@needle-tools/engine 4.12.0-next.de80571 → 4.12.0-next.f0b1535
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1 -1
- package/components.needle.json +1 -1
- package/dist/generateMeshBVH.worker-iyfPIK6R.js +21 -0
- package/dist/{gltf-progressive-DZrY8VT6.min.js → gltf-progressive-BmSygnAC.min.js} +2 -2
- package/dist/{gltf-progressive-DgYz5BYa.js → gltf-progressive-DnLBuGK5.js} +24 -24
- package/dist/{gltf-progressive-DWcmTMCh.umd.cjs → gltf-progressive-Rs-ojtXy.umd.cjs} +1 -1
- package/dist/{loader.worker-Dip-PthR.js → loader.worker-DWzfDpAl.js} +4 -4
- package/dist/{needle-engine.bundle-CbrIHiN8.js → needle-engine.bundle-CrbGpIHn.js} +8564 -8382
- package/dist/{needle-engine.bundle-S3PalR7r.min.js → needle-engine.bundle-DAiK_I7w.min.js} +150 -151
- package/dist/needle-engine.bundle-DdJ-HkwM.umd.cjs +1646 -0
- package/dist/needle-engine.d.ts +108 -43
- package/dist/needle-engine.js +4 -4
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-DYDtB188.min.js → postprocessing-B5ksn9-G.min.js} +54 -54
- package/dist/{postprocessing-CMgoN5t5.umd.cjs → postprocessing-DZtb9Nnn.umd.cjs} +81 -81
- package/dist/{postprocessing-BTW9pD_s.js → postprocessing-__7s9wON.js} +450 -441
- package/dist/{three-DfMvBzXi.js → three-BCCkyCA5.js} +1 -7
- package/dist/{three-qj71I7J3.umd.cjs → three-Bf2NBxAw.umd.cjs} +2 -2
- package/dist/{three-B7CT31Bt.min.js → three-W7zWTcfP.min.js} +1 -1
- package/dist/{three-examples-CsW4_6LI.umd.cjs → three-examples-Dho7cuu4.umd.cjs} +4 -4
- package/dist/{three-examples-D1P7eEhn.min.js → three-examples-MsJjauyk.min.js} +10 -10
- package/dist/{three-examples-D1SK93ek.js → three-examples-y2GeYlze.js} +2 -20
- package/dist/{three-mesh-ui-C_uSB5dD.js → three-mesh-ui-3nSSizT4.js} +1 -1
- package/dist/{three-mesh-ui-LQ44s0AL.min.js → three-mesh-ui-CIez6qJQ.min.js} +1 -1
- package/dist/{three-mesh-ui-DpATDXwU.umd.cjs → three-mesh-ui-zsOOA5Pq.umd.cjs} +1 -1
- package/dist/{vendor-D0zoswDa.js → vendor-DMZcbVO1.js} +3707 -3527
- package/dist/vendor-sURMCFSI.min.js +1116 -0
- package/dist/{vendor-UCpFAwt1.umd.cjs → vendor-tyBvnMF-.umd.cjs} +39 -39
- package/lib/engine/codegen/register_types.js +0 -2
- package/lib/engine/codegen/register_types.js.map +1 -1
- package/lib/engine/debug/debug_console.js +403 -1
- package/lib/engine/debug/debug_console.js.map +1 -1
- package/lib/engine/engine_components.js +3 -3
- package/lib/engine/engine_components.js.map +1 -1
- package/lib/engine/engine_input.d.ts +5 -0
- package/lib/engine/engine_input.js +6 -0
- package/lib/engine/engine_input.js.map +1 -1
- package/lib/engine/engine_license.js +3 -9
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_networking.js +5 -5
- package/lib/engine/engine_networking.js.map +1 -1
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/engine_physics_rapier.js +1 -1
- package/lib/engine/engine_physics_rapier.js.map +1 -1
- package/lib/engine/engine_utils.d.ts +4 -1
- package/lib/engine/engine_utils.js +28 -4
- package/lib/engine/engine_utils.js.map +1 -1
- package/lib/engine/extensions/extensions.d.ts +29 -7
- package/lib/engine/extensions/extensions.js.map +1 -1
- package/lib/engine/webcomponents/WebXRButtons.js +13 -5
- package/lib/engine/webcomponents/WebXRButtons.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js +4 -5
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.ar-overlay.js +4 -0
- package/lib/engine/webcomponents/needle-engine.ar-overlay.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.js +1 -1
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/xr/NeedleXRSession.d.ts +1 -1
- package/lib/engine/xr/NeedleXRSession.js +67 -24
- package/lib/engine/xr/NeedleXRSession.js.map +1 -1
- package/lib/engine/xr/TempXRContext.js +12 -2
- package/lib/engine/xr/TempXRContext.js.map +1 -1
- package/lib/engine/xr/usdz.js +6 -2
- package/lib/engine/xr/usdz.js.map +1 -1
- package/lib/engine-components/AlignmentConstraint.d.ts +1 -1
- package/lib/engine-components/AlignmentConstraint.js +1 -1
- package/lib/engine-components/Animation.d.ts +1 -1
- package/lib/engine-components/Animation.js +1 -1
- package/lib/engine-components/Animator.d.ts +1 -1
- package/lib/engine-components/Animator.js +1 -1
- package/lib/engine-components/AudioListener.d.ts +1 -1
- package/lib/engine-components/AudioListener.js +1 -1
- package/lib/engine-components/AudioSource.d.ts +1 -1
- package/lib/engine-components/AudioSource.js +1 -1
- package/lib/engine-components/Camera.d.ts +1 -1
- package/lib/engine-components/Camera.js +1 -1
- package/lib/engine-components/CharacterController.d.ts +6 -2
- package/lib/engine-components/CharacterController.js +6 -2
- package/lib/engine-components/CharacterController.js.map +1 -1
- package/lib/engine-components/Collider.d.ts +1 -1
- package/lib/engine-components/Collider.js.map +1 -1
- package/lib/engine-components/Component.d.ts +2 -1
- package/lib/engine-components/Component.js +3 -2
- package/lib/engine-components/Component.js.map +1 -1
- package/lib/engine-components/DragControls.js +3 -0
- package/lib/engine-components/DragControls.js.map +1 -1
- package/lib/engine-components/Joints.d.ts +14 -0
- package/lib/engine-components/Joints.js +14 -0
- package/lib/engine-components/Joints.js.map +1 -1
- package/lib/engine-components/LookAtConstraint.d.ts +1 -1
- package/lib/engine-components/LookAtConstraint.js +1 -1
- package/lib/engine-components/OrbitControls.d.ts +1 -1
- package/lib/engine-components/OrbitControls.js +1 -1
- package/lib/engine-components/Renderer.d.ts +6 -0
- package/lib/engine-components/Renderer.js +6 -0
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/RendererInstancing.js +5 -3
- package/lib/engine-components/RendererInstancing.js.map +1 -1
- package/lib/engine-components/SceneSwitcher.js +18 -14
- package/lib/engine-components/SceneSwitcher.js.map +1 -1
- package/lib/engine-components/SpectatorCamera.js +15 -7
- package/lib/engine-components/SpectatorCamera.js.map +1 -1
- package/lib/engine-components/SpriteRenderer.d.ts +2 -1
- package/lib/engine-components/SpriteRenderer.js +2 -1
- package/lib/engine-components/SpriteRenderer.js.map +1 -1
- package/lib/engine-components/api.d.ts +1 -0
- package/lib/engine-components/api.js +1 -0
- package/lib/engine-components/api.js.map +1 -1
- package/lib/engine-components/codegen/components.d.ts +0 -1
- package/lib/engine-components/codegen/components.js +0 -1
- package/lib/engine-components/codegen/components.js.map +1 -1
- package/lib/engine-components/timeline/SignalAsset.d.ts +1 -1
- package/lib/engine-components/timeline/SignalAsset.js +1 -1
- package/lib/engine-components/ui/Raycaster.d.ts +3 -2
- package/lib/engine-components/ui/Raycaster.js +3 -2
- package/lib/engine-components/ui/Raycaster.js.map +1 -1
- package/lib/engine-components/ui/RectTransform.d.ts +6 -0
- package/lib/engine-components/ui/RectTransform.js +6 -0
- package/lib/engine-components/ui/RectTransform.js.map +1 -1
- package/lib/engine-components/utils/LookAt.d.ts +2 -1
- package/lib/engine-components/utils/LookAt.js +2 -1
- package/lib/engine-components/utils/LookAt.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.d.ts +1 -1
- package/lib/engine-components/web/CursorFollow.js +1 -1
- package/lib/engine-components/web/HoverAnimation.d.ts +1 -1
- package/lib/engine-components/web/HoverAnimation.js +1 -1
- package/lib/engine-components/web/ViewBox.d.ts +1 -1
- package/lib/engine-components/web/ViewBox.js +1 -1
- package/lib/engine-components/webxr/Avatar.js +2 -0
- package/lib/engine-components/webxr/Avatar.js.map +1 -1
- package/lib/engine-components/webxr/WebXR.js +18 -12
- package/lib/engine-components/webxr/WebXR.js.map +1 -1
- package/package.json +3 -3
- package/plugins/vite/poster-client.js +8 -1
- package/src/engine/codegen/register_types.ts +0 -2
- package/src/engine/debug/debug_console.ts +449 -1
- package/src/engine/engine_components.ts +4 -4
- package/src/engine/engine_input.ts +7 -0
- package/src/engine/engine_license.ts +3 -8
- package/src/engine/engine_networking.ts +5 -5
- package/src/engine/engine_physics.ts +3 -3
- package/src/engine/engine_physics_rapier.ts +1 -1
- package/src/engine/engine_utils.ts +23 -4
- package/src/engine/extensions/extensions.ts +30 -6
- package/src/engine/webcomponents/WebXRButtons.ts +15 -5
- package/src/engine/webcomponents/needle menu/needle-menu.ts +4 -5
- package/src/engine/webcomponents/needle-engine.ar-overlay.ts +6 -0
- package/src/engine/webcomponents/needle-engine.ts +2 -2
- package/src/engine/xr/NeedleXRSession.ts +78 -27
- package/src/engine/xr/TempXRContext.ts +12 -2
- package/src/engine/xr/usdz.ts +6 -1
- package/src/engine-components/AlignmentConstraint.ts +1 -1
- package/src/engine-components/Animation.ts +1 -1
- package/src/engine-components/Animator.ts +1 -1
- package/src/engine-components/AudioListener.ts +1 -1
- package/src/engine-components/AudioSource.ts +1 -1
- package/src/engine-components/Camera.ts +1 -1
- package/src/engine-components/CharacterController.ts +6 -2
- package/src/engine-components/Collider.ts +1 -1
- package/src/engine-components/Component.ts +5 -4
- package/src/engine-components/DragControls.ts +4 -0
- package/src/engine-components/Joints.ts +14 -0
- package/src/engine-components/LookAtConstraint.ts +1 -1
- package/src/engine-components/OrbitControls.ts +1 -1
- package/src/engine-components/Renderer.ts +6 -0
- package/src/engine-components/RendererInstancing.ts +6 -3
- package/src/engine-components/SceneSwitcher.ts +17 -17
- package/src/engine-components/SpectatorCamera.ts +21 -10
- package/src/engine-components/SpriteRenderer.ts +2 -1
- package/src/engine-components/api.ts +2 -1
- package/src/engine-components/codegen/components.ts +0 -1
- package/src/engine-components/timeline/SignalAsset.ts +1 -1
- package/src/engine-components/ui/Raycaster.ts +3 -2
- package/src/engine-components/ui/RectTransform.ts +6 -0
- package/src/engine-components/utils/LookAt.ts +2 -1
- package/src/engine-components/web/CursorFollow.ts +1 -1
- package/src/engine-components/web/HoverAnimation.ts +1 -1
- package/src/engine-components/web/ViewBox.ts +1 -1
- package/src/engine-components/webxr/Avatar.ts +4 -0
- package/src/engine-components/webxr/WebXR.ts +19 -11
- package/dist/generateMeshBVH.worker-mO20N_b8.js +0 -21
- package/dist/needle-engine.bundle-BGixCtrn.umd.cjs +0 -1647
- package/dist/vendor-BKGa4GE0.min.js +0 -1116
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"use strict";const c=require("./three-Bf2NBxAw.umd.cjs"),se=require("./gltf-progressive-Rs-ojtXy.umd.cjs"),q=require("./three-examples-Dho7cuu4.umd.cjs"),re=require("./vendor-tyBvnMF-.umd.cjs"),te=require("./three-mesh-ui-zsOOA5Pq.umd.cjs"),xx=require("./postprocessing-DZtb9Nnn.umd.cjs");var ca=typeof document<"u"?document.currentScript:null;const af=new Map;function Ii(s=globalThis.location?.hostname){if(af.has(s))return af.get(s);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(s);return af.set(s,e),e===!0}function Rb(){return window.location.hostname.includes("glitch.me")}const Oy=typeof window!==void 0?window.location.search.includes("debugcontext"):!1;var ae=(s=>(s.ContextRegistered="ContextRegistered",s.ContextCreationStart="ContextCreationStart",s.ContextCreated="ContextCreated",s.ContextFirstFrameRendered="ContextFirstFrameRendered",s.ContextDestroying="ContextDestroying",s.ContextDestroyed="ContextDestroyed",s.MissingCamera="MissingCamera",s.ContextClearing="ContextClearing",s.ContextCleared="ContextCleared",s))(ae||{});class le{static get Current(){return globalThis["NeedleEngine.Context.Current"]}static set Current(e){globalThis["NeedleEngine.Context.Current"]=e}static get All(){return this.Registered}static Registered=[];static register(e){this.Registered.indexOf(e)===-1&&(Oy&&console.warn("Registering context"),this.Registered.push(e),this.dispatchCallback("ContextRegistered",e))}static unregister(e){const t=this.Registered.indexOf(e);t!==-1&&(Oy&&console.warn("Unregistering context"),this.Registered.splice(t,1))}static _callbacks={};static registerCallback(e,t){this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t)}static unregisterCallback(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i!==-1&&this._callbacks[e].splice(i,1)}static dispatchCallback(e,t,i){if(!this._callbacks[e])return!0;const n={event:e,context:t};if(i)for(const r in i)n[r]=i[r];const o=new Array;return this._callbacks[e].forEach(r=>{const a=r(n);a instanceof Promise&&o.push(a)}),Promise.all(o)}static addContextCreatedCallback(e){this.registerCallback("ContextCreated",e)}static addContextDestroyedCallback(e){this.registerCallback("ContextDestroyed",e)}}const Tb=()=>s=>s;function Sx(s){return Tb()(s)}function Cx(){return!!x("debug")}class ui{_factory;_cache=[];_maxSize;_index=0;constructor(e,t){this._factory=e,this._maxSize=t}get(){const e=this._index%this._maxSize;return this._index++,this._cache.length<=e&&(this._cache[e]=this._factory()),this._cache[e]}}let Io=!1;const gp=new Array;typeof window<"u"&&setTimeout(()=>{if(Io){const s={},e=new URL(window.location.href),t=new URL(e);t.searchParams.append("console","");const i=t.toString().replace(/=$|=(?=&)/g,"");for(const o of gp){const r=new URL(e);r.searchParams.append(o,""),s[o]=r.toString().replace(/=$|=(?=&)/g,"")}console.log(`🌵 ?help: Debug Options for Needle Engine.
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Append any of these parameters to the URL to enable specific debug options.
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Example: ${i} will show an onscreen console window.`);const n=Io===!0?"":` (containing "${Io}")`;console.group("Available URL parameters:"+n);for(const o of Object.keys(s).sort())typeof Io=="string"&&!o.toLowerCase().includes(Io.toLowerCase())||(console.groupCollapsed(o),console.log("Reload with this flag enabled:"),console.log(s[o]),console.groupEnd());console.groupEnd()}},100);function Sc(){return new URLSearchParams(globalThis.location?.search)}function x(s){Io&&!gp.includes(s)&&gp.push(s);const e=Sc();if(e.has(s)){const t=e.get(s);if(t){const i=Number(t);return isNaN(i)?t:i}else return!0}return!1}Io=x("help");function Px(s,e){const t=Sc();t.has(s)?t.set(s,e):t.append(s,e),document.location.search=t.toString()}function sc(s,e,t=!0){const i=Sc();i.has(s)?e===null?i.delete(s):i.set(s,e):e!==null&&i.append(s,e),t?Ab(s,i):um(s,i)}function yp(s,e,t){s.has(e)?s.set(e,t.toString()):s.append(e,t.toString())}function Ab(s,e,t){window.history.pushState(t,s,"?"+e.toString())}function um(s,e,t){window.history.replaceState(t,s,"?"+e.toString())}function Ox(s){for(var e="",t="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",i=t.length,n=0;n<s;n++)e+=t.charAt(Math.floor(Math.random()*i));return e}function Mx(s,e){return Math.floor(Math.random()*(e-s+1))+s}const My=["smol","tiny","giant","interesting","smart","bright","dull","extreme","beautiful","pretty","dark","epic","salty","silly","funny","lame","lazy","loud","lucky","mad","mean","mighty","mysterious","nasty","odd","old","powerful","quiet","rapid","scary","shiny","shy","silly","smooth","sour","spicy","stupid","sweet","tasty","terrible","ugly","unusual","vast","wet","wild","witty","wrong","zany","zealous","zippy","zombie","zorro"],ky=["cat","dog","mouse","pig","cow","horse","sheep","chicken","duck","goat","panda","tiger","lion","elephant","monkey","bird","fish","snake","frog","turtle","hamster","penguin","kangaroo","whale","dolphin","crocodile","snail","ant","bee","beetle","butterfly","dragon","eagle","fish","giraffe","lizard","panda","penguin","rabbit","snake","spider","tiger","zebra"];function Db(){const s=My[Math.floor(Math.random()*My.length)],e=ky[Math.floor(Math.random()*ky.length)];return s+"_"+e}function Lb(s){return s=s.replace(/[^a-z0-9áéíóúñü \.,_-]/gim,""),s.trim()}function ba(s,e,t=!0,i=!1){if(e==null)return null;if(e.userData&&e.userData.guid===s)return e;if(e.guid==s)return e;if(i&&e.userData?.components){for(const n of e.userData.components)if(n.guid===s)return n}if(t){if(e.scenes)for(const n in e.scenes){const o=e.scenes[n],r=ba(s,o,t,i);if(r)return r}if(e.children)for(const n in e.children){const o=e.children[n],r=ba(s,o,t,i);if(r)return r}}}function Cc(s,e){if(s!=null&&typeof s=="object"){let t;Array.isArray(s)?t=[]:(t=Object.create(s),Object.assign(t,s));for(const i of Object.keys(s)){const n=s[i];e&&!e(s,i,n)?t[i]=n:n?.clone!==void 0&&typeof n.clone=="function"?t[i]=n.clone():t[i]=Cc(n,e)}return t}return s}function ds(s){return new Promise((e,t)=>{setTimeout(e,s)})}function Pc(s,e){if(s<=0)return Promise.resolve();if(e||(e=le.Current),!e)return Promise.reject("No context");const t=e.time.frameCount+s;return new Promise((i,n)=>{if(!e)return n("No context");const o=()=>{e.time.frameCount>=t&&(e.pre_update_callbacks.splice(e.pre_update_callbacks.indexOf(o),1),i())};e.pre_update_callbacks.push(o)})}const xh=x("debugresolveurl"),Ib="rel:";function kx(s,e){return ro(s,e)}function ro(s,e){if(e===void 0)return xh&&console.warn("getPath: uri is undefined, returning uri",e),e;if(e.startsWith("./"))return e;if(e.startsWith("http"))return xh&&console.warn("getPath: uri is absolute, returning uri",e),e;if(s===void 0)return xh&&console.warn("getPath: source is undefined, returning uri",e),e;e.startsWith(Ib)&&(e=e.substring(4));const t=s.lastIndexOf("/");if(t>=0){const i=s.substring(0,t+1);for(;i.endsWith("/")&&e.startsWith("/");)e=e.substring(1);const n=i+e;return xh&&console.log("source:",s,`changed uri
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to `,n,`
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basePath: `+i),n}return e}function jb(s){if(s)return s=s.trim(),s=s.split("?")[0]?.split("#")[0],s}class Ex{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. 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Zd(s,e){if(!s[Xr])if(s instanceof c.Vector2)s[Xr]=new as(s,["x","y"]);else if(s instanceof c.Vector3)s[Xr]=new as(s,["x","y","z"]);else if(s instanceof c.Vector4||s instanceof c.Quaternion)s[Xr]=new as(s,["x","y","z","w"]);else return!1;return s[Xr].subscribeWrite(e),!0}function fm(s,e){if(!s)return;const t=s[Xr];t&&t.unsubscribeWrite(e)}exports.DeviceUtilities=void 0;(s=>{let e;function t(){if(e!==void 0)return e;const X=window.navigator.userAgent,ge=/Windows|MacOS|Mac OS/.test(X),Wt=/Windows NT/.test(X)&&/Edg/.test(X)&&!/Win64/.test(X);return e=ge&&!Wt&&!T()}s.isDesktop=t;let i;function n(){return i!==void 0?i:typeof window.orientation<"u"||navigator.userAgent.indexOf("IEMobile")!==-1?i=!0:i=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent)}s.isMobileDevice=n;function o(){return a()}s.isIPad=o;let r;function a(){if(r!==void 0)return r;const X=navigator.userAgent.toLowerCase();return r=/iPad/.test(navigator.userAgent)||X.includes("macintosh")&&"ontouchend"in document}s.isiPad=a;let l;function h(){return l!==void 0?l:l=/Android/.test(navigator.userAgent)}s.isAndroidDevice=h;let d;function u(){return d!==void 0?d:d=/WebXRViewer\//i.test(navigator.userAgent)}s.isMozillaXR=u;let p;function m(){return p!==void 0?p:p=/NeedleAppClip\//i.test(navigator.userAgent)}s.isNeedleAppClip=m;let y;function _(){if(y!==void 0)return y;if(T()||a())return y=!1;const X=navigator.userAgent.toLowerCase();return navigator.userAgentData?y=navigator.userAgentData.platform==="macOS":y=X.includes("mac os x")||X.includes("macintosh")}s.isMacOS=_;let g;function w(){return g!==void 0?g:g=a()&&"xr"in navigator&&N()}s.isVisionOS=w;let b;const v=["iPad Simulator","iPhone Simulator","iPod Simulator","iPad","iPhone","iPod"];function T(){return b!==void 0?b:b=v.includes(navigator.platform)||navigator.userAgent.includes("Mac")&&"ontouchend"in document}s.isiOS=T;let O;function M(){return O!==void 0||(O=/^((?!chrome|android).)*safari/i.test(navigator.userAgent)),O}s.isSafari=M;let A;function D(){return A!==void 0?A:A=navigator.userAgent.includes("OculusBrowser")}s.isQuest=D;let I;function N(){return I!==void 0||(I=document.createElement("a").relList.supports("ar")),I}s.supportsQuickLookAR=N;async function $(){try{return(await navigator.permissions.query({name:"microphone"})).state!=="denied"}catch(X){return console.error("Error querying `microphone` permissions.",X),!1}}s.microphonePermissionsGranted=$;let k;function F(){if(k!==void 0)return k;const X=navigator.userAgent.match(/iPhone OS (\d+_\d+)/);if(X&&(k=X[1].replace("_",".")),!k){const ge=navigator.userAgent.match(/(?:\(Macintosh;|iPhone;|iPad;).*Version\/(\d+\.\d+)/);ge&&(k=ge[1])}return k||(k=null),k}s.getiOSVersion=F;let V;function J(){if(V!==void 0)return V;const X=navigator.userAgent.match(/(?:CriOS|Chrome)\/(\d+\.\d+\.\d+\.\d+)/);return X?V=X[1].replace("_","."):V=null,V}s.getChromeVersion=J;let Z;function ce(){if(Z!==void 0)return Z;const X=navigator.userAgent.match(/Version\/(\d+\.\d+)/);return X&&M()?Z=X[1]:Z=null,Z}s.getSafariVersion=ce})(exports.DeviceUtilities||(exports.DeviceUtilities={}));function Rx(){return exports.DeviceUtilities.isDesktop()}function Tx(){return exports.DeviceUtilities.isMobileDevice()}function Ax(){return exports.DeviceUtilities.isiPad()}function Dx(){return exports.DeviceUtilities.isiPad()}function Lx(){return exports.DeviceUtilities.isAndroidDevice()}function Ix(){return exports.DeviceUtilities.isMozillaXR()}function jx(){return exports.DeviceUtilities.isMacOS()}function Bx(){return exports.DeviceUtilities.isiOS()}function Ux(){return exports.DeviceUtilities.isSafari()}function Fx(){return exports.DeviceUtilities.isQuest()}async function zx(){return exports.DeviceUtilities.microphonePermissionsGranted()}const Xs=new WeakMap;function pm(s,e,t){if(!Xs.get(s)){const n=new MutationObserver(o=>{Nx(s,o)});Xs.set(s,{observer:n,attributeChangedListeners:new Map}),n.observe(s,{attributes:!0})}const i=Xs.get(s).attributeChangedListeners;return i.has(e)||i.set(e,[]),i.get(e).push(t),()=>{mm(s,e,t)}}function mm(s,e,t){if(!Xs.get(s))return;const i=Xs.get(s).attributeChangedListeners;if(!i.has(e))return;const n=i.get(e),o=n.indexOf(t);o!==-1&&(n.splice(o,1),n.length<=0&&(i.delete(e),Xs.get(s)?.observer.disconnect(),Xs.delete(s)))}function Nx(s,e){const t=Xs.get(s).attributeChangedListeners;for(const i of e)if(i.type==="attributes"){const n=i.attributeName,o=s.getAttribute(n);if(t.has(n))for(const r of t.get(n))r(o)}}class _p{reason;constructor(e){this.reason=e}}async function gm(s){const e=await Promise.allSettled(s).catch(n=>[new _p(n.message)]);let t=!1;const i=e.map(n=>"value"in n?n.value:(t=!0,new _p(n.reason)));return{anyFailed:t,results:i}}const Vx=x("debugdebug");let ym=!1;(x("noerrors")||x("nooverlaymessages"))&&(ym=!0);const lf="needle_engine_global_error_container";var 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@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
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font-family: 'Roboto Flex', sans-serif;
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font-size: 16px;
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div[data-needle_engine_debug_overlay] strong {
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font-weight: 700;
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}
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div[data-needle_engine_debug_overlay] a {
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color: white;
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text-decoration: none;
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border-bottom: 1px solid rgba(255, 255, 255, 0.3);
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}
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div[data-needle_engine_debug_overlay] a:hover {
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text-decoration: none;
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border: none;
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}
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div[data-needle_engine_debug_overlay] .log strong {
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color: rgba(200,200,200,.9);
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}
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div[data-needle_engine_debug_overlay] .warn strong {
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color: rgba(255,255,230, 1);
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div[data-needle_engine_debug_overlay] .error strong {
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color: rgba(255,100,120, 1);
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c.Vector3;function Be(s,e=null){return e||(e=dS.get()),s?s.parent?(s.getWorldScale(e),e):e.copy(s.scale):e.set(0,0,0)}function va(s,e){if(!s)return;if(!s.parent){s.scale.copy(e);return}const t=uS;s.parent.getWorldScale(t),s.scale.copy(e),s.scale.divide(t)}const fS=new c.Vector3,Ay=new c.Quaternion;function pS(s){return fe(s,Ay),fS.set(0,0,1).applyQuaternion(Ay)}const mS=new ui(()=>new c.Vector3,100),Dy=new c.Quaternion;function Hb(s,e){return e||(e=mS.get().set(0,0,1)),fe(s,Dy),e.applyQuaternion(Dy)}const Ly=new c.Euler,Iy=new c.Euler,gS=new c.Vector3;function wm(s){const e=Sd.get();return s.getWorldQuaternion(e),Iy.setFromQuaternion(e),Iy}function xm(s,e){const t=Sd.get();on(s,t.setFromEuler(e))}function Jd(s){const e=wm(s),t=gS;return t.set(e.x,e.y,e.z),t.x=L.toDegrees(t.x),t.y=L.toDegrees(t.y),t.z=L.toDegrees(t.z),t}function qb(s,e){Mc(s,e.x,e.y,e.z,!0)}function Mc(s,e,t,i,n=!0){n&&(e=L.toRadians(e),t=L.toRadians(t),i=L.toRadians(i)),Ly.set(e,t,i),Wo.setFromEuler(Ly),on(s,Wo)}function Cd(s,e=!0){s&&(e?(function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()})(s):s.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function yS(s){let e=s?.name||"";if(!s)return e;let t=s.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function Xb(s){if(s){const e=s;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class Pd extends c.ShaderMaterial{static vertex=`
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varying vec2 vUv;
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void main(){
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vUv = uv;
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gl_Position = vec4(position.xy, 0., 1.0);
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}`;constructor(){super({vertexShader:Pd.vertex,uniforms:{map:new c.Uniform$1(null),flipY:new c.Uniform$1(!0),writeDepth:new c.Uniform$1(!1),depthTexture:new c.Uniform$1(null)},fragmentShader:`
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uniform sampler2D map;
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uniform bool flipY;
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uniform bool writeDepth;
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uniform sampler2D depthTexture;
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varying vec2 vUv;
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void main(){
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vec2 uv = vUv;
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if (flipY) uv.y = 1.0 - uv.y;
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gl_FragColor = texture2D(map, uv);
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if (writeDepth) {
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// float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
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}
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}`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class eo{static planeGeometry=new c.PlaneGeometry(2,2,1,1);static renderer=new c.WebGLRenderer({antialias:!1,alpha:!0});static perspectiveCam=new c.PerspectiveCamera;static orthographicCam=new c.OrthographicCamera;static scene=new c.Scene;static blitMaterial=new Pd;static mesh=new c.Mesh(eo.planeGeometry,eo.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=Pd.vertex;const o=this.mesh;o.material=i,o.frustumCulled=!1,this.scene.children.length=0,this.scene.add(o),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new 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border: 1px solid rgba(255, 255, 255, .1);
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border-radius: 50%;
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89
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width: ${n}px;
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90
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91
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Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device,this.buttonName=i.buttonName}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),Xe&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class Pl extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class iC{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var Kt=(s=>(s[s.Early=-100]="Early",s[s.Default=0]="Default",s[s.Late=100]="Late",s))(Kt||{});class dv{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const o=this._eventListeners[e],r=o.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(o.push({priority:n,listeners:[{callback:t,options:i}]}),o.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const o=n.find(a=>a.priority===i.queue);if(!o)return;const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}else for(const o of n){const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof Pl){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}if(e instanceof Zn){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}if(e.immediatePropagationStopped){t=!0,Xe&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,Xe&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const o of e)if(i===o){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new c.Vector2];_pointerPositionsLastFrame=[new c.Vector2];_pointerPositionsDelta=[new c.Vector2];_pointerPositionsRC=[new c.Vector2];_pointerPositionDown=[new c.Vector3];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":Xe&&Pe("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":Xe&&Pe("Create Pointer move"),this.onMove(e);break;case"pointerup":Xe&&Pe("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(Xe&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(Xe&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new Pl("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new Pl("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new Pl("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);Xe&&Pe(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Zn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),o=new Zn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(o)};onPointerCancel=e=>{this.context.isInAR||(Xe&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Zn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,Xe&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Zn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Zn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=new Zn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(o),this._pointerIds[n]=-1}};tempNearPlaneVector=new c.Vector3;tempFarPlaneVector=new c.Vector3;tempLookMatrix=new c.Matrix4;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new c.Object3D,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const o=this.context.mainCamera;if(o){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(o),a.unproject(o);const l=o.worldUp||j(0,1,0).applyQuaternion(fe(o));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,o=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return Xe&&!o&&console.log("Not in rect",t,i,n),o}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,Xe?e:""),Xe&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new c.Vector3);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){Xe&&console.log(e.pointerType,"UP",t,"was not down");return}Xe&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let l=this._pointerEventsPressed.length-1;l>=0;l--)if(this._pointerEventsPressed[l].pointerId===t){this._pointerEventsPressed.splice(l,1);break}if(!this._pointerPositionDown[t]){Xe&&ue("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const n=this._pointerUpTime[t],o=this._pointerDownTime[t],r=this.context.time.realtimeSinceStartup,a=r-o;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=r,a<1){let l=e.clientX-this._pointerPositionDown[t].x,h=e.clientY-this._pointerPositionDown[t].y,d=0;if(e.isSpatial&&e.clientZ!=null&&(d=e.clientZ-this._pointerPositionDown[t].z,l*=200,h*=200,d*=200),Math.abs(l)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const u=r-n;Xe&&console.log("CLICK",t,l,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new c.Vector2);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new c.Vector2);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let o=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const d=e.source;o===0&&d.movementX!==0&&(o=d.movementX||0),r===0&&d.movementY!==0&&(r=d.movementY||0)}n.x+=o,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new c.Vector2);const h=this._pointerPositionsRC[t];h.set(a,l),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(Xe&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=z.Current;try{z.Current=this.context,this.dispatchEvent(e)}finally{z.Current=t}}}const da=new c.Matrix4().makeRotationY(Math.PI),Mi=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI),nC=x("debugwebxr");class sC{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new c.Object3D,this.gameObject.name="Implicit XR Rig",nC){const e=jm(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const Gn=x("debugwebxr"),Ch=x("debugcustomgesture"),oC="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",rC="generic-trigger",aC=new c.Quaternion().setFromEuler(new c.Euler(c.MathUtils.degToRad(0),c.MathUtils.degToRad(-90),c.MathUtils.degToRad(-90))),lC=new c.Vector3(.04,-.04,0);class Rm{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new c.Matrix4;_gripPosition=new c.Vector3;_gripQuaternion=new c.Quaternion;_linearVelocity=new c.Vector3;_rayPositionRaw=new c.Vector3;_rayRotationRaw=new c.Quaternion;_rayMatrix=new c.Matrix4;_rayPosition=new c.Vector3;_rayQuaternion=new c.Quaternion;get gripPosition(){return j(this._gripPosition)}get gripQuaternion(){return Yt(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return j(this._linearVelocity).applyQuaternion(Mi)}get rayPosition(){return j(this._rayPosition)}get rayQuaternion(){return Yt(this._rayQuaternion)}get gripWorldPosition(){return j(this._gripWorldPosition)}_gripWorldPosition=new c.Vector3;get gripWorldQuaternion(){return Yt(this._gripWorldQuaternion)}_gripWorldQuaternion=new c.Quaternion;get rayWorldPosition(){return j(this._rayWorldPosition)}_rayWorldPosition=new c.Vector3;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return Yt(this._rayWorldQuaternion)}_rayWorldQuaternion=new c.Quaternion;get pinchPosition(){return j(this._pinchPosition)}_pinchPosition=new c.Vector3;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?fe(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Mi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(j(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=j(0,1,0).applyQuaternion(e.quaternion),i=j(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new c.AxesHelper(.15);_debugGripAxesHelper=new c.AxesHelper(.07);_debugRayAxesHelper=new c.AxesHelper(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new c.Object3D,this._object.name=`NeedleXRController_${i}`,Gn&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new c.Object3D,this._raySpaceObject=new c.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new c.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,j(0,0,10).applyQuaternion(this.rayWorldQuaternion));const t=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
|
|
146
|
+
`);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
|
|
147
|
+
C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
|
|
148
|
+
Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),n+=`
|
|
149
|
+
`+i,n+=`
|
|
150
|
+
`+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const o=this.inputSource.gamepad;let r="[btns "+o.buttons.length+"]: "+o.buttons.map(a=>a.value.toPrecision(1)).join(",");r+=`
|
|
151
|
+
[axes `+o.axes.length+"]: "+o.axes.map(a=>a.toPrecision(1)).join(","),n+=`
|
|
152
|
+
`+r}if(this._layout){n+=`
|
|
153
|
+
Layout: `;for(const o of Object.keys(this._layout.components||{})){const r=this.getStick(o),a=this._layout.components[o]?.gamepadIndices,l=a?Object.entries(a).map(h=>h[0][0].toUpperCase()+h[0].slice(1)+"="+h[1]).join(","):"";n+=`
|
|
154
|
+
${o}: ${this._layout.components[o]?.type} [${l}] (${r.x.toPrecision(2)},${r.y.toPrecision(2)})`}}B.DrawLabel(t,n,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,o=null,r=null;if(t){const d=t.transform;this._rayMatrix.fromArray(d.matrix).premultiply(da),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,j(1,1,1)),o=j(d.position),r=Yt(d.orientation),this._rayPositionRaw.copy(o),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const d=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(d){const u=d.transform;if(i=j(u.position),n=Yt(u.orientation),this._gripMatrix.fromArray(u.matrix).premultiply(da),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,j(1,1,1)),"linearVelocity"in d&&d.linearVelocity){const p=d.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let d=!1;const u=a.get("wrist"),p=u&&this.getHandJointPose(u,e);if(p){d=!0;const _=p.transform.position,g=p.transform.orientation;this._object.position.set(_.x,_.y,_.z),this._object.quaternion.set(g.x,g.y,g.z,g.w).multiply(Mi)}d||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Mi));const m=a.get("middle-finger-metacarpal"),y=m&&this.getHandJointPose(m,e);y&&(this._gripMatrix.fromArray(y.transform.matrix).premultiply(da),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,j(1,1,1)),i=j().copy(y.transform.position),n=Yt().copy(y.transform.orientation),n.multiply(aC),i.add(j(lC).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Mi)):o&&r&&(this._object.position.copy(o),this._object.quaternion.copy(r).multiply(Mi));Gn&&(o&&r&&(this._raySpaceObject?.position.copy(o),this._raySpaceObject?.quaternion.copy(r).multiply(Mi)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Mi)));const l=this.xr.context.mainCamera?.parent,h=l?fe(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Mi),h&&this._gripWorldQuaternion.premultiply(h)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,Gn&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new $y(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],o=this._needleGamepadButtons[e]||new $y(e,t);return i&&(o.pressed=i.pressed,o.value=i.value,o.touched=i.touched),n&&(o.isDown=n.isDown,o.isUp=n.isUp),this._needleGamepadButtons[e]=o,o}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let o=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;o*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:o,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=re.fetchProfile(this.inputSource,oC,rC);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new re.MotionController(this.inputSource,t.profile,t.assetPath||"");const n=t.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const o in this._layout.components){const r=this._layout.components[o];this._layout.gamepad[r.gamepadIndices.button]=o}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!Ch&&(Gn&&B.DrawDirection(this.rayWorldPosition,j(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Se.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(Ch||this.inputSource===e.inputSource&&this.emitPointerEvent(Se.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(Gn&&B.DrawDirection(this.rayWorldPosition,j(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Se.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Se.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new Vy;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const o=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&o){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(Gn||Ch)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const o=this.xr.context.mainCamera?.parent;if(o&&this._pinchPosition.applyMatrix4(o.matrixWorld),n!==0){const l=this.states.pinch||new Vy,h=(.02+.01)*1.5;l.value=1-(n-.02)/h;const d=n<.02-.01,u=n>.02+.01;d&&!l.pressed?(Ch&&console.log("pinch start",n),l.isDown=!0,l.isUp=!1,l.pressed=!0):u&&l.pressed?(l.isDown=!1,l.isUp=!0,l.pressed=!1):(l.isDown=!1,l.isUp=!1),this.states.pinch=l}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new c.Vector3;_lastPointerMoveQuaternion=new c.Quaternion;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),Gn&&B.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let i=this.xr.context.input.getFirstPressedButtonForPointer(this.index);i===void 0&&(i=0);const n=this.gamepad?.buttons[i]?.value;this.emitPointerEvent("pointermove",i,"none",!1,null,n)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,o=null,r){if(!this.emitEvents){Gn&&e!==Se.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=z.Current;z.Current=this.xr.context,Gn&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Zn(e,o,this.pointerInit)),z.Current=a}}}class Vy{isDown=!1;isUp=!1;pressed=!1;value=0}class $y{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var Pp=(s=>(s.Visible="application-visible",s.Hidden="application-hidden",s.MuteChanged="application-mutechanged",s))(Pp||{});let oc=!1;const No=[];function ur(){if(oc)return;R()&&console.debug("[Needle Engine] User input registered: Media playback is now allowed."),oc=!0;const s=[...No];No.length=0,s.forEach(e=>e())}document.addEventListener("mousedown",ur);document.addEventListener("pointerup",ur);document.addEventListener("click",ur);document.addEventListener("dragstart",ur);document.addEventListener("touchend",ur);document.addEventListener("keydown",ur);typeof window<"u"&&"userActivation"in navigator&&navigator.userActivation?.isActive&&(R()&&console.debug("[Needle Engine] User input already active: Media playback is now allowed."),No.length=0,oc=!0);class an extends EventTarget{static get userInteractionRegistered(){return oc}static registerWaitForAllowAudio=an.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(oc){e();return}No.indexOf(e)===-1&&No.push(e)}}static unregisterWaitForInteraction(e){const t=No.indexOf(e);t!==-1&&No.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const ua=new Map,sa=new Map;let Wy=0;function ps(s,e,t){if(ua.has(e)||ua.set(e,new Array),ua.get(e).push({method:s,options:{once:!1,...t}}),Wy<30){const i=sa.get(e);i&&i?.length>100&&(Wy+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
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This might be a performance issue!
