ce.scale=[...new Set(ce.scale)];return Z},h=function(k,z,V){const J=new Map,Z=new Map,ce=new Map,X=z.length;for(const ge of V){const Gt=k.get(ge);let Mh;Gt?console.assert(Gt.length===X,"We should have the same number of TransformData entries for each bone",Gt,z):Mh=new Ee(null,ge,null);for(let Is=0;Is<X;Is++){const gf=Gt?Gt[Is]:Mh,Nr=z[Is];for(const{time:ml,translation:gl}of gf.getValues(Nr.pos,!0,!1,!1)){const Yi=(ml+Nr.timeOffset)*60;J.has(Yi)||J.set(Yi,new Array),J.get(Yi).push(gl.clone())}for(const{time:ml,rotation:gl}of gf.getValues(Nr.rot,!1,!0,!1)){const Yi=(ml+Nr.timeOffset)*60;Z.has(Yi)||Z.set(Yi,new Array),Z.get(Yi).push(gl.clone())}for(const{time:ml,scale:gl}of gf.getValues(Nr.scale,!1,!1,!0)){const Yi=(ml+Nr.timeOffset)*60;ce.has(Yi)||ce.set(Yi,new Array),ce.get(Yi).push(gl.clone())}}}return{position:J.size==0?void 0:J,quaternion:Z.size==0?void 0:Z,scale:ce.size==0?void 0:ce}},d=function(k){const z=[];for(const V of k)z.push(`(${ne(V.x)}, ${ne(V.y)}, ${ne(V.z)})`);return z.join(", ")},u=function(k){const z=[];for(const V of k)z.push(`(${ne(V.w)}, ${ne(V.x)}, ${ne(V.y)}, ${ne(V.z)})`);return z.join(", ")},p=function(k){const z=new Map;if(kn){const V=new Array;for(const[J,Z]of o)V.push(J.uuid+": "+Z.length+" "+Z.map(ce=>ce.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1288
1288
  `+V.join(`
1289
- `))}for(const V of k){const J=o.get(V);J&&z.set(V,J)}return z},m=function(k){const z=p(k),V=l(z);return h(z,V,k)};const g=n.skinnedMesh.skeleton,_=new Array,y=[],w=[];for(const k of g.bones){y.push(k),w.push(k.uuid);const z=g.boneInverses[g.bones.indexOf(k)];_.push({bone:k,inverse:z})}let b=1e4;for(;w.length<g.bones.length&&b-- >0;)for(const k of y){const z=k.children;for(const V of z)if(w.indexOf(V.uuid)===-1&&g.bones.indexOf(V)!==-1){y.push(V),w.push(V.uuid);const J=g.boneInverses[g.bones.indexOf(V)];_.push({bone:V,inverse:J})}}b<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,g.bones,w);for(const k of Tw(g.bones))_.push({bone:k,inverse:k.matrixWorld.clone().invert()});const v=_[0].bone.parent;v||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),_.sort((k,z)=>Sa(k.bone,v)>Sa(z.bone,v)?1:-1);const R=t.quickLookCompatible,O=[],M=[],A=[],D=[];for(const{bone:k}of _){if(R){const z=k.scale;z.x==0&&(z.x=1e-5),z.y==0&&(z.y=1e-5),z.z==0&&(z.z=1e-5),O.push(new c.Matrix4().compose(k.position,k.quaternion,k.scale))}else O.push(k.matrix.clone());M.push(k.position),A.push(k.quaternion),D.push(k.scale)}const L=_.map(k=>'"'+Sa(k.bone,v)+'"').join(", "),N=_.map(k=>fb(k.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${N}]`),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(k=>fb(k)).join(", ")}]`);const $=m(_.map(k=>k.bone));if(kn){let k=1e7,z=0;for(const V of $.position?.keys()??[])k=Math.min(k,V),z=Math.max(z,V);console.log("Time samples",k,z,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine(`quatf[] rotations = [${u(A)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const k=a($.quaternion);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(D)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const k=r($.scale);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const k=r($.position);for(const z of k)e.appendLine(z);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new Ee(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;am&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const g=d[m];if(!g)continue;const _=n.getStartTimeByClip(g.clip),y=g.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!y||y.length===0){console.error("got an animated object but no time values?",o,g);continue}const w=!g.clip,b=u==="position"&&(g.pos||w),v=u==="rotation"&&(g.rot||w),R=u==="scale"&&(g.scale||w);if(b||v||R){const O=g.clip?.name??"rest",M=g.getDuration();kn&&console.log("Write .timeSamples:",O,_,M,d),e.appendLine("# "+O+": start="+l.format(_*Ee.frameRate)+", length="+l.format(M*Ee.frameRate)+", frames="+g.getFrames())}if(b)for(const{time:O,translation:M}of g.getValues(y,!0,!1,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}if(v)for(const{time:O,rotation:M}of g.getValues(y,!1,!0,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.w)}, ${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}if(R)for(const{time:O,scale:M}of g.getValues(y,!1,!1,!0)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const KM=x("debugusdz");class Or{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),yi(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,gi);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=Or.getName(o.clip),l=yi(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){KM&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var ZM=Object.defineProperty,Re=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZM(e,t,n),n};const _b=x("debugusdzbehaviours");class Mr extends E{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Move "+(this.object?.name||"object")+" to "+(this.target?.name||"target")+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){const t=this.object?.getComponentsInChildren(Fe);if(t)for(const i of t)i.resetVelocities(),i.resetForcesAndTorques();e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Q(this.object).clone(),t=Q(this.target).clone(),i=fe(this.object).clone(),n=fe(this.target).clone(),o=Le(this.object).clone(),r=Le(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){rt(this.object,t),an(this.object,n),Ma(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),rt(this.object,this.targetPos),an(this.object,this.targetRot),Ma(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new bt("Move to "+this.target?.name,kt.tapTrigger(this.gameObject),he.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Re([f(c.Object3D)],Mr.prototype,"object");Re([f(c.Object3D)],Mr.prototype,"target");Re([f()],Mr.prototype,"duration");Re([f()],Mr.prototype,"relativeMotion");const Lu=class Bt extends E{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,T()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Change material to "+(this.variantMaterial?.name||"unknown material"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):d0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Bt._materialTriggersPerId={},Bt.variantSwitchIndex=0,this.materialToSwitch&&await oe.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await oe.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Bt._materialTriggersPerId[this.materialToSwitch.uuid]||(Bt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Bt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Bt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete Bt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(he.fadeAction([...this.targetModels,...i],o,!1)),n.push(he.fadeAction(t,o,!0)),e.addBehavior(new bt("Select_"+this.selfModel.name,kt.tapTrigger(this.selfModel),he.parallel(...n))),Bt._parallelStartHiddenActions.push(...t),Bt._startHiddenBehaviour||(Bt._startHiddenBehaviour=new bt("StartHidden_"+this.selfModel.name,kt.sceneStartTrigger(),he.fadeAction(Bt._parallelStartHiddenActions,o,!1)),e.addBehavior(Bt._startHiddenBehaviour))}static getMaterialName(e){return yi(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Bt.variantSwitchIndex+++"_"+Bt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&He.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Re([f(c.Material)],Lu.prototype,"materialToSwitch");Re([f(c.Material)],Lu.prototype,"variantMaterial");Re([f()],Lu.prototype,"fadeDuration");let Vg=Lu;const eh=class Oe extends E{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Oe.wasVisible]===void 0&&(this.gameObject[Oe.wasVisible]=this.gameObject.activeSelf),this.target[Oe.wasVisible]===void 0&&(this.target[Oe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Oe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Oe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Fg.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Oe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Oe.toggleClone];if(!this.gameObject[Oe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Oe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.toggleModel,0,!0)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),kt.tapTrigger(n),he.parallel(...a)));const l=[];l.push(he.fadeAction(this.toggleModel,0,!1)),l.push(he.fadeAction(n,0,!0)),l.push(he.fadeAction(this.targetModel,0,!o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),kt.tapTrigger(this.toggleModel),he.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),kt.tapTrigger(n),a.length>1?he.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Ai.add(r,e)}}afterSerialize(e,t){this.gameObject[Oe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Oe.wasVisible],delete this.gameObject[Oe.wasVisible]),this.target&&this.target[Oe.wasVisible]!==void 0&&(this.target.visible=this.target[Oe.wasVisible],delete this.target[Oe.wasVisible]),delete this.gameObject[Oe.toggleClone],delete this.gameObject[Oe.reverseToggleClone]}};Re([f(c.Object3D)],eh.prototype,"target");Re([f()],eh.prototype,"toggleOnClick");Re([f()],eh.prototype,"targetState");Re([f()],eh.prototype,"hideSelf");let $g=eh;class Ai extends E{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Ai._fadeObjects.includes(n)||(console.log("adding hide on start",n),Ai._fadeObjects.push(n));Ai._fadeBehaviour===void 0&&(Ai._fadeBehaviour=new bt("HideOnStart",kt.sceneStartTrigger(),he.fadeAction(Ai._fadeObjects,0,!1)),t.addBehavior(Ai._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Ai.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class qa extends E{target;duration=.5;motionType="bounce";onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Emphasize "+this.target?.name+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new bt("emphasize "+this.name,kt.tapTrigger(this.gameObject),he.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Re([f()],qa.prototype,"target");Re([f()],qa.prototype,"duration");Re([f()],qa.prototype,"motionType");class ho extends E{target;clip="";toggleOnClick=!1;trigger="tap";ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(gi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Play audio: "+(this.clip||this.target?.clip||"unknown clip"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;Or.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=he.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=he.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new bt("playAudio"+u,kt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new bt("playAudioOnStart"+u,kt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Re([f(gi)],ho.prototype,"target");Re([f(URL)],ho.prototype,"clip");Re([f()],ho.prototype,"toggleOnClick");const Wg=class xn extends E{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Plays animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer"),this.context.accessibility.hover(this,"Click to play animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""))}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&(this.context.accessibility.focus(this),this.animator?.play(this.stateName,0,0,.1))}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(xn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';T()&&ue(e),console.warn(e,...xn.rootsWithExclusivePlayback)}xn.animationActions=[],xn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Du);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(T()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),xn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=xn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new bt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?kt.tapTrigger(this.selfModel):kt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=xn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=he.startAnimationAction(l,h),xn.animationActions.push(d)),d},a=he.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:he.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(he.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(at),o=t.getComponent(Et);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const g=e.registerAnimation(t,o.clip);g&&(o.loop?a.push(g):r.push(g));let _=0;if(o.minMaxOffsetNormalized){const y=o.minMaxOffsetNormalized.x,w=o.minMaxOffsetNormalized.y;_=(o.clip?.duration||1)*(y+Math.random()*(w-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:_}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const g=new Array;g.push(h);let _=!1;for(;g.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(_=!0);break}const y=h.transitions.find(b=>b.conditions.length===0),w=y?l.getState(y.destinationState,0):null;if(w&&g.includes(w)){h=w,_=!0;break}else if(y){if(h=w,!h)break;g.push(h)}else{_=h.motion?.isLooping??!1;break}}if(_&&h){const y=g.indexOf(h);d=g.slice(0,y),u=g.slice(y),_b&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=g,u=[],_b&&console.log("found no loop from "+i,"states",d);if(!u.length){const y=d[d.length-1],w=y.motion?.clip;if(w){let b;if(e.holdClipMap.has(w))b=e.holdClipMap.get(w);else{const v=y.name+"_hold";b=w.clone(),b.duration=1,b.name=v;const R=w.duration;b.tracks=w.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,R]);const A=O.values.length,D=O.getValueSize(),L=O.values.slice(A-D,A);return M.values=new Float32Array(2*D),M.values.set(L,0),M.values.set(L,D),M}),b.name=v,e.holdClipMap.set(w,b)}if(b){const v={name:b.name,motion:{clip:b,isLooping:!1,name:b.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};u.push(v)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const g=e.registerAnimation(t,null);g&&r.push(g);return}if(d=d.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),u=u.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(g,_)=>{if(!t)return;const y=e.registerAnimation(t,g.motion.clip??null);y?(y.speed=g.speed,_.push(y)):console.warn("Couldn't register animation for state "+g.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const g of d)p(g,r)}if(u.length>0){a=new Array;for(const g of u)p(g,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const g=n.minMaxOffsetNormalized.x,_=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(g+Math.random()*(_-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=xn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Re([f(at)],Wg.prototype,"animator");Re([f()],Wg.prototype,"stateName");let Cc=Wg;class Xa extends E{getType(){}target;getDuration(){}}Re([f(c.Object3D)],Xa.prototype,"target");class th extends E{target}Re([f(Xa)],th.prototype,"target");class ih extends Xa{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Re([f()],ih.prototype,"type");Re([f()],ih.prototype,"duration");class Hg extends th{}const JM=100,ek=200,tk=300;class ao{static _instance;static create(){return new ao}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Ii.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();let i="View in AR";exports.DeviceUtilities.isVisionOS()?i="View in AR":(t||exports.DeviceUtilities.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(yt("view_in_ar")),no.setElementPriority(e,ek);let n=!1,o=null;return e.addEventListener("click",()=>{o=Na(Fn),o||(n=!0,o=new Fn),n&&(o.objectToExport=U.Current.scene),o?(e.classList.add("this-mode-is-requested"),o.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(yt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>G.start(t,e)),no.setElementPriority(i,tk),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(yt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>G.start(t,e)),no.setElementPriority(i,JM),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(yt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&we("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Ii.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&exports.DeviceUtilities.isiOS()&&!exports.DeviceUtilities.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}G.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",T()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){hu(t=>{e["previous-display"]=e.style.display,e.style.setProperty("display","none","important")}),zm(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(G.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),G.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var ik=Object.defineProperty,nk=Object.getOwnPropertyDescriptor,lt=(s,e,t,i)=>{for(var n=i>1?void 0:i?nk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ik(e,t,n),n};const oc=x("debugspriterenderer"),sk=x("wireframe");class pr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&pr.cache[e.guid])return oc&&console.log("Take cached geometry for sprite",e.guid),pr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),oc&&console.log("Built sprite geometry",e,t),t}}class ok{x;y}function Vw(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let Cs=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(pr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&Vw(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return pr.getOrCreateGeometry(this)}};lt([f()],Cs.prototype,"guid",2);lt([f(c.Texture)],Cs.prototype,"texture",2);lt([ze()],Cs.prototype,"triangles",2);lt([ze()],Cs.prototype,"uv",2);lt([ze()],Cs.prototype,"vertices",2);const ep=Symbol("spriteOwner");class Ia{sprites;constructor(){this.sprites=[]}}lt([f(Cs)],Ia.prototype,"sprites",2);const Gg=class lm{static create(){const e=new lm;return e.spriteSheet=new Ia,e}constructor(){}clone(){const e=new lm;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Ia,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(Vw(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;oe.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};lt([f(Ia)],Gg.prototype,"spriteSheet",2);lt([f()],Gg.prototype,"index",2);let Ca=Gg;class si extends E{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Ca.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);oc&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Cs?(this._spriteSheet||(this._spriteSheet=Ca.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Ca.create(),oc&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return oc&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=pr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(sk&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[ep]!==void 0&&o[ep]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[ep]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(pr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),oe.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}lt([f()],si.prototype,"drawMode",2);lt([f(ok)],si.prototype,"size",2);lt([f(ee)],si.prototype,"color",2);lt([f(c.Material)],si.prototype,"sharedMaterial",2);lt([f()],si.prototype,"transparent",2);lt([f()],si.prototype,"cutoutThreshold",2);lt([f()],si.prototype,"castShadows",2);lt([f()],si.prototype,"renderOrder",2);lt([f()],si.prototype,"toneMapped",2);lt([f(Ca)],si.prototype,"sprite",1);const bb=x("debugwebxr"),rk=new c.Matrix4().makeRotationY(Math.PI);class ji extends E{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){bb&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,ji._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=bi(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)mi(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early}),this.onRevertSceneChanges(),this._anchor=null,ji._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new eu(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=co(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(bb){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(B(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(G.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Nm){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),ji._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(G.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!ji._hasPlaced)return;const e=G.active?.rig?.gameObject;if(e){const t=G.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),T()&&ue("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=G.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(rk),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class eu{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(eu.up,eu.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Js=x("debugautosync"),tp=Symbol("syncerId");class ak{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new lk(e);return t[tp]=e.guid,this._syncers[t[tp]]=t,t}removeSyncer(e){delete this._syncers[e[tp]]}}const qg=new ak;class lk{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Js&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Js&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},sn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Js&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function ck(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const rc=Symbol("AutoSyncHandler");function hk(s){if(s[rc])return s[rc];const e=qg.getOrCreateSyncer(s);return e?.init(s),s[rc]=e,e}function dk(s){const e=s[rc];e&&(qg.removeSyncer(e),e.destroy(),delete s[rc])}const Xg=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(T()||Js)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Js||T())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Js&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=qg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(T()||Js)&&console.warn("Recursive call detected",i);return}u=!0;try{const g=ck(p,m);Js&&console.log("SyncField assignment",i,"changed?",g,p,o),g&&o?.call(this,p,m)!==!1&&hk(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){dk(this),h.call(this)}}};var uk=Object.defineProperty,Iu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uk(e,t,n),n};const Ft=x("debugplayersync"),ju=class $w extends E{static async setupFrom(e,t){const i=K.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Bi)}const n=new $w;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ie)}onEnable(){this.context.connection.beginListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Ft&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Ft&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Bi);if(Ft&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Ft&&console.log("PlayerSync.destroyInstance",e),Uc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Bi.all.length-1;t>=0;t--){const i=Bi.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Iu([f()],ju.prototype,"autoSync");Iu([f(K)],ju.prototype,"asset");Iu([f(ie)],ju.prototype,"onPlayerSpawned");let Qg=ju;var Ww=(s=>(s.OwnerChanged="ownerChanged",s))(Ww||{});const cm=class pt extends E{static _all=[];static get all(){return pt._all}static _local=[];static get local(){return pt._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,pt);if(e instanceof E)return S.getComponentInParent(e.gameObject,pt)}static isLocalPlayer(e){return pt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ie;onFirstOwnerChangeEvent=new ie;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Ft&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=pt._local.indexOf(this);i>=0&&pt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){pt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),pt.dispatchEvent("ownerChanged",o)}awake(){pt.all.push(this),Ft&&console.log("Registered new PlayerState",this.guid,pt.all.length-1,pt.all),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeftRoom)}async start(){Ft&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await ms(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Ft&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Ft&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Ft&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Ft&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Ft&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Ft&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Uc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Ft&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeftRoom),pt.all.splice(pt.all.indexOf(this),1),this.isLocalPlayer){const e=pt._local.indexOf(this);e>=0&&pt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Ft&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Iu([Xg(cm.prototype.onOwnerChange)],cm.prototype,"owner");let Bi=cm;var fk=Object.defineProperty,Qa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fk(e,t,n),n};class Hn extends E{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Qa([f()],Hn.prototype,"position");Qa([f()],Hn.prototype,"showNeedleLogo");Qa([f()],Hn.prototype,"showSpatialMenu");Qa([f()],Hn.prototype,"createFullscreenButton");Qa([f()],Hn.prototype,"createMuteButton");Qa([f()],Hn.prototype,"createQRCodeButton");var pk=Object.defineProperty,Yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pk(e,t,n),n};const wl=x("debugwebxr"),vb=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class uo extends E{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;wl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Bi.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Pe);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,fs.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Pe);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Bi.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Di);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(vb),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(vb),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{ss(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Bi.getFor(this);if(e&&e.isLocalPlayer==!1){const t=G.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Di);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Hv.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new K("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=yo.createPrimitive(Fa.Cube);e.add(t),this.gameObject.add(e),this.head=new K("",this.sourceId,e),wl&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new K("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new K("",this.sourceId,e),wl&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new K("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new K("",this.sourceId,e),wl&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Bi.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,hn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await Mm(a);wl&&console.log("Avatar loaded results:",l)}}Yg([f(K)],uo.prototype,"head");Yg([f(K)],uo.prototype,"leftHand");Yg([f(K)],uo.prototype,"rightHand");var mk=Object.defineProperty,Bu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mk(e,t,n),n};const Fs=x("debugwebxr"),zs=new Array;class ys extends E{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&ea(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(ea(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(ea(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(G.active&&(Fs&&(zs[0]=Date.now()),this.updateRendering(G.active),Fs)){const e=Date.now()-zs[0];zs.push(e),zs.length>=30&&(zs[0]=0,zs.reduce((t,i)=>t+i,0)/zs.length,zs.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Fs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(ya))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await K.getOrCreate("",t).instantiate();return ea(n),G.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Fs?j.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;hg(o,i),await Zd(o,i,this.sourceId??"",this.sourceId??"");const r=kg(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;ea(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&ln().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),G.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&oe.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(Fs&&j.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(Fs&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){Fs&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else Fs&&j.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Bu([f()],ys.prototype,"createControllerModel");Bu([f()],ys.prototype,"createHandModel");Bu([f(K)],ys.prototype,"customLeftHand");Bu([f(K)],ys.prototype,"customRightHand");class Uu extends E{}var gk=Object.defineProperty,xo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gk(e,t,n),n};const ip=x("debugwebxr");class _i extends E{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=B(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=Le(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),T()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=Q(this.context.mainCamera).clone();t.rotateY(o*I.toRadians(this.rotationStep));const l=Q(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(B(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,B(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,Uu))return;const r=o.clone();if(ip&&j.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),ip&&j.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=I.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;ip&&(j.DrawWireSphere(h.point,.025*d,16711680),j.DrawLabel(B(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=I.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const g=h.normal.applyQuaternion(fe(h.object));n.quaternion.setFromUnitVectors(yk,g)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return qd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=B(e.rayWorldPosition);n.add(B(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}xo([f()],_i.prototype,"movementSpeed");xo([f()],_i.prototype,"rotationStep");xo([f()],_i.prototype,"useTeleport");xo([f()],_i.prototype,"usePinchToTeleport");xo([f()],_i.prototype,"useTeleportTarget");xo([f()],_i.prototype,"useTeleportFade");xo([f()],_i.prototype,"showRays");xo([f()],_i.prototype,"showHits");const yk=new c.Vector3(0,1,0);var _k=Object.defineProperty,ct=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_k(e,t,n),n};const xl=x("debugwebxr"),bk=x("debugusdz"),et=class ra extends E{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){G.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&ue('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=exports.DeviceUtilities.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(Fn)||(xl&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,Fn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(xl&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new K("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Qg),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await G.isVRSupported()&&this.createVRButton?G.offerSession("immersive-vr","default",this.context):this.createARButton&&await G.isARSupported()&&this.createARButton?G.offerSession("immersive-ar","default",this.context):!1}get session(){return G.active??null}get sessionMode(){return G.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return G.start("immersive-vr",e,this.context)}async enterAR(e){return G.start("immersive-ar",e,this.context)}exitXR(){G.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!ra.activeWebXRComponent||ra.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${ra.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}ra.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;xl&&console.log("WebXR onEnterXR"),this._previousXRState=Vt.Global.Mask;const t=e.xr.isVR;if(Vt.Global.Set(t?Rn.VR:Rn.AR),e.xr.isAR){let i=S.findObjectOfType(ji,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,ji),this._createdComponentsInSession.push(i)}else(xl||T())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(dr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(dr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Vt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Lc(1).then(()=>ra.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(_i);return!t&&e&&(t=this.gameObject.addComponent(_i),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(ys);return!t&&e&&(t=this.gameObject.addComponent(ys),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{xl&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,uo);t??=S.addComponent(e,uo)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=ao.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||bk)&&this.useQuicklookExport){const e=S.findObjectOfType(Fn);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&G.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t)}}),this.createQRCode){const e=Na(Hn);if(e&&e.createQRCodeButton===!1)T()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const t=Ii.getOrCreate().createQRCode();this.addButton(t)}}}_buttons=[];addButton(e){this._buttons.push(e),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};ct([f()],et.prototype,"createVRButton");ct([f()],et.prototype,"createARButton");ct([f()],et.prototype,"createSendToQuestButton");ct([f()],et.prototype,"createQRCode");ct([f()],et.prototype,"useDefaultControls");ct([f()],et.prototype,"showControllerModels");ct([f()],et.prototype,"showHandModels");ct([f()],et.prototype,"usePlacementReticle");ct([f(K)],et.prototype,"customARPlacementReticle");ct([f()],et.prototype,"usePlacementAdjustment");ct([f()],et.prototype,"arScale");ct([f()],et.prototype,"useXRAnchor");ct([f()],et.prototype,"autoPlace");ct([f()],et.prototype,"autoCenter");ct([f()],et.prototype,"useQuicklookExport");ct([f()],et.prototype,"useDepthSensing");ct([f()],et.prototype,"useSpatialGrab");ct([f(K)],et.prototype,"defaultAvatar");let Fu=et;const Zh=x("debugusdzbehaviours");class Kg{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+Or.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),Zh&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=Zh;let a=`graph LR
1289
+ `))}for(const V of k){const J=o.get(V);J&&z.set(V,J)}return z},m=function(k){const z=p(k),V=l(z);return h(z,V,k)};const g=n.skinnedMesh.skeleton,_=new Array,y=[],w=[];for(const k of g.bones){y.push(k),w.push(k.uuid);const z=g.boneInverses[g.bones.indexOf(k)];_.push({bone:k,inverse:z})}let b=1e4;for(;w.length<g.bones.length&&b-- >0;)for(const k of y){const z=k.children;for(const V of z)if(w.indexOf(V.uuid)===-1&&g.bones.indexOf(V)!==-1){y.push(V),w.push(V.uuid);const J=g.boneInverses[g.bones.indexOf(V)];_.push({bone:V,inverse:J})}}b<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,g.bones,w);for(const k of Tw(g.bones))_.push({bone:k,inverse:k.matrixWorld.clone().invert()});const v=_[0].bone.parent;v||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),_.sort((k,z)=>Sa(k.bone,v)>Sa(z.bone,v)?1:-1);const R=t.quickLookCompatible,O=[],M=[],A=[],D=[];for(const{bone:k}of _){if(R){const z=k.scale;z.x==0&&(z.x=1e-5),z.y==0&&(z.y=1e-5),z.z==0&&(z.z=1e-5),O.push(new c.Matrix4().compose(k.position,k.quaternion,k.scale))}else O.push(k.matrix.clone());M.push(k.position),A.push(k.quaternion),D.push(k.scale)}const L=_.map(k=>'"'+Sa(k.bone,v)+'"').join(", "),N=_.map(k=>fb(k.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${N}]`),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(k=>fb(k)).join(", ")}]`);const $=m(_.map(k=>k.bone));if(kn){let k=1e7,z=0;for(const V of $.position?.keys()??[])k=Math.min(k,V),z=Math.max(z,V);console.log("Time samples",k,z,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine(`quatf[] rotations = [${u(A)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const k=a($.quaternion);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(D)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const k=r($.scale);for(const z of k)e.appendLine(z);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const k=r($.position);for(const z of k)e.appendLine(z);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new Ee(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;am&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const g=d[m];if(!g)continue;const _=n.getStartTimeByClip(g.clip),y=g.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!y||y.length===0){console.error("got an animated object but no time values?",o,g);continue}const w=!g.clip,b=u==="position"&&(g.pos||w),v=u==="rotation"&&(g.rot||w),R=u==="scale"&&(g.scale||w);if(b||v||R){const O=g.clip?.name??"rest",M=g.getDuration();kn&&console.log("Write .timeSamples:",O,_,M,d),e.appendLine("# "+O+": start="+l.format(_*Ee.frameRate)+", length="+l.format(M*Ee.frameRate)+", frames="+g.getFrames())}if(b)for(const{time:O,translation:M}of g.getValues(y,!0,!1,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}if(v)for(const{time:O,rotation:M}of g.getValues(y,!1,!0,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.w)}, ${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}if(R)for(const{time:O,scale:M}of g.getValues(y,!1,!1,!0)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ne(M.x)}, ${ne(M.y)}, ${ne(M.z)}),`;e.appendLine(D)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const KM=x("debugusdz");class Or{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),yi(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,gi);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=Or.getName(o.clip),l=yi(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){KM&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var ZM=Object.defineProperty,Re=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZM(e,t,n),n};const _b=x("debugusdzbehaviours");class Mr extends E{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Move "+(this.object?.name||"object")+" to "+(this.target?.name||"target")+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){const t=this.object?.getComponentsInChildren(ze);if(t)for(const i of t)i.resetVelocities(),i.resetForcesAndTorques();e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Q(this.object).clone(),t=Q(this.target).clone(),i=fe(this.object).clone(),n=fe(this.target).clone(),o=Le(this.object).clone(),r=Le(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){rt(this.object,t),an(this.object,n),Ma(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),rt(this.object,this.targetPos),an(this.object,this.targetRot),Ma(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new bt("Move to "+this.target?.name,kt.tapTrigger(this.gameObject),he.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Re([f(c.Object3D)],Mr.prototype,"object");Re([f(c.Object3D)],Mr.prototype,"target");Re([f()],Mr.prototype,"duration");Re([f()],Mr.prototype,"relativeMotion");const Lu=class Bt extends E{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,T()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Change material to "+(this.variantMaterial?.name||"unknown material"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):d0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Bt._materialTriggersPerId={},Bt.variantSwitchIndex=0,this.materialToSwitch&&await oe.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await oe.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Bt._materialTriggersPerId[this.materialToSwitch.uuid]||(Bt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Bt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Bt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete Bt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(he.fadeAction([...this.targetModels,...i],o,!1)),n.push(he.fadeAction(t,o,!0)),e.addBehavior(new bt("Select_"+this.selfModel.name,kt.tapTrigger(this.selfModel),he.parallel(...n))),Bt._parallelStartHiddenActions.push(...t),Bt._startHiddenBehaviour||(Bt._startHiddenBehaviour=new bt("StartHidden_"+this.selfModel.name,kt.sceneStartTrigger(),he.fadeAction(Bt._parallelStartHiddenActions,o,!1)),e.addBehavior(Bt._startHiddenBehaviour))}static getMaterialName(e){return yi(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Bt.variantSwitchIndex+++"_"+Bt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&He.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Re([f(c.Material)],Lu.prototype,"materialToSwitch");Re([f(c.Material)],Lu.prototype,"variantMaterial");Re([f()],Lu.prototype,"fadeDuration");let Vg=Lu;const eh=class Oe extends E{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Oe.wasVisible]===void 0&&(this.gameObject[Oe.wasVisible]=this.gameObject.activeSelf),this.target[Oe.wasVisible]===void 0&&(this.target[Oe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Oe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Oe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Fg.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Oe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Oe.toggleClone];if(!this.gameObject[Oe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Oe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.toggleModel,0,!0)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),kt.tapTrigger(n),he.parallel(...a)));const l=[];l.push(he.fadeAction(this.toggleModel,0,!1)),l.push(he.fadeAction(n,0,!0)),l.push(he.fadeAction(this.targetModel,0,!o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),kt.tapTrigger(this.toggleModel),he.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new bt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),kt.tapTrigger(n),a.length>1?he.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Ai.add(r,e)}}afterSerialize(e,t){this.gameObject[Oe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Oe.wasVisible],delete this.gameObject[Oe.wasVisible]),this.target&&this.target[Oe.wasVisible]!==void 0&&(this.target.visible=this.target[Oe.wasVisible],delete this.target[Oe.wasVisible]),delete this.gameObject[Oe.toggleClone],delete this.gameObject[Oe.reverseToggleClone]}};Re([f(c.Object3D)],eh.prototype,"target");Re([f()],eh.prototype,"toggleOnClick");Re([f()],eh.prototype,"targetState");Re([f()],eh.prototype,"hideSelf");let $g=eh;class Ai extends E{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Ai._fadeObjects.includes(n)||(console.log("adding hide on start",n),Ai._fadeObjects.push(n));Ai._fadeBehaviour===void 0&&(Ai._fadeBehaviour=new bt("HideOnStart",kt.sceneStartTrigger(),he.fadeAction(Ai._fadeObjects,0,!1)),t.addBehavior(Ai._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Ai.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class qa extends E{target;duration=.5;motionType="bounce";onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Emphasize "+this.target?.name+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new bt("emphasize "+this.name,kt.tapTrigger(this.gameObject),he.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Re([f()],qa.prototype,"target");Re([f()],qa.prototype,"duration");Re([f()],qa.prototype,"motionType");class ho extends E{target;clip="";toggleOnClick=!1;trigger="tap";ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(gi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Play audio: "+(this.clip||this.target?.clip||"unknown clip"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;Or.