@needle-tools/engine 4.13.1 → 4.14.0-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +9 -0
- package/components.needle.json +1 -1
- package/dist/generateMeshBVH.worker-DiCnZlf3.js +21 -0
- package/dist/gltf-progressive-Bm_6aEi4.js +1528 -0
- package/dist/gltf-progressive-BttGBXw6.umd.cjs +10 -0
- package/dist/gltf-progressive-T5WKTux5.min.js +10 -0
- package/dist/loader.worker-BqODMeeW.js +23 -0
- package/dist/{materialx-B9ddsHcF.min.js → materialx-CJyQZtjt.min.js} +1 -1
- package/dist/{materialx-fkoFuRh3.js → materialx-DMs1E08Z.js} +2 -2
- package/dist/{materialx-BF23AVE8.umd.cjs → materialx-DaKKOoVk.umd.cjs} +1 -1
- package/dist/needle-engine.bundle-BW2VusZV.min.js +1646 -0
- package/dist/{needle-engine.bundle-tjI5Fq2c.umd.cjs → needle-engine.bundle-Cb5bKEqa.umd.cjs} +152 -159
- package/dist/{needle-engine.bundle-DauZUYl7.js → needle-engine.bundle-D9VPvp5o.js} +7798 -7497
- package/dist/needle-engine.d.ts +779 -42
- package/dist/needle-engine.js +416 -415
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-BVNrgYZK.min.js → postprocessing-CctM1XIO.min.js} +1 -1
- package/dist/{postprocessing-DdM-tz1j.js → postprocessing-DGm6qJ-I.js} +2 -2
- package/dist/{postprocessing-CI2TjWpu.umd.cjs → postprocessing-Dbl2PJpd.umd.cjs} +1 -1
- package/dist/{three-BW2s1Yl-.umd.cjs → three-BjYim-vL.umd.cjs} +4 -4
- package/dist/{three-VvRoMeIN.js → three-Bvk2VKbF.js} +4210 -4210
- package/dist/{three-I__hSXzr.min.js → three-IG2qPafA.min.js} +33 -33
- package/dist/{three-examples-Bpfu6ke_.umd.cjs → three-examples-BMmNgNCN.umd.cjs} +1 -1
- package/dist/{three-examples-BhfOE7NG.js → three-examples-CMYCd5nH.js} +1 -1
- package/dist/{three-examples-D8zAE_7t.min.js → three-examples-CQl1fFZp.min.js} +1 -1
- package/dist/{three-mesh-ui-C3QbemOV.min.js → three-mesh-ui-5HVE2RV-.min.js} +1 -1
- package/dist/{three-mesh-ui-CcMp-FQm.js → three-mesh-ui-BlakAItG.js} +1 -1
- package/dist/{three-mesh-ui-BU55xDxJ.umd.cjs → three-mesh-ui-D828VbQp.umd.cjs} +1 -1
- package/dist/{vendor-DW7zqjuT.min.js → vendor-BxK0WKmT.min.js} +1 -1
- package/dist/{vendor-COVQl0b8.umd.cjs → vendor-CIDkyBaO.umd.cjs} +1 -1
- package/dist/{vendor-BiyIZ61v.js → vendor-ixwD-vv2.js} +1 -1
- package/lib/engine/api.d.ts +1 -0
- package/lib/engine/api.js +1 -0
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/engine_context.js +12 -2
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_lightdata.js +8 -6
- package/lib/engine/engine_lightdata.js.map +1 -1
- package/lib/engine/engine_materialpropertyblock.d.ts +259 -0
- package/lib/engine/engine_materialpropertyblock.js +682 -0
- package/lib/engine/engine_materialpropertyblock.js.map +1 -0
- package/lib/engine/engine_utils.d.ts +1 -0
- package/lib/engine/engine_utils.js +1 -0
- package/lib/engine/engine_utils.js.map +1 -1
- package/lib/engine/engine_utils_screenshot.d.ts +171 -14
- package/lib/engine/engine_utils_screenshot.js +65 -0
- package/lib/engine/engine_utils_screenshot.js.map +1 -1
- package/lib/engine/engine_utils_screenshot.xr.d.ts +1 -1
- package/lib/engine/engine_utils_screenshot.xr.js +1 -1
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +3 -0
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js.map +1 -1
- package/lib/engine/xr/NeedleXRSession.d.ts +5 -0
- package/lib/engine/xr/NeedleXRSession.js +5 -0
- package/lib/engine/xr/NeedleXRSession.js.map +1 -1
- package/lib/engine-components/Camera.js.map +1 -1
- package/lib/engine-components/DropListener.js.map +1 -1
- package/lib/engine-components/Duplicatable.js.map +1 -1
- package/lib/engine-components/GroundProjection.js.map +1 -1
- package/lib/engine-components/NeedleMenu.js.map +1 -1
- package/lib/engine-components/NestedGltf.js.map +1 -1
- package/lib/engine-components/ReflectionProbe.d.ts +32 -4
- package/lib/engine-components/ReflectionProbe.js +58 -88
- package/lib/engine-components/ReflectionProbe.js.map +1 -1
- package/lib/engine-components/Renderer.d.ts +2 -0
- package/lib/engine-components/Renderer.js +30 -6
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/RendererLightmap.d.ts +13 -9
- package/lib/engine-components/RendererLightmap.js +67 -81
- package/lib/engine-components/RendererLightmap.js.map +1 -1
- package/lib/engine-components/SeeThrough.d.ts +0 -2
- package/lib/engine-components/SeeThrough.js +114 -88
- package/lib/engine-components/SeeThrough.js.map +1 -1
- package/lib/engine-components/SmoothFollow.js.map +1 -1
- package/lib/engine-components/VideoPlayer.js +6 -0
- package/lib/engine-components/VideoPlayer.js.map +1 -1
- package/lib/engine-components/ui/Button.js.map +1 -1
- package/lib/engine-components/ui/Raycaster.js.map +1 -1
- package/lib/engine-components/utils/OpenURL.d.ts +1 -0
- package/lib/engine-components/utils/OpenURL.js +1 -0
- package/lib/engine-components/utils/OpenURL.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.d.ts +1 -0
- package/lib/engine-components/web/CursorFollow.js +1 -0
- package/lib/engine-components/web/CursorFollow.js.map +1 -1
- package/lib/engine-components/web/ScrollFollow.d.ts +1 -0
- package/lib/engine-components/web/ScrollFollow.js +1 -0
- package/lib/engine-components/web/ScrollFollow.js.map +1 -1
- package/lib/engine-components/web/ViewBox.d.ts +2 -2
- package/lib/engine-components/web/ViewBox.js +2 -2
- package/lib/engine-components/web/ViewBox.js.map +1 -1
- package/lib/engine-components/webxr/WebARCameraBackground.d.ts +9 -0
- package/lib/engine-components/webxr/WebARCameraBackground.js +9 -0
- package/lib/engine-components/webxr/WebARCameraBackground.js.map +1 -1
- package/lib/engine-components/webxr/WebXR.d.ts +1 -0
- package/lib/engine-components/webxr/WebXR.js +1 -0
- package/lib/engine-components/webxr/WebXR.js.map +1 -1
- package/lib/engine-components/webxr/WebXRPlaneTracking.js.map +1 -1
- package/lib/engine-components/webxr/controllers/XRControllerFollow.js.map +1 -1
- package/lib/engine-components/webxr/controllers/XRControllerMovement.js.map +1 -1
- package/package.json +5 -5
- package/plugins/vite/build-pipeline.js +16 -2
- package/src/engine/api.ts +1 -0
- package/src/engine/engine_context.ts +17 -3
- package/src/engine/engine_lightdata.ts +8 -6
- package/src/engine/engine_materialpropertyblock.ts +866 -0
- package/src/engine/engine_utils.ts +1 -0
- package/src/engine/engine_utils_screenshot.ts +241 -17
- package/src/engine/engine_utils_screenshot.xr.ts +1 -1
- package/src/engine/extensions/NEEDLE_techniques_webgl.ts +3 -0
- package/src/engine/xr/NeedleXRSession.ts +5 -0
- package/src/engine-components/Camera.ts +2 -2
- package/src/engine-components/ContactShadows.ts +1 -1
- package/src/engine-components/DropListener.ts +1 -1
- package/src/engine-components/Duplicatable.ts +1 -1
- package/src/engine-components/GroundProjection.ts +3 -0
- package/src/engine-components/NeedleMenu.ts +3 -0
- package/src/engine-components/NestedGltf.ts +1 -1
- package/src/engine-components/ReflectionProbe.ts +64 -105
- package/src/engine-components/Renderer.ts +34 -6
- package/src/engine-components/RendererLightmap.ts +75 -87
- package/src/engine-components/SeeThrough.ts +124 -109
- package/src/engine-components/SmoothFollow.ts +2 -2
- package/src/engine-components/VideoPlayer.ts +6 -0
- package/src/engine-components/ui/Button.ts +1 -1
- package/src/engine-components/ui/Raycaster.ts +1 -1
- package/src/engine-components/utils/OpenURL.ts +1 -0
- package/src/engine-components/web/CursorFollow.ts +1 -0
- package/src/engine-components/web/ScrollFollow.ts +1 -0
- package/src/engine-components/web/ViewBox.ts +9 -2
- package/src/engine-components/webxr/WebARCameraBackground.ts +12 -3
- package/src/engine-components/webxr/WebXR.ts +1 -0
- package/src/engine-components/webxr/WebXRPlaneTracking.ts +3 -3
- package/src/engine-components/webxr/controllers/XRControllerFollow.ts +1 -1
- package/src/engine-components/webxr/controllers/XRControllerMovement.ts +4 -4
- package/dist/generateMeshBVH.worker-iyfPIK6R.js +0 -21
- package/dist/gltf-progressive-BURrJW0U.umd.cjs +0 -8
- package/dist/gltf-progressive-DHLDFNvQ.min.js +0 -8
- package/dist/gltf-progressive-eiJCrjLb.js +0 -1400
- package/dist/loader.worker-C1GG9A7C.js +0 -23
- package/dist/needle-engine.bundle-BNIUpreS.min.js +0 -1653
- package/src/include/three/DragControls.js +0 -232
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import{Vector2 as K,Vector3 as b,Vector4 as ye,Quaternion as N,PlaneGeometry as vn,WebGLRenderer as yr,PerspectiveCamera as le,OrthographicCamera as Cd,Scene as Ci,Mesh as H,Texture as Se,Uniform$1 as qi,Color as oe,ShaderMaterial as Wn,Box3 as Pi,ShadowMaterial as db,Euler as at,MeshStandardMaterial as gt,Box3Helper as WS,GridHelper as ub,Object3D as M,Material as we,Matrix3 as pb,Matrix4 as J,Layers as ys,Ray as So,MathUtils as Co,AxesHelper as Oi,MeshBasicMaterial as Ce,DoubleSide as ki,BufferGeometry as wn,Group as Po,CylinderGeometry as mb,SphereGeometry as Pd,BoxGeometry as Ia,SpriteMaterial as VS,Sprite as $S,Shape as HS,ExtrudeGeometry as GS,Fog as gb,DirectionalLight as Pm,PointLight as Om,TextureLoader as br,EdgesGeometry as qS,LineSegments as fb,LineBasicMaterial as km,Line as La,BufferAttribute as ft,Raycaster as Od,Sphere as kd,ArrayCamera as XS,Plane as _r,SkinnedMesh as bs,InterleavedBufferAttribute as yb,Skeleton as QS,Bone as YS,WebGLCubeRenderTarget as ZS,CubeCamera as KS,AnimationClip as Mi,FileLoader as Mm,PropertyBinding as ja,KeyframeTrack as JS,LinearSRGBColorSpace as Oo,ShaderChunk as Yt,DataTexture as Rm,RGBAFormat as Md,EquirectangularReflectionMapping as Vn,SRGBColorSpace as ko,Clock as eC,NeutralToneMapping as Da,AgXToneMapping as Rd,ACESFilmicToneMapping as Ed,NoToneMapping as Td,PCFSoftShadowMap$1 as tC,BasicNodeLibrary as iC,WebGLRenderTarget as $n,DepthTexture as bb,NearestFilter as Ad,LoopRepeat as nC,LoopOnce as Em,AnimationMixer as Tm,CompressedTexture as oC,FrontSide as _s,Camera as sC,Frustum as _b,AudioListener as rC,PositionalAudio as aC,AudioLoader as Am,EventDispatcher as Im,BackSide as Id,MeshDepthMaterial as lC,CustomBlending as cC,MaxEquation as hC,AlwaysStencilFunc as dC,GreaterEqualStencilFunc as uC,NotEqualStencilFunc as pC,GreaterStencilFunc as mC,LessEqualStencilFunc as gC,EqualStencilFunc as fC,LessStencilFunc as yC,NeverStencilFunc as vb,InvertStencilOp as bC,DecrementWrapStencilOp as _C,IncrementWrapStencilOp as vC,DecrementStencilOp as wC,IncrementStencilOp as xC,ReplaceStencilOp as SC,ZeroStencilOp as CC,KeepStencilOp as PC,CubeTexture as wb,AmbientLight as OC,HemisphereLight as kC,Loader as MC,RawShaderMaterial as xb,GLSL3 as RC,AlwaysDepth as EC,GreaterEqualDepth as TC,GreaterDepth as AC,LessEqualDepth as IC,LessDepth as LC,NotEqualDepth as jC,EqualDepth as DC,BatchedMesh as Sb,LinearFilter as Ld,UnsignedByteType as BC,MeshPhysicalMaterial as Cb,RingGeometry as FC,Line3 as UC,AdditiveBlending as Pb,BoxHelper as zC,SpotLight as NC,DirectionalLightHelper as WC,CameraHelper as VC,LOD as $C,Triangle as HC,NormalBlending as GC,ReinhardToneMapping as Lm,LinearToneMapping as jm,HalfFloatType as Dm,VideoTexture as qC,CubeUVReflectionMapping as Ob,CompressedCubeTexture as XC,EquirectangularRefractionMapping as QC,CatmullRomCurve3 as YC,VectorKeyframeTrack as ZC,QuaternionKeyframeTrack as KC,Audio as JC,ShaderLib as jd,UniformsUtils as kb,MirroredRepeatWrapping as Mb,MeshNormalMaterial as eP,AudioContext as tP,PMREMGenerator$1 as iP}from"./three-IG2qPafA.min.js";import{createLoaders as Bm,getRaycastMesh as Rb,LODsManager as vr,NEEDLE_progressive as Ve,addDracoAndKTX2Loaders as nP,configureLoader as oP,setKTX2TranscoderLocation as sP,setDracoDecoderLocation as rP}from"./gltf-progressive-T5WKTux5.min.js";import{GroundedSkybox as Ba,Font as aP,TextGeometry as lP,FontLoader as cP,GLTFLoader as Mo,TransformControlsGizmo as Eb,EXRLoader as Fm,RGBELoader as Tb,Stats as hP,nodeFrame as Ab,OrbitControls as Ib,PositionalAudioHelper as dP,HorizontalBlurShader as uP,VerticalBlurShader as pP,GLTFExporter as Lb,strToU8 as jb,zipSync as mP,XRControllerModelFactory as gP,XRHandMeshModel as fP,Line2 as yP,LineGeometry as bP,LineMaterial as _P,TransformControls as vP,InteractiveGroup as wP,HTMLMesh as xP,VertexNormalsHelper as SP,OBJLoader as Um,FBXLoader as Db,mergeVertices as CP}from"./three-examples-CQl1fFZp.min.js";import{fetchProfile as PP,MotionController as OP,$70d766613f57b014$export$2e2bcd8739ae039 as Bb,ByteBuffer as kP,v5 as Fb,md5 as Ub,SIZE_PREFIX_LENGTH as zb,Builder as zm,createNoise4D as MP,Matrix4 as Nm,BatchedParticleRenderer as RP,ParticleSystem as EP,RenderMode as Ro,ConstantColor as TP,Vector4 as AP,ConstantValue as IP,TrailParticle as Nb,WorkerBase as LP,MeshBVH as jP}from"./vendor-BxK0WKmT.min.js";import{__webpack_exports__default as Pe,__webpack_exports__Text as Wb,__webpack_exports__Block as Vb,__webpack_exports__update as DP,SimpleStateBehavior as BP,__webpack_exports__Inline as Wm,__webpack_exports__FontLibrary as $b,ThreeMeshUI as Hb}from"./three-mesh-ui-5HVE2RV-.min.js";import{EffectAttribute as FP}from"./postprocessing-CctM1XIO.min.js";const Vm=new Map;function Ri(o=globalThis.location?.hostname){if(Vm.has(o))return Vm.get(o);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(o);return Vm.set(o,e),e===!0}function Gb(){return window.location.hostname.includes("glitch.me")}const qb=typeof window!==void 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Append any of these parameters to the URL to enable specific debug options.
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Example: ${i} will show an onscreen console window.`);const n=wr===!0?"":` (containing "${wr}")`;console.group("Available URL parameters:"+n);for(const s of Object.keys(o).sort())typeof wr=="string"&&!s.toLowerCase().includes(wr.toLowerCase())||(console.groupCollapsed(s),console.log("Reload with this flag enabled:"),console.log(o[s]),console.groupEnd());console.groupEnd()}},100);function hc(){return new URLSearchParams(globalThis.location?.search)}function w(o){wr&&!$m.includes(o)&&$m.push(o);const e=hc();if(e.has(o)){const t=e.get(o);if(t){const i=Number(t);return isNaN(i)?t:i}else return!0}return!1}wr=w("help");function NP(o,e){const t=hc();t.has(o)?t.set(o,e):t.append(o,e),document.location.search=t.toString()}function dc(o,e,t=!0){const i=hc();i.has(o)?e===null?i.delete(o):i.set(o,e):e!==null&&i.append(o,e),t?Qb(o,i):Gm(o,i)}function Hm(o,e,t){o.has(e)?o.set(e,t.toString()):o.append(e,t.toString())}function Qb(o,e,t){window.history.pushState(t,o,"?"+e.toString())}function Gm(o,e,t){window.history.replaceState(t,o,"?"+e.toString())}function WP(o){for(var e="",t="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",i=t.length,n=0;n<o;n++)e+=t.charAt(Math.floor(Math.random()*i));return e}function VP(o,e){return Math.floor(Math.random()*(e-o+1))+o}const Yb=["smol","tiny","giant","interesting","smart","bright","dull","extreme","beautiful","pretty","dark","epic","salty","silly","funny","lame","lazy","loud","lucky","mad","mean","mighty","mysterious","nasty","odd","old","powerful","quiet","rapid","scary","shiny","shy","silly","smooth","sour","spicy","stupid","sweet","tasty","terrible","ugly","unusual","vast","wet","wild","witty","wrong","zany","zealous","zippy","zombie","zorro"],Zb=["cat","dog","mouse","pig","cow","horse","sheep","chicken","duck","goat","panda","tiger","lion","elephant","monkey","bird","fish","snake","frog","turtle","hamster","penguin","kangaroo","whale","dolphin","crocodile","snail","ant","bee","beetle","butterfly","dragon","eagle","fish","giraffe","lizard","panda","penguin","rabbit","snake","spider","tiger","zebra"];function Kb(){const o=Yb[Math.floor(Math.random()*Yb.length)],e=Zb[Math.floor(Math.random()*Zb.length)];return o+"_"+e}function Jb(o){return o=o.replace(/[^a-z0-9áéíóúñü \.,_-]/gim,""),o.trim()}function Fa(o,e,t=!0,i=!1){if(e==null)return null;if(e.userData&&e.userData.guid===o||e.guid==o)return e;if(i&&e.userData?.components){for(const n of e.userData.components)if(n.guid===o)return n}if(t){if(e.scenes)for(const n in e.scenes){const s=e.scenes[n],r=Fa(o,s,t,i);if(r)return r}if(e.children)for(const n in e.children){const s=e.children[n],r=Fa(o,s,t,i);if(r)return r}}}function uc(o,e){if(o!=null&&typeof o=="object"){let t;Array.isArray(o)?t=[]:(t=Object.create(o),Object.assign(t,o));for(const i of Object.keys(o)){const n=o[i];e&&!e(o,i,n)?t[i]=n:n?.clone!==void 0&&typeof n.clone=="function"?t[i]=n.clone():t[i]=uc(n,e)}return t}return o}function Eo(o){return new Promise((e,t)=>{setTimeout(e,o)})}function pc(o,e){if(o<=0)return Promise.resolve();if(e||(e=pe.Current),!e)return Promise.reject("No context");const t=e.time.frameCount+o;return new Promise((i,n)=>{if(!e)return n("No context");const s=()=>{e.time.frameCount>=t&&(e.pre_update_callbacks.splice(e.pre_update_callbacks.indexOf(s),1),i())};e.pre_update_callbacks.push(s)})}const Dd=w("debugresolveurl"),e_="rel:";function $P(o,e){return vs(o,e)}function vs(o,e){if(e===void 0)return Dd&&console.warn("getPath: uri is undefined, returning uri",e),e;if(e.startsWith("./"))return e;if(e.startsWith("http"))return Dd&&console.warn("getPath: uri is absolute, returning uri",e),e;if(o===void 0)return Dd&&console.warn("getPath: source is undefined, returning uri",e),e;e.startsWith(e_)&&(e=e.substring(4));const t=o.lastIndexOf("/");if(t>=0){const i=o.substring(0,t+1);for(;i.endsWith("/")&&e.startsWith("/");)e=e.substring(1);const n=i+e;return Dd&&console.log("source:",o,`changed uri
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basePath: `+i),n}return e}function t_(o){if(o)return o=o.trim(),o=o.split("?")[0]?.split("#")[0],o}class HP{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. 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|
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7
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8
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+
@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
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9
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+
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10
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+
div[data-needle_engine_debug_overlay] {
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+
font-family: 'Roboto Flex', sans-serif;
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font-weight: 400;
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font-size: 16px;
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}
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+
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div[data-needle_engine_debug_overlay] strong {
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font-weight: 700;
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}
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div[data-needle_engine_debug_overlay] a {
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color: white;
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+
text-decoration: none;
|
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+
border-bottom: 1px solid rgba(255, 255, 255, 0.3);
|
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}
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+
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div[data-needle_engine_debug_overlay] a:hover {
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text-decoration: none;
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border: none;
|
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}
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div[data-needle_engine_debug_overlay] .log strong {
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color: rgba(200,200,200,.9);
|
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+
}
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+
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+
div[data-needle_engine_debug_overlay] .warn strong {
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color: rgba(255,255,230, 1);
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}
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div[data-needle_engine_debug_overlay] .error strong {
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+
color: rgba(255,100,120, 1);
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}
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`;function mO(o){globalThis[Jm]||(globalThis[Jm]=new Map);const e=globalThis[Jm];if(e.has(o))return e.get(o);{const t=document.createElement("div");e.set(o,t),t.setAttribute("data-needle_engine_debug_overlay",""),t.classList.add("debug-container"),t.style.cssText=`
|
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+
position: absolute;
|
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top: 0;
|
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+
right: 5px;
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+
padding-top: env(safe-area-inset-top, 0px);
|
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+
max-width: 70%;
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max-height: calc(100% - 105px);
|
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z-index: 100000;
|
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pointer-events: scroll;
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display: flex;
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align-items: end;
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flex-direction: column;
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color: white;
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overflow: auto;
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word-break: break-word;
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gc(o,e,t=!0,i=!1){if(o===e)return;sg.copy(o.quaternion);const n=ee(e),s=ee(o);if(i){if(Sn(o,_e(e)),t){const r=s.y,a=s.sub(f_(o));a.y=r,o.lookAt(a),o.quaternion.multiply(d_)}Number.isNaN(o.quaternion.x)&&o.quaternion.copy(sg);return}t&&(n.y=s.y),o.lookAt(n),Number.isNaN(o.quaternion.x)&&o.quaternion.copy(sg)}function SO(o,e,t,i=1){if(t){const n=F(0,0,0),s=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(s,r,0),n.unproject(t);const a=t.worldPosition,l=o.worldPosition.distanceTo(a),c=n.sub(a);c.multiplyScalar(i*3.6*l);const h=t.worldPosition.add(c);return o.lookAt(h),h}return null}const CO=new Ei(()=>new b,100);function F(o,e,t){const i=CO.get();return i.set(0,0,0),o instanceof b?i.copy(o):Array.isArray(o)?i.set(o[0],o[1],o[2]):o instanceof DOMPointReadOnly?i.set(o.x,o.y,o.z):typeof o=="number"?(i.x=o,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof o=="object"&&(i.x=o.x,i.y=o.y,i.z=o.z),i}const PO=new Ei(()=>new oe,30);function u_(o){const e=PO.get();return 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t=e??Wd.get();return o.parent?(o.getWorldQuaternion(t),t):t.copy(o.quaternion)}function Sn(o,e){if(!o)return;e!==Cr&&Cr.copy(e);const t=Cr;o?.parent?.getWorldQuaternion(ag),ag.invert();const i=ag.multiply(t);o.quaternion.set(i.x,i.y,i.z,i.w)}function lg(o,e,t,i,n){Cr.set(e,t,i,n),Sn(o,Cr)}const kO=new Ei(()=>new b,100),MO=new b;function $e(o,e=null){return e||(e=kO.get()),o?o.parent?(o.getWorldScale(e),e):e.copy(o.scale):e.set(0,0,0)}function za(o,e){if(!o)return;if(!o.parent){o.scale.copy(e);return}const t=MO;o.parent.getWorldScale(t),o.scale.copy(e),o.scale.divide(t)}const RO=new b,m_=new N;function EO(o){return _e(o,m_),RO.set(0,0,1).applyQuaternion(m_)}const TO=new Ei(()=>new b,100),g_=new N;function f_(o,e){return e||(e=TO.get().set(0,0,1)),_e(o,g_),e.applyQuaternion(g_)}const y_=new at,b_=new at,AO=new b;function cg(o){const e=Wd.get();return o.getWorldQuaternion(e),b_.setFromQuaternion(e),b_}function hg(o,e){const t=Wd.get();Sn(o,t.setFromEuler(e))}function Vd(o){const e=cg(o),t=AO;return t.set(e.x,e.y,e.z),t.x=D.toDegrees(t.x),t.y=D.toDegrees(t.y),t.z=D.toDegrees(t.z),t}function __(o,e){fc(o,e.x,e.y,e.z,!0)}function fc(o,e,t,i,n=!0){n&&(e=D.toRadians(e),t=D.toRadians(t),i=D.toRadians(i)),y_.set(e,t,i),Cr.setFromEuler(y_),Sn(o,Cr)}function $d(o,e=!0){o&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(o):o.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function IO(o){let e=o?.name||"";if(!o)return e;let t=o.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function v_(o){if(o){const e=o;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class wm extends Wn{static vertex=`
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varying vec2 vUv;
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void main(){
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vUv = uv;
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gl_Position = vec4(position.xy, 0., 1.0);
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}`;constructor(){super({vertexShader:wm.vertex,uniforms:{map:new qi(null),flipY:new qi(!0),writeDepth:new qi(!1),depthTexture:new qi(null)},fragmentShader:`
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uniform sampler2D map;
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uniform bool flipY;
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uniform bool writeDepth;
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uniform sampler2D depthTexture;
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varying vec2 vUv;
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void main(){
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vec2 uv = vUv;
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if (flipY) uv.y = 1.0 - uv.y;
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gl_FragColor = texture2D(map, uv);
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if (writeDepth) {
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float depth = texture2D(depthTexture, uv).r;
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gl_FragDepth = depth;
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// float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
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// gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
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}
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}`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class pr{static planeGeometry=new vn(2,2,1,1);static renderer=new yr({antialias:!1,alpha:!0});static perspectiveCam=new le;static orthographicCam=new Cd;static scene=new Ci;static blitMaterial=new wm;static mesh=new H(pr.planeGeometry,pr.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=wm.vertex;const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new Se(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static 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83
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84
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#__vconsole .vc-switch {
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border: 1px solid rgba(255, 255, 255, .1);
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border-radius: 50%;
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89
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width: ${n}px;
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90
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height: ${n}px;
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91
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92
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line-height: ${n}px;
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93
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font-size: ${n*.4}px;
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text-align: center;
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95
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background: #ffffff5c;
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96
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backdrop-filter: blur(16px);
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97
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-webkit-backdrop-filter: blur(16px);
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98
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user-select: none;
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99
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pointer-events: auto;
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Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device,this.buttonName=i.buttonName}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),qe&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class Sc extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class bk{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var ui=(o=>(o[o.Early=-100]="Early",o[o.Default=0]="Default",o[o.Late=100]="Late",o))(ui||{});class V_{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const s=this._eventListeners[e],r=s.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(s.push({priority:n,listeners:[{callback:t,options:i}]}),s.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const s=n.find(a=>a.priority===i.queue);if(!s)return;const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}else for(const s of n){const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof Sc){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}if(e instanceof Ao){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}if(e.immediatePropagationStopped){t=!0,qe&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,qe&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const s of e)if(i===s){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new K];_pointerPositionsLastFrame=[new K];_pointerPositionsDelta=[new K];_pointerPositionsRC=[new K];_pointerPositionDown=[new b];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":qe&&Oe("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":qe&&Oe("Create Pointer move"),this.onMove(e);break;case"pointerup":qe&&Oe("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&I.isMozillaXR()?!0:(qe&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)};keysPressed={};onKeyDown=e=>{if(qe&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new Sc("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new Sc("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new Sc("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);qe&&Oe(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Ao("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),s=new Ao("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(s)};onPointerCancel=e=>{this.context.isInAR||(qe&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Ao("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,qe&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Ao("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Ao("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=new Ao("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}};tempNearPlaneVector=new b;tempFarPlaneVector=new b;tempLookMatrix=new J;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new M,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const s=this.context.mainCamera;if(s){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(s),a.unproject(s);const l=s.worldUp||F(0,1,0).applyQuaternion(_e(s));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,s=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return qe&&!s&&console.log("Not in rect",t,i,n),s}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)){qe&&console.warn(`Received pointerDown event for pointerId that is already pressed: ${t}/${e.button}`,qe?e:"");return}if(qe&&console.log(e.pointerType,"DOWN",t,e.button),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new b);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new K);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){qe&&console.warn(`Received pointerUp for pointerId that is not pressed: ${t}/${e.button}`,qe?e:"");return}qe&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let a=this._pointerEventsPressed.length-1;a>=0;a--)if(this._pointerEventsPressed[a].pointerId===t){this._pointerEventsPressed.splice(a,1);break}if(!this._pointerPositionDown[t]){qe&&be("[Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const i=this._pointerUpTime[t],n=this._pointerDownTime[t],s=this.context.time.realtimeSinceStartup,r=s-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=s,r<1){let a=e.clientX-this._pointerPositionDown[t].x,l=e.clientY-this._pointerPositionDown[t].y,c=0;if(e.isSpatial&&e.clientZ!=null&&(c=e.clientZ-this._pointerPositionDown[t].z,a*=200,l*=200,c*=200),Math.abs(a)<5&&Math.abs(l)<5&&Math.abs(c)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const h=s-i;qe&&console.log("CLICK",t,a,l,c,h),h<this._doubleClickTimeThreshold&&h>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new K);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new K);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new K);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let s=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const h=e.source;s===0&&h.movementX!==0&&(s=h.movementX||0),r===0&&h.movementY!==0&&(r=h.movementY||0)}n.x+=s,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new K);const c=this._pointerPositionsRC[t];c.set(a,l),this.convertScreenspaceToRaycastSpace(c)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(qe&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=U.Current;try{U.Current=this.context,this.dispatchEvent(e)}finally{U.Current=t}}}const Ha=new J().makeRotationY(Math.PI),Xi=new N().setFromAxisAngle(new b(0,1,0),Math.PI),_k=w("debugwebxr");class vk{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new M,this.gameObject.name="Implicit XR Rig",_k){const e=jg(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const Io=w("debugwebxr"),Yd=w("debugcustomgesture"),wk="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",xk="generic-trigger",Sk=new N().setFromEuler(new at(Co.degToRad(0),Co.degToRad(-90),Co.degToRad(-90))),Ck=new b(.04,-.04,0);class wg{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new J;_gripPosition=new b;_gripQuaternion=new N;_linearVelocity=new b;_rayPositionRaw=new b;_rayRotationRaw=new N;_rayMatrix=new J;_rayPosition=new b;_rayQuaternion=new N;get gripPosition(){return F(this._gripPosition)}get gripQuaternion(){return hi(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return F(this._linearVelocity).applyQuaternion(Xi)}get rayPosition(){return F(this._rayPosition)}get rayQuaternion(){return hi(this._rayQuaternion)}get gripWorldPosition(){return F(this._gripWorldPosition)}_gripWorldPosition=new b;get gripWorldQuaternion(){return hi(this._gripWorldQuaternion)}_gripWorldQuaternion=new N;get rayWorldPosition(){return F(this._rayWorldPosition)}_rayWorldPosition=new b;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return hi(this._rayWorldQuaternion)}_rayWorldQuaternion=new N;get pinchPosition(){return F(this._pinchPosition)}_pinchPosition=new b;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?_e(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Xi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(F(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=F(0,1,0).applyQuaternion(e.quaternion),i=F(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new Oi(.15);_debugGripAxesHelper=new Oi(.07);_debugRayAxesHelper=new Oi(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new M,this._object.name=`NeedleXRController_${i}`,Io&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new M,this._raySpaceObject=new M,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new So,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,F(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),t=this.inputSource.profiles.join(`
|
|
146
|
+
`);let i=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
|
|
147
|
+
C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(i+=`
|
|
148
|
+
Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),i+=`
|
|
149
|
+
`+t,i+=`
|
|
150
|
+
`+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const n=this.inputSource.gamepad;let s="[btns "+n.buttons.length+"]: "+n.buttons.map(r=>r.value.toPrecision(1)).join(",");s+=`
|
|
151
|
+
[axes `+n.axes.length+"]: "+n.axes.map(r=>r.toPrecision(1)).join(","),i+=`
|
|
152
|
+
`+s}if(this._layout){i+=`
|
|
153
|
+
Layout: `;for(const n of Object.keys(this._layout.components||{})){const s=this.getStick(n),r=this._layout.components[n]?.gamepadIndices,a=r?Object.entries(r).map(l=>l[0][0].toUpperCase()+l[0].slice(1)+"="+l[1]).join(","):"";i+=`
|
|
154
|
+
${n}: ${this._layout.components[n]?.type} [${a}] (${s.x.toPrecision(2)},${s.y.toPrecision(2)})`}}B.DrawLabel(e,i,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,s=null,r=null;if(t){const h=t.transform;this._rayMatrix.fromArray(h.matrix).premultiply(Ha),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,F(1,1,1)),s=F(h.position),r=hi(h.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const h=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(h){const d=h.transform;if(i=F(d.position),n=hi(d.orientation),this._gripMatrix.fromArray(d.matrix).premultiply(Ha),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),"linearVelocity"in h&&h.linearVelocity){const p=h.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let h=!1;const d=a.get("wrist"),p=d&&this.getHandJointPose(d,e);if(p){h=!0;const f=p.transform.position,y=p.transform.orientation;this._object.position.set(f.x,f.y,f.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(Xi)}h||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Xi));const m=a.get("middle-finger-metacarpal"),g=m&&this.getHandJointPose(m,e);g&&(this._gripMatrix.fromArray(g.transform.matrix).premultiply(Ha),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),i=F().copy(g.transform.position),n=hi().copy(g.transform.orientation),n.multiply(Sk),i.add(F(Ck).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Xi)):s&&r&&(this._object.position.copy(s),this._object.quaternion.copy(r).multiply(Xi));Io&&(s&&r&&(this._raySpaceObject?.position.copy(s),this._raySpaceObject?.quaternion.copy(r).multiply(Xi)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Xi)));const l=this.xr.context.mainCamera?.parent,c=l?_e(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Xi),c&&this._gripWorldQuaternion.premultiply(c)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,Io&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new H_(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],s=this._needleGamepadButtons[e]||new H_(e,t);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[e]=s,s}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let s=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;s*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:s,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=PP(this.inputSource,wk,xk);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new OP(this.inputSource,t.profile,t.assetPath||"");const i=t.profile.layouts[this.inputSource.handedness];if(this._layout=i,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const n in this._layout.components){const s=this._layout.components[n];this._layout.gamepad[s.gamepadIndices.button]=n}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!Yd&&(Io&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ae.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(Yd||this.inputSource===e.inputSource&&this.emitPointerEvent(Ae.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(Io&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ae.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ae.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new $_;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const s=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&s){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(Io||Yd)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const s=this.xr.context.mainCamera?.parent;if(s&&this._pinchPosition.applyMatrix4(s.matrixWorld),n!==0){const r=this.states.pinch||new $_,a=(.02+.01)*1.5;r.value=1-(n-.02)/a;const l=n<.02-.01,c=n>.02+.01;l&&!r.pressed?(Yd&&console.log("pinch start",n),r.isDown=!0,r.isUp=!1,r.pressed=!0):c&&r.pressed?(r.isDown=!1,r.isUp=!0,r.pressed=!1):(r.isDown=!1,r.isUp=!1),this.states.pinch=r}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new b;_lastPointerMoveQuaternion=new N;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),Io&&B.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let t=this.xr.context.input.getFirstPressedButtonForPointer(this.index);t===void 0&&(t=0);const i=this.gamepad?.buttons[t]?.value;this.emitPointerEvent("pointermove",t,"none",!1,null,i)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,s=null,r){if(!this.emitEvents){Io&&e!==Ae.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=U.Current;U.Current=this.xr.context,Io&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Ao(e,s,this.pointerInit)),U.Current=a}}}class $_{isDown=!1;isUp=!1;pressed=!1;value=0}class H_{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var xg=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(xg||{});let Cc=!1;const Rr=[];function Er(){if(Cc)return;A()&&console.debug("[Needle Engine] User input registered: Media playback is now allowed."),Cc=!0;const o=[...Rr];Rr.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",Er),document.addEventListener("pointerup",Er),document.addEventListener("click",Er),document.addEventListener("dragstart",Er),document.addEventListener("touchend",Er),document.addEventListener("keydown",Er),typeof window<"u"&&"userActivation"in navigator&&navigator.userActivation?.isActive&&(A()&&console.debug("[Needle Engine] User input already active: Media playback is now allowed."),Rr.length=0,Cc=!0);class zn extends EventTarget{static get userInteractionRegistered(){return Cc}static registerWaitForAllowAudio=zn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(Cc){e();return}Rr.indexOf(e)===-1&&Rr.push(e)}}static unregisterWaitForInteraction(e){const t=Rr.indexOf(e);t!==-1&&Rr.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const Ga=new Map,qa=new Map;let G_=0;function Lo(o,e,t){if(Ga.has(e)||Ga.set(e,new Array),Ga.get(e).push({method:o,options:{once:!1,...t}}),G_<30){const i=qa.get(e);i&&i?.length>100&&(G_+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
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156
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This might be a performance issue!
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Consider unregistering the methods when they are not needed anymore!
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159
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To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
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or by using the once option like onStart(()=>{}, { once:true }).
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See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function Cs(o,e){const t=qa.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===o){t.splice(n,1);return}}const i=Ga.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function qn(o,e){e===ue.ContextCreated&&Sg.delete(o),q_(o,e)}function q_(o,e){e===xe.Start&&Ga.get(ue.ContextCreated)&&q_(o,ue.ContextCreated);const t=e===xe.Start||e===ue.ContextCreated,i=qa.get(e);i&&i.length>0&&Q_(o,i,t);const n=Ga.get(e);if(n&&n.length>0){const s=[...n];n.length=0,Q_(o,s,t),s.length>0&&(qa.has(e)||qa.set(e,new Array),qa.get(e).push(...s))}}const Zd=new Array,X_={context:null};function Q_(o,e,t){Zd.length=0;for(let n=0;n<e.length;n++)Zd.push(e[n]);let i=Sg.get(o);for(let n=0;n<Zd.length;n++){const s=Zd[n];let r=!0;if(i&&i.has(s)&&(r=!1),r)try{X_.context=o,s.method?.call(X_,o)}catch(a){console.error("Error in lifecycle method",a)}if(s.options?.once){for(let a=0;a<e.length;a++)if(e[a]===s){e.splice(a,1);break}}else t&&(i||(i=new Set,Sg.set(o,i)),i.add(s))}}const Sg=new WeakMap,Cg={};function Pg(o,e){Cg[o]=e}function Y_(o){const e=o.getBufferIdentifier(),t=Cg[e];return t(o)}function Z_(o){return typeof o.guid=="function"?o.guid():null}let Og;function Pk(){return Og}function Ok(o){Og=o}function K_(o,e){return e||(e={}),e={...Og,...e},o?new Bb(o,e):new Bb(e)}async function J_(){const o=await import("./vendor-BxK0WKmT.min.js").then(e=>e.bundler);return console.log(o),o.default===void 0?o:o.default}class ev{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await J_(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new Mk(i)})}async trySetupClient(e){const t=await J_();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class kk{_peer;constructor(e){this._peer=e}}class Mk extends kk{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var Pn=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(Pn||{});const tv="https://urls.needle.tools/default-networking-backend/index";let Qi="wss://networking.needle.tools/socket";const pi=!!w("debugnet"),Pc=!!(pi||w("debugowner")),Kd=w("debugnetbin");var iv=(o=>(o.ConnectionInfo="connection-start-info",o))(iv||{}),ie=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(ie||{});class Rk{room;viewId;allowEditing;inRoom}class Ek{room}class Tk{userId}var nv=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(nv||{});class kg{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(Pc&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return Pc&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(Pc&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(Pc&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class ov{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new ev),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return pi}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),pi&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Pn.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Pn.Queued){if(t===null&&(t={}),i===Pn.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){Kd&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Pn.Immediate);break}const s=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(s)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&pi&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==Qi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?Qi=t:Gb()&&(Qi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,Qi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=c=>{i||(i=!0,e(c))};if(Qi===void 0&&(console.log("Fetch default backend url: "+tv),Qi=await(await fetch(tv)).text()),Qi===void 0){n(!1);return}console.debug(`Connecting to networking backend on
|
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164
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+
`+Qi);const s=await import("./vendor-BxK0WKmT.min.js").then(c=>c.index),r=s.default?.WebsocketBuilder??s.WebsocketBuilder,a=s.default?.ExponentialBackoff??s.ExponentialBackoff,l=new r(Qi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||pi?console.log(`Connected to networking backend
|
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165
|
+
`+Qi):console.debug("Connected to networking backend",Qi),n(!0),this.onSendQueued(Pn.OnConnection)}).onClose(c=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let h="Websocket connection closed...";Qi?.includes("/socket")||(h+=' Do you perhaps mean to connect to "/socket"?'),console.error(h)}).onError(c=>{console.error("Websocket connection failed..."),n(!1),mi.sendEvent(this.context,"networking",{event:"connection_error"})}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(s.WebsocketEvent.message,(c,h)=>{this.onMessage(c,h)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){pi&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Kd&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new kP(i),s=n.getBufferIdentifier(),r=this._listenersBinary[s],a=Y_(n),l=Z_(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const c=a??n;for(const h of r)h(c)}handleIncomingStringMessage(e){if(pi&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id,mi.sendEvent(this.context,"networking",{event:"connected"}))}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(pi&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(Kd||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
|
|
166
|
+
${a.href}`)}this.onSendQueued(Pn.OnRoomJoin),mi.sendEvent(this.context,"networking",{event:"joined_room",room:this._currentRoomName});break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Kd||A())&&console.debug("Left Needle Engine Room: "+n.room)),mi.sendEvent(this.context,"networking",{event:"left_room",room:n.room});break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),pi&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(pi&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":pi&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const s=e.data?.time;s&&(this._currentDelay=this.context.time.time-s),pi&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(s){console.error('Error invoking callback for "'+e.key+'"',s)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Pn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(e,t));pi&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Oc=w("debugwebxr");class Mg{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Oc&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let s=0;s<e.controllers.length;s++)e.controllers[s].index===i.index&&(n=!0);n||(Oc&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Oc&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class sv{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Oc&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Mg(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new Mg(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Oc&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new Mg(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class 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gt({color:2236962,metalness:1,roughness:.8}),p=Qa.Sphere,m=Ps.createPrimitive(p,{material:d});m.position.x=D.random(-50,50),m.position.y=D.random(-2,50),m.position.z=D.random(-50,50),m.rotation.x=D.random(0,Math.PI*2),m.rotation.y=D.random(0,Math.PI*2),m.rotation.z=D.random(0,Math.PI*2),m.scale.multiplyScalar(.5+Math.random()*10);const g=m.position.distanceTo(this._camera.position)-m.scale.x;g<10&&(m.position.z+=5,m.position.multiplyScalar(1+1/g)),this._roomFlyObjects.push(m),this._scene.add(m)}}}var kc;(o=>{const e=[];function t(){e?.length||A()&&console.warn("No USDZ exporters found \u2013 cannot export USDZ for QuickLook.");for(const s of e)s.exportAndOpen();return!0}o.exportAndOpen=t;function i(s){e.push(s)}o.registerExporter=i;function n(s){if(!e)return;const r=e.indexOf(s);r>=0&&e.splice(r,1)}o.unregisterExporter=n})(kc||(kc={}));const Xe=w("debugwebxr"),hv=w("stats");let Tg=0;function Wk(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}Vk();async function Vk(){let o="immersive-vr";try{if(I.isNeedleAppClip()?o="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(o="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&o==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(w("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],pe.addContextCreatedCallback(async t=>{if(!e)return;Na(!0);const i=await e;if(i){const n=Z.getDefaultSessionInit(o);Z.setSession(o,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(dv()&&(await ic.start(e||o,i||Z.getDefaultSessionInit(o)).catch(s=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",s)),await Gk(),n=await ic.handoff()),n)Z.setSession(n.mode,n.session,n.init,U.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const s=JSON.parse(t);Z.start(e,s).catch(r=>console.warn(r))}else Z.start(o).catch(s=>console.warn("[NeedleXRSession:granted] failed:",s))},{once:!0})}}function $k(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function Hk(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Ag=new Set;pe.registerCallback(ue.ContextCreationStart,async o=>{Ag.add(o.context)}),pe.registerCallback(ue.ContextCreated,async o=>{Ag.delete(o.context);const e=o.context?.domElement.getAttribute("autostart")||null;qk(e)});function dv(){return Ag.size>0}function Gk(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!dv()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}I.isDesktop()&&A()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Z.active&&Z.stop()});function qk(o){o&&o?.toLowerCase()==="ar"&&zn.registerWaitForInteraction(()=>{Z.start("ar")})}const eu=Symbol("initial-fov");class Z{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new sv(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(Xe&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>Z.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return I.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return I.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(t||(t={}),I.isiOS()){const r=await this.isARSupported().catch(()=>!1);if(I.isVisionOS()&&!r&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return mi.sendEvent(U.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),kc.exportAndOpen(),null;if(!r&&(e==="immersive-ar"||e==="ar")){this.invokeSessionRequestStart("immersive-ar",t);const a=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");a.searchParams.set("url",location.href);const l=a.toString();mi.sendEvent(U.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:l});const c=window.top||window;try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:a}),c.location.href=l}catch(h){console.warn("Error navigating to AppClip "+l+`
|
|
167
|
+
`,h),window!==window.top?window.open(l,"_blank"):window.location.href=l}return setTimeout(()=>{this.invokeSessionRequestEnd("immersive-ar",t||{},null)},3e3),null}}if(e==="quicklook")return console.warn("QuickLook mode is only supported on iOS devices"),null;if(e=="ar"&&(e="immersive-ar"),A()&&w("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await ic.start(e,t||Z.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Xe||A())&&be("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=U.Current),i||(i=pe.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const r=this.getDefaultSessionInit(e),a=Wk(i.domElement);a&&!I.isQuest()&&(r.domOverlay={root:a},r.optionalFeatures.push("dom-overlay")),t={...r,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await ic.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Xe?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const r of n)r.onBeforeXR&&r.activeAndEnabled&&!r.destroyed&&r.onBeforeXR(e,t);this.invokeSessionRequestStart(e,t),Xe&&Oe("Requesting "+e+" session ("+Date.now()+")"),mi.sendEvent(U.Current,"xr",{action:"session_request",mode:e,features:(t.requiredFeatures??[]).concat(t.optionalFeatures??[]).join(","),source:"NeedleXRSession.start"}),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const s=await this._currentSessionRequest?.catch(r=>{console.error(r,"Code: "+r?.code),r?.code===9&&be("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&be("XR requires a secure connection (HTTPS)")});return this._currentSessionRequest=void 0,this._currentSessionRequestMode=null,this.invokeSessionRequestEnd(e,t,s),s?this.setSession(e,s,t,i):(console.warn("XR Session request was rejected"),null)}static invokeSessionRequestStart(e,t){for(const i of this._sessionRequestStartListeners)i({mode:e,init:t})}static invokeSessionRequestEnd(e,t,i){for(const n of this._sessionRequestEndListeners)n({mode:e,init:t,newSession:i||null})}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Z(e,t,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Xe?console.log(`%cStarted ${e} session`,"font-weight:bold;",s):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Xe&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Xe&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Xe&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return Z._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&I.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Br(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return F(0,0,0);const t=F(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(hi(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Br(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Xe&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=F(i.transform.position),s=hi(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(Ha),r?.parent){n.applyMatrix4(r.parent.matrixWorld),s.multiply(Xi);const a=_e(r.parent);a.premultiply(Xi),s.premultiply(a)}return{hit:e,position:n,quaternion:s}}return null}convertSpace(e){const t=F(e.position);t.applyMatrix4(Ha);const i=hi(e.orientation);return i.premultiply(Xi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){$k(e,n.init),this.session=t,this.mode=e,this.context=i,(Xe||w("console"))&&Na(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(s=>typeof s.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Lo(this.onBefore,xe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(s=>t.requestHitTestSource?.call(t,{space:s})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(s=>console.error(s)),this.context.mainCamera&&(this._originalCameraWorldPosition=ee(this.context.mainCamera,new b),this._originalCameraWorldRotation=_e(this.context.mainCamera,new N),this._originalCameraWorldScale=$e(this.context.mainCamera,new b),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof le&&(this.context.mainCamera[eu]=this.context.mainCamera.fov)),this._defaultRig=new vk,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let s=0;s<t.inputSources.length;s++){const r=t.inputSources[s];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",s);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",s=>{for(const r of s.removed)this.disconnectInputSource(r);for(const r of s.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Xe&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it"),I.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const s=this.context.renderer.domElement,r=window.devicePixelRatio||1,a=s.width,l=s.height,c=Math.floor(window.innerWidth*r),h=Math.floor(window.innerHeight*r);(Math.abs(a-c)>2||Math.abs(l-h)>2)&&(s.width=c,s.height=h,console.debug("Applied DPR scaling for Needle AppClip XR session",r,s.width,s.height))})}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new wg(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(s,r)=>{if(s.inputSource===e){Xe&&console.log("Disconnecting controller",s.index);const a=r.indexOf(s);a>=0&&r.splice(a,1),this.invokeControllerEvent(s,this._controllerRemoved,"removed");const l={xr:this,controller:s,change:"removed"};for(const c of this._xr_scripts)c.onXRControllerRemoved&&c.onXRControllerRemoved(l);s.onDisconnected()}},i=[...this.controllers];for(let s=i.length-1;s>=0;s--){const r=i[s];t(r,this.controllers)}const n=[...this._newControllers];for(let s=n.length-1;s>=0;s--){const r=n[s];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),mi.sendEvent(U.Current,"xr",{action:"session_end",mode:this.mode,source:"NeedleXRSession.onEnd"}),Hk(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,Cs(this.onBefore,xe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),W_({session:this});for(const s of Z._xrEndListeners)s({xr:this});const n=[...this.controllers];for(let s=0;s<n.length;s++)this.disconnectInputSource(n[s].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const s of this._xr_scripts)s?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&yt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Sn(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&za(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof le&&this.context.mainCamera[eu]&&(this.context.mainCamera.fov=this.context.mainCamera[eu],this.context.mainCamera[eu]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Na(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Xe&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let s=0;s<n.length;s++){const r=this.context.new_scripts_xr[s];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(s,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(s,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const s=Zt(this.context.scene.children);if(s){const r=s.getSize(F());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(s.min.x+r.x*.5,s.min.y,s.max.z+r.z*.5+1.5);const l=s.getCenter(F());l.y=a.position.y,a.lookAt(l)}}}N_({session:this}),Er();for(const s of Z._xrStartListeners)s(i);const n=[...this._xr_scripts];Xe&&console.log("NeedleXRSession start, handle scripts:",n);for(const s of n){if(s.destroyed){this._script_to_remove.push(s);continue}if(!s.activeAndEnabled){this.markInactive(s);continue}this.invokeCallback_EnterXR(s);for(const r of this.controllers)this.invokeCallback_ControllerAdded(s,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const s of n){if(!s.connected){console.warn("New controller is not connected",s);continue}this.controllers.push(s);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,s)}}this.controllers.sort((s,r)=>s.index-r.index)}Xe&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Na(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const s of n)!s.destroyed&&this.running&&s.onLeaveXR?.(i),this.removeScript(s)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Xe)for(const e of this.controllers)e.onRenderDebug();if((Xe||hv)&&this.rig&&(Tg++,Tg>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Xe||hv)for(const s of this.controllers)n+=`
|
|
168
|
+
${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;Tg=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof le&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),I.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Xe&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Xe&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const s=this._inactive_scripts.indexOf(e);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const s=t[n];if(s)try{s({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new M().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=$e(this.rig.gameObject);e*=i.x}this._camera instanceof le&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,Xe&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof le&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new N;_transformPosition=new b;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new rv),this._transition}fadeTransition(){return this._transition||(this._transition=new rv),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof le&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Ig=w("debugwebxr");class uv{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Ig&&console.log("FOUND AVATAR HEAD",e.name),i.head=new ne("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Ig&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new ne("",t,e)),!i.rightHand&&n.includes("right")&&(Ig&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new ne("",t,e)));for(let s=0;s<e.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[s];this.tryFindAvatarObjects(r,t,i)}}}class se extends oe{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=D.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,s=t;return n.alpha!=null&&s.alpha!=null&&(this.alpha=D.lerp(n.alpha,s.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new se(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,s=t>>8&255,r=t>>0&255;return new se(i/255,n/255,s/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,s=t>>0&255;return new se(i/255,n/255,s/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new se(e[0],e[1],e[2],e[3]);if(e.length===3)return new se(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new se(e)}}const Ft=new b,pv=new b,mv=new N,Xk=w("debuggizmos"),On=8947848,Lg=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[Dg]!==void 0}static setVisible(e){for(const t of Yi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,s,r,a){if(!B.enabled)return null;s||(s=On);const l=Z.active?.rigScale??1,c=Yi.getTextLabel(n,t,i*l,s,r);return a instanceof M&&a.add(c),c.position.x=e.x,c.position.y=e.y,c.position.z=e.z,c}static DrawRay(e,t,i=On,n=0,s=!0){if(!B.enabled)return;const r=Yi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),Ft.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+Ft.x,e.y+Ft.y,e.z+Ft.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,kn(r.material,i)}static DrawDirection(e,t,i=On,n=0,s=!0,r=1){if(!B.enabled)return;const a=Yi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(Ft.set(0,0,-r),mv.set(t.x,t.y,t.z,t.w),Ft.applyQuaternion(mv)):(Ft.set(t.x,t.y,t.z),Ft.multiplyScalar(r)),l.setXYZ(1,e.x+Ft.x,e.y+Ft.y,e.z+Ft.z),l.needsUpdate=!0,a.material.depthTest=s,a.material.depthWrite=!1,kn(a.material,i)}static DrawLine(e,t,i=On,n=0,s=!0){if(!B.enabled)return;const r=Yi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,kn(r.material,i)}static DrawCircle(e,t,i,n=On,s=0,r=!0){if(!B.enabled)return;const a=Yi.getCircle(s);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,Ft.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,kn(a.material,n)}static DrawWireSphere(e,t,i=On,n=0,s=!0){if(!B.enabled)return;const r=Yi.getSphere(t,n,!0);Sr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,kn(r.material,i)}static DrawSphere(e,t,i=On,n=0,s=!0){if(!B.enabled)return;const r=Yi.getSphere(t,n,!1);Sr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,kn(r.material,i)}static DrawWireBox(e,t,i=On,n=0,s=!0,r=void 0){if(!B.enabled)return;const a=Yi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,kn(a.material,i)}static DrawWireBox3(e,t=On,i=0,n=!0){if(!B.enabled)return;const s=Yi.getBox(i);s.position.copy(e.getCenter(Ft)),s.scale.copy(e.getSize(Ft)),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1,kn(s.material,t)}static _up=new b(0,1,0);static DrawArrow(e,t,i=On,n=0,s=!0,r=!1){if(!B.enabled)return;const a=Yi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),Ft.set(t.x,t.y,t.z).sub(pv.set(e.x,e.y,e.z)).normalize());const l=Ft.set(t.x,t.y,t.z).sub(pv.set(e.x,e.y,e.z)).length()*.1;a.scale.set(l,l,l),a.material.depthTest=s,a.material.wireframe=r,kn(a.material,i),this.DrawLine(e,t,i,n,s)}static DrawWireMesh(e){const t=Yi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,kn(t.material,e.color??On)}}const Qk=new Ia(1,1,1);function jg(o=null){const e=new oe(o??14540253),t=new qS(Qk);return new fb(t,new km({color:e}))}function kn(o,e){if(Array.isArray(o)){for(const i of o)kn(i,e);return}const t=e instanceof se?e.a:1;o.color.set(e),o.opacity=t,o.transparent=t<1}const Dg=Symbol("GizmoCache");class Yi{static familyName="needle-gizmos";static ensureFont(){let e=Pe.FontLibrary.getFontFamily(this.familyName);e||(e=Pe.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{Pe.update()}))}static getTextLabel(e,t,i,n,s){this.ensureFont();let r=this.textLabelCache.pop(),a=1;s&&typeof s=="string"&&s?.length>=8&&s.startsWith("#")?(a=parseInt(s.substring(7),16)/255,s=s.substring(0,7),Xk&&console.log(s,a)):typeof s=="object"&&s.a!==void 0&&(a=s.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new Wb(l);const c=this,h=r;h.setText=function(d){this.set({textContent:d}),c.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(U.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new Ia(1,1,1);t=new H(i)}return this.registerTimedObject(U.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new La;let i=t.geometry.getAttribute("position");i||(i=new ft(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new La;let i=t.geometry.getAttribute("position");if(!i){i=new ft(new Float32Array(Lg*3),3),t.geometry.setAttribute("position",i);const n=F(0,1,0),s=F(0,0,1),r=F(s);r.cross(n).normalize();const a=F(r),l=Math.PI*2/(Lg-1);for(let c=0;c<Lg+1;c++){const h=l*c;n.copy(a).multiplyScalar(Math.cos(h)*1),r.copy(s).multiplyScalar(Math.sin(h)*1);const d=n.add(r);i.setXYZ(c,d.x,d.y,d.z)}}}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new H(new Pd(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(U.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new H(new mb(0,.5,1,8))),this.registerTimedObject(U.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new H,t.material=new Ce),this.registerTimedObject(U.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(s){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==s){const a=e.pre_render_callbacks.indexOf(s);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(s)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Dg]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(U.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Pe.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof Pe.MeshUIBaseElement){if(Br(n))continue;const s=e.isInVR,r=!1,a=!s;gc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let s=t.length-1;s>=0;s--){const r=t[s];n>=i[s]-1e-6&&(t.splice(s,1),i.splice(s,1),r.removeFromParent(),Br(r)!=!0&&r[Dg].push(r))}}}const Kt=w("debugphysics"),Yk=w("debugworker"),gv=new ys;class Os{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new K),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){gv.set(e),this.layerMask=gv}setMask(e){this.layerMask||(this.layerMask=new ys);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Bg{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class nc{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new Od;defaultRaycastOptions=new Os;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new ys;sphere=new kd;sphereOverlap(e,t,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,s);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Kt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Kt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof XS&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof ys?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Kt&&console.time("raycast"),s.length=0,nc._raycasting++,this.intersect(this.raycaster,n,s,e),s.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(s=s.filter(a=>!r.includes(a.object))),nc._raycasting--,Kt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s?.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(e,t,i,n){for(const s of t){if(!s||s.visible===!1||B.isGizmo(s)||n.lineThreshold!==void 0&&n.lineThreshold<0&&s instanceof La)continue;let r=!0;const a=s,l=a.geometry;if(s.raycastAllowed===!1&&(r=!1),r&&n.testObject){const c=n.testObject?.(s);if(c===!1)continue;c==="continue in children"&&(r=!1)}else r&&(l&&fv(l)||(r=!1));if(r){const c=i.length,h=s.raycastPreference||"lod";let d=h!=="bounds";if(n.precise===!1&&(d=!1),l&&(d||=l.getAttribute("position")?.array?.length<64),a instanceof Ba&&(d=!1),h==="lod"){const p=Rb(s);p&&(a.geometry=p)}if(!d&&Kk(a,e,i)||(n.useAcceleratedRaycast!==!1?iu.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,Kt&&i.length!=c){const p=i[i.length-1];B.DrawWireSphere(p.point,.1,7798784,1,!1),B.DrawWireMesh({mesh:s,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,s.children,i,n)}return i}tempBoundingBox=new Pi;intersectSphere(e,t,i,n,s,r,a,l){let c=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);c&&=e.visible,c&&=!(e instanceof La),c&&=!(e instanceof Ba);const h=e,d=h.geometry;if(c&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(c=!1)}if(d&&fv(d)||(c=!1),c){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=s.length;if(iu.runMeshBVHRaycast(this.sphere,h,s,this.context,{}),m!=s.length&&!r)return}else if(d.boundingBox||d.computeBoundingBox(),d.boundingBox){h.matrixWorldNeedsUpdate&&h.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(d.boundingBox).applyMatrix4(h.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const g=ee(e),f=g.distanceTo(m.center),y=new Bg(e,f,g);if(s.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=s.length;if(this.intersectSphere(p,t,i,n,s,r,a,l),m!=s.length&&!r)return}}}function fv(o){return!(o.index&&o.index.array.length<3)}const Tr=new kd,tu=new _r,Zk=new pb;function Kk(o,e,t){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,r,a){const l=this,c=l.geometry.boundingSphere;if(c){if(l instanceof Ba){tu.setFromNormalAndCoplanarPoint(F(0,1,0),F(0,-l.position.y,0)),tu.applyMatrix4(l.matrixWorld,Zk);const d=s.ray.intersectPlane(tu,F());if(d){Tr.copy(c),Tr.applyMatrix4(l.matrixWorld);const p=F(d).sub(s.ray.origin).length(),m=Tr.radius*.5;p<m&&r.push({distance:p,point:d,object:l,normal:tu.normal.clone()})}return}Tr.copy(c),Tr.applyMatrix4(l.matrixWorld);const h=s.ray.intersectSphere(Tr,F());if(h){const d=F(h).sub(s.ray.origin),p=d.length();if(p>Tr.radius){const m=d.clone().normalize();r.push({distance:p,point:h,object:l,normal:m})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=i,!0}var iu;(o=>{let e=0;function t(v,P,k,O,j){if(!P.geometry||!P.geometry.hasAttribute("position"))return!1;const L=P.geometry;if(P?.isSkinnedMesh){const V=P,W=V.bvhNeedsUpdate;if(!V.staticGenerator)l(),r&&(V.staticGenerator=new r(P),V.staticGenerator.applyWorldTransforms=!1,V.staticGeometry=V.staticGenerator.generate(),L.boundsTree=a?.call(V.staticGeometry),V.staticGeometryLastUpdate=performance.now()+Math.random()*200,V.bvhNeedsUpdate=!0);else if(L.boundsTree&&(V.autoUpdateMeshBvhInterval!==void 0&&V.autoUpdateMeshBvhInterval>=0||W===!0)){const G=performance.now(),X=G-V.staticGeometryLastUpdate,E=V.autoUpdateMeshBvhInterval??100;(W||X>E)&&(Kt&&console.warn(`Physics: updating skinned mesh bvh for ${P.name} after ${X.toFixed(2)}ms`),V.bvhNeedsUpdate=!1,V.staticGeometryLastUpdate=G,V.staticGenerator?.generate(V.staticGeometry),L.boundsTree.refit())}}else if(!L.boundsTree){h||_();let V=!0;if((O.xr||L[g]===!1||L.getAttribute("position")?.isInterleavedBufferAttribute||L.index&&L.index?.isInterleavedBufferAttribute||e>10)&&(V=!1),V&&p){if(L[m]===void 0){let W=null;if(y.length>0){const G=y.shift();G&&!G.running&&(W=G)}if(!W&&f.length<3)try{Yk&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",import.meta.url),W=new p,f.push(W)}catch(G){G instanceof DOMException&&G.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(G),e+=10):(console.error("Failed to create MeshBVH worker. Please see below for more details:"),console.log(G)),e++}if(W!=null&&!W.running){const G=P.name;Kt&&console.log("<<<< worker start",G,W),L[m]="queued",performance.mark("bvh.create.start");const X=L.clone();try{W.generate(X).then(E=>{L[m]="done",L.boundsTree=E}).catch(E=>{L[m]="failed - "+E?.message,L[g]=!1,Kt&&console.error("Failed to generate mesh bvh on worker",E)}).finally(()=>{Kt&&console.log(">>>>> worker done",G,{hasBoundsTre:L.boundsTree!=null}),y.push(W),X.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(E){console.error("Failed to generate mesh bvh on worker",E)}}else Kt&&console.warn("No worker available")}}else(!d||!V)&&(l(),s&&(performance.mark("bvh.create.start"),L.boundsTree=new s(L),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(v instanceof Od){const V=v,W=P.raycast;if(L.boundsTree)l(),n&&(P.acceleratedRaycast||(P.acceleratedRaycast=n.bind(P),Kt&&console.debug(`Physics: bind acceleratedRaycast fn to "${P.name}"`)),P.raycast=P.acceleratedRaycast);else if(Kt&&console.warn("No bounds tree found for mesh",P.name,{workerTask:L[m],hasAcceleratedRaycast:n!=null}),j.allowSlowRaycastFallback===!1&&(L.getAttribute("position")?.array?.length??0)>2e3)return Kt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const G=V.firstHitOnly;return V.firstHitOnly=!1,V.intersectObject(P,!1,k),V.firstHitOnly=G,P.raycast=W,!0}else if(v instanceof kd){const V=L.boundsTree;if(V){const W=v;if(c.copy(P.matrixWorld).invert(),W.applyMatrix4(c),V.intersectsSphere(W)){const G=ee(P),X=G.distanceTo(W.center),E=new Bg(P,X,G);k.push(E)}}return!0}return!1}o.runMeshBVHRaycast=t;let i=!1,n=null,s=null,r=null,a=null;function l(){i||(i=!0,import("./vendor-BxK0WKmT.min.js").then(v=>v.index$1).then(v=>{n=v.acceleratedRaycast,s=v.MeshBVH,r=v.StaticGeometryGenerator,a=v.computeBoundsTree}).catch(v=>{(Kt||A())&&console.error("Failed to load BVH library...",v.message)}))}const c=new J;let h=!1,d=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),g=Symbol("Needle:MeshBVH-CanUseWorker"),f=[],y=[];function _(){h=!0,d=!0,Promise.resolve().then(()=>sj).then(v=>{p=v.GenerateMeshBVHWorker}).catch(v=>{Kt||A()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",v)}).finally(()=>{d=!1})}})(iu||(iu={}));const yv=Symbol("gltf-loader-internal-usage-tracker"),Jk=w("debugusers");class oc{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return oc._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){oc._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const s=t.call(this,i,n);return s.then(r=>(r&&(e._loadedObjects.add(r),r[yv]=e._loadingId),r)),s},null}afterRoot(e){oc._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[yv],t instanceof M&&(t.parent||t instanceof H&&setTimeout(()=>{Jk&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class bv{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
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`+i.src),e.preventDefault())}})}}const nu=w("trackresources");function _v(){return nu==="dispose"}let Ar=!0;nu===0&&(Ar=!1);function eM(o){Ar=o}function vv(){return Ar}const wv=Symbol("disposable");function xv(o,e){o&&(o[wv]=e,Ir&&console.warn("Set disposable",e,o))}const Sv=Symbol("disposed");function tM(o){return o[Sv]===!0}function ke(o){if(o){if(o[wv]===!1){Ir&&console.warn("Object is marked as not disposable",o);return}if(typeof o=="object"&&(o[Sv]=!0),o instanceof Ci)ke(o.environment),ke(o.background),ke(o.customDepthMaterial),ke(o.customDistanceMaterial);else if(o instanceof bs)ke(o.geometry),ke(o.material),ke(o.skeleton),ke(o.bindMatrix),ke(o.bindMatrixInverse),ke(o.customDepthMaterial),ke(o.customDistanceMaterial),o.visible=!1;else if(o instanceof H)ke(o.geometry),ke(o.material),ke(o.customDepthMaterial),ke(o.customDistanceMaterial),o.visible=!1;else if(o instanceof M)o.visible=!1;else if(o instanceof wn){Ya(o);for(const e of Object.keys(o.attributes)){const t=o.attributes[e];ke(t)}}else if(o instanceof ft||o instanceof yb)Ir&&console.warn("BufferAttribute dispose not supported",o.count);else if(o instanceof Array)for(const e of o)e instanceof we&&ke(e);else if(o instanceof we){Ya(o);for(const t of Object.keys(o)){const i=o[t];i instanceof Se&&ke(i)}const e=o.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof Se?ke(i):i instanceof qi&&ke(i.value)}}else o instanceof Se?(Ya(o),Ya(o.source),o.source?.data instanceof ImageBitmap&&Ya(o.source.data)):o instanceof QS?(Ya(o.boneTexture),o.boneTexture=null):o instanceof YS||!(o instanceof M)&&Ir&&console.warn("Unknown object type",o)}}function Ya(o){o&&((Ir||_v()||nu)&&console.warn("\u{1F9E8} FREE",o),o instanceof ImageBitmap||"dispose"in o&&typeof o.dispose=="function"&&o.dispose())}function iM(o){}const nM=new Set;function Fg(o,e,t=null,i){if(i||(i=nM,i.clear()),!o)return i;const n=o[Mc];if(n)for(const s of n)i.has(s)||t?.call(null,s)!==!1&&(i.add(s),e&&Fg(s,!0,t,i));return i}function oM(o){return o[Rc]}const Ir=w("debugresourceusers")||w("debugmemory"),Mc=Symbol("needle-resource-users"),Rc=Symbol("needle-resource-users-count");function Jt(o,e){Gd(o,e,function(t,i){Ar&&!nc.raycasting&&(ou(Mc,this,t,!1),ou(Mc,this,i,!0))})}Ar&&(Jt(H.prototype,"material"),Jt(H.prototype,"geometry"),Jt(we.prototype,"map"),Jt(we.prototype,"bumpMap"),Jt(we.prototype,"alphaMap"),Jt(we.prototype,"normalMap"),Jt(we.prototype,"displacementMap"),Jt(we.prototype,"roughnessMap"),Jt(we.prototype,"metalnessMap"),Jt(we.prototype,"emissiveMap"),Jt(we.prototype,"specularMap"),Jt(we.prototype,"envMap"),Jt(we.prototype,"lightMap"),Jt(we.prototype,"aoMap"),Jt(we.prototype,"gradientMap"));function sM(o){if(Ar===!1)return;const e=o[Mc];if(e)for(const t of e)ou(Mc,t,o,!1)}Ar&&Gd(we.prototype,"dispose",function(){sM(this)});let Ug=0;function ou(o,e,t,i){if(Ug>0)return;if(Array.isArray(t)){for(const s of t)ou(o,e,s,i);return}if(!t)return;let n=t[o];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let s=t[Rc]||0;s+=1,t[Rc]=s,Ir&&console.warn(`\u{1F7E2} Added user of "${t.type}"`,e,t,s,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let s=t[Rc]||0;s>0&&(s-=1,t[Rc]=s),Ir&&console.warn(`\u{1F534} Removed user of "${t.type}"`,e,t,s,"users:",n),s<=0&&(oc.isLoading(t)||(nu&&console.warn(`\u{1F534} Removed all user of "${t.type}"`,t),_v()&&ke(t)))}t[o]=n}try{Gd(yr.prototype,"render",function(){Ug++},function(){Ug--})}catch(o){console.warn("Could not wrap WebGLRenderer.render",o)}const Cv=w("debugcomponentevents");class su{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),Cv&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(Cv&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const Ec=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),Pv=Symbol("isUsingInstancing"),Ov=Symbol("instancingRenderer"),Tc=Symbol("instancingAutoUpdateBounds");class pn{static isUsingInstancing(e){return e[Pv]===!0}static getRenderer(e){return e[Ov]||null}setAutoUpdateBounds(e,t){const i=pn.getRenderer(e);i&&(i[Tc]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[Ec]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)pn.markDirty(i,!0)}}var Ac;(o=>{o.experimentalSmartHierarchyUpdate=!1})(Ac||(Ac={}));function Za(o,e){try{e||o()}catch(t){return console.error(t),!1}return!0}const zg=w("debugnewscripts"),rM=w("debughierarchy"),Ie=[];function aM(){return Ie.length>0}function ru(o){if(zg&&console.log("Register new components",o.new_scripts.length,[...o.new_scripts],o.alias?"element: "+o.alias:o.hash,o),o.new_scripts_pre_setup_callbacks.length>0){for(const e of o.new_scripts_pre_setup_callbacks)e&&e();o.new_scripts_pre_setup_callbacks.length=0}if(!(o.new_scripts.length<=0)){Ie.length=0,o.new_scripts.length>0&&Ie.push(...o.new_scripts),o.new_scripts.length=0;for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.isComponent!==!0){(A()||zg)&&console.error(`Registered script is not a Needle Engine component.