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Consider unregistering the methods when they are not needed anymore!
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To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
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or by using the once option like onStart(()=>{}, { once:true }).
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See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function lo(s,e){const t=sa.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===s){t.splice(n,1);return}}const i=ua.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===s){i.splice(n,1);return}}}function gn(s,e){e===ae.ContextCreated&&Op.delete(s),uv(s,e)}function uv(s,e){e===me.Start&&ua.get(ae.ContextCreated)&&uv(s,ae.ContextCreated);const t=e===me.Start||e===ae.ContextCreated,i=sa.get(e);i&&i.length>0&&Hy(s,i,t);const n=ua.get(e);if(n&&n.length>0){const o=[...n];n.length=0,Hy(s,o,t),o.length>0&&(sa.has(e)||sa.set(e,new Array),sa.get(e).push(...o))}}const Ph=new Array,Gy={context:null};function Hy(s,e,t){Ph.length=0;for(let n=0;n<e.length;n++)Ph.push(e[n]);let i=Op.get(s);for(let n=0;n<Ph.length;n++){const o=Ph[n];let r=!0;if(i&&i.has(o)&&(r=!1),r)try{Gy.context=s,o.method?.call(Gy,s)}catch(a){console.error("Error in lifecycle method",a)}if(o.options?.once){for(let a=0;a<e.length;a++)if(e[a]===o){e.splice(a,1);break}}else t&&(i||(i=new Set,Op.set(s,i)),i.add(o))}}const Op=new WeakMap,Tm={};function Am(s,e){Tm[s]=e}function fv(s){const e=s.getBufferIdentifier(),t=Tm[e];return t(s)}function pv(s){return typeof s.guid=="function"?s.guid():null}let Dm;function cC(){return Dm}function hC(s){Dm=s}function mv(s,e){return e||(e={}),e={...Dm,...e},s?new re.$70d766613f57b014$export$2e2bcd8739ae039(s,e):new re.$70d766613f57b014$export$2e2bcd8739ae039(e)}async function qy(){const s=await Promise.resolve().then(()=>require("./vendor-tyBvnMF-.umd.cjs")).then(e=>e.bundler);return console.log(s),s.default===void 0?s:s.default}class gv{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await qy(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new uC(i)})}async trySetupClient(e){const t=await qy();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class dC{_peer;constructor(e){this._peer=e}}class uC extends dC{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var Ji=(s=>(s[s.OnConnection=0]="OnConnection",s[s.OnRoomJoin=1]="OnRoomJoin",s[s.Queued=2]="Queued",s[s.Immediate=3]="Immediate",s))(Ji||{});const Xy="https://urls.needle.tools/default-networking-backend/index";let wi="wss://networking.needle.tools/socket";const Gt=!!x("debugnet"),Ol=!!(Gt||x("debugowner")),Oh=x("debugnetbin");var yv=(s=>(s.ConnectionInfo="connection-start-info",s))(yv||{}),Y=(s=>(s.Join="join-room",s.Leave="leave-room",s.JoinedRoom="joined-room",s.LeftRoom="left-room",s.UserJoinedRoom="user-joined-room",s.UserLeftRoom="user-left-room",s.RoomStateSent="room-state-sent",s))(Y||{});class fC{room;viewId;allowEditing;inRoom}class pC{room}class mC{userId}var _v=(s=>(s.RequestHasOwner="request-has-owner",s.ResponseHasOwner="response-has-owner",s.RequestIsOwner="request-is-owner",s.ResponseIsOwner="response-is-owner",s.RequestOwnership="request-ownership",s.GainedOwnership="gained-ownership",s.RemoveOwnership="remove-ownership",s.LostOwnership="lost-ownership",s.GainedOwnershipBroadcast="gained-ownership-broadcast",s.LostOwnershipBroadcast="lost-ownership-broadcast",s))(_v||{});class Lm{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(Ol&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return Ol&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(Ol&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(Ol&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class bv{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new gv),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return Gt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),Gt&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Ji.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Ji.Queued){if(t===null&&(t={}),i===Ji.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){Oh&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Ji.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&Gt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==wi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?wi=t:Rb()&&(wi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,wi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(wi===void 0&&(console.log("Fetch default backend url: "+Xy),wi=await(await fetch(Xy)).text()),wi===void 0){n(!1);return}console.debug(`Connecting to networking backend on
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`+wi);const o=await Promise.resolve().then(()=>require("./vendor-tyBvnMF-.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(wi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,R()||Gt?console.log(`Connected to networking backend
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`+wi):console.debug("Connected to networking backend",wi),n(!0),this.onSendQueued(Ji.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";wi?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){Gt&&i==="pong"?console.log("<<",i):R()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Oh&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new re.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=fv(n),l=pv(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(Gt&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(Gt&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(Oh||R())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
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${a.href}`)}this.onSendQueued(Ji.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Oh||R())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),Gt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(Gt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":Gt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),Gt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Ji.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));Gt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const $l=x("debugwebxr");class ff{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{$l&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||($l&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),$l&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class vv{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||($l&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new ff(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new ff(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||($l&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new ff(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class Qy{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=L.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var ir=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(ir||{});class fr{static createText(e,t){let i=null;const n=t?.font||yC(t?.familyFamily||null);n instanceof q.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new q.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=gC(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",_C(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function gC(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,y)=>{const _=[];return _.push(new c.Vector2(d[u]/s,d[u+1]/e)),_.push(new c.Vector2(d[p]/s,d[p+1]/e)),_.push(new c.Vector2(d[m]/s,d[m+1]/e)),_.push(new c.Vector2(d[y]/s,d[y+1]/e)),_}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const Mh=new Map;function yC(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Mh.has(e)){const n=Mh.get(e);if(n)return n}const t=new q.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{Mh.set(e,r),n(r)},void 0,o)});return Mh.set(e,i),i}let pf=!1,mf=null;function _C(s,e){if(mf===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=se.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),pf=!0,mf=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),Ky())).finally(()=>{pf=!1})}if(pf){const t=Ky();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&Yy(i,e),s.add(t)}mf.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),Yy(n,e)),s.add(i)})}function Yy(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function Ky(){return new c.Group().add(fr.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class Sa{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t).catch(n=>{console.error("Failed to start temporary XR session:",n)});return i?(i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new Sa(e,t,i),this._active):(i.end(),null)):(this._requestInFlight=!1,null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await ds(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0,antialias:!0}),this._renderer.outputColorSpace="srgb",this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),this._renderer.setSize(window.innerWidth,window.innerHeight),this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await ds(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new c.Color(0),this._scene.add(new c.GridHelper(5,10,1118481,1118481));const e=new c.DirectionalLight(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new c.DirectionalLight(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new c.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let o=0;o<100;o++){const r=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new c.Color(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=L.random(0,1)>.5?ir.Sphere:ir.Cube,l=fr.createPrimitive(a,{material:r});l.position.x=L.random(-n,n),l.position.y=L.random(-2,n),l.position.z=L.random(-n,n),l.rotation.x=L.random(0,Math.PI*2),l.rotation.y=L.random(0,Math.PI*2),l.rotation.z=L.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const h=l.position.distanceTo(this._camera.position)-l.scale.x;h<1&&l.position.multiplyScalar(1+1/h),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const o=this._objects[n];o.position.y+=Math.sin(i+n*.5)*.005,o.rotateY(.002)}}}var rc;(s=>{const e=[];function t(){e?.length||R()&&console.warn("No USDZ exporters found – cannot export USDZ for QuickLook.");for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(rc||(rc={}));const Ie=x("debugwebxr"),Zy=x("stats");let gf=0;function bC(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}vC();async function vC(){let s="immersive-vr";try{if(exports.DeviceUtilities.isNeedleAppClip()?s="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(s="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&s==="immersive-ar"){console.warn("[NeedleXRSession:granted] Neither VR nor AR supported, aborting session start.");return}}catch(e){console.error("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(x("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],le.addContextCreatedCallback(async t=>{if(!e)return;ha(!0);const i=await e;if(i){const n=H.getDefaultSessionInit(s);H.setSession(s,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(wv()&&(await Sa.start(e||s,i||H.getDefaultSessionInit(s)).catch(o=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",o)),await SC(),n=await Sa.handoff()),n)H.setSession(n.mode,n.session,n.init,z.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const o=JSON.parse(t);H.start(e,o).catch(r=>console.warn(r))}else H.start(s).catch(o=>console.warn("[NeedleXRSession:granted] failed:",o))},{once:!0})}}function wC(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function xC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Im=new Set;le.registerCallback(ae.ContextCreationStart,async s=>{Im.add(s.context)});le.registerCallback(ae.ContextCreated,async s=>{Im.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;CC(e)});function wv(){return Im.size>0}function SC(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!wv()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&R()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&H.active&&H.stop()});function CC(s){s&&s?.toLowerCase()==="ar"&&an.registerWaitForInteraction(()=>{H.start("ar")})}const kh=Symbol("initial-fov");class H{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new vv(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(Ie&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>H.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(exports.DeviceUtilities.isiOS()){const a=await this.isARSupported().catch(()=>!1);if(exports.DeviceUtilities.isVisionOS()&&!a&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return rc.exportAndOpen(),null;if(!a&&(e==="immersive-ar"||e==="ar")){const l=`https://appclip.needle.tools/ar?url=${encodeURIComponent(location.href)}`;return console.debug("iOS device detected - opening Needle App Clip for AR experience",l,{mode:e,init:t}),window.location.href=l,null}}if(e==="quicklook")return console.warn("QuickLook mode is only supported on iOS devices"),null;if(e=="ar"&&(e="immersive-ar"),R()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Sa.start(e,t||H.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Ie||R())&&ue("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=z.Current),i||(i=le.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=bC(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await Sa.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Ie?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.activeAndEnabled&&!a.destroyed&&a.onBeforeXR(e,t);for(const a of this._sessionRequestStartListeners)a({mode:e,init:t});Ie&&Pe("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a?.code),a?.code===9&&ue("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&ue("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const a of this._sessionRequestEndListeners)a({mode:e,init:t,newSession:o||null});return o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new H(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Ie?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Ie&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Ie&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Ie&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return H._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||R()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&nr(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return j(0,0,0);const t=j(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(Yt(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(nr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Ie&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=j(i.transform.position),o=Yt(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(da),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(Mi);const a=fe(r.parent);a.premultiply(Mi),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=j(e.position);t.applyMatrix4(da);const i=Yt(e.orientation);return i.premultiply(Mi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){wC(e,n.init),this.session=t,this.mode=e,this.context=i,(Ie||x("console"))&&ha(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,ps(this.onBefore,me.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=Q(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=fe(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=Be(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[kh]=this.context.mainCamera.fov)),this._defaultRig=new sC,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Ie&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new Rm(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(o,r)=>{if(o.inputSource===e){Ie&&console.log("Disconnecting controller",o.index);const a=r.indexOf(o);a>=0&&r.splice(a,1),this.invokeControllerEvent(o,this._controllerRemoved,"removed");const l={xr:this,controller:o,change:"removed"};for(const h of this._xr_scripts)h.onXRControllerRemoved&&h.onXRControllerRemoved(l);o.onDisconnected()}},i=[...this.controllers];for(let o=i.length-1;o>=0;o--){const r=i[o];t(r,this.controllers)}const n=[...this._newControllers];for(let o=n.length-1;o>=0;o--){const r=n[o];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),xC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,lo(this.onBefore,me.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),hv({session:this});for(const o of H._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&rt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&on(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&va(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof c.PerspectiveCamera&&this.context.mainCamera[kh]&&(this.context.mainCamera.fov=this.context.mainCamera[kh],this.context.mainCamera[kh]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),ha(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Ie&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=Nt(this.context.scene.children);if(o){const r=o.getSize(j());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(j());l.y=a.position.y,a.lookAt(l)}}}cv({session:this}),ur();for(const o of H._xrStartListeners)o(i);const n=[...this._xr_scripts];Ie&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}Ie&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(ha(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Ie)for(const e of this.controllers)e.onRenderDebug();if((Ie||Zy)&&this.rig&&(gf++,gf>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Ie||Zy)for(const o of this.controllers)n+=`
|
|
167
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+
${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;gf=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Ie&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Ie&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=Be(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,Ie&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new Qy),this._transition}fadeTransition(){return this._transition||(this._transition=new Qy),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const yf=x("debugwebxr");class xv{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(yf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new K("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(yf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new K("",t,e)),!i.rightHand&&n.includes("right")&&(yf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new K("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class ee extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=L.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=L.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new ee(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new ee(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new ee(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new ee(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new ee(e[0],e[1],e[2],e[3]);if(e.length===3)return new ee(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new ee(e)}}const wt=new c.Vector3,Jy=new c.Vector3,e_=new c.Quaternion,PC=x("debuggizmos"),Xi=8947848,_f=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[Mp]!==void 0}static setVisible(e){for(const t of xi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!B.enabled)return null;o||(o=Xi);const l=H.active?.rigScale??1,h=xi.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Xi,n=0,o=!0){if(!B.enabled)return;const r=xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),wt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+wt.x,e.y+wt.y,e.z+wt.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Zi(r.material,i)}static DrawDirection(e,t,i=Xi,n=0,o=!0,r=1){if(!B.enabled)return;const a=xi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(wt.set(0,0,-r),e_.set(t.x,t.y,t.z,t.w),wt.applyQuaternion(e_)):(wt.set(t.x,t.y,t.z),wt.multiplyScalar(r)),l.setXYZ(1,e.x+wt.x,e.y+wt.y,e.z+wt.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,Zi(a.material,i)}static DrawLine(e,t,i=Xi,n=0,o=!0){if(!B.enabled)return;const r=xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Zi(r.material,i)}static DrawCircle(e,t,i,n=Xi,o=0,r=!0){if(!B.enabled)return;const a=xi.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,wt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,Zi(a.material,n)}static DrawWireSphere(e,t,i=Xi,n=0,o=!0){if(!B.enabled)return;const r=xi.getSphere(t,n,!0);tr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Zi(r.material,i)}static DrawSphere(e,t,i=Xi,n=0,o=!0){if(!B.enabled)return;const r=xi.getSphere(t,n,!1);tr(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,Zi(r.material,i)}static DrawWireBox(e,t,i=Xi,n=0,o=!0,r=void 0){if(!B.enabled)return;const a=xi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,Zi(a.material,i)}static DrawWireBox3(e,t=Xi,i=0,n=!0){if(!B.enabled)return;const o=xi.getBox(i);o.position.copy(e.getCenter(wt)),o.scale.copy(e.getSize(wt)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,Zi(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Xi,n=0,o=!0,r=!1){if(!B.enabled)return;const a=xi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),wt.set(t.x,t.y,t.z).sub(Jy.set(e.x,e.y,e.z)).normalize());const h=wt.set(t.x,t.y,t.z).sub(Jy.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,Zi(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=xi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,Zi(t.material,e.color??Xi)}}const OC=new c.BoxGeometry(1,1,1);function jm(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(OC);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function Zi(s,e){if(Array.isArray(s)){for(const i of s)Zi(i,e);return}const t=e instanceof ee?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const Mp=Symbol("GizmoCache");class xi{static familyName="needle-gizmos";static ensureFont(){let e=te.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=te.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{te.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),PC&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new te.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(z.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(z.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(_f*3),3),t.geometry.setAttribute("position",i);const n=j(0,1,0),o=j(0,0,1),r=j(o);r.cross(n).normalize();const a=j(r),l=Math.PI*2/(_f-1);for(let h=0;h<_f+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(z.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(z.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(z.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Mp]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(z.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,te.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof te.__webpack_exports__default.MeshUIBaseElement){if(nr(n))continue;const o=e.isInVR,r=!1,a=!o;Oc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),nr(r)!=!0&&r[Mp].push(r))}}}const Bt=x("debugphysics"),MC=x("debugworker"),t_=new c.Layers;class co{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){t_.set(e),this.layerMask=t_}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Bm{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Ca{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new co;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Bt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Bt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Bt&&console.time("raycast"),o.length=0,Ca._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),Ca._raycasting--,Bt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||B.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(o.raycastAllowed===!1&&(r=!1),r&&n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}else r&&(l&&i_(l)||(r=!1));if(r){const h=i.length,d=o.raycastPreference||"lod";let u=d!=="bounds";if(n.precise===!1&&(u=!1),l&&(u||=l.getAttribute("position")?.array?.length<64),a instanceof q.GroundedSkybox&&(u=!1),d==="lod"){const p=se.getRaycastMesh(o);p&&(a.geometry=p)}if(!u&&EC(a,e,i)||(n.useAcceleratedRaycast!==!1?Od.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,Bt&&i.length!=h){const p=i[i.length-1];B.DrawWireSphere(p.point,.1,7798784,1,!1),B.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&i_(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(Od.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const y=Q(e),_=y.distanceTo(m.center),g=new Bm(e,_,y);if(o.push(g),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function i_(s){return!(s.index&&s.index.array.length<3)}const Mo=new c.Sphere,Eh=new c.Plane,kC=new c.Matrix3;function EC(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){Eh.setFromNormalAndCoplanarPoint(j(0,1,0),j(0,-l.position.y,0)),Eh.applyMatrix4(l.matrixWorld,kC);const u=o.ray.intersectPlane(Eh,j());if(u){Mo.copy(h),Mo.applyMatrix4(l.matrixWorld);const m=j(u).sub(o.ray.origin).length(),y=Mo.radius*.5;m<y&&r.push({distance:m,point:u,object:l,normal:Eh.normal.clone()})}return}Mo.copy(h),Mo.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(Mo,j());if(d){const u=j(d).sub(o.ray.origin),p=u.length();if(p>Mo.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var Od;(s=>{let e=0;function t(b,v,T,O,M){if(!v.geometry||!v.geometry.hasAttribute("position"))return!1;const A=v.geometry;if(v?.isSkinnedMesh){const D=v,I=D.bvhNeedsUpdate;if(!D.staticGenerator)l(),r&&(D.staticGenerator=new r(v),D.staticGenerator.applyWorldTransforms=!1,D.staticGeometry=D.staticGenerator.generate(),A.boundsTree=a?.call(D.staticGeometry),D.staticGeometryLastUpdate=performance.now()+Math.random()*200,D.bvhNeedsUpdate=!0);else if(A.boundsTree&&(D.autoUpdateMeshBvhInterval!==void 0&&D.autoUpdateMeshBvhInterval>=0||I===!0)){const N=performance.now(),$=N-D.staticGeometryLastUpdate,k=D.autoUpdateMeshBvhInterval??100;(I||$>k)&&(Bt&&console.warn(`Physics: updating skinned mesh bvh for ${v.name} after ${$.toFixed(2)}ms`),D.bvhNeedsUpdate=!1,D.staticGeometryLastUpdate=N,D.staticGenerator?.generate(D.staticGeometry),A.boundsTree.refit())}}else if(!A.boundsTree){d||w();let D=!0;if((O.xr||A[y]===!1||A.getAttribute("position")?.isInterleavedBufferAttribute||A.index&&A.index?.isInterleavedBufferAttribute||e>10)&&(D=!1),D&&p){if(A[m]===void 0){let I=null;if(g.length>0){const N=g.shift();N&&!N.running&&(I=N)}if(!I&&_.length<3)try{MC&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",typeof document>"u"?require("url").pathToFileURL(__filename).href:ca&&ca.tagName.toUpperCase()==="SCRIPT"&&ca.src||new URL("needle-engine.bundle-DdJ-HkwM.umd.cjs",document.baseURI).href),I=new p,_.push(I)}catch(N){N instanceof DOMException&&N.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(N),e+=10):(console.error("Failed to create MeshBVH worker. Please see below for more details:"),console.log(N)),e++}if(I!=null&&!I.running){const N=v.name;Bt&&console.log("<<<< worker start",N,I),A[m]="queued",performance.mark("bvh.create.start");const $=A.clone();try{I.generate($).then(k=>{A[m]="done",A.boundsTree=k}).catch(k=>{A[m]="failed - "+k?.message,A[y]=!1,Bt&&console.error("Failed to generate mesh bvh on worker",k)}).finally(()=>{Bt&&console.log(">>>>> worker done",N,{hasBoundsTre:A.boundsTree!=null}),g.push(I),$.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(k){console.error("Failed to generate mesh bvh on worker",k)}}else Bt&&console.warn("No worker available")}}else(!u||!D)&&(l(),o&&(performance.mark("bvh.create.start"),A.boundsTree=new o(A),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(b instanceof c.Raycaster){const D=b,I=v.raycast;if(A.boundsTree)l(),n&&(v.acceleratedRaycast||(v.acceleratedRaycast=n.bind(v),Bt&&console.debug(`Physics: bind acceleratedRaycast fn to "${v.name}"`)),v.raycast=v.acceleratedRaycast);else if(Bt&&console.warn("No bounds tree found for mesh",v.name,{workerTask:A[m],hasAcceleratedRaycast:n!=null}),M.allowSlowRaycastFallback===!1&&(A.getAttribute("position")?.array?.length??0)>2e3)return Bt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const N=D.firstHitOnly;return D.firstHitOnly=!1,D.intersectObject(v,!1,T),D.firstHitOnly=N,v.raycast=I,!0}else if(b instanceof c.Sphere){const D=A.boundsTree;if(D){const I=b;if(h.copy(v.matrixWorld).invert(),I.applyMatrix4(h),D.intersectsSphere(I)){const $=Q(v),k=$.distanceTo(I.center),F=new Bm(v,k,$);T.push(F)}}return!0}return!1}s.runMeshBVHRaycast=t;let i=!1,n=null,o=null,r=null,a=null;function l(){i||(i=!0,Promise.resolve().then(()=>require("./vendor-tyBvnMF-.umd.cjs")).then(b=>b.index$1).then(b=>{n=b.acceleratedRaycast,o=b.MeshBVH,r=b.StaticGeometryGenerator,a=b.computeBoundsTree}).catch(b=>{(Bt||R())&&console.error("Failed to load BVH library...",b.message)}))}const h=new c.Matrix4;let d=!1,u=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),y=Symbol("Needle:MeshBVH-CanUseWorker"),_=[],g=[];function w(){d=!0,u=!0,Promise.resolve().then(()=>DT).then(b=>{p=b.GenerateMeshBVHWorker}).catch(b=>{Bt||R()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",b)}).finally(()=>{u=!1})}})(Od||(Od={}));const n_=Symbol("gltf-loader-internal-usage-tracker"),RC=x("debugusers");class fa{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return fa._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){fa._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[n_]=e._loadingId),r)),o},null}afterRoot(e){fa._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[n_],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{RC&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class Sv{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
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`+i.src),e.preventDefault())}})}}const su=x("trackresources");function Cv(){return su==="dispose"}let pr=!0;su===0&&(pr=!1);function TC(s){pr=s}function Pv(){return pr}const Ov=Symbol("disposable");function Mv(s,e){s&&(s[Ov]=e,Ho&&console.warn("Set disposable",e,s))}const kv=Symbol("disposed");function AC(s){return s[kv]===!0}function be(s){if(s){if(s[Ov]===!1){Ho&&console.warn("Object is marked as not disposable",s);return}if(typeof s=="object"&&(s[kv]=!0),s instanceof c.Scene)be(s.environment),be(s.background),be(s.customDepthMaterial),be(s.customDistanceMaterial);else if(s instanceof c.SkinnedMesh)be(s.geometry),be(s.material),be(s.skeleton),be(s.bindMatrix),be(s.bindMatrixInverse),be(s.customDepthMaterial),be(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Mesh)be(s.geometry),be(s.material),be(s.customDepthMaterial),be(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Object3D)s.visible=!1;else if(s instanceof c.BufferGeometry){Ur(s);for(const e of Object.keys(s.attributes)){const t=s.attributes[e];be(t)}}else if(s instanceof c.BufferAttribute||s instanceof c.InterleavedBufferAttribute)Ho&&console.warn("BufferAttribute dispose not supported",s.count);else if(s instanceof Array)for(const e of s)e instanceof c.Material&&be(e);else if(s instanceof c.Material){Ur(s);for(const t of Object.keys(s)){const i=s[t];i instanceof c.Texture&&be(i)}const e=s.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof c.Texture?be(i):i instanceof c.Uniform$1&&be(i.value)}}else s instanceof c.Texture?(Ur(s),Ur(s.source),s.source?.data instanceof ImageBitmap&&Ur(s.source.data)):s instanceof c.Skeleton?(Ur(s.boneTexture),s.boneTexture=null):s instanceof c.Bone||!(s instanceof c.Object3D)&&Ho&&console.warn("Unknown object type",s)}}function Ur(s){s&&((Ho||Cv()||su)&&console.warn("🧨 FREE",s),s instanceof ImageBitmap||"dispose"in s&&typeof s.dispose=="function"&&s.dispose())}function DC(s){}const LC=new Set;function Um(s,e,t=null,i){if(i||(i=LC,i.clear()),!s)return i;const n=s[ac];if(n)for(const o of n)i.has(o)||t?.call(null,o)!==!1&&(i.add(o),e&&Um(o,!0,t,i));return i}function IC(s){return s[Ml]}const Ho=x("debugresourceusers")||x("debugmemory"),ac=Symbol("needle-resource-users"),Ml=Symbol("needle-resource-users-count");function At(s,e){tu(s,e,function(t,i){pr&&!Ca.raycasting&&(Md(ac,this,t,!1),Md(ac,this,i,!0))})}pr&&(At(c.Mesh.prototype,"material"),At(c.Mesh.prototype,"geometry"),At(c.Material.prototype,"map"),At(c.Material.prototype,"bumpMap"),At(c.Material.prototype,"alphaMap"),At(c.Material.prototype,"normalMap"),At(c.Material.prototype,"displacementMap"),At(c.Material.prototype,"roughnessMap"),At(c.Material.prototype,"metalnessMap"),At(c.Material.prototype,"emissiveMap"),At(c.Material.prototype,"specularMap"),At(c.Material.prototype,"envMap"),At(c.Material.prototype,"lightMap"),At(c.Material.prototype,"aoMap"),At(c.Material.prototype,"gradientMap"));function jC(s){if(pr===!1)return;const e=s[ac];if(e)for(const t of e)Md(ac,t,s,!1)}pr&&tu(c.Material.prototype,"dispose",function(){jC(this)});let kp=0;function Md(s,e,t,i){if(kp>0)return;if(Array.isArray(t)){for(const o of t)Md(s,e,o,i);return}if(!t)return;let n=t[s];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let o=t[Ml]||0;o+=1,t[Ml]=o,Ho&&console.warn(`🟢 Added user of "${t.type}"`,e,t,o,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let o=t[Ml]||0;o>0&&(o-=1,t[Ml]=o),Ho&&console.warn(`🔴 Removed user of "${t.type}"`,e,t,o,"users:",n),o<=0&&(fa.isLoading(t)||(su&&console.warn(`🔴 Removed all user of "${t.type}"`,t),Cv()&&be(t)))}t[s]=n}try{tu(c.WebGLRenderer.prototype,"render",function(){kp++},function(){kp--})}catch(s){console.warn("Could not wrap WebGLRenderer.render",s)}const s_=x("debugcomponentevents");class ou{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),s_&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(s_&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const lc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),Ev=Symbol("isUsingInstancing"),Rv=Symbol("instancingRenderer"),kl=Symbol("instancingAutoUpdateBounds");class Di{static isUsingInstancing(e){return e[Ev]===!0}static getRenderer(e){return e[Rv]||null}setAutoUpdateBounds(e,t){const i=Di.getRenderer(e);i&&(i[kl]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[lc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)Di.markDirty(i,!0)}}exports.NEEDLE_ENGINE_FEATURE_FLAGS=void 0;(s=>{s.experimentalSmartHierarchyUpdate=!1})(exports.NEEDLE_ENGINE_FEATURE_FLAGS||(exports.NEEDLE_ENGINE_FEATURE_FLAGS={}));function pa(s,e){try{e||s()}catch(t){return console.error(t),!1}return!0}const Ep=x("debugnewscripts"),BC=x("debughierarchy"),xe=[];function UC(){return xe.length>0}function kd(s){if(Ep&&console.log("Register new components",s.new_scripts.length,[...s.new_scripts],s.alias?"element: "+s.alias:s.hash,s),s.new_scripts_pre_setup_callbacks.length>0){for(const e of s.new_scripts_pre_setup_callbacks)e&&e();s.new_scripts_pre_setup_callbacks.length=0}if(!(s.new_scripts.length<=0)){xe.length=0,s.new_scripts.length>0&&xe.push(...s.new_scripts),s.new_scripts.length=0;for(let e=0;e<xe.length;e++)try{const t=xe[e];if(t.isComponent!==!0){(R()||Ep)&&console.error(`Registered script is not a Needle Engine component.