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=he.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=he.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new bt("playAudio"+u,kt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new bt("playAudioOnStart"+u,kt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Re([f(gi)],ho.prototype,"target");Re([f(URL)],ho.prototype,"clip");Re([f()],ho.prototype,"toggleOnClick");const Wg=class xn extends E{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Plays animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer"),this.context.accessibility.hover(this,"Click to play animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""))}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&(this.context.accessibility.focus(this),this.animator?.play(this.stateName,0,0,.1))}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(xn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';T()&&ue(e),console.warn(e,...xn.rootsWithExclusivePlayback)}xn.animationActions=[],xn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Du);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(T()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),xn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=xn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new bt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?kt.tapTrigger(this.selfModel):kt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=xn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=he.startAnimationAction(l,h),xn.animationActions.push(d)),d},a=he.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:he.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(he.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(at),o=t.getComponent(Et);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const g=e.registerAnimation(t,o.clip);g&&(o.loop?a.push(g):r.push(g));let _=0;if(o.minMaxOffsetNormalized){const y=o.minMaxOffsetNormalized.x,w=o.minMaxOffsetNormalized.y;_=(o.clip?.duration||1)*(y+Math.random()*(w-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:_}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const g=new Array;g.push(h);let _=!1;for(;g.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(_=!0);break}const y=h.transitions.find(b=>b.conditions.length===0),w=y?l.getState(y.destinationState,0):null;if(w&&g.includes(w)){h=w,_=!0;break}else if(y){if(h=w,!h)break;g.push(h)}else{_=h.motion?.isLooping??!1;break}}if(_&&h){const y=g.indexOf(h);d=g.slice(0,y),u=g.slice(y),_b&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=g,u=[],_b&&console.log("found no loop from "+i,"states",d);if(!u.length){const y=d[d.length-1],w=y.motion?.clip;if(w){let b;if(e.holdClipMap.has(w))b=e.holdClipMap.get(w);else{const v=y.name+"_hold";b=w.clone(),b.duration=1,b.name=v;const R=w.duration;b.tracks=w.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,R]);const A=O.values.length,D=O.getValueSize(),L=O.values.slice(A-D,A);return M.values=new Float32Array(2*D),M.values.set(L,0),M.values.set(L,D),M}),b.name=v,e.holdClipMap.set(w,b)}if(b){const v={name:b.name,motion:{clip:b,isLooping:!1,name:b.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};u.push(v)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const g=e.registerAnimation(t,null);g&&r.push(g);return}if(d=d.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),u=u.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(g,_)=>{if(!t)return;const y=e.registerAnimation(t,g.motion.clip??null);y?(y.speed=g.speed,_.push(y)):console.warn("Couldn't register animation for state "+g.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const g of d)p(g,r)}if(u.length>0){a=new Array;for(const g of u)p(g,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const g=n.minMaxOffsetNormalized.x,_=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(g+Math.random()*(_-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=xn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Re([f(at)],Wg.prototype,"animator");Re([f()],Wg.prototype,"stateName");let Cc=Wg;class Xa extends E{getType(){}target;getDuration(){}}Re([f(c.Object3D)],Xa.prototype,"target");class th extends E{target}Re([f(Xa)],th.prototype,"target");class ih extends Xa{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Re([f()],ih.prototype,"type");Re([f()],ih.prototype,"duration");class Hg extends th{}const JM=100,ek=200,tk=300;class ao{static _instance;static create(){return new ao}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Ii.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();let i="View in AR";exports.DeviceUtilities.isVisionOS()?i="View in AR":(t||exports.DeviceUtilities.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(yt("view_in_ar")),no.setElementPriority(e,ek);let n=!1,o=null;return e.addEventListener("click",()=>{o=Na(Fn),o||(n=!0,o=new Fn),n&&(o.objectToExport=U.Current.scene),o?(e.classList.add("this-mode-is-requested"),o.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(yt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>G.start(t,e)),no.setElementPriority(i,tk),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(yt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>G.start(t,e)),no.setElementPriority(i,JM),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(yt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&we("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Ii.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&exports.DeviceUtilities.isiOS()&&!exports.DeviceUtilities.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}G.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",T()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){hu(t=>{e["previous-display"]=e.style.display,e.style.setProperty("display","none","important")}),zm(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(G.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),G.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var ik=Object.defineProperty,nk=Object.getOwnPropertyDescriptor,lt=(s,e,t,i)=>{for(var n=i>1?void 0:i?nk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ik(e,t,n),n};const oc=x("debugspriterenderer"),sk=x("wireframe");class pr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&pr.cache[e.guid])return oc&&console.log("Take cached geometry for sprite",e.guid),pr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),oc&&console.log("Built sprite geometry",e,t),t}}class ok{x;y}function Vw(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let Cs=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(pr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&Vw(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return pr.getOrCreateGeometry(this)}};lt([f()],Cs.prototype,"guid",2);lt([f(c.Texture)],Cs.prototype,"texture",2);lt([Ne()],Cs.prototype,"triangles",2);lt([Ne()],Cs.prototype,"uv",2);lt([Ne()],Cs.prototype,"vertices",2);const ep=Symbol("spriteOwner");class Ia{sprites;constructor(){this.sprites=[]}}lt([f(Cs)],Ia.prototype,"sprites",2);const Gg=class lm{static create(){const e=new lm;return e.spriteSheet=new Ia,e}constructor(){}clone(){const e=new lm;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Ia,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(Vw(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;oe.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};lt([f(Ia)],Gg.prototype,"spriteSheet",2);lt([f()],Gg.prototype,"index",2);let Ca=Gg;class si extends E{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Ca.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);oc&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Cs?(this._spriteSheet||(this._spriteSheet=Ca.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Ca.create(),oc&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return oc&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=pr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(sk&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[ep]!==void 0&&o[ep]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[ep]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(pr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),oe.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}lt([f()],si.prototype,"drawMode",2);lt([f(ok)],si.prototype,"size",2);lt([f(ee)],si.prototype,"color",2);lt([f(c.Material)],si.prototype,"sharedMaterial",2);lt([f()],si.prototype,"transparent",2);lt([f()],si.prototype,"cutoutThreshold",2);lt([f()],si.prototype,"castShadows",2);lt([f()],si.prototype,"renderOrder",2);lt([f()],si.prototype,"toneMapped",2);lt([f(Ca)],si.prototype,"sprite",1);const bb=x("debugwebxr"),rk=new c.Matrix4().makeRotationY(Math.PI);class ji extends E{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){bb&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,ji._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=bi(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)mi(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Zt.Early}),this.onRevertSceneChanges(),this._anchor=null,ji._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new eu(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=co(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(bb){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(B(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(G.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Nm){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),ji._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(G.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!ji._hasPlaced)return;const e=G.active?.rig?.gameObject;if(e){const t=G.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),T()&&ue("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=G.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(rk),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class eu{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(eu.up,eu.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Zt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Zt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Zt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Js=x("debugautosync"),tp=Symbol("syncerId");class ak{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new lk(e);return t[tp]=e.guid,this._syncers[t[tp]]=t,t}removeSyncer(e){delete this._syncers[e[tp]]}}const qg=new ak;class lk{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Js&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Js&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},sn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Js&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function ck(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const rc=Symbol("AutoSyncHandler");function hk(s){if(s[rc])return s[rc];const e=qg.getOrCreateSyncer(s);return e?.init(s),s[rc]=e,e}function dk(s){const e=s[rc];e&&(qg.removeSyncer(e),e.destroy(),delete s[rc])}const Xg=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(T()||Js)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Js||T())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Js&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=qg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(T()||Js)&&console.warn("Recursive call detected",i);return}u=!0;try{const g=ck(p,m);Js&&console.log("SyncField assignment",i,"changed?",g,p,o),g&&o?.call(this,p,m)!==!1&&hk(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){dk(this),h.call(this)}}};var uk=Object.defineProperty,Iu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uk(e,t,n),n};const Ft=x("debugplayersync"),ju=class $w extends E{static async setupFrom(e,t){const i=K.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Bi)}const n=new $w;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ie)}onEnable(){this.context.connection.beginListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Ft&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Ft&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Bi);if(Ft&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Ft&&console.log("PlayerSync.destroyInstance",e),Uc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Bi.all.length-1;t>=0;t--){const i=Bi.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Iu([f()],ju.prototype,"autoSync");Iu([f(K)],ju.prototype,"asset");Iu([f(ie)],ju.prototype,"onPlayerSpawned");let Qg=ju;var Ww=(s=>(s.OwnerChanged="ownerChanged",s))(Ww||{});const cm=class pt extends E{static _all=[];static get all(){return pt._all}static _local=[];static get local(){return pt._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,pt);if(e instanceof E)return S.getComponentInParent(e.gameObject,pt)}static isLocalPlayer(e){return pt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ie;onFirstOwnerChangeEvent=new ie;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Ft&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=pt._local.indexOf(this);i>=0&&pt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){pt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),pt.dispatchEvent("ownerChanged",o)}awake(){pt.all.push(this),Ft&&console.log("Registered new PlayerState",this.guid,pt.all.length-1,pt.all),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeftRoom)}async start(){Ft&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await ms(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Ft&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Ft&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Ft&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Ft&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Ft&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Ft&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Uc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Ft&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeftRoom),pt.all.splice(pt.all.indexOf(this),1),this.isLocalPlayer){const e=pt._local.indexOf(this);e>=0&&pt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Ft&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Iu([Xg(cm.prototype.onOwnerChange)],cm.prototype,"owner");let Bi=cm;var fk=Object.defineProperty,Qa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fk(e,t,n),n};class Hn extends E{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Qa([f()],Hn.prototype,"position");Qa([f()],Hn.prototype,"showNeedleLogo");Qa([f()],Hn.prototype,"showSpatialMenu");Qa([f()],Hn.prototype,"createFullscreenButton");Qa([f()],Hn.prototype,"createMuteButton");Qa([f()],Hn.prototype,"createQRCodeButton");var pk=Object.defineProperty,Yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pk(e,t,n),n};const wl=x("debugwebxr"),vb=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class uo extends E{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;wl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Bi.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Pe);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,fs.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Pe);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Bi.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Di);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(vb),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(vb),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{ss(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Bi.getFor(this);if(e&&e.isLocalPlayer==!1){const t=G.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Di);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Hv.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new K("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=yo.createPrimitive(Fa.Cube);e.add(t),this.gameObject.add(e),this.head=new K("",this.sourceId,e),wl&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new K("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new K("",this.sourceId,e),wl&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new K("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new K("",this.sourceId,e),wl&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Bi.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,hn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await Mm(a);wl&&console.log("Avatar loaded results:",l)}}Yg([f(K)],uo.prototype,"head");Yg([f(K)],uo.prototype,"leftHand");Yg([f(K)],uo.prototype,"rightHand");var mk=Object.defineProperty,Bu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mk(e,t,n),n};const Fs=x("debugwebxr"),zs=new Array;class ys extends E{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&ea(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(ea(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(ea(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(G.active&&(Fs&&(zs[0]=Date.now()),this.updateRendering(G.active),Fs)){const e=Date.now()-zs[0];zs.push(e),zs.length>=30&&(zs[0]=0,zs.reduce((t,i)=>t+i,0)/zs.length,zs.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Fs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(ya))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await K.getOrCreate("",t).instantiate();return ea(n),G.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Fs?j.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;hg(o,i),await Zd(o,i,this.sourceId??"",this.sourceId??"");const r=kg(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;ea(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&ln().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),G.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&oe.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(Fs&&j.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(Fs&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){Fs&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else Fs&&j.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Bu([f()],ys.prototype,"createControllerModel");Bu([f()],ys.prototype,"createHandModel");Bu([f(K)],ys.prototype,"customLeftHand");Bu([f(K)],ys.prototype,"customRightHand");class Uu extends E{}var gk=Object.defineProperty,xo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gk(e,t,n),n};const ip=x("debugwebxr");class _i extends E{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=B(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=Le(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),T()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=Q(this.context.mainCamera).clone();t.rotateY(o*I.toRadians(this.rotationStep));const l=Q(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(B(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,B(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,Uu))return;const r=o.clone();if(ip&&j.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),ip&&j.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=I.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;ip&&(j.DrawWireSphere(h.point,.025*d,16711680),j.DrawLabel(B(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=I.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const g=h.normal.applyQuaternion(fe(h.object));n.quaternion.setFromUnitVectors(yk,g)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return qd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=B(e.rayWorldPosition);n.add(B(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}xo([f()],_i.prototype,"movementSpeed");xo([f()],_i.prototype,"rotationStep");xo([f()],_i.prototype,"useTeleport");xo([f()],_i.prototype,"usePinchToTeleport");xo([f()],_i.prototype,"useTeleportTarget");xo([f()],_i.prototype,"useTeleportFade");xo([f()],_i.prototype,"showRays");xo([f()],_i.prototype,"showHits");const yk=new c.Vector3(0,1,0);var _k=Object.defineProperty,ct=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_k(e,t,n),n};const xl=x("debugwebxr"),bk=x("debugusdz"),et=class ra extends E{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){G.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&ue('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=exports.DeviceUtilities.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(Fn)||(xl&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,Fn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(xl&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new K("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Qg),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await G.isVRSupported()&&this.createVRButton?G.offerSession("immersive-vr","default",this.context):this.createARButton&&await G.isARSupported()&&this.createARButton?G.offerSession("immersive-ar","default",this.context):!1}get session(){return G.active??null}get sessionMode(){return G.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return G.start("immersive-vr",e,this.context)}async enterAR(e){return G.start("immersive-ar",e,this.context)}exitXR(){G.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!ra.activeWebXRComponent||ra.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${ra.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}ra.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;xl&&console.log("WebXR onEnterXR"),this._previousXRState=Vt.Global.Mask;const t=e.xr.isVR;if(Vt.Global.Set(t?Rn.VR:Rn.AR),e.xr.isAR){let i=S.findObjectOfType(ji,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,ji),this._createdComponentsInSession.push(i)}else(xl||T())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(dr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(dr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Vt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Lc(1).then(()=>ra.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(_i);return!t&&e&&(t=this.gameObject.addComponent(_i),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(ys);return!t&&e&&(t=this.gameObject.addComponent(ys),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{xl&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,uo);t??=S.addComponent(e,uo)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=ao.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||bk)&&this.useQuicklookExport){const e=S.findObjectOfType(Fn);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&G.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t)}}),this.createQRCode){const e=Na(Hn);if(e&&e.createQRCodeButton===!1)T()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const t=Ii.getOrCreate().createQRCode();this.addButton(t)}}}_buttons=[];addButton(e){this._buttons.push(e),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};ct([f()],et.prototype,"createVRButton");ct([f()],et.prototype,"createARButton");ct([f()],et.prototype,"createSendToQuestButton");ct([f()],et.prototype,"createQRCode");ct([f()],et.prototype,"useDefaultControls");ct([f()],et.prototype,"showControllerModels");ct([f()],et.prototype,"showHandModels");ct([f()],et.prototype,"usePlacementReticle");ct([f(K)],et.prototype,"customARPlacementReticle");ct([f()],et.prototype,"usePlacementAdjustment");ct([f()],et.prototype,"arScale");ct([f()],et.prototype,"useXRAnchor");ct([f()],et.prototype,"autoPlace");ct([f()],et.prototype,"autoCenter");ct([f()],et.prototype,"useQuicklookExport");ct([f()],et.prototype,"useDepthSensing");ct([f()],et.prototype,"useSpatialGrab");ct([f(K)],et.prototype,"defaultAvatar");let Fu=et;const Zh=x("debugusdzbehaviours");class Kg{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+Or.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),Zh&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=Zh;let a=`graph LR
1290
1290
  `,l="";function h(u){if(u instanceof Yo){r&&(a+=`subgraph Group_${u.id}
1291
1291
  `);for(const p of u.actions)r&&(a+=`${u.id}[${u.id}] -- ${u.type},loops:${u.loops} --> ${p.id}[${p.id}]
1292
1292
  `),h(p);r&&(a+=`end
@@ -1308,7 +1308,7 @@ dateFormat X
1308
1308
  axisFormat %s
1309
1309
  `;const p=Array.from(o),m=new Set;for(const w of p)if(w.affectedObjects&&typeof w.affectedObjects!="string"){if(Array.isArray(w.affectedObjects))for(const b of w.affectedObjects)m.add(b);else m.add(w.affectedObjects);r&&(u+=`section ${w.animationName} (${w.id})
1310
1310
  `,u+=`${w.id} : ${w.start}, ${w.duration}s
1311
- `)}r&&o.size&&console.log(u);const g=new Set;for(const w of m){w.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",w);let b=w.getPath();b.startsWith("<")&&(b=b.substring(1)),b.endsWith(">")&&(b=b.substring(0,b.length-1)),g.add({path:b,obj:w})}const _=Array.from(g).sort((w,b)=>w.path.length-b.path.length),y=new Array;for(let w=0;w<_.length;w++)for(let b=w+1;b<_.length;b++)if(_[b].path.startsWith(_[w].path)){const v=_[b],R=_[w];y.push({child:v.obj.displayName+" ("+v.path+")",parent:R.obj.displayName+" ("+R.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);Zh&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Zh&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Zg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,Fe).filter(l=>l.enabled),o=S.getComponents(e,Hi).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new Fe,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Wa){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof Mu){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof gs){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof vo&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const vk=x("debugshadowcomponents");te.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Ni extends E{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){$t.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,nh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Ni),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ci]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Fc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&te.__webpack_exports__update(),vk&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ci]===void 0||e[ci]===this)&&(e[ci]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[ci]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class nh extends Ni{awake(){super.awake()}}var wk=Object.defineProperty,xk=Object.getOwnPropertyDescriptor,sh=(s,e,t,i)=>{for(var n=i>1?void 0:i?xk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&wk(e,t,n),n};const np=x("debugui"),sp=x("debuguilayout");class Hw{width;height}class Gw{x;y;width;height}const en=new c.Vector3,Sl=new c.Matrix4,Jh=new c.Quaternion,Ya=class qw extends Ni{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),ta(this,"_anchoredPosition",()=>{this.markDirty()}),ta(this,"sizeDelta",()=>{this.markDirty()}),ta(this,"pivot",()=>{this.markDirty()}),ta(this,"anchorMin",()=>{this.markDirty()}),ta(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(sp?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(sp&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,qw):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,sp&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,en.set(0,0,0),this.applyPivot(en),t.matrix.setPosition(en.x,en.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(Jh.copy(this.gameObject.quaternion),Jh.x*=-1,Jh.z*=-1,Sl.makeRotationFromQuaternion(Jh),t.matrix.premultiply(Sl)),en.set(0,0,0),this.applyAnchoring(en),this.canvas?.screenspace?en.z+=.1:en.z+=.01,Sl.identity(),Sl.setPosition(en.x,en.y,en.z),t.matrix.premultiply(Sl),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of yu(this.gameObject,Ni,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},np&&console.log(this.name,e);const t=new te.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){np&&console.log(e),e={...this.getBasicOptions(),...e},np&&console.log(this.name,e);const t=new te.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};sh([f(c.Vector2)],Ya.prototype,"anchoredPosition",1);sh([f(c.Vector2)],Ya.prototype,"sizeDelta",2);sh([f(c.Vector2)],Ya.prototype,"pivot",2);sh([f(c.Vector2)],Ya.prototype,"anchorMin",2);sh([f(c.Vector2)],Ya.prototype,"anchorMax",2);let dn=Ya;var Sk=Object.defineProperty,Xw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Sk(e,t,n),n};class Ka extends E{effectColor;effectDistance}Xw([f(ee)],Ka.prototype,"effectColor");Xw([f(c.Vector2)],Ka.prototype,"effectDistance");var Ck=Object.defineProperty,Pk=Object.getOwnPropertyDescriptor,Qw=(s,e,t,i)=>{for(var n=i>1?void 0:i?Pk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Ck(e,t,n),n};const jo={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},Jg=class $l extends Ni{get isGraphic(){return!0}get color(){return this._color||(this._color=new ee(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new ee(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),jo.backgroundColor=this.sRGBColor,jo.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(jo.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(jo.backgroundOpacity=t.backgroundOpacity))}jo.backgroundOpacity*=this._alphaFactor,this.applyEffects(jo,this._alphaFactor),this.uiObject.set(jo),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,dn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new te.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),ta(this,"_color",()=>aO(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Ka);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if($l.textureCache.has(e))e=$l.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,$l.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),oe.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&$l.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Qw([f(ee)],Jg.prototype,"color",1);Qw([f()],Jg.prototype,"raycastTarget",2);let oh=Jg;class rh extends oh{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var Ok=Object.defineProperty,Mk=Object.getOwnPropertyDescriptor,Ps=(s,e,t,i)=>{for(var n=i>1?void 0:i?Mk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Ok(e,t,n),n};const Bo=x("debugtext");var Ye=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(Ye||{}),Yw=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(Yw||{});class Tt extends oh{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty(),this.context.accessibility.updateElement(this,{label:this.text}))}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Bo&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Bo&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Bo&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"text",label:this.text,hidden:!1}),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){super.onDestroy(),this.context.accessibility.removeElement(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Bo&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new te.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(Qd(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new op(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new op(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new op(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Bo&&console.log("Selected font family:"+n);let o=te.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=te.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(kk.includes(n))return Bo&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>o?i:e.length);switch(Bo&&console.log("Select font: ",e,Yw[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Ps([f()],Tt.prototype,"alignment",2);Ps([f()],Tt.prototype,"verticalOverflow",2);Ps([f()],Tt.prototype,"horizontalOverflow",2);Ps([f()],Tt.prototype,"lineSpacing",2);Ps([f()],Tt.prototype,"supportRichText",2);Ps([f(URL)],Tt.prototype,"font",2);Ps([f()],Tt.prototype,"fontStyle",2);Ps([f()],Tt.prototype,"text",1);Ps([f()],Tt.prototype,"fontSize",1);class op{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const kk=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class fa{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Au(this.material)}>`),t.closeBlock()}}class ey{static singleLine(e,t,i){const n=new fa("text_"+fa.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new fa("text_"+fa.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const Ek=new c.Matrix4().makeRotationY(Math.PI),Rk=new c.Matrix4().makeScale(-1,1,-1);class zu{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Tt);if(!n)return;const o=S.getComponent(e,dn);let r=100,a=100;o&&(r=o.width,a=o.height);const l=Ek.clone();o&&l.premultiply(Rk),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=ey.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case Ye.LowerLeft:case Ye.MiddleLeft:case Ye.UpperLeft:e.horizontalAlignment="left";break;case Ye.LowerCenter:case Ye.MiddleCenter:case Ye.UpperCenter:e.horizontalAlignment="center";break;case Ye.LowerRight:case Ye.MiddleRight:case Ye.UpperRight:e.horizontalAlignment="right";break}switch(t){case Ye.LowerLeft:case Ye.LowerCenter:case Ye.LowerRight:e.verticalAlignment="bottom";break;case Ye.MiddleLeft:case Ye.MiddleCenter:case Ye.MiddleRight:e.verticalAlignment="middle";break;case Ye.UpperLeft:case Ye.UpperCenter:case Ye.UpperRight:e.verticalAlignment="top";break}}}var Tk=Object.defineProperty,qe=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Tk(e,t,n),n};const wb=x("debuguilayout");class kr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}qe([f()],kr.prototype,"left");qe([f()],kr.prototype,"right");qe([f()],kr.prototype,"top");qe([f()],kr.prototype,"bottom");class wi extends E{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(wb&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){wb&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(dn);const e=this.gameObject.getComponentInParent(ja);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(ja);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}qe([f()],wi.prototype,"childAlignment");qe([f()],wi.prototype,"reverseArrangement");qe([f()],wi.prototype,"spacing");qe([f(kr)],wi.prototype,"padding");qe([f()],wi.prototype,"minWidth");qe([f()],wi.prototype,"minHeight");qe([f()],wi.prototype,"flexibleHeight");qe([f()],wi.prototype,"flexibleWidth");qe([f()],wi.prototype,"preferredHeight");qe([f()],wi.prototype,"preferredWidth");class So extends wi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,g=a?i:o,_=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let w=0,b=0;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],L=S.getComponent(D,dn);L?.activeAndEnabled&&(b+=1,a?w+=L.width:w+=L.height)}let v=0;const R=this.spacing*(b-1);if(u||h){let A=0;a?A=n-=R:A=r-=R,b>0&&(v=A/b)}let O=0;O+=this.padding.left,O-=this.padding.right,_!==0&&(y=g-w,y*=_,y-=R*_,a?(y-=this.padding.right*_,y+=this.padding.left*(1-_),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*_,y+=this.padding.top*(1-_),y<this.padding.top&&(y=this.padding.top)));let M=1;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],L=S.getComponent(D,dn);if(L?.activeAndEnabled){L.pivot?.set(.5,.5),L.anchorMin.set(0,1),L.anchorMax.set(0,1);const N=i*.5+O*.5;L.anchoredPosition.x!==N&&(L.anchoredPosition.x=N);const $=o*-.5;L.anchoredPosition.y!==$&&(L.anchoredPosition.y=$),p&&d&&L.sizeDelta[l]!==m&&(L.sizeDelta[l]=m),u&&h&&L.sizeDelta[t]!==v&&(L.sizeDelta[t]=v);const k=a?L.width:L.height,z=k*.5;if(y+=z,u){const J=v*M-v*.5;J>y&&(y=J-v*.5+k+this.padding.left,y-=z)}let V=y;t==="y"&&(V=-V),L.anchoredPosition[t]!==V&&(L.anchoredPosition[t]=V),y+=z,y+=this.spacing,M+=1}}}}qe([f()],So.prototype,"childControlHeight");qe([f()],So.prototype,"childControlWidth");qe([f()],So.prototype,"childForceExpandHeight");qe([f()],So.prototype,"childForceExpandWidth");qe([f()],So.prototype,"childScaleHeight");qe([f()],So.prototype,"childScaleWidth");class ty extends So{get primaryAxis(){return"y"}}class iy extends So{get primaryAxis(){return"x"}}class ny extends wi{onCalculateLayout(){}}var Ak=Object.defineProperty,Dk=Object.getOwnPropertyDescriptor,Gn=(s,e,t,i)=>{for(var n=i>1?void 0:i?Dk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Ak(e,t,n),n},Kw=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(Kw||{});const rp=x("debuguilayout"),Vi=class Zw extends nh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof Zw||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,rp&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Lc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),$t.ensureUpdateMeshUI(te.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),$t.ensureUpdateMeshUI(te.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);rp&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(wi)),(t.isDirty||i?.isDirty)&&(rp&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),me.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Qd(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Ni))Qd(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=I.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(dn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};Gn([f()],Vi.prototype,"renderOnTop",1);Gn([f()],Vi.prototype,"depthWrite",1);Gn([f()],Vi.prototype,"doubleSided",1);Gn([f()],Vi.prototype,"castShadows",1);Gn([f()],Vi.prototype,"receiveShadows",1);Gn([f()],Vi.prototype,"renderMode",1);Gn([f(Vi)],Vi.prototype,"rootCanvas",1);Gn([f()],Vi.prototype,"scaleFactor",1);Gn([f(ei)],Vi.prototype,"worldCamera",2);Gn([f()],Vi.prototype,"planeDistance",2);let ja=Vi;var Lk=Object.defineProperty,Ik=Object.getOwnPropertyDescriptor,sy=(s,e,t,i)=>{for(var n=i>1?void 0:i?Ik(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Lk(e,t,n),n};class fo extends E{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),me.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Ni,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}sy([f()],fo.prototype,"alpha",1);sy([f()],fo.prototype,"interactable",2);sy([f()],fo.prototype,"blocksRaycasts",2);class oy{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,ja);if(n&&n.enabled&&n.renderMode===Kw.WorldSpace){const o=new zu,r=S.getComponent(e,dn),a=S.getComponent(e,fo),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Ni);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const g=S.getComponent(u,dn);g&&(g.onEnable(),g.updateTransform(),g.onApplyTransform(),l.push(()=>{g.onDisable()}));const _=S.getComponent(u,Tt);_&&(_.onEnable(),l.push(()=>{_.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=He.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(g=>{if(g===d)return;const _=He.createEmpty();_.setMatrix(g.matrix);const y=g.parent,w=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let b=m.get(y)||1;const v=S.getComponent(g,fo);if(v&&(b*=v.alpha),g instanceof c.Mesh&&w){const O=g[ci];O?o.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",g)}if(g instanceof c.Mesh&&!w){const O=g.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const M=new c.Color,A=g.material.opacity;M.copy(g.material.color),_.material=new c.MeshBasicMaterial({color:M,opacity:A*b,map:g.material.map,transparent:!0})}p.set(g,_),m.set(g,b);const R=p.get(y);if(!R){console.error("Error when exporting UI: shadow component parent not found!",g,g.parent);return}R.add(_)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Wl=x("debugusdz");function jk(s,e){const t=[],i=S.getComponentsInChildren(s,at),n=S.getComponentsInChildren(s,Et),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new Cc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Wl&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Wl&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new Cc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Wl&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Wl&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function Bk(s,e){const t=S.getComponentsInChildren(s,gi),i=S.getComponentsInChildren(s,ho),n=new Array,o=new Array;Wl&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new ho;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function Uk(s){return new bt("DisableAtStart",kt.sceneStartTrigger(),he.fadeAction(s,0,!1))}function xb(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var Fk=Object.defineProperty,wt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Fk(e,t,n),n};const ut=x("debugusdz"),zk=x("debugusdzpruning");class Er{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}wt([f()],Er.prototype,"callToAction");wt([f()],Er.prototype,"checkoutTitle");wt([f()],Er.prototype,"checkoutSubtitle");wt([f()],Er.prototype,"callToActionURL");const oi=class Vo extends E{static beforeExport=new ie;static afterExport=new ie;static beforeLODExport=new ie;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){ut&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(ut||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=xb(this.context,e),this.link.addEventListener("message",this.lastCallback)),ut&&we("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),mc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),ut&&we("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),mc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+kw(),Bn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=xb(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return ut&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Vo.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Vo.afterExport.invoke({exporter:this})});return t?(ut&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){se.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),se.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),se.report("export-usdz",{message:"Load progressive textures",autoStep:5}),se.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,si);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,Wt),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){let A=0;const D={exporter:this,type:"mesh",object:O.gameObject,mesh:M};if(Vo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){ut&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,ut&&console.log("Overriding LOD level for mesh export to level "+A+" "+M.name));const L=oe.NEEDLE_progressive.assignMeshLOD(M,A);L instanceof Promise&&n.push(new Promise((N,$)=>{L.then(()=>{o++,se.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}for(const M of O.sharedMaterials)if(M){let A=0;const D={exporter:this,type:"texture",object:O.gameObject,material:M};if(Vo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){ut&&console.warn("Skipping LOD assignment due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,ut&&console.log("Overriding LOD level for texture export to level "+A+" "+M.name));const L=oe.NEEDLE_progressive.assignTextureLOD(M,A);L instanceof Promise&&n.push(new Promise((N,$)=>{L.then(()=>{o++,se.