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The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
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`,t),Ie.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
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Did you add and remove a component in the same frame?`),Ie.splice(e,1),e--;continue}t.context=o,Ic(t.gameObject),Ng(t,o)}catch(t){console.error(t),jo(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed){jo(Ie[e],o),Ie.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),Ic(t.gameObject),t.activeAndEnabled&&Za(t.__internalAwake.bind(t)))}catch(t){console.error(t),jo(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||t.enabled===!1||(Ic(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,Za(t.__internalEnable.bind(t)))}catch(t){console.error(t),jo(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||!t.gameObject)continue;o.new_script_start.push(t)}catch(t){console.error(t),jo(Ie[e],o),Ie.splice(e,1),e--}Ie.length=0;for(const e of o.new_scripts_post_setup_callbacks)e&&e();o.new_scripts_post_setup_callbacks.length=0}}function lM(o){o&&(o.__internalDisable(!0),jo(o,o.context))}function kv(o,e){for(let t=0;t<o.new_script_start.length;t++)try{const i=o.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;Za(i.__internalAwake.bind(i)),i.enabled&&(Za(i.__internalEnable.bind(i)),Za(i.__internalStart.bind(i)),o.new_script_start.splice(t,1),t--)}catch(i){console.error(i),jo(o.new_script_start[t],o),o.new_script_start.splice(t,1),t--}}function Ng(o,e){e.scripts.indexOf(o)===-1&&(e.scripts.push(o),o.earlyUpdate&&e.scripts_earlyUpdate.push(o),o.update&&e.scripts_update.push(o),o.lateUpdate&&e.scripts_lateUpdate.push(o),o.onBeforeRender&&e.scripts_onBeforeRender.push(o),o.onAfterRender&&e.scripts_onAfterRender.push(o),o.onPausedChanged&&e.scripts_pausedChanged.push(o),Wg(o,null)&&e.new_scripts_xr.push(o),Wg(o,"immersive-vr")&&e.scripts_immersive_vr.push(o),Wg(o,"immersive-ar")&&e.scripts_immersive_ar.push(o))}function jo(o,e){Zi(o,e.new_scripts),Zi(o,e.new_script_start),Zi(o,e.scripts),Zi(o,e.scripts_earlyUpdate),Zi(o,e.scripts_update),Zi(o,e.scripts_lateUpdate),Zi(o,e.scripts_onBeforeRender),Zi(o,e.scripts_onAfterRender),Zi(o,e.scripts_pausedChanged),Zi(o,e.new_scripts_xr),Zi(o,e.scripts_immersive_vr),Zi(o,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(o)}function Zi(o,e){const t=e.indexOf(o);t>=0&&e.splice(t,1)}function Wg(o,e){if(o){const t=o;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let Vg=!0;function $g(){Vg=!0}function au(o,e=!1){if(Ac.experimentalSmartHierarchyUpdate){if(!e&&!Vg)return;Vg=!1}if(o||(o=pe.Current.scene),!o){console.trace("Invalid call - no current context.");return}const t=il(o);Mv(o,t,!0)||(zg||A()?console.error(`Error updating hierarchy
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+
Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,o):console.error('Failed to update active state in hierarchy of "'+o.name+'"',o),console.warn(" \u2191 this error might be caused by circular references. 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|
|
174
|
+
|
|
175
|
+
Please change to:
|
|
176
|
+
@serializable(Object3D)
|
|
177
|
+
${s}? : Object3D;
|
|
178
|
+
|
|
179
|
+
in ${i}.ts
|
|
180
|
+
<a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,s,o[s],o);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const c='You might be missing a @serializable(Type) decorator for field "'+s+'" in '+i+".ts";console.warn(c+`
|
|
181
|
+
${s}:`,a,l),xr(Ti.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){xr(Ti.Warn,`<strong>Missing serialization for object reference!</strong>
|
|
182
|
+
|
|
183
|
+
Please change to:
|
|
184
|
+
@serializable(AssetReference)
|
|
185
|
+
${s}? : AssetReference;
|
|
186
|
+
|
|
187
|
+
in script ${i}.ts
|
|
188
|
+
<a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,s,o[s],o);continue}}}}function kM(o,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[t];if(!n){Xn&&console.log(t,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&qv(i[s])&&!qv(n)){const r=MM(n,s);if(r&&(r?.writable===void 0||r?.writable===!1)&&r.set===void 0){Xn&&console.warn('Property is not writable "'+s+'"',n,r,i[s],n[s]);continue}n[s]=i[s]}}}}function MM(o,e){for(;o;){const t=Object.getOwnPropertyDescriptor(o,e);if(t)return t;o=Object.getPrototypeOf(o)}}function qv(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function nf(o,e,t,i,n){let s=typeof e=="function"&&e.prototype===void 0,r=e;if(s)try{if(r=e?.call(e,n),s=!1,r==null)return}catch(h){console.error("Error in callback",h,o)}if(t.type=r,!s&&n&&(n instanceof we||n instanceof H||n instanceof wn||n instanceof Mi))return 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this._fov},set:function(o){const e=o!==this._fov;this._fov=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(le.prototype,"near",{get:function(){return this._near},set:function(o){const e=o!==this._near;this._near=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(le.prototype,"far",{get:function(){return this._far},set:function(o){const e=o!==this._far;this._far=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});const Yv=new Map;function Zv(o,e){if(!o)return;if(!e){console.warn("No prototype found",o,o.prototype,o.constructor);return}const t=Yv.get(e);t&&t.apply(o)}function Kv(o){const e=AM(o.prototype);Yv.set(o,e)}function AM(o){return new IM(o)}class IM{$symbol;extensions;descriptors;constructor(e){this.$symbol=Symbol("prototype-extension"),this.extensions=Object.keys(e),this.descriptors=new Array;for(let t=0;t<this.extensions.length;t++){const 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0||e.guid==="invalid")&&(e.guid=ew.generateUUID()),mu(o),ku(e,e.context);try{t&&e.__internalAwake&&(Ic(o),e.activeAndEnabled&&e.__internalAwake()),su.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function Mn(o,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let s=!0;return i?.callAwake!=null&&(s=i.callAwake),Lr(o,n,s)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===o)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(o.userData||(o.userData={}),!o.userData.components)o.userData.components=[];else if(o.userData.components.includes(e))return e;return o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=ew.generateUUID()),t&&e._internalInit(t),ku(e,e.context),e}function tw(o){if(o.gameObject&&o.gameObject.userData.components){const e=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(e,1)}o.__internalDisable&&o.__internalDisable(),jo(o,o.context??U.Current),o.destroy(),o.gameObject=null}let iw=!1;function nw(o,e,t){if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!o?.userData?.components||(typeof e=="string"&&(iw||(iw=!0,console.warn(`Accessing components by name is not supported.
|
|
189
|
+
Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
|
|
190
|
+
|
|
191
|
+
You can import other modules your main module to get access to types
|
|
192
|
+
or if you use npmdefs you can make types available globally using globalThis:
|
|
193
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+
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),Jv()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<o.userData.components.length;i++){const n=o.userData.components[i];let s=Object.getPrototypeOf(n);for(;s;){if(s===e.prototype)if(Jv()&&console.log("[onGetComponent] MATCH BY PROTOYPE",s),t)t.push(n);else return n;s=Object.getPrototypeOf(s)}}return t||null}function jr(o,e){const t=nw(o,e);return t?Array.isArray(t)?t[0]:t:null}function Bc(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),nw(o,e,t),t}function Fc(o,e,t=!1){if(t===!1&&o[To]===!1)return null;const i=jr(o,e);if(t===!1&&(i?.enabled===!1||i?.activeAndEnabled===!1))return null;if(i)return i;for(let n=0;n<o?.children?.length;n++){const s=Fc(o.children[n],e,t);if(s)return s}return null}function el(o,e,t,i=!0){t||(t=[]),i&&(t.length=0),Bc(o,e,t,!1);for(let n=0;n<o?.children?.length;n++)el(o.children[n],e,t,!1);return t}function Uc(o,e,t=!1){if(!o)return null;if(Array.isArray(o)){for(let n=0;n<o.length;n++){const s=jM(o[n]),r=Uc(s,e,t);if(r)return r}return null}return jr(o,e)||(o.parent?Uc(o.parent,e,t):null)}function pu(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),o?(Bc(o,e,t,!1),o.parent?pu(o.parent,e,t,!1):t):t}function tl(o,e=void 0,t=!0){if(!o)return null;if(!e&&(e=U.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;return i.isScene||(i=e?.scene),i&&Fc(i,o,t)||null}function ow(o,e,t=void 0){if(!o)return e??[];if(e||(e=[]),e.length=0,!t&&(t=U.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&el(i,o,e,!1),e}function mu(o){o&&o.isObject3D===!0&&Zv(o,M)}if(Ac.experimentalSmartHierarchyUpdate){const o=M.prototype.add;M.prototype.add=function(...i){return $g(),o.apply(this,i)};const e=M.prototype.attach;M.prototype.attach=function(...i){return $g(),e.apply(this,i)};const t=M.prototype.remove;M.prototype.remove=function(...i){return $g(),t.apply(this,i)}}M.prototype.SetActive=function(o){this.visible=o},M.prototype.setActive=function(o){this.visible=o},M.prototype.destroy=function(){Li(this)},M.prototype.addComponent=function(o,e){return Mn(this,o,e)},M.prototype.addNewComponent=function(o,e){return Mn(this,o,e)},M.prototype.removeComponent=function(o){return sf(this,o)},M.prototype.getOrAddComponent=function(o,e){return Dc(this,o,e)},M.prototype.getComponent=function(o){return jr(this,o)},M.prototype.getComponents=function(o,e){return Bc(this,o,e)},M.prototype.getComponentInChildren=function(o,e=!1){return Fc(this,o,e)},M.prototype.getComponentsInChildren=function(o,e){return el(this,o,e)},M.prototype.getComponentInParent=function(o,e=!1){return Uc(this,o,e)},M.prototype.getComponentsInParent=function(o,e){return pu(this,o,e)},Object.getOwnPropertyDescriptor(M.prototype,"activeSelf")||Object.defineProperty(M.prototype,"activeSelf",{get:function(){return il(this)},set:function(o){zc(this,o)}}),Object.getOwnPropertyDescriptor(M.prototype,"raycastAllowed")||Object.defineProperty(M.prototype,"raycastAllowed",{get:function(){return this.userData&&this.userData.raycastAllowed!==!1},set:function(o){const e=this;e.userData||(e.userData={}),e.userData.raycastAllowed=o}}),Object.getOwnPropertyDescriptor(M.prototype,"worldPosition")||Object.defineProperty(M.prototype,"worldPosition",{get:function(){return this instanceof Eb?ee(this.object):ee(this)},set:function(o){yt(this,o)}}),Object.getOwnPropertyDescriptor(M.prototype,"worldQuaternion")||Object.defineProperty(M.prototype,"worldQuaternion",{get:function(){return this instanceof Eb?_e(this.object):_e(this)},set:function(o){Sn(this,o)}}),Object.getOwnPropertyDescriptor(M.prototype,"worldRotation")||Object.defineProperty(M.prototype,"worldRotation",{get:function(){return Vd(this)},set:function(o){__(this,o)}}),Object.getOwnPropertyDescriptor(M.prototype,"worldScale")||Object.defineProperty(M.prototype,"worldScale",{get:function(){return $e(this)},set:function(o){za(this,o)}});const DM=new J,BM=new b(0,0,0),FM=new b(0,1,0);Object.getOwnPropertyDescriptor(M.prototype,"worldForward")||Object.defineProperty(M.prototype,"worldForward",{get:function(){return F().set(0,0,1).applyQuaternion(_e(this))},set:function(o){const e=hi().setFromRotationMatrix(DM.lookAt(BM.set(0,0,0),o,FM.set(0,1,0)));this.worldQuaternion=e}}),Object.getOwnPropertyDescriptor(M.prototype,"worldRight")||Object.defineProperty(M.prototype,"worldRight",{get:function(){return F().set(1,0,0).applyQuaternion(_e(this))}}),Object.getOwnPropertyDescriptor(M.prototype,"worldUp")||Object.defineProperty(M.prototype,"worldUp",{get:function(){return F().set(0,1,0).applyQuaternion(_e(this))}}),Object.getOwnPropertyDescriptor(M.prototype,"contains")||Object.defineProperty(M.prototype,"contains",{value:function(o){if(!o)return!1;if(this===o)return!0;for(const e of this.children)if(e.contains(o))return!0;return!1}}),Kv(M);const gu=w("debuggetcomponent"),Dr=w("debuginstantiate");class Nn{idProvider;parent;keepWorldPosition;position;rotation;scale;visible;context;components;clone(){const e=new Nn;return e.idProvider=this.idProvider,e.parent=this.parent,e.keepWorldPosition=this.keepWorldPosition,e.position=Array.isArray(this.position)?[...this.position]:this.position?.clone(),e.rotation=Array.isArray(this.rotation)?[...this.rotation]:this.rotation?.clone(),e.scale=Array.isArray(this.scale)?[...this.scale]:this.scale?.clone(),e.visible=this.visible,e.context=this.context,e.components=this.components,e}cloneAssign(e){this.idProvider=e.idProvider,this.parent=e.parent,this.keepWorldPosition=e.keepWorldPosition,this.position=Array.isArray(e.position)?[...e.position]:e.position?.clone(),this.rotation=Array.isArray(e.rotation)?[...e.rotation]:e.rotation?.clone(),this.scale=Array.isArray(e.scale)?[...e.scale]:e.scale?.clone(),this.visible=e.visible,this.context=e.context,this.components=e.components}}function il(o){return o.visible}function zc(o,e){return typeof e=="number"&&(e=e>.5),o.visible=e,o.visible}function sw(o){return o[To]||fu(o)}function rw(o,e){o[Pv]=e}function fu(o){return pn.isUsingInstancing(o)}function rf(o,e){return Fa(o,e,!0,!0)}const aw=Symbol("isDestroyed");function Br(o){return o[aw]}function lw(o,e){o[aw]=e}const af=Symbol("isDontDestroy");function nl(o,e=!0){o[af]=e}const yu=[],bu=[];function Li(o,e=!0,t=!1){yu.length=0,bu.length=0,lf(o,e,!0);for(const i of yu)i.gameObject=null,i.context=null;for(const i of bu)lw(i,!0),t&&ke(i);bu.length=0,yu.length=0}function lf(o,e=!0,t=!0){if(o==null)return;const i=o;if(i.isComponent){if(i[af])return;yu.push(i);const r=i.gameObject;i.__internalDisable(),i.__internalDestroy(),i.gameObject=r;return}if(o[af])return;const n=o;gu&&console.log(n),bu.push(n);const s=n.userData?.components;if(s!=null&&Array.isArray(s)){let r=s.length;for(let a=0;a<s.length;a++){const l=s[a];lf(l,e,!1),s.length<r&&(r=s.length,a--)}}if(e&&n.children)for(const r of n.children)lf(r,e,!1);t&&n.removeFromParent()}function Fr(o,e,t=!0){return cw(o,e,t)}function*_u(o,e,t=!1,i=999,n=0){if(o?.userData.components&&!(n>i)){for(const s of 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Min size is 1 byte`),null;const g=t(d),f={filename:l.name,"Content-Md5":g,"Content-Type":l.type||"application/octet-stream",FileSize:p.toString(),"Content-Disposition":`attachment; filename="${l.name}"`,"x-amz-server-side-encryption":"AES256"},y=await fetch(h+"/api/needle/blob",{method:"POST",headers:f,signal:c?.abort}).then(_=>_.json()).catch(_=>(console.error(_),null));if(y==null)return console.warn("Upload failed..."),null;if("error"in y)return console.error(y.error),null;if("upload"in y&&y.upload){let _=function(k){return c?.onProgress?.call(null,{progress01:0,state:"inprogress"}),fetch(k,{method:"PUT",headers:f,body:d,signal:c?.abort}).then(O=>(c?.onProgress?.call(null,{progress01:1,state:"finished"}),O)).catch(O=>O)};console.debug("Uploading file",y.upload);let v=!1,P=null;for(let k=0;k<3;k++)try{if(v)break;if(c?.abort?.aborted)return console.debug("Aborted upload"),null;const O=await _(y.upload);O instanceof Error?(P=O,await Eo(1e3*k)):O.ok&&(console.debug("File uploaded successfully"),v=!0)}catch(O){console.error(O)}if(!v)return console.error(P?.message||"Failed to upload file"),null}if("download"in y){const _=h+y.download;return console.debug("File found in blob storage",_),{key:y.key,success:!0,download_url:_}}return null}o.upload=s;function r(l){return`${o.baseUrl}/api/needle/blob/${l}`}o.getBlobUrlForKey=r;async function a(l,c){const h=new Mm;h.setResponseType("arraybuffer");const d=await h.loadAsync(l,p=>{c&&c.call(null,p)});return d instanceof ArrayBuffer?new Uint8Array(d):(console.error("Download failed, no arraybuffer returned"),null)}o.download=a})(zr||(zr={}));const ks=w("debugaddressables");class uw{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const cf=Symbol("assetReference");class ne{static getOrCreateFromUrl(e,t){if(!t&&(t=U.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const s=new ne(e,t.hash);return i.registerAssetReference(s),s}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=U.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=vs(e,t);ks&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const s=i.addressables,r=s.findAssetReference(n);if(r)return r;const a=new ne(n,i.hash);return s.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof M&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;Uv(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||Br(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(ks&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Li(this.asset.scene,!0,!0),Li(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,U.Current&&U.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,ks&&console.log("Preload",this.url);const e=await zr.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(ks&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=U.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading \u2013 Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=Cn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else ks&&console.log("Load async",this.url),this._loadingPromise=Cn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[cf]=this,this._glbRoot&&(this._glbRoot[cf]=this),this.asset&&(this.asset[cf]=this),ru(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=U.Current,s=new Nn;if(e instanceof M?s.parent=e:e&&(Object.assign(s,e),s.cloneAssign(e)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),ks&&console.log("Instantiate",this.url,"parent:",e),this.asset){ks&&console.log("Add to scene",this.asset);let r=ne.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,ne.currentlyInstantiating.set(this.url,r),t){s.context=n;const a=this.asset;a.guid=this.url;const l=Xg(a,s,void 0,i);if(l)return l}else{const a=Ur(this.asset,s);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,ne.currentlyInstantiating.set(this.url,r)})}}else ks&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class WM extends Ki{constructor(){super([ne],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?ne.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof M){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,s=i.guid??i.uuid,r=n.addressables.findAssetReference(s);if(r)return r;const a=new ne(s,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new WM;const VM=Promise.resolve(null);class Ra{static imageReferences=new Map;static getOrCreate(e){let t=Ra.imageReferences.get(e);return t||(t=new Ra(e),Ra.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new br),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),VM)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class pw extends Ki{constructor(){super([Ra],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=vs(t.gltfId,e);return Ra.getOrCreate(i)}}}new pw;class Ea{static cache=new Map;static getOrCreate(e){let t=Ea.cache.get(e);return t||(t=new Ea(e),Ea.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class mw extends Ki{constructor(){super([Ea],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=vs(t.gltfId,e);return Ea.getOrCreate(i)}}}new mw;class $M{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class Qn{static testIfRootCanAnimate(e,t){const i=e.getRoot();return i&&(i.userData.static||i.matrixAutoUpdate===!1||i.matrixWorldAutoUpdate===!1)?((t===!0||t===void 0&&A())&&console.warn(`AnimationUtils: The root object (${i.name||i.type}) of this AnimationAction has matrixAutoUpdate or matrixWorldAutoUpdate set to false. This may prevent the animation from working correctly. If the object is marked as static, try to change it to dynamic.`,{static:i.userData.static,name:i.userData.name,tag:i.userData.tag,matrixAutoUpdate:i.matrixAutoUpdate,matrixWorldAutoUpdate:i.matrixWorldAutoUpdate}),!1):!0}static tryGetActionsFromMixer(e){return e._actions||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let s=0;s<e.animations.length;s++){const r=e.animations[s];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],c=ja.parseTrackName(l.name);let h=ja.findNode(t,c.nodeName);if(!h){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(h=t.getObjectByProperty("uuid",p),!h)continue}let d=n(h)||n(t);if(!d){const p=C.get("Animation");if(d=t.addComponent(p),!d){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(d),d.addClip&&d.addClip(r)}}return i;function n(s){if(!s)return null;const r=s.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(s.parent)}}static emptyClip(){return new Mi("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",s=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new JS(".scale",r,a);return new Mi("scale",r[r.length-1],[l])}}function*hf(o,e=null){const t=e?e.time:U.Current.time,i=t.time;for(;t.time-i<o;)yield}function*HM(o){for(let e=0;e<o;e++)yield}function*gw(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}const fw="NEEDLE_lightmaps",ol=w("debuglightmapsextension")||w("debuglightmaps");var Yn=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(Yn||{});class GM{get name(){return fw}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[fw];if(i){const n=i.textures;return n?.length?(ol&&console.log(i),new Promise(async(s,r)=>{const a=[];for(const c of n)if(c.pointer){ol&&console.log(c);let h=null;if(c.pointer.startsWith("/textures/")||c.pointer.startsWith("textures/"))ol&&console.log("Load texture from gltf",c.pointer),h=Kg(this.parser,c.pointer).then(d=>this.resolveTexture(c,d));else if(typeof c.pointer=="string"){ol&&console.log("Load texture from path",c.pointer);const d=vs(this.source,c.pointer);let p;d.endsWith(".exr")?p=new Fm(this.parser.options.manager):d.endsWith(".hdr")?p=new Tb(this.parser.options.manager):p=new br(this.parser.options.manager),h=p.loadAsync(d,void 0).then(m=>this.resolveTexture(c,m))}else c.pointer;h&&a.push(h)}const l=await Zm(a);l?.anyFailed&&(A()||ol)&&console.error("[NEEDLE_lightmaps]Error during extension loading:",l),s()})):null}}return null}resolveTexture(e,t){const i=t;ol&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=Oo,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Yn[e.type],e.pointer,i))}}const sl=!!w("debuglightmaps");class qM{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){sl&&console.log("Registering ",Yn[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const s=this.map.get(e),r=s?.get(t)??[];r.length<n&&(r.length=n+1),xv(i,!1),r[n]=i,s?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Yn.Lightmap,t)}tryGetSkybox(e){return sl&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,Yn.Skybox,0)}tryGetReflection(e){return sl&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,Yn.Reflection,0)}tryGet(e,t,i){if(!e)return sl&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return sl&&console.warn(`[Lighting] No ${Yn[t]} texture entry for`,e),null;const s=n.get(t);return s===void 0?(sl&&console.warn(`[Lighting] No ${Yn[t]} texture for`,e,"index",i),null):!s?.length||s.length<=i?null:s[i]}}Yt.lights_fragment_maps=Yt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
|
|
194
|
+
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
|
|
195
|
+
// The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
|
|
196
|
+
lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
|
|
197
|
+
lightMapTexel.a = 1.;
|
|
198
|
+
lightMapTexel = conv_sRGBToLinear(lightMapTexel);
|
|
199
|
+
`),Yt.lightmap_pars_fragment=`
|
|
200
|
+
#ifdef USE_LIGHTMAP
|
|
201
|
+
uniform sampler2D lightMap;
|
|
202
|
+
uniform float lightMapIntensity;
|
|
203
|
+
|
|
204
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
205
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
206
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
207
|
+
}
|
|
208
|
+
#endif
|
|
209
|
+
`,Yt.lights_fragment_begin=Yt.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
|
|
210
|
+
#if defined(USE_LIGHTMAP)
|
|
211
|
+
irradiance += 0.;
|
|
212
|
+
#else
|
|
213
|
+
irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
|
|
214
|
+
#endif`);const df=w("debugprogressive"),vu=new Pi,wu=new kd;class XM{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=vr;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),vr.removePlugin(this),vr.addPlugin(this),vr.debugDrawLine=B.DrawLine,this._lodsManager=vr.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),vr.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,s){df&&this.onRenderDebug(i,n,s)}onRenderDebug(e,t,i){if(!t.geometry||!Ve.hasLODLevelAvailable(t.geometry)&&!Ve.hasLODLevelAvailable(t.material))return;const n=vr.getObjectLODState(t);if(!n)return;let s=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(df&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;wu.copy(a),wu.applyMatrix4(t.matrixWorld);const l=wu.center,c=wu.radius,h=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)B.DrawWireSphere(l,c,h[s],.1);else{const d=t.geometry.index?.count??0,p=Ve.getMeshLODExtension(t.geometry)?.lods;s=p?Math.min(p?.length-1,s):0;let m="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const _=p[y].density,v=y==p.length-1;m+=_.toFixed(0)+">"+(_/n.lastScreenCoverage).toFixed(0)+(v?"":",")}const g=p?p[s]?.density:-1;let f="LOD "+i.mesh_lod+`
|
|
215
|
+
TEX `+i.texture_lod;if(df=="density"&&(f+=`
|
|
216
|
+
`+d+` tris
|
|
217
|
+
`+(g/n.lastScreenCoverage).toFixed(0)+` dens
|
|
218
|
+
`+(n.lastScreenCoverage*100).toFixed(1)+`% cov
|
|
219
|
+
`+(n.lastCentrality*100).toFixed(1)+`% centr
|
|
220
|
+
`+(vu.min.x.toFixed(2)+"-"+vu.max.x.toFixed(2)+"x"+vu.min.y.toFixed(2)+"-"+vu.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,_=y.worldForward,v=y.worldPosition,P=F(_).multiplyScalar(c*.7).add(l),k=P.distanceTo(v),O=h[Math.min(h.length-1,Math.max(0,s))]+"88",j=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(P,f,k*.012*j*L,void 0,16777215,O)}}}}}const QM=w("debugplayerview");var Bo=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(Bo||{});class yw{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class bw{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new yw(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(QM&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new Mm;const Nc=new Uint8Array(4);Nc[0]=255,Nc[1]=255,Nc[2]=255,Nc[3]=255;const YM=new Rm(Nc,1,1,Md);function uf(o,e=1){const t="alpha"in o,i=e*e,n=new Uint8Array(4*i),s=Math.floor(o.r*255),r=Math.floor(o.g*255),a=Math.floor(o.b*255);for(let c=0;c<i;c++){const h=c*4;n[h+0]=s,n[h+1]=r,n[h+2]=a,t?n[h+3]=Math.floor(o.alpha*255):n[h+3]=255}const l=new Rm(n,e,e);return l.needsUpdate=!0,l}function ZM(o,e,t,i=1,n=3){const s=i*n,r=[o,e,t],a=r.length,l=new Uint8Array(4*a*s),c=new oe;for(let d=0;d<n;d++){const p=Math.floor(d/n*a),m=D.clamp(p+1,0,a-1),g=r[p],f=r[m],y=d/n*a%1;c.lerpColors(g,f,y);const _=Math.floor(c.r*255),v=Math.floor(c.g*255),P=Math.floor(c.b*255);for(let k=0;k<i;k++){const O=(d*i+k)*4;l[O+0]=_,l[O+1]=v,l[O+2]=P,l[O+3]=255}}const h=new Rm(l,i,n);return h.needsUpdate=!0,h}function xu(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],s=t[i+1],r=t[i+2],a=t[i+3],l=new ye(n,s,r,a);e.push(l)}return e}const pf=[],_w=[];function KM(o,e){if(pf.length===0)for(let t=0;t<27;t++)pf.push(0);e||(e=pf);for(let t=0;t<27;t++)_w[t]=e[t];e=_w,o.unity_SHAr={value:new ye(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new ye(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new ye(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new ye(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new ye(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new ye(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new ye(e[24],e[25],e[26],1)}}class JM{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function eR(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],r=o.shaders[n];if(s.uri&&r.uri||s.code&&r.code){if(!s.code&&s.uri&&await vw(s),!r.code&&r.uri&&await vw(r),!s.code||!r.code)return null;const a=o.techniques[e];return new JM(s.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function vw(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new Mm().loadAsync(e);o.code=t.toString()}else o.code=tR(o.uri)}function tR(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Rn=w("debugenvlight");var rl=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(rl||{}),Su=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(Su||{});class ww{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new ye;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof ne&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Rn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Rn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof ne&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Rn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Rn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Rn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Rn&&console.log("Register reflection",e,t);const i=new xw(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Rn&&console.log("Enable reflection",e,t?rl[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Rn&&console.log("Setting environment reflection",i);const n=this.context.scene,s=i.Source;return s.mapping=Vn,n.environment=s,n.environmentIntensity=this.environmentIntensity||1,s}else Rn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=ZM(i[0],i[1],i[2],64,64);return n.colorSpace=ko,n.mapping=Vn,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=uf(t.ambientLight,64);return i.colorSpace=ko,i.mapping=Vn,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Rn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Rn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class xw{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=Vn}}const Sw=w("timescale");let mf=1;typeof Sw=="number"&&(mf=Sw);class Cw{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new eC;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof mf=="number"&&(this.timeScale=mf)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let Pw=!1;function Ow(o){Pw||(Pw=!0,iR(),nR())}Ow();function iR(){const o=`
|
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221
|
+
float startCompression = 0.8;
|
|
222
|
+
float desaturation = 0.5;
|
|
223
|
+
// Patched tonemapping function
|
|
224
|
+
vec3 NeutralToneMapping( vec3 color ) {
|
|
225
|
+
color *= toneMappingExposure;
|
|
226
|
+
|
|
227
|
+
float d = 1. - startCompression;
|
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228
|
+
// float peak = dot(color, vec3(0.299, 0.587, 0.114));
|
|
229
|
+
float peak = max(color.r, max(color.g, color.b));
|
|
230
|
+
if (peak < startCompression) return color;
|
|
231
|
+
float newPeak = 1. - d * d / (peak + d - startCompression);
|
|
232
|
+
float invPeak = 1. / peak;
|
|
233
|
+
|
|
234
|
+
float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
|
|
235
|
+
|
|
236
|
+
color *= newPeak * invPeak;
|
|
237
|
+
float g = 1. - 3. / (desaturation * extraBrightness + 3.);
|
|
238
|
+
return mix(color, vec3(1, 1, 1), g);
|
|
239
|
+
}
|
|
240
|
+
`,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
|
|
241
|
+
}`,i=Yt.tonemapping_pars_fragment.indexOf(e),n=Yt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Yt.tonemapping_pars_fragment.substring(i,n+t.length);Yt.tonemapping_pars_fragment=Yt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function nR(){const o=`
|
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242
|
+
// 0: Default, 1: Golden, 2: Punchy
|
|
243
|
+
#define AGX_LOOK 0
|
|
244
|
+
|
|
245
|
+
vec3 userSlope = vec3(1.0);
|
|
246
|
+
vec3 userOffset = vec3(0.0);
|
|
247
|
+
vec3 userPower = vec3(1.0);
|
|
248
|
+
float userSaturation = 1.0;
|
|
249
|
+
|
|
250
|
+
// Mean error^2: 3.6705141e-06
|
|
251
|
+
vec3 _agxDefaultContrastApprox(vec3 x) {
|
|
252
|
+
vec3 x2 = x * x;
|
|
253
|
+
vec3 x4 = x2 * x2;
|
|
254
|
+
|
|
255
|
+
return + 15.5 * x4 * x2
|
|
256
|
+
- 40.14 * x4 * x
|
|
257
|
+
+ 31.96 * x4
|
|
258
|
+
- 6.868 * x2 * x
|
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259
|
+
+ 0.4298 * x2
|
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260
|
+
+ 0.1191 * x
|
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261
|
+
- 0.00232;
|
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262
|
+
}
|
|
263
|
+
|
|
264
|
+
vec3 _agx(vec3 val) {
|
|
265
|
+
const mat3 agx_mat = mat3(
|
|
266
|
+
0.842479062253094, 0.0423282422610123, 0.0423756549057051,
|
|
267
|
+
0.0784335999999992, 0.878468636469772, 0.0784336,
|
|
268
|
+
0.0792237451477643, 0.0791661274605434, 0.879142973793104);
|
|
269
|
+
|
|
270
|
+
const float min_ev = -12.47393;
|
|
271
|
+
const float max_ev = 4.026069;
|
|
272
|
+
|
|
273
|
+
// val = pow(val, vec3(2.2));
|
|
274
|
+
|
|
275
|
+
// Input transform (inset)
|
|
276
|
+
val = agx_mat * val;
|
|
277
|
+
|
|
278
|
+
// Log2 space encoding
|
|
279
|
+
val = clamp(log2(val), min_ev, max_ev);
|
|
280
|
+
val = (val - min_ev) / (max_ev - min_ev);
|
|
281
|
+
|
|
282
|
+
// Apply sigmoid function approximation
|
|
283
|
+
val = _agxDefaultContrastApprox(val);
|
|
284
|
+
|
|
285
|
+
return val;
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
vec3 _agxEotf(vec3 val) {
|
|
289
|
+
const mat3 agx_mat_inv = mat3(
|
|
290
|
+
1.19687900512017, -0.0528968517574562, -0.0529716355144438,
|
|
291
|
+
-0.0980208811401368, 1.15190312990417, -0.0980434501171241,
|
|
292
|
+
-0.0990297440797205, -0.0989611768448433, 1.15107367264116);
|
|
293
|
+
|
|
294
|
+
// Inverse input transform (outset)
|
|
295
|
+
val = agx_mat_inv * val;
|
|
296
|
+
|
|
297
|
+
// sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
|
|
298
|
+
// NOTE: We're linearizing the output here. Comment/adjust when
|
|
299
|
+
// *not* using a sRGB render target
|
|
300
|
+
val = pow(val, vec3(2.2));
|
|
301
|
+
|
|
302
|
+
return val;
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
vec3 _agxLook(vec3 val) {
|
|
306
|
+
const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
|
|
307
|
+
float luma = dot(val, lw);
|
|
308
|
+
|
|
309
|
+
// Default
|
|
310
|
+
vec3 offset = vec3(0.0);
|
|
311
|
+
vec3 slope = vec3(1.0);
|
|
312
|
+
vec3 power = vec3(1.0);
|
|
313
|
+
float sat = 1.0;
|
|
314
|
+
|
|
315
|
+
#if AGX_LOOK == 1
|
|
316
|
+
// Golden
|
|
317
|
+
slope = vec3(1.0, 0.9, 0.5);
|
|
318
|
+
power = vec3(0.8);
|
|
319
|
+
sat = 0.8;
|
|
320
|
+
#elif AGX_LOOK == 2
|
|
321
|
+
// Punchy
|
|
322
|
+
slope = vec3(1.0);
|
|
323
|
+
power = vec3(1.35, 1.35, 1.35);
|
|
324
|
+
sat = 1.4;
|
|
325
|
+
#endif
|
|
326
|
+
|
|
327
|
+
// Needle
|
|
328
|
+
slope = vec3(1.05);
|
|
329
|
+
power = vec3(1.10, 1.10, 1.10);
|
|
330
|
+
sat = 1.15;
|
|
331
|
+
|
|
332
|
+
// User
|
|
333
|
+
// slope = userSlope;
|
|
334
|
+
// offset = userOffset;
|
|
335
|
+
// power = userPower;
|
|
336
|
+
// sat = userSaturation;
|
|
337
|
+
|
|
338
|
+
// ASC CDL
|
|
339
|
+
val = pow(val * slope + offset, power);
|
|
340
|
+
return luma + sat * (val - luma);
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
|
|
344
|
+
vec3 AgXToneMapping( vec3 color ) {
|
|
345
|
+
// apply AGX
|
|
346
|
+
color *= toneMappingExposure;
|
|
347
|
+
color = max(color, vec3(0.001)); // Prevent NaN
|
|
348
|
+
color = _agx(color);
|
|
349
|
+
color = _agxLook(color); // Optional
|
|
350
|
+
color = _agxEotf(color);
|
|
351
|
+
return color;
|
|
352
|
+
`,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=Yt.tonemapping_pars_fragment.indexOf(e),n=Yt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Yt.tonemapping_pars_fragment.substring(i,n+t.length);Yt.tonemapping_pars_fragment=Yt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function kw(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return Td;case"neutral":return Da;case"aces":return Ed;case"agx":return Rd;case"khronos_neutral":return Da;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}var Wc;(o=>{function e(n){return n==="0"||n?.toLowerCase()==="false"}o.isFalsey=e;function t(n,s,r){const a=n.getAttribute(s);return e(a)?null:(r?.onAttribute?.call(null,a),a)}o.getAttributeValueIfNotFalsey=t;function i(n,s,r){const a=n.getAttribute(s);return a===null?null:e(a)?(r?.onAttribute?.call(null,a,!0),!1):(r?.onAttribute?.call(null,a,!1),a)}o.getAttributeAndCheckFalsey=i})(Wc||(Wc={}));async function Mw(o){if(!globalThis.QRCode){const l="https://cdn.jsdelivr.net/gh/davidshimjs/qrcodejs@gh-pages/qrcode.min.js";let c=document.head.querySelector(`script[src="${l}"]`);c||(c=document.createElement("script"),c.src=l,document.head.appendChild(c)),await new Promise((h,d)=>{c.addEventListener("load",()=>{h(!0)})})}const e=globalThis.QRCode,t=o.domElement??document.createElement("div"),i=new e(t,{width:o.width??256,height:o.height??256,colorDark:"#000000",colorLight:"#ffffff",correctLevel:o.showLogo?e.CorrectionLevel.H:e.CorrectLevel.M,...o}),n=i?._oQRCode.moduleCount||0,s=i?._oDrawing?._elCanvas;let r=.25;n<40?r=Math.floor(n/4)/n:r=Math.floor(n/6)/n;const a=Math.floor(n/20)/n;try{const l=await oR(s,{showLogo:o.showLogo,logoSize:r,logoPadding:a}).catch(c=>{});l&&(t.innerHTML="",t.append(l))}catch{}if(o.showUrl!==!1&&o.text){const l=t.querySelector(".qr-code-link-label");let c=o.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(c="Scan to visit "+c,l)l.textContent=c;else{const h=document.createElement("div");h.classList.add("qr-code-link-label"),o.text=c,h.textContent=o.text,h.addEventListener("click",d=>{d.stopImmediatePropagation()}),h.style.textAlign="center",h.style.fontSize="0.8em",h.style.marginTop="0.1em",h.style.color="#000000",h.style.fontFamily="'Roboto Flex', sans-serif",h.style.opacity="0.5",h.style.wordBreak="break-all",h.style.wordWrap="break-word",h.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(h)}}return t}async function oR(o,e){if(!o)return;const t=8,i=20,n=e.logoPadding||1/32,s="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const c=Kn();let h=null;if(h=Wc.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),c&&e.showLogo!==!0&&h===!1||(h||=Wc.getAttributeAndCheckFalsey(l,"logo-src"),c&&e.showLogo!==!0&&h===!1)||(h||=Wc.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{A()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),c&&e.showLogo!==!0&&h===!1)||(h&&!c&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),h=null),h||=Xa,!h))return;let d=!1;e.showLogo!==!1&&(a.src=h,d=await new Promise((P,k)=>{a.onload=()=>P(!0),a.onerror=O=>{const j=h!==Xa?"'"+h+"'":null;console.error("[QR Code] Error loading logo image for QR code",j,A()?O:""),P(!1)}}));const p=document.createElement("canvas");p.width=o.width+t,p.height=o.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(o,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const g=m.createLinearGradient(0,0,0,p.height);g.addColorStop(0,"rgb(45, 45, 45)"),g.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=g,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let f=Math.min(o.width,o.height)*(e.logoSize||.25),y=f;if(d){const P=a.width/a.height;P>1?y=f/P:f=y*P;const k=n*o.width,O=Math.max(f,y),j=Math.round(O+k),L=Math.round(O+k),V=(p.width-O)/2,W=(p.height-O)/2;m.shadowColor=s,m.shadowBlur=i;const G=r,X=Math.round(V-k/2),E=Math.round(W-k/2);m.beginPath(),m.moveTo(X+G,E),m.lineTo(X+j-G,E),m.quadraticCurveTo(X+j,E,X+j,E+G),m.lineTo(X+j,E+L-G),m.quadraticCurveTo(X+j,E+L,X+j-G,E+L),m.lineTo(X+G,E+L),m.quadraticCurveTo(X,E+L,X,E+L-G),m.lineTo(X,E+G),m.quadraticCurveTo(X,E,X+G,E),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const $=(p.width-f)/2,q=(p.height-y)/2;m.drawImage(a,$,q,f,y)}const _=p.toDataURL("image/png"),v=document.createElement("img");return v.src=_,v.style.width="100%",v.style.height="auto",v}const gf="Material Symbols Outlined";function Ot(o){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=o,e.style.visibility="hidden",e.style.userSelect="none",bf(gf).then(t=>{t?e.style.visibility="":o==="more_vert"?(e.style.visibility="",e.innerText="More"):e.style.display="none"}),e}function Rw(o){return o.classList?.contains("material-symbols-outlined")||!1}const Cu=new Map;async function ff(o){if(await bf(gf),Cu.has(o))return Cu.get(o);const e=document.createElement("canvas"),t=48;e.width=t,e.height=t;const i=e.getContext("2d");if(i){i.font=`${t}px '${gf}'`,i.fillStyle="black",i.fillText(o,0,t);const n=e.toDataURL(),s=new Se;return s.name=o+" icon",s.image=new Image,s.image.src=n,s.needsUpdate=!0,Cu.set(o,s),s}return Cu.set(o,null),null}const yf=new Map;async function bf(o,e=5,t=0){document.fonts.check(`1em '${o}'`)||await document.fonts.ready;const i=yf.get(o)||document.fonts.load(`1em '${o}'`).then(n=>n?.length>0).finally(()=>{yf.delete(o)});return yf.set(o,i),await i?!0:t<e?new Promise(n=>{setTimeout(()=>{n(bf(o,e,t+1))},1e3)}):!1}class mn{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new mn),this._instance}static create(){return new mn}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode",Ms.setElementPriority(t,3);const i=Ot("fullscreen"),n=Ot("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=Ot("volume_off"),n=Ot("volume_up");return Ms.setElementPriority(t,1),e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(e){if(this._qrButton)return this._qrButton;const t=this,i=document.createElement("button");this._qrButton=i,i.innerText="QR Code",i.prepend(Ot("qr_code")),i.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(i),Ms.setElementPriority(this._qrButton,20);const n=document.createElement("div");n.style.cssText=`
|
|
353
|
+
position: fixed;
|
|
354
|
+
display: inline-block;
|
|
355
|
+
padding: 0.5rem;
|
|
356
|
+
background-color: white;
|
|
357
|
+
border-radius: 0.4rem;
|
|
358
|
+
cursor: pointer;
|
|
359
|
+
z-index: 1000;
|
|
360
|
+
box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
|
|
361
|
+
`;const s=document.createElement("div");s.classList.add("qr-code-container"),n.appendChild(s),i.addEventListener("click",()=>{if(n.parentNode)return a();A()&&window.location.href.includes("://localhost")&&be("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),r()});async function r(){await l();const c=document.body.querySelector("needle-engine"),h=e?.anchorElement?.parentElement||c||document.body;h.appendChild(n);const d=s.getBoundingClientRect(),p=i.getBoundingClientRect();n.style.left=p.left+p.width*.5-d.width*.5+"px";const m=p.top<d.height,g="1.3rem";m?n.style.top=`calc(${p.bottom}px + ${n.style.padding} + 0.0rem)`:n.style.top=`calc(${p.top-d.height}px - ${n.style.padding} - ${g})`,n.style.opacity="0",n.style.pointerEvents="all",n.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{n.style.opacity="1",window.addEventListener("click",a,{once:!0})}),window.addEventListener("resize",a),window.addEventListener("scroll",a),document.fullscreenElement?document.fullscreenElement.appendChild(n):h.appendChild(n)}function a(){n.style.pointerEvents="none",n.style.transition="opacity 0.2s",n.style.opacity="0",setTimeout(()=>n.parentNode?.removeChild(n),500),window.removeEventListener("click",a),window.removeEventListener("resize",a),window.removeEventListener("scroll",a)}async function l(){const c=await Mw({text:t.qrButtonUrl,width:200,height:200});s.innerHTML="",s.appendChild(c)}return i.addEventListener("pointerenter",()=>{l()},{once:!0}),i}hideElementDuringXRSession(e){Xd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),vg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function Pu(o,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function Ew(){Pu("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const _f="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",Ou="needle-logo-element";class Tw extends HTMLElement{static get elementName(){return Ou}static create(){return document.createElement(Ou)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
|
|
362
|
+
:host {
|
|
363
|
+
position: relative;
|
|
364
|
+
min-width: fit-content;
|
|
365
|
+
/* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
|
|
366
|
+
display: flex;
|
|
367
|
+
}
|
|
368
|
+
|
|
369
|
+
.wrapper {
|
|
370
|
+
position: relative;
|
|
371
|
+
display: grid;
|
|
372
|
+
grid-template-columns: auto auto;
|
|
373
|
+
padding: .1rem;
|
|
374
|
+
}
|
|
375
|
+
.wrapper:hover {
|
|
376
|
+
cursor: pointer;
|
|
377
|
+
}
|
|
378
|
+
img {
|
|
379
|
+
height: 100%;
|
|
380
|
+
align-self: end;
|
|
381
|
+
transition: transform 0.2s;
|
|
382
|
+
}
|
|
383
|
+
img.with-text {
|
|
384
|
+
width: 11.5ch;
|
|
385
|
+
&:hover {
|
|
386
|
+
transform: scale(1.02);
|
|
387
|
+
}
|
|
388
|
+
}
|
|
389
|
+
img.compact {
|
|
390
|
+
width: 1.7em;
|
|
391
|
+
&:hover {
|
|
392
|
+
transform: scale(1.1);
|
|
393
|
+
}
|
|
394
|
+
}
|
|
395
|
+
span {
|
|
396
|
+
font-size: 1rem;
|
|
397
|
+
white-space: nowrap;
|
|
398
|
+
}
|
|
399
|
+
</style>
|
|
400
|
+
<div class="wrapper">
|
|
401
|
+
<img class="logo with-text" src=${av} />
|
|
402
|
+
</div>
|
|
403
|
+
`,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement;setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}setType(e){e==="full"?(this.logoElement.src=av,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=Xa,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact"))}}customElements.get(Ou)||customElements.define(Ou,Tw);const vf=w("debugspatialmenu");class sR{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(n=>{if(this.enabled&&!(this._context.isInXR==!1&&!vf))for(const s of n)s.type==="childList"&&(s.addedNodes.forEach(r=>{this.createButtonFromHTMLNode(r)}),s.removedNodes.forEach(r=>{const a=r,l=this.htmlButtonsMap.get(a);l&&(this.htmlButtonsMap.delete(a),l.remove(),Pe.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}vf&&I.isDesktop()&&this.updateMenu();const e=this._context.xr;if(!(e?.running&&(e?.isPassThrough||e?.isVR))){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new M;positionFilter=new ig(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,i=this._context.xr?.rigScale||1;if(t){const n=t.worldPosition,s=t.worldForward.multiplyScalar(-1),r=s.y>.6,a=s.y>.4,l=(e.visible?a:r)||this.userRequestedMenu,c=!e.visible&&l;e.visible=l||I.isDesktop()&&vf,s.multiplyScalar(3*i),n.add(s),c&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const h=this._menuTarget.position.distanceTo(n);(c||h>1.5*i)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(n),this._context.scene.add(this._menuTarget),gc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(i)}this.uiisDirty&&(this.uiisDirty=!1,Pe.update())}ensureRenderOnTop(e,t=0){e instanceof H&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Pe.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new ye(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=C.get("ObjectRaycaster");return e&&Lr(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Pe.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new Aw(this._context,()=>globalThis.open("https://needle.tools","_self"));Lr(this._poweredByNeedleElement,e);const t=new Pe.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new Pe.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new ye(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new br().load("./include/needle/poweredbyneedle.webp",n=>{if(n){e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const s=n.image.width/n.image.height;this._poweredByNeedleElement?.set({backgroundImage:n,backgroundOpacity:1,width:.1*s,height:.1}),this.markDirty()}})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Zn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=Pe.FontLibrary.getFontFamily(this.familyName);e||(e=Pe.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new Pe.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Pe.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new Aw(this._context,()=>t.click());return Lr(i,s),new rR(this,e,t,i,n)}}class rR{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,s){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(r=>{for(const a of r)a.type==="attributes"?a.attributeName==="style"&&this.updateVisible():a.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&Rw(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await ff(e);if(i&&!this.spatialIcon){const n=new Pe.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new ye(0,.005,0,0)});this.spatialIcon=n,this.spatialContainer.add(n),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await ff(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class Aw{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Pe.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Pe.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Nr="needle-menu",al=w("debugmenu"),Iw=w("debugnoncommercial");let Ms=class{static setElementPriority(o,e){o.setAttribute("priority",String(e))}static getElementPriority(o){const e=o.getAttribute("priority");if(e){const t=Number.parseFloat(e);if(!Number.isNaN(t))return t}}_context;_menu;_spatialMenu;constructor(o){this._menu=xm.getOrCreate(o.domElement,o),this._context=o,this._spatialMenu=new sR(o,this._menu),window.addEventListener("message",this.onPostMessage),Xd(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=o=>{if(o.origin===globalThis.location.origin&&typeof o.data=="object"){const e=o.data,t=e.type;if(t==="needle:menu"){const i=e.button;if(i){if(!i.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!i.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const n=document.createElement("button");if(n.textContent=i.label,i.icon){const s=Ot(i.icon);n.prepend(s)}i.priority&&n.setAttribute("priority",i.priority.toString()),n.onclick=()=>{if(i.onclick){const s=i.onclick.startsWith("http")||i.onclick.startsWith("www."),r=i.target||"_blank";s?globalThis.open(i.onclick,r):console.error("NeedleMenu: onclick is not a valid link",i.onclick)}},mi.sendEvent(this._context,"needle-menu",{action:"button_added_via_postmessage"}),this._menu.appendChild(n)}else al&&console.error("NeedleMenu: unknown postMessage event",e)}else al&&console.warn("NeedleMenu: unknown postMessage type",t,e)}};onStartXR=o=>{o.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),o.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){this._menu.showNeedleLogo(o),this._spatialMenu?.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!I.isMobileDevice()),o){const e=mn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=mn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){if(!o){this._muteButton?.remove();return}this._muteButton=mn.getOrCreate().createMuteButton(this._context),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(o){if(!o){this._fullscreenButton?.remove();return}this._fullscreenButton=mn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&this._menu.appendChild(this._fullscreenButton)}_fullscreenButton;appendChild(o){return this._menu.appendChild(o)}};class xm extends HTMLElement{static create(){return document.createElement(Nr,{is:Nr})}static getOrCreate(e,t){let i=e.querySelector(Nr);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(Nr)),i||(i=window.document.body.querySelector(Nr)),i||(i=xm.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
|
|
404
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+
|
|
405
|
+
/** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
|
|
406
|
+
:host {
|
|
407
|
+
position: absolute;
|
|
408
|
+
width: 100%;
|
|
409
|
+
height: 100%;
|
|
410
|
+
z-index: 0;
|
|
411
|
+
top: 0;
|
|
412
|
+
pointer-events: none;
|
|
413
|
+
}
|
|
414
|
+
|
|
415
|
+
/** we put base styles in a layer to allow overrides more easily (e.g. the button.mode requested animation should override the base styles) */
|
|
416
|
+
@layer base {
|
|
417
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+
|
|
418
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+
#root {
|
|
419
|
+
position: absolute;
|
|
420
|
+
width: auto;
|
|
421
|
+
max-width: 95%;
|
|
422
|
+
left: 50%;
|
|
423
|
+
transform: translateX(-50%);
|
|
424
|
+
top: min(20px, 10vh);
|
|
425
|
+
padding: 0.3rem;
|
|
426
|
+
display: flex;
|
|
427
|
+
visibility: visible;
|
|
428
|
+
flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
|
|
429
|
+
pointer-events: all;
|
|
430
|
+
z-index: 1000;
|
|
431
|
+
}
|
|
432
|
+
|
|
433
|
+
/** hide the menu if it's empty **/
|
|
434
|
+
#root.has-no-options.logo-hidden {
|
|
435
|
+
display: none;
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
/** using a div here because then we can change the class for placement **/
|
|
439
|
+
#root.bottom {
|
|
440
|
+
top: auto;
|
|
441
|
+
bottom: min(30px, 10vh);
|
|
442
|
+
}
|
|
443
|
+
#root.top {
|
|
444
|
+
top: calc(.7rem + env(safe-area-inset-top));
|
|
445
|
+
}
|
|
446
|
+
|
|
447
|
+
.wrapper {
|
|
448
|
+
position: relative;
|
|
449
|
+
display: flex;
|
|
450
|
+
flex-direction: row;
|
|
451
|
+
justify-content: center;
|
|
452
|
+
align-items: stretch;
|
|
453
|
+
gap: 0px;
|
|
454
|
+
padding: 0 0rem;
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
.wrapper > *, .options > button, .options > select, ::slotted(*) {
|
|
458
|
+
position: relative;
|
|
459
|
+
border: none;
|
|
460
|
+
border-radius: 0;
|
|
461
|
+
outline: 1px solid rgba(0,0,0,0);
|
|
462
|
+
display: flex;
|
|
463
|
+
justify-content: center;
|
|
464
|
+
align-items: center;
|
|
465
|
+
max-height: 2.3rem;
|
|
466
|
+
max-width: 100%;
|
|
467
|
+
|
|
468
|
+
/** basic font settings for all entries **/
|
|
469
|
+
font-size: 1rem;
|
|
470
|
+
font-family: 'Roboto Flex', sans-serif;
|
|
471
|
+
font-optical-sizing: auto;
|
|
472
|
+
font-weight: 400;
|
|
473
|
+
font-variation-settings: "wdth" 100;
|
|
474
|
+
color: rgb(20,20,20);
|
|
475
|
+
}
|
|
476
|
+
|
|
477
|
+
.options > select[multiple]:hover {
|
|
478
|
+
max-height: 300px;
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
.floating-panel-style {
|
|
482
|
+
background: rgba(255, 255, 255, .4);
|
|
483
|
+
outline: rgb(0 0 0 / 5%) 1px solid;
|
|
484
|
+
border: 1px solid rgba(255, 255, 255, .1);
|
|
485
|
+
box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
|
|
486
|
+
border-radius: 1.5rem;
|
|
487
|
+
/**
|
|
488
|
+
* to make nested background filter work
|
|
489
|
+
* https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
|
|
490
|
+
**/
|
|
491
|
+
&::before {
|
|
492
|
+
content: '';
|
|
493
|
+
position: absolute;
|
|
494
|
+
width: 100%;
|
|
495
|
+
height: 100%;
|
|
496
|
+
top: 0;
|
|
497
|
+
left: 0;
|
|
498
|
+
z-index: -1;
|
|
499
|
+
border-radius: 1.5rem;
|
|
500
|
+
-webkit-backdrop-filter: blur(8px);
|
|
501
|
+
backdrop-filter: blur(8px);
|
|
502
|
+
}
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
a {
|
|
506
|
+
color: inherit;
|
|
507
|
+
text-decoration: none;
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
.options {
|
|
511
|
+
display: flex;
|
|
512
|
+
flex-direction: row;
|
|
513
|
+
align-items: center;
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
.options > *, ::slotted(*) {
|
|
517
|
+
max-height: 2.25rem;
|
|
518
|
+
padding: .4rem .5rem;
|
|
519
|
+
}
|
|
520
|
+
|
|
521
|
+
:host .options > *, ::slotted(*) {
|
|
522
|
+
background: transparent;
|
|
523
|
+
border: none;
|
|
524
|
+
white-space: nowrap;
|
|
525
|
+
transition: all 0.1s linear .02s;
|
|
526
|
+
border-radius: 1.5rem;
|
|
527
|
+
user-select: none;
|
|
528
|
+
}
|
|
529
|
+
:host .options > *:hover, ::slotted(*:hover) {
|
|
530
|
+
cursor: pointer;
|
|
531
|
+
color: black;
|
|
532
|
+
background: rgba(245, 245, 245, .8);
|
|
533
|
+
box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
|
|
534
|
+
outline: rgba(0,0,0,.1) 1px solid;
|
|
535
|
+
}
|
|
536
|
+
:host .options > *:active, ::slotted(*:active) {
|
|
537
|
+
background: rgba(255, 255, 255, .8);
|
|
538
|
+
box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
|
|
539
|
+
transition: all 0.05s linear;
|
|
540
|
+
}
|
|
541
|
+
:host .options > *:focus, ::slotted(*:focus) {
|
|
542
|
+
outline: rgba(255,255,255,.5) 1px solid;
|
|
543
|
+
}
|
|
544
|
+
:host .options > *:focus-visible, ::slotted(*:focus-visible) {
|
|
545
|
+
outline: rgba(0,0,0,.5) 1px solid;
|
|
546
|
+
}
|
|
547
|
+
|
|
548
|
+
:host .options > *:disabled, ::slotted(*:disabled) {
|
|
549
|
+
background: rgba(0,0,0,.05);
|
|
550
|
+
color: rgba(60,60,60,.7);
|
|
551
|
+
pointer-events: none;
|
|
552
|
+
}
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
button, ::slotted(button) {
|
|
556
|
+
gap: 0.3rem;
|
|
557
|
+
}
|
|
558
|
+
|
|
559
|
+
/** XR button animation **/
|
|
560
|
+
|
|
561
|
+
:host button.this-mode-is-requested {
|
|
562
|
+
background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
|
|
563
|
+
background-size: 200% auto;
|
|
564
|
+
background-position: 0 100%;
|
|
565
|
+
animation: AnimationName .7s ease infinite forwards;
|
|
566
|
+
}
|
|
567
|
+
:host button.other-mode-is-requested {
|
|
568
|
+
opacity: .5;
|
|
569
|
+
}
|
|
570
|
+
|
|
571
|
+
@keyframes AnimationName {
|
|
572
|
+
0% {
|
|
573
|
+
background-position: 0% 0
|
|
574
|
+
}
|
|
575
|
+
100% {
|
|
576
|
+
background-position: -200% 0
|
|
577
|
+
}
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
|
|
581
|
+
|
|
582
|
+
|
|
583
|
+
.logo {
|
|
584
|
+
cursor: pointer;
|
|
585
|
+
padding-left: 0.5em;
|
|
586
|
+
padding-bottom: .02em;
|
|
587
|
+
margin-right: 0.6em;
|
|
588
|
+
}
|
|
589
|
+
.logo-hidden {
|
|
590
|
+
.logo {
|
|
591
|
+
display: none;
|
|
592
|
+
}
|
|
593
|
+
}
|
|
594
|
+
:host .has-options .logo {
|
|
595
|
+
border-left: 1px solid rgba(40,40,40,.4);
|
|
596
|
+
margin-left: 0.3em;
|
|
597
|
+
margin-right: 0.6em;
|
|
598
|
+
}
|
|
599
|
+
|
|
600
|
+
.logo > span {
|
|
601
|
+
white-space: nowrap;
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
|
|
605
|
+
|
|
606
|
+
/** COMPACT */
|
|
607
|
+
|
|
608
|
+
/** Hide the menu button normally **/
|
|
609
|
+
.compact-menu-button { display: none; }
|
|
610
|
+
|
|
611
|
+
/** Hide the compact only options when not in compact mode */
|
|
612
|
+
.options.compact-only { display: none; }
|
|
613
|
+
|
|
614
|
+
/** And show it when we're in compact mode **/
|
|
615
|
+
.compact .compact-menu-button {
|
|
616
|
+
position: relative;
|
|
617
|
+
display: block;
|
|
618
|
+
background: none;
|
|
619
|
+
border: none;
|
|
620
|
+
border-radius: 2rem;
|
|
621
|
+
|
|
622
|
+
margin: 0;
|
|
623
|
+
padding: 0 .3rem;
|
|
624
|
+
padding-top: .2rem;
|
|
625
|
+
|
|
626
|
+
z-index: 100;
|
|
627
|
+
|
|
628
|
+
color: #000;
|
|
629
|
+
|
|
630
|
+
&:hover {
|
|
631
|
+
background: rgba(255,255,255,.2);
|
|
632
|
+
cursor: pointer;
|
|
633
|
+
}
|
|
634
|
+
&:focus {
|
|
635
|
+
outline: 1px solid rgba(255,255,255,.5);
|
|
636
|
+
}
|
|
637
|
+
&:focus-visible {
|
|
638
|
+
outline: 1px solid rgba(0,0,0,.5);
|
|
639
|
+
}
|
|
640
|
+
& .expanded-click-area {
|
|
641
|
+
position: absolute;
|
|
642
|
+
left: 0;
|
|
643
|
+
right: 0;
|
|
644
|
+
top: 10%;
|
|
645
|
+
bottom: 10%;
|
|
646
|
+
transform: scale(1.8);
|
|
647
|
+
}
|
|
648
|
+
}
|
|
649
|
+
.has-no-options .compact-menu-button {
|
|
650
|
+
display: none;
|
|
651
|
+
}
|
|
652
|
+
.open .compact-menu-button {
|
|
653
|
+
background: rgba(255,255,255,.2);
|
|
654
|
+
}
|
|
655
|
+
.logo-visible .compact-menu-button {
|
|
656
|
+
margin-left: .2rem;
|
|
657
|
+
}
|
|
658
|
+
|
|
659
|
+
/** Open and hide menu **/
|
|
660
|
+
.compact .foldout {
|
|
661
|
+
display: none;
|
|
662
|
+
}
|
|
663
|
+
.open .options, .open .foldout {
|
|
664
|
+
display: flex;
|
|
665
|
+
justify-content: center;
|
|
666
|
+
}
|
|
667
|
+
.compact .wrapper {
|
|
668
|
+
padding: 0;
|
|
669
|
+
}
|
|
670
|
+
.compact .wrapper, .compact .options {
|
|
671
|
+
height: auto;
|
|
672
|
+
max-height: initial;
|
|
673
|
+
flex-direction: row;
|
|
674
|
+
gap: .12rem;
|
|
675
|
+
}
|
|
676
|
+
.compact .options {
|
|
677
|
+
flex-wrap: wrap;
|
|
678
|
+
gap: .3rem;
|
|
679
|
+
}
|
|
680
|
+
.compact .top .options {
|
|
681
|
+
height: auto;
|
|
682
|
+
flex-direction: row;
|
|
683
|
+
}
|
|
684
|
+
.compact .bottom .wrapper {
|
|
685
|
+
height: auto;
|
|
686
|
+
flex-direction: column;
|
|
687
|
+
}
|
|
688
|
+
|
|
689
|
+
.compact .foldout {
|
|
690
|
+
max-height: min(100ch, calc(100vh - 100px));
|
|
691
|
+
overflow: auto;
|
|
692
|
+
overflow-x: hidden;
|
|
693
|
+
align-items: center;
|
|
694
|
+
|
|
695
|
+
position: fixed;
|
|
696
|
+
bottom: calc(100% + 5px);
|
|
697
|
+
z-index: 100;
|
|
698
|
+
width: auto;
|
|
699
|
+
max-width: 90vw;
|
|
700
|
+
left: 50%;
|
|
701
|
+
transform: translateX(-50%);
|
|
702
|
+
padding: .2rem 1em;
|
|
703
|
+
|
|
704
|
+
}
|
|
705
|
+
.compact.logo-hidden .foldout {
|
|
706
|
+
/** for when there's no logo we want to center the foldout **/
|
|
707
|
+
min-width: 24ch;
|
|
708
|
+
}
|
|
709
|
+
|
|
710
|
+
.compact.top .foldout {
|
|
711
|
+
top: calc(100% + 5px);
|
|
712
|
+
bottom: auto;
|
|
713
|
+
}
|
|
714
|
+
|
|
715
|
+
::-webkit-scrollbar {
|
|
716
|
+
max-width: 7px;
|
|
717
|
+
background: rgba(100,100,100,.2);
|
|
718
|
+
border-radius: .2rem;
|
|
719
|
+
}
|
|
720
|
+
::-webkit-scrollbar-thumb {
|
|
721
|
+
background: rgba(255, 255, 255, .3);
|
|
722
|
+
border-radius: .2rem;
|
|
723
|
+
}
|
|
724
|
+
::-webkit-scrollbar-thumb:hover {
|
|
725
|
+
background: rgb(150,150,150);
|
|
726
|
+
}
|
|
727
|
+
|
|
728
|
+
.compact .options > *, .compact .options > ::slotted(*) {
|
|
729
|
+
font-size: 1.2em;
|
|
730
|
+
padding: .6em .5em;
|
|
731
|
+
width: 100%;
|
|
732
|
+
}
|
|
733
|
+
.compact.has-options {
|
|
734
|
+
padding-left: 1em;
|
|
735
|
+
}
|
|
736
|
+
.compact.has-options .logo {
|
|
737
|
+
border: none;
|
|
738
|
+
padding-left: 0;
|
|
739
|
+
margin-bottom: .02em;
|
|
740
|
+
}
|
|
741
|
+
.compact .options.compact-only {
|
|
742
|
+
display: initial;
|
|
743
|
+
& > * {
|
|
744
|
+
min-height: 1em;
|
|
745
|
+
padding: .4em .4em;
|
|
746
|
+
}
|
|
747
|
+
}
|
|
748
|
+
.compact .options {
|
|
749
|
+
/** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
|
|
750
|
+
max-width: 100%;
|
|
751
|
+
|
|
752
|
+
& > button, & > select {
|
|
753
|
+
display: flex;
|
|
754
|
+
flex-basis: 100%;
|
|
755
|
+
min-height: 3rem;
|
|
756
|
+
}
|
|
757
|
+
& > button.row2 {
|
|
758
|
+
//border: 1px solid red !important;
|
|
759
|
+
display: flex;
|
|
760
|
+
flex: 1;
|
|
761
|
+
flex-basis: 30%;
|
|
762
|
+
}
|
|
763
|
+
}
|
|
764
|
+
|
|
765
|
+
/** If there's really not enough space then just hide all options **/
|
|
766
|
+
@media (max-width: 100px) or (max-height: 100px){
|
|
767
|
+
.foldout {
|
|
768
|
+
display: none !important;
|
|
769
|
+
}
|
|
770
|
+
.compact-menu-button {
|
|
771
|
+
display: none !important;
|
|
772
|
+
}
|
|
773
|
+
}
|
|
774
|
+
|
|
775
|
+
</style>
|
|
776
|
+
|
|
777
|
+
<div id="root" class="logo-hidden floating-panel-style bottom">
|
|
778
|
+
<div class="wrapper">
|
|
779
|
+
<div class="options compact-only" part="options">
|
|
780
|
+
</div>
|
|
781
|
+
<div class="foldout">
|
|
782
|
+
<div class="options main-container" part="options">
|
|
783
|
+
<slot></slot>
|
|
784
|
+
</div>
|
|
785
|
+
<div class="options" part="options">
|
|
786
|
+
<slot name="end"></slot>
|
|
787
|
+
</div>
|
|
788
|
+
</div>
|
|
789
|
+
<div style="user-select:none;" class="logo">
|
|
790
|
+
<span class="madewith notranslate" style="display:none;">powered by</span>
|
|
791
|
+
</div>
|
|
792
|
+
</div>
|
|
793
|
+
<button class="compact-menu-button">
|
|
794
|
+
<div class="expanded-click-area"></div>
|
|
795
|
+
</button>
|
|
796
|
+
</div>
|
|
797
|
+
`;const t=this.attachShadow({mode:"open"});Ew(),Pu(_f,{loadedCallback:()=>{this.handleSizeChange()}}),Pu(_f,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options.main-container"),this.optionsCompactMode=this.root?.querySelector(".options.compact-only"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(Ot("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=Tw.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>yR(c=>{if(c==!0&&Kn()&&!Iw){let h=this._userRequestedLogoVisible;h===void 0&&(h=!1),this.___onSetLogoVisible(h)}else this.___onSetLogoVisible(!0)}))}catch(c){console.error("[Needle Menu] License check failed.",c)}this.compactMenuButton.addEventListener("click",c=>{c.preventDefault(),this.root.classList.toggle("open")});let s=this._context;setTimeout(()=>s=this._context);let r=0;const a=(c,h)=>{al&&console.log("Set menu visible",h),s?.isInAR&&s.arOverlayElement?c!=s.arOverlayElement&&s.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=h?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(c=>{if(!l)try{l=!0,this.onChangeDetected(c);const h=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||h!=this._domElement?.shadowRoot)&&!Kn()){const d=r++;Ri()&&this._userRequestedMenuVisible===!1?(d===0&&a(h,this._userRequestedMenuVisible),d===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):d===0?a(h,!0):setTimeout(()=>a(h,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),al&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!1),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Kn()||Iw)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Ri()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;optionsCompactMode;logoContainer;compactMenuButton;foldout;trackedElements=new WeakSet;trackElement(e){this.trackedElements.has(e)||(this.trackedElements.add(e),e.addEventListener("click",t=>{mi.sendEvent(this._context,"needle-menu",{action:"button_clicked",element:t.target instanceof Node?t.target.nodeName:e.nodeName,label:e.textContent,title:e instanceof HTMLElement?e.title:void 0,pointerid:t instanceof PointerEvent?t.pointerId:void 0})}))}append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.appendChild(i)}else this.trackElement(t),this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const t=document.createElement("button");if(t.textContent=e.label,t.onclick=e.onClick,t.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(t.title=e.title),e.icon){const i=Ot(e.icon);e.iconSide==="right"?t.appendChild(i):t.prepend(i)}e.class&&t.classList.add(e.class),e=t}return this.trackElement(e),this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.prepend(i)}else this.trackElement(t),this.options.prepend(t)}_isHandlingChange=!1;_pauseMutationObserverOptionsContainer=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&(this._pauseMutationObserverOptionsContainer||this.onOptionsChildrenChanged(t))}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,s)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(s.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const s=this.options.children[n],r=t[n];if(s!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){al&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const i=t.assignedNodes();for(const n of i)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandleSize=0;_timeoutHandleCompactItems=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandleSize),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const n=i-20;if(!t&&Math.abs(n-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=n,clearTimeout(this._timeoutHandleSize),this._timeoutHandleSize=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style"))),this._pauseMutationObserverOptionsContainer=!0,this.updateCompactFoldoutItem(),window.requestAnimationFrame(()=>this._pauseMutationObserverOptionsContainer=!1)},150);const s=()=>{let l=0;return l+=this.options.getBoundingClientRect().width,l+=this.optionsCompactMode.getBoundingClientRect().width,l+=10*this.options.childElementCount,l+=this.logoContainer.style.display!="none"?this.logoContainer.getBoundingClientRect().width:0,l};let r=-1;const a=()=>{const l=n-s();return al&&l!==r&&(r=l,Oe(`Menu space left: ${l.toFixed(0)}px`)),l}};updateCompactFoldoutItem(){if(this.root.classList.contains("compact")){let e=null,t=-1e7;const i=n=>{if(n instanceof HTMLElement){const s=Ms.getElementPriority(n);if(s!==void 0&&s>=t){const r=window.getComputedStyle(n);if(r.display==="none"||r.visibility==="hidden"||r.opacity==="0")return;e=n,t=s}}};for(let n=0;n<this.options.children.length;n++)i(this.options.children.item(n));for(let n=0;n<this.optionsCompactMode.children.length;n++)i(this.optionsCompactMode.children.item(n));if(e&&!this.optionsCompactMode.contains(e)){this.optionsCompactMode.childNodes.forEach(s=>{this.options.appendChild(s)});const n=e;this.optionsCompactMode.appendChild(n)}else e||this.optionsCompactMode.childNodes.forEach(n=>{this.options.appendChild(n)})}else this.optionsCompactMode.childNodes.forEach(e=>{this.options.appendChild(e)})}___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(Nr)||customElements.define(Nr,xm);const Je=w("debugcontext"),aR=w("stats"),lR=w("debugactive"),cR=w("debugframerate"),hR=w("debugcoroutine"),dR={};class uR{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var xe=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(xe||{});function ku(o,e){if(!o)return;if(!o.isComponent){(A()||Je)&&console.error(`Registered script is not a Needle Engine component.
