@needle-tools/engine 4.13.1-beta → 4.13.1-next.9fc3e64

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (111) hide show
  1. package/CHANGELOG.md +6 -0
  2. package/components.needle.json +1 -1
  3. package/dist/gltf-progressive-CaUGGjVL.umd.cjs +10 -0
  4. package/dist/gltf-progressive-Dbi_Tfhb.js +1528 -0
  5. package/dist/gltf-progressive-DuAR0MQR.min.js +10 -0
  6. package/dist/{needle-engine.bundle-CGtsEhyJ.js → needle-engine.bundle-BZRE5G6O.js} +335 -312
  7. package/dist/{needle-engine.bundle-fbFZTOKP.umd.cjs → needle-engine.bundle-Dqrh7aWw.umd.cjs} +29 -29
  8. package/dist/{needle-engine.bundle-6774fXoY.min.js → needle-engine.bundle-DwybonUg.min.js} +47 -47
  9. package/dist/needle-engine.d.ts +446 -39
  10. package/dist/needle-engine.js +3 -3
  11. package/dist/needle-engine.min.js +1 -1
  12. package/dist/needle-engine.umd.cjs +1 -1
  13. package/lib/engine/engine_context.js +12 -2
  14. package/lib/engine/engine_context.js.map +1 -1
  15. package/lib/engine/engine_physics.d.ts +2 -0
  16. package/lib/engine/engine_physics.js +2 -0
  17. package/lib/engine/engine_physics.js.map +1 -1
  18. package/lib/engine/engine_physics_rapier.d.ts +2 -0
  19. package/lib/engine/engine_physics_rapier.js +2 -0
  20. package/lib/engine/engine_physics_rapier.js.map +1 -1
  21. package/lib/engine/engine_utils.d.ts +1 -0
  22. package/lib/engine/engine_utils.js +1 -0
  23. package/lib/engine/engine_utils.js.map +1 -1
  24. package/lib/engine/engine_utils_screenshot.d.ts +171 -14
  25. package/lib/engine/engine_utils_screenshot.js +65 -0
  26. package/lib/engine/engine_utils_screenshot.js.map +1 -1
  27. package/lib/engine/engine_utils_screenshot.xr.d.ts +1 -1
  28. package/lib/engine/engine_utils_screenshot.xr.js +1 -1
  29. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +3 -0
  30. package/lib/engine/extensions/NEEDLE_techniques_webgl.js.map +1 -1
  31. package/lib/engine/xr/NeedleXRSession.d.ts +5 -0
  32. package/lib/engine/xr/NeedleXRSession.js +5 -0
  33. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  34. package/lib/engine-components/ContactShadows.d.ts +2 -0
  35. package/lib/engine-components/ContactShadows.js +2 -0
  36. package/lib/engine-components/ContactShadows.js.map +1 -1
  37. package/lib/engine-components/EventList.js +2 -2
  38. package/lib/engine-components/EventList.js.map +1 -1
  39. package/lib/engine-components/Renderer.d.ts +4 -3
  40. package/lib/engine-components/Renderer.js +4 -3
  41. package/lib/engine-components/Renderer.js.map +1 -1
  42. package/lib/engine-components/RigidBody.d.ts +57 -5
  43. package/lib/engine-components/RigidBody.js +57 -5
  44. package/lib/engine-components/RigidBody.js.map +1 -1
  45. package/lib/engine-components/ScreenCapture.d.ts +1 -0
  46. package/lib/engine-components/ScreenCapture.js +1 -0
  47. package/lib/engine-components/ScreenCapture.js.map +1 -1
  48. package/lib/engine-components/SeeThrough.d.ts +70 -5
  49. package/lib/engine-components/SeeThrough.js +70 -5
  50. package/lib/engine-components/SeeThrough.js.map +1 -1
  51. package/lib/engine-components/ShadowCatcher.d.ts +56 -4
  52. package/lib/engine-components/ShadowCatcher.js +56 -4
  53. package/lib/engine-components/ShadowCatcher.js.map +1 -1
  54. package/lib/engine-components/Skybox.d.ts +43 -7
  55. package/lib/engine-components/Skybox.js +43 -7
  56. package/lib/engine-components/Skybox.js.map +1 -1
  57. package/lib/engine-components/VideoPlayer.d.ts +1 -1
  58. package/lib/engine-components/VideoPlayer.js +7 -1
  59. package/lib/engine-components/VideoPlayer.js.map +1 -1
  60. package/lib/engine-components/timeline/PlayableDirector.d.ts +4 -0
  61. package/lib/engine-components/timeline/PlayableDirector.js +4 -0
  62. package/lib/engine-components/timeline/PlayableDirector.js.map +1 -1
  63. package/lib/engine-components/timeline/TimelineModels.d.ts +14 -0
  64. package/lib/engine-components/timeline/TimelineModels.js +4 -0
  65. package/lib/engine-components/timeline/TimelineModels.js.map +1 -1
  66. package/lib/engine-components/utils/OpenURL.d.ts +1 -0
  67. package/lib/engine-components/utils/OpenURL.js +1 -0
  68. package/lib/engine-components/utils/OpenURL.js.map +1 -1
  69. package/lib/engine-components/web/CursorFollow.d.ts +1 -0
  70. package/lib/engine-components/web/CursorFollow.js +1 -0
  71. package/lib/engine-components/web/CursorFollow.js.map +1 -1
  72. package/lib/engine-components/web/ScrollFollow.d.ts +1 -0
  73. package/lib/engine-components/web/ScrollFollow.js +1 -0
  74. package/lib/engine-components/web/ScrollFollow.js.map +1 -1
  75. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +9 -0
  76. package/lib/engine-components/webxr/WebARCameraBackground.js +9 -0
  77. package/lib/engine-components/webxr/WebARCameraBackground.js.map +1 -1
  78. package/lib/engine-components/webxr/WebXR.d.ts +1 -0
  79. package/lib/engine-components/webxr/WebXR.js +1 -0
  80. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  81. package/package.json +3 -3
  82. package/plugins/vite/build-pipeline.js +16 -2
  83. package/src/engine/engine_context.ts +17 -3
  84. package/src/engine/engine_physics.ts +4 -0
  85. package/src/engine/engine_physics_rapier.ts +8 -4
  86. package/src/engine/engine_utils.ts +1 -0
  87. package/src/engine/engine_utils_screenshot.ts +241 -17
  88. package/src/engine/engine_utils_screenshot.xr.ts +1 -1
  89. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +3 -0
  90. package/src/engine/xr/NeedleXRSession.ts +5 -0
  91. package/src/engine-components/ContactShadows.ts +6 -1
  92. package/src/engine-components/EventList.ts +2 -2
  93. package/src/engine-components/Renderer.ts +14 -13
  94. package/src/engine-components/RigidBody.ts +64 -8
  95. package/src/engine-components/ScreenCapture.ts +1 -0
  96. package/src/engine-components/SeeThrough.ts +76 -9
  97. package/src/engine-components/ShadowCatcher.ts +61 -6
  98. package/src/engine-components/Skybox.ts +48 -12
  99. package/src/engine-components/VideoPlayer.ts +7 -1
  100. package/src/engine-components/timeline/PlayableDirector.ts +5 -1
  101. package/src/engine-components/timeline/SignalAsset.ts +1 -1
  102. package/src/engine-components/timeline/TimelineModels.ts +18 -2
  103. package/src/engine-components/utils/OpenURL.ts +1 -0
  104. package/src/engine-components/web/CursorFollow.ts +1 -0
  105. package/src/engine-components/web/ScrollFollow.ts +1 -0
  106. package/src/engine-components/webxr/WebARCameraBackground.ts +12 -3
  107. package/src/engine-components/webxr/WebXR.ts +1 -0
  108. package/dist/gltf-progressive-BURrJW0U.umd.cjs +0 -8
  109. package/dist/gltf-progressive-DHLDFNvQ.min.js +0 -8
  110. package/dist/gltf-progressive-eiJCrjLb.js +0 -1400
  111. package/src/include/three/DragControls.js +0 -232
@@ -1,5 +1,5 @@
1
- import { Vector2 as ee, Vector3 as y, Vector4 as me, Quaternion as V, PlaneGeometry as Sn, WebGLRenderer as Lr, PerspectiveCamera as ce, OrthographicCamera as au, Scene as Mi, Mesh as H, Texture as Fe, Uniform$1 as Gi, Color as re, ShaderMaterial as Xn, Box3 as Pi, ShadowMaterial as i0, Euler as lt, MeshStandardMaterial as pt, Box3Helper as Xx, GridHelper as n0, Object3D as M, Material as be, Matrix3 as s0, Matrix4 as J, Layers as wo, Ray as Es, MathUtils as Ps, AxesHelper as Oi, MeshBasicMaterial as we, DoubleSide as Ri, BufferGeometry as _n, Group as Os, CylinderGeometry as o0, SphereGeometry as lu, BoxGeometry as La, SpriteMaterial as Qx, Sprite as Yx, Shape as Kx, ExtrudeGeometry as Zx, Fog as r0, DirectionalLight as Bp, PointLight as Vm, TextureLoader as Sr, EdgesGeometry as Jx, LineSegments as a0, LineBasicMaterial as Hm, Line as Da, BufferAttribute as mt, Raycaster as cu, Sphere as hu, ArrayCamera as eS, Plane as Cr, SkinnedMesh as mo, InterleavedBufferAttribute as l0, Skeleton as tS, Bone as iS, WebGLCubeRenderTarget as nS, CubeCamera as sS, AnimationClip as ki, FileLoader as Gm, PropertyBinding as ja, KeyframeTrack as oS, LinearSRGBColorSpace as Ts, ShaderChunk as Zt, UniformsLib as rS, DataTexture as qm, RGBAFormat as du, EquirectangularReflectionMapping as Hn, SRGBColorSpace as As, Clock as aS, NeutralToneMapping as Ba, AgXToneMapping as uu, ACESFilmicToneMapping as fu, NoToneMapping as Cd, PCFSoftShadowMap$1 as lS, BasicNodeLibrary as cS, WebGLRenderTarget as Qn, DepthTexture as c0, NearestFilter as Pd, LoopRepeat as hS, LoopOnce as Fp, AnimationMixer as Xm, CompressedTexture as dS, FrontSide as xo, Camera as uS, Frustum as Ly, AudioListener as fS, PositionalAudio as pS, AudioLoader as Up, EventDispatcher as Qm, BackSide as pu, MeshDepthMaterial as mS, CustomBlending as gS, MaxEquation as yS, AlwaysStencilFunc as _S, GreaterEqualStencilFunc as bS, NotEqualStencilFunc as vS, GreaterStencilFunc as wS, LessEqualStencilFunc as xS, EqualStencilFunc as SS, LessStencilFunc as CS, NeverStencilFunc as Dy, InvertStencilOp as PS, DecrementWrapStencilOp as OS, IncrementWrapStencilOp as kS, DecrementStencilOp as MS, IncrementStencilOp as RS, ReplaceStencilOp as ES, ZeroStencilOp as TS, KeepStencilOp as AS, CubeTexture as h0, AmbientLight as IS, HemisphereLight as LS, Loader as DS, RawShaderMaterial as d0, GLSL3 as jS, AlwaysDepth as BS, GreaterEqualDepth as FS, GreaterDepth as US, LessEqualDepth as zS, LessDepth as NS, NotEqualDepth as $S, EqualDepth as WS, BatchedMesh as jy, MeshPhysicalMaterial as zp, LinearFilter as Od, UnsignedByteType as VS, RingGeometry as HS, Line3 as GS, AdditiveBlending as u0, BoxHelper as qS, SpotLight as XS, DirectionalLightHelper as QS, CameraHelper as YS, LOD as KS, Triangle as ZS, NormalBlending as JS, ReinhardToneMapping as Ym, LinearToneMapping as Km, HalfFloatType as xf, VideoTexture as eC, CubeUVReflectionMapping as f0, CompressedCubeTexture as tC, EquirectangularRefractionMapping as iC, CatmullRomCurve3 as nC, VectorKeyframeTrack as sC, QuaternionKeyframeTrack as oC, Audio as rC, ShaderLib as kd, UniformsUtils as p0, MirroredRepeatWrapping as By, MeshNormalMaterial as aC, AudioContext as lC, PMREMGenerator$1 as cC } from "./three-VvRoMeIN.js";
2
- import { createLoaders as Zm, getRaycastMesh as m0, LODsManager as Xo, NEEDLE_progressive as We, addDracoAndKTX2Loaders as hC, configureLoader as dC, setKTX2TranscoderLocation as uC, setDracoDecoderLocation as fC } from "./gltf-progressive-eiJCrjLb.js";
1
+ import { Vector2 as ee, Vector3 as y, Vector4 as me, Quaternion as V, PlaneGeometry as Sn, WebGLRenderer as Lr, PerspectiveCamera as ce, OrthographicCamera as au, Scene as Mi, Mesh as H, Texture as Fe, Uniform$1 as Gi, Color as re, ShaderMaterial as Xn, Box3 as Pi, ShadowMaterial as i0, Euler as ct, MeshStandardMaterial as pt, Box3Helper as Xx, GridHelper as n0, Object3D as M, Material as be, Matrix3 as s0, Matrix4 as J, Layers as wo, Ray as Es, MathUtils as Ps, AxesHelper as Oi, MeshBasicMaterial as we, DoubleSide as Ri, BufferGeometry as _n, Group as Os, CylinderGeometry as o0, SphereGeometry as lu, BoxGeometry as La, SpriteMaterial as Qx, Sprite as Yx, Shape as Kx, ExtrudeGeometry as Zx, Fog as r0, DirectionalLight as Bp, PointLight as Vm, TextureLoader as Sr, EdgesGeometry as Jx, LineSegments as a0, LineBasicMaterial as Hm, Line as Da, BufferAttribute as mt, Raycaster as cu, Sphere as hu, ArrayCamera as eS, Plane as Cr, SkinnedMesh as mo, InterleavedBufferAttribute as l0, Skeleton as tS, Bone as iS, WebGLCubeRenderTarget as nS, CubeCamera as sS, AnimationClip as ki, FileLoader as Gm, PropertyBinding as ja, KeyframeTrack as oS, LinearSRGBColorSpace as Ts, ShaderChunk as Zt, UniformsLib as rS, DataTexture as qm, RGBAFormat as du, EquirectangularReflectionMapping as Hn, SRGBColorSpace as As, Clock as aS, NeutralToneMapping as Ba, AgXToneMapping as uu, ACESFilmicToneMapping as fu, NoToneMapping as Cd, PCFSoftShadowMap$1 as lS, BasicNodeLibrary as cS, WebGLRenderTarget as Qn, DepthTexture as c0, NearestFilter as Pd, LoopRepeat as hS, LoopOnce as Fp, AnimationMixer as Xm, CompressedTexture as dS, FrontSide as xo, Camera as uS, Frustum as Ly, AudioListener as fS, PositionalAudio as pS, AudioLoader as Up, EventDispatcher as Qm, BackSide as pu, MeshDepthMaterial as mS, CustomBlending as gS, MaxEquation as yS, AlwaysStencilFunc as _S, GreaterEqualStencilFunc as bS, NotEqualStencilFunc as vS, GreaterStencilFunc as wS, LessEqualStencilFunc as xS, EqualStencilFunc as SS, LessStencilFunc as CS, NeverStencilFunc as Dy, InvertStencilOp as PS, DecrementWrapStencilOp as OS, IncrementWrapStencilOp as kS, DecrementStencilOp as MS, IncrementStencilOp as RS, ReplaceStencilOp as ES, ZeroStencilOp as TS, KeepStencilOp as AS, CubeTexture as h0, AmbientLight as IS, HemisphereLight as LS, Loader as DS, RawShaderMaterial as d0, GLSL3 as jS, AlwaysDepth as BS, GreaterEqualDepth as FS, GreaterDepth as US, LessEqualDepth as zS, LessDepth as NS, NotEqualDepth as $S, EqualDepth as WS, BatchedMesh as jy, MeshPhysicalMaterial as zp, LinearFilter as Od, UnsignedByteType as VS, RingGeometry as HS, Line3 as GS, AdditiveBlending as u0, BoxHelper as qS, SpotLight as XS, DirectionalLightHelper as QS, CameraHelper as YS, LOD as KS, Triangle as ZS, NormalBlending as JS, ReinhardToneMapping as Ym, LinearToneMapping as Km, HalfFloatType as xf, VideoTexture as eC, CubeUVReflectionMapping as f0, CompressedCubeTexture as tC, EquirectangularRefractionMapping as iC, CatmullRomCurve3 as nC, VectorKeyframeTrack as sC, QuaternionKeyframeTrack as oC, Audio as rC, ShaderLib as kd, UniformsUtils as p0, MirroredRepeatWrapping as By, MeshNormalMaterial as aC, AudioContext as lC, PMREMGenerator$1 as cC } from "./three-VvRoMeIN.js";
2
+ import { createLoaders as Zm, getRaycastMesh as m0, LODsManager as Xo, NEEDLE_progressive as We, addDracoAndKTX2Loaders as hC, configureLoader as dC, setKTX2TranscoderLocation as uC, setDracoDecoderLocation as fC } from "./gltf-progressive-Dbi_Tfhb.js";
3
3
  import { GroundedSkybox as Fa, Font as pC, TextGeometry as mC, FontLoader as gC, GLTFLoader as Is, TransformControlsGizmo as g0, EXRLoader as Jm, RGBELoader as y0, Stats as yC, nodeFrame as Fy, OrbitControls as _0, PositionalAudioHelper as _C, HorizontalBlurShader as bC, VerticalBlurShader as vC, GLTFExporter as b0, strToU8 as v0, zipSync as wC, XRControllerModelFactory as xC, XRHandMeshModel as SC, Line2 as CC, LineGeometry as PC, LineMaterial as OC, TransformControls as kC, InteractiveGroup as MC, HTMLMesh as RC, VertexNormalsHelper as EC, OBJLoader as eg, FBXLoader as w0, mergeVertices as TC } from "./three-examples-BhfOE7NG.js";
4
4
  import { fetchProfile as AC, MotionController as IC, $70d766613f57b014$export$2e2bcd8739ae039 as Uy, ByteBuffer as LC, v5 as zy, md5 as Ny, SIZE_PREFIX_LENGTH as x0, Builder as tg, createNoise4D as DC, Matrix4 as Sf, BatchedParticleRenderer as jC, ParticleSystem as BC, RenderMode as gs, ConstantColor as FC, Vector4 as UC, ConstantValue as zC, TrailParticle as $y, WorkerBase as NC, MeshBVH as $C } from "./vendor-BiyIZ61v.js";
5
5
  import { __webpack_exports__default as Ce, __webpack_exports__Text as S0, __webpack_exports__Block as C0, __webpack_exports__update as WC, SimpleStateBehavior as VC, __webpack_exports__Inline as Cf, __webpack_exports__FontLibrary as Wy, ThreeMeshUI as Vy } from "./three-mesh-ui-CcMp-FQm.js";
@@ -1070,7 +1070,7 @@ const O1 = new Yi(() => new y(), 100), t_ = new V();
1070
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  function k1(s, e) {
1071
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  return e || (e = O1.get().set(0, 0, 1)), ve(s, t_), e.applyQuaternion(t_);
1072
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  }
1073
- const i_ = new lt(), n_ = new lt(), M1 = new y();
1073
+ const i_ = new ct(), n_ = new ct(), M1 = new y();
1074
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  function B0(s) {
1075
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  const e = Ed.get();
1076
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  return s.getWorldQuaternion(e), n_.setFromQuaternion(e), n_;
@@ -1963,11 +1963,11 @@ Oo('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"]
1963
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  Oo('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";');
1964
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  Oo('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";');
1965
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  Oo('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');
1966
- Oo('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.13.1-beta";');
1966
+ Oo('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.13.1";');
1967
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  Oo('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
1968
- Oo('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Thu Feb 12 2026 16:37:41 GMT+0000 (Coordinated Universal Time)";');
1968
+ Oo('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Mon Feb 16 2026 14:46:26 GMT+0000 (Coordinated Universal Time)";');
1969
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  Oo('globalThis["__NEEDLE_PUBLIC_KEY__"] = "' + NEEDLE_PUBLIC_KEY + '";');
1970
- const Xi = "4.13.1-beta", Rc = "undefined", Ad = "Thu Feb 12 2026 16:37:41 GMT+0000 (Coordinated Universal Time)";
1970
+ const Xi = "4.13.1", Rc = "undefined", Ad = "Mon Feb 16 2026 14:46:26 GMT+0000 (Coordinated Universal Time)";
1971
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  q0 && console.log(`Engine version: ${Xi} (generator: ${Rc})
1972
1972
  Project built at ${Ad}`);
1973
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  const ur = NEEDLE_PUBLIC_KEY, yo = "needle_isActiveInHierarchy", ca = "builtin_components", rd = "needle_editor_guid";
@@ -2895,7 +2895,7 @@ class bP {
2895
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  }
2896
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  }
2897
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  }
2898
- const ls = x("debugwebxr"), Oh = x("debugcustomgesture"), vP = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles", wP = "generic-trigger", xP = new V().setFromEuler(new lt(Ps.degToRad(0), Ps.degToRad(-90), Ps.degToRad(-90))), SP = new y(0.04, -0.04, 0);
2898
+ const ls = x("debugwebxr"), Oh = x("debugcustomgesture"), vP = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles", wP = "generic-trigger", xP = new V().setFromEuler(new ct(Ps.degToRad(0), Ps.degToRad(-90), Ps.degToRad(-90))), SP = new y(0.04, -0.04, 0);