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}}ut&&we("Progressive Loading: "+n.length),await Promise.all(n),ut&&we("Progressive Loading: done"),se.end("export-usdz-textures");const r=Vt.Global.Mask;Vt.Global.Set(Rn.AR);const a=new Dw,l=new Du(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new Kg),d.push(new Or),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,Fe).length>0&&(this.physics?(h=new Zg,d.push(h)):T()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new zu),d.push(new oy));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};se.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,se.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...jk(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...Bk(e)),a.debug=ut,a.pruneUnusedNodes=!zk;const _=fr.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const A=S.getComponent(O,Wt);return A&&!A.enabled&&(M=!1),M&&_.includes(O)&&(M=!1),M&&S.getComponentInParent(O,Yc)&&(M=!1),M&&S.getComponentInParent(O,$n)&&(M=!1),ut&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(T()&&l&&h){const O=l.animatedRoots;for(const M of O){const A=S.getComponentsInChildren(M,Fe).filter(L=>L.enabled),D=S.getComponents(M,Hi).filter(L=>L.enabled&&!L.isTrigger);(A.length>0||D.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const y=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||y.push(O)});const w=u.find(O=>O.extensionName==="Behaviour");this.interactive&&w&&y.length>0&&w.addBehavior(Uk(y));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),se.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),R=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,se.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return Vt.Global.Set(r),se.end("export-usdz"),R}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();ut&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Vo.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){ut&&ue("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");ut&&we("Quicklook url: "+n),n&&(Bn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Bn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Fu);let t=S.getComponentInParent(this.objectToExport,ji);t||(t=S.getComponentInChildren(this.objectToExport,ji));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Vo.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=ao.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};wt([f(c.Object3D)],oi.prototype,"objectToExport");wt([f()],oi.prototype,"autoExportAnimations");wt([f()],oi.prototype,"autoExportAudioSources");wt([f()],oi.prototype,"exportFileName");wt([f(URL)],oi.prototype,"customUsdzFile");wt([f(Er)],oi.prototype,"customBranding");wt([f()],oi.prototype,"anchoringType");wt([f()],oi.prototype,"maxTextureSize");wt([f()],oi.prototype,"planeAnchoringAlignment");wt([f()],oi.prototype,"interactive");wt([f()],oi.prototype,"physics");wt([f()],oi.prototype,"allowCreateQuicklookButton");wt([f()],oi.prototype,"quickLookCompatible");let Fn=oi;var Nk=Object.defineProperty,Vk=Object.getOwnPropertyDescriptor,ry=(s,e,t,i)=>{for(var n=Vk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Nk(e,t,n),n};class Za extends E{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}ry([f()],Za.prototype,"near");ry([f()],Za.prototype,"far");ry([f(c.Color)],Za.prototype,"color");var $k=Object.defineProperty,ay=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$k(e,t,n),n};class Rr extends E{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Fc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=qm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),me.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}ay([f()],Rr.prototype,"objectBounds");ay([f(c.Color)],Rr.prototype,"color");ay([f()],Rr.prototype,"isGizmo");var Wk=Object.defineProperty,ly=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Wk(e,t,n),n};class Ja extends E{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Fc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}ly([f()],Ja.prototype,"isGizmo");ly([f(c.Color)],Ja.prototype,"color0");ly([f(c.Color)],Ja.prototype,"color1");var Hk=Object.defineProperty,cy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Hk(e,t,n),n};class hy extends E{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Fe)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}cy([f(Fe)],hy.prototype,"connectedBody");class dy extends hy{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class ah extends hy{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}cy([f(c.Vector3)],ah.prototype,"anchor");cy([f(c.Vector3)],ah.prototype,"axis");var Gk=Object.defineProperty,qk=Object.getOwnPropertyDescriptor,xi=(s,e,t,i)=>{for(var n=i>1?void 0:i?qk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Gk(e,t,n),n};function Yr(s){return s*Math.PI/180}const Sb=300,Ns=x("debuglights");class xt extends E{type=0;get range(){return this._range}set range(e){this._range=e,this.light&&(this.light.type==="SpotLight"||this.light.type==="PointLight")&&"distance"in this.light&&(this.light.distance=e)}_range=1;get spotAngle(){return this._spotAngle}set spotAngle(e){this._spotAngle=e,this.light&&this.light.type==="SpotLight"&&"angle"in this.light&&(this.light.angle=Yr(e/2))}_spotAngle=30;get innerSpotAngle(){return this._innerSpotAngle}set innerSpotAngle(e){if(this._innerSpotAngle=e,this.light&&this.light.type==="SpotLight"&&"penumbra"in this.light){const t=this.spotAngle,n=1-Yr(e/2)/Yr(t/2);this.light.penumbra=n}}_innerSpotAngle=10;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){this._intensity=e,this.light&&(this.light.intensity=e),Ns&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),Ns&&console.log(this.name,this)}onEnable(){Ns&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Ns&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),me.LateUpdate))}onDisable(){Ns&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-Sb*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),lr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Ns){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Yr(this.spotAngle/2),1-Yr(this.innerSpotAngle/2)/Yr(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Ns&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=Sb*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Ns&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}xi([f()],xt.prototype,"type",2);xi([f()],xt.prototype,"range",1);xi([f()],xt.prototype,"spotAngle",1);xi([f()],xt.prototype,"innerSpotAngle",1);xi([f(c.Color)],xt.prototype,"color",1);xi([f()],xt.prototype,"shadowNearPlane",1);xi([f()],xt.prototype,"shadowBias",1);xi([f()],xt.prototype,"shadowNormalBias",1);xi([f()],xt.prototype,"shadows",1);xi([f()],xt.prototype,"lightmapBakeType",2);xi([f()],xt.prototype,"intensity",1);xi([f()],xt.prototype,"shadowDistance",1);xi([f()],xt.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var Xk=Object.defineProperty,Nu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Xk(e,t,n),n};const ap=x("debuglods"),Qk=x("nolods");class el{screenRelativeTransitionHeight;distance;renderers}Nu([f()],el.prototype,"screenRelativeTransitionHeight");Nu([f()],el.prototype,"distance");Nu([f(Wt)],el.prototype,"renderers");class Yk{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Vu extends E{lodModels=[];_lods=[];_settings=[];_lodsHandler;start(){if(ap&&console.log("LODGROUP",this.name,this.lodModels,this),!Qk&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new Yk(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;ap&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}ap&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}Nu([f(el)],Vu.prototype,"lodModels");var Kk=Object.defineProperty,uy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Kk(e,t,n),n};const ed=x("debugnestedgltf");class tl extends E{filePath;loaded=new ie;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;ed&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new un;t.idProvider=new _t(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;ed&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);ed&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),ed&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}uy([f(K)],tl.prototype,"filePath");uy([f(ie)],tl.prototype,"loaded");uy([f()],tl.prototype,"loadAssetInParent");var Zk=Object.defineProperty,fy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Zk(e,t,n),n};const Jk=x("debugnet"),$u=class hm extends E{url=null;urlParameterName=null;localhost=null;awake(){Jk&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?hm.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=hm.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return fi(e)}};fy([f()],$u.prototype,"url");fy([f()],$u.prototype,"urlParameterName");fy([f()],$u.prototype,"localhost");let py=$u;var eE=Object.defineProperty,Wu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eE(e,t,n),n};class Tr extends E{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=Q(this.from),t=fe(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=Q(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&rt(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&an(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Wu([f(S)],Tr.prototype,"referenceSpace");Wu([f(S)],Tr.prototype,"from");Wu([f(c.Vector3)],Tr.prototype,"positionOffset");Wu([f(c.Vector3)],Tr.prototype,"rotationOffset");var tE=Object.defineProperty,Co=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tE(e,t,n),n};class ti{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Co([f()],ti.prototype,"time");Co([f()],ti.prototype,"value");Co([f()],ti.prototype,"inTangent");Co([f()],ti.prototype,"inWeight");Co([f()],ti.prototype,"outTangent");Co([f()],ti.prototype,"outWeight");Co([f()],ti.prototype,"weightedMode");const Jw=class Hl{static linearFromTo(e,t,i){const n=new Hl,o=new ti;o.time=0,o.value=e;const r=new ti;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new Hl,i=new ti;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Hl;return e.keys=this.keys?.map(t=>{const i=new ti;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:Hl.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,g=(3*(l-o)-(h+2*r)*d)/u,_=r,y=o,w=e-n,b=w*w,v=b*w;return m*v+g*b+_*w+y}};Co([f(ti)],Jw.prototype,"keys");let lh=Jw;var iE=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iE(e,t,n),n};const td=x("debugparticles");var is=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(is||{});class Ar{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=I.remap(e,o.time,l.time,0,1);t.r=I.lerp(o.color.r,l.color.r,h),t.g=I.lerp(o.color.g,l.color.g,h),t.b=I.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=I.remap(e,i.time,l.time,0,1);t.alpha=I.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],Ar.prototype,"alphaKeys");C([f()],Ar.prototype,"colorKeys");var Pc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(Pc||{}),tu=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(tu||{});const Os=class Gl{static constant(e){const t=new Gl;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new Gl;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new Gl;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new Gl;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=I.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return I.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return I.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],Os.prototype,"mode");C([f()],Os.prototype,"constant");C([f()],Os.prototype,"constantMin");C([f()],Os.prototype,"constantMax");C([f(lh)],Os.prototype,"curve");C([f(lh)],Os.prototype,"curveMin");C([f(lh)],Os.prototype,"curveMax");C([f()],Os.prototype,"curveMultiplier");let H=Os;const Po=class mt{static constant(e){const t=new mt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new mt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new ee(0,0,0,1);static _temp2=new ee(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,mt._temp),mt._temp;case 2:case"TwoColors":return mt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,mt._temp),this.gradientMax.evaluate(e,mt._temp2),mt._temp.lerp(mt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,mt._temp),this.gradientMax.evaluate(e,mt._temp2),mt._temp.lerp(mt._temp2,o)}return mt._temp.set(16777215),mt._temp.alpha=1,mt._temp}};C([f()],Po.prototype,"mode");C([f(ee)],Po.prototype,"color");C([f(ee)],Po.prototype,"colorMin");C([f(ee)],Po.prototype,"colorMax");C([f(Ar)],Po.prototype,"gradient");C([f(Ar)],Po.prototype,"gradientMin");C([f(Ar)],Po.prototype,"gradientMax");let Dr=Po;var dm=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(dm||{});class At{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(H)],At.prototype,"gravityModifier");C([f(Dr)],At.prototype,"startColor");C([f(H)],At.prototype,"startDelay");C([f(H)],At.prototype,"startLifetime");C([f(H)],At.prototype,"startRotation");C([f(H)],At.prototype,"startRotationX");C([f(H)],At.prototype,"startRotationY");C([f(H)],At.prototype,"startRotationZ");C([f(H)],At.prototype,"startSize");C([f(H)],At.prototype,"startSizeX");C([f(H)],At.prototype,"startSizeY");C([f(H)],At.prototype,"startSizeZ");C([f(H)],At.prototype,"startSpeed");class iu{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=I.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=I.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Ms{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],Ms.prototype,"enabled");C([f()],Ms.prototype,"bursts");C([f(H)],Ms.prototype,"rateOverTime");C([f()],Ms.prototype,"rateOverTimeMultiplier");C([f(H)],Ms.prototype,"rateOverDistance");C([f()],Ms.prototype,"rateOverDistanceMultiplier");class Hu{enabled;color}C([f(Dr)],Hu.prototype,"color");class Lr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(H)],Lr.prototype,"size");C([f(H)],Lr.prototype,"x");C([f(H)],Lr.prototype,"y");C([f(H)],Lr.prototype,"z");const Xe=class ql{get type(){return tu[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new ql}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){td&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=I.toRadians(this.rotation.x),this._rotation.y=I.toRadians(this.rotation.y),this._rotation.z=I.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:td&&j.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,g=u*3+2;p=l.getX(p),m=l.getX(m),g=l.getX(g);const _=a.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,m),this._triangle.c.fromBufferAttribute(_,g),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),T()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",tu[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),td&&j.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),g=B(),_=B(),y=B();g.fromBufferAttribute(m,d),_.fromBufferAttribute(m,u),y.fromBufferAttribute(m,p),g.sub(_),y.sub(_),g.cross(y),this._dir.copy(g).multiplyScalar(-1);const w=fe(r);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),td&&(j.DrawSphere(t,.01,8925952,.5,!0),j.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=ql._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=ql._randomQuat,n=ql._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=I.toRadians(o);break}const u=Math.acos(2*h-1),p=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),g=e.y+p*Math.sin(u)*Math.sin(d),_=e.z;a.x=m*this.scale.x,a.y=g*this.scale.y,a.z=_*this.scale.z}};C([f()],Xe.prototype,"shapeType");C([f()],Xe.prototype,"enabled");C([f()],Xe.prototype,"alignToDirection");C([f()],Xe.prototype,"angle");C([f()],Xe.prototype,"arc");C([f()],Xe.prototype,"arcSpread");C([f()],Xe.prototype,"arcSpeedMultiplier");C([f()],Xe.prototype,"arcMode");C([f(c.Vector3)],Xe.prototype,"boxThickness");C([f(c.Vector3)],Xe.prototype,"position");C([f(c.Vector3)],Xe.prototype,"rotation");C([f(c.Vector3)],Xe.prototype,"scale");C([f()],Xe.prototype,"radius");C([f()],Xe.prototype,"radiusThickness");C([f()],Xe.prototype,"sphericalDirectionAmount");C([f()],Xe.prototype,"randomDirectionAmount");C([f()],Xe.prototype,"randomPositionAmount");C([f()],Xe.prototype,"meshShapeType");C([f(Jc)],Xe.prototype,"meshRenderer");let my=Xe;class pe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=re.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],pe.prototype,"damping");C([f()],pe.prototype,"enabled");C([f()],pe.prototype,"frequency");C([f()],pe.prototype,"octaveCount");C([f()],pe.prototype,"octaveMultiplier");C([f()],pe.prototype,"octaveScale");C([f(H)],pe.prototype,"positionAmount");C([f()],pe.prototype,"quality");C([f(H)],pe.prototype,"remap");C([f()],pe.prototype,"remapEnabled");C([f()],pe.prototype,"remapMultiplier");C([f(H)],pe.prototype,"remapX");C([f()],pe.prototype,"remapXMultiplier");C([f(H)],pe.prototype,"remapY");C([f()],pe.prototype,"remapYMultiplier");C([f(H)],pe.prototype,"remapZ");C([f()],pe.prototype,"remapZMultiplier");C([f()],pe.prototype,"scrollSpeedMultiplier");C([f()],pe.prototype,"separateAxes");C([f()],pe.prototype,"strengthMultiplier");C([f(H)],pe.prototype,"strengthX");C([f()],pe.prototype,"strengthXMultiplier");C([f(H)],pe.prototype,"strengthY");C([f()],pe.prototype,"strengthYMultiplier");C([f(H)],pe.prototype,"strengthZ");C([f()],pe.prototype,"strengthZMultiplier");class Te{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Te.prototype,"enabled");C([f()],Te.prototype,"attachRibbonToTransform");C([f(Dr)],Te.prototype,"colorOverLifetime");C([f(Dr)],Te.prototype,"colorOverTrail");C([f()],Te.prototype,"dieWithParticles");C([f()],Te.prototype,"inheritParticleColor");C([f(H)],Te.prototype,"lifetime");C([f()],Te.prototype,"lifetimeMultiplier");C([f()],Te.prototype,"minVertexDistance");C([f()],Te.prototype,"mode");C([f()],Te.prototype,"ratio");C([f()],Te.prototype,"ribbonCount");C([f()],Te.prototype,"shadowBias");C([f()],Te.prototype,"sizeAffectsLifetime");C([f()],Te.prototype,"sizeAffectsWidth");C([f()],Te.prototype,"splitSubEmitterRibbons");C([f()],Te.prototype,"textureMode");C([f(H)],Te.prototype,"widthOverTrail");C([f()],Te.prototype,"widthOverTrailMultiplier");C([f()],Te.prototype,"worldSpace");class Ie{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const g=this._temp2.set(i.x,i.y,i.z),_=this.orbitalXMultiplier,y=this.orbitalYMultiplier,w=this.orbitalZMultiplier,b=h*Math.PI*2*10,v=Math.cos(b*_),R=Math.sin(b*_),O=Math.cos(b*y),M=Math.sin(b*y),A=Math.cos(b*w),D=Math.sin(b*w),L=g.x*(O*A)+g.y*(O*D)+g.z*-M,N=g.x*(R*M*A-v*D)+g.y*(R*M*D+v*A)+g.z*(R*O),$=g.x*(v*M*A+R*D)+g.y*(v*M*D-R*A)+g.z*(v*O),k=this._temp3.set(g.x-L,g.y-N,g.z-$);k.normalize(),k.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=k.x,n.y+=k.y,n.z+=k.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Ie.prototype,"enabled");C([f()],Ie.prototype,"space");C([f(H)],Ie.prototype,"orbitalX");C([f(H)],Ie.prototype,"orbitalY");C([f(H)],Ie.prototype,"orbitalZ");C([f()],Ie.prototype,"orbitalXMultiplier");C([f()],Ie.prototype,"orbitalYMultiplier");C([f()],Ie.prototype,"orbitalZMultiplier");C([f()],Ie.prototype,"orbitalOffsetX");C([f()],Ie.prototype,"orbitalOffsetY");C([f()],Ie.prototype,"orbitalOffsetZ");C([f(H)],Ie.prototype,"speedModifier");C([f()],Ie.prototype,"speedModifierMultiplier");C([f(H)],Ie.prototype,"x");C([f()],Ie.prototype,"xMultiplier");C([f(H)],Ie.prototype,"y");C([f()],Ie.prototype,"yMultiplier");C([f(H)],Ie.prototype,"z");C([f()],Ie.prototype,"zMultiplier");class Dt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Dt.prototype,"animation");C([f()],Dt.prototype,"enabled");C([f()],Dt.prototype,"cycleCount");C([f(H)],Dt.prototype,"frameOverTime");C([f()],Dt.prototype,"frameOverTimeMultiplier");C([f()],Dt.prototype,"numTilesX");C([f()],Dt.prototype,"numTilesY");C([f(H)],Dt.prototype,"startFrame");C([f()],Dt.prototype,"startFrameMultiplier");C([f()],Dt.prototype,"rowMode");C([f()],Dt.prototype,"rowIndex");C([f()],Dt.prototype,"spriteCount");C([f()],Dt.prototype,"timeMode");class pn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],pn.prototype,"enabled");C([f()],pn.prototype,"separateAxes");C([f(H)],pn.prototype,"x");C([f()],pn.prototype,"xMultiplier");C([f(H)],pn.prototype,"y");C([f()],pn.prototype,"yMultiplier");C([f(H)],pn.prototype,"z");C([f()],pn.prototype,"zMultiplier");class Gi{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=I.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Gi.prototype,"enabled");C([f()],Gi.prototype,"range");C([f()],Gi.prototype,"separateAxes");C([f(H)],Gi.prototype,"x");C([f()],Gi.prototype,"xMultiplier");C([f(H)],Gi.prototype,"y");C([f()],Gi.prototype,"yMultiplier");C([f(H)],Gi.prototype,"z");C([f()],Gi.prototype,"zMultiplier");class tt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=I.lerp(t.x,this._temp.x,d),t.y=I.lerp(t.y,this._temp.y,d),t.z=I.lerp(t.z,this._temp.z,d),i.x=I.lerp(i.x,this._temp.x,d),i.y=I.lerp(i.y,this._temp.y,d),i.z=I.lerp(i.z,this._temp.z,d)}}}}C([f()],tt.prototype,"enabled");C([f()],tt.prototype,"dampen");C([f(H)],tt.prototype,"drag");C([f()],tt.prototype,"dragMultiplier");C([f(H)],tt.prototype,"limit");C([f()],tt.prototype,"limitMultiplier");C([f()],tt.prototype,"separateAxes");C([f(H)],tt.prototype,"limitX");C([f()],tt.prototype,"limitXMultiplier");C([f(H)],tt.prototype,"limitY");C([f()],tt.prototype,"limitYMultiplier");C([f(H)],tt.prototype,"limitZ");C([f()],tt.prototype,"limitZMultiplier");C([f()],tt.prototype,"multiplyDragByParticleSize");C([f()],tt.prototype,"multiplyDragByParticleVelocity");C([f()],tt.prototype,"space");const ch=class ex{enabled;curve;curveMultiplier;mode;clone(){const e=new ex;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],ch.prototype,"enabled");C([f(H)],ch.prototype,"curve");C([f()],ch.prototype,"curveMultiplier");C([f()],ch.prototype,"mode");let gy=ch;class ri{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=I.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],ri.prototype,"enabled");C([f(c.Vector2)],ri.prototype,"range");C([f()],ri.prototype,"separateAxes");C([f(H)],ri.prototype,"size");C([f()],ri.prototype,"sizeMultiplier");C([f(H)],ri.prototype,"x");C([f()],ri.prototype,"xMultiplier");C([f(H)],ri.prototype,"y");C([f()],ri.prototype,"yMultiplier");C([f(H)],ri.prototype,"z");C([f()],ri.prototype,"zMultiplier");class il{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=I.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],il.prototype,"enabled");C([f(c.Vector2)],il.prototype,"range");C([f(Dr)],il.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class yy{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new pi(()=>new re.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new re.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===um.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===um.Death){let n=e.life;if(e[pa]!==void 0&&(n=e[pa]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new re.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var nE=Object.defineProperty,Ae=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nE(e,t,n),n};const Ks=x("debugparticles"),sE=x("noprogressive"),oE=x("debugprogressive");var um=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(um||{});class qi extends E{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&T()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Ks&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!sE&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,oE&&console.log("Load material LOD",t.name),oe.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Ae([f()],qi.prototype,"renderMode");Ae([f(c.Material)],qi.prototype,"particleMaterial");Ae([f(c.Material)],qi.prototype,"trailMaterial");Ae([f()],qi.prototype,"maxParticleSize");Ae([f()],qi.prototype,"minParticleSize");Ae([f()],qi.prototype,"velocityScale");Ae([f()],qi.prototype,"cameraVelocityScale");Ae([f()],qi.prototype,"lengthScale");class id{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class _y{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class rE extends _y{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class aE extends _y{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=Q(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return I.clamp(e,0,i/this.system.deltaTime)}}class lE extends _y{genValue(){return this.system.isPlaying,0}}class Oo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class cE extends Oo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const Cb=Symbol("particleRotation");class hE extends Oo{type="NeedleRotation";initialize(e){e[Cb]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[Cb])*t:this.system.renderer.renderMode===is.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Pb=Symbol("sizeLerpFactor"),dE=new c.Vector3;class uE extends Oo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Pb]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Pb]).x);let o=1;this.system.renderer.renderMode!==is.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=B(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=tx(this.system,dE);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const pa=Symbol("particleLife"),lp=Symbol("trailLifetime"),Ob=Symbol("trailStartLength"),cp=Symbol("trailWidthRandom");class fE extends Oo{type="NeedleTrail";initialize(e){e instanceof re.TrailParticle&&(e[pa]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[lp]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[lp]),e[Ob]=e.length,e[cp]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof re.TrailParticle){const t=e,i=e.age/e[pa],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[cp]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[cp]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[pa]){e.velocity.set(0,0,0);const r=(e.age-e[pa])/e[lp];t.length=I.lerp(e[Ob],0,r)}}}}const nd=Symbol("startVelocity"),Mb=Symbol("gravityModifier"),hp=Symbol("gravitySpeed"),sd=Symbol("velocity lerp factor"),fm=new c.Vector3;class pE extends Oo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[nd]?e[nd].copy(e.velocity):e[nd]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[Mb]=n*t,e[hp]=n*t*.5,e[sd]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Pc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[nd],n=e[Mb];if(n!==0){const u=n*e[hp];fm.copy(this._gravityDirection).multiplyScalar(u),e[hp]+=t*.05,i.add(fm)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[sd]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[sd],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[sd],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const kb=Symbol("colorLerpFactor"),Eb=new ee(1,1,1,1),Uo=new ee(1,1,1,1);class mE extends Oo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Uo.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(Eb.copy(t.color),Uo.multiply(Eb)),Uo.convertLinearToSRGB(),e.startColor.set(Uo.r,Uo.g,Uo.b,Uo.alpha),e.color.copy(e.startColor),e[kb]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[kb]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class gE{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new aE(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new id(this.system.main.startLifetime)}get startSpeed(){return new id(this.system.main.startSpeed)}get startRotation(){return new id(this.system.main.startRotation)}get startSize(){return new id(this.system.main.startSize)}startLength;get startColor(){return new re.ConstantColor(new re.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new lE(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return re.RenderMode.Trail;switch(this.system.renderer.renderMode){case is.Billboard:return re.RenderMode.BillBoard;case is.Stretch:return re.RenderMode.StretchedBillBoard;case is.HorizontalBillboard:return re.RenderMode.HorizontalBillBoard;case is.VerticalBillboard:return re.RenderMode.VerticalBillBoard;case is.Mesh:return re.RenderMode.Mesh}return re.RenderMode.BillBoard}rendererEmitterSettings={startLength:new re.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===is.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=rg(new ee(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new rE(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Pc.World}}class yE{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Lt=class Od extends E{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Od&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Od&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof Od&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new yE),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Pc.World}get localspace(){return this.main.simulationSpace===Pc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Q(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Oo&&(e.system=this),Ks&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((T()||Ks)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof iu)){const n=new iu;La(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof nu)){const n=new nu;La(n,i),e[t]=n}}Ks&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(qi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new re.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new gE(this),this._particleSystem=new re.ParticleSystem(this._interface),this._particleSystem.addBehavior(new uE(this)),this._particleSystem.addBehavior(new mE(this)),this._particleSystem.addBehavior(new cE(this)),this._particleSystem.addBehavior(new hE(this)),this._particleSystem.addBehavior(new pE(this)),this._particleSystem.addBehavior(new fE(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Ks&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==re.RenderMode.Mesh&&oe.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==re.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();Ks&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Le(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(fe(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Le(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=tx(this,fm);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():T()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new yy(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Ks&&console.warn("Could not add SubParticleSystem",e,this)}}};Ae([f(Hu)],Lt.prototype,"colorOverLifetime");Ae([f(At)],Lt.prototype,"main");Ae([f(Ms)],Lt.prototype,"emission");Ae([f(Lr)],Lt.prototype,"sizeOverLifetime");Ae([f(my)],Lt.prototype,"shape");Ae([f(pe)],Lt.prototype,"noise");Ae([f(Te)],Lt.prototype,"trails");Ae([f(Ie)],Lt.prototype,"velocityOverLifetime");Ae([f(tt)],Lt.prototype,"limitVelocityOverLifetime");Ae([f(gy)],Lt.prototype,"inheritVelocity");Ae([f(il)],Lt.prototype,"colorBySpeed");Ae([f(Dt)],Lt.prototype,"textureSheetAnimation");Ae([f(pn)],Lt.prototype,"rotationOverLifetime");Ae([f(Gi)],Lt.prototype,"rotationBySpeed");Ae([f(ri)],Lt.prototype,"sizeBySpeed");let Oc=Lt;class nu{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof Oc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Ks&&!(this.particleSystem instanceof Oc)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function tx(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case dm.Local:e=Le(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+dm[s.main.scalingMode]+" is not supported";T()&&ue(t),console.warn(t,s.name,s)}e=Le(s.gameObject,e);break}return e}var _E=Object.defineProperty,by=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_E(e,t,n),n};class nl extends E{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}by([f()],nl.prototype,"strength");by([f()],nl.prototype,"radius");by([f(Fe)],nl.prototype,"targets");class Ba extends E{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Y.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Y.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield og(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Bi);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Pe);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Ba.hashCode(e),i=Ba.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const Xl=x("debugpost");let pm=null;function bE(s){pm=s}function ix(s){let e=s.gameObject;for(;e;){for(const t of yu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function vE(s){let e=ix(s);if(!e)if(pm){Xl&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=on(t,pm)}else T()&&console.warn("No post processing manager found");return e}const Ze={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Ve=null;function wE(s){Xl==="verbose"&&console.debug("Before ordering effects",[...s]),Ve||(Ve=new Map,Ve.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Ze.NormalPass),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Ze.DepthDownsamplingPass),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Ze.SMAA),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Ze.SSAO),Ve.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Ze.SSAO),Ve.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Ze.SSAO),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Ze.TiltShift),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Ze.DepthOfField),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Ze.ChromaticAberration),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Ze.Bloom),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Ze.Bloom),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Ze.Vignette),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Ze.Pixelation),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Ze.ToneMapping),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Ze.HueSaturation),Ve.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Ze.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Ve.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Ve.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Xl&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Xl&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Xl==="verbose"&&console.debug("After ordering effects",[...s])}var xE=Object.defineProperty,SE=Object.getOwnPropertyDescriptor,nx=(s,e,t,i)=>{for(var n=SE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xE(e,t,n),n};const CE=x("debugpost");class F{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;CE&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}nx([f()],F.prototype,"overrideState");nx([f()],F.prototype,"value");class PE extends $i{constructor(){super([F])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new F),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new PE;var OE=Object.defineProperty,ME=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OE(e,t,n),n};const dp=x("debugpost");class Ge extends E{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof F?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),dp&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),dp&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=vE(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){dp&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof F&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof F){const i=e.value;return this[t].value=i,!0}}}ME([f()],Ge.prototype,"active");var kE=Object.defineProperty,EE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};const RE=x("debugpost"),mm={};function Xi(s,e){mm[s]=e}function TE(s){return s.__type in mm?mm[s.__type]:(RE&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),Ge)}class Gu{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}EE([ze([s=>TE(s),Ge])],Gu.prototype,"components");var AE=Object.defineProperty,DE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&AE(e,t,n),n};const LE=x("debugpost");class hh extends Ge{get typeName(){return"Antialiasing"}preset=new F(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{LE&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}DE([f(F)],hh.prototype,"preset");Xi("Antialiasing",hh);var IE=Object.defineProperty,vy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IE(e,t,n),n};const qu=class sx extends Ge{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new F(.9);intensity=new F(1);scatter=new F(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=sx.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};vy([f(F)],qu.prototype,"threshold");vy([f(F)],qu.prototype,"intensity");vy([f(F)],qu.prototype,"scatter");let Xu=qu;Xi("Bloom",Xu);var jE=Object.defineProperty,BE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jE(e,t,n),n};class dh extends Ge{get typeName(){return"ChromaticAberration"}intensity=new F(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}BE([f(F)],dh.prototype,"intensity");Xi("ChromaticAberration",dh);var Ql=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(Ql||{});const Rb=new Map;function up(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return Rb.has(s)||(Rb.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function UE(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function Md(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var FE=Object.defineProperty,ox=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FE(e,t,n),n};const fp=x("debugpost");class po extends Ge{get typeName(){return"ToneMapping"}mode=new F(void 0);exposure=new F(1);setMode(e){const t=Ql[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=ix(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=UE(this.context.renderer.toneMapping);fp&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=up(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Md(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=F0(i),t.mode=Md(i);else{const n=up(i);t.mode=Md(n)}t.name="ToneMapping ("+Ql[i]+")",fp&&console.log("[PostProcessing] ToneMapping mode changed to",Ql[i],e,t.mode)},fp&&console.log("[PostProcessing] Use ToneMapping",Ql[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=up(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}ox([f(F)],po.prototype,"mode");ox([f(F)],po.prototype,"exposure");Xi("Tonemapping",po);var zE=Object.defineProperty,Qu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zE(e,t,n),n};class Mo extends Ge{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new F(1);contrast=new F(0);hueShift=new F(0);saturation=new F(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof po);t||(t=new po,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}Qu([f(F)],Mo.prototype,"postExposure");Qu([f(F)],Mo.prototype,"contrast");Qu([f(F)],Mo.prototype,"hueShift");Qu([f(F)],Mo.prototype,"saturation");Xi("ColorAdjustments",Mo);var NE=Object.defineProperty,Ir=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NE(e,t,n),n};const VE=x("debugpost");class mn extends Ge{get typeName(){return"DepthOfField"}mode;focusDistance=new F(1);focalLength=new F(.2);aperture=new F(20);gaussianMaxRadius=new F;resolutionScale=new F(1/window.devicePixelRatio);bokehScale=new F;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return I.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return I.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){VE&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Ir([f()],mn.prototype,"mode");Ir([f(F)],mn.prototype,"focusDistance");Ir([f(F)],mn.prototype,"focalLength");Ir([f(F)],mn.prototype,"aperture");Ir([f(F)],mn.prototype,"gaussianMaxRadius");Ir([f(F)],mn.prototype,"resolutionScale");Ir([f(F)],mn.prototype,"bokehScale");Xi("DepthOfField",mn);class Mc extends Ge{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var $E=Object.defineProperty,WE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$E(e,t,n),n};class uh extends Ge{get typeName(){return"PixelationEffect"}granularity=new F(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}WE([f(F)],uh.prototype,"granularity");Xi("PixelationEffect",uh);var HE=Object.defineProperty,fh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HE(e,t,n),n};class ks extends Ge{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new F(2);falloff=new F(1);samples=new F(9);color=new F(new c.Color(0,0,0));luminanceInfluence=new F(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}fh([f(F)],ks.prototype,"intensity");fh([f(F)],ks.prototype,"falloff");fh([f(F)],ks.prototype,"samples");fh([f(F)],ks.prototype,"color");fh([f(F)],ks.prototype,"luminanceInfluence");Xi("ScreenSpaceAmbientOcclusion",ks);var GE=Object.defineProperty,jr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GE(e,t,n),n};const qE=x("debugN8AO");var gm=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(gm||{});class gn extends Ge{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new F(1);falloff=new F(1);intensity=new F(1);color=new F(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(gm[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=gm[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,qE&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}jr([vt(),f()],gn.prototype,"gammaCorrection");jr([f(F)],gn.prototype,"aoRadius");jr([f(F)],gn.prototype,"falloff");jr([f(F)],gn.prototype,"intensity");jr([f(F)],gn.prototype,"color");jr([vt(),f()],gn.prototype,"screenspaceRadius");jr([vt(),f()],gn.prototype,"quality");Xi("ScreenSpaceAmbientOcclusionN8",gn);var XE=Object.defineProperty,QE=Object.getOwnPropertyDescriptor,rx=(s,e,t,i)=>{for(var n=QE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XE(e,t,n),n};class ph extends Ge{get typeName(){return"Sharpening"}order=Ze.Sharpening;_effect;onCreateEffect(){return this._effect??=new(YE()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}rx([f()],ph.prototype,"amount");rx([f()],ph.prototype,"radius");function YE(){const s=`
1311