|
|
798
|
+
The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
|
|
799
|
+
`,o);return}e||(e=U.Current,Je&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}class U{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return U._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){U._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:I.isiOS()||I.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return U._defaultWebglRendererParameters}get version(){return Ai}static get Current(){return pe.Current}static set Current(e){pe.Current=e}static get All(){return pe.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new le(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=aR?new hP:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new Ci,e?.camera&&(this._mainCamera=e.camera),this.application=new zn(this),this.time=new Cw,this.input=new V_(this),this.physics=new nc(this),this.connection=new ov(this),this.assets=new bv,this.sceneLighting=new ww(this),this.addressables=new uw(this),this.lightmaps=new qM(this),this.players=new bw(this),this.menu=new Ms(this),this.lodsManager=new XM(this),this.animations=new $M(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),pe.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...U.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Je&&console.log("Using canvas from shadow root",t))}return Je&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new yr(e),this.renderer.debug.checkShaderErrors=A()||w("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=Td,this.renderer.setClearColor(new oe("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=tC,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=ko,this.renderer.nodes={library:new iC,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),uk(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const s=this.mainCamera;this.updateAspect(s),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const s=e,r=s.aspect;s.aspect=n,r!==s.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const s=e,r=s.top-s.bottom,a=r*n/2,l=r/2;(s.left!=-a||s.top!=l)&&(s.left=-a,s.right=a,s.top=l,s.bottom=-l,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=uc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){pe.dispatchCallback(ue.ContextClearing,this),qn(this,ue.ContextClearing),Li(this.scene,!0,!0),this.scene=new Ci,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),pe.dispatchCallback(ue.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){U.Current=this,pe.dispatchCallback(ue.ContextDestroying,this),qn(this,ue.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Je&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,pe.dispatchCallback(ue.ContextDestroyed,this),qn(this,ue.ContextDestroyed),pe.unregister(this),U.Current===this&&(U.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
|
|
800
|
+
Coroutine functions must be generators: "*myCoroutine() {...}"
|
|
801
|
+
Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,s,r,a)=>{for(let l=0;l<e.length;l++){const c=e[l];c(t,i,n,s,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Je&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Je&&console.log("Waiting for dependencies to be ready"),await i.catch(h=>{if(Je||A()){if(_c("Needle Engine dependencies failed to load. Please check the console for more details"),h instanceof ReferenceError){let d="YourComponentName";const p=h.message.indexOf("'");if(p>0){const m=h.message.indexOf("'",p+1);if(m>0){const g=h.message.substring(p+1,m);g.length>3&&(d=g)}}console.error(`Needle Engine dependencies failed to load:
|
|
802
|
+
|
|
803
|
+
# Make sure you don't have circular imports in your scripts!
|
|
804
|
+
|
|
805
|
+
Possible solutions:
|
|
806
|
+
\u2192 Replace @serializable(${d}) in your script with @serializable(Behaviour)
|
|
807
|
+
\u2192 If you only need type information try importing the type only, e.g: import { type ${d} }
|
|
808
|
+
|
|
809
|
+
---`,h);return}console.error("Needle Engine dependencies failed to load",h)}}).then(()=>{Je&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),U.Current=this,await pe.dispatchCallback(ue.ContextCreationStart,this);let r=!0,a;try{U.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(h){console.error(h),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Je&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),U.Current=this,U.Current=this;for(let h=0;h<this.new_scripts.length;h++){const d=this.new_scripts[h];if(d.gameObject!==void 0&&d.gameObject!==null){d.gameObject.userData===void 0&&(d.gameObject.userData={}),d.gameObject.userData.components===void 0&&(d.gameObject.userData.components=[]);const p=d.gameObject.userData.components;p.includes(d)||p.push(d)}}if(this.post_setup_callbacks)for(let h=0;h<this.post_setup_callbacks.length;h++)U.Current=this,await this.post_setup_callbacks[h](this);if(!this._mainCamera){U.Current=this;let h=null;Fr(this.scene,d=>{const p=d;if(p?.isCamera){if(Ic(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return h=p,!0;h=p}}),h?this.setCurrentCamera(h):!pe.dispatchCallback(ue.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),U.Current=this,ru(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Je&&$d(this.scene,!0),this.targetFrameRate===void 0?(Je&&console.warn("No target framerate set, using default",U.DefaultTargetFrameRate),this.targetFrameRate=U._defaultTargetFramerate):Je&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=pe.dispatchCallback(ue.ContextCreated,this,{files:a});if(l){const h=this.domElement;"internalSetLoadingMessage"in h&&typeof h.internalSetLoadingMessage=="function"&&h?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const c=this.rootSourceId;return c&&this.sceneLighting.enable(c),qn(this,ue.ContextCreated),Je&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const s={name:"",progress:null,index:0,count:n.length},r=Cn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Je&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Je&&console.log("Aborting loading because create id changed",e,this._createId);break}const c=n[l];t?.onLoadingStart?.call(this,l,c),Je&&console.log("Context Load "+c);const h=await r.loadSync(this,c,c,a,d=>{t.abortSignal?.aborted||(s.name=c,s.progress=d,s.index=l,s.count=n.length,t.onLoadingProgress?.call(this,s))});t?.onLoadingFinished?.call(this,l,c,h??null),h?i.push({src:c,file:h}):console.warn("Could not load file: "+c)}if(e!==this._createId||t.abortSignal?.aborted){Je&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const c of l.file.scenes)Li(c,!0,!0)}else{let l=!1;for(const c of i)c&&c.file&&(c.file.scene?(l=!0,this.scene.add(c.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const c of i)if(c&&c.file&&"parser"in c.file){let h=0;if(!Array.isArray(c.file.parser.json.materials))continue;for(let d=0;d<c.file.parser.json.materials.length;d++){const p=await c.file.parser.getDependency("material",d),m=new M;m.position.x=d*1.1,m.position.y=h,this.scene.add(m),Ps.createPrimitive("ShaderBall",{parent:m,material:p})}h+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Je||aM())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Je)&&(i instanceof Error||i instanceof TypeError)&&Oe("Caught unhandled exception during render-loop - see console for details.",Ti.Error),console.error("Frame #"+this.time.frame+`
|
|
810
|
+
`,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),mi.sendError(U.Current,"renderloop",i instanceof Error?i:new Error(String(i)))),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),U.Current=this,this.onHandlePaused())return!1;for(U.Current=this,this.time.update(),cR&&console.log("FPS",this.time.smoothedFps.toFixed(0)),ru(this),au(this.scene),kv(this),qn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const s=this.scripts_earlyUpdate[n];s.activeAndEnabled&&s.earlyUpdate!==void 0&&(U.Current=this,s.earlyUpdate())}this.executeCoroutines(0),qn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const s=this.scripts_update[n];s.activeAndEnabled&&s.update!==void 0&&(U.Current=this,s.update())}this.executeCoroutines(1),qn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const s=this.scripts_lateUpdate[n];s.activeAndEnabled&&s.lateUpdate!==void 0&&(U.Current=this,s.lateUpdate())}if(this.executeCoroutines(2),qn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const s=this.scripts_onBeforeRender[n];s.activeAndEnabled&&s.onBeforeRender!==void 0&&(U.Current=this,s.onBeforeRender(t))}if(this.executeCoroutines(3),qn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof le){const n=this.focusRectSettings,s=n.damping>0?this.time.deltaTime/n.damping:1;vO(this._focusRect,this.focusRectSettings,s,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(dM(this),this._currentFrameEvent=-1,Ab.camera=this.mainCamera,Ab.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(U.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),qn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}if(this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats){this._stats.end();const e=this.time.fps<20?50:150;if(this.time.frameCount%e===0||this.time.frameCount===1){const t=window.performance&&window.performance.memory?`${(window.performance.memory.usedJSHeapSize/1024/1024).toFixed(2)} MB`:"n/a";console.log(this.renderer.info.render.calls+" DrawCalls",`
|
|
811
|
+
Render:`,{shaders:this.renderer.info.programs?.length,...this.renderer.info.render},`
|
|
812
|
+
Memory:`,{usedMemory:t,...this.renderer.info.memory},`
|
|
813
|
+
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findByGuid(e,t){return rf(e,t)}static findObjectOfType(e,t,i=!0){return tl(e,t??U.Current,i)}static findObjectsOfType(e,t){const i=[];return ow(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Fc(e,t,i)}static getComponentsInChildren(e,t,i=null){return el(e,t,i??void 0)}static getComponentInParent(e,t){return Uc(e,t)}static getComponentsInParent(e,t,i=null){return pu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}const kR=Symbol("component-name");class R{get isComponent(){return!0}get[kR](){return C.getKey(this.constructor)||void 0}__context;get context(){return this.__context??U.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[To];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[To]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=xe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=xe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),Rf()&&Vw(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),tw(this),Rf()&&$w(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return ee(this.gameObject)}set worldPosition(e){yt(this.gameObject,e)}setWorldPosition(e,t,i){Sr(this.gameObject,e,t,i)}get worldQuaternion(){return _e(this.gameObject)}set worldQuaternion(e){Sn(this.gameObject,e)}setWorldQuaternion(e,t,i,n){lg(this.gameObject,e,t,i,n)}get worldEuler(){return cg(this.gameObject)}set worldEuler(e){hg(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){fc(this.gameObject,e,t,i,n)}static _forward=new b;get forward(){return R._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new b;get right(){return R._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new b;get up(){return R._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const MR=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:R,Component:R,GameObject:S},Symbol.toStringTag,{value:"Module"}));var RR=Object.defineProperty,Gw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&RR(e,t,n),n};class Gc extends R{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new b}update(){if(!this.from||!this.to)return;const e=ee(this.from).clone(),t=ee(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),yt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(ee(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}Gw([u(S)],Gc.prototype,"from"),Gw([u(S)],Gc.prototype,"to");var ER=Object.defineProperty,TR=Object.getOwnPropertyDescriptor,Wr=(o,e,t,i)=>{for(var n=i>1?void 0:i?TR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ER(e,t,n),n};const Es=w("debuganimation");let qw=class{x;y};class Ut extends R{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Es&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Es&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Es&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Es&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Es&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Es&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Es&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(s=>s.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const s of this.actions)if(s.getClip()===i)return this.internalOnPlay(s,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(s=>s===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const s=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),s)return s.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const s of this.actions)s!=i&&(t.fadeDuration?s.fadeOut(t.fadeDuration):s.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const s=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*s.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?nC:Em:e.loop=Em,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),window.requestAnimationFrame(()=>Qn.testIfRootCanAnimate(e)),Es&&console.log("PLAY",e.getClip().name,e);const n=new AR(e,this.mixer,t,s=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new Tm(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}Wr([u()],Ut.prototype,"playAutomatically",2),Wr([u()],Ut.prototype,"randomStartTime",2),Wr([u(qw)],Ut.prototype,"minMaxSpeed",2),Wr([u(qw)],Ut.prototype,"minMaxOffsetNormalized",2),Wr([u()],Ut.prototype,"loop",2),Wr([u()],Ut.prototype,"clampWhenFinished",2),Wr([u(Mi)],Ut.prototype,"clips",1);class AR{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Tu=Symbol("objectIsAnimatedData");function Xw(o,e,t){if(!o)return;if(o[Tu]===void 0){if(!t)return;o[Tu]=new Set}const i=o[Tu];t?i.add(e):i.has(e)&&i.delete(e)}function IR(o){if(!o)return!1;const e=o[Tu];return e!==void 0&&e.size>0}class LR{_context;get context(){return this._context??U.Current}get isStateMachineBehaviour(){return!0}}class qc{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function Qw(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??Co.generateUUID(),index:-1,clip:new Mi(o,0,[])}}var Ts=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(Ts||{}),Ef=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(Ef||{});const lt=w("debuganimatorcontroller"),Au=w("debugrootmotion");class gn{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let s=0;s<e.length;s++){const r=e[s],a=[];if(t.autoTransition!==!1){const c=t.transitionDuration??0,h=c/r.duration;let d=s;(t.autoTransition===void 0||t.autoTransition===!0)&&(d=(s+1)%e.length),a.push({exitTime:1-h,offset:0,duration:c,hasExitTime:!0,destinationState:d,conditions:[]})}const l={name:r.name,hash:s,motion:{name:r.name,clip:r,isLooping:t?.looping??!1},transitions:a,behaviours:[]};i.push(l)}const n={name:"AnimatorController",guid:new Bt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new gn(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const s=this.model.layers[t].stateMachine;for(const r of s.states)if(r.name===e||r.hash===e){lt&&console.log("transition to ",r),this.transitionTo(r,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(s=>s[i]===e);return n.forEach(s=>s.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){lt&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new qc(this._activeState,i,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new Tm(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;lt&&console.warn("AnimatorController clone()",this.model);const e=uc(this.model,(t,i,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||v_(n)||n.tracks!==void 0||n instanceof gn));return console.assert(e!==this.model),new gn(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,lt&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const s=n.action;s.weight=e,s.getEffectiveWeight()<=0&&!s.isRunning()&&(lt&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(lt||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(lt&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const s of t.transitions){if(!s.hasExitTime&&s.conditions.length<=0)continue;let r=!0;for(const a of s.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let c=s.exitTime;i.timeScale<0&&(c=1-c);let h=!1;if(s.hasExitTime?i.timeScale>0?h=l>=s.exitTime:i.timeScale<0&&(h=1-l>=s.exitTime):h=!0,h){for(const d of s.conditions){const p=this.model.parameters.find(m=>m.name===d.parameter);p?.type===Ef.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,lt){const d=this.getState(s.destinationState,0);console.log(`Transition to ${s.destinationState} / ${d?.name}`,s,`
|
|
885
|
+
Timescale: `+i.timeScale,`
|
|
886
|
+
Normalized time: `+l.toFixed(3),`
|
|
887
|
+
Exit Time: `+c,s.hasExitTime)}this.transitionTo(s.destinationState,s.duration,s.offset);return}}else{this.transitionTo(s.destinationState,s.duration,s.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const s=i?.getClip().duration,r=i.time/s,a=new qc(this._activeState,r,s,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(lt&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof Mi))return;const s=this._activeState===e;if(s){const h=e.motion;if(!h.action_loopback&&h.clip){const d=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(h.clip,this.animator.gameObject),d&&d.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),h.action_loopback=this.createAction(h.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const h=this._activeState?.motion.clip.duration,d=this._activeState.motion.action.time/h,p=new qc(this._activeState,d,h,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;s&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,c=e.motion.clip;if(c?.duration<=0&&c.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let d=this.getFloat(e.cycleOffsetParameter);typeof d=="number"?(d<0&&(d+=1),i+=d,i%=1):lt&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const h=e.motion.clip.duration;if(l.time=s?0:i*h,l.timeScale<0&&(l.time=h-l.time),l.clampWhenFinished=!0,l.setLoop(Em,0),t>0?l.fadeIn(t):l.weight=1,l.play(),window.requestAnimationFrame(()=>Qn.testIfRootCanAnimate(l)),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const d=new qc(e,i,h,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,d,n)}}else lt&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));lt&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new jR(this));const t=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,t,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Ts.If:return t.value===!0;case Ts.IfNot:return t.value===!1;case Ts.Greater:return t.value>e.threshold;case Ts.Less:return t.value<e.threshold;case Ts.Equals:return t.value===e.threshold;case Ts.NotEqual:return t.value!==e.threshold}return!1}createActions(e){lt&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const s=i.states[n];s.transitions||(s.transitions=[]);for(const r of s.transitions)r.conditions||(r.conditions=[]);if(s.motion||(lt&&console.warn("No motion",s),s.motion=Qw(s.name)),this.animator&&s.motion.clips){const r=s.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?s.motion.clip=r.clip:(lt||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',s.motion.clips.map(a=>a.node.name))}if(!s.motion.clip){lt&&console.warn("No clip assigned to state",s);const r=new Mi(void 0,void 0,[]);s.motion.clip=r}if(s.motion?.clip){const r=s.motion.clip;if(r instanceof Mi){const a=this.createAction(r);s.motion.action=a}else(lt||A())&&console.warn("No valid animationclip assigned",s)}if(s.behaviours&&Array.isArray(s.behaviours))for(const r of s.behaviours){if(!r?.typeName)continue;const a=C.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Ja(l,r.properties),r.instance=l),lt&&console.log("Created animator controller behaviour",s.name,r.typeName,r.properties,l)}else(lt||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class Yw{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(s);return t(s,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class mt{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new b;rotationChange=new N;constructor(e,t,i,n,s){if(this.context=e,this.root=t,this.clip=i,mt.firstKeyframeRotation[this.cacheId]||(mt.firstKeyframeRotation[this.cacheId]=new N),s){const r=s.values;mt.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}mt.spaceRotation[this.cacheId]||(mt.spaceRotation[this.cacheId]=new N),mt.effectiveSpaceRotation[this.cacheId]||(mt.effectiveSpaceRotation[this.cacheId]=new N),mt.clipOffsetRotation[this.cacheId]=new N,s&&mt.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}onStart(e){if(e.getClip()!==this.clip)return;mt.lastObjRotation[this.cacheId]||(mt.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=mt.lastObjRotation[this.cacheId];if(mt.spaceRotation[this.cacheId].copy(t),Au){const i=new at().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return mt.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Au&&i.add(new Oi),mt.lastObjPosition[this.cacheId]||(mt.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new b,s=new b;this.positionWrapper=new Yw(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Au&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(s),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new N;handleRotation(e,t){if(t){if(Au){const r=t.values,a=new at().setFromQuaternion(new N(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,c=new N().set(r[l],r[l+1],r[l+2],r[l+3]),h=new at().setFromQuaternion(c);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(h.y))}let i=0;const n=new N,s=new N;this.rotationWrapper=new Yw(t,(r,a)=>(r>i&&(s.set(a[0],a[1],a[2],a[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(mt.identityQuaternion,1-e),!0)}}class jR{controller;handler=[];root;basePosition=new b;baseQuaternion=new N;baseRotation=new at;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),r=new mt(this.controller.context,t,i,n,s);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new b;summedRotation=new N;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class DR extends Ki{onSerialize(e,t){}onDeserialize(e,t){if(t.type===gn&&e?.__type==="AnimatorController")return new gn(e)}}new DR(gn);var BR=Object.defineProperty,FR=Object.getOwnPropertyDescriptor,Iu=(o,e,t,i)=>{for(var n=i>1?void 0:i?FR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&BR(e,t,n),n};const Ji=w("debuganimator");class _t extends R{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof gn?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new gn(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Ji&&console.log("Assign animator controller",e,this),this._animatorController=new gn(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Ji&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Ji&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Ji&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Ji&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Ji&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Ji&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Ji&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Ji&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Ji&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Ji&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Ji&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!IR(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Iu([u()],_t.prototype,"applyRootMotion",2),Iu([u()],_t.prototype,"hasRootMotion",2),Iu([u()],_t.prototype,"keepAnimatorControllerStateOnDisable",2),Iu([u()],_t.prototype,"runtimeAnimatorController",1);const Zw=Symbol("previous-visibility");class xo extends $n{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof yr){this.onBeforeRender();const n=i.getRenderTarget(),s=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(n),i.xr.enabled=s,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){xo._userSet.clear();const e=Fg(this.texture,!0,null,xo._userSet);for(const t of e)t instanceof H&&(t[Zw]=t.visible,t.visible=!1)}onAfterRender(){for(const e of xo._userSet)e instanceof H&&(e.visible=e[Zw]);xo._userSet.clear()}}var UR=Object.defineProperty,zR=Object.getOwnPropertyDescriptor,Xc=(o,e,t,i)=>{for(var n=i>1?void 0:i?zR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UR(e,t,n),n};const Lu=w("debuggroundprojection");class Jn extends R{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new ds(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Lu&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await pc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof Se&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof Se)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Lu&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new Ba(e,this._height,this._radius,64)}catch(s){console.error("Error creating three GroundProjection",s);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",dg(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const s=Zt(this.context.scene.children,[this._projection]),r=s.min.y;if(r<1/0){const a=F();a.x=s.min.x+(s.max.x-s.min.x)*.5;const l=$e(this.gameObject).x;a.y=r+this._height*l-i,a.z=s.min.z+(s.max.z-s.min.z)*.5,yt(this._projection,a)}Lu&&B.DrawWireBox3(s,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Lu&&console.log("Update Blurriness",t),this._blurrynessShader??=new Wn({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:NR,fragmentShader:WR}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=pr.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Xc([u()],Jn.prototype,"applyOnAwake",2),Xc([u()],Jn.prototype,"autoFit",2),Xc([u()],Jn.prototype,"radius",1),Xc([u()],Jn.prototype,"height",1),Xc([u()],Jn.prototype,"arBlending",1);const NR=`
|
|
888
|
+
varying vec2 vUv;
|
|
889
|
+
|
|
890
|
+
void main() {
|
|
891
|
+
vUv = uv;
|
|
892
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
893
|
+
}
|
|
894
|
+
`,WR=`
|
|
895
|
+
uniform sampler2D map;
|
|
896
|
+
uniform float blurriness;
|
|
897
|
+
uniform float alphaFactor;
|
|
898
|
+
uniform float blending;
|
|
899
|
+
varying vec2 vUv;
|
|
900
|
+
|
|
901
|
+
const float PI = 3.14159265359;
|
|
902
|
+
|
|
903
|
+
// Gaussian function
|
|
904
|
+
float gaussian(float x, float sigma) {
|
|
905
|
+
return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
|
|
906
|
+
}
|
|
907
|
+
|
|
908
|
+
// Custom smoothstep function for desired falloff
|
|
909
|
+
float customSmoothstep(float edge0, float edge1, float x) {
|
|
910
|
+
float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
|
|
911
|
+
return t * t * (3.0 - 2.0 * t);
|
|
912
|
+
}
|
|
913
|
+
|
|
914
|
+
void main() {
|
|
915
|
+
vec2 center = vec2(0.0, 0.0);
|
|
916
|
+
vec2 pos = vUv;
|
|
917
|
+
pos.x = 0.0; // Only consider vertical distance
|
|
918
|
+
float distance = length(pos - center);
|
|
919
|
+
|
|
920
|
+
// Calculate blur amount based on custom falloff
|
|
921
|
+
float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
|
|
922
|
+
blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
|
|
923
|
+
|
|
924
|
+
// Gaussian blur
|
|
925
|
+
vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
|
|
926
|
+
vec4 color = vec4(0.0);
|
|
927
|
+
float totalWeight = 0.0;
|
|
928
|
+
int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
|
|
929
|
+
float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
|
|
930
|
+
|
|
931
|
+
for (int x = -blurSize; x <= blurSize; x++) {
|
|
932
|
+
for (int y = -blurSize; y <= blurSize; y++) {
|
|
933
|
+
vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
|
|
934
|
+
float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
|
|
935
|
+
color += textureLod(map, vUv + offset, lodLevel) * weight;
|
|
936
|
+
totalWeight += weight;
|
|
937
|
+
}
|
|
938
|
+
}
|
|
939
|
+
|
|
940
|
+
color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
|
|
941
|
+
|
|
942
|
+
gl_FragColor = color;
|
|
943
|
+
|
|
944
|
+
float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
|
|
945
|
+
float stepFactor = blending - brightness * .1;
|
|
946
|
+
gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
|
|
947
|
+
gl_FragColor.a *= alphaFactor;
|
|
948
|
+
// gl_FragColor.rgb = vec3(1.0);
|
|
949
|
+
|
|
950
|
+
// #include <tonemapping_fragment>
|
|
951
|
+
// #include <colorspace_fragment>
|
|
952
|
+
|
|
953
|
+
// Uncomment to visualize blur amount
|
|
954
|
+
// gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
|
|
955
|
+
}
|
|
956
|
+
`;function Kw(o){if(Z.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=U.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=o?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;o||(o={}),o.autoApply=o.autoApply!==!1,o.minZoom||=0,o.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:s=1.1,fov:r=t instanceof le?t?.fov:-1}=o,a=new b,l=new b,c=t instanceof le?t.aspect:1,h=o.objects||e.scene,d=Zt(h,void 0,t?.layers),p=d.clone();d.getCenter(l);const m=new b;if(d.getSize(m),t instanceof le&&t.updateProjectionMatrix(),t.updateMatrixWorld(),d.applyMatrix4(t.matrixWorldInverse),d.getSize(a),d.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,d),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",d),null;const g=r,f=2*Math.atan(Math.tan(g*Math.PI/360/2)*c)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*g/360)),_=a.x/(2*Math.atan(Math.PI*f/360)),v=s*Math.max(y,_)+a.z/2;o.maxZoom=v*10,o.minZoom=v*.01,o.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:_,distance:v,verticalFov:g,horizontalFov:f});const P=.05,k=l.clone();if(k.y-=a.y*P,o.targetOffset&&(o.targetOffset.x!==void 0&&(k.x+=o.targetOffset.x),o.targetOffset.y!==void 0&&(k.y+=o.targetOffset.y),o.targetOffset.z!==void 0&&(k.z+=o.targetOffset.z)),o.relativeTargetOffset&&(o.relativeTargetOffset.x!==void 0&&(k.x+=o.relativeTargetOffset.x*a.x),o.relativeTargetOffset.y!==void 0&&(k.y+=o.relativeTargetOffset.y*a.y),o.relativeTargetOffset.z!==void 0&&(k.z+=o.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const L=tl(Jn),V=L?L.radius:0,W=Math.max(m.x,m.y,m.z,V);t instanceof le&&(t.near=v/100,t.far=W+v*10,t.updateProjectionMatrix()),L&&(o.maxZoom=Math.max(Math.min(o.maxZoom,V*.5),v))}o.currentZoom!==void 0&&(o.currentZoom<o.minZoom&&(o.minZoom=o.currentZoom*.9),o.currentZoom>o.maxZoom&&(o.maxZoom=o.currentZoom*1.1));const O=l.clone();o.fitDirection?O.sub(new b().copy(o.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(v),i==="y"&&(O.y+=-P*4*v);let j=l.clone().sub(O);return o.cameraOffset&&(o.cameraOffset.x!==void 0&&(j.x+=o.cameraOffset.x),o.cameraOffset.y!==void 0&&(j.y+=o.cameraOffset.y),o.cameraOffset.z!==void 0&&(j.z+=o.cameraOffset.z)),o.relativeCameraOffset&&(o.relativeCameraOffset.x!==void 0&&(j.x+=o.relativeCameraOffset.x*a.x),o.relativeCameraOffset.y!==void 0&&(j.y+=o.relativeCameraOffset.y*a.y),o.relativeCameraOffset.z!==void 0&&(j.z+=o.relativeCameraOffset.z*a.z)),t.parent&&(j=t.parent.worldToLocal(j)),o.debug&&(B.DrawWireBox3(d,16777011,10),B.DrawWireBox3(p,65280,10)),o.autoApply&&(t.position.copy(j),t.lookAt(k),r>0&&t instanceof le&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:j,lookAt:k,fov:o.fov}}var VR=Object.defineProperty,Tf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VR(e,t,n),n};class Vr extends R{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}Tf([u()],Vr.prototype,"constraintActive"),Tf([u()],Vr.prototype,"locked"),Tf([u(M)],Vr.prototype,"sources");let $r=class{bb=null;bb_pos=0;__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,i){return o.prep(4,12),o.writeFloat32(i),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class Jw{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new $r).__init(this.bb_pos,this.bb)}rotation(e){return(e||new $r).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new $r).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,s,r,a,l,c,h){return e.prep(4,36),e.prep(4,12),e.writeFloat32(h),e.writeFloat32(c),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(s),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class ps{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new ps).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+zb),(t||new ps).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new Jw).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var T;(o=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./materialx-CJyQZtjt.min.js");return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.MaterialX||(o.MaterialX={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./rapier-DJ-luMxr.min.js");return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-CctM1XIO.min.js").then(r=>r.index);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-CctM1XIO.min.js").then(r=>r.N8AO);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(T||(T={}));var vt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(vt||{}),ju=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(ju||{}),Ye=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(Ye||{}),ll=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(ll||{});const Mt=function(o,e){return function(t,i,n){$R(t,i,n,o,e)}};function $R(o,e,t,i,n){if(!n&&!i&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),Oe("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,Ti.Error);return}let s="";if(typeof e=="string"?s=e:s=e.name,o.__internalAwake){const r=Symbol(s),a=o.__internalAwake;o.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+o.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[s];const l=this[s];if(l instanceof K||l instanceof b||l instanceof ye||l instanceof N){const c=this[s];Bd(c,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(c){if(this[of]===!0)this[r]=c;else{i?.call(this,c);const h=this[r];this[r]=c,this.onValidate?.call(this,s,h)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const HR=function(o){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const s=o.prototype,r=Object.getOwnPropertyDescriptor(s,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,o);return}const a=r.value,l=e[n];Object.defineProperty(s,n,{value:function(...c){const h=l?.call(this,...c);if(h instanceof Promise){h.then(d=>{if(d!==!1)return a.call(this,...c)});return}if(h!==!1)return a.call(this,...c)}})}};var GR=Object.defineProperty,qR=Object.getOwnPropertyDescriptor,ji=(o,e,t,i)=>{for(var n=i>1?void 0:i?qR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&GR(e,t,n),n};class XR{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ds(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-s)<1e-5||(this.position[r]=s,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ds(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-s)<1e-5||(this.quaternion[r]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new J;this.obj.matrixWorld.multiplyMatrices=(s,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const gi=class ym extends R{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new b(0,0,0);constraints=Ye.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=ju.Discrete;get lockPositionX(){return(this.constraints&Ye.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ye.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ye.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ye.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ye.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ye.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ye.FreezePositionX:this.constraints&=~Ye.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ye.FreezePositionY:this.constraints&=~Ye.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ye.FreezePositionZ:this.constraints&=~Ye.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ye.FreezeRotationX:this.constraints&=~Ye.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ye.FreezeRotationY:this.constraints&=~Ye.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ye.FreezeRotationZ:this.constraints&=~Ye.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new b;_propertiesChanged=!1;_currentVelocity=new b;_smoothedVelocity=new b;_smoothedVelocityGetter=new b;_lastPosition=new b;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new XR(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),xe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await pc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof b){const s=e;this.context.physics.engine?.setLinearVelocity(this,s,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const s=e;this.context.physics.engine?.setAngularVelocity(this,s,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;ym.tempPosition.setFromMatrixPosition(e);const t=ym.tempPosition.sub(this._lastPosition);this._lastPosition.copy(ym.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};ji([Mt()],gi.prototype,"autoMass",2),ji([u()],gi.prototype,"mass",1),ji([Mt(),u()],gi.prototype,"useGravity",2),ji([u(b)],gi.prototype,"centerOfMass",2),ji([Mt(),u()],gi.prototype,"constraints",2),ji([Mt(),u()],gi.prototype,"isKinematic",2),ji([Mt(),u()],gi.prototype,"drag",2),ji([Mt(),u()],gi.prototype,"angularDrag",2),ji([Mt(),u()],gi.prototype,"detectCollisions",2),ji([Mt(),u()],gi.prototype,"sleepThreshold",2),ji([Mt(),u()],gi.prototype,"collisionDetectionMode",2),ji([Mt()],gi.prototype,"_gravityScale",2),ji([Mt()],gi.prototype,"dominanceGroup",2);let Ze=gi;new b,new b;const As=w("debugsync"),Qc="STRS";Pg(Qc,ps.getRootAsSyncedTransformModel);const eo=new zm;function ex(o,e,t=!0){eo.clear();const i=eo.createString(o);ps.startSyncedTransformModel(eo),ps.addGuid(eo,i),ps.addFast(eo,t);const n=e.worldPosition,s=e.worldEuler,r=e.gameObject.scale;ps.addTransform(eo,Jw.createTransform(eo,n.x,n.y,n.z,s.x,s.y,s.z,r.x,r.y,r.z));const a=ps.endSyncedTransformModel(eo);return eo.finish(a,Qc),eo.asUint8Array()}let Af=0,Yc=0;Lw(o=>{const e=o.connection.currentServerUrl?.includes("glitch")?10:40;Yc=Math.floor(Af/e),Af=0,As&&Yc>0&&console.log("Sync Transform Fast Interval",Yc)});class Tn extends R{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){As&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){As&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new b,this._targetRotation=new N,this.lastPosition=new b,this.lastRotation=new N,this.lastScale=new b,this.rb=S.getComponentInChildren(this.gameObject,Ze),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new kg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ie.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Qc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&qg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ie.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Qc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new at;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){As&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){pn.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&hg(this.gameObject,this.tempEuler));const s=t.scale();s&&this.gameObject.scale.set(s.x(),s.y(),s.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){As&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(As&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),pn.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&pn.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(As&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,s=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||s)){if(Af++,s&&Yc>0&&this.context.time.frameCount%Yc!==0)return;As&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=ex(this.guid,this,!!s);this.context.connection.sendBinary(r)}}}class vd{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new vd(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Du(o,e){return S.foreachComponent(o,t=>{if(!t.enabled)return;const i=t;if(e)switch(e){case"pointerdown":if(i.onPointerDown)return!0;break;case"pointerup":if(i.onPointerUp||i.onPointerClick)return!0;break;case"pointermove":if(i.onPointerEnter||i.onPointerExit||i.onPointerMove)return!0;break}else if(i.onPointerDown||i.onPointerUp||i.onPointerEnter||i.onPointerExit||i.onPointerClick)return!0},!1)===!0}const Fo=new Array;class Uo{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Fo.length=0,e!==void 0&&e.length>0&&Fo.push(...e),Fo.push(...this.arguments),this.target(...this.arguments),Fo.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Fo.length=0,e!==void 0&&e.length>0&&Fo.push(...e),Fo.push(...this.arguments),t.call(this.target,...Fo),Fo.length=0):t.call(this.target,...e):this.arguments?e!==void 0&&e.length>0?this.target[this.methodName]=e[0]:this.target[this.methodName]=this.arguments[0]:this.target[this.methodName]=e[0]}}}}const QR=o=>/^[A-Z]*$/.test(o);class Bu extends Event{args}class ae{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let i=0;i<this.methods.length;i++){const n=this.methods[i];if(!(n.target instanceof Function)){const s=n.target;let r=s?.uuid;if(s&&(r=s.guid),r){const a=e[r];if(a){const l=n.arguments?.map(c=>c instanceof Object&&c.uuid?e[c.uuid].clone:c?.isComponent?e[c.guid].clone:c);t.push(new Uo(a.clone,n.methodName,l,n.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new ae(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&QR(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ae(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof Uo?this.methods.push(t):typeof t=="function"&&this.methods.push(new Uo(t));else typeof e=="function"&&this.methods.push(new Uo(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Bu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new Uo(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class YR extends Ki{constructor(){super([oe,se],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new se(e.r,e.g,e.b,e.a):e.alpha!==void 0?new se(e.r,e.g,e.b,e.alpha):new oe(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const ZR=new YR;class KR extends Ki{constructor(){super([at],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new at(e.x,e.y,e.z,e.order);if(e.x!=null)return new at(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const JR=new KR;class eE extends Ki{constructor(){super(M,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return bt&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(ne))return;A()&&be("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
|
|
957
|
+
|
|
958
|
+
It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
|
|
959
|
+
|
|
960
|
+
To fix this please change your code to:
|
|
961
|
+
|
|
962
|
+
@serializable(AssetReference)
|
|
963
|
+
${t.path}! : AssetReference;
|
|
964
|
+
\0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return bt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=S.findByGuid(e.guid,n)),i||(i=S.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(bt&&console.warn("Deserialized object reference is a component"),i=i.gameObject),bt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||bt)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const tx=new eE;class tE extends Ki{constructor(){super([R,R],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){bt&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;bt&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||bt)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=S.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const s=t.children[n],r=this.findObjectForGuid(e,s);if(r)return r}}}const Fu=new tE;class iE extends Ki{constructor(){super([ae])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new ae([new Uo(e,null,[],!0)]);if(e&&e.type==="EventList"){bt&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(h){if(typeof h=="object"){let d=tx.onDeserialize(h,t);if(d||(d=Fu.onDeserialize(h,t)),d)return d}return h};bt&&console.log(r);let l=Fu.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Fu.findObjectForGuid(r.target,t.context?.scene));const c=r.method?.length>0;if(l&&c){const h=()=>{const d=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[d]=="function"){console.warn(`EventList method:
|
|
965
|
+
Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${d}?
|
|
966
|
+
`,l[d],`
|
|
967
|
+
in script: `,l),be("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
|
|
968
|
+
Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let d=!1,p=l;for(;p;){const m=Object.getOwnPropertyDescriptor(p,r.method);if(m&&(m.writable===!0||m.set)){d=!0;break}p=Object.getPrototypeOf(p)}!d&&(A()||bt)&&h()}}if(l){let h=r.argument;if(h!==void 0?h=a(h):r.arguments!==void 0&&(h=r.arguments.map(a)),l[r.method]===void 0)console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{h!==void 0&&!Array.isArray(h)&&(h=[h]);const d=new Uo(l,r.method,h,r.enabled);i.push(d)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new ae(i);bt&&console.log(n);const s=t.target;return s!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,s),n}}}const nE=new iE,Uu=new WeakMap,oE=Se.prototype.clone;Se.prototype.clone=function(){const o=oE.call(this);return Uu.has(o)||Uu.set(o,this),o};class ix extends Ki{constructor(){super([xo,$n])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof Se&&t.type===xo){let i=e;Uu.has(i)&&(i=Uu.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof oC&&(i.isCompressedTexture=!1,i.format=Md);const n=new xo(i.image.width,i.image.height,{colorSpace:Oo});return n.texture=i,n}}}new ix;class nx extends Ki{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return vs(t.gltfId,e)}}new nx;var sE=Object.defineProperty,rE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sE(e,t,n),n};class cl extends R{awake(){li.createIfNoneExists(this.context)}onEnable(){li.get(this.context)?.register(this)}onDisable(){li.get(this.context)?.unregister(this)}}class Di extends cl{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new Os,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof bs?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}rE([u()],Di.prototype,"ignoreSkinnedMeshes");class zu extends Di{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class Pa extends cl{static allow=!0;performRaycast(e){if(!Z.active||!Pa.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class If{static getObject(e){const t=e[Ii];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=Fr(e,s=>{if(s.isGraphic===!0)return s},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=Fr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Lf(o){return o[Ii]||(o.parent?Lf(o.parent):null)}function aE(o){return o.isUI===!0||typeof o[Ii]=="object"}function Nu(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const i=o.parent;i&&i.isText,t.side=e.doubleSided??!0?ki:_s,t.shadowSide=e.doubleSided?ki:_s,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of o.children)Nu(i,e)}function hl(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const i=Proxy.revocable(o[e],{set(r,a,l,c){const h=r[a],d=Reflect.set(r,a,l,c);return t(l,h),d}}),n=i.revoke,s=o[e];return i.revoke=()=>{o[e]=s,n()},o[e]=i.proxy,i}const ox=Symbol("Scheduled action");function lE(o,e,t=xe.OnBeforeRender){let i=o[ox];i||(i=o[ox]={});const n=e.name;i[t]||(i[t]={});const s=i[t];if(s[n])return;function*r(){e?.call(o),s[n]=null}const a=o.startCoroutine(r(),t);s[n]=a}const Is=w("debugeventsystem");var jf=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(jf||{});wf(o=>{li.createIfNoneExists(o)});class li extends R{static ensureUpdateMeshUI(e,t,i=!1){Zc.update(e,t,i)}static markUIDirty(e){Zc.markDirty()}static createIfNoneExists(e){e.scene.getComponent(li)||e.scene.addComponent(li)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(li)}static get instance(){return this.get(U.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(cl)||this.context.scene.addComponent(Di)}onEnable(){this.context.input.addEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new vd(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ae.PointerDown,t.isUp=e.type==Ae.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new Os;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Is&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Is&&t.isClick&&Oe("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const s={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:s})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:s}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(cl):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(aE(e)&&(i=e[Ii]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let n=Du(e,this._currentPointerEventName);if(!n&&i&&(n=Du(i,this._currentPointerEventName)),n){this._testObjectsCache.set(e,!0);for(const s of e.children)this.shouldRaycastObject_AddToYesCache(s);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Is&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Is&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let s=null;if(i&&i.isUI){const c=(t.isPressed||t.isClick)??!1;if(i[Ii]){const h=i[Ii].gameObject;if(h){if(!If.isInteractable(h,this.out))return!1;s=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,c),e=h}}}n&&Is&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const l=this.hoveredByID.get(t.pointerId);if(l?(l.obj=e,l.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const c=this.pressedByID.get(t.pointerId);c?(c.obj=e,c.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(s===null||s.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),s=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!D.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&s&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===Qd.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const s=n;if(s.onPointerExit||s.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(s,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let s=e[i];if(n)return s&&s.includes(t)?!1:(s=s||[],s.push(t),e[i]=s,!0);{if(!s||!s.includes(t))return!1;const r=s.indexOf(t);return r!==-1&&s.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Is&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ae.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Is&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const s=i[n];if(s.destroyed){i.splice(n,1),n--;continue}s.onPointerMove?.call(s,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=Zc.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&Zc.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];Zc.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class Zc{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===t){if(n===s.frame)return;s.frame=n;let r=this.needsUpdate||n<1;s.nextUpdate<=n&&(r=!0),r&&(Is&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var cE=Object.defineProperty,hE=Object.getOwnPropertyDescriptor,Me=(o,e,t,i)=>{for(var n=i>1?void 0:i?hE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&cE(e,t,n),n};const zt=w("debugorbit"),Df=w("freecam"),dE=w("debugcamerafit"),Wu=w("smoothcam"),uE={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Bf;class Kc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class ge extends R{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new b;_lookTargetEndPosition=new b;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new b;_cameraEndPosition=new b;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){zt&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=li.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(jf.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(jf.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,fi);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof le&&(t=this.gameObject),t&&ng(t,this,!0),!this._controls&&t instanceof M){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new Ib(t,i),t?.quaternion.copy(n),Bf===void 0&&(Bf={...this._controls.keys});const s=ee(t),r=this.gameObject.worldForward,a=s.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(a)}if(this._controls)if(Df&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,I.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,Tn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:ui.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:ui.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:ui.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:ui.Late})}onDisable(){if(this._camera?.threeCamera&&ng(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}zt&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new So(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(zt&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):zt&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{zt&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(zt&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(zt&&console.debug("OrbitControls: Update target",{deltaAngle:e}),this.updateTargetNow({allowSlowRaycastFallback:!1})):zt&&console.debug("OrbitControls: No target update",{deltaAngle:e})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const e=S.getComponent(this.gameObject,fi);if(e&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const t=ee(e.threeCamera),i=Math.max(.01,t.length()),n=new b(0,0,-i).applyMatrix4(e.threeCamera.matrixWorld);zt&&B.DrawLine(t,n,5592575,10),this.setLookTargetPosition(n,!0)}if(!this.setLookTargetFromConstraint()){const t=new Os;t.screenPoint=new K(0,0),t.lineThreshold=.1;const i=this.context.physics.raycast(t);i.length>0&&this.setLookTargetPosition(i[0].point,!0),dE&&console.log("OrbitControls hits",...i)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Kc(this,"camera"));else{const e=D.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,e)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new Kc(this,"lookat"));else{const e=D.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,e)}if(this._fovLerpActive&&this._cameraObject){const e=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)e.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const t=D.easeInOutCubic(this._fovLerp01);e.fov=D.lerp(this._fovLerpStartValue,this._fovLerpEndValue,t)}e.updateProjectionMatrix()}}if(this.targetBounds){const e=this._controls.target,t=this.targetBounds.worldPosition,i=F(this.targetBounds.worldScale).multiplyScalar(.5),n=F(t).sub(i),s=F(t).add(i),r=F(this._controls.target).clamp(n,s),a=.1;e.lerp(r,this.context.time.deltaTime/a),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(r,this.context.time.deltaTime/(a*5)),zt&&B.DrawWireBox(t,i.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const e=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(t=>t.used),this._controls.keys=this.enableKeys?Bf:uE,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=e,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Df||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Wu=="number"||Wu===!0){this._controls.enableDamping=!0;const t=typeof Wu=="number"?Wu:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,t))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Df&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),zt&&B.DrawWireSphere(this._controls.target,.1,65280))}}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||zt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof M)&&!(e instanceof fi))return(A()||zt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof fi&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof sC&&(zt&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const s=new So(i,n);return zt&&B.DrawRay(s.origin,s.direction,16711680,10),this.setTargetFromRaycast(s,t)||this.setLookTargetPosition(s.at(2,F()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof M&&(e=ee(e)),this._cameraEndPosition||(this._cameraEndPosition=new b),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof M&&(e=ee(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,zt&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const s=Lf(n.object);if(s&&s.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof M)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=Kw({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}Me([u()],ge.prototype,"autoTarget",2),Me([u()],ge.prototype,"autoFit",2),Me([u()],ge.prototype,"enableRotate",2),Me([u()],ge.prototype,"autoRotate",2),Me([u()],ge.prototype,"autoRotateSpeed",2),Me([u()],ge.prototype,"minAzimuthAngle",2),Me([u()],ge.prototype,"maxAzimuthAngle",2),Me([u()],ge.prototype,"minPolarAngle",2),Me([u()],ge.prototype,"maxPolarAngle",2),Me([u()],ge.prototype,"enableKeys",2),Me([u()],ge.prototype,"enableDamping",2),Me([u()],ge.prototype,"dampingFactor",2),Me([u()],ge.prototype,"enableZoom",2),Me([u()],ge.prototype,"minZoom",2),Me([u()],ge.prototype,"maxZoom",2),Me([u()],ge.prototype,"zoomSpeed",2),Me([u()],ge.prototype,"enablePan",2),Me([u(Vr)],ge.prototype,"lookAtConstraint",2),Me([u()],ge.prototype,"lookAtConstraint01",2),Me([u()],ge.prototype,"allowInterrupt",2),Me([u()],ge.prototype,"middleClickToFocus",2),Me([u()],ge.prototype,"doubleClickToFocus",2),Me([u()],ge.prototype,"clickBackgroundToFitScene",2),Me([u()],ge.prototype,"targetLerpDuration",1),Me([u(M)],ge.prototype,"targetBounds",2);var pE=Object.defineProperty,mE=Object.getOwnPropertyDescriptor,ei=(o,e,t,i)=>{for(var n=i>1?void 0:i?mE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&pE(e,t,n),n},Hr=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(Hr||{});const Ls=w("debugcam"),sx=w("debugscreenpointtoray"),Nt=class md extends R{get isCamera(){return!0}get aspect(){return this._cam instanceof le?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof le&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof le?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof le){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new se(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new b;static _direction=new b;screenPointToRay(e,t,i){const n=this.threeCamera,s=md._origin;s.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(s),sx&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",s.x.toFixed(2),s.y.toFixed(2),"isInXR:"+this.context.isInXR),s.z=-1,s.unproject(n);const r=md._direction.set(s.x,s.y,s.z),a=ee(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new So(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new _b,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new _b),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new J;awake(){sx&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),s="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,s,10)})}onEnable(){Ls&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Hr[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),fE(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof le&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof le&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new le(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new Cd(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){Ls&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,Ls){const i=`[Camera] Apply ClearFlags: ${Hr[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(md.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Ls&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Ls&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;md.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(u_(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||Ls&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new gE(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;Ls&&Oe("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";if(e.isInAR&&i==="opaque"){if(navigator.userAgent?.includes("OculusBrowser"))n=!0;else if(navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))n=!0;else if(I.isNeedleAppClip())return!0}return t._transparent=n,n}};ei([u()],Nt.prototype,"aspect",1),ei([u()],Nt.prototype,"fieldOfView",1),ei([u()],Nt.prototype,"nearClipPlane",1),ei([u()],Nt.prototype,"farClipPlane",1),ei([u()],Nt.prototype,"clearFlags",1),ei([u()],Nt.prototype,"orthographic",2),ei([u()],Nt.prototype,"orthographicSize",2),ei([u()],Nt.prototype,"ARBackgroundAlpha",2),ei([u()],Nt.prototype,"cullingMask",1),ei([u()],Nt.prototype,"backgroundBlurriness",1),ei([u()],Nt.prototype,"backgroundIntensity",1),ei([u(at)],Nt.prototype,"backgroundRotation",1),ei([u()],Nt.prototype,"environmentIntensity",1),ei([u(se)],Nt.prototype,"backgroundColor",1),ei([u(xo)],Nt.prototype,"targetTexture",1);let fi=Nt;class gE{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");Ls&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=Vn,this.context.scene.background=this._skybox)}}}function fE(o){w("freecam")&&o.context.mainCameraComponent===o&&S.getOrAddComponent(o.gameObject,ge)}class zo extends R{get listener(){return this._listener==null&&(this._listener=new rC),this._listener}_listener=null;onEnable(){zn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){zn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,fi);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var yE=Object.defineProperty,bE=Object.getOwnPropertyDescriptor,An=(o,e,t,i)=>{for(var n=i>1?void 0:i?bE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yE(e,t,n),n};const Rt=w("debugaudio"),en=class cr extends R{static get userInteractionRegistered(){return zn.userInteractionRegistered}static registerWaitForAllowAudio(e){zn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(Rt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&cr.userInteractionRegistered){let e=this.gameObject.getComponent(zo)??this.context.mainCamera.getComponent(zo)??tl(zo,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(zo)),e?.listener?(this.sound=new aC(e.listener),this.gameObject?.add(this.sound)):Rt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){Rt&&console.log("[AudioSource]",this),this.audioLoader=new Am,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),cr.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():cr.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(xg.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(xg.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||I.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":Rt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,cr.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&cr.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){Rt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}Rt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){Rt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&cr.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),cr.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=D.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(Rt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?Rt&&!this.helper&&(this.helper=new dP(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(Rt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new Am),this.shouldPlay=!0,this._lastClipStartedLoading===e){Rt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,Rt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
|
|
969
|
+
Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,Rt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){Rt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){Rt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,Rt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,Rt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};An([u(URL)],en.prototype,"clip",2),An([u()],en.prototype,"playOnAwake",2),An([u()],en.prototype,"preload",2),An([u()],en.prototype,"playInBackground",2),An([u()],en.prototype,"loop",1),An([u()],en.prototype,"spatialBlend",1),An([u()],en.prototype,"minDistance",1),An([u()],en.prototype,"maxDistance",1),An([u()],en.prototype,"volume",1),An([u()],en.prototype,"pitch",1),An([u()],en.prototype,"rollOffMode",2);let Bi=en;const _E=w("debugavatar");class Le extends R{static getAvatar(e){return e>=0&&e<Le.instances.length?Le.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Le._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Le._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Le.instances.push(this),_E&&console.log(this);for(const e of Le._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Le.instances.splice(Le.instances.indexOf(this),1);for(const e of Le._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Gr{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??U.Current?.time.time;return}}}}class vE{guid;position=new b}class Jc extends R{set controlledTarget(e){this.target=e;const t=C.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new vE;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,Le),this.avatar){const e=S.getComponentInParent(this.gameObject,Le);this._model=new kg(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&yt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Gr.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Gr.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const e=ee(this._currentTargetObject);yt(this.target,e),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(e))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=Gr.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}function rx(o){const e=o;return!!(e.parser&&e.parser.json)}var Vu=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(Vu||{});function ax(o){return o&&o.isComponent}const wE=Symbol("object"),Ff=new Ei(()=>new b,20);class lx{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return Ff.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Ff.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Ff.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,s,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=r}}class cx{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class hx{object;collider;constructor(e,t){this.object=e,this.collider=t}}const je=w("debugnetworkingstreams");var to=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(to||{});class Uf{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class dx{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class xE{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var ux=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(ux||{});class SE extends Im{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),io(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",s=>{if(je&&console.log("Receive stream",`
|
|
970
|
+
Audio:`,s.getAudioTracks(),`
|
|
971
|
+
Video:`,s.getVideoTracks()),this._stream=s,i==="incoming"){const r=new dx(e,s,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Uf(e,i))})}}function px(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}class ms extends Im{static instances=new Map;static getOrCreate(e,t){if(ms.instances.has(t))return ms.instances.get(t);const i=new ms(e,t);return ms.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){je?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:s=>px(s)},n=this._peer?.call(e,t,i);if(n){const s=this.registerCall(n,"outgoing",t);return je&&console.warn(`\u{1F4DE} CALL ${e}`,`
|
|
972
|
+
Outgoing:`,this._outgoingCalls,`
|
|
973
|
+
Incoming:`,this._incomingCalls),s}else je&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?je&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(je&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(je&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:je&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){je&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(ie.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(ie.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=K_(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(je&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new xE(this,e))};onPeerClose=()=>{je&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{je&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{je&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>px(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const s=n.userId;t==="incoming"&&je?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):je&&console.warn("\u2192 Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new SE(s,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{je&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Uf(s,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{je&&console.log("Received stream for call",e.metadata);let l=0;const c=setInterval(()=>{const h=l===0;!a.isOpen&&h&&(je&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(c),a.close())},2e3)})),a}}class wd extends Im{static create(e,t){const i=ms.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new wd(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),ax(e)){const i=e;e=i.context,t=ms.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=ms.getOrCreate(e,t));if(e){if(!(e instanceof U))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,je&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else je&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const s=this.peer.getPeerIdFromUserId(n);if(i.find(r=>r.peerId===s&&r.direction==="outgoing"&&!r.isClosed&&r.stream?.active))je&&console.debug("Already have a call with user "+n+" / peer "+s);else{const r=this.peer.makeCall(s,t);r&&i.push(r)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?je&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(je&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function io(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var CE=Object.defineProperty,zf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CE(e,t,n),n};const PE="noVoip",OE=w("debugvoip");class js extends R{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){OE&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=wd.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(to.StreamReceived,this.onReceiveStream),this._net.addEventListener(to.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(to.StreamReceived,this.onReceiveStream),this._net.removeEventListener(to.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await I.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),io(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await I.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):_c("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),io(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),I.microphonePermissionsGranted().then(e=>{e||be("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await I.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(Ot(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&be("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(s=>(console.warn("VOIP failed getting audio stream",s),null)),i=await t(e);if(!i)return null;if(I.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(s=>(s.kind==="audioinput"||s.kind==="audiooutput")&&!s.label.includes("iPhone"));if(n){const s=Object.assign({},e);return s.deviceId=n.deviceId,await t(s)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await Eo(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())io(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),zn.registerWaitForInteraction(()=>{n?.play().catch(s=>{console.error("VOIP: Failed to play audio",s)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);io(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const i=t[1];i.muted=e}}}zf([u()],js.prototype,"autoConnect"),zf([u()],js.prototype,"runInBackground"),zf([u()],js.prototype,"createMenuButton");var kE=Object.defineProperty,mx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};const ME=w("debugmouth");class eh extends R{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(js,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Le))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){ME&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}mx([u(M)],eh.prototype,"idle"),mx([u(M)],eh.prototype,"talking");class Nf extends R{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(js,this.context),this.marker=S.getComponentInParent(this.gameObject,Le)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var RE=Object.defineProperty,EE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&RE(e,t,n),n};const dl=w("debugxrflags"),gx=w("disablexrflags");gx&&console.warn("XRFlags are disabled");var no=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(no||{});class ai{static Global=new ai;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){dl&&console.warn("Set XR flag state to",e),this.Mask=e,tn.Apply()}Enable(e){this.Mask|=e,tn.Apply()}Disable(e){this.Mask&=~e,tn.Apply()}Toggle(e){this.Mask^=e,tn.Apply()}EnableAll(){this.Mask=-1,tn.Apply()}DisableAll(){this.Mask=0,tn.Apply()}}const fx=class cs extends R{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(ai.Global)}static firstApply;static buffer=new ai;visibleIn;awake(){cs.registry.push(this)}onEnable(){cs.firstApply?this.UpdateVisible(ai.Global):(cs.firstApply=!0,cs.Apply())}onDestroy(){const e=cs.registry.indexOf(this);e>=0&&cs.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(gx)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),dl&&console.log(i),cs.buffer.Mask=i,e=cs.buffer),e instanceof ai?(dl&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(dl&&console.log(this.name,"use global mask"),ai.Global.Has(this.visibleIn)),t!==void 0)if(t)dl&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(dl&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};EE([u()],fx.prototype,"visibleIn");let tn=fx;var TE=Object.defineProperty,$u=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TE(e,t,n),n};class qr extends R{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,tn)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}$u([u(M)],qr.prototype,"eyes"),$u([u()],qr.prototype,"lastBlinkTime"),$u([u()],qr.prototype,"blinkLength"),$u([u()],qr.prototype,"eyesOpen");var AE=Object.defineProperty,Wf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AE(e,t,n),n};const Hu=class TS extends R{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,Jc)),this.brain||(this.brain=S.addComponent(this.gameObject,Jc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new b;static forward=new b(0,0,1);currentTargetPoint=new b;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=ee(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=ee(this.head),s=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(s.length()<.1)return;const r=TS.forward;if(r.set(0,0,1),r.applyQuaternion(_e(this.head)),r.dot(s)>.45)for(let a=0;a<t.length;a++)t[a].lookAt(this.currentTargetPoint)}}}};Wf([u(M)],Hu.prototype,"head"),Wf([u(M)],Hu.prototype,"eyes"),Wf([u(M)],Hu.prototype,"target");let Vf=Hu;var IE=Object.defineProperty,$f=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IE(e,t,n),n};class ul extends R{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!jc)return;this._axes||(this._axes=new Oi(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}$f([u()],ul.prototype,"length"),$f([u()],ul.prototype,"depthTest"),$f([u()],ul.prototype,"isGizmo");class Hf extends R{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=ee(this.to).clone(),t=ee(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const s=t.clone();s.add(e),s.multiplyScalar(.5);const r=ee(this.hint).clone();r.sub(s);const a=new b;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,c=Math.max(this.desiredDistance,l),h=Math.sqrt(c*c-l*l),d=a.clone();d.multiplyScalar(h),d.add(s),yt(this.gameObject,d);const p=s.clone();p.sub(a),this.gameObject.lookAt(p)}}const LE=w("gizmos"),jE=w("debugboxhelper");class Pt extends R{box=null;static testBox=new Pi;_lastMatrixUpdateFrame=-1;static _position=new b;static _size=new b(.01,.01,.01);static _emptyObjectSize=new b(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new Pi),Zt([e],void 0,void 0,Pt.testBox),Pt.testBox.isEmpty()){const i=ee(e,Pt._position);Pt.testBox.setFromCenterAndSize(i,Pt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(Pt.testBox);return t&&jE&&B.DrawWireBox3(Pt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new Pi),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=ee(this.gameObject,Pt._position,i),s=$e(this.gameObject,Pt._size);this.box.setFromCenterAndSize(n,s)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!LE&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=jg(e),this.gameObject.add(this._helper)}}}var DE=Object.defineProperty,yi=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DE(e,t,n),n};class nn extends R{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}yi([u(Ze)],nn.prototype,"attachedRigidbody"),yi([u()],nn.prototype,"isTrigger"),yi([u()],nn.prototype,"sharedMaterial"),yi([u()],nn.prototype,"membership"),yi([u()],nn.prototype,"filter");class pl extends nn{radius=.5;center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),Bd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),qm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}yi([Mt(),u()],pl.prototype,"radius"),yi([u(b)],pl.prototype,"center");const Gf=class AS extends nn{static add(e,t){const i=Mn(e,AS);return i.autoFit(),t?.rigidbody===!0&&Mn(e,Ze,{isKinematic:!1}),i}size=new b(1,1,1);center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),Bd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),qm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),s=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Zt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(s),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new b)||new b(1,1,1),this.center=a.getCenter(new b)||new b(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};yi([Mt(),u(b)],Gf.prototype,"size"),yi([u(b)],Gf.prototype,"center");let Gu=Gf;class Ds extends nn{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof H||this.gameObject instanceof Po)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),Ve.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const s=t.children[n];s.isMesh&&(this.context.physics.engine.addMeshCollider(this,s,this.convex),i.push(Ve.assignMeshLOD(s,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const s=new H;for(const r of n)r&&this.activeAndEnabled&&(s.geometry=r,this.context.physics.engine?.addMeshCollider(this,s,this.convex))})}else(A()||w("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}yi([u(H)],Ds.prototype,"sharedMesh"),yi([u()],Ds.prototype,"convex");class No extends nn{center=new b(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}yi([u(b)],No.prototype,"center"),yi([u()],No.prototype,"radius"),yi([u()],No.prototype,"height");var BE=Object.defineProperty,Wo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BE(e,t,n),n};const yx=w("debugcharactercontroller");class Xr extends R{center=new b(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ze),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ze)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(No);t||(t=this.gameObject.addComponent(No)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new b(0,0,1),n=new b(1,0,0),s=new b(0,1,0),r=this.gameObject.getWorldDirection(new b);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(s,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),yx&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),yx&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new b;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}Wo([u(b)],Xr.prototype,"center"),Wo([u()],Xr.prototype,"radius"),Wo([u()],Xr.prototype,"height");class Vo extends R{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new N}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new K(0,0);moveInput=new K(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new b(0,0,0);_currentAngularSpeed=new b(0,0,0);_temp=new b(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=D.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new b(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const s=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;s.applyImpulse(new b(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new So),this._raycastOptions.ray.origin.copy(ee(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const s=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(s),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new Os}Wo([u(Xr)],Vo.prototype,"controller"),Wo([u()],Vo.prototype,"movementSpeed"),Wo([u()],Vo.prototype,"rotationSpeed"),Wo([u()],Vo.prototype,"jumpForce"),Wo([u()],Vo.prototype,"doubleJumpForce"),Wo([u(_t)],Vo.prototype,"animator");var FE=Object.defineProperty,ml=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&FE(e,t,n),n};const th=w("debugcontactshadows");Mu(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=ih.auto(o),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Qr=class gd extends R{static _instances=new Map;static auto(e,t){if(e||(e=U.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new M;n.name="ContactShadows",i=Mn(n,gd,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new M;shadowCamera;shadowGroup=new Po;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;planeMaterial;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){th&&console.warn("Fitting shadows to scene"),Nd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Zt(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),s=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new b(n*s,0,n*r)),th&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,th&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){gd._instances.set(this.context,this),this.shadowsRoot.hideFlags=Vu.DontExport,Nd(this.shadowsRoot,!1)}start(){th&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new $n(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new $n(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new vn(1,1).rotateX(Math.PI/2);this.gameObject instanceof H&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Do(this.gameObject,!1));const t=this.planeMaterial=new Ce({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:_s});this.plane=new H(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new H(this.plane.geometry,new Ce({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:Id})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new H(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new Cd(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowCamera.matrixWorldAutoUpdate=!1,this.shadowGroup.add(this.shadowCamera),this.shadowCamera.updateMatrix(),this.depthMaterial=new lC,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=cC,this.depthMaterial.blendEquation=hC,this.depthMaterial.onBeforeCompile=s=>{this.depthMaterial&&(s.uniforms.darkness=this.depthMaterial.userData.darkness,s.fragmentShader=`