2899
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  class J0 {
2900
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  /** the Needle XR Session */
2901
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  xr;
@@ -7076,7 +7076,7 @@ function gv(s, e, t, i) {
7076
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  if (l.guid) {
7077
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  Bd && console.log("[Local] new instance", "gameobject:", r?.guid);
7078
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  const c = new yO(n.guid, l.guid);
7079
- c.seed = a, e.deleteOnDisconnect === !0 && (c.deleteStateOnDisconnect = !0), o && (o.position && (Array.isArray(o.position) ? c.position = { x: o.position[0], y: o.position[1], z: o.position[2] } : c.position = { x: o.position.x, y: o.position.y, z: o.position.z }), o.rotation && (o.rotation instanceof lt ? o.rotation = new V().setFromEuler(o.rotation) : o.rotation instanceof Array && (o.rotation = new V().fromArray(o.rotation)), c.rotation = { x: o.rotation.x, y: o.rotation.y, z: o.rotation.z, w: o.rotation.w }), o.scale && (Array.isArray(o.scale) ? c.scale = { x: o.scale[0], y: o.scale[1], z: o.scale[2] } : c.scale = { x: o.scale.x, y: o.scale.y, z: o.scale.z })), c.position || (c.position = { x: l.position.x, y: l.position.y, z: l.position.z }), c.rotation || (c.rotation = { x: l.quaternion.x, y: l.quaternion.y, z: l.quaternion.z, w: l.quaternion.w }), c.scale || (c.scale = { x: l.scale.x, y: l.scale.y, z: l.scale.z }), c.visible = n.visible, o?.parent && (typeof o.parent == "string" ? c.parent = o.parent : c.parent = o.parent.guid), c.hostData = t, i === !1 && (c.dontSave = !0), !e?.context?.connection && L() && console.debug("Object will be instantiated but it will not be synced: not connected", n.guid), e.context.connection.isInRoom && ha.push(new WeakRef(l)), e?.context?.connection.send("new-instance-created", c);
7079
+ c.seed = a, e.deleteOnDisconnect === !0 && (c.deleteStateOnDisconnect = !0), o && (o.position && (Array.isArray(o.position) ? c.position = { x: o.position[0], y: o.position[1], z: o.position[2] } : c.position = { x: o.position.x, y: o.position.y, z: o.position.z }), o.rotation && (o.rotation instanceof ct ? o.rotation = new V().setFromEuler(o.rotation) : o.rotation instanceof Array && (o.rotation = new V().fromArray(o.rotation)), c.rotation = { x: o.rotation.x, y: o.rotation.y, z: o.rotation.z, w: o.rotation.w }), o.scale && (Array.isArray(o.scale) ? c.scale = { x: o.scale[0], y: o.scale[1], z: o.scale[2] } : c.scale = { x: o.scale.x, y: o.scale.y, z: o.scale.z })), c.position || (c.position = { x: l.position.x, y: l.position.y, z: l.position.z }), c.rotation || (c.rotation = { x: l.quaternion.x, y: l.quaternion.y, z: l.quaternion.z, w: l.quaternion.w }), c.scale || (c.scale = { x: l.scale.x, y: l.scale.y, z: l.scale.z }), c.visible = n.visible, o?.parent && (typeof o.parent == "string" ? c.parent = o.parent : c.parent = o.parent.guid), c.hostData = t, i === !1 && (c.dontSave = !0), !e?.context?.connection && L() && console.debug("Object will be instantiated but it will not be synced: not connected", n.guid), e.context.connection.isInRoom && ha.push(new WeakRef(l)), e?.context?.connection.send("new-instance-created", c);
7080
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  } else console.warn("Missing guid, can not send new instance event", l);
7081
7081
  }
7082
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  return r;
@@ -8159,10 +8159,10 @@ function Tv(s, e, t, i, n, o) {
8159
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  if (t?.rotation) {
8160
8160
  if (t.rotation instanceof V)
8161
8161
  l.worldQuaternion = t.rotation;
8162
- else if (t.rotation instanceof lt)
8162
+ else if (t.rotation instanceof ct)
8163
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  l.worldQuaternion = bi().setFromEuler(t.rotation);
8164
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  else if (Array.isArray(t.rotation)) {
8165
- const h = new lt();
8165
+ const h = new ct();
8166
8166
  h.fromArray(t.rotation), l.worldQuaternion = bi().setFromEuler(h);
8167
8167
  }
8168
8168
  } else l.quaternion.copy(e.quaternion);
@@ -11222,7 +11222,7 @@ class Ou extends HTMLElement {
11222
11222
  }
11223
11223
  }
11224
11224
  customElements.get(ar) || customElements.define(ar, Ou);
11225
- const Ke = x("debugcontext"), Ik = x("stats"), Lk = x("debugactive"), Dk = x("debugframerate"), jk = x("debugcoroutine"), AD = {};
11225
+ const Ze = x("debugcontext"), Ik = x("stats"), Lk = x("debugactive"), Dk = x("debugframerate"), jk = x("debugcoroutine"), AD = {};
11226
11226
  class ID {
11227
11227
  name;
11228
11228
  /** for debugging only */
@@ -11244,12 +11244,12 @@ var Se = /* @__PURE__ */ ((s) => (s[s.Start = -1] = "Start", s[s.EarlyUpdate = 0
11244
11244
  function Sg(s, e) {
11245
11245
  if (!s) return;
11246
11246
  if (!s.isComponent) {
11247
- (L() || Ke) && console.error(`Registered script is not a Needle Engine component.
11247
+ (L() || Ze) && console.error(`Registered script is not a Needle Engine component.
11248
11248
  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
11249
11249
  `, s);
11250
11250
  return;
11251
11251
  }
11252
- e || (e = N.Current, Ke && console.warn("> Registering component without context"));
11252
+ e || (e = N.Current, Ze && console.warn("> Registering component without context"));
11253
11253
  const t = e?.new_scripts;
11254
11254
  t.includes(s) || t.push(s);
11255
11255
  }
@@ -11613,9 +11613,9 @@ class N {
11613
11613
  createNewRenderer(e) {
11614
11614
  if (this.renderer?.dispose(), e = { ...N.DefaultWebGLRendererParameters, ...e }, !e.canvas) {
11615
11615
  const t = this.domElement?.shadowRoot?.querySelector("canvas");
11616
- t && (e.canvas = t, Ke && console.log("Using canvas from shadow root", t));
11616
+ t && (e.canvas = t, Ze && console.log("Using canvas from shadow root", t));
11617
11617
  }
11618
- return Ke && console.log("Using Renderer Parameters:", e, this.domElement), this.renderer = new Lr(e), this.renderer.debug.checkShaderErrors = L() || x("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = Cd, this.renderer.setClearColor(new re("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = lS, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = As, this.renderer.nodes = {
11618
+ return Ze && console.log("Using Renderer Parameters:", e, this.domElement), this.renderer = new Lr(e), this.renderer.debug.checkShaderErrors = L() || x("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = Cd, this.renderer.setClearColor(new re("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = lS, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = As, this.renderer.nodes = {
11619
11619
  library: new cS(),
11620
11620
  modelViewMatrix: null,
11621
11621
  modelNormalViewMatrix: null
@@ -11723,7 +11723,7 @@ class N {
11723
11723
  this.internalOnDestroy();
11724
11724
  }
11725
11725
  internalOnDestroy() {
11726
- N.Current = this, pe.dispatchCallback(ue.ContextDestroying, this), En(this, ue.ContextDestroying), this.clear(), this.renderer?.setAnimationLoop(null), this.renderer && (this.renderer.setClearAlpha(0), this.renderer.clear(), this.isManagedExternally || (Ke && console.log("Disposing renderer"), this.renderer.dispose())), this.scene = null, this.renderer = null, this.input.dispose(), this.menu.onDestroy(), this.animations.onDestroy();
11726
+ N.Current = this, pe.dispatchCallback(ue.ContextDestroying, this), En(this, ue.ContextDestroying), this.clear(), this.renderer?.setAnimationLoop(null), this.renderer && (this.renderer.setClearAlpha(0), this.renderer.clear(), this.isManagedExternally || (Ze && console.log("Disposing renderer"), this.renderer.dispose())), this.scene = null, this.renderer = null, this.input.dispose(), this.menu.onDestroy(), this.animations.onDestroy();
11727
11727
  for (const e of this._disposeCallbacks)
11728
11728
  try {
11729
11729
  e();
@@ -11862,10 +11862,10 @@ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine()
11862
11862
  // #region internal create
11863
11863
  async internalOnCreate(e) {
11864
11864
  const t = ++this._createId;
11865
- Ke && console.log("Creating context", this.name, e);
11865
+ Ze && console.log("Creating context", this.name, e);
11866
11866
  const i = globalThis["needle:dependencies:ready"];
11867
- i instanceof Promise && (Ke && console.log("Waiting for dependencies to be ready"), await i.catch((h) => {
11868
- if (Ke || L()) {
11867
+ i instanceof Promise && (Ze && console.log("Waiting for dependencies to be ready"), await i.catch((h) => {
11868
+ if (Ze || L()) {
11869
11869
  if (vu("Needle Engine dependencies failed to load. Please check the console for more details"), h instanceof ReferenceError) {
11870
11870
  let d = "YourComponentName";
11871
11871
  const f = h.message.indexOf("'");
@@ -11890,7 +11890,7 @@ Possible solutions:
11890
11890
  console.error("Needle Engine dependencies failed to load", h);
11891
11891
  }
11892
11892
  }).then(() => {
11893
- Ke && console.log("Needle Engine dependencies are ready");
11893
+ Ze && console.log("Needle Engine dependencies are ready");
11894
11894
  })), this.clear();
11895
11895
  const n = this.renderer, o = !n || n.isDisposed === !0;
11896
11896
  this.isManagedExternally === !1 && o ? this.createNewRenderer() : this.lodsManager.setRenderer(this.renderer), this.renderer?.setAnimationLoop(null), N.Current = this, await pe.dispatchCallback(ue.ContextCreationStart, this);
@@ -11905,7 +11905,7 @@ Possible solutions:
11905
11905
  if (t !== this._createId || e?.abortSignal?.aborted)
11906
11906
  return !1;
11907
11907
  if (this.internalOnUpdateVisible(), !this.renderer)
11908
- return Ke && console.warn("Context has no renderer (perhaps it was disconnected?", this.domElement.isConnected), !1;
11908
+ return Ze && console.warn("Context has no renderer (perhaps it was disconnected?", this.domElement.isConnected), !1;
11909
11909
  !this.isManagedExternally && !this.domElement.shadowRoot && this.domElement.prepend(this.renderer.domElement), N.Current = this, N.Current = this;
11910
11910
  for (let h = 0; h < this.new_scripts.length; h++) {
11911
11911
  const d = this.new_scripts[h];
@@ -11931,7 +11931,7 @@ Possible solutions:
11931
11931
  }
11932
11932
  }), h ? this.setCurrentCamera(h) : !pe.dispatchCallback(ue.MissingCamera, this, { files: a }) && !this.mainCamera && !this.isManagedExternally && console.warn("Missing camera in main scene", this);
11933
11933
  }
11934
- this.input.bindEvents(), N.Current = this, jd(this), this.physics.engine && (this.physics.engine?.step(0), this.physics.engine?.postStep()), !this.isManagedExternally && this.composer && this.mainCamera, this._needsUpdateSize = !0, this._stats && (this._stats.showPanel(0), this._stats.dom.style.position = "absolute", this.domElement.shadowRoot?.appendChild(this._stats.dom)), Ke && Hp(this.scene, !0), this.targetFrameRate === void 0 ? (Ke && console.warn("No target framerate set, using default", N.DefaultTargetFrameRate), this.targetFrameRate = N._defaultTargetFramerate) : Ke && console.log("Target framerate set to", this.targetFrameRate), this._dispatchReadyAfterFrame = !0;
11934
+ this.input.bindEvents(), N.Current = this, jd(this), this.physics.engine && (this.physics.engine?.step(0), this.physics.engine?.postStep()), !this.isManagedExternally && this.composer && this.mainCamera, this._needsUpdateSize = !0, this._stats && (this._stats.showPanel(0), this._stats.dom.style.position = "absolute", this.domElement.shadowRoot?.appendChild(this._stats.dom)), Ze && Hp(this.scene, !0), this.targetFrameRate === void 0 ? (Ze && console.warn("No target framerate set, using default", N.DefaultTargetFrameRate), this.targetFrameRate = N._defaultTargetFramerate) : Ze && console.log("Target framerate set to", this.targetFrameRate), this._dispatchReadyAfterFrame = !0;
11935
11935
  const l = pe.dispatchCallback(ue.ContextCreated, this, { files: a });
11936
11936
  if (l) {
11937
11937
  const h = this.domElement;
@@ -11940,7 +11940,7 @@ Possible solutions:
11940
11940
  if (e?.abortSignal?.aborted)
11941
11941
  return !1;
11942
11942
  const c = this.rootSourceId;
11943
- return c && this.sceneLighting.enable(c), En(this, ue.ContextCreated), Ke && console.log("Context Created...", this.renderer, this.renderer.domElement), this._isCreating = !1, !this.isManagedExternally && !e?.abortSignal?.aborted && this.restartRenderLoop(), !0;
11943
+ return c && this.sceneLighting.enable(c), En(this, ue.ContextCreated), Ze && console.log("Context Created...", this.renderer, this.renderer.domElement), this._isCreating = !1, !this.isManagedExternally && !e?.abortSignal?.aborted && this.restartRenderLoop(), !0;
11944
11944
  }
11945
11945
  rootSceneSourceIdentifiers = [];
11946
11946
  async internalLoadInitialContent(e, t) {
@@ -11957,15 +11957,15 @@ Possible solutions:
11957
11957
  }, r = Kn(), a = 0;
11958
11958
  for (let l = 0; l < n.length; l++) {
11959
11959
  if (t.abortSignal?.aborted) {
11960
- Ke && console.log("Aborting loading because of abort signal");
11960
+ Ze && console.log("Aborting loading because of abort signal");
11961
11961
  break;
11962
11962
  }
11963
11963
  if (e !== this._createId) {
11964
- Ke && console.log("Aborting loading because create id changed", e, this._createId);
11964
+ Ze && console.log("Aborting loading because create id changed", e, this._createId);
11965
11965
  break;
11966
11966
  }
11967
11967
  const c = n[l];
11968
- t?.onLoadingStart?.call(this, l, c), Ke && console.log("Context Load " + c);
11968
+ t?.onLoadingStart?.call(this, l, c), Ze && console.log("Context Load " + c);
11969
11969
  const h = await r.loadSync(this, c, c, a, (d) => {
11970
11970
  t.abortSignal?.aborted || (o.name = c, o.progress = d, o.index = l, o.count = n.length, t.onLoadingProgress?.call(this, o));
11971
11971
  });
@@ -11975,7 +11975,7 @@ Possible solutions:
11975
11975
  }) : console.warn("Could not load file: " + c);
11976
11976
  }
11977
11977
  if (e !== this._createId || t.abortSignal?.aborted) {
11978
- Ke && console.log("Aborting loading because create id changed or abort signal was set", e, this._createId);
11978
+ Ze && console.log("Aborting loading because create id changed or abort signal was set", e, this._createId);
11979
11979
  for (const l of i)
11980
11980
  if (l && l.file)
11981
11981
  for (const c of l.file.scenes)
@@ -12013,11 +12013,11 @@ Possible solutions:
12013
12013
  _renderlooperrors = 0;
12014
12014
  /** Performs a full update step including script callbacks, rendering (unless isManagedExternally is set to false) and post render callbacks */
12015
12015
  update(e, t) {
12016
- if (t === void 0 && (t = null), L() || Ke || cO())
12016
+ if (t === void 0 && (t = null), L() || Ze || cO())
12017
12017
  try {
12018
12018
  this.internalStep(e, t), this._renderlooperrors = 0;
12019
12019
  } catch (i) {
12020
- this._renderlooperrors += 1, (L() || Ke) && (i instanceof Error || i instanceof TypeError) && Ae("Caught unhandled exception during render-loop - see console for details.", qi.Error), console.error("Frame #" + this.time.frame + `
12020
+ this._renderlooperrors += 1, (L() || Ze) && (i instanceof Error || i instanceof TypeError) && Ae("Caught unhandled exception during render-loop - see console for details.", qi.Error), console.error("Frame #" + this.time.frame + `
12021
12021
  `, i), this._renderlooperrors >= 3 && (console.warn("Stopping render loop due to error"), this.renderer.setAnimationLoop(null), ci.sendError(N.Current, "renderloop", i instanceof Error ? i : new Error(String(i)))), this.domElement.dispatchEvent(new CustomEvent("error", { detail: i }));
12022
12022
  }
12023
12023
  else
@@ -12210,10 +12210,26 @@ Possible solutions:
12210
12210
  if (this._currentFrameEvent = -1, this.connection.sendBufferedMessagesNow(), this._stats) {
12211
12211
  this._stats.end();
12212
12212
  const e = this.time.fps < 20 ? 50 : 150;
12213
- this.time.frameCount % e === 0 && console.log(this.renderer.info.render.calls + " DrawCalls", `
12214
- Render:`, { ...this.renderer.info.render }, `
12215
- Memory:`, { ...this.renderer.info.memory }, `
12216
- Target Framerate: ` + this.targetFrameRate);
12213
+ if (this.time.frameCount % e === 0 || this.time.frameCount === 1) {
12214
+ const t = window.performance && window.performance.memory ? `${(window.performance.memory.usedJSHeapSize / 1024 / 1024).toFixed(2)} MB` : "n/a";
12215
+ console.log(
12216
+ this.renderer.info.render.calls + " DrawCalls",
12217
+ `
12218
+ Render:`,
12219
+ {
12220
+ shaders: this.renderer.info.programs?.length,
12221
+ ...this.renderer.info.render
12222
+ },
12223
+ `
12224
+ Memory:`,
12225
+ {
12226
+ usedMemory: t,
12227
+ ...this.renderer.info.memory
12228
+ },
12229
+ `
12230
+ Target Framerate: ` + this.targetFrameRate
12231
+ );
12232
+ }
12217
12233
  }
12218
12234
  this._dispatchReadyAfterFrame && (this._dispatchReadyAfterFrame = !1, this.domElement.dispatchEvent(new CustomEvent("ready")), pe.dispatchCallback(ue.ContextFirstFrameRendered, this));
12219
12235
  }
@@ -12693,7 +12709,7 @@ function Og(s, e) {
12693
12709
  progressive: !0
12694
12710
  }), s;
12695
12711
  }
12696
- const Je = function(s) {
12712
+ const et = function(s) {
12697
12713
  return u(s);
12698
12714
  }, u = function(s) {
12699
12715
  if (s === void 0 && (s = null), !Array.isArray(s))
@@ -13923,7 +13939,7 @@ function eM(s, e) {
13923
13939
  };
13924
13940
  }
13925
13941
  var sr = /* @__PURE__ */ ((s) => (s[s.If = 1] = "If", s[s.IfNot = 2] = "IfNot", s[s.Greater = 3] = "Greater", s[s.Less = 4] = "Less", s[s.Equals = 6] = "Equals", s[s.NotEqual = 7] = "NotEqual", s))(sr || {}), Wv = /* @__PURE__ */ ((s) => (s[s.Float = 1] = "Float", s[s.Int = 3] = "Int", s[s.Bool = 4] = "Bool", s[s.Trigger = 9] = "Trigger", s))(Wv || {});
13926
- const nt = x("debuganimatorcontroller"), Fh = x("debugrootmotion");
13942
+ const st = x("debuganimatorcontroller"), Fh = x("debugrootmotion");
13927
13943
  class wn {
13928
13944
  /**
13929
13945
  * Creates an AnimatorController from a set of animation clips.