+ `)}r&&o.size&&console.log(u);const g=new Set;for(const w of m){w.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",w);let b=w.getPath();b.startsWith("<")&&(b=b.substring(1)),b.endsWith(">")&&(b=b.substring(0,b.length-1)),g.add({path:b,obj:w})}const _=Array.from(g).sort((w,b)=>w.path.length-b.path.length),y=new Array;for(let w=0;w<_.length;w++)for(let b=w+1;b<_.length;b++)if(_[b].path.startsWith(_[w].path)){const v=_[b],R=_[w];y.push({child:v.obj.displayName+" ("+v.path+")",parent:R.obj.displayName+" ("+R.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);Zh&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Zh&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Zg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,ze).filter(l=>l.enabled),o=S.getComponents(e,Hi).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new ze,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Wa){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof Mu){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof gs){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof vo&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const vk=x("debugshadowcomponents");te.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Ni extends E{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){$t.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,nh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Ni),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ci]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Fc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&te.__webpack_exports__update(),vk&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ci]===void 0||e[ci]===this)&&(e[ci]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[ci]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class nh extends Ni{awake(){super.awake()}}var wk=Object.defineProperty,xk=Object.getOwnPropertyDescriptor,sh=(s,e,t,i)=>{for(var n=i>1?void 0:i?xk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&wk(e,t,n),n};const np=x("debugui"),sp=x("debuguilayout");class Hw{width;height}class Gw{x;y;width;height}const en=new c.Vector3,Sl=new c.Matrix4,Jh=new c.Quaternion,Ya=class qw extends Ni{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),ta(this,"_anchoredPosition",()=>{this.markDirty()}),ta(this,"sizeDelta",()=>{this.markDirty()}),ta(this,"pivot",()=>{this.markDirty()}),ta(this,"anchorMin",()=>{this.markDirty()}),ta(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(sp?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(sp&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,qw):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,sp&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,en.set(0,0,0),this.applyPivot(en),t.matrix.setPosition(en.x,en.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(Jh.copy(this.gameObject.quaternion),Jh.x*=-1,Jh.z*=-1,Sl.makeRotationFromQuaternion(Jh),t.matrix.premultiply(Sl)),en.set(0,0,0),this.applyAnchoring(en),this.canvas?.screenspace?en.z+=.1:en.z+=.01,Sl.identity(),Sl.setPosition(en.x,en.y,en.z),t.matrix.premultiply(Sl),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of yu(this.gameObject,Ni,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},np&&console.log(this.name,e);const t=new te.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){np&&console.log(e),e={...this.getBasicOptions(),...e},np&&console.log(this.name,e);const t=new te.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};sh([f(c.Vector2)],Ya.prototype,"anchoredPosition",1);sh([f(c.Vector2)],Ya.prototype,"sizeDelta",2);sh([f(c.Vector2)],Ya.prototype,"pivot",2);sh([f(c.Vector2)],Ya.prototype,"anchorMin",2);sh([f(c.Vector2)],Ya.prototype,"anchorMax",2);let dn=Ya;var Sk=Object.defineProperty,Xw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Sk(e,t,n),n};class Ka extends E{effectColor;effectDistance}Xw([f(ee)],Ka.prototype,"effectColor");Xw([f(c.Vector2)],Ka.prototype,"effectDistance");var Ck=Object.defineProperty,Pk=Object.getOwnPropertyDescriptor,Qw=(s,e,t,i)=>{for(var n=i>1?void 0:i?Pk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Ck(e,t,n),n};const jo={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},Jg=class $l extends Ni{get isGraphic(){return!0}get color(){return this._color||(this._color=new ee(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new ee(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),jo.backgroundColor=this.sRGBColor,jo.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(jo.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(jo.backgroundOpacity=t.backgroundOpacity))}jo.backgroundOpacity*=this._alphaFactor,this.applyEffects(jo,this._alphaFactor),this.uiObject.set(jo),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,dn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new te.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),ta(this,"_color",()=>aO(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Ka);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if($l.textureCache.has(e))e=$l.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,$l.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),oe.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&$l.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Qw([f(ee)],Jg.prototype,"color",1);Qw([f()],Jg.prototype,"raycastTarget",2);let oh=Jg;class rh extends oh{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var Ok=Object.defineProperty,Mk=Object.getOwnPropertyDescriptor,Ps=(s,e,t,i)=>{for(var n=i>1?void 0:i?Mk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Ok(e,t,n),n};const Bo=x("debugtext");var Ye=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(Ye||{}),Yw=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(Yw||{});class Tt extends oh{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty(),this.context.accessibility.updateElement(this,{label:this.text}))}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Bo&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Bo&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Bo&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"text",label:this.text,hidden:!1}),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){super.onDestroy(),this.context.accessibility.removeElement(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Bo&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new te.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(Qd(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new op(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new op(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new op(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Bo&&console.log("Selected font family:"+n);let o=te.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=te.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(kk.includes(n))return Bo&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>o?i:e.length);switch(Bo&&console.log("Select font: ",e,Yw[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Ps([f()],Tt.prototype,"alignment",2);Ps([f()],Tt.prototype,"verticalOverflow",2);Ps([f()],Tt.prototype,"horizontalOverflow",2);Ps([f()],Tt.prototype,"lineSpacing",2);Ps([f()],Tt.prototype,"supportRichText",2);Ps([f(URL)],Tt.prototype,"font",2);Ps([f()],Tt.prototype,"fontStyle",2);Ps([f()],Tt.prototype,"text",1);Ps([f()],Tt.prototype,"fontSize",1);class op{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const kk=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class fa{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Au(this.material)}>`),t.closeBlock()}}class ey{static singleLine(e,t,i){const n=new fa("text_"+fa.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new fa("text_"+fa.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const Ek=new c.Matrix4().makeRotationY(Math.PI),Rk=new c.Matrix4().makeScale(-1,1,-1);class zu{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Tt);if(!n)return;const o=S.getComponent(e,dn);let r=100,a=100;o&&(r=o.width,a=o.height);const l=Ek.clone();o&&l.premultiply(Rk),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=ey.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case Ye.LowerLeft:case Ye.MiddleLeft:case Ye.UpperLeft:e.horizontalAlignment="left";break;case Ye.LowerCenter:case Ye.MiddleCenter:case Ye.UpperCenter:e.horizontalAlignment="center";break;case Ye.LowerRight:case Ye.MiddleRight:case Ye.UpperRight:e.horizontalAlignment="right";break}switch(t){case Ye.LowerLeft:case Ye.LowerCenter:case Ye.LowerRight:e.verticalAlignment="bottom";break;case Ye.MiddleLeft:case Ye.MiddleCenter:case Ye.MiddleRight:e.verticalAlignment="middle";break;case Ye.UpperLeft:case Ye.UpperCenter:case Ye.UpperRight:e.verticalAlignment="top";break}}}var Tk=Object.defineProperty,qe=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Tk(e,t,n),n};const wb=x("debuguilayout");class kr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}qe([f()],kr.prototype,"left");qe([f()],kr.prototype,"right");qe([f()],kr.prototype,"top");qe([f()],kr.prototype,"bottom");class wi extends E{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(wb&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){wb&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(dn);const e=this.gameObject.getComponentInParent(ja);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(ja);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}qe([f()],wi.prototype,"childAlignment");qe([f()],wi.prototype,"reverseArrangement");qe([f()],wi.prototype,"spacing");qe([f(kr)],wi.prototype,"padding");qe([f()],wi.prototype,"minWidth");qe([f()],wi.prototype,"minHeight");qe([f()],wi.prototype,"flexibleHeight");qe([f()],wi.prototype,"flexibleWidth");qe([f()],wi.prototype,"preferredHeight");qe([f()],wi.prototype,"preferredWidth");class So extends wi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,g=a?i:o,_=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let w=0,b=0;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],L=S.getComponent(D,dn);L?.activeAndEnabled&&(b+=1,a?w+=L.width:w+=L.height)}let v=0;const R=this.spacing*(b-1);if(u||h){let A=0;a?A=n-=R:A=r-=R,b>0&&(v=A/b)}let O=0;O+=this.padding.left,O-=this.padding.right,_!==0&&(y=g-w,y*=_,y-=R*_,a?(y-=this.padding.right*_,y+=this.padding.left*(1-_),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*_,y+=this.padding.top*(1-_),y<this.padding.top&&(y=this.padding.top)));let M=1;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],L=S.getComponent(D,dn);if(L?.activeAndEnabled){L.pivot?.set(.5,.5),L.anchorMin.set(0,1),L.anchorMax.set(0,1);const N=i*.5+O*.5;L.anchoredPosition.x!==N&&(L.anchoredPosition.x=N);const $=o*-.5;L.anchoredPosition.y!==$&&(L.anchoredPosition.y=$),p&&d&&L.sizeDelta[l]!==m&&(L.sizeDelta[l]=m),u&&h&&L.sizeDelta[t]!==v&&(L.sizeDelta[t]=v);const k=a?L.width:L.height,z=k*.5;if(y+=z,u){const J=v*M-v*.5;J>y&&(y=J-v*.5+k+this.padding.left,y-=z)}let V=y;t==="y"&&(V=-V),L.anchoredPosition[t]!==V&&(L.anchoredPosition[t]=V),y+=z,y+=this.spacing,M+=1}}}}qe([f()],So.prototype,"childControlHeight");qe([f()],So.prototype,"childControlWidth");qe([f()],So.prototype,"childForceExpandHeight");qe([f()],So.prototype,"childForceExpandWidth");qe([f()],So.prototype,"childScaleHeight");qe([f()],So.prototype,"childScaleWidth");class ty extends So{get primaryAxis(){return"y"}}class iy extends So{get primaryAxis(){return"x"}}class ny extends wi{onCalculateLayout(){}}var Ak=Object.defineProperty,Dk=Object.getOwnPropertyDescriptor,Gn=(s,e,t,i)=>{for(var n=i>1?void 0:i?Dk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Ak(e,t,n),n},Kw=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(Kw||{});const rp=x("debuguilayout"),Vi=class Zw extends nh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof Zw||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,rp&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Lc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),$t.ensureUpdateMeshUI(te.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),$t.ensureUpdateMeshUI(te.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);rp&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(wi)),(t.isDirty||i?.isDirty)&&(rp&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),me.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Qd(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Ni))Qd(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=I.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(dn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};Gn([f()],Vi.prototype,"renderOnTop",1);Gn([f()],Vi.prototype,"depthWrite",1);Gn([f()],Vi.prototype,"doubleSided",1);Gn([f()],Vi.prototype,"castShadows",1);Gn([f()],Vi.prototype,"receiveShadows",1);Gn([f()],Vi.prototype,"renderMode",1);Gn([f(Vi)],Vi.prototype,"rootCanvas",1);Gn([f()],Vi.prototype,"scaleFactor",1);Gn([f(ei)],Vi.prototype,"worldCamera",2);Gn([f()],Vi.prototype,"planeDistance",2);let ja=Vi;var Lk=Object.defineProperty,Ik=Object.getOwnPropertyDescriptor,sy=(s,e,t,i)=>{for(var n=i>1?void 0:i?Ik(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Lk(e,t,n),n};class fo extends E{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),me.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Ni,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}sy([f()],fo.prototype,"alpha",1);sy([f()],fo.prototype,"interactable",2);sy([f()],fo.prototype,"blocksRaycasts",2);class oy{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,ja);if(n&&n.enabled&&n.renderMode===Kw.WorldSpace){const o=new zu,r=S.getComponent(e,dn),a=S.getComponent(e,fo),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Ni);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const g=S.getComponent(u,dn);g&&(g.onEnable(),g.updateTransform(),g.onApplyTransform(),l.push(()=>{g.onDisable()}));const _=S.getComponent(u,Tt);_&&(_.onEnable(),l.push(()=>{_.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=He.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(g=>{if(g===d)return;const _=He.createEmpty();_.setMatrix(g.matrix);const y=g.parent,w=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let b=m.get(y)||1;const v=S.getComponent(g,fo);if(v&&(b*=v.alpha),g instanceof c.Mesh&&w){const O=g[ci];O?o.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",g)}if(g instanceof c.Mesh&&!w){const O=g.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const M=new c.Color,A=g.material.opacity;M.copy(g.material.color),_.material=new c.MeshBasicMaterial({color:M,opacity:A*b,map:g.material.map,transparent:!0})}p.set(g,_),m.set(g,b);const R=p.get(y);if(!R){console.error("Error when exporting UI: shadow component parent not found!",g,g.parent);return}R.add(_)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Wl=x("debugusdz");function jk(s,e){const t=[],i=S.getComponentsInChildren(s,at),n=S.getComponentsInChildren(s,Et),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new Cc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Wl&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Wl&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new Cc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Wl&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Wl&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function Bk(s,e){const t=S.getComponentsInChildren(s,gi),i=S.getComponentsInChildren(s,ho),n=new Array,o=new Array;Wl&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new ho;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function Uk(s){return new bt("DisableAtStart",kt.sceneStartTrigger(),he.fadeAction(s,0,!1))}function xb(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var Fk=Object.defineProperty,wt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Fk(e,t,n),n};const ut=x("debugusdz"),zk=x("debugusdzpruning");class Er{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}wt([f()],Er.prototype,"callToAction");wt([f()],Er.prototype,"checkoutTitle");wt([f()],Er.prototype,"checkoutSubtitle");wt([f()],Er.prototype,"callToActionURL");const oi=class Vo extends E{static beforeExport=new ie;static afterExport=new ie;static beforeLODExport=new ie;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){ut&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(ut||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=xb(this.context,e),this.link.addEventListener("message",this.lastCallback)),ut&&we("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),mc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),ut&&we("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),mc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+kw(),Bn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=xb(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return ut&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Vo.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Vo.afterExport.invoke({exporter:this})});return t?(ut&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){se.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),se.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),se.report("export-usdz",{message:"Load progressive textures",autoStep:5}),se.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,si);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,Wt),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){let A=0;const D={exporter:this,type:"mesh",object:O.gameObject,mesh:M};if(Vo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){ut&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,ut&&console.log("Overriding LOD level for mesh export to level "+A+" "+M.name));const L=oe.NEEDLE_progressive.assignMeshLOD(M,A);L instanceof Promise&&n.push(new Promise((N,$)=>{L.then(()=>{o++,se.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}for(const M of O.sharedMaterials)if(M){let A=0;const D={exporter:this,type:"texture",object:O.gameObject,material:M};if(Vo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){ut&&console.warn("Skipping LOD assignment due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,ut&&console.log("Overriding LOD level for texture export to level "+A+" "+M.name));const L=oe.NEEDLE_progressive.assignTextureLOD(M,A);L instanceof Promise&&n.push(new Promise((N,$)=>{L.then(()=>{o++,se.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}}ut&&we("Progressive Loading: "+n.length),await Promise.all(n),ut&&we("Progressive Loading: done"),se.end("export-usdz-textures");const r=Vt.Global.Mask;Vt.Global.Set(Rn.AR);const a=new Dw,l=new Du(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new Kg),d.push(new Or),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,ze).length>0&&(this.physics?(h=new Zg,d.push(h)):T()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new zu),d.push(new oy));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};se.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,se.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...jk(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...Bk(e)),a.debug=ut,a.pruneUnusedNodes=!zk;const _=fr.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const A=S.getComponent(O,Wt);return A&&!A.enabled&&(M=!1),M&&_.includes(O)&&(M=!1),M&&S.getComponentInParent(O,Yc)&&(M=!1),M&&S.getComponentInParent(O,$n)&&(M=!1),ut&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(T()&&l&&h){const O=l.animatedRoots;for(const M of O){const A=S.getComponentsInChildren(M,ze).filter(L=>L.enabled),D=S.getComponents(M,Hi).filter(L=>L.enabled&&!L.isTrigger);(A.length>0||D.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const y=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||y.push(O)});const w=u.find(O=>O.extensionName==="Behaviour");this.interactive&&w&&y.length>0&&w.addBehavior(Uk(y));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),se.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),R=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,se.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return Vt.Global.Set(r),se.end("export-usdz"),R}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();ut&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Vo.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){ut&&ue("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");ut&&we("Quicklook url: "+n),n&&(Bn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Bn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Fu);let t=S.getComponentInParent(this.objectToExport,ji);t||(t=S.getComponentInChildren(this.objectToExport,ji));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Vo.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=ao.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};wt([f(c.Object3D)],oi.prototype,"objectToExport");wt([f()],oi.prototype,"autoExportAnimations");wt([f()],oi.prototype,"autoExportAudioSources");wt([f()],oi.prototype,"exportFileName");wt([f(URL)],oi.prototype,"customUsdzFile");wt([f(Er)],oi.prototype,"customBranding");wt([f()],oi.prototype,"anchoringType");wt([f()],oi.prototype,"maxTextureSize");wt([f()],oi.prototype,"planeAnchoringAlignment");wt([f()],oi.prototype,"interactive");wt([f()],oi.prototype,"physics");wt([f()],oi.prototype,"allowCreateQuicklookButton");wt([f()],oi.prototype,"quickLookCompatible");let Fn=oi;var Nk=Object.defineProperty,Vk=Object.getOwnPropertyDescriptor,ry=(s,e,t,i)=>{for(var n=Vk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Nk(e,t,n),n};class Za extends E{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}ry([f()],Za.prototype,"near");ry([f()],Za.prototype,"far");ry([f(c.Color)],Za.prototype,"color");var $k=Object.defineProperty,ay=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$k(e,t,n),n};class Rr extends E{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Fc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=qm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),me.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}ay([f()],Rr.prototype,"objectBounds");ay([f(c.Color)],Rr.prototype,"color");ay([f()],Rr.prototype,"isGizmo");var Wk=Object.defineProperty,ly=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Wk(e,t,n),n};class Ja extends E{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Fc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}ly([f()],Ja.prototype,"isGizmo");ly([f(c.Color)],Ja.prototype,"color0");ly([f(c.Color)],Ja.prototype,"color1");var Hk=Object.defineProperty,cy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Hk(e,t,n),n};class hy extends E{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(ze)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}cy([f(ze)],hy.prototype,"connectedBody");class dy extends hy{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class ah extends hy{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}cy([f(c.Vector3)],ah.prototype,"anchor");cy([f(c.Vector3)],ah.prototype,"axis");var Gk=Object.defineProperty,qk=Object.getOwnPropertyDescriptor,xi=(s,e,t,i)=>{for(var n=i>1?void 0:i?qk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Gk(e,t,n),n};function Yr(s){return s*Math.PI/180}const Sb=300,Ns=x("debuglights");class xt extends E{type=0;get range(){return this._range}set range(e){this._range=e,this.light&&(this.light.type==="SpotLight"||this.light.type==="PointLight")&&"distance"in this.light&&(this.light.distance=e)}_range=1;get spotAngle(){return this._spotAngle}set spotAngle(e){this._spotAngle=e,this.light&&this.light.type==="SpotLight"&&"angle"in this.light&&(this.light.angle=Yr(e/2))}_spotAngle=30;get innerSpotAngle(){return this._innerSpotAngle}set innerSpotAngle(e){if(this._innerSpotAngle=e,this.light&&this.light.type==="SpotLight"&&"penumbra"in this.light){const t=this.spotAngle,n=1-Yr(e/2)/Yr(t/2);this.light.penumbra=n}}_innerSpotAngle=10;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){this._intensity=e,this.light&&(this.light.intensity=e),Ns&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),Ns&&console.log(this.name,this)}onEnable(){Ns&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Ns&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),me.LateUpdate))}onDisable(){Ns&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-Sb*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),lr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Ns){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Yr(this.spotAngle/2),1-Yr(this.innerSpotAngle/2)/Yr(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Ns&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=Sb*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Ns&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}xi([f()],xt.prototype,"type",2);xi([f()],xt.prototype,"range",1);xi([f()],xt.prototype,"spotAngle",1);xi([f()],xt.prototype,"innerSpotAngle",1);xi([f(c.Color)],xt.prototype,"color",1);xi([f()],xt.prototype,"shadowNearPlane",1);xi([f()],xt.prototype,"shadowBias",1);xi([f()],xt.prototype,"shadowNormalBias",1);xi([f()],xt.prototype,"shadows",1);xi([f()],xt.prototype,"lightmapBakeType",2);xi([f()],xt.prototype,"intensity",1);xi([f()],xt.prototype,"shadowDistance",1);xi([f()],xt.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var Xk=Object.defineProperty,Nu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Xk(e,t,n),n};const ap=x("debuglods"),Qk=x("nolods");class el{screenRelativeTransitionHeight;distance;renderers}Nu([f()],el.prototype,"screenRelativeTransitionHeight");Nu([f()],el.prototype,"distance");Nu([f(Wt)],el.prototype,"renderers");class Yk{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Vu extends E{lodModels=[];_lods=[];_settings=[];_lodsHandler;start(){if(ap&&console.log("LODGROUP",this.name,this.lodModels,this),!Qk&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new Yk(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;ap&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}ap&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}Nu([f(el)],Vu.prototype,"lodModels");var Kk=Object.defineProperty,uy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Kk(e,t,n),n};const ed=x("debugnestedgltf");class tl extends E{filePath;loaded=new ie;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;ed&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new un;t.idProvider=new _t(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;ed&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);ed&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),ed&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}uy([f(K)],tl.prototype,"filePath");uy([f(ie)],tl.prototype,"loaded");uy([f()],tl.prototype,"loadAssetInParent");var Zk=Object.defineProperty,fy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Zk(e,t,n),n};const Jk=x("debugnet"),$u=class hm extends E{url=null;urlParameterName=null;localhost=null;awake(){Jk&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?hm.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=hm.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return fi(e)}};fy([f()],$u.prototype,"url");fy([f()],$u.prototype,"urlParameterName");fy([f()],$u.prototype,"localhost");let py=$u;var eE=Object.defineProperty,Wu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eE(e,t,n),n};class Tr extends E{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=Q(this.from),t=fe(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=Q(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&rt(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&an(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Wu([f(S)],Tr.prototype,"referenceSpace");Wu([f(S)],Tr.prototype,"from");Wu([f(c.Vector3)],Tr.prototype,"positionOffset");Wu([f(c.Vector3)],Tr.prototype,"rotationOffset");var tE=Object.defineProperty,Co=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tE(e,t,n),n};class ti{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Co([f()],ti.prototype,"time");Co([f()],ti.prototype,"value");Co([f()],ti.prototype,"inTangent");Co([f()],ti.prototype,"inWeight");Co([f()],ti.prototype,"outTangent");Co([f()],ti.prototype,"outWeight");Co([f()],ti.prototype,"weightedMode");const Jw=class Hl{static linearFromTo(e,t,i){const n=new Hl,o=new ti;o.time=0,o.value=e;const r=new ti;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new Hl,i=new ti;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Hl;return e.keys=this.keys?.map(t=>{const i=new ti;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:Hl.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,g=(3*(l-o)-(h+2*r)*d)/u,_=r,y=o,w=e-n,b=w*w,v=b*w;return m*v+g*b+_*w+y}};Co([f(ti)],Jw.prototype,"keys");let lh=Jw;var iE=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iE(e,t,n),n};const td=x("debugparticles");var is=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(is||{});class Ar{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=I.remap(e,o.time,l.time,0,1);t.r=I.lerp(o.color.r,l.color.r,h),t.g=I.lerp(o.color.g,l.color.g,h),t.b=I.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=I.remap(e,i.time,l.time,0,1);t.alpha=I.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],Ar.prototype,"alphaKeys");C([f()],Ar.prototype,"colorKeys");var Pc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(Pc||{}),tu=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(tu||{});const Os=class Gl{static constant(e){const t=new Gl;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new Gl;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new Gl;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new Gl;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=I.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return I.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return I.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],Os.prototype,"mode");C([f()],Os.prototype,"constant");C([f()],Os.prototype,"constantMin");C([f()],Os.prototype,"constantMax");C([f(lh)],Os.prototype,"curve");C([f(lh)],Os.prototype,"curveMin");C([f(lh)],Os.prototype,"curveMax");C([f()],Os.prototype,"curveMultiplier");let H=Os;const Po=class mt{static constant(e){const t=new mt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new mt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new ee(0,0,0,1);static _temp2=new ee(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,mt._temp),mt._temp;case 2:case"TwoColors":return mt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,mt._temp),this.gradientMax.evaluate(e,mt._temp2),mt._temp.lerp(mt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,mt._temp),this.gradientMax.evaluate(e,mt._temp2),mt._temp.lerp(mt._temp2,o)}return mt._temp.set(16777215),mt._temp.alpha=1,mt._temp}};C([f()],Po.prototype,"mode");C([f(ee)],Po.prototype,"color");C([f(ee)],Po.prototype,"colorMin");C([f(ee)],Po.prototype,"colorMax");C([f(Ar)],Po.prototype,"gradient");C([f(Ar)],Po.prototype,"gradientMin");C([f(Ar)],Po.prototype,"gradientMax");let Dr=Po;var dm=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(dm||{});class At{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(H)],At.prototype,"gravityModifier");C([f(Dr)],At.prototype,"startColor");C([f(H)],At.prototype,"startDelay");C([f(H)],At.prototype,"startLifetime");C([f(H)],At.prototype,"startRotation");C([f(H)],At.prototype,"startRotationX");C([f(H)],At.prototype,"startRotationY");C([f(H)],At.prototype,"startRotationZ");C([f(H)],At.prototype,"startSize");C([f(H)],At.prototype,"startSizeX");C([f(H)],At.prototype,"startSizeY");C([f(H)],At.prototype,"startSizeZ");C([f(H)],At.prototype,"startSpeed");class iu{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=I.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=I.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Ms{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],Ms.prototype,"enabled");C([f()],Ms.prototype,"bursts");C([f(H)],Ms.prototype,"rateOverTime");C([f()],Ms.prototype,"rateOverTimeMultiplier");C([f(H)],Ms.prototype,"rateOverDistance");C([f()],Ms.prototype,"rateOverDistanceMultiplier");class Hu{enabled;color}C([f(Dr)],Hu.prototype,"color");class Lr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(H)],Lr.prototype,"size");C([f(H)],Lr.prototype,"x");C([f(H)],Lr.prototype,"y");C([f(H)],Lr.prototype,"z");const Xe=class ql{get type(){return tu[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new ql}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){td&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=I.toRadians(this.rotation.x),this._rotation.y=I.toRadians(this.rotation.y),this._rotation.z=I.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:td&&j.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,g=u*3+2;p=l.getX(p),m=l.getX(m),g=l.getX(g);const _=a.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,m),this._triangle.c.fromBufferAttribute(_,g),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),T()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",tu[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),td&&j.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),g=B(),_=B(),y=B();g.fromBufferAttribute(m,d),_.fromBufferAttribute(m,u),y.fromBufferAttribute(m,p),g.sub(_),y.sub(_),g.cross(y),this._dir.copy(g).multiplyScalar(-1);const w=fe(r);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),td&&(j.DrawSphere(t,.01,8925952,.5,!0),j.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=ql._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=ql._randomQuat,n=ql._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=I.toRadians(o);break}const u=Math.acos(2*h-1),p=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),g=e.y+p*Math.sin(u)*Math.sin(d),_=e.z;a.x=m*this.scale.x,a.y=g*this.scale.y,a.z=_*this.scale.z}};C([f()],Xe.prototype,"shapeType");C([f()],Xe.prototype,"enabled");C([f()],Xe.prototype,"alignToDirection");C([f()],Xe.prototype,"angle");C([f()],Xe.prototype,"arc");C([f()],Xe.prototype,"arcSpread");C([f()],Xe.prototype,"arcSpeedMultiplier");C([f()],Xe.prototype,"arcMode");C([f(c.Vector3)],Xe.prototype,"boxThickness");C([f(c.Vector3)],Xe.prototype,"position");C([f(c.Vector3)],Xe.prototype,"rotation");C([f(c.Vector3)],Xe.prototype,"scale");C([f()],Xe.prototype,"radius");C([f()],Xe.prototype,"radiusThickness");C([f()],Xe.prototype,"sphericalDirectionAmount");C([f()],Xe.prototype,"randomDirectionAmount");C([f()],Xe.prototype,"randomPositionAmount");C([f()],Xe.prototype,"meshShapeType");C([f(Jc)],Xe.prototype,"meshRenderer");let my=Xe;class pe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=re.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],pe.prototype,"damping");C([f()],pe.prototype,"enabled");C([f()],pe.prototype,"frequency");C([f()],pe.prototype,"octaveCount");C([f()],pe.prototype,"octaveMultiplier");C([f()],pe.prototype,"octaveScale");C([f(H)],pe.prototype,"positionAmount");C([f()],pe.prototype,"quality");C([f(H)],pe.prototype,"remap");C([f()],pe.prototype,"remapEnabled");C([f()],pe.prototype,"remapMultiplier");C([f(H)],pe.prototype,"remapX");C([f()],pe.prototype,"remapXMultiplier");C([f(H)],pe.prototype,"remapY");C([f()],pe.prototype,"remapYMultiplier");C([f(H)],pe.prototype,"remapZ");C([f()],pe.prototype,"remapZMultiplier");C([f()],pe.prototype,"scrollSpeedMultiplier");C([f()],pe.prototype,"separateAxes");C([f()],pe.prototype,"strengthMultiplier");C([f(H)],pe.prototype,"strengthX");C([f()],pe.prototype,"strengthXMultiplier");C([f(H)],pe.prototype,"strengthY");C([f()],pe.prototype,"strengthYMultiplier");C([f(H)],pe.prototype,"strengthZ");C([f()],pe.prototype,"strengthZMultiplier");class Te{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Te.prototype,"enabled");C([f()],Te.prototype,"attachRibbonToTransform");C([f(Dr)],Te.prototype,"colorOverLifetime");C([f(Dr)],Te.prototype,"colorOverTrail");C([f()],Te.prototype,"dieWithParticles");C([f()],Te.prototype,"inheritParticleColor");C([f(H)],Te.prototype,"lifetime");C([f()],Te.prototype,"lifetimeMultiplier");C([f()],Te.prototype,"minVertexDistance");C([f()],Te.prototype,"mode");C([f()],Te.prototype,"ratio");C([f()],Te.prototype,"ribbonCount");C([f()],Te.prototype,"shadowBias");C([f()],Te.prototype,"sizeAffectsLifetime");C([f()],Te.prototype,"sizeAffectsWidth");C([f()],Te.prototype,"splitSubEmitterRibbons");C([f()],Te.prototype,"textureMode");C([f(H)],Te.prototype,"widthOverTrail");C([f()],Te.prototype,"widthOverTrailMultiplier");C([f()],Te.prototype,"worldSpace");class Ie{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const g=this._temp2.set(i.x,i.y,i.z),_=this.orbitalXMultiplier,y=this.orbitalYMultiplier,w=this.orbitalZMultiplier,b=h*Math.PI*2*10,v=Math.cos(b*_),R=Math.sin(b*_),O=Math.cos(b*y),M=Math.sin(b*y),A=Math.cos(b*w),D=Math.sin(b*w),L=g.x*(O*A)+g.y*(O*D)+g.z*-M,N=g.x*(R*M*A-v*D)+g.y*(R*M*D+v*A)+g.z*(R*O),$=g.x*(v*M*A+R*D)+g.y*(v*M*D-R*A)+g.z*(v*O),k=this._temp3.set(g.x-L,g.y-N,g.z-$);k.normalize(),k.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=k.x,n.y+=k.y,n.z+=k.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Ie.prototype,"enabled");C([f()],Ie.prototype,"space");C([f(H)],Ie.prototype,"orbitalX");C([f(H)],Ie.prototype,"orbitalY");C([f(H)],Ie.prototype,"orbitalZ");C([f()],Ie.prototype,"orbitalXMultiplier");C([f()],Ie.prototype,"orbitalYMultiplier");C([f()],Ie.prototype,"orbitalZMultiplier");C([f()],Ie.prototype,"orbitalOffsetX");C([f()],Ie.prototype,"orbitalOffsetY");C([f()],Ie.prototype,"orbitalOffsetZ");C([f(H)],Ie.prototype,"speedModifier");C([f()],Ie.prototype,"speedModifierMultiplier");C([f(H)],Ie.prototype,"x");C([f()],Ie.prototype,"xMultiplier");C([f(H)],Ie.prototype,"y");C([f()],Ie.prototype,"yMultiplier");C([f(H)],Ie.prototype,"z");C([f()],Ie.prototype,"zMultiplier");class Dt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Dt.prototype,"animation");C([f()],Dt.prototype,"enabled");C([f()],Dt.prototype,"cycleCount");C([f(H)],Dt.prototype,"frameOverTime");C([f()],Dt.prototype,"frameOverTimeMultiplier");C([f()],Dt.prototype,"numTilesX");C([f()],Dt.prototype,"numTilesY");C([f(H)],Dt.prototype,"startFrame");C([f()],Dt.prototype,"startFrameMultiplier");C([f()],Dt.prototype,"rowMode");C([f()],Dt.prototype,"rowIndex");C([f()],Dt.prototype,"spriteCount");C([f()],Dt.prototype,"timeMode");class pn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],pn.prototype,"enabled");C([f()],pn.prototype,"separateAxes");C([f(H)],pn.prototype,"x");C([f()],pn.prototype,"xMultiplier");C([f(H)],pn.prototype,"y");C([f()],pn.prototype,"yMultiplier");C([f(H)],pn.prototype,"z");C([f()],pn.prototype,"zMultiplier");class Gi{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=I.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Gi.prototype,"enabled");C([f()],Gi.prototype,"range");C([f()],Gi.prototype,"separateAxes");C([f(H)],Gi.prototype,"x");C([f()],Gi.prototype,"xMultiplier");C([f(H)],Gi.prototype,"y");C([f()],Gi.prototype,"yMultiplier");C([f(H)],Gi.prototype,"z");C([f()],Gi.prototype,"zMultiplier");class tt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=I.lerp(t.x,this._temp.x,d),t.y=I.lerp(t.y,this._temp.y,d),t.z=I.lerp(t.z,this._temp.z,d),i.x=I.lerp(i.x,this._temp.x,d),i.y=I.lerp(i.y,this._temp.y,d),i.z=I.lerp(i.z,this._temp.z,d)}}}}C([f()],tt.prototype,"enabled");C([f()],tt.prototype,"dampen");C([f(H)],tt.prototype,"drag");C([f()],tt.prototype,"dragMultiplier");C([f(H)],tt.prototype,"limit");C([f()],tt.prototype,"limitMultiplier");C([f()],tt.prototype,"separateAxes");C([f(H)],tt.prototype,"limitX");C([f()],tt.prototype,"limitXMultiplier");C([f(H)],tt.prototype,"limitY");C([f()],tt.prototype,"limitYMultiplier");C([f(H)],tt.prototype,"limitZ");C([f()],tt.prototype,"limitZMultiplier");C([f()],tt.prototype,"multiplyDragByParticleSize");C([f()],tt.prototype,"multiplyDragByParticleVelocity");C([f()],tt.prototype,"space");const ch=class ex{enabled;curve;curveMultiplier;mode;clone(){const e=new ex;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],ch.prototype,"enabled");C([f(H)],ch.prototype,"curve");C([f()],ch.prototype,"curveMultiplier");C([f()],ch.prototype,"mode");let gy=ch;class ri{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=I.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],ri.prototype,"enabled");C([f(c.Vector2)],ri.prototype,"range");C([f()],ri.prototype,"separateAxes");C([f(H)],ri.prototype,"size");C([f()],ri.prototype,"sizeMultiplier");C([f(H)],ri.prototype,"x");C([f()],ri.prototype,"xMultiplier");C([f(H)],ri.prototype,"y");C([f()],ri.prototype,"yMultiplier");C([f(H)],ri.prototype,"z");C([f()],ri.prototype,"zMultiplier");class il{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=I.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],il.prototype,"enabled");C([f(c.Vector2)],il.prototype,"range");C([f(Dr)],il.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class yy{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new pi(()=>new re.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new re.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===um.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===um.Death){let n=e.life;if(e[pa]!==void 0&&(n=e[pa]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new re.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var nE=Object.defineProperty,Ae=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nE(e,t,n),n};const Ks=x("debugparticles"),sE=x("noprogressive"),oE=x("debugprogressive");var um=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(um||{});class qi extends E{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&T()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Ks&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!sE&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,oE&&console.log("Load material LOD",t.name),oe.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Ae([f()],qi.prototype,"renderMode");Ae([f(c.Material)],qi.prototype,"particleMaterial");Ae([f(c.Material)],qi.prototype,"trailMaterial");Ae([f()],qi.prototype,"maxParticleSize");Ae([f()],qi.prototype,"minParticleSize");Ae([f()],qi.prototype,"velocityScale");Ae([f()],qi.prototype,"cameraVelocityScale");Ae([f()],qi.prototype,"lengthScale");class id{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class _y{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class rE extends _y{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class aE extends _y{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=Q(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return I.clamp(e,0,i/this.system.deltaTime)}}class lE extends _y{genValue(){return this.system.isPlaying,0}}class Oo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class cE extends Oo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const Cb=Symbol("particleRotation");class hE extends Oo{type="NeedleRotation";initialize(e){e[Cb]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[Cb])*t:this.system.renderer.renderMode===is.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Pb=Symbol("sizeLerpFactor"),dE=new c.Vector3;class uE extends Oo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Pb]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Pb]).x);let o=1;this.system.renderer.renderMode!==is.