@needle-tools/engine 4.12.0-next.fb75c78 → 4.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +14 -4
- package/README.md +4 -2
- package/components.needle.json +1 -1
- package/dist/{gltf-progressive-Rs-ojtXy.umd.cjs → gltf-progressive-Bfpfaz84.umd.cjs} +1 -1
- package/dist/{gltf-progressive-DnLBuGK5.js → gltf-progressive-DPunMlEM.js} +1 -1
- package/dist/{gltf-progressive-BmSygnAC.min.js → gltf-progressive-hFPACYio.min.js} +1 -1
- package/dist/{needle-engine.bundle-CJSpoHVo.min.js → needle-engine.bundle-BhAUDZcQ.min.js} +146 -145
- package/dist/{needle-engine.bundle-C5pBHUhB.js → needle-engine.bundle-CpPhY8AW.js} +7984 -7801
- package/dist/{needle-engine.bundle-Cb3SBLtg.umd.cjs → needle-engine.bundle-DQdhrcLq.umd.cjs} +143 -142
- package/dist/needle-engine.d.ts +30 -23
- package/dist/needle-engine.js +3 -3
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-DZtb9Nnn.umd.cjs → postprocessing-BHQvwehB.umd.cjs} +1 -1
- package/dist/{postprocessing-B5ksn9-G.min.js → postprocessing-ClLv0reO.min.js} +1 -1
- package/dist/{postprocessing-__7s9wON.js → postprocessing-DLI2N3LL.js} +1 -1
- package/dist/{three-examples-y2GeYlze.js → three-examples-D4rE49Ui.js} +10 -2
- package/dist/{three-examples-MsJjauyk.min.js → three-examples-DB5Uoja4.min.js} +2 -2
- package/dist/{three-examples-Dho7cuu4.umd.cjs → three-examples-Djbk6WA4.umd.cjs} +2 -2
- package/lib/engine/engine_context.js +2 -0
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_license.d.ts +18 -0
- package/lib/engine/engine_license.js +161 -9
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_networking.js +15 -0
- package/lib/engine/engine_networking.js.map +1 -1
- package/lib/engine/engine_serialization_builtin_serializer.js +1 -1
- package/lib/engine/engine_serialization_builtin_serializer.js.map +1 -1
- package/lib/engine/engine_three_utils.js +2 -2
- package/lib/engine/engine_three_utils.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +2 -1
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +2 -0
- package/lib/engine/webcomponents/needle menu/needle-menu.js +41 -2
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/xr/NeedleXRSession.js +45 -7
- package/lib/engine/xr/NeedleXRSession.js.map +1 -1
- package/lib/engine-components/DragControls.js +1 -1
- package/lib/engine-components/DragControls.js.map +1 -1
- package/lib/engine-components/DropListener.d.ts +1 -0
- package/lib/engine-components/DropListener.js +26 -8
- package/lib/engine-components/DropListener.js.map +1 -1
- package/lib/engine-components/EventList.js +4 -1
- package/lib/engine-components/EventList.js.map +1 -1
- package/lib/engine-components/SceneSwitcher.d.ts +3 -2
- package/lib/engine-components/SceneSwitcher.js +24 -11
- package/lib/engine-components/SceneSwitcher.js.map +1 -1
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +8 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js.map +1 -1
- package/lib/engine-components/webxr/WebARSessionRoot.d.ts +5 -2
- package/lib/engine-components/webxr/WebARSessionRoot.js +5 -2
- package/lib/engine-components/webxr/WebARSessionRoot.js.map +1 -1
- package/lib/engine-components/webxr/WebXR.d.ts +3 -1
- package/lib/engine-components/webxr/WebXR.js +3 -1
- package/lib/engine-components/webxr/WebXR.js.map +1 -1
- package/package.json +3 -3
- package/src/engine/engine_context.ts +2 -0
- package/src/engine/engine_license.ts +178 -9
- package/src/engine/engine_networking.ts +15 -0
- package/src/engine/engine_serialization_builtin_serializer.ts +1 -1
- package/src/engine/engine_three_utils.ts +4 -2
- package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +2 -1
- package/src/engine/webcomponents/needle menu/needle-menu.ts +44 -3
- package/src/engine/xr/NeedleXRSession.ts +53 -11
- package/src/engine-components/DragControls.ts +1 -1
- package/src/engine-components/DropListener.ts +29 -8
- package/src/engine-components/EventList.ts +5 -1
- package/src/engine-components/SceneSwitcher.ts +26 -13
- package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +11 -0
- package/src/engine-components/webxr/WebARSessionRoot.ts +7 -3
- package/src/engine-components/webxr/WebXR.ts +4 -2
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@@ -1,7 +1,7 @@
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import { EquirectangularReflectionMapping, Object3D, Scene, Texture } from "three";
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import { AssetReference } from "../engine/engine_addressables.js";
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import { destroy } from "../engine/engine_gameobject.js";
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import { destroy, instantiate } from "../engine/engine_gameobject.js";
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import { InputEvents } from "../engine/engine_input.js";
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import { isLocalNetwork } from "../engine/engine_networking_utils.js";
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import { serializable } from "../engine/engine_serialization.js";
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@@ -247,14 +247,23 @@ export class SceneSwitcher extends Behaviour {
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private _currentIndex: number = -1;
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private _currentScene: AssetReference | undefined = undefined;
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private _currentSceneAsset: Object3D | undefined = undefined;
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private _engineElementOverserver: MutationObserver | undefined = undefined;
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private _preloadScheduler?: PreLoadScheduler;
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private _menuButtons?: HTMLElement[];
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// this is the scene that was requested last
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private __lastSwitchScene?: AssetReference;
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private __lastSwitchScenePromise?: Promise<boolean>;
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/** @internal */
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awake(): void {
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this._currentScene = undefined;
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this._lastLoadingScene = undefined;
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this.__lastSwitchScenePromise = undefined;
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if (this.scenes === undefined) this.scenes = [];
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// remove all scenes from the url that are in the scenes array at startup
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for (const scene of this.scenes) {
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return false;
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}
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// this is the scene that was requested last
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private __lastSwitchScene?: AssetReference;
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private __lastSwitchScenePromise?: Promise<boolean>;
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/**
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* Switch to a scene by its AssetReference.