|
|
974
|
+
uniform float darkness;
|
|
975
|
+
${s.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
|
|
976
|
+
`)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new Wn(uP),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new Wn(pP),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){gd._instances.get(this.context)===this&&gd._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial||!this.planeMaterial){th&&console.error("ContactShadows: not initialized yet");return}this.depthMaterial.userData.darkness.value=this.darkness,this.planeMaterial.opacity=this.opacity;const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const s=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof H&&Do(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=ki:this.depthMaterial.side=_s;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const c=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const h=i.renderLists.get(t,0),d=h.transparent;bx.length=0,h.transparent=bx,qf.length=0;for(const m of h.opaque){if(!m.object.visible)continue;const g=m.material;let f=m.material.colorWrite==!1||g.wireframe===!0||x_(m.object)===!1;!f&&m.material.isLineMaterial&&(f=!0),!f&&m.material.isPointsMaterial&&(f=!0),f&&(qf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}this.shadowCamera.parent?this.shadowCamera.matrixWorld.multiplyMatrices(this.shadowCamera.parent.matrixWorld,this.shadowCamera.matrix):this.shadowCamera.matrixWorld.copy(this.shadowCamera.matrix),this.shadowCamera.matrixWorldInverse.copy(this.shadowCamera.matrixWorld).invert(),i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),h.transparent=d;for(const m of qf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=s,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=c}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,s=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*s,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};ml([u()],Qr.prototype,"autoFit"),ml([u()],Qr.prototype,"darkness"),ml([u()],Qr.prototype,"opacity"),ml([u()],Qr.prototype,"blur"),ml([u()],Qr.prototype,"occludeBelowGround"),ml([u()],Qr.prototype,"backfaceShadows");let ih=Qr;const bx=[],qf=new Array,UE=w("logstats");class Xf extends R{onEnable(){console.log(this),UE&&this.startCoroutine(this.run(),xe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class nh extends R{isUsed=!0;usedBy=null}class Qf extends R{}const _x=w("debugdeletable");class gr extends Pt{static _instances=[];onEnable(){gr._instances.push(this)}onDisable(){const e=gr._instances.indexOf(this);e>=0&&gr._instances.splice(e,1)}}class Yf extends R{update(){for(const e of gr._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const i=S.getComponentInParent(this.gameObject,nh);if(i)_x&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,i);else{if(_x)try{if(e.box){const n=e.box,s=Pt.testBox;B.DrawWireBox3(n,16711680,5),B.DrawWireBox3(s,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:s})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Lc(this.gameObject,this.context.connection)}}}}}var zE=Object.defineProperty,NE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zE(e,t,n),n};class qu extends R{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:I.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}NE([u()],qu.prototype,"visibleOn");var WE=Object.defineProperty,Yr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&WE(e,t,n),n};const oo=w("debugdrag"),Zf=[];var Kf=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(Kf||{});const Bs=class dn extends R{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Zf.length=0;for(const e of this._instances)e._isDragging&&Zf.push(e);return Zf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,Ze),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new b;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new b,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(Di)||this.gameObject.addComponent(Di)}onEnable(){dn._instances.push(this)}onDisable(){dn._instances=dn._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const t=S.getComponentInParent(e.object,dn);!t||t!==this||(dn.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&dn.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(dn.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),dn._active+=1;const t=new Jf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,t),t.onDragStart(e),this._dragHandlers.size===2){const i=this._dragHandlers.values(),n=i.next().value,s=i.next().value;if(n instanceof Jf&&s instanceof Jf){const r=new VE(this,this._targetObject,n,s);this._dragHandlers.set(this.gameObject,r),r.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:n,b:s})}e.use()}}onPointerUp(e){if(oo&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(dn._active>0&&(dn._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,dn);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,Tn);oo&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,nh),this._draggingRigidbodies.length=0;const s=S.getComponentsInChildren(i,Ze);s&&this._draggingRigidbodies.push(...s)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;pn.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,Tn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;oo&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Yr([u()],Bs.prototype,"dragMode"),Yr([u()],Bs.prototype,"snapGridResolution"),Yr([u()],Bs.prototype,"keepRotation"),Yr([u()],Bs.prototype,"xrDragMode"),Yr([u()],Bs.prototype,"xrKeepRotation"),Yr([u()],Bs.prototype,"xrDistanceDragFactor"),Yr([u()],Bs.prototype,"showGizmo");let Zr=Bs;class VE{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new b;_handlerBAttachmentPoint=new b;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new N;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new M,this._manipulatorObject=new M,this.context.scene.add(this._manipulatorObject);const s=Z.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(oo&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),oo){this._followObject.add(new Oi(2)),this._manipulatorObject.add(new Oi(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
|
|
977
|
+
`+r(this._tempVec1)+`
|
|
978
|
+
`+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new b;_manipulatorRotOffset=new N;_manipulatorScaleOffset=new b;_tempVec1=new b;_tempVec2=new b;_tempVec3=new b;tempLookMatrix=new J;_initialScale=new b;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),oo&&(B.DrawLabel(this._tempVec3.clone().add(new b(0,.2,0)),"A:B "+t.toFixed(2),.03),B.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const h=this._followObject.worldPosition,d=this.settings.snapGridResolution;h.x=Math.round(h.x/d)*d,h.y=Math.round(h.y/d)*d,h.z=Math.round(h.z/d)*d,this._followObject.worldPosition=h,this._followObject.updateMatrix()}s&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const r=D.clamp01(this.context.time.deltaTime*e*t),a=i.worldPosition;a.lerp(n.worldPosition,r),i.worldPosition=a;const l=i.worldQuaternion;l.slerp(n.worldQuaternion,r),i.worldQuaternion=l;const c=i.worldScale;c.lerp(n.worldScale,r),i.worldScale=c}setTargetObject(e){this.gameObject=e}}class Jf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new b;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new b;_followObjectStartQuaternion=new N;_followObjectStartWorldQuaternion=new N;_lastDragPosRigSpace;_tempVec=new b;_tempMat=new J;_hitPointInLocalSpace=new b;_hitNormalInLocalSpace=new b;_bottomCenter=new b;_backCenter=new b;_backBottomCenter=new b;_bounds=new Pi;_dragPlane=new _r(new b(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new b;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new M}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const i=Z.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=i,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,oo&&(B.DrawLine(t,e.worldPosition,65280,.5,!1),B.DrawLabel(e.worldPosition.add(new b(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const m=e.event.space,g=m.worldPosition;this.gameObject.worldToLocal(g),this._hitPointInLocalSpace.copy(g);const f=m.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),f.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(f)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,i=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),i){case 0:const m=new b(0,1,0);this.gameObject.parent&&m.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(m,n);break;case 2:const g=this._hitNormalInLocalSpace.clone();g.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(g,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const s=this.gameObject.parent,r=this.gameObject.position.clone(),a=this.gameObject.quaternion.clone(),l=this.gameObject.scale.clone(),c=this.gameObject.matrixWorld.clone();s&&s.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const h=Zt([this.gameObject]);h.expandByPoint(this.gameObject.worldPosition);const d=new b;h.getCenter(d);const p=new b;h.getSize(p),this._bottomCenter.copy(d.clone().add(new b(0,-p.y/2,0))),this._backCenter.copy(d.clone().add(new b(0,0,p.z/2))),this._backBottomCenter.copy(d.clone().add(new b(0,-p.y/2,p.z/2))),this._bounds.copy(h),s&&s.add(this.gameObject),this.gameObject.position.copy(r),this.gameObject.quaternion.copy(a),this.gameObject.scale.copy(l),this.gameObject.matrixWorld.copy(c),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=Z.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),oo){let s=t;i&&(s=s.clone(),s.transformDirection(i.matrixWorld)),B.DrawRay(s,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const c=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let h=1,d=2;if(r&&this._grabStartDistance>.5){const v=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);h=Math.max(0,v),h=h*h*h}else this._grabStartDistance<=.5&&(d=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(h),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new So(n,s);if(l==4){const v=this.context.physics.raycastFromRay(m,{testObject:P=>P!==this.followObject&&P!==i&&P!==t});if(v.length>0){const P=v[0];if(this._draggedOverObject===P.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=P.object,this._draggedOverObjectDuration=0),P.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(P.point);const k=this._draggedOverObjectDuration>=.15,O=this._totalMovement.length()>=.001,j=F(P.normal||P.face.normal).applyQuaternion(P.object.worldQuaternion);if((k||O)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(j)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(P.face.normal);const L=F(),V=F();this._bounds.getCenter(L),this._bounds.getSize(V),L.sub(V.multiplyScalar(.5).multiply(j)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(P.face.normal),this._bounds.getCenter(L),this._bounds.getSize(V),L.add(V.multiplyScalar(.5).multiply(P.face.normal));const W=F(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld(W);const G=P.point;this._dragPlane.setFromNormalAndCoplanarPoint(j,G)}else if(!(k||O))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const v=F(this._hitPointInLocalSpace);this._followObject.localToWorld(v),oo&&B.DrawLine(v,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(v),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const v=this._followObject.worldPosition,P=this.settings.snapGridResolution;v.x=Math.round(v.x/P)*P,v.y=Math.round(v.y/P)*P,v.z=Math.round(v.z/P)*P,this._followObject.worldPosition=v,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const g=D.clamp01(this.context.time.deltaTime*c*d),f=D.clamp01(this.context.time.deltaTime*c*.5*d),y=t.worldPosition;y.lerp(this._followObject.worldPosition,g),t.worldPosition=y;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,f),t.worldQuaternion=_,oo){const v=this._hitPointInLocalSpace.clone();t.localToWorld(v),B.DrawSphere(v,.02,16711680);const P=this._hitNormalInLocalSpace.clone();P.applyQuaternion(_),B.DrawRay(v,P,16711680),B.DrawLabel(y.add(new b(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
|
|
979
|
+
|
|
980
|
+
Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
|
|
981
|
+
|
|
982
|
+
Session: ${!!Z.active}
|
|
983
|
+
|
|
984
|
+
Device: ${this._deviceMode}
|
|
985
|
+
|
|
986
|
+
`,.03);const k=this._bottomCenter.clone(),O=this._backCenter.clone(),j=this._backBottomCenter.clone();t.localToWorld(k),t.localToWorld(O),t.localToWorld(j),B.DrawSphere(k,.01,65280,0,!1),B.DrawSphere(O,.01,255,0,!1),B.DrawSphere(j,.01,16711935,0,!1),B.DrawLine(k,j,65535,0,!1),B.DrawLine(j,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new b;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=F(0,1,0),s=i,r=n.angleTo(s),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class IS{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new _r;_hasGroundPlane=!1;_groundPlane=new _r;_groundOffset=new b;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new b;_raycaster=new Od;_cameraPlaneOffset=new b;_intersection=new b;_worldPosition=new b;_inverseMatrix=new J;_rbs=[];_groundLine;_groundMarker;static geometry=new wn().setFromPoints([new b(0,0,0),new b(0,-1,0)]);constructor(e){this._camera=e;const t=new La(IS.geometry),i=t.material;i.color=new oe(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new Pd(.5,22,22),s=new Ce({color:i.color}),r=new H(n,s);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Gr.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Gr.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new b(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=ee(this._selected);n.y=e.y,e=n}if(yt(this._selected,e),yt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=ee(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),yt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=ee(this._selected),t=new So(F(0,.1,0).add(e),F(0,-1,0)),i=new Os;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let s=0;s<n.length;s++){const r=n[s];if(!r.face||this.contains(this._selected,r.object))continue;const a=F(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var vx=(o=>(o.File_Spawned="file-spawned",o))(vx||{});class $E{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,s,r,a,l,c){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=c}}var Fs;(o=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const s=new M;e.set(n.guid,s);const r=new M;r.position.y=-.5,s.add(r);const a=new H(new Ia(1,1,1,1,1,1),new Ce({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new M;r.add(l);const c=new H(new Ia(1,1,1,1,1,1),new Ce({color:12307660,transparent:!0,opacity:.4}));c.position.y=.5,l.scale.y=.01,l.add(c);const h=new H(new vn(1,1,1,1),new Ce({color:34,transparent:!0,opacity:.05,depthTest:!1}));return h.rotateX(-Math.PI/2),h.position.y=.51,c.add(h),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&s.position?.copy(n.position),n.size&&(s.worldScale=new b().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:d=>{l instanceof M&&l.scale.set(1,d,1)}}}o.addPreview=t;function i(n){const s=e.get(n);s&&(e.delete(n),s.removeFromParent())}o.removePreview=i})(Fs||(Fs={}));const gl=[],Xu=[];var ey;(o=>{function e(i,n){const s={name:n?.name,priority:n?.priority??0,callback:i};return gl.push(s),gl.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=gl.indexOf(s);r>=0&&gl.splice(r,1)}}o.onCreateCustomModelLoader=e;function t(i){return Xu.push(i),()=>{const n=Xu.indexOf(i);n>=0&&Xu.splice(n,1)}}o.onDetermineModelMimetype=t})(ey||(ey={}));const oh=w("debugfileformat");function wx(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function xx(o,e){const{useExtension:t=!0}=e;if(t){const s=o,r=new URL(s,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),oh&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";case"MTLX":return"application/materialx+xml"}}const i=o;if(!o.startsWith("blob:")){const s=new URL(o,globalThis.location.href);s.searchParams.append("range","true"),o=s.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(s=>null);if(n?.ok){const s=await n.arrayBuffer(),r=Sx(i,s,n);return oh&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function Sx(o,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);oh&&console.warn(`[Needle Engine] Trying to determine file type from binary data
|
|
987
|
+
`,'"'+new TextDecoder().decode(e)+`"
|
|
988
|
+
`,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32||i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const s=t.headers.get("content-type");if(s?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+s),s){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":case"application/materialx+xml":return s}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const s of Xu){const r=s({url:o,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return oh&&console.debug(`Mimetype callback returned: ${r}`),r}if(A()||oh){const s=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
|
|
989
|
+
|
|
990
|
+
Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
|
|
991
|
+
|
|
992
|
+
Content-Type: "${t.headers.get("content-type")}"
|
|
993
|
+
"Text: "${s}"
|
|
994
|
+
Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}const ty=w("debugstencil");function HE(o,e){return(o&1<<e.layer)!=0}const GE=Symbol("stencils");class mr{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(ty&&console.log(t,mr.stencils),!t)return;const i=mr.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(HE(s.layer,e)){ty&&console.log(s),setTimeout(()=>{Ri()&&fu(e.gameObject)&&(be("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[GE]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=s.value,a.stencilFunc=s.compareFunc,a.stencilZPass=s.passOp,a.stencilFail=s.failOp,a.stencilZFail=s.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[XE];if(i){ty&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const r={...s};r.compareFunc=qE(r.compareFunc),r.passOp=iy(r.passOp),r.failOp=iy(r.failOp),r.zFailOp=iy(r.zFailOp),mr.stencils[this.source]||(mr.stencils[this.source]=[]),mr.stencils[this.source].push(r)}}}return null}}function iy(o){switch(o){case 0:return PC;case 1:return CC;case 2:return SC;case 3:return xC;case 4:return wC;case 6:return vC;case 7:return _C;case 5:return bC}return 0}function qE(o){switch(o){case 1:return vb;case 2:return yC;case 3:return fC;case 4:return gC;case 5:return mC;case 6:return pC;case 7:return uC;case 8:return dC}return vb}const XE="NEEDLE_render_objects";class QE{objectToBlock=new WeakMap;meshToOwners=new WeakMap;meshToOriginalCallbacks=new WeakMap;getBlock(e){return this.objectToBlock.get(e)}setBlock(e,t){this.objectToBlock.set(e,t)}deleteBlock(e){this.objectToBlock.delete(e)}isHooked(e,t){return this.meshToOwners.get(e)?.has(t)??!1}addHook(e,t){let i=this.meshToOwners.get(e);i||(i=new Set,this.meshToOwners.set(e,i)),i.add(t)}removeHook(e,t){const i=this.meshToOwners.get(e);i&&(i.delete(t),i.size===0&&this.meshToOwners.delete(e))}getOriginalCallbacks(e){return this.meshToOriginalCallbacks.get(e)}setOriginalCallbacks(e,t){this.meshToOriginalCallbacks.set(e,t)}}const $o=new QE;class us{_overrides=[];_defines={};_object=null;get object(){return this._object}constructor(e=null){this._object=e}static get(e){let t=$o.getBlock(e);return t||(t=new us(e),$o.setBlock(e,t),KE(e)),t}static hasOverrides(e){const t=$o.getBlock(e);return t?t.hasOverrides():!1}dispose(){this._object&&$o.deleteBlock(this._object),this._overrides=[],this._object=null}setOverride(e,t,i){const n=this._overrides.find(s=>s.name===e);n?(n.value=t,n.textureTransform=i):this._overrides.push({name:e,value:t,textureTransform:i})}getOverride(e){return this._overrides.find(t=>t.name===e)}removeOveride(e){const t=this._overrides.findIndex(i=>i.name===e);t>=0&&this._overrides.splice(t,1)}clearAllOverrides(){this._overrides=[]}get overrides(){return this._overrides}hasOverrides(){return this._overrides.length>0}setDefine(e,t){this._defines[e]=t}clearDefine(e){this._defines[e]=void 0}getDefines(){return this._defines}getCacheKey(){const e=[],t=Object.keys(this._defines).sort();for(const i of t){const n=this._defines[i];n!==void 0&&e.push(`d:${i}=${n}`)}for(const i of this._overrides){if(i.value===null)continue;let n="";if(i.value instanceof Se){if(n=i.value.uuid||"texture",i.textureTransform){const s=i.textureTransform;s.offset&&(n+=`;to:${s.offset.x},${s.offset.y}`),s.repeat&&(n+=`;tr:${s.repeat.x},${s.repeat.y}`)}}else if(Array.isArray(i.value))n=i.value.join(",");else if(i.value&&typeof i.value=="object"&&"r"in i.value){const s=i.value;n=`${s.r},${s.g},${s.b},${s.a!==void 0?s.a:""}`}else if(i.value&&typeof i.value=="object"&&"x"in i.value){const s=i.value;n=`${s.x},${s.y}${s.z!==void 0?`,${s.z}`:""}${s.w!==void 0?`,${s.w}`:""}`}else n=String(i.value);e.push(`${i.name}=${n}`)}return e.join(";")}}const Qu=Symbol("originalValues"),Yu=Symbol("savedTextureTransforms");function Cx(o){let e=$o.getBlock(o);if(e)return{block:e,owner:o};if(o.parent&&o.parent.type==="Group"&&(e=$o.getBlock(o.parent),e))return{block:e,owner:o.parent}}const fl=Symbol("beforeRenderingFlag"),ny=new WeakMap,oy=new WeakMap,YE=function(o,e,t,i){const n=$o.getBlock(o);if(n&&n.hasOverrides()){const s=n.getOverride("transmission")?.value,r=n.getOverride("transparent")?.value;s!==void 0&&typeof s=="number"&&"transmission"in t&&s!==t.transmission&&(oy.set(this,t.transmission),t.transmission=s),r!==void 0&&typeof r=="boolean"&&r!==t.transparent&&(ny.set(this,t.transparent),t.transparent=r)}},ZE=function(o,e,t,i){const n=ny.get(o);n!==void 0&&(ny.delete(o),t.transparent=n);const s=oy.get(o);s!==void 0&&(oy.delete(o),t.transmission=s)},Px=function(o,e,t,i,n,s){const r=this.material;if(!r)return;if(Array.isArray(r)){if(!r.includes(n))return}else if(r!==n)return;this[fl]===void 0&&(this[fl]=new WeakSet),this[fl].add(n);const a=Cx(this);if(!a)return;const{block:l,owner:c}=a,h=l.overrides,d=n,p=l.getDefines(),m=Object.keys(p);if(m.length>0){d.defines||(d.defines={});for(const y of m){const _=p[y];_!==void 0&&(d.defines[y]=_)}}if(h.length===0&&m.length===0)return;let g=m.length>0;d[Qu]||(d[Qu]=[]);const f=d[Qu];for(const y of h){if(y.value===null)continue;const _=d[y.name],v=f.find(P=>P.name===y.name);if(v?v.value=_:f.push({name:y.name,value:_}),!g&&!!_!=!!y.value&&(g=!0),d[y.name]=y.value,y.textureTransform&&y.value instanceof Se){const P=y.value;d[Yu]||(d[Yu]=[]),d[Yu].push({name:y.name,offsetX:P.offset.x,offsetY:P.offset.y,repeatX:P.repeat.x,repeatY:P.repeat.y});const k=y.textureTransform;k.offset&&P.offset.copy(k.offset),k.repeat&&P.repeat.copy(k.repeat)}}g&&(d.needsUpdate=!0),d._forceRefresh=!0},Ox=function(o,e,t,i,n,s){if(this[fl]===void 0||!this[fl].has(n))return;this[fl].delete(n);const r=Cx(this);if(!r)return;const{block:a,owner:l}=r,c=a.overrides,h=n,d=h[Qu],p=a.getDefines(),m=Object.keys(p);let g=!1;if(m.length>0&&h.defines){for(const y of m)delete h.defines[y];g=!0}if(c.length===0){g&&(h.needsUpdate=!0,h._forceRefresh=!0);return}if(!d)return;const f=h[Yu];if(f&&f.length>0){for(const y of f){const _=c.find(v=>v.name===y.name);_?.value instanceof Se&&(_.value.offset.set(y.offsetX,y.offsetY),_.value.repeat.set(y.repeatX,y.repeatY))}f.length=0}for(const y of c){const _=d.find(v=>v.name===y.name);_&&(!g&&!!y.value!=!!_.value&&(g=!0),h[y.name]=_.value)}g&&(h.needsUpdate=!0),h._forceRefresh=!0};function KE(o,e){o.type==="Group"?o.children.forEach(t=>{(t.type==="Mesh"||t.type==="SkinnedMesh")&&kx(t,o)}):(o.type==="Mesh"||o.type==="SkinnedMesh")&&kx(o,o)}function kx(o,e){if(!$o.isHooked(o,e)){if($o.addHook(o,e),!o.onBeforeRender)o.onBeforeRender=Px;else{const t=o.onBeforeRender;o.onBeforeRender=function(i,n,s,r,a,l){t.call(this,i,n,s,r,a,l),Px.call(this,i,n,s,r,a,l)}}if(!o.onAfterRender)o.onAfterRender=Ox;else{const t=o.onAfterRender;o.onAfterRender=function(i,n,s,r,a,l){Ox.call(this,i,n,s,r,a,l),t.call(this,i,n,s,r,a,l)}}o.onBeforeRenderListPush=YE,o.onAfterRenderListPush=ZE}}var JE=Object.defineProperty,eT=Object.getOwnPropertyDescriptor,Zu=(o,e,t,i)=>{for(var n=i>1?void 0:i?eT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&JE(e,t,n),n};const Ku=w("debugreflectionprobe"),Mx=w("noreflectionprobe"),tT=Symbol("reflectionProbeKey"),sh=class hr extends R{static _probes=new Map;static isUsingReflectionProbe(e){return!!e[tT]}static onEnabled=new ae;static onDisabled=new ae;static get(e,t,i,n){if(!e||e.isObject3D!==!0||Mx)return null;const s=hr._probes.get(t);if(s){for(const r of s)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Ku&&console.log("Found reflection probe",e.name,r.name),r}}return Ku&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){this._texture!==e&&(this._texture=e,Ku&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof wb||e.mapping!==Vn&&(e.mapping=Vn),e.colorSpace=Oo,e.needsUpdate=!0))}get texture(){return this._texture}intensity=1;center;size;__lightmapIntensityScale=!0;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),hr._probes.has(this.context)||hr._probes.set(this.context,[]),hr._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(Pt),this._boxHelper.updateBox(!0),Ku&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=Vn,this._texture.colorSpace=Oo,this._texture.needsUpdate=!0)}onEnable(){hr.onEnabled?.invoke(this)}onDisable(){hr.onDisabled?.invoke(this)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=hr._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}apply(e){if(Mx||!this.enabled||!this.texture)return;const t=us.get(e);t.setOverride("envMap",this.texture),t.setOverride("envMapRotation",this.gameObject.rotation);let i=this.intensity;this.__lightmapIntensityScale&&t.getOverride("lightMap")&&(i/=Math.PI),t.setOverride("envMapIntensity",i)}unapply(e){const t=us.get(e);t&&t.getOverride("envMap")?.value===this.texture&&t.removeOveride("envMap")}};Zu([u(Se)],sh.prototype,"texture",1),Zu([u()],sh.prototype,"intensity",2),Zu([u(b)],sh.prototype,"center",2),Zu([u(b)],sh.prototype,"size",2);let Ho=sh;const sy=w("debugexr");class iT{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,sy&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(sy&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=new Fm(i.options.manager);return sy&&console.log("EXT_texture_exr.loadTexture",s),i.loadTextureImage(e,s.source,r)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const so=bt,Ju="$___Export_Components",nT="NEEDLE_components";class oT{[Mr]}class sT{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class Rx{get name(){return nT}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(t.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[Ju]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&so&&console.log("DONE",JSON.stringify(t)),e[Ju]===void 0)return;const i=e[Ju];delete e[Ju],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;so&&console.log(e.name,i,e.uuid);const n=new sT(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){so&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,s=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new oT;s.extensions=s.extensions||{},s.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const c=[];for(const h of a){this.context.target=h;const d=Cn().writeBuiltinComponentData(h,this.context);d!==null&&c.push(d)}c.length>0&&(l[Mr]=c,so&&console.log("DID WRITE",n,"nodeIndex",r,c))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return so&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];so&&console.log("After root",e,this.parser,i);const s=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],c=a,h=l.extensions;if(!h)continue;const d=h[this.name];if(!d)continue;so&&console.log("NODE",l);const p=this.nodeToObjectMap[c];if(!p){console.error("Could not find object for node index: "+c,l,t);continue}mu(p),s.push(this.createComponents(e,l,p,d))}}}await Promise.all(s);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;vM(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const s=n[Mr];if(s){const r=new Array;so&&console.log(i.name,s);for(const a in s){const l=s[a];if(so&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let c=!1;if("mesh"in t){const h=t.mesh;if(typeof h=="number"&&e.parser){const d=e.parser.json.meshes?.[h];d?.primitives&&(l.sharedMaterials=d.primitives.map(p=>"/materials/"+(p.material??0)),c=!0)}}!c&&(so||A())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(Kg(this.parser,l).catch(c=>console.error(`Error while resolving references (see console for details)
|
|
995
|
+
`,c,i,l))),i.userData=i.userData||{},i.userData[Mr]=i.userData[Mr]||[],i.userData[Mr].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const Ex="NEEDLE_gameobject_data";class rT{get name(){return Ex}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const s=n.extensions[Ex];if(s){const r=this.findAndApplyExtensionData(i,s);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const Tx="NEEDLE_lighting_settings",yl=w("debugenvlight");class aT{get name(){return Tx}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Tx];if(i){yl&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const s=e.scene.children[0];n=S.addComponent(s,ep,{},{callAwake:!1})}else{const s=new M;s.name="LightSettings "+this.sourceId,e.scene.add(s),n=S.addComponent(s,ep,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new oe().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new oe().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}pe.registerCallback(ue.ContextCreated,o=>{const e=o.context,t=S.findObjectOfType(ep,e);t?.sourceId&&(t.enabled=!0)});class ep extends R{ambientMode=rl.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Su.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Su.Skybox?Yn.Skybox:Yn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),yl&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(yl&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==rl.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new OC(this.ambientLight,this.ambientIntensity*e),yl&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===rl.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new kC(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),yl&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){yl&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}var tp;(o=>{async function e(t,i){if(!t)throw new Error("URL or XML string is required to load a MaterialX material");const n=await T.MaterialX.load(),s=t.trimStart().startsWith("<"),r=s?t:await fetch(t).then(c=>c.text()).catch(console.error);if(!r)return console.warn("Failed to load MaterialX file from url",t),null;let a;if(i?.url||!s){const c=(i?.url||t).split("/");c.pop(),a=c.join("/")}const l=new br;return n.Experimental_API.createMaterialXMaterial(r,i?.materialNameOrIndex??0,{getTexture:async c=>(!c.startsWith("http")&&!c.startsWith("data:")&&!c.startsWith("blob:")&&!c.startsWith("file:")&&a&&(c=a+"/"+c),l.loadAsync(c).catch(h=>{console.warn(`Failed to load texture for MaterialX material ${c}`,h)}))},{cacheKey:t})}o.loadFromUrl=e})(tp||(tp={}));class lT extends MC{loadAsync(e,t){return new Promise((i,n)=>{this.load(e,i,t,n)})}load(e,t,i,n){i?.({type:"progress",loaded:0,total:0}),tp.loadFromUrl(e,{}).then(s=>{s?t(this.onLoaded(s)):n?.(new Error("Failed to load MaterialX material from url: "+e))})}onLoaded(e){return Ps.createPrimitive("ShaderBall",{material:e})}}class cT{constructor(e,t,i,n){this.context=e,this.loader=t,this.url=i,this.parser=n}get name(){return"materialx-loading-helper"}mtlxLoader;async beforeRoot(){if(this.parser.json.extensions?.NEEDLE_materials_mtlx){const e=await T.MaterialX.load();try{this.mtlxLoader=new e.MaterialXLoader(this.parser,{cacheKey:`${this.url}:materialx`,parameters:{precision:this.context.renderer?.capabilities.precision}},{getFrame:()=>this.context.time.frame,getTime:()=>this.context.time.time})}catch(t){console.error(t)}}}loadMaterial(e){return this.mtlxLoader?this.mtlxLoader.loadMaterial(e):null}}var Ax=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(Ax||{});const ro=w("debugcustomshader"),bl="NEEDLE_techniques_webgl";class hT{objectToWorldMatrix=new J;worldToObjectMatrix=new J;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),xu(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),xu(this.worldToObjectMatrix,this.worldToObject)}}class Te extends xb{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return Ix(e),e}constructor(e,...t){super(...t),this.identifier=e,ro&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&U.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=U.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&U.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new J;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new J;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new b;static _mainLightColor=new ye;static _mainLightPosition=new b;static _lightData=new ye;_rendererData=new hT;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&U.Current.setRequireColor(!0),this.depthTextureUniform&&U.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,s,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,s)}onUpdateUniforms(e,t){const i=U.Current;if(e&&(Te.viewProjection&&this.uniforms[this._viewProjectionName]&&(Te.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),xu(Te.viewProjection,Te._viewProjectionValues)),Te.viewMatrix&&this.uniforms[this._viewMatrixName]&&(Te.viewMatrix.copy(e.matrixWorldInverse),xu(Te.viewMatrix,Te._viewMatrixValues)),this.uniforms[Te._worldSpaceCameraPosName]&&Te._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=ee(n.gameObject,Te._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},Te._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:Te._mainLightColor};const l=n.intensity;Te._lightData.z=l,this.uniforms.unity_LightData={value:Te._lightData}}if(e&&(Te.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=Te._viewProjectionValues),Te.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=Te._viewMatrixValues),this.uniforms[Te._worldSpaceCameraPosName]&&(this.uniforms[Te._worldSpaceCameraPosName]={value:Te._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const s=this.depthTextureUniform;s&&(s.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class dT{get name(){return bl}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return ro&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[bl])return ro&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;ro&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[bl].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[bl];if(!n)return ro?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;ro&&console.log(n);const s=n.techniques[i];return s?new Promise(async(r,a)=>{const l=await eR(n,s.program),c=l?.fragmentShader,h=l?.vertexShader;if(!c||!h)return a();ro&&console.log("loadMaterial",t,l);const d={},p=s.uniforms;(h.includes("_Time")||c.includes("_Time"))&&(d._Time={value:new ye(0,0,0,0)}),(h.includes("_SinTime")||c.includes("_SinTime"))&&(d._SinTime={value:new ye(0,0,0,0)}),(h.includes("_CosTime")||c.includes("_CosTime"))&&(d._CosTime={value:new ye(0,0,0,0)}),(h.includes("unity_DeltaTime")||c.includes("unity_DeltaTime"))&&(d.unity_DeltaTime={value:new ye(0,0,0,0)});for(const f in p){const y=f;switch(y){case"_TimeParameters":const _=new ye;d[y]={value:_};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":d[y]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":d[y]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":d[y]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":d[y]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":d[y]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[bl]){const f=t.extensions[bl];if(f.technique===i){ro&&console.log(t.name,"Material Properties",f);for(const y in f.values){const _=f.values[y];if(typeof _=="string"){if(_.startsWith("/textures/")){const v=_.substring(10),P=Number.parseInt(v);if(P>=0){const k=await this.parser.getDependency("texture",P);k instanceof Se&&(k.colorSpace=Oo,k.needsUpdate=!0),d[y]={value:k};continue}}if(y==="alphaMode"){_==="BLEND"&&(m=!0);continue}}if(Array.isArray(_)&&_.length===4){d[y]={value:new ye(_[0],_[1],_[2],_[3])};continue}d[y]={value:_}}}}const g=new Te(this.identifier,{name:t.name??"",uniforms:d,vertexShader:h,fragmentShader:c,lights:!1});switch(g.glslVersion=RC,g.vertexShader=g.vertexShader.replace("#version 300 es",""),g.fragmentShader=g.fragmentShader.replace("#version 300 es",""),d._Cull?.value){case 0:g.side=ki;break;case 1:g.side=Id;break;case 2:g.side=_s;break;default:g.side=_s;break}switch(d._ZTest?.value){case 3:g.depthTest=!0,g.depthFunc=DC;break;case 6:g.depthTest=!0,g.depthFunc=jC;break;case 2:g.depthTest=!0,g.depthFunc=LC;break;case 4:g.depthTest=!0,g.depthFunc=IC;break;case 5:g.depthTest=!0,g.depthFunc=AC;break;case 7:g.depthTest=!0,g.depthFunc=TC;break;case 8:g.depthTest=!1,g.depthFunc=EC;break}g.transparent=m,m&&(g.depthWrite=!1),KM(d),g.onUpdateUniforms();for(const f in p){const y=f,_=p[f].type;d[y]?.value===void 0&&(_===Ax.SAMPLER_2D?(d[y]={value:YM},console.warn("Missing/unassigned texture, fallback to white: "+y)):y==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+y,p[f]))}ro&&console.log(g.uuid,d),Ix(g),r(g)}):null}}function Ix(o){if(o.uniforms){ro&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break;case"_map":e("map",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const uT=w("debugextensions");let ip;const pT=import("./vendor-BxK0WKmT.min.js").then(o=>o.index$2).then(async o=>(ip=o.GLTFAnimationPointerExtension,ip)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",o)}),Kr=new Array;function mT(o){Kr.includes(o)||Kr.push(o)}function gT(o){const e=Kr.indexOf(o);e>=0&&Kr.splice(e,1)}function ry(o){if(o instanceof Mo){const e=new Rx;return o.register(t=>(e.parser=t,e)),e}return null}class fT{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function np(o,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),o.register(s=>new rT(s)),o.register(s=>new xM(s)),o.register(s=>new GM(s,e.lightmaps,i)),o.register(s=>new aT(s,i,e)),o.register(s=>new dT(s,i)),o.register(s=>new mr(s,i)),o.register(s=>new Ve(s)),o.register(s=>new iT(s)),o.register(s=>new cT(e,o,t,s)),vv()&&o.register(s=>new oc(s)),await pT.catch(s=>{}),o.register(s=>{if(ip){const r=new ip(s);return r.setAnimationPointerResolver.bind(r)(new fT),r}else return(uT||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const s of Kr)s.onImport&&s.onImport(o,t,e)}function ay(o,e){for(const t of Kr)t.onExport&&t.onExport(o,e)}function Lx(o,e,t){for(const i of Kr)i.onLoaded&&i.onLoaded(o,e,t)}const Wt=w("debuginstancing");class ka{static instance=new ka;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,s,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,s);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(d=>Ve.assignTextureLOD(d,0)):Ve.assignTextureLOD(l,0);const c=a.object,h=c.geometry;Ve.assignMeshLOD(c,0).then(d=>{d&&h!=d&&a.setGeometry(d)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const c of t.children)n=this.setup(e,c,i,n,s,l)}return r===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Wt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=e,r=s.material;for(const h of this.objs)if(!!h.canAdd(s.geometry,r))return h.addInstance(s);let a=ka.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=Kb());const c=new yT(l,s.geometry,r,a,t);return this.objs.push(c),c.addInstance(s)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(s,r)=>{const a=t(s,r);return(e[Ec]||i.equals(a)===!1)&&(i.copy(a),e[Ec]=!0),a};e.matrixWorld.multiplyMatrices=n}}class Ta{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[Ov]=t,this.meshInformation=Jr(e.geometry),Ta.all.push(this)}updateMeshInformation(){const e=Jr(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||Wt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=Ta.all.indexOf(this);t>=0&&Ta.all.splice(t,1)}}}class yT{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Wt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new J;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,s){this.name=e,this.geometry=t,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),Wt&&(this._debugMaterial=jx());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new Sb(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[Tc]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof xb&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),Wt&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Wt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new Ta(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
|
|
996
|
+
`,i),A()){_c("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),Wt&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Jr(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Tc]===!0&&(Wt==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Wt==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const t=Jr(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,i=this.count>=this._maxInstanceCount?Math.ceil(this._maxInstanceCount*2):this._maxInstanceCount,n=this.tryEstimateVertexCountSize(i,[e]),s=1.25,r=Math.max(this._maxVertexCount,Math.ceil(n.vertexCount*s)),a=Math.max(this._maxIndexCount,Math.ceil(n.indexCount*s));if(Wt){const h=Jr(e);console.warn(`[Instancing] Growing Buffer
|
|
997
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${h.vertexCount.toLocaleString()} vertices, ${h.indexCount.toLocaleString()} indices)
|
|
998
|
+
Max count ${this._maxInstanceCount.toLocaleString()} \u2192 ${i.toLocaleString()}
|
|
999
|
+
Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
|
|
1000
|
+
Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`),this._debugMaterial=jx()}else A()&&console.debug(`[Instancing] Growing Buffer
|
|
1001
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
|
|
1002
|
+
Max count ${this._maxInstanceCount} \u2192 ${i}
|
|
1003
|
+
Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
|
|
1004
|
+
Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`);this._maxVertexCount=r,this._maxIndexCount=a;const l=new Sb(i,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);l.name=this.getBatchedMeshName(),l.layers=this._batchedMesh.layers,l.castShadow=this._batchedMesh.castShadow,l.receiveShadow=this._batchedMesh.receiveShadow,l.visible=this._batchedMesh.visible,l[Tc]=this._batchedMesh[Tc],l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorld.copy(this._batchedMesh.matrixWorld),l.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds=new WeakMap,this._batchedMesh=l,this._maxInstanceCount=i;const c=[...this._handles];this._handles=[];for(const h of c){if(t!==this._growId){Wt&&console.warn("[Instancing] Aborting grow since another grow happened in the meantime");return}h&&h.__instanceIndex>=0&&(this.addGeometry(h),this._handles[h.__instanceIndex]=h)}this._context.scene.add(l)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const h of this._handles)if(h&&h.__instanceIndex>=0&&h.object.geometry){if(n.has(h.object.geometry)){const d=n.get(h.object.geometry);d.count+=1}else{const d={count:1,...Jr(h.object.geometry)};n.set(h.object.geometry,d)}if(t&&t?.length>0){const d=t.indexOf(h.object.geometry);d!==-1&&t.splice(d,1)}}let s=0,r=0,a=0;for(const[h,d]of n)a+=1,s+=d.vertexCount,r+=d.indexCount;let l=Math.ceil(s/Math.max(1,a))*a,c=Math.ceil(r/Math.max(1,a))*a;if(t)for(const h of t){const d=Jr(h);d!=null&&(l+=d.vertexCount*i,c+=d.indexCount*i)}return Wt&&console.log(`[Instancing] Estimated size for new buffer ${this.name}
|
|
1005
|
+
Geometries: ${a} (New: ${t?.length||0})
|
|
1006
|
+
Instances: ${e}
|
|
1007
|
+
Estimated Vertices: ${l.toLocaleString()}
|
|
1008
|
+
Estimated Indices: ${c.toLocaleString()}`),{vertexCount:l,indexCount:c}}addGeometry(e){const t=e.object.geometry;if(!t)return;let i=this._geometryIds.get(t);i==null?(Wt&&console.warn(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
|
|
1009
|
+
Current Instances: ${this._currentInstanceCount}
|
|
1010
|
+
Max Vertices: ${e.maxVertexCount.toLocaleString()}
|
|
1011
|
+
Max Indices: ${e.maxIndexCount.toLocaleString()}
|
|
1012
|
+
Max Triangles: ${(e.maxIndexCount/3).toLocaleString()}`),i=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,i),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount):Wt==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
|
|
1013
|
+
GEOMETRY_ID=${i}
|
|
1014
|
+
${this._currentInstanceCount} instances`);const n=this._batchedMesh.addInstance(i);e.__geometryIndex=i,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),Wt&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
|
|
1015
|
+
GEOMETRY_ID=${i}
|
|
1016
|
+
${this._currentInstanceCount} instances
|
|
1017
|
+
Index: ${e.__instanceIndex}
|
|
1018
|
+
Vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},
|
|
1019
|
+
Indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}Wt&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
|
|
1020
|
+
GEOMETRY_ID=${e.__geometryIndex}
|
|
1021
|
+
${this._currentInstanceCount} instances
|
|
1022
|
+
Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Jr(o){if(!o)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=o.attributes?.position?.count||0,t=o.index?o.index.count:0;const i=Ve.getMeshLODExtension(o);if(i){const n=i.lods[0];let s=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(s*.05));s+=a,r+=20,e=Math.max(e,s),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function jx(){const o=new gt({color:new oe(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,w("wireframe")&&(o.wireframe=!0),o}const op=w("debuglightmaps"),Dx=Symbol("lightmapKey");class ly{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.updatePropertyBlockTexture(),this.lightmapTexture&&Ve.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t,this.updatePropertyBlockTexture())}))}lightmapIndex=-1;lightmapScaleOffset=new ye(1,1,0,0);renderer;_isApplied=!1;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,Ve.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n,this.updatePropertyBlockTexture())}),op=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
|
|
1023
|
+
ScaleOffset:`,t,`
|
|
1024
|
+
Texture:`,i),this.setLightmapDebugMaterial()):op&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){}applyLightmap(){if(this._isApplied)return;if(this.gameObject.type==="Object3D"){op&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;if(this.ensureLightmapUvs(e),this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.lightmapScaleOffset;for(let i=0;i<this.renderer.sharedMaterials.length;i++){const n=this.renderer.sharedMaterials[i];!n||n.lightMap===void 0||(op&&console.log("Setting lightmap on material",n.name,"for renderer",this.renderer.name),us.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new K(t.z,1-t.y-t.w),repeat:new K(t.x,t.y)}),n[Dx]=!0)}this._isApplied=!0}}updatePropertyBlockTexture(){if(!this._isApplied||!this.lightmapTexture)return;this.lightmapTexture.channel=1;const e=this.lightmapScaleOffset;us.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new K(e.z,1-e.y-e.w),repeat:new K(e.x,e.y)})}onUnset(){for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];i&&delete i[Dx]}const e=us.get(this.gameObject);e&&e.removeOveride("lightMap")}ensureLightmapUvs(e){if(e instanceof H)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof Po)for(const t of e.children)this.ensureLightmapUvs(t)}setLightmapDebugMaterial(){const e=this.lightmapScaleOffset;this.gameObject.material=new Wn({vertexShader:`
|
|
1025
|
+
varying vec2 vUv1;
|
|
1026
|
+
void main()
|
|
1027
|
+
{
|
|
1028
|
+
vUv1 = uv1;
|
|
1029
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
1030
|
+
}
|
|
1031
|
+
`,fragmentShader:`
|
|
1032
|
+
uniform sampler2D lightMap;
|
|
1033
|
+
uniform float lightMapIntensity;
|
|
1034
|
+
varying vec2 vUv1;
|
|
1035
|
+
|
|
1036
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
1037
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
1038
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
1039
|
+
}
|
|
1040
|
+
|
|
1041
|
+
void main() {
|
|
1042
|
+
vec2 lUv = vUv1.xy * vec2(${e.x.toFixed(6)}, ${e.y.toFixed(6)}) + vec2(${e.z.toFixed(6)}, ${(1-e.y-e.w).toFixed(6)});
|
|
1043
|
+
|
|
1044
|
+
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
1045
|
+
gl_FragColor = lightMapTexel;
|
|
1046
|
+
gl_FragColor.a = 1.;
|
|
1047
|
+
}
|
|
1048
|
+
`,defines:{USE_LIGHTMAP:""}})}}var bT=Object.defineProperty,Go=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&bT(e,t,n),n};const _l=w("debugrenderer"),Bx=w("debugskinnedmesh"),Fx=w("noinstancing"),_T=w("wireframe");class Ux{path=null;asset=null;default}class vT{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&_l&&console.warn("SharedMaterials have changed: "+this._renderer.name),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=e.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let r=!1,a,l=0;for(let c=0;c<this._targets.length;c++){const h=this._targets[c];if(!h)continue;const d=h.material;if(d){d.shadowSide=d.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(d.name===m.name){a===void 0&&(a=new Map),a.set(p,c),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const c=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(c),Ri()&&be("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(c,h){if(typeof h=="string"){const d=parseInt(h);if(!isNaN(d))return n(d)}return c[h]},set(c,h,d){return typeof h=="string"&&i(d,Number.parseInt(h)),Reflect.set(c,h,d)?(d instanceof we&&(c.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const ao=class bm extends R{static setInstanced(e,t){const i=Dc(e,bm);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=jr(e,bm);return t?t.isInstancingActive:pn.isUsingInstancing(e)}static setVisible(e,t){Do(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new ye(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof we?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){if(this._originalMaterials===void 0)if(this.__didAwake)this._originalMaterials=[];else return null;return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new vT(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return Fx}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){return this.lightmap!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,_l&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&_l&&this.probeAnchor.add(new Oi(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,bm))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this._lightmaps=void 0,this.applyLightmapping(),_T)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0&&!this._lightmaps){const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new ly(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else _l&&console.warn(`[Renderer] No lightmaps found ${this.name} (${this.sourceId}, ${this.lightmapIndex})`)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=ka.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!Fx&&(this.setInstancingEnabled(!0),pn.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe(),Ho.onEnabled.addEventListener(this.onReflectionProbeEnabled),Ho.onDisabled.addEventListener(this.onReflectionProbeDisabled)}onDisable(){this.setVisibility(!1),Ho.onEnabled.removeEventListener(this.onReflectionProbeEnabled),Ho.onDisabled.removeEventListener(this.onReflectionProbeDisabled),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onReflectionProbeEnabled=()=>{this.updateReflectionProbe()};onReflectionProbeDisabled=e=>{this._reflectionProbe===e&&(this._reflectionProbe.unapply(this.gameObject),this._reflectionProbe=null)};onBeforeRender(){if(this.gameObject){if((this._probeAnchorLastFrame!==this.probeAnchor||this._reflectionProbe?.activeAndEnabled===!1)&&(this._reflectionProbe?.unapply(this.gameObject),this.updateReflectionProbe()),_l==this.name&&this.gameObject instanceof H){this.gameObject.geometry.computeBoundingSphere();const e=F(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Ec]===!0){this.gameObject[Ec]=!1;for(let e=this._handles.length-1;e>=0;e--)this._handles[e].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Do(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe?this._reflectionProbe.apply(this.gameObject):this.reflectionProbeUsage===0&&this._reflectionProbe&&this._reflectionProbe.unapply(this.gameObject),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Ho.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapRotation=this.context.scene.environmentRotation);else _l&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,s,r)=>{if(s.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.scene.environmentIntensity;s.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(s),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Do(t.object,!0)}this._reflectionProbe?.activeAndEnabled===!1&&this._reflectionProbe.unapply(this.gameObject),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){mr.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),xe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Ho.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Do(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Do(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Go([u()],ao.prototype,"receiveShadows"),Go([u()],ao.prototype,"shadowCastingMode"),Go([u()],ao.prototype,"lightmapIndex"),Go([u(ye)],ao.prototype,"lightmapScaleOffset"),Go([u()],ao.prototype,"enableInstancing"),Go([u()],ao.prototype,"renderOrder"),Go([u()],ao.prototype,"allowOcclusionWhenDynamic"),Go([u(M)],ao.prototype,"probeAnchor"),Go([u()],ao.prototype,"reflectionProbeUsage");let ti=ao;class rh extends ti{}class cy extends rh{_needUpdateBoundingSphere=!1;awake(){super.awake(),Bx&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof bs){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=Rb(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(Bx){for(const e of this.sharedMeshes)if(e instanceof bs&&e.boundingSphere){const t=F(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var wT=Object.defineProperty,vl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wT(e,t,n),n};const Vt=w("debugdroplistener");class xT extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const ST="blob";class qo extends R{dropArea;fitIntoVolume=!1;fitVolumeSize=new b(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new ae;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new K,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),A()&&this.dropArea&&(this.dropArea.getComponentInChildren(ti)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){Vt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new K,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new K,point:e.point,size:e.size},!0)}};handlePaste=e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const i={screenposition:new K(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(i)&&this.addFromUrl(t,i,!1)}}).catch(console.warn)};onDrag=e=>{Vt&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(Vt&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new K(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const s in i){const r=i[s];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){Vt&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],c=r[6],h=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${c}/${h}`}else e.startsWith("https://polyhaven.com/a")&&(e=CT(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const s=await sp.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(s&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(s,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(Vt&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),dc(ST,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){Vt&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){Vt&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await sp.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const s=this.onObjectLoaded(n,t,!1);s&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),zr.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(s)&&this.sendDropEvent(r.download_url,s,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:s}=e;if(Vt&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;r.position.copy(this.gameObject.worldPosition);const a=$e(this.gameObject);let l=new b(0,0,0);a.x=Math.abs(a.x),a.y=Math.abs(a.y),a.z=Math.abs(a.z);let c=r.scale.clone();const h=new Pi().setFromCenterAndSize(new b(0,this.fitVolumeSize.y*a.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize.clone().multiply(a));if(Vt&&B.DrawWireBox3(h,255,5),this.fitIntoVolume&&(S_(r,h,{position:!this.placeAtHitPosition}),c=r.scale.clone().divide(a),l=r.worldPosition.clone().sub(this.gameObject.worldPosition).divide(a),Vt&&B.DrawSphere(l,.1,16711680,5)),this.gameObject.attach(r),r.position.copy(l),r.quaternion.identity(),r.scale.copy(c),Vt&&B.DrawArrow(this.gameObject.worldPosition,r.getWorldPosition(new b),65280,5),this._addedObjects.push(r),this._addedModels.push(n),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const p=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,p&&p.length>0)for(const m of p){const g=m.point.clone();Vt&&console.log("Place object at hit",m),C_(r,g);break}}Qn.autoplayAnimations(n);const d=new xT({sender:this,gltf:n,model:n,object:r,contentMD5:s,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(d),this.onDropped?.invoke(d.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,s),r}async sendDropEvent(e,t,i){if(!this.useNetworking){Vt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Zt([t]),s={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new b),contentMD5:i};this.context.connection.send("droplistener",s)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:s=>!this._addedObjects.some(r=>r.contains(s))});if(!i.length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}vl([u(M)],qo.prototype,"dropArea"),vl([u()],qo.prototype,"fitIntoVolume"),vl([u(b)],qo.prototype,"fitVolumeSize"),vl([u()],qo.prototype,"placeAtHitPosition"),vl([u()],qo.prototype,"useNetworking"),vl([u(ae)],qo.prototype,"onDropped");function CT(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),i=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",i),i}var sp;(o=>{async function e(i,n,s){const r=s.guid,a=new Bt(r),l=new Blob([i],{type:i.type||wx(i.name)||void 0}),c=URL.createObjectURL(l),h=await Cn().loadSync(n,c,i.name,a).catch(d=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,d),null));return URL.revokeObjectURL(c),h?new Promise((d,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async g=>{const f=m.result,y=zr.hashMD5(f);return d({model:h,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=e;async function t(i,n){return new Promise(async(s,r)=>{const a=new Bt(n.guid),l=i.toString();Vt&&B.DrawWireSphere(n.point,.1,16711680,3);const c=Fs.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),h=await Cn().loadSync(n.context,l,l,a,d=>{c.onProgress(d.loaded/d.total)}).catch(console.warn);if(h){const d=await fetch(l).then(m=>m.arrayBuffer()),p=zr.hashMD5(d);Vt?setTimeout(()=>Fs.removePreview(n.guid),3e3):Fs.removePreview(n.guid),s({model:h,contentMD5:p})}else Vt?setTimeout(()=>Fs.removePreview(n.guid),3e3):Fs.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=t})(sp||(sp={}));var PT=Object.defineProperty,hy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PT(e,t,n),n};const rp=class LS extends R{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new Bt(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,LS)?.destroy();let i=this.object.getComponentInChildren(Zr);i||(i=this.object.addComponent(Zr,{dragMode:Kf.SnapToSurfaces}),i.guid=t.generateUUID());let n=S.getComponent(i.gameObject,Tn);n||(n=i.gameObject.addComponent(Tn),n.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Zr);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new b(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new N(0,0,0,1)}this.gameObject.getComponentInParent(Di)||this.gameObject.addComponent(Di)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Zr);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield hf(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new Nn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};hy([u(M)],rp.prototype,"parent"),hy([u(M)],rp.prototype,"object"),hy([u()],rp.prototype,"limitCount");let dy=rp;var Xo=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(Xo||{}),OT=Object.defineProperty,uy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&OT(e,t,n),n};class py{eventID;callback=new ae}uy([u()],py.prototype,"eventID"),uy([u(ae)],py.prototype,"callback");class ap extends R{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Xo.PointerClick)||this.hasTrigger(Xo.PointerDown)||this.hasTrigger(Xo.PointerUp)}onPointerClick(e){this.invoke(Xo.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Xo.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Xo.PointerExit)}onPointerDown(e){this.invoke(Xo.PointerDown)}onPointerUp(e){this.invoke(Xo.PointerUp)}}uy([u(py)],ap.prototype,"triggers");class zx{writer;constructor(e){this.writer=e}writeNode(e){}}class kT extends zx{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class Nx extends zx{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=uf(new se(1,1,1,0)))}}function my(o){const e=Vu.DontExport;return!(o.hideFlags&e)}class Wx{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};t.extensions=t.extensions||{},t.extensions[this.name]=s;let r=new J;const a=new Array,l=new Array,c=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let g=new b,f=new N,y=new b;r.decompose(g,f,y),a.push(g.x,g.y,g.z),l.push(f.x,f.y,f.z,f.w),c.push(y.x,y.y,y.z)}const h=new Float32Array(a),d=new Float32Array(l),p=new Float32Array(c);s.attributes={TRANSLATION:i.processAccessor(new ft(h,3)),ROTATION:i.processAccessor(new ft(d,4)),SCALE:i.processAccessor(new ft(p,3))},n[this.name]=!0}}var MT=Object.defineProperty,Vx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MT(e,t,n),n};const lp=w("debuggltfexport");class gy extends Pt{sceneRoot}const fy=class ec extends R{binary=!0;objects=[];ext;async exportNow(e,t){lp&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:ec.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(s=>(console.error(s),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?ec.saveArrayBuffer(n,e):ec.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new Lb;i.register(c=>new Wx(c)),i.register(c=>new Nx(c)),ay(i,this.context),ec.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||ec.collectAnimations(e),...t},s=new Array,r=new M;t?.pivot&&r.position.sub(t.pivot),lp&&console.log("EXPORT",e),e.forEach(c=>{c&&my(c)&&(r.children.push(c),c.matrixAutoUpdate=!1,c.matrix.copy(c.matrixWorld),S.getComponentsInChildren(c,ti).forEach(h=>{S.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}),c.traverse(h=>{if(!my(h)){const d=h.parent;h.removeFromParent(),s.push(()=>{d&&d.add(h)})}}))});const a=new tf(r);return t?.needleComponents&&(this.ext=new Rx),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((c,h)=>{lp&&console.log("Starting glTF export.");try{i?.parse(r,d=>{l(),c(d)},d=>{l(),h(d)},n)}catch(d){console.error(d),h(d)}finally{s.forEach(d=>d()),lp&&console.log("Finished glTF export.")}});function l(){e.forEach(c=>{c&&(c.matrixAutoUpdate=!0,S.getComponentsInChildren(c,ti).forEach(h=>{S.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new b;return i.set(0,0,0),e.forEach(n=>{i.add(ee(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};Vx([u()],fy.prototype,"binary"),Vx([u(M)],fy.prototype,"objects");let yy=fy;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(o,e){return this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,i)=>new Promise(n=>{this.canvas.toBlob(n,t,i)}),this.canvas}});const RT=w("debugprogress");function $x(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,c=(n<10?"0":"")+n,h=(s<10?"0":"")+s;return o.getFullYear()+r+a+"-"+l+c+h}class ce{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new ET(e,t);ah.set(e,i)}static report(e,t){const i=ah.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=ah.get(e);t&&(t.end(),ah.delete(e))}}const ah=new Map;class ET{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?ah.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!RT,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const a of this.childScopes)n+=a.selfProgress,s+=1;s>0&&(n/=s);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" \u2013 "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const De="</StageRoot/Materials";function TT(o,e,t){const i=new Map,n=f=>{const y=f.type___needle,_=i.get(y)||new Map;if(i.set(y,_),!_.has(f)){const v=`${y}${_.size?`_${_.size}`:""}`;_.set(f,v)}return _.get(f)},s=o.colorNode?cp(o.colorNode):[],r=o.colorNode?`color3f inputs:diffuseColor.connect = ${De}/${e}/${n(s.values().next().value)}.outputs:out>`:"",a=o.roughnessNode?cp(o.roughnessNode):[],l=o.roughnessNode?`float inputs:roughness.connect = ${De}/${e}/${n(a.values().next().value)}.outputs:out>`:"",c=o.normalNode?cp(o.normalNode):[],h=o.normalNode?`float3 inputs:normal.connect = ${De}/${e}/${n(c.values().next().value)}.outputs:out>`:"",d=o.metalnessNode?cp(o.metalnessNode):[],p=o.metalnessNode?`float inputs:metallic.connect = ${De}/${e}/${n(d.values().next().value)}.outputs:out>`:"",m=new Set([...s,...a,...c,...d]),g=LT(m,e,t,n);return console.debug(g),`
|
|
1049
|
+
|
|
1050
|
+
def Material "${e}" ${o.name?`(
|
|
1051
|
+
displayName = "${o.name}"
|
|
1052
|
+
)`:""}
|
|
1053
|
+
{
|
|
1054
|
+
token outputs:mtlx:surface.connect = ${De}/${e}/N_mtlxsurface.outputs:surface>
|
|
1055
|
+
|
|
1056
|
+
def Shader "N_mtlxsurface"
|
|
1057
|
+
{
|
|
1058
|
+
uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
|
|
1059
|
+
${r}
|
|
1060
|
+
${l}
|
|
1061
|
+
${h}
|
|
1062
|
+
${p}
|
|
1063
|
+
token outputs:surface
|
|
1064
|
+
}
|
|
1065
|
+
|
|
1066
|
+
${g}
|
|
1067
|
+
|
|
1068
|
+
}`}function cp(o){const e=f=>{if(f.nodeType)return f.nodeType;switch(f.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return f.convertTo;default:return}},t=f=>{const y=new Set,_=v=>{if(!(!v.isNode||y.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,y.add(v);for(const P in v)v[P]?.isNode&&(_(v[P]),v.nodeType___needle||=v[P].nodeType___needle),Array.isArray(v[P])&&v[P].forEach(k=>{k.isNode&&(_(k),v.nodeType___needle||=k.nodeType___needle)})}};return _(f),y},i=f=>{if(f.type==="ConvertNode"){if(f.convertTo===f.node.nodeType___needle)return!0;if(f.node.type==="ConstNode"){if(f.convertTo==="vec4"&&f.node.value.isVector4||f.convertTo==="vec3"&&f.node.value.isVector3||f.convertTo==="vec2"&&f.node.value.isVector2||f.convertTo==="color"&&f.node.value.isColor||f.convertTo==="float"&&typeof f.node.value=="number")return!0}else if(f.node.type=="SplitNode"&&f.convertTo=="float"&&f.node.components.length===1)return!0}return!1},n=f=>{for(;s(f);)!f.node&&f.shaderNode?f=f.inputNodes[0]:f=f.node??f.aNode??f.bNode??f.cNode;return f},s=f=>{const y=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!f||i(f)||y.includes(f.type___needle)||f.type___needle===void 0},r=(f,y)=>{for(const _ of y)for(const v in _){if(_[v]?.isNode&&_[v]===f)return{parent:_,label:v};if(Array.isArray(_[v])&&_[v].find(P=>P.isNode&&P===f))return{parent:_,label:v}}return null},a=(f,y)=>{if(f.shaderNode)f.inputNodes[0]=n(f.inputNodes[0]);else if(Array.isArray(f.nodes))for(let _=0;_<f.nodes.length;_++)f.nodes[_]&&s(f.nodes[_])&&(f.nodes[_]=n(f.nodes[_]));else y.forEach(_=>{f[_]&&s(f[_])&&(f[_]=n(f[_]))})},l=f=>{f.type==="MathNode"&&f.method==="mix"&&(f.cNode.nodeType___needle="float",f.cNode.type==="ConvertNode"&&(f.cNode.convertTo="float"))},c=(f,y)=>{y.label==="cNode"&&y.parent.type==="MathNode"&&y.parent.method==="mix"||(y.parent.type==="JoinNode"?f.nodeType___needle="float":f.nodeType___needle=y.parent.nodeType___needle)},h=f=>f?.type==="ConvertNode"&&f.nodeType___needle==="color"&&f.node.nodeType___needle==="vec4",d=(f,y)=>{f.convertTo="vec3",f.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:f,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(f,y);return v?.parent&&(v.parent[v.label]=_),_},p=f=>f?.type==="ConvertNode"&&f.node.type==="TextureNode"&&f.nodeType___needle!==f.node.nodeType___needle,m=f=>{const y=new Set;for(let _ of f)if(!s(_)){if(l(_),_.type=="SplitNode"){const v=r(_,f);if(_.components.length===1)_.nodeType___needle="float";else if(v)_.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&c(_,r(_,f)),h(_)&&y.add(d(_,f)),p(_)){_.node.nodeType___needle=_.convertTo;const v=r(_,f);v?.parent&&(v.parent[v.label]=_.node),_=_.node}y.add(_)}return y},g=t(o);return m(g)}function AT(o,e){switch(e){case"float4":return o.isVector4?`(${o.x}, ${o.y}, ${o.z}, ${o.w})`:`(${o}, ${o}, ${o}, ${o})`;case"float3":return o.isVector3?`(${o.x}, ${o.y}, ${o.z})`:`(${o}, ${o}, ${o})`;case"float2":return o.isVector2?`(${o.x}, ${o.y})`:`(${o}, ${o})`;case"color3f":return o.isColor?`(${o.r}, ${o.g}, ${o.b})`:`(${o}, ${o}, ${o})`;default:return o.isVector4||o.isVector3||o.isVector2?`${o.x}`:o.isColor?`${o.r}`:`${o}`}}function IT(o,e,t,i){const n=" ",s=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=o.type___needle,l=o.nodeType___needle,c=s(l);let h=r(l),d="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":d="time_float";break;case"ConstNode":d="constant_"+c,p.push(`${h} inputs:value = ${AT(o.value,h)}`);break;case"JoinNode":d="combine"+o.nodes.length+"_"+c;let m=1;for(const v of o.nodes)p.push(`float inputs:in${m++}.connect = ${De}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":d="convert_"+s(o.node.nodeType___needle)+"_"+c,o.node&&p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"MathNode":d=o.method+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode&&!o.cNode&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="clamp"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:low.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.cNode.nodeType___needle)} inputs:high.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="mix"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:fg.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:bg.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`));break;case"OperatorNode":let g="";switch(o.op){case"*":g="multiply";break;case"/":g="divide";break;case"+":g="add";break;case"-":g="subtract";break}if(d=g+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode){const v=r(o.aNode.nodeType___needle),P=r(o.bNode.nodeType___needle);(v==="color3f"&&P==="float"||P==="float"&&P==="color3f")&&(d=g+"_color3FA"),p.push(`${v} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${P} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)}break;case"TextureNode":o.uvNode?(d="tiledimage_"+c,p.push(`float2 inputs:texcoord.connect = ${De}/${e}/${t(o.uvNode)}.outputs:out>`)):d="image_"+c;const f=o._value,y=Cy.includes(f.format),_=jT(f);p.push(`asset inputs:file = @textures/${_}.${y?"png":"jpg"}@`),i[_]={texture:f,scale:void 0};break;case"NormalMapNode":h="float3",d="normalmap",p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"AttributeNode":d="geompropvalue_"+c,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":d=o.shaderNodeLayoutName___needle+"_"+c,p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.inputNodes[0])}.outputs:out>`);break;case"SplitNode":d="swizzle_"+s(o.node.nodeType___needle)+"_"+c,p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`),p.push(`string inputs:channels = "${o.components}"`);break}return`
|
|
1069
|
+
${n}def Shader "${t(o)}"
|
|
1070
|
+
${n}{
|
|
1071
|
+
${n}uniform token info:id = "ND_${d}"
|
|
1072
|
+
${n}${h} outputs:out
|
|
1073
|
+
${n}${p.length>0?p.join(`
|
|
1074
|
+
`):""}
|
|
1075
|
+
${n}}
|
|
1076
|
+
`}function LT(o,e,t,i){let n="";for(const s of o)n+=IT(s,e,i,t);return n}function jT(o){return Fi(o.name)+"_"+(o.source?.id??o.id)}function Fi(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function Hx(o){return o=o.replace('"','\\"'),o}function Gx(o){if(o.length===0)return null;const e=o.map(t=>{const i=new Array;for(;t.parent;)i.unshift(t.parent),t=t.parent;return i});return e[0].findLast(t=>e.every(i=>i.includes(t)))||null}function qx(o){const e=Gx(o),t=new Set;for(const i of o){let n=i.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const DT=new b,BT=new N,FT=new b(1,1,1);class rt{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new J;const{position:e,quaternion:t,scale:i}=this.transform,n=new J;return n.compose(e||DT,t||BT,i||FT),n}setMatrix(e){if(!e||!(e instanceof J)){this.transform=null;return}const t=new b,i=new N,n=new b;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new rt(Co.generateUUID(),e.name+"_empty_"+rt.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new rt(Co.generateUUID(),"Empty_"+rt.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,s=null,r=null,a=null,l=null){this.uuid=e,this.name=Fi(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new rt(Co.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class by extends rt{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const s of n.children){if(!s)continue;const r=i(s);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(h=>h?.extensionName==="animation"),i=e.extensions?.find(h=>h?.extensionName==="Behaviour"),n=e.extensions?.find(h=>h?.extensionName==="Physics"),s=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const h of l)a+=` # Animation: ${h.name}, start=${t.getStartTimeByClip(h)*60}, length=${h.duration*60}
|
|
1077
|
+
`;const c=a;return`#usda 1.0
|
|
1078
|
+
(
|
|
1079
|
+
customLayerData = {
|
|
1080
|
+
string creator = "Needle Engine ${Ai}"
|
|
1081
|
+
dictionary Needle = {
|
|
1082
|
+
bool animations = ${t?1:0}
|
|
1083
|
+
bool interactive = ${i?1:0}
|
|
1084
|
+
bool physics = ${n?1:0}
|
|
1085
|
+
bool quickLookCompatible = ${e.quickLookCompatible?1:0}
|
|
1086
|
+
}
|
|
1087
|
+
}
|
|
1088
|
+
defaultPrim = "${Fi(this.name)}"
|
|
1089
|
+
metersPerUnit = 1
|
|
1090
|
+
upAxis = "Y"
|
|
1091
|
+
startTimeCode = ${s}
|
|
1092
|
+
endTimeCode = ${r}
|
|
1093
|
+
timeCodesPerSecond = 60
|
|
1094
|
+
framesPerSecond = 60
|
|
1095
|
+
doc = """Generated by Needle Engine USDZ Exporter ${Ai}"""
|
|
1096
|
+
${c}
|
|
1097
|
+
)
|
|
1098
|
+