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The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
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`,t),xe.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
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Did you add and remove a component in the same frame?`),xe.splice(e,1),e--;continue}t.context=s,Wl(t.gameObject),Fm(t,s)}catch(t){console.error(t),es(xe[e],s),xe.splice(e,1),e--}for(let e=0;e<xe.length;e++)try{const t=xe[e];if(t.destroyed){es(xe[e],s),xe.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),Wl(t.gameObject),t.activeAndEnabled&&pa(t.__internalAwake.bind(t)))}catch(t){console.error(t),es(xe[e],s),xe.splice(e,1),e--}for(let e=0;e<xe.length;e++)try{const t=xe[e];if(t.destroyed||t.enabled===!1||(Wl(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,pa(t.__internalEnable.bind(t)))}catch(t){console.error(t),es(xe[e],s),xe.splice(e,1),e--}for(let e=0;e<xe.length;e++)try{const t=xe[e];if(t.destroyed||!t.gameObject)continue;s.new_script_start.push(t)}catch(t){console.error(t),es(xe[e],s),xe.splice(e,1),e--}xe.length=0;for(const e of s.new_scripts_post_setup_callbacks)e&&e();s.new_scripts_post_setup_callbacks.length=0}}function FC(s){s&&(s.__internalDisable(!0),es(s,s.context))}function Tv(s,e){for(let t=0;t<s.new_script_start.length;t++)try{const i=s.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;pa(i.__internalAwake.bind(i)),i.enabled&&(pa(i.__internalEnable.bind(i)),pa(i.__internalStart.bind(i)),s.new_script_start.splice(t,1),t--)}catch(i){console.error(i),es(s.new_script_start[t],s),s.new_script_start.splice(t,1),t--}}function Fm(s,e){e.scripts.indexOf(s)===-1&&(e.scripts.push(s),s.earlyUpdate&&e.scripts_earlyUpdate.push(s),s.update&&e.scripts_update.push(s),s.lateUpdate&&e.scripts_lateUpdate.push(s),s.onBeforeRender&&e.scripts_onBeforeRender.push(s),s.onAfterRender&&e.scripts_onAfterRender.push(s),s.onPausedChanged&&e.scripts_pausedChanged.push(s),bf(s,null)&&e.new_scripts_xr.push(s),bf(s,"immersive-vr")&&e.scripts_immersive_vr.push(s),bf(s,"immersive-ar")&&e.scripts_immersive_ar.push(s))}function es(s,e){Si(s,e.new_scripts),Si(s,e.new_script_start),Si(s,e.scripts),Si(s,e.scripts_earlyUpdate),Si(s,e.scripts_update),Si(s,e.scripts_lateUpdate),Si(s,e.scripts_onBeforeRender),Si(s,e.scripts_onAfterRender),Si(s,e.scripts_pausedChanged),Si(s,e.new_scripts_xr),Si(s,e.scripts_immersive_vr),Si(s,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(s)}function Si(s,e){const t=e.indexOf(s);t>=0&&e.splice(t,1)}function bf(s,e){if(s){const t=s;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let Rp=!0;function vf(){Rp=!0}function sd(s,e=!1){if(exports.NEEDLE_ENGINE_FEATURE_FLAGS.experimentalSmartHierarchyUpdate){if(!e&&!Rp)return;Rp=!1}if(s||(s=le.Current.scene),!s){console.trace("Invalid call - no current context.");return}const t=Da(s);Av(s,t,!0)||(Ep||R()?console.error(`Error updating hierarchy
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Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,s):console.error('Failed to update active state in hierarchy of "'+s.name+'"',s),console.warn(" ↑ this error might be caused by circular references. Please make sure you don't have files with circular references (e.g. one GLB 1 is loading GLB 2 which is then loading GLB 1 again)."))}function Av(s,e,t,i=0){if(i>1e3)return console.warn("Hierarchy is too deep (> 1000 level) - will abort updating active state"),!1;const n=Da(s);if(e&&(e=n,e&&s.parent&&i===0)){const l=s.parent;e=l[ls],e===void 0&&(l instanceof c.Scene||(e=!0))}const r=s[ls]!==e;r&&(s[ls]=e,BC&&console.warn("ACTIVE CHANGE",s.name,n,s.visible,e,"changed?"+r,s),zC(s,l=>{e?l.enabled&&(pa(l.__internalAwake.bind(l)),l.enabled&&l.__internalEnable()):l.__didAwake&&l.enabled&&(l.__didEnable=!1,l.onDisable())}));let a=!0;if(s.children)for(const l of s.children)Av(l,e,t,i+1)===!1&&(a=!1);return a}function Wl(s){let e=!0,t=s,i=!1;for(;t&&t;){if(t.type==="Scene"&&(i=!0),!Da(t)){e=!1;break}t=t.parent}if(!s){console.error("GO is null");return}s[ls]=e&&i}function zC(s,e){if(s.userData?.components)for(const t of s.userData.components)e(t)}const od=new Map,Dv=Symbol("prewarmFlag"),Tp=Symbol("waitingForPrewarm"),Ap=x("debugprewarm");function NC(s,e){if(!s||s[Dv]===!0||s[Tp]===!0)return;od.has(e)||od.set(e,[]),s[Tp]=!0,od.get(e).push(s),Ap&&console.debug("register prewarm",s.name)}let o_=null,r_=null;function VC(s){if(!s)return;const e=od.get(s);if(!e?.length)return;const t=s.mainCamera;if(t){Ap&&console.log("prewarm",e.length,"objects",[...e]);const i=s.renderer;if(i.compile){const n=s.scene;i.compile(n,t),o_??=new c.WebGLCubeRenderTarget(64),r_??=new c.CubeCamera(.001,9999999,o_),r_.update(i,n);for(const o of e)o[Dv]=!0,o[Tp]=!1;e.length=0,Ap&&console.log("prewarm done")}}}le.registerCallback(ae.ContextCreated,s=>{const e=s.context;Uv(e),Iv(e)});const Ed=x("debugcomponents"),a_="eff8ba80-635d-11ec-90d6-0242ac120003";class yt{get seed(){return this._seed}set seed(e){this._seed=e}_originalSeed;_seed;constructor(e){typeof e=="string"&&(e=yt.hash(e)),this._originalSeed=e,this._seed=e}reset(){this._seed=this._originalSeed}generateUUID(e){if(typeof e=="string")return re.v5(e,a_);const t=this._seed;return this._seed-=1,re.v5(t.toString(),a_)}initialize(e){typeof e=="string"?this._seed=yt.hash(e):this._seed=e}static createFromString(e){return new yt(this.hash(e))}static hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}var Lv=(s=>(s.NewInstanceCreated="new-instance-created",s.InstanceDestroyed="instance-destroyed",s))(Lv||{});class $C{guid;dontSave;constructor(e){this.guid=e}}function Ec(s,e,t=!0,i){if(!s)return;const n=s;if(ji(s,t),!e){console.warn("Can not send destroy: No networking connection provided",s.guid);return}if(!e.isConnected){R()&&console.debug("Can not send destroy: not connected",s.guid);return}let o=s.guid;if(!o&&n.uuid&&(o=n.uuid),!o){console.warn("Can not send destroy: failed to find guid",s);return}zm(o,e,i)}function zm(s,e,t){const i=new $C(s);t?.saveInRoom===!1&&(i.dontSave=!0),e.send("instance-destroyed",i,Ji.Queued)}function Iv(s){s.connection.beginListen("instance-destroyed",e=>{Ed&&console.log("[Remote] Destroyed",s.scene,e);const t=qm(e.guid,s.scene);t&&ji(t)})}class WC{filename;hash;size;constructor(e,t,i){this.filename=e,this.hash=t,this.size=i}}class jv{guid;originalGuid;seed;visible;hostData;dontSave;parent;position;rotation;scale;preventCreation=void 0;deleteStateOnDisconnect;constructor(e,t){this.originalGuid=e,this.guid=t}}function Nm(s,e,t,i){const n=s;if(!n.guid)return console.warn("Can not instantiate: No guid",n),null;if(e.context||(e.context=z.Current),!e.context)return console.error("Missing network instantiate options / reference to network connection in sync instantiate"),null;const o=e?{...e}:null,{instance:r,seed:a}=GC(n,e);if(r){const l=r;if(l.guid){Ed&&console.log("[Local] new instance","gameobject:",r?.guid);const h=new jv(n.guid,l.guid);h.seed=a,e.deleteOnDisconnect===!0&&(h.deleteStateOnDisconnect=!0),o&&(o.position&&(Array.isArray(o.position)?h.position={x:o.position[0],y:o.position[1],z:o.position[2]}:h.position={x:o.position.x,y:o.position.y,z:o.position.z}),o.rotation&&(o.rotation instanceof c.Euler?o.rotation=new c.Quaternion().setFromEuler(o.rotation):o.rotation instanceof Array&&(o.rotation=new c.Quaternion().fromArray(o.rotation)),h.rotation={x:o.rotation.x,y:o.rotation.y,z:o.rotation.z,w:o.rotation.w}),o.scale&&(Array.isArray(o.scale)?h.scale={x:o.scale[0],y:o.scale[1],z:o.scale[2]}:h.scale={x:o.scale.x,y:o.scale.y,z:o.scale.z})),h.position||(h.position={x:l.position.x,y:l.position.y,z:l.position.z}),h.rotation||(h.rotation={x:l.quaternion.x,y:l.quaternion.y,z:l.quaternion.z,w:l.quaternion.w}),h.scale||(h.scale={x:l.scale.x,y:l.scale.y,z:l.scale.z}),h.visible=n.visible,o?.parent&&(typeof o.parent=="string"?h.parent=o.parent:h.parent=o.parent.guid),h.hostData=t,i===!1&&(h.dontSave=!0),!e?.context?.connection&&R()&&console.debug("Object will be instantiated but it will not be synced: not connected",n.guid),e.context.connection.isInRoom&&Qr.push(new WeakRef(l)),e?.context?.connection.send("new-instance-created",h)}else console.warn("Missing guid, can not send new instance event",l)}return r}function Bv(){return Math.random()*9999999}const Qr=new Array;function Uv(s){s.connection.beginListen("new-instance-created",async e=>{const t=await HC(e.originalGuid,s.scene);if(e.preventCreation===!0)return;if(!t){console.warn("could not find object that was instantiated: "+e.guid);return}const i=new hn;e.position&&(i.position=new c.Vector3(e.position.x,e.position.y,e.position.z)),e.rotation&&(i.rotation=new c.Quaternion(e.rotation.x,e.rotation.y,e.rotation.z,e.rotation.w)),e.scale&&(i.scale=new c.Vector3(e.scale.x,e.scale.y,e.scale.z)),i.parent=e.parent,e.seed&&(i.idProvider=new yt(e.seed)),i.visible=e.visible,i.context=s,Ed&&s.alias&&console.log("[Remote] instantiate in: "+s.alias);const n=or(t,i);Qr.push(new WeakRef(n)),n&&(e.parent==="scene"&&s.scene.add(n),Ed&&console.log("[Remote] new instance","gameobject:",n?.guid,t))}),s.connection.beginListen("left-room",()=>{Qr.length>0&&console.debug(`Left networking room, cleaning up ${Qr.length} instantiated objects`);for(const e of Qr){const t=e.deref();t&&t.destroy()}Qr.length=0})}function GC(s,e){const t=Bv(),i=e??new hn;i.idProvider=new yt(t);const n=or(s,i);return{seed:t,instance:n}}const Fv={};function zv(s,e){Fv[s]=e}async function HC(s,e){const t=Fv[s];if(t!=null){const i=await t(s);if(i)return i}return Nv(s,e)}function Nv(s,e){if(e===null||!s)return null;if(e.guid===s)return e;if(e.children)for(const t of e.children){const i=Nv(s,t);if(i)return i}return null}const Rc=x("gizmos"),ot=x("debugextension"),wf=x("debugtypes");class qC{_types=new Map;_reverseTypes=new Map;constructor(){wf&&console.warn("TypeStore: Created",this)}add(e,t){wf&&console.warn("ADD TYPE",e);const i=this._types.get(e);i?wf&&i!==t&&console.warn("Type name exists multiple times in your project and may lead to runtime errors:",e):(this._types.set(e,t),this._reverseTypes.set(t,e))}get(e){return this._types.get(e)||null}getKey(e){return this._reverseTypes.get(e)||null}}const XC=Symbol("BuiltInType"),P=new qC,Vm=function(s){P.get(s.name)||P.add(s.name,s)},$m=x("debugresolvedependencies"),QC=["/extensions/","extensions/"],YC=[{prefix:"/nodes/",dependencyName:"node"},{prefix:"/meshes/",dependencyName:"mesh"},{prefix:"/materials/",dependencyName:"material"},{prefix:"/textures/",dependencyName:"texture"},{prefix:"/animations/",dependencyName:"animation"},{prefix:"nodes/",dependencyName:"node"},{prefix:"meshes/",dependencyName:"mesh"},{prefix:"materials/",dependencyName:"material"},{prefix:"textures/",dependencyName:"texture"},{prefix:"animations/",dependencyName:"animation"}];async function Wm(s,e){$m&&console.log(s,e);const t=[];Dp(YC,s,e,t);const i=await Promise.all(t);return typeof e=="string"&&i.length===1?i[0]:i}function Vv(s,e){return!s||!e?!1:s["needle:identifier"]!=null&&e["needle:identifier"]!=null?s["needle:identifier"]===e["needle:identifier"]:!1}function KC(s,e){s["needle:identifier"]=e}function Dp(s,e,t,i){if(typeof t=="object"&&t!==void 0&&t!==null)for(const n of Object.keys(t)){const o=t[n];if(typeof o=="string"){const r=l_(e,o);if(r!=null)typeof r.then=="function"?i.push(r.then(a=>t[n]=a)):t[n]=r;else{const a=c_(s,e,o);if(a){i.push(a.then(l=>(t[n]=l,l)));continue}}}else if(Array.isArray(o))for(let r=0;r<o.length;r++){const a=o[r],l=l_(e,a);if(l!=null){typeof l.then=="function"?i.push(l.then(h=>o[r]=h)):o[r]=l;continue}for(const h of s){const d=$v(h.prefix,a);if(d>=0){$m&&console.log(h,d,h.dependencyName),i.push(e.getDependency(h.dependencyName,d).then(u=>o[r]=u));break}}typeof a=="object"&&Dp(s,e,a,i)}else typeof o=="object"&&Dp(s,e,o,i)}else if(typeof t=="string"){const n=c_(s,e,t);n&&i.push(n)}}function l_(s,e){if(s&&s.plugins&&typeof e=="string"){for(const t of QC)if(e.startsWith(t)){let i=e.substring(t.length);const n=i.indexOf("/");n>=0&&(i=i.substring(0,n));const o=s.plugins[i];if(ot&&console.log(i,o),typeof o?.resolve=="function"){const r=e.substring(t.length+i.length+1);return o.resolve(s,r)}break}}return null}function c_(s,e,t){for(const i of s){const n=$v(i.prefix,t);if(n>=0)return $m&&console.warn("GET DEPENDENCY",i,n,i.dependencyName),e.getDependency(i.dependencyName,n)}return null}function $v(s,e){if(typeof e=="string"&&e.startsWith(s)){const t=e.substring(s.length),i=Number.parseInt(t);if(i>=0)return i}return-1}const xf="NEEDLE_persistent_assets";function ZC(s){return s?.___persistentAsset===!0}class JC{get name(){return xf}parser;constructor(e){this.parser=e}async afterRoot(e){if(!this.parser?.json?.extensions)return;const t=this.parser.json.extensions[xf];if(!t)return;ot&&console.log(t);const i=new Array;for(const n of t?.assets){const o=Wm(this.parser,n);o&&i.push(o)}await Promise.all(i)}resolve(e,t){const i=Number.parseInt(t);if(i>=0){ot&&console.log(t);const n=e.json.extensions[xf];if(n){const o=n?.assets[i];if(o&&typeof o=="object"){o.___persistentAsset=!0;const r=o.__type;r&&P.get(r)}return o}}return null}}const Cn=x("debugserializer");class e1{register(e,t){if(this.typeMap.has(e)){const i=this.typeMap.get(e);if(i===t)return;Cn&&console.warn("Type: "+e+" is already registered",t,i)}Cn&&console.log("Register type serializer",t.name,t,e),this.typeMap.set(e,t)}typeMap=new Map;getSerializer(e){if(e)return this.typeMap.get(e)}getSerializerForConstructor(e,t=0){if(t>20)return;if(!e||!e.constructor){Cn&&console.log("invalid type");return}const i=e.name,n=this.getSerializer(e);if(n!==void 0)return Cn&&console.log("FOUND SERIALIZER",n?.name,e.name,e.constructor.name,"for type: "+i,n,e,this.typeMap),n;const o=Object.getPrototypeOf(e);if(o&&o!==e){const r=this.getSerializerForConstructor(o,++t);if(r){const a=o.constructor||o.prototype;Cn&&console.log("FOUND SERIALIZER(in constructor) "+a.constructor.name,a.name,a,r),this.register(a,r)}return r}Cn&&console.warn("No serializer found for "+i,e,e.name,e.constructor.name)}}const Rd=new e1;class Fi{name;constructor(e,t){if(this.name=t,Array.isArray(e))for(const i of e)Rd.register(i,this);else Rd.register(e,this)}}class t1{isDevMode=Ii();cache={};registerDefinedKeys(e,t){if(this.isDevMode&&this.cache[e]===void 0){this.cache[e]=Object.keys(t);const i=t;i.$serializedTypes&&Object.keys(i.$serializedTypes)&&this.cache[e].push(...Object.keys(i.$serializedTypes)),Cn&&console.log("registerDefinedKeys for "+e,this.cache[e],t)}}getDefinedKey(e,t){return this.cache[e]===void 0?!1:this.cache[e].includes(t)}}class Gm{root;gltf;gltfId;object;target;nodeId;nodeToObject;objectToNode;context;path;type;serializable;implementationInformation;constructor(e){this.root=e}}function Wv(s,e){const t=s.$serializedTypes;if(t===void 0)return null;const i={};for(const o in t){const r=s[o];if(r!=null&&typeof r=="object"){const a=Rd.getSerializerForConstructor(r);if(a){i[o]=a.onSerialize(r,e);continue}}i[o]=r}function n(o){const r=P._types;for(const[a,l]of r)if(l===s.constructor)return a;return o.__name||o.constructor.name}return i.name=n(s),typeof s.guid=="string"&&(i.guid=s.guid),i}const rd=[];function Gv(s,e){if(!s)return e;typeof s.$serializedTypes=="object"&&(e||(e={}),Object.assign(e,s.$serializedTypes));const t=Object.getPrototypeOf(s);return Gv(t,e)}function Td(s,e,t){if(!s)return!1;if(t.target=s,s.onBeforeDeserialize!==void 0){const n=s.onBeforeDeserialize(e,t);if(typeof n=="boolean")return n}const i=Gv(s);if(e){if(typeof e.guid=="string"&&(s.guid=e.guid),i)for(const n in i){let o=function(l){const d=l.type;return d?Lp(a,d,t,void 0,s[n]):Lp(a,l,t,void 0,s[n])};const r=i[n],a=e[n];if(Cn&&console.log(n,a,s,r),!(s[n]!==void 0&&a===void 0)&&(t.type=void 0,t.path=n,t.serializable=r,!(s.onBeforeDeserializeMember!==void 0&&s.onBeforeDeserializeMember(n,a,t)===!0))){if(r===null)s[n]=a;else{if(Array.isArray(r))for(let l=0;l<r.length;l++){const h=r[l],d=o(h);if(d!==void 0||l===r.length-1){s[n]=d;break}}else s[n]=o(r);rd.length=0}s.onAfterDeserializeMember!==void 0&&s.onAfterDeserializeMember(n,a,t)}}s1(s,e)}return n1(s,e,t.implementationInformation),s.onAfterDeserialize!==void 0&&s.onAfterDeserialize(e,t),!0}const i1=x("noerrors");function n1(s,e,t){if(i1||!e||!Ii()||!s||s.constructor&&s.constructor[XC]===!0)return;const i=s.constructor?.name,n=Object.getOwnPropertyNames(e);for(const o of n){if(o==="sourceId")continue;const r=s[o];if(r==null)continue;const a=e[o];if(t?.getDefinedKey(i,o)===!1){const l=o.charAt(0).toUpperCase()+o.slice(1);t.getDefinedKey(i,l)&&(zo(hi.Warn,'<strong>Please rename</strong> "'+l+'" to "'+o+'" in '+i),console.warn('Please use lowercase for field: "'+l+'" in '+i,a,s));continue}if(a!=null){if(typeof a=="object"&&(r===void 0||!r.isObject3D)){if(typeof a.node=="number"||typeof a.guid=="string"){if(a.could_not_resolve)continue;if(!(r!==void 0&&Object.keys(r).length>1)){zo(hi.Warn,`<strong>Missing serialization for object reference!</strong>
|
|
173
|
+
|
|
174
|
+
Please change to:
|
|
175
|
+
@serializable(Object3D)
|
|
176
|
+
${o}? : Object3D;
|
|
177
|
+
|
|
178
|
+
in ${i}.ts
|
|
179
|
+
<a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,o,s[o],s);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const h='You might be missing a @serializable(Type) decorator for field "'+o+'" in '+i+".ts";console.warn(h+`
|
|
180
|
+
${o}:`,a,l),zo(hi.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){zo(hi.Warn,`<strong>Missing serialization for object reference!</strong>
|
|
181
|
+
|
|
182
|
+
Please change to:
|
|
183
|
+
@serializable(AssetReference)
|
|
184
|
+
${o}? : AssetReference;
|
|
185
|
+
|
|
186
|
+
in script ${i}.ts
|
|
187
|
+
<a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,o,s[o],s);continue}}}}function s1(s,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=s[t];if(!n){Cn&&console.log(t,"is undefined on",s);continue}for(const o of Object.keys(i))if(n[o]===void 0&&h_(i[o])&&!h_(n)){const a=o1(n,o);if(a&&(a?.writable===void 0||a?.writable===!1)&&a.set===void 0){Cn&&console.warn('Property is not writable "'+o+'"',n,a,i[o],n[o]);continue}n[o]=i[o]}}}}function o1(s,e){for(;s;){const t=Object.getOwnPropertyDescriptor(s,e);if(t)return t;s=Object.getPrototypeOf(s)}}function h_(s){switch(typeof s){case"number":case"string":case"boolean":return!0}return!1}function Lp(s,e,t,i,n){let o=typeof e=="function"&&e.prototype===void 0,r=e;if(o)try{if(r=e?.call(e,n),o=!1,r==null)return}catch(d){console.error("Error in callback",d,s)}if(t.type=r,!o&&n&&(n instanceof c.Material||n instanceof c.Mesh||n instanceof c.BufferGeometry||n instanceof c.AnimationClip))return n;if(i||(i={serializer:Rd.getSerializerForConstructor(r)}),n&&typeof n=="object"&&ZC(n)){if(n.__concreteInstance)return n.__concreteInstance;const d=n;if(!d.$serializedTypes&&r.prototype.$serializedTypes&&(d.$serializedTypes=r.prototype.$serializedTypes),d.$serializedTypes&&Td(d,s,t),n&&r!==void 0)try{let u=null;i.serializer&&(u=i.serializer.onDeserialize(s,t)),u||(u=new r,ot&&console.log("Create concrete instance for persistent asset",n,"instance:",u),Pa(u,n)),n.__concreteInstance=u,n=u}catch(u){console.error("Error creating instance or creating values on instance",u,n,r)}return n}if(Array.isArray(s)){const d=[];for(let u=0;u<s.length;u++){const p=s[u],m=Lp(p,e,t,i,p);d.push(m)}return d}const a=i?.serializer;if(a)return a.onDeserialize(s,t);if(n instanceof c.Texture)return n;let l;if(s&&(s.isMaterial||s.isTexture||s.isObject3D||s instanceof c.AnimationClip))l=s;else{if(s===void 0)return;if(s===null&&(r===c.Material||r===c.Texture||r===c.Mesh||r===c.AnimationClip))return null;try{l=new r(...r1(s))}catch(d){console.error("Error creating "+t.path,t.target,d);return}}const h=l;return h.$serializedTypes&&Td(h,s,t),l}function r1(s){if(rd.length=0,typeof s=="object"&&s!==null&&s!==void 0)for(const e of Object.keys(s))rd.push(s[e]);return rd}const Ip=Symbol("assigned component properties");function Pa(s,e,t,i){if(e==null||s==null)return;s[Ip]=!0;const n=s.constructor?.name??"unknown";t?.registerDefinedKeys(n,s);for(const o of Object.keys(e)){const r=a1(s,o);if(typeof r?.value!="function"&&(!r||r.writable===!0||r.set!==void 0)){const a=e[o],l=s[o];s[o]=a,i?.onAssigned&&i.onAssigned(s,o,l,a)}}delete s[Ip]}function a1(s,e){let t;do t=Object.getOwnPropertyDescriptor(s,e);while(!t&&(s=Object.getPrototypeOf(s)));return t}const Hv=Symbol("customVisibilityFlag");function ts(s,e){s.layers[Hv]=e}const d_=Symbol("DidPatchLayers");function l1(){const s=c.Layers.prototype;if(s[d_])return;s[d_]=!0;const e=s.test;s.test=function(t){return this[Hv]===!1?!1:e.call(this,t)}}l1();Object.defineProperty(c.PerspectiveCamera.prototype,"fov",{get:function(){return this._fov},set:function(s){const e=s!==this._fov;this._fov=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});Object.defineProperty(c.PerspectiveCamera.prototype,"near",{get:function(){return this._near},set:function(s){const e=s!==this._near;this._near=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});Object.defineProperty(c.PerspectiveCamera.prototype,"far",{get:function(){return this._far},set:function(s){const e=s!==this._far;this._far=s,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});const qv=new Map;function Xv(s,e){if(!s)return;if(!e){console.warn("No prototype found",s,s.prototype,s.constructor);return}const t=qv.get(e);t&&t.apply(s)}function Qv(s){const e=c1(s.prototype);qv.set(s,e)}function c1(s){return new h1(s)}class h1{$symbol;extensions;descriptors;constructor(e){this.$symbol=Symbol("prototype-extension"),this.extensions=Object.keys(e),this.descriptors=new Array;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=Object.getOwnPropertyDescriptor(e,i);n&&this.descriptors.push(n)}}apply(e){if(!e[this.$symbol]){e[this.$symbol]=!0;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=this.descriptors[t];n&&Object.defineProperty(e,i,n)}}}}const d1=x("debuggetcomponent"),u_=()=>d1||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function u1(s){return s==null||s.isObject3D?s:s.object&&s.object.isObject3D?s.object:s}function Hm(s,e){if(!s||!s.userData.components)return e;const t=s.userData.components.indexOf(e);return t<0||(ou.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,s.userData.components.splice(t,1)),e}function Tc(s,e,t){const i=mr(s,e);return i||nn(s,e,t)}const Yv=new yt("addComponentIdProvider");function qo(s,e,t=!0){s.userData||(s.userData={}),s.userData.components||(s.userData.components=[]),s.userData.components.push(e),e.gameObject=s,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Yv.generateUUID()),au(s),du(e,e.context);try{t&&e.__internalAwake&&(Wl(s),e.activeAndEnabled&&e.__internalAwake()),ou.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function nn(s,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let o=!0;return i?.callAwake!=null&&(o=i.callAwake),qo(s,n,o)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===s)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(s.userData||(s.userData={}),!s.userData.components)s.userData.components=[];else if(s.userData.components.includes(e))return e;return s.userData.components.push(e),e.gameObject=s,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Yv.generateUUID()),t&&e._internalInit(t),du(e,e.context),e}function Kv(s){if(s.gameObject&&s.gameObject.userData.components){const e=s.gameObject.userData.components.indexOf(s);s.gameObject.userData.components.splice(e,1)}s.__internalDisable&&s.__internalDisable(),es(s,s.context??z.Current),s.destroy(),s.gameObject=null}let f_=!1;function Zv(s,e,t){if(s==null)return null;if(!s.isObject3D)return console.error("Object is not object3D"),null;if(!s?.userData?.components||(typeof e=="string"&&(f_||(f_=!0,console.warn(`Accessing components by name is not supported.