@@ -13994,7 +14010,7 @@ class wn {
13994
14010
  const r = this.model.layers[t].stateMachine;
13995
14011
  for (const a of r.states)
13996
14012
  if (a.name === e || a.hash === e) {
13997
- nt && console.log("transition to ", a), this.transitionTo(a, n, i);
14013
+ st && console.log("transition to ", a), this.transitionTo(a, n, i);
13998
14014
  return;
13999
14015
  }
14000
14016
  console.warn("Could not find " + e + " to play");
@@ -14073,7 +14089,7 @@ class wn {
14073
14089
  * @param name - The name or hash identifier of the trigger parameter
14074
14090
  */
14075
14091
  setTrigger(e) {
14076
- nt && console.log("SET TRIGGER", e);
14092
+ st && console.log("SET TRIGGER", e);
14077
14093
  const t = typeof e == "string" ? "name" : "hash";
14078
14094
  return this.model?.parameters?.filter((i) => i[t] === e).forEach((i) => i.value = !0);
14079
14095
  }
@@ -14230,7 +14246,7 @@ class wn {
14230
14246
  clone() {
14231
14247
  if (typeof this.model == "string")
14232
14248
  return console.warn("AnimatorController has not been resolved, can not create model from string", this.model), null;
14233
- nt && console.warn("AnimatorController clone()", this.model);
14249
+ st && console.warn("AnimatorController clone()", this.model);
14234
14250
  const e = gu(this.model, (i, n, o) => o == null ? !0 : !(o.type === "Object3D" || o.isObject3D === !0 || E1(o) || o.tracks !== void 0 || o instanceof wn));
14235
14251
  return console.assert(e !== this.model), new wn(e);
14236
14252
  }
@@ -14257,7 +14273,7 @@ class wn {
14257
14273
  return this._activeState;
14258
14274
  }
14259
14275
  constructor(e) {
14260
- this.model = e, nt && console.log(this);
14276
+ this.model = e, st && console.log(this);
14261
14277
  }
14262
14278
  _activeStates = [];
14263
14279
  updateActiveStates(e) {
@@ -14267,15 +14283,15 @@ class wn {
14267
14283
  this._activeStates.splice(t, 1), t--;
14268
14284
  else {
14269
14285
  const o = n.action;
14270
- o.weight = e, o.getEffectiveWeight() <= 0 && !o.isRunning() && (nt && console.debug("REMOVE", i.name, o.getEffectiveWeight(), o.isRunning(), o.isScheduled()), this._activeStates.splice(t, 1), t--);
14286
+ o.weight = e, o.getEffectiveWeight() <= 0 && !o.isRunning() && (st && console.debug("REMOVE", i.name, o.getEffectiveWeight(), o.isRunning(), o.isScheduled()), this._activeStates.splice(t, 1), t--);
14271
14287
  }
14272
14288
  }
14273
14289
  }
14274
14290
  setStartTransition() {
14275
- this.model.layers.length > 1 && (nt || L()) && console.warn("Multiple layers are not supported yet " + this.animator?.name);
14291
+ this.model.layers.length > 1 && (st || L()) && console.warn("Multiple layers are not supported yet " + this.animator?.name);
14276
14292
  for (const e of this.model.layers) {
14277
14293
  const t = e.stateMachine;
14278
- t.defaultState === void 0 && (nt && console.warn("AnimatorController default state is undefined, will assign state 0 as default", e), t.defaultState = 0);
14294
+ t.defaultState === void 0 && (st && console.warn("AnimatorController default state is undefined, will assign state 0 as default", e), t.defaultState = 0);
14279
14295
  const i = t.states[t.defaultState];
14280
14296
  this.transitionTo(i, 0, this.normalizedStartOffset);
14281
14297
  break;
@@ -14308,7 +14324,7 @@ class wn {
14308
14324
  const f = this.model.parameters.find((p) => p.name === d.parameter);
14309
14325
  f?.type === Wv.Trigger && f.value && (f.value = !1);
14310
14326
  }
14311
- if (i.clampWhenFinished = !0, nt) {
14327
+ if (i.clampWhenFinished = !0, st) {
14312
14328
  const d = this.getState(o.destinationState, 0);
14313
14329
  console.log(`Transition to ${o.destinationState} / ${d?.name}`, o, `
14314
14330
  Timescale: ` + i.timeScale, `
@@ -14336,7 +14352,7 @@ Exit Time: ` + c, o.hasExitTime);
14336
14352
  t.speedParameter && (i *= this.getFloat(t.speedParameter)), i !== void 0 && (e.timeScale = i * this._speed);
14337
14353
  }
14338
14354
  getState(e, t) {
14339
- return typeof e == "number" && (e == -1 && (e = this.model.layers[t].stateMachine.defaultState, e === void 0 && (nt && console.warn("AnimatorController default state is undefined: ", this.model, "Layer: " + t), e = 0)), e = this.model.layers[t].stateMachine.states[e]), e;
14355
+ return typeof e == "number" && (e == -1 && (e = this.model.layers[t].stateMachine.defaultState, e === void 0 && (st && console.warn("AnimatorController default state is undefined: ", this.model, "Layer: " + t), e = 0)), e = this.model.layers[t].stateMachine.states[e]), e;
14340
14356
  }
14341
14357
  /**
14342
14358
  * These actions have been active previously but not faded out because we entered a state that has no real animation - no duration. In which case we hold the previously active actions until they are faded out.
@@ -14373,7 +14389,7 @@ Exit Time: ` + c, o.hasExitTime);
14373
14389
  if (c?.duration <= 0 && c.tracks.length <= 0 ? r && this._heldActions.push(r) : r && (r.fadeOut(t), this.releaseHeldActions(t)), l) {
14374
14390
  if (i = Math.max(0, Math.min(1, i)), e.cycleOffsetParameter) {
14375
14391
  let d = this.getFloat(e.cycleOffsetParameter);
14376
- typeof d == "number" ? (d < 0 && (d += 1), i += d, i %= 1) : nt && console.warn("AnimatorController cycle offset parameter is not a number", e.cycleOffsetParameter);
14392
+ typeof d == "number" ? (d < 0 && (d += 1), i += d, i %= 1) : st && console.warn("AnimatorController cycle offset parameter is not a number", e.cycleOffsetParameter);
14377
14393
  } else typeof e.cycleOffset == "number" && (i += e.cycleOffset, i %= 1);
14378
14394
  l.isRunning() && l.stop(), l.reset(), l.enabled = !0, this.setTimescale(l, e);
14379
14395
  const h = e.motion.clip.duration;
@@ -14382,8 +14398,8 @@ Exit Time: ` + c, o.hasExitTime);
14382
14398
  for (const f of this._activeState.behaviours)
14383
14399
  f.instance?.onStateEnter?.call(f.instance, this.animator, d, n);
14384
14400
  }
14385
- } else nt && (e.__warned_no_motion || (e.__warned_no_motion = !0, console.warn("No action", e.motion, this)));
14386
- nt && console.log("TRANSITION FROM " + a?.name + " TO " + e.name, t, r, l, l?.getEffectiveTimeScale(), l?.getEffectiveWeight(), l?.isRunning(), l?.isScheduled(), l?.paused);
14401
+ } else st && (e.__warned_no_motion || (e.__warned_no_motion = !0, console.warn("No action", e.motion, this)));
14402
+ st && console.log("TRANSITION FROM " + a?.name + " TO " + e.name, t, r, l, l?.getEffectiveTimeScale(), l?.getEffectiveWeight(), l?.isRunning(), l?.isScheduled(), l?.paused);
14387
14403
  }
14388
14404
  createAction(e) {
14389
14405
  if (this._mixer.existingAction(e) && this._mixer.uncacheAction(e, this.animator?.gameObject), this.animator?.applyRootMotion) {
@@ -14413,7 +14429,7 @@ Exit Time: ` + c, o.hasExitTime);
14413
14429
  return !1;
14414
14430
  }
14415
14431
  createActions(e) {
14416
- nt && console.log("AnimatorController createActions", this.model);
14432
+ st && console.log("AnimatorController createActions", this.model);
14417
14433
  for (const t of this.model.layers) {
14418
14434
  const i = t.stateMachine;
14419
14435
  for (let n = 0; n < i.states.length; n++) {
@@ -14421,12 +14437,12 @@ Exit Time: ` + c, o.hasExitTime);
14421
14437
  o.transitions || (o.transitions = []);
14422
14438
  for (const r of o.transitions)
14423
14439
  r.conditions || (r.conditions = []);
14424
- if (o.motion || (nt && console.warn("No motion", o), o.motion = eM(o.name)), this.animator && o.motion.clips) {
14440
+ if (o.motion || (st && console.warn("No motion", o), o.motion = eM(o.name)), this.animator && o.motion.clips) {
14425
14441
  const r = o.motion.clips?.find((a) => a.node.name === this.animator?.gameObject?.name);
14426
- r ? o.motion.clip = r.clip : (nt || L()) && console.warn('Could not find clip for animator "' + this.animator?.gameObject?.name + '"', o.motion.clips.map((a) => a.node.name));
14442
+ r ? o.motion.clip = r.clip : (st || L()) && console.warn('Could not find clip for animator "' + this.animator?.gameObject?.name + '"', o.motion.clips.map((a) => a.node.name));
14427
14443
  }
14428
14444
  if (!o.motion.clip) {
14429
- nt && console.warn("No clip assigned to state", o);
14445
+ st && console.warn("No clip assigned to state", o);
14430
14446
  const r = new ki(void 0, void 0, []);
14431
14447
  o.motion.clip = r;
14432
14448
  }
@@ -14436,7 +14452,7 @@ Exit Time: ` + c, o.hasExitTime);
14436
14452
  const a = this.createAction(r);
14437
14453
  o.motion.action = a;
14438
14454
  } else
14439
- (nt || L()) && console.warn("No valid animationclip assigned", o);
14455
+ (st || L()) && console.warn("No valid animationclip assigned", o);
14440
14456
  }
14441
14457
  if (o.behaviours && Array.isArray(o.behaviours))
14442
14458
  for (const r of o.behaviours) {
@@ -14444,9 +14460,9 @@ Exit Time: ` + c, o.hasExitTime);
14444
14460
  const a = P.get(r.typeName);
14445
14461
  if (a) {
14446
14462
  const l = new a();
14447
- l.isStateMachineBehaviour && (l._context = this.context ?? void 0, Va(l, r.properties), r.instance = l), nt && console.log("Created animator controller behaviour", o.name, r.typeName, r.properties, l);
14463
+ l.isStateMachineBehaviour && (l._context = this.context ?? void 0, Va(l, r.properties), r.instance = l), st && console.log("Created animator controller behaviour", o.name, r.typeName, r.properties, l);
14448
14464
  } else
14449
- (nt || L()) && console.warn("Could not find AnimatorBehaviour type: " + r.typeName);
14465
+ (st || L()) && console.warn("Could not find AnimatorBehaviour type: " + r.typeName);
14450
14466
  }
14451
14467
  }
14452
14468
  }
@@ -14500,7 +14516,7 @@ class eb {
14500
14516
  this.createdInterpolant && this.originalEvaluate && (this.createdInterpolant.evaluate = this.originalEvaluate), this.track = void 0, this.createdInterpolant = null, this.originalEvaluate = void 0, this.customEvaluate = void 0;
14501
14517
  }
14502
14518
  }
14503
- class ot {
14519
+ class rt {
14504
14520
  static lastObjPosition = {};
14505
14521
  static lastObjRotation = {};
14506
14522
  // we remove the first keyframe rotation from the space rotation when updating
@@ -14527,29 +14543,29 @@ class ot {
14527
14543
  positionChange = new y();
14528
14544
  rotationChange = new V();
14529
14545
  constructor(e, t, i, n, o) {
14530
- if (this.context = e, this.root = t, this.clip = i, ot.firstKeyframeRotation[this.cacheId] || (ot.firstKeyframeRotation[this.cacheId] = new V()), o) {
14546
+ if (this.context = e, this.root = t, this.clip = i, rt.firstKeyframeRotation[this.cacheId] || (rt.firstKeyframeRotation[this.cacheId] = new V()), o) {
14531
14547
  const r = o.values;
14532
- ot.firstKeyframeRotation[this.cacheId].set(r[0], r[1], r[2], r[3]);
14548
+ rt.firstKeyframeRotation[this.cacheId].set(r[0], r[1], r[2], r[3]);
14533
14549
  }
14534
- ot.spaceRotation[this.cacheId] || (ot.spaceRotation[this.cacheId] = new V()), ot.effectiveSpaceRotation[this.cacheId] || (ot.effectiveSpaceRotation[this.cacheId] = new V()), ot.clipOffsetRotation[this.cacheId] = new V(), o && ot.clipOffsetRotation[this.cacheId].set(o.values[0], o.values[1], o.values[2], o.values[3]).invert(), this.handlePosition(i, n), this.handleRotation(i, o);
14550
+ rt.spaceRotation[this.cacheId] || (rt.spaceRotation[this.cacheId] = new V()), rt.effectiveSpaceRotation[this.cacheId] || (rt.effectiveSpaceRotation[this.cacheId] = new V()), rt.clipOffsetRotation[this.cacheId] = new V(), o && rt.clipOffsetRotation[this.cacheId].set(o.values[0], o.values[1], o.values[2], o.values[3]).invert(), this.handlePosition(i, n), this.handleRotation(i, o);
14535
14551
  }
14536
14552
  onStart(e) {
14537
14553
  if (e.getClip() !== this.clip) return;
14538
- ot.lastObjRotation[this.cacheId] || (ot.lastObjRotation[this.cacheId] = this.root.quaternion.clone());
14539
- const t = ot.lastObjRotation[this.cacheId];
14540
- if (ot.spaceRotation[this.cacheId].copy(t), Fh) {
14541
- const i = new lt().setFromQuaternion(t);
14554
+ rt.lastObjRotation[this.cacheId] || (rt.lastObjRotation[this.cacheId] = this.root.quaternion.clone());
14555
+ const t = rt.lastObjRotation[this.cacheId];
14556
+ if (rt.spaceRotation[this.cacheId].copy(t), Fh) {
14557
+ const i = new ct().setFromQuaternion(t);
14542
14558
  console.log("START", this.clip.name, F.toDegrees(i.y), this.root.position.z);
14543
14559
  }
14544
14560
  }
14545
14561
  getClipRotationOffset() {
14546
- return ot.clipOffsetRotation[this.cacheId];
14562
+ return rt.clipOffsetRotation[this.cacheId];
14547
14563
  }
14548
14564
  _prevTime = 0;
14549
14565
  handlePosition(e, t) {
14550
14566
  if (t) {
14551
14567
  const i = this.root;
14552
- Fh && i.add(new Oi()), ot.lastObjPosition[this.cacheId] || (ot.lastObjPosition[this.cacheId] = this.root.position.clone());
14568
+ Fh && i.add(new Oi()), rt.lastObjPosition[this.cacheId] || (rt.lastObjPosition[this.cacheId] = this.root.position.clone());
14553
14569
  const n = new y(), o = new y();
14554
14570
  this.positionWrapper = new eb(t, (r, a) => {
14555
14571
  const l = this.action.getEffectiveWeight();
@@ -14561,9 +14577,9 @@ class ot {
14561
14577
  handleRotation(e, t) {
14562
14578
  if (t) {
14563
14579
  if (Fh) {
14564
- const r = t.values, a = new lt().setFromQuaternion(new V(r[0], r[1], r[2], r[3]));
14580
+ const r = t.values, a = new ct().setFromQuaternion(new V(r[0], r[1], r[2], r[3]));
14565
14581
  console.log(e.name, t.name, "FIRST ROTATION IN TRACK", F.toDegrees(a.y));
14566
- const l = t.values.length - 4, c = new V().set(r[l], r[l + 1], r[l + 2], r[l + 3]), h = new lt().setFromQuaternion(c);
14582
+ const l = t.values.length - 4, c = new V().set(r[l], r[l + 1], r[l + 2], r[l + 3]), h = new ct().setFromQuaternion(c);
14567
14583
  console.log(e.name, t.name, "LAST ROTATION IN TRACK", F.toDegrees(h.y));
14568
14584
  }
14569
14585
  let i = 0;
@@ -14576,7 +14592,7 @@ class ot {
14576
14592
  this.positionChange.set(0, 0, 0), this.rotationChange.set(0, 0, 0, 1);
14577
14593
  }
14578
14594
  onAfterUpdate(e) {
14579
- return !this.action || (e *= this.action.getEffectiveWeight(), e <= 0) ? !1 : (this.positionChange.multiplyScalar(e), this.rotationChange.slerp(ot.identityQuaternion, 1 - e), !0);
14595
+ return !this.action || (e *= this.action.getEffectiveWeight(), e <= 0) ? !1 : (this.positionChange.multiplyScalar(e), this.rotationChange.slerp(rt.identityQuaternion, 1 - e), !0);
14580
14596
  }
14581
14597
  }
14582
14598
  class tM {
@@ -14585,13 +14601,13 @@ class tM {
14585
14601
  root;
14586
14602
  basePosition = new y();
14587
14603
  baseQuaternion = new V();
14588
- baseRotation = new lt();
14604
+ baseRotation = new ct();
14589
14605
  constructor(e) {
14590
14606
  this.controller = e;
14591
14607
  }
14592
14608
  createClip(e, t, i) {
14593
14609
  this.root = t, t && "name" in t && t.name;
14594
- const n = this.findRootTrack(i, ".position"), o = this.findRootTrack(i, ".quaternion"), r = new ot(this.controller.context, t, i, n, o);
14610
+ const n = this.findRootTrack(i, ".position"), o = this.findRootTrack(i, ".quaternion"), r = new rt(this.controller.context, t, i, n, o);
14595
14611
  this.handler.push(r);
14596
14612
  const a = e.clipAction(i);
14597
14613
  return r.action = a, a;
@@ -15385,7 +15401,7 @@ var T;
15385
15401
  e.load = n;
15386
15402
  })(s.POSTPROCESSING_AO || (s.POSTPROCESSING_AO = {}));