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=B(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=tx(this.system,dE);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const pa=Symbol("particleLife"),lp=Symbol("trailLifetime"),Ob=Symbol("trailStartLength"),cp=Symbol("trailWidthRandom");class fE extends Oo{type="NeedleTrail";initialize(e){e instanceof re.TrailParticle&&(e[pa]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[lp]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[lp]),e[Ob]=e.length,e[cp]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof re.TrailParticle){const t=e,i=e.age/e[pa],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[cp]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[cp]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[pa]){e.velocity.set(0,0,0);const r=(e.age-e[pa])/e[lp];t.length=I.lerp(e[Ob],0,r)}}}}const nd=Symbol("startVelocity"),Mb=Symbol("gravityModifier"),hp=Symbol("gravitySpeed"),sd=Symbol("velocity lerp factor"),fm=new c.Vector3;class pE extends Oo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[nd]?e[nd].copy(e.velocity):e[nd]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[Mb]=n*t,e[hp]=n*t*.5,e[sd]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Pc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[nd],n=e[Mb];if(n!==0){const u=n*e[hp];fm.copy(this._gravityDirection).multiplyScalar(u),e[hp]+=t*.05,i.add(fm)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[sd]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[sd],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[sd],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const kb=Symbol("colorLerpFactor"),Eb=new ee(1,1,1,1),Uo=new ee(1,1,1,1);class mE extends Oo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Uo.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(Eb.copy(t.color),Uo.multiply(Eb)),Uo.convertLinearToSRGB(),e.startColor.set(Uo.r,Uo.g,Uo.b,Uo.alpha),e.color.copy(e.startColor),e[kb]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[kb]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class gE{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new aE(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new id(this.system.main.startLifetime)}get startSpeed(){return new id(this.system.main.startSpeed)}get startRotation(){return new id(this.system.main.startRotation)}get startSize(){return new id(this.system.main.startSize)}startLength;get startColor(){return new re.ConstantColor(new re.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new lE(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return re.RenderMode.Trail;switch(this.system.renderer.renderMode){case is.Billboard:return re.RenderMode.BillBoard;case is.Stretch:return re.RenderMode.StretchedBillBoard;case is.HorizontalBillboard:return re.RenderMode.HorizontalBillBoard;case is.VerticalBillboard:return re.RenderMode.VerticalBillBoard;case is.Mesh:return re.RenderMode.Mesh}return re.RenderMode.BillBoard}rendererEmitterSettings={startLength:new re.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===is.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=rg(new ee(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new rE(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Pc.World}}class yE{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Lt=class Od extends E{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Od&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Od&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof Od&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new yE),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Pc.World}get localspace(){return this.main.simulationSpace===Pc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Q(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Oo&&(e.system=this),Ks&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((T()||Ks)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof iu)){const n=new iu;La(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof nu)){const n=new nu;La(n,i),e[t]=n}}Ks&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(qi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new re.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new gE(this),this._particleSystem=new re.ParticleSystem(this._interface),this._particleSystem.addBehavior(new uE(this)),this._particleSystem.addBehavior(new mE(this)),this._particleSystem.addBehavior(new cE(this)),this._particleSystem.addBehavior(new hE(this)),this._particleSystem.addBehavior(new pE(this)),this._particleSystem.addBehavior(new fE(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Ks&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==re.RenderMode.Mesh&&oe.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==re.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();Ks&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Le(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(fe(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Le(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=tx(this,fm);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():T()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new yy(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Ks&&console.warn("Could not add SubParticleSystem",e,this)}}};Ae([f(Hu)],Lt.prototype,"colorOverLifetime");Ae([f(At)],Lt.prototype,"main");Ae([f(Ms)],Lt.prototype,"emission");Ae([f(Lr)],Lt.prototype,"sizeOverLifetime");Ae([f(my)],Lt.prototype,"shape");Ae([f(pe)],Lt.prototype,"noise");Ae([f(Te)],Lt.prototype,"trails");Ae([f(Ie)],Lt.prototype,"velocityOverLifetime");Ae([f(tt)],Lt.prototype,"limitVelocityOverLifetime");Ae([f(gy)],Lt.prototype,"inheritVelocity");Ae([f(il)],Lt.prototype,"colorBySpeed");Ae([f(Dt)],Lt.prototype,"textureSheetAnimation");Ae([f(pn)],Lt.prototype,"rotationOverLifetime");Ae([f(Gi)],Lt.prototype,"rotationBySpeed");Ae([f(ri)],Lt.prototype,"sizeBySpeed");let Oc=Lt;class nu{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof Oc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Ks&&!(this.particleSystem instanceof Oc)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function tx(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case dm.Local:e=Le(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+dm[s.main.scalingMode]+" is not supported";T()&&ue(t),console.warn(t,s.name,s)}e=Le(s.gameObject,e);break}return e}var _E=Object.defineProperty,by=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_E(e,t,n),n};class nl extends E{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}by([f()],nl.prototype,"strength");by([f()],nl.prototype,"radius");by([f(ze)],nl.prototype,"targets");class Ba extends E{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Y.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Y.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield og(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Bi);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Pe);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Ba.hashCode(e),i=Ba.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const Xl=x("debugpost");let pm=null;function bE(s){pm=s}function ix(s){let e=s.gameObject;for(;e;){for(const t of yu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function vE(s){let e=ix(s);if(!e)if(pm){Xl&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=on(t,pm)}else T()&&console.warn("No post processing manager found");return e}const Ze={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let $e=null;function wE(s){Xl==="verbose"&&console.debug("Before ordering effects",[...s]),$e||($e=new Map,$e.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Ze.NormalPass),$e.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Ze.DepthDownsamplingPass),$e.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Ze.SMAA),$e.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Ze.SSAO),$e.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Ze.SSAO),$e.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Ze.SSAO),$e.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Ze.TiltShift),$e.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Ze.DepthOfField),$e.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Ze.ChromaticAberration),$e.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Ze.Bloom),$e.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Ze.Bloom),$e.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Ze.Vignette),$e.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Ze.Pixelation),$e.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Ze.ToneMapping),$e.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Ze.HueSaturation),$e.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Ze.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:$e.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:$e.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Xl&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Xl&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Xl==="verbose"&&console.debug("After ordering effects",[...s])}var xE=Object.defineProperty,SE=Object.getOwnPropertyDescriptor,nx=(s,e,t,i)=>{for(var n=SE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xE(e,t,n),n};const CE=x("debugpost");class F{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;CE&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}nx([f()],F.prototype,"overrideState");nx([f()],F.prototype,"value");class PE extends $i{constructor(){super([F])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new F),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new PE;var OE=Object.defineProperty,ME=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OE(e,t,n),n};const dp=x("debugpost");class Ge extends E{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof F?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),dp&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),dp&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=vE(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){dp&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof F&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof F){const i=e.value;return this[t].value=i,!0}}}ME([f()],Ge.prototype,"active");var kE=Object.defineProperty,EE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};const RE=x("debugpost"),mm={};function Xi(s,e){mm[s]=e}function TE(s){return s.__type in mm?mm[s.__type]:(RE&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),Ge)}class Gu{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}EE([Ne([s=>TE(s),Ge])],Gu.prototype,"components");var AE=Object.defineProperty,DE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&AE(e,t,n),n};const LE=x("debugpost");class hh extends Ge{get typeName(){return"Antialiasing"}preset=new F(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{LE&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}DE([f(F)],hh.prototype,"preset");Xi("Antialiasing",hh);var IE=Object.defineProperty,vy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IE(e,t,n),n};const qu=class sx extends Ge{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new F(.9);intensity=new F(1);scatter=new F(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=sx.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};vy([f(F)],qu.prototype,"threshold");vy([f(F)],qu.prototype,"intensity");vy([f(F)],qu.prototype,"scatter");let Xu=qu;Xi("Bloom",Xu);var jE=Object.defineProperty,BE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jE(e,t,n),n};class dh extends Ge{get typeName(){return"ChromaticAberration"}intensity=new F(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}BE([f(F)],dh.prototype,"intensity");Xi("ChromaticAberration",dh);var Ql=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(Ql||{});const Rb=new Map;function up(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return Rb.has(s)||(Rb.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function UE(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function Md(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var FE=Object.defineProperty,ox=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FE(e,t,n),n};const fp=x("debugpost");class po extends Ge{get typeName(){return"ToneMapping"}mode=new F(void 0);exposure=new F(1);setMode(e){const t=Ql[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=ix(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=UE(this.context.renderer.toneMapping);fp&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=up(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Md(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=F0(i),t.mode=Md(i);else{const n=up(i);t.mode=Md(n)}t.name="ToneMapping ("+Ql[i]+")",fp&&console.log("[PostProcessing] ToneMapping mode changed to",Ql[i],e,t.mode)},fp&&console.log("[PostProcessing] Use ToneMapping",Ql[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=up(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}ox([f(F)],po.prototype,"mode");ox([f(F)],po.prototype,"exposure");Xi("Tonemapping",po);var zE=Object.defineProperty,Qu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zE(e,t,n),n};class Mo extends Ge{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new F(1);contrast=new F(0);hueShift=new F(0);saturation=new F(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof po);t||(t=new po,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}Qu([f(F)],Mo.prototype,"postExposure");Qu([f(F)],Mo.prototype,"contrast");Qu([f(F)],Mo.prototype,"hueShift");Qu([f(F)],Mo.prototype,"saturation");Xi("ColorAdjustments",Mo);var NE=Object.defineProperty,Ir=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NE(e,t,n),n};const VE=x("debugpost");class mn extends Ge{get typeName(){return"DepthOfField"}mode;focusDistance=new F(1);focalLength=new F(.2);aperture=new F(20);gaussianMaxRadius=new F;resolutionScale=new F(1/window.devicePixelRatio);bokehScale=new F;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return I.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return I.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){VE&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Ir([f()],mn.prototype,"mode");Ir([f(F)],mn.prototype,"focusDistance");Ir([f(F)],mn.prototype,"focalLength");Ir([f(F)],mn.prototype,"aperture");Ir([f(F)],mn.prototype,"gaussianMaxRadius");Ir([f(F)],mn.prototype,"resolutionScale");Ir([f(F)],mn.prototype,"bokehScale");Xi("DepthOfField",mn);class Mc extends Ge{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var $E=Object.defineProperty,WE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$E(e,t,n),n};class uh extends Ge{get typeName(){return"PixelationEffect"}granularity=new F(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}WE([f(F)],uh.prototype,"granularity");Xi("PixelationEffect",uh);var HE=Object.defineProperty,fh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HE(e,t,n),n};class ks extends Ge{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new F(2);falloff=new F(1);samples=new F(9);color=new F(new c.Color(0,0,0));luminanceInfluence=new F(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}fh([f(F)],ks.prototype,"intensity");fh([f(F)],ks.prototype,"falloff");fh([f(F)],ks.prototype,"samples");fh([f(F)],ks.prototype,"color");fh([f(F)],ks.prototype,"luminanceInfluence");Xi("ScreenSpaceAmbientOcclusion",ks);var GE=Object.defineProperty,jr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GE(e,t,n),n};const qE=x("debugN8AO");var gm=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(gm||{});class gn extends Ge{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new F(1);falloff=new F(1);intensity=new F(1);color=new F(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(gm[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=gm[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,qE&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}jr([vt(),f()],gn.prototype,"gammaCorrection");jr([f(F)],gn.prototype,"aoRadius");jr([f(F)],gn.prototype,"falloff");jr([f(F)],gn.prototype,"intensity");jr([f(F)],gn.prototype,"color");jr([vt(),f()],gn.prototype,"screenspaceRadius");jr([vt(),f()],gn.prototype,"quality");Xi("ScreenSpaceAmbientOcclusionN8",gn);var XE=Object.defineProperty,QE=Object.getOwnPropertyDescriptor,rx=(s,e,t,i)=>{for(var n=QE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XE(e,t,n),n};class ph extends Ge{get typeName(){return"Sharpening"}order=Ze.Sharpening;_effect;onCreateEffect(){return this._effect??=new(YE()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}rx([f()],ph.prototype,"amount");rx([f()],ph.prototype,"radius");function YE(){const s=`
1312
1312
  void mainSupport() {
1313
1313
  vUv = uv;
1314
1314
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
@@ -1359,7 +1359,7 @@ axisFormat %s
1359
1359
  • `)+`
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  `),Yn&&this._onCreateEffectsDebug(this._composer,o)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const o=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(i,...e);o.name=e.map(r=>r.name).join(", "),o.mainScene=n,o.enabled=!0,o.renderToScreen=!1,t.addPass(o),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Yn==="passes"){const i=new exports.MODULES.POSTPROCESSING.MODULE.DepthEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) →",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const o=this.context.menu;if(o&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const h=document.createElement("option");h.innerText=l.name,h.value=`${e.passes.indexOf(l)}`,h.title=l.name,r.appendChild(h)}o.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(h=>parseInt(h.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var JE=Object.defineProperty,ax=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JE(e,t,n),n};const Fo=x("debugpost");class ol extends E{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof Ge||(t=new Mc(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof Ge?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof Mc&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof Ge){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){Fo&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,we("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(Fo||T())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
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- If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Fo&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Fo&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(Fo&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),T()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new xy(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),Fo&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`)):Fo&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const o of this._activeEffects)if(o.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){o.active=e.value,this.scheduleRecreate();return}if(!od.has(i)){const r=new Array;od.set(i,r);const a=Object.keys(o);for(const l of a)o[l]instanceof F&&r.push(l)}if(od.has(i)){const r=n.toLowerCase(),a=od.get(i);for(const l of a)if(l.toLowerCase()===r){const h=o[l];h instanceof F&&(t.length===4&&t[3]==="active"?(h.overrideState=e.value,this.scheduleRecreate()):h&&h.value!==void 0&&(h.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}ax([ze(Gu)],ol.prototype,"sharedProfile");ax([ze()],ol.prototype,"multisampling");const od=new Map;bE(ol);async function Sy(s){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>HT);e.observedAttributes.includes(s)||e.observedAttributes.push(s)}var eR=Object.defineProperty,ht=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eR(e,t,n),n};const nt=x("debugsceneswitcher"),tR=x("sceneswitcher:clearscene"),kd="scene";Sy(kd);const Vs=Promise.resolve(!1);class Ne extends E{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new ie;sceneLoadingProgress=new ie;sceneLoaded=new ie;_currentIndex=-1;_currentScene=void 0;_currentSceneAsset=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;__lastSwitchScene;__lastSwitchScenePromise;awake(){this._currentScene=void 0,this._lastLoadingScene=void 0,this.__lastSwitchScenePromise=void 0,this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof c.Object3D?S.remove(e.asset):e instanceof c.Object3D&&S.remove(e);nt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ce.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ce.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ce.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===kd){const i=this.context.domElement.getAttribute(kd);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new iR(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(kd);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ce.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ce.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ce.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const o=n.substr(this.guid.length+2);nt&&console.log("PopState",o),await this.trySelectSceneFromValue(o)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new K(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(nt&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=K.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Vs}if(!this.scenes?.length)return Vs;if(e<0){if(this.clamp)return Vs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Vs;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){if(!(e instanceof K)){const i=typeof e;if(i==="string")return this.select(e);if(i==="number")return this.select(e);if(e&&e instanceof c.Object3D){const n=this.scenes?.indexOf(e);e=new K(e.name,void 0,e),n>=0&&(this.scenes[n]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${i}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){nt&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?(e.unload(),this._currentSceneAsset&&mi(this._currentSceneAsset,!0,!1)):S.remove(this._currentSceneAsset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{nt&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((o,r)=>{if(nt){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return nt&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return nt&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(nt&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,tR){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();mi(this.context.scene,!0,!0),this.context.scene=new c.Scene,this.context.scene.add(l),a&&this.context.scene.add(a)}if(e.asset.parent?this._currentSceneAsset=co(e.asset,{parent:this.gameObject}):(this._currentSceneAsset=e.asset,S.add(e.asset,this.gameObject)),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=a):nt&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof c.Object3D?a=e.name:e.url&&(a=Tb(e.url))),this.queryParameterName?.length)uc(this.queryParameterName,a,this.useHistory);else{const l=history.state,h=this.guid+"::"+t;l!==h&&history.pushState(h,"unused",location.href)}}const o=this.tryGetSceneEventListener(e.asset);if(o?.sceneOpened){const a=o.sceneOpened(this);a instanceof Promise&&await a}nt&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof K)return t.preload()}return Vs}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Vs;const e=x(this.queryParameterName);return typeof e=="boolean"?Vs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const o=this.scenes[n];if(!o)continue;if((o instanceof c.Object3D?o.name:Tb(o.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return fi()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),Vs}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){nt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;S.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){nt&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}S.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=S.foreachComponent(e,n=>{const o=n;if(o.sceneClosing||o.sceneOpened)return o});if(t===0&&!i&&e.children.length)for(const n of e.children){const o=this.tryGetSceneEventListener(n,t+1);if(o)return o}return i||null}}ht([f()],Ne.prototype,"autoLoadFirstScene");ht([f(K)],Ne.prototype,"scenes");ht([f(K)],Ne.prototype,"loadingScene");ht([f()],Ne.prototype,"queryParameterName");ht([f()],Ne.prototype,"useSceneName");ht([f()],Ne.prototype,"clamp");ht([f()],Ne.prototype,"useHistory");ht([f()],Ne.prototype,"useKeyboard");ht([f()],Ne.prototype,"useSwipe");ht([f()],Ne.prototype,"useSceneLighting");ht([f()],Ne.prototype,"useSceneBackground");ht([f()],Ne.prototype,"preloadNext");ht([f()],Ne.prototype,"preloadPrevious");ht([f()],Ne.prototype,"preloadConcurrent");ht([f()],Ne.prototype,"createMenuButtons");ht([f(ie)],Ne.prototype,"sceneLoadingStart");ht([f(ie)],Ne.prototype,"sceneLoadingProgress");ht([f(ie)],Ne.prototype,"sceneLoaded");function Tb(s){const t=s.split("/").pop()?.split(".").shift();return t?.length?t:s}class iR{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;nt&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const o=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(nt&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const h=l?this.maxLoadAhead:this.maxLoadBehind;if(i>h)return;const d=l?t+i:t-i;if(!(d<0)&&!(d<0||d>=o.length)&&!this._loadTasks.some(u=>u.index===d)){const u=o[d];nt&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:d,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},u?.url),new nR(d,u,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class nR{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(nt&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),nt&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function sR(){return new Promise((s,e)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),s())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function oR(s){await sR(),s()}var rR=Object.defineProperty,aR=Object.getOwnPropertyDescriptor,Si=(s,e,t,i)=>{for(var n=i>1?void 0:i?aR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&rR(e,t,n),n};const $e=x("debugvideo");var lx=(s=>(s[s.None=0]="None",s[s.AdjustHeight=1]="AdjustHeight",s[s.AdjustWidth=2]="AdjustWidth",s))(lx||{}),cx=(s=>(s[s.VideoClip=0]="VideoClip",s[s.Url=1]="Url",s))(cx||{}),hx=(s=>(s[s.CameraFarPlane=0]="CameraFarPlane",s[s.CameraNearPlane=1]="CameraNearPlane",s[s.RenderTexture=2]="RenderTexture",s[s.MaterialOverride=3]="MaterialOverride",s))(hx||{});class Je extends E{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const i=this._url!==e;this.__didAwake?i&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&T()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){$e&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,$e&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){$e&&console.log("VideoPlayer.onEnable",cx[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),oR(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){$e&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}$e&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),$e&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),$e&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),$e&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),$e&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||($e&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?($e&&console.log("Set Video src",t),this._videoElement.src=t):($e&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new c.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=c.SRGBColorSpace,e&&this.handleBeginPlaying(e),$e&&console.log("Video: handle playing done...",t,e),!0):($e&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new lR(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),$e&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=S.getComponent(this.gameObject,Wt)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,hx[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",o=this._videoMaterial;if(!this.targetMaterialProperty)$e&&o[n]===void 0&&console.warn(`The target material does not have a '${n}' property, video might not render correctly.`),o[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:$e&&o[this.targetMaterialProperty]===void 0&&console.warn(`The target material does not have a '${this.targetMaterialProperty}' property, video might not render correctly.`),o[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const o of i.getVideoTracks()){const r=o.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let o=0;o<10;o++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const o of this._targetObjects){let r=1;if(o.parent){const a=Le(o.parent);r=a.x/a.y}switch(this.aspectMode){case 1:o.scale.y=1/n*o.scale.x*r;break;case 2:o.scale.x=n*o.scale.y*r;break}}for(let o=0;o<3;o++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):($e&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{$e&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),$e&&console.log("HLS: loaded",this.clip))}}Si([f()],Je.prototype,"playOnAwake",2);Si([f()],Je.prototype,"aspectMode",2);Si([f(URL)],Je.prototype,"clip",2);Si([f()],Je.prototype,"source",2);Si([f(URL)],Je.prototype,"url",1);Si([f()],Je.prototype,"renderMode",2);Si([f()],Je.prototype,"targetMaterialProperty",2);Si([f(Wt)],Je.prototype,"targetMaterialRenderer",2);Si([f(c.Texture)],Je.prototype,"targetTexture",2);Si([f()],Je.prototype,"time",2);Si([f()],Je.prototype,"playbackSpeed",1);Si([f()],Je.prototype,"isLooping",1);Si([f()],Je.prototype,"audioOutputMode",1);class lR{context;constructor(e){this.context=e,this._input=new cR(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=yo.createPrimitive(Fa.Quad,{material:new hR(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class cR{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new c.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const o=new c.Vector2(n.movementX,n.movementY);o.x/=this.context.domElement.clientWidth,o.y/=this.context.domElement.clientHeight,t.set(o.x,o.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const o=n.touches[0],r=n.touches[1],a=o.clientX-r.clientX,l=o.clientY-r.clientY,h=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const d=h-this._lastPinch;this._material.zoom-=d*.004}this._lastPinch=h}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class hR extends c.ShaderMaterial{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new c.Vector2;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new c.Vector4(0,0,1,1)}},this.vertexShader=`
1362
+ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Fo&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),Fo&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(Fo&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),T()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new xy(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),Fo&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`)):Fo&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const o of this._activeEffects)if(o.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){o.active=e.value,this.scheduleRecreate();return}if(!od.has(i)){const r=new Array;od.set(i,r);const a=Object.keys(o);for(const l of a)o[l]instanceof F&&r.push(l)}if(od.has(i)){const r=n.toLowerCase(),a=od.get(i);for(const l of a)if(l.toLowerCase()===r){const h=o[l];h instanceof F&&(t.length===4&&t[3]==="active"?(h.overrideState=e.value,this.scheduleRecreate()):h&&h.value!==void 0&&(h.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}ax([Ne(Gu)],ol.prototype,"sharedProfile");ax([Ne()],ol.prototype,"multisampling");const od=new Map;bE(ol);async function Sy(s){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>HT);e.observedAttributes.includes(s)||e.observedAttributes.push(s)}var eR=Object.defineProperty,ht=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eR(e,t,n),n};const nt=x("debugsceneswitcher"),tR=x("sceneswitcher:clearscene"),kd="scene";Sy(kd);const Vs=Promise.resolve(!1);class Ve extends E{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new ie;sceneLoadingProgress=new ie;sceneLoaded=new ie;_currentIndex=-1;_currentScene=void 0;_currentSceneAsset=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;__lastSwitchScene;__lastSwitchScenePromise;awake(){this._currentScene=void 0,this._lastLoadingScene=void 0,this.__lastSwitchScenePromise=void 0,this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof c.Object3D?S.remove(e.asset):e instanceof c.Object3D&&S.remove(e);nt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ce.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ce.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ce.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===kd){const i=this.context.domElement.getAttribute(kd);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new iR(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(kd);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ce.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ce.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ce.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const o=n.substr(this.guid.length+2);nt&&console.log("PopState",o),await this.trySelectSceneFromValue(o)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new K(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(nt&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=K.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Vs}if(!this.scenes?.length)return Vs;if(e<0){if(this.clamp)return Vs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Vs;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){if(!(e instanceof K)){const i=typeof e;if(i==="string")return this.select(e);if(i==="number")return this.select(e);if(e&&e instanceof c.Object3D){const n=this.scenes?.indexOf(e);e=new K(e.name,void 0,e),n>=0&&(this.scenes[n]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${i}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){nt&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?(e.unload(),this._currentSceneAsset&&mi(this._currentSceneAsset,!0,!1)):S.remove(this._currentSceneAsset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{nt&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((o,r)=>{if(nt){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return nt&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return nt&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(nt&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,tR){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();mi(this.context.scene,!0,!0),this.context.scene=new c.Scene,this.context.scene.add(l),a&&this.context.scene.add(a)}if(e.asset.parent?this._currentSceneAsset=co(e.asset,{parent:this.gameObject}):(this._currentSceneAsset=e.asset,S.add(e.asset,this.gameObject)),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=a):nt&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof c.Object3D?a=e.name:e.url&&(a=Tb(e.url))),this.queryParameterName?.length)uc(this.queryParameterName,a,this.useHistory);else{const l=history.state,h=this.guid+"::"+t;l!==h&&history.pushState(h,"unused",location.href)}}const o=this.tryGetSceneEventListener(e.asset);if(o?.sceneOpened){const a=o.sceneOpened(this);a instanceof Promise&&await a}nt&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof K)return t.preload()}return Vs}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Vs;const e=x(this.queryParameterName);return typeof e=="boolean"?Vs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const o=this.scenes[n];if(!o)continue;if((o instanceof c.Object3D?o.name:Tb(o.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return fi()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),Vs}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){nt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;S.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){nt&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}S.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=S.foreachComponent(e,n=>{const o=n;if(o.sceneClosing||o.sceneOpened)return o});if(t===0&&!i&&e.children.length)for(const n of e.children){const o=this.tryGetSceneEventListener(n,t+1);if(o)return o}return i||null}}ht([f()],Ve.prototype,"autoLoadFirstScene");ht([f(K)],Ve.prototype,"scenes");ht([f(K)],Ve.prototype,"loadingScene");ht([f()],Ve.prototype,"queryParameterName");ht([f()],Ve.prototype,"useSceneName");ht([f()],Ve.prototype,"clamp");ht([f()],Ve.prototype,"useHistory");ht([f()],Ve.prototype,"useKeyboard");ht([f()],Ve.prototype,"useSwipe");ht([f()],Ve.prototype,"useSceneLighting");ht([f()],Ve.prototype,"useSceneBackground");ht([f()],Ve.prototype,"preloadNext");ht([f()],Ve.prototype,"preloadPrevious");ht([f()],Ve.prototype,"preloadConcurrent");ht([f()],Ve.prototype,"createMenuButtons");ht([f(ie)],Ve.prototype,"sceneLoadingStart");ht([f(ie)],Ve.prototype,"sceneLoadingProgress");ht([f(ie)],Ve.prototype,"sceneLoaded");function Tb(s){const t=s.split("/").pop()?.split(".").shift();return t?.length?t:s}class iR{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;nt&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const o=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(nt&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const h=l?this.maxLoadAhead:this.maxLoadBehind;if(i>h)return;const d=l?t+i:t-i;if(!(d<0)&&!(d<0||d>=o.length)&&!this._loadTasks.some(u=>u.index===d)){const u=o[d];nt&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:d,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},u?.url),new nR(d,u,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class nR{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(nt&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),nt&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function sR(){return new Promise((s,e)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),s())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function oR(s){await sR(),s()}var rR=Object.defineProperty,aR=Object.getOwnPropertyDescriptor,Si=(s,e,t,i)=>{for(var n=i>1?void 0:i?aR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&rR(e,t,n),n};const We=x("debugvideo");var lx=(s=>(s[s.None=0]="None",s[s.AdjustHeight=1]="AdjustHeight",s[s.AdjustWidth=2]="AdjustWidth",s))(lx||{}),cx=(s=>(s[s.VideoClip=0]="VideoClip",s[s.Url=1]="Url",s))(cx||{}),hx=(s=>(s[s.CameraFarPlane=0]="CameraFarPlane",s[s.CameraNearPlane=1]="CameraNearPlane",s[s.RenderTexture=2]="RenderTexture",s[s.MaterialOverride=3]="MaterialOverride",s))(hx||{});class Je extends E{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const i=this._url!==e;this.__didAwake?i&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&T()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){We&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,We&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){We&&console.log("VideoPlayer.onEnable",cx[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),oR(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){We&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}We&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),We&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),We&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),We&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),We&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(We&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(We&&console.log("Set Video src",t),this._videoElement.src=t):(We&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new c.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=c.SRGBColorSpace,e&&this.handleBeginPlaying(e),We&&console.log("Video: handle playing done...",t,e),!0):(We&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new lR(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),We&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=S.getComponent(this.gameObject,Wt)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,hx[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",o=this._videoMaterial;if(!this.targetMaterialProperty)We&&o[n]===void 0&&console.warn(`The target material does not have a '${n}' property, video might not render correctly.`),o[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:We&&o[this.targetMaterialProperty]===void 0&&console.warn(`The target material does not have a '${this.targetMaterialProperty}' property, video might not render correctly.`),o[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const o of i.getVideoTracks()){const r=o.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let o=0;o<10;o++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const o of this._targetObjects){let r=1;if(o.parent){const a=Le(o.parent);r=a.x/a.y}switch(this.aspectMode){case 1:o.scale.y=1/n*o.scale.x*r;break;case 2:o.scale.x=n*o.scale.y*r;break}}for(let o=0;o<3;o++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(We&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{We&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),We&&console.log("HLS: loaded",this.clip))}}Si([f()],Je.prototype,"playOnAwake",2);Si([f()],Je.prototype,"aspectMode",2);Si([f(URL)],Je.prototype,"clip",2);Si([f()],Je.prototype,"source",2);Si([f(URL)],Je.prototype,"url",1);Si([f()],Je.prototype,"renderMode",2);Si([f()],Je.prototype,"targetMaterialProperty",2);Si([f(Wt)],Je.prototype,"targetMaterialRenderer",2);Si([f(c.Texture)],Je.prototype,"targetTexture",2);Si([f()],Je.prototype,"time",2);Si([f()],Je.prototype,"playbackSpeed",1);Si([f()],Je.prototype,"isLooping",1);Si([f()],Je.prototype,"audioOutputMode",1);class lR{context;constructor(e){this.context=e,this._input=new cR(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=yo.createPrimitive(Fa.Quad,{material:new hR(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class cR{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new c.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const o=new c.Vector2(n.movementX,n.movementY);o.x/=this.context.domElement.clientWidth,o.y/=this.context.domElement.clientHeight,t.set(o.x,o.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const o=n.touches[0],r=n.touches[1],a=o.clientX-r.clientX,l=o.clientY-r.clientY,h=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const d=h-this._lastPinch;this._material.zoom-=d*.004}this._lastPinch=h}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class hR extends c.ShaderMaterial{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new c.Vector2;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new c.Vector4(0,0,1,1)}},this.vertexShader=`
1363
1363
  uniform sampler2D map;
1364
1364
  uniform float screenAspect;
1365
1365
  uniform vec4 offsetScale;
@@ -1423,7 +1423,7 @@ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`))
1423
1423
  // be blended onto the scene.