`}}const wl=`
|
|
1099
|
+
`,ii="</StageRoot/Materials";class Xx{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=wl,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=wl,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+wl}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=wl,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+wl}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=wl}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class UT{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e||void 0,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new by,this.output="",this.animations=[]}makeNameSafe(e){return Fi(e)}}const Qx=()=>({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,extensions:[],maxTextureSize:4096,exportInvisible:!1});let Yx=class{debug;pruneUnusedNodes;sceneAnchoringOptions=Qx();extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=Qx()){e=Object.assign({},e),this.sceneAnchoringOptions=e;const t=new UT(o,this,e);this.extensions=t.extensions;const i=t.files,n="model.usda";i[n]=null,t.materials;const s=t.textures;ce.report("export-usdz","Invoking onBeforeBuildDocument"),await hp(t,"onBeforeBuildDocument"),ce.report("export-usdz","Done onBeforeBuildDocument"),ce.report("export-usdz","Reparent bones to common ancestor");const r=[],a=new Set;o?.traverse(g=>{if(!(!e.exportInvisible&&!g.visible)&&g instanceof bs){const f=g.skeleton.bones,y=Gx(f);if(y){const _={object:g,originalParent:g.parent,newParent:y};r.push(_),a.add(_.object.uuid),_.newParent&&a.add(_.newParent.uuid),_.originalParent&&a.add(_.originalParent.uuid)}}});for(const g of r){const{object:f,originalParent:y,newParent:_}=g;_.add(f)}ce.report("export-usdz","Traversing hierarchy"),o&&Zx(o,t.document,t,this.keepObject),ce.report("export-usdz","Invoking onAfterBuildDocument"),await hp(t,"onAfterBuildDocument");const l=t.extensions.find(g=>g.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const g={allBehaviorTargets:l,debug:!1,boneReparentings:a,quickLookCompatible:t.quickLookCompatible};this.debug&&Kx(t.document,"Hierarchy BEFORE pruning",g),Jx(t.document,g),this.debug&&Kx(t.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ce.report("export-usdz",{message:"Parsing document",autoStep:10}),await zT(t,e),ce.report("export-usdz","Invoking onAfterSerialize"),await hp(t,"onAfterSerialize");for(const g of r){const{object:f,originalParent:y,newParent:_}=g;y&&y.add(f)}t.exporter?.beforeWritingDocument?.();const c=t.document.buildHeader(t)+`
|
|
1100
|
+
`+t.output;this.debug&&console.debug(c),i[n]=jb(c),t.output="",ce.report("export-usdz",{message:"Exporting textures",autoStep:10}),ce.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const h=new yr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),d=Object.keys(s).length;ce.report("export-usdz-textures",{totalSteps:d*3,currentStep:0});const p=async g=>{const f=s[g],y=f.texture,_=Cy.includes(y.format);let v={imageData:y.image};ce.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const P=f.scale!==void 0&&f.scale.x!==1&&f.scale.y!==1&&f.scale.z!==1&&f.scale.w!==1;(y.isCompressedTexture||y.isRenderTargetTexture||P)&&(v=await t1(y,e.maxTextureSize,h,f.scale)),ce.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const k=await WT(v.imageBitmap||v.imageData,e.maxTextureSize).catch(O=>{console.error("Error converting texture to canvas",y,O)});if(k){ce.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const O=await k.convertToBlob({type:_?"image/png":"image/jpeg",quality:.95});i[`textures/${g}.${_?"png":"jpg"}`]=new Uint8Array(await O.arrayBuffer())}else console.warn("Can`t export texture: ",y)};for(const g in s)await p(g);h.dispose(),ce.end("export-usdz-textures");let m=0;for(const g in i){const f=i[g],y=34+g.length;m+=y;const _=m&63;if(_!==4){const v=64-_,P=new Uint8Array(v);i[g]=[f,{extra:{12345:P}}]}m=f.length}return ce.report("export-usdz","zip archive"),mP(i,{level:0})}};function Zx(o,e,t,i){if(!t.exportInvisible&&!o.visible)return;let n,s,r;const a={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(a.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(a.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(a.scale=null),(o instanceof H||o instanceof bs)&&(s=o.geometry,r=o.material),i&&!i(o)&&(s=void 0,r=void 0),(o instanceof H||o instanceof bs)&&r&&typeof r=="object"&&(r instanceof gt||r instanceof Ce||r.isMeshPhysicalNodeMaterial||r instanceof we&&r.type==="MeshLineMaterial")){const l=pp(o),c=o instanceof bs?o:null;n=new rt(o.uuid,l,a,s,r,void 0,c,o.animations)}else if(o instanceof le||o instanceof Cd){const l=pp(o);n=new rt(o.uuid,l,a,void 0,void 0,o)}else{const l=pp(o);n=new rt(o.uuid,l,a,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=o.userData?.name||o.name,n.visibility=o.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,o,n,t)}else{const l=pp(o),c=new rt(o.uuid,l,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(c),e=c}for(const l of o.children)Zx(l,e,t,i)}function Kx(o,e,...t){const i={};let n=0;function s(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const c={object:r};r.material&&(c.mat=!0),r.geometry&&(c.geo=!0),r.camera&&(c.cam=!0),r.skinnedMesh&&(c.skin=!0),a[l]._self=c;for(const h of r.children)h&&s(h,a[l])}s(o,i),console.log(e+" ("+n+" nodes)",i,...t)}function Jx(o,e){let t=!0;const i=new Array,n=new Array;if(o.children.length===0)t=!0;else{const c=[...o.children];for(const h of c)if(h){const d=Jx(h,e);e.debug&&(d?i.push(h):n.push(h)),t=t&&d}}const s=e.allBehaviorTargets.has(o.uuid),r=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,a=e.boneReparentings.has(o.uuid),l=t&&!s&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),o.parent?.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),l}async function zT(o,e){ce.start("export-usdz-resources","export-usdz");const t=[];for(const c of o.document.children)e1(c,o,t);const i=t.length;for(let c=0;c<i;c++)ce.report("export-usdz-resources",{totalSteps:i,currentStep:c}),await new Promise((h,d)=>{t[c](),h()});ce.end("export-usdz-resources");const n=new Xx,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
|
|
1101
|
+
kind = "sceneLibrary"
|
|
1102
|
+
)`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=c=>{if(!c)return 0;let h=1;for(const d of c.children)h+=r(d);return h},a=r(o.document);ce.start("export-usdz-xforms","export-usdz"),ce.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const c of o.document.children)o1(c,n,o);ce.end("export-usdz-xforms"),ce.report("export-usdz","invoke onAfterHierarchy"),await hp(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),ce.report("export-usdz","Building materials");const l=XT(o.materials,o.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),ce.report("export-usdz","write to string"),o.output+=n.toString()}function e1(o,e,t){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+vy(i,o.name)+".usda";if(!(s in e.files)){const r=()=>{const a=HT(i,o.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[s]=$T(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const s of o.children)e1(s,e,t)}async function hp(o,e,t=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[e]=="function"){const n=i[e].call(i,o,t);n instanceof Promise&&await n}}}let dp=null,ni=null,_y,xl,up;async function t1(o,e=1/0,t=null,i=void 0){_y||(_y=new vn(2,2,1,1)),xl||(xl=new Wn({uniforms:{blitTexture:new qi(o),flipY:new qi(!1),scale:new qi(new ye(1,1,1,1))},vertexShader:`
|
|
1103
|
+
varying vec2 vUv;
|
|
1104
|
+
uniform bool flipY;
|
|
1105
|
+
void main(){
|
|
1106
|
+
vUv = uv;
|
|
1107
|
+
if (flipY)
|
|
1108
|
+
vUv.y = 1. - vUv.y;
|
|
1109
|
+
gl_Position = vec4(position.xy * 1.0,0.,.999999);
|
|
1110
|
+
}`,fragmentShader:`
|
|
1111
|
+
uniform sampler2D blitTexture;
|
|
1112
|
+
uniform vec4 scale;
|
|
1113
|
+
varying vec2 vUv;
|
|
1114
|
+
|
|
1115
|
+
void main(){
|
|
1116
|
+
gl_FragColor = vec4(vUv.xy, 0, 1);
|
|
1117
|
+
|
|
1118
|
+
#ifdef IS_SRGB
|
|
1119
|
+
gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
|
|
1120
|
+
#else
|
|
1121
|
+
gl_FragColor = texture2D( blitTexture, vUv);
|
|
1122
|
+
#endif
|
|
1123
|
+
|
|
1124
|
+
gl_FragColor.rgba *= scale.rgba;
|
|
1125
|
+
}`}));const n=xl.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new ye(1,1,1,1),i!==void 0&&n.scale.value.copy(i),xl.defines.IS_SRGB=o.colorSpace==ko,xl.needsUpdate=!0,up||(up=new H(_y,xl),up.frustumCulled=!1);const s=new le,r=new Ci;r.add(up),t||(t=dp=new yr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(o.image.width,e),l=Math.min(o.image.height,e);ni&&(ni.width!==a||ni.height!==l)&&(ni.dispose(),ni=null),ni||(ni=new $n(a,l,{format:Md,type:BC,minFilter:Ld,magFilter:Ld})),t.setRenderTarget(ni),t.setSize(a,l),t.clear(),t.render(r,s),dp&&(dp.dispose(),dp=null);const c=new Uint8ClampedArray(ni.width*ni.height*4);t.readRenderTargetPixels(ni,0,0,ni.width,ni.height,c);const h=new ImageData(c,ni.width,ni.height,void 0),d=await createImageBitmap(h,{premultiplyAlpha:"none"});return{imageData:h,imageBitmap:d}}function NT(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function WT(o,e=4096){const t=e/Math.max(o.width,o.height),i=o.width*Math.min(1,t),n=o.height*Math.min(1,t),s=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};o.width!==i&&(r.resizeWidth=i),o.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(o,r),l=s.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),s}async function i1(o,e=void 0,t=!1,i=4096){if(NT(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),r=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,s.height),r.scale(1,-1)),r.drawImage(o,0,0,s.width,s.height),e!==void 0){const a=e.x,l=e.y,c=e.z,h=e.w,d=r.getImageData(0,0,s.width,s.height),p=d.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*c,p[m+3]=p[m+3]*h;r.putImageData(d,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Re=7;function VT(){return`#usda 1.0
|
|
1126
|
+
(
|
|
1127
|
+
customLayerData = {
|
|
1128
|
+
string creator = "Needle Engine USDZExporter"
|
|
1129
|
+
}
|
|
1130
|
+
metersPerUnit = 1
|
|
1131
|
+
upAxis = "Y"
|
|
1132
|
+
)
|
|
1133
|
+
`}function $T(o,e){let t=VT();return t+=o,jb(t)}function pp(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function n1(o){return Fi(o.name||"bone_"+o.uuid)}function vy(o,e){return Fi(o.name||"Geometry")+"_"+o.id}function mp(o){return Fi(o.name||"Material")+"_"+o.id}function Sl(o,e){let t=n1(o),i=o.parent;for(;i&&i!==e;)t=n1(i)+"/"+t,i=i.parent;return t}function o1(o,e,t){if(o==null)return;ce.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,r=o.camera,a=o.name;if(o.animations)for(const m of o.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,c=l?"SkelRoot":"Xform",h=new Array,d=s&&s instanceof Ce&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!d&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),n?(e.beginBlock(`def ${c} "${a}"`,"(",!1),t.quickLookCompatible&&s&&s.side===ki&&!l?e.appendLine(`prepend references = @./geometries/${vy(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${vy(n)}.usda@</Geometry>`),d||h.push("MaterialBindingAPI"),l&&h.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),o.type===void 0&&(o.extraSchemas?.length&&h.push(...o.extraSchemas),h.length&&e.appendLine(`prepend apiSchemas = [${h.map(m=>`"${m}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${Hx(o.displayName)}"`),(r||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&s){if(!d){const m=mp(s);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&s.side===ki&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${he(i.position.x)}, ${he(i.position.y)}, ${he(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${he(i.quaternion.w)}, ${he(i.quaternion.x)}, ${he(i.quaternion.y)}, ${he(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${he(i.scale.x)}, ${he(i.scale.y)}, ${he(i.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(Re)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(Re)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(Re)}, ${r.far.toPrecision(Re)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(Re)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(Re)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(Re)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(Re)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const m=new Array;o.needsTranslate&&m.push('"xformOp:translate"'),o.needsOrient&&m.push('"xformOp:orient"'),o.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(o.children){e.appendLine();for(const m of o.children)o1(m,e,t)}e.closeBlock()}function he(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function s1(o){const e=o.elements;return`( ${gp(e,0)}, ${gp(e,4)}, ${gp(e,8)}, ${gp(e,12)} )`}function gp(o,e){return`(${he(o[e+0])}, ${he(o[e+1])}, ${he(o[e+2])}, ${he(o[e+3])})`}function HT(o,e=[],t=!0){return`
|
|
1134
|
+
def "Geometry"
|
|
1135
|
+
${GT(o,e,t)}
|
|
1136
|
+
`}function GT(o,e=[],t=!0){const i="Geometry",n=o.attributes,s=n.position.count,r=e&&e.length>0,a=[],l=[];let c=new Array,h=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const y of a){const _=y.bone.children;for(const v of _)p.indexOf(v.uuid)===-1&&e.indexOf(v)!==-1&&(a.push({bone:v,index:e.indexOf(v)}),p.push(v.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of qx(e))a.push({bone:y,index:a.length});const g=a[0].bone.parent;a.sort((y,_)=>Sl(y.bone,g)>Sl(_.bone,g)?1:-1),a.map(y=>'"'+Sl(y.bone,g)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const f=n.skinIndex;c=new Array;for(let y=0;y<f.count;y++){const _=f.getX(y),v=f.getY(y),P=f.getZ(y),k=f.getW(y);c.push(l[_],l[v],l[P],l[k])}h=new ft(new Uint16Array(c),4)}const d=n.skinWeight&&n.skinIndex;return`
|
|
1137
|
+
{
|
|
1138
|
+
def Mesh "${i}" ${d?`(
|
|
1139
|
+
prepend apiSchemas = ["SkelBindingAPI"]
|
|
1140
|
+
)`:""}
|
|
1141
|
+
{
|
|
1142
|
+
int[] faceVertexCounts = [${wy(o)}]
|
|
1143
|
+
int[] faceVertexIndices = [${xy(o)}]
|
|
1144
|
+
${n.normal||t?`normal3f[] normals = [${fp(n.normal,s)}] (
|
|
1145
|
+
interpolation = "vertex"
|
|
1146
|
+
)`:""}
|
|
1147
|
+
point3f[] points = [${fp(n.position,s)}]
|
|
1148
|
+
${n.uv?`texCoord2f[] primvars:st = [${a1(n.uv,s,!0)}] (
|
|
1149
|
+
interpolation = "vertex"
|
|
1150
|
+
)`:""}
|
|
1151
|
+
${n.uv1?Sy("st1",n.uv1):""}
|
|
1152
|
+
${n.uv2?Sy("st2",n.uv2):""}
|
|
1153
|
+
${n.uv3?Sy("st3",n.uv3):""}
|
|
1154
|
+
${d?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
|
|
1155
|
+
elementSize = 1
|
|
1156
|
+
interpolation = "constant"
|
|
1157
|
+
)`:""}
|
|
1158
|
+
${n.skinIndex?`int[] primvars:skel:jointIndices = [${r1(h,!0)}] (
|
|
1159
|
+
elementSize = 4
|
|
1160
|
+
interpolation = "vertex"
|
|
1161
|
+
)`:""}
|
|
1162
|
+
${n.skinWeight?`float[] primvars:skel:jointWeights = [${r1(n.skinWeight)}] (
|
|
1163
|
+
elementSize = 4
|
|
1164
|
+
interpolation = "vertex"
|
|
1165
|
+
)`:""}
|
|
1166
|
+
${n.color?`color3f[] primvars:displayColor = [${fp(n.color,s)}] (
|
|
1167
|
+
interpolation = "vertex"
|
|
1168
|
+
)`:""}
|
|
1169
|
+
uniform token subdivisionScheme = "none"
|
|
1170
|
+
}
|
|
1171
|
+
}
|
|
1172
|
+
${t?`
|
|
1173
|
+
# This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
|
|
1174
|
+
# geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
|
|
1175
|
+
def "${i}_doubleSided" (
|
|
1176
|
+
prepend references = </Geometry>
|
|
1177
|
+
)
|
|
1178
|
+
{
|
|
1179
|
+
over "Geometry"
|
|
1180
|
+
{
|
|
1181
|
+
int[] faceVertexCounts = [${wy(o)+", "+wy(o)}]
|
|
1182
|
+
int[] faceVertexIndices = [${xy(o)+", "+xy(o,!0)}]
|
|
1183
|
+
}
|
|
1184
|
+
}
|
|
1185
|
+
`:""}
|
|
1186
|
+
`}function wy(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function xy(o,e=!1){const t=o.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let s=n;e&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let r=s;e&&(r=s%3===0?s+2:s%3===2?s-2:s),i.push(r)}}return i.join(", ")}function Sy(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${a1(e,t,!0)}] (
|
|
1187
|
+
interpolation = "vertex"
|
|
1188
|
+
)`;case 3:return`texCoord3f[] primvars:${o} = [${fp(e,t)}] (
|
|
1189
|
+
interpolation = "vertex"
|
|
1190
|
+
)`;case 4:return`double4[] primvars:${o} = [${qT(e,t)}] (
|
|
1191
|
+
interpolation = "vertex"
|
|
1192
|
+
)`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function fp(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i);t.push(`(${n.toPrecision(Re)}, ${s.toPrecision(Re)}, ${r.toPrecision(Re)})`)}return t.join(", ")}function qT(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i)||0,a=o.getW(i)||0;t.push(`(${n.toPrecision(Re)}, ${s.toPrecision(Re)}, ${r.toPrecision(Re)}, ${a.toPrecision(Re)})`)}return t.join(", ")}function r1(o,e=!1){const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i),a=o.getW(i);t.push(`${e?n:n.toPrecision(Re)}`),t.push(`${e?s:s.toPrecision(Re)}`),t.push(`${e?r:r.toPrecision(Re)}`),t.push(`${e?a:a.toPrecision(Re)}`)}return t.join(", ")}function a1(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let r=o.getY(n);t&&(r=1-r),i.push(`(${s.toPrecision(Re)}, ${r.toPrecision(Re)})`)}return i.join(", ")}function XT(o,e,t=!1){const i=[];for(const n in o){const s=o[n];i.push(QT(s,e,t))}return`
|
|
1193
|
+
def "Materials"
|
|
1194
|
+
{
|
|
1195
|
+
${i.join("")}
|
|
1196
|
+
}`}function on(o){return Fi(o.name)+"_"+(o.source?.id??o.id)}function Us(o,e,t,i,n,s,r=void 0,a=void 0){const l=on(o),c=l+(a!==void 0&&a!==1?"_"+a:""),h=t&&a!==void 0&&a!==1,d=h?new ye(1,1,1,a):void 0;a===void 0&&(a=1),h&&(a=1),d&&d.w<=.05&&(d.w=.05),i[c]={texture:o,scale:d};const p=o.channel>0?"st"+o.channel:"st";s.add(o.channel);const m=Cy.includes(o.format),g={1e3:"repeat",1001:"clamp",1002:"mirror"},f=o.repeat.clone(),y=o.offset.clone(),_=o.rotation,v=Math.sin(_),P=Math.cos(_);y.y=1-y.y-f.y,t?(f.x===0&&(f.x=1e-4),f.y===0&&(f.y=1e-4),y.x=y.x/f.x,y.y=y.y/f.y,y.x+=v/f.x,y.y+=P-1):(y.x+=v*f.x,y.y+=(1-P)*f.y);const k=mp(n),O=f.x!=1||f.y!=1||y.x!=0||y.y!=0||_!=0,j=`${ii}/${k}/${"uvReader_"+p}.outputs:result>`,L=`${ii}/${k}/Transform2d_${e}.outputs:result>`,V=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,W=e==="normal",G=n instanceof gt&&n.normalScale?n.normalScale.x*2:2,X=G.toFixed(Re),E=(-1*(G/2)).toFixed(Re),$=(1-G).toFixed(Re);return`
|
|
1197
|
+
${O?`def Shader "Transform2d_${e}" (
|
|
1198
|
+
sdrMetadata = {
|
|
1199
|
+
string role = "math"
|
|
1200
|
+
}
|
|
1201
|
+
)
|
|
1202
|
+
{
|
|
1203
|
+
uniform token info:id = "UsdTransform2d"
|
|
1204
|
+
float2 inputs:in.connect = ${j}
|
|
1205
|
+
float2 inputs:scale = ${c1(f)}
|
|
1206
|
+
float2 inputs:translation = ${c1(y)}
|
|
1207
|
+
float inputs:rotation = ${(_/Math.PI*180).toFixed(Re)}
|
|
1208
|
+
float2 outputs:result
|
|
1209
|
+
}
|
|
1210
|
+
`:""}
|
|
1211
|
+
def Shader "${l}_${e}"
|
|
1212
|
+
{
|
|
1213
|
+
uniform token info:id = "UsdUVTexture"
|
|
1214
|
+
asset inputs:file = @textures/${c}.${m?"png":"jpg"}@
|
|
1215
|
+
token inputs:sourceColorSpace = "${o.colorSpace==="srgb"?"sRGB":"raw"}"
|
|
1216
|
+
float2 inputs:st.connect = ${O?L:j}
|
|
1217
|
+
${V?`
|
|
1218
|
+
float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
|
|
1219
|
+
`:""}
|
|
1220
|
+
${W?`
|
|
1221
|
+
float4 inputs:scale = (${X}, ${X}, ${X}, 1)
|
|
1222
|
+
float4 inputs:bias = (${E}, ${E}, ${$}, 0)
|
|
1223
|
+
`:""}
|
|
1224
|
+
token inputs:wrapS = "${g[o.wrapS]}"
|
|
1225
|
+
token inputs:wrapT = "${g[o.wrapT]}"
|
|
1226
|
+
float outputs:r
|
|
1227
|
+
float outputs:g
|
|
1228
|
+
float outputs:b
|
|
1229
|
+
float3 outputs:rgb
|
|
1230
|
+
${n.transparent||n.alphaTest>0?"float outputs:a":""}
|
|
1231
|
+
}`}function QT(o,e,t=!1){const i=mp(o);if(o.colorWrite===!1||o.userData?.isShadowCatcherMaterial||o.userData?.isLightBlendMaterial){const d=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
|
|
1232
|
+
|
|
1233
|
+
def Material "${i}" ${o.name?`(
|
|
1234
|
+
displayName = "${o.name}"
|
|
1235
|
+
)`:""}
|
|
1236
|
+
{
|
|
1237
|
+
token outputs:mtlx:surface.connect = ${ii}/${i}/Occlusion.outputs:out>
|
|
1238
|
+
|
|
1239
|
+
def Shader "Occlusion"
|
|
1240
|
+
{
|
|
1241
|
+
uniform token info:id = "${d}"
|
|
1242
|
+
token outputs:out
|
|
1243
|
+
}
|
|
1244
|
+
}`}const n=" ",s=[],r=[],a=new Set;if(o.isMeshPhysicalNodeMaterial===!0)return TT(o,i,e);let l=o.transparent||o.alphaTest?o.opacity:1,c=!1,h=!1;if(o instanceof Cb&&o.transmission!==void 0&&(l*=1-o.transmission*(1-o.roughness*.5)),o.map?(s.push(`${n}color3f inputs:diffuseColor.connect = ${ii}/${i}/${on(o.map)}_diffuse.outputs:rgb>`),o instanceof Ce&&o.transparent&&o.alphaTest==0&&t?(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${1e-10}`),h=!0):o.transparent?(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.map)}_diffuse.outputs:a>`),c=!0):o.alphaTest>0&&(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0),r.push(Us(o.map,"diffuse",t,e,o,a,o.color,l))):s.push(`${n}color3f inputs:diffuseColor = ${l1(o.color)}`),o.alphaHash&&t&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),h=!0)),o.aoMap&&(s.push(`${n}float inputs:occlusion.connect = ${ii}/${i}/${on(o.aoMap)}_occlusion.outputs:r>`),r.push(Us(o.aoMap,"occlusion",t,e,o,a))),o.alphaMap?(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.alphaMap)}_opacity.outputs:r>`),s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),c=!0,h=!0,r.push(Us(o.alphaMap,"opacity",t,e,o,a,new oe(1,1,1),l))):(c?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(s.push(`${n}float inputs:opacity = ${l}`),c=!0),o.alphaTest>0&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0))),o instanceof gt){if(o.emissiveMap){s.push(`${n}color3f inputs:emissiveColor.connect = ${ii}/${i}/${on(o.emissiveMap)}_emissive.outputs:rgb>`);const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),r.push(Us(o.emissiveMap,"emissive",t,e,o,a,d))}else if(o.emissive?.getHex()>0){const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),s.push(`${n}color3f inputs:emissiveColor = ${l1(d)}`)}o.normalMap&&(s.push(`${n}normal3f inputs:normal.connect = ${ii}/${i}/${on(o.normalMap)}_normal.outputs:rgb>`),r.push(Us(o.normalMap,"normal",t,e,o,a))),o.roughnessMap&&o.roughness===1?(s.push(`${n}float inputs:roughness.connect = ${ii}/${i}/${on(o.roughnessMap)}_roughness.outputs:g>`),r.push(Us(o.roughnessMap,"roughness",t,e,o,a))):s.push(`${n}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(s.push(`${n}float inputs:metallic.connect = ${ii}/${i}/${on(o.metalnessMap)}_metallic.outputs:b>`),r.push(Us(o.metalnessMap,"metallic",t,e,o,a))):s.push(`${n}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof Cb&&(s.push(`${n}float inputs:clearcoat = ${o.clearcoat}`),s.push(`${n}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),s.push(`${n}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(s.push(`${n}float inputs:opacity.connect = ${ii}/${i}/${on(o.transmissionMap)}_transmission.outputs:r>`),r.push(Us(o.transmissionMap,"transmission",t,e,o,a)))),a.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):a.size===2&&(!a.has(0)||!a.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
|
|
1245
|
+
|
|
1246
|
+
def Material "${i}" ${o.name?`(
|
|
1247
|
+
displayName = "${Hx(o.name)}"
|
|
1248
|
+
)`:""}
|
|
1249
|
+
{
|
|
1250
|
+
token outputs:surface.connect = ${ii}/${i}/PreviewSurface.outputs:surface>
|
|
1251
|
+
|
|
1252
|
+
def Shader "PreviewSurface"
|
|
1253
|
+
{
|
|
1254
|
+
uniform token info:id = "UsdPreviewSurface"
|
|
1255
|
+
${s.join(`
|
|
1256
|
+
`)}
|
|
1257
|
+
int inputs:useSpecularWorkflow = ${o instanceof Ce?"1":"0"}
|
|
1258
|
+
token outputs:surface
|
|
1259
|
+
}
|
|
1260
|
+
${r.length>0?`
|
|
1261
|
+
${a.has(0)?`
|
|
1262
|
+
def Shader "uvReader_st"
|
|
1263
|
+
{
|
|
1264
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1265
|
+
token inputs:varname = "st"
|
|
1266
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1267
|
+
float2 outputs:result
|
|
1268
|
+
}
|
|
1269
|
+
`:""}
|
|
1270
|
+
${a.has(1)?`
|
|
1271
|
+
def Shader "uvReader_st1"
|
|
1272
|
+
{
|
|
1273
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1274
|
+
token inputs:varname = "st1"
|
|
1275
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1276
|
+
float2 outputs:result
|
|
1277
|
+
}
|
|
1278
|
+
`:""}
|
|
1279
|
+
${r.join(`
|
|
1280
|
+
`)}`:""}
|
|
1281
|
+
}`}function l1(o){return`(${o.r}, ${o.g}, ${o.b})`}function c1(o){return`(${o.x}, ${o.y})`}const Cy=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];w("debugusdz");class Dt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Fi(e)+"_"+Dt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const r=this.trigger[s];n+="<"+r.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Cl=new Set;function Py(o,e){let t="";if(Array.isArray(o)){Cl.clear();let i="[ ";for(let n=0;n<o.length;n++){let s=o[n];if(!s){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof s=="string"){if(Cl.has(s))continue;i+=s,Cl.add(s)}else if(typeof s=="object"){if(s.isObject3D&&(s=e.findById(s.uuid),!s)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const r=s.getPath?.call(s);if(Cl.has(r))continue;i+=r,Cl.add(r)}n+1<o.length&&(i+=", ")}i+=" ]",t=i,Cl.clear()}else if(typeof o=="object"){const i=o;if(i.isObject3D&&(o=e.findById(i.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=o.getPath?.call(o)}return t}class dr{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+dr.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=Py(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function h1(o,e={direct:!0,indirect:!0}){const t=rt.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class $t{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new dr(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new dr(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof rt&&h1(n,t);else e instanceof rt&&h1(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new dr(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class ea{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Si{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Si,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Si.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=Py(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=Py(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class bn{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new bn(0,1,0)}static get right(){return new bn(1,0,0)}static get forward(){return new bn(0,0,1)}static get back(){return new bn(0,0,-1)}static get zero(){return new bn(0,0,0)}}class fe{static sequence(...e){return new ea("Group_"+ea.getId(),e).makeSequence()}static parallel(...e){return new ea("Group_"+ea.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Si(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const s=new Si(e);s.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,c=t.clipName;if(s.comment=`Animation: ${c}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,s.animationName=c,s.start=r,s.duration=a,s.animationSpeed=l,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=a),n){s.pingPong=!1;const h=s.clone();return h.reversed=!i,h.start=s.start,h.reversed&&(h.start-=a),fe.sequence(s,h)}return s}static waitAction(e){const t=new Si;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const s=new Si(e);return s.tokenId="LookAtCamera",s.duration=t===void 0?9999999999999:t,s.front=i??bn.forward,s.up=n??bn.up,s}static emphasize(e,t,i="bounce",n=1,s="basic"){const r=new Si(e);return r.tokenId="Emphasize",r.duration=t,r.style=s??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,s="inout"){const r=new Si(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?s:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,s="spatial"){const r=new Si(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=s,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Si(e);return i.tokenId="Impulse",i.velocity=t,i}}class YT{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Oy extends YT{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||rt.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=fe.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=fe.fadeAction(this.object,0,!1),this._disableAction)}}class d1{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const lo=w("debugusdzanimation"),ky=w("debugusdzanimationserialization");class fr{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ne.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=ja.parseTrackName(t.name);let n=ja.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||fr.isDescendantOf(e,n))continue;if(!fr.isDescendantOf(n,e)){for(;!fr.isDescendantOf(n,e)&&n.parent;)n=n.parent;fr.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ne{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ne.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=S.getComponent(e,_t);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&be("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,s=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&s)for(const l of s)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,c)=>l-c),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const s=new b,r=new N,a=new b(1,1,1),l=this.target,c=t?this.pos?.createInterpolant():void 0,h=i?this.rot?.createInterpolant():void 0,d=n?this.scale?.createInterpolant():void 0;c||s.set(l.position.x,l.position.y,l.position.z),h||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),d||a.set(l.scale.x,l.scale.y,l.scale.z),c&&c.valueSize!==3&&(c.valueSize=3),h&&h.valueSize!==4&&(h.valueSize=4),d&&d.valueSize!==3&&(d.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let g=0,f=0;if(m<0?(g=e[0],f=g-Ne.animationDurationPadding/2+1/60):m>=e.length?(g=e[e.length-1],f=g+Ne.animationDurationPadding/2-1/60):(g=e[m],f=g),c){const y=c.evaluate(g);s.set(y[0],y[1],y[2])}if(h){const y=h.evaluate(g);r.set(y[0],y[1],y[2],y[3])}if(d){const y=d.evaluate(g);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new J;y.compose(s,r,a),y.multiply(l.matrix),y.decompose(s,r,a)}yield{time:f,translation:s,rotation:r,scale:a,index:m}}}}class yp{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ne.restPoseClipDuration+Ne.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);lo&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,s=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const c of t.tracks){const h=ja.parseTrackName(c.name),d=ja.findNode(e,h.nodeName);if(!d){console.warn("no object found for track",c.name,"using "+e.name+" instead");continue}this.dict.has(d)||this.dict.set(d,[]);const p=this.dict.get(d);if(!p){console.warn("no transform data found for target ",d,"at slot "+s+", this is likely a bug");continue}a.delete(d),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",d,t,"at slot",s),p[0]=new Ne(null,d,null));let m=p[s];m||(m=new Ne(e,d,t),p[s]=m),m.addTrack(c),r?.includes(d)||r?.push(d)}lo&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",s,"for root",e,"targets",r);for(const c of a){const h=this.dict.get(c);if(!h)continue;if(this.injectRestPoses&&!h[0]){console.warn("Adding rest pose for ",c,t,"at slot",s,"This is likely a bug, should have been added earlier.");const p=new Ne(null,c,null);h[0]=p}let d=h[s];d||(lo&&console.log("Adding padding clip for ",c,t,"at slot",s),d=new Ne(e,c,t),h[s]=d)}const l=new fr(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),lo&&console.log({root:e,clip:t,info:l}),t){const c=this.rootToRegisteredClip.get(e);if(c?c.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ne.restPoseClipDuration);let h=this.lastClipEndTime+Ne.animationDurationPadding,d=h+t.duration;const p=Math.round(h*60)/60,m=Math.round(d*60)/60;Math.abs(p-h)<.01&&(h=p),Math.abs(m-d)<.01&&(d=m),h=Math.ceil(h),d=h+t.duration,this.clipToStartTime.set(t,h),this.lastClipEndTime=d}}return l}onAfterHierarchy(e){lo&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){lo&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const s=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export \u2013 please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",a);for(let l=0;l<a.length;l++){let c=a[l];if(!c){const d=l-(this.injectRestPoses?1:0);a[l]=new Ne(null,r,this.rootToRegisteredClip.get(t)[d]),c=a[l]}const h=c.getDuration();if(s[l]===void 0)s[l]=h;else if(s[l]!==h){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),s[l]=h;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;ky&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,s=>{const r=s;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new ZT(e,this);this.serializers.push(n),n.registerCallback(t)}}class ZT{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),ky&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let r=function(E){const $=[];for(const[q,de]of E){let re=`${q} : [`;const me=[];for(const te of de)me.push(`(${he(te.x)}, ${he(te.y)}, ${he(te.z)})`);re=re.concat(me.join(", ")),re=re.concat("],"),$.push(re)}return $},a=function(E){const $=[];for(const[q,de]of E){let re=`${q} : [`;const me=[];for(const te of de)me.push(`(${he(te.w)}, ${he(te.x)}, ${he(te.y)}, ${he(te.z)})`);re=re.concat(me.join(", ")),re=re.concat("],"),$.push(re)}return $},l=function(E){let $,q=!0;const de=new Map;for(const[me,te]of E){$===void 0&&($=te.length),$!==te.length&&(q=!1);let We=0;for(const ci of te)We++,ci||(de.has(me)||de.set(me,[]),de.get(me).push(We))}lo&&console.log("Bone count: ",E.size,"TransformData entries per bone: ",$,"Undefined bone entries: ",de),console.assert(q,"All bones should have the same number of TransformData entries",E),console.assert(de.size===0,"All TransformData entries should be set",de);const re=[];for(const[me,te]of E)for(let We=0;We<te.length;We++){const ci=te[We],Sd=i.getStartTimeByClip(ci.clip);re.length<=We&&re.push({pos:[],rot:[],scale:[],timeOffset:Sd});const fs=re[We];fs.pos.push(...ci.getSortedTimesArray(!0,!1,!1)),fs.rot.push(...ci.getSortedTimesArray(!1,!0,!1)),fs.scale.push(...ci.getSortedTimesArray(!1,!1,!0))}for(const me of re)me.pos.sort((te,We)=>te-We),me.rot.sort((te,We)=>te-We),me.scale.sort((te,We)=>te-We),me.pos=[...new Set(me.pos)],me.rot=[...new Set(me.rot)],me.scale=[...new Set(me.scale)];return re},c=function(E,$,q){const de=new Map,re=new Map,me=new Map,te=$.length;for(const We of q){const ci=E.get(We);let Sd;ci?console.assert(ci.length===te,"We should have the same number of TransformData entries for each bone",ci,$):Sd=new Ne(null,We,null);for(let fs=0;fs<te;fs++){const Cm=ci?ci[fs]:Sd,Aa=$[fs];for(const{time:lc,translation:cc}of Cm.getValues(Aa.pos,!0,!1,!1)){const _n=(lc+Aa.timeOffset)*60;de.has(_n)||de.set(_n,new Array),de.get(_n).push(cc.clone())}for(const{time:lc,rotation:cc}of Cm.getValues(Aa.rot,!1,!0,!1)){const _n=(lc+Aa.timeOffset)*60;re.has(_n)||re.set(_n,new Array),re.get(_n).push(cc.clone())}for(const{time:lc,scale:cc}of Cm.getValues(Aa.scale,!1,!1,!0)){const _n=(lc+Aa.timeOffset)*60;me.has(_n)||me.set(_n,new Array),me.get(_n).push(cc.clone())}}}return{position:de.size==0?void 0:de,quaternion:re.size==0?void 0:re,scale:me.size==0?void 0:me}},h=function(E){const $=[];for(const q of E)$.push(`(${he(q.x)}, ${he(q.y)}, ${he(q.z)})`);return $.join(", ")},d=function(E){const $=[];for(const q of E)$.push(`(${he(q.w)}, ${he(q.x)}, ${he(q.y)}, ${he(q.z)})`);return $.join(", ")},p=function(E){const $=new Map;if(lo){const q=new Array;for(const[de,re]of s)q.push(de.uuid+": "+re.length+" "+re.map(me=>me.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
|
|
1282
|
+
`+q.join(`
|
|
1283
|
+
`))}for(const q of E){const de=s.get(q);de&&$.set(q,de)}return $},m=function(E){const $=p(E),q=l($);return c($,q,E)};const g=n.skinnedMesh.skeleton,f=new Array,y=[],_=[];for(const E of g.bones){y.push(E),_.push(E.uuid);const $=g.boneInverses[g.bones.indexOf(E)];f.push({bone:E,inverse:$})}let v=1e4;for(;_.length<g.bones.length&&v-- >0;)for(const E of y){const $=E.children;for(const q of $)if(_.indexOf(q.uuid)===-1&&g.bones.indexOf(q)!==-1){y.push(q),_.push(q.uuid);const de=g.boneInverses[g.bones.indexOf(q)];f.push({bone:q,inverse:de})}}v<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,g.bones,_);for(const E of qx(g.bones))f.push({bone:E,inverse:E.matrixWorld.clone().invert()});const P=f[0].bone.parent;P||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),f.sort((E,$)=>Sl(E.bone,P)>Sl($.bone,P)?1:-1);const k=t.quickLookCompatible,O=[],j=[],L=[],V=[];for(const{bone:E}of f){if(k){const $=E.scale;$.x==0&&($.x=1e-5),$.y==0&&($.y=1e-5),$.z==0&&($.z=1e-5),O.push(new J().compose(E.position,E.quaternion,E.scale))}else O.push(E.matrix.clone());j.push(E.position),L.push(E.quaternion),V.push(E.scale)}const W=f.map(E=>'"'+Sl(E.bone,P)+'"').join(", "),G=f.map(E=>s1(E.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${G}]`),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(E=>s1(E)).join(", ")}]`);const X=m(f.map(E=>E.bone));if(lo){let E=1e7,$=0;for(const q of X.position?.keys()??[])E=Math.min(E,q),$=Math.max($,q);console.log("Time samples",E,$,X)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine(`quatf[] rotations = [${d(L)}]`),X&&X.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const E=a(X.quaternion);for(const $ of E)e.appendLine($);e.closeBlock()}if(e.appendLine(`half3[] scales = [${h(V)}]`),X&&X.scale){e.beginBlock("half3[] scales.timeSamples = {","");const E=r(X.scale);for(const $ of E)e.appendLine($);e.closeBlock()}if(e.appendLine(`float3[] translations = [${h(j)}]`),X&&X.position){e.beginBlock("float3[] translations.timeSamples = {","");const E=r(X.position);for(const $ of E)e.appendLine($);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let h=0;h<i.length;h++)i[h]===void 0&&(i[h]=new Ne(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const s=this.object,r=this.model,a=this.animationData.get(s);if(!a||s.isSkinnedMesh)return;ky&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function c(h,d){if(h.some(p=>p&&{position:p.pos,rotation:p.rot,scale:p.scale}[d])){switch(d){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let p=0;p<h.length;p++){const m=h[p];if(!m)continue;const g=n.getStartTimeByClip(m.clip),f=m.getSortedTimesArray(d==="position",d==="rotation",d==="scale");if(!f||f.length===0){console.error("got an animated object but no time values?",s,m);continue}const y=!m.clip,_=d==="position"&&(m.pos||y),v=d==="rotation"&&(m.rot||y),P=d==="scale"&&(m.scale||y);if(_||v||P){const k=m.clip?.name??"rest",O=m.getDuration();lo&&console.log("Write .timeSamples:",k,g,O,h),e.appendLine("# "+k+": start="+l.format(g*Ne.frameRate)+", length="+l.format(O*Ne.frameRate)+", frames="+m.getFrames())}if(_)for(const{time:k,translation:O}of m.getValues(f,!0,!1,!1)){const j=`${l.format((g+k)*Ne.frameRate)}: (${he(O.x)}, ${he(O.y)}, ${he(O.z)}),`;e.appendLine(j)}if(v)for(const{time:k,rotation:O}of m.getValues(f,!1,!0,!1)){const j=`${l.format((g+k)*Ne.frameRate)}: (${he(O.w)}, ${he(O.x)}, ${he(O.y)}, ${he(O.z)}),`;e.appendLine(j)}if(P)for(const{time:k,scale:O}of m.getValues(f,!1,!1,!0)){const j=`${l.format((g+k)*Ne.frameRate)}: (${he(O.x)}, ${he(O.y)}, ${he(O.z)}),`;e.appendLine(j)}}e.closeBlock()}}c(a,"position"),c(a,"rotation"),c(a,"scale")}}const KT=w("debugusdz");class Oa{static getName(e){const t=e.split(".").pop();let i=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return i||(i="Audio_"+Math.random().toString(36).substring(2,15)),Fi(i)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,Bi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const r=s.clip.split("/").pop()||"Audio",a=Oa.getName(s.clip),l=Fi(a);if(!this.files.some(c=>c.path===s.clip)){this.files.push({path:s.clip,name:a});const c=a.toLowerCase();i.quickLookCompatible&&!c.endsWith(".mp3")&&!c.endsWith(".wav")&&!c.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(c,h)=>{c.appendLine(),c.beginBlock(`def SpatialAudio "${l}"`,"(",!1),c.appendLine(`displayName = "${r}"`),c.closeBlock(")"),c.beginBlock(),c.appendLine(`uniform asset filePath = @audio/${a}@`),c.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),c.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),c.appendLine(`uniform float gain = ${s.volume}`),c.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){KT&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}}}var JT=Object.defineProperty,Be=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JT(e,t,n),n};const u1=w("debugusdzbehaviours");function lh(o){o&&(o.getComponentInParent(cl)||(A()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(Di)))}class ta extends R{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new b;targetRot=new N;targetScale=new b;start(){lh(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){const t=this.object?.getComponentsInChildren(Ze);if(t)for(const i of t)i.resetVelocities(),i.resetForcesAndTorques();e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=ee(this.object).clone(),t=ee(this.target).clone(),i=_e(this.object).clone(),n=_e(this.target).clone(),s=$e(this.object).clone(),r=$e(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),c=s.distanceTo(r);if(a<.01&&l<.01&&c<.01){yt(this.object,t),Sn(this.object,n),za(this.object,r),this.coroutine=null;return}let h=0,d=0;for(;h<1;)h+=this.context.time.deltaTime/this.duration,h>1&&(h=1),d=h<.5?4*h*h*h:1-Math.pow(-2*h+2,3)/2,this.targetPos.lerpVectors(e,t,d),this.targetRot.slerpQuaternions(i,n,d),this.targetScale.lerpVectors(s,r,d),yt(this.object,this.targetPos),Sn(this.object,this.targetRot),za(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),s=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(s),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new Dt("Move to "+this.target?.name,$t.tapTrigger(this.gameObject),fe.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Be([u(M)],ta.prototype,"object"),Be([u(M)],ta.prototype,"target"),Be([u()],ta.prototype,"duration"),Be([u()],ta.prototype,"relativeMotion");const bp=class ri extends R{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,lh(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof H)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):Nv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],ri._materialTriggersPerId={},ri.variantSwitchIndex=0,this.materialToSwitch&&await Ve.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await Ve.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(n=>n.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(ri._materialTriggersPerId[this.materialToSwitch.uuid]||(ri._materialTriggersPerId[this.materialToSwitch.uuid]=[]),ri._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=ri._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const s of i){const r=s.createVariants();r&&r.length>0&&(n[s.selfModel.uuid]=r)}for(const s of i){const r=[];for(const a in n)a!==s.selfModel.uuid&&r.push(...n[a]);s.createAndAttachBehaviors(e,n[s.selfModel.uuid],r)}}delete ri._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],s=Math.max(0,this.fadeDuration);n.push(fe.fadeAction([...this.targetModels,...i],s,!1)),n.push(fe.fadeAction(t,s,!0)),e.addBehavior(new Dt("Select_"+this.selfModel.name,$t.tapTrigger(this.selfModel),fe.parallel(...n))),ri._parallelStartHiddenActions.push(...t),ri._startHiddenBehaviour||(ri._startHiddenBehaviour=new Dt("StartHidden_"+this.selfModel.name,$t.sceneStartTrigger(),fe.fadeAction(ri._parallelStartHiddenActions,s,!1)),e.addBehavior(ri._startHiddenBehaviour))}static getMaterialName(e){return Fi(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+ri.variantSwitchIndex+++"_"+ri.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&rt.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Be([u(we)],bp.prototype,"materialToSwitch"),Be([u(we)],bp.prototype,"variantMaterial"),Be([u()],bp.prototype,"fadeDuration");let My=bp;const ch=class ze extends R{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){lh(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[ze.wasVisible]===void 0&&(this.gameObject[ze.wasVisible]=this.gameObject.activeSelf),this.target[ze.wasVisible]===void 0&&(this.target[ze.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[ze.wasVisible],this.targetStateBeforeCreatingDocument=this.target[ze.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,s=this.targetState;if(this.toggleOnClick)if(s=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&by.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[ze.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggle"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[ze.toggleClone];if(!this.gameObject[ze.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggleReverse"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.reverseToggleClone]=l}this.toggleModel=this.gameObject[ze.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(fe.fadeAction(n,0,!1)),a.push(fe.fadeAction(this.toggleModel,0,!0)),a.push(fe.fadeAction(this.targetModel,0,s)),e.addBehavior(new Dt("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),$t.tapTrigger(n),fe.parallel(...a)));const l=[];l.push(fe.fadeAction(this.toggleModel,0,!1)),l.push(fe.fadeAction(n,0,!0)),l.push(fe.fadeAction(this.targetModel,0,!s)),e.addBehavior(new Dt("Toggle_"+n.name+"_ToggleTo"+(s?"Off":"On"),$t.tapTrigger(this.toggleModel),fe.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(fe.fadeAction(n,0,!1)),a.push(fe.fadeAction(this.targetModel,0,s)),e.addBehavior(new Dt("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),$t.tapTrigger(n),a.length>1?fe.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),fn.add(r,e)}}afterSerialize(e,t){this.gameObject[ze.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[ze.wasVisible],delete this.gameObject[ze.wasVisible]),this.target&&this.target[ze.wasVisible]!==void 0&&(this.target.visible=this.target[ze.wasVisible],delete this.target[ze.wasVisible]),delete this.gameObject[ze.toggleClone],delete this.gameObject[ze.reverseToggleClone]}};Be([u(M)],ch.prototype,"target"),Be([u()],ch.prototype,"toggleOnClick"),Be([u()],ch.prototype,"targetState"),Be([u()],ch.prototype,"hideSelf");let Ry=ch;class fn extends R{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)fn._fadeObjects.includes(n)||(console.log("adding hide on start",n),fn._fadeObjects.push(n));fn._fadeBehaviour===void 0&&(fn._fadeBehaviour=new Dt("HideOnStart",$t.sceneStartTrigger(),fe.fadeAction(fn._fadeObjects,0,!1)),t.addBehavior(fn._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||fn.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class Pl extends R{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new Dt("emphasize "+this.name,$t.tapTrigger(this.gameObject),fe.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Be([u()],Pl.prototype,"target"),Be([u()],Pl.prototype,"duration"),Be([u()],Pl.prototype,"motionType");class zs extends R{target;clip="";toggleOnClick=!1;trigger="tap";start(){lh(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Bi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const s=this.target?this.target.gameObject:this.gameObject;Oa.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof H&&p.visible&&(l=!0)}),l=!0;const c=e.addAudioClip(n);let h=fe.playAudioAction(s,c,"play",r,a);this.target&&this.target.loop&&(h=fe.sequence(h).makeLooping());const d=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(h.multiplePerformOperation="stop");const p=new Dt("playAudio"+d,$t.tapTrigger(t),h);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new Dt("playAudioOnStart"+d,$t.sceneStartTrigger(),h);e.addBehavior(p)}}}}Be([u(Bi)],zs.prototype,"target"),Be([u(URL)],zs.prototype,"clip"),Be([u()],zs.prototype,"toggleOnClick");const Ey=class vo extends R{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){lh(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(vo.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&be(e),console.warn(e,...vo.rootsWithExclusivePlayback)}vo.animationActions=[],vo.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof yp);if(!n)return;const s=n.getClipCount(this.target)>1;s&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),vo.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=vo.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),c=new Dt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?$t.tapTrigger(this.selfModel):$t.sceneStartTrigger(),l);s&&c.makeExclusive(!0),e.addBehavior(c)}})}static getActionForSequences(e,t,i,n,s){const r=(l,c)=>{let h=vo.animationActions.find(d=>d.affectedObjects==l&&d.start==c.start&&d.duration==c.duration&&d.animationSpeed==c.speed);return h||(h=fe.startAnimationAction(l,c),vo.animationActions.push(h)),h},a=fe.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:fe.sequence();for(const c of n)l.addAction(r(t,c));l.makeLooping(),a!==l&&a.addAction(l)}return s&&s>0&&a.actions.unshift(fe.waitAction(s)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(_t),s=t.getComponent(Ut);if(!n&&!s)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(s){const g=e.registerAnimation(t,s.clip);g&&(s.loop?a.push(g):r.push(g));let f=0;if(s.minMaxOffsetNormalized){const y=s.minMaxOffsetNormalized.x,_=s.minMaxOffsetNormalized.y;f=(s.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:f}}const l=n?.runtimeAnimatorController;let c=l?.findState(i),h=[],d=[];if(l&&c){const g=new Array;g.push(c);let f=!1;for(;g.length<100;){if(!c||c===null||!c.transitions||c.transitions.length===0){c.motion?.isLooping&&(f=!0);break}const y=c.transitions.find(v=>v.conditions.length===0),_=y?l.getState(y.destinationState,0):null;if(_&&g.includes(_)){c=_,f=!0;break}else if(y){if(c=_,!c)break;g.push(c)}else{f=c.motion?.isLooping??!1;break}}if(f&&c){const y=g.indexOf(c);h=g.slice(0,y),d=g.slice(y),u1&&console.log("found loop from "+i,"states until loop",h,"states looping",d)}else h=g,d=[],u1&&console.log("found no loop from "+i,"states",h);if(!d.length){const y=h[h.length-1],_=y.motion?.clip;if(_){let v;if(e.holdClipMap.has(_))v=e.holdClipMap.get(_);else{const P=y.name+"_hold";v=_.clone(),v.duration=1,v.name=P;const k=_.duration;v.tracks=_.tracks.map(O=>{const j=O.clone();j.times=new Float32Array([0,k]);const L=O.values.length,V=O.getValueSize(),W=O.values.slice(L-V,L);return j.values=new Float32Array(2*V),j.values.set(W,0),j.values.set(W,V),j}),v.name=P,e.holdClipMap.set(_,v)}if(v){const P={name:v.name,motion:{clip:v,isLooping:!1,name:v.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};d.push(P)}}}}if(h.length===1&&(!h[0].motion?.clip||h[0].motion?.clip.tracks?.length===0)){r=new Array;const g=e.registerAnimation(t,null);g&&r.push(g);return}if(h=h.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),d=d.filter(g=>g.motion?.clip&&g.motion?.clip.tracks?.length>0),h.length===0&&d.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(g,f)=>{if(!t)return;const y=e.registerAnimation(t,g.motion.clip??null);y?(y.speed=g.speed,f.push(y)):console.warn("Couldn't register animation for state "+g.name+" on "+n?.name)};if(h.length>0){r=new Array;for(const g of h)p(g,r)}if(d.length>0){a=new Array;for(const g of d)p(g,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const g=n.minMaxOffsetNormalized.x,f=n.minMaxOffsetNormalized.y;m=((h.length?h[0]:d.length?d[0]:null)?.motion.clip?.duration||1)*(g+Math.random()*(f-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=vo.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Be([u(_t)],Ey.prototype,"animator"),Be([u()],Ey.prototype,"stateName");let hh=Ey;class Ol extends R{getType(){}target;getDuration(){}}Be([u(M)],Ol.prototype,"target");class dh extends R{target}Be([u(Ol)],dh.prototype,"target");class uh extends Ol{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Be([u()],uh.prototype,"type"),Be([u()],uh.prototype,"duration");class Ty extends dh{}const eA=100,tA=200,iA=300;class ur{static _instance;static create(){return new ur}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return mn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=I.supportsQuickLookAR();let i="View in AR";I.isVisionOS()?i="View in AR":(t||I.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(Ot("view_in_ar")),Ms.setElementPriority(e,tA);let n=!1,s=null;return e.addEventListener("click",()=>{s=tl(uo),s||(n=!0,s=new uo),n&&(s.objectToExport=U.Current.scene),s?(e.classList.add("this-mode-is-requested"),s.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(Ot("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>Z.start(t,e)),Ms.setElementPriority(i,iA),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(Ot("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Z.start(t,e)),Ms.setElementPriority(i,eA),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(Ot("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Oe("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return mn.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&I.isiOS()&&!I.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}Z.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){Xd(t=>{e["previous-display"]=e.style.display,e.style.setProperty("display","none","important")}),vg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(Z.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),Z.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var nA=Object.defineProperty,oA=Object.getOwnPropertyDescriptor,wt=(o,e,t,i)=>{for(var n=i>1?void 0:i?oA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&nA(e,t,n),n};const ph=w("debugspriterenderer"),sA=w("wireframe");class Ma{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&Ma.cache[e.guid])return ph&&console.log("Take cached geometry for sprite",e.guid),Ma.cache[e.guid];const t=new wn;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let s=0;s<e.triangles.length;s+=1){const r=e.triangles[s];i[s*3]=-e.vertices[r].x,i[s*3+1]=e.vertices[r].y,i[s*3+2]=0;const a=e.uv[r];n[s*2]=a.x,n[s*2+1]=1-a.y}return t.setAttribute("position",new ft(i,3)),t.setAttribute("uv",new ft(n,2)),e.guid&&(this.cache[e.guid]=t),ph&&console.log("Built sprite geometry",e,t),t}}class rA{x;y}function p1(o){o&&(o.colorSpace!=ko&&(o.colorSpace=ko,o.needsUpdate=!0),o.minFilter==Ad&&o.magFilter==Ad&&(o.anisotropy=1,o.needsUpdate=!0))}let Qo=class{constructor(o){o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new H(Ma.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&p1(this.texture),this._material=new Ce({map:this.texture,color:16777215,side:ki,transparent:!0})),this._material}_material;getGeometry(){return Ma.getOrCreateGeometry(this)}};wt([u()],Qo.prototype,"guid",2),wt([u(Se)],Qo.prototype,"texture",2),wt([Qe()],Qo.prototype,"triangles",2),wt([Qe()],Qo.prototype,"uv",2),wt([Qe()],Qo.prototype,"vertices",2);const Ay=Symbol("spriteOwner");class kl{sprites;constructor(){this.sprites=[]}}wt([u(Qo)],kl.prototype,"sprites",2);const Iy=class ab{static create(){const e=new ab;return e.spriteSheet=new kl,e}constructor(){}clone(){const e=new ab;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new kl,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(p1(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;Ve.assignTextureLOD(n,0).then(r=>{r instanceof Se&&(i.texture=r,e?.map===s&&(e.map=r,e.needsUpdate=!0))})}}};wt([u(kl)],Iy.prototype,"spriteSheet",2),wt([u()],Iy.prototype,"index",2);let Ml=Iy;class bi extends R{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Ml.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);ph&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Qo?(this._spriteSheet||(this._spriteSheet=Ml.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Ml.create(),ph&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return ph&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Ma.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new Ce({color:16777215,side:ki});if(sA&&(n.wireframe=!0),this.color&&(n.color||(n.color=new oe),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let s=i.texture;s[Ay]!==void 0&&s[Ay]!==this&&this.spriteFrames>1&&(s=i.texture=s.clone()),s[Ay]=this,n.map=s}this.sharedMaterial=n,this._currentSprite=new H(Ma.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),Ve.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}wt([u()],bi.prototype,"drawMode",2),wt([u(rA)],bi.prototype,"size",2),wt([u(se)],bi.prototype,"color",2),wt([u(we)],bi.prototype,"sharedMaterial",2),wt([u()],bi.prototype,"transparent",2),wt([u()],bi.prototype,"cutoutThreshold",2),wt([u()],bi.prototype,"castShadows",2),wt([u()],bi.prototype,"renderOrder",2),wt([u()],bi.prototype,"toneMapped",2),wt([u(Ml)],bi.prototype,"sprite",1);const m1=w("debugwebxr"),aA=new J().makeRotationY(Math.PI);class yn extends R{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new J;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new Ci;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){m1&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,yn._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new M;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Zt(this._placementScene.children),n=i.getCenter(new b),s=i.getSize(new b),r=new J;r.makeTranslation(n.x,n.y-s.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)Li(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:ui.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:ui.Early}),this.onRevertSceneChanges(),this._anchor=null,yn._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const s=n.getHitTest();s&&(i=!0,this.updateReticleAndHits(e.xr,n.index,s,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new Sm(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let s=this._reticle[t];if(!s){if(this.customReticle)if(this.customReticle.asset)s=Ur(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else s=new H(new FC(.07,.09,32).rotateX(-Math.PI/2),new Ce({side:ki,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),s.name="AR Placement Reticle";if(m1){const r=new Oi(1);r.position.y+=.01,s.add(r)}this._reticle[t]=s,s.matrixAutoUpdate=!1,s.visible=!1}if(s.lastPos=s.lastPos||i.position.clone(),s.lastQuat=s.lastQuat||i.quaternion.clone(),s.position.copy(s.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),s.lastPos.copy(s.position),s.quaternion.copy(s.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),s.lastQuat.copy(s.quaternion),s.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(s),s.updateMatrix(),s.visible=!0,s.parent!==this.context.scene&&this.context.scene.add(s),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(s.quaternion),this.upVec.dot(F(0,1,0))>.9){let r=s["autoplace:timer"]||0;r>=1?(s.visible=!1,this.onPlaceScene(null)):(r+=this.context.time.deltaTime,s["autoplace:timer"]=r)}else s["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(Z.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof wg){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),yn._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Z.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!yn._hasPlaced)return;const e=Z.active?.rig?.gameObject;if(e){const t=Z.active?.rigScale||1,i=1/this._arScale*t,n=new J().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&be("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new b(0,1,0);lookPoint=new b;worldUpVec=new b(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,s=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=s.y,e.lookAt(n))}onApplyPose(e){const t=Z.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(aA),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class Sm{static up=new b(0,1,0);static zero=new b(0,0,0);static one=new b(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new J,this.plane=new _r,this.plane.setFromNormalAndCoplanarPoint(Sm.up,Sm.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:ui.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:ui.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:ui.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:ui.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:ui.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:ui.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=I.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const r=this.getPositionOnPlane(i.clientX,i.clientY);s.x=r.x,s.z=r.z,s.screenx=i.clientX,s.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),s=n.x-i.x,r=n.z-i.z;if(s===0&&r===0)return;this.oneFingerDrag&&this.addMovement(s,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),c=n.screenx-s.screenx,h=n.screeny-s.screeny,d=Math.sqrt(c*c+h*h),p=l-d;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}};_raycaster=new Od;_intersection=new b;_screenPos=new b;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new J;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Ns=w("debugautosync"),Ly=Symbol("syncerId");class lA{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new cA(e);return t[Ly]=e.guid,this._syncers[t[Ly]]=t,t}removeSyncer(e){delete this._syncers[e[Ly]]}}const jy=new lA;class cA{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Ns&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Ns&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Pn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Ns&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function hA(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const mh=Symbol("AutoSyncHandler");function dA(o){if(o[mh])return o[mh];const e=jy.getOrCreateSyncer(o);return e?.init(o),o[mh]=e,e}function uA(o){const e=o[mh];e&&(jy.removeSyncer(e),e.destroy(),delete o[mh])}const Dy=function(o=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,s;typeof o=="string"?s=e[o]:typeof o=="function"&&(s=o),s==null&&(A()||Ns)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Ns||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Ns&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]===void 0){if(this[l]=this[i],n=jy.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let h=!1;Object.defineProperty(this,i,{set:function(d){const p=this[l];if(this[l]=d,h){(A()||Ns)&&console.warn("Recursive call detected",i);return}h=!0;try{const m=hA(d,p);Ns&&console.log("SyncField assignment",i,"changed?",m,d,s),m&&s?.call(this,d,p)!==!1&&dA(this)?.notifyChanged(i,d)}finally{h=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)}};const c=r.__internalDestroy;r.__internalDestroy=function(){uA(this),c.call(this)}}};var pA=Object.defineProperty,_p=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&pA(e,t,n),n};const oi=w("debugplayersync"),vp=class jS extends R{static async setupFrom(e,t){const i=ne.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,sn)}const n=new jS;n._internalInit(t),n.asset=i;const s=new M;return s.guid=e,S.addComponent(s,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ae)}onEnable(){this.context.connection.beginListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{oi&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(oi&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,sn);if(oi&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{oi&&console.log("PlayerSync.destroyInstance",e),Lc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=sn.all.length-1;t>=0;t--){const i=sn.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};_p([u()],vp.prototype,"autoSync"),_p([u(ne)],vp.prototype,"asset"),_p([u(ae)],vp.prototype,"onPlayerSpawned");let By=vp;var g1=(o=>(o.OwnerChanged="ownerChanged",o))(g1||{});const Fy=class Lt extends R{static _all=[];static get all(){return Lt._all}static _local=[];static get local(){return Lt._local}static getFor(e){if(e instanceof M)return S.getComponentInParent(e,Lt);if(e instanceof R)return S.getComponentInParent(e.gameObject,Lt)}static isLocalPlayer(e){return Lt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ae;onFirstOwnerChangeEvent=new ae;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){oi&&console.log(`PlayerSync.onOwnerChange: ${t} \u2192 ${e} (me: ${this.context.connection.connectionId})`);const i=Lt._local.indexOf(this);i>=0&&Lt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){Lt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const s=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(s),Lt.dispatchEvent("ownerChanged",s)}awake(){Lt.all.push(this),oi&&console.log("Registered new PlayerState",this.guid,Lt.all.length-1,Lt.all),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeftRoom)}async start(){oi&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await Eo(300),this.context.connection.userIsInRoom(this.owner)==!1&&(oi&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(oi&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?oi&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(oi&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):oi&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){oi&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),Lc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(oi&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeftRoom),Lt.all.splice(Lt.all.indexOf(this),1),this.isLocalPlayer){const e=Lt._local.indexOf(this);e>=0&&Lt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){oi&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};_p([Dy(Fy.prototype.onOwnerChange)],Fy.prototype,"owner");let sn=Fy;var mA=Object.defineProperty,Rl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mA(e,t,n),n};class co extends R{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(I.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Rl([u()],co.prototype,"position"),Rl([u()],co.prototype,"showNeedleLogo"),Rl([u()],co.prototype,"showSpatialMenu"),Rl([u()],co.prototype,"createFullscreenButton"),Rl([u()],co.prototype,"createMuteButton"),Rl([u()],co.prototype,"createQRCodeButton");var gA=Object.defineProperty,Uy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&gA(e,t,n),n};const gh=w("debugwebxr"),f1=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class Ws extends R{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;gh&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=sn.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Le);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,Bo.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Le);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=sn.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const c=S.getComponentsInChildren(this.head.asset,tn);for(const h of c)h.enabled=!1,h.gameObject.visible=!1}}const n=e.xr.leftController,s=this.leftHand?.asset;n&&s?(s.position.copy(n.gripPosition),s.quaternion.copy(n.gripQuaternion),s.quaternion.multiply(f1),s.visible=n.isTracking,this.updateHandVisibility(n,s,this._leftHandMeshes)):s&&s.visible&&(s.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(f1),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(s=>{Do(s,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=sn.getFor(this);if(e&&e.isLocalPlayer==!1){const t=Z.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,tn);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};uv.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof M&&(this.head=new ne("",this.sourceId,this.head));else{const e=new M;e.name="Head";const t=Ps.createPrimitive(Qa.Cube);e.add(t),this.gameObject.add(e),this.head=new ne("",this.sourceId,e),gh&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof M&&(this.rightHand=new ne("",this.sourceId,this.rightHand));else{const e=new M;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new ne("",this.sourceId,e),gh&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof M&&(this.leftHand=new ne("",this.sourceId,this.leftHand));else{const e=new M;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new ne("",this.sourceId,e),gh&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),sn.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,Tn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),s=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),s&&a.push(s),r&&a.push(r);const l=await Zm(a);gh&&console.log("Avatar loaded results:",l)}}Uy([u(ne)],Ws.prototype,"head"),Uy([u(ne)],Ws.prototype,"leftHand"),Uy([u(ne)],Ws.prototype,"rightHand");var fA=Object.defineProperty,wp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fA(e,t,n),n};const Vs=w("debugwebxr"),$s=new Array;class Yo extends R{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new gP;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:t}=e;if(this.createControllerModel||this.createHandModel){if(t.hand){if(this.createHandModel){const i=await this.loadHandModel(this,t);if(!i||!t.connected||!t.isHand){i?.handObject&&nl(i.handObject,!1),i?.handObject?.destroy();return}this._models.push({controller:t,model:i.handObject,handmesh:i.handmesh}),this._models.sort((n,s)=>n.controller.index-s.controller.index),this.scene.add(i.handObject),t.model=i.handObject}}else if(this.createControllerModel){const i=await t.getModelUrl();if(i){const n=await this.loadModel(t,i);if(!n||!t.connected||t.isHand)return;this._models.push({controller:t,model:n}),this._models.sort((s,r)=>s.controller.index-r.controller.index),this.scene.add(n),n.traverse(s=>{s.layers.set(2),s.matrixAutoUpdate=!1,s.updateMatrix()}),t.model=n}else t.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+t.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(nl(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(nl(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(Z.active&&(Vs&&($s[0]=Date.now()),this.updateRendering(Z.active),Vs)){const e=Date.now()-$s[0];$s.push(e),$s.length>=30&&($s[0]=0,$s.reduce((t,i)=>t+i,0)/$s.length,$s.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Vs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const s=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(s&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const c=n.getHandJointPose(a);if(c){const h=c.transform.position,d=c.transform.orientation;l.position.copy(h),l.quaternion.copy(d),l.matrixAutoUpdate=!1}l.visible=c!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(Ha))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const i=await ne.getOrCreate("",t).instantiate();return nl(i),Z.active?.isPassThrough&&i.traverseVisible(n=>{this.makeOccluder(n)}),i}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Vs?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const s=new Mo;Mf(s,i),await np(s,i,this.sourceId??"",this.sourceId??"");const r=ry(s);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),s.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const c=new M;nl(c);const h=new fP(c,n,s.path,a,s,d=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=d),r?.gltf&&Cn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),d.traverse(m=>{m.layers.set(2),Z.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof H&&Ve.assignMeshLOD(m,0)}),t.connected||(Vs&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),d.removeFromParent())});if(Vs&&c.add(new Oi(.5)),t.inputSource.hand){Vs&&console.log(t.inputSource.hand);for(const d of t.inputSource.hand.values())if(n.joints[d.jointName]===void 0){const p=new Po;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[d.jointName]=p,n.add(p)}}else Vs&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:c,handmesh:h}}makeOccluder(e){if(e instanceof H){let t=e.material;t instanceof we&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}wp([u()],Yo.prototype,"createControllerModel"),wp([u()],Yo.prototype,"createHandModel"),wp([u(ne)],Yo.prototype,"customLeftHand"),wp([u(ne)],Yo.prototype,"customRightHand");class xp extends R{}var yA=Object.defineProperty,Hs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yA(e,t,n),n};const zy=w("debugwebxr");class Ui extends R{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=F(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const s=$e(t);n.multiplyScalar(s.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const i=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(i)<.3&&(this._didApplyRotation=!1);else if(Math.abs(i)>.5){this._didApplyRotation=!0;const n=i>0?1:-1,s=ee(this.context.mainCamera).clone();t.rotateY(n*D.toRadians(this.rotationStep));const r=ee(this.context.mainCamera).clone().sub(s);r.y=0,t.position.sub(r)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const s=e.getGesture("pinch");s&&(i=s.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof Ba){const r=n.normal?.dot(F(0,1,0));if(r!==void 0&&r<.4)return}let s=n?.point;if(!s&&!this.useTeleportTarget){this._plane||(this._plane=new _r(new b(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new b(0,1,0),r);const a=e.ray;s=r.clone(),this._plane.intersectLine(new UC(a.origin,F(a.direction).multiplyScalar(1e4).add(a.origin)),s),s.distanceTo(r)>t.scale.x*10&&(s=null)}if(s){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,xp))return;const r=s.clone();if(zy&&B.DrawSphere(s,.025,16711680,5),this.context.mainCamera?.position){const a=this.context.xr?.getUserOffsetInRig();a&&(a.y=0,r.sub(a),zy&&B.DrawWireSphere(a.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const s=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(s),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,c=this._lastHitDistances[t],h=this._hitDistances[t]!=null,d=c??a;n.scale.set(a,a,d),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&d<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=h?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],s=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,s=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(s=!1),!s){const h=this._hitDiscs[t];h&&h.visible&&h.hit&&this.updateHitPointerPosition(i,h,h.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let c=l.find(h=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(h.object));if(c||(c=l[0]),n&&(n.controller=i,n.hit=c),this._hitDistances[t]=c?.distance||null,c){this._lastHitDistances[t]=c.distance;const h=e.rigScale??1;zy&&(B.DrawWireSphere(c.point,.025*h,16711680),B.DrawLabel(F(0,.2,0).add(c.point),c.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=c,n.visible=c.distance>h*.05;let d=.01*(h+c.distance);const p=i.getButton("primary")?.pressed;p&&(d*=1.1),n.scale.set(d,d,d),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=c.distance<.15*h?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(c.normal){this.updateHitPointerPosition(i,n,c.distance);const g=c.normal.applyQuaternion(_e(c.object));n.quaternion.setFromUnitVectors(bA,g)}else this.updateHitPointerPosition(i,n,c.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Du(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=F(e.rayWorldPosition);n.add(F(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new H(new Pd(.3,6,6),new Ce({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:ki}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new yP;e.layers.disableAll(),e.layers.enable(2);const t=new bP;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const s=new _P({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:Pb,dashed:!1});return e.material=s,e}}Hs([u()],Ui.prototype,"movementSpeed"),Hs([u()],Ui.prototype,"rotationStep"),Hs([u()],Ui.prototype,"useTeleport"),Hs([u()],Ui.prototype,"usePinchToTeleport"),Hs([u()],Ui.prototype,"useTeleportTarget"),Hs([u()],Ui.prototype,"useTeleportFade"),Hs([u()],Ui.prototype,"showRays"),Hs([u()],Ui.prototype,"showHits");const bA=new b(0,1,0);var _A=Object.defineProperty,xt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_A(e,t,n),n};const fh=w("debugwebxr"),vA=w("debugusdz"),ct=class tc extends R{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){Z.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&be('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=I.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(uo)||(fh&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,uo),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(fh&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new ne("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(By),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Z.isVRSupported()&&this.createVRButton?Z.offerSession("immersive-vr","default",this.context):this.createARButton&&await Z.isARSupported()&&this.createARButton?Z.offerSession("immersive-ar","default",this.context):!1}get session(){return Z.active??null}get sessionMode(){return Z.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Z.start("immersive-vr",e,this.context)}async enterAR(e){return Z.start("immersive-ar",e,this.context)}exitXR(){Z.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!tc.activeWebXRComponent||tc.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${tc.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}tc.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;fh&&console.log("WebXR onEnterXR"),this._previousXRState=ai.Global.Mask;const t=e.xr.isVR;if(ai.Global.Set(t?no.VR:no.AR),e.xr.isAR){let i=S.findObjectOfType(yn,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new M;for(const s of this.context.scene.children)n.add(s);this.context.scene.add(n),i=S.addComponent(n,yn),this._createdComponentsInSession.push(i)}else(fh||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(Pa)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Pa))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){ai.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),pc(1).then(()=>tc.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(Ui);return!t&&e&&(t=this.gameObject.addComponent(Ui),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(Yo);return!t&&e&&(t=this.gameObject.addComponent(Yo),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{fh&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,Ws);t??=S.addComponent(e,Ws)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=ur.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((I.isiOS()&&I.isSafari()||vA)&&this.useQuicklookExport){const e=S.findObjectOfType(uo);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e)}}if(this.createSendToQuestButton&&!I.isQuest()&&Z.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t)}}),this.createQRCode){const e=tl(co);if(e&&e.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!I.isMobileDevice()){const t=mn.getOrCreate().createQRCode();this.addButton(t)}}}_buttons=[];addButton(e){this._buttons.push(e),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};xt([u()],ct.prototype,"createVRButton"),xt([u()],ct.prototype,"createARButton"),xt([u()],ct.prototype,"createSendToQuestButton"),xt([u()],ct.prototype,"createQRCode"),xt([u()],ct.prototype,"useDefaultControls"),xt([u()],ct.prototype,"showControllerModels"),xt([u()],ct.prototype,"showHandModels"),xt([u()],ct.prototype,"usePlacementReticle"),xt([u(ne)],ct.prototype,"customARPlacementReticle"),xt([u()],ct.prototype,"usePlacementAdjustment"),xt([u()],ct.prototype,"arScale"),xt([u()],ct.prototype,"useXRAnchor"),xt([u()],ct.prototype,"autoPlace"),xt([u()],ct.prototype,"autoCenter"),xt([u()],ct.prototype,"useQuicklookExport"),xt([u()],ct.prototype,"useDepthSensing"),xt([u()],ct.prototype,"useSpatialGrab"),xt([u(ne)],ct.prototype,"defaultAvatar");let Sp=ct;const Cp=w("debugusdzbehaviours");class Ny{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+Oa.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const r=s.beforeCreateDocument?.call(s,this,e);r instanceof Promise&&t.push(r)}},!1)}),Cp&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const d of this.behaviourComponents)typeof d.afterCreateDocument=="function"&&d.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,s=new Set,r=Cp;let a=`graph LR