15387
15403
  })(T || (T = {}));
15388
- var Pt = /* @__PURE__ */ ((s) => (s[s.Average = 0] = "Average", s[s.Multiply = 1] = "Multiply", s[s.Minimum = 2] = "Minimum", s[s.Maximum = 3] = "Maximum", s))(Pt || {}), Mg = /* @__PURE__ */ ((s) => (s[s.Discrete = 0] = "Discrete", s[s.Continuous = 1] = "Continuous", s))(Mg || {}), Ye = /* @__PURE__ */ ((s) => (s[s.None = 0] = "None", s[s.FreezePositionX = 2] = "FreezePositionX", s[s.FreezePositionY = 4] = "FreezePositionY", s[s.FreezePositionZ = 8] = "FreezePositionZ", s[s.FreezePosition = 14] = "FreezePosition", s[s.FreezeRotationX = 16] = "FreezeRotationX", s[s.FreezeRotationY = 32] = "FreezeRotationY", s[s.FreezeRotationZ = 64] = "FreezeRotationZ", s[s.FreezeRotation = 112] = "FreezeRotation", s[s.FreezeAll = 126] = "FreezeAll", s))(Ye || {}), Ql = /* @__PURE__ */ ((s) => (s[s.None = 0] = "None", s[s.X = 2] = "X", s[s.Y = 4] = "Y", s[s.Z = 8] = "Z", s[s.All = -1] = "All", s))(Ql || {});
15404
+ var Pt = /* @__PURE__ */ ((s) => (s[s.Average = 0] = "Average", s[s.Multiply = 1] = "Multiply", s[s.Minimum = 2] = "Minimum", s[s.Maximum = 3] = "Maximum", s))(Pt || {}), Mg = /* @__PURE__ */ ((s) => (s[s.Discrete = 0] = "Discrete", s[s.Continuous = 1] = "Continuous", s))(Mg || {}), Ke = /* @__PURE__ */ ((s) => (s[s.None = 0] = "None", s[s.FreezePositionX = 2] = "FreezePositionX", s[s.FreezePositionY = 4] = "FreezePositionY", s[s.FreezePositionZ = 8] = "FreezePositionZ", s[s.FreezePosition = 14] = "FreezePosition", s[s.FreezeRotationX = 16] = "FreezeRotationX", s[s.FreezeRotationY = 32] = "FreezeRotationY", s[s.FreezeRotationZ = 64] = "FreezeRotationZ", s[s.FreezeRotation = 112] = "FreezeRotation", s[s.FreezeAll = 126] = "FreezeAll", s))(Ke || {}), Ql = /* @__PURE__ */ ((s) => (s[s.None = 0] = "None", s[s.X = 2] = "X", s[s.Y = 4] = "Y", s[s.Z = 8] = "Z", s[s.All = -1] = "All", s))(Ql || {});
15389
15405
  const Nt = function(s, e) {
15390
15406
  return function(t, i, n) {
15391
15407
  dM(t, i, n, s, e);
@@ -15541,7 +15557,7 @@ const fi = class md extends E {
15541
15557
  _mass = 0;
15542
15558
  useGravity = !0;
15543
15559
  centerOfMass = new y(0, 0, 0);
15544
- constraints = Ye.None;
15560
+ constraints = Ke.None;
15545
15561
  isKinematic = !1;
15546
15562
  drag = 0;
15547
15563
  angularDrag = 1;
@@ -15550,51 +15566,51 @@ const fi = class md extends E {
15550
15566
  collisionDetectionMode = Mg.Discrete;
15551
15567
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15552
15568
  get lockPositionX() {
15553
- return (this.constraints & Ye.FreezePositionX) !== 0;
15569
+ return (this.constraints & Ke.FreezePositionX) !== 0;
15554
15570
  }
15555
15571
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15556
15572
  get lockPositionY() {
15557
- return (this.constraints & Ye.FreezePositionY) !== 0;
15573
+ return (this.constraints & Ke.FreezePositionY) !== 0;
15558
15574
  }
15559
15575
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15560
15576
  get lockPositionZ() {
15561
- return (this.constraints & Ye.FreezePositionZ) !== 0;
15577
+ return (this.constraints & Ke.FreezePositionZ) !== 0;
15562
15578
  }
15563
15579
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15564
15580
  get lockRotationX() {
15565
- return (this.constraints & Ye.FreezeRotationX) !== 0;
15581
+ return (this.constraints & Ke.FreezeRotationX) !== 0;
15566
15582
  }
15567
15583
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15568
15584
  get lockRotationY() {
15569
- return (this.constraints & Ye.FreezeRotationY) !== 0;
15585
+ return (this.constraints & Ke.FreezeRotationY) !== 0;
15570
15586
  }
15571
15587
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15572
15588
  get lockRotationZ() {
15573
- return (this.constraints & Ye.FreezeRotationZ) !== 0;
15589
+ return (this.constraints & Ke.FreezeRotationZ) !== 0;
15574
15590
  }
15575
15591
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15576
15592
  set lockPositionX(e) {
15577
- e ? this.constraints |= Ye.FreezePositionX : this.constraints &= ~Ye.FreezePositionX;
15593
+ e ? this.constraints |= Ke.FreezePositionX : this.constraints &= ~Ke.FreezePositionX;
15578
15594
  }
15579
15595
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15580
15596
  set lockPositionY(e) {
15581
- e ? this.constraints |= Ye.FreezePositionY : this.constraints &= ~Ye.FreezePositionY;
15597
+ e ? this.constraints |= Ke.FreezePositionY : this.constraints &= ~Ke.FreezePositionY;
15582
15598
  }
15583
15599
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15584
15600
  set lockPositionZ(e) {
15585
- e ? this.constraints |= Ye.FreezePositionZ : this.constraints &= ~Ye.FreezePositionZ;
15601
+ e ? this.constraints |= Ke.FreezePositionZ : this.constraints &= ~Ke.FreezePositionZ;
15586
15602
  }
15587
15603
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15588
15604
  set lockRotationX(e) {
15589
- e ? this.constraints |= Ye.FreezeRotationX : this.constraints &= ~Ye.FreezeRotationX;
15605
+ e ? this.constraints |= Ke.FreezeRotationX : this.constraints &= ~Ke.FreezeRotationX;
15590
15606
  }
15591
15607
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15592
15608
  set lockRotationY(e) {
15593
- e ? this.constraints |= Ye.FreezeRotationY : this.constraints &= ~Ye.FreezeRotationY;
15609
+ e ? this.constraints |= Ke.FreezeRotationY : this.constraints &= ~Ke.FreezeRotationY;
15594
15610
  }
15595
15611
  /** @link https://rapier.rs/docs/user_guides/javascript/rigid_bodies#locking-translationsrotations */
15596
15612
  set lockRotationZ(e) {
15597
- e ? this.constraints |= Ye.FreezeRotationZ : this.constraints &= ~Ye.FreezeRotationZ;
15613
+ e ? this.constraints |= Ke.FreezeRotationZ : this.constraints &= ~Ke.FreezeRotationZ;
15598
15614
  }
15599
15615
  /** Gravity is such a common force that it is implemented as a special case (even if it could easily be implemented by the user using force application). Note however that a change of gravity won't automatically wake-up the sleeping bodies so keep in mind that you may want to wake them up manually before a gravity change.
15600
15616
  *
@@ -15786,7 +15802,7 @@ Ei([
15786
15802
  Ei([
15787
15803
  Nt()
15788
15804
  ], fi.prototype, "dominanceGroup", 2);
15789
- let Ze = fi;
15805
+ let Je = fi;
15790
15806
  new y();
15791
15807
  new y();
15792
15808
  const io = x("debugsync"), jc = "STRS";
@@ -15874,7 +15890,7 @@ class Jn extends E {
15874
15890
  receivedDataCallback = null;
15875
15891
  /** @internal */
15876
15892
  awake() {
15877
- io && console.log("new instance", this.guid, this), this._receivedDataBefore = !1, this._targetPosition = new y(), this._targetRotation = new V(), this.lastPosition = new y(), this.lastRotation = new V(), this.lastScale = new y(), this.rb = C.getComponentInChildren(this.gameObject, Ze), this.rb && (this._wasKinematic = this.rb.isKinematic), this.receivedUpdate = !0, this._model = new nv(this.context.connection, this.guid), this.context.connection.isConnected && this.tryGetLastState(), this.joinedRoomCallback = this.tryGetLastState.bind(this), this.context.connection.beginListen(ie.JoinedRoom, this.joinedRoomCallback), this.receivedDataCallback = this.onReceivedData.bind(this), this.context.connection.beginListenBinary(jc, this.receivedDataCallback);
15893
+ io && console.log("new instance", this.guid, this), this._receivedDataBefore = !1, this._targetPosition = new y(), this._targetRotation = new V(), this.lastPosition = new y(), this.lastRotation = new V(), this.lastScale = new y(), this.rb = C.getComponentInChildren(this.gameObject, Je), this.rb && (this._wasKinematic = this.rb.isKinematic), this.receivedUpdate = !0, this._model = new nv(this.context.connection, this.guid), this.context.connection.isConnected && this.tryGetLastState(), this.joinedRoomCallback = this.tryGetLastState.bind(this), this.context.connection.beginListen(ie.JoinedRoom, this.joinedRoomCallback), this.receivedDataCallback = this.onReceivedData.bind(this), this.context.connection.beginListenBinary(jc, this.receivedDataCallback);
15878
15894
  }
15879
15895
  /** @internal */
15880
15896
  onDestroy() {
@@ -15887,7 +15903,7 @@ class Jn extends E {
15887
15903
  const e = this.context.connection.tryGetState(this.guid);
15888
15904
  e && this.onReceivedData(e);
15889
15905
  }
15890
- tempEuler = new lt();
15906
+ tempEuler = new ct();
15891
15907
  /**
15892
15908
  * Handles incoming network data for this transform
15893
15909
  * @param data The model containing transform information
@@ -16141,7 +16157,7 @@ class de {
16141
16157
  if (r && (a = r.guid), a) {
16142
16158
  const l = e[a];
16143
16159
  if (l) {
16144
- const c = o.arguments?.map((h) => h instanceof Object && h.uuid ? e[h.uuid] : h?.isComponent ? e[h.guid] : h);
16160
+ const c = o.arguments?.map((h) => h instanceof Object && h.uuid ? e[h.uuid].clone : h?.isComponent ? e[h.guid].clone : h);
16145
16161
  t.push(new ao(l.clone, o.methodName, c, o.enabled));
16146
16162
  } else L() && console.warn("Could not find target for event listener");
16147
16163
  }
@@ -16236,14 +16252,14 @@ class gM extends sn {
16236
16252
  const HD = new gM();
16237
16253
  class yM extends sn {
16238
16254
  constructor() {
16239
- super([lt], "EulerSerializer");
16255
+ super([ct], "EulerSerializer");
16240
16256
  }
16241
16257
  onDeserialize(e, t) {
16242
16258
  if (e != null) {
16243
16259
  if (e.order)
16244
- return new lt(e.x, e.y, e.z, e.order);
16260
+ return new ct(e.x, e.y, e.z, e.order);
16245
16261
  if (e.x != null)
16246
- return new lt(e.x, e.y, e.z);
16262
+ return new ct(e.x, e.y, e.z);
16247
16263
  }
16248
16264
  }
16249
16265
  onSerialize(e, t) {
@@ -17904,7 +17920,7 @@ ti([
17904
17920
  u()
17905
17921
  ], $t.prototype, "backgroundIntensity", 1);
17906
17922
  ti([
17907
- u(lt)
17923
+ u(ct)
17908
17924
  ], $t.prototype, "backgroundRotation", 1);
17909
17925
  ti([
17910
17926
  u()
@@ -19434,15 +19450,15 @@ class Pn extends E {
19434
19450
  filter;
19435
19451
  /** @internal */
19436
19452
  awake() {
19437
- super.awake(), this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(Ze));
19453
+ super.awake(), this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(Je));
19438
19454
  }
19439
19455
  /** @internal */
19440
19456
  start() {
19441
- this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(Ze));
19457
+ this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(Je));
19442
19458
  }
19443
19459
  /** @internal */
19444
19460
  onEnable() {
19445
- this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(Ze));
19461
+ this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(Je));
19446
19462
  }
19447
19463
  /** @internal */
19448
19464
  onDisable() {
@@ -19471,7 +19487,7 @@ class Pn extends E {
19471
19487
  }
19472
19488
  }
19473
19489
  pi([
19474
- u(Ze)
19490
+ u(Je)
19475
19491
  ], Pn.prototype, "attachedRigidbody");
19476
19492
  pi([
19477
19493
  u()
@@ -19523,7 +19539,7 @@ const jg = class tw extends Pn {
19523
19539
  */
19524
19540
  static add(e, t) {
19525
19541
  const i = Gn(e, tw);
19526
- return i.autoFit(), t?.rigidbody === !0 && Gn(e, Ze, { isKinematic: !1 }), i;
19542
+ return i.autoFit(), t?.rigidbody === !0 && Gn(e, Je, { isKinematic: !1 }), i;
19527
19543
  }
19528
19544
  size = new y(1, 1, 1);
19529
19545
  center = new y(0, 0, 0);
@@ -19642,7 +19658,7 @@ class tl extends E {
19642
19658
  height = 2;
19643
19659
  _rigidbody = null;
19644
19660
  get rigidbody() {
19645
- return this._rigidbody ? this._rigidbody : (this._rigidbody = this.gameObject.getComponent(Ze), this._rigidbody || (this._rigidbody = this.gameObject.addComponent(Ze)), this.rigidbody);
19661
+ return this._rigidbody ? this._rigidbody : (this._rigidbody = this.gameObject.getComponent(Je), this._rigidbody || (this._rigidbody = this.gameObject.addComponent(Je)), this.rigidbody);
19646
19662
  }
19647
19663
  _activeGroundCollisions;
19648
19664
  awake() {
@@ -20107,7 +20123,7 @@ const Ro = class Ni extends E {
20107
20123
  for (const i of this._dragHandlers.values())
20108
20124
  i.setTargetObject(e);
20109
20125
  const t = "_rigidbody-was-kinematic";
20110
- this._rigidbody?.[t] === !1 && (this._rigidbody.isKinematic = !1, this._rigidbody[t] = void 0), this._rigidbody = null, e && (this._rigidbody = C.getComponentInChildren(e, Ze), this._rigidbody?.isKinematic === !1 && (this._rigidbody.isKinematic = !0, this._rigidbody[t] = !1));
20126
+ this._rigidbody?.[t] === !1 && (this._rigidbody.isKinematic = !1, this._rigidbody[t] = void 0), this._rigidbody = null, e && (this._rigidbody = C.getComponentInChildren(e, Je), this._rigidbody?.isKinematic === !1 && (this._rigidbody.isKinematic = !0, this._rigidbody[t] = !1));
20111
20127
  }
20112
20128
  _rigidbody = null;
20113
20129
  // future:
@@ -20240,7 +20256,7 @@ const Ro = class Ni extends E {
20240
20256
  this._isDragging = !0;
20241
20257
  const n = C.getComponentInChildren(i, Jn);
20242
20258
  Wn && console.log("DRAG START", n, i), n && (n.fastMode = !0, n?.requestOwnership()), this._marker = C.addComponent(i, ju), this._draggingRigidbodies.length = 0;
20243
- const o = C.getComponentsInChildren(i, Ze);
20259
+ const o = C.getComponentsInChildren(i, Je);
20244
20260
  o && this._draggingRigidbodies.push(...o);
20245
20261
  }
20246
20262
  /**
@@ -21801,7 +21817,14 @@ function hw(s) {
21801
21817
  if (s.uniforms) {
21802
21818
  Dn && console.log("Uniforms:", s.uniforms);
21803
21819
  for (const t in s.uniforms)
21804
- e(t, t), t === "_Color" && e("color", t);
21820
+ switch (e(t, t), t) {
21821
+ case "_Color":
21822
+ e("color", t);
21823
+ break;
21824
+ case "_map":
21825
+ e("map", t);
21826
+ break;
21827
+ }
21805
21828
  }
21806
21829
  function e(t, i) {
21807
21830
  Object.getOwnPropertyDescriptor(s, t) || Object.defineProperty(s, t, {
@@ -23924,7 +23947,7 @@ function Pw(s) {
23924
23947
  return t;
23925
23948
  }
23926
23949
  const rE = new y(), aE = new V(), lE = new y(1, 1, 1);
23927
- class at {
23950
+ class lt {
23928
23951
  static USDObject_export_id = 0;
23929
23952
  uuid;
23930
23953
  name;
@@ -23978,11 +24001,11 @@ class at {
23978
24001
  needsOrient = !1;
23979
24002
  needsScale = !1;
23980
24003
  static createEmptyParent(e) {
23981
- const t = new at(Ps.generateUUID(), e.name + "_empty_" + at.USDObject_export_id++, e.transform), i = e.parent;
24004
+ const t = new lt(Ps.generateUUID(), e.name + "_empty_" + lt.USDObject_export_id++, e.transform), i = e.parent;
23982
24005
  return i && i.add(t), t.add(e), t.isDynamic = !0, e.transform = null, t;
23983
24006
  }
23984
24007
  static createEmpty() {
23985
- const e = new at(Ps.generateUUID(), "Empty_" + at.USDObject_export_id++);
24008
+ const e = new lt(Ps.generateUUID(), "Empty_" + lt.USDObject_export_id++);
23986
24009
  return e.isDynamic = !0, e;
23987
24010
  }
23988
24011
  constructor(e, t, i = null, n = null, o = null, r = null, a = null, l = null) {
@@ -23999,7 +24022,7 @@ class at {
23999
24022
  return !this.geometry;
24000
24023
  }
24001
24024
  clone() {
24002
- const e = new at(Ps.generateUUID(), this.name, this.transform, this.geometry, this.material);
24025
+ const e = new lt(Ps.generateUUID(), this.name, this.transform, this.geometry, this.material);
24003
24026
  return e.isDynamic = this.isDynamic, e;
24004
24027
  }
24005
24028