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* If the scene is already loaded it will be unloaded and the new scene will be loaded.
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const res = sceneListener.sceneClosing();
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if (res instanceof Promise) await res;
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}
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//
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// // if the current scene has a URL (so it can be reloaded)
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// // then we unload it
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if (current.hasUrl) {
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current.unload();
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if (this._currentSceneAsset) destroy(this._currentSceneAsset, true, false);
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}
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else {
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GameObject.remove(this._currentSceneAsset);
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}
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}
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}
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if (debug) console.log("[SceneSwitcher] ADD", scene.url);
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this._currentScene = scene;
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-
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// Experimental: replace the whole content of the scene
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if (experimental_clearSceneOnLoad) {
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const camera = this.context.mainCameraComponent?.gameObject || this.context.mainCamera;
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}
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}
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// @TODO: if multiple scene switcher or scenes use this asset already it will be moved
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if (!scene.asset.parent) {
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this._currentSceneAsset = scene.asset;
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GameObject.add(scene.asset, this.gameObject);
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}
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else {
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this._currentSceneAsset = instantiate(scene.asset, { parent: this.gameObject });
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}
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if (this.useSceneLighting)
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this.context.sceneLighting.enable(scene);
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import { Animator } from "../../../../Animator.js";
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import { AudioSource } from "../../../../AudioSource.js";
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import { Behaviour, GameObject } from "../../../../Component.js";
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import { Rigidbody } from "../../../../RigidBody.js";
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import type { IPointerClickHandler, PointerEventData } from "../../../../ui/PointerEvents.js";
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import { ObjectRaycaster,Raycaster } from "../../../../ui/Raycaster.js";
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import { makeNameSafeForUSD,USDDocument, USDObject, USDZExporterContext } from "../../ThreeUSDZExporter.js";
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}
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onPointerClick(args: PointerEventData) {
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const rbs = this.object?.getComponentsInChildren(Rigidbody);
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if (rbs){
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for (const rb of rbs) {
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rb.resetVelocities();
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rb.resetForcesAndTorques();
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}
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}
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args.use();
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if (this.coroutine) this.stopCoroutine(this.coroutine);
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if (!this.relativeMotion)
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import { DeviceUtilities, getParam } from "../../engine/engine_utils.js";
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import { NeedleXRController, type NeedleXREventArgs, type NeedleXRHitTestResult, NeedleXRSession } from "../../engine/engine_xr.js";
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import { Behaviour, GameObject } from "../Component.js";
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import type { WebXR } from "./WebXR.js";
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// https://github.com/takahirox/takahirox.github.io/blob/master/js.mmdeditor/examples/js/controls/DeviceOrientationControls.js
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/**
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* The WebARSessionRoot is the root object for a WebAR session and used to place the scene in AR.
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* It is also responsible for scaling the user in AR and to define the center of the AR scene.
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* It is also responsible for scaling the user in AR and to define the center of the AR scene.
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* If not present in the scene it will be created automatically by the WebXR component when entering an AR session.
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*
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* @example Callback when the scene has been placed in AR:
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* ```ts
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* WebARSessionRoot.onPlaced((args) => {
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* });
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* ```
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* ```
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* @summary Root object for WebAR sessions, managing scene placement and user scaling in AR.
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* @category XR
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/**
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* Use the WebXR component to enable VR and AR on iOS and Android in your scene. VisionOS support is also provided via QuickLook USDZ export.
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*
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* The WebXR component is a simple to use wrapper around the {@link NeedleXRSession} API and adds some additional features like creating buttons for AR, VR, enabling default movement behaviour ({@link XRControllerMovement}) and controller rendering ({@link XRControllerModel}), as well as handling AR placement and Quicklook USDZ export.
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* When enabled, the AR session root center will be automatically adjusted to place the center of the scene.
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* This helps ensure the scene is properly aligned with detected surfaces.
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*
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* **Note**: This option overrides the placement of the {@link WebARSessionRoot} component if both are used.
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*/
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@serializable()
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autoCenter: boolean = false;
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