|
|
188
|
+
Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
|
|
189
|
+
|
|
190
|
+
You can import other modules your main module to get access to types
|
|
191
|
+
or if you use npmdefs you can make types available globally using globalThis:
|
|
192
|
+
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),u_()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<s.userData.components.length;i++){const n=s.userData.components[i];let o=Object.getPrototypeOf(n);for(;o;){if(o===e.prototype)if(u_()&&console.log("[onGetComponent] MATCH BY PROTOYPE",o),t)t.push(n);else return n;o=Object.getPrototypeOf(o)}}return t||null}function mr(s,e){const t=Zv(s,e);return t?Array.isArray(t)?t[0]:t:null}function Ac(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),Zv(s,e,t),t}function Dc(s,e,t=!1){if(t===!1&&s[ls]===!1)return null;const i=mr(s,e);if(t===!1&&(i?.enabled===!1||i?.activeAndEnabled===!1))return null;if(i)return i;for(let n=0;n<s?.children?.length;n++){const o=Dc(s.children[n],e,t);if(o)return o}return null}function Ta(s,e,t,i=!0){t||(t=[]),i&&(t.length=0),Ac(s,e,t,!1);for(let n=0;n<s?.children?.length;n++)Ta(s.children[n],e,t,!1);return t}function cc(s,e){if(!s)return null;if(Array.isArray(s)){for(let i=0;i<s.length;i++){const n=u1(s[i]),o=cc(n,e);if(o)return o}return null}const t=mr(s,e);return t||(s.parent?cc(s.parent,e):null)}function ru(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),s?(Ac(s,e,t,!1),s.parent?ru(s.parent,e,t,!1):t):t}function Aa(s,e=void 0,t=!0){if(!s)return null;if(!e&&(e=z.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;if(i.isScene||(i=e?.scene),!i)return null;const n=Dc(i,s,t);return n||null}function Jv(s,e,t=void 0){if(!s)return e??[];if(e||(e=[]),e.length=0,!t&&(t=z.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&Ta(i,s,e,!1),e}function au(s){s&&s.isObject3D===!0&&Xv(s,c.Object3D)}if(exports.NEEDLE_ENGINE_FEATURE_FLAGS.experimentalSmartHierarchyUpdate){const s=c.Object3D.prototype.add;c.Object3D.prototype.add=function(...i){return vf(),s.apply(this,i)};const e=c.Object3D.prototype.attach;c.Object3D.prototype.attach=function(...i){return vf(),e.apply(this,i)};const t=c.Object3D.prototype.remove;c.Object3D.prototype.remove=function(...i){return vf(),t.apply(this,i)}}c.Object3D.prototype.SetActive=function(s){this.visible=s};c.Object3D.prototype.setActive=function(s){this.visible=s};c.Object3D.prototype.destroy=function(){ji(this)};c.Object3D.prototype.addComponent=function(s,e){return nn(this,s,e)};c.Object3D.prototype.addNewComponent=function(s,e){return nn(this,s,e)};c.Object3D.prototype.removeComponent=function(s){return Hm(this,s)};c.Object3D.prototype.getOrAddComponent=function(s,e){return Tc(this,s,e)};c.Object3D.prototype.getComponent=function(s){return mr(this,s)};c.Object3D.prototype.getComponents=function(s,e){return Ac(this,s,e)};c.Object3D.prototype.getComponentInChildren=function(s){return Dc(this,s)};c.Object3D.prototype.getComponentsInChildren=function(s,e){return 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"+typeof this._rawBinary),null;this._loadingPromise=rn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Ts&&console.log("Load async",this.url),this._loadingPromise=rn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[Sf]=this,this._glbRoot&&(this._glbRoot[Sf]=this),this.asset&&(this.asset[Sf]=this),kd(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=z.Current,o=new hn;if(e instanceof c.Object3D?o.parent=e:e&&(Object.assign(o,e),o.cloneAssign(e)),o.parent===void 0&&(o.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Ts&&console.log("Instantiate",this.url,"parent:",e),this.asset){Ts&&console.log("Add to scene",this.asset);let r=K.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,K.currentlyInstantiating.set(this.url,r),t){o.context=n;const a=this.asset;a.guid=this.url;const l=Nm(a,o,void 0,i);if(l)return l}else{const a=or(this.asset,o);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,K.currentlyInstantiating.set(this.url,r)})}}else Ts&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class b1 extends Fi{constructor(){super([K],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?K.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof c.Object3D){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,o=i.guid??i.uuid,r=n.addressables.findAssetReference(o);if(r)return r;const a=new K(o,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new b1;const v1=Promise.resolve(null);class Qo{static imageReferences=new Map;static getOrCreate(e){let t=Qo.imageReferences.get(e);return t||(t=new Qo(e),Qo.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new c.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),v1)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class a0 extends Fi{constructor(){super([Qo],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ro(t.gltfId,e);return Qo.getOrCreate(i)}}}new a0;class Yo{static cache=new Map;static getOrCreate(e){let t=Yo.cache.get(e);return t||(t=new Yo(e),Yo.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class l0 extends Fi{constructor(){super([Yo],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ro(t.gltfId,e);return Yo.getOrCreate(i)}}}new l0;class w1{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class to{static tryGetActionsFromMixer(e){const t=e._actions;return t||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let o=0;o<e.animations.length;o++){const r=e.animations[o];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],h=c.PropertyBinding.parseTrackName(l.name);let d=c.PropertyBinding.findNode(t,h.nodeName);if(!d){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(d=t.getObjectByProperty("uuid",p),!d)continue}let u=n(d)||n(t);if(!u){const p=P.get("Animation");if(u=t.addComponent(p),!u){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(u),u.addClip&&u.addClip(r)}}return i;function n(o){if(!o)return null;const r=o.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(o.parent)}}static emptyClip(){return new c.AnimationClip("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",o=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new c.KeyframeTrack(".scale",r,a);return new c.AnimationClip("scale",r[r.length-1],[l])}}function*Xm(s,e=null){const t=e?e.time:z.Current.time,i=t.time;for(;t.time-i<s;)yield}function*x1(s){for(let e=0;e<s;e++)yield}function*c0(s){let e=!0;for(s.then(()=>e=!1),s.catch(()=>e=!1);e;)yield}const m_="NEEDLE_lightmaps",Fr=x("debuglightmapsextension")||x("debuglightmaps");var Pn=(s=>(s[s.Lightmap=0]="Lightmap",s[s.Skybox=1]="Skybox",s[s.Reflection=2]="Reflection",s))(Pn||{});class S1{get name(){return m_}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[m_];if(i){const n=i.textures;return n?.length?(Fr&&console.log(i),new Promise(async(o,r)=>{const a=[];for(const h of n)if(h.pointer){Fr&&console.log(h);let d=null;if(h.pointer.startsWith("/textures/")||h.pointer.startsWith("textures/"))Fr&&console.log("Load texture from gltf",h.pointer),d=Wm(this.parser,h.pointer).then(u=>this.resolveTexture(h,u));else if(typeof h.pointer=="string"){Fr&&console.log("Load texture from path",h.pointer);const u=ro(this.source,h.pointer);let p;u.endsWith(".exr")?p=new q.EXRLoader(this.parser.options.manager):u.endsWith(".hdr")?p=new q.RGBELoader(this.parser.options.manager):p=new c.TextureLoader(this.parser.options.manager),d=p.loadAsync(u,void 0).then(m=>this.resolveTexture(h,m))}else h.pointer;d&&a.push(d)}const l=await gm(a);l?.anyFailed&&(R()||Fr)&&console.error("[NEEDLE_lightmaps]Error during extension loading:",l),o()})):null}}return null}resolveTexture(e,t){const i=t;Fr&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=c.LinearSRGBColorSpace,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Pn[e.type],e.pointer,i))}}const zr=!!x("debuglightmaps");class C1{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){zr&&console.log("Registering ",Pn[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const o=this.map.get(e),r=o?.get(t)??[];r.length<n&&(r.length=n+1),Mv(i,!1),r[n]=i,o?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Pn.Lightmap,t)}tryGetSkybox(e){return zr&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,Pn.Skybox,0)}tryGetReflection(e){return zr&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,Pn.Reflection,0)}tryGet(e,t,i){if(!e)return zr&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return zr&&console.warn(`[Lighting] No ${Pn[t]} texture entry for`,e),null;const o=n.get(t);return o===void 0?(zr&&console.warn(`[Lighting] No ${Pn[t]} texture for`,e,"index",i),null):!o?.length||o.length<=i?null:o[i]}}c.ShaderChunk.lights_fragment_maps=c.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
|
|
193
|
+
vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
|
|
194
|
+
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
195
|
+
// The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
|
|
196
|
+
lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
|
|
197
|
+
lightMapTexel.a = 1.;
|
|
198
|
+
lightMapTexel = conv_sRGBToLinear(lightMapTexel);
|
|
199
|
+
`);c.ShaderChunk.lightmap_pars_fragment=`
|
|
200
|
+
#ifdef USE_LIGHTMAP
|
|
201
|
+
uniform sampler2D lightMap;
|
|
202
|
+
uniform float lightMapIntensity;
|
|
203
|
+
uniform vec4 lightmapScaleOffset;
|
|
204
|
+
|
|
205
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
206
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
207
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
208
|
+
}
|
|
209
|
+
#endif
|
|
210
|
+
`;c.ShaderChunk.lights_fragment_begin=c.ShaderChunk.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
|
|
211
|
+
#if defined(USE_LIGHTMAP)
|
|
212
|
+
irradiance += 0.;
|
|
213
|
+
#else
|
|
214
|
+
irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
|
|
215
|
+
#endif`);c.UniformsLib.lightmap.lightmapScaleOffset={value:new c.Vector4(1,1,0,0)};const Cf=x("debugprogressive"),Rh=new c.Box3,Th=new c.Sphere;class P1{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=se.LODsManager;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),se.LODsManager.removePlugin(this),se.LODsManager.addPlugin(this),se.LODsManager.debugDrawLine=B.DrawLine,this._lodsManager=se.LODsManager.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),se.LODsManager.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,o){Cf&&this.onRenderDebug(i,n,o)}onRenderDebug(e,t,i){if(!t.geometry||!se.NEEDLE_progressive.hasLODLevelAvailable(t.geometry)&&!se.NEEDLE_progressive.hasLODLevelAvailable(t.material))return;const n=se.LODsManager.getObjectLODState(t);if(!n)return;let o=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Cf&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;Th.copy(a),Th.applyMatrix4(t.matrixWorld);const l=Th.center,h=Th.radius,d=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)B.DrawWireSphere(l,h,d[o],.1);else{const u=t.geometry.index?.count??0,p=se.NEEDLE_progressive.getMeshLODExtension(t.geometry)?.lods;o=p?Math.min(p?.length-1,o):0;let m="";if(p&&n.lastScreenCoverage>0)for(let g=0;g<p.length;g++){const w=p[g].density,b=g==p.length-1;m+=w.toFixed(0)+">"+(w/n.lastScreenCoverage).toFixed(0)+(b?"":",")}const y=p?p[o]?.density:-1;let _="LOD "+i.mesh_lod+`
|
|
216
|
+
TEX `+i.texture_lod;if(Cf=="density"&&(_+=`
|
|
217
|
+
`+u+` tris
|
|
218
|
+
`+(y/n.lastScreenCoverage).toFixed(0)+` dens
|
|
219
|
+
`+(n.lastScreenCoverage*100).toFixed(1)+`% cov
|
|
220
|
+
`+(n.lastCentrality*100).toFixed(1)+`% centr
|
|
221
|
+
`+(Rh.min.x.toFixed(2)+"-"+Rh.max.x.toFixed(2)+"x"+Rh.min.y.toFixed(2)+"-"+Rh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const g=e,w=g.worldForward,b=g.worldPosition,T=j(w).multiplyScalar(h*.7).add(l),O=T.distanceTo(b),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",A=this.context.domHeight>0?screen.height/this.context.domHeight:1,D=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(T,_,O*.012*A*D,void 0,16777215,M)}}}}}const O1=x("debugplayerview");var cs=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(cs||{});class h0{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class d0{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new h0(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(O1&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new c.FileLoader;const Lc=new Uint8Array(4);Lc[0]=255;Lc[1]=255;Lc[2]=255;Lc[3]=255;const M1=new c.DataTexture(Lc,1,1,c.RGBAFormat);function Qm(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function k1(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const m=Math.floor(p/n*l),y=L.clamp(m+1,0,l-1),_=a[m],g=a[y],w=p/n*l%1;d.lerpColors(_,g,w);const b=Math.floor(d.r*255),v=Math.floor(d.g*255),T=Math.floor(d.b*255);for(let O=0;O<i;O++){const M=(p*i+O)*4;h[M+0]=b,h[M+1]=v,h[M+2]=T,h[M+3]=255}}const u=new c.DataTexture(h,i,n);return u.needsUpdate=!0,u}function Ad(s,e){const t=s.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],o=t[i+1],r=t[i+2],a=t[i+3],l=new c.Vector4(n,o,r,a);e.push(l)}return e}const Pf=[],g_=[];function E1(s,e){if(Pf.length===0)for(let t=0;t<27;t++)Pf.push(0);e||(e=Pf);for(let t=0;t<27;t++)g_[t]=e[t];e=g_,s.unity_SHAr={value:new c.Vector4(e[9],e[3],e[6],e[0])},s.unity_SHBr={value:new c.Vector4(e[12],e[15],e[18],e[21])},s.unity_SHAg={value:new c.Vector4(e[10],e[4],e[7],e[1])},s.unity_SHBg={value:new c.Vector4(e[13],e[16],e[19],e[22])},s.unity_SHAb={value:new c.Vector4(e[11],e[5],e[8],e[2])},s.unity_SHBb={value:new c.Vector4(e[14],e[17],e[20],e[23])},s.unity_SHC={value:new c.Vector4(e[24],e[25],e[26],1)}}class R1{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function T1(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await y_(o),!r.code&&r.uri&&await y_(r),!o.code||!r.code)return null;const a=s.techniques[e];return new R1(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function y_(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=A1(s.uri)}function A1(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Qi=x("debugenvlight");var ma=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(ma||{}),Dd=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(Dd||{});class u0{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof K&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Qi&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Qi&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof K&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Qi&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Qi&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Qi&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Qi&&console.log("Register reflection",e,t);const i=new f0(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Qi&&console.log("Enable reflection",e,t?ma[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Qi&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;return o.mapping=c.EquirectangularReflectionMapping,n.environment=o,n.environmentIntensity=this.environmentIntensity||1,o}else Qi&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=k1(i[0],i[1],i[2],64,64);return n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=Qm(t.ambientLight,64);return i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Qi&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Qi&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class f0{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const __=x("timescale");let Up=1;typeof __=="number"&&(Up=__);class p0{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof Up=="number"&&(this.timeScale=Up)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let b_=!1;function m0(s){b_||(b_=!0,D1(),L1())}m0();function D1(){const s=`
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222
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+
float startCompression = 0.8;
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223
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+
float desaturation = 0.5;
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224
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// Patched tonemapping function
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225
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+
vec3 NeutralToneMapping( vec3 color ) {
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226
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color *= toneMappingExposure;
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+
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228
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float d = 1. - startCompression;
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229
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// float peak = dot(color, vec3(0.299, 0.587, 0.114));
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230
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+
float peak = max(color.r, max(color.g, color.b));
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231
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+
if (peak < startCompression) return color;
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232
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+
float newPeak = 1. - d * d / (peak + d - startCompression);
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233
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float invPeak = 1. / peak;
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234
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+
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235
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float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
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236
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+
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237
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color *= newPeak * invPeak;
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238
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float g = 1. - 3. / (desaturation * extraBrightness + 3.);
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+
return mix(color, vec3(1, 1, 1), g);
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}
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241
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+
`,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
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}`,i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else R()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function L1(){const s=`
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243
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+
// 0: Default, 1: Golden, 2: Punchy
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244
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+
#define AGX_LOOK 0
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245
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+
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246
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vec3 userSlope = vec3(1.0);
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247
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vec3 userOffset = vec3(0.0);
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248
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vec3 userPower = vec3(1.0);
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249
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+
float userSaturation = 1.0;
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250
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+
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251
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+
// Mean error^2: 3.6705141e-06
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252
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+
vec3 _agxDefaultContrastApprox(vec3 x) {
|
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253
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+
vec3 x2 = x * x;
|
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254
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+
vec3 x4 = x2 * x2;
|
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255
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+
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256
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+
return + 15.5 * x4 * x2
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257
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- 40.14 * x4 * x
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258
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+ 31.96 * x4
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- 6.868 * x2 * x
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260
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+ 0.4298 * x2
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261
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+ 0.1191 * x
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262
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- 0.00232;
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263
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}
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264
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+
|
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265
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+
vec3 _agx(vec3 val) {
|
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266
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+
const mat3 agx_mat = mat3(
|
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267
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0.842479062253094, 0.0423282422610123, 0.0423756549057051,
|
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268
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0.0784335999999992, 0.878468636469772, 0.0784336,
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0.0792237451477643, 0.0791661274605434, 0.879142973793104);
|
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270
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+
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271
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+
const float min_ev = -12.47393;
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272
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+
const float max_ev = 4.026069;
|
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273
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+
|
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274
|
+
// val = pow(val, vec3(2.2));
|
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275
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+
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276
|
+
// Input transform (inset)
|
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277
|
+
val = agx_mat * val;
|
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278
|
+
|
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279
|
+
// Log2 space encoding
|
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280
|
+
val = clamp(log2(val), min_ev, max_ev);
|
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281
|
+
val = (val - min_ev) / (max_ev - min_ev);
|
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282
|
+
|
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283
|
+
// Apply sigmoid function approximation
|
|
284
|
+
val = _agxDefaultContrastApprox(val);
|
|
285
|
+
|
|
286
|
+
return val;
|
|
287
|
+
}
|
|
288
|
+
|
|
289
|
+
vec3 _agxEotf(vec3 val) {
|
|
290
|
+
const mat3 agx_mat_inv = mat3(
|
|
291
|
+
1.19687900512017, -0.0528968517574562, -0.0529716355144438,
|
|
292
|
+
-0.0980208811401368, 1.15190312990417, -0.0980434501171241,
|
|
293
|
+
-0.0990297440797205, -0.0989611768448433, 1.15107367264116);
|
|
294
|
+
|
|
295
|
+
// Inverse input transform (outset)
|
|
296
|
+
val = agx_mat_inv * val;
|
|
297
|
+
|
|
298
|
+
// sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
|
|
299
|
+
// NOTE: We're linearizing the output here. Comment/adjust when
|
|
300
|
+
// *not* using a sRGB render target
|
|
301
|
+
val = pow(val, vec3(2.2));
|
|
302
|
+
|
|
303
|
+
return val;
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
vec3 _agxLook(vec3 val) {
|
|
307
|
+
const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
|
|
308
|
+
float luma = dot(val, lw);
|
|
309
|
+
|
|
310
|
+
// Default
|
|
311
|
+
vec3 offset = vec3(0.0);
|
|
312
|
+
vec3 slope = vec3(1.0);
|
|
313
|
+
vec3 power = vec3(1.0);
|
|
314
|
+
float sat = 1.0;
|
|
315
|
+
|
|
316
|
+
#if AGX_LOOK == 1
|
|
317
|
+
// Golden
|
|
318
|
+
slope = vec3(1.0, 0.9, 0.5);
|
|
319
|
+
power = vec3(0.8);
|
|
320
|
+
sat = 0.8;
|
|
321
|
+
#elif AGX_LOOK == 2
|
|
322
|
+
// Punchy
|
|
323
|
+
slope = vec3(1.0);
|
|
324
|
+
power = vec3(1.35, 1.35, 1.35);
|
|
325
|
+
sat = 1.4;
|
|
326
|
+
#endif
|
|
327
|
+
|
|
328
|
+
// Needle
|
|
329
|
+
slope = vec3(1.05);
|
|
330
|
+
power = vec3(1.10, 1.10, 1.10);
|
|
331
|
+
sat = 1.15;
|
|
332
|
+
|
|
333
|
+
// User
|
|
334
|
+
// slope = userSlope;
|
|
335
|
+
// offset = userOffset;
|
|
336
|
+
// power = userPower;
|
|
337
|
+
// sat = userSaturation;
|
|
338
|
+
|
|
339
|
+
// ASC CDL
|
|
340
|
+
val = pow(val * slope + offset, power);
|
|
341
|
+
return luma + sat * (val - luma);
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
|
|
345
|
+
vec3 AgXToneMapping( vec3 color ) {
|
|
346
|
+
// apply AGX
|
|
347
|
+
color *= toneMappingExposure;
|
|
348
|
+
color = max(color, vec3(0.001)); // Prevent NaN
|
|
349
|
+
color = _agx(color);
|
|
350
|
+
color = _agxLook(color); // Optional
|
|
351
|
+
color = _agxEotf(color);
|
|
352
|
+
return color;
|
|
353
|
+
`,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else R()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function g0(s){if(typeof s=="string")switch(s=s.toLowerCase(),s){case"none":return c.NoToneMapping;case"neutral":return c.NeutralToneMapping;case"aces":return c.ACESFilmicToneMapping;case"agx":return c.AgXToneMapping;case"khronos_neutral":return c.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",s);return}}const I1='<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 160 187.74"><defs><linearGradient id="a" x1="89.64" y1="184.81" x2="90.48" y2="21.85" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#62d399"/><stop offset=".51" stop-color="#acd842"/><stop offset=".9" stop-color="#d7db0a"/></linearGradient><linearGradient id="b" x1="69.68" y1="178.9" x2="68.08" y2="16.77" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#0ba398"/><stop offset=".5" stop-color="#4ca352"/><stop offset="1" stop-color="#76a30a"/></linearGradient><linearGradient id="c" x1="36.6" y1="152.17" x2="34.7" y2="84.19" gradientUnits="userSpaceOnUse"><stop offset=".19" stop-color="#36a382"/><stop offset=".54" stop-color="#49a459"/><stop offset="1" stop-color="#76a30b"/></linearGradient><linearGradient id="d" x1="15.82" y1="153.24" x2="18" y2="90.86" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#267880"/><stop offset=".51" stop-color="#457a5c"/><stop offset="1" stop-color="#717516"/></linearGradient><linearGradient id="e" x1="135.08" y1="135.43" x2="148.93" y2="63.47" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#b0d939"/><stop offset="1" stop-color="#eadb04"/></linearGradient><linearGradient id="f" x1="-4163.25" y1="2285.12" x2="-4160.81" y2="2215.34" gradientTransform="rotate(20 4088.49 13316.712)" gradientUnits="userSpaceOnUse"><stop offset=".17" stop-color="#74af52"/><stop offset=".48" stop-color="#99be32"/><stop offset="1" stop-color="#c0c40a"/></linearGradient><symbol id="g" viewBox="0 0 160 187.74"><path style="fill:url(#a)" d="M79.32 36.98v150.76L95 174.54l6.59-156.31-22.27 18.75z"/><path style="fill:url(#b)" d="M79.32 36.98 57.05 18.23l6.59 156.31 15.68 13.2V36.98z"/><path style="fill:url(#c)" d="m25.19 104.83 8.63 49.04 12.5-14.95-2.46-56.42-18.67 22.33z"/><path style="fill:url(#d)" d="M25.19 104.83 0 90.24l16.97 53.86 16.85 9.77-8.63-49.04z"/><path style="fill:#9c3" d="M43.86 82.5 18.69 67.98 0 90.24l25.18 14.59L43.86 82.5z"/><path style="fill:url(#e)" d="m134.82 78.69-9.97 56.5 15.58-9.04L160 64.1l-25.18 14.59z"/><path style="fill:url(#f)" d="m134.82 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l=t.querySelector(".qr-code-link-label");let h=s.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(h="Scan to visit "+h,l)l.textContent=h;else{const d=document.createElement("div");d.classList.add("qr-code-link-label"),s.text=h,d.textContent=s.text,d.addEventListener("click",u=>{u.stopImmediatePropagation()}),d.style.textAlign="center",d.style.fontSize="0.8em",d.style.marginTop="0.1em",d.style.color="#000000",d.style.fontFamily="'Roboto Flex', sans-serif",d.style.opacity="0.5",d.style.wordBreak="break-all",d.style.wordWrap="break-word",d.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(d)}}return t}async function V1(s,e){if(!s)return;const t=8,i=20,n=e.logoPadding||1/32,o="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const h=hs();let d=null;if(d=Hl.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),h&&e.showLogo!==!0&&d===!1||(d||=Hl.getAttributeAndCheckFalsey(l,"logo-src"),h&&e.showLogo!==!0&&d===!1)||(d||=Hl.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{R()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),h&&e.showLogo!==!0&&d===!1)||(d&&!h&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),d=null),d||=Ld,!d))return;let u=!1;e.showLogo!==!1&&(a.src=d,u=await new Promise((v,T)=>{a.onload=()=>v(!0),a.onerror=O=>{const M=d!==Ld?"'"+d+"'":null;console.error("[QR Code] Error loading logo image for QR code",M,R()?O:""),v(!1)}}));const p=document.createElement("canvas");p.width=s.width+t,p.height=s.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(s,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const y=m.createLinearGradient(0,0,0,p.height);y.addColorStop(0,"rgb(45, 45, 45)"),y.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=y,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let _=Math.min(s.width,s.height)*(e.logoSize||.25),g=_;if(u){const v=a.width/a.height;v>1?g=_/v:_=g*v;const T=n*s.width,O=Math.max(_,g),M=Math.round(O+T),A=Math.round(O+T),D=(p.width-O)/2,I=(p.height-O)/2;m.shadowColor=o,m.shadowBlur=i;const N=r,$=Math.round(D-T/2),k=Math.round(I-T/2);m.beginPath(),m.moveTo($+N,k),m.lineTo($+M-N,k),m.quadraticCurveTo($+M,k,$+M,k+N),m.lineTo($+M,k+A-N),m.quadraticCurveTo($+M,k+A,$+M-N,k+A),m.lineTo($+N,k+A),m.quadraticCurveTo($,k+A,$,k+A-N),m.lineTo($,k+N),m.quadraticCurveTo($,k,$+N,k),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const F=(p.width-_)/2,V=(p.height-g)/2;m.drawImage(a,F,V,_,g)}const w=p.toDataURL("image/png"),b=document.createElement("img");return b.src=w,b.style.width="100%",b.style.height="auto",b}function gt(s){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=s,e}function _0(s){return s.classList?.contains("material-symbols-outlined")||!1}const Ah=new Map;async function Fp(s){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),Ah.has(s))return Ah.get(s);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(s,0,i);const o=t.toDataURL(),r=new c.Texture;return r.name=s+" icon",r.image=new Image,r.image.src=o,r.needsUpdate=!0,Ah.set(s,r),r}return Ah.set(s,null),null}class en{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new en),this._instance}static create(){return new en}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return R()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=gt("fullscreen"),n=gt("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=gt("volume_off"),n=gt("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(gt("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
|
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354
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+
position: fixed;
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355
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+
display: inline-block;
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356
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+
padding: 0.5rem;
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357
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background-color: white;
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358
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border-radius: 0.4rem;
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359
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cursor: pointer;
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360
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z-index: 1000;
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361
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box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
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362
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+
`;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();R()&&window.location.href.includes("://localhost")&&ue("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),o()});async function o(){await a();const h=document.body.querySelector("needle-engine")||document.body;h.appendChild(i);const d=n.getBoundingClientRect(),u=t.getBoundingClientRect();i.style.left=u.left+u.width*.5-d.width*.5+"px";const p=u.top<d.height,m="1.3rem";p?i.style.top=`calc(${u.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${u.top-d.height}px - ${i.style.padding} - ${m})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):h.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const h=await y0({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(h)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){iu(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Em(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function Id(s,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${s}']`));if(i.length<=0){const n=document.createElement("link");n.href=s,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function b0(){Id("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const zp="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",jd="needle-logo-element";class v0 extends HTMLElement{static get elementName(){return jd}static create(){return document.createElement(jd)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
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:host {
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position: relative;
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365
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min-width: fit-content;
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366
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+
/* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
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367
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+
display: flex;
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368
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+
}
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369
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+
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370
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.wrapper {
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371
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position: relative;
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display: grid;
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373
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grid-template-columns: auto auto;
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374
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padding: .1rem;
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375
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}
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.wrapper:hover {
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377
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cursor: pointer;
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}
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img {
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380
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+
height: 100%;
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381
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align-self: end;
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382
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margin-left: 0.6rem;
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383
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transition: transform 0.2s;
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384
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}
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385
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img.with-text {
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386
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+
width: 11.5ch;
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387
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&:hover {
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388
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transform: scale(1.02);
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389
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}
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390
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}
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391
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img.compact {
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392
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width: 1.7em;
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&:hover {
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transform: scale(1.1);
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}
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396
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}
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span {
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398
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font-size: 1rem;
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399
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white-space: nowrap;
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400
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+
}
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401
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+
</style>
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402
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+
<div class="wrapper">
|
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403
|
+
<img class="logo with-text" src=${v_} />
|
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404
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+
</div>
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405
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+
`,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement;setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}setType(e){e==="full"?(this.logoElement.src=v_,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=Ld,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact"))}}customElements.get(jd)||customElements.define(jd,v0);const Of=x("debugspatialmenu");class $1{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(o=>{if(this.enabled&&!(this._context.isInXR==!1&&!Of))for(const r of o)r.type==="childList"&&(r.addedNodes.forEach(a=>{this.createButtonFromHTMLNode(a)}),r.removedNodes.forEach(a=>{const l=a,h=this.htmlButtonsMap.get(l);h&&(this.htmlButtonsMap.delete(l),h.remove(),te.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(Of&&exports.DeviceUtilities.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new c.Object3D;positionFilter=new _m(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,n=this._context.xr?.rigScale||1;if(t){const o=t.worldPosition,r=t.worldForward.multiplyScalar(-1),a=r.y>.6,l=r.y>.4,h=(e.visible?l:a)||this.userRequestedMenu,d=!e.visible&&h;e.visible=h||exports.DeviceUtilities.isDesktop()&&Of,r.multiplyScalar(3*n),o.add(r),d&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const p=this._menuTarget.position.distanceTo(o);(d||p>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(o),this._context.scene.add(this._menuTarget),Oc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,te.__webpack_exports__default.update())}ensureRenderOnTop(e,t=0){e instanceof c.Mesh&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new te.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new c.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=P.get("ObjectRaycaster");return e&&qo(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new te.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new w_(this._context,()=>globalThis.open("https://needle.tools","_self"));qo(this._poweredByNeedleElement,e);const t=new te.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new te.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new c.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new c.TextureLoader().load("./include/needle/poweredbyneedle.webp",o=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const r=o.image.width/o.image.height;this._poweredByNeedleElement?.set({backgroundImage:o,backgroundOpacity:1,width:.1*r,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&jn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=te.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=te.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new te.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new te.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const o=new w_(this._context,()=>t.click());return qo(i,o),new W1(this,e,t,i,n)}}class W1{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,o){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=o,new MutationObserver(a=>{for(const l of a)l.type==="attributes"?l.attributeName==="style"&&this.updateVisible():l.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&_0(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await Fp(e);if(i&&!this.spatialIcon){const o=new te.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new c.Vector4(0,.005,0,0)});this.spatialIcon=o,this.spatialContainer.add(o),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await Fp(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class w_{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),te.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),te.__webpack_exports__default.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Bo="needle-menu",ql=x("debugmenu"),x_=x("debugnoncommercial");let G1=class{_context;_menu;_spatialMenu;constructor(e){this._menu=hu.getOrCreate(e.domElement,e),this._context=e,this._spatialMenu=new $1(e,this._menu),window.addEventListener("message",this.onPostMessage),iu(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=e=>{if(e.origin===globalThis.location.origin&&typeof e.data=="object"){const t=e.data,i=t.type;if(i==="needle:menu"){const n=t.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const o=document.createElement("button");if(o.textContent=n.label,n.icon){const r=gt(n.icon);o.prepend(r)}n.priority&&o.setAttribute("priority",n.priority.toString()),o.onclick=()=>{if(n.onclick){const r=n.onclick.startsWith("http")||n.onclick.startsWith("www."),a=n.target||"_blank";r?globalThis.open(n.onclick,a):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},this._menu.appendChild(o)}else ql&&console.error("NeedleMenu: unknown postMessage event",t)}else ql&&console.warn("NeedleMenu: unknown postMessage type",i,t)}};onStartXR=e=>{e.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),e.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(e){this._menu.setPosition(e)}setVisible(e){this._menu.setVisible(e)}showNeedleLogo(e){this._menu.showNeedleLogo(e),this._spatialMenu?.showNeedleLogo(e)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(e){this._spatialMenu.setEnabled(e)}setSpatialMenuVisible(e){this._spatialMenu.setDisplay(e)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(e){if(e==="desktop-only"&&(e=!exports.DeviceUtilities.isMobileDevice()),e){const t=en.getOrCreate().createQRCode();return t.style.display="",this._menu.appendChild(t),t}else{const t=en.getOrCreate().qrButton;return t&&(t.style.display="none"),t??null}}showAudioPlaybackOption(e){if(!e){this._muteButton?.remove();return}this._muteButton=en.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(e){if(!e){this._fullscreenButton?.remove();return}this._fullscreenButton=en.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(e){return this._menu.appendChild(e)}};class hu extends HTMLElement{static create(){return document.createElement(Bo,{is:Bo})}static getOrCreate(e,t){let i=e.querySelector(Bo);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(Bo)),i||(i=window.document.body.querySelector(Bo)),i||(i=hu.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
|
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406
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+
|
|
407
|
+
/** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
|
|
408
|
+
:host {
|
|
409
|
+
position: absolute;
|
|
410
|
+
width: 100%;
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411
|
+
height: 100%;
|
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412
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+
z-index: 0;
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413
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+
top: 0;
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414
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+
pointer-events: none;
|
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415
|
+
}
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|
416
|
+
|
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417
|
+
#root {
|
|
418
|
+
position: absolute;
|
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419
|
+
width: auto;
|
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420
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+
max-width: 95%;
|
|
421
|
+
left: 50%;
|
|
422
|
+
transform: translateX(-50%);
|
|
423
|
+
top: min(20px, 10vh);
|
|
424
|
+
padding: 0.3rem;
|
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425
|
+
display: flex;
|
|
426
|
+
visibility: visible;
|
|
427
|
+
flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
|
|
428
|
+
pointer-events: all;
|
|
429
|
+
z-index: 1000;
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
/** hide the menu if it's empty **/
|
|
433
|
+
#root.has-no-options.logo-hidden {
|
|
434
|
+
display: none;
|
|
435
|
+
}
|
|
436
|
+
|
|
437
|
+
/** using a div here because then we can change the class for placement **/
|
|
438
|
+
#root.bottom {
|
|
439
|
+
top: auto;
|
|
440
|
+
bottom: min(30px, 10vh);
|
|
441
|
+
}
|
|
442
|
+
#root.top {
|
|
443
|
+
top: calc(.7rem + env(safe-area-inset-top));
|
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444
|
+
}
|
|
445
|
+
|
|
446
|
+
.wrapper {
|
|
447
|
+
position: relative;
|
|
448
|
+
display: flex;
|
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449
|
+
flex-direction: row;