  deepClone() {
@@ -24034,7 +24057,7 @@ class at {
24034
24057
  i && i.forEach((n) => n(e, t));
24035
24058
  }
24036
24059
  }
24037
- class Ow extends at {
24060
+ class Ow extends lt {
24038
24061
  stageLength;
24039
24062
  get isDocumentRoot() {
24040
24063
  return !0;
@@ -24271,20 +24294,20 @@ function kw(s, e, t, i) {
24271
24294
  if (s.position.x === 0 && s.position.y === 0 && s.position.z === 0 && (a.position = null), s.quaternion.x === 0 && s.quaternion.y === 0 && s.quaternion.z === 0 && s.quaternion.w === 1 && (a.quaternion = null), s.scale.x === 1 && s.scale.y === 1 && s.scale.z === 1 && (a.scale = null), (s instanceof H || s instanceof mo) && (o = s.geometry, r = s.material), i && !i(s) && (o = void 0, r = void 0), (s instanceof H || s instanceof mo) && r && typeof r == "object" && (r instanceof pt || r instanceof we || // material instanceof MeshPhysicalNodeMaterial ||
24272
24295
  r.isMeshPhysicalNodeMaterial || r instanceof be && r.type === "MeshLineMaterial")) {
24273
24296
  const l = Gh(s), c = s instanceof mo ? s : null;
24274
- n = new at(s.uuid, l, a, o, r, void 0, c, s.animations);
24297
+ n = new lt(s.uuid, l, a, o, r, void 0, c, s.animations);
24275
24298
  } else if (s instanceof ce || s instanceof au) {
24276
24299
  const l = Gh(s);
24277
- n = new at(s.uuid, l, a, void 0, void 0, s);
24300
+ n = new lt(s.uuid, l, a, void 0, void 0, s);
24278
24301
  } else {
24279
24302
  const l = Gh(s);
24280
- n = new at(s.uuid, l, a, void 0, void 0, void 0, void 0, s.animations);
24303
+ n = new lt(s.uuid, l, a, void 0, void 0, void 0, void 0, s.animations);
24281
24304
  }
24282
24305
  if (n) {
24283
24306
  if (n.displayName = s.userData?.name || s.name, n.visibility = s.visible ? void 0 : "invisible", e && e.add(n), e = n, t.extensions)
24284
24307
  for (const l of t.extensions)
24285
24308
  l.onExportObject && l.onExportObject.call(l, s, n, t);
24286
24309
  } else {
24287
- const l = Gh(s), c = new at(s.uuid, l, { position: s.position, quaternion: s.quaternion, scale: s.scale });
24310
+ const l = Gh(s), c = new lt(s.uuid, l, { position: s.position, quaternion: s.quaternion, scale: s.scale });
24288
24311
  e && e.add(c), e = c;
24289
24312
  }
24290
24313
  for (const l of s.children)
@@ -24982,7 +25005,7 @@ class wr {
24982
25005
  }
24983
25006
  }
24984
25007
  function Sb(s, e = { direct: !0, indirect: !0 }) {
24985
- const t = at.createEmpty();
25008
+ const t = lt.createEmpty();
24986
25009
  t.name = "InputTarget_" + t.name, t.displayName = void 0, t.type = "RealityKitComponent", t.onSerialize = (i) => {
24987
25010
  i.appendLine("bool allowsDirectInput = " + (e.direct ? 1 : 0)), i.appendLine("bool allowsIndirectInput = " + (e.indirect ? 1 : 0)), i.appendLine('uniform token info:id = "RealityKit.InputTarget"');
24988
25011
  }, s.add(t);
@@ -25001,9 +25024,9 @@ class Jt {
25001
25024
  const i = new wr(e);
25002
25025
  if (Array.isArray(e) && e.length > 1)
25003
25026
  for (const n of e)
25004
- n instanceof at && Sb(n, t);
25027
+ n instanceof lt && Sb(n, t);
25005
25028
  else
25006
- e instanceof at && Sb(e, t);
25029
+ e instanceof lt && Sb(e, t);
25007
25030
  return i.tokenId = "TapGesture", i;
25008
25031
  }
25009
25032
  static isTapTrigger(e) {
@@ -25206,7 +25229,7 @@ class Aw extends CE {
25206
25229
  onApply(e) {
25207
25230
  const t = this.model;
25208
25231
  if (!t) return;
25209
- t.parent?.isDynamic || at.createEmptyParent(t);
25232
+ t.parent?.isDynamic || lt.createEmptyParent(t);
25210
25233
  const i = t.clone();
25211
25234
  this.matrix && i.setMatrix(this.matrix), this.material && (i.material = this.material), this.geometry && (i.geometry = this.geometry), t.parent?.add(i);
25212
25235
  }
@@ -25891,7 +25914,7 @@ class ol extends E {
25891
25914
  this.context.input.unsetCursor("pointer");
25892
25915
  }
25893
25916
  onPointerClick(e) {
25894
- const t = this.object?.getComponentsInChildren(Ze);
25917
+ const t = this.object?.getComponentsInChildren(Je);
25895
25918
  if (t)
25896
25919
  for (const i of t)
25897
25920
  i.resetVelocities(), i.resetForcesAndTorques();
@@ -26028,7 +26051,7 @@ const zu = class qt extends E {
26028
26051
  const e = [];
26029
26052
  for (const t of this.targetModels) {
26030
26053
  const i = t.clone();
26031
- i.name += "_Variant_" + qt.variantSwitchIndex++ + "_" + qt.getMaterialName(this.variantMaterial), i.displayName = i.displayName + ": Variant with material " + this.variantMaterial.name, i.material = this.variantMaterial, i.geometry = t.geometry, i.transform = t.transform, (!t.parent || !t.parent.isEmpty()) && at.createEmptyParent(t), t.parent && t.parent.add(i), e.push(i);
26054
+ i.name += "_Variant_" + qt.variantSwitchIndex++ + "_" + qt.getMaterialName(this.variantMaterial), i.displayName = i.displayName + ": Variant with material " + this.variantMaterial.name, i.material = this.variantMaterial, i.geometry = t.geometry, i.transform = t.transform, (!t.parent || !t.parent.isEmpty()) && lt.createEmptyParent(t), t.parent && t.parent.add(i), e.push(i);
26032
26055
  }
26033
26056
  return e;
26034
26057
  }
@@ -26712,13 +26735,13 @@ _t([
26712
26735
  u(Fe)
26713
26736
  ], To.prototype, "texture", 2);
26714
26737
  _t([
26715
- Je()
26738
+ et()
26716
26739
  ], To.prototype, "triangles", 2);
26717
26740
  _t([
26718
- Je()
26741
+ et()
26719
26742
  ], To.prototype, "uv", 2);
26720
26743
  _t([
26721
- Je()
26744
+ et()
26722
26745
  ], To.prototype, "vertices", 2);
26723
26746
  const fp = /* @__PURE__ */ Symbol("spriteOwner");
26724
26747
  class Bc {
@@ -28230,7 +28253,7 @@ var QE = Object.defineProperty, bt = (s, e, t, i) => {
28230
28253
  (r = s[o]) && (n = r(e, t, n) || n);
28231
28254
  return n && QE(e, t, n), n;
28232
28255
  };
28233
- const Ll = x("debugwebxr"), YE = x("debugusdz"), ht = class ga extends E {
28256
+ const Ll = x("debugwebxr"), YE = x("debugusdz"), dt = class ga extends E {
28234
28257
  createVRButton = !0;
28235
28258
  createARButton = !0;
28236
28259
  createSendToQuestButton = !0;
@@ -28502,59 +28525,59 @@ const Ll = x("debugwebxr"), YE = x("debugusdz"), ht = class ga extends E {
28502
28525
  };
28503
28526
  bt([
28504
28527
  u()
28505
- ], ht.prototype, "createVRButton");
28528
+ ], dt.prototype, "createVRButton");
28506
28529
  bt([
28507
28530
  u()
28508
- ], ht.prototype, "createARButton");
28531
+ ], dt.prototype, "createARButton");
28509
28532
  bt([
28510
28533
  u()
28511
- ], ht.prototype, "createSendToQuestButton");
28534
+ ], dt.prototype, "createSendToQuestButton");
28512
28535
  bt([
28513
28536
  u()
28514
- ], ht.prototype, "createQRCode");
28537
+ ], dt.prototype, "createQRCode");
28515
28538
  bt([
28516
28539
  u()
28517
- ], ht.prototype, "useDefaultControls");
28540
+ ], dt.prototype, "useDefaultControls");
28518
28541
  bt([
28519
28542
  u()
28520
- ], ht.prototype, "showControllerModels");
28543
+ ], dt.prototype, "showControllerModels");
28521
28544
  bt([
28522
28545
  u()
28523
- ], ht.prototype, "showHandModels");
28546
+ ], dt.prototype, "showHandModels");
28524
28547
  bt([
28525
28548
  u()
28526
- ], ht.prototype, "usePlacementReticle");
28549
+ ], dt.prototype, "usePlacementReticle");
28527
28550
  bt([
28528
28551
  u(ne)
28529
- ], ht.prototype, "customARPlacementReticle");
28552
+ ], dt.prototype, "customARPlacementReticle");
28530
28553
  bt([
28531
28554
  u()
28532
- ], ht.prototype, "usePlacementAdjustment");
28555
+ ], dt.prototype, "usePlacementAdjustment");
28533
28556
  bt([
28534
28557
  u()
28535
- ], ht.prototype, "arScale");
28558
+ ], dt.prototype, "arScale");
28536
28559
  bt([
28537
28560
  u()
28538
- ], ht.prototype, "useXRAnchor");
28561
+ ], dt.prototype, "useXRAnchor");
28539
28562
  bt([
28540
28563
  u()
28541
- ], ht.prototype, "autoPlace");
28564
+ ], dt.prototype, "autoPlace");
28542
28565
  bt([
28543
28566
  u()
28544
- ], ht.prototype, "autoCenter");
28567
+ ], dt.prototype, "autoCenter");
28545
28568
  bt([
28546
28569
  u()
28547
- ], ht.prototype, "useQuicklookExport");
28570
+ ], dt.prototype, "useQuicklookExport");
28548
28571
  bt([
28549
28572
  u()
28550
- ], ht.prototype, "useDepthSensing");
28573
+ ], dt.prototype, "useDepthSensing");
28551
28574
  bt([
28552
28575
  u()
28553
- ], ht.prototype, "useSpatialGrab");
28576
+ ], dt.prototype, "useSpatialGrab");
28554
28577
  bt([
28555
28578
  u(ne)
28556
- ], ht.prototype, "defaultAvatar");
28557
- let Zg = ht;
28579
+ ], dt.prototype, "defaultAvatar");
28580
+ let Zg = dt;
28558
28581
  const Xh = x("debugusdzbehaviours");
28559
28582
  class zw {
28560
28583
  get extensionName() {
@@ -28723,10 +28746,10 @@ class Nw {
28723
28746
  return "Physics";
28724
28747
  }
28725
28748
  onExportObject(e, t, i) {
28726
- const n = C.getComponents(e, Ze).filter((l) => l.enabled), o = C.getComponents(e, Pn).filter((l) => l.enabled && !l.isTrigger);
28749
+ const n = C.getComponents(e, Je).filter((l) => l.enabled), o = C.getComponents(e, Pn).filter((l) => l.enabled && !l.isTrigger);
28727
28750
  let r = n.length > 0 ? n[0] : null;
28728
28751
  const a = o.length > 0 ? o[0] : null;
28729
- a && !r && (r = new Ze(), r.isKinematic = !0), r && t.addEventListener("serialize", (l, c) => {
28752
+ a && !r && (r = new Je(), r.isKinematic = !0), r && t.addEventListener("serialize", (l, c) => {
28730
28753
  if (r) {
28731
28754
  if (l.appendLine(), l.beginBlock('def RealityKitComponent "RigidBody"', "{", !0), r.useGravity || l.appendLine("bool gravityEnabled = 0"), l.appendLine('uniform token info:id = "RealityKit.RigidBody"'), r.isKinematic && l.appendLine('token motionType = "Kinematic"'), l.beginBlock('def RealityKitStruct "massFrame"', "{", !0), l.appendLine(`float m_mass = ${r.mass}`), l.beginBlock('def RealityKitStruct "m_pose"', "{", !0), l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`), l.closeBlock("}"), l.closeBlock("}"), o.length > 0) {
28732
28755
  const h = o[0];
@@ -29227,7 +29250,7 @@ var oT = Object.defineProperty, rT = Object.getOwnPropertyDescriptor, $s = (s, e
29227
29250
  return i && n && oT(e, t, n), n;
29228
29251
  };
29229
29252
  const Jo = x("debugtext");
29230
- var st = /* @__PURE__ */ ((s) => (s[s.UpperLeft = 0] = "UpperLeft", s[s.UpperCenter = 1] = "UpperCenter", s[s.UpperRight = 2] = "UpperRight", s[s.MiddleLeft = 3] = "MiddleLeft", s[s.MiddleCenter = 4] = "MiddleCenter", s[s.MiddleRight = 5] = "MiddleRight", s[s.LowerLeft = 6] = "LowerLeft", s[s.LowerCenter = 7] = "LowerCenter", s[s.LowerRight = 8] = "LowerRight", s))(st || {}), Hw = /* @__PURE__ */ ((s) => (s[s.Normal = 0] = "Normal", s[s.Bold = 1] = "Bold", s[s.Italic = 2] = "Italic", s[s.BoldAndItalic = 3] = "BoldAndItalic", s))(Hw || {});
29253
+ var ot = /* @__PURE__ */ ((s) => (s[s.UpperLeft = 0] = "UpperLeft", s[s.UpperCenter = 1] = "UpperCenter", s[s.UpperRight = 2] = "UpperRight", s[s.MiddleLeft = 3] = "MiddleLeft", s[s.MiddleCenter = 4] = "MiddleCenter", s[s.MiddleRight = 5] = "MiddleRight", s[s.LowerLeft = 6] = "LowerLeft", s[s.LowerCenter = 7] = "LowerCenter", s[s.LowerRight = 8] = "LowerRight", s))(ot || {}), Hw = /* @__PURE__ */ ((s) => (s[s.Normal = 0] = "Normal", s[s.Bold = 1] = "Bold", s[s.Italic = 2] = "Italic", s[s.BoldAndItalic = 3] = "BoldAndItalic", s))(Hw || {});
29231
29254
  class ii extends qu {
29232
29255
  alignment = 0;
29233
29256
  verticalOverflow = 0;
@@ -29642,42 +29665,42 @@ class ey {
29642
29665
  }
29643
29666
  setTextAlignment(e, t) {
29644
29667
  switch (t) {
29645
- case st.LowerLeft:
29646
- case st.MiddleLeft:
29647
- case st.UpperLeft:
29668
+ case ot.LowerLeft:
29669
+ case ot.MiddleLeft:
29670
+ case ot.UpperLeft:
29648
29671
  e.horizontalAlignment = "left";
29649
29672
  break;
29650
- case st.LowerCenter:
29651
- case st.MiddleCenter:
29652
- case st.UpperCenter:
29673
+ case ot.LowerCenter:
29674
+ case ot.MiddleCenter:
29675
+ case ot.UpperCenter:
29653
29676
  e.horizontalAlignment = "center";
29654
29677
  break;
29655
- case st.LowerRight:
29656
- case st.MiddleRight:
29657
- case st.UpperRight:
29678
+ case ot.LowerRight:
29679
+ case ot.MiddleRight:
29680
+ case ot.UpperRight:
29658
29681
  e.horizontalAlignment = "right";
29659
29682
  break;
29660
29683
  }
29661
29684
  switch (t) {
29662
- case st.LowerLeft:
29663
- case st.LowerCenter:
29664
- case st.LowerRight:
29685
+ case ot.LowerLeft:
29686
+ case ot.LowerCenter:
29687
+ case ot.LowerRight:
29665
29688
  e.verticalAlignment = "bottom";
29666
29689
  break;
29667
- case st.MiddleLeft:
29668
- case st.MiddleCenter:
29669
- case st.MiddleRight:
29690
+ case ot.MiddleLeft:
29691
+ case ot.MiddleCenter:
29692
+ case ot.MiddleRight:
29670
29693
  e.verticalAlignment = "middle";
29671
29694
  break;
29672
- case st.UpperLeft:
29673
- case st.UpperCenter:
29674
- case st.UpperRight:
29695
+ case ot.UpperLeft:
29696
+ case ot.UpperCenter:
29697
+ case ot.UpperRight:
29675
29698
  e.verticalAlignment = "top";
29676
29699
  break;
29677
29700
  }
29678
29701
  }
29679
29702
  }
29680
- var hT = Object.defineProperty, et = (s, e, t, i) => {
29703
+ var hT = Object.defineProperty, tt = (s, e, t, i) => {
29681
29704
  for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
29682
29705
  (r = s[o]) && (n = r(e, t, n) || n);
29683
29706
  return n && hT(e, t, n), n;
@@ -29695,16 +29718,16 @@ class ll {
29695
29718
  return this.left + this.right;
29696
29719
  }
29697
29720
  }
29698
- et([
29721
+ tt([
29699
29722
  u()
29700
29723
  ], ll.prototype, "left");
29701
- et([
29724
+ tt([
29702
29725
  u()
29703
29726
  ], ll.prototype, "right");
29704
- et([
29727
+ tt([
29705
29728
  u()
29706
29729
  ], ll.prototype, "top");
29707
- et([
29730
+ tt([
29708
29731
  u()
29709
29732
  ], ll.prototype, "bottom");
29710
29733
  class Ai extends E {
@@ -29755,34 +29778,34 @@ class Ai extends E {
29755
29778
  return this.spacing;
29756
29779
  }
29757
29780
  }
29758
- et([
29781
+ tt([
29759
29782
  u()
29760
29783
  ], Ai.prototype, "childAlignment");
29761
- et([
29784
+ tt([
29762
29785
  u()
29763
29786
  ], Ai.prototype, "reverseArrangement");
29764
- et([
29787
+ tt([
29765
29788
  u()
29766
29789
  ], Ai.prototype, "spacing");
29767
- et([
29790
+ tt([
29768
29791
  u(ll)
29769
29792
  ], Ai.prototype, "padding");
29770
- et([
29793
+ tt([
29771
29794
  u()
29772
29795
  ], Ai.prototype, "minWidth");
29773
- et([
29796
+ tt([
29774
29797
  u()
29775
29798
  ], Ai.prototype, "minHeight");
29776
- et([
29799
+ tt([
29777
29800
  u()
29778
29801
  ], Ai.prototype, "flexibleHeight");
29779
- et([
29802
+ tt([
29780
29803
  u()
29781
29804
  ], Ai.prototype, "flexibleWidth");
29782
- et([
29805
+ tt([
29783
29806
  u()
29784
29807
  ], Ai.prototype, "preferredHeight");
29785
- et([
29808
+ tt([
29786
29809
  u()
29787
29810
  ], Ai.prototype, "preferredWidth");
29788
29811
  class Io extends Ai {
@@ -29834,22 +29857,22 @@ class Io extends Ai {
29834
29857
  }
29835
29858
  }
29836
29859
  }
29837
- et([
29860
+ tt([
29838
29861
  u()
29839
29862
  ], Io.prototype, "childControlHeight");
29840
- et([
29863
+ tt([
29841
29864
  u()
29842
29865
  ], Io.prototype, "childControlWidth");
29843
- et([
29866
+ tt([
29844
29867
  u()
29845
29868
  ], Io.prototype, "childForceExpandHeight");
29846
- et([
29869
+ tt([
29847
29870
  u()
29848
29871
  ], Io.prototype, "childForceExpandWidth");
29849
- et([
29872
+ tt([
29850