1424
1424
  gl_FragColor = vec4(direct, max);
1425
1425
  return;
1426
- `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new c.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new c.MeshBasicMaterial;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}ux([f()],gh.prototype,"mode");ux([f(ee)],gh.prototype,"shadowColor");var yR=Object.defineProperty,yh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yR(e,t,n),n};const Nt=x("debugskybox");Sy("background-image");Sy("environment-image");const Ab={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function Db(s,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const o=new Yu;o.sourceId=ev(e),o.allowDrop=!1,o.allowNetworking=!1,o.background=t,o.environment=i,S.addComponent(s.scene,o);const r=a=>{if(Nt&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}o.setSkybox(a)}else if(o.sourceId&&(i&&(s.sceneLighting.internalEnableReflection(o.sourceId)||(s.scene.environment=null)),t)){const l=s.lightmaps.tryGetSkybox(o.sourceId);s.scene.background=l}};return Pm(s.domElement,n,r),o.addEventListener("destroy",()=>{Nt&&console.log("Destroyed attribute remote skybox",n),Om(s.domElement,n,r)}),o.setSkybox(e)}const su=new Array;le.registerCallback(ae.ContextCreationStart,s=>{const e=s.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){Nt&&console.log("Creating RemoteSkybox to load background "+t);const n=Db(e,t,!0,!1,"background-image");n&&su.push(n)}if(i){Nt&&console.log("Creating RemoteSkybox to load environment "+i);const n=Db(e,i,!1,!0,"environment-image");n&&su.push(n)}});le.registerCallback(ae.ContextCreationStart,()=>Promise.all(su).finally(()=>{su.length=0}));const mr=class extends E{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,ei.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Nt&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,t){if(!this.activeAndEnabled||(e=_R(e,this.environment,this.background),!e))return!1;if(t??=e,this.isValidTextureType(t)||console.warn('Potentially invalid skybox URL: "'+t+'" on '+(this.name||this.gameObject?.name||"context")),Nt&&console.log("Set RemoteSkybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const i=await Mg(e,this.context.renderer);return i?!this.enabled||this.destroyed?(Nt&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==e?(Nt&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=e,this._prevLoadedEnvironment=i,this.apply(),!0):(Nt&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1)}apply(){const e=this._prevLoadedEnvironment;if(e&&(e instanceof c.CubeTexture||e instanceof c.CompressedCubeTexture||e.mapping==c.CubeUVReflectionMapping||(e.mapping=c.EquirectangularRefractionMapping,e.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Nt&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!ei.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!ei.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const t of this.validTextureTypes)if(e.includes(t))return!0;for(const t of this.validProtocols)if(e.startsWith(t))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=e=>{if(this.allowDrop&&e.dataTransfer)for(const t of e.dataTransfer.types)(t==="text/uri-list"||t==="Files")&&e.preventDefault()};onDrop=e=>{if(this.allowDrop&&e.dataTransfer){for(const t of e.dataTransfer.types)if(Nt&&console.log(t),t==="text/uri-list"){const i=e.dataTransfer.getData(t);Nt&&console.log(t,i);let n=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(i)?.groups?.name;if(n||(n=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(i)?.groups?.name),Nt&&console.log(n),n){const o="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+n+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${o}`),e.preventDefault(),this.setSkybox(o);break}else if(this.isValidTextureType(i)){console.log("[Remote Skybox] Setting skybox from url: "+i),e.preventDefault(),this.setSkybox(i);break}else{console.warn(`[RemoteSkybox] Unknown url ${i}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const o=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:i,apply:r=>{e.preventDefault(),this.setSkybox(r)}}});this.dispatchEvent(o)}}else if(t=="Files"){const i=e.dataTransfer.files.item(0);if(Nt&&console.log(t,i),!i)continue;if(!this.isValidTextureType(i.name)){console.warn(`[RemoteSkybox]: File "${i.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}e.preventDefault(),this.setSkybox(i.name);break}}}};yh([Xg(mr.prototype.urlChangedSyncField),f(URL)],mr.prototype,"url");yh([f()],mr.prototype,"allowDrop");yh([f()],mr.prototype,"background");yh([f()],mr.prototype,"environment");yh([f()],mr.prototype,"allowNetworking");let Yu=mr;function _R(s,e,t){if(s==null)return null;const i=e&&!t,n=Ab[s.toLowerCase()];return n?i?n.url_low:n.url:(typeof s=="string"&&s?.length&&(T()||Nt)&&(s.includes("/")||s.includes(".")||console.warn(`RemoteSkybox: Unknown magic skybox name "${s}". Valid names are: ${Object.keys(Ab).map(r=>`"${r}"`).join(", ")}`)),s)}var bR=Object.defineProperty,Ku=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bR(e,t,n),n};const _h=class fx extends E{target=null;followFactor=.1;rotateFactor=.1;positionAxes=da.All;flipForward=!1;static _invertForward=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=Q(this.target),i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&da.X&&(n.x=I.lerp(n.x,t.x,i)),this.positionAxes&da.Y&&(n.y=I.lerp(n.y,t.y,i)),this.positionAxes&da.Z&&(n.z=I.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=fe(this.target);this.flipForward&&t.premultiply(fx._invertForward);const i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Ku([f(c.Object3D)],_h.prototype,"target");Ku([f()],_h.prototype,"followFactor");Ku([f()],_h.prototype,"rotateFactor");Ku([f()],_h.prototype,"positionAxes");let Zu=_h;var vR=Object.defineProperty,bh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vR(e,t,n),n};const ac=x("debugspatialtrigger"),Lb=new c.Layers,Ib=new c.Layers;function wR(s,e){return Lb.mask=s,Ib.mask=e,Lb.test(Ib)}class zn extends E{triggerMask=0;onEnter;onStay;onExit;start(){ac&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Ju.triggers)wR(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){ac&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){ac&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}bh([f()],zn.prototype,"triggerMask");bh([f(ie)],zn.prototype,"onEnter");bh([f(ie)],zn.prototype,"onStay");bh([f(ie)],zn.prototype,"onExit");const px=class Ed extends E{static triggers=[];triggerMask;boxHelper;start(){ac&&console.log(this.name,this.triggerMask,this)}onEnable(){Ed.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,st),this.boxHelper?.showHelper(null,ac))}onDisable(){Ed.triggers.splice(Ed.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof zn&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof zn&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof zn&&t.onExitTrigger(this)},!1)}};bh([f()],px.prototype,"triggerMask");let Ju=px;var xR=Object.defineProperty,SR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xR(e,t,n),n};const hi=x("debugspectator");class ef extends E{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new OR(this.context,this),this._networking=new ER(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,ei),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new CR(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,de)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return exports.DeviceUtilities.isDesktop()&&!exports.DeviceUtilities.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(hi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating(),this.orbit&&(this.orbit.enabled=!0)}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,fs.Headset),this.target=this.context.players.getPlayerView(this.localId)),hi&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const o=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!o.bindXRFramebuffer)return;n=e._framebuffer,o.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const h=r.backgroundColor;h&&e.setClearColor(h,h.alpha),this.cam.backgroundColor=h,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new c.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):o.bindXRFramebuffer&&o.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Pe.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=Rn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?Rn.FirstPerson:Rn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const o of n)o.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Pe.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(Rn.FirstPerson):i.UpdateVisible(Rn.ThirdPerson)}}}SR([f()],ef.prototype,"useKeys");class CR{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,Zu)),this.target||(this.target=new c.Object3D),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,hi&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){hi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){hi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(hi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==fs.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==fs.Browser?i.quaternion.copy(PR):i.quaternion.identity()}}}const PR=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class OR{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ce.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ce.PointerUp,n=>{const o=this.context.time.time-i;o>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&o<.3&&this.trySelectObject()})}trySelectObject(){const e=new _o;e.setMask(16777215);const t=this.context.physics.raycast(e);if(hi&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,o=Bi.getFor(n);let r=o?.owner;if(r||(r=S.getComponentInParent(n,Pe)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,hi&&console.log("spectate",r,o);break}}}}class MR{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class kR{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class ER{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(Y.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(Y.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(hi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,o=new MR(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",o)}}onRequestFollowMe(e=!1){if(hi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new kR(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(hi&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return hi&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(hi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var RR=Object.defineProperty,TR=Object.getOwnPropertyDescriptor,al=(s,e,t,i)=>{for(var n=i>1?void 0:i?TR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RR(e,t,n),n};const jb=x("debugsplines");class Vn{position=new c.Vector3;rotation=new c.Quaternion;tangentIn=new c.Vector3;tangentOut=new c.Vector3}al([ze(c.Vector3)],Vn.prototype,"position",2);al([ze(c.Quaternion)],Vn.prototype,"rotation",2);al([ze(c.Vector3)],Vn.prototype,"tangentIn",2);al([ze(c.Vector3)],Vn.prototype,"tangentOut",2);class Ur extends E{addKnot(e){if(e instanceof Vn)this.spline.push(e),this._isDirty=!0;else{const t=new Vn;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new c.Vector3;const i=this.curve.getPointAt(I.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new c.Vector3;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(I.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){jb&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=AR(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(jb&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new c.LineBasicMaterial({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new c.BufferGeometry().setFromPoints(i);this._debugLine=new c.Line(n,e),this.gameObject?.add(this._debugLine)}}}al([ze()],Ur.prototype,"closed",1);al([ze(Vn)],Ur.prototype,"spline",2);function AR(s,e){const t=s.map(o=>new c.Vector3(-o.position.x,o.position.y,o.position.z));t.length===1&&t.push(t[0]);const i=s.reduce((o,r)=>o+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/s.length,n=I.remap(i,0,.3,0,.5);return new c.CatmullRomCurve3(t,e,"catmullrom",n)}var DR=Object.defineProperty,LR=Object.getOwnPropertyDescriptor,Eo=(s,e,t,i)=>{for(var n=i>1?void 0:i?LR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&DR(e,t,n),n};class Qi extends E{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=I.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=I.clamp01(this.pullStrength),o=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(o),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new c.Vector3}Eo([ze(Ur)],Qi.prototype,"spline",2);Eo([ze(c.Object3D)],Qi.prototype,"object",2);Eo([ze()],Qi.prototype,"useLookAt",2);Eo([ze(c.Object3D)],Qi.prototype,"lookAt",2);Eo([ze()],Qi.prototype,"clamp",2);Eo([ze()],Qi.prototype,"position01",1);Eo([ze()],Qi.prototype,"autoRun",2);Eo([ze()],Qi.prototype,"duration",2);class En{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new En).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new En).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new sr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new sr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var IR=Object.defineProperty,jR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IR(e,t,n),n};const ou="SCAM";$m(ou,En.getRootAsSyncedCameraModel);const ai=new re.Builder;class BR{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){ai.clear();const i=ai.createString(this.guid),n=ai.createString(this.userId);En.startSyncedCameraModel(ai),En.addGuid(ai,i),En.addUserId(ai,n);const o=Q(e),r=au(e);En.addPos(ai,sr.createVec3(ai,o.x,o.y,o.z)),En.addRot(ai,sr.createVec3(ai,r.x,r.y,r.z));const a=En.endSyncedCameraModel(ai);ai.finish(a,ou),t.sendBinary(ai.asUint8Array())}}}const mx=class ym extends E{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(ou,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(ou,this._receiveCallback)}update(){for(const n in this.remoteCams){const o=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-o.lastUpdate;if(!o||r>this._camTimeoutInSeconds){T()&&console.log("Remote cam timeout",n),o?.obj&&S.destroy(o.obj),delete this.remoteCams[n],o&&delete this.userToCamMap[o.userId],ym.instances.push(o),this.context.players.removePlayerView(o.userId,fs.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new BR(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=Q(e),i=fe(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,fs.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new un;l.context=this.context;const h=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[i]=t,ym.instances.push(n);const d=S.getOrAddComponent(h,Pe);d.connectionId=i,d.avatar=h}else return;const o=n.obj;this.context.players.setPlayerView(i,o,fs.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,Ui.markDirty(o);const r=e.pos();r&&lr(o,r.x(),r.y(),r.z());const a=e.rot();a&&jc(o,a.x(),a.y(),a.z())}};jR([f([c.Object3D,K])],mx.prototype,"cameraPrefab");let Cy=mx;var UR=Object.defineProperty,FR=Object.getOwnPropertyDescriptor,Ro=(s,e,t,i)=>{for(var n=i>1?void 0:i?FR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UR(e,t,n),n};const mp="view",gp=x("debugsyncedroom");class yn extends E{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){const e=x(mp);return e||x(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),gp&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(mp);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=x(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Zb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.debug("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((gp||T())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1426
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new c.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new c.MeshBasicMaterial;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}ux([f()],gh.prototype,"mode");ux([f(ee)],gh.prototype,"shadowColor");var yR=Object.defineProperty,yh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yR(e,t,n),n};const Nt=x("debugskybox");Sy("background-image");Sy("environment-image");const Ab={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function Db(s,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const o=new Yu;o.sourceId=ev(e),o.allowDrop=!1,o.allowNetworking=!1,o.background=t,o.environment=i,S.addComponent(s.scene,o);const r=a=>{if(Nt&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}o.setSkybox(a)}else if(o.sourceId&&(i&&(s.sceneLighting.internalEnableReflection(o.sourceId)||(s.scene.environment=null)),t)){const l=s.lightmaps.tryGetSkybox(o.sourceId);s.scene.background=l}};return Pm(s.domElement,n,r),o.addEventListener("destroy",()=>{Nt&&console.log("Destroyed attribute remote skybox",n),Om(s.domElement,n,r)}),o.setSkybox(e)}const su=new Array;le.registerCallback(ae.ContextCreationStart,s=>{const e=s.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){Nt&&console.log("Creating RemoteSkybox to load background "+t);const n=Db(e,t,!0,!1,"background-image");n&&su.push(n)}if(i){Nt&&console.log("Creating RemoteSkybox to load environment "+i);const n=Db(e,i,!1,!0,"environment-image");n&&su.push(n)}});le.registerCallback(ae.ContextCreationStart,()=>Promise.all(su).finally(()=>{su.length=0}));const mr=class extends E{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,ei.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Nt&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,t){if(!this.activeAndEnabled||(e=_R(e,this.environment,this.background),!e))return!1;if(t??=e,this.isValidTextureType(t)||console.warn('Potentially invalid skybox URL: "'+t+'" on '+(this.name||this.gameObject?.name||"context")),Nt&&console.log("Set RemoteSkybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const i=await Mg(e,this.context.renderer);return i?!this.enabled||this.destroyed?(Nt&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==e?(Nt&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=e,this._prevLoadedEnvironment=i,this.apply(),!0):(Nt&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1)}apply(){const e=this._prevLoadedEnvironment;if(e&&(e instanceof c.CubeTexture||e instanceof c.CompressedCubeTexture||e.mapping==c.CubeUVReflectionMapping||(e.mapping=c.EquirectangularRefractionMapping,e.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Nt&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!ei.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!ei.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const t of this.validTextureTypes)if(e.includes(t))return!0;for(const t of this.validProtocols)if(e.startsWith(t))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=e=>{if(this.allowDrop&&e.dataTransfer)for(const t of e.dataTransfer.types)(t==="text/uri-list"||t==="Files")&&e.preventDefault()};onDrop=e=>{if(this.allowDrop&&e.dataTransfer){for(const t of e.dataTransfer.types)if(Nt&&console.log(t),t==="text/uri-list"){const i=e.dataTransfer.getData(t);Nt&&console.log(t,i);let n=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(i)?.groups?.name;if(n||(n=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(i)?.groups?.name),Nt&&console.log(n),n){const o="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+n+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${o}`),e.preventDefault(),this.setSkybox(o);break}else if(this.isValidTextureType(i)){console.log("[Remote Skybox] Setting skybox from url: "+i),e.preventDefault(),this.setSkybox(i);break}else{console.warn(`[RemoteSkybox] Unknown url ${i}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const o=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:i,apply:r=>{e.preventDefault(),this.setSkybox(r)}}});this.dispatchEvent(o)}}else if(t=="Files"){const i=e.dataTransfer.files.item(0);if(Nt&&console.log(t,i),!i)continue;if(!this.isValidTextureType(i.name)){console.warn(`[RemoteSkybox]: File "${i.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}e.preventDefault(),this.setSkybox(i.name);break}}}};yh([Xg(mr.prototype.urlChangedSyncField),f(URL)],mr.prototype,"url");yh([f()],mr.prototype,"allowDrop");yh([f()],mr.prototype,"background");yh([f()],mr.prototype,"environment");yh([f()],mr.prototype,"allowNetworking");let Yu=mr;function _R(s,e,t){if(s==null)return null;const i=e&&!t,n=Ab[s.toLowerCase()];return n?i?n.url_low:n.url:(typeof s=="string"&&s?.length&&(T()||Nt)&&(s.includes("/")||s.includes(".")||console.warn(`RemoteSkybox: Unknown magic skybox name "${s}". Valid names are: ${Object.keys(Ab).map(r=>`"${r}"`).join(", ")}`)),s)}var bR=Object.defineProperty,Ku=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bR(e,t,n),n};const _h=class fx extends E{target=null;followFactor=.1;rotateFactor=.1;positionAxes=da.All;flipForward=!1;static _invertForward=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=Q(this.target),i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&da.X&&(n.x=I.lerp(n.x,t.x,i)),this.positionAxes&da.Y&&(n.y=I.lerp(n.y,t.y,i)),this.positionAxes&da.Z&&(n.z=I.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=fe(this.target);this.flipForward&&t.premultiply(fx._invertForward);const i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Ku([f(c.Object3D)],_h.prototype,"target");Ku([f()],_h.prototype,"followFactor");Ku([f()],_h.prototype,"rotateFactor");Ku([f()],_h.prototype,"positionAxes");let Zu=_h;var vR=Object.defineProperty,bh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vR(e,t,n),n};const ac=x("debugspatialtrigger"),Lb=new c.Layers,Ib=new c.Layers;function wR(s,e){return Lb.mask=s,Ib.mask=e,Lb.test(Ib)}class zn extends E{triggerMask=0;onEnter;onStay;onExit;start(){ac&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Ju.triggers)wR(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){ac&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){ac&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}bh([f()],zn.prototype,"triggerMask");bh([f(ie)],zn.prototype,"onEnter");bh([f(ie)],zn.prototype,"onStay");bh([f(ie)],zn.prototype,"onExit");const px=class Ed extends E{static triggers=[];triggerMask;boxHelper;start(){ac&&console.log(this.name,this.triggerMask,this)}onEnable(){Ed.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,st),this.boxHelper?.showHelper(null,ac))}onDisable(){Ed.triggers.splice(Ed.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof zn&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof zn&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof zn&&t.onExitTrigger(this)},!1)}};bh([f()],px.prototype,"triggerMask");let Ju=px;var xR=Object.defineProperty,SR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xR(e,t,n),n};const hi=x("debugspectator");class ef extends E{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new OR(this.context,this),this._networking=new ER(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,ei),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new CR(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,de)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return exports.DeviceUtilities.isDesktop()&&!exports.DeviceUtilities.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(hi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating(),this.orbit&&(this.orbit.enabled=!0)}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,fs.Headset),this.target=this.context.players.getPlayerView(this.localId)),hi&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const o=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!o.bindXRFramebuffer)return;n=e._framebuffer,o.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const h=r.backgroundColor;h&&e.setClearColor(h,h.alpha),this.cam.backgroundColor=h,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new c.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):o.bindXRFramebuffer&&o.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Pe.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=Rn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?Rn.FirstPerson:Rn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const o of n)o.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Pe.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(Rn.FirstPerson):i.UpdateVisible(Rn.ThirdPerson)}}}SR([f()],ef.prototype,"useKeys");class CR{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,Zu)),this.target||(this.target=new c.Object3D),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,hi&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){hi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){hi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(hi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==fs.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==fs.Browser?i.quaternion.copy(PR):i.quaternion.identity()}}}const PR=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class OR{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ce.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ce.PointerUp,n=>{const o=this.context.time.time-i;o>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&o<.3&&this.trySelectObject()})}trySelectObject(){const e=new _o;e.setMask(16777215);const t=this.context.physics.raycast(e);if(hi&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,o=Bi.getFor(n);let r=o?.owner;if(r||(r=S.getComponentInParent(n,Pe)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,hi&&console.log("spectate",r,o);break}}}}class MR{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class kR{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class ER{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(Y.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(Y.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(hi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,o=new MR(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",o)}}onRequestFollowMe(e=!1){if(hi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new kR(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(hi&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return hi&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(hi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var RR=Object.defineProperty,TR=Object.getOwnPropertyDescriptor,al=(s,e,t,i)=>{for(var n=i>1?void 0:i?TR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RR(e,t,n),n};const jb=x("debugsplines");class Vn{position=new c.Vector3;rotation=new c.Quaternion;tangentIn=new c.Vector3;tangentOut=new c.Vector3}al([Ne(c.Vector3)],Vn.prototype,"position",2);al([Ne(c.Quaternion)],Vn.prototype,"rotation",2);al([Ne(c.Vector3)],Vn.prototype,"tangentIn",2);al([Ne(c.Vector3)],Vn.prototype,"tangentOut",2);class Ur extends E{addKnot(e){if(e instanceof Vn)this.spline.push(e),this._isDirty=!0;else{const t=new Vn;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new c.Vector3;const i=this.curve.getPointAt(I.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new c.Vector3;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(I.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){jb&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=AR(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(jb&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new c.LineBasicMaterial({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new c.BufferGeometry().setFromPoints(i);this._debugLine=new c.Line(n,e),this.gameObject?.add(this._debugLine)}}}al([Ne()],Ur.prototype,"closed",1);al([Ne(Vn)],Ur.prototype,"spline",2);function AR(s,e){const t=s.map(o=>new c.Vector3(-o.position.x,o.position.y,o.position.z));t.length===1&&t.push(t[0]);const i=s.reduce((o,r)=>o+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/s.length,n=I.remap(i,0,.3,0,.5);return new c.CatmullRomCurve3(t,e,"catmullrom",n)}var DR=Object.defineProperty,LR=Object.getOwnPropertyDescriptor,Eo=(s,e,t,i)=>{for(var n=i>1?void 0:i?LR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&DR(e,t,n),n};class Qi extends E{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=I.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=I.clamp01(this.pullStrength),o=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(o),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new c.Vector3}Eo([Ne(Ur)],Qi.prototype,"spline",2);Eo([Ne(c.Object3D)],Qi.prototype,"object",2);Eo([Ne()],Qi.prototype,"useLookAt",2);Eo([Ne(c.Object3D)],Qi.prototype,"lookAt",2);Eo([Ne()],Qi.prototype,"clamp",2);Eo([Ne()],Qi.prototype,"position01",1);Eo([Ne()],Qi.prototype,"autoRun",2);Eo([Ne()],Qi.prototype,"duration",2);class En{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new En).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new En).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new sr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new sr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var IR=Object.defineProperty,jR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IR(e,t,n),n};const ou="SCAM";$m(ou,En.getRootAsSyncedCameraModel);const ai=new re.Builder;class BR{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){ai.clear();const i=ai.createString(this.guid),n=ai.createString(this.userId);En.startSyncedCameraModel(ai),En.addGuid(ai,i),En.addUserId(ai,n);const o=Q(e),r=au(e);En.addPos(ai,sr.createVec3(ai,o.x,o.y,o.z)),En.addRot(ai,sr.createVec3(ai,r.x,r.y,r.z));const a=En.endSyncedCameraModel(ai);ai.finish(a,ou),t.sendBinary(ai.asUint8Array())}}}const mx=class ym extends E{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(ou,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(ou,this._receiveCallback)}update(){for(const n in this.remoteCams){const o=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-o.lastUpdate;if(!o||r>this._camTimeoutInSeconds){T()&&console.log("Remote cam timeout",n),o?.obj&&S.destroy(o.obj),delete this.remoteCams[n],o&&delete this.userToCamMap[o.userId],ym.instances.push(o),this.context.players.removePlayerView(o.userId,fs.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new BR(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=Q(e),i=fe(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,fs.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new un;l.context=this.context;const h=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[i]=t,ym.instances.push(n);const d=S.getOrAddComponent(h,Pe);d.connectionId=i,d.avatar=h}else return;const o=n.obj;this.context.players.setPlayerView(i,o,fs.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,Ui.markDirty(o);const r=e.pos();r&&lr(o,r.x(),r.y(),r.z());const a=e.rot();a&&jc(o,a.x(),a.y(),a.z())}};jR([f([c.Object3D,K])],mx.prototype,"cameraPrefab");let Cy=mx;var UR=Object.defineProperty,FR=Object.getOwnPropertyDescriptor,Ro=(s,e,t,i)=>{for(var n=i>1?void 0:i?FR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UR(e,t,n),n};const mp="view",gp=x("debugsyncedroom");class yn extends E{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){const e=x(mp);return e||x(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),gp&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(mp);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=x(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Zb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.debug("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((gp||T())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1427
1427
  To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1428
1428
  Please choose one of the following options to fix this:
1429
1429
  A) Set a room name in the SyncedRoom component
@@ -1475,7 +1475,7 @@ void main() {
1475
1475
  #include <colorspace_fragment>
1476
1476
  }
1477
1477
  `;var xT=Object.defineProperty,Ao=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xT(e,t,n),n};const lc=x("debugimagetracking");class Ua{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new pi(()=>new c.Vector3,20);static _rotationBuffer=new pi(()=>new c.Quaternion,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=Ua._positionBuffer.get(),this._rotation=Ua._rotationBuffer.get();const e=this._pose.transform,t=G.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,o,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=o,this._pose=r}}class Ds{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof c.Object3D?this.object=new K({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}Ao([f(URL)],Ds.prototype,"image");Ao([f()],Ds.prototype,"widthInMeters");Ao([f(K)],Ds.prototype,"object");Ao([f()],Ds.prototype,"createObjectInstance");Ao([f()],Ds.prototype,"imageDoesNotMove");Ao([f()],Ds.prototype,"hideWhenTrackingIsLost");class ST{constructor(e,t){this.exporter=e,this.component=t,lc&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(lc||T())&&(ue("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=exports.DeviceUtilities.getiOSVersion(),r=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*r).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=cc.get(t.image),r=await(await(await Uw(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(r)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const o=n.trackedImages[0];if(o.object?.asset===e){this.imageModel=o,this.filename=o.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const h=new c.Matrix4;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,h.premultiply(l.matrix);const d=h.clone().invert();t.setMatrix(d.scale(new c.Vector3(r,r,r)))}}}class Oh extends E{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),zb(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(lc&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&zb(e.image)}onEnable(){Fn.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){Fn.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new ST(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages||(t.trackedImages=[]);for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=cc.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&ue(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const o=this.context.renderer.xr.getReferenceSpace();if(o){for(const r of n){const a=r.trackingState,l=r.index,h=this.trackedImageIndexMap.get(l);if(h){const d=t.getPose(r.imageSpace,o),u=new Ua(this,h,r.image,r.measuredSize,a,d);this.currentImages.push(u)}else lc&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,ue(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,o]of this.imageToObjectMap){if(!o.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-o.lastTrackingTime;if(lc&&we(n.image+", State: "+a.state+(n.imageDoesNotMove?" (static)":"")+(l<=i?" (hysteresis)":"")),n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(o.object,!1)}}onImageTrackingUpdate=e=>{const t=G.active;if(t)for(const i of e){const n=i.model,o=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(Wt))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,o&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}Ao([f(Ds)],Oh.prototype,"trackedImages");Ao([f()],Oh.prototype,"smooth");const cc=new Map,rd=new Map;async function zb(s){if(cc.has(s))return rd.has(s)?rd.get(s):Promise.resolve(!0);const e=new Promise(t=>{cc.set(s,null);const i=document.createElement("img");i.src=s,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);cc.set(s,n),t(!0)})});return rd.set(s,e),e.finally(()=>{rd.delete(s)}),e}var CT=Object.defineProperty,pl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CT(e,t,n),n};const No=x("debugplanetracking");class Ls extends E{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const r=i.detectedPlanes,a=i.detectedMeshes,l=r!==void 0&&r.size>0,h=a!==void 0&&a.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!h&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||h)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),r!==void 0&&this.processFrameData(e.xr,t.gameObject,i,r,this._allPlanes),a!==void 0&&this.processFrameData(e.xr,t.gameObject,i,a,this._allMeshes),No){const d=this.context.mainCameraComponent.gameObject.worldPosition;for(const u of this._allPlanes.values())!u.mesh||!u.mesh.visible||(this.bounds.makeEmpty(),u.mesh.traverse(p=>{p instanceof c.Mesh&&this.bounds.expandByObject(p)}),this.bounds.getCenter(this.center),this.labelOffset.copy(d).sub(this.center).normalize().multiplyScalar(.1),j.DrawLabel(this.center.add(this.labelOffset),(u.xrData.semanticLabel||"plane").toUpperCase()+`