|
|
1284
|
+
`,l="";function c(d){if(d instanceof ea){r&&(a+=`subgraph Group_${d.id}
|
|
1285
|
+
`);for(const p of d.actions)r&&(a+=`${d.id}[${d.id}] -- ${d.type},loops:${d.loops} --> ${p.id}[${p.id}]
|
|
1286
|
+
`),c(p);r&&(a+=`end
|
|
1287
|
+
`)}else if(d instanceof Si){d.tokenId==="StartAnimation"&&s.add(d);let p=d.tokenId;d.type!==void 0&&(p+=":"+d.type);const m=d.affectedObjects;if(m)if(Array.isArray(m))for(const f of m)i.add(f),r&&(l+=`${d.id}[${d.id}
|
|
1288
|
+
${p}] -- ${p} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
|
|
1289
|
+
`);else typeof m=="object"?(i.add(m),r&&(l+=`${d.id}[${d.id}
|
|
1290
|
+
${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
|
|
1291
|
+
`)):typeof m=="string"&&i.add({uuid:m});const g=d.xFormTarget;g&&(typeof g=="object"?(i.add(g),r&&(l+=`${d.id}[${d.id}
|
|
1292
|
+
${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
|
|
1293
|
+
`)):typeof g=="string"&&i.add({uuid:g}))}}function h(d,p){if(Array.isArray(d))for(const m of d)h(m,p);else if(d instanceof dr){let m=d.tokenId;d.type!==void 0&&(m+=":"+d.type),typeof d.targetId=="object"&&(t.add(d.targetId),r&&(l+=`${d.targetId.uuid}(("${d.targetId.displayName}")) --> ${d.id}[${d.id}
|
|
1294
|
+
${m}]
|
|
1295
|
+
`)),r&&(a+=`${d.id}((${d.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
|
|
1296
|
+
`)}}for(const d of this.behaviours)r&&(a+=`subgraph ${d.id}
|
|
1297
|
+
`),c(d.action),h(d.trigger,d.action),r&&(a+=`end
|
|
1298
|
+
`);r&&(a+=`
|
|
1299
|
+
`+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let d=`gantt
|
|
1300
|
+
title Animations
|
|
1301
|
+
dateFormat X
|
|
1302
|
+
axisFormat %s
|
|
1303
|
+
`;const p=Array.from(s),m=new Set;for(const _ of p)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const v of _.affectedObjects)m.add(v);else m.add(_.affectedObjects);r&&(d+=`section ${_.animationName} (${_.id})
|
|
1304
|
+
`,d+=`${_.id} : ${_.start}, ${_.duration}s
|
|
1305
|
+
`)}r&&s.size&&console.log(d);const g=new Set;for(const _ of m){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let v=_.getPath();v.startsWith("<")&&(v=v.substring(1)),v.endsWith(">")&&(v=v.substring(0,v.length-1)),g.add({path:v,obj:_})}const f=Array.from(g).sort((_,v)=>_.path.length-v.path.length),y=new Array;for(let _=0;_<f.length;_++)for(let v=_+1;v<f.length;v++)if(f[v].path.startsWith(f[_].path)){const P=f[v],k=f[_];y.push({child:P.obj.displayName+" ("+P.path+")",parent:k.obj.displayName+" ("+k.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:s})}for(const d of new Set([...t,...i]))if(Array.isArray(d))for(const p of d)n.add(p.uuid);else n.add(d.uuid);Cp&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Cp&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Wy{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,Ze).filter(l=>l.enabled),s=S.getComponents(e,nn).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=s.length>0?s[0]:null;a&&!r&&(r=new Ze,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,c)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),s.length>0){const h=s[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const d=h.sharedMaterial;d&&d.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${h.sharedMaterial?.dynamicFriction}`),d&&d.bounciness!==void 0&&l.appendLine(`double restitution = ${h.sharedMaterial?.bounciness}`),d&&d.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${h.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,c)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const h=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${h}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof pl){const d=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${d.radius}`)}else if(a instanceof Gu){const d=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${d.size.x}, ${d.size.y}, ${d.size.z})`)}else if(a instanceof No){const d=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${d.radius}`),l.appendLine(`float height = ${d.height}`)}else if(a instanceof Ds&&a.sharedMesh?.geometry){const d=a.sharedMesh.geometry;d.boundingBox||d.computeBoundingBox();const p=a.sharedMesh.geometry.boundingBox;p&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.max.x-p.min.x}, ${p.max.y-p.min.y}, ${p.max.z-p.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const wA=w("debugshadowcomponents");Vb.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class un extends R{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){li.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,yh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,un),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[Ii]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const s=this._parentComponent.shadowComponent;s&&(s?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),jc&&e.add(new Oi(.5)),this.onAfterAddedToScene(),n&&DP(),wA&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[Ii]===void 0||e[Ii]===this)&&(e[Ii]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[Ii]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class yh extends un{awake(){super.awake()}}var xA=Object.defineProperty,SA=Object.getOwnPropertyDescriptor,bh=(o,e,t,i)=>{for(var n=i>1?void 0:i?SA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xA(e,t,n),n};const Vy=w("debugui"),$y=w("debuguilayout");class y1{width;height}class b1{x;y;width;height}const In=new b,_h=new J,Pp=new N,El=class DS extends un{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new K),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new K(100,100);pivot=new K(.5,.5);anchorMin=new K(0,0);anchorMax=new K(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new M,this.rectBlock.name=this.name,this.lastMatrix=new J,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new K),hl(this,"_anchoredPosition",()=>{this.markDirty()}),hl(this,"sizeDelta",()=>{this.markDirty()}),hl(this,"pivot",()=>{this.markDirty()}),hl(this,"anchorMin",()=>{this.markDirty()}),hl(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new M),this.lastMatrix||(this.lastMatrix=new J),this._lastAnchoring||(this._lastAnchoring=new K),this._initialPosition||(this._initialPosition=new b),this._anchoredPosition||(this._anchoredPosition=new K),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform($y?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||($y&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,DS):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,$y&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,In.set(0,0,0),this.applyPivot(In),t.matrix.setPosition(In.x,In.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(Pp.copy(this.gameObject.quaternion),Pp.x*=-1,Pp.z*=-1,_h.makeRotationFromQuaternion(Pp),t.matrix.premultiply(_h)),In.set(0,0,0),this.applyAnchoring(In),this.canvas?.screenspace?In.z+=.1:In.z+=.01,_h.identity(),_h.setPosition(In.x,In.y,In.z),t.matrix.premultiply(_h),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of _u(this.gameObject,un,i,1)){if(n===this||!n.activeAndEnabled)continue;const s=n;s.onParentRectTransformChanged&&s.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new K);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const s=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*s,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},Vy&&console.log(this.name,e);const t=new Vb(e);return this._createdBlocks.push(t),t}createNewText(e){Vy&&console.log(e),e={...this.getBasicOptions(),...e},Vy&&console.log(this.name,e);const t=new Wb(e);return this._createdTextBlocks.push(t),t}};bh([u(K)],El.prototype,"anchoredPosition",1),bh([u(K)],El.prototype,"sizeDelta",2),bh([u(K)],El.prototype,"pivot",2),bh([u(K)],El.prototype,"anchorMin",2),bh([u(K)],El.prototype,"anchorMax",2);let Ln=El;var CA=Object.defineProperty,_1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CA(e,t,n),n};class Tl extends R{effectColor;effectDistance}_1([u(se)],Tl.prototype,"effectColor"),_1([u(K)],Tl.prototype,"effectDistance");var PA=Object.defineProperty,OA=Object.getOwnPropertyDescriptor,v1=(o,e,t,i)=>{for(var n=i>1?void 0:i?OA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&PA(e,t,n),n};const ia={backgroundColor:new oe(1,1,1),backgroundOpacity:1,borderColor:new oe(1,1,1),borderOpacity:1},Hy=class fd extends un{get isGraphic(){return!0}get color(){return this._color||(this._color=new se(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new se(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new oe(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),ia.backgroundColor=this.sRGBColor,ia.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(ia.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(ia.backgroundOpacity=t.backgroundOpacity))}ia.backgroundOpacity*=this._alphaFactor,this.applyEffects(ia,this._alphaFactor),this.uiObject.set(ia),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,Ln)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new BP(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),hl(this,"_color",()=>lE(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const e={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(e),this.applyEffects(e),this.onCreate(e),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Tl);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(fd.textureCache.has(e))e=fd.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=Oo,fd.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),Ve.assignTextureLOD(e,0).then(t=>{t instanceof Se&&(e&&fd.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};v1([u(se)],Hy.prototype,"color",1),v1([u()],Hy.prototype,"raycastTarget",2);let vh=Hy;class wh extends vh{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var kA=Object.defineProperty,MA=Object.getOwnPropertyDescriptor,Zo=(o,e,t,i)=>{for(var n=i>1?void 0:i?MA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&kA(e,t,n),n};const na=w("debugtext");var ht=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(ht||{}),w1=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(w1||{});class Ht extends vh{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new oe(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){na&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,na&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),na&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(na&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const s=new Wm({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(s)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const s=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(s){r.textContent=this.getText(e,i,s),this.handleTag(i,r,n);const a=new Wm(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new Wm(r);this.uiObject?.add(a)}i=s}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let s=0;s<this._textMeshUi.length;s++){if(e[s]===!0)continue;n=!0;const r=this._textMeshUi[s];r.textContent&&(Nu(r,i),e[s]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Gy(e,{color:t.color});if(i.push(n),e.type.length>6){const s=parseInt("0x"+e.type.substring(7));t.color=s}else t.color=new oe(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Gy(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Gy(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const s=e.substring(i+1,n);return{type:s,startIndex:i,endIndex:n+1,isEndTag:s.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);na&&console.log("Selected font family:"+n);let s=$b.getFontFamily(n);switch(s||(s=$b.addFontFamily(n)),e.fontFamily=s,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=s.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=s.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(RA.includes(n))return na&&console.warn("Unsupported font style: "+n),e;const s=e.lastIndexOf("/");let r=e;s>=0&&(r=r.substring(s+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>s?i:e.length);switch(na&&console.log("Select font: ",e,w1[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Zo([u()],Ht.prototype,"alignment",2),Zo([u()],Ht.prototype,"verticalOverflow",2),Zo([u()],Ht.prototype,"horizontalOverflow",2),Zo([u()],Ht.prototype,"lineSpacing",2),Zo([u()],Ht.prototype,"supportRichText",2),Zo([u(URL)],Ht.prototype,"font",2),Zo([u()],Ht.prototype,"fontStyle",2),Zo([u()],Ht.prototype,"text",1),Zo([u()],Ht.prototype,"fontSize",1);class Gy{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const RA=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class Al{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${mp(this.material)}>`),t.closeBlock()}}class qy{static singleLine(e,t,i){const n=new Al("text_"+Al.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,s,r){const a=new Al("text_"+Al.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=s,r!==void 0&&(a.wrapMode=r),a}}const EA=new J().makeRotationY(Math.PI),TA=new J().makeScale(-1,1,-1);class Op{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Ht);if(!n)return;const s=S.getComponent(e,Ln);let r=100,a=100;s&&(r=s.width,a=s.height);const l=EA.clone();s&&l.premultiply(TA),t.setMatrix(l);const c=n.color.clone();t.material=new gt({color:c,emissive:c}),t.addEventListener("serialize",(h,d)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=qy.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,h)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case ht.LowerLeft:case ht.MiddleLeft:case ht.UpperLeft:e.horizontalAlignment="left";break;case ht.LowerCenter:case ht.MiddleCenter:case ht.UpperCenter:e.horizontalAlignment="center";break;case ht.LowerRight:case ht.MiddleRight:case ht.UpperRight:e.horizontalAlignment="right";break}switch(t){case ht.LowerLeft:case ht.LowerCenter:case ht.LowerRight:e.verticalAlignment="bottom";break;case ht.MiddleLeft:case ht.MiddleCenter:case ht.MiddleRight:e.verticalAlignment="middle";break;case ht.UpperLeft:case ht.UpperCenter:case ht.UpperRight:e.verticalAlignment="top";break}}}var AA=Object.defineProperty,et=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AA(e,t,n),n};const x1=w("debuguilayout");class oa{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}et([u()],oa.prototype,"left"),et([u()],oa.prototype,"right"),et([u()],oa.prototype,"top"),et([u()],oa.prototype,"bottom");class zi extends R{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(x1&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){x1&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(Ln);const e=this.gameObject.getComponentInParent(Il);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(Il);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}et([u()],zi.prototype,"childAlignment"),et([u()],zi.prototype,"reverseArrangement"),et([u()],zi.prototype,"spacing"),et([u(oa)],zi.prototype,"padding"),et([u()],zi.prototype,"minWidth"),et([u()],zi.prototype,"minHeight"),et([u()],zi.prototype,"flexibleHeight"),et([u()],zi.prototype,"flexibleWidth"),et([u()],zi.prototype,"preferredHeight"),et([u()],zi.prototype,"preferredWidth");class Gs extends zi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const s=e.height;let r=s;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",c=a?this.childControlWidth:this.childControlHeight,h=a?this.childControlHeight:this.childControlWidth,d=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,g=a?i:s,f=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let _=0,v=0;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],W=S.getComponent(V,Ln);W?.activeAndEnabled&&(v+=1,a?_+=W.width:_+=W.height)}let P=0;const k=this.spacing*(v-1);if(d||c){let L=0;a?L=n-=k:L=r-=k,v>0&&(P=L/v)}let O=0;O+=this.padding.left,O-=this.padding.right,f!==0&&(y=g-_,y*=f,y-=k*f,a?(y-=this.padding.right*f,y+=this.padding.left*(1-f),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*f,y+=this.padding.top*(1-f),y<this.padding.top&&(y=this.padding.top)));let j=1;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],W=S.getComponent(V,Ln);if(W?.activeAndEnabled){W.pivot?.set(.5,.5),W.anchorMin.set(0,1),W.anchorMax.set(0,1);const G=i*.5+O*.5;W.anchoredPosition.x!==G&&(W.anchoredPosition.x=G);const X=s*-.5;W.anchoredPosition.y!==X&&(W.anchoredPosition.y=X),p&&h&&W.sizeDelta[l]!==m&&(W.sizeDelta[l]=m),d&&c&&W.sizeDelta[t]!==P&&(W.sizeDelta[t]=P);const E=a?W.width:W.height,$=E*.5;if(y+=$,d){const de=P*j-P*.5;de>y&&(y=de-P*.5+E+this.padding.left,y-=$)}let q=y;t==="y"&&(q=-q),W.anchoredPosition[t]!==q&&(W.anchoredPosition[t]=q),y+=$,y+=this.spacing,j+=1}}}}et([u()],Gs.prototype,"childControlHeight"),et([u()],Gs.prototype,"childControlWidth"),et([u()],Gs.prototype,"childForceExpandHeight"),et([u()],Gs.prototype,"childForceExpandWidth"),et([u()],Gs.prototype,"childScaleHeight"),et([u()],Gs.prototype,"childScaleWidth");class Xy extends Gs{get primaryAxis(){return"y"}}class Qy extends Gs{get primaryAxis(){return"x"}}class Yy extends zi{onCalculateLayout(){}}var IA=Object.defineProperty,LA=Object.getOwnPropertyDescriptor,ho=(o,e,t,i)=>{for(var n=i>1?void 0:i?LA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&IA(e,t,n),n},S1=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(S1||{});const Zy=w("debuguilayout"),rn=class BS extends yh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof BS||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Zy&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new J,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await pc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),li.ensureUpdateMeshUI(Hb,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),li.ensureUpdateMeshUI(Hb,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new J);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Zy&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(zi)),(t.isDirty||i?.isDirty)&&(Zy&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),xe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Nu(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,un))Nu(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const s=this.gameObject.getComponent(Ln);let r=!1;s.sizeDelta.x!==this.context.domWidth&&(r=!0),s.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(s.sizeDelta.x=this.context.domWidth,s.sizeDelta.y=this.context.domHeight,s?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};ho([u()],rn.prototype,"renderOnTop",1),ho([u()],rn.prototype,"depthWrite",1),ho([u()],rn.prototype,"doubleSided",1),ho([u()],rn.prototype,"castShadows",1),ho([u()],rn.prototype,"receiveShadows",1),ho([u()],rn.prototype,"renderMode",1),ho([u(rn)],rn.prototype,"rootCanvas",1),ho([u()],rn.prototype,"scaleFactor",1),ho([u(fi)],rn.prototype,"worldCamera",2),ho([u()],rn.prototype,"planeDistance",2);let Il=rn;var jA=Object.defineProperty,DA=Object.getOwnPropertyDescriptor,Ky=(o,e,t,i)=>{for(var n=i>1?void 0:i?DA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jA(e,t,n),n};class qs extends R{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),xe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,un,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}Ky([u()],qs.prototype,"alpha",1),Ky([u()],qs.prototype,"interactable",2),Ky([u()],qs.prototype,"blocksRaycasts",2);class Jy{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,Il);if(n&&n.enabled&&n.renderMode===S1.WorldSpace){const s=new Op,r=S.getComponent(e,Ln),a=S.getComponent(e,qs),l=new Array;if(r){if(!S.isActiveSelf(e)){const d=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,d)})}e.traverse(d=>{if(!S.isActiveInHierarchy(d)){const p=S.isActiveSelf(d);S.setActive(d,!0);const m=S.getComponent(d,un);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const g=S.getComponent(d,Ln);g&&(g.onEnable(),g.updateTransform(),g.onApplyTransform(),l.push(()=>{g.onDisable()}));const f=S.getComponent(d,Ht);f&&(f.onEnable(),l.push(()=>{f.onDisable()})),l.push(()=>{S.setActive(d,p)})}}),r.width,r.height;const c=rt.createEmpty(),h=r.shadowComponent;if(t.add(c),h){const d=h.matrix;c.setMatrix(d);const p=new Map,m=new Map;p.set(h,c),m.set(h,a?a.alpha:1),h.traverse(g=>{if(g===h)return;const f=rt.createEmpty();f.setMatrix(g.matrix);const y=g.parent,_=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let v=m.get(y)||1;const P=S.getComponent(g,qs);if(P&&(v*=P.alpha),g instanceof H&&_){const O=g[Ii];O?s.exportText(O.gameObject,f,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",g)}if(g instanceof H&&!_){const O=g.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),f.geometry=O;const j=new oe,L=g.material.opacity;j.copy(g.material.color),f.material=new Ce({color:j,opacity:L*v,map:g.material.map,transparent:!0})}p.set(g,f),m.set(g,v);const k=p.get(y);if(!k){console.error("Error when exporting UI: shadow component parent not found!",g,g.parent);return}k.add(f)})}}for(const c of l)c()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const s=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=s}e.index.needsUpdate=!0}}const xh=w("debugusdz");function BA(o,e){const t=[],i=S.getComponentsInChildren(o,_t),n=S.getComponentsInChildren(o,Ut),s=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||s.includes(a))continue;const c=new hh;c.animator=a,c.stateName=l.name,c.trigger="start",c.name="PlayAnimationOnClick_implicitAtStart_"+c.stateName;const h=new M;S.addComponent(h,c),r.push(h),s.push(a),o.add(h)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;xh&&console.log(a);const l=[];for(const c of a.runtimeAnimatorController.enumerateActions()){xh&&console.log(c);const h=c.getClip();l.includes(h)||l.push(h)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||s.includes(a))continue;const l=new hh;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const c=new M;S.addComponent(c,l),r.push(c),s.push(a),o.add(c)}else for(const a of n){xh&&console.log(a);const l=[];for(const c of a.animations)l.includes(c)||l.push(c);t.push({root:a.gameObject,clips:l})}xh&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function FA(o,e){const t=S.getComponentsInChildren(o,Bi),i=S.getComponentsInChildren(o,zs),n=new Array,s=new Array;xh&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new zs;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new M;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),s.push(l),n.push(r),o.add(l)}return s}function UA(o){return new Dt("DisableAtStart",$t.sceneStartTrigger(),fe.fadeAction(o,0,!1))}function C1(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const r=document.createElement("img");return r.id="button",s.appendChild(r),o.domElement.shadowRoot.appendChild(i),s}var zA=Object.defineProperty,Et=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zA(e,t,n),n};const Tt=w("debugusdz"),NA=w("debugusdzpruning");class sa{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}Et([u()],sa.prototype,"callToAction"),Et([u()],sa.prototype,"checkoutTitle"),Et([u()],sa.prototype,"checkoutSubtitle"),Et([u()],sa.prototype,"callToActionURL");const _i=class Ca extends R{static beforeExport=new ae;static afterExport=new ae;static beforeLODExport=new ae;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){Tt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=I.supportsQuickLookAR(),t=I.isiOS()||I.isiPad();!this.button&&(Tt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=C1(this.context,e),this.link.addEventListener("message",this.lastCallback)),Tt&&Oe("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),kc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),Tt&&Oe("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),kc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+$x(),Zn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=C1(this.context,I.supportsQuickLookAR())),this.customUsdzFile)return Tt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Ca.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Ca.afterExport.invoke({exporter:this})});return t?(Tt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export \u2013 please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ce.start("export-usdz",{onProgress:k=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:k}}))}}),ce.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ce.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ce.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,bi);for(const k of t)k&&k.enabled&&k.updateSprite(!0);const i=S.getComponentsInChildren(e,ti),n=new Array;let s=0;for(const k of i){for(const O of k.sharedMeshes)if(O){let j=0;const L={exporter:this,type:"mesh",object:k.gameObject,mesh:O};if(Ca.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){Tt&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",k.gameObject,O);continue}else L.overrideLevel>=0&&(j=L.overrideLevel,Tt&&console.log("Overriding LOD level for mesh export to level "+j+" "+O.name));const V=Ve.assignMeshLOD(O,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,ce.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}for(const O of k.sharedMaterials)if(O){let j=0;const L={exporter:this,type:"texture",object:k.gameObject,material:O};if(Ca.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){Tt&&console.warn("Skipping LOD assignment due to overrideLevel -1",k.gameObject,O);continue}else L.overrideLevel>=0&&(j=L.overrideLevel,Tt&&console.log("Overriding LOD level for texture export to level "+j+" "+O.name));const V=Ve.assignTextureLOD(O,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,ce.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}}Tt&&Oe("Progressive Loading: "+n.length),await Promise.all(n),Tt&&Oe("Progressive Loading: done"),ce.end("export-usdz-textures");const r=ai.Global.Mask;ai.Global.Set(no.AR);const a=new Yx,l=new yp(this.quickLookCompatible);let c;const h=[];this.interactive&&(h.push(new Ny),h.push(new Oa),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,Ze).length>0&&(this.physics?(c=new Wy,h.push(c)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),h.push(new Op),h.push(new Jy));const d=[l,...h,...this.extensions],p={self:this,exporter:a,extensions:d,object:e};ce.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ce.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...BA(e,l)),d.find(k=>k.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...FA(e)),a.debug=Tt,a.pruneUnusedNodes=!NA;const g=ka.instance.objs.map(k=>k.batchedMesh);a.keepObject=k=>{let O=!0;const j=S.getComponent(k,ti);return j&&!j.enabled&&(O=!1),O&&g.includes(k)&&(O=!1),O&&S.getComponentInParent(k,ih)&&(O=!1),O&&S.getComponentInParent(k,Jn)&&(O=!1),Tt&&!O&&console.log("USDZExporter: Discarding object",k),O},a.beforeWritingDocument=()=>{if(A()&&l&&c){const k=l.animatedRoots;for(const O of k){const j=S.getComponentsInChildren(O,Ze).filter(V=>V.enabled),L=S.getComponents(O,nn).filter(V=>V.enabled&&!V.isTrigger);(j.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",O)}}};const f=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(k=>{k.visible||f.push(k)});const y=d.find(k=>k.extensionName==="Behaviour");this.interactive&&y&&f.length>0&&y.addBehavior(UA(f));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ce.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:d,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),P=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ce.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const k of m)S.destroy(k);return ai.Global.Set(r),ce.end("export-usdz"),P}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();Tt&&console.log("QuickLook Overlay",n);const s=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${s}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Ca.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){Tt&&be("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");Tt&&Oe("Quicklook url: "+n),n&&(Zn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Zn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="\u{1F335} Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new J().makeRotationY(Math.PI);static invertForwardQuaternion=new N().setFromEuler(new at(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new b;_rootRotationBeforeExport=new N;_rootScaleBeforeExport=new b;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Sp);let t=S.getComponentInParent(this.objectToExport,yn);t||(t=S.getComponentInChildren(this.objectToExport,yn));let i=1,n=!1;const s=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:s,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),s=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Ca.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&s&&i.matrix.premultiply(s)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const e=ur.getOrCreate().createQuicklookButton();return e.parentNode||this.context.menu.appendChild(e),e}};Et([u(M)],_i.prototype,"objectToExport"),Et([u()],_i.prototype,"autoExportAnimations"),Et([u()],_i.prototype,"autoExportAudioSources"),Et([u()],_i.prototype,"exportFileName"),Et([u(URL)],_i.prototype,"customUsdzFile"),Et([u(sa)],_i.prototype,"customBranding"),Et([u()],_i.prototype,"anchoringType"),Et([u()],_i.prototype,"maxTextureSize"),Et([u()],_i.prototype,"planeAnchoringAlignment"),Et([u()],_i.prototype,"interactive"),Et([u()],_i.prototype,"physics"),Et([u()],_i.prototype,"allowCreateQuicklookButton"),Et([u()],_i.prototype,"quickLookCompatible");let uo=_i;var WA=Object.defineProperty,VA=Object.getOwnPropertyDescriptor,e0=(o,e,t,i)=>{for(var n=VA(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&WA(e,t,n),n};class Ll extends R{get fog(){return this._fog||(this._fog=new gb(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}e0([u()],Ll.prototype,"near"),e0([u()],Ll.prototype,"far"),e0([u(oe)],Ll.prototype,"color");var $A=Object.defineProperty,t0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$A(e,t,n),n};class ra extends R{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!jc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new zC(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=jg(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),xe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}t0([u()],ra.prototype,"objectBounds"),t0([u(oe)],ra.prototype,"color"),t0([u()],ra.prototype,"isGizmo");var HA=Object.defineProperty,i0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&HA(e,t,n),n};class jl extends R{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!jc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new ub(e,t,this.color0??new oe(.4,.4,.4),this.color1??new oe(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}i0([u()],jl.prototype,"isGizmo"),i0([u(oe)],jl.prototype,"color0"),i0([u(oe)],jl.prototype,"color1");var GA=Object.defineProperty,n0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GA(e,t,n),n};class o0 extends R{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ze)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}n0([u(Ze)],o0.prototype,"connectedBody");class s0 extends o0{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class Sh extends o0{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}n0([u(b)],Sh.prototype,"anchor"),n0([u(b)],Sh.prototype,"axis");var qA=Object.defineProperty,XA=Object.getOwnPropertyDescriptor,Ni=(o,e,t,i)=>{for(var n=i>1?void 0:i?XA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&qA(e,t,n),n};function Dl(o){return o*Math.PI/180}const P1=300,Xs=w("debuglights");class At extends R{type=0;get range(){return this._range}set range(e){this._range=e,this.light&&(this.light.type==="SpotLight"||this.light.type==="PointLight")&&"distance"in this.light&&(this.light.distance=e)}_range=1;get spotAngle(){return this._spotAngle}set spotAngle(e){this._spotAngle=e,this.light&&this.light.type==="SpotLight"&&"angle"in this.light&&(this.light.angle=Dl(e/2))}_spotAngle=30;get innerSpotAngle(){return this._innerSpotAngle}set innerSpotAngle(e){if(this._innerSpotAngle=e,this.light&&this.light.type==="SpotLight"&&"penumbra"in this.light){const t=this.spotAngle,i=1-Dl(e/2)/Dl(t/2);this.light.penumbra=i}}_innerSpotAngle=10;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new oe(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){this._intensity=e,this.light&&(this.light.intensity=e),Xs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new oe(this.color??16777215),Xs&&console.log(this.name,this)}onEnable(){Xs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Xs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),xe.LateUpdate))}onDisable(){Xs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new Pm(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-P1*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),Sr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Xs){const r=new WC(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new NC(this.color,this.intensity*Math.PI,this.range,Dl(this.spotAngle/2),1-Dl(this.innerSpotAngle/2)/Dl(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const s=new Om(this.color,this.intensity*Math.PI,this.range);this.light=s;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Xs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=P1*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Xs&&this.context.scene.add(new VC(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}Ni([u()],At.prototype,"type",2),Ni([u()],At.prototype,"range",1),Ni([u()],At.prototype,"spotAngle",1),Ni([u()],At.prototype,"innerSpotAngle",1),Ni([u(oe)],At.prototype,"color",1),Ni([u()],At.prototype,"shadowNearPlane",1),Ni([u()],At.prototype,"shadowBias",1),Ni([u()],At.prototype,"shadowNormalBias",1),Ni([u()],At.prototype,"shadows",1),Ni([u()],At.prototype,"lightmapBakeType",2),Ni([u()],At.prototype,"intensity",1),Ni([u()],At.prototype,"shadowDistance",1),Ni([u()],At.prototype,"shadowResolution",1),new b(0,0,0);var QA=Object.defineProperty,kp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&QA(e,t,n),n};const r0=w("debuglods"),YA=w("nolods");class Bl{screenRelativeTransitionHeight;distance;renderers}kp([u()],Bl.prototype,"screenRelativeTransitionHeight"),kp([u()],Bl.prototype,"distance"),kp([u(ti)],Bl.prototype,"renderers");class ZA{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Mp extends R{lodModels=[];_lods=[];_settings=[];_lodsHandler;start(){if(r0&&console.log("LODGROUP",this.name,this.lodModels,this),!YA&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new ZA(i);this._lods.push(n);for(const s of n.renderers)e.includes(s)||e.push(s)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new $C;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new M;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],s=this._lodsHandler[i],r=n.gameObject;r0&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let c=null;if(a.renderers.includes(n)?c=r:c=t,c.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${c.name}`);continue}r0&&console.log("LEVEL",c.name,l),s.autoUpdate=!1,this.onAddLodLevel(s,c,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}kp([u(Bl)],Mp.prototype,"lodModels");var KA=Object.defineProperty,a0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&KA(e,t,n),n};const Rp=w("debugnestedgltf");class Fl extends R{filePath;loaded=new ae;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;Rp&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new Nn;t.idProvider=new Bt(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;Rp&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);Rp&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),Rp&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}a0([u(ne)],Fl.prototype,"filePath"),a0([u(ae)],Fl.prototype,"loaded"),a0([u()],Fl.prototype,"loadAssetInParent");var JA=Object.defineProperty,l0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JA(e,t,n),n};const e2=w("debugnet"),Ep=class lb extends R{url=null;urlParameterName=null;localhost=null;awake(){e2&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?lb.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const i=w(this.urlParameterName);i&&typeof i=="string"&&(e=i)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t?.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let i=e;const n=lb.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const s=n?i:window.location.origin;s?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=s+e}return i}static IsLocalNetwork(e=window.location.hostname){return Ri(e)}};l0([u()],Ep.prototype,"url"),l0([u()],Ep.prototype,"urlParameterName"),l0([u()],Ep.prototype,"localhost");let c0=Ep;var t2=Object.defineProperty,Tp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&t2(e,t,n),n};class aa extends R{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new b(0,0,0);rotationOffset=new b(0,0,0);offset=new b(0,0,0);update(){if(!this.from)return;var e=ee(this.from),t=_e(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new _r(this.gameObject.up,0),l=ee(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const c=new b(0,0,0);a.projectPoint(e,c),e.copy(c)}this.affectPosition&&yt(this.gameObject,e);const n=new at(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),s=new N().setFromEuler(n);this.affectRotation&&Sn(this.gameObject,t.multiply(s));const r=new b;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Tp([u(S)],aa.prototype,"referenceSpace"),Tp([u(S)],aa.prototype,"from"),Tp([u(b)],aa.prototype,"positionOffset"),Tp([u(b)],aa.prototype,"rotationOffset");var i2=Object.defineProperty,Qs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&i2(e,t,n),n};class vi{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Qs([u()],vi.prototype,"time"),Qs([u()],vi.prototype,"value"),Qs([u()],vi.prototype,"inTangent"),Qs([u()],vi.prototype,"inWeight"),Qs([u()],vi.prototype,"outTangent"),Qs([u()],vi.prototype,"outWeight"),Qs([u()],vi.prototype,"weightedMode");const O1=class yd{static linearFromTo(e,t,i){const n=new yd,s=new vi;s.time=0,s.value=e;const r=new vi;return r.time=i,r.value=t,n.keys.push(s,r),n}static constant(e){const t=new yd,i=new vi;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new yd;return e.keys=this.keys?.map(t=>{const i=new vi;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(i.outTangent)||!isFinite(n.inTangent)?i.value:yd.interpolateValue(e,i,n)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,s=t.value,r=t.outTangent,a=i.time,l=i.value,c=i.inTangent,h=a-n,d=h*h,p=d*h,m=((r+c)*h-2*(l-s))/p,g=(3*(l-s)-(c+2*r)*h)/d,f=r,y=s,_=e-n,v=_*_,P=v*_;return m*P+g*v+f*_+y}};Qs([u(vi)],O1.prototype,"keys");let Ch=O1;var n2=Object.defineProperty,x=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&n2(e,t,n),n};const Ap=w("debugparticles");var Ko=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(Ko||{});class la{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,s=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!s)&&(s=l,r=a)}if(s)if(r+1<this.colorKeys.length){const a=this.colorKeys[r+1],l=D.remap(e,s.time,a.time,0,1);t.r=D.lerp(s.color.r,a.color.r,l),t.g=D.lerp(s.color.g,a.color.g,l),t.b=D.lerp(s.color.b,a.color.b,l)}else t.r=s.color.r,t.g=s.color.g,t.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const a=this.alphaKeys[n+1],l=D.remap(e,i.time,a.time,0,1);t.alpha=D.lerp(i.alpha,a.alpha,l)}else t.alpha=i.alpha;return t}}x([u()],la.prototype,"alphaKeys"),x([u()],la.prototype,"colorKeys");var Ph=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(Ph||{}),Ip=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(Ip||{});const Jo=class bd{static constant(e){const t=new bd;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new bd;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new bd;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new bd;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,s=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};x([u()],Jo.prototype,"mode"),x([u()],Jo.prototype,"constant"),x([u()],Jo.prototype,"constantMin"),x([u()],Jo.prototype,"constantMax"),x([u(Ch)],Jo.prototype,"curve"),x([u(Ch)],Jo.prototype,"curveMin"),x([u(Ch)],Jo.prototype,"curveMax"),x([u()],Jo.prototype,"curveMultiplier");let Y=Jo;const Ys=class jt{static constant(e){const t=new jt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new jt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new se(0,0,0,1);static _temp2=new se(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,jt._temp),jt._temp;case 2:case"TwoColors":return jt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,jt._temp),this.gradientMax.evaluate(e,jt._temp2),jt._temp.lerp(jt._temp2,i);case 4:case"RandomColor":const n=Math.random();return this.gradientMin.evaluate(e,jt._temp),this.gradientMax.evaluate(e,jt._temp2),jt._temp.lerp(jt._temp2,n)}return jt._temp.set(16777215),jt._temp.alpha=1,jt._temp}};x([u()],Ys.prototype,"mode"),x([u(se)],Ys.prototype,"color"),x([u(se)],Ys.prototype,"colorMin"),x([u(se)],Ys.prototype,"colorMax"),x([u(la)],Ys.prototype,"gradient"),x([u(la)],Ys.prototype,"gradientMin"),x([u(la)],Ys.prototype,"gradientMax");let ca=Ys;var h0=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(h0||{});class Gt{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}x([u(Y)],Gt.prototype,"gravityModifier"),x([u(ca)],Gt.prototype,"startColor"),x([u(Y)],Gt.prototype,"startDelay"),x([u(Y)],Gt.prototype,"startLifetime"),x([u(Y)],Gt.prototype,"startRotation"),x([u(Y)],Gt.prototype,"startRotationX"),x([u(Y)],Gt.prototype,"startRotationY"),x([u(Y)],Gt.prototype,"startRotationZ"),x([u(Y)],Gt.prototype,"startSize"),x([u(Y)],Gt.prototype,"startSizeX"),x([u(Y)],Gt.prototype,"startSizeY"),x([u(Y)],Gt.prototype,"startSizeZ"),x([u(Y)],Gt.prototype,"startSpeed");class Lp{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class es{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}x([u()],es.prototype,"enabled"),x([u()],es.prototype,"bursts"),x([u(Y)],es.prototype,"rateOverTime"),x([u()],es.prototype,"rateOverTimeMultiplier"),x([u(Y)],es.prototype,"rateOverDistance"),x([u()],es.prototype,"rateOverDistanceMultiplier");class jp{enabled;color}x([u(ca)],jp.prototype,"color");class ha{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new b;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}x([u(Y)],ha.prototype,"size"),x([u(Y)],ha.prototype,"x"),x([u(Y)],ha.prototype,"y"),x([u(Y)],ha.prototype,"z");const tt=class _d{get type(){return Ip[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new _d}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new at;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new J;_worldSpaceMatrixInverse=new J;constructor(){Ap&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new b(0,0,0);_temp=new b(0,0,0);_triangle=new HC;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Ap&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;s?.destroyed==!1&&this.setMesh(s);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),c=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,c),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=c}break;case 1:break;case 2:{const l=a.index;if(l){let c=Math.random(),h=Math.random();c+h>1&&(c=1-c,h=1-h);const d=Math.floor(Math.random()*(l.count/3));let p=d*3,m=d*3+1,g=d*3+2;p=l.getX(p),m=l.getX(m),g=l.getX(g);const f=a.getAttribute("position");this._triangle.a.fromBufferAttribute(f,p),this._triangle.b.fromBufferAttribute(f,m),this._triangle.c.fromBufferAttribute(f,g),this._vector.set(0,0,0).addScaledVector(this._triangle.a,c).addScaledVector(this._triangle.b,h).addScaledVector(this._triangle.c,1-(c+h)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=d}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Ip[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Ap&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new b;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,s=t.z;this._dir.set(i,n,s),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),c=e.mesh_normal;this._dir.fromBufferAttribute(l,c)}break;case 1:break;case 2:{const l=a.index;if(l){const c=e.mesh_normal,h=l.getX(c*3),d=l.getX(c*3+1),p=l.getX(c*3+2),m=a.getAttribute("position"),g=F(),f=F(),y=F();g.fromBufferAttribute(m,h),f.fromBufferAttribute(m,d),y.fromBufferAttribute(m,p),g.sub(f),y.sub(f),g.cross(y),this._dir.copy(g).multiplyScalar(-1);const _=_e(r);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Ap&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new N;static _tempVec=new b;randomizePosition(e,t){if(t<=0)return;const i=_d._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=_d._randomQuat,n=_d._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new b(s,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,s){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),c=Math.acos(2*a-1),h=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,d=e.x+this.scale.x*(-h*Math.sin(c)*Math.cos(l)),p=e.y+this.scale.y*(h*Math.sin(c)*Math.sin(l)),m=e.z+this.scale.z*(h*Math.cos(c));s.x=d,s.y=p,s.z=m}randomCirclePoint(e,t,i,n,s){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,c=e.x+this.scale.x*l*Math.cos(a),h=e.y+this.scale.y*l*Math.sin(a),d=e.z;s.x=c,s.y=h,s.z=d}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,s,r,a){let l=0,c=0;switch(r){case 0:l=Math.random(),c=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,c=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let h=2*Math.PI*l*(s/360);switch(r){case 2:case 1:h+=Math.PI+.5,h+=this._loopTime*Math.PI*2,h%=D.toRadians(s);break}const d=Math.acos(2*c-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(d)*Math.cos(h),g=e.y+p*Math.sin(d)*Math.sin(h),f=e.z;a.x=m*this.scale.x,a.y=g*this.scale.y,a.z=f*this.scale.z}};x([u()],tt.prototype,"shapeType"),x([u()],tt.prototype,"enabled"),x([u()],tt.prototype,"alignToDirection"),x([u()],tt.prototype,"angle"),x([u()],tt.prototype,"arc"),x([u()],tt.prototype,"arcSpread"),x([u()],tt.prototype,"arcSpeedMultiplier"),x([u()],tt.prototype,"arcMode"),x([u(b)],tt.prototype,"boxThickness"),x([u(b)],tt.prototype,"position"),x([u(b)],tt.prototype,"rotation"),x([u(b)],tt.prototype,"scale"),x([u()],tt.prototype,"radius"),x([u()],tt.prototype,"radiusThickness"),x([u()],tt.prototype,"sphericalDirectionAmount"),x([u()],tt.prototype,"randomDirectionAmount"),x([u()],tt.prototype,"randomPositionAmount"),x([u()],tt.prototype,"meshShapeType"),x([u(rh)],tt.prototype,"meshRenderer");let d0=tt;class ve{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new b;apply(e,t,i,n,s,r){if(!this.enabled)return;this._noise||(this._noise=MP(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),c=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),h=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,c,h).normalize();const d=s/r;let p=this.positionAmount.evaluate(d);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(d)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}x([u()],ve.prototype,"damping"),x([u()],ve.prototype,"enabled"),x([u()],ve.prototype,"frequency"),x([u()],ve.prototype,"octaveCount"),x([u()],ve.prototype,"octaveMultiplier"),x([u()],ve.prototype,"octaveScale"),x([u(Y)],ve.prototype,"positionAmount"),x([u()],ve.prototype,"quality"),x([u(Y)],ve.prototype,"remap"),x([u()],ve.prototype,"remapEnabled"),x([u()],ve.prototype,"remapMultiplier"),x([u(Y)],ve.prototype,"remapX"),x([u()],ve.prototype,"remapXMultiplier"),x([u(Y)],ve.prototype,"remapY"),x([u()],ve.prototype,"remapYMultiplier"),x([u(Y)],ve.prototype,"remapZ"),x([u()],ve.prototype,"remapZMultiplier"),x([u()],ve.prototype,"scrollSpeedMultiplier"),x([u()],ve.prototype,"separateAxes"),x([u()],ve.prototype,"strengthMultiplier"),x([u(Y)],ve.prototype,"strengthX"),x([u()],ve.prototype,"strengthXMultiplier"),x([u(Y)],ve.prototype,"strengthY"),x([u()],ve.prototype,"strengthYMultiplier"),x([u(Y)],ve.prototype,"strengthZ"),x([u()],ve.prototype,"strengthZMultiplier");class Fe{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const s=this.widthOverTrail.evaluate(i,n);return e*=s,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(t);e.x*=n.r*s.r,e.y*=n.g*s.g,e.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(e.w*=n.alpha*s.alpha)}}x([u()],Fe.prototype,"enabled"),x([u()],Fe.prototype,"attachRibbonToTransform"),x([u(ca)],Fe.prototype,"colorOverLifetime"),x([u(ca)],Fe.prototype,"colorOverTrail"),x([u()],Fe.prototype,"dieWithParticles"),x([u()],Fe.prototype,"inheritParticleColor"),x([u(Y)],Fe.prototype,"lifetime"),x([u()],Fe.prototype,"lifetimeMultiplier"),x([u()],Fe.prototype,"minVertexDistance"),x([u()],Fe.prototype,"mode"),x([u()],Fe.prototype,"ratio"),x([u()],Fe.prototype,"ribbonCount"),x([u()],Fe.prototype,"shadowBias"),x([u()],Fe.prototype,"sizeAffectsLifetime"),x([u()],Fe.prototype,"sizeAffectsWidth"),x([u()],Fe.prototype,"splitSubEmitterRibbons"),x([u()],Fe.prototype,"textureMode"),x([u(Y)],Fe.prototype,"widthOverTrail"),x([u()],Fe.prototype,"widthOverTrailMultiplier"),x([u()],Fe.prototype,"worldSpace");class He{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new b;_temp2=new b;_temp3=new b;_hasOrbital=!1;_index=0;_orbitalMatrix=new J;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,s,r,a){if(!this.enabled)return;const l=r/a,c=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,h=this.x.evaluate(l),d=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-h,d,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const m=this._temp2.set(i.x,i.y,i.z),g=this.orbitalXMultiplier,f=this.orbitalYMultiplier,y=this.orbitalZMultiplier,_=c*Math.PI*2*10,v=Math.cos(_*g),P=Math.sin(_*g),k=Math.cos(_*f),O=Math.sin(_*f),j=Math.cos(_*y),L=Math.sin(_*y),V=m.x*(k*j)+m.y*(k*L)+m.z*-O,W=m.x*(P*O*j-v*L)+m.y*(P*O*L+v*j)+m.z*(P*k),G=m.x*(v*O*j+P*L)+m.y*(v*O*L-P*j)+m.z*(v*k),X=this._temp3.set(m.x-V,m.y-W,m.z-G);X.normalize(),X.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=X.x,n.y+=X.y,n.z+=X.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=c,n.y*=c,n.z*=c}}x([u()],He.prototype,"enabled"),x([u()],He.prototype,"space"),x([u(Y)],He.prototype,"orbitalX"),x([u(Y)],He.prototype,"orbitalY"),x([u(Y)],He.prototype,"orbitalZ"),x([u()],He.prototype,"orbitalXMultiplier"),x([u()],He.prototype,"orbitalYMultiplier"),x([u()],He.prototype,"orbitalZMultiplier"),x([u()],He.prototype,"orbitalOffsetX"),x([u()],He.prototype,"orbitalOffsetY"),x([u()],He.prototype,"orbitalOffsetZ"),x([u(Y)],He.prototype,"speedModifier"),x([u()],He.prototype,"speedModifierMultiplier"),x([u(Y)],He.prototype,"x"),x([u()],He.prototype,"xMultiplier"),x([u(Y)],He.prototype,"y"),x([u()],He.prototype,"yMultiplier"),x([u(Y)],He.prototype,"z"),x([u()],He.prototype,"zMultiplier");class qt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}x([u()],qt.prototype,"animation"),x([u()],qt.prototype,"enabled"),x([u()],qt.prototype,"cycleCount"),x([u(Y)],qt.prototype,"frameOverTime"),x([u()],qt.prototype,"frameOverTimeMultiplier"),x([u()],qt.prototype,"numTilesX"),x([u()],qt.prototype,"numTilesY"),x([u(Y)],qt.prototype,"startFrame"),x([u()],qt.prototype,"startFrameMultiplier"),x([u()],qt.prototype,"rowMode"),x([u()],qt.prototype,"rowIndex"),x([u()],qt.prototype,"spriteCount"),x([u()],qt.prototype,"timeMode");class jn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}x([u()],jn.prototype,"enabled"),x([u()],jn.prototype,"separateAxes"),x([u(Y)],jn.prototype,"x"),x([u()],jn.prototype,"xMultiplier"),x([u(Y)],jn.prototype,"y"),x([u()],jn.prototype,"yMultiplier"),x([u(Y)],jn.prototype,"z"),x([u()],jn.prototype,"zMultiplier");class an{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}x([u()],an.prototype,"enabled"),x([u()],an.prototype,"range"),x([u()],an.prototype,"separateAxes"),x([u(Y)],an.prototype,"x"),x([u()],an.prototype,"xMultiplier"),x([u(Y)],an.prototype,"y"),x([u()],an.prototype,"yMultiplier"),x([u(Y)],an.prototype,"z"),x([u()],an.prototype,"zMultiplier");class dt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new b;_temp2=new b;apply(e,t,i,n,s,r,a){if(this.enabled){const l=this.limit.evaluate(s)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const c=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,c),t.y=D.lerp(t.y,this._temp.y,c),t.z=D.lerp(t.z,this._temp.z,c),i.x=D.lerp(i.x,this._temp.x,c),i.y=D.lerp(i.y,this._temp.y,c),i.z=D.lerp(i.z,this._temp.z,c)}}}}x([u()],dt.prototype,"enabled"),x([u()],dt.prototype,"dampen"),x([u(Y)],dt.prototype,"drag"),x([u()],dt.prototype,"dragMultiplier"),x([u(Y)],dt.prototype,"limit"),x([u()],dt.prototype,"limitMultiplier"),x([u()],dt.prototype,"separateAxes"),x([u(Y)],dt.prototype,"limitX"),x([u()],dt.prototype,"limitXMultiplier"),x([u(Y)],dt.prototype,"limitY"),x([u()],dt.prototype,"limitYMultiplier"),x([u(Y)],dt.prototype,"limitZ"),x([u()],dt.prototype,"limitZMultiplier"),x([u()],dt.prototype,"multiplyDragByParticleSize"),x([u()],dt.prototype,"multiplyDragByParticleVelocity"),x([u()],dt.prototype,"space");const Oh=class FS{enabled;curve;curveMultiplier;mode;clone(){const e=new FS;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new b),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new b),this.system._iv_velocity}_temp=new b;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};x([u()],Oh.prototype,"enabled"),x([u(Y)],Oh.prototype,"curve"),x([u()],Oh.prototype,"curveMultiplier"),x([u()],Oh.prototype,"mode");let u0=Oh;class wi{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const s=e.length(),r=D.remap(s,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}x([u()],wi.prototype,"enabled"),x([u(K)],wi.prototype,"range"),x([u()],wi.prototype,"separateAxes"),x([u(Y)],wi.prototype,"size"),x([u()],wi.prototype,"sizeMultiplier"),x([u(Y)],wi.prototype,"x"),x([u()],wi.prototype,"xMultiplier"),x([u(Y)],wi.prototype,"y"),x([u()],wi.prototype,"yMultiplier"),x([u(Y)],wi.prototype,"z"),x([u()],wi.prototype,"zMultiplier");class Ul{enabled;range;color;evaluate(e,t,i){const n=e.length(),s=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(s,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}x([u()],Ul.prototype,"enabled"),x([u(K)],Ul.prototype,"range"),x([u(ca)],Ul.prototype,"color"),new b(1,1,1),new b(0,0,1);class p0{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new Ei(()=>new Nm,s)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new N;v_=new b;v2_=new b;_emitterMatrix=new Nm;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===m0.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===m0.Death){let n=e.life;if(e[zl]!==void 0&&(n=e[zl]),!(e.age+t*1.2>=n))return;const s=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=s}const i=new Nm;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var o2=Object.defineProperty,Ue=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&o2(e,t,n),n};const Zs=w("debugparticles"),s2=w("noprogressive"),r2=w("debugprogressive");var m0=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(m0||{});class ln extends R{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Zs&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=Oo,t.map.premultiplyAlpha=!1);const i=new Ce;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=Oo,t.map.premultiplyAlpha=!1),e&&t.side===_s&&(t=t.clone(),t.side=Id,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!s2&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,r2&&console.log("Load material LOD",t.name),Ve.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof H&&(t=this.particleMesh.geometry),t===null)){t=new vn(1,1);const i=t.attributes.uv;for(let n=0;n<i.count;n++)i.setX(n,1-i.getX(n))}return new H(t,this.getMaterial())}}Ue([u()],ln.prototype,"renderMode"),Ue([u(we)],ln.prototype,"particleMaterial"),Ue([u(we)],ln.prototype,"trailMaterial"),Ue([u()],ln.prototype,"maxParticleSize"),Ue([u()],ln.prototype,"minParticleSize"),Ue([u()],ln.prototype,"velocityScale"),Ue([u()],ln.prototype,"cameraVelocityScale"),Ue([u()],ln.prototype,"lengthScale");class Dp{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class g0{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class a2 extends g0{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class l2 extends g0{_lastPosition=new b;_lastDistance=0;update(){const e=ee(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let s=this._lastDistance/this.system.deltaTime*n;Number.isFinite(s)||(s=0),e+=s}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class c2 extends g0{genValue(){return this.system.isPlaying,0}}class Ks{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class h2 extends Ks{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,s=i.evaluate(n);s!==void 0&&(e.uvTile=s)}}}const k1=Symbol("particleRotation");class d2 extends Ks{type="NeedleRotation";initialize(e){e[k1]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[k1])*t:this.system.renderer.renderMode===Ko.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const M1=Symbol("sizeLerpFactor"),u2=new b;class p2 extends Ks{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[M1]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[M1]).x);let s=1;this.system.renderer.renderMode!==Ko.Mesh&&(s=this.system.worldScale.x/this.system.cameraScale);const r=F(e.startSize).multiplyScalar(n*s);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=I1(this.system,u2);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const zl=Symbol("particleLife"),f0=Symbol("trailLifetime"),R1=Symbol("trailStartLength"),y0=Symbol("trailWidthRandom");class m2 extends Ks{type="NeedleTrail";initialize(e){e instanceof Nb&&(e[zl]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[f0]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[f0]),e[R1]=e.length,e[y0]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof Nb){const t=e,i=e.age/e[zl],n=e.previous.values(),s=e.previous.length;for(let r=0;r<s;r++){const a=n.next().value,l=1-r/(s-1),c=e.size;if(c.x<=0&&!this.system.trails.sizeAffectsWidth){const h=20*this.system.trails.widthOverTrail.evaluate(.5,t[y0]);c.x=h,c.y=h,c.z=h}a.size=this.system.trails.getWidth(c.x,i,l,t[y0]),a.color.copy(e.color),this.system.trails.getColor(a.color,i,l)}if(e.age>e[zl]){e.velocity.set(0,0,0);const r=(e.age-e[zl])/e[f0];t.length=D.lerp(e[R1],0,r)}}}}const Bp=Symbol("startVelocity"),E1=Symbol("gravityModifier"),b0=Symbol("gravitySpeed"),Fp=Symbol("velocity lerp factor"),_0=new b;class g2 extends Ks{type="NeedleVelocity";_gravityDirection=new b;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Bp]?e[Bp].copy(e.velocity):e[Bp]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[E1]=n*t,e[b0]=n*t*.5,e[Fp]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Ph.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[Bp],n=e[E1];if(n!==0){const d=n*e[b0];_0.copy(this._gravityDirection).multiplyScalar(d),e[b0]+=t*.05,i.add(_0)}e.velocity.copy(i);const s=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,s,e[Fp]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,s,e[Fp],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Fp],e.color);const c=this.system.velocityOverLifetime;c.enabled&&c.apply(e,0,e.position,e.velocity,t,e.age,e.life);const h=this.system.limitVelocityOverLifetime;if(h.enabled&&h.apply(e.position,i,e.velocity,e.size,s,t,1),this.system.worldspace){const d=this.system.worldScale;e.velocity.x*=d.x,e.velocity.y*=d.y,e.velocity.z*=d.z}}}const T1=Symbol("colorLerpFactor"),A1=new se(1,1,1,1),da=new se(1,1,1,1);class f2 extends Ks{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;da.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(A1.copy(t.color),da.multiply(A1)),da.convertLinearToSRGB(),e.startColor.set(da.r,da.g,da.b,da.alpha),e.color.copy(e.startColor),e[T1]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[T1]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class y2{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new l2(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Dp(this.system.main.startLifetime)}get startSpeed(){return new Dp(this.system.main.startSpeed)}get startRotation(){return new Dp(this.system.main.startRotation)}get startSize(){return new Dp(this.system.main.startSize)}startLength;get startColor(){return new TP(new AP(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new c2(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return Ro.Trail;switch(this.system.renderer.renderMode){case Ko.Billboard:return Ro.BillBoard;case Ko.Stretch:return Ro.StretchedBillBoard;case Ko.HorizontalBillboard:return Ro.HorizontalBillBoard;case Ko.VerticalBillboard:return Ro.VerticalBillBoard;case Ko.Mesh:return Ro.Mesh}return Ro.BillBoard}rendererEmitterSettings={startLength:new IP(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Ko.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=Oo,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=uf(new se(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new a2(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??GC}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Ph.World}}class b2{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Xt=class _m extends R{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof _m&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof _m&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof _m&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new b2),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Ph.World}get localspace(){return this.main.simulationSpace===Ph.Local}__worldQuaternion=new N;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new N;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new b;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new b;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,ee(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Ks&&(e.system=this),Zs&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||Zs)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Lp)){const n=new Lp;Ja(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Up)){const n=new Up;Ja(n,i),e[t]=n}}Zs&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(ln),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new M,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new RP,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new y2(this),this._particleSystem=new EP(this._interface),this._particleSystem.addBehavior(new p2(this)),this._particleSystem.addBehavior(new f2(this)),this._particleSystem.addBehavior(new h2(this)),this._particleSystem.addBehavior(new d2(this)),this._particleSystem.addBehavior(new g2(this)),this._particleSystem.addBehavior(new m2(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Zs&&(console.log(this),this.gameObject.add(new Oi(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof H&&this._interface.renderMode==Ro.Mesh&&Ve.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==Ro.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const e=1/60,t=this.main.duration,i=this.main.startLifetime.getMax(),n=Math.min(Math.max(t,i)/Math.max(.01,this.main.simulationSpeed),1e3),s=Math.ceil(n/e),r=Date.now();Zs&&console.log(`Particles ${this.name} - Prewarm for ${s} frames (${n} sec). Duration: ${t}, Lifetime: ${i}`);for(let a=0;a<s&&!(this.currentParticles>=this.maxParticles);a++){const l=Date.now()-r;if(l>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${l}`);break}this.onUpdate(),this.onSimulate(e)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=$e(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(_e(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),$e(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=I1(this,_0);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new p0(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Zs&&console.warn("Could not add SubParticleSystem",e,this)}}};Ue([u(jp)],Xt.prototype,"colorOverLifetime"),Ue([u(Gt)],Xt.prototype,"main"),Ue([u(es)],Xt.prototype,"emission"),Ue([u(ha)],Xt.prototype,"sizeOverLifetime"),Ue([u(d0)],Xt.prototype,"shape"),Ue([u(ve)],Xt.prototype,"noise"),Ue([u(Fe)],Xt.prototype,"trails"),Ue([u(He)],Xt.prototype,"velocityOverLifetime"),Ue([u(dt)],Xt.prototype,"limitVelocityOverLifetime"),Ue([u(u0)],Xt.prototype,"inheritVelocity"),Ue([u(Ul)],Xt.prototype,"colorBySpeed"),Ue([u(qt)],Xt.prototype,"textureSheetAnimation"),Ue([u(jn)],Xt.prototype,"rotationOverLifetime"),Ue([u(an)],Xt.prototype,"rotationBySpeed"),Ue([u(wi)],Xt.prototype,"sizeBySpeed");let kh=Xt;class Up{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof kh)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Zs&&!(this.particleSystem instanceof kh)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function I1(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case h0.Local:e=$e(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+h0[o.main.scalingMode]+" is not supported";A()&&be(t),console.warn(t,o.name,o)}e=$e(o.gameObject,e);break}return e}var _2=Object.defineProperty,v0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_2(e,t,n),n};class Nl extends R{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),s=n.length();if(s>this.radius)return;let r=t;s>1?r/=s*s:r/=Math.max(.05,s),i.applyImpulse(n.multiplyScalar(r))})}}v0([u()],Nl.prototype,"strength"),v0([u()],Nl.prototype,"radius"),v0([u(Ze)],Nl.prototype,"targets");class sc extends R{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(ie.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(ie.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield hf(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,sn);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Le);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=sc.hashCode(e),i=sc.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const s=n;s.material&&s.material.color&&this.assignColor(i,e,s)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new oe(t/255,i/255,n/255)}}const Mh=w("debugpost");let w0=null;function v2(o){w0=o}function L1(o){let e=o.gameObject;for(;e;){for(const t of _u(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function w2(o){let e=L1(o);if(!e)if(w0){Mh&&console.warn("Adding postprocessing manager to the scene.");const t=o.scene;e=Mn(t,w0)}else A()&&console.warn("No post processing manager found");return e}const ut={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let it=null;function x2(o){Mh==="verbose"&&console.debug("Before ordering effects",[...o]),it||(it=new Map,it.set(T.POSTPROCESSING.MODULE.NormalPass,ut.NormalPass),it.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,ut.DepthDownsamplingPass),it.set(T.POSTPROCESSING.MODULE.SMAAEffect,ut.SMAA),it.set(T.POSTPROCESSING.MODULE.SSAOEffect,ut.SSAO),it.set(T.POSTPROCESSING_AO.MODULE.N8AOPostPass,ut.SSAO),it.set(T.POSTPROCESSING_AO.MODULE.N8AOPass,ut.SSAO),it.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,ut.TiltShift),it.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,ut.DepthOfField),it.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,ut.ChromaticAberration),it.set(T.POSTPROCESSING.MODULE.BloomEffect,ut.Bloom),it.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,ut.Bloom),it.set(T.POSTPROCESSING.MODULE.VignetteEffect,ut.Vignette),it.set(T.POSTPROCESSING.MODULE.PixelationEffect,ut.Pixelation),it.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,ut.ToneMapping),it.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,ut.HueSaturation),it.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,ut.BrightnessContrast)),o.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:it.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:it.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Mh&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Mh&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Mh==="verbose"&&console.debug("After ordering effects",[...o])}var S2=Object.defineProperty,C2=Object.getOwnPropertyDescriptor,j1=(o,e,t,i)=>{for(var n=C2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&S2(e,t,n),n};const P2=w("debugpost");class z{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;P2&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}j1([u()],z.prototype,"overrideState"),j1([u()],z.prototype,"value");class O2 extends Ki{constructor(){super([z])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new z),typeof e=="object"&&"value"in e){const r=e.value;s.initialize(r),s.overrideState=e.overrideState}else s.value=e;return s}}new O2;var k2=Object.defineProperty,M2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&k2(e,t,n),n};const x0=w("debugpost");class nt extends R{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof z?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),x0&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),x0&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=w2(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){x0&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof z&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof z){const i=e.value;return this[t].value=i,!0}}}M2([u()],nt.prototype,"active");var R2=Object.defineProperty,E2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&R2(e,t,n),n};const T2=w("debugpost"),S0={};function cn(o,e){S0[o]=e}function A2(o){return o.__type in S0?S0[o.__type]:(T2&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),nt)}class zp{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}E2([Qe([o=>A2(o),nt])],zp.prototype,"components");var I2=Object.defineProperty,L2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&I2(e,t,n),n};const j2=w("debugpost");class Rh extends nt{get typeName(){return"Antialiasing"}preset=new z(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{j2&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}L2([u(z)],Rh.prototype,"preset"),cn("Antialiasing",Rh);var D2=Object.defineProperty,C0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&D2(e,t,n),n};const Np=class US extends nt{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new z(.9);intensity=new z(1);scatter=new z(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=US.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=Co.lerp(.1,.9,t))},e}};C0([u(z)],Np.prototype,"threshold"),C0([u(z)],Np.prototype,"intensity"),C0([u(z)],Np.prototype,"scatter");let Wp=Np;cn("Bloom",Wp);var B2=Object.defineProperty,F2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&B2(e,t,n),n};class Eh extends nt{get typeName(){return"ChromaticAberration"}intensity=new z(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new K(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}F2([u(z)],Eh.prototype,"intensity"),cn("ChromaticAberration",Eh);var Th=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(Th||{});const D1=new Map;function P0(o){switch(o){case 0:return jm;case 1:return Lm;case 2:return Ed;case 3:return Rd;case 4:return Da;default:return D1.has(o)||(D1.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),Da}}function U2(o){switch(o){case jm:return 0;case Ed:return 2;case Rd:return 3;case Da:return 1;case Lm:return 1;default:return 0}}function Vp(o){switch(o){case jm:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case Ed:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case Rd:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case Da:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case Lm:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var z2=Object.defineProperty,B1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&z2(e,t,n),n};const O0=w("debugpost");class Js extends nt{get typeName(){return"ToneMapping"}mode=new z(void 0);exposure=new z(1);setMode(e){const t=Th[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=L1(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=U2(this.context.renderer.toneMapping);O0&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=P0(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Vp(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=kw(i),t.mode=Vp(i);else{const n=P0(i);t.mode=Vp(n)}t.name="ToneMapping ("+Th[i]+")",O0&&console.log("[PostProcessing] ToneMapping mode changed to",Th[i],e,t.mode)},O0&&console.log("[PostProcessing] Use ToneMapping",Th[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=P0(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}B1([u(z)],Js.prototype,"mode"),B1([u(z)],Js.prototype,"exposure"),cn("Tonemapping",Js);var N2=Object.defineProperty,$p=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&N2(e,t,n),n};class er extends nt{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new z(1);contrast=new z(0);hueShift=new z(0);saturation=new z(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(s=>s instanceof Js);t||(t=new Js,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=s=>{this.postExposure.overrideState&&t?t.exposure.value=s:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=s=>i.contrast=s;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=s=>n.hue=s,this.saturation.onValueChanged=s=>n.saturation=s,e.push(i),e.push(n),e}}$p([u(z)],er.prototype,"postExposure"),$p([u(z)],er.prototype,"contrast"),$p([u(z)],er.prototype,"hueShift"),$p([u(z)],er.prototype,"saturation"),cn("ColorAdjustments",er);var W2=Object.defineProperty,ua=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&W2(e,t,n),n};const V2=w("debugpost");class Dn extends nt{get typeName(){return"DepthOfField"}mode;focusDistance=new z(1);focalLength=new z(.2);aperture=new z(20);gaussianMaxRadius=new z;resolutionScale=new z(1/window.devicePixelRatio);bokehScale=new z;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){V2&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}ua([u()],Dn.prototype,"mode"),ua([u(z)],Dn.prototype,"focusDistance"),ua([u(z)],Dn.prototype,"focalLength"),ua([u(z)],Dn.prototype,"aperture"),ua([u(z)],Dn.prototype,"gaussianMaxRadius"),ua([u(z)],Dn.prototype,"resolutionScale"),ua([u(z)],Dn.prototype,"bokehScale"),cn("DepthOfField",Dn);class Ah extends nt{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var $2=Object.defineProperty,H2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$2(e,t,n),n};class Ih extends nt{get typeName(){return"PixelationEffect"}granularity=new z(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}H2([u(z)],Ih.prototype,"granularity"),cn("PixelationEffect",Ih);var G2=Object.defineProperty,Lh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&G2(e,t,n),n};class ts extends nt{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new z(2);falloff=new z(1);samples=new z(9);color=new z(new oe(0,0,0));luminanceInfluence=new z(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof le){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new oe),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const s=new Array;return s.push(t),s.push(i),s.push(n),s}}Lh([u(z)],ts.prototype,"intensity"),Lh([u(z)],ts.prototype,"falloff"),Lh([u(z)],ts.prototype,"samples"),Lh([u(z)],ts.prototype,"color"),Lh([u(z)],ts.prototype,"luminanceInfluence"),cn("ScreenSpaceAmbientOcclusion",ts);var q2=Object.defineProperty,pa=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&q2(e,t,n),n};const X2=w("debugN8AO");var k0=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(k0||{});class Bn extends nt{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new z(1);falloff=new z(1);intensity=new z(1);color=new z(new oe(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(k0[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const s=k0[this.quality];n.setQualityMode(s),n.configuration.transparencyAware=!1;const r=new $n(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,X2&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new oe),n.configuration.color.copy(a)},n}}pa([Mt(),u()],Bn.prototype,"gammaCorrection"),pa([u(z)],Bn.prototype,"aoRadius"),pa([u(z)],Bn.prototype,"falloff"),pa([u(z)],Bn.prototype,"intensity"),pa([u(z)],Bn.prototype,"color"),pa([Mt(),u()],Bn.prototype,"screenspaceRadius"),pa([Mt(),u()],Bn.prototype,"quality"),cn("ScreenSpaceAmbientOcclusionN8",Bn);var Q2=Object.defineProperty,Y2=Object.getOwnPropertyDescriptor,F1=(o,e,t,i)=>{for(var n=Y2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Q2(e,t,n),n};class jh extends nt{get typeName(){return"Sharpening"}order=ut.Sharpening;_effect;onCreateEffect(){return this._effect??=new(Z2()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}F1([u()],jh.prototype,"amount"),F1([u()],jh.prototype,"radius");function Z2(){const o=`
|
|
1306
|
+
void mainSupport() {
|
|
1307
|
+
vUv = uv;
|
|
1308
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
1309
|
+
}
|
|
1310
|
+
`,e=`
|
|
1311
|
+
uniform sampler2D tDiffuse;
|
|
1312
|
+
uniform float amount;
|
|
1313
|
+
uniform float radius;
|
|
1314
|
+
|
|
1315
|
+
void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
|
|
1316
|
+
float tx = 1.0 / resolution.x;
|
|
1317
|
+
float ty = 1.0 / resolution.y;
|
|
1318
|
+
vec2 texelSize = vec2(tx, ty);
|
|
1319
|
+
|
|
1320
|
+
vec4 blurred = vec4(0.0);
|
|
1321
|
+
float total = 0.0;
|
|
1322
|
+
|
|
1323
|
+
for (float x = -radius; x <= radius; x++) {
|
|
1324
|
+
for (float y = -radius; y <= radius; y++) {
|
|
1325
|
+
vec2 offset = vec2(x, y) * texelSize;
|
|
1326
|
+
vec4 diffuse = texture2D(tDiffuse, uv + offset);
|
|
1327
|
+
float weight = exp(-length(offset) * amount);
|
|
1328
|
+
blurred += diffuse * weight;
|
|
1329
|
+
total += weight;
|
|
1330
|
+
}
|
|
1331
|
+
}
|
|
1332
|
+
|
|
1333
|
+
if (total > 0.0) {
|
|
1334
|
+
blurred /= total;
|
|
1335
|
+
}
|
|
1336
|
+
|
|
1337
|
+
// Calculate the sharpened color using inputColor
|
|
1338
|
+
vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
|
|
1339
|
+
// Keep original alpha
|
|
1340
|
+
sharp.a = inputColor.a;
|
|
1341
|
+
|
|
1342
|
+
// Ensure the sharp color does not go below 0 or above 1
|
|
1343
|
+
// This means: sharpening must happen AFTER tonemapping.