|
|
450
|
+
justify-content: center;
|
|
451
|
+
align-items: stretch;
|
|
452
|
+
gap: 0px;
|
|
453
|
+
padding: 0 0rem;
|
|
454
|
+
}
|
|
455
|
+
|
|
456
|
+
.wrapper > *, .options > button, .options > select, ::slotted(*) {
|
|
457
|
+
position: relative;
|
|
458
|
+
border: none;
|
|
459
|
+
border-radius: 0;
|
|
460
|
+
outline: 1px solid rgba(0,0,0,0);
|
|
461
|
+
display: flex;
|
|
462
|
+
justify-content: center;
|
|
463
|
+
align-items: center;
|
|
464
|
+
max-height: 2.3rem;
|
|
465
|
+
max-width: 100%;
|
|
466
|
+
|
|
467
|
+
/** basic font settings for all entries **/
|
|
468
|
+
font-size: 1rem;
|
|
469
|
+
font-family: 'Roboto Flex', sans-serif;
|
|
470
|
+
font-optical-sizing: auto;
|
|
471
|
+
font-weight: 500;
|
|
472
|
+
font-weight: 200;
|
|
473
|
+
font-variation-settings: "wdth" 100;
|
|
474
|
+
color: rgb(20,20,20);
|
|
475
|
+
}
|
|
476
|
+
|
|
477
|
+
.options > select[multiple]:hover {
|
|
478
|
+
max-height: 300px;
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
.floating-panel-style {
|
|
482
|
+
background: rgba(255, 255, 255, .4);
|
|
483
|
+
outline: rgb(0 0 0 / 5%) 1px solid;
|
|
484
|
+
border: 1px solid rgba(255, 255, 255, .1);
|
|
485
|
+
box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
|
|
486
|
+
border-radius: 1.5rem;
|
|
487
|
+
/**
|
|
488
|
+
* to make nested background filter work
|
|
489
|
+
* https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
|
|
490
|
+
**/
|
|
491
|
+
&::before {
|
|
492
|
+
content: '';
|
|
493
|
+
position: absolute;
|
|
494
|
+
width: 100%;
|
|
495
|
+
height: 100%;
|
|
496
|
+
top: 0;
|
|
497
|
+
left: 0;
|
|
498
|
+
z-index: -1;
|
|
499
|
+
border-radius: 1.5rem;
|
|
500
|
+
-webkit-backdrop-filter: blur(8px);
|
|
501
|
+
backdrop-filter: blur(8px);
|
|
502
|
+
}
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
a {
|
|
506
|
+
color: inherit;
|
|
507
|
+
text-decoration: none;
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
.options {
|
|
511
|
+
display: flex;
|
|
512
|
+
flex-direction: row;
|
|
513
|
+
align-items: center;
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
.options > *, ::slotted(*) {
|
|
517
|
+
max-height: 2.25rem;
|
|
518
|
+
padding: .4rem .5rem;
|
|
519
|
+
}
|
|
520
|
+
|
|
521
|
+
:host .options > *, ::slotted(*) {
|
|
522
|
+
background: transparent;
|
|
523
|
+
border: none;
|
|
524
|
+
white-space: nowrap;
|
|
525
|
+
transition: all 0.1s linear .02s;
|
|
526
|
+
border-radius: 1.5rem;
|
|
527
|
+
user-select: none;
|
|
528
|
+
}
|
|
529
|
+
:host .options > *:hover, ::slotted(*:hover) {
|
|
530
|
+
cursor: pointer;
|
|
531
|
+
color: black;
|
|
532
|
+
background: rgba(245, 245, 245, .8);
|
|
533
|
+
box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
|
|
534
|
+
outline: rgba(0,0,0,.1) 1px solid;
|
|
535
|
+
}
|
|
536
|
+
:host .options > *:active, ::slotted(*:active) {
|
|
537
|
+
background: rgba(255, 255, 255, .8);
|
|
538
|
+
box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
|
|
539
|
+
transition: all 0.05s linear;
|
|
540
|
+
}
|
|
541
|
+
:host .options > *:focus, ::slotted(*:focus) {
|
|
542
|
+
outline: rgba(255,255,255,.5) 1px solid;
|
|
543
|
+
}
|
|
544
|
+
:host .options > *:focus-visible, ::slotted(*:focus-visible) {
|
|
545
|
+
outline: rgba(0,0,0,.5) 1px solid;
|
|
546
|
+
}
|
|
547
|
+
|
|
548
|
+
:host .options > *:disabled, ::slotted(*:disabled) {
|
|
549
|
+
background: rgba(0,0,0,.05);
|
|
550
|
+
color: rgba(60,60,60,.7);
|
|
551
|
+
pointer-events: none;
|
|
552
|
+
}
|
|
553
|
+
|
|
554
|
+
button, ::slotted(button) {
|
|
555
|
+
gap: 0.3rem;
|
|
556
|
+
}
|
|
557
|
+
|
|
558
|
+
/** XR button animation **/
|
|
559
|
+
:host button.this-mode-is-requested {
|
|
560
|
+
background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
|
|
561
|
+
background-size: 200% auto;
|
|
562
|
+
background-position: 0 100%;
|
|
563
|
+
animation: AnimationName .7s ease infinite forwards;
|
|
564
|
+
}
|
|
565
|
+
:host button.other-mode-is-requested {
|
|
566
|
+
opacity: .5;
|
|
567
|
+
}
|
|
568
|
+
|
|
569
|
+
@keyframes AnimationName {
|
|
570
|
+
0% { background-position: 0% 0 }
|
|
571
|
+
100% { background-position: -200% 0 }
|
|
572
|
+
}
|
|
573
|
+
|
|
574
|
+
|
|
575
|
+
|
|
576
|
+
|
|
577
|
+
.logo {
|
|
578
|
+
cursor: pointer;
|
|
579
|
+
padding-left: 0.0rem;
|
|
580
|
+
padding-bottom: .02rem;
|
|
581
|
+
margin-right: 0.5rem;
|
|
582
|
+
}
|
|
583
|
+
.logo-hidden {
|
|
584
|
+
.logo {
|
|
585
|
+
display: none;
|
|
586
|
+
}
|
|
587
|
+
}
|
|
588
|
+
:host .has-options .logo {
|
|
589
|
+
border-left: 1px solid rgba(40,40,40,.4);
|
|
590
|
+
margin-left: 0.3rem;
|
|
591
|
+
margin-right: 0.5rem;
|
|
592
|
+
}
|
|
593
|
+
|
|
594
|
+
.logo > span {
|
|
595
|
+
white-space: nowrap;
|
|
596
|
+
}
|
|
597
|
+
|
|
598
|
+
|
|
599
|
+
|
|
600
|
+
/** COMPACT */
|
|
601
|
+
|
|
602
|
+
/** Hide the menu button normally **/
|
|
603
|
+
.compact-menu-button { display: none; }
|
|
604
|
+
/** And show it when we're in compact mode **/
|
|
605
|
+
.compact .compact-menu-button {
|
|
606
|
+
position: relative;
|
|
607
|
+
display: block;
|
|
608
|
+
background: none;
|
|
609
|
+
border: none;
|
|
610
|
+
border-radius: 2rem;
|
|
611
|
+
|
|
612
|
+
margin: 0;
|
|
613
|
+
padding: 0 .3rem;
|
|
614
|
+
padding-top: .2rem;
|
|
615
|
+
|
|
616
|
+
z-index: 100;
|
|
617
|
+
|
|
618
|
+
color: #000;
|
|
619
|
+
|
|
620
|
+
&:hover {
|
|
621
|
+
background: rgba(255,255,255,.2);
|
|
622
|
+
cursor: pointer;
|
|
623
|
+
}
|
|
624
|
+
&:focus {
|
|
625
|
+
outline: 1px solid rgba(255,255,255,.5);
|
|
626
|
+
}
|
|
627
|
+
&:focus-visible {
|
|
628
|
+
outline: 1px solid rgba(0,0,0,.5);
|
|
629
|
+
}
|
|
630
|
+
& .expanded-click-area {
|
|
631
|
+
position: absolute;
|
|
632
|
+
left: 0;
|
|
633
|
+
right: 0;
|
|
634
|
+
top: 10%;
|
|
635
|
+
bottom: 10%;
|
|
636
|
+
transform: scale(1.8);
|
|
637
|
+
}
|
|
638
|
+
}
|
|
639
|
+
.has-no-options .compact-menu-button {
|
|
640
|
+
display: none;
|
|
641
|
+
}
|
|
642
|
+
.open .compact-menu-button {
|
|
643
|
+
background: rgba(255,255,255,.2);
|
|
644
|
+
}
|
|
645
|
+
.logo-visible .compact-menu-button {
|
|
646
|
+
margin-left: .2rem;
|
|
647
|
+
}
|
|
648
|
+
|
|
649
|
+
/** Open and hide menu **/
|
|
650
|
+
.compact .foldout {
|
|
651
|
+
display: none;
|
|
652
|
+
}
|
|
653
|
+
.open .options, .open .foldout {
|
|
654
|
+
display: flex;
|
|
655
|
+
justify-content: center;
|
|
656
|
+
}
|
|
657
|
+
.compact .wrapper {
|
|
658
|
+
padding: 0;
|
|
659
|
+
}
|
|
660
|
+
.compact .wrapper, .compact .options {
|
|
661
|
+
height: auto;
|
|
662
|
+
max-height: initial;
|
|
663
|
+
flex-direction: row;
|
|
664
|
+
gap: .12rem;
|
|
665
|
+
}
|
|
666
|
+
.compact .options {
|
|
667
|
+
flex-wrap: wrap;
|
|
668
|
+
gap: .3rem;
|
|
669
|
+
}
|
|
670
|
+
.compact .top .options {
|
|
671
|
+
height: auto;
|
|
672
|
+
flex-direction: row;
|
|
673
|
+
}
|
|
674
|
+
.compact .bottom .wrapper {
|
|
675
|
+
height: auto;
|
|
676
|
+
flex-direction: column;
|
|
677
|
+
}
|
|
678
|
+
|
|
679
|
+
.compact .foldout {
|
|
680
|
+
max-height: min(100ch, calc(100vh - 100px));
|
|
681
|
+
overflow: auto;
|
|
682
|
+
overflow-x: hidden;
|
|
683
|
+
align-items: center;
|
|
684
|
+
|
|
685
|
+
position: fixed;
|
|
686
|
+
bottom: calc(100% + 5px);
|
|
687
|
+
z-index: 100;
|
|
688
|
+
width: auto;
|
|
689
|
+
max-width: 90vw;
|
|
690
|
+
left: 50%;
|
|
691
|
+
transform: translateX(-50%);
|
|
692
|
+
padding: .2rem 1em;
|
|
693
|
+
|
|
694
|
+
}
|
|
695
|
+
.compact.logo-hidden .foldout {
|
|
696
|
+
/** for when there's no logo we want to center the foldout **/
|
|
697
|
+
min-width: 24ch;
|
|
698
|
+
}
|
|
699
|
+
|
|
700
|
+
.compact.top .foldout {
|
|
701
|
+
top: calc(100% + 5px);
|
|
702
|
+
bottom: auto;
|
|
703
|
+
}
|
|
704
|
+
|
|
705
|
+
::-webkit-scrollbar {
|
|
706
|
+
max-width: 7px;
|
|
707
|
+
background: rgba(100,100,100,.2);
|
|
708
|
+
border-radius: .2rem;
|
|
709
|
+
}
|
|
710
|
+
::-webkit-scrollbar-thumb {
|
|
711
|
+
background: rgba(255, 255, 255, .3);
|
|
712
|
+
border-radius: .2rem;
|
|
713
|
+
}
|
|
714
|
+
::-webkit-scrollbar-thumb:hover {
|
|
715
|
+
background: rgb(150,150,150);
|
|
716
|
+
}
|
|
717
|
+
|
|
718
|
+
.compact .options > *, .compact .options > ::slotted(*) {
|
|
719
|
+
font-size: 1.2rem;
|
|
720
|
+
padding: .6rem .5rem;
|
|
721
|
+
width: 100%;
|
|
722
|
+
}
|
|
723
|
+
.compact.has-options .logo {
|
|
724
|
+
border: none;
|
|
725
|
+
padding-left: 0;
|
|
726
|
+
margin-left: 1rem;
|
|
727
|
+
margin-bottom: .02rem;
|
|
728
|
+
}
|
|
729
|
+
.compact .options {
|
|
730
|
+
/** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
|
|
731
|
+
max-width: 100%;
|
|
732
|
+
|
|
733
|
+
& > button, & > select {
|
|
734
|
+
display: flex;
|
|
735
|
+
flex-basis: 100%;
|
|
736
|
+
min-height: 3rem;
|
|
737
|
+
}
|
|
738
|
+
& > button.row2 {
|
|
739
|
+
//border: 1px solid red !important;
|
|
740
|
+
display: flex;
|
|
741
|
+
flex: 1;
|
|
742
|
+
flex-basis: 30%;
|
|
743
|
+
}
|
|
744
|
+
}
|
|
745
|
+
|
|
746
|
+
/** If there's really not enough space then just hide all options **/
|
|
747
|
+
@media (max-width: 100px) or (max-height: 100px){
|
|
748
|
+
.foldout {
|
|
749
|
+
display: none !important;
|
|
750
|
+
}
|
|
751
|
+
.compact-menu-button {
|
|
752
|
+
display: none !important;
|
|
753
|
+
}
|
|
754
|
+
}
|
|
755
|
+
|
|
756
|
+
/* dark mode */
|
|
757
|
+
/*
|
|
758
|
+
@media (prefers-color-scheme: dark) {
|
|
759
|
+
:host {
|
|
760
|
+
background: rgba(0,0,0, .6);
|
|
761
|
+
}
|
|
762
|
+
:host button {
|
|
763
|
+
color: rgba(200,200,200);
|
|
764
|
+
}
|
|
765
|
+
:host button:hover {
|
|
766
|
+
background: rgba(100,100,100, .8);
|
|
767
|
+
}
|
|
768
|
+
}
|
|
769
|
+
*/
|
|
770
|
+
|
|
771
|
+
</style>
|
|
772
|
+
|
|
773
|
+
<div id="root" class="logo-hidden floating-panel-style bottom">
|
|
774
|
+
<div class="wrapper">
|
|
775
|
+
<div class="foldout">
|
|
776
|
+
<div class="options" part="options">
|
|
777
|
+
<slot></slot>
|
|
778
|
+
</div>
|
|
779
|
+
<div class="options" part="options">
|
|
780
|
+
<slot name="end"></slot>
|
|
781
|
+
</div>
|
|
782
|
+
</div>
|
|
783
|
+
<div style="user-select:none;" class="logo">
|
|
784
|
+
<span class="madewith notranslate" style="display:none;">powered by</span>
|
|
785
|
+
</div>
|
|
786
|
+
</div>
|
|
787
|
+
<button class="compact-menu-button">
|
|
788
|
+
<div class="expanded-click-area"></div>
|
|
789
|
+
</button>
|
|
790
|
+
</div>
|
|
791
|
+
`;const t=this.attachShadow({mode:"open"});b0(),Id(zp,{loadedCallback:()=>{this.handleSizeChange()}}),Id(zp,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(gt("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=v0.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>Z1(d=>{if(d==!0&&hs()&&!x_){let u=this._userRequestedLogoVisible;u===void 0&&(u=!1),this.___onSetLogoVisible(u)}else this.___onSetLogoVisible(!0)}))}catch(d){console.error("[Needle Menu] License check failed.",d)}this.compactMenuButton.addEventListener("click",d=>{d.preventDefault(),this.root.classList.toggle("open")});let o=this._context;setTimeout(()=>o=this._context);let r=0;const a=(d,u)=>{ql&&console.log("Set menu visible",u),o?.isInAR&&o.arOverlayElement?d!=o.arOverlayElement&&o.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=u?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(d=>{if(!l)try{l=!0,this.onChangeDetected(d);const u=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||u!=this._domElement?.shadowRoot)&&!hs()){const p=r++;Ii()&&this._userRequestedMenuVisible===!1?(p===0&&a(u,this._userRequestedMenuVisible),p===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):p===0?a(u,!0):setTimeout(()=>a(u,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),ql&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!hs()||x_)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Ii()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.appendChild(i)}else this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const i=document.createElement("button");if(i.textContent=e.label,i.onclick=e.onClick,i.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(i.title=e.title),e.icon){const n=gt(e.icon);e.iconSide==="right"?i.appendChild(n):i.prepend(n)}e.class&&i.classList.add(e.class),e=i}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.prepend(i)}else this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,o)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(o.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const o=this.options.children[n],r=t[n];if(o!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){ql&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const n=t.assignedNodes();for(const o of n)if(o instanceof HTMLElement&&o.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const o=i-40;if(!t&&Math.abs(o-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=o,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const r=()=>this.options.clientWidth+this.logoContainer.clientWidth,a=()=>o-r()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(Bo)||customElements.define(Bo,hu);const Ne=x("debugcontext"),H1=x("stats"),q1=x("debugactive"),X1=x("debugframerate"),Q1=x("debugcoroutine"),Y1={};class K1{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var me=(s=>(s[s.Start=-1]="Start",s[s.EarlyUpdate=0]="EarlyUpdate",s[s.Update=1]="Update",s[s.LateUpdate=2]="LateUpdate",s[s.OnBeforeRender=3]="OnBeforeRender",s[s.OnAfterRender=4]="OnAfterRender",s[s.PrePhysicsStep=9]="PrePhysicsStep",s[s.PostPhysicsStep=10]="PostPhysicsStep",s[s.Undefined=-1]="Undefined",s))(me||{});function du(s,e){if(!s)return;if(!s.isComponent){(R()||Ne)&&console.error(`Registered script is not a Needle Engine component.
|
|
792
|
+
The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
|
|
793
|
+
`,s);return}e||(e=z.Current,Ne&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(s)||t.push(s)}class z{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return z._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){z._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return z._defaultWebglRendererParameters}get version(){return tn}static get Current(){return le.Current}static set Current(e){le.Current=e}static get All(){return le.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new c.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=H1?new q.Stats:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new c.Scene,e?.camera&&(this._mainCamera=e.camera),this.application=new an(this),this.time=new p0,this.input=new dv(this),this.physics=new Ca(this),this.connection=new bv(this),this.assets=new Sv,this.sceneLighting=new u0(this),this.addressables=new r0(this),this.lightmaps=new C1(this),this.players=new d0(this),this.menu=new G1(this),this.lodsManager=new P1(this),this.animations=new w1(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),le.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...z.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Ne&&console.log("Using canvas from shadow root",t))}return Ne&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new c.WebGLRenderer(e),this.renderer.debug.checkShaderErrors=R()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=c.NoToneMapping,this.renderer.setClearColor(new c.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=c.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=c.SRGBColorSpace,this.renderer.nodes={library:new c.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),YS(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const o=e,r=o.aspect;o.aspect=n,r!==o.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const o=e,r=o.top-o.bottom,l=r*n/2,h=r/2;(o.left!=-l||o.top!=h)&&(o.left=-l,o.right=l,o.top=h,o.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Cc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){le.dispatchCallback(ae.ContextClearing,this),gn(this,ae.ContextClearing),ji(this.scene,!0,!0),this.scene=new c.Scene,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),le.dispatchCallback(ae.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){z.Current=this,le.dispatchCallback(ae.ContextDestroying,this),gn(this,ae.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Ne&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,le.dispatchCallback(ae.ContextDestroyed,this),gn(this,ae.ContextDestroyed),le.unregister(this),z.Current===this&&(z.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
|
|
794
|
+
Coroutine functions must be generators: "*myCoroutine() {...}"
|
|
795
|
+
Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,o,r,a)=>{for(let l=0;l<e.length;l++){const h=e[l];h(t,i,n,o,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Ne&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Ne&&console.log("Waiting for dependencies to be ready"),await i.catch(d=>{if(Ne||R()){if(kc("Needle Engine dependencies failed to load. Please check the console for more details"),d instanceof ReferenceError){let u="YourComponentName";const p=d.message.indexOf("'");if(p>0){const m=d.message.indexOf("'",p+1);if(m>0){const y=d.message.substring(p+1,m);y.length>3&&(u=y)}}console.error(`Needle Engine dependencies failed to load:
|
|
796
|
+
|
|
797
|
+
# Make sure you don't have circular imports in your scripts!
|
|
798
|
+
|
|
799
|
+
Possible solutions:
|
|
800
|
+
→ Replace @serializable(${u}) in your script with @serializable(Behaviour)
|
|
801
|
+
→ If you only need type information try importing the type only, e.g: import { type ${u} }
|
|
802
|
+
|
|
803
|
+
---`,d);return}console.error("Needle Engine dependencies failed to load",d)}}).then(()=>{Ne&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,o=!n||n.isDisposed===!0;this.isManagedExternally===!1&&o?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),z.Current=this,await le.dispatchCallback(ae.ContextCreationStart,this);let r=!0,a;try{z.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(d){console.error(d),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ne&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),z.Current=this,z.Current=this;for(let d=0;d<this.new_scripts.length;d++){const u=this.new_scripts[d];if(u.gameObject!==void 0&&u.gameObject!==null){u.gameObject.userData===void 0&&(u.gameObject.userData={}),u.gameObject.userData.components===void 0&&(u.gameObject.userData.components=[]);const p=u.gameObject.userData.components;p.includes(u)||p.push(u)}}if(this.post_setup_callbacks)for(let d=0;d<this.post_setup_callbacks.length;d++)z.Current=this,await this.post_setup_callbacks[d](this);if(!this._mainCamera){z.Current=this;let d=null;sr(this.scene,u=>{const p=u;if(p?.isCamera){if(Wl(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return d=p,!0;d=p}}),d?this.setCurrentCamera(d):!le.dispatchCallback(ae.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),z.Current=this,kd(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Ne&&Cd(this.scene,!0),this.targetFrameRate===void 0?(Ne&&console.warn("No target framerate set, using default",z.DefaultTargetFrameRate),this.targetFrameRate=z._defaultTargetFramerate):Ne&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=le.dispatchCallback(ae.ContextCreated,this,{files:a});if(l){const d=this.domElement;"internalSetLoadingMessage"in d&&typeof d.internalSetLoadingMessage=="function"&&d?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const h=this.rootSourceId;return h&&this.sceneLighting.enable(h),gn(this,ae.ContextCreated),Ne&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const o={name:"",progress:null,index:0,count:n.length},r=rn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Ne&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Ne&&console.log("Aborting loading because create id changed",e,this._createId);break}const h=n[l];t?.onLoadingStart?.call(this,l,h),Ne&&console.log("Context Load "+h);const d=await r.loadSync(this,h,h,a,u=>{t.abortSignal?.aborted||(o.name=h,o.progress=u,o.index=l,o.count=n.length,t.onLoadingProgress?.call(this,o))});t?.onLoadingFinished?.call(this,l,h,d??null),d?i.push({src:h,file:d}):console.warn("Could not load file: "+h)}if(e!==this._createId||t.abortSignal?.aborted){Ne&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const h of l.file.scenes)ji(h,!0,!0)}else{let l=!1;for(const h of i)h&&h.file&&(h.file.scene?(l=!0,this.scene.add(h.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const h of i)if(h&&h.file&&"parser"in h.file){let d=0;if(!Array.isArray(h.file.parser.json.materials))continue;for(let u=0;u<h.file.parser.json.materials.length;u++){const p=await h.file.parser.getDependency("material",u),m=new c.Object3D;m.position.x=u*1.1,m.position.y=d,this.scene.add(m),fr.createPrimitive("ShaderBall",{parent:m,material:p})}d+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),R()||Ne||UC())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(R()||Ne)&&(i instanceof Error||i instanceof TypeError)&&Pe("Caught unhandled exception during render-loop - see console for details.",hi.Error),console.error("Frame #"+this.time.frame+`
|
|
804
|
+
`,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),z.Current=this,this.onHandlePaused())return!1;for(z.Current=this,this.time.update(),X1&&console.log("FPS",this.time.smoothedFps.toFixed(0)),kd(this),sd(this.scene),Tv(this),gn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const o=this.scripts_earlyUpdate[n];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(z.Current=this,o.earlyUpdate())}this.executeCoroutines(0),gn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const o=this.scripts_update[n];o.activeAndEnabled&&o.update!==void 0&&(z.Current=this,o.update())}this.executeCoroutines(1),gn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const o=this.scripts_lateUpdate[n];o.activeAndEnabled&&o.lateUpdate!==void 0&&(z.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),gn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const o=this.scripts_onBeforeRender[n];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(z.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),gn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof c.PerspectiveCamera){const n=this.focusRectSettings,o=n.damping>0?this.time.deltaTime/n.damping:1;sS(this._focusRect,this.focusRectSettings,o,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(VC(this),this._currentFrameEvent=-1,q.nodeFrame.camera=this.mainCamera,q.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(z.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),gn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}if(this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats){this._stats.end();const e=this.time.fps<20?50:150;this.time.frameCount%e===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
|
|
805
|
+
Render:`,{...this.renderer.info.render},`
|
|
806
|
+
Memory:`,{...this.renderer.info.memory},`
|
|
807
|
+
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i=[];return Jv(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Dc(e,t,i)}static getComponentsInChildren(e,t,i=null){return Ta(e,t,i??void 0)}static getComponentInParent(e,t){return cc(e,t)}static getComponentsInParent(e,t,i=null){return ru(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}const uP=Symbol("component-name");class E{get isComponent(){return!0}get[uP](){return P.getKey(this.constructor)||void 0}__context;get context(){return this.__context??z.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[ls];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[ls]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=me.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=me.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),Wp()&&O0(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(R()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),Kv(this),Wp()&&M0(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){R()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return Q(this.gameObject)}set worldPosition(e){rt(this.gameObject,e)}setWorldPosition(e,t,i){tr(this.gameObject,e,t,i)}get worldQuaternion(){return fe(this.gameObject)}set worldQuaternion(e){on(this.gameObject,e)}setWorldQuaternion(e,t,i,n){vm(this.gameObject,e,t,i,n)}get worldEuler(){return wm(this.gameObject)}set worldEuler(e){xm(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){Mc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return E._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return E._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return E._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const fP=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:E,Component:E,GameObject:S},Symbol.toStringTag,{value:"Module"}));var pP=Object.defineProperty,k0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pP(e,t,n),n};class jc extends E{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=Q(this.from).clone(),t=Q(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),rt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(Q(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}k0([f(S)],jc.prototype,"from");k0([f(S)],jc.prototype,"to");var mP=Object.defineProperty,gP=Object.getOwnPropertyDescriptor,gr=(s,e,t,i)=>{for(var n=i>1?void 0:i?gP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&mP(e,t,n),n};const As=x("debuganimation");let E0=class{x;y};class Ot extends E{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){As&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,As&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){As&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){As&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(As&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){As&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){As&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=L.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=L.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),As&&console.log("PLAY",e.getClip().name,e);const o=new yP(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}gr([f()],Ot.prototype,"playAutomatically",2);gr([f()],Ot.prototype,"randomStartTime",2);gr([f(E0)],Ot.prototype,"minMaxSpeed",2);gr([f(E0)],Ot.prototype,"minMaxOffsetNormalized",2);gr([f()],Ot.prototype,"loop",2);gr([f()],Ot.prototype,"clampWhenFinished",2);gr([f(c.AnimationClip)],Ot.prototype,"clips",1);class yP{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const hd=Symbol("objectIsAnimatedData");function E_(s,e,t){if(!s)return;if(s[hd]===void 0){if(!t)return;s[hd]=new Set}const i=s[hd];t?i.add(e):i.has(e)&&i.delete(e)}function _P(s){if(!s)return!1;const e=s[hd];return e!==void 0&&e.size>0}class bP{_context;get context(){return this._context??z.Current}get isStateMachineBehaviour(){return!0}}class El{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function R0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Ws=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Ws||{}),Zm=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(Zm||{});const qe=x("debuganimatorcontroller"),Lh=x("debugrootmotion");class Li{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new yt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Li(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new El(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;qe&&console.warn("AnimatorController clone()",this.model);const e=Cc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||Xb(o)||o.tracks!==void 0||o instanceof Li));return console.assert(e!==this.model),new Li(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(qe||R())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===Zm.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
|
|
879
|
+
Timescale: `+i.timeScale,`
|
|
880
|
+
Normalized time: `+l.toFixed(3),`
|
|
881
|
+
Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new El(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(qe&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new El(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):qe&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new El(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else qe&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));qe&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new vP(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Ws.If:return t.value===!0;case Ws.IfNot:return t.value===!1;case Ws.Greater:return t.value>e.threshold;case Ws.Less:return t.value<e.threshold;case Ws.Equals:return t.value===e.threshold;case Ws.NotEqual:return t.value!==e.threshold}return!1}createActions(e){qe&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(qe&&console.warn("No motion",o),o.motion=R0(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(qe||R())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){qe&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(qe||R())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Pa(l,r.properties),r.instance=l),qe&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(qe||R())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class R_{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Ye{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Ye.firstKeyframeRotation[this.cacheId]||(Ye.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Ye.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Ye.spaceRotation[this.cacheId]||(Ye.spaceRotation[this.cacheId]=new c.Quaternion),Ye.effectiveSpaceRotation[this.cacheId]||(Ye.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Ye.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Ye.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Ye.lastObjRotation[this.cacheId]||(Ye.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Ye.lastObjRotation[this.cacheId];if(Ye.spaceRotation[this.cacheId].copy(t),Lh){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,L.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Ye.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Lh&&i.add(new c.AxesHelper),Ye.lastObjPosition[this.cacheId]||(Ye.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new R_(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Lh&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(Lh){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",L.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",L.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new R_(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Ye.identityQuaternion,1-e),!0)}}class vP{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Ye(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class wP extends Fi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Li&&e?.__type==="AnimatorController")return new Li(e)}}new wP(Li);var xP=Object.defineProperty,SP=Object.getOwnPropertyDescriptor,fu=(s,e,t,i)=>{for(var n=i>1?void 0:i?SP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xP(e,t,n),n};const Ci=x("debuganimator");class at extends E{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Li?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Li(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Ci&&console.log("Assign animator controller",e,this),this._animatorController=new Li(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Ci&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Ci&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Ci&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Ci&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Ci&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Ci&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Ci&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Ci&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Ci&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Ci&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=L.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=L.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Ci&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!_P(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}fu([f()],at.prototype,"applyRootMotion",2);fu([f()],at.prototype,"hasRootMotion",2);fu([f()],at.prototype,"keepAnimatorControllerStateOnDisable",2);fu([f()],at.prototype,"runtimeAnimatorController",1);const T_=Symbol("previous-visibility");class Rn extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){Rn._userSet.clear();const e=Um(this.texture,!0,null,Rn._userSet);for(const t of e)t instanceof c.Mesh&&(t[T_]=t.visible,t.visible=!1)}onAfterRender(){for(const e of Rn._userSet)e instanceof c.Mesh&&(e.visible=e[T_]);Rn._userSet.clear()}}var CP=Object.defineProperty,PP=Object.getOwnPropertyDescriptor,Bc=(s,e,t,i)=>{for(var n=i>1?void 0:i?PP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&CP(e,t,n),n};const Ih=x("debuggroundprojection");class Fn extends E{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new as(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Ih&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Pc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Ih&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Sm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=Nt(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=j();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=Be(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,rt(this._projection,a)}Ih&&B.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Ih&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:OP,fragmentShader:MP}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=eo.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Bc([f()],Fn.prototype,"applyOnAwake",2);Bc([f()],Fn.prototype,"autoFit",2);Bc([f()],Fn.prototype,"radius",1);Bc([f()],Fn.prototype,"height",1);Bc([f()],Fn.prototype,"arBlending",1);const OP=`
|
|
882
|
+
varying vec2 vUv;
|
|
883
|
+
|
|
884
|
+
void main() {
|
|
885
|
+
vUv = uv;
|
|
886
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
887
|
+
}
|
|
888
|
+
`,MP=`
|
|
889
|
+
uniform sampler2D map;
|
|
890
|
+
uniform float blurriness;
|
|
891
|
+
uniform float alphaFactor;
|
|
892
|
+
uniform float blending;
|
|
893
|
+
varying vec2 vUv;
|
|
894
|
+
|
|
895
|
+
const float PI = 3.14159265359;
|
|
896
|
+
|
|
897
|
+
// Gaussian function
|
|
898
|
+
float gaussian(float x, float sigma) {
|
|
899
|
+
return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
|
|
900
|
+
}
|
|
901
|
+
|
|
902
|
+
// Custom smoothstep function for desired falloff
|
|
903
|
+
float customSmoothstep(float edge0, float edge1, float x) {
|
|
904
|
+
float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
|
|
905
|
+
return t * t * (3.0 - 2.0 * t);
|
|
906
|
+
}
|
|
907
|
+
|
|
908
|
+
void main() {
|
|
909
|
+
vec2 center = vec2(0.0, 0.0);
|
|
910
|
+
vec2 pos = vUv;
|
|
911
|
+
pos.x = 0.0; // Only consider vertical distance
|
|
912
|
+
float distance = length(pos - center);
|
|
913
|
+
|
|
914
|
+
// Calculate blur amount based on custom falloff
|
|
915
|
+
float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
|
|
916
|
+
blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
|
|
917
|
+
|
|
918
|
+
// Gaussian blur
|
|
919
|
+
vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
|
|
920
|
+
vec4 color = vec4(0.0);
|
|
921
|
+
float totalWeight = 0.0;
|
|
922
|
+
int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
|
|
923
|
+
float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
|
|
924
|
+
|
|
925
|
+
for (int x = -blurSize; x <= blurSize; x++) {
|
|
926
|
+
for (int y = -blurSize; y <= blurSize; y++) {
|
|
927
|
+
vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
|
|
928
|
+
float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
|
|
929
|
+
color += textureLod(map, vUv + offset, lodLevel) * weight;
|
|
930
|
+
totalWeight += weight;
|
|
931
|
+
}
|
|
932
|
+
}
|
|
933
|
+
|
|
934
|
+
color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
|
|
935
|
+
|
|
936
|
+
gl_FragColor = color;
|
|
937
|
+
|
|
938
|
+
float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
|
|
939
|
+
float stepFactor = blending - brightness * .1;
|
|
940
|
+
gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
|
|
941
|
+
gl_FragColor.a *= alphaFactor;
|
|
942
|
+
// gl_FragColor.rgb = vec3(1.0);
|
|
943
|
+
|
|
944
|
+
// #include <tonemapping_fragment>
|
|
945
|
+
// #include <colorspace_fragment>
|
|
946
|
+
|
|
947
|
+
// Uncomment to visualize blur amount
|
|
948
|
+
// gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
|
|
949
|
+
}
|
|
950
|
+
`;function T0(s){if(H.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=z.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=Nt(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const y=r,_=2*Math.atan(Math.tan(y*Math.PI/360/2)*h)/Math.PI*360,g=a.y/(2*Math.atan(Math.PI*y/360)),w=a.x/(2*Math.atan(Math.PI*_/360)),b=o*Math.max(g,w)+a.z/2;s.maxZoom=b*10,s.minZoom=b*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:g,fitWidthDistance:w,distance:b,verticalFov:y,horizontalFov:_});const v=.05,T=l.clone();if(T.y-=a.y*v,s.targetOffset&&(s.targetOffset.x!==void 0&&(T.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(T.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(T.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(T.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(T.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(T.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const A=Aa(Fn),D=A?A.radius:0,I=Math.max(m.x,m.y,m.z,D);t instanceof c.PerspectiveCamera&&(t.near=b/100,t.far=I+b*10,t.updateProjectionMatrix()),A&&(s.maxZoom=Math.max(Math.min(s.maxZoom,D*.5),b))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(b),i==="y"&&(O.y+=-v*4*b);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(B.DrawWireBox3(u,16777011,10),B.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(T),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:T,fov:s.fov}}var kP=Object.defineProperty,Jm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kP(e,t,n),n};class yr extends E{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}Jm([f()],yr.prototype,"constraintActive");Jm([f()],yr.prototype,"locked");Jm([f(c.Object3D)],yr.prototype,"sources");let Ko=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class A0{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Ko).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Ko).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Ko).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class is{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new is).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new is).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new A0).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-DQltNJbN.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-DZtb9Nnn.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-DZtb9Nnn.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),pu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(pu||{}),je=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(je||{}),oa=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(oa||{});const bt=function(s,e){return function(t,i,n){EP(t,i,n,s,e)}};function EP(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),Pe("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,hi.Error);return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){R()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];Zd(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[Ip]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const RP=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var TP=Object.defineProperty,AP=Object.getOwnPropertyDescriptor,yi=(s,e,t,i)=>{for(var n=i>1?void 0:i?AP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&TP(e,t,n),n};class DP{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new as(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new as(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ei=class dd extends E{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=je.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=pu.Discrete;get lockPositionX(){return(this.constraints&je.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&je.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&je.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&je.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&je.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&je.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=je.FreezePositionX:this.constraints&=~je.FreezePositionX}set lockPositionY(e){e?this.constraints|=je.FreezePositionY:this.constraints&=~je.FreezePositionY}set lockPositionZ(e){e?this.constraints|=je.FreezePositionZ:this.constraints&=~je.FreezePositionZ}set lockRotationX(e){e?this.constraints|=je.FreezeRotationX:this.constraints&=~je.FreezeRotationX}set lockRotationY(e){e?this.constraints|=je.FreezeRotationY:this.constraints&=~je.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=je.FreezeRotationZ:this.constraints&=~je.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new DP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),me.LateUpdate),R()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await Pc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;dd.tempPosition.setFromMatrixPosition(e);const t=dd.tempPosition.sub(this._lastPosition);this._lastPosition.copy(dd.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};yi([bt()],ei.prototype,"autoMass",2);yi([f()],ei.prototype,"mass",1);yi([bt(),f()],ei.prototype,"useGravity",2);yi([f(c.Vector3)],ei.prototype,"centerOfMass",2);yi([bt(),f()],ei.prototype,"constraints",2);yi([bt(),f()],ei.prototype,"isKinematic",2);yi([bt(),f()],ei.prototype,"drag",2);yi([bt(),f()],ei.prototype,"angularDrag",2);yi([bt(),f()],ei.prototype,"detectCollisions",2);yi([bt(),f()],ei.prototype,"sleepThreshold",2);yi([bt(),f()],ei.prototype,"collisionDetectionMode",2);yi([bt()],ei.prototype,"_gravityScale",2);yi([bt()],ei.prototype,"dominanceGroup",2);let $e=ei;new c.Vector3;new c.Vector3;const zs=x("debugsync"),dc="STRS";Am(dc,is.getRootAsSyncedTransformModel);const yn=new re.Builder;function D0(s,e,t=!0){yn.clear();const i=yn.createString(s);is.startSyncedTransformModel(yn),is.addGuid(yn,i),is.addFast(yn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;is.addTransform(yn,A0.createTransform(yn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=is.endSyncedTransformModel(yn);return yn.finish(a,dc),yn.asUint8Array()}let Gp=0,Ql=0;C0(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;Ql=Math.floor(Gp/t),Gp=0,zs&&Ql>0&&console.log("Sync Transform Fast Interval",Ql)});class ln extends E{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){zs&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){zs&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,$e),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Lm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Y.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(dc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&zm(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Y.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(dc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){zs&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Di.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&xm(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){zs&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(zs&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Di.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Di.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(zs&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(Gp++,o&&Ql>0&&this.context.time.frameCount%Ql!==0)return;zs&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=D0(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class Uc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new Uc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Ud(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const Hn=new Array;class ns{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Hn.length=0,e!==void 0&&e.length>0&&Hn.push(...e),Hn.push(...this.arguments),this.target(...this.arguments),Hn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Hn.length=0,e!==void 0&&e.length>0&&Hn.push(...e),Hn.push(...this.arguments),t.call(this.target,...Hn),Hn.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const LP=s=>/^[A-Z]*$/.test(s);class mu extends Event{args}class oe{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid]:d?.isComponent?e[d.guid]:d);t.push(new ns(l.clone,o.methodName,h,o.enabled))}else R()&&console.warn("Could not find target for event listener")}}}return new oe(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&LP(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new oe(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof ns?this.methods.push(t):typeof t=="function"&&this.methods.push(new ns(t));else typeof e=="function"&&this.methods.push(new ns(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new mu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new ns(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class IP extends Fi{constructor(){super([c.Color,ee],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new ee(e.r,e.g,e.b,e.a):e.alpha!==void 0?new ee(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const jP=new IP;class BP extends Fi{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const UP=new BP;class FP extends Fi{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return ot&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(K))return;R()&&ue("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
|
|
951
|
+
|
|
952
|
+
It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
|
|
953
|
+
|
|
954
|
+
To fix this please change your code to:
|
|
955
|
+
|
|
956
|
+
@serializable(AssetReference)
|
|
957
|
+
${t.path}! : AssetReference;
|
|
958
|
+
\0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return ot&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=S.findByGuid(e.guid,n)),i||(i=S.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(ot&&console.warn("Deserialized object reference is a component"),i=i.gameObject),ot&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((R()||ot)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const L0=new FP;class zP extends Fi{constructor(){super([E,E],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){ot&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;ot&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(R()||ot)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=S.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const o=t.children[n],r=this.findObjectForGuid(e,o);if(r)return r}}}const ud=new zP;class NP extends Fi{constructor(){super([oe])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new oe([new ns(e,null,[],!0)]);if(e&&e.type==="EventList"){ot&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(d){if(typeof d=="object"){let u=L0.onDeserialize(d,t);if(u||(u=ud.onDeserialize(d,t)),u)return u}return d};ot&&console.log(r);let l=ud.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=ud.findObjectForGuid(r.target,t.context?.scene));const h=r.method?.length>0;if(l&&h){const d=()=>{const p=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[p]=="function"){console.warn(`EventList method:
|
|
959
|
+
Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${p}?