29873
  u()
29851
29874
  ], Io.prototype, "childScaleHeight");
29852
- et([
29875
+ tt([
29853
29876
  u()
29854
29877
  ], Io.prototype, "childScaleWidth");
29855
29878
  class qw extends Io {
@@ -30172,14 +30195,14 @@ class Zw {
30172
30195
  });
30173
30196
  }
30174
30197
  }), r.width, r.height;
30175
- const c = at.createEmpty(), h = r.shadowComponent;
30198
+ const c = lt.createEmpty(), h = r.shadowComponent;
30176
30199
  if (t.add(c), h) {
30177
30200
  const d = h.matrix;
30178
30201
  c.setMatrix(d);
30179
30202
  const f = /* @__PURE__ */ new Map(), p = /* @__PURE__ */ new Map();
30180
30203
  f.set(h, c), p.set(h, a ? a.alpha : 1), h.traverse((m) => {
30181
30204
  if (m === h) return;
30182
- const _ = at.createEmpty();
30205
+ const _ = lt.createEmpty();
30183
30206
  _.setMatrix(m.matrix);
30184
30207
  const g = m.parent, w = !!g && typeof g.textContent == "string" && g.textContent.length > 0;
30185
30208
  let b = p.get(g) || 1;
@@ -30464,7 +30487,7 @@ const mi = class or extends E {
30464
30487
  const a = new dE(), l = new Gg(this.quickLookCompatible);
30465
30488
  let c;
30466
30489
  const h = [];
30467
- this.interactive && (h.push(new zw()), h.push(new sl()), globalThis.NEEDLE_USE_RAPIER && C.getComponentsInChildren(e, Ze).length > 0 && (this.physics ? (c = new Nw(), h.push(c)) : L() && console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")), h.push(new ey()), h.push(new Zw()));
30490
+ this.interactive && (h.push(new zw()), h.push(new sl()), globalThis.NEEDLE_USE_RAPIER && C.getComponentsInChildren(e, Je).length > 0 && (this.physics ? (c = new Nw(), h.push(c)) : L() && console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")), h.push(new ey()), h.push(new Zw()));
30468
30491
  const d = [l, ...h, ...this.extensions], f = { self: this, exporter: a, extensions: d, object: e };
30469
30492
  he.report("export-usdz", "Invoking before-export"), this.dispatchEvent(new CustomEvent("before-export", { detail: f })), this.applyWebARSessionRoot(), this._previousTimeScale = this.context.time.timeScale, this.context.time.timeScale = 0, he.report("export-usdz", "auto export animations and audio sources");
30470
30493
  const p = new Array();
@@ -30478,7 +30501,7 @@ const mi = class or extends E {
30478
30501
  if (L() && l && c) {
30479
30502
  const O = l.animatedRoots;
30480
30503
  for (const R of O) {
30481
- const I = C.getComponentsInChildren(R, Ze).filter((B) => B.enabled), j = C.getComponents(R, Pn).filter((B) => B.enabled && !B.isTrigger);
30504
+ const I = C.getComponentsInChildren(R, Je).filter((B) => B.enabled), j = C.getComponents(R, Pn).filter((B) => B.enabled && !B.isTrigger);
30482
30505
  (I.length > 0 || j.length > 0) && console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.", R);
30483
30506
  }
30484
30507
  }
@@ -30551,7 +30574,7 @@ const mi = class or extends E {
30551
30574
  return this.customBranding && Object.assign(e, this.customBranding), ks() || (console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"), e.callToAction = "Close", e.checkoutTitle = "🌵 Made with Needle", e.checkoutSubtitle = "_"), (e.callToAction?.length || e.checkoutTitle?.length || e.checkoutSubtitle?.length) && (e.callToAction?.length || (e.callToAction = "\0"), e.checkoutTitle?.length || (e.checkoutTitle = "\0"), e.checkoutSubtitle?.length || (e.checkoutSubtitle = "\0")), this.dispatchEvent(new CustomEvent("quicklook-overlay", { detail: e })), e;
30552
30575
  }
30553
30576
  static invertForwardMatrix = new J().makeRotationY(Math.PI);
30554
- static invertForwardQuaternion = new V().setFromEuler(new lt(0, Math.PI, 0));
30577
+ static invertForwardQuaternion = new V().setFromEuler(new ct(0, Math.PI, 0));
30555
30578
  _rootSessionRootWasAppliedTo = null;
30556
30579
  _rootPositionBeforeExport = new y();
30557
30580
  _rootRotationBeforeExport = new V();
@@ -30748,14 +30771,14 @@ class ry extends E {
30748
30771
  }
30749
30772
  _rigidBody = null;
30750
30773
  onEnable() {
30751
- this._rigidBody || (this._rigidBody = this.gameObject.getComponent(Ze)), this.rigidBody && this.connectedBody && this.startCoroutine(this.create());
30774
+ this._rigidBody || (this._rigidBody = this.gameObject.getComponent(Je)), this.rigidBody && this.connectedBody && this.startCoroutine(this.create());
30752
30775
  }
30753
30776
  *create() {
30754
30777
  yield, this.rigidBody && this.connectedBody && this.activeAndEnabled && this.createJoint(this.rigidBody, this.connectedBody);
30755
30778
  }
30756
30779
  }
30757
30780
  oy([
30758
- u(Ze)
30781
+ u(Je)
30759
30782
  ], ry.prototype, "connectedBody");
30760
30783
  class Jw extends ry {
30761
30784
  createJoint(e, t) {
@@ -31296,7 +31319,7 @@ class dl extends E {
31296
31319
  a.projectPoint(e, c), e.copy(c);
31297
31320
  }
31298
31321
  this.affectPosition && Et(this.gameObject, e);
31299
- const n = new lt(this.rotationOffset.x, this.rotationOffset.y, this.rotationOffset.z), o = new V().setFromEuler(n);
31322
+ const n = new ct(this.rotationOffset.x, this.rotationOffset.y, this.rotationOffset.z), o = new V().setFromEuler(n);
31300
31323
  this.affectRotation && Yn(this.gameObject, t.multiply(o));
31301
31324
  const r = new y();
31302
31325
  this.from.getWorldDirection(r).multiplyScalar(50), this.levelLookDirection && (r.y = 0), this.alignLookDirection && this.gameObject.lookAt(r);
@@ -31845,7 +31868,7 @@ S([
31845
31868
  S([
31846
31869
  u(Y)
31847
31870
  ], pl.prototype, "z");
31848
- const tt = class sc {
31871
+ const it = class sc {
31849
31872
  // Emittershape start
31850
31873
  get type() {
31851
31874
  return Rm[this.shapeType];
@@ -31870,7 +31893,7 @@ const tt = class sc {
31870
31893
  boxThickness;
31871
31894
  position;
31872
31895
  rotation;
31873
- _rotation = new lt();
31896
+ _rotation = new ct();
31874
31897
  scale;
31875
31898
  radius;
31876
31899
  radiusThickness;
@@ -32062,62 +32085,62 @@ const tt = class sc {
32062
32085
  };
32063
32086
  S([
32064
32087
  u()
32065
- ], tt.prototype, "shapeType");
32088
+ ], it.prototype, "shapeType");
32066
32089
  S([
32067
32090
  u()
32068
- ], tt.prototype, "enabled");
32091
+ ], it.prototype, "enabled");
32069
32092
  S([
32070
32093
  u()
32071
- ], tt.prototype, "alignToDirection");
32094
+ ], it.prototype, "alignToDirection");
32072
32095
  S([
32073
32096
  u()
32074
- ], tt.prototype, "angle");
32097
+ ], it.prototype, "angle");
32075
32098
  S([
32076
32099
  u()
32077
- ], tt.prototype, "arc");
32100
+ ], it.prototype, "arc");
32078
32101
  S([
32079
32102
  u()
32080
- ], tt.prototype, "arcSpread");
32103
+ ], it.prototype, "arcSpread");
32081
32104
  S([
32082
32105
  u()
32083
- ], tt.prototype, "arcSpeedMultiplier");
32106
+ ], it.prototype, "arcSpeedMultiplier");
32084
32107
  S([
32085
32108
  u()
32086
- ], tt.prototype, "arcMode");
32109
+ ], it.prototype, "arcMode");
32087
32110
  S([
32088
32111
  u(y)
32089
- ], tt.prototype, "boxThickness");
32112
+ ], it.prototype, "boxThickness");
32090
32113
  S([
32091
32114
  u(y)
32092
- ], tt.prototype, "position");
32115
+ ], it.prototype, "position");
32093
32116
  S([
32094
32117
  u(y)
32095
- ], tt.prototype, "rotation");
32118
+ ], it.prototype, "rotation");
32096
32119
  S([
32097
32120
  u(y)
32098
- ], tt.prototype, "scale");
32121
+ ], it.prototype, "scale");
32099
32122
  S([
32100
32123
  u()
32101
- ], tt.prototype, "radius");
32124
+ ], it.prototype, "radius");
32102
32125
  S([
32103
32126
  u()
32104
- ], tt.prototype, "radiusThickness");
32127
+ ], it.prototype, "radiusThickness");
32105
32128
  S([
32106
32129
  u()
32107
- ], tt.prototype, "sphericalDirectionAmount");
32130
+ ], it.prototype, "sphericalDirectionAmount");
32108
32131
  S([
32109
32132
  u()
32110
- ], tt.prototype, "randomDirectionAmount");
32133
+ ], it.prototype, "randomDirectionAmount");
32111
32134
  S([
32112
32135
  u()
32113
- ], tt.prototype, "randomPositionAmount");
32136
+ ], it.prototype, "randomPositionAmount");
32114
32137
  S([
32115
32138
  u()
32116
- ], tt.prototype, "meshShapeType");
32139
+ ], it.prototype, "meshShapeType");
32117
32140
  S([
32118
32141
  u(Bu)
32119
- ], tt.prototype, "meshRenderer");
32120
- let ix = tt;
32142
+ ], it.prototype, "meshRenderer");
32143
+ let ix = it;
32121
32144
  class xe {
32122
32145
  damping;
32123
32146
  enabled;
@@ -33679,7 +33702,7 @@ uy([
33679
33702
  u()
33680
33703
  ], hh.prototype, "radius");
33681
33704
  uy([
33682
- u(Ze)
33705
+ u(Je)
33683
33706
  ], hh.prototype, "targets");
33684
33707
  class zc extends E {
33685
33708
  _didAssignPlayerColor = !1;
@@ -33868,7 +33891,7 @@ var oA = Object.defineProperty, rA = (s, e, t, i) => {
33868
33891
  return n && oA(e, t, n), n;
33869
33892
  };
33870
33893
  const Cp = x("debugpost");
33871
- class ct extends E {
33894
+ class ht extends E {
33872
33895
  get isPostProcessingEffect() {
33873
33896
  return !0;
33874
33897
  }
@@ -33946,7 +33969,7 @@ class ct extends E {
33946
33969
  }
33947
33970
  rA([
33948
33971
  u()
33949
- ], ct.prototype, "active");
33972
+ ], ht.prototype, "active");
33950
33973
  var aA = Object.defineProperty, lA = (s, e, t, i) => {
33951
33974
  for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
33952
33975
  (r = s[o]) && (n = r(e, t, n) || n);
@@ -33957,7 +33980,7 @@ function Mn(s, e) {
33957
33980
  jm[s] = e;
33958
33981
  }
33959
33982
  function hA(s) {
33960
- return s.__type in jm ? jm[s.__type] : (cA && s.__type && console.warn("Unknown postprocessing type", s.__type, s), ct);
33983
+ return s.__type in jm ? jm[s.__type] : (cA && s.__type && console.warn("Unknown postprocessing type", s.__type, s), ht);
33961
33984
  }
33962
33985
  class fy {
33963
33986
  components = [];
@@ -33979,7 +34002,7 @@ class fy {
33979
34002
  }
33980
34003
  }
33981
34004
  lA([
33982
- Je([(s) => hA(s), ct])
34005
+ et([(s) => hA(s), ht])
33983
34006
  ], fy.prototype, "components");
33984
34007
  var dA = Object.defineProperty, uA = (s, e, t, i) => {
33985
34008
  for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
@@ -33987,7 +34010,7 @@ var dA = Object.defineProperty, uA = (s, e, t, i) => {
33987
34010
  return n && dA(e, t, n), n;
33988
34011
  };
33989
34012
  const fA = x("debugpost");
33990
- class ef extends ct {
34013
+ class ef extends ht {
33991
34014
  get typeName() {
33992
34015
  return "Antialiasing";
33993
34016
  }
@@ -34014,7 +34037,7 @@ var pA = Object.defineProperty, py = (s, e, t, i) => {
34014
34037
  (r = s[o]) && (n = r(e, t, n) || n);
34015
34038
  return n && pA(e, t, n), n;
34016
34039
  };
34017
- const tf = class cx extends ct {
34040
+ const tf = class cx extends ht {
34018
34041
  /** Whether to use selective bloom by default */
34019
34042
  static useSelectiveBloom = !1;
34020
34043
  get typeName() {
@@ -34079,7 +34102,7 @@ var mA = Object.defineProperty, gA = (s, e, t, i) => {
34079
34102
  (r = s[o]) && (n = r(e, t, n) || n);
34080
34103
  return n && mA(e, t, n), n;
34081
34104
  };
34082
- class nf extends ct {
34105
+ class nf extends ht {
34083
34106
  get typeName() {
34084
34107
  return "ChromaticAberration";
34085
34108
  }
@@ -34151,7 +34174,7 @@ var _A = Object.defineProperty, hx = (s, e, t, i) => {
34151
34174
  return n && _A(e, t, n), n;
34152
34175
  };
34153
34176
  const Op = x("debugpost");
34154
- class Ar extends ct {
34177
+ class Ar extends ht {
34155
34178
  get typeName() {
34156
34179
  return "ToneMapping";
34157
34180
  }
@@ -34208,7 +34231,7 @@ var bA = Object.defineProperty, sf = (s, e, t, i) => {
34208
34231
  (r = s[o]) && (n = r(e, t, n) || n);
34209
34232
  return n && bA(e, t, n), n;
34210
34233
  };
34211
- class Gr extends ct {
34234
+ class Gr extends ht {
34212
34235
  get typeName() {
34213
34236
  return "ColorAdjustments";
34214
34237
  }
@@ -34258,7 +34281,7 @@ var vA = Object.defineProperty, qr = (s, e, t, i) => {
34258
34281
  return n && vA(e, t, n), n;
34259
34282
  };
34260
34283
  const wA = x("debugpost");
34261
- class os extends ct {
34284
+ class os extends ht {
34262
34285
  get typeName() {
34263
34286
  return "DepthOfField";
34264
34287
  }
@@ -34320,7 +34343,7 @@ qr([
34320
34343
  u($)
34321
34344
  ], os.prototype, "bokehScale");
34322
34345
  Mn("DepthOfField", os);
34323
- class eu extends ct {
34346
+ class eu extends ht {
34324
34347
  effect;
34325
34348
  constructor(e) {
34326
34349
  super(), this.effect = e;
@@ -34337,7 +34360,7 @@ var xA = Object.defineProperty, SA = (s, e, t, i) => {
34337
34360
  (r = s[o]) && (n = r(e, t, n) || n);
34338
34361
  return n && xA(e, t, n), n;
34339
34362
  };
34340
- class of extends ct {
34363
+ class of extends ht {
34341
34364
  get typeName() {
34342
34365
  return "PixelationEffect";
34343
34366
  }
@@ -34358,7 +34381,7 @@ var CA = Object.defineProperty, dh = (s, e, t, i) => {
34358
34381
  (r = s[o]) && (n = r(e, t, n) || n);
34359
34382
  return n && CA(e, t, n), n;
34360
34383
  };
34361
- class Bo extends ct {
34384
+ class Bo extends ht {
34362
34385
  get typeName() {
34363
34386
  return "ScreenSpaceAmbientOcclusion";
34364
34387
  }
@@ -34428,7 +34451,7 @@ var PA = Object.defineProperty, Xr = (s, e, t, i) => {
34428
34451
  };
34429
34452
  const OA = x("debugN8AO");
34430
34453
  var Bm = /* @__PURE__ */ ((s) => (s[s.Performance = 0] = "Performance", s[s.Low = 1] = "Low", s[s.Medium = 2] = "Medium", s[s.High = 3] = "High", s[s.Ultra = 4] = "Ultra", s))(Bm || {});
34431
- class rs extends ct {
34454
+ class rs extends ht {
34432
34455
  get typeName() {
34433
34456
  return "ScreenSpaceAmbientOcclusionN8";
34434
34457
  }
@@ -34502,7 +34525,7 @@ var kA = Object.defineProperty, MA = Object.getOwnPropertyDescriptor, dx = (s, e
34502
34525
  (r = s[o]) && (n = r(e, t, n) || n);
34503
34526
  return n && kA(e, t, n), n;
34504
34527
  };
34505
- class rf extends ct {
34528
+ class rf extends ht {
34506
34529
  get typeName() {
34507
34530
  return "Sharpening";
34508
34531
  }
@@ -34609,7 +34632,7 @@ var EA = Object.defineProperty, ml = (s, e, t, i) => {
34609
34632
  (r = s[o]) && (n = r(e, t, n) || n);
34610
34633
  return n && EA(e, t, n), n;
34611
34634
  };
34612
- class Vs extends ct {
34635
+ class Vs extends ht {
34613
34636
  get typeName() {
34614
34637
  return "TiltShiftEffect";
34615
34638
  }
@@ -34657,7 +34680,7 @@ var TA = Object.defineProperty, gy = (s, e, t, i) => {
34657
34680
  (r = s[o]) && (n = r(e, t, n) || n);
34658
34681
  return n && TA(e, t, n), n;
34659
34682
  };
34660
- class gl extends ct {
34683
+ class gl extends ht {
34661
34684
  get typeName() {
34662
34685
  return "Vignette";
34663
34686
  }
@@ -34955,16 +34978,16 @@ class uh extends E {
34955
34978
  */
34956
34979
  addEffect(e) {
34957
34980
  let t = e;
34958
- return t instanceof ct || (t = new eu(t), typeof e.order == "number" && (t.order = e.order)), t.gameObject === void 0 && this.gameObject.addComponent(t), this._effects.includes(t) || (this._effects.push(t), this._isDirty = !0), e;
34981
+ return t instanceof ht || (t = new eu(t), typeof e.order == "number" && (t.order = e.order)), t.gameObject === void 0 && this.gameObject.addComponent(t), this._effects.includes(t) || (this._effects.push(t), this._isDirty = !0), e;
34959
34982
  }
34960
34983
  /**
34961
34984
  * Remove a post processing effect from the stack and schedules the effect stack to be re-created.