1478
- `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),No&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):No&&console.warn("No normals helper found for mesh",i.mesh)}),mi(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const g=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=g,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const _ of p.mesh.children)_ instanceof c.Mesh&&(_.geometry.dispose(),_.geometry=g,this.makeOccluder(_,_.material));if(p.collider){const _=p.mesh;p.collider.sharedMesh=_,p.collider.convex=this.checkIfContextShouldBeConvex(_,p.xrData),p.collider.onDisable(),p.collider.onEnable()}No&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(_=>{if(!(_ instanceof c.Mesh))return;const y=_.userData.normalsHelper;y&&y.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;No?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new K("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,Lm(p,!1),p instanceof c.Mesh)be(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const _ of p.children)_ instanceof c.Mesh&&(be(_.geometry),_.geometry=this.createGeometry(l),this.makeOccluder(_,_.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(vo);if(m){const _=p;m.sharedMesh=_,m.convex=this.checkIfContextShouldBeConvex(_,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const g={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,g),No&&console.log("New plane detected, id="+g.id,g,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const _=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:g}});this.dispatchEvent(_)}catch(_){console.error(_)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,No&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new q.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}pl([f(K)],Ls.prototype,"dataTemplate");pl([f()],Ls.prototype,"occluder");pl([f()],Ls.prototype,"initiateRoomCaptureIfNoData");pl([f()],Ls.prototype,"usePlaneData");pl([f()],Ls.prototype,"useMeshData");pl([f()],Ls.prototype,"runInVR");var PT=Object.defineProperty,OT=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&PT(e,t,n),n};const Nb=x("debugwebxr");class mf extends E{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){G.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(Nb){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(Rr);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),Nb&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}OT([f()],mf.prototype,"priority");class MT extends E{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",Hc);P.add("Animation",Et);P.add("Animator",at);P.add("AudioListener",as);P.add("AudioSource",gi);P.add("Avatar_Brain_LookAt",Sc);P.add("Avatar_MouthShapes",Qc);P.add("Avatar_MustacheShake",yg);P.add("AvatarBlink_Simple",xr);P.add("AvatarEyeLook_Rotation",bg);P.add("AxesHelper",$a);P.add("BasicIKConstraint",wg);P.add("BoxHelperComponent",st);P.add("Camera",ei);P.add("CharacterController",Sr);P.add("CharacterControllerInput",ws);P.add("SphereCollider",Wa);P.add("BoxCollider",Mu);P.add("MeshCollider",vo);P.add("CapsuleCollider",gs);P.add("ContactShadows",Yc);P.add("LogStats",Sg);P.add("DeleteBox",oo);P.add("Deletable",Pg);P.add("DeviceFlag",ku);P.add("DragControls",Qo);P.add("DropListener",Ss);P.add("Duplicatable",Dg);P.add("EventListEvent",Su);P.add("EventTrigger",Tu);P.add("GltfExportBox",jg);P.add("GltfExport",Ug);P.add("VariantAction",Ng);P.add("ChangeTransformOnClick",Mr);P.add("ChangeMaterialOnClick",Vg);P.add("SetActiveOnClick",$g);P.add("HideOnStart",Ai);P.add("EmphasizeOnClick",qa);P.add("PlayAudioOnClick",ho);P.add("PlayAnimationOnClick",Cc);P.add("PreliminaryAction",Xa);P.add("PreliminaryTrigger",th);P.add("VisibilityAction",ih);P.add("TapGestureTrigger",Hg);P.add("USDZExporter",Fn);P.add("Fog",Za);P.add("BoxGizmo",Rr);P.add("GridHelper",Ja);P.add("GroundProjectedEnv",$n);P.add("UsageMarker",Kc);P.add("Interactable",Cg);P.add("FixedJoint",dy);P.add("HingeJoint",ah);P.add("Light",xt);P.add("LODGroup",Vu);P.add("LookAtConstraint",wr);P.add("NeedleMenu",Hn);P.add("NestedGltf",tl);P.add("Networking",py);P.add("OffsetConstraint",Tr);P.add("CameraTargetReachedEvent",xc);P.add("OrbitControls",de);P.add("ParticleSystemRenderer",qi);P.add("ParticleSystem",Oc);P.add("Attractor",nl);P.add("PlayerColor",Ba);P.add("Antialiasing",hh);P.add("BloomEffect",Xu);P.add("ChromaticAberration",dh);P.add("ColorAdjustments",Mo);P.add("DepthOfField",mn);P.add("EffectWrapper",Mc);P.add("PixelationEffect",uh);P.add("ScreenSpaceAmbientOcclusion",ks);P.add("ScreenSpaceAmbientOcclusionN8",gn);P.add("SharpeningEffect",ph);P.add("TiltShiftEffect",qn);P.add("ToneMappingEffect",po);P.add("Vignette",Br);P.add("Volume",ol);P.add("ReflectionProbe",ts);P.add("Renderer",Wt);P.add("MeshRenderer",Jc);P.add("SkinnedMeshRenderer",Tg);P.add("Rigidbody",Fe);P.add("SceneSwitcher",Ne);P.add("ScreenCapture",ko);P.add("SeeThrough",Es);P.add("ShadowCatcher",gh);P.add("RemoteSkybox",Yu);P.add("SmoothFollow",Zu);P.add("SpatialTriggerReceiver",zn);P.add("SpatialTrigger",Ju);P.add("SpectatorCamera",ef);P.add("SplineContainer",Ur);P.add("SplineWalker",Qi);P.add("SpriteRenderer",si);P.add("SyncedCamera",Cy);P.add("SyncedRoom",yn);P.add("SyncedTransform",hn);P.add("TestRunner",Py);P.add("TestSimulateUserData",Oy);P.add("PlayableDirector",gr);P.add("SignalReceiver",wh);P.add("AnimationTrackHandler",kc);P.add("AudioTrackHandler",hs);P.add("MarkerTrackHandler",sf);P.add("SignalTrackHandler",Ec);P.add("ControlTrackHandler",of);P.add("TransformGizmo",Fr);P.add("BaseUIComponent",Ni);P.add("UIRootComponent",nh);P.add("Button",Rs);P.add("Canvas",ja);P.add("CanvasGroup",fo);P.add("EventSystem",$t);P.add("Graphic",oh);P.add("MaskableGraphic",rh);P.add("Image",cl);P.add("RawImage",lf);P.add("InputField",Ry);P.add("VerticalLayoutGroup",ty);P.add("HorizontalLayoutGroup",iy);P.add("GridLayoutGroup",ny);P.add("Outline",Ka);P.add("ObjectRaycaster",zi);P.add("GraphicRaycaster",Cu);P.add("SpatialGrabRaycaster",dr);P.add("RectTransform",dn);P.add("SpatialHtml",Sh);P.add("Text",Tt);P.add("EnvironmentScene",hf);P.add("LookAt",Ty);P.add("OpenURL",hl);P.add("VideoPlayer",Je);P.add("Voip",bo);P.add("ClickThrough",uf);P.add("CursorFollow",zr);P.add("HoverAnimation",exports.HoverAnimation);P.add("ScrollFollow",Ts);P.add("ViewBox",exports.ViewBox);P.add("Avatar",uo);P.add("XRControllerFollow",As);P.add("XRControllerModel",ys);P.add("XRControllerMovement",_i);P.add("TeleportTarget",Uu);P.add("WebARCameraBackground",Ph);P.add("WebARSessionRoot",ji);P.add("WebXR",Fu);P.add("AvatarMarker",Pe);P.add("WebXRImageTracking",Oh);P.add("WebXRPlaneTracking",Ls);P.add("XRRig",mf);P.add("XRFlag",Di);P.add("PlayerSync",Qg);P.add("PlayerState",Bi);P.add("PresentationMode",MT);const hc=ot,kT=x("debugtypestore");kT&&console.log(P);function ET(s,e){const i=f0(s,e);return i!==void 0?i:null}const RT=new C1,vp=Symbol("deserialize-queue");async function TT(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new _t(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new ig(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=RT;let h=s[vp];if(h||(h=s[vp]=[]),t.scenes)for(const d of t.scenes)await wm(l,d,h,o,0);if(t.children)for(const d of t.children)await wm(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[vp];if(d){for(const u of d)AT(u,l);d.length=0}if(r){const u={},p=[];vm(t,r,u,p);for(const m of t.scenes)vm(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const bm=Symbol("original-component-name"),Kr=new Map;function vm(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(Kr.has(o)||(hc&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),Kr.set(o,new _t(o))));const r=o&&Kr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?Kr.has(l)||(hc&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[bm]),Kr.set(l,new _t(l))):hc&&console.warn("Can not create IdProvider: component "+a[bm]+" has no guid",a.guid);const h=Kr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)vm(a,e,t,i)}const kl=[];async function wm(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=P.get(a.name);if(l!=null){const h=new l;h.sourceId=s.gltfId,La(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[Kl]=a.guid),h[bm]=a.name,er(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else hc&&console.debug("unknown component: "+a.name),kl.includes(a.name)||kl.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await wm(s,r,t,i,n+1);if(kl.length>0&&n===0){const r=kl.join(", ");console.warn(`Unknown components in scene: ${r}`),kl.length=0,fi()&&we(`<strong>Unknown components in scene</strong>:
1478
+ `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),No&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):No&&console.warn("No normals helper found for mesh",i.mesh)}),mi(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const g=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=g,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const _ of p.mesh.children)_ instanceof c.Mesh&&(_.geometry.dispose(),_.geometry=g,this.makeOccluder(_,_.material));if(p.collider){const _=p.mesh;p.collider.sharedMesh=_,p.collider.convex=this.checkIfContextShouldBeConvex(_,p.xrData),p.collider.onDisable(),p.collider.onEnable()}No&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(_=>{if(!(_ instanceof c.Mesh))return;const y=_.userData.normalsHelper;y&&y.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;No?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new K("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,Lm(p,!1),p instanceof c.Mesh)be(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const _ of p.children)_ instanceof c.Mesh&&(be(_.geometry),_.geometry=this.createGeometry(l),this.makeOccluder(_,_.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(vo);if(m){const _=p;m.sharedMesh=_,m.convex=this.checkIfContextShouldBeConvex(_,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const g={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,g),No&&console.log("New plane detected, id="+g.id,g,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const _=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:g}});this.dispatchEvent(_)}catch(_){console.error(_)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,No&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new q.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}pl([f(K)],Ls.prototype,"dataTemplate");pl([f()],Ls.prototype,"occluder");pl([f()],Ls.prototype,"initiateRoomCaptureIfNoData");pl([f()],Ls.prototype,"usePlaneData");pl([f()],Ls.prototype,"useMeshData");pl([f()],Ls.prototype,"runInVR");var PT=Object.defineProperty,OT=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&PT(e,t,n),n};const Nb=x("debugwebxr");class mf extends E{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){G.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(Nb){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(Rr);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),Nb&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}OT([f()],mf.prototype,"priority");class MT extends E{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",Hc);P.add("Animation",Et);P.add("Animator",at);P.add("AudioListener",as);P.add("AudioSource",gi);P.add("Avatar_Brain_LookAt",Sc);P.add("Avatar_MouthShapes",Qc);P.add("Avatar_MustacheShake",yg);P.add("AvatarBlink_Simple",xr);P.add("AvatarEyeLook_Rotation",bg);P.add("AxesHelper",$a);P.add("BasicIKConstraint",wg);P.add("BoxHelperComponent",st);P.add("Camera",ei);P.add("CharacterController",Sr);P.add("CharacterControllerInput",ws);P.add("SphereCollider",Wa);P.add("BoxCollider",Mu);P.add("MeshCollider",vo);P.add("CapsuleCollider",gs);P.add("ContactShadows",Yc);P.add("LogStats",Sg);P.add("DeleteBox",oo);P.add("Deletable",Pg);P.add("DeviceFlag",ku);P.add("DragControls",Qo);P.add("DropListener",Ss);P.add("Duplicatable",Dg);P.add("EventListEvent",Su);P.add("EventTrigger",Tu);P.add("GltfExportBox",jg);P.add("GltfExport",Ug);P.add("VariantAction",Ng);P.add("ChangeTransformOnClick",Mr);P.add("ChangeMaterialOnClick",Vg);P.add("SetActiveOnClick",$g);P.add("HideOnStart",Ai);P.add("EmphasizeOnClick",qa);P.add("PlayAudioOnClick",ho);P.add("PlayAnimationOnClick",Cc);P.add("PreliminaryAction",Xa);P.add("PreliminaryTrigger",th);P.add("VisibilityAction",ih);P.add("TapGestureTrigger",Hg);P.add("USDZExporter",Fn);P.add("Fog",Za);P.add("BoxGizmo",Rr);P.add("GridHelper",Ja);P.add("GroundProjectedEnv",$n);P.add("UsageMarker",Kc);P.add("Interactable",Cg);P.add("FixedJoint",dy);P.add("HingeJoint",ah);P.add("Light",xt);P.add("LODGroup",Vu);P.add("LookAtConstraint",wr);P.add("NeedleMenu",Hn);P.add("NestedGltf",tl);P.add("Networking",py);P.add("OffsetConstraint",Tr);P.add("CameraTargetReachedEvent",xc);P.add("OrbitControls",de);P.add("ParticleSystemRenderer",qi);P.add("ParticleSystem",Oc);P.add("Attractor",nl);P.add("PlayerColor",Ba);P.add("Antialiasing",hh);P.add("BloomEffect",Xu);P.add("ChromaticAberration",dh);P.add("ColorAdjustments",Mo);P.add("DepthOfField",mn);P.add("EffectWrapper",Mc);P.add("PixelationEffect",uh);P.add("ScreenSpaceAmbientOcclusion",ks);P.add("ScreenSpaceAmbientOcclusionN8",gn);P.add("SharpeningEffect",ph);P.add("TiltShiftEffect",qn);P.add("ToneMappingEffect",po);P.add("Vignette",Br);P.add("Volume",ol);P.add("ReflectionProbe",ts);P.add("Renderer",Wt);P.add("MeshRenderer",Jc);P.add("SkinnedMeshRenderer",Tg);P.add("Rigidbody",ze);P.add("SceneSwitcher",Ve);P.add("ScreenCapture",ko);P.add("SeeThrough",Es);P.add("ShadowCatcher",gh);P.add("RemoteSkybox",Yu);P.add("SmoothFollow",Zu);P.add("SpatialTriggerReceiver",zn);P.add("SpatialTrigger",Ju);P.add("SpectatorCamera",ef);P.add("SplineContainer",Ur);P.add("SplineWalker",Qi);P.add("SpriteRenderer",si);P.add("SyncedCamera",Cy);P.add("SyncedRoom",yn);P.add("SyncedTransform",hn);P.add("TestRunner",Py);P.add("TestSimulateUserData",Oy);P.add("PlayableDirector",gr);P.add("SignalReceiver",wh);P.add("AnimationTrackHandler",kc);P.add("AudioTrackHandler",hs);P.add("MarkerTrackHandler",sf);P.add("SignalTrackHandler",Ec);P.add("ControlTrackHandler",of);P.add("TransformGizmo",Fr);P.add("BaseUIComponent",Ni);P.add("UIRootComponent",nh);P.add("Button",Rs);P.add("Canvas",ja);P.add("CanvasGroup",fo);P.add("EventSystem",$t);P.add("Graphic",oh);P.add("MaskableGraphic",rh);P.add("Image",cl);P.add("RawImage",lf);P.add("InputField",Ry);P.add("VerticalLayoutGroup",ty);P.add("HorizontalLayoutGroup",iy);P.add("GridLayoutGroup",ny);P.add("Outline",Ka);P.add("ObjectRaycaster",zi);P.add("GraphicRaycaster",Cu);P.add("SpatialGrabRaycaster",dr);P.add("RectTransform",dn);P.add("SpatialHtml",Sh);P.add("Text",Tt);P.add("EnvironmentScene",hf);P.add("LookAt",Ty);P.add("OpenURL",hl);P.add("VideoPlayer",Je);P.add("Voip",bo);P.add("ClickThrough",uf);P.add("CursorFollow",zr);P.add("HoverAnimation",exports.HoverAnimation);P.add("ScrollFollow",Ts);P.add("ViewBox",exports.ViewBox);P.add("Avatar",uo);P.add("XRControllerFollow",As);P.add("XRControllerModel",ys);P.add("XRControllerMovement",_i);P.add("TeleportTarget",Uu);P.add("WebARCameraBackground",Ph);P.add("WebARSessionRoot",ji);P.add("WebXR",Fu);P.add("AvatarMarker",Pe);P.add("WebXRImageTracking",Oh);P.add("WebXRPlaneTracking",Ls);P.add("XRRig",mf);P.add("XRFlag",Di);P.add("PlayerSync",Qg);P.add("PlayerState",Bi);P.add("PresentationMode",MT);const hc=ot,kT=x("debugtypestore");kT&&console.log(P);function ET(s,e){const i=f0(s,e);return i!==void 0?i:null}const RT=new C1,vp=Symbol("deserialize-queue");async function TT(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new _t(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new ig(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=RT;let h=s[vp];if(h||(h=s[vp]=[]),t.scenes)for(const d of t.scenes)await wm(l,d,h,o,0);if(t.children)for(const d of t.children)await wm(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[vp];if(d){for(const u of d)AT(u,l);d.length=0}if(r){const u={},p=[];vm(t,r,u,p);for(const m of t.scenes)vm(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const bm=Symbol("original-component-name"),Kr=new Map;function vm(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(Kr.has(o)||(hc&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),Kr.set(o,new _t(o))));const r=o&&Kr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?Kr.has(l)||(hc&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[bm]),Kr.set(l,new _t(l))):hc&&console.warn("Can not create IdProvider: component "+a[bm]+" has no guid",a.guid);const h=Kr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)vm(a,e,t,i)}const kl=[];async function wm(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=P.get(a.name);if(l!=null){const h=new l;h.sourceId=s.gltfId,La(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[Kl]=a.guid),h[bm]=a.name,er(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else hc&&console.debug("unknown component: "+a.name),kl.includes(a.name)||kl.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await wm(s,r,t,i,n+1);if(kl.length>0&&n===0){const r=kl.join(", ");console.warn(`Unknown components in scene: ${r}`),kl.length=0,fi()&&we(`<strong>Unknown components in scene</strong>:
1479
1479
 
1480
1480
  ${r}
1481
1481
 
@@ -1534,7 +1534,7 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1534
1534
  width: 100%;
1535
1535
  opacity: 0;
1536
1536
  transition: opacity 1s ease-in-out 4s;
1537
- `,setTimeout(()=>{u.style.opacity="1"},1),this._loadingElement.appendChild(u);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}Bm(Cx);const ye=x("debugwebcomponent"),$b="needle-engine",Rx="vr",Tx="desktop",NT=[Ex,Rx,Tx],Al="ar-session-active",Dl="desktop-session-active",VT=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class By extends HTMLElement{static get observedAttributes(){return VT}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;_didInitialize=!1;constructor(){super(),this.addEventListener("ready",this.onReady),this._overlay_ar=new FT,this._context=new U({domElement:this})}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}initializeDom(){V0();const e=this.attachShadow({mode:"open",delegatesFocus:!0});this.setAttribute("role","application"),this.setAttribute("aria-label","Needle Engine 3D scene");const t=document.createElement("template");t.innerHTML=`<style>
1537
+ `,setTimeout(()=>{u.style.opacity="1"},1),this._loadingElement.appendChild(u);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}Bm(Cx);const ye=x("debugwebcomponent"),$b="needle-engine",Rx="vr",Tx="desktop",NT=[Ex,Rx,Tx],Al="ar-session-active",Dl="desktop-session-active",VT=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class By extends HTMLElement{static get observedAttributes(){return VT}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;_didInitialize=!1;constructor(){super(),this.attachShadow({mode:"open",delegatesFocus:!0});const e=document.createElement("template");e.innerHTML=`<style>
1538
1538
  @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1539
1539
 
1540
1540
  :host {
@@ -1599,7 +1599,7 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1599
1599
  }
1600
1600
  :host .quit-ar-button {
1601
1601
  position: absolute;
1602
- // top: env(titlebar-area-y); /** this doesnt work **/
1602
+ /** top: env(titlebar-area-y); this doesnt work **/
1603
1603
  top: 60px; /** camera access needs a bit more space **/
1604
1604
  right: 20px;
1605
1605
  z-index: 9999;
@@ -1611,7 +1611,7 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1611
1611
  <div class="content">
1612
1612
  <slot class="overlay-content" style="display: contents;"></slot>
1613
1613
  </div>
1614
- `,e.appendChild(t.content.cloneNode(!0)),this.addEventListener("error",this.onError)}async connectedCallback(){if(ye&&console.log("<needle-engine> connected"),this.ensureInitialized(),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ye&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ye&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ye&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ye&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ye&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ye&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(ye&&console.log("attributeChangedCallback",e,t,i),e){case"src":ye&&console.warn(`<needle-engine src>
1614
+ `,this.shadowRoot.appendChild(e.content.cloneNode(!0)),this.addEventListener("ready",this.onReady),this.addEventListener("error",this.onError)}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}initializeDom(){V0(),this.setAttribute("role","application"),this.setAttribute("aria-label","Needle Engine 3D scene")}connectedCallback(){if(ye&&console.log("<needle-engine> connected"),this.ensureInitialized(),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this._overlay_ar=new FT,this._context??=new U({domElement:this}),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ye&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ye&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ye&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ye&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ye&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ye&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(ye&&console.log("attributeChangedCallback",e,t,i),e){case"src":ye&&console.warn(`<needle-engine src>
1615
1615
  changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ye&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":ye&&console.log("dracoDecoderPath",i),z_(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ye&&console.log("dracoDecoderType",i),N_(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ye&&console.log("ktx2DecoderPath",i),V_(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=to&&this.setPublicKey();break}case"version":{i!=ui&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const o=document.querySelector(n);this._context.setCameraFocusRect(o instanceof HTMLElement?o:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(ye&&console.warn("Create new context"),this._context=new U({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(ye&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(ye&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=Un();this.ensureLoadStartIsRegistered();let o=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const g=this.getAttribute("hide-loading-overlay");g!=null&&g!=="0"&&(o=!1)}o===!1&&!n&&(T()||(o=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),T()&&ue('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&o&&(this._loadingView=new Rc(this)),o&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),ye&&console.warn(`--------------
1616
1616
  Needle Engine: Begin loading `+t+`
1617
1617
  `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),h=new Array,d=new AbortController;this._abortController=d;const u={files:e,abortSignal:d.signal,onLoadingProgress:g=>{if(ye&&console.debug("Loading progress: ",g),d.signal.aborted)return;const _=g.index;!h[_]&&g.name&&(h[_]=$T(g.name)),g.name=h[_],o&&this._loadingView?.onLoadingUpdate(g),a.name=g.name,a.progress=g.progress,this._loadingProgress01=jy(g),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(g,_,y)=>{ye&&console.debug(`Finished loading "${_}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&y&&r.push({src:_,file:y})}};WT(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(u);const m=await this._createContextPromise;if(this.applyAttributes(),ye&&console.warn(`--------------
@@ -1651,4 +1651,4 @@ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Pt],i=e.membership;l
1651
1651
  justify-content: center;
1652
1652
  gap: .5rem;
1653
1653
  }
1654
- `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),Wd(Qp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#c()),this.#o.observe(this.#e,{attributes:!0}),Sp&&console.log("Needle Button updated",this)}#c(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#a=e=>{Sp&&console.log("Needle Button clicked",{defaultPrevented:e.defaultPrevented,hasButton:!!this.#e}),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(qb)&&window.customElements.define(qb,Ax);const Ll=x("debugavatar");class Uy{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class Dx{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new un;i=S.instantiate(Oa(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Ll&&console.log("[Custom Avatar] valid config",t,Ll?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Ll?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Ll&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await ln().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return hg(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await ln().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Ll&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new Uy(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class Lx{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class Ix{}const eA=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:he,ActionCollection:Nw,ActionModel:Yt,AlignmentConstraint:Hc,Animation:Et,AnimationCurve:lh,AnimationExtension:Du,AnimationTrackHandler:kc,Animator:at,AnimatorController:Fi,Antialiasing:hh,Attractor:nl,AudioExtension:Or,AudioListener:as,AudioSource:gi,AudioTrackHandler:hs,Avatar:uo,AvatarBlink_Simple:xr,AvatarEyeLook_Rotation:bg,AvatarLoader:Dx,AvatarMarker:Pe,AvatarModel:Uy,Avatar_Brain_LookAt:Sc,Avatar_MouthShapes:Qc,Avatar_MustacheShake:yg,Avatar_POI:rr,AxesHelper:$a,BaseUIComponent:Ni,BasicIKConstraint:wg,BehaviorExtension:Kg,BehaviorModel:bt,BloomEffect:Xu,BoxCollider:Mu,BoxGizmo:Rr,BoxHelperComponent:st,Button:Rs,CallInfo:rs,Camera:ei,CameraTargetReachedEvent:xc,Canvas:ja,CanvasGroup:fo,CapsuleCollider:gs,ChangeMaterialOnClick:Vg,ChangeTransformOnClick:Mr,CharacterController:Sr,CharacterControllerInput:ws,ChromaticAberration:dh,ClickThrough:uf,ColorAdjustments:Mo,ColorBySpeedModule:il,ColorOverLifetimeModule:Hu,ContactShadows:Yc,ControlTrackHandler:of,CursorFollow:zr,CustomBranding:Er,Deletable:Pg,DeleteBox:oo,DepthOfField:mn,DeviceFlag:ku,DocumentExtension:Lx,DragControls:Qo,DropListener:Ss,Duplicatable:Dg,EffectWrapper:Mc,EmissionModule:Ms,EmphasizeOnClick:qa,EnvironmentScene:hf,EventList:ie,EventListEvent:Su,EventSystem:$t,EventTrigger:Tu,FieldWithDefault:xw,FixedJoint:dy,Fog:Za,GltfExport:Ug,GltfExportBox:jg,Gradient:Ar,Graphic:oh,GraphicRaycaster:Cu,GridHelper:Ja,GridLayoutGroup:ny,GroundProjectedEnv:$n,GroupActionModel:Yo,HideOnStart:Ai,HingeJoint:ah,HorizontalLayoutGroup:iy,get HoverAnimation(){return exports.HoverAnimation},Image:cl,InheritVelocityModule:gy,InputField:Ry,InstanceHandle:ar,InstancingHandler:fr,Interactable:Cg,Keyframe:ti,LODGroup:Vu,LODModel:el,Light:xt,LimitVelocityOverLifetimeModule:tt,LogStats:Sg,LookAt:Ty,LookAtConstraint:wr,MainModule:At,MarkerTrackHandler:sf,MaskableGraphic:rh,MeshCollider:vo,MeshRenderer:Jc,MinMaxCurve:H,MinMaxGradient:Dr,NeedleMenu:Hn,NestedGltf:tl,Networking:py,NoiseModule:pe,ObjectRaycaster:zi,OffsetConstraint:Tr,OpenURL:hl,OrbitControls:de,Outline:Ka,Padding:kr,ParticleBurst:iu,ParticleSubEmitter:yy,ParticleSystem:Oc,ParticleSystemRenderer:qi,PhysicsExtension:Zg,PixelationEffect:uh,PlayAnimationOnClick:Cc,PlayAudioOnClick:ho,PlayableDirector:gr,PlayerColor:Ba,PointerEventData:qc,PostProcessingHandler:xy,PreliminaryAction:Xa,PreliminaryTrigger:th,RawImage:lf,Rect:Gw,RectTransform:dn,ReflectionProbe:ts,RegisteredAnimationInfo:io,RemoteSkybox:Yu,Renderer:Wt,RendererLightmap:Rg,Rigidbody:Fe,RotationBySpeedModule:Gi,RotationOverLifetimeModule:pn,SceneSwitcher:Ne,ScreenCapture:ko,ScreenSpaceAmbientOcclusion:ks,ScreenSpaceAmbientOcclusionN8:gn,ScrollFollow:Ts,SeeThrough:Es,SetActiveOnClick:$g,ShadowCatcher:gh,ShapeModule:my,SharpeningEffect:ph,SignalAsset:nf,SignalReceiver:wh,SignalReceiverEvent:vh,SignalTrackHandler:Ec,Size:Hw,SizeBySpeedModule:ri,SizeOverLifetimeModule:Lr,SkinnedMeshRenderer:Tg,SmoothFollow:Zu,SpatialGrabRaycaster:dr,SpatialHtml:Sh,SpatialTrigger:Ju,SpatialTriggerReceiver:zn,SpectatorCamera:ef,SphereCollider:Wa,SplineContainer:Ur,SplineData:Vn,SplineWalker:Qi,Sprite:Cs,SpriteData:Ca,SpriteRenderer:si,SpriteSheet:Ia,SubEmitterSystem:nu,SyncedCamera:Cy,SyncedRoom:yn,SyncedTransform:hn,TapGestureTrigger:Hg,TeleportTarget:Uu,TestRunner:Py,TestSimulateUserData:Oy,Text:Tt,TextBuilder:ey,TextExtension:zu,TextureSheetAnimationModule:Dt,TiltShiftEffect:qn,ToneMappingEffect:po,TrailModule:Te,TransformData:Ee,TransformGizmo:Fr,TriggerBuilder:kt,TriggerModel:ro,UIRaycastUtils:fg,UIRootComponent:nh,USDZExporter:Fn,USDZText:fa,USDZUIExtension:oy,UsageMarker:Kc,VariantAction:Ng,VelocityOverLifetimeModule:Ie,VerticalLayoutGroup:ty,VideoPlayer:Je,get ViewBox(){return exports.ViewBox},Vignette:Br,VisibilityAction:ih,Voip:bo,Volume:ol,VolumeParameter:F,VolumeProfile:Gu,WebARCameraBackground:Ph,WebARSessionRoot:ji,WebXR:Fu,WebXRImageTracking:Oh,WebXRImageTrackingModel:Ds,WebXRPlaneTracking:Ls,WebXRTrackedImage:Ua,XRControllerFollow:As,XRControllerModel:ys,XRControllerMovement:_i,XRFlag:Di,XRRig:mf,XRState:Vt,__Ignore:Ix},Symbol.toStringTag,{value:"Module"})),Tc=x("debugmissingcamera");le.registerCallback(ae.MissingCamera,s=>{Tc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new ei;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=or.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=or.Skybox;else{if(i.clearFlags=or.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new hf("neutral");e.environment=a.fromScene(l,.025).texture}}const o=er(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&jx(s.context,o),o});le.registerCallback(ae.ContextCreated,s=>{if(!s.context.mainCamera){Tc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(rv(s.context.mainCamera)?.isCameraController==!0){Tc&&console.log("Will not auto-fit because a camera controller exists");return}jx(s.context)}});function jx(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Tc&&console.log("Creating default camera controls",e?.name),t){const i=zc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,Tc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}le.registerCallback(ae.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Et&&n.playAutomatically||n instanceof at||n instanceof gr&&n.playOnAwake===!0)return!0;if(n instanceof Et)return n.playAutomatically=!0,!0;if(n instanceof gr)return n.playOnAwake=!0,!0}},!0)!==!0&&Nn.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new Ur,r=1-I.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new Vn;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class tA extends re.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-DiCnZlf3.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ma&&ma.tagName.toUpperCase()==="SCRIPT"&&ma.src||new URL("needle-engine.bundle-DT0VwGmo.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=re.MeshBVH.deserialize(u,t,{setIndex:!1}),g=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const _=new c.BufferAttribute(u.index,1,!1);t.setIndex(_)}g.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const iA=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:tA},Symbol.toStringTag,{value:"Module"}));exports.$componentName=Ov;exports.