|
|
960
|
+
`,l[p],`
|
|
961
|
+
in script: `,l),ue("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
|
|
962
|
+
Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let p=!1,m=l;for(;m;){const y=Object.getOwnPropertyDescriptor(m,r.method);if(y&&(y.writable===!0||y.set)){p=!0;break}m=Object.getPrototypeOf(m)}!p&&(R()||ot)&&d()}}if(l){let d=r.argument;if(d!==void 0?d=a(d):r.arguments!==void 0&&(d=r.arguments.map(a)),!l[r.method])console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{d!==void 0&&!Array.isArray(d)&&(d=[d]);const p=new ns(l,r.method,d,r.enabled);i.push(p)}}else R()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new oe(i);ot&&console.log(n);const o=t.target;return o!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,o),n}}}const VP=new NP,Fd=new WeakMap,$P=c.Texture.prototype.clone;c.Texture.prototype.clone=function(){const s=$P.call(this);return Fd.has(s)||Fd.set(s,this),s};class I0 extends Fi{constructor(){super([Rn,c.WebGLRenderTarget])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof c.Texture&&t.type===Rn){let i=e;Fd.has(i)&&(i=Fd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof c.CompressedTexture&&(i.isCompressedTexture=!1,i.format=c.RGBAFormat);const n=new Rn(i.image.width,i.image.height,{colorSpace:c.LinearSRGBColorSpace});return n.texture=i,n}}}new I0;class j0 extends Fi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return ro(t.gltfId,e)}}new j0;var WP=Object.defineProperty,GP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&WP(e,t,n),n};class Oa extends E{awake(){zt.createIfNoneExists(this.context)}onEnable(){zt.get(this.context)?.register(this)}onDisable(){zt.get(this.context)?.unregister(this)}}class fi extends Oa{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new co,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof c.SkinnedMesh?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}GP([f()],fi.prototype,"ignoreSkinnedMeshes");class gu extends fi{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class rr extends Oa{static allow=!0;performRaycast(e){if(!H.active||!rr.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class eg{static getObject(e){const t=e[li];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=sr(e,o=>{if(o.isGraphic===!0)return o},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=sr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function tg(s){const e=s[li];return e||(s.parent?tg(s.parent):null)}function HP(s){return s.isUI===!0||typeof s[li]=="object"}function zd(s,e){if(!s)return;const t=s.material;if(t?.isMaterial===!0){const i=s.parent;i&&i.isText,t.side=e.doubleSided??!0?c.DoubleSide:c.FrontSide,t.shadowSide=e.doubleSided?c.DoubleSide:c.FrontSide,s.castShadow=e.castShadows?e.castShadows:!1,s.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of s.children)zd(i,e)}function Kr(s,e,t){s[e]===void 0&&console.warn("Field",e,"is undefined on",s);const i=Proxy.revocable(s[e],{set(r,a,l,h){const d=r[a],u=Reflect.set(r,a,l,h);return t(l,d),u}}),n=i.revoke,o=s[e];return i.revoke=()=>{s[e]=o,n()},s[e]=i.proxy,i}const A_=Symbol("Scheduled action");function qP(s,e,t=me.OnBeforeRender){let i=s[A_];i||(i=s[A_]={});const n=e.name;i[t]||(i[t]={});const o=i[t];if(o[n])return;function*a(){e?.call(s),o[n]=null}const l=s.startCoroutine(a(),t);o[n]=l}const Ns=x("debugeventsystem");var Hp=(s=>(s.BeforeHandleInput="BeforeHandleInput",s.AfterHandleInput="AfterHandleInput",s))(Hp||{});S0(s=>{zt.createIfNoneExists(s)});class zt extends E{static ensureUpdateMeshUI(e,t,i=!1){cl.update(e,t,i)}static markUIDirty(e){cl.markDirty()}static createIfNoneExists(e){e.scene.getComponent(zt)||e.scene.addComponent(zt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(zt)}static get instance(){return this.get(z.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(Oa)||this.context.scene.addComponent(fi)}onEnable(){this.context.input.addEventListener(Se.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Se.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Se.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Se.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Se.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Se.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new Uc(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Se.PointerDown,t.isUp=e.type==Se.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new co;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Ns&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Ns&&t.isClick&&Pe("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const o={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:o})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:o}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(Oa):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(HP(e)&&(i=e[li]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let o=Ud(e,this._currentPointerEventName);if(!o&&i&&(o=Ud(i,this._currentPointerEventName)),o){this._testObjectsCache.set(e,!0);for(const r of e.children)this.shouldRaycastObject_AddToYesCache(r);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Ns&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Ns&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let o=null;if(i&&i.isUI){const d=(t.isPressed||t.isClick)??!1;if(i[li]){const u=i[li].gameObject;if(u){if(!eg.isInteractable(u,this.out))return!1;o=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&Ns&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(o===null||o.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),o=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!L.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&o&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===nu.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const o=n;if(o.onPointerExit||o.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(o,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let o=e[i];if(n)return o&&o.includes(t)?!1:(o=o||[],o.push(t),e[i]=o,!0);{if(!o||!o.includes(t))return!1;const r=o.indexOf(t);return r!==-1&&o.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else R()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Ns&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Se.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Ns&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const o=i[n];if(o.destroyed){i.splice(n,1),n--;continue}o.onPointerMove?.call(o,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=cl.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&cl.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];cl.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class cl{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const o of this.lastUpdateFrame)if(o.context===t){if(n===o.frame)return;o.frame=n;let r=this.needsUpdate||n<1;o.nextUpdate<=n&&(r=!0),r&&(Ns&&console.log("Update threemeshui"),this.needsUpdate=!1,o.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var XP=Object.defineProperty,QP=Object.getOwnPropertyDescriptor,we=(s,e,t,i)=>{for(var n=i>1?void 0:i?QP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&XP(e,t,n),n};const xt=x("debugorbit"),Ef=x("freecam"),YP=x("debugcamerafit"),jh=x("smoothcam"),KP={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Rf;class uc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class de extends E{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new c.Vector3;_lookTargetEndPosition=new c.Vector3;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new c.Vector3;_cameraEndPosition=new c.Vector3;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){xt&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=zt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(Hp.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(Hp.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,Zt);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof c.PerspectiveCamera&&(t=this.gameObject),t&&vp(t,this,!0),!this._controls&&t instanceof c.Object3D){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new q.OrbitControls(t,i),t?.quaternion.copy(n),Rf===void 0&&(Rf={...this._controls.keys});const o=Q(t),r=this.gameObject.worldForward,l=o.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(l)}if(this._controls)if(Ef&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,ln)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:Kt.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:Kt.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:Kt.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:Kt.Late})}onDisable(){if(this._camera?.threeCamera&&vp(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}xt&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new c.Ray(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(xt&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):xt&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{xt&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(xt&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const t=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(t)<.01?(xt&&console.debug("OrbitControls: Update target",{deltaAngle:t}),this.updateTargetNow({allowSlowRaycastFallback:!1})):xt&&console.debug("OrbitControls: No target update",{deltaAngle:t})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const t=S.getComponent(this.gameObject,Zt);if(t&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const i=Q(t.threeCamera),n=Math.max(.01,i.length()),o=new c.Vector3(0,0,-n).applyMatrix4(t.threeCamera.matrixWorld);xt&&B.DrawLine(i,o,5592575,10),this.setLookTargetPosition(o,!0)}if(!this.setLookTargetFromConstraint()){const i=new co;i.screenPoint=new c.Vector2(0,0),i.lineThreshold=.1;const n=this.context.physics.raycast(i);n.length>0&&this.setLookTargetPosition(n[0].point,!0),YP&&console.log("OrbitControls hits",...n)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new uc(this,"camera"));else{const t=L.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,t)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new uc(this,"lookat"));else{const t=L.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,t)}if(this._fovLerpActive&&this._cameraObject){const t=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)t.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const i=L.easeInOutCubic(this._fovLerp01);t.fov=L.lerp(this._fovLerpStartValue,this._fovLerpEndValue,i)}t.updateProjectionMatrix()}}if(this.targetBounds){const t=this._controls.target,i=this.targetBounds.worldPosition,n=j(this.targetBounds.worldScale).multiplyScalar(.5),o=j(i).sub(n),r=j(i).add(n),a=j(this._controls.target).clamp(o,r),l=.1;t.lerp(a,this.context.time.deltaTime/l),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(a,this.context.time.deltaTime/(l*5)),xt&&B.DrawWireBox(i,n.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const t=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(i=>i.used),this._controls.keys=this.enableKeys?Rf:KP,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=t,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Ef||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof jh=="number"||jh===!0){this._controls.enableDamping=!0;const i=typeof jh=="number"?jh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,i))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Ef&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),xt&&B.DrawWireSphere(this._controls.target,.1,65280))}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(R()||xt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof c.Object3D)&&!(e instanceof Zt))return(R()||xt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof Zt&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof c.Camera&&(xt&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const o=new c.Ray(i,n);return xt&&B.DrawRay(o.origin,o.direction,16711680,10),this.setTargetFromRaycast(o,t)||this.setLookTargetPosition(o.at(2,j()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof c.Object3D&&(e=Q(e)),this._cameraEndPosition||(this._cameraEndPosition=new c.Vector3),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof c.Object3D&&(e=Q(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,xt&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const o=tg(n.object);if(o&&o.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof c.Object3D)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=T0({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}we([f()],de.prototype,"autoTarget",2);we([f()],de.prototype,"autoFit",2);we([f()],de.prototype,"enableRotate",2);we([f()],de.prototype,"autoRotate",2);we([f()],de.prototype,"autoRotateSpeed",2);we([f()],de.prototype,"minAzimuthAngle",2);we([f()],de.prototype,"maxAzimuthAngle",2);we([f()],de.prototype,"minPolarAngle",2);we([f()],de.prototype,"maxPolarAngle",2);we([f()],de.prototype,"enableKeys",2);we([f()],de.prototype,"enableDamping",2);we([f()],de.prototype,"dampingFactor",2);we([f()],de.prototype,"enableZoom",2);we([f()],de.prototype,"minZoom",2);we([f()],de.prototype,"maxZoom",2);we([f()],de.prototype,"zoomSpeed",2);we([f()],de.prototype,"enablePan",2);we([f(yr)],de.prototype,"lookAtConstraint",2);we([f()],de.prototype,"lookAtConstraint01",2);we([f()],de.prototype,"allowInterrupt",2);we([f()],de.prototype,"middleClickToFocus",2);we([f()],de.prototype,"doubleClickToFocus",2);we([f()],de.prototype,"clickBackgroundToFitScene",2);we([f()],de.prototype,"targetLerpDuration",1);we([f(c.Object3D)],de.prototype,"targetBounds",2);var ZP=Object.defineProperty,JP=Object.getOwnPropertyDescriptor,$t=(s,e,t,i)=>{for(var n=i>1?void 0:i?JP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ZP(e,t,n),n},Zo=(s=>(s[s.None=0]="None",s[s.Skybox=1]="Skybox",s[s.SolidColor=2]="SolidColor",s[s.Uninitialized=4]="Uninitialized",s))(Zo||{});const Vs=x("debugcam"),D_=x("debugscreenpointtoray"),Mt=class Rl extends E{get isCamera(){return!0}get aspect(){return this._cam instanceof c.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof c.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof c.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof c.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new ee(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new c.Vector3;static _direction=new c.Vector3;screenPointToRay(e,t,i){const n=this.threeCamera,o=Rl._origin;o.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(o),D_&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",o.x.toFixed(2),o.y.toFixed(2),"isInXR:"+this.context.isInXR),o.z=-1,o.unproject(n);const r=Rl._direction.set(o.x,o.y,o.z),a=Q(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new c.Ray(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new c.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new c.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new c.Matrix4;awake(){D_&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),o="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,o,10)})}onEnable(){Vs&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Zo[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),tO(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof c.PerspectiveCamera&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof c.PerspectiveCamera&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new c.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new c.OrthographicCamera(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){Vs&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,Vs){const i=`[Camera] Apply ClearFlags: ${Zo[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(Rl.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Vs&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Vs&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;Rl.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(Gb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||Vs&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new eO(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;Vs&&Pe("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";return e.isInAR&&i==="opaque"&&(navigator.userAgent?.includes("OculusBrowser")||navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))&&(n=!0),t._transparent=n,n}};$t([f()],Mt.prototype,"aspect",1);$t([f()],Mt.prototype,"fieldOfView",1);$t([f()],Mt.prototype,"nearClipPlane",1);$t([f()],Mt.prototype,"farClipPlane",1);$t([f()],Mt.prototype,"clearFlags",1);$t([f()],Mt.prototype,"orthographic",2);$t([f()],Mt.prototype,"orthographicSize",2);$t([f()],Mt.prototype,"ARBackgroundAlpha",2);$t([f()],Mt.prototype,"cullingMask",1);$t([f()],Mt.prototype,"backgroundBlurriness",1);$t([f()],Mt.prototype,"backgroundIntensity",1);$t([f(c.Euler)],Mt.prototype,"backgroundRotation",1);$t([f()],Mt.prototype,"environmentIntensity",1);$t([f(ee)],Mt.prototype,"backgroundColor",1);$t([f(Rn)],Mt.prototype,"targetTexture",1);let Zt=Mt;class eO{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");Vs&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function tO(s){x("freecam")&&s.context.mainCameraComponent===s&&S.getOrAddComponent(s.gameObject,de)}class ss extends E{get listener(){return this._listener==null&&(this._listener=new c.AudioListener),this._listener}_listener=null;onEnable(){an.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){an.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,Zt);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var iO=Object.defineProperty,nO=Object.getOwnPropertyDescriptor,dn=(s,e,t,i)=>{for(var n=i>1?void 0:i?nO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&iO(e,t,n),n};const dt=x("debugaudio"),zi=class $s extends E{static get userInteractionRegistered(){return an.userInteractionRegistered}static registerWaitForAllowAudio(e){an.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(dt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&$s.userInteractionRegistered){let e=this.gameObject.getComponent(ss)??this.context.mainCamera.getComponent(ss)??Aa(ss,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(ss)),e?.listener?(this.sound=new c.PositionalAudio(e.listener),this.gameObject?.add(this.sound)):dt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){dt&&console.log("[AudioSource]",this),this.audioLoader=new c.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),$s.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():$s.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Pp.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Pp.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":dt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,$s.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&$s.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){dt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}dt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){dt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&$s.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),$s.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=L.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(dt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?dt&&!this.helper&&(this.helper=new q.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(dt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new c.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){dt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,dt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(R()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
|
|
963
|
+
Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,dt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){dt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){dt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,dt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,dt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};dn([f(URL)],zi.prototype,"clip",2);dn([f()],zi.prototype,"playOnAwake",2);dn([f()],zi.prototype,"preload",2);dn([f()],zi.prototype,"playInBackground",2);dn([f()],zi.prototype,"loop",1);dn([f()],zi.prototype,"spatialBlend",1);dn([f()],zi.prototype,"minDistance",1);dn([f()],zi.prototype,"maxDistance",1);dn([f()],zi.prototype,"volume",1);dn([f()],zi.prototype,"pitch",1);dn([f()],zi.prototype,"rollOffMode",2);let pi=zi;const sO=x("debugavatar");class Ce extends E{static getAvatar(e){return e>=0&&e<Ce.instances.length?Ce.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Ce._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Ce._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Ce.instances.push(this),sO&&console.log(this);for(const e of Ce._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Ce.instances.splice(Ce.instances.indexOf(this),1);for(const e of Ce._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Jo{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??z.Current?.time.time;return}}}}class oO{guid;position=new c.Vector3}class fc extends E{set controlledTarget(e){this.target=e;const t=P.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new oO;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,Ce),this.avatar){const e=S.getComponentInParent(this.gameObject,Ce);this._model=new Lm(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&rt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Jo.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Jo.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const t=Q(this._currentTargetObject);rt(this.target,t),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(t))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const t=Jo.Pois;if(t.length>0){const i=t[Math.floor(Math.random()*t.length)];if(i&&i.obj){if(i.avatar&&i.avatar===this.avatar)return;this._currentTargetObject=i.obj}}}}}function B0(s){const e=s;return!!(e.parser&&e.parser.json)}var yu=(s=>(s[s.None=0]="None",s[s.DontExport=1]="DontExport",s))(yu||{});function U0(s){return s&&s.isComponent}const rO=Symbol("object"),Tf=new ui(()=>new c.Vector3,20);class F0{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return Tf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Tf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Tf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,o,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=o,this._tangentVelocity=r}}class z0{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class N0{object;collider;constructor(e,t){this.object=e,this.collider=t}}const ke=x("debugnetworkingstreams");var Tn=(s=>(s.Connected="peer-user-connected",s.StreamReceived="receive-stream",s.StreamEnded="call-ended",s.Disconnected="peer-user-disconnected",s.UserJoined="user-joined",s))(Tn||{});class ig{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class V0{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class aO{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var $0=(s=>(s.Incoming="incoming",s.Outgoing="outgoing",s))($0||{});class lO extends c.EventDispatcher{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),An(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",o=>{if(ke&&console.log("Receive stream",`
|
|
964
|
+
Audio:`,o.getAudioTracks(),`
|
|
965
|
+
Video:`,o.getVideoTracks()),this._stream=o,i==="incoming"){const r=new V0(e,o,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new ig(e,i))})}}function L_(s){return s=s.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),s}class os extends c.EventDispatcher{static instances=new Map;static getOrCreate(e,t){if(os.instances.has(t))return os.instances.get(t);const i=new os(e,t);return os.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){ke?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:o=>L_(o)},n=this._peer?.call(e,t,i);if(n){const o=this.registerCall(n,"outgoing",t);return ke&&console.warn(`📞 CALL ${e}`,`
|
|
966
|
+
Outgoing:`,this._outgoingCalls,`
|
|
967
|
+
Incoming:`,this._incomingCalls),o}else ke&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?ke&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(ke&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(ke&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:ke&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){ke&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Y.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Y.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=mv(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(ke&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new aO(this,e))};onPeerClose=()=>{ke&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{ke&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{ke&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>L_(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&ke?console.warn("← Receive call from",e.metadata,e.connectionId):ke&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new lO(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{ke&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new ig(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{ke&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(ke&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class Fc extends c.EventDispatcher{static create(e,t){const i=os.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Fc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),U0(e)){const i=e;e=i.context,t=os.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=os.getOrCreate(e,t));if(e){if(!(e instanceof z))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,ke&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else ke&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))ke&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?ke&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(ke&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function An(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var cO=Object.defineProperty,ng=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cO(e,t,n),n};const hO="noVoip",dO=x("debugvoip");class ho extends E{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){dO&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Fc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Tn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Tn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Tn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Tn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),An(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):kc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||R())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),An(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||ue("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(gt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,R()&&ue("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await ds(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())An(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),an.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);An(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}ng([f()],ho.prototype,"autoConnect");ng([f()],ho.prototype,"runInBackground");ng([f()],ho.prototype,"createMenuButton");var uO=Object.defineProperty,W0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uO(e,t,n),n};const fO=x("debugmouth");class zc extends E{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(ho,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Ce))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){fO&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}W0([f(c.Object3D)],zc.prototype,"idle");W0([f(c.Object3D)],zc.prototype,"talking");class sg extends E{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(ho,this.context),this.marker=S.getComponentInParent(this.gameObject,Ce)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var pO=Object.defineProperty,mO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pO(e,t,n),n};const Zr=x("debugxrflags"),G0=x("disablexrflags");G0&&console.warn("XRFlags are disabled");var kn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(kn||{});class Ft{static Global=new Ft;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Zr&&console.warn("Set XR flag state to",e),this.Mask=e,Ei.Apply()}Enable(e){this.Mask|=e,Ei.Apply()}Disable(e){this.Mask&=~e,Ei.Apply()}Toggle(e){this.Mask^=e,Ei.Apply()}EnableAll(){this.Mask=-1,Ei.Apply()}DisableAll(){this.Mask=0,Ei.Apply()}}const H0=class Xn extends E{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Ft.Global)}static firstApply;static buffer=new Ft;visibleIn;awake(){Xn.registry.push(this)}onEnable(){Xn.firstApply?this.UpdateVisible(Ft.Global):(Xn.firstApply=!0,Xn.Apply())}onDestroy(){const e=Xn.registry.indexOf(this);e>=0&&Xn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(G0)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Zr&&console.log(i),Xn.buffer.Mask=i,e=Xn.buffer),e instanceof Ft?(Zr&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Zr&&console.log(this.name,"use global mask"),Ft.Global.Has(this.visibleIn)),t!==void 0)if(t)Zr&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(Zr&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};mO([f()],H0.prototype,"visibleIn");let Ei=H0;var gO=Object.defineProperty,_u=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gO(e,t,n),n};class _r extends E{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,Ei)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}_u([f(c.Object3D)],_r.prototype,"eyes");_u([f()],_r.prototype,"lastBlinkTime");_u([f()],_r.prototype,"blinkLength");_u([f()],_r.prototype,"eyesOpen");var yO=Object.defineProperty,og=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yO(e,t,n),n};const bu=class q0 extends E{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,fc)),this.brain||(this.brain=S.addComponent(this.gameObject,fc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=Q(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=Q(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=q0.forward;if(r.set(0,0,1),r.applyQuaternion(fe(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};og([f(c.Object3D)],bu.prototype,"head");og([f(c.Object3D)],bu.prototype,"eyes");og([f(c.Object3D)],bu.prototype,"target");let rg=bu;var _O=Object.defineProperty,ag=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_O(e,t,n),n};class La extends E{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!Rc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}ag([f()],La.prototype,"length");ag([f()],La.prototype,"depthTest");ag([f()],La.prototype,"isGizmo");class lg extends E{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Q(this.to).clone(),t=Q(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=Q(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),rt(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const bO=x("gizmos"),vO=x("debugboxhelper");class st extends E{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),Nt([e],void 0,void 0,st.testBox),st.testBox.isEmpty()){const i=Q(e,st._position);st.testBox.setFromCenterAndSize(i,st._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(st.testBox);return t&&vO&&B.DrawWireBox3(st.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=Q(this.gameObject,st._position,i),o=Be(this.gameObject,st._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!bO&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=jm(e),this.gameObject.add(this._helper)}}}var wO=Object.defineProperty,ti=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wO(e,t,n),n};class Ni extends E{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent($e))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent($e))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent($e))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}ti([f($e)],Ni.prototype,"attachedRigidbody");ti([f()],Ni.prototype,"isTrigger");ti([f()],Ni.prototype,"sharedMaterial");ti([f()],Ni.prototype,"membership");ti([f()],Ni.prototype,"filter");class Ia extends Ni{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),Zd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),fm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}ti([bt(),f()],Ia.prototype,"radius");ti([f(c.Vector3)],Ia.prototype,"center");const cg=class X0 extends Ni{static add(e,t){const i=nn(e,X0);return i.autoFit(),t?.rigidbody===!0&&nn(e,$e,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),Zd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),fm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Nt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};ti([bt(),f(c.Vector3)],cg.prototype,"size");ti([f(c.Vector3)],cg.prototype,"center");let vu=cg;class uo extends Ni{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),se.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(se.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(R()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}ti([f(c.Mesh)],uo.prototype,"sharedMesh");ti([f()],uo.prototype,"convex");class us extends Ni{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}ti([f(c.Vector3)],us.prototype,"center");ti([f()],us.prototype,"radius");ti([f()],us.prototype,"height");var xO=Object.defineProperty,ms=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xO(e,t,n),n};const I_=x("debugcharactercontroller");class br extends E{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent($e),this._rigidbody||(this._rigidbody=this.gameObject.addComponent($e)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(us);t||(t=this.gameObject.addComponent(us)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),I_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),I_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}ms([f(c.Vector3)],br.prototype,"center");ms([f()],br.prototype,"radius");ms([f()],br.prototype,"height");class gs extends E{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=L.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(Q(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new co}ms([f(br)],gs.prototype,"controller");ms([f()],gs.prototype,"movementSpeed");ms([f()],gs.prototype,"rotationSpeed");ms([f()],gs.prototype,"jumpForce");ms([f()],gs.prototype,"doubleJumpForce");ms([f(at)],gs.prototype,"animator");var SO=Object.defineProperty,ja=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SO(e,t,n),n};const hl=x("debugcontactshadows");uu(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Nc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const vr=class Tl extends E{static _instances=new Map;static auto(e,t){if(e||(e=z.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;i=nn(n,Tl,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){hl&&console.warn("Fitting shadows to scene"),xd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Nt(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),hl&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,hl&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Tl._instances.set(this.context,this),this.shadowsRoot.hideFlags=yu.DontExport,xd(this.shadowsRoot,!1)}start(){hl&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),ts(this.gameObject,!1));const t=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
|
|
968
|
+
uniform float darkness;
|
|
969
|
+
${o.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
|
|
970
|
+
`)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(q.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(q.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Tl._instances.get(this.context)===this&&Tl._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){hl&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&ts(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;j_.length=0,d.transparent=j_,Af.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const y=m.material;let _=m.material.colorWrite==!1||y.wireframe===!0||Yb(m.object)===!1;!_&&m.material.isLineMaterial&&(_=!0),!_&&m.material.isPointsMaterial&&(_=!0),_&&(Af.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of Af)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};ja([f()],vr.prototype,"autoFit");ja([f()],vr.prototype,"darkness");ja([f()],vr.prototype,"opacity");ja([f()],vr.prototype,"blur");ja([f()],vr.prototype,"occludeBelowGround");ja([f()],vr.prototype,"backfaceShadows");let Nc=vr;const j_=[],Af=new Array,CO=x("logstats");class hg extends E{onEnable(){console.log(this),CO&&this.startCoroutine(this.run(),me.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Vc extends E{isUsed=!0;usedBy=null}class dg extends E{}const B_=x("debugdeletable");class Ks extends st{static _instances=[];onEnable(){Ks._instances.push(this)}onDisable(){const e=Ks._instances.indexOf(this);e>=0&&Ks._instances.splice(e,1)}}class ug extends E{update(){for(const e of Ks._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,Vc);if(n)B_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(B_)try{if(e.box){const o=e.box,r=st.testBox;B.DrawWireBox3(o,16711680,5),B.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Ec(this.gameObject,this.context.connection)}}}}}var PO=Object.defineProperty,OO=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&PO(e,t,n),n};class wu extends E{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}OO([f()],wu.prototype,"visibleOn");var MO=Object.defineProperty,wr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&MO(e,t,n),n};const Dn=x("debugdrag"),Df=[];var fg=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(fg||{});const fo=class Pi extends E{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Df.length=0;for(const e of this._instances)e._isDragging&&Df.push(e);return Df}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,$e),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onEnable(){Pi._instances.push(this)}onDisable(){Pi._instances=Pi._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Pi);!n||n!==this||(Pi.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Pi.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Pi.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Pi._active+=1;const n=new Lf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof Lf&&a instanceof Lf){const l=new kO(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use()}}onPointerUp(e){if(Dn&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Pi._active>0&&(Pi._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Pi);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,ln);Dn&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,Vc),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,$e);o&&this._draggingRigidbodies.push(...o)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Di.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,ln);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;Dn&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};wr([f()],fo.prototype,"dragMode");wr([f()],fo.prototype,"snapGridResolution");wr([f()],fo.prototype,"keepRotation");wr([f()],fo.prototype,"xrDragMode");wr([f()],fo.prototype,"xrKeepRotation");wr([f()],fo.prototype,"xrDistanceDragFactor");wr([f()],fo.prototype,"showGizmo");let Vo=fo;class kO{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=H.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Dn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),Dn){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