34962
34985
  */
34963
34986
  removeEffect(e) {
34964
34987
  let t = -1;
34965
- if (e instanceof ct ? t = this._effects.indexOf(e) : t = this._effects.findIndex((i) => i instanceof eu && i.effect === e), t !== -1)
34988
+ if (e instanceof ht ? t = this._effects.indexOf(e) : t = this._effects.findIndex((i) => i instanceof eu && i.effect === e), t !== -1)
34966
34989
  return this._effects.splice(t, 1), this._isDirty = !0, e;
34967
- if (e instanceof ct) {
34990
+ if (e instanceof ht) {
34968
34991
  const i = this.sharedProfile?.components?.indexOf(e);
34969
34992
  i !== void 0 && i !== -1 && (this._isDirty = !0, this.sharedProfile?.components?.splice(i, 1));
34970
34993
  }
@@ -35107,10 +35130,10 @@ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`))
35107
35130
  }
35108
35131
  }
35109
35132
  fx([
35110
- Je(fy)
35133
+ et(fy)
35111
35134
  ], uh.prototype, "sharedProfile");
35112
35135
  fx([
35113
- Je()
35136
+ et()
35114
35137
  ], uh.prototype, "multisampling");
35115
35138
  const td = /* @__PURE__ */ new Map();
35116
35139
  ZT(uh);
@@ -35126,7 +35149,7 @@ var IA = Object.defineProperty, wt = (s, e, t, i) => {
35126
35149
  const ft = x("debugsceneswitcher"), LA = x("sceneswitcher:clearscene"), xd = "scene";
35127
35150
  yy(xd);
35128
35151
  const Zs = Promise.resolve(!1);
35129
- class it extends E {
35152
+ class nt extends E {
35130
35153
  autoLoadFirstScene = !0;
35131
35154
  scenes = [];
35132
35155
  loadingScene;
@@ -35534,58 +35557,58 @@ class it extends E {
35534
35557
  }
35535
35558
  wt([
35536
35559
  u()
35537
- ], it.prototype, "autoLoadFirstScene");
35560
+ ], nt.prototype, "autoLoadFirstScene");
35538
35561
  wt([
35539
35562
  u(ne)
35540
- ], it.prototype, "scenes");
35563
+ ], nt.prototype, "scenes");
35541
35564
  wt([
35542
35565
  u(ne)
35543
- ], it.prototype, "loadingScene");
35566
+ ], nt.prototype, "loadingScene");
35544
35567
  wt([
35545
35568
  u()
35546
- ], it.prototype, "queryParameterName");
35569
+ ], nt.prototype, "queryParameterName");
35547
35570
  wt([
35548
35571
  u()
35549
- ], it.prototype, "useSceneName");
35572
+ ], nt.prototype, "useSceneName");
35550
35573
  wt([
35551
35574
  u()
35552
- ], it.prototype, "clamp");
35575
+ ], nt.prototype, "clamp");
35553
35576
  wt([
35554
35577
  u()
35555
- ], it.prototype, "useHistory");
35578
+ ], nt.prototype, "useHistory");
35556
35579
  wt([
35557
35580
  u()
35558
- ], it.prototype, "useKeyboard");
35581
+ ], nt.prototype, "useKeyboard");
35559
35582
  wt([
35560
35583
  u()
35561
- ], it.prototype, "useSwipe");
35584
+ ], nt.prototype, "useSwipe");
35562
35585
  wt([
35563
35586
  u()
35564
- ], it.prototype, "useSceneLighting");
35587
+ ], nt.prototype, "useSceneLighting");
35565
35588
  wt([
35566
35589
  u()
35567
- ], it.prototype, "useSceneBackground");
35590
+ ], nt.prototype, "useSceneBackground");
35568
35591
  wt([
35569
35592
  u()
35570
- ], it.prototype, "preloadNext");
35593
+ ], nt.prototype, "preloadNext");
35571
35594
  wt([
35572
35595
  u()
35573
- ], it.prototype, "preloadPrevious");
35596
+ ], nt.prototype, "preloadPrevious");
35574
35597
  wt([
35575
35598
  u()
35576
- ], it.prototype, "preloadConcurrent");
35599
+ ], nt.prototype, "preloadConcurrent");
35577
35600
  wt([
35578
35601
  u()
35579
- ], it.prototype, "createMenuButtons");
35602
+ ], nt.prototype, "createMenuButtons");
35580
35603
  wt([
35581
35604
  u(de)
35582
- ], it.prototype, "sceneLoadingStart");
35605
+ ], nt.prototype, "sceneLoadingStart");
35583
35606
  wt([
35584
35607
  u(de)
35585
- ], it.prototype, "sceneLoadingProgress");
35608
+ ], nt.prototype, "sceneLoadingProgress");
35586
35609
  wt([
35587
35610
  u(de)
35588
- ], it.prototype, "sceneLoaded");
35611
+ ], nt.prototype, "sceneLoaded");
35589
35612
  function Bb(s) {
35590
35613
  const t = s.split("/").pop()?.split(".").shift();
35591
35614
  return t?.length ? t : s;
@@ -35704,7 +35727,7 @@ var UA = Object.defineProperty, zA = Object.getOwnPropertyDescriptor, Di = (s, e
35704
35727
  (r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
35705
35728
  return i && n && UA(e, t, n), n;
35706
35729
  };
35707
- const dt = x("debugvideo");
35730
+ const Ye = x("debugvideo");
35708
35731
  var px = /* @__PURE__ */ ((s) => (s[s.None = 0] = "None", s[s.AdjustHeight = 1] = "AdjustHeight", s[s.AdjustWidth = 2] = "AdjustWidth", s))(px || {}), mx = /* @__PURE__ */ ((s) => (s[s.VideoClip = 0] = "VideoClip", s[s.Url = 1] = "Url", s))(mx || {}), gx = /* @__PURE__ */ ((s) => (s[s.CameraFarPlane = 0] = "CameraFarPlane", s[s.CameraNearPlane = 1] = "CameraNearPlane", s[s.RenderTexture = 2] = "RenderTexture", s[s.MaterialOverride = 3] = "MaterialOverride", s))(gx || {});
35709
35732
  class yt extends E {
35710
35733
  playOnAwake = !0;
@@ -35839,7 +35862,7 @@ class yt extends E {
35839
35862
  wasPlaying = !1;
35840
35863
  /** ensure's the video element has been created and will start loading the clip */
35841
35864
  preloadVideo() {
35842
- dt && console.log("Video Preload: " + this.name, this.clip), this.create(!1);
35865
+ Ye && console.log("Video Preload: " + this.name, this.clip), this.create(!1);
35843
35866
  }
35844
35867
  /** @deprecated use `preloadVideo()` */
35845
35868
  preload() {
@@ -35851,11 +35874,11 @@ class yt extends E {
35851
35874
  this.clip = e, this.source = 0, this._videoElement ? (this._videoElement.srcObject = e, this._isPlaying && this.play(), this.updateAspect()) : this.create(this.playOnAwake);
35852
35875
  }
35853
35876
  setClipURL(e) {
35854
- this._url !== e && (this._url = e, this.source = 1, dt && console.log("set url", e), this._videoElement ? e.endsWith(".m3u8") || e.includes(".m3u") ? this.ensureM3UCanBePlayed() : (this._videoElement.src = e, this._isPlaying && (this.stop(), this.play())) : this.create(this.playOnAwake));
35877
+ this._url !== e && (this._url = e, this.source = 1, Ye && console.log("set url", e), this._videoElement ? e.endsWith(".m3u8") || e.includes(".m3u") ? this.ensureM3UCanBePlayed() : (this._videoElement.src = e, this._isPlaying && (this.stop(), this.play())) : this.create(this.playOnAwake));
35855
35878
  }
35856
35879
  /** @internal */
35857
35880
  onEnable() {
35858
- dt && console.log("VideoPlayer.onEnable", mx[this.source], this.clip, this.url, this), window.addEventListener("visibilitychange", this.visibilityChanged), this.playOnAwake === !0 ? this.create(!0) : this.preloadVideo(), this.screenspace ? this._overlay?.start() : this._overlay?.stop();
35881
+ Ye && console.log("VideoPlayer.onEnable", mx[this.source], this.clip, this.url, this), window.addEventListener("visibilitychange", this.visibilityChanged), this.playOnAwake === !0 ? this.create(!0) : this.preloadVideo(), this.screenspace ? this._overlay?.start() : this._overlay?.stop();
35859
35882
  }
35860
35883
  /** @internal */
35861
35884
  onDisable() {
@@ -35889,7 +35912,7 @@ class yt extends E {
35889
35912
  /** start playing the video source */
35890
35913
  play() {
35891
35914
  if (this._videoElement || this.create(!1), !this._videoElement) {
35892
- dt && console.warn("Can not play: no video element found", this);
35915
+ Ye && console.warn("Can not play: no video element found", this);
35893
35916
  return;
35894
35917
  }
35895
35918
  if (!(this._isPlaying && !this._videoElement?.ended && !this._videoElement?.paused)) {
@@ -35897,24 +35920,24 @@ class yt extends E {
35897
35920
  this.ensureM3UCanBePlayed();
35898
35921
  return;
35899
35922
  }
35900
- dt && console.log("Video Play()", this.clip, this._videoElement, this.time), this._videoElement.currentTime = this.time, this._videoElement.play().catch((e) => {
35901
- console.log(e), dt && console.error("Error playing video", e, "CODE=" + e.code, this.videoElement?.src, this), setTimeout(() => {
35923
+ Ye && console.log("Video Play()", this.clip, this._videoElement, this.time), this._videoElement.currentTime = this.time, this._videoElement.play().catch((e) => {
35924
+ console.log(e), Ye && console.error("Error playing video", e, "CODE=" + e.code, this.videoElement?.src, this), setTimeout(() => {
35902
35925
  this._isPlaying && !this.destroyed && this.activeAndEnabled && this.play();
35903
35926
  }, 1e3);
35904
- }), dt && console.log("play", this._videoElement, this.time);
35927
+ }), Ye && console.log("play", this._videoElement, this.time);
35905
35928
  }
35906
35929
  }
35907
35930
  /**
35908
35931
  * Stop the video playback. This will reset the video to the beginning
35909
35932
  */
35910
35933
  stop() {
35911
- this._isPlaying = !1, this.time = 0, this._videoElement && (this._videoElement.currentTime = 0, this._videoElement.pause(), dt && console.log("STOP", this));
35934
+ this._isPlaying = !1, this.time = 0, this._videoElement && (this._videoElement.currentTime = 0, this._videoElement.pause(), Ye && console.log("STOP", this));
35912
35935
  }
35913
35936
  /**
35914
35937
  * Pause the video playback
35915
35938
  */
35916
35939
  pause() {
35917
- this.time = this._videoElement?.currentTime ?? 0, this._isPlaying = !1, this._videoElement?.pause(), dt && console.log("PAUSE", this, this.currentTime);
35940
+ this.time = this._videoElement?.currentTime ?? 0, this._isPlaying = !1, this._videoElement?.pause(), Ye && console.log("PAUSE", this, this.currentTime);
35918
35941
  }
35919
35942
  /** create the video element and assign the video source url or stream */
35920
35943
  create(e) {
@@ -35927,7 +35950,7 @@ class yt extends E {
35927
35950
  t = this.url, !t?.length && typeof this.clip == "string" && (t = this.clip);
35928
35951
  break;
35929
35952
  }
35930
- return t ? (this._videoElement || (dt && console.warn("Create VideoElement", this), this._videoElement = this.createVideoElement(), this.context.domElement.shadowRoot.prepend(this._videoElement), this.updateVideoElementStyles()), typeof t == "string" ? (dt && console.log("Set Video src", t), this._videoElement.src = t) : (dt && console.log("Set Video srcObject", t), this._videoElement.srcObject = t), this._videoTexture || (this._videoTexture = new eC(this._videoElement)), this._videoTexture.flipY = !1, this._videoTexture.colorSpace = As, e && this.handleBeginPlaying(e), dt && console.log("Video: handle playing done...", t, e), !0) : (dt && console.warn("No video source set", this), !1);
35953
+ return t ? (this._videoElement || (Ye && console.warn("Create VideoElement", this), this._videoElement = this.createVideoElement(), this.context.domElement.shadowRoot.prepend(this._videoElement), this.updateVideoElementStyles()), typeof t == "string" ? (Ye && console.log("Set Video src", t), this._videoElement.src = t) : (Ye && console.log("Set Video srcObject", t), this._videoElement.srcObject = t), this._videoTexture || (this._videoTexture = new eC(this._videoElement)), this._videoTexture.flipY = !1, this._videoTexture.colorSpace = As, e && this.handleBeginPlaying(e), Ye && console.log("Video: handle playing done...", t, e), !0) : (Ye && console.warn("No video source set", this), !1);
35931
35954
  }
35932
35955
  updateAspect() {
35933
35956
  this.aspectMode !== 0 && this.startCoroutine(this.updateAspectImpl());
@@ -35950,7 +35973,7 @@ class yt extends E {
35950
35973
  _targetObjects;
35951
35974
  createVideoElement() {
35952
35975
  const e = document.createElement("video");
35953
- return this._crossOrigin && e.setAttribute("crossorigin", this._crossOrigin), dt && console.log("created video element", e), e;
35976
+ return this._crossOrigin && e.setAttribute("crossorigin", this._crossOrigin), Ye && console.log("created video element", e), e;
35954
35977
  }
35955
35978
  handleBeginPlaying(e) {
35956
35979
  if (!this.activeAndEnabled || !this._videoElement) return;
@@ -35973,11 +35996,11 @@ class yt extends E {
35973
35996
  this._targetObjects.push(t), i !== this._videoMaterial && (this._videoMaterial = i.clone(), t.material = this._videoMaterial);
35974
35997
  const n = "map", o = this._videoMaterial;
35975
35998
  if (!this.targetMaterialProperty)
35976
- o[n] = this._videoTexture;
35999
+ Ye && o[n] === void 0 && console.warn(`The target material does not have a '${n}' property, video might not render correctly.`), o[n] = this._videoTexture;
35977
36000
  else
35978
36001
  switch (this.targetMaterialProperty) {
35979
36002
  default:
35980
- o[n] = this._videoTexture;
36003
+ Ye && o[this.targetMaterialProperty] === void 0 && console.warn(`The target material does not have a '${this.targetMaterialProperty}' property, video might not render correctly.`), o[n] = this._videoTexture;
35981
36004
  break;
35982
36005
  }
35983
36006
  } else {
@@ -36045,11 +36068,11 @@ class yt extends E {
36045
36068
  ensureM3UCanBePlayed() {
36046
36069
  if (!this.shouldUseM3U) return;
36047
36070
  let e = document.head.querySelector("script[data-hls_library]");
36048
- e ? globalThis.Hls ? this.onHlsAvailable() : e.addEventListener("load", this.onHlsAvailable) : (dt && console.log("HLS: load script"), e = document.createElement("script"), e.dataset.hls_library = "hls.js", e.src = "https://cdn.jsdelivr.net/npm/hls.js@1", e.addEventListener("load", this.onHlsAvailable), document.head.append(e));