|
|
1344
|
+
sharp = clamp(sharp, 0.0, 1.0);
|
|
1345
|
+
|
|
1346
|
+
outputColor = sharp;
|
|
1347
|
+
}
|
|
1348
|
+
|
|
1349
|
+
`;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new qi(1)],["radius",new qi(1)]]),attributes:FP.CONVOLUTION})}}return t}var K2=Object.defineProperty,Wl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&K2(e,t,n),n};class po extends nt{get typeName(){return"TiltShiftEffect"}offset=new z(0);rotation=new z(0);focusArea=new z(.4);feather=new z(.3);kernelSize=new z(2);resolutionScale=new z(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Wl([u(z)],po.prototype,"offset"),Wl([u(z)],po.prototype,"rotation"),Wl([u(z)],po.prototype,"focusArea"),Wl([u(z)],po.prototype,"feather"),Wl([u(z)],po.prototype,"kernelSize"),Wl([u(z)],po.prototype,"resolutionScale"),cn("TiltShiftEffect",po);var J2=Object.defineProperty,M0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&J2(e,t,n),n};class ma extends nt{get typeName(){return"Vignette"}color=new z({r:0,g:0,b:0,a:1});intensity=new z(0);center=new z({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}M0([u(z)],ma.prototype,"color"),M0([u(z)],ma.prototype,"intensity"),M0([u(z)],ma.prototype,"center"),cn("Vignette",ma),globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const is=w("debugpost"),R0=Symbol("needle:postprocessing-handler"),Dh=Symbol("needle:previous-autoclear-state"),Bh=Symbol("needle:previous-tone-mapping");class E0{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(is&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const i of this._lastVolumeComponents)i.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[R0]===this&&(delete t[R0],typeof t.renderer[Dh]=="boolean"&&(t.renderer.autoClear=t.renderer[Dh]),typeof t.renderer[Bh]=="number"&&(t.renderer.toneMapping=t.renderer[Bh])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[R0]=this,is&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=e,s.apply){if(s.active){let r=function(c,h){return h?(h instanceof T.POSTPROCESSING.MODULE.Effect||h instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${c} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
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- If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;const l=s.typeName||s.constructor.name;if(Array.isArray(a))for(const c of a)r(l,c)&&this._effects.push({effect:c,typeName:s.typeName,priority:s.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:s.typeName,priority:s.order})}}}else s.active&&be("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,s=t.threeCamera;if(typeof i[Dh]=="boolean"&&(i.autoClear=i[Dh]),i[Dh]=i.autoClear,typeof i[Bh]=="number"&&(i.toneMapping=i[Bh]),i[Bh]=i.toneMapping,i.toneMapping!=Td&&!this._effects.find(h=>h instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const h=new T.POSTPROCESSING.MODULE.ToneMappingEffect;h.name=`ToneMapping (${i.toneMapping})`,h.mode=Vp(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:h,priority:ut.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:Dm,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(s),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const h of r.passes)h.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,s);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(h,d,p,m,g)=>{d&&(d.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==d.width||this._customInputBuffer.height!==d.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==d.texture.format||this._customInputBuffer.texture.type!==Dm)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new $n(d.width,d.height,{format:d.texture.format,type:Dm,depthBuffer:d.depthBuffer,depthTexture:d.depthTexture?new bb(d.width,d.height):void 0,stencilBuffer:d.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:d.texture.minFilter??Ld,magFilter:d.texture.magFilter??Ld,generateMipmaps:d.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&d.depthTexture&&(this._customInputBuffer.depthTexture.format=d.depthTexture.format,this._customInputBuffer.depthTexture.type=d.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),is&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,h,this._customInputBuffer,p,m,g),pr.blit(this._customInputBuffer.texture,d,{renderer:h,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{x2(this._effects);let h=!1,d=null;for(let g=this._effects.length-1;g>=0;g--){const f=this._effects[g].effect;if(f instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(h){is&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${f.name} and ${d?.name}. Only the last one added will be used.`),this._effects.splice(g,1);continue}d=f,h=!0}}const p=[];let m=!1;for(let g=0;g<this._effects.length;g++){const f=this._effects[g].effect;if(f instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:f instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(f instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&d!==f))if(f instanceof T.POSTPROCESSING.MODULE.Effect){const y=f.getAttributes(),_=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;y&_&&(is&&console.log("[PostProcessing] Convolution effect: "+f.name),m&&(is&&console.log("[PostProcessing] \u2192 Merging effects ["+p.map(v=>v.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,s,n)),m=!0),p.push(f)}else f instanceof T.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,s,n),f.renderToScreen=!1,r.addPass(f)):(m=!1,this.createPassForMergeableEffects(p,r,s,n),r.addPass(f))}this.createPassForMergeableEffects(p,r,s,n)}catch(h){console.error("Error while applying postprocessing effects",h),r.passes.forEach(d=>d.dispose()),r.removeAllPasses()}let c=!1;for(let h=r.passes.length-1;h>=0;h--){const d=r.passes[h];let p=!1,m=!1;d.enabled&&(c||(p=!0,m=!0),c=!0),d.renderToScreen=m,d?.configuration!==void 0?d.configuration.gammaCorrection=p:"autosetGamma"in d&&(d.autosetGamma=p),this._anyPassHasDepth||=d.needsDepthTexture}this.handleDevicePixelRatio(),is&&console.log("[PostProcessing] Passes \u2192",[...r.passes],`
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---------------------------------
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1352
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\u2022 `+r.passes.map(h=>h.name||h.constructor.name+"*").join(`
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\u2022 `)+`
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`),is&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const s=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);s.name=e.map(r=>r.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,t.addPass(s),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(is==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const c=document.createElement("option");c.innerText=l.name,c.value=`${e.passes.indexOf(l)}`,c.title=l.name,r.appendChild(c)}s.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(c=>parseInt(c.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var eI=Object.defineProperty,U1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eI(e,t,n),n};const ga=w("debugpost");class Vl extends R{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof nt||(t=new Ah(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof nt?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof Ah&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof nt){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){ga&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Oe("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(ga||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
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If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ga&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ga&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(ga&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),A()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new E0(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=I.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),ga&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${I.isMobileDevice()})`)):ga&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const s of this._activeEffects)if(s.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){s.active=e.value,this.scheduleRecreate();return}if(!Hp.has(i)){const r=new Array;Hp.set(i,r);const a=Object.keys(s);for(const l of a)s[l]instanceof z&&r.push(l)}if(Hp.has(i)){const r=n.toLowerCase(),a=Hp.get(i);for(const l of a)if(l.toLowerCase()===r){const c=s[l];c instanceof z&&(t.length===4&&t[3]==="active"?(c.overrideState=e.value,this.scheduleRecreate()):c&&c.value!==void 0&&(c.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}U1([Qe(zp)],Vl.prototype,"sharedProfile"),U1([Qe()],Vl.prototype,"multisampling");const Hp=new Map;v2(Vl);async function T0(o){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>qL);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var tI=Object.defineProperty,St=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&tI(e,t,n),n};const Ct=w("debugsceneswitcher"),iI=w("sceneswitcher:clearscene"),Gp="scene";T0(Gp);const tr=Promise.resolve(!1);class Ke extends R{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new ae;sceneLoadingProgress=new ae;sceneLoaded=new ae;_currentIndex=-1;_currentScene=void 0;_currentSceneAsset=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;__lastSwitchScene;__lastSwitchScenePromise;awake(){this._currentScene=void 0,this._lastLoadingScene=void 0,this.__lastSwitchScenePromise=void 0,this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof M?S.remove(e.asset):e instanceof M&&S.remove(e);Ct&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ae.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===Gp){const i=this.context.domElement.getAttribute(Gp);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new nI(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(Gp);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ae.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const s=n.substr(this.guid.length+2);Ct&&console.log("PopState",s),await this.trySelectSceneFromValue(s)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new ne(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(Ct&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=ne.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return tr}if(!this.scenes?.length)return tr;if(e<0){if(this.clamp)return tr;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return tr;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){if(!(e instanceof ne)){const t=typeof e;if(t==="string")return this.select(e);if(t==="number")return this.select(e);if(e&&e instanceof M){const i=this.scenes?.indexOf(e);e=new ne(e.name,void 0,e),i>=0&&(this.scenes[i]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${t}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){Ct&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?(e.unload(),this._currentSceneAsset&&Li(this._currentSceneAsset,!0,!1)):S.remove(this._currentSceneAsset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{Ct&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((s,r)=>{if(Ct){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return Ct&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return Ct&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(Ct&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,iI){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Li(this.context.scene,!0,!0),this.context.scene=new Ci,this.context.scene.add(l),a&&this.context.scene.add(a)}if(e.asset.parent?this._currentSceneAsset=Ur(e.asset,{parent:this.gameObject}):(this._currentSceneAsset=e.asset,S.add(e.asset,this.gameObject)),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=Vn,this.context.scene.background=a):Ct&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof M?a=e.name:e.url&&(a=z1(e.url))),this.queryParameterName?.length)dc(this.queryParameterName,a,this.useHistory);else{const l=history.state,c=this.guid+"::"+t;l!==c&&history.pushState(c,"unused",location.href)}}const s=this.tryGetSceneEventListener(e.asset);if(s?.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}Ct&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof ne)return t.preload()}return tr}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return tr;const e=w(this.queryParameterName);return typeof e=="boolean"?tr:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const s=this.scenes[n];if(!!s&&(s instanceof M?s.name:z1(s.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Ri()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),tr}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){Ct&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;S.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){Ct&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}S.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=S.foreachComponent(e,n=>{const s=n;if(s.sceneClosing||s.sceneOpened)return s});if(t===0&&!i&&e.children.length)for(const n of e.children){const s=this.tryGetSceneEventListener(n,t+1);if(s)return s}return i||null}}St([u()],Ke.prototype,"autoLoadFirstScene"),St([u(ne)],Ke.prototype,"scenes"),St([u(ne)],Ke.prototype,"loadingScene"),St([u()],Ke.prototype,"queryParameterName"),St([u()],Ke.prototype,"useSceneName"),St([u()],Ke.prototype,"clamp"),St([u()],Ke.prototype,"useHistory"),St([u()],Ke.prototype,"useKeyboard"),St([u()],Ke.prototype,"useSwipe"),St([u()],Ke.prototype,"useSceneLighting"),St([u()],Ke.prototype,"useSceneBackground"),St([u()],Ke.prototype,"preloadNext"),St([u()],Ke.prototype,"preloadPrevious"),St([u()],Ke.prototype,"preloadConcurrent"),St([u()],Ke.prototype,"createMenuButtons"),St([u(ae)],Ke.prototype,"sceneLoadingStart"),St([u(ae)],Ke.prototype,"sceneLoadingProgress"),St([u(ae)],Ke.prototype,"sceneLoaded");function z1(o){const e=o.split("/").pop()?.split(".").shift();return e?.length?e:o}class nI{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;Ct&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const s=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(Ct&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const c=l?this.maxLoadAhead:this.maxLoadBehind;if(i>c)return;const h=l?t+i:t-i;if(!(h<0)&&!(h<0||h>=s.length)&&!this._loadTasks.some(d=>d.index===h)){const d=s[h];Ct&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:h,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},d?.url),new oI(h,d,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class oI{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(Ct&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),Ct&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function sI(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function rI(o){await sI(),o()}var aI=Object.defineProperty,lI=Object.getOwnPropertyDescriptor,Wi=(o,e,t,i)=>{for(var n=i>1?void 0:i?lI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&aI(e,t,n),n};const ot=w("debugvideo");var N1=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(N1||{}),W1=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(W1||{}),V1=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(V1||{});class pt extends R{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){ot&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,ot&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){ot&&console.log("VideoPlayer.onEnable",W1[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),rI(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],w("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){ot&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}ot&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),ot&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),ot&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),ot&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),ot&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(ot&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(ot&&console.log("Set Video src",t),this._videoElement.src=t):(ot&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new qC(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=ko,e&&this.handleBeginPlaying(e),ot&&console.log("Video: handle playing done...",t,e),!0):(ot&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new cI(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),ot&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=S.getComponent(this.gameObject,ti)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,V1[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",s=this._videoMaterial;if(!this.targetMaterialProperty)ot&&s[n]===void 0&&console.warn(`The target material does not have a '${n}' property, video might not render correctly.`),s[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:ot&&s[this.targetMaterialProperty]===void 0&&console.warn(`The target material does not have a '${this.targetMaterialProperty}' property, video might not render correctly.`),s[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const s of i.getVideoTracks()){const r=s.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let s=0;s<10;s++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const s of this._targetObjects){let r=1;if(s.parent){const a=$e(s.parent);r=a.x/a.y}switch(this.aspectMode){case 1:s.scale.y=1/n*s.scale.x*r;break;case 2:s.scale.x=n*s.scale.y*r;break}}for(let s=0;s<3;s++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(ot&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{ot&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),ot&&console.log("HLS: loaded",this.clip))}}Wi([u()],pt.prototype,"playOnAwake",2),Wi([u()],pt.prototype,"aspectMode",2),Wi([u(URL)],pt.prototype,"clip",2),Wi([u()],pt.prototype,"source",2),Wi([u(URL)],pt.prototype,"url",1),Wi([u()],pt.prototype,"renderMode",2),Wi([u()],pt.prototype,"targetMaterialProperty",2),Wi([u(ti)],pt.prototype,"targetMaterialRenderer",2),Wi([u(Se)],pt.prototype,"targetTexture",2),Wi([u()],pt.prototype,"time",2),Wi([u()],pt.prototype,"playbackSpeed",1),Wi([u()],pt.prototype,"isLooping",1),Wi([u()],pt.prototype,"audioOutputMode",1);class cI{context;constructor(e){this.context=e,this._input=new hI(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=Ps.createPrimitive(Qa.Quad,{material:new dI(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class hI{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new K;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new K(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,t.set(s.x,s.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],r=n.touches[1],a=s.clientX-r.clientX,l=s.clientY-r.clientY,c=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const h=c-this._lastPinch;this._material.zoom-=h*.004}this._lastPinch=c}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class dI extends Wn{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new K;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new ye(0,0,1,1)}},this.vertexShader=`
|
|
1357
|
+
uniform sampler2D map;
|
|
1358
|
+
uniform float screenAspect;
|
|
1359
|
+
uniform vec4 offsetScale;
|
|
1360
|
+
varying vec2 vUv;
|
|
1361
|
+
|
|
1362
|
+
void main() {
|
|
1363
|
+
|
|
1364
|
+
gl_Position = vec4( position , 1.0 );
|
|
1365
|
+
vUv = uv;
|
|
1366
|
+
vUv.y = 1. - vUv.y;
|
|
1367
|
+
|
|
1368
|
+
// fit into screen
|
|
1369
|
+
ivec2 res = textureSize(map, 0);
|
|
1370
|
+
float videoAspect = float(res.x) / float(res.y);
|
|
1371
|
+
float aspect = videoAspect / screenAspect;
|
|
1372
|
+
if(aspect >= 1.0)
|
|
1373
|
+
{
|
|
1374
|
+
vUv.y = vUv.y * aspect;
|
|
1375
|
+
float offset = (1. - aspect) * .5;
|
|
1376
|
+
vUv.y = vUv.y + offset;
|
|
1377
|
+
}
|
|
1378
|
+
else
|
|
1379
|
+
{
|
|
1380
|
+
vUv.x = vUv.x / aspect;
|
|
1381
|
+
float offset = (1. - 1. / aspect) * .5;
|
|
1382
|
+
vUv.x = vUv.x + offset;
|
|
1383
|
+
}
|
|
1384
|
+
|
|
1385
|
+
vUv.x -= .5;
|
|
1386
|
+
vUv.y -= .5;
|
|
1387
|
+
|
|
1388
|
+
vUv.x *= offsetScale.z;
|
|
1389
|
+
vUv.y *= offsetScale.z;
|
|
1390
|
+
vUv.x += offsetScale.x;
|
|
1391
|
+
vUv.y += offsetScale.y;
|
|
1392
|
+
|
|
1393
|
+
vUv.x += .5;
|
|
1394
|
+
vUv.y += .5;
|
|
1395
|
+
}
|
|
1396
|
+
|
|
1397
|
+
`,this.fragmentShader=`
|
|
1398
|
+
uniform sampler2D map;
|
|
1399
|
+
varying vec2 vUv;
|
|
1400
|
+
void main() {
|
|
1401
|
+
if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
|
|
1402
|
+
gl_FragColor = vec4(0., 0., 0., 1.);
|
|
1403
|
+
else
|
|
1404
|
+
{
|
|
1405
|
+
vec4 texcolor = texture2D(map, vUv);
|
|
1406
|
+
gl_FragColor = texcolor;
|
|
1407
|
+
}
|
|
1408
|
+
}
|
|
1409
|
+
`}}var uI=Object.defineProperty,pI=Object.getOwnPropertyDescriptor,Fh=(o,e,t,i)=>{for(var n=i>1?void 0:i?pI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&uI(e,t,n),n};const It=w("debugscreensharing");var $1=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))($1||{});class ir extends R{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=$1[this.device]),It&&console.log("Screensharing",this.name,this),Bi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new wd(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(to.StreamReceived,this.onReceiveStream),this._net?.addEventListener(to.StreamEnded,this.onCallEnded),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.autoConnect&&Eo(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(to.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(to.StreamEnded,this.onCallEnded),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await Eo(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new pt;e.aspectMode=N1.AdjustWidth,S.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&be("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=S.getComponent(this.gameObject,pt)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const r=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(r,1):io(r)}break;case"Canvas":const s=this.context.renderer.domElement.captureStream(0);this.setStream(s,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const r=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(r,1):io(r)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(It&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),io(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Bi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(It&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const s of e.getTracks())s.addEventListener("ended",()=>{It&&console.log("Track ended",s),this.close()}),It&&s.kind==="video"&&console.log(n?"Video \u2192":"Video \u2190",s.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{It&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(s=>s.kind==="videoinput");It&&console.log(`Request camera. These are your kind:videoinput devices:
|
|
1410
|
+
`,i);let n=!1;for(const s of i)try{if(!this._requestOpen){It&&console.log("Camera selection cancelled");break}if(s.kind!=="videoinput"){It&&console.log("Skipping non-video device",s);continue}const r=s.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){It&&console.log("Skipping device due to options.deviceId: "+s.label+"; "+s.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(s)===!1){It&&console.log("Skipping device due to options.deviceFilter: "+s.label+"; "+s.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(s)===!1){It&&console.log("Skipping device due to ScreenShare.deviceFilter: "+s.label+"; "+s.deviceId);continue}else It&&console.log("Selected device by filter",s);else if(this.deviceName){const l=s.label.toLowerCase(),c=this.deviceName.toLowerCase(),h=l.includes(c),d=s.deviceId===this.deviceName;if(!h&&!d){It&&console.log("Skipping device due to ScreenShare.deviceName: "+s.label+"; "+s.deviceId);continue}else It&&console.log("Selected device by name",s)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const a=await navigator.mediaDevices.getUserMedia(e).catch(l=>(console.error("Failed to get user media",l),null));if(a===null)continue;this._requestOpen?(this.setStream(a,1),It&&console.log("Selected camera",s)):(io(a),It&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){be("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(be("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}Fh([u()],ir.prototype,"allowStartOnClick",2),Fh([u()],ir.prototype,"autoConnect",2),Fh([u(pt)],ir.prototype,"videoPlayer",1),Fh([u()],ir.prototype,"device",2),Fh([u()],ir.prototype,"deviceName",2);var mI=Object.defineProperty,$l=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mI(e,t,n),n};const gI=w("debugseethrough");let fI=0;class ns extends R{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new b;_referencePointDir=new b;_distance=0;_renderer=null;_needsUpdate=!0;_id=fI++;onEnable(){this._needsUpdate=!0,this._renderer=null}onDisable(){}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(ti),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const e=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(gI&&this.referencePoint){const t=this.gameObject.worldPosition;B.DrawArrow(F(t),t.sub(this._referencePointDir),e?16711680:65280),B.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}e?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(F(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0;const n=i.sharedMaterials;if(!n)return;const s=us.get(i.gameObject),r=s.getOverride("opacity")?.value??n[0].opacity??1;let a=D.lerp(r,e,t<=0?1:this.context.time.deltaTime/t);a>=.99?a=1:a<=.01&&(a=0),s.setOverride("alphaHash",this.useAlphaHash),s.setOverride("opacity",a),s.setOverride("transparent",a>=.99999?!1:!this.useAlphaHash)})}}$l([u(M)],ns.prototype,"referencePoint"),$l([u()],ns.prototype,"fadeDuration"),$l([u()],ns.prototype,"minAlpha"),$l([u()],ns.prototype,"useAlphaHash"),$l([u()],ns.prototype,"overrideAlpha"),$l([u()],ns.prototype,"autoUpdate");var yI=Object.defineProperty,H1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yI(e,t,n),n};class Uh extends R{mode=0;shadowColor=new se(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof H)this.gameObject instanceof H&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=Ps.createPrimitive(Qa.Quad,{name:"ShadowCatcher",material:new gt({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=Pb,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
|
|
1411
|
+
// diffuse-only lighting with overdrive to somewhat compensate
|
|
1412
|
+
// for the loss of indirect lighting and to make it more visible.
|
|
1413
|
+
vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
|
|
1414
|
+
float max = max(direct.r, max(direct.g, direct.b));
|
|
1415
|
+
|
|
1416
|
+
// early out - we're simply returning direct lighting and some alpha based on it so it can
|
|
1417
|
+
// be blended onto the scene.
|
|
1418
|
+
gl_FragColor = vec4(direct, max);
|
|
1419
|
+
return;
|
|
1420
|
+
`)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new db;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new Ce;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}H1([u()],Uh.prototype,"mode"),H1([u(se)],Uh.prototype,"shadowColor");const qp=new Map;function G1(o,e){if(qp.has(o))return qp.get(o);const t=new URL(o,window.location.href),i=bI(t,e);return qp.set(o,i),i.finally(()=>{qp.delete(o)}),i}async function bI(o,e){if(!o)return Promise.resolve(null);const t=o.pathname,i=o.toString().toLowerCase().includes("pmrem")||o.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),s=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new Fm;else if(s)a=new Tb;else if(r){const{ktx2Loader:c}=Bm(e);a=c}else a=new br;const l=o.toString();return await a.loadAsync(l).then(c=>{if(c){const h=t.lastIndexOf("/");c.name=t.substring(h>=0?h+1:0),i&&(c.mapping=Ob),a instanceof br&&(c.colorSpace=ko)}return c}).catch(c=>(console.warn("Failed to load texture from url:",o),null))}var _I=Object.defineProperty,zh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_I(e,t,n),n};const si=w("debugskybox");T0("background-image"),T0("environment-image");const q1={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function X1(o,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const s=new Qp;s.sourceId=t_(e),s.allowDrop=!1,s.allowNetworking=!1,s.background=t,s.environment=i,S.addComponent(o.scene,s);const r=a=>{if(si&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}s.setSkybox(a)}else if(s.sourceId&&(i&&(o.sceneLighting.internalEnableReflection(s.sourceId)||(o.scene.environment=null)),t)){const l=o.lightmaps.tryGetSkybox(s.sourceId);o.scene.background=l}};return Xm(o.domElement,n,r),s.addEventListener("destroy",()=>{si&&console.log("Destroyed attribute remote skybox",n),Qm(o.domElement,n,r)}),s.setSkybox(e)}const Xp=new Array;pe.registerCallback(ue.ContextCreationStart,o=>{const e=o.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){si&&console.log("Creating RemoteSkybox to load background "+t);const n=X1(e,t,!0,!1,"background-image");n&&Xp.push(n)}if(i){si&&console.log("Creating RemoteSkybox to load environment "+i);const n=X1(e,i,!1,!0,"environment-image");n&&Xp.push(n)}}),pe.registerCallback(ue.ContextCreationStart,()=>Promise.all(Xp).finally(()=>{Xp.length=0}));const fa=class extends R{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,fi.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):si&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){if(!this.activeAndEnabled||(o=vI(o,this.environment,this.background),!o))return!1;if(e??=o,this.isValidTextureType(e)||console.warn('Potentially invalid skybox URL: "'+e+'" on '+(this.name||this.gameObject?.name||"context")),si&&console.log("Set RemoteSkybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const t=await G1(o,this.context.renderer);return t?!this.enabled||this.destroyed?(si&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==o?(si&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=o,this._prevLoadedEnvironment=t,this.apply(),!0):(si&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1)}apply(){const o=this._prevLoadedEnvironment;if(o&&(o instanceof wb||o instanceof XC||o.mapping==Ob||(o.mapping=QC,o.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==o&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==o&&(this._prevEnvironment=this.context.scene.environment),si&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!fi.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=o),this.background&&!fi.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=o),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.includes(e))return!0;for(const e of this.validProtocols)if(o.startsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()};onDrop=o=>{if(this.allowDrop&&o.dataTransfer){for(const e of o.dataTransfer.types)if(si&&console.log(e),e==="text/uri-list"){const t=o.dataTransfer.getData(e);si&&console.log(e,t);let i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(t)?.groups?.name;if(i||(i=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(t)?.groups?.name),si&&console.log(i),i){const n="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+i+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${n}`),o.preventDefault(),this.setSkybox(n);break}else if(this.isValidTextureType(t)){console.log("[Remote Skybox] Setting skybox from url: "+t),o.preventDefault(),this.setSkybox(t);break}else{console.warn(`[RemoteSkybox] Unknown url ${t}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const n=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:t,apply:s=>{o.preventDefault(),this.setSkybox(s)}}});this.dispatchEvent(n)}}else if(e=="Files"){const t=o.dataTransfer.files.item(0);if(si&&console.log(e,t),!t)continue;if(!this.isValidTextureType(t.name)){console.warn(`[RemoteSkybox]: File "${t.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}o.preventDefault(),this.setSkybox(t.name);break}}}};zh([Dy(fa.prototype.urlChangedSyncField),u(URL)],fa.prototype,"url"),zh([u()],fa.prototype,"allowDrop"),zh([u()],fa.prototype,"background"),zh([u()],fa.prototype,"environment"),zh([u()],fa.prototype,"allowNetworking");let Qp=fa;function vI(o,e,t){if(o==null)return null;const i=e&&!t,n=q1[o.toLowerCase()];return n?i?n.url_low:n.url:(typeof o=="string"&&o?.length&&(A()||si)&&!o.startsWith("http")&&!o.startsWith("file:")&&!o.startsWith("blob:")&&!o.startsWith("data:")&&!o.startsWith("/")&&console.warn(`RemoteSkybox: Unknown magic skybox name "${o}". Valid names are: ${Object.keys(q1).map(s=>`"${s}"`).join(", ")}`),o)}var wI=Object.defineProperty,Yp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wI(e,t,n),n};const Nh=class zS extends R{target=null;followFactor=.1;rotateFactor=.1;positionAxes=ll.All;flipForward=!1;static _invertForward=new N().setFromAxisAngle(new b(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=ee(this.target),i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&ll.X&&(n.x=D.lerp(n.x,t.x,i)),this.positionAxes&ll.Y&&(n.y=D.lerp(n.y,t.y,i)),this.positionAxes&ll.Z&&(n.z=D.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=_e(this.target);this.flipForward&&t.premultiply(zS._invertForward);const i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Yp([u(M)],Nh.prototype,"target"),Yp([u()],Nh.prototype,"followFactor"),Yp([u()],Nh.prototype,"rotateFactor"),Yp([u()],Nh.prototype,"positionAxes");let Zp=Nh;var xI=Object.defineProperty,Wh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&xI(e,t,n),n};const Vh=w("debugspatialtrigger"),Q1=new ys,Y1=new ys;function SI(o,e){return Q1.mask=o,Y1.mask=e,Q1.test(Y1)}class mo extends R{triggerMask=0;onEnter;onStay;onExit;start(){Vh&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Kp.triggers)SI(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){Vh&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){Vh&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}Wh([u()],mo.prototype,"triggerMask"),Wh([u(ae)],mo.prototype,"onEnter"),Wh([u(ae)],mo.prototype,"onStay"),Wh([u(ae)],mo.prototype,"onExit");const Z1=class vm extends R{static triggers=[];triggerMask;boxHelper;start(){Vh&&console.log(this.name,this.triggerMask,this)}onEnable(){vm.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,Pt),this.boxHelper?.showHelper(null,Vh))}onDisable(){vm.triggers.splice(vm.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof mo&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof mo&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof mo&&t.onExitTrigger(this)},!1)}};Wh([u()],Z1.prototype,"triggerMask");let Kp=Z1;var CI=Object.defineProperty,PI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CI(e,t,n),n};const Vi=w("debugspectator");class Jp extends R{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new MI(this.context,this),this._networking=new TI(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,fi),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new OI(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,ge)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return I.isDesktop()&&!I.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(Vi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating(),this.orbit&&(this.orbit.enabled=!0)}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,Bo.Headset),this.target=this.context.players.getPlayerView(this.localId)),Vi&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const s=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!s.bindXRFramebuffer)return;n=e._framebuffer,s.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const c=r.backgroundColor;c&&e.setClearColor(c,c.alpha),this.cam.backgroundColor=c,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new oe(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):s.bindXRFramebuffer&&s.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Le.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=no.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?no.FirstPerson:no.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const s of n)s.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Le.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(no.FirstPerson):i.UpdateVisible(no.ThirdPerson)}}}PI([u()],Jp.prototype,"useKeys");class OI{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,Zp)),this.target||(this.target=new M),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,Vi&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){Vi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){Vi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(Vi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==Bo.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==Bo.Browser?i.quaternion.copy(kI):i.quaternion.identity()}}}const kI=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class MI{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ae.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ae.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const e=new Os;e.setMask(16777215);const t=this.context.physics.raycast(e);if(Vi&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,s=sn.getFor(n);let r=s?.owner;if(r||(r=S.getComponentInParent(n,Le)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,Vi&&console.log("spectate",r,s);break}}}}class RI{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class EI{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class TI{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(ie.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(ie.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(Vi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,s=new RI(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(e=!1){if(Vi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new EI(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){w("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(Vi&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return Vi&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(Vi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var AI=Object.defineProperty,II=Object.getOwnPropertyDescriptor,Hl=(o,e,t,i)=>{for(var n=i>1?void 0:i?II(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AI(e,t,n),n};const K1=w("debugsplines");class go{position=new b;rotation=new N;tangentIn=new b;tangentOut=new b}Hl([Qe(b)],go.prototype,"position",2),Hl([Qe(N)],go.prototype,"rotation",2),Hl([Qe(b)],go.prototype,"tangentIn",2),Hl([Qe(b)],go.prototype,"tangentOut",2);class ya extends R{addKnot(e){if(e instanceof go)this.spline.push(e),this._isDirty=!0;else{const t=new go;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new b;const i=this.curve.getPointAt(D.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new b;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(D.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){K1&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=LI(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(K1&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new km({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new wn().setFromPoints(i);this._debugLine=new La(n,e),this.gameObject?.add(this._debugLine)}}}Hl([Qe()],ya.prototype,"closed",1),Hl([Qe(go)],ya.prototype,"spline",2);function LI(o,e){const t=o.map(s=>new b(-s.position.x,s.position.y,s.position.z));t.length===1&&t.push(t[0]);const i=o.reduce((s,r)=>s+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/o.length,n=D.remap(i,0,.3,0,.5);return new YC(t,e,"catmullrom",n)}var jI=Object.defineProperty,DI=Object.getOwnPropertyDescriptor,nr=(o,e,t,i)=>{for(var n=i>1?void 0:i?DI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jI(e,t,n),n};class hn extends R{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=D.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=D.clamp01(this.pullStrength),s=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(s),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new b}nr([Qe(ya)],hn.prototype,"spline",2),nr([Qe(M)],hn.prototype,"object",2),nr([Qe()],hn.prototype,"useLookAt",2),nr([Qe(M)],hn.prototype,"lookAt",2),nr([Qe()],hn.prototype,"clamp",2),nr([Qe()],hn.prototype,"position01",1),nr([Qe()],hn.prototype,"autoRun",2),nr([Qe()],hn.prototype,"duration",2);class wo{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new wo).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+zb),(t||new wo).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new $r).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new $r).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var BI=Object.defineProperty,FI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BI(e,t,n),n};const em="SCAM";Pg(em,wo.getRootAsSyncedCameraModel);const $i=new zm;class UI{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){$i.clear();const i=$i.createString(this.guid),n=$i.createString(this.userId);wo.startSyncedCameraModel($i),wo.addGuid($i,i),wo.addUserId($i,n);const s=ee(e),r=Vd(e);wo.addPos($i,$r.createVec3($i,s.x,s.y,s.z)),wo.addRot($i,$r.createVec3($i,r.x,r.y,r.z));const a=wo.endSyncedCameraModel($i);$i.finish(a,em),t.sendBinary($i.asUint8Array())}}}const J1=class cb extends R{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(em,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(em,this._receiveCallback)}update(){for(const n in this.remoteCams){const s=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-s.lastUpdate;if(!s||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),s?.obj&&S.destroy(s.obj),delete this.remoteCams[n],s&&delete this.userToCamMap[s.userId],cb.instances.push(s),this.context.players.removePlayerView(s.userId,Bo.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new UI(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=ee(e),i=_e(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,Bo.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new Nn;l.context=this.context;const c=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:c,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(c),this.userToCamMap[i]=t,cb.instances.push(n);const h=S.getOrAddComponent(c,Le);h.connectionId=i,h.avatar=c}else return;const s=n.obj;this.context.players.setPlayerView(i,s,Bo.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,pn.markDirty(s);const r=e.pos();r&&Sr(s,r.x(),r.y(),r.z());const a=e.rot();a&&fc(s,a.x(),a.y(),a.z())}};FI([u([M,ne])],J1.prototype,"cameraPrefab");let A0=J1;var zI=Object.defineProperty,NI=Object.getOwnPropertyDescriptor,or=(o,e,t,i)=>{for(var n=i>1?void 0:i?NI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&zI(e,t,n),n};const I0="view",L0=w("debugsyncedroom");class Fn extends R{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){return w(I0)||w(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),L0&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=w(I0);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=w(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Jb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((L0||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
|
|
1421
|
+
To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
|
|
1422
|
+
Please choose one of the following options to fix this:
|
|
1423
|
+
A) Set a room name in the SyncedRoom component
|
|
1424
|
+
B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
|
|
1425
|
+
C) Set "joinRandomRoom" to true`),!1):(L0&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(I0,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=hc(),t=this.generateRoomName();w(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Gm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&dc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=w(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?dc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=Ot("group"),this._roomButtonIconLeave=Ot("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(ie.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(ie.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(ie.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Oe("View only URL copied to clipboard")):be("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(Ot("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}or([u()],Fn.prototype,"roomName",2),or([u()],Fn.prototype,"urlParameterName",2),or([u()],Fn.prototype,"joinRandomRoom",2),or([u()],Fn.prototype,"requireRoomParameter",2),or([u()],Fn.prototype,"autoRejoin",2),or([u()],Fn.prototype,"createJoinButton",2),or([u()],Fn.prototype,"createViewOnlyButton",2),or([u()],Fn.prototype,"roomPrefix",1);function WI(){const o=w("testwindowcount")||0;o&&o>0&&VI(o)}function VI(o){if(w("testwindow"))return null;const e=new URL(window.location.href);Hm(e.searchParams,PE,1),Hm(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,s=128;let r=0,a=0;for(let l=0;l<o;l++){r*s+s*.01>=window.innerWidth&&(a+=1,r=0);const c=r*(s*(1+n))+window.screenLeft,h=a*(s*(1+n))+window.screenTop+90+60*a;r+=1;const d=window.open(t,"test window "+l,`popup=yes width=${s} height=${s} top=${h} left=${c}`);if(!d){console.warn("Failed to open window");continue}i.push(d),d.onload=()=>{d.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==d&&m.close()}i.length=0}}}return i}class j0 extends R{awake(){WI()}}class D0 extends R{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Qc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new $I(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new zm(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=ex(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class $I{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new b;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const s=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}var HI=Object.defineProperty,tm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&HI(e,t,n),n};const GI=w("debugsignals");class im{guid}tm([u()],im.prototype,"guid");class $h{signal;reaction}tm([u(im)],$h.prototype,"signal"),tm([u(ae)],$h.prototype,"reaction");const eS=class hs extends R{static receivers={};static invoke(e){if(hs.receivers[e]){const t=hs.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){GI&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)hs.receivers[e.signal.guid]||(hs.receivers[e.signal.guid]=[]),hs.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(hs.receivers[e.signal.guid]){const t=hs.receivers[e.signal.guid].indexOf(this);t>=0&&hs.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};tm([u($h)],eS.prototype,"events");let Hh=eS;var Hi=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Hi||{}),fo=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(fo||{}),B0=(o=>(o.Signal="SignalEmitter",o))(B0||{});const yo=w("debugtimeline");class Gl{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const s=i[t];if(n||e>=s.start&&e<=s.end){let r=1;if(s.easeInDuration>0){const a=Math.min((e-s.start)/s.easeInDuration,1);r*=a}if(s.easeOutDuration>0){const a=Math.min((s.end-e)/s.easeOutDuration,1);r*=a}return r}return 0}}class qI{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",s=i.name+".quaternion";yo&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new b().fromArray(r.values,0),this.rootEndPosition=new b().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),yo&&console.log(this.rootPositionOffset);else if(r.name.endsWith(s)&&(this.rootStartQuaternion=new N().fromArray(r.values,0),this.rootEndQuaternion=new N().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),yo)){const a=new at().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class Gh extends Gl{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&Xw(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const s=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(s){const r=s[s.length-2],a=r+".position",l=r+".quaternion";for(const c of t.tracks)!i&&c.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,c)):!n&&c.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,c))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),c=a.name.substring(0,l),h=c.substring(c.lastIndexOf(".")+1),d=r.getObjectByName(h);if(d)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";yo&&console.warn("Create quaternion track",h,d);const m=new KC(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=c+".position";yo&&console.warn("Create position track",h,d);const m=new ZC(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,yo&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new qI(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,_t)??null,this._animator&&Xw(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new b(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new N(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new b(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new N(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new b;_totalOffsetRotation=new N;_totalOffsetPosition2=new b;_totalOffsetRotation2=new N;_summedPos=new b;_tempPos=new b;_summedRot=new N;_tempRot=new N;_clipRotQuat=new N;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,s=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],c=this.actions[a],h=l.asset;c.weight=0;const d=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,g=a<this.clips.length-1?this.models[a+1]:null;let f=d,y=!1;if(!f&&!n&&l.end<e&&m!==fo.None?(!g||g.start>e)&&(f=!0,n=!0):a==0&&!f&&!s&&l.start>e&&p!==fo.None&&(!g||g.start<e)&&(f=!0,y=!0,s=!0),f){let _=this.weight;_*=this.evaluateWeight(e,a,this.models,f),_*=this.director.weight;let v=d;if(y)switch(p){case fo.Hold:break;case fo.Loop:e+=l.start,v=!0;break;default:e+=l.start,v=!0;break}let P=this.getClipTime(e,l),k=0;const O=h.duration;if(y&&p===fo.Hold&&(P=0),v){if(h.loop)for(k+=Math.floor(P/(O+1e-6));P>O;)P-=O}else if(!d&&n)switch(m){case fo.Hold:P=this.getClipTime(l.end,l);break;case fo.Loop:P%=O;break;case fo.PingPong:const L=Math.floor(P/O)%2!==0;P%=O,L&&(P=O-P);break}l.reversed===!0?c.time=c.getClip().duration-P:c.time=P,c.timeScale=0;const j=Math.max(0,_);if(c.weight=j,r+=j,c.clampWhenFinished=!1,c.isRunning()||c.play(),this._useclipOffsets){const L=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,V=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-_),t+=1;const W=this._summedPos.set(0,0,0),G=this._tempPos.set(0,0,0),X=this._summedRot.identity(),E=this._tempRot.identity(),$=h.rotation;$&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp($,_));const q=this._actionOffsets[a];if(q.hasOffsets)for(let de=0;de<k;de++)q.rootPositionOffset?G.copy(q.rootPositionOffset):G.set(0,0,0),G.applyQuaternion(X),this._clipRotQuat&&G.applyQuaternion(this._clipRotQuat),q.rootQuaternionOffset&&(E.copy(q.rootQuaternionOffset),X.multiply(E)),W.add(G);this._clipRotQuat&&V.multiply(this._clipRotQuat),V.multiply(X),h.position&&W.add(h.position),L.add(W)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(yo||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new N;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=c=>{const h=l(c);if(s.set(h[0],h[1],h[2],h[3]),s.premultiply(this._totalOffsetRotation),r&&s.premultiply(r),this.director.animationCallbackReceivers)for(const d of this.director.animationCallbackReceivers)d?.onTimelineRotation?.call(d,this.director,this.target,c,s);return h[0]=s.x,h[1]=s.y,h[2]=s.z,h[3]=s.w,h},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new b;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const c=n(),h=c.evaluate.bind(c);return c.evaluate=d=>{const p=h(d);if(s.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&s.sub(l)),s.applyQuaternion(this._totalOffsetRotation),s.add(this._totalOffsetPosition),r&&s.applyQuaternion(r),a&&(s.x-=a.x,s.y+=a.y,s.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,d,s);return p[0]=s.x,p[1]=s.y,p[2]=s.z,p},c}}}const XI=w("mutetimeline");class gs extends Gl{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return vs(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new JC(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(XI||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let s=0;s<this.models.length;s++){const r=this.models[s],a=this.audio[s],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Bi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,yo&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const h=r.clipIn+(e-r.start)*r.timeScale,d=a.context.currentTime-a._startedAt+a.offset;Math.abs(h-d)>.3&&(a.offset=h,a.stop(),a.play(n))}let c=l.volume;if(this.track.volume!==void 0&&(c*=this.track.volume),t&&(c=0),r.easeInDuration>0){const h=Math.min((e-r.start)/r.easeInDuration,1);c*=h}if(r.easeOutDuration>0){const h=Math.min((r.end-e)/r.easeOutDuration,1);c*=h}a.setVolume(c*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const s=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,s,r)){const l=this.audio[this.models.indexOf(a)],c=this.handleAudioLoading(a,l);c!==null&&(n===null&&(n=[]),n.push(c))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){gs._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new Am);const i=this.getAudioFilePath(e.asset.clip);if(gs._audioBuffers.get(i)){const s=gs._audioBuffers.get(i);return s.then(r=>{r&&t.setBuffer(r)}),s}yo&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((s,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),s(a)},void 0,a=>{console.error("Error loading audio",a),s(null)})});return gs._audioBuffers.set(i,n),n}}class nm extends Gl{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class qh extends Gl{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],s=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!s)if(yo&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)Hh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class om extends Gl{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const i=this.models[t].asset;if(!i.sourceObject||typeof i.sourceObject!="object"){console.log("no source object, removing model",t,i),this.models.splice(t,1);continue}else{const n=S.getComponent(i.sourceObject,ba);this.timelines.push(n),n&&i.updateDirector&&(n.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const s=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=s,r.evaluate())}}else{const s=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;s?.sourceObject!==r&&(r.visible=!1)}}}}}var QI=Object.defineProperty,tS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&QI(e,t,n),n};const Un=w("debugtimeline"),F0=class hb extends R{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Un||Ri())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Un&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(Un||A())&&(Un?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){Un&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){Un&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Bi.userInteractionRegistered&&this.waitForAudio;)await Eo(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),xe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case Hi.Activation:if(!e&&!this._isPlaying)continue;for(let s=0;s<n.outputs.length;s++){const r=n.outputs[s];if(typeof r=="object"){let a=!1;if(n.clips)for(const c of n.clips)c.start<=i&&i<=c.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Un&&console.warn(this.name,"set ActivationTrack-"+s,l.name,a,i))}}break}for(const n of this._allTracks)for(const s of n)this._isStopping&&s instanceof Gh||s.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=uc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const s=S.findByGuid(n,e);s===null||typeof s!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Un&&console.log("Resolved binding",n,"to",s),t.outputs[i]=s)}else if(n===null){if(t.outputs.splice(i,1),hb.createTrackFunctions[t.type])continue;t.type!==Hi.Audio&&t.type!==Hi.Control&&t.type!==Hi.Marker&&t.type!==Hi.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===Hi.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let s=n.asset.sourceObject;if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const r=S.findByGuid(s,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",s,t.name,n):(Un&&console.log("Resolved binding",s,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(zo,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=hb.createTrackFunctions[i];if(n!=null){const s=n(this,t);if(typeof s.evaluate=="function"){s.director=this,s.track=t,this._customTracks.push(s);continue}}if(t.type===Hi.Animation){if(!t.clips||t.clips.length<=0){Un&&console.warn("Animation track has no clips",t);continue}for(let s=t.outputs.length-1;s>=0;s--){let r=t.outputs[s];if(r instanceof M){const l=S.getOrAddComponent(r,_t);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new Gh;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let c=0;c<t.clips.length;c++){const h=t.clips[c],d=h.asset;if(!d){console.error(`Timeline ${this.name}: clip #${c} on track "${t.name}" has no animation data`);continue}const p=d.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(f=>f.name===p)),Un&&console.log(d,p,"\u2192",m),!m){console.warn("Could not find animationClip for model",h,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof _t&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new Tm(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(h.asset,m);const g=l.mixer.clipAction(m);l.actions.push(g),l.models.push(h)}this._animationTracks.push(l)}}}else if(t.type===Hi.Audio){if(!t.clips||t.clips.length<=0)continue;const s=new gs;s.director=this,s.track=t,s.audioSource=t.outputs.find(r=>r instanceof Bi),this._audioTracks.push(s),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(zo)),s.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];s.addModel(a)}}else if(t.type===Hi.Marker){if(t.markers){const s=new qh;s.director=this,s.track=t;const r=new nm;r.director=this,r.track=t;for(const a of t.markers)a.type===B0.Signal?(s.models.push(a),s.didTrigger.push(!1)):r.models.push(a);if(s!==null&&s.models.length>0){const a=S.getComponent(this.gameObject,Hh);a&&(s.receivers.push(a),this._signalTracks.push(s))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===Hi.Signal){const s=new qh;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)s.models.push(r),s.didTrigger.push(!1);for(const r of t.outputs)s.receivers.push(r);this._signalTracks.push(s)}else if(t.type===Hi.Control){const s=new om;if(s.director=this,s.track=t,t.clips)for(const r of t.clips)s.models.push(r);s.resolveSourceObjects(this.context),this._controlTracks.push(s)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};tS([u()],F0.prototype,"playOnAwake"),tS([u()],F0.prototype,"extrapolationMode");let ba=F0;var YI=Object.defineProperty,sm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YI(e,t,n),n};class _a extends R{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!jc)&&this.context.mainCamera&&(this._control||(this._control=new vP(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(e=>{const t=e;if(t.layers.set(2),t){const i=t.material;i&&(i.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,ge)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(Co.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(Tn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(Tn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}sm([u()],_a.prototype,"isGizmo"),sm([u()],_a.prototype,"translationSnap"),sm([u()],_a.prototype,"rotationSnapAngle"),sm([u()],_a.prototype,"scaleSnap");var ZI=Object.defineProperty,KI=Object.getOwnPropertyDescriptor,rm=(o,e,t,i)=>{for(var n=i>1?void 0:i?KI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ZI(e,t,n),n};class U0{texture=null;rect}rm([u(Se)],U0.prototype,"texture",2);let ql=class extends wh{set image(o){this.sprite||(this.sprite=new U0),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const o=this.sprite;switch(o?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!o?.texture?.name?.length&&o?.texture?.image?.width===32&&o?.texture?.image?.height===32}onBeforeCreate(o){super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(o.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};rm([u(U0)],ql.prototype,"sprite",1),rm([u()],ql.prototype,"pixelsPerUnitMultiplier",2);class am extends wh{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}rm([u(Se)],am.prototype,"mainTexture",1);var JI=Object.defineProperty,eL=Object.getOwnPropertyDescriptor,Gi=(o,e,t,i)=>{for(var n=i>1?void 0:i?eL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&JI(e,t,n),n};const va=w("debugbutton");class sr{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Gi([u()],sr.prototype,"colorMultiplier",2),Gi([u(se)],sr.prototype,"disabledColor",2),Gi([u()],sr.prototype,"fadeDuration",2),Gi([u(se)],sr.prototype,"highlightedColor",2),Gi([u(se)],sr.prototype,"normalColor",2),Gi([u(se)],sr.prototype,"pressedColor",2),Gi([u(se)],sr.prototype,"selectedColor",2);class tL{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class os extends R{click(){this.onClick?.invoke()}onClick=new ae;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),va&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),va&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){va&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){va&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Qd.Mouse)&&(va&&(console.warn("Button Click",this.onClick),Oe("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),va))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),va&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(cl)||this.gameObject.addComponent(zu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,ql),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),s={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(s);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),c={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,this.colors?.disabledColor),d={state:"disabled",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(d)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Gi([u(ae)],os.prototype,"onClick",2),Gi([u(sr)],os.prototype,"colors",2),Gi([u()],os.prototype,"transition",2),Gi([u(tL)],os.prototype,"animationTriggers",2),Gi([u(_t)],os.prototype,"animator",2),Gi([u()],os.prototype,"interactable",1);var iL=Object.defineProperty,lm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&iL(e,t,n),n};const rr=w("debuginputfield"),Xh=class Q extends R{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return Q.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){rr&&console.log(this.name,this)}onEnable(){Q.htmlField||(Q.htmlField=document.createElement("input"),Q.htmlField.style.width="0px",Q.htmlField.style.height="0px",Q.htmlField.style.padding="0px",Q.htmlField.style.border="none",Q.htmlField.style.overflow="hidden",Q.htmlField.style.caretColor="transparent",Q.htmlField.style.outline="none",Q.htmlField.classList.add("ar"),Q.htmlField.onfocus=()=>Q.htmlFieldFocused=!0,Q.htmlField.onblur=()=>Q.htmlFieldFocused=!1,document.body.append(Q.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),Q.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),I.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){Q.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){Q.active===this&&Q.htmlField?(Q.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){rr&&console.log("CLICK",e,Q.active),Q.activeTime=this.context.time.time,Q.active!==this&&this.startCoroutine(this.activeLoop(),xe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();Q.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-Q.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(Q.active!==this&&(rr&&console.log("Select",this.name,this,Q.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,Q.htmlField?.value),Q.active?.onDeselected(),Q.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),Q.htmlField)){if(Q.htmlField.value=this.textComponent?.text||"",rr&&console.log("set input field value",Q.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(Q.htmlField)}this.selectInputField()}}onDeselected(){Q.active===this&&(Q.active=null,rr&&console.log("Deselect",this.name,this),Q.htmlField&&(Q.htmlField.blur(),document.body.append(Q.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),Q.htmlField&&this.onEndEdit?.invoke(Q.htmlField.value))}update(){Q.active===this&&this.textComponent?.markDirty()}onInput(e){if(Q.active===this){if(rr&&console.log(e.code,e,Q.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}Q.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&Q.htmlField){const e=this.textComponent.text,t=Q.htmlField.value,i=this.textComponent.text!==Q.htmlField.value;this.textComponent.text=Q.htmlField.value,i&&(rr&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){Q.htmlField&&(rr&&console.log("Focus Inputfield",Q.htmlFieldFocused,Q.htmlField),Q.htmlField.setSelectionRange(Q.htmlField.value.length,Q.htmlField.value.length),I.isiOS()?(Q.htmlField.style.display="block",Q.htmlField.focus({preventScroll:!0})):setTimeout(()=>Q.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const t=e[0].object,i=Lf(t);(i?.gameObject===this.gameObject||i?.gameObject.parent===this.gameObject)&&this.selectInputField()}};lm([u(Ht)],Xh.prototype,"textComponent"),lm([u(Ht)],Xh.prototype,"placeholder"),lm([u(ae)],Xh.prototype,"onValueChanged"),lm([u(ae)],Xh.prototype,"onEndEdit");let z0=Xh;var nL=Object.defineProperty,iS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nL(e,t,n),n};class Qh extends R{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new wP;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new xP(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const s=Vd(this.gameObject).clone();fc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new Pi;r.setFromObject(t),this.setWorldRotation(s.x,s.y,s.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const h=a/l;a>l?i.scale.set(1/a,1/l/h,1):i.scale.set(1/a*h,1/l,1)}else i.scale.set(1/a,1/l,1);const c=this.gameObject.scale;i.scale.multiply(c)},1)}onDisable(){this._object?.removeFromParent()}}iS([u()],Qh.prototype,"id"),iS([u()],Qh.prototype,"keepAspect");const oL={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},sL={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class cm extends Ci{constructor(e){super(),this.position.y=-3.5;const t=new Ia;t.deleteAttribute("uv");const i=new gt({metalness:0,side:Id}),n=new gt({metalness:0}),s=e=="legacy"?oL:sL,r=new Om(16777215,s.topLight.intensity,28,2);r.position.set(...s.topLight.position),this.add(r);const a=new H(t,i);a.position.set(...s.room.position),a.scale.set(...s.room.scale),this.add(a);for(const l of s.boxes){const c=new H(t,n);c.position.set(...l.position),c.rotation.set(0,l.rotation,0),c.scale.set(...l.scale),this.add(c)}for(const l of s.lights){const c=new H(t,this.createAreaLightMaterial(l.intensity));c.position.set(...l.position),c.scale.set(...l.scale),this.add(c)}}createAreaLightMaterial(e){const t=new Ce;return t.color.setScalar(e),t}}var rL=Object.defineProperty,hm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&rL(e,t,n),n};const Yh=class NS extends R{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new N().setFromAxisAngle(new b(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),gc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(NS.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=rt.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new J().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new J().makeRotationZ(-Math.PI/2*a)))}const s=new Dt("lookat "+this.name,$t.sceneStartTrigger(),fe.lookAtCameraAction(n,void 0,this.invertForward?bn.back:bn.forward,this.keepUpDirection?bn.up:bn.zero));e.addBehavior(s)}}};hm([u(M)],Yh.prototype,"target"),hm([u()],Yh.prototype,"invertForward"),hm([u()],Yh.prototype,"keepUpDirection"),hm([u()],Yh.prototype,"copyTargetRotation");let N0=Yh;var aL=Object.defineProperty,W0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aL(e,t,n),n};class Xl extends R{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),this.mode){case 0:I.isSafari(),globalThis.open(e,"_blank");break;case 1:I.isSafari()&&I.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:I.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(Di)||this.gameObject.addComponent(Di)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}W0([u()],Xl.prototype,"url"),W0([u()],Xl.prototype,"mode"),W0([u()],Xl.prototype,"clickable"),Mu(o=>{const e=o.domElement.getAttribute("clickthrough");if(t(e)){const i=o.scene.addComponent(dm);Xm(o.domElement,"clickthrough",()=>{const n=o.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class dm extends R{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{e.pointerId>0||(e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all")};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new K(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var lL=Object.defineProperty,um=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&lL(e,t,n),n};const cL=w("debugcursor");class wa extends R{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,s=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-s)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,s=F(e,t,1).unproject(i);s.sub(n).normalize();const r=F(s).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){V0.origin=a,V0.direction=s.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(V0);if(l?.length){const c=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(c.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=c.point,cL&&B.DrawLine(c.point,c.normal.add(c.point),65280)}}}}um([u()],wa.prototype,"damping"),um([u()],wa.prototype,"useFullPage"),um([u()],wa.prototype,"keepDistance"),um([u()],wa.prototype,"snapToSurface");const V0=new So;var hL=Object.defineProperty,dL=Object.getOwnPropertyDescriptor,Ql=(o,e,t,i)=>{for(var n=i>1?void 0:i?dL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&hL(e,t,n),n};let bo=class extends R{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=Qn.emptyClip()),(!this.hovered||!(this.hovered instanceof Mi))&&(this.hovered=Qn.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Ut),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};Ql([u()],bo.prototype,"type",2),Ql([u()],bo.prototype,"duration",2),Ql([u()],bo.prototype,"scaleFactor",2),Ql([u(Mi)],bo.prototype,"hovered",2),Ql([u(Mi)],bo.prototype,"idle",2),bo=Ql([Yg],bo);var uL=Object.defineProperty,Yl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uL(e,t,n),n};const Zh=w("debugscroll");class ss extends R{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new ae;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=D.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),Zh&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} \u2014 ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof ba)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof _t)e.setFloat("scroll",t);else if(e instanceof Ut)e.time=t*e.duration;else if(e instanceof Bi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof hn)e.position01=t;else if(e instanceof At)e.intensity=t;else if(e instanceof M){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=Zt(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=nS.get(e);if(!n){n=[],nS.set(e,n);let l=0;for(const c of e.foreachMarker("ScrollMarker")){const h=l++;if(c.element===void 0||c.needsUpdate===!0||c.element&&!c.element?.parentNode){c.needsUpdate=!1;try{if(c.element=oS(h),Zh&&console.debug(`ScrollMarker #${h} (${c.time.toFixed(2)}) found`,c.element),!c.element){(Zh||A())&&console.warn(`No HTML element found for ScrollMarker: ${c.name} (index ${h})`);continue}}catch(d){c.element=null,console.error("ScrollMarker selector is not valid: "+c.name+`
|
|
1426
|
+
`,d)}}c.element&&n.push(c)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(c=>{const h=c.getAttribute("data-timeline-marker"),d=parseFloat(h||"NaN");isNaN(d)?(A()||Zh)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:d,element:c})});for(const c of n)c.element&&(c.timeline=new ViewTimeline({subject:c.element,axis:"block"}))}_o.length=0;let s=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const c=n[l];if(!c.element)continue;const h=n[l+1],d=h?h.time-r:i;a+=1;const p=c.timeline;if(p){const m=pL(p),g=1-Math.abs(m-.5)*2,f=`marker${l}`;if(m>0&&m<=1){const y=c.time+(d-c.time)*m;_o.push({name:f,time:y,weight:g}),s+=g}else l===0&&m<=0?(_o.push({name:f,time:0,weight:1}),s+=1):l===n.length-1&&m>=1&&(_o.push({name:f,time:i,weight:1}),s+=1)}}if(_o.length<=0&&a<=0)e.time=t*i;else if(_o.length>0){let l=_o[0].time;if(_o.length>1)for(const c of _o){const h=c.weight/Math.max(1e-5,s),d=Math.abs(c.time-l);l+=d*h}this.damping<=0||this._firstUpdate?e.time=l:e.time=D.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),Zh&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,_o.map(c=>`[${c.name} ${(c.weight*100).toFixed(0)}%]`).join(", "))}}}Yl([u([R,M])],ss.prototype,"target"),Yl([u()],ss.prototype,"damping"),Yl([u()],ss.prototype,"invert"),Yl([u()],ss.prototype,"htmlSelector"),Yl([u()],ss.prototype,"mode"),Yl([u(ae)],ss.prototype,"changed");const nS=new WeakMap,_o=[],$0=new Array;let H0=!0;function oS(o){return H0?(H0=!1,$0.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((e,t)=>{$0[t]=e}),H0=!1,oS(o)):$0[o]||null}function pL(o){if(!o.source)return 0;const e=o.currentTime,t=o.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var sS=Object.defineProperty,mL=Object.getOwnPropertyDescriptor,gL=(o,e,t)=>e in o?sS(o,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):o[e]=t,pm=(o,e,t,i)=>{for(var n=i>1?void 0:i?mL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&sS(e,t,n),n},G0=(o,e,t)=>gL(o,typeof e!="symbol"?e+"":e,t);const ar=w("debugviewbox"),fL=new se(.5,.5,.5,.5);let st=class extends R{referenceFieldOfView=-1;get mode(){return this._mode}set mode(o){o!==this._mode&&(this._mode=o,o==="once"&&(this._applyCount=0),(ar||this.debug)&&console.debug("[ViewBox] Set mode:",o))}_mode="continuous";debug=!1;onEnable(){(ar||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),st.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(ar||this.debug)&&console.debug("[ViewBox] Disabled");const o=st.instances.indexOf(this);o!==-1&&st.instances.splice(o,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const o=this.context.pre_render_callbacks.indexOf(this.internalUpdate);o!==-1&&this.context.pre_render_callbacks.splice(o,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(st.instances[st.instances.length-1]!==this){(ar||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,fL);return}(ar||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const o=this.context.mainCamera;if(!o||!(o instanceof le))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=o.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(ar||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const e=this.context.domWidth,t=this.context.domHeight;let i=e,n=t,s=1,r=1;const a=this.context.focusRectSize;a&&(i=a.width,n=a.height,s=e/i,r=t/n),st._tempProjectionMatrix.copy(o.projectionMatrix),st._tempProjectionMatrixInverse.copy(o.projectionMatrixInverse);const l=o.view,c=o.zoom,h=o.aspect,d=o.fov;o.view=null,o.zoom=1,o.fov=this.referenceFieldOfView,o.updateProjectionMatrix();const p=this.gameObject.worldPosition,m=this.gameObject.worldScale,g=o.worldPosition,f=g.distanceTo(p),y=Math.max(m.x,m.y,m.z),_=F(g).sub(p);if(f<y){(this.debug||ar)&&console.warn("[ViewBox] Moving camera out of bounds",f,"<",y);const X=F(_);X.y*=1e-8,X.normalize();const E=y-f,$=g.add(X.multiplyScalar(E));o.worldPosition=$.lerp(g,1-this.context.time.deltaTime)}const v=F(p);o.worldToLocal(v),o.lookAt(p),o.updateMatrixWorld();const P=this.referenceFieldOfView*Math.PI/180,k=2*Math.tan(P/2)*f,O=k*o.aspect,j=this.projectBoxIntoCamera(o,1),L=j.maxX-j.minX,V=j.maxY-j.minY,W=this.fit(L*o.aspect,V,O/s,k/r)/(k*.5),G=F(p);G.project(o),this.context.focusRectSettings.offsetX=G.x,this.context.focusRectSettings.offsetY=G.y,this.context.focusRectSettings.zoom=W,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),o.view=l,o.zoom=c,o.aspect=h,o.fov=d,o.projectionMatrix.copy(st._tempProjectionMatrix),o.projectionMatrixInverse.copy(st._tempProjectionMatrixInverse)};fit(o,e,t,i){const n=t/o,s=i/e;return Math.min(n,s)}projectBoxIntoCamera(o,e){const t=.5*e,i=[F(-t,-t,-t),F(t,-t,-t),F(-t,t,-t),F(t,t,-t),F(-t,-t,t),F(t,-t,t),F(-t,t,t),F(t,t,t)];let n=Number.POSITIVE_INFINITY,s=Number.NEGATIVE_INFINITY,r=Number.POSITIVE_INFINITY,a=Number.NEGATIVE_INFINITY;for(let l=0;l<i.length;l++){const c=i[l];c.applyMatrix4(this.gameObject.matrixWorld),c.project(o),c.x<n&&(n=c.x),c.x>s&&(s=c.x),c.y<r&&(r=c.y),c.y>a&&(a=c.y)}return ar&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(n*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-a*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(s-n)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(a-r)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:n,maxX:s,minY:r,maxY:a}}_projectedBoxElement=null};G0(st,"instances",[]),G0(st,"_tempProjectionMatrix",new J),G0(st,"_tempProjectionMatrixInverse",new J),pm([u()],st.prototype,"referenceFieldOfView",2),pm([u()],st.prototype,"mode",1),pm([u()],st.prototype,"debug",2),st=pm([Yg],st);var yL=Object.defineProperty,Zl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yL(e,t,n),n};class rs extends R{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new b;_startRotation=new N;_startScale=new b;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Zl([u()],rs.prototype,"side"),Zl([u()],rs.prototype,"controller"),Zl([u()],rs.prototype,"hands"),Zl([u()],rs.prototype,"controlVisibility"),Zl([u()],rs.prototype,"useGripSpace"),Zl([u()],rs.prototype,"resetTransformAfterXRSession");function rS(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
|
|
1427
|
+
|
|
1428
|
+
Example to request camera-access in global scope:
|
|
1429
|
+
NeedleXRSession.onSessionRequestStart(evt => {
|
|
1430
|
+
evt.init.optionalFeatures = evt.init.optionalFeatures || [];
|
|
1431
|
+
evt.init.optionalFeatures.push('camera-access');
|
|
1432
|
+
});
|
|
1433
|
+
`),A()&&_c("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let r=o.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,o.getContext())),r){let a=null;if("getCameraImage"in r){bL(o,e);const l=o.properties.get(e);if(l)return a=r.getCameraImage(s.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const aS=new WeakMap;function bL(o,e){const t=aS.get(e)||new WeakSet;if(t.has(o))return;t.add(o),aS.set(e,t),console.debug("Initialize texture for camera feed");const i=new Ce,n=new vn,s=new Ci;s.add(new H(n,i));const r=new le;i.map=e,o.render(s,r)}function _L(o,e,t,i="image/webp",n){return q0({context:o,width:e,height:t,mimeType:i,camera:n})}function q0(o){o||(o={});const{transparent:e=!1}=o;let{mimeType:t,context:i,width:n,height:s,camera:r}=o;if(!i&&(i=pe.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=xe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(j=>{Lo(L=>{const V=q0(o);j(V)},xe.EarlyUpdate,{once:!0})});const c=a.domElement,h=c.width,d=c.height;n||(n=h),s||(s=d);const p=n,m=s;let g=window.devicePixelRatio||1,f=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?f=1:f=i.devicePixelRatio/window.devicePixelRatio,g*=f,n/=g,s/=g,n=Math.floor(n),s=Math.floor(s),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,c.style.width=`${n}px`,c.style.height=`${s}px`;const _=a.getRenderTarget(),v=a.getClearColor(new oe),P=a.getClearAlpha(),k=i.scene.background,O="aspect"in r?r.aspect:null;try{const j=o.render_events!==!1,L=new Array;j&&(el(i.scene,ti,L),L.forEach(E=>{if(E?.onBeforeRender(),E.isInstancingActive&&E.instances)for(let $=0;$<E.instances?.length;$++){const q=E.instances[$];Do(q.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),o.background&&(i.scene.background=null,a.setClearColor(o.background),o.background instanceof se&&a.setClearAlpha(o.background.a)),e&&a.setClearAlpha(0),a.setSize(n,s,!1),"cam"in r&&(r=r.threeCamera),r instanceof le&&(r.aspect=n/s,r.updateProjectionMatrix());const V="type"in o&&o.type==="texture";let W=null;V&&(W=new $n(n,s,{wrapS:Mb,wrapT:Mb,format:1023}),a.setRenderTarget(W));let G=c;if(l?(W&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),G=Jh.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof le&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),j&&L.forEach(E=>E.onAfterRender()),!t&&"download_filename"in o&&o.download_filename)switch(o.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&o.trim===!0){const E=vL(G);E&&(G=E)}if("type"in o){if(o.type==="texture")return W?(o.target&&(o.target.image=W?.texture.image,o.target.needsUpdate=!0),W.texture.offset.set(0,-1),W.texture.needsUpdate=!0,W.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((E,$)=>{G.toBlob(q=>{E(q)},t)});if(o.type==="share")return new Promise((E,$)=>{G.toBlob(q=>{if(q&&"share"in navigator){let de="file_type"in o&&o.file_type||t;t||(de="image/png");const re=de?.split("/")[1]||"png",me=new File([q],"filename"in o?o.filename||`screenshot.${re}`:`screenshot.${re}`,{type:de});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[me]}).catch(te=>{console.warn("User cancelled share",te.message)}).finally(()=>{E({blob:q,shared:!0})})}return{blob:q,shared:!1}},t)})}const X=G.toDataURL(t);if("download_filename"in o&&o.download_filename){let E=o.download_filename;if(I.isMobileDevice()&&typeof window<"u"){const $=E+"_screenshots",q=E.split("."),de=q.pop()?.toLowerCase();let re=0;localStorage.getItem($)&&(re=parseInt(sessionStorage.getItem($)||"0")),re>0&&(E=`${q.join()}-${re}.${de}`),re+=1,sessionStorage.setItem($,re.toString())}lS(X,E)}return X}finally{a.setRenderTarget(_),i.scene.background=k,a.setSize(h,d,!1),a.setClearColor(v,P),O!=null&&r instanceof le&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function vL(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const i=e.width,n=e.height,s=t.getImageData(0,0,i,n).data;let r=n,a=i,l=0,c=0;for(let g=0;g<n;g++)for(let f=0;f<i;f++){const y=(g*i+f)*4;s[y+3]!==0&&(f<a&&(a=f),f>c&&(c=f),g<r&&(r=g),g>l&&(l=g))}const h=c-a+1,d=l-r+1,p=document.createElement("canvas"),m=p.getContext("2d");return m?(p.width=h,p.height=d,m.drawImage(e,a,r,h,d,0,0,h,d),p):null}let Kh=null;function lS(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}Kh||(Kh=document.createElement("a")),Kh.href=o,Kh.download=e,Kh.click()}}var Jh;(o=>{let e=null,t=null,i=null,n=null,s=null;function r(c){const{renderer:h,width:d,height:p}=c,m=h.xr.enabled,g=h.getRenderTarget(),f=h.autoClear,y=d,_=p,v=d/p;(!i||i.width!==y||i.height!==_)&&(i??=new $n(y,_,{colorSpace:ko}),i.width=y,i.height=_,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==y||s.height!==_)&&(s=document.createElement("canvas"),s.width=y,s.height=_,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/v}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new Se),h.xr.updateCamera(c.camera),h.xr.enabled=!1,h.autoClear=!1,h.clear(),h.setSize(y,_),h.setRenderTarget(i),rS(c.renderer,n)||console.error("Could not update texture from XR frame");const P=S.findObjectOfType(ed);return P?P.setTexture(n):(e.setTexture(n),h.render(e,c.camera)),h.clearDepth(),h.setSize(y,_),h.render(c.scene,c.camera),h.setRenderTarget(null),t.setTexture(i.texture),h.render(t,c.camera),s.getContext("2d",{alpha:!1}).drawImage(h.domElement,0,0,s.width,s.height),h.setRenderTarget(g),h.xr.enabled=m,h.autoClear=f,s}o.compositeWithCameraImage=r;const a=`