|
|
971
|
+
`+r(this._tempVec1)+`
|
|
972
|
+
`+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Dn&&(B.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),B.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=L.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d}setTargetObject(e){this.gameObject=e}}class Lf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=H.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Dn&&(B.DrawLine(t,e.worldPosition,65280,.5,!1),B.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const _=e.event.space,g=_.worldPosition;this.gameObject.worldToLocal(g),this._hitPointInLocalSpace.copy(g);const w=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),w.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(w)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const _=new c.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,r);break;case 2:const g=this._hitNormalInLocalSpace.clone();g.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(g,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=Nt([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const y=new c.Vector3;p.getSize(y),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,y.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,y.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=H.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),Dn){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),B.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const b=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,b),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const b=this.context.physics.raycastFromRay(m,{testObject:v=>v!==this.followObject&&v!==i&&v!==t});if(b.length>0){const v=b[0];if(this._draggedOverObject===v.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=v.object,this._draggedOverObjectDuration=0),v.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(v.point);const O=this._draggedOverObjectDuration>=.15,A=this._totalMovement.length()>=.001,D=j(v.normal||v.face.normal).applyQuaternion(v.object.worldQuaternion);if((O||A)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(D)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(v.face.normal);const I=j(),N=j();this._bounds.getCenter(I),this._bounds.getSize(N),I.sub(N.multiplyScalar(.5).multiply(D)),this._hitPointInLocalSpace.copy(I),this._hitNormalInLocalSpace.copy(v.face.normal),this._bounds.getCenter(I),this._bounds.getSize(N),I.add(N.multiplyScalar(.5).multiply(v.face.normal));const $=j(this._hitPointInLocalSpace).add(I);this._followObject.localToWorld($);const k=v.point;this._dragPlane.setFromNormalAndCoplanarPoint(D,k)}else if(!(O||A))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const b=j(this._hitPointInLocalSpace);this._followObject.localToWorld(b),Dn&&B.DrawLine(b,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(b),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const b=this._followObject.worldPosition,v=this.settings.snapGridResolution;b.x=Math.round(b.x/v)*v,b.y=Math.round(b.y/v)*v,b.z=Math.round(b.z/v)*v,this._followObject.worldPosition=b,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=L.clamp01(this.context.time.deltaTime*h*u),_=L.clamp01(this.context.time.deltaTime*h*.5*u),g=t.worldPosition;g.lerp(this._followObject.worldPosition,y),t.worldPosition=g;const w=t.worldQuaternion;if(w.slerp(this._followObject.worldQuaternion,_),t.worldQuaternion=w,Dn){const b=this._hitPointInLocalSpace.clone();t.localToWorld(b),B.DrawSphere(b,.02,16711680);const v=this._hitNormalInLocalSpace.clone();v.applyQuaternion(w),B.DrawRay(b,v,16711680),B.DrawLabel(g.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
|
|
973
|
+
|
|
974
|
+
Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
|
|
975
|
+
|
|
976
|
+
Session: ${!!H.active}
|
|
977
|
+
|
|
978
|
+
Device: ${this._deviceMode}
|
|
979
|
+
|
|
980
|
+
`,.03);const T=this._bottomCenter.clone(),O=this._backCenter.clone(),M=this._backBottomCenter.clone();t.localToWorld(T),t.localToWorld(O),t.localToWorld(M),B.DrawSphere(T,.01,65280,0,!1),B.DrawSphere(O,.01,255,0,!1),B.DrawSphere(M,.01,16711935,0,!1),B.DrawLine(T,M,65535,0,!1),B.DrawLine(M,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new c.Vector3;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=j(0,1,0),o=i,r=n.angleTo(o),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class Q0{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new c.Plane;_hasGroundPlane=!1;_groundPlane=new c.Plane;_groundOffset=new c.Vector3;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new c.Vector3;_raycaster=new c.Raycaster;_cameraPlaneOffset=new c.Vector3;_intersection=new c.Vector3;_worldPosition=new c.Vector3;_inverseMatrix=new c.Matrix4;_rbs=[];_groundLine;_groundMarker;static geometry=new c.BufferGeometry().setFromPoints([new c.Vector3(0,0,0),new c.Vector3(0,-1,0)]);constructor(e){this._camera=e;const t=new c.Line(Q0.geometry),i=t.material;i.color=new c.Color(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new c.SphereGeometry(.5,22,22),o=new c.MeshBasicMaterial({color:i.color}),r=new c.Mesh(n,o);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Jo.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Jo.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new c.Vector3(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=Q(this._selected);n.y=e.y,e=n}if(rt(this._selected,e),rt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=Q(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),rt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=Q(this._selected),t=new c.Ray(j(0,.1,0).add(e),j(0,-1,0)),i=new co;i.testObject=o=>o!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let o=0;o<n.length;o++){const r=n[o];if(!r.face||this.contains(this._selected,r.object))continue;const a=j(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var Y0=(s=>(s.File_Spawned="file-spawned",s))(Y0||{});class EO{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,o,r,a,l,h){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=o,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=h}}exports.PreviewHelper=void 0;(s=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const o=new c.Object3D;e.set(n.guid,o);const r=new c.Object3D;r.position.y=-.5,o.add(r);const a=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new c.Object3D;r.add(l);const h=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));h.position.y=.5,l.scale.y=.01,l.add(h);const d=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return d.rotateX(-Math.PI/2),d.position.y=.51,h.add(d),n.parent.add(o),o.rotateY(Math.PI/2),n.position&&o.position?.copy(n.position),n.size&&(o.worldScale=new c.Vector3().copy(n.size)),o.position.y=o.scale.y/2,{object:o,onProgress:u=>{l instanceof c.Object3D&&l.scale.set(1,u,1)}}}s.addPreview=t;function i(n){const o=e.get(n);o&&(e.delete(n),o.removeFromParent())}s.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const ra=[],fd=[];exports.NeedleEngineModelLoader=void 0;(s=>{function e(i,n){const o={name:n?.name,priority:n?.priority??0,callback:i};return ra.push(o),ra.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=ra.indexOf(o);r>=0&&ra.splice(r,1)}}s.onCreateCustomModelLoader=e;function t(i){return fd.push(i),()=>{const n=fd.indexOf(i);n>=0&&fd.splice(n,1)}}s.onDetermineModelMimetype=t})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const Yl=x("debugfileformat");function K0(s){switch((s.split(".").pop()||s).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function Z0(s,e){const{useExtension:t=!0}=e;if(t){const o=s,r=new URL(o,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Yl&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=s;if(!s.startsWith("blob:")){const o=new URL(s,globalThis.location.href);o.searchParams.append("range","true"),s=o.toString()}const n=await fetch(s,{method:"GET",headers:{range:"bytes=0-32"}}).catch(o=>null);if(n?.ok){const o=await n.arrayBuffer(),r=J0(i,o,n);return Yl&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function J0(s,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);Yl&&console.warn(`[Needle Engine] Trying to determine file type from binary data
|
|
981
|
+
`,'"'+new TextDecoder().decode(e)+`"
|
|
982
|
+
`,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32)return console.debug("OBJ detected"),"model/obj";if(i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const o=t.headers.get("content-type");if(o?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+o),o){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return o}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const o of fd){const r=o({url:s,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return Yl&&console.debug(`Mimetype callback returned: ${r}`),r}if(R()||Yl){const o=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
|
|
983
|
+
|
|
984
|
+
Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
|
|
985
|
+
|
|
986
|
+
Content-Type: "${t.headers.get("content-type")}
|
|
987
|
+
"Text: "${o}"
|
|
988
|
+
Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}const If=x("debugstencil");function RO(s,e){return(s&1<<e.layer)!=0}const TO=Symbol("stencils");class Hs{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(If&&console.log(t,Hs.stencils),!t)return;const i=Hs.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(RO(o.layer,e)){If&&console.log(o),setTimeout(()=>{Ii()&&lu(e.gameObject)&&(ue("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[TO]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[DO];if(i){If&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=AO(r.compareFunc),r.passOp=jf(r.passOp),r.failOp=jf(r.failOp),r.zFailOp=jf(r.zFailOp),Hs.stencils[this.source]||(Hs.stencils[this.source]=[]),Hs.stencils[this.source].push(r)}}}return null}}function jf(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function AO(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const DO="NEEDLE_render_objects";var LO=Object.defineProperty,ew=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LO(e,t,n),n};const Nr=x("debugreflectionprobe"),U_=x("noreflectionprobe"),Bf=Symbol("reflectionProbeKey"),F_=Symbol("original material"),pg=class Qn extends E{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[Bf]||e[F_]?.[Bf])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||U_)return null;const o=Qn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Nr&&console.log("Found reflection probe",e.name,r.name),r}}return Nr&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){this._texture!==e&&(this._texture=e,Nr&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof c.CubeTexture||e.mapping!==c.EquirectangularReflectionMapping&&(e.mapping=c.EquirectangularReflectionMapping),e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0))}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Qn._probes.has(this.context)||Qn._probes.set(this.context,[]),Qn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(st),this._boxHelper.updateBox(!0),Nr&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=Qn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(U_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Qn._rendererMaterialsCache.get(e);t||(t=[],Qn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if(Nr){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
|
|
989
|
+
`,n.uuid,`
|
|
990
|
+
`,o?.copy.uuid,`
|
|
991
|
+
`,e.name)}const h=n.clone();h.version=n.version,o?(o.copy=h,o.material=n):(o={material:n,copy:h},t.push(o)),h[Bf]=this,h[F_]=n,Nr&&console.log("Set reflection",e.name,e.guid)}o&&o.copy&&(o.copy.onBeforeCompile=n.onBeforeCompile);const l=o?.copy;"envMap"in l&&(l.envMap=this.texture,l.needsUpdate=!0),e.sharedMaterials[i]=l}}onUnset(e){const t=Qn._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};ew([f(c.Vector3)],pg.prototype,"center");ew([f(c.Vector3)],pg.prototype,"size");let pc=pg;const Uf=x("debugexr");class IO{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,Uf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(Uf&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new q.EXRLoader(i.options.manager);return Uf&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const _n=ot,Bh="$___Export_Components",jO="NEEDLE_components";class BO{[jo]}class UO{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class tw{get name(){return jO}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[Bh]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&_n&&console.log("DONE",JSON.stringify(t)),e[Bh]===void 0)return;const i=e[Bh];delete e[Bh],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;_n&&console.log(e.name,i,e.uuid);const n=new UO(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){_n&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new BO;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=rn().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[jo]=h,_n&&console.log("DID WRITE",n,"nodeIndex",r,h))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return _n&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];_n&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;_n&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}au(p),o.push(this.createComponents(e,l,p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;KC(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const o=n[jo];if(o){const r=new Array;_n&&console.log(i.name,o);for(const a in o){const l=o[a];if(_n&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let h=!1;if("mesh"in t){const d=t.mesh;if(typeof d=="number"&&e.parser){const u=e.parser.json.meshes?.[d];u?.primitives&&(l.sharedMaterials=u.primitives.map(p=>"/materials/"+(p.material??0)),h=!0)}}!h&&(_n||R())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(Wm(this.parser,l).catch(h=>console.error(`Error while resolving references (see console for details)
|
|
992
|
+
`,h,i,l))),i.userData=i.userData||{},i.userData[jo]=i.userData[jo]||[],i.userData[jo].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const z_="NEEDLE_gameobject_data";class FO{get name(){return z_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[z_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const N_="NEEDLE_lighting_settings",Jr=x("debugenvlight");class zO{get name(){return N_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[N_];if(i){Jr&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,Nd,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,Nd,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}le.registerCallback(ae.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(Nd,e);t?.sourceId&&(t.enabled=!0)});class Nd extends E{ambientMode=ma.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Dd.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Dd.Skybox?Pn.Skybox:Pn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Jr&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*L.lerp(0,1.33,t)}onEnable(){if(Jr&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==ma.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),Jr&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===ma.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Jr&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){Jr&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}var iw=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(iw||{});const wn=x("debugcustomshader"),Vr="NEEDLE_techniques_webgl";class NO{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),Ad(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),Ad(this.worldToObjectMatrix,this.worldToObject)}}class _e extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return nw(e),e}constructor(e,...t){super(...t),this.identifier=e,wn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&z.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=z.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&z.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new NO;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&z.Current.setRequireColor(!0),this.depthTextureUniform&&z.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=z.Current;if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(_e.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),Ad(_e.viewProjection,_e._viewProjectionValues)),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(_e.viewMatrix.copy(e.matrixWorldInverse),Ad(_e.viewMatrix,_e._viewMatrixValues)),this.uniforms[_e._worldSpaceCameraPosName]&&_e._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=Q(n.gameObject,_e._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},_e._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:_e._mainLightColor};const l=n.intensity;_e._lightData.z=l,this.uniforms.unity_LightData={value:_e._lightData}}if(e&&(_e.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=_e._viewProjectionValues),_e.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=_e._viewMatrixValues),this.uniforms[_e._worldSpaceCameraPosName]&&(this.uniforms[_e._worldSpaceCameraPosName]={value:_e._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class VO{get name(){return Vr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return wn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Vr])return wn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;wn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Vr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Vr];if(!n)return wn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;wn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await T1(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();wn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const w in p){const b=w;switch(b){case"_TimeParameters":const v=new c.Vector4;u[b]={value:v};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[b]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[b]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[b]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[b]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[b]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Vr]){const w=t.extensions[Vr];if(w.technique===i){wn&&console.log(t.name,"Material Properties",w);for(const b in w.values){const v=w.values[b];if(typeof v=="string"){if(v.startsWith("/textures/")){const T=v.substring(10),O=Number.parseInt(T);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[b]={value:M};continue}}if(b==="alphaMode"){v==="BLEND"&&(m=!0);continue}}if(Array.isArray(v)&&v.length===4){u[b]={value:new c.Vector4(v[0],v[1],v[2],v[3])};continue}u[b]={value:v}}}}const y=new _e(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),E1(u),y.onUpdateUniforms();for(const w in p){const b=w,v=p[w].type;u[b]?.value===void 0&&(v===iw.SAMPLER_2D?(u[b]={value:M1},console.warn("Missing/unassigned texture, fallback to white: "+b)):b==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+b,p[w]))}wn&&console.log(y.uuid,u),nw(y),r(y)}):null}}function nw(s){if(s.uniforms){wn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)e(t,t),t==="_Color"&&e("color",t)}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const $O=x("debugextensions");let Vd;const WO=Promise.resolve().then(()=>require("./vendor-tyBvnMF-.umd.cjs")).then(s=>s.index$2).then(async s=>(Vd=s.GLTFAnimationPointerExtension,Vd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),ar=new Array;function GO(s){ar.includes(s)||ar.push(s)}function HO(s){const e=ar.indexOf(s);e>=0&&ar.splice(e,1)}function mg(s){if(s instanceof q.GLTFLoader){const e=new tw;return s.register(t=>(e.parser=t,e)),e}return null}class qO{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function $d(s,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),s.register(o=>new FO(o)),s.register(o=>new JC(o)),s.register(o=>new S1(o,e.lightmaps,i)),s.register(o=>new zO(o,i,e)),s.register(o=>new VO(o,i)),s.register(o=>new Hs(o,i)),s.register(o=>new se.NEEDLE_progressive(o)),s.register(o=>new IO(o)),Pv()&&s.register(o=>new fa(o)),await WO.catch(o=>{}),s.register(o=>{if(Vd){const r=new Vd(o);return r.setAnimationPointerResolver.bind(r)(new qO),r}else return($O||R())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const o of ar)o.onImport&&o.onImport(s,t,e)}function gg(s,e){for(const t of ar)t.onExport&&t.onExport(s,e)}function sw(s,e,t){for(const i of ar)i.onLoaded&&i.onLoaded(s,e,t)}const Ct=x("debuginstancing");class lr{static instance=new lr;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(u=>se.NEEDLE_progressive.assignTextureLOD(u,0)):se.NEEDLE_progressive.assignTextureLOD(l,0);const h=a.object,d=h.geometry;se.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&d!=u&&a.setGeometry(u)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Ct&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=lr.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=Db());const h=new XO(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[lc]||i.equals(a)===!1)&&(i.copy(a),e[lc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class er{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[Rv]=t,this.meshInformation=Uo(e.geometry),er.all.push(this)}updateMeshInformation(){const e=Uo(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((R()||Ct)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=er.all.indexOf(this);t>=0&&er.all.splice(t,1)}}}class XO{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Ct&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),Ct&&(this._debugMaterial=V_());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[kl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),Ct&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Ct&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new er(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
|
|
993
|
+
`,i),R()){kc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),Ct&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Uo(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[kl]===!0&&(Ct==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return R()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Ct==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const i=Uo(e),n=i.vertexCount,o=i.indexCount;return this._currentVertexCount+n>this._maxVertexCount||this._currentIndexCount+o>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,o=this.count>=this._maxInstanceCount?Math.ceil(this._maxInstanceCount*2):this._maxInstanceCount,r=this.tryEstimateVertexCountSize(o,[e]),a=1.25,l=Math.max(this._maxVertexCount,Math.ceil(r.vertexCount*a)),h=Math.max(this._maxIndexCount,Math.ceil(r.indexCount*a));if(Ct){const p=Uo(e);console.warn(`[Instancing] Growing Buffer
|
|
994
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${p.vertexCount.toLocaleString()} vertices, ${p.indexCount.toLocaleString()} indices)
|
|
995
|
+
Max count ${this._maxInstanceCount.toLocaleString()} → ${o.toLocaleString()}
|
|
996
|
+
Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${l.toLocaleString()}
|
|
997
|
+
Max index count ${this._maxIndexCount.toLocaleString()} -> ${h.toLocaleString()}`),this._debugMaterial=V_()}else R()&&console.debug(`[Instancing] Growing Buffer
|
|
998
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
|
|
999
|
+
Max count ${this._maxInstanceCount} → ${o}
|
|
1000
|
+
Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${l.toLocaleString()}
|
|
1001
|
+
Max index count ${this._maxIndexCount.toLocaleString()} -> ${h.toLocaleString()}`);this._maxVertexCount=l,this._maxIndexCount=h;const d=new c.BatchedMesh(o,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);d.name=this.getBatchedMeshName(),d.layers=this._batchedMesh.layers,d.castShadow=this._batchedMesh.castShadow,d.receiveShadow=this._batchedMesh.receiveShadow,d.visible=this._batchedMesh.visible,d[kl]=this._batchedMesh[kl],d.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,d.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,d.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,d.matrixWorld.copy(this._batchedMesh.matrixWorld),d.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds=new WeakMap,this._batchedMesh=d,this._maxInstanceCount=o;const u=[...this._handles];this._handles=[];for(const p of u){if(t!==this._growId){Ct&&console.warn("[Instancing] Aborting grow since another grow happened in the meantime");return}p&&p.__instanceIndex>=0&&(this.addGeometry(p),this._handles[p.__instanceIndex]=p)}this._context.scene.add(d)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const p of this._handles)if(p&&p.__instanceIndex>=0&&p.object.geometry){if(n.has(p.object.geometry)){const m=n.get(p.object.geometry);m.count+=1}else{const y={count:1,...Uo(p.object.geometry)};n.set(p.object.geometry,y)}if(t&&t?.length>0){const m=t.indexOf(p.object.geometry);m!==-1&&t.splice(m,1)}}let o=0,r=0,a=0;for(const[p,m]of n)a+=1,o+=m.vertexCount,r+=m.indexCount;let h=Math.ceil(o/Math.max(1,a))*a,u=Math.ceil(r/Math.max(1,a))*a;if(t)for(const p of t){const m=Uo(p);m!=null&&(h+=m.vertexCount*i,u+=m.indexCount*i)}return Ct&&console.log(`[Instancing] Estimated size for new buffer ${this.name}
|
|
1002
|
+
Geometries: ${a} (New: ${t?.length||0})
|
|
1003
|
+
Instances: ${e}
|
|
1004
|
+
Estimated Vertices: ${h.toLocaleString()}
|
|
1005
|
+
Estimated Indices: ${u.toLocaleString()}`),{vertexCount:h,indexCount:u}}addGeometry(e){const i=e.object.geometry;if(!i)return;let n=this._geometryIds.get(i);n==null?(Ct&&console.warn(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${i.name}; ${i.uuid})"
|
|
1006
|
+
Current Instances: ${this._currentInstanceCount}
|
|
1007
|
+
Max Vertices: ${e.maxVertexCount.toLocaleString()}
|
|
1008
|
+
Max Indices: ${e.maxIndexCount.toLocaleString()}
|
|
1009
|
+
Max Triangles: ${(e.maxIndexCount/3).toLocaleString()}`),n=this._batchedMesh.addGeometry(i,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(i,n),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount):Ct==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
|
|
1010
|
+
GEOMETRY_ID=${n}
|
|
1011
|
+
${this._currentInstanceCount} instances`);const o=this._batchedMesh.addInstance(n);e.__geometryIndex=n,e.__instanceIndex=o,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(o,e.object.matrixWorld),Ct&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
|
|
1012
|
+
GEOMETRY_ID=${n}
|
|
1013
|
+
${this._currentInstanceCount} instances
|
|
1014
|
+
Index: ${e.__instanceIndex}
|
|
1015
|
+
Vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},
|
|
1016
|
+
Indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}Ct&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
|
|
1017
|
+
GEOMETRY_ID=${e.__geometryIndex}
|
|
1018
|
+
${this._currentInstanceCount} instances
|
|
1019
|
+
Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Uo(s){if(!s)return R()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=s.attributes?.position?.count||0,t=s.index?s.index.count:0;const i=se.NEEDLE_progressive.getMeshLODExtension(s);if(i){const n=i.lods[0];let o=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(o*.05));o+=a,r+=20,e=Math.max(e,o),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function V_(){const s=new c.MeshStandardMaterial({color:new c.Color(Math.random(),Math.random(),Math.random())});return s.emissive=s.color,s.emissiveIntensity=.3,x("wireframe")&&(s.wireframe=!0),s}const $r=x("debuglightmaps");let Ff=0;const zf=Symbol("lightmap-material-version");class yg{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&se.NEEDLE_progressive.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t)}))}lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);renderer;clonedMaterials=new Array;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;lightmapScaleOffsetUniform={value:new c.Vector4(1,1,0,0)};lightmapUniform={value:null};constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,se.NEEDLE_progressive.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n)}),$r=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
|
|
1020
|
+
ScaleOffset:`,t,`
|
|
1021
|
+
Texture:`,i),this.setLightmapDebugMaterial()):$r&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){$r&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;this.ensureLightmapUvs(e);for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];if(!i)continue;const n=this.ensureLightmapMaterial(i,t);i!==n&&(this.renderer.sharedMaterials[t]=n)}if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;for(const t of this.renderer.sharedMaterials)t&&this.assignLightmapTexture(t)}}ensureLightmapUvs(e){if(e instanceof c.Mesh)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof c.Group)for(const t of e.children)this.ensureLightmapUvs(t)}ensureLightmapMaterial(e,t){if(e.userData||(e.userData={}),this.clonedMaterials[t]!==e){$r&&(++Ff,Ff++<1e3?console.warn(`Cloning material for lightmap ${this.renderer.name}: '${e.name}'`):Ff===1e3&&console.warn("Further material cloning for lightmaps suppressed to avoid flooding the console."));const i=e.clone();i.name?.includes("(lightmap)")||(i.name=e.name+" (lightmap)"),e=i,e.onBeforeCompile=this.onBeforeCompile,this.clonedMaterials[t]=e}return e}assignLightmapTexture(e){!e||e instanceof c.MeshPhysicalMaterial&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e[zf]!==e.version)||($r&&console.log(`Assigning lightmap texture ${this.renderer.name}: '${e.name}' (${e.version} ${e[zf]})`),e.lightMap=this.lightmapTexture,e.needsUpdate=!0,e[zf]=e.version)}onBeforeCompile=(e,t)=>{$r==="verbose"&&console.log(`Lightmaps, before compile
|
|
1022
|
+
`,e),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,e.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform};setLightmapDebugMaterial(){this.gameObject.material=new c.ShaderMaterial({vertexShader:`
|
|
1023
|
+
varying vec2 vUv1;
|
|
1024
|
+
void main()
|
|
1025
|
+
{
|
|
1026
|
+
vUv1 = uv1;
|
|
1027
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
1028
|
+
}
|
|
1029
|
+
`,fragmentShader:`
|
|
1030
|
+
uniform sampler2D lightMap;
|
|
1031
|
+
uniform float lightMapIntensity;
|
|
1032
|
+
uniform vec4 lightmapScaleOffset;
|
|
1033
|
+
varying vec2 vUv1;
|
|
1034
|
+
|
|
1035
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
1036
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
1037
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
1038
|
+
}
|
|
1039
|
+
|
|
1040
|
+
void main() {
|
|
1041
|
+
vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
|
|
1042
|
+
|
|
1043
|
+
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
1044
|
+
gl_FragColor = lightMapTexel;
|
|
1045
|
+
gl_FragColor.a = 1.;
|
|
1046
|
+
}
|
|
1047
|
+
`,defines:{USE_LIGHTMAP:""}})}}var QO=Object.defineProperty,ys=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QO(e,t,n),n};const ea=x("debugrenderer"),$_=x("debugskinnedmesh"),W_=x("noinstancing"),YO=x("wireframe");class ow{path=null;asset=null;default}class KO{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&ea&&console.warn("SharedMaterials have changed: "+this._renderer.name),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Ii()&&ue("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const zn=class pd extends E{static setInstanced(e,t){const i=Tc(e,pd);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=mr(e,pd);return t?t.isInstancingActive:Di.isUsingInstancing(e)}static setVisible(e,t){ts(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){if(this._originalMaterials===void 0)if(this.__didAwake)this._originalMaterials=[];else return null;return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new KO(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return W_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,ea&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&ea&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,pd))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this._lightmaps=void 0,this.applyLightmapping(),YO)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0&&!this._lightmaps){const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new yg(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else ea&&console.warn(`[Renderer] No lightmaps found ${this.name} (${this.sourceId}, ${this.lightmapIndex})`)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=lr.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!W_&&(this.setInstancingEnabled(!0),Di.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),ea==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=j(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[lc]===!0){this.gameObject[lc]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ts(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this)),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!pc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapRotation=this.context.scene.environmentRotation);else ea&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.scene.environmentIntensity;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ts(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){Hs.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),me.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=pc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))ts(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&ts(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};ys([f()],zn.prototype,"receiveShadows");ys([f()],zn.prototype,"shadowCastingMode");ys([f()],zn.prototype,"lightmapIndex");ys([f(c.Vector4)],zn.prototype,"lightmapScaleOffset");ys([f()],zn.prototype,"enableInstancing");ys([f()],zn.prototype,"renderOrder");ys([f()],zn.prototype,"allowOcclusionWhenDynamic");ys([f(c.Object3D)],zn.prototype,"probeAnchor");ys([f()],zn.prototype,"reflectionProbeUsage");let Vt=zn;class $c extends Vt{}class _g extends $c{_needUpdateBoundingSphere=!1;awake(){super.awake(),$_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=se.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if($_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=j(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var ZO=Object.defineProperty,Ba=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZO(e,t,n),n};const qt=x("debugdroplistener");class JO extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const eM="blob";class _s extends E{dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new oe;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),R()&&this.dropArea&&(this.dropArea.getComponentInChildren(Vt)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){qt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{qt&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(qt&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){qt&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=tM(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const o=await Wd.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(qt&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),sc(eM,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){qt&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){qt&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Wd.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.onObjectLoaded(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:o}=e;if(qt&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(qt&&B.DrawWireBox3(a,255,5),this.fitIntoVolume&&Kb(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const h=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,h&&h.length>0)for(const d of h){const u=d.point.clone();qt&&console.log("Place object at hit",d),Zb(r,u);break}}to.autoplayAnimations(n);const l=new JO({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){qt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Nt([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:o=>!this._addedObjects.some(r=>r.contains(o))});if(!i.length)return R()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}Ba([f(c.Object3D)],_s.prototype,"dropArea");Ba([f()],_s.prototype,"fitIntoVolume");Ba([f(c.Vector3)],_s.prototype,"fitVolumeSize");Ba([f()],_s.prototype,"placeAtHitPosition");Ba([f()],_s.prototype,"useNetworking");Ba([f(oe)],_s.prototype,"onDropped");function tM(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var Wd;(s=>{async function e(i,n,o){const r=o.guid,a=new yt(r),l=new Blob([i],{type:i.type||K0(i.name)||void 0}),h=URL.createObjectURL(l),d=await rn().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async y=>{const _=m.result,g=exports.BlobStorage.hashMD5(_);return u({model:d,contentMD5:g})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new yt(n.guid),l=i.toString();qt&&B.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await rn().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);qt?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else qt?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(Wd||(Wd={}));var iM=Object.defineProperty,bg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iM(e,t,n),n};const xu=class rw extends E{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new yt(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,rw)?.destroy();let n=this.object.getComponentInChildren(Vo);n||(n=this.object.addComponent(Vo,{dragMode:fg.SnapToSurfaces}),n.guid=t.generateUUID());let o=S.getComponent(n.gameObject,ln);o||(o=n.gameObject.addComponent(ln),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Vo);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Vo);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):R()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield Xm(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new hn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};bg([f(c.Object3D)],xu.prototype,"parent");bg([f(c.Object3D)],xu.prototype,"object");bg([f()],xu.prototype,"limitCount");let vg=xu;var Yn=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s[s.Drag=5]="Drag",s[s.Drop=6]="Drop",s[s.Scroll=7]="Scroll",s[s.UpdateSelected=8]="UpdateSelected",s[s.Select=9]="Select",s[s.Deselect=10]="Deselect",s[s.Move=11]="Move",s[s.InitializePotentialDrag=12]="InitializePotentialDrag",s[s.BeginDrag=13]="BeginDrag",s[s.EndDrag=14]="EndDrag",s[s.Submit=15]="Submit",s[s.Cancel=16]="Cancel",s))(Yn||{}),nM=Object.defineProperty,wg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nM(e,t,n),n};class xg{eventID;callback=new oe}wg([f()],xg.prototype,"eventID");wg([f(oe)],xg.prototype,"callback");class Su extends E{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Yn.PointerClick)||this.hasTrigger(Yn.PointerDown)||this.hasTrigger(Yn.PointerUp)}onPointerClick(e){this.invoke(Yn.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Yn.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Yn.PointerExit)}onPointerDown(e){this.invoke(Yn.PointerDown)}onPointerUp(e){this.invoke(Yn.PointerUp)}}wg([f(xg)],Su.prototype,"triggers");class aw{writer;constructor(e){this.writer=e}writeNode(e){}}class sM extends aw{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class lw extends aw{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=Qm(new ee(1,1,1,0)))}}function qp(s){const e=yu.DontExport;return!(s.hideFlags&e)}class cw{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,_=new c.Quaternion,g=new c.Vector3;r.decompose(y,_,g),a.push(y.x,y.y,y.z),l.push(_.x,_.y,_.z,_.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var oM=Object.defineProperty,hw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oM(e,t,n),n};const Uh=x("debuggltfexport");class Sg extends st{sceneRoot}const Cg=class ta extends E{binary=!0;objects=[];ext;async exportNow(e,t){Uh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:ta.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?ta.saveArrayBuffer(n,e):ta.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new q.GLTFExporter;i.register(h=>new cw(h)),i.register(h=>new lw(h)),gg(i,this.context),ta.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||ta.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),Uh&&console.log("EXPORT",e),e.forEach(h=>{h&&qp(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,Vt).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!qp(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new Gm(r);return t?.needleComponents&&(this.ext=new tw),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{Uh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),Uh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,Vt).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(Q(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};hw([f()],Cg.prototype,"binary");hw([f(c.Object3D)],Cg.prototype,"objects");let Pg=Cg;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const rM=x("debugprogress");function dw(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ne{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new aM(e,t);Al.set(e,i)}static report(e,t){const i=Al.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=Al.get(e);t&&(t.end(),Al.delete(e))}}const Al=new Map;class aM{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?Al.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!rM,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Me="</StageRoot/Materials";function lM(s,e,t){const i=new Map,n=_=>{const g=_.type___needle,w=i.get(g)||new Map;if(i.set(g,w),!w.has(_)){const b=`${g}${w.size?`_${w.size}`:""}`;w.set(_,b)}return w.get(_)},o=s.colorNode?Fh(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Me}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?Fh(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Me}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?Fh(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Me}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?Fh(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Me}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=dM(m,e,t,n);return console.debug(y),`