36071
+ e ? globalThis.Hls ? this.onHlsAvailable() : e.addEventListener("load", this.onHlsAvailable) : (Ye && console.log("HLS: load script"), e = document.createElement("script"), e.dataset.hls_library = "hls.js", e.src = "https://cdn.jsdelivr.net/npm/hls.js@1", e.addEventListener("load", this.onHlsAvailable), document.head.append(e));
36049
36072
  }
36050
36073
  _hls;
36051
36074
  onHlsAvailable = () => {
36052
- dt && console.log("HLS: available", this.clip), !(!this.shouldUseM3U || !this.url) && (this._hls || (this._hls = new Hls()), this.videoElement.autoplay = !0, this._hls.loadSource(this.url), this._hls.attachMedia(this.videoElement), this._videoElement?.play(), dt && console.log("HLS: loaded", this.clip));
36075
+ Ye && console.log("HLS: available", this.clip), !(!this.shouldUseM3U || !this.url) && (this._hls || (this._hls = new Hls()), this.videoElement.autoplay = !0, this._hls.loadSource(this.url), this._hls.attachMedia(this.videoElement), this._videoElement?.play(), Ye && console.log("HLS: loaded", this.clip));
36053
36076
  };
36054
36077
  }
36055
36078
  Di([
@@ -37656,16 +37679,16 @@ class Ds {
37656
37679
  tangentOut = new y();
37657
37680
  }
37658
37681
  _l([
37659
- Je(y)
37682
+ et(y)
37660
37683
  ], Ds.prototype, "position", 2);
37661
37684
  _l([
37662
- Je(V)
37685
+ et(V)
37663
37686
  ], Ds.prototype, "rotation", 2);
37664
37687
  _l([
37665
- Je(y)
37688
+ et(y)
37666
37689
  ], Ds.prototype, "tangentIn", 2);
37667
37690
  _l([
37668
- Je(y)
37691
+ et(y)
37669
37692
  ], Ds.prototype, "tangentOut", 2);
37670
37693
  class bl extends E {
37671
37694
  /**
@@ -37955,10 +37978,10 @@ class bl extends E {
37955
37978
  }
37956
37979
  }
37957
37980
  _l([
37958
- Je()
37981
+ et()
37959
37982
  ], bl.prototype, "closed", 1);
37960
37983
  _l([
37961
- Je(Ds)
37984
+ et(Ds)
37962
37985
  ], bl.prototype, "spline", 2);
37963
37986
  function fI(s, e) {
37964
37987
  const t = s.map((o) => new y(-o.position.x, o.position.y, o.position.z));
@@ -38049,28 +38072,28 @@ class Rn extends E {
38049
38072
  _lastPositionVector = new y();
38050
38073
  }
38051
38074
  Uo([
38052
- Je(bl)
38075
+ et(bl)
38053
38076
  ], Rn.prototype, "spline", 2);
38054
38077
  Uo([
38055
- Je(M)
38078
+ et(M)
38056
38079
  ], Rn.prototype, "object", 2);
38057
38080
  Uo([
38058
- Je()
38081
+ et()
38059
38082
  ], Rn.prototype, "useLookAt", 2);
38060
38083
  Uo([
38061
- Je(M)
38084
+ et(M)
38062
38085
  ], Rn.prototype, "lookAt", 2);
38063
38086
  Uo([
38064
- Je()
38087
+ et()
38065
38088
  ], Rn.prototype, "clamp", 2);
38066
38089
  Uo([
38067
- Je()
38090
+ et()
38068
38091
  ], Rn.prototype, "position01", 1);
38069
38092
  Uo([
38070
- Je()
38093
+ et()
38071
38094
  ], Rn.prototype, "autoRun", 2);
38072
38095
  Uo([
38073
- Je()
38096
+ et()
38074
38097
  ], Rn.prototype, "duration", 2);
38075
38098
  class Nn {
38076
38099
  bb = null;
@@ -38667,7 +38690,7 @@ class OI {
38667
38690
  if (r.name.endsWith(n))
38668
38691
  this.rootStartPosition = new y().fromArray(r.values, 0), this.rootEndPosition = new y().fromArray(r.values, r.values.length - 3), this.rootPositionOffset = this.rootEndPosition.clone().sub(this.rootStartPosition), Vn && console.log(this.rootPositionOffset);
38669
38692
  else if (r.name.endsWith(o) && (this.rootStartQuaternion = new V().fromArray(r.values, 0), this.rootEndQuaternion = new V().fromArray(r.values, r.values.length - 4), this.rootQuaternionOffset = this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion), Vn)) {
38670
- const a = new lt().setFromQuaternion(this.rootQuaternionOffset);
38693
+ const a = new ct().setFromQuaternion(this.rootQuaternionOffset);
38671
38694
  console.log("ROT", a);
38672
38695
  }
38673
38696
  }
@@ -40332,7 +40355,7 @@ const vh = class Ex extends E {
40332
40355
  if (t.uuid === this.gameObject.uuid) {
40333
40356
  let n = t;
40334
40357
  if (this.keepUpDirection) {
40335
- const r = at.createEmptyParent(t);
40358
+ const r = lt.createEmptyParent(t);
40336
40359
  n = r;
40337
40360
  const a = this.invertForward ? -1 : 1;
40338
40361
  r.setMatrix(r.getMatrix().multiply(new J().makeRotationZ(Math.PI / 2 * a))), t.setMatrix(t.getMatrix().multiply(new J().makeRotationZ(-Math.PI / 2 * a)));
@@ -40825,7 +40848,7 @@ var Ix = Object.defineProperty, qI = Object.getOwnPropertyDescriptor, XI = (s, e
40825
40848
  return i && n && Ix(e, t, n), n;
40826
40849
  }, Ty = (s, e, t) => XI(s, typeof e != "symbol" ? e + "" : e, t);
40827
40850
  const eo = x("debugviewbox"), QI = new ae(0.5, 0.5, 0.5, 0.5);
40828
- let rt = class extends E {
40851
+ let at = class extends E {
40829
40852
  referenceFieldOfView = -1;
40830
40853
  get mode() {
40831
40854
  return this._mode;
@@ -40837,13 +40860,13 @@ let rt = class extends E {
40837
40860
  debug = !1;
40838
40861
  /** @internal */
40839
40862
  onEnable() {
40840
- (eo || this.debug || L()) && console.debug("[ViewBox] Using camera fov:", this.referenceFieldOfView), rt.instances.push(this), this._applyCount = 0, this.removeUpdateCallback(), this.context.pre_render_callbacks.push(this.internalUpdate);
40863
+ (eo || this.debug || L()) && console.debug("[ViewBox] Using camera fov:", this.referenceFieldOfView), at.instances.push(this), this._applyCount = 0, this.removeUpdateCallback(), this.context.pre_render_callbacks.push(this.internalUpdate);
40841
40864
  }
40842
40865
  /** @internal */
40843
40866
  onDisable() {
40844
40867
  (eo || this.debug) && console.debug("[ViewBox] Disabled");
40845
- const s = rt.instances.indexOf(this);
40846
- s !== -1 && rt.instances.splice(s, 1), this._projectedBoxElement?.remove(), this.removeUpdateCallback();
40868
+ const s = at.instances.indexOf(this);
40869
+ s !== -1 && at.instances.splice(s, 1), this._projectedBoxElement?.remove(), this.removeUpdateCallback();
40847
40870
  }
40848
40871
  removeUpdateCallback() {
40849
40872
  const s = this.context.pre_render_callbacks.indexOf(this.internalUpdate);
@@ -40852,7 +40875,7 @@ let rt = class extends E {
40852
40875
  _applyCount = 0;
40853
40876
  internalUpdate = () => {
40854
40877
  if (this.context.isInXR || this.destroyed || !this.activeAndEnabled) return;
40855
- if (!(rt.instances[rt.instances.length - 1] === this)) {
40878
+ if (!(at.instances[at.instances.length - 1] === this)) {
40856
40879
  (eo || this.debug) && U.DrawWireBox(this.gameObject.worldPosition, this.gameObject.worldScale, QI);
40857
40880
  return;
40858
40881
  }
@@ -40870,7 +40893,7 @@ let rt = class extends E {
40870
40893
  const t = this.context.domWidth, i = this.context.domHeight;
40871
40894
  let n = t, o = i, r = 1, a = 1;
40872
40895
  const l = this.context.focusRectSize;
40873
- l && (n = l.width, o = l.height, r = t / n, a = i / o), rt._tempProjectionMatrix.copy(e.projectionMatrix), rt._tempProjectionMatrixInverse.copy(e.projectionMatrixInverse);
40896
+ l && (n = l.width, o = l.height, r = t / n, a = i / o), at._tempProjectionMatrix.copy(e.projectionMatrix), at._tempProjectionMatrixInverse.copy(e.projectionMatrixInverse);
40874
40897
  const c = e.view, h = e.zoom, d = e.aspect, f = e.fov;
40875
40898
  e.view = null, e.zoom = 1, e.fov = this.referenceFieldOfView, e.updateProjectionMatrix();
40876
40899
  const p = this.gameObject.worldPosition, m = this.gameObject.worldScale, _ = e.worldPosition, g = _.distanceTo(p), w = Math.max(m.x, m.y, m.z), b = z(_).sub(p);
@@ -40889,7 +40912,7 @@ let rt = class extends E {
40889
40912
  R / r,
40890
40913
  O / a
40891
40914
  ) / (O * 0.5), k = z(p);
40892
- k.project(e), this.context.focusRectSettings.offsetX = k.x, this.context.focusRectSettings.offsetY = k.y, this.context.focusRectSettings.zoom = X, this.context.focusRect || this.context.setCameraFocusRect(this.context.domElement), e.view = c, e.zoom = h, e.aspect = d, e.fov = f, e.projectionMatrix.copy(rt._tempProjectionMatrix), e.projectionMatrixInverse.copy(rt._tempProjectionMatrixInverse);
40915
+ k.project(e), this.context.focusRectSettings.offsetX = k.x, this.context.focusRectSettings.offsetY = k.y, this.context.focusRectSettings.zoom = X, this.context.focusRect || this.context.setCameraFocusRect(this.context.domElement), e.view = c, e.zoom = h, e.aspect = d, e.fov = f, e.projectionMatrix.copy(at._tempProjectionMatrix), e.projectionMatrixInverse.copy(at._tempProjectionMatrixInverse);
40893
40916
  };
40894
40917
  /**
40895
40918
  * Cover fit
@@ -40918,21 +40941,21 @@ let rt = class extends E {
40918
40941
  }
40919
40942
  _projectedBoxElement = null;
40920
40943
  };
40921
- Ty(rt, "instances", []);
40922
- Ty(rt, "_tempProjectionMatrix", new J());
40923
- Ty(rt, "_tempProjectionMatrixInverse", new J());
40944
+ Ty(at, "instances", []);
40945
+ Ty(at, "_tempProjectionMatrix", new J());
40946
+ Ty(at, "_tempProjectionMatrixInverse", new J());
40924
40947
  _f([
40925
40948
  u()
40926
- ], rt.prototype, "referenceFieldOfView", 2);
40949
+ ], at.prototype, "referenceFieldOfView", 2);
40927
40950
  _f([
40928
40951
  u()
40929
- ], rt.prototype, "mode", 1);
40952
+ ], at.prototype, "mode", 1);
40930
40953
  _f([
40931
40954
  u()
40932
- ], rt.prototype, "debug", 2);
40933
- rt = _f([
40955
+ ], at.prototype, "debug", 2);
40956
+ at = _f([
40934
40957
  bv
40935
- ], rt);
40958
+ ], at);
40936
40959
  var YI = Object.defineProperty, Cl = (s, e, t, i) => {
40937
40960
  for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
40938
40961
  (r = s[o]) && (n = r(e, t, n) || n);
@@ -42144,8 +42167,8 @@ P.add("ReflectionProbe", Xd);
42144
42167
  P.add("Renderer", ui);
42145
42168
  P.add("MeshRenderer", Bu);
42146
42169
  P.add("SkinnedMeshRenderer", pw);
42147
- P.add("Rigidbody", Ze);
42148
- P.add("SceneSwitcher", it);
42170
+ P.add("Rigidbody", Je);
42171
+ P.add("SceneSwitcher", nt);
42149
42172
  P.add("ScreenCapture", Qr);
42150
42173
  P.add("SeeThrough", Fo);
42151
42174
  P.add("ShadowCatcher", af);
@@ -42200,7 +42223,7 @@ P.add("ClickThrough", Ey);
42200
42223
  P.add("CursorFollow", wl);
42201
42224
  P.add("HoverAnimation", js);
42202
42225
  P.add("ScrollFollow", Wo);
42203
- P.add("ViewBox", rt);
42226
+ P.add("ViewBox", at);
42204
42227
  P.add("Avatar", Er);
42205
42228
  P.add("XRControllerFollow", Vo);
42206
42229
  P.add("XRControllerModel", Po);
@@ -44664,10 +44687,10 @@ const c2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
44664
44687
  RemoteSkybox: _y,
44665
44688
  Renderer: ui,
44666
44689
  RendererLightmap: fw,
44667
- Rigidbody: Ze,
44690
+ Rigidbody: Je,
44668
44691
  RotationBySpeedModule: On,
44669
44692
  RotationOverLifetimeModule: ss,
44670
- SceneSwitcher: it,
44693
+ SceneSwitcher: nt,
44671
44694
  ScreenCapture: Qr,
44672
44695
  ScreenSpaceAmbientOcclusion: Bo,
44673
44696
  ScreenSpaceAmbientOcclusionN8: rs,
@@ -44729,7 +44752,7 @@ const c2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
44729
44752
  VerticalLayoutGroup: qw,
44730
44753
  VideoPlayer: yt,
44731
44754
  get ViewBox() {
44732
- return rt;
44755
+ return at;
44733
44756
  },
44734
44757
  Vignette: gl,
44735
44758
  VisibilityAction: $u,
@@ -45106,7 +45129,7 @@ export {
45106
45129
  gk as PlayerViewManager,
45107
45130
  Eu as PointerEventData,
45108
45131
  cg as PointerType,
45109
- ct as PostProcessingEffect,
45132
+ ht as PostProcessingEffect,
45110
45133
  ut as PostProcessingEffectOrder,
45111
45134
  ux as PostProcessingHandler,
45112
45135
  th as PreliminaryAction,
@@ -45130,13 +45153,13 @@ export {
45130
45153
  ui as Renderer,
45131
45154
  Sk as RendererData,
45132
45155
  fw as RendererLightmap,
45133
- Ze as Rigidbody,
45134
- Ye as RigidbodyConstraints,
45156
+ Je as Rigidbody,
45157
+ Ke as RigidbodyConstraints,
45135
45158
  ie as RoomEvents,
45136
45159
  On as RotationBySpeedModule,
45137
45160
  ss as RotationOverLifetimeModule,
45138
45161
  bm as SceneLightSettings,
45139
- it as SceneSwitcher,
45162
+ nt as SceneSwitcher,
45140
45163
  Qr as ScreenCapture,
45141
45164
  Bo as ScreenSpaceAmbientOcclusion,
45142
45165
  rs as ScreenSpaceAmbientOcclusionN8,
@@ -45203,7 +45226,7 @@ export {
45203
45226
  Gv as UIRaycastUtils,
45204
45227
  Gu as UIRootComponent,
45205
45228
  Ow as USDDocument,
45206
- at as USDObject,
45229
+ lt as USDObject,
45207
45230
  cE as USDWriter,
45208
45231
  dE as USDZExporter,
45209
45232
  qn as USDZExporter$1,
@@ -45217,7 +45240,7 @@ export {
45217
45240
  Xe as VelocityOverLifetimeModule,
45218
45241
  qw as VerticalLayoutGroup,
45219
45242
  yt as VideoPlayer,
45220
- rt as ViewBox,
45243
+ at as ViewBox,
45221
45244
  _o as ViewDevice,
45222
45245
  gl as Vignette,
45223
45246
  $u as VisibilityAction,
@@ -45418,7 +45441,7 @@ export {
45418
45441
  mv as sendDestroyed,
45419
45442
  u as serializable,
45420
45443
  IO as serializeObject,
45421
- Je as serializeable,
45444
+ et as serializeable,
45422
45445
  dd as setActive,
45423
45446
  o1 as setAllowBalloonMessages,
45424
45447
  aD as setAllowOverlayMessages,