|
|
1434
|
+
uniform sampler2D t2D;
|
|
1435
|
+
varying vec2 vUv;
|
|
1436
|
+
|
|
1437
|
+
void main() {
|
|
1438
|
+
|
|
1439
|
+
vec4 texColor = texture2D( t2D, vUv );
|
|
1440
|
+
|
|
1441
|
+
#ifdef DECODE_VIDEO_TEXTURE
|
|
1442
|
+
|
|
1443
|
+
// inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
|
|
1444
|
+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
|
1445
|
+
|
|
1446
|
+
#endif
|
|
1447
|
+
|
|
1448
|
+
gl_FragColor = texColor;
|
|
1449
|
+
#include <tonemapping_fragment>
|
|
1450
|
+
#include <colorspace_fragment>
|
|
1451
|
+
}
|
|
1452
|
+
`;function l(c){const h=c?.material||new Wn({name:"BackgroundMaterial",uniforms:kb.clone(jd.background.uniforms),vertexShader:jd.background.vertexShader,fragmentShader:a,defines:c?.defines,side:_s,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(h,"map",{get:function(){return this.threeTexture}});const d=new H(new vn(2,2),h);return Nd(d,!1),d.geometry.deleteAttribute("normal"),d.renderOrder=-1e6,d.setTexture=function(p){h.uniforms.t2D.value=p},d}o.makeFullscreenPlane=l})(Jh||(Jh={}));var wL=Object.defineProperty,xL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wL(e,t,n),n};const cS=w("debugarcamera");class ed extends R{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),cS&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new se(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new Ce,t=new vn,i=new Ci;i.add(new H(t,e));const n=new le;return function(s,r){e.map=r,s.render(i,n),cS&&console.warn("Force texture initialization")}}();preRender=()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new Se,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=Jh.makeFullscreenPlane({material:new Wn({name:"BackgroundMaterial",uniforms:{...kb.clone(jd.background.uniforms),tint:{value:new ye(e.r,e.g,e.b,e.a)}},vertexShader:jd.background.vertexShader,fragmentShader:SL,side:ki,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof Wn&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(rS(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}xL([u(se)],ed.prototype,"backgroundTint");const SL=`
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1453
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+
uniform sampler2D t2D;
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1454
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+
uniform vec4 tint;
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1455
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+
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1456
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varying vec2 vUv;
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1457
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+
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1458
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+
void main() {
|
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1459
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+
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1460
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vec4 texColor = texture2D( t2D, vUv );
|
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1461
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texColor.w = 1.0;
|
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1462
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+
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1463
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+
// inline sRGB decode
|
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1464
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+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
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1465
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+
|
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1466
|
+
gl_FragColor = texColor * tint;
|
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1467
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+
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1468
|
+
#include <tonemapping_fragment>
|
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1469
|
+
#include <colorspace_fragment>
|
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1470
|
+
}
|
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1471
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+
`;var CL=Object.defineProperty,lr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CL(e,t,n),n};const td=w("debugimagetracking");class rc{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new Ei(()=>new b,20);static _rotationBuffer=new Ei(()=>new N,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=rc._positionBuffer.get(),this._rotation=rc._rotationBuffer.get();const e=this._pose.transform,t=Z.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,s,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=r}}class as{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof M?this.object=new ne({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}lr([u(URL)],as.prototype,"image"),lr([u()],as.prototype,"widthInMeters"),lr([u(ne)],as.prototype,"object"),lr([u()],as.prototype,"createObjectInstance"),lr([u()],as.prototype,"imageDoesNotMove"),lr([u()],as.prototype,"hideWhenTrackingIsLost");class PL{constructor(e,t){this.exporter=e,this.component=t,td&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(td||A())&&(be("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=I.getiOSVersion(),n=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*n).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=nd.get(t.image),n=await(await(await i1(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(n)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const s=n.trackedImages[0];if(s.object?.asset===e){this.imageModel=s,this.filename=s.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const c=new J;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,c.premultiply(l.matrix);const h=c.clone().invert();t.setMatrix(h.scale(new b(r,r,r)))}}}class id extends R{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),hS(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(td&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&hS(e.image)}onEnable(){uo.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){uo.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new PL(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages||(t.trackedImages=[]);for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=nd.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&I.isAndroidDevice()&&be(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const s=this.context.renderer.xr.getReferenceSpace();if(s){for(const r of n){const a=r.trackingState,l=r.index,c=this.trackedImageIndexMap.get(l);if(c){const h=t.getPose(r.imageSpace,s),d=new rc(this,c,r.image,r.measuredSize,a,h);this.currentImages.push(d)}else td&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,be(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,s]of this.imageToObjectMap){if(!s.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-s.lastTrackingTime;if(td&&Oe(n.image+", State: "+a.state+(n.imageDoesNotMove?" (static)":"")+(l<=i?" (hysteresis)":"")),n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(s.object,!1)}}onImageTrackingUpdate=e=>{const t=Z.active;if(t)for(const i of e){const n=i.model,s=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(ti))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,s&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}lr([u(as)],id.prototype,"trackedImages"),lr([u()],id.prototype,"smooth");const nd=new Map,mm=new Map;async function hS(o){if(nd.has(o))return mm.has(o)?mm.get(o):Promise.resolve(!0);const e=new Promise(t=>{nd.set(o,null);const i=document.createElement("img");i.src=o,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);nd.set(o,n),t(!0)})});return mm.set(o,e),e.finally(()=>{mm.delete(o)}),e}var OL=Object.defineProperty,Kl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&OL(e,t,n),n};const xa=w("debugplanetracking");class ls extends R{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=i.detectedPlanes,s=i.detectedMeshes,r=n!==void 0&&n.size>0,a=s!==void 0&&s.size>0;if(this.initiateRoomCaptureIfNoData&&(!r&&!a&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(r||a)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,i,n,this._allPlanes),s!==void 0&&this.processFrameData(e.xr,t.gameObject,i,s,this._allMeshes),xa){const l=this.context.mainCameraComponent.gameObject.worldPosition;for(const c of this._allPlanes.values())!c.mesh||!c.mesh.visible||(this.bounds.makeEmpty(),c.mesh.traverse(h=>{h instanceof H&&this.bounds.expandByObject(h)}),this.bounds.getCenter(this.center),this.labelOffset.copy(l).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(c.xrData.semanticLabel||"plane").toUpperCase()+`
|
|
1472
|
+
`+c.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new Pi;center=new b;labelOffset=new b;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),xa&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(s=>{const r=s.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):xa&&console.warn("No normals helper found for mesh",i.mesh)}),Li(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,s){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const a of s.keys())n.has(a)||this.removeData(a,s);for(const a of n){const l="planeSpace"in a?a.planeSpace:"meshSpace"in a?a.meshSpace:void 0;if(!l)continue;const c=i.getPose(l,r);let h;if(s.has(a)){const d=s.get(a);if(h=d.mesh,d.timestamp<a.lastChangedTime){if(d.timestamp=a.lastChangedTime,d.mesh){const m=this.createGeometry(a);if(d.mesh instanceof H)d.mesh.geometry.dispose(),d.mesh.geometry=m,this.makeOccluder(d.mesh,d.mesh.material);else if(d.mesh instanceof Po)for(const g of d.mesh.children)g instanceof H&&(g.geometry.dispose(),g.geometry=m,this.makeOccluder(g,g.material));if(d.collider){const g=d.mesh;d.collider.sharedMesh=g,d.collider.convex=this.checkIfContextShouldBeConvex(g,d.xrData),d.collider.onDisable(),d.collider.onEnable()}xa&&(console.log("Plane updated, id="+d.id,d),d.mesh.traverse(g=>{if(!(g instanceof H))return;const f=g.userData.normalsHelper;f&&f.update()}))}const p=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:d}});this.dispatchEvent(p)}}else{if(!this.dataTemplate){const d=new H;xa?d.material=new eP:this.occluder?(d.material=new Ce,this.makeOccluder(d,d.material,!0)):d.material=new Ce({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new ne("","",d)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const d=S.instantiate(this.dataTemplate.asset);if(d.name="xr-tracked-plane",h=d,dg(d,!1),d instanceof H)ke(d.geometry),d.geometry=this.createGeometry(a),this.makeOccluder(d,d.material,this.occluder&&!this.dataTemplate);else if(d instanceof Po)for(const g of d.children)g instanceof H&&(ke(g.geometry),g.geometry=this.createGeometry(a),this.makeOccluder(g,g.material,this.occluder&&!this.dataTemplate));const p=d.getComponent(Ds);if(p){const g=d;p.sharedMesh=g,p.convex=this.checkIfContextShouldBeConvex(g,a),p.onDisable(),p.onEnable()}d.matrixAutoUpdate=!1,d.matrixWorldNeedsUpdate=!0,t.add(d);const m={id:this._dataId++,xrData:a,timestamp:a.lastChangedTime,mesh:d,collider:p};s.set(a,m),xa&&console.log("New plane detected, id="+m.id,m,{hasCollider:!!p,isGroup:d instanceof Po});try{const g=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:m}});this.dispatchEvent(g)}catch(g){console.error(g)}}}h&&(c?(h.visible=!0,h.matrix.fromArray(c.transform.matrix),h.matrix.premultiply(this._flipForwardMatrix)):h.visible=!1,xa&&h.traverse(d=>{if(d instanceof H)if(d.userData.normalsHelper)d.userData.normalsHelper.update();else{const p=new SP(d,.05,255);p.layers.disableAll(),p.layers.set(2),this.context.scene.add(p),d.userData.normalsHelper=p}}))}}}_flipForwardMatrix=new J().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new Pi;i.expandByObject(e);const n=new b;i.getSize(n);let s=!0;return n.x>2&&n.y>2&&n.z>1.5&&(s=!1),s&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(s=!0),s}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new wn}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new wn;n.setIndex(new ft(t,1)),n.setAttribute("position",new ft(e,3));const s=Array();for(let r=0;r<e.length;r+=3)s.push(e[r],e[r+2]);return n.setAttribute("uv",new ft(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new wn,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const s=new b(i[0],i[1],i[2]),r=new b(i[3],i[4],i[5]),a=new b(i[6],i[7],i[8]),l=new b,c=new b;l.subVectors(r,s),c.subVectors(a,s),l.cross(c),l.normalize();const h=[];for(let p=0;p<i.length/3;p++)h.push(l.x,l.y,l.z);const d=[];for(let p=2;p<e.length;++p)d.push(0,p-1,p);return t.setAttribute("position",new ft(new Float32Array(i),3)),t.setAttribute("uv",new ft(new Float32Array(n),2)),t.setAttribute("normal",new ft(new Float32Array(h),3)),t.setIndex(d),t.computeBoundingBox(),t.computeBoundingSphere(),t}}Kl([u(ne)],ls.prototype,"dataTemplate"),Kl([u()],ls.prototype,"occluder"),Kl([u()],ls.prototype,"initiateRoomCaptureIfNoData"),Kl([u()],ls.prototype,"usePlaneData"),Kl([u()],ls.prototype,"useMeshData"),Kl([u()],ls.prototype,"runInVR");var kL=Object.defineProperty,ML=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kL(e,t,n),n};const dS=w("debugwebxr");class gm extends R{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){Z.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(dS){const e=new M;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(ra);t&&(t.isGizmo=!1);const i=new Oi(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),dS&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}ML([u()],gm.prototype,"priority");class RL extends R{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}C.add("AlignmentConstraint",Gc),C.add("Animation",Ut),C.add("Animator",_t),C.add("AudioListener",zo),C.add("AudioSource",Bi),C.add("Avatar_Brain_LookAt",Jc),C.add("Avatar_MouthShapes",eh),C.add("Avatar_MustacheShake",Nf),C.add("AvatarBlink_Simple",qr),C.add("AvatarEyeLook_Rotation",Vf),C.add("AxesHelper",ul),C.add("BasicIKConstraint",Hf),C.add("BoxHelperComponent",Pt),C.add("Camera",fi),C.add("CharacterController",Xr),C.add("CharacterControllerInput",Vo),C.add("SphereCollider",pl),C.add("BoxCollider",Gu),C.add("MeshCollider",Ds),C.add("CapsuleCollider",No),C.add("ContactShadows",ih),C.add("LogStats",Xf),C.add("DeleteBox",gr),C.add("Deletable",Yf),C.add("DeviceFlag",qu),C.add("DragControls",Zr),C.add("DropListener",qo),C.add("Duplicatable",dy),C.add("EventListEvent",Bu),C.add("EventTrigger",ap),C.add("GltfExportBox",gy),C.add("GltfExport",yy),C.add("VariantAction",Oy),C.add("ChangeTransformOnClick",ta),C.add("ChangeMaterialOnClick",My),C.add("SetActiveOnClick",Ry),C.add("HideOnStart",fn),C.add("EmphasizeOnClick",Pl),C.add("PlayAudioOnClick",zs),C.add("PlayAnimationOnClick",hh),C.add("PreliminaryAction",Ol),C.add("PreliminaryTrigger",dh),C.add("VisibilityAction",uh),C.add("TapGestureTrigger",Ty),C.add("USDZExporter",uo),C.add("Fog",Ll),C.add("BoxGizmo",ra),C.add("GridHelper",jl),C.add("GroundProjectedEnv",Jn),C.add("UsageMarker",nh),C.add("Interactable",Qf),C.add("FixedJoint",s0),C.add("HingeJoint",Sh),C.add("Light",At),C.add("LODGroup",Mp),C.add("LookAtConstraint",Vr),C.add("NeedleMenu",co),C.add("NestedGltf",Fl),C.add("Networking",c0),C.add("OffsetConstraint",aa),C.add("CameraTargetReachedEvent",Kc),C.add("OrbitControls",ge),C.add("ParticleSystemRenderer",ln),C.add("ParticleSystem",kh),C.add("Attractor",Nl),C.add("PlayerColor",sc),C.add("Antialiasing",Rh),C.add("BloomEffect",Wp),C.add("ChromaticAberration",Eh),C.add("ColorAdjustments",er),C.add("DepthOfField",Dn),C.add("EffectWrapper",Ah),C.add("PixelationEffect",Ih),C.add("ScreenSpaceAmbientOcclusion",ts),C.add("ScreenSpaceAmbientOcclusionN8",Bn),C.add("SharpeningEffect",jh),C.add("TiltShiftEffect",po),C.add("ToneMappingEffect",Js),C.add("Vignette",ma),C.add("Volume",Vl),C.add("ReflectionProbe",Ho),C.add("Renderer",ti),C.add("MeshRenderer",rh),C.add("SkinnedMeshRenderer",cy),C.add("Rigidbody",Ze),C.add("SceneSwitcher",Ke),C.add("ScreenCapture",ir),C.add("SeeThrough",ns),C.add("ShadowCatcher",Uh),C.add("RemoteSkybox",Qp),C.add("SmoothFollow",Zp),C.add("SpatialTriggerReceiver",mo),C.add("SpatialTrigger",Kp),C.add("SpectatorCamera",Jp),C.add("SplineContainer",ya),C.add("SplineWalker",hn),C.add("SpriteRenderer",bi),C.add("SyncedCamera",A0),C.add("SyncedRoom",Fn),C.add("SyncedTransform",Tn),C.add("TestRunner",j0),C.add("TestSimulateUserData",D0),C.add("PlayableDirector",ba),C.add("SignalReceiver",Hh),C.add("AnimationTrackHandler",Gh),C.add("AudioTrackHandler",gs),C.add("MarkerTrackHandler",nm),C.add("SignalTrackHandler",qh),C.add("ControlTrackHandler",om),C.add("TransformGizmo",_a),C.add("BaseUIComponent",un),C.add("UIRootComponent",yh),C.add("Button",os),C.add("Canvas",Il),C.add("CanvasGroup",qs),C.add("EventSystem",li),C.add("Graphic",vh),C.add("MaskableGraphic",wh),C.add("Image",ql),C.add("RawImage",am),C.add("InputField",z0),C.add("VerticalLayoutGroup",Xy),C.add("HorizontalLayoutGroup",Qy),C.add("GridLayoutGroup",Yy),C.add("Outline",Tl),C.add("ObjectRaycaster",Di),C.add("GraphicRaycaster",zu),C.add("SpatialGrabRaycaster",Pa),C.add("RectTransform",Ln),C.add("SpatialHtml",Qh),C.add("Text",Ht),C.add("EnvironmentScene",cm),C.add("LookAt",N0),C.add("OpenURL",Xl),C.add("VideoPlayer",pt),C.add("Voip",js),C.add("ClickThrough",dm),C.add("CursorFollow",wa),C.add("HoverAnimation",bo),C.add("ScrollFollow",ss),C.add("ViewBox",st),C.add("Avatar",Ws),C.add("XRControllerFollow",rs),C.add("XRControllerModel",Yo),C.add("XRControllerMovement",Ui),C.add("TeleportTarget",xp),C.add("WebARCameraBackground",ed),C.add("WebARSessionRoot",yn),C.add("WebXR",Sp),C.add("AvatarMarker",Le),C.add("WebXRImageTracking",id),C.add("WebXRPlaneTracking",ls),C.add("XRRig",gm),C.add("XRFlag",tn),C.add("PlayerSync",By),C.add("PlayerState",sn),C.add("PresentationMode",RL);const od=bt,EL=w("debugtypestore");EL&&console.log(C);function TL(o,e){const t=Hv(o,e);return t!==void 0?t:null}const AL=new CM,X0=Symbol("deserialize-queue");async function IL(o,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const s=[];let r=i;typeof r=="number"&&(r=new Bt(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new tf(t.scene);l.gltfId=e,l.context=o,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=AL;let c=o[X0];if(c||(c=o[X0]=[]),t.scenes)for(const h of t.scenes)await Z0(l,h,c,s,0);if(t.children)for(const h of t.children)await Z0(l,h,c,s,0);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[X0];if(h){for(const d of h)LL(d,l);h.length=0}if(r){const d={},p=[];Y0(t,r,d,p);for(const m of t.scenes)Y0(m,r,d,p);for(const m of p)m.resolveGuids(d)}})}const Q0=Symbol("original-component-name"),Jl=new Map;function Y0(o,e,t,i){if(e===null||!o)return;const n=o.guid,s=o.guid;s?.length&&(Jl.has(s)||(od&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),Jl.set(s,new Bt(s))));const r=s&&Jl.get(s)||e;if(o.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const a of o.userData.components){if(a===null)continue;const l=a.guid;l?Jl.has(l)||(od&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[Q0]),Jl.set(l,new Bt(l))):od&&console.warn("Can not create IdProvider: component "+a[Q0]+" has no guid",a.guid);const c=Jl.get(l)||e,h=a.guid;a.guid=c.generateUUID(),h&&h!=="invalid"&&(t[h]=a.guid),a.resolveGuids&&i.push(a)}if(o.children)for(const a of o.children)Y0(a,e,t,i)}const sd=[];async function Z0(o,e,t,i,n){if(!e)return;const s=e.userData;if(s){const r=s.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=C.get(a.name);if(l!=null){const c=new l;c.sourceId=o.gltfId,Ja(c,a,o.implementationInformation),c.context=o.context,"guid"in a&&(c[xc]=a.guid),c[Q0]=a.name,Lr(e,c,!1),t.push({instance:c,compData:a,obj:e}),c.isCamera&&o.context&&o.context.mainCamera===null&&c.tag==="MainCamera"&&o.context.setCurrentCamera(c),o.context?.physics?.engine?.isInitialized===!1&&(c.isCollider||c.isRigidbody)&&o.context?.physics.engine?.initialize()}else od&&console.debug("unknown component: "+a.name),sd.includes(a.name)||sd.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await Z0(o,r,t,i,n+1);if(sd.length>0&&n===0){const r=sd.join(", ");console.warn(`Unknown components in scene: ${r}`),sd.length=0,Ri()&&Oe(`<strong>Unknown components in scene</strong>:
|
|
1473
|
+
|
|
1474
|
+
${r}
|
|
1475
|
+
|
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1476
|
+
This could mean you forgot to add a npmdef to your ExportInfo
|
|
1477
|
+
<a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,Ti.Warn)}}function LL(o,e){const{instance:t,compData:i,obj:n}=o;e.object=n,e.target=t,uu(t,i,e),od&&console.debug("add "+i.name,i,t)}class uS{createBuiltinComponents(e,t,i,n,s){return IL(e,t,i,n,s)}writeBuiltinComponentData(e,t){return TL(e,t)}parseSync(e,t,i,n){return gS(e,t,i,n)}loadSync(e,t,i,n,s){return K0(e,t,i,n,s)}}yg(uS);const pS=w("printGltf")||w("printgltf"),jL=w("debugfileformat");async function mS(o,e,t){const i=await xx(o,{useExtension:!0})||"unknown";jL&&console.debug(`Determined file type: '${i}' for url '${o}'`,{registeredModelLoaderCallbacks:gl});for(const n of gl){const{callback:s}=n,r=s({context:e,url:o,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${n.name||"unnamed"}) for ${i} at '${o}'`),r}switch(i){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
|
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1478
|
+
Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const n=new Mo;return await np(n,e,o,t),n}case"model/fbx":case"model/vnd.autodesk.fbx":return new Db;case"model/obj":return new Um;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const n=new Mo;return await np(n,e,o,t),n}case"application/materialx+xml":return new lT}}function DL(o,e){return K0(e?.context||U.Current,o,o,e?.seed||null,e?.onprogress)}async function gS(o,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),pS&&console.log("Parse glTF",t);const n=await mS(t,o,t);if(!n)return;const{componentsExtension:s}=fS(n,o);if(n instanceof Um){typeof e!="string"&&(e=new TextDecoder().decode(e));const r=n.parse(e);return await rd(n,o,t,r,i,s)}if(!(n instanceof Mo)){if(!("parse"in n)||typeof n.parse!="function"){console.error("Loader does not support parse");return}const r=n.parse(e,t);return await rd(n,o,t,r,i,s)}return new Promise((r,a)=>{try{let l=t.split("?")[0].trimEnd();const c=l.split("/");c.length>0&&c[c.length-1]!==""&&c.pop(),l=c.join("/"),l.endsWith("/")||(l+="/"),n.resourcePath=l,n.parse(e,"",async h=>{const d=await rd(n,o,t,h,i,s);r(d)},h=>{console.error('Loading asset at "'+t+`" failed
|
|
1479
|
+
`,h),r(void 0)})}catch(l){console.error(l),a(l)}})}async function K0(o,e,t,i,n){FL(e);const s=await mS(e,o,t);if(!s)return;const{componentsExtension:r}=fS(s,o);if(!(s instanceof Mo)){const a=await s.loadAsync(e,n);return await rd(s,o,e,a,i,r)}return new Promise((a,l)=>{try{s.load(e,async c=>{const h=await rd(s,o,t,c,i,r);a(h)},c=>{n?.call(s,c)},c=>{console.error('Loading asset at "'+e+`" failed
|
|
1480
|
+
`,c),a(void 0)})}catch(c){console.error(c),l(c)}})}function fS(o,e){const t=ry(o);return o instanceof Mo&&Mf(o,e),{componentsExtension:t}}async function rd(o,e,t,i,n,s){if(pS&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(i instanceof M)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof wn){const r=new gt({color:new oe(14540253)}),a=new H(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),UL(o,i),rx(i)&&(Lx(t,i,e),await Cn().createBuiltinComponents(e,t,i,n,s||void 0)),await BL(i.scene,e,e.mainCamera),i}async function BL(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(i=>{console.warn(i.message)}):hM(o,e)}catch(i){console.warn(i?.message||i)}}function FL(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
|
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1481
|
+
Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Oe(e),console.warn(e)}}function UL(o,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(o instanceof Db||o instanceof Um){let t=e;t instanceof M||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&ug(n,n.material)})}}const ad=w("debugoverlay"),yS="ar",zL="quit-ar";class NL{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,I.isMozillaXR()||I.isNeedleAppClip()){const n=e.domElement.children;for(let s=0;s<n?.length;s++){const r=n[s];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,I.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const s=i[n];s&&s._displayChanged!==void 0&&s._displayWas!==void 0&&(s.style.display=s._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;ad&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),ad&&!I.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.style.display="contents",t.style.padding="10px",t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto",I.isNeedleAppClip()&&(t.style.display="none");const i=document.querySelector(`.${zL}`);if(i){i.addEventListener("click",this.requestEndAR),ad&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),ad&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
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1482
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+
position: fixed;
|
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1483
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+
top: 0;
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1484
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+
right: 0;
|
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1485
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+
z-index: 600;
|
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1486
|
+
pointer-events: all;
|
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1487
|
+
`,this.appendElement(n,t);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
|
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1488
|
+
background: rgba(255, 255, 255, .4);
|
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1489
|
+
-webkit-backdrop-filter: blur(8px);
|
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1490
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+
backdrop-filter: blur(8px);
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1491
|
+
border-radius: 50%;
|
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1492
|
+
box-shadow: 0 0 5px rgba(0,0,0,.3);
|
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1493
|
+
outline: 1px solid rgba(255, 255, 255, .6);
|
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1494
|
+
display: flex;
|
|
1495
|
+
justify-content: center;
|
|
1496
|
+
align-items: center;
|
|
1497
|
+
`,n.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
|
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1498
|
+
/**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
|
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1499
|
+
`,s.appendChild(r),ad&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Sa=w("debugloading"),ld=w("debugloadingrendering");w("debuglicense");class WL{className;additionalClasses}let cd=0,bS;function J0(o){Sa&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(bS!==o.name&&(cd=0),bS=o.name,cd+=(1-cd)*.001,Sa&&be("Loading "+o.name+" did not report total size")):cd=o.progress.loaded/t;const i=o.index/e+cd/e;return D.clamp01(i)}class xd{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Sa&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(xd.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Sa&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=J0(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Sa&&console.warn("Finished Loading"),ld||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;ld&&(e=1/500,typeof ld=="number"&&(e*=ld)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!ld&&(e=.9),this._progress=D.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){Sa&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Sa&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Zn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const g=this._element.getAttribute("loading-background");g?this._loadingElement.style.background=g:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??xd.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const g of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(g);const s=document.createElement("div");s.style.cssText=`
|
|
1500
|
+
position: relative;
|
|
1501
|
+
display: flex;
|
|
1502
|
+
flex-direction: column;
|
|
1503
|
+
align-items: center;
|
|
1504
|
+
justify-content: center;
|
|
1505
|
+
width: 100%;
|
|
1506
|
+
height: 100%;
|
|
1507
|
+
pointer-events: none;
|
|
1508
|
+
`,this._loadingElement.appendChild(s);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const g=document.createElement("div"),f=r?.length?"0px":"50px";g.style.cssText=`
|
|
1509
|
+
position: absolute;
|
|
1510
|
+
left: 0;
|
|
1511
|
+
top: 0;
|
|
1512
|
+
bottom: 0;
|
|
1513
|
+
right: 0;
|
|
1514
|
+
z-index: -1;
|
|
1515
|
+
overflow: hidden;
|
|
1516
|
+
|
|
1517
|
+
margin: -${f};
|
|
1518
|
+
background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
|
|
1519
|
+
background-size: cover;
|
|
1520
|
+
filter: blur(${f});
|
|
1521
|
+
`,this._loadingElement.appendChild(g)}const a=document.createElement("img"),l="80%",c="15%",h=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${h}, opacity .3s ease-in-out ${h}`,a.src=Xa,i&&this._element){const g=this._element.getAttribute("logo-src");g&&(a.src=g,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${c}, 50px))`,s.appendChild(a);const d=document.createElement("div");d.style.cssText=`
|
|
1522
|
+
display: flex;
|
|
1523
|
+
flex-direction: column;
|
|
1524
|
+
align-items: center;
|
|
1525
|
+
justify-content: center;
|
|
1526
|
+
width: 100%;
|
|
1527
|
+
opacity: 0;
|
|
1528
|
+
transition: opacity 1s ease-in-out 4s;
|
|
1529
|
+
`,setTimeout(()=>{d.style.opacity="1"},1),this._loadingElement.appendChild(d);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}yg(uS);const Ee=w("debugwebcomponent"),_S="needle-engine",vS="vr",wS="desktop",VL=[yS,vS,wS],hd="ar-session-active",dd="desktop-session-active",$L=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class eb extends HTMLElement{static get observedAttributes(){return $L}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new NL,this.addEventListener("ready",this.onReady),Ew(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
|
|
1530
|
+
@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
|
|
1531
|
+
|
|
1532
|
+
:host {
|
|
1533
|
+
position: absolute;
|
|
1534
|
+
display: block;
|
|
1535
|
+
width: max(600px, 100%);
|
|
1536
|
+
height: max(300px, 100%);
|
|
1537
|
+
touch-action: none;
|
|
1538
|
+
|
|
1539
|
+
-webkit-tap-highlight-color: transparent;
|
|
1540
|
+
}
|
|
1541
|
+
|
|
1542
|
+
@media (max-width: 600px) {
|
|
1543
|
+
:host {
|
|
1544
|
+
width: 100%;
|
|
1545
|
+
}
|
|
1546
|
+
}
|
|
1547
|
+
@media (max-height: 300px) {
|
|
1548
|
+
:host {
|
|
1549
|
+
height: 100%;
|
|
1550
|
+
}
|
|
1551
|
+
}
|
|
1552
|
+
|
|
1553
|
+
:host > div.canvas-wrapper {
|
|
1554
|
+
width: 100%;
|
|
1555
|
+
height: 100%;
|
|
1556
|
+
}
|
|
1557
|
+
|
|
1558
|
+
:host canvas {
|
|
1559
|
+
position: absolute;
|
|
1560
|
+
user-select: none;
|
|
1561
|
+
-webkit-user-select: none;
|
|
1562
|
+
|
|
1563
|
+
/** allow touch panning but no pinch zoom **/
|
|
1564
|
+
/** but this doesnt work yet:
|
|
1565
|
+
* touch-action: pan-x, pan-y;
|
|
1566
|
+
**/
|
|
1567
|
+
|
|
1568
|
+
-webkit-touch-callout: none;
|
|
1569
|
+
-webkit-user-drag: none;
|
|
1570
|
+
-webkit-user-modify: none;
|
|
1571
|
+
|
|
1572
|
+
left: 0;
|
|
1573
|
+
top: 0;
|
|
1574
|
+
}
|
|
1575
|
+
:host .content {
|
|
1576
|
+
position: absolute;
|
|
1577
|
+
top: 0;
|
|
1578
|
+
width: 100%;
|
|
1579
|
+
height: 100%;
|
|
1580
|
+
visibility: visible;
|
|
1581
|
+
z-index: 500; /* < must be less than the webxr buttons element */
|
|
1582
|
+
pointer-events: none;
|
|
1583
|
+
}
|
|
1584
|
+
:host .overlay-content {
|
|
1585
|
+
position: absolute;
|
|
1586
|
+
user-select: auto;
|
|
1587
|
+
pointer-events: all;
|
|
1588
|
+
}
|
|
1589
|
+
:host slot[name="quit-ar"]:hover {
|
|
1590
|
+
cursor: pointer;
|
|
1591
|
+
}
|
|
1592
|
+
:host .quit-ar-button {
|
|
1593
|
+
position: absolute;
|
|
1594
|
+
// top: env(titlebar-area-y); /** this doesnt work **/
|
|
1595
|
+
top: 60px; /** camera access needs a bit more space **/
|
|
1596
|
+
right: 20px;
|
|
1597
|
+
z-index: 9999;
|
|
1598
|
+
}
|
|
1599
|
+
</style>
|
|
1600
|
+
<div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
|
|
1601
|
+
<canvas></canvas>
|
|
1602
|
+
</div>
|
|
1603
|
+
<div class="content">
|
|
1604
|
+
<slot class="overlay-content" style="display: contents;"></slot>
|
|
1605
|
+
</div>
|
|
1606
|
+
`,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new U({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(Ee&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];Ee&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(Ee&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}Ee&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";Ee&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(Ee&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Ee&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(Ee&&console.log("attributeChangedCallback",e,t,i),e){case"src":Ee&&console.warn(`<needle-engine src>
|
|
1607
|
+
changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(Ee&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":Ee&&console.log("dracoDecoderPath",i),Uw(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(Ee&&console.log("dracoDecoderType",i),zw(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":Ee&&console.log("ktx2DecoderPath",i),Nw(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=xs&&this.setPublicKey();break}case"version":{i!=Ai&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const s=document.querySelector(n);this._context.setCameraFocusRect(s instanceof HTMLElement?s:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(Ee&&console.warn("Create new context"),this._context=new U({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(Ee&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(Ee&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=Kn();this.ensureLoadStartIsRegistered();let s=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const g=this.getAttribute("hide-loading-overlay");g!=null&&g!=="0"&&(s=!1)}s===!1&&!n&&(A()||(s=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&be('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&s&&(this._loadingView=new xd(this)),s&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),Ee&&console.warn(`--------------
|
|
1608
|
+
Needle Engine: Begin loading `+t+`
|
|
1609
|
+
`,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),c=new Array,h=new AbortController;this._abortController=h;const d={files:e,abortSignal:h.signal,onLoadingProgress:g=>{if(Ee&&console.debug("Loading progress: ",g),h.signal.aborted)return;const f=g.index;!c[f]&&g.name&&(c[f]=HL(g.name)),g.name=c[f],s&&this._loadingView?.onLoadingUpdate(g),a.name=g.name,a.progress=g.progress,this._loadingProgress01=J0(g),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(g,f,y)=>{Ee&&console.debug(`Finished loading "${f}" (aborted? ${h.signal.aborted})`),!h.signal.aborted&&y&&r.push({src:f,file:y})}};GL(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(d);const m=await this._createContextPromise;if(this.applyAttributes(),Ee&&console.warn(`--------------
|
|
1610
|
+
Needle Engine: finished loading `+t+`
|
|
1611
|
+
`,e,`Aborted? ${h.signal.aborted}`),h.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,s&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=kw(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const s=this.getAttribute("tone-mapping-exposure");if(s!=null){const r=parseFloat(s);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=se.fromColorRepresentation(i);Ee&&console.debug("<needle-engine> background-color changed, str:",i,"\u2192",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,s=>n?.call(globalThis,this._context,s)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
|
|
1612
|
+
`,n)}}setPublicKey(){xs&&xs.length>0&&this.setAttribute("public-key",xs)}setVersion(){Ai.length>0&&this.setAttribute("version",Ai)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(hd),this.classList.remove(dd);const e=this.getAROverlayContainer();Ee&&console.warn("onSetupAR:",e),e&&(e.classList.add(hd),e.classList.remove(dd)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,yS))}onSetupVR(){this.classList.remove(hd),this.classList.remove(dd),this.foreachHtmlElement(e=>this.setupElementsForMode(e,vS))}onSetupDesktop(){this.classList.remove(hd),this.classList.add(dd);const e=this.getAROverlayContainer();e&&(e.classList.remove(hd),e.classList.add(dd)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,wS))}setupElementsForMode(e,t,i=null){if(!(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton"))if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const n of VL)e.classList.contains(n)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(Ee&&console.log("using custom draco decoder path",e),Uw(e));const t=this.getAttribute("dracoDecoderType");t&&(Ee&&console.log("using custom draco decoder type",t),zw(t));const i=this.getAttribute("ktx2DecoderPath");i&&(Ee&&console.log("using custom ktx2 decoder path",i),Nw(i))}setAttribute(e,t){super.setAttribute(e,t)}getAttribute(e){return super.getAttribute(e)}addEventListener(e,t,i){return super.addEventListener(e,t,i)}}typeof window<"u"&&!window.customElements.get(_S)&&window.customElements.define(_S,eb);function HL(o){if(o.startsWith("blob:"))return"blob";const e=o.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const s=t.split(".").pop(),r=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&r>=0&&(t=t.substring(0,t.length-s.length-1)),t=decodeURIComponent(t),t.length>3){let a="",l=!1;const c=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let h=0;h<t.length;h++){let d=t[h];(d==="_"||d==="-")&&(d=" "),!(d===" "&&a.length<=0||c.includes(d)||(a.length===0&&(d=d.toUpperCase()),l&&d===" "))&&(l&&(d=d.toUpperCase()),l=!1,a+=d,d===" "&&(l=!0))}return A()&&t!==a&&console.debug('Generated display name: "'+t+'" \u2192 "'+a+'"'),a.trim()}return A()&&console.debug("Loading: use default name",t),t}function GL(o){Mu(e=>{const t=o.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===o){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const s=170;if(e.scene.background===null){const r=o,a=e.renderer.domElement,l=a.style.filter,c=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const h=a.animate([{filter:"blur(0px)"}],{duration:s,easing:"ease-in"});h.onfinish=()=>{a.style.filter=l,r.style.overflow=c}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:s,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const qL=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:eb},Symbol.toStringTag,{value:"Module"}));function XL(){zn.registerWaitForInteraction(()=>{const o=tP.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(XL,1e3);const Ge=w("debugphysics"),tb=w("debugcolliderplacement"),ib=w("debugcollisions"),QL=w("showcolliders"),fm=w("debugraycasts"),xi=Symbol("needle component"),Qt=Symbol("physics body"),xS=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,Ge&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),pe.registerCallback(ue.ContextCreationStart,o=>{Ge&&console.log("Register rapier physics backend"),o.context.physics.engine=new ac(o.context)});class ac{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(Ge&&console.log("REMOVE BODY",e?.name,e[Qt]),!e)return;this.validate();const t=e[Qt];if(e[Qt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const s=n;this.world?.removeCollider(s,!0);const r=s.parent();r&&r.numColliders()<=0&&(r[xi]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,s=n[Qt];s&&this.syncPhysicsBody(n.gameObject,s,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Qt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return w("__nophysics")?(console.warn("Physics are disabled"),!1):(Ge&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ge&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),Ge&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ge&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ge&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new Ei(()=>new b,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||fm)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[xi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=this.raycastVectorsBuffer.get();return c.set(l.x,l.y,l.z),{point:c,collider:a.collider[xi]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||fm)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[xi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=a.normal,h=this.raycastVectorsBuffer.get(),d=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),d.set(c.x,c.y,c.z),{point:h,normal:d,collider:a.collider[xi]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ge&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const s=t;e.origin.x=s.x,e.origin.y=s.y,e.origin.z=s.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=ee(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||fm)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new T.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||fm)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const s=n[xi],r=new hx(s.gameObject,s);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[xi].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new b;_tempQuaternion=new N;_tempScale=new b;_tempMatrix=new J;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ge&&console.warn("Physics are disabled");return}const i=e.gameObject,n=$e(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ge&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ge&&console.warn("Physics are disabled");return}const n=e.gameObject.worldScale;n.x=Math.abs(n.x),n.y=Math.abs(n.y);const s=i*n.x;t=Math.max(t,s);const r=D.clamp(t*.5*n.y-i*n.x,0,Number.MAX_SAFE_INTEGER),a=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(r,s);this.createCollider(e,a)}async addMeshCollider(e,t,i,n){let s=t.geometry;if(!s){Ge&&console.warn("Missing mesh geometry",t.name);return}s.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),s=CP(s));let r=null;const a=s.getAttribute("position");if(a instanceof yb){const d=a.count;r=new Float32Array(d*3);for(let p=0;p<d;p++){const m=a.getX(p),g=a.getY(p),f=a.getZ(p);r[p*3]=m,r[p*3+1]=g,r[p*3+2]=f}}else r=a.array;if(await this.initialize(),!this.enabled){Ge&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=s.index?.array,c=e.gameObject.worldScale.clone();if(n&&c.multiply(n),Math.abs(c.x-1)>1e-4||Math.abs(c.y-1)>1e-4||Math.abs(c.z-1)>1e-4){const d=`${s.uuid}_${c.x}_${c.y}_${c.z}_${i}`;if(this._meshCache.has(d))Ge&&console.warn("Use cached mesh collider"),r=this._meshCache.get(d);else{(Ge||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${c.x}, ${c.y}, ${c.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*c.x,p[m+1]=r[m+1]*c.y,p[m+2]=r[m+2]*c.z;r=p,this._meshCache.set(d,p)}}const h=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);h&&this.createCollider(e,h)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Qt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case vt.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case vt.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case vt.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case vt.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case vt.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case vt.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case vt.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case vt.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Qt]:null}getComponent(e){return e?e[xi]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ge&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(_e(e.gameObject)),i.setPosition(ee(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const s=e.sharedMaterial;if(s){if(s.bounciness!==void 0&&t.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case vt.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case vt.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case vt.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case vt.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&t.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case vt.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case vt.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case vt.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case vt.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[xi]=e,e[Qt]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),Ge&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
|
|
1613
|
+
Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Qt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const s=e.filter;let r=0;if(s==null)r=65535;else for(let a=0;a<s.length;a++){const l=s[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Qt],!i){const s=n.isKinematic&&!tb;Ge&&console.log("Create rigidbody",s);const r=s?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=ee(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(_e(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[xi]=n,n[Qt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[xS]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=ee(e.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(_e(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[xi]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[xS]:e[Qt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,g=e.gameObject,f=$e(g,this._tempPosition),y=Math.abs(m.radius*f.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,r=e,a=e.gameObject,l=$e(a,this._tempPosition),c=Math.abs(r.size.x*.5*l.x),h=Math.abs(r.size.y*.5*l.y),d=Math.abs(r.size.z*.5*l.z);n=s.halfExtents.x!==c||s.halfExtents.y!==h||s.halfExtents.z!==d,s.halfExtents.x=c,s.halfExtents.y=h,s.halfExtents.z=d,n&&t.setShape(s);break}if(n){const s=e.attachedRigidbody;s?.autoMass&&this.getBody(s)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==ju.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=D.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new YL(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ge||tb||QL||this.debugRenderColliders===!0){if(!this.lines){const i=new km({color:7855479,fog:!1}),n=new wn;this.lines=new fb(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new ft(t.vertices,3)),this.lines.geometry.setAttribute("color",new ft(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!tb)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const s=i.translation(),r=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),c=$e(t.gameObject);l.multiply(c),s.x-=l.x,s.y-=l.y,s.z-=l.z}Sr(t.gameObject,s.x,s.y,s.z),lg(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const s=ee(e,this._tempPosition),r=_e(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(s),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(s,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,r=this._tempQuaternion,a=t[xi];if(this.tryApplyCenter(a,s),i){const l=t.translation();(l.x!==s.x||l.y!==s.y||l.z!==s.z)&&t.setTranslation(s)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new b;_tempCenterVec=new b;_tempCenterQuaternion=new N;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,$e(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(_e(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=ac._matricesBuffer,n.length=0),e===t){const s=$e(e,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Qt],n=t[Qt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=T.RAPIER_PHYSICS.MODULE.JointData.fixed(ac.centerConnectionPos,ac.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(s,i,n,!0);Ge&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=e[Qt],r=t[Qt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,s,r,!0);Ge&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,s=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}}class YL{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),s=this.world.getCollider(t);if(!n||!s)return;const r=n[xi],a=s[xi];ib&&console.log("EVT",r.name,a.name,i,n,s),r&&a&&(i?(this.onCollisionStarted(r,n,a,s),this.onCollisionStarted(a,s,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let s=null;if(e.isTrigger||i.isTrigger)Fr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Fr(r,c=>{if(c.destroyed)return;const h=c.onCollisionEnter||c.onCollisionStay||c.onCollisionExit;if(h||ib){if(!s){const d=[],p=a.normal();i instanceof Ds&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const g=a.solverContactPoint(m),f=a.contactImpulse(m);if(g){const y=a.contactDist(m),_=a.solverContactFriction(m),v=a.solverContactTangentVelocity(m),P=new lx(g,y,p,f,_,v);d.push(P),ib&&B.DrawDirection(g,p,16711680,3,!0)}}s=new cx(r,i,d)}if(h){const d={collider:e,component:c,collision:s};this.activeCollisions.push(d),c.onCollisionStay&&this.activeCollisionsStay.push(d),c.onCollisionEnter?.call(c,s)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class ZL{static async createComparisonScene(e){const{files:t}=e,i=await Promise.all(t.map(g=>new ne(g).loadAssetAsync())),n=new Ci;let s=0;for(const g of i)if(g instanceof M){g.position.y=s,n.add(g);const f=Zt([g]);s+=f.getSize(new b).y,s+=.1}const r=new le(20);n.add(r);const a=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let g=null;if(a.endsWith(".hdr")){const f=(await import("./three-examples-CQl1fFZp.min.js").then(y=>y.RGBELoader$1)).RGBELoader;g=new f}else if(a.endsWith(".exr")){const f=(await import("./three-examples-CQl1fFZp.min.js").then(y=>y.EXRLoader$1)).EXRLoader;g=new f}if(g){const f=await g.loadAsync(a).catch(y=>(console.error(y),null));f&&(f.mapping=Vn,f.needsUpdate=!0,n.background=f,n.environment=f,n.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",a)}const l=Zt(n.children),c=l.getCenter(new b),h=l.getSize(new b),d=Math.max(h.x,h.y,h.z)/(2*Math.tan(Math.PI*r.fov/360));r.position.set(c.x,c.y,d),r.lookAt(c);const p=new Ib(r,e.domElement||document.body);p.target=c,p.update();const m=(e.domElement||document.body).getBoundingClientRect();return r.aspect=m.width/m.height,r.updateProjectionMatrix(),{scene:n,camera:r}}}let nb=0;function SS(o){o?nb++:nb--}function KL(){return nb>0}const JL={binary:!0,animations:!0};async function ej(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...JL,...o},{context:t}=e,i=new Lb;i.register(a=>new Wx(a)),i.register(a=>new kT(a)),i.register(a=>new Nx(a)),ay(i,e.context);const n={binary:e.binary,animations:ij(t,e.scene,[])},s=new tj;console.debug("Exporting GLTF",n),s.onBeforeExport(e),SS(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(SS(!1),s.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),c=document.createElement("a");c.href=l;let h=e.downloadAs;!h.endsWith(".glb")&&!h.endsWith(".gltf")&&(h+=e.binary?".glb":".gltf"),c.download=h,c.click()}}return r}const CS=Symbol("needle:weight");class tj{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=Qn.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[CS]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[CS]})}t.update(0)}),e.context.scene.traverse(t=>{if(!my(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function ij(o,e,t){o.animations.mixers.forEach(n=>{const s=Qn.tryGetActionsFromMixer(n);if(s)for(let r=0;r<s.length;r++){const a=s[r].getClip();t.push(a)}}),Array.isArray(e)||(e=[e]);for(const n of e)Qn.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const PS="needle-button",ob=A();class OS extends HTMLElement{static observedAttributes=["ar","vr","quicklook","qrcode"];constructor(){super(),this.removeEventListener("click",this.#a),this.addEventListener("click",this.#a)}attributeChangedCallback(e,t,i){this.#l()}#t;#n;#o;#e;#i;#r;#s;#l(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new ur,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new ur,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new ur,this.#e=this.#i.createQuicklookButton();else if(this.getAttribute("qrcode")!=null)this.#r??=new mn,this.#e=this.#r.createQRCode({anchorElement:this});else{ob?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#o??=document.createElement("style"),this.#o.innerHTML=`
|
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1614
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+
button {
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1615
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+
all: unset;
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1616
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+
}
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1617
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+
`,this.getAttribute("unstyled")!=null||(this.#o.innerHTML+=`
|
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1618
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+
:host {
|
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1619
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+
display: inline-flex;
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1620
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+
align-items: center;
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1621
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justify-content: center;
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1622
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+
width: fit-content;
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1623
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+
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1624
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+
padding: 0.4rem .5rem;
|
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1625
|
+
border-radius: 100vw;
|
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1626
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+
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1627
|
+
background: rgba(245, 245, 245, .8);
|
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1628
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+
backdrop-filter: blur(10px);
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1629
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1630
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cursor: pointer;
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1631
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color: black;
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1632
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outline: rgba(0,0,0,.05) 1px solid;
|
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1633
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1634
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transition: all .2s;
|
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1635
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+
}
|
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1636
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+
:host(:hover) {
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1637
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+
background: rgba(255, 255, 255, 1);
|
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1638
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transition: background .2s;
|
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1639
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+
}
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1640
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+
slot {
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1641
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+
display: flex;
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1642
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+
align-items: center;
|
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1643
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+
justify-content: center;
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1644
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+
gap: .5rem;
|
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1645
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+
}
|
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1646
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+
`),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#o),Pu(_f,{element:this.#t}),this.#s?.disconnect(),this.#s??=new MutationObserver(()=>this.#c()),this.#s.observe(this.#e,{attributes:!0}),ob&&console.log("Needle Button updated",this)}#c(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#a=e=>{ob&&console.log("Needle Button clicked",{defaultPrevented:e.defaultPrevented,hasButton:!!this.#e}),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(PS)&&window.customElements.define(PS,OS);const ud=w("debugavatar");class sb{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(s=>s.layers.set(2))}}class kS{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const s=new Nn;i=S.instantiate(Fa(t,e.scene),s)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(ud&&console.log("[Custom Avatar] valid config",t,ud?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,ud?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(ud&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let s=null;if(n.ok){const r=await n.blob();r&&(s=await r.arrayBuffer())}return s?(await Cn().parseSync(e,s,null,0))?.scene??null:null}const i=new Mo;return Mf(i,e),new Promise((n,s)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await Cn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{ud&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const a=new b;new Pi().setFromObject(n).getSize(a);const l=Math.max(a.x,a.y,a.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+l+" meters! Should be < 0.3m"),l>.3&&n.scale.multiplyScalar(1/l*.3)}return new sb(t,n,s,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const s of t){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return e;if(e.children)for(const s of e.children){const r=this.findAvatarPart(s,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class MS{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class RS{}const nj=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:fe,ActionCollection:d1,ActionModel:Si,AlignmentConstraint:Gc,Animation:Ut,AnimationCurve:Ch,AnimationExtension:yp,AnimationTrackHandler:Gh,Animator:_t,AnimatorController:gn,Antialiasing:Rh,Attractor:Nl,AudioExtension:Oa,AudioListener:zo,AudioSource:Bi,AudioTrackHandler:gs,Avatar:Ws,AvatarBlink_Simple:qr,AvatarEyeLook_Rotation:Vf,AvatarLoader:kS,AvatarMarker:Le,AvatarModel:sb,Avatar_Brain_LookAt:Jc,Avatar_MouthShapes:eh,Avatar_MustacheShake:Nf,Avatar_POI:Gr,AxesHelper:ul,BaseUIComponent:un,BasicIKConstraint:Hf,BehaviorExtension:Ny,BehaviorModel:Dt,BloomEffect:Wp,BoxCollider:Gu,BoxGizmo:ra,BoxHelperComponent:Pt,Button:os,CallInfo:Uo,Camera:fi,CameraTargetReachedEvent:Kc,Canvas:Il,CanvasGroup:qs,CapsuleCollider:No,ChangeMaterialOnClick:My,ChangeTransformOnClick:ta,CharacterController:Xr,CharacterControllerInput:Vo,ChromaticAberration:Eh,ClickThrough:dm,ColorAdjustments:er,ColorBySpeedModule:Ul,ColorOverLifetimeModule:jp,ContactShadows:ih,ControlTrackHandler:om,CursorFollow:wa,CustomBranding:sa,Deletable:Yf,DeleteBox:gr,DepthOfField:Dn,DeviceFlag:qu,DocumentExtension:MS,DragControls:Zr,DropListener:qo,Duplicatable:dy,EffectWrapper:Ah,EmissionModule:es,EmphasizeOnClick:Pl,EnvironmentScene:cm,EventList:ae,EventListEvent:Bu,EventSystem:li,EventTrigger:ap,FieldWithDefault:Ux,FixedJoint:s0,Fog:Ll,GltfExport:yy,GltfExportBox:gy,Gradient:la,Graphic:vh,GraphicRaycaster:zu,GridHelper:jl,GridLayoutGroup:Yy,GroundProjectedEnv:Jn,GroupActionModel:ea,HideOnStart:fn,HingeJoint:Sh,HorizontalLayoutGroup:Qy,get HoverAnimation(){return bo},Image:ql,InheritVelocityModule:u0,InputField:z0,InstanceHandle:Ta,InstancingHandler:ka,Interactable:Qf,Keyframe:vi,LODGroup:Mp,LODModel:Bl,Light:At,LimitVelocityOverLifetimeModule:dt,LogStats:Xf,LookAt:N0,LookAtConstraint:Vr,MainModule:Gt,MarkerTrackHandler:nm,MaskableGraphic:wh,MeshCollider:Ds,MeshRenderer:rh,MinMaxCurve:Y,MinMaxGradient:ca,NeedleMenu:co,NestedGltf:Fl,Networking:c0,NoiseModule:ve,ObjectRaycaster:Di,OffsetConstraint:aa,OpenURL:Xl,OrbitControls:ge,Outline:Tl,Padding:oa,ParticleBurst:Lp,ParticleSubEmitter:p0,ParticleSystem:kh,ParticleSystemRenderer:ln,PhysicsExtension:Wy,PixelationEffect:Ih,PlayAnimationOnClick:hh,PlayAudioOnClick:zs,PlayableDirector:ba,PlayerColor:sc,PointerEventData:vd,PostProcessingHandler:E0,PreliminaryAction:Ol,PreliminaryTrigger:dh,RawImage:am,Rect:b1,RectTransform:Ln,ReflectionProbe:Ho,RegisteredAnimationInfo:fr,RemoteSkybox:Qp,Renderer:ti,RendererLightmap:ly,Rigidbody:Ze,RotationBySpeedModule:an,RotationOverLifetimeModule:jn,SceneSwitcher:Ke,ScreenCapture:ir,ScreenSpaceAmbientOcclusion:ts,ScreenSpaceAmbientOcclusionN8:Bn,ScrollFollow:ss,SeeThrough:ns,SetActiveOnClick:Ry,ShadowCatcher:Uh,ShapeModule:d0,SharpeningEffect:jh,SignalAsset:im,SignalReceiver:Hh,SignalReceiverEvent:$h,SignalTrackHandler:qh,Size:y1,SizeBySpeedModule:wi,SizeOverLifetimeModule:ha,SkinnedMeshRenderer:cy,SmoothFollow:Zp,SpatialGrabRaycaster:Pa,SpatialHtml:Qh,SpatialTrigger:Kp,SpatialTriggerReceiver:mo,SpectatorCamera:Jp,SphereCollider:pl,SplineContainer:ya,SplineData:go,SplineWalker:hn,Sprite:Qo,SpriteData:Ml,SpriteRenderer:bi,SpriteSheet:kl,SubEmitterSystem:Up,SyncedCamera:A0,SyncedRoom:Fn,SyncedTransform:Tn,TapGestureTrigger:Ty,TeleportTarget:xp,TestRunner:j0,TestSimulateUserData:D0,Text:Ht,TextBuilder:qy,TextExtension:Op,TextureSheetAnimationModule:qt,TiltShiftEffect:po,ToneMappingEffect:Js,TrailModule:Fe,TransformData:Ne,TransformGizmo:_a,TriggerBuilder:$t,TriggerModel:dr,UIRaycastUtils:If,UIRootComponent:yh,USDZExporter:uo,USDZText:Al,USDZUIExtension:Jy,UsageMarker:nh,VariantAction:Oy,VelocityOverLifetimeModule:He,VerticalLayoutGroup:Xy,VideoPlayer:pt,get ViewBox(){return st},Vignette:ma,VisibilityAction:uh,Voip:js,Volume:Vl,VolumeParameter:z,VolumeProfile:zp,WebARCameraBackground:ed,WebARSessionRoot:yn,WebXR:Sp,WebXRImageTracking:id,WebXRImageTrackingModel:as,WebXRPlaneTracking:ls,WebXRTrackedImage:rc,XRControllerFollow:rs,XRControllerModel:Yo,XRControllerMovement:Ui,XRFlag:tn,XRRig:gm,XRState:ai,__Ignore:RS},Symbol.toStringTag,{value:"Module"})),pd=w("debugmissingcamera");pe.registerCallback(ue.MissingCamera,o=>{pd&&console.warn("Creating missing camera");const e=o.context.scene,t=new le;t.name="Default Fallback Camera",e.add(t);const i=new fi;if(i.sourceId=o.files?.[0]?.src??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Hr.Uninitialized;else if(o.context.domElement.getAttribute("background-image")?.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Hr.Skybox;else{if(i.clearFlags=Hr.SolidColor,!o.context.domElement.getAttribute("background-color")){let s="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(s="#1f1f1f"),e.background=new oe(s)}if(!e.environment){const s=new iP(o.context.renderer),r=new cm("neutral");e.environment=s.fromScene(r,.025).texture}}const n=Lr(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,o.context.domElement?.cameraControls!=!1&&ES(o.context,n),n}),pe.registerCallback(ue.ContextCreated,o=>{if(!o.context.mainCamera){pd&&console.log("Will not auto-fit because a default camera exists");return}if(o.context.domElement?.cameraControls==!0){if(c_(o.context.mainCamera)?.isCameraController==!0){pd&&console.log("Will not auto-fit because a camera controller exists");return}ES(o.context)}});function ES(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(pd&&console.log("Creating default camera controls",e?.name),t){const i=Dc(t,ge);i.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const s=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(s)?.5:s,pd&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=o.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}pe.registerCallback(ue.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)S.foreachComponent(t.file.scene,i=>{if(i.enabled!==!1){if(i instanceof Ut&&i.playAutomatically||i instanceof _t||i instanceof ba&&i.playOnAwake===!0)return!0;if(i instanceof Ut)return i.playAutomatically=!0,!0;if(i instanceof ba)return i.playOnAwake=!0,!0}},!0)!==!0&&Qn.autoplayAnimations(t.file)});var rb;(o=>{function e(t,i=!1,n=.75){const s=new ya,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const c=new b;l<t.length-1?c.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&c.subVectors(t[0],a).normalize().multiplyScalar(r);const h=new go;h.position.copy(a),h.tangentIn.copy(c),h.tangentOut.copy(c),s.addKnot(h)}),s.closed=i,s}o.createFromPoints=e})(rb||(rb={}));class oj extends LP{constructor(){super(new Worker(URL.createObjectURL(new Blob([`import '${new URL("./generateMeshBVH.worker-DiCnZlf3.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,s)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=c=>{s(new Error(`[GenerateMeshBVHWorker] ${c.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=c=>{const{data:h}=c;if(h.error)s(new Error(h.error)),e.onmessage=null;else if(h.serialized){const{serialized:d,position:p}=h,m=jP.deserialize(d,t,{setIndex:!1}),g=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,d.index)if(t.index)t.index.array=d.index;else{const f=new ft(d.index,1,!1);t.setIndex(f)}g.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new Pi)),i.onProgress&&i.onProgress(h.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(h.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(c=>c.buffer).filter(c=>typeof SharedArrayBuffer>"u"||!(c instanceof SharedArrayBuffer)))})}}const sj=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:oj},Symbol.toStringTag,{value:"Module"}));export{wE as $physicsKey,fe as ActionBuilder,d1 as ActionCollection,Si as ActionModel,uw as Addressables,Gc as AlignmentConstraint,rl as AmbientMode,Ut as Animation,Ch as AnimationCurve,yp as AnimationExtension,Gh as AnimationTrackHandler,Qn as AnimationUtils,_t as Animator,Ts as AnimatorConditionMode,gn as AnimatorController,Ef as AnimatorControllerParameterType,qc as AnimatorStateInfo,Rh as Antialiasing,zn as Application,bv as AssetDatabase,ne as AssetReference,Nl as Attractor,Oa as AudioExtension,zo as AudioListener,Bi as AudioSource,gs as AudioTrackHandler,Ws as Avatar,qr as AvatarBlink_Simple,Vf as AvatarEyeLook_Rotation,kS as AvatarLoader,Le as AvatarMarker,sb as AvatarModel,Jc as Avatar_Brain_LookAt,eh as Avatar_MouthShapes,Nf as Avatar_MustacheShake,Gr as Avatar_POI,ll as Axes,ul as AxesHelper,wc as BUILD_TIME,un as BaseUIComponent,Hf as BasicIKConstraint,Ny as BehaviorExtension,Dt as BehaviorModel,zr as BlobStorage,Wp as BloomEffect,Gu as BoxCollider,ra as BoxGizmo,Pt as BoxHelperComponent,os as Button,mn as ButtonsFactory,ux as CallDirection,Uo as CallInfo,fi as Camera,Kc as CameraTargetReachedEvent,Il as Canvas,qs as CanvasGroup,No as CapsuleCollider,My as ChangeMaterialOnClick,ta as ChangeTransformOnClick,Xr as CharacterController,Vo as CharacterControllerInput,Eh as ChromaticAberration,Ei as CircularBuffer,Hr as ClearFlags,dm as ClickThrough,fo as ClipExtrapolation,nn as Collider,cx as Collision,ju as CollisionDetectionMode,er as ColorAdjustments,Ul as ColorBySpeedModule,jp as ColorOverLifetimeModule,MR as Component,R as Component$1,su as ComponentLifecycleEvents,nj as Components,iv as ConnectionEvents,lx as ContactPoint,ih as ContactShadows,U as Context,uR as ContextArgs,ue as ContextEvent,pe as ContextRegistry,om as ControlTrackHandler,wa as CursorFollow,sa as CustomBranding,Te as CustomShader,Su as DefaultReflectionMode,Yf as Deletable,gr as DeleteBox,Dn as DepthOfField,qu as DeviceFlag,I as DeviceUtilities,MS as DocumentExtension,Zr as DragControls,Kf as DragMode,qo as DropListener,dy as Duplicatable,Ah as EffectWrapper,es as EmissionModule,Pl as EmphasizeOnClick,xd as EngineLoadingView,cm as EnvironmentScene,ae as EventList,Bu as EventListEvent,li as EventSystem,ap as EventTrigger,Ux as FieldWithDefault,Ea as FileReference,mw as FileReferenceSerializer,$E as FileSpawnModel,vx as File_Event,s0 as FixedJoint,Ll as Fog,xe as FrameEvent,Wa as GENERATOR,S as GameObject,B as Gizmos,yy as GltfExport,gy as GltfExportBox,la as Gradient,vh as Graphic,zu as GraphicRaycaster,pr as Graphics,jl as GridHelper,Yy as GridLayoutGroup,Jn as GroundProjectedEnv,ea as GroupActionModel,Vu as HideFlags,fn as HideOnStart,Sh as HingeJoint,Qy as HorizontalLayoutGroup,pM as HostData,bo as HoverAnimation,ql as Image,Ra as ImageReference,pw as ImageReferenceSerializer,u0 as InheritVelocityModule,V_ as Input,ui as InputEventQueue,Ae as InputEvents,z0 as InputField,Ta as InstanceHandle,ka as InstancingHandler,pn as InstancingUtil,Iv as InstantiateEvent,Bt as InstantiateIdProvider,Nn as InstantiateOptions,Qf as Interactable,Jh as InternalScreenshotUtils,Rk as JoinedRoomResponse,bk as KeyEventArgs,vi as Keyframe,Mp as LODGroup,Bl as LODModel,Ek as LeftRoomResponse,At as Light,xw as LightData,dt as LimitVelocityOverLifetimeModule,WL as LoadingElementOptions,Xf as LogStats,Ti as LogType,N0 as LookAt,Vr as LookAtConstraint,T as MODULES,Gt as MainModule,nm as MarkerTrackHandler,B0 as MarkerType,wh as MaskableGraphic,us as MaterialPropertyBlock,tp as MaterialX,D as Mathf,Ds as MeshCollider,rh as MeshRenderer,Y as MinMaxCurve,ca as MinMaxGradient,Ac as NEEDLE_ENGINE_FEATURE_FLAGS,Sc as NEKeyboardEvent,Ao as NEPointerEvent,OS as NeedleButtonElement,ey as NeedleEngineModelLoader,eb as NeedleEngineWebComponent,co as NeedleMenu,qd as NeedlePatchesKey,wg as NeedleXRController,Z as NeedleXRSession,sv as NeedleXRSync,uv as NeedleXRUtils,Fl as NestedGltf,ov as NetworkConnection,to as NetworkedStreamEvents,wd as NetworkedStreams,c0 as Networking,jv as NewInstanceModel,ve as NoiseModule,Di as ObjectRaycaster,Ps as ObjectUtils,aa as OffsetConstraint,Ud as OneEuroFilter,ig as OneEuroFilterXYZ,Xl as OpenURL,ge as OrbitControls,Tl as Outline,nv as OwnershipEvent,kg as OwnershipModel,xs as PUBLIC_KEY,oa as Padding,Lp as ParticleBurst,p0 as ParticleSubEmitter,kh as ParticleSystem,Ks as ParticleSystemBaseBehaviour,ln as ParticleSystemRenderer,Ip as ParticleSystemShapeType,ms as PeerHandle,ev as PeerNetworking,nc as Physics,Wy as PhysicsExtension,vt as PhysicsMaterialCombine,Ih as PixelationEffect,hh as PlayAnimationOnClick,zs as PlayAudioOnClick,ba as PlayableDirector,sc as PlayerColor,sn as PlayerState,g1 as PlayerStateEvent,By as PlayerSync,yw as PlayerView,bw as PlayerViewManager,vd as PointerEventData,Qd as PointerType,nt as PostProcessingEffect,ut as PostProcessingEffectOrder,E0 as PostProcessingHandler,Ol as PreliminaryAction,dh as PreliminaryTrigger,Fs as PreviewHelper,Qa as PrimitiveType,ce as Progress,Zm as PromiseAllWithErrors,Ym as PromiseErrorResult,se as RGBAColor,ac as RapierPhysics,am as RawImage,Os as RaycastOptions,b1 as Rect,Ln as RectTransform,Ho as ReflectionProbe,fr as RegisteredAnimationInfo,Qp as RemoteSkybox,xo as RenderTexture,ix as RenderTextureSerializer,ti as Renderer,ww as RendererData,ly as RendererLightmap,Ze as Rigidbody,Ye as RigidbodyConstraints,ie as RoomEvents,an as RotationBySpeedModule,jn as RotationOverLifetimeModule,ep as SceneLightSettings,Ke as SceneSwitcher,ir as ScreenCapture,ts as ScreenSpaceAmbientOcclusion,Bn as ScreenSpaceAmbientOcclusionN8,ss as ScrollFollow,ns as SeeThrough,Pn as SendQueue,tf as SerializationContext,Ry as SetActiveOnClick,Uh as ShadowCatcher,d0 as ShapeModule,hx as ShapeOverlapResult,jh as SharpeningEffect,im as SignalAsset,Hh as SignalReceiver,$h as SignalReceiverEvent,qh as SignalTrackHandler,y1 as Size,wi as SizeBySpeedModule,ha as SizeOverLifetimeModule,cy as SkinnedMeshRenderer,Zp as SmoothFollow,Pa as SpatialGrabRaycaster,Qh as SpatialHtml,Kp as SpatialTrigger,mo as SpatialTriggerReceiver,Jp as SpectatorCamera,pl as SphereCollider,Bg as SphereIntersection,ya as SplineContainer,go as SplineData,rb as SplineUtils,hn as SplineWalker,Qo as Sprite,Ml as SpriteData,bi as SpriteRenderer,kl as SpriteSheet,LR as StateMachineBehaviour,Uf as StreamEndedEvent,dx as StreamReceivedEvent,Up as SubEmitterSystem,A0 as SyncedCamera,Fn as SyncedRoom,Tn as SyncedTransform,Ty as TapGestureTrigger,xp as TeleportTarget,j0 as TestRunner,ZL as TestSceneUtils,D0 as TestSimulateUserData,Ht as Text,qy as TextBuilder,Op as TextExtension,qt as TextureSheetAnimationModule,po as TiltShiftEffect,Cw as Time,Js as ToneMappingEffect,Gl as TrackHandler,Hi as TrackType,Fe as TrailModule,Ne as TransformData,_a as TransformGizmo,$t as TriggerBuilder,dr as TriggerModel,C as TypeStore,If as UIRaycastUtils,yh as UIRootComponent,by as USDDocument,rt as USDObject,Xx as USDWriter,Yx as USDZExporter,uo as USDZExporter$1,Al as USDZText,Jy as USDZUIExtension,nx as UriSerializer,nh as UsageMarker,Tk as UserJoinedOrLeftRoomModel,Ai as VERSION,Oy as VariantAction,He as VelocityOverLifetimeModule,Xy as VerticalLayoutGroup,pt as VideoPlayer,st as ViewBox,Bo as ViewDevice,ma as Vignette,uh as VisibilityAction,js as Voip,Vl as Volume,z as VolumeParameter,zp as VolumeProfile,HM as WaitForFrames,gw as WaitForPromise,hf as WaitForSeconds,ds as Watch,ed as WebARCameraBackground,yn as WebARSessionRoot,Sp as WebXR,ur as WebXRButtonFactory,id as WebXRImageTracking,as as WebXRImageTrackingModel,ls as WebXRPlaneTracking,rc as WebXRTrackedImage,rs as XRControllerFollow,Yo as XRControllerModel,Ui as XRControllerMovement,tn as XRFlag,gm as XRRig,ai as XRState,no as XRStateFlag,RS as __Ignore,iM as __internalNotifyObjectDestroyed,To as activeInHierarchyFieldName,Xm as addAttributeChangeCallback,Mn as addComponent,mT as addCustomExtensionPlugin,Lr as addNewComponent,Gd as addPatch,mu as apply,OR as applyHMRChanges,Zv as applyPrototypeExtensions,Lv as beginListenDestroy,Bv as beginListenInstantiate,Cg as binaryIdentifierCasts,dR as build_scene_functions,Mr as builtinComponentKeyName,J0 as calculateProgress01,uO as clearMessages,ZR as colorSerializer,Nv as compareAssociation,Fu as componentSerializer,w_ as copyTexture,Qw as createMotion,pi as debugNet,Pc as debugOwner,t1 as decompressGpuTexture,uc as deepClone,Eo as delay,pc as delayForFrames,uu as deserializeObject,Li as destroy,tw as destroyComponentInstance,wx as determineMimeTypeFromExtension,ke as disposeObjectResources,io as disposeStream,xc as editorGuidKeyName,Na as enableSpatialConsole,JR as euler,nE as eventListSerializer,ej as exportAsGLTF,rf as findByGuid,tl as findObjectOfType,ow as findObjectsOfType,Fg as findResourceUsers,Kw as fitCamera,S_ as fitObjectIntoVolume,Fr as foreachComponent,_u as foreachComponentEnumerator,EO as forward,Mw as generateQRCode,Dv as generateSeed,Zt as getBoundingBox,c_ as getCameraController,jr as getComponent,Fc as getComponentInChildren,Uc as getComponentInParent,Bc as getComponents,el as getComponentsInChildren,pu as getComponentsInParent,$x as getFormattedDate,Ot as getIconElement,ff as getIconTexture,Cn as getLoader,Dc as getOrAddComponent,w as getParam,IO as getParentHierarchyPath,$P as getPath,Pk as getPeerOptions,K_ as getPeerjsInstance,oM as getResourceUserCount,u_ as getTempColor,hi as getTempQuaternion,F as getTempVector,hc as getUrlParams,x_ as getVisibleInCustomShadowRendering,f_ as getWorldDirection,cg as getWorldEuler,ee as getWorldPosition,_e as getWorldQuaternion,Vd as getWorldRotation,$e as getWorldScale,Kn as hasCommercialLicense,Vc as hasIndieLicense,Du as hasPointerEventComponent,Zn as hasProLicense,M_ as hideDebugConsole,i1 as imageToCanvas,Ur as instantiate,Lx as invokeLoadedImportPluginHooks,W_ as invokeXRSessionEnd,N_ as invokeXRSessionStart,sw as isActiveInHierarchy,il as isActiveSelf,YP as isAndroidDevice,v_ as isAnimationAction,ax as isComponent,zP as isDebugMode,GP as isDesktop,Br as isDestroyed,A as isDevEnvironment,tM as isDisposed,KL as isExporting,rx as isGLTFModel,Gb as isHostedOnGlitch,Rf as isHotReloadEnabled,CR as isHotReloading,XP as isIPad,Rw as isIconElement,Ri as isLocalNetwork,KP as isMacOS,qP as isMobileDevice,ZP as isMozillaXR,tO as isQuest,vv as isResourceTrackingEnabled,eO as isSafari,fu as isUsingInstancing,JP as isiOS,QP as isiPad,DL as loadAsset,G1 as loadPMREM,K0 as loadSync,$d as logHierarchy,xO as lookAtInverse,gc as lookAtObject,SO as lookAtScreenPoint,WP as makeId,Kb as makeIdFromRandomWords,Fi as makeNameSafe,rw as markAsInstancedRendered,iO as microphonePermissionsGranted,UP as nameof,Xb as nameofFactory,tx as objectSerializer,yk as offXRSessionEnd,fk as offXRSessionStart,fR as onAfterRender,gR as onBeforeRender,pR as onClear,mR as onDestroy,wf as onInitialized,Mu as onStart,Lw as onUpdate,vg as onXRSessionEnd,Xd as onXRSessionStart,gS as parseSync,C_ as placeOnSurface,ug as postprocessFBXMaterials,HR as prefix,Qb as pushState,VP as randomNumber,Pg as registerBinaryType,ku as registerComponent,ry as registerComponentExtension,cn as registerCustomEffectType,ay as registerExportExtensions,np as registerExtensions,Vw as registerHotReloadType,yg as registerLoader,Uv as registerPrefabProvider,Kv as registerPrototypeExtensions,Yg as registerType,e_ as relativePathPrefix,Qm as removeAttributeChangeCallback,sf as removeComponent,gT as removeCustomImportExtensionType,mk as removePatch,vs as resolveUrl,Jb as sanitizeString,lS as saveImage,_L as screenshot,q0 as screenshot2,qg as sendDestroyed,u as serializable,Hv as serializeObject,Qe as serializeable,zc as setActive,o_ as setAllowBalloonMessages,lO as setAllowOverlayMessages,Nd as setAutoFitEnabled,ng as setCameraController,lw as setDestroyed,NO as setDevEnvironment,xv as setDisposable,nl as setDontDestroy,Hm as setOrAddParamsToUrl,NP as setParam,dc as setParamWithoutReload,Ok as setPeerOptions,eM as setResourceTrackingEnabled,Gm as setState,dg as setVisibleInCustomShadowRendering,hg as setWorldEuler,yt as setWorldPosition,Sr as setWorldPositionXYZ,Sn as setWorldQuaternion,lg as setWorldQuaternionXYZW,__ as setWorldRotation,fc as setWorldRotationXYZ,za as setWorldScale,_c as showBalloonError,Oe as showBalloonMessage,be as showBalloonWarning,gg as showDebugConsole,wO as slerp,Lc as syncDestroy,Dy as syncField,Xg as syncInstantiate,LO as textureToCanvas,t_ as toSourceId,Y_ as tryCastBinary,Sx as tryDetermineMimetypeFromBinary,xx as tryDetermineMimetypeFromURL,Fa as tryFindObject,Z_ as tryGetGuid,$w as unregisterHotReloadType,qm as unwatchWrite,h_ as useForAutoFit,Mt as validate,Bd as watchWrite};
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