$physicsKey=uC;exports.ActionBuilder=he;exports.ActionCollection=Nw;exports.ActionModel=Yt;exports.Addressables=E0;exports.AlignmentConstraint=Hc;exports.AmbientMode=wa;exports.Animation=Et;exports.AnimationCurve=lh;exports.AnimationExtension=Du;exports.AnimationTrackHandler=kc;exports.AnimationUtils=Nn;exports.Animator=at;exports.AnimatorConditionMode=Ys;exports.AnimatorController=Fi;exports.AnimatorControllerParameterType=dg;exports.AnimatorStateInfo=Fl;exports.Antialiasing=hh;exports.Application=cn;exports.AssetDatabase=Gv;exports.AssetReference=K;exports.Attractor=nl;exports.AudioExtension=Or;exports.AudioListener=as;exports.AudioSource=gi;exports.AudioTrackHandler=hs;exports.Avatar=uo;exports.AvatarBlink_Simple=xr;exports.AvatarEyeLook_Rotation=bg;exports.AvatarLoader=Dx;exports.AvatarMarker=Pe;exports.AvatarModel=Uy;exports.Avatar_Brain_LookAt=Sc;exports.Avatar_MouthShapes=Qc;exports.Avatar_MustacheShake=yg;exports.Avatar_POI=rr;exports.Axes=da;exports.AxesHelper=$a;exports.BUILD_TIME=fc;exports.BaseUIComponent=Ni;exports.BasicIKConstraint=wg;exports.BehaviorExtension=Kg;exports.BehaviorModel=bt;exports.BloomEffect=Xu;exports.BoxCollider=Mu;exports.BoxGizmo=Rr;exports.BoxHelperComponent=st;exports.Button=Rs;exports.ButtonsFactory=Ii;exports.CallDirection=rw;exports.CallInfo=rs;exports.Camera=ei;exports.CameraTargetReachedEvent=xc;exports.Canvas=ja;exports.CanvasGroup=fo;exports.CapsuleCollider=gs;exports.ChangeMaterialOnClick=Vg;exports.ChangeTransformOnClick=Mr;exports.CharacterController=Sr;exports.CharacterControllerInput=ws;exports.ChromaticAberration=dh;exports.CircularBuffer=pi;exports.ClearFlags=or;exports.ClickThrough=uf;exports.ClipExtrapolation=Cn;exports.Collider=Hi;exports.Collision=kv;exports.CollisionDetectionMode=xu;exports.ColorAdjustments=Mo;exports.ColorBySpeedModule=il;exports.ColorOverLifetimeModule=Hu;exports.Component=MP;exports.Component$1=E;exports.ComponentLifecycleEvents=fu;exports.Components=eA;exports.ConnectionEvents=zv;exports.ContactPoint=Mv;exports.ContactShadows=Yc;exports.Context=U;exports.ContextArgs=uP;exports.ContextEvent=ae;exports.ContextRegistry=le;exports.ControlTrackHandler=of;exports.CursorFollow=zr;exports.CustomBranding=Er;exports.CustomShader=_e;exports.DefaultReflectionMode=$d;exports.Deletable=Pg;exports.DeleteBox=oo;exports.DepthOfField=mn;exports.DeviceFlag=ku;exports.DocumentExtension=Lx;exports.DragControls=Qo;exports.DragMode=Og;exports.DropListener=Ss;exports.Duplicatable=Dg;exports.EffectWrapper=Mc;exports.EmissionModule=Ms;exports.EmphasizeOnClick=qa;exports.EngineLoadingView=Rc;exports.EnvironmentScene=hf;exports.EventList=ie;exports.EventListEvent=Su;exports.EventSystem=$t;exports.EventTrigger=Tu;exports.FieldWithDefault=xw;exports.FileReference=nr;exports.FileReferenceSerializer=T0;exports.FileSpawnModel=VO;exports.File_Event=fw;exports.FixedJoint=dy;exports.Fog=Za;exports.FrameEvent=me;exports.GENERATOR=ka;exports.GameObject=S;exports.Gizmos=j;exports.GltfExport=Ug;exports.GltfExportBox=jg;exports.Gradient=Ar;exports.Graphic=oh;exports.GraphicRaycaster=Cu;exports.Graphics=lo;exports.GridHelper=Ja;exports.GridLayoutGroup=ny;exports.GroundProjectedEnv=$n;exports.GroupActionModel=Yo;exports.HideFlags=lu;exports.HideOnStart=Ai;exports.HingeJoint=ah;exports.HorizontalLayoutGroup=iy;exports.HostData=f1;exports.Image=cl;exports.ImageReference=ir;exports.ImageReferenceSerializer=R0;exports.InheritVelocityModule=gy;exports.Input=Lv;exports.InputEventQueue=Zt;exports.InputEvents=Ce;exports.InputField=Ry;exports.InstanceHandle=ar;exports.InstancingHandler=fr;exports.InstancingUtil=Ui;exports.InstantiateEvent=n0;exports.InstantiateIdProvider=_t;exports.InstantiateOptions=un;exports.Interactable=Cg;exports.JoinedRoomResponse=EC;exports.KeyEventArgs=_C;exports.Keyframe=ti;exports.LODGroup=Vu;exports.LODModel=el;exports.LeftRoomResponse=RC;exports.Light=xt;exports.LightData=j0;exports.LimitVelocityOverLifetimeModule=tt;exports.LoadingElementOptions=zT;exports.LogStats=Sg;exports.LogType=di;exports.LookAt=Ty;exports.LookAtConstraint=wr;exports.MainModule=At;exports.MarkerTrackHandler=sf;exports.MarkerType=My;exports.MaskableGraphic=rh;exports.MaterialPropertyBlock=ps;exports.Mathf=I;exports.MeshCollider=vo;exports.MeshRenderer=Jc;exports.MinMaxCurve=H;exports.MinMaxGradient=Dr;exports.NEKeyboardEvent=Il;exports.NEPointerEvent=es;exports.NeedleButtonElement=Ax;exports.NeedleEngineWebComponent=By;exports.NeedleMenu=Hn;exports.NeedlePatchesKey=hd;exports.NeedleXRController=Nm;exports.NeedleXRSession=G;exports.NeedleXRSync=$v;exports.NeedleXRUtils=Hv;exports.NestedGltf=tl;exports.NetworkConnection=Vv;exports.NetworkedStreamEvents=Dn;exports.NetworkedStreams=Xc;exports.Networking=py;exports.NewInstanceModel=o0;exports.NoiseModule=pe;exports.ObjectRaycaster=zi;exports.ObjectUtils=yo;exports.OffsetConstraint=Tr;exports.OneEuroFilter=ld;exports.OneEuroFilterXYZ=Em;exports.OpenURL=hl;exports.OrbitControls=de;exports.Outline=Ka;exports.OwnershipEvent=Nv;exports.OwnershipModel=Hm;exports.PUBLIC_KEY=to;exports.Padding=kr;exports.ParticleBurst=iu;exports.ParticleSubEmitter=yy;exports.ParticleSystem=Oc;exports.ParticleSystemBaseBehaviour=Oo;exports.ParticleSystemRenderer=qi;exports.ParticleSystemShapeType=tu;exports.PeerHandle=ls;exports.PeerNetworking=Fv;exports.Physics=Da;exports.PhysicsExtension=Zg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=uh;exports.PlayAnimationOnClick=Cc;exports.PlayAudioOnClick=ho;exports.PlayableDirector=gr;exports.PlayerColor=Ba;exports.PlayerState=Bi;exports.PlayerStateEvent=Ww;exports.PlayerSync=Qg;exports.PlayerView=D0;exports.PlayerViewManager=L0;exports.PointerEventData=qc;exports.PointerType=du;exports.PostProcessingEffect=Ge;exports.PostProcessingEffectOrder=Ze;exports.PostProcessingHandler=xy;exports.PreliminaryAction=Xa;exports.PreliminaryTrigger=th;exports.PrimitiveType=Fa;exports.Progress=se;exports.PromiseAllWithErrors=Mm;exports.PromiseErrorResult=Op;exports.RGBAColor=ee;exports.RapierPhysics=Pa;exports.RawImage=lf;exports.RaycastOptions=_o;exports.Rect=Gw;exports.RectTransform=dn;exports.ReflectionProbe=ts;exports.RegisteredAnimationInfo=io;exports.RemoteSkybox=Yu;exports.RenderTexture=An;exports.RenderTextureSerializer=nw;exports.Renderer=Wt;exports.RendererData=I0;exports.RendererLightmap=Rg;exports.Rigidbody=Fe;exports.RigidbodyConstraints=Ue;exports.RoomEvents=Y;exports.RotationBySpeedModule=Gi;exports.RotationOverLifetimeModule=pn;exports.SceneLightSettings=Yd;exports.SceneSwitcher=Ne;exports.ScreenCapture=ko;exports.ScreenSpaceAmbientOcclusion=ks;exports.ScreenSpaceAmbientOcclusionN8=gn;exports.ScrollFollow=Ts;exports.SeeThrough=Es;exports.SendQueue=sn;exports.SerializationContext=ig;exports.SetActiveOnClick=$g;exports.ShadowCatcher=gh;exports.ShapeModule=my;exports.ShapeOverlapResult=Ev;exports.SharpeningEffect=ph;exports.SignalAsset=nf;exports.SignalReceiver=wh;exports.SignalReceiverEvent=vh;exports.SignalTrackHandler=Ec;exports.Size=Hw;exports.SizeBySpeedModule=ri;exports.SizeOverLifetimeModule=Lr;exports.SkinnedMeshRenderer=Tg;exports.SmoothFollow=Zu;exports.SpatialGrabRaycaster=dr;exports.SpatialHtml=Sh;exports.SpatialTrigger=Ju;exports.SpatialTriggerReceiver=zn;exports.SpectatorCamera=ef;exports.SphereCollider=Wa;exports.SphereIntersection=Xm;exports.SplineContainer=Ur;exports.SplineData=Vn;exports.SplineWalker=Qi;exports.Sprite=Cs;exports.SpriteData=Ca;exports.SpriteRenderer=si;exports.SpriteSheet=Ia;exports.StateMachineBehaviour=DP;exports.StreamEndedEvent=mg;exports.StreamReceivedEvent=ow;exports.SubEmitterSystem=nu;exports.SyncedCamera=Cy;exports.SyncedRoom=yn;exports.SyncedTransform=hn;exports.TapGestureTrigger=Hg;exports.TeleportTarget=Uu;exports.TestRunner=Py;exports.TestSimulateUserData=Oy;exports.Text=Tt;exports.TextBuilder=ey;exports.TextExtension=zu;exports.TextureSheetAnimationModule=Dt;exports.TiltShiftEffect=qn;exports.Time=B0;exports.ToneMappingEffect=po;exports.TrackHandler=ll;exports.TrackType=li;exports.TrailModule=Te;exports.TransformData=Ee;exports.TransformGizmo=Fr;exports.TriggerBuilder=kt;exports.TriggerModel=ro;exports.TypeStore=P;exports.UIRaycastUtils=fg;exports.UIRootComponent=nh;exports.USDDocument=Fg;exports.USDObject=He;exports.USDWriter=Aw;exports.USDZExporter=Dw;exports.USDZExporter$1=Fn;exports.USDZText=fa;exports.USDZUIExtension=oy;exports.UriSerializer=sw;exports.UsageMarker=Kc;exports.UserJoinedOrLeftRoomModel=TC;exports.VERSION=ui;exports.VariantAction=Ng;exports.VelocityOverLifetimeModule=Ie;exports.VerticalLayoutGroup=ty;exports.VideoPlayer=Je;exports.ViewDevice=fs;exports.Vignette=Br;exports.VisibilityAction=ih;exports.Voip=bo;exports.Volume=ol;exports.VolumeParameter=F;exports.VolumeProfile=Gu;exports.WaitForFrames=H1;exports.WaitForPromise=A0;exports.WaitForSeconds=og;exports.Watch=ds;exports.WebARCameraBackground=Ph;exports.WebARSessionRoot=ji;exports.WebXR=Fu;exports.WebXRButtonFactory=ao;exports.WebXRImageTracking=Oh;exports.WebXRImageTrackingModel=Ds;exports.WebXRPlaneTracking=Ls;exports.WebXRTrackedImage=Ua;exports.XRControllerFollow=As;exports.XRControllerModel=ys;exports.XRControllerMovement=_i;exports.XRFlag=Di;exports.XRRig=mf;exports.XRState=Vt;exports.XRStateFlag=Rn;exports.__Ignore=Ix;exports.__internalNotifyObjectDestroyed=i1;exports.activeInHierarchyFieldName=us;exports.addAttributeChangeCallback=Pm;exports.addComponent=on;exports.addCustomExtensionPlugin=fM;exports.addNewComponent=er;exports.addPatch=cu;exports.apply=mu;exports.applyHMRChanges=OP;exports.applyPrototypeExtensions=y0;exports.beginListenDestroy=s0;exports.beginListenInstantiate=a0;exports.binaryIdentifierCasts=Vm;exports.build_scene_functions=dP;exports.builtinComponentKeyName=Wo;exports.calculateProgress01=jy;exports.clearMessages=dS;exports.colorSerializer=YP;exports.compareAssociation=d0;exports.componentSerializer=bd;exports.copyTexture=fv;exports.createMotion=Z0;exports.debugNet=qt;exports.debugOwner=jl;exports.decompressGpuTexture=Bw;exports.deepClone=Dc;exports.delay=ms;exports.delayForFrames=Lc;exports.deserializeObject=Nd;exports.destroy=mi;exports.destroyComponentInstance=v0;exports.determineMimeTypeFromExtension=pw;exports.disposeObjectResources=be;exports.disposeStream=Ln;exports.editorGuidKeyName=Kl;exports.enableSpatialConsole=ga;exports.euler=ZP;exports.eventListSerializer=iO;exports.exportAsGLTF=KT;exports.findByGuid=sg;exports.findObjectOfType=Na;exports.findObjectsOfType=x0;exports.findResourceUsers=Qm;exports.fitCamera=J0;exports.fitObjectIntoVolume=mv;exports.foreachComponent=hr;exports.foreachComponentEnumerator=yu;exports.forward=ES;exports.generateQRCode=z0;exports.generateSeed=r0;exports.getBoundingBox=bi;exports.getCameraController=rv;exports.getComponent=br;exports.getComponentInChildren=Vc;exports.getComponentInParent=_c;exports.getComponents=Nc;exports.getComponentsInChildren=za;exports.getComponentsInParent=pu;exports.getFormattedDate=kw;exports.getIconElement=yt;exports.getIconTexture=Xp;exports.getLoader=ln;exports.getOrAddComponent=zc;exports.getParam=x;exports.getParentHierarchyPath=AS;exports.getPath=$x;exports.getPeerOptions=PC;exports.getPeerjsInstance=Uv;exports.getResourceUserCount=s1;exports.getTempColor=cv;exports.getTempQuaternion=Kt;exports.getTempVector=B;exports.getUrlParams=Ac;exports.getVisibleInCustomShadowRendering=pv;exports.getWorldDirection=hv;exports.getWorldEuler=Am;exports.getWorldPosition=Q;exports.getWorldQuaternion=fe;exports.getWorldRotation=au;exports.getWorldScale=Le;exports.hasCommercialLicense=Un;exports.hasIndieLicense=Wc;exports.hasPointerEventComponent=qd;exports.hasProLicense=Bn;exports.hideDebugConsole=bv;exports.imageToCanvas=Uw;exports.instantiate=co;exports.invokeLoadedImportPluginHooks=ww;exports.invokeXRSessionEnd=Dv;exports.invokeXRSessionStart=Av;exports.isActiveInHierarchy=S0;exports.isActiveSelf=Va;exports.isAndroidDevice=Qx;exports.isAnimationAction=uv;exports.isComponent=Um;exports.isDebugMode=Fx;exports.isDesktop=Hx;exports.isDestroyed=cr;exports.isDevEnvironment=T;exports.isDisposed=t1;exports.isExporting=QT;exports.isGLTFModel=Pv;exports.isHostedOnGlitch=Xb;exports.isHotReloadEnabled=Jp;exports.isHotReloading=CP;exports.isIPad=qx;exports.isIconElement=N0;exports.isLocalNetwork=fi;exports.isMacOS=Kx;exports.isMobileDevice=Gx;exports.isMozillaXR=Yx;exports.isQuest=eS;exports.isResourceTrackingEnabled=Xv;exports.isSafari=Jx;exports.isUsingInstancing=gu;exports.isiOS=Zx;exports.isiPad=Xx;exports.loadAsset=LT;exports.loadPMREM=Mg;exports.loadSync=Iy;exports.logHierarchy=Dd;exports.lookAtInverse=wS;exports.lookAtObject=Ic;exports.lookAtScreenPoint=xS;exports.makeId=Nx;exports.makeIdFromRandomWords=Kb;exports.makeNameSafe=yi;exports.markAsInstancedRendered=C0;exports.microphonePermissionsGranted=tS;exports.nameof=Ux;exports.nameofFactory=Qb;exports.objectSerializer=iw;exports.offXRSessionEnd=yC;exports.offXRSessionStart=gC;exports.onAfterRender=gP;exports.onBeforeRender=mP;exports.onClear=fP;exports.onDestroy=pP;exports.onInitialized=lg;exports.onStart=vu;exports.onUpdate=W0;exports.onXRSessionEnd=zm;exports.onXRSessionStart=hu;exports.parseSync=Mx;exports.placeOnSurface=gv;exports.postprocessFBXMaterials=Im;exports.prefix=WP;exports.pushState=Yb;exports.randomNumber=Vx;exports.registerBinaryType=$m;exports.registerComponent=bu;exports.registerComponentExtension=kg;exports.registerCustomEffectType=Xi;exports.registerExportExtensions=Eg;exports.registerExtensions=Zd;exports.registerHotReloadType=X0;exports.registerLoader=Bm;exports.registerPrefabProvider=c0;exports.registerPrototypeExtensions=_0;exports.registerType=Jm;exports.relativePathPrefix=Jb;exports.removeAttributeChangeCallback=Om;exports.removeComponent=ng;exports.removeCustomImportExtensionType=pM;exports.removePatch=pC;exports.resolveUrl=_s;exports.sanitizeString=Zb;exports.saveImage=Sx;exports.screenshot=yT;exports.screenshot2=Ly;exports.sendDestroyed=Km;exports.serializable=f;exports.serializeObject=f0;exports.serializeable=ze;exports.setActive=ec;exports.setAllowBalloonMessages=nv;exports.setAllowOverlayMessages=aS;exports.setAutoFitEnabled=Td;exports.setCameraController=kp;exports.setDestroyed=O0;exports.setDevEnvironment=zS;exports.setDisposable=Yv;exports.setDontDestroy=ea;exports.setOrAddParamsToUrl=Pp;exports.setParam=zx;exports.setParamWithoutReload=uc;exports.setPeerOptions=OC;exports.setResourceTrackingEnabled=e1;exports.setState=Sm;exports.setVisibleInCustomShadowRendering=Lm;exports.setWorldEuler=Dm;exports.setWorldPosition=rt;exports.setWorldPositionXYZ=lr;exports.setWorldQuaternion=an;exports.setWorldQuaternionXYZW=Tm;exports.setWorldRotation=dv;exports.setWorldRotationXYZ=jc;exports.setWorldScale=Ma;exports.showBalloonError=Bc;exports.showBalloonMessage=we;exports.showBalloonWarning=ue;exports.showDebugConsole=jm;exports.slerp=vS;exports.syncDestroy=Uc;exports.syncField=Xg;exports.syncInstantiate=Zm;exports.textureToCanvas=DS;exports.toSourceId=ev;exports.tryCastBinary=jv;exports.tryDetermineMimetypeFromBinary=gw;exports.tryDetermineMimetypeFromURL=mw;exports.tryFindObject=Oa;exports.tryGetGuid=Bv;exports.unregisterHotReloadType=Q0;exports.unwatchWrite=Cm;exports.useForAutoFit=av;exports.validate=vt;exports.watchWrite=ru;
1654
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),Wd(Qp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#c()),this.#o.observe(this.#e,{attributes:!0}),Sp&&console.log("Needle Button updated",this)}#c(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#a=e=>{Sp&&console.log("Needle Button clicked",{defaultPrevented:e.defaultPrevented,hasButton:!!this.#e}),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(qb)&&window.customElements.define(qb,Ax);const Ll=x("debugavatar");class Uy{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class Dx{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new un;i=S.instantiate(Oa(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Ll&&console.log("[Custom Avatar] valid config",t,Ll?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Ll?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Ll&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await ln().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return hg(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await ln().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Ll&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new Uy(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class Lx{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class Ix{}const eA=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:he,ActionCollection:Nw,ActionModel:Yt,AlignmentConstraint:Hc,Animation:Et,AnimationCurve:lh,AnimationExtension:Du,AnimationTrackHandler:kc,Animator:at,AnimatorController:Fi,Antialiasing:hh,Attractor:nl,AudioExtension:Or,AudioListener:as,AudioSource:gi,AudioTrackHandler:hs,Avatar:uo,AvatarBlink_Simple:xr,AvatarEyeLook_Rotation:bg,AvatarLoader:Dx,AvatarMarker:Pe,AvatarModel:Uy,Avatar_Brain_LookAt:Sc,Avatar_MouthShapes:Qc,Avatar_MustacheShake:yg,Avatar_POI:rr,AxesHelper:$a,BaseUIComponent:Ni,BasicIKConstraint:wg,BehaviorExtension:Kg,BehaviorModel:bt,BloomEffect:Xu,BoxCollider:Mu,BoxGizmo:Rr,BoxHelperComponent:st,Button:Rs,CallInfo:rs,Camera:ei,CameraTargetReachedEvent:xc,Canvas:ja,CanvasGroup:fo,CapsuleCollider:gs,ChangeMaterialOnClick:Vg,ChangeTransformOnClick:Mr,CharacterController:Sr,CharacterControllerInput:ws,ChromaticAberration:dh,ClickThrough:uf,ColorAdjustments:Mo,ColorBySpeedModule:il,ColorOverLifetimeModule:Hu,ContactShadows:Yc,ControlTrackHandler:of,CursorFollow:zr,CustomBranding:Er,Deletable:Pg,DeleteBox:oo,DepthOfField:mn,DeviceFlag:ku,DocumentExtension:Lx,DragControls:Qo,DropListener:Ss,Duplicatable:Dg,EffectWrapper:Mc,EmissionModule:Ms,EmphasizeOnClick:qa,EnvironmentScene:hf,EventList:ie,EventListEvent:Su,EventSystem:$t,EventTrigger:Tu,FieldWithDefault:xw,FixedJoint:dy,Fog:Za,GltfExport:Ug,GltfExportBox:jg,Gradient:Ar,Graphic:oh,GraphicRaycaster:Cu,GridHelper:Ja,GridLayoutGroup:ny,GroundProjectedEnv:$n,GroupActionModel:Yo,HideOnStart:Ai,HingeJoint:ah,HorizontalLayoutGroup:iy,get HoverAnimation(){return exports.HoverAnimation},Image:cl,InheritVelocityModule:gy,InputField:Ry,InstanceHandle:ar,InstancingHandler:fr,Interactable:Cg,Keyframe:ti,LODGroup:Vu,LODModel:el,Light:xt,LimitVelocityOverLifetimeModule:tt,LogStats:Sg,LookAt:Ty,LookAtConstraint:wr,MainModule:At,MarkerTrackHandler:sf,MaskableGraphic:rh,MeshCollider:vo,MeshRenderer:Jc,MinMaxCurve:H,MinMaxGradient:Dr,NeedleMenu:Hn,NestedGltf:tl,Networking:py,NoiseModule:pe,ObjectRaycaster:zi,OffsetConstraint:Tr,OpenURL:hl,OrbitControls:de,Outline:Ka,Padding:kr,ParticleBurst:iu,ParticleSubEmitter:yy,ParticleSystem:Oc,ParticleSystemRenderer:qi,PhysicsExtension:Zg,PixelationEffect:uh,PlayAnimationOnClick:Cc,PlayAudioOnClick:ho,PlayableDirector:gr,PlayerColor:Ba,PointerEventData:qc,PostProcessingHandler:xy,PreliminaryAction:Xa,PreliminaryTrigger:th,RawImage:lf,Rect:Gw,RectTransform:dn,ReflectionProbe:ts,RegisteredAnimationInfo:io,RemoteSkybox:Yu,Renderer:Wt,RendererLightmap:Rg,Rigidbody:ze,RotationBySpeedModule:Gi,RotationOverLifetimeModule:pn,SceneSwitcher:Ve,ScreenCapture:ko,ScreenSpaceAmbientOcclusion:ks,ScreenSpaceAmbientOcclusionN8:gn,ScrollFollow:Ts,SeeThrough:Es,SetActiveOnClick:$g,ShadowCatcher:gh,ShapeModule:my,SharpeningEffect:ph,SignalAsset:nf,SignalReceiver:wh,SignalReceiverEvent:vh,SignalTrackHandler:Ec,Size:Hw,SizeBySpeedModule:ri,SizeOverLifetimeModule:Lr,SkinnedMeshRenderer:Tg,SmoothFollow:Zu,SpatialGrabRaycaster:dr,SpatialHtml:Sh,SpatialTrigger:Ju,SpatialTriggerReceiver:zn,SpectatorCamera:ef,SphereCollider:Wa,SplineContainer:Ur,SplineData:Vn,SplineWalker:Qi,Sprite:Cs,SpriteData:Ca,SpriteRenderer:si,SpriteSheet:Ia,SubEmitterSystem:nu,SyncedCamera:Cy,SyncedRoom:yn,SyncedTransform:hn,TapGestureTrigger:Hg,TeleportTarget:Uu,TestRunner:Py,TestSimulateUserData:Oy,Text:Tt,TextBuilder:ey,TextExtension:zu,TextureSheetAnimationModule:Dt,TiltShiftEffect:qn,ToneMappingEffect:po,TrailModule:Te,TransformData:Ee,TransformGizmo:Fr,TriggerBuilder:kt,TriggerModel:ro,UIRaycastUtils:fg,UIRootComponent:nh,USDZExporter:Fn,USDZText:fa,USDZUIExtension:oy,UsageMarker:Kc,VariantAction:Ng,VelocityOverLifetimeModule:Ie,VerticalLayoutGroup:ty,VideoPlayer:Je,get ViewBox(){return exports.ViewBox},Vignette:Br,VisibilityAction:ih,Voip:bo,Volume:ol,VolumeParameter:F,VolumeProfile:Gu,WebARCameraBackground:Ph,WebARSessionRoot:ji,WebXR:Fu,WebXRImageTracking:Oh,WebXRImageTrackingModel:Ds,WebXRPlaneTracking:Ls,WebXRTrackedImage:Ua,XRControllerFollow:As,XRControllerModel:ys,XRControllerMovement:_i,XRFlag:Di,XRRig:mf,XRState:Vt,__Ignore:Ix},Symbol.toStringTag,{value:"Module"})),Tc=x("debugmissingcamera");le.registerCallback(ae.MissingCamera,s=>{Tc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new ei;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=or.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=or.Skybox;else{if(i.clearFlags=or.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new hf("neutral");e.environment=a.fromScene(l,.025).texture}}const o=er(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&jx(s.context,o),o});le.registerCallback(ae.ContextCreated,s=>{if(!s.context.mainCamera){Tc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(rv(s.context.mainCamera)?.isCameraController==!0){Tc&&console.log("Will not auto-fit because a camera controller exists");return}jx(s.context)}});function jx(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Tc&&console.log("Creating default camera controls",e?.name),t){const i=zc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,Tc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}le.registerCallback(ae.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Et&&n.playAutomatically||n instanceof at||n instanceof gr&&n.playOnAwake===!0)return!0;if(n instanceof Et)return n.playAutomatically=!0,!0;if(n instanceof gr)return n.playOnAwake=!0,!0}},!0)!==!0&&Nn.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new Ur,r=1-I.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new Vn;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class tA extends re.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-DiCnZlf3.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ma&&ma.tagName.toUpperCase()==="SCRIPT"&&ma.src||new URL("needle-engine.bundle-DSHShuiJ.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=re.MeshBVH.deserialize(u,t,{setIndex:!1}),g=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const _=new c.BufferAttribute(u.index,1,!1);t.setIndex(_)}g.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const iA=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:tA},Symbol.toStringTag,{value:"Module"}));exports.$componentName=Ov;exports.$physicsKey=uC;exports.ActionBuilder=he;exports.ActionCollection=Nw;exports.ActionModel=Yt;exports.Addressables=E0;exports.AlignmentConstraint=Hc;exports.AmbientMode=wa;exports.Animation=Et;exports.AnimationCurve=lh;exports.AnimationExtension=Du;exports.AnimationTrackHandler=kc;exports.AnimationUtils=Nn;exports.Animator=at;exports.AnimatorConditionMode=Ys;exports.AnimatorController=Fi;exports.AnimatorControllerParameterType=dg;exports.AnimatorStateInfo=Fl;exports.Antialiasing=hh;exports.Application=cn;exports.AssetDatabase=Gv;exports.AssetReference=K;exports.Attractor=nl;exports.AudioExtension=Or;exports.AudioListener=as;exports.AudioSource=gi;exports.AudioTrackHandler=hs;exports.Avatar=uo;exports.AvatarBlink_Simple=xr;exports.AvatarEyeLook_Rotation=bg;exports.AvatarLoader=Dx;exports.AvatarMarker=Pe;exports.AvatarModel=Uy;exports.Avatar_Brain_LookAt=Sc;exports.Avatar_MouthShapes=Qc;exports.Avatar_MustacheShake=yg;exports.Avatar_POI=rr;exports.Axes=da;exports.AxesHelper=$a;exports.BUILD_TIME=fc;exports.BaseUIComponent=Ni;exports.BasicIKConstraint=wg;exports.BehaviorExtension=Kg;exports.BehaviorModel=bt;exports.BloomEffect=Xu;exports.BoxCollider=Mu;exports.BoxGizmo=Rr;exports.BoxHelperComponent=st;exports.Button=Rs;exports.ButtonsFactory=Ii;exports.CallDirection=rw;exports.CallInfo=rs;exports.Camera=ei;exports.CameraTargetReachedEvent=xc;exports.Canvas=ja;exports.CanvasGroup=fo;exports.CapsuleCollider=gs;exports.ChangeMaterialOnClick=Vg;exports.ChangeTransformOnClick=Mr;exports.CharacterController=Sr;exports.CharacterControllerInput=ws;exports.ChromaticAberration=dh;exports.CircularBuffer=pi;exports.ClearFlags=or;exports.ClickThrough=uf;exports.ClipExtrapolation=Cn;exports.Collider=Hi;exports.Collision=kv;exports.CollisionDetectionMode=xu;exports.ColorAdjustments=Mo;exports.ColorBySpeedModule=il;exports.ColorOverLifetimeModule=Hu;exports.Component=MP;exports.Component$1=E;exports.ComponentLifecycleEvents=fu;exports.Components=eA;exports.ConnectionEvents=zv;exports.ContactPoint=Mv;exports.ContactShadows=Yc;exports.Context=U;exports.ContextArgs=uP;exports.ContextEvent=ae;exports.ContextRegistry=le;exports.ControlTrackHandler=of;exports.CursorFollow=zr;exports.CustomBranding=Er;exports.CustomShader=_e;exports.DefaultReflectionMode=$d;exports.Deletable=Pg;exports.DeleteBox=oo;exports.DepthOfField=mn;exports.DeviceFlag=ku;exports.DocumentExtension=Lx;exports.DragControls=Qo;exports.DragMode=Og;exports.DropListener=Ss;exports.Duplicatable=Dg;exports.EffectWrapper=Mc;exports.EmissionModule=Ms;exports.EmphasizeOnClick=qa;exports.EngineLoadingView=Rc;exports.EnvironmentScene=hf;exports.EventList=ie;exports.EventListEvent=Su;exports.EventSystem=$t;exports.EventTrigger=Tu;exports.FieldWithDefault=xw;exports.FileReference=nr;exports.FileReferenceSerializer=T0;exports.FileSpawnModel=VO;exports.File_Event=fw;exports.FixedJoint=dy;exports.Fog=Za;exports.FrameEvent=me;exports.GENERATOR=ka;exports.GameObject=S;exports.Gizmos=j;exports.GltfExport=Ug;exports.GltfExportBox=jg;exports.Gradient=Ar;exports.Graphic=oh;exports.GraphicRaycaster=Cu;exports.Graphics=lo;exports.GridHelper=Ja;exports.GridLayoutGroup=ny;exports.GroundProjectedEnv=$n;exports.GroupActionModel=Yo;exports.HideFlags=lu;exports.HideOnStart=Ai;exports.HingeJoint=ah;exports.HorizontalLayoutGroup=iy;exports.HostData=f1;exports.Image=cl;exports.ImageReference=ir;exports.ImageReferenceSerializer=R0;exports.InheritVelocityModule=gy;exports.Input=Lv;exports.InputEventQueue=Zt;exports.InputEvents=Ce;exports.InputField=Ry;exports.InstanceHandle=ar;exports.InstancingHandler=fr;exports.InstancingUtil=Ui;exports.InstantiateEvent=n0;exports.InstantiateIdProvider=_t;exports.InstantiateOptions=un;exports.Interactable=Cg;exports.JoinedRoomResponse=EC;exports.KeyEventArgs=_C;exports.Keyframe=ti;exports.LODGroup=Vu;exports.LODModel=el;exports.LeftRoomResponse=RC;exports.Light=xt;exports.LightData=j0;exports.LimitVelocityOverLifetimeModule=tt;exports.LoadingElementOptions=zT;exports.LogStats=Sg;exports.LogType=di;exports.LookAt=Ty;exports.LookAtConstraint=wr;exports.MainModule=At;exports.MarkerTrackHandler=sf;exports.MarkerType=My;exports.MaskableGraphic=rh;exports.MaterialPropertyBlock=ps;exports.Mathf=I;exports.MeshCollider=vo;exports.MeshRenderer=Jc;exports.MinMaxCurve=H;exports.MinMaxGradient=Dr;exports.NEKeyboardEvent=Il;exports.NEPointerEvent=es;exports.NeedleButtonElement=Ax;exports.NeedleEngineWebComponent=By;exports.NeedleMenu=Hn;exports.NeedlePatchesKey=hd;exports.NeedleXRController=Nm;exports.NeedleXRSession=G;exports.NeedleXRSync=$v;exports.NeedleXRUtils=Hv;exports.NestedGltf=tl;exports.NetworkConnection=Vv;exports.NetworkedStreamEvents=Dn;exports.NetworkedStreams=Xc;exports.Networking=py;exports.NewInstanceModel=o0;exports.NoiseModule=pe;exports.ObjectRaycaster=zi;exports.ObjectUtils=yo;exports.OffsetConstraint=Tr;exports.OneEuroFilter=ld;exports.OneEuroFilterXYZ=Em;exports.OpenURL=hl;exports.OrbitControls=de;exports.Outline=Ka;exports.OwnershipEvent=Nv;exports.OwnershipModel=Hm;exports.PUBLIC_KEY=to;exports.Padding=kr;exports.ParticleBurst=iu;exports.ParticleSubEmitter=yy;exports.ParticleSystem=Oc;exports.ParticleSystemBaseBehaviour=Oo;exports.ParticleSystemRenderer=qi;exports.ParticleSystemShapeType=tu;exports.PeerHandle=ls;exports.PeerNetworking=Fv;exports.Physics=Da;exports.PhysicsExtension=Zg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=uh;exports.PlayAnimationOnClick=Cc;exports.PlayAudioOnClick=ho;exports.PlayableDirector=gr;exports.PlayerColor=Ba;exports.PlayerState=Bi;exports.PlayerStateEvent=Ww;exports.PlayerSync=Qg;exports.PlayerView=D0;exports.PlayerViewManager=L0;exports.PointerEventData=qc;exports.PointerType=du;exports.PostProcessingEffect=Ge;exports.PostProcessingEffectOrder=Ze;exports.PostProcessingHandler=xy;exports.PreliminaryAction=Xa;exports.PreliminaryTrigger=th;exports.PrimitiveType=Fa;exports.Progress=se;exports.PromiseAllWithErrors=Mm;exports.PromiseErrorResult=Op;exports.RGBAColor=ee;exports.RapierPhysics=Pa;exports.RawImage=lf;exports.RaycastOptions=_o;exports.Rect=Gw;exports.RectTransform=dn;exports.ReflectionProbe=ts;exports.RegisteredAnimationInfo=io;exports.RemoteSkybox=Yu;exports.RenderTexture=An;exports.RenderTextureSerializer=nw;exports.Renderer=Wt;exports.RendererData=I0;exports.RendererLightmap=Rg;exports.Rigidbody=ze;exports.RigidbodyConstraints=Fe;exports.RoomEvents=Y;exports.RotationBySpeedModule=Gi;exports.RotationOverLifetimeModule=pn;exports.SceneLightSettings=Yd;exports.SceneSwitcher=Ve;exports.ScreenCapture=ko;exports.ScreenSpaceAmbientOcclusion=ks;exports.ScreenSpaceAmbientOcclusionN8=gn;exports.ScrollFollow=Ts;exports.SeeThrough=Es;exports.SendQueue=sn;exports.SerializationContext=ig;exports.SetActiveOnClick=$g;exports.ShadowCatcher=gh;exports.ShapeModule=my;exports.ShapeOverlapResult=Ev;exports.SharpeningEffect=ph;exports.SignalAsset=nf;exports.SignalReceiver=wh;exports.SignalReceiverEvent=vh;exports.SignalTrackHandler=Ec;exports.Size=Hw;exports.SizeBySpeedModule=ri;exports.SizeOverLifetimeModule=Lr;exports.SkinnedMeshRenderer=Tg;exports.SmoothFollow=Zu;exports.SpatialGrabRaycaster=dr;exports.SpatialHtml=Sh;exports.SpatialTrigger=Ju;exports.SpatialTriggerReceiver=zn;exports.SpectatorCamera=ef;exports.SphereCollider=Wa;exports.SphereIntersection=Xm;exports.SplineContainer=Ur;exports.SplineData=Vn;exports.SplineWalker=Qi;exports.Sprite=Cs;exports.SpriteData=Ca;exports.SpriteRenderer=si;exports.SpriteSheet=Ia;exports.StateMachineBehaviour=DP;exports.StreamEndedEvent=mg;exports.StreamReceivedEvent=ow;exports.SubEmitterSystem=nu;exports.SyncedCamera=Cy;exports.SyncedRoom=yn;exports.SyncedTransform=hn;exports.TapGestureTrigger=Hg;exports.TeleportTarget=Uu;exports.TestRunner=Py;exports.TestSimulateUserData=Oy;exports.Text=Tt;exports.TextBuilder=ey;exports.TextExtension=zu;exports.TextureSheetAnimationModule=Dt;exports.TiltShiftEffect=qn;exports.Time=B0;exports.ToneMappingEffect=po;exports.TrackHandler=ll;exports.TrackType=li;exports.TrailModule=Te;exports.TransformData=Ee;exports.TransformGizmo=Fr;exports.TriggerBuilder=kt;exports.TriggerModel=ro;exports.TypeStore=P;exports.UIRaycastUtils=fg;exports.UIRootComponent=nh;exports.USDDocument=Fg;exports.USDObject=He;exports.USDWriter=Aw;exports.USDZExporter=Dw;exports.USDZExporter$1=Fn;exports.USDZText=fa;exports.USDZUIExtension=oy;exports.UriSerializer=sw;exports.UsageMarker=Kc;exports.UserJoinedOrLeftRoomModel=TC;exports.VERSION=ui;exports.VariantAction=Ng;exports.VelocityOverLifetimeModule=Ie;exports.VerticalLayoutGroup=ty;exports.VideoPlayer=Je;exports.ViewDevice=fs;exports.Vignette=Br;exports.VisibilityAction=ih;exports.Voip=bo;exports.Volume=ol;exports.VolumeParameter=F;exports.VolumeProfile=Gu;exports.WaitForFrames=H1;exports.WaitForPromise=A0;exports.WaitForSeconds=og;exports.Watch=ds;exports.WebARCameraBackground=Ph;exports.WebARSessionRoot=ji;exports.WebXR=Fu;exports.WebXRButtonFactory=ao;exports.WebXRImageTracking=Oh;exports.WebXRImageTrackingModel=Ds;exports.WebXRPlaneTracking=Ls;exports.WebXRTrackedImage=Ua;exports.XRControllerFollow=As;exports.XRControllerModel=ys;exports.XRControllerMovement=_i;exports.XRFlag=Di;exports.XRRig=mf;exports.XRState=Vt;exports.XRStateFlag=Rn;exports.__Ignore=Ix;exports.__internalNotifyObjectDestroyed=i1;exports.activeInHierarchyFieldName=us;exports.addAttributeChangeCallback=Pm;exports.addComponent=on;exports.addCustomExtensionPlugin=fM;exports.addNewComponent=er;exports.addPatch=cu;exports.apply=mu;exports.applyHMRChanges=OP;exports.applyPrototypeExtensions=y0;exports.beginListenDestroy=s0;exports.beginListenInstantiate=a0;exports.binaryIdentifierCasts=Vm;exports.build_scene_functions=dP;exports.builtinComponentKeyName=Wo;exports.calculateProgress01=jy;exports.clearMessages=dS;exports.colorSerializer=YP;exports.compareAssociation=d0;exports.componentSerializer=bd;exports.copyTexture=fv;exports.createMotion=Z0;exports.debugNet=qt;exports.debugOwner=jl;exports.decompressGpuTexture=Bw;exports.deepClone=Dc;exports.delay=ms;exports.delayForFrames=Lc;exports.deserializeObject=Nd;exports.destroy=mi;exports.destroyComponentInstance=v0;exports.determineMimeTypeFromExtension=pw;exports.disposeObjectResources=be;exports.disposeStream=Ln;exports.editorGuidKeyName=Kl;exports.enableSpatialConsole=ga;exports.euler=ZP;exports.eventListSerializer=iO;exports.exportAsGLTF=KT;exports.findByGuid=sg;exports.findObjectOfType=Na;exports.findObjectsOfType=x0;exports.findResourceUsers=Qm;exports.fitCamera=J0;exports.fitObjectIntoVolume=mv;exports.foreachComponent=hr;exports.foreachComponentEnumerator=yu;exports.forward=ES;exports.generateQRCode=z0;exports.generateSeed=r0;exports.getBoundingBox=bi;exports.getCameraController=rv;exports.getComponent=br;exports.getComponentInChildren=Vc;exports.getComponentInParent=_c;exports.getComponents=Nc;exports.getComponentsInChildren=za;exports.getComponentsInParent=pu;exports.getFormattedDate=kw;exports.getIconElement=yt;exports.getIconTexture=Xp;exports.getLoader=ln;exports.getOrAddComponent=zc;exports.getParam=x;exports.getParentHierarchyPath=AS;exports.getPath=$x;exports.getPeerOptions=PC;exports.getPeerjsInstance=Uv;exports.getResourceUserCount=s1;exports.getTempColor=cv;exports.getTempQuaternion=Kt;exports.getTempVector=B;exports.getUrlParams=Ac;exports.getVisibleInCustomShadowRendering=pv;exports.getWorldDirection=hv;exports.getWorldEuler=Am;exports.getWorldPosition=Q;exports.getWorldQuaternion=fe;exports.getWorldRotation=au;exports.getWorldScale=Le;exports.hasCommercialLicense=Un;exports.hasIndieLicense=Wc;exports.hasPointerEventComponent=qd;exports.hasProLicense=Bn;exports.hideDebugConsole=bv;exports.imageToCanvas=Uw;exports.instantiate=co;exports.invokeLoadedImportPluginHooks=ww;exports.invokeXRSessionEnd=Dv;exports.invokeXRSessionStart=Av;exports.isActiveInHierarchy=S0;exports.isActiveSelf=Va;exports.isAndroidDevice=Qx;exports.isAnimationAction=uv;exports.isComponent=Um;exports.isDebugMode=Fx;exports.isDesktop=Hx;exports.isDestroyed=cr;exports.isDevEnvironment=T;exports.isDisposed=t1;exports.isExporting=QT;exports.isGLTFModel=Pv;exports.isHostedOnGlitch=Xb;exports.isHotReloadEnabled=Jp;exports.isHotReloading=CP;exports.isIPad=qx;exports.isIconElement=N0;exports.isLocalNetwork=fi;exports.isMacOS=Kx;exports.isMobileDevice=Gx;exports.isMozillaXR=Yx;exports.isQuest=eS;exports.isResourceTrackingEnabled=Xv;exports.isSafari=Jx;exports.isUsingInstancing=gu;exports.isiOS=Zx;exports.isiPad=Xx;exports.loadAsset=LT;exports.loadPMREM=Mg;exports.loadSync=Iy;exports.logHierarchy=Dd;exports.lookAtInverse=wS;exports.lookAtObject=Ic;exports.lookAtScreenPoint=xS;exports.makeId=Nx;exports.makeIdFromRandomWords=Kb;exports.makeNameSafe=yi;exports.markAsInstancedRendered=C0;exports.microphonePermissionsGranted=tS;exports.nameof=Ux;exports.nameofFactory=Qb;exports.objectSerializer=iw;exports.offXRSessionEnd=yC;exports.offXRSessionStart=gC;exports.onAfterRender=gP;exports.onBeforeRender=mP;exports.onClear=fP;exports.onDestroy=pP;exports.onInitialized=lg;exports.onStart=vu;exports.onUpdate=W0;exports.onXRSessionEnd=zm;exports.onXRSessionStart=hu;exports.parseSync=Mx;exports.placeOnSurface=gv;exports.postprocessFBXMaterials=Im;exports.prefix=WP;exports.pushState=Yb;exports.randomNumber=Vx;exports.registerBinaryType=$m;exports.registerComponent=bu;exports.registerComponentExtension=kg;exports.registerCustomEffectType=Xi;exports.registerExportExtensions=Eg;exports.registerExtensions=Zd;exports.registerHotReloadType=X0;exports.registerLoader=Bm;exports.registerPrefabProvider=c0;exports.registerPrototypeExtensions=_0;exports.registerType=Jm;exports.relativePathPrefix=Jb;exports.removeAttributeChangeCallback=Om;exports.removeComponent=ng;exports.removeCustomImportExtensionType=pM;exports.removePatch=pC;exports.resolveUrl=_s;exports.sanitizeString=Zb;exports.saveImage=Sx;exports.screenshot=yT;exports.screenshot2=Ly;exports.sendDestroyed=Km;exports.serializable=f;exports.serializeObject=f0;exports.serializeable=Ne;exports.setActive=ec;exports.setAllowBalloonMessages=nv;exports.setAllowOverlayMessages=aS;exports.setAutoFitEnabled=Td;exports.setCameraController=kp;exports.setDestroyed=O0;exports.setDevEnvironment=zS;exports.setDisposable=Yv;exports.setDontDestroy=ea;exports.setOrAddParamsToUrl=Pp;exports.setParam=zx;exports.setParamWithoutReload=uc;exports.setPeerOptions=OC;exports.setResourceTrackingEnabled=e1;exports.setState=Sm;exports.setVisibleInCustomShadowRendering=Lm;exports.setWorldEuler=Dm;exports.setWorldPosition=rt;exports.setWorldPositionXYZ=lr;exports.setWorldQuaternion=an;exports.setWorldQuaternionXYZW=Tm;exports.setWorldRotation=dv;exports.setWorldRotationXYZ=jc;exports.setWorldScale=Ma;exports.showBalloonError=Bc;exports.showBalloonMessage=we;exports.showBalloonWarning=ue;exports.showDebugConsole=jm;exports.slerp=vS;exports.syncDestroy=Uc;exports.syncField=Xg;exports.syncInstantiate=Zm;exports.textureToCanvas=DS;exports.toSourceId=ev;exports.tryCastBinary=jv;exports.tryDetermineMimetypeFromBinary=gw;exports.tryDetermineMimetypeFromURL=mw;exports.tryFindObject=Oa;exports.tryGetGuid=Bv;exports.unregisterHotReloadType=Q0;exports.unwatchWrite=Cm;exports.useForAutoFit=av;exports.validate=vt;exports.watchWrite=ru;