|
|
1048
|
+
|
|
1049
|
+
def Material "${e}" ${s.name?`(
|
|
1050
|
+
displayName = "${s.name}"
|
|
1051
|
+
)`:""}
|
|
1052
|
+
{
|
|
1053
|
+
token outputs:mtlx:surface.connect = ${Me}/${e}/N_mtlxsurface.outputs:surface>
|
|
1054
|
+
|
|
1055
|
+
def Shader "N_mtlxsurface"
|
|
1056
|
+
{
|
|
1057
|
+
uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
|
|
1058
|
+
${r}
|
|
1059
|
+
${l}
|
|
1060
|
+
${d}
|
|
1061
|
+
${p}
|
|
1062
|
+
token outputs:surface
|
|
1063
|
+
}
|
|
1064
|
+
|
|
1065
|
+
${y}
|
|
1066
|
+
|
|
1067
|
+
}`}function Fh(s){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const w=new Set,b=v=>{if(!(!v.isNode||w.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,w.add(v);for(const T in v)v[T]?.isNode&&(b(v[T]),v.nodeType___needle||=v[T].nodeType___needle),Array.isArray(v[T])&&v[T].forEach(O=>{O.isNode&&(b(O),v.nodeType___needle||=O.nodeType___needle)})}};return b(g),w},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4)return!0;if(g.convertTo==="vec3"&&g.node.value.isVector3)return!0;if(g.convertTo==="vec2"&&g.node.value.isVector2)return!0;if(g.convertTo==="color"&&g.node.value.isColor)return!0;if(g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;o(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},o=g=>{const w=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||w.includes(g.type___needle)||g.type___needle===void 0},r=(g,w)=>{for(const b of w)for(const v in b){if(b[v]?.isNode&&b[v]===g)return{parent:b,label:v};if(Array.isArray(b[v])&&b[v].find(O=>O.isNode&&O===g))return{parent:b,label:v}}return null},a=(g,w)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let b=0;b<g.nodes.length;b++)g.nodes[b]&&o(g.nodes[b])&&(g.nodes[b]=n(g.nodes[b]));else w.forEach(b=>{g[b]&&o(g[b])&&(g[b]=n(g[b]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},h=(g,w)=>{w.label==="cNode"&&w.parent.type==="MathNode"&&w.parent.method==="mix"||(w.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=w.parent.nodeType___needle)},d=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",u=(g,w)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const b={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(g,w);return v?.parent&&(v.parent[v.label]=b),b},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const w=new Set;for(let b of g)if(!o(b)){if(l(b),b.type=="SplitNode"){const v=r(b,g);if(b.components.length===1)b.nodeType___needle="float";else if(v)b.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(b,["node","aNode","bNode","cNode"]),b.type=="ConstNode"&&b.nodeType==null&&h(b,r(b,g)),d(b)&&w.add(u(b,g)),p(b)){b.node.nodeType___needle=b.convertTo;const v=r(b,g);v?.parent&&(v.parent[v.label]=b.node),b=b.node}w.add(b)}return w},y=t(s);return m(y)}function cM(s,e){switch(e){case"float4":return s.isVector4?`(${s.x}, ${s.y}, ${s.z}, ${s.w})`:`(${s}, ${s}, ${s}, ${s})`;case"float3":return s.isVector3?`(${s.x}, ${s.y}, ${s.z})`:`(${s}, ${s}, ${s})`;case"float2":return s.isVector2?`(${s.x}, ${s.y})`:`(${s}, ${s})`;case"color3f":return s.isColor?`(${s.r}, ${s.g}, ${s.b})`:`(${s}, ${s}, ${s})`;default:return s.isVector4||s.isVector3||s.isVector2?`${s.x}`:s.isColor?`${s.r}`:`${s}`}}function hM(s,e,t,i){const n=" ",o=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=s.type___needle,l=s.nodeType___needle,h=o(l);let d=r(l),u="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":u="time_float";break;case"ConstNode":u="constant_"+h,p.push(`${d} inputs:value = ${cM(s.value,d)}`);break;case"JoinNode":u="combine"+s.nodes.length+"_"+h;let m=1;for(const v of s.nodes)p.push(`float inputs:in${m++}.connect = ${Me}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":u="convert_"+o(s.node.nodeType___needle)+"_"+h,s.node&&p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.node)}.outputs:out>`);break;case"MathNode":u=s.method+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode&&!s.cNode&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in1.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:in2.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="clamp"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:low.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.cNode.nodeType___needle)} inputs:high.connect = ${Me}/${e}/${t(s.cNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="mix"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:fg.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:bg.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${Me}/${e}/${t(s.cNode)}.outputs:out>`));break;case"OperatorNode":let _="";switch(s.op){case"*":_="multiply";break;case"/":_="divide";break;case"+":_="add";break;case"-":_="subtract";break}if(u=_+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode){const v=r(s.aNode.nodeType___needle),T=r(s.bNode.nodeType___needle);(v==="color3f"&&T==="float"||T==="float"&&T==="color3f")&&(u=_+"_color3FA"),p.push(`${v} inputs:in1.connect = ${Me}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${T} inputs:in2.connect = ${Me}/${e}/${t(s.bNode)}.outputs:out>`)}break;case"TextureNode":s.uvNode?(u="tiledimage_"+h,p.push(`float2 inputs:texcoord.connect = ${Me}/${e}/${t(s.uvNode)}.outputs:out>`)):u="image_"+h;const g=s._value,w=Mg.includes(g.format),b=uM(g);p.push(`asset inputs:file = @textures/${b}.${w?"png":"jpg"}@`),i[b]={texture:g,scale:void 0};break;case"NormalMapNode":d="float3",u="normalmap",p.push(`${d} inputs:in.connect = ${Me}/${e}/${t(s.node)}.outputs:out>`);break;case"AttributeNode":u="geompropvalue_"+h,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":u=s.shaderNodeLayoutName___needle+"_"+h,p.push(`${d} inputs:in.connect = ${Me}/${e}/${t(s.inputNodes[0])}.outputs:out>`);break;case"SplitNode":u="swizzle_"+o(s.node.nodeType___needle)+"_"+h,p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Me}/${e}/${t(s.node)}.outputs:out>`),p.push(`string inputs:channels = "${s.components}"`);break}return`
|
|
1068
|
+
${n}def Shader "${t(s)}"
|
|
1069
|
+
${n}{
|
|
1070
|
+
${n}uniform token info:id = "ND_${u}"
|
|
1071
|
+
${n}${d} outputs:out
|
|
1072
|
+
${n}${p.length>0?p.join(`
|
|
1073
|
+
`):""}
|
|
1074
|
+
${n}}
|
|
1075
|
+
`}function dM(s,e,t,i){let n="";for(const o of s)n+=hM(o,e,i,t);return n}function uM(s){return mi(s.name)+"_"+(s.source?.id??s.id)}function mi(s){return s=s.replace(/[^a-zA-Z0-9_]/g,""),s.match(/^[a-zA-Z_]/)||(s="_"+s),s}function uw(s){return s=s.replace('"','\\"'),s}function fw(s){if(s.length===0)return null;const e=s.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return e[0].findLast(i=>e.every(n=>n.includes(i)))||null}function pw(s){const e=fw(s),t=new Set;for(const i of s){let n=i.parent;for(;n&&n!==e;)s.includes(n)||t.add(n),n=n.parent}return t}const fM=new c.Vector3,pM=new c.Quaternion,mM=new c.Vector3(1,1,1);class Ve{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new c.Matrix4;const{position:e,quaternion:t,scale:i}=this.transform,n=new c.Matrix4;return n.compose(e||fM,t||pM,i||mM),n}setMatrix(e){if(!e||!(e instanceof c.Matrix4)){this.transform=null;return}const t=new c.Vector3,i=new c.Quaternion,n=new c.Vector3;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new Ve(c.MathUtils.generateUUID(),e.name+"_empty_"+Ve.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new Ve(c.MathUtils.generateUUID(),"Empty_"+Ve.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,o=null,r=null,a=null,l=null){this.uuid=e,this.name=mi(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=o,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new Ve(c.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class Og extends Ve{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const o of n.children){if(!o)continue;const r=i(o);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(d=>d?.extensionName==="animation"),i=e.extensions?.find(d=>d?.extensionName==="Behaviour"),n=e.extensions?.find(d=>d?.extensionName==="Physics"),o=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const d of l)a+=` # Animation: ${d.name}, start=${t.getStartTimeByClip(d)*60}, length=${d.duration*60}
|
|
1076
|
+
`;const h=a;return`#usda 1.0
|
|
1077
|
+
(
|
|
1078
|
+
customLayerData = {
|
|
1079
|
+
string creator = "Needle Engine ${tn}"
|
|
1080
|
+
dictionary Needle = {
|
|
1081
|
+
bool animations = ${t?1:0}
|
|
1082
|
+
bool interactive = ${i?1:0}
|
|
1083
|
+
bool physics = ${n?1:0}
|
|
1084
|
+
bool quickLookCompatible = ${e.quickLookCompatible?1:0}
|
|
1085
|
+
}
|
|
1086
|
+
}
|
|
1087
|
+
defaultPrim = "${mi(this.name)}"
|
|
1088
|
+
metersPerUnit = 1
|
|
1089
|
+
upAxis = "Y"
|
|
1090
|
+
startTimeCode = ${o}
|
|
1091
|
+
endTimeCode = ${r}
|
|
1092
|
+
timeCodesPerSecond = 60
|
|
1093
|
+
framesPerSecond = 60
|
|
1094
|
+
doc = """Generated by Needle Engine USDZ Exporter ${tn}"""
|
|
1095
|
+
${h}
|
|
1096
|
+
)
|
|
1097
|
+
`}}const Wr=`
|
|
1098
|
+
`,It="</StageRoot/Materials";class mw{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=Wr,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=Wr,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+Wr}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=Wr,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+Wr}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=Wr}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class gM{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e||void 0,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new Og,this.output="",this.animations=[]}makeNameSafe(e){return mi(e)}}const G_=()=>({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,extensions:[],maxTextureSize:4096,exportInvisible:!1});let gw=class{debug;pruneUnusedNodes;sceneAnchoringOptions=G_();extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(e,t=G_()){t=Object.assign({},t),this.sceneAnchoringOptions=t;const i=new gM(e,this,t);this.extensions=i.extensions;const n=i.files,o="model.usda";n[o]=null,i.materials;const r=i.textures;ne.report("export-usdz","Invoking onBeforeBuildDocument"),await md(i,"onBeforeBuildDocument"),ne.report("export-usdz","Done onBeforeBuildDocument"),ne.report("export-usdz","Reparent bones to common ancestor");const a=[],l=new Set;e?.traverse(w=>{if(!(!t.exportInvisible&&!w.visible)&&w instanceof c.SkinnedMesh){const b=w.skeleton.bones,v=fw(b);if(v){const T={object:w,originalParent:w.parent,newParent:v};a.push(T),l.add(T.object.uuid),T.newParent&&l.add(T.newParent.uuid),T.originalParent&&l.add(T.originalParent.uuid)}}});for(const w of a){const{object:b,originalParent:v,newParent:T}=w;T.add(b)}ne.report("export-usdz","Traversing hierarchy"),e&&yw(e,i.document,i,this.keepObject),ne.report("export-usdz","Invoking onAfterBuildDocument"),await md(i,"onAfterBuildDocument");const d=i.extensions.find(w=>w.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const w={allBehaviorTargets:d,debug:!1,boneReparentings:l,quickLookCompatible:i.quickLookCompatible};this.debug&&H_(i.document,"Hierarchy BEFORE pruning",w),_w(i.document,w),this.debug&&H_(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ne.report("export-usdz",{message:"Parsing document",autoStep:10}),await yM(i,t),ne.report("export-usdz","Invoking onAfterSerialize"),await md(i,"onAfterSerialize");for(const w of a){const{object:b,originalParent:v,newParent:T}=w;v&&v.add(b)}i.exporter?.beforeWritingDocument?.();const p=i.document.buildHeader(i)+`
|
|
1099
|
+
`+i.output;this.debug&&console.debug(p),n[o]=q.strToU8(p),i.output="",ne.report("export-usdz",{message:"Exporting textures",autoStep:10}),ne.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const m=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),y=Object.keys(r).length;ne.report("export-usdz-textures",{totalSteps:y*3,currentStep:0});const _=async w=>{const b=r[w],v=b.texture,T=Mg.includes(v.format);let O={imageData:v.image};ne.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const M=b.scale!==void 0&&b.scale.x!==1&&b.scale.y!==1&&b.scale.z!==1&&b.scale.w!==1;(v.isCompressedTexture||v.isRenderTargetTexture||M)&&(O=await vw(v,t.maxTextureSize,m,b.scale)),ne.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const A=await bM(O.imageBitmap||O.imageData,t.maxTextureSize).catch(D=>{console.error("Error converting texture to canvas",v,D)});if(A){ne.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const D=await A.convertToBlob({type:T?"image/png":"image/jpeg",quality:.95});n[`textures/${w}.${T?"png":"jpg"}`]=new Uint8Array(await D.arrayBuffer())}else console.warn("Can`t export texture: ",v)};for(const w in r)await _(w);m.dispose(),ne.end("export-usdz-textures");let g=0;for(const w in n){const b=n[w],v=34+w.length;g+=v;const T=g&63;if(T!==4){const O=64-T,M=new Uint8Array(O);n[w]=[b,{extra:{12345:M}}]}g=b.length}return ne.report("export-usdz","zip archive"),q.zipSync(n,{level:0})}};function yw(s,e,t,i){if(!t.exportInvisible&&!s.visible)return;let n,o,r;const a={position:s.position,quaternion:s.quaternion,scale:s.scale};if(s.position.x===0&&s.position.y===0&&s.position.z===0&&(a.position=null),s.quaternion.x===0&&s.quaternion.y===0&&s.quaternion.z===0&&s.quaternion.w===1&&(a.quaternion=null),s.scale.x===1&&s.scale.y===1&&s.scale.z===1&&(a.scale=null),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(o=s.geometry,r=s.material),i&&!i(s)&&(o=void 0,r=void 0),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&r&&typeof r=="object"&&(r instanceof c.MeshStandardMaterial||r instanceof c.MeshBasicMaterial||r.isMeshPhysicalNodeMaterial||r instanceof c.Material&&r.type==="MeshLineMaterial")){const l=Vh(s),h=s instanceof c.SkinnedMesh?s:null;n=new Ve(s.uuid,l,a,o,r,void 0,h,s.animations)}else if(s instanceof c.PerspectiveCamera||s instanceof c.OrthographicCamera){const l=Vh(s);n=new Ve(s.uuid,l,a,void 0,void 0,s)}else{const l=Vh(s);n=new Ve(s.uuid,l,a,void 0,void 0,void 0,void 0,s.animations)}if(n){if(n.displayName=s.userData?.name||s.name,n.visibility=s.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,s,n,t)}else{const l=Vh(s),h=new Ve(s.uuid,l,{position:s.position,quaternion:s.quaternion,scale:s.scale});e&&e.add(h),e=h}for(const l of s.children)yw(l,e,t,i)}function H_(s,e,...t){const i={};let n=0;function o(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const d={object:r};r.material&&(d.mat=!0),r.geometry&&(d.geo=!0),r.camera&&(d.cam=!0),r.skinnedMesh&&(d.skin=!0),a[l]._self=d;for(const u of r.children)u&&o(u,a[l])}o(s,i),console.log(e+" ("+n+" nodes)",i,...t)}function _w(s,e){let t=!0;const i=new Array,n=new Array;if(s.children.length===0)t=!0;else{const h=[...s.children];for(const d of h)if(d){const u=_w(d,e);e.debug&&(u?i.push(d):n.push(d)),t=t&&u}}const o=e.allBehaviorTargets.has(s.uuid),r=s.geometry||s.material||s.camera&&!e.quickLookCompatible||s.skinnedMesh||!1,a=e.boneReparentings.has(s.uuid),l=t&&!o&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),s.parent?.remove(s)):e.debug&&console.log("Kept object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),l}async function yM(s,e){ne.start("export-usdz-resources","export-usdz");const t=[];for(const h of s.document.children)bw(h,s,t);const i=t.length;for(let h=0;h<i;h++)ne.report("export-usdz-resources",{totalSteps:i,currentStep:h}),await new Promise((d,u)=>{t[h](),d()});ne.end("export-usdz-resources");const n=new mw,o=s.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${s.document.name}"`),n.beginBlock(`def Scope "Scenes" (
|
|
1100
|
+
kind = "sceneLibrary"
|
|
1101
|
+
)`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`),o.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`),o.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=h=>{if(!h)return 0;let d=1;for(const u of h.children)d+=r(u);return d},a=r(s.document);ne.start("export-usdz-xforms","export-usdz"),ne.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const h of s.document.children)xw(h,n,s);ne.end("export-usdz-xforms"),ne.report("export-usdz","invoke onAfterHierarchy"),await md(s,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),ne.report("export-usdz","Building materials");const l=PM(s.materials,s.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),ne.report("export-usdz","write to string"),s.output+=n.toString()}function bw(s,e,t){if(!s)return;const i=s.geometry,n=s.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const o="geometries/"+Xp(i,s.name)+".usda";if(!(o in e.files)){const r=()=>{const a=xM(i,s.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[o]=wM(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const o of s.children)bw(o,e,t)}async function md(s,e,t=null){if(s.extensions){for(const i of s.extensions)if(i&&typeof i[e]=="function"){const o=i[e].call(i,s,t);o instanceof Promise&&await o}}}let zh=null,Dt=null,Nf,Gr,Nh;async function vw(s,e=1/0,t=null,i=void 0){Nf||(Nf=new c.PlaneGeometry(2,2,1,1)),Gr||(Gr=new c.ShaderMaterial({uniforms:{blitTexture:new c.Uniform$1(s),flipY:new c.Uniform$1(!1),scale:new c.Uniform$1(new c.Vector4(1,1,1,1))},vertexShader:`
|
|
1102
|
+
varying vec2 vUv;
|
|
1103
|
+
uniform bool flipY;
|
|
1104
|
+
void main(){
|
|
1105
|
+
vUv = uv;
|
|
1106
|
+
if (flipY)
|
|
1107
|
+
vUv.y = 1. - vUv.y;
|
|
1108
|
+
gl_Position = vec4(position.xy * 1.0,0.,.999999);
|
|
1109
|
+
}`,fragmentShader:`
|
|
1110
|
+
uniform sampler2D blitTexture;
|
|
1111
|
+
uniform vec4 scale;
|
|
1112
|
+
varying vec2 vUv;
|
|
1113
|
+
|
|
1114
|
+
void main(){
|
|
1115
|
+
gl_FragColor = vec4(vUv.xy, 0, 1);
|
|
1116
|
+
|
|
1117
|
+
#ifdef IS_SRGB
|
|
1118
|
+
gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
|
|
1119
|
+
#else
|
|
1120
|
+
gl_FragColor = texture2D( blitTexture, vUv);
|
|
1121
|
+
#endif
|
|
1122
|
+
|
|
1123
|
+
gl_FragColor.rgba *= scale.rgba;
|
|
1124
|
+
}`}));const n=Gr.uniforms;n.blitTexture.value=s,n.flipY.value=!1,n.scale.value=new c.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),Gr.defines.IS_SRGB=s.colorSpace==c.SRGBColorSpace,Gr.needsUpdate=!0,Nh||(Nh=new c.Mesh(Nf,Gr),Nh.frustumCulled=!1);const o=new c.PerspectiveCamera,r=new c.Scene;r.add(Nh),t||(t=zh=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(s.image.width,e),l=Math.min(s.image.height,e);Dt&&(Dt.width!==a||Dt.height!==l)&&(Dt.dispose(),Dt=null),Dt||(Dt=new c.WebGLRenderTarget(a,l,{format:c.RGBAFormat,type:c.UnsignedByteType,minFilter:c.LinearFilter,magFilter:c.LinearFilter})),t.setRenderTarget(Dt),t.setSize(a,l),t.clear(),t.render(r,o),zh&&(zh.dispose(),zh=null);const h=new Uint8ClampedArray(Dt.width*Dt.height*4);t.readRenderTargetPixels(Dt,0,0,Dt.width,Dt.height,h);const d=new ImageData(h,Dt.width,Dt.height,void 0),u=await createImageBitmap(d,{premultiplyAlpha:"none"});return{imageData:d,imageBitmap:u}}function _M(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}async function bM(s,e=4096){const t=e/Math.max(s.width,s.height),i=s.width*Math.min(1,t),n=s.height*Math.min(1,t),o=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};s.width!==i&&(r.resizeWidth=i),s.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(s,r),l=o.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),o}async function ww(s,e=void 0,t=!1,i=4096){if(_M(s)){const n=i/Math.max(s.width,s.height),o=new OffscreenCanvas(s.width*Math.min(1,n),s.height*Math.min(1,n)),r=o.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,o.height),r.scale(1,-1)),r.drawImage(s,0,0,o.width,o.height),e!==void 0){const a=e.x,l=e.y,h=e.z,d=e.w,u=r.getImageData(0,0,o.width,o.height),p=u.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*h,p[m+3]=p[m+3]*d;r.putImageData(u,0,0)}return o}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const ve=7;function vM(){return`#usda 1.0
|
|
1125
|
+
(
|
|
1126
|
+
customLayerData = {
|
|
1127
|
+
string creator = "Needle Engine USDZExporter"
|
|
1128
|
+
}
|
|
1129
|
+
metersPerUnit = 1
|
|
1130
|
+
upAxis = "Y"
|
|
1131
|
+
)
|
|
1132
|
+
`}function wM(s,e){let t=vM();return t+=s,q.strToU8(t)}function Vh(s){return s.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+s.id}function q_(s){return mi(s.name||"bone_"+s.uuid)}function Xp(s,e){return mi(s.name||"Geometry")+"_"+s.id}function Cu(s){return mi(s.name||"Material")+"_"+s.id}function ga(s,e){let t=q_(s),i=s.parent;for(;i&&i!==e;)t=q_(i)+"/"+t,i=i.parent;return t}function xw(s,e,t){if(s==null)return;ne.report("export-usdz-xforms",{message:"buildXform "+s.displayName||s.name,autoStep:!0});const i=s.transform,n=s.geometry,o=s.material,r=s.camera,a=s.name;if(s.animations)for(const m of s.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=l?"SkelRoot":"Xform",d=new Array,u=o&&o instanceof c.MeshBasicMaterial&&o.color&&o.color.r===1&&o.color.g===1&&o.color.b===1&&!o.map&&o.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!u&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",s.displayName),e.appendLine(),n?(e.beginBlock(`def ${h} "${a}"`,"(",!1),t.quickLookCompatible&&o&&o.side===c.DoubleSide&&!l?e.appendLine(`prepend references = @./geometries/${Xp(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${Xp(n)}.usda@</Geometry>`),u||d.push("MaterialBindingAPI"),l&&d.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):s.type!==void 0?e.beginBlock(`def ${s.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),s.type===void 0&&(s.extraSchemas?.length&&d.push(...s.extraSchemas),d.length&&e.appendLine(`prepend apiSchemas = [${d.map(m=>`"${m}"`).join(", ")}]`)),s.displayName&&e.appendLine(`displayName = "${uw(s.displayName)}"`),(r||s.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&o){if(!u){const m=Cu(o);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&o.side===c.DoubleSide&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):s.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(s.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${ie(i.position.x)}, ${ie(i.position.y)}, ${ie(i.position.z)})`)),i.quaternion&&(s.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${ie(i.quaternion.w)}, ${ie(i.quaternion.x)}, ${ie(i.quaternion.y)}, ${ie(i.quaternion.z)})`)),i.scale&&(s.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${ie(i.scale.x)}, ${ie(i.scale.y)}, ${ie(i.scale.z)})`))),s.visibility!==void 0&&e.appendLine(`token visibility = "${s.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(ve)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(ve)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(ve)}, ${r.far.toPrecision(ve)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(ve)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(ve)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(ve)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(ve)}`))),s.onSerialize&&s.onSerialize(e,t),s.type===void 0){const m=new Array;s.needsTranslate&&m.push('"xformOp:translate"'),s.needsOrient&&m.push('"xformOp:orient"'),s.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(s.children){e.appendLine();for(const m of s.children)xw(m,e,t)}e.closeBlock()}function ie(s){return Number.isInteger(s)?s.toString():s.toFixed(10)}function X_(s){const e=s.elements;return`( ${$h(e,0)}, ${$h(e,4)}, ${$h(e,8)}, ${$h(e,12)} )`}function $h(s,e){return`(${ie(s[e+0])}, ${ie(s[e+1])}, ${ie(s[e+2])}, ${ie(s[e+3])})`}function xM(s,e=[],t=!0){return`
|
|
1133
|
+
def "Geometry"
|
|
1134
|
+
${SM(s,e,t)}
|
|
1135
|
+
`}function SM(s,e=[],t=!0){const i="Geometry",n=s.attributes,o=n.position.count,r=e&&e.length>0,a=[],l=[];let h=new Array,d=n.skinIndex;if(r){const p=[];for(const g of e)a.push({bone:g,index:e.indexOf(g)}),p.push(g.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const g of a){const w=g.bone.children;for(const b of w)p.indexOf(b.uuid)===-1&&e.indexOf(b)!==-1&&(a.push({bone:b,index:e.indexOf(b)}),p.push(b.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const g of pw(e))a.push({bone:g,index:a.length});const y=a[0].bone.parent;a.sort((g,w)=>ga(g.bone,y)>ga(w.bone,y)?1:-1),a.map(g=>'"'+ga(g.bone,y)+'"').join(", ");for(const g in a)l[a[g].index]=parseInt(g);const _=n.skinIndex;h=new Array;for(let g=0;g<_.count;g++){const w=_.getX(g),b=_.getY(g),v=_.getZ(g),T=_.getW(g);h.push(l[w],l[b],l[v],l[T])}d=new c.BufferAttribute(new Uint16Array(h),4)}const u=n.skinWeight&&n.skinIndex;return`
|
|
1136
|
+
{
|
|
1137
|
+
def Mesh "${i}" ${u?`(
|
|
1138
|
+
prepend apiSchemas = ["SkelBindingAPI"]
|
|
1139
|
+
)`:""}
|
|
1140
|
+
{
|
|
1141
|
+
int[] faceVertexCounts = [${Vf(s)}]
|
|
1142
|
+
int[] faceVertexIndices = [${$f(s)}]
|
|
1143
|
+
${n.normal||t?`normal3f[] normals = [${gd(n.normal,o)}] (
|
|
1144
|
+
interpolation = "vertex"
|
|
1145
|
+
)`:""}
|
|
1146
|
+
point3f[] points = [${gd(n.position,o)}]
|
|
1147
|
+
${n.uv?`texCoord2f[] primvars:st = [${Sw(n.uv,o,!0)}] (
|
|
1148
|
+
interpolation = "vertex"
|
|
1149
|
+
)`:""}
|
|
1150
|
+
${n.uv1?Wf("st1",n.uv1):""}
|
|
1151
|
+
${n.uv2?Wf("st2",n.uv2):""}
|
|
1152
|
+
${n.uv3?Wf("st3",n.uv3):""}
|
|
1153
|
+
${u?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
|
|
1154
|
+
elementSize = 1
|
|
1155
|
+
interpolation = "constant"
|
|
1156
|
+
)`:""}
|
|
1157
|
+
${n.skinIndex?`int[] primvars:skel:jointIndices = [${Q_(d,!0)}] (
|
|
1158
|
+
elementSize = 4
|
|
1159
|
+
interpolation = "vertex"
|
|
1160
|
+
)`:""}
|
|
1161
|
+
${n.skinWeight?`float[] primvars:skel:jointWeights = [${Q_(n.skinWeight)}] (
|
|
1162
|
+
elementSize = 4
|
|
1163
|
+
interpolation = "vertex"
|
|
1164
|
+
)`:""}
|
|
1165
|
+
${n.color?`color3f[] primvars:displayColor = [${gd(n.color,o)}] (
|
|
1166
|
+
interpolation = "vertex"
|
|
1167
|
+
)`:""}
|
|
1168
|
+
uniform token subdivisionScheme = "none"
|
|
1169
|
+
}
|
|
1170
|
+
}
|
|
1171
|
+
${t?`
|
|
1172
|
+
# This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
|
|
1173
|
+
# geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
|
|
1174
|
+
def "${i}_doubleSided" (
|
|
1175
|
+
prepend references = </Geometry>
|
|
1176
|
+
)
|
|
1177
|
+
{
|
|
1178
|
+
over "Geometry"
|
|
1179
|
+
{
|
|
1180
|
+
int[] faceVertexCounts = [${Vf(s)+", "+Vf(s)}]
|
|
1181
|
+
int[] faceVertexIndices = [${$f(s)+", "+$f(s,!0)}]
|
|
1182
|
+
}
|
|
1183
|
+
}
|
|
1184
|
+
`:""}
|
|
1185
|
+
`}function Vf(s){const e=s.index!==null?s.index.count:s.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function $f(s,e=!1){const t=s.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let o=n;e&&(o=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(o))}else{const n=s.attributes.position.count;for(let o=0;o<n;o++){let r=o;e&&(r=o%3===0?o+2:o%3===2?o-2:o),i.push(r)}}return i.join(", ")}function Wf(s,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${s} = [${Sw(e,t,!0)}] (
|
|
1186
|
+
interpolation = "vertex"
|
|
1187
|
+
)`;case 3:return`texCoord3f[] primvars:${s} = [${gd(e,t)}] (
|
|
1188
|
+
interpolation = "vertex"
|
|
1189
|
+
)`;case 4:return`double4[] primvars:${s} = [${CM(e,t)}] (
|
|
1190
|
+
interpolation = "vertex"
|
|
1191
|
+
)`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+s+"."),""}}function gd(s,e){if(s===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i);t.push(`(${n.toPrecision(ve)}, ${o.toPrecision(ve)}, ${r.toPrecision(ve)})`)}return t.join(", ")}function CM(s,e){if(s===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i)||0,a=s.getW(i)||0;t.push(`(${n.toPrecision(ve)}, ${o.toPrecision(ve)}, ${r.toPrecision(ve)}, ${a.toPrecision(ve)})`)}return t.join(", ")}function Q_(s,e=!1){const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i),a=s.getW(i);t.push(`${e?n:n.toPrecision(ve)}`),t.push(`${e?o:o.toPrecision(ve)}`),t.push(`${e?r:r.toPrecision(ve)}`),t.push(`${e?a:a.toPrecision(ve)}`)}return t.join(", ")}function Sw(s,e,t=!1){if(s===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<s.count;n++){const o=s.getX(n);let r=s.getY(n);t&&(r=1-r),i.push(`(${o.toPrecision(ve)}, ${r.toPrecision(ve)})`)}return i.join(", ")}function PM(s,e,t=!1){const i=[];for(const n in s){const o=s[n];i.push(OM(o,e,t))}return`
|
|
1192
|
+
def "Materials"
|
|
1193
|
+
{
|
|
1194
|
+
${i.join("")}
|
|
1195
|
+
}`}function Oi(s){return mi(s.name)+"_"+(s.source?.id??s.id)}function Ds(s,e,t,i,n,o,r=void 0,a=void 0){const l=Oi(s),h=l+(a!==void 0&&a!==1?"_"+a:""),d=t&&a!==void 0&&a!==1,u=d?new c.Vector4(1,1,1,a):void 0;a===void 0&&(a=1),d&&(a=1),u&&u.w<=.05&&(u.w=.05),i[h]={texture:s,scale:u};const p=s.channel>0?"st"+s.channel:"st";o.add(s.channel);const m=Mg.includes(s.format),y={1e3:"repeat",1001:"clamp",1002:"mirror"},_=s.repeat.clone(),g=s.offset.clone(),w=s.rotation,b=Math.sin(w),v=Math.cos(w);g.y=1-g.y-_.y,t?(_.x===0&&(_.x=1e-4),_.y===0&&(_.y=1e-4),g.x=g.x/_.x,g.y=g.y/_.y,g.x+=b/_.x,g.y+=v-1):(g.x+=b*_.x,g.y+=(1-v)*_.y);const T=Cu(n),O=_.x!=1||_.y!=1||g.x!=0||g.y!=0||w!=0,M=`${It}/${T}/${"uvReader_"+p}.outputs:result>`,A=`${It}/${T}/Transform2d_${e}.outputs:result>`,D=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,I=e==="normal",N=n instanceof c.MeshStandardMaterial&&n.normalScale?n.normalScale.x*2:2,$=N.toFixed(ve),k=(-1*(N/2)).toFixed(ve),F=(1-N).toFixed(ve);return`
|
|
1196
|
+
${O?`def Shader "Transform2d_${e}" (
|
|
1197
|
+
sdrMetadata = {
|
|
1198
|
+
string role = "math"
|
|
1199
|
+
}
|
|
1200
|
+
)
|
|
1201
|
+
{
|
|
1202
|
+
uniform token info:id = "UsdTransform2d"
|
|
1203
|
+
float2 inputs:in.connect = ${M}
|
|
1204
|
+
float2 inputs:scale = ${K_(_)}
|
|
1205
|
+
float2 inputs:translation = ${K_(g)}
|
|
1206
|
+
float inputs:rotation = ${(w/Math.PI*180).toFixed(ve)}
|
|
1207
|
+
float2 outputs:result
|
|
1208
|
+
}
|
|
1209
|
+
`:""}
|
|
1210
|
+
def Shader "${l}_${e}"
|
|
1211
|
+
{
|
|
1212
|
+
uniform token info:id = "UsdUVTexture"
|
|
1213
|
+
asset inputs:file = @textures/${h}.${m?"png":"jpg"}@
|
|
1214
|
+
token inputs:sourceColorSpace = "${s.colorSpace==="srgb"?"sRGB":"raw"}"
|
|
1215
|
+
float2 inputs:st.connect = ${O?A:M}
|
|
1216
|
+
${D?`
|
|
1217
|
+
float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
|
|
1218
|
+
`:""}
|
|
1219
|
+
${I?`
|
|
1220
|
+
float4 inputs:scale = (${$}, ${$}, ${$}, 1)
|
|
1221
|
+
float4 inputs:bias = (${k}, ${k}, ${F}, 0)
|
|
1222
|
+
`:""}
|
|
1223
|
+
token inputs:wrapS = "${y[s.wrapS]}"
|
|
1224
|
+
token inputs:wrapT = "${y[s.wrapT]}"
|
|
1225
|
+
float outputs:r
|
|
1226
|
+
float outputs:g
|
|
1227
|
+
float outputs:b
|
|
1228
|
+
float3 outputs:rgb
|
|
1229
|
+
${n.transparent||n.alphaTest>0?"float outputs:a":""}
|
|
1230
|
+
}`}function OM(s,e,t=!1){const i=Cu(s);if(s.colorWrite===!1||s.userData?.isShadowCatcherMaterial||s.userData?.isLightBlendMaterial){const p=s.userData.isLightBlendMaterial||s.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
|
|
1231
|
+
|
|
1232
|
+
def Material "${i}" ${s.name?`(
|
|
1233
|
+
displayName = "${s.name}"
|
|
1234
|
+
)`:""}
|
|
1235
|
+
{
|
|
1236
|
+
token outputs:mtlx:surface.connect = ${It}/${i}/Occlusion.outputs:out>
|
|
1237
|
+
|
|
1238
|
+
def Shader "Occlusion"
|
|
1239
|
+
{
|
|
1240
|
+
uniform token info:id = "${p}"
|
|
1241
|
+
token outputs:out
|
|
1242
|
+
}
|
|
1243
|
+
}`}const o=" ",r=[],a=[],l=new Set;if(s.isMeshPhysicalNodeMaterial===!0)return lM(s,i,e);let h=s.transparent||s.alphaTest?s.opacity:1,d=!1,u=!1;if(s instanceof c.MeshPhysicalMaterial&&s.transmission!==void 0&&(h*=1-s.transmission*(1-s.roughness*.5)),s.map?(r.push(`${o}color3f inputs:diffuseColor.connect = ${It}/${i}/${Oi(s.map)}_diffuse.outputs:rgb>`),s instanceof c.MeshBasicMaterial&&s.transparent&&s.alphaTest==0&&t?(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Oi(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${1e-10}`),u=!0):s.transparent?(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Oi(s.map)}_diffuse.outputs:a>`),d=!0):s.alphaTest>0&&(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Oi(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0),a.push(Ds(s.map,"diffuse",t,e,s,l,s.color,h))):r.push(`${o}color3f inputs:diffuseColor = ${Y_(s.color)}`),s.alphaHash&&t&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping alphaHash opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),u=!0)),s.aoMap&&(r.push(`${o}float inputs:occlusion.connect = ${It}/${i}/${Oi(s.aoMap)}_occlusion.outputs:r>`),a.push(Ds(s.aoMap,"occlusion",t,e,s,l))),s.alphaMap?(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Oi(s.alphaMap)}_opacity.outputs:r>`),r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),d=!0,u=!0,a.push(Ds(s.alphaMap,"opacity",t,e,s,l,new c.Color(1,1,1),h))):(d?console.warn("Opacity for "+s.name+" was already connected. Skipping default opacity."):(r.push(`${o}float inputs:opacity = ${h}`),d=!0),s.alphaTest>0&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping default opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0))),s instanceof c.MeshStandardMaterial){if(s.emissiveMap){r.push(`${o}color3f inputs:emissiveColor.connect = ${It}/${i}/${Oi(s.emissiveMap)}_emissive.outputs:rgb>`);const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),a.push(Ds(s.emissiveMap,"emissive",t,e,s,l,p))}else if(s.emissive?.getHex()>0){const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),r.push(`${o}color3f inputs:emissiveColor = ${Y_(p)}`)}s.normalMap&&(r.push(`${o}normal3f inputs:normal.connect = ${It}/${i}/${Oi(s.normalMap)}_normal.outputs:rgb>`),a.push(Ds(s.normalMap,"normal",t,e,s,l))),s.roughnessMap&&s.roughness===1?(r.push(`${o}float inputs:roughness.connect = ${It}/${i}/${Oi(s.roughnessMap)}_roughness.outputs:g>`),a.push(Ds(s.roughnessMap,"roughness",t,e,s,l))):r.push(`${o}float inputs:roughness = ${s.roughness!==void 0?s.roughness:1}`),s.metalnessMap&&s.metalness===1?(r.push(`${o}float inputs:metallic.connect = ${It}/${i}/${Oi(s.metalnessMap)}_metallic.outputs:b>`),a.push(Ds(s.metalnessMap,"metallic",t,e,s,l))):r.push(`${o}float inputs:metallic = ${s.metalness!==void 0?s.metalness:0}`)}return s instanceof c.MeshPhysicalMaterial&&(r.push(`${o}float inputs:clearcoat = ${s.clearcoat}`),r.push(`${o}float inputs:clearcoatRoughness = ${s.clearcoatRoughness}`),r.push(`${o}float inputs:ior = ${s.ior}`),!s.transparent&&!(s.alphaTest>0)&&s.transmissionMap&&(r.push(`${o}float inputs:opacity.connect = ${It}/${i}/${Oi(s.transmissionMap)}_transmission.outputs:r>`),a.push(Ds(s.transmissionMap,"transmission",t,e,s,l)))),l.size>2?console.warn("USDZExporter: Material "+s.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):l.size===2&&(!l.has(0)||!l.has(1))&&console.warn("USDZExporter: Material "+s.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
|
|
1244
|
+
|
|
1245
|
+
def Material "${i}" ${s.name?`(
|
|
1246
|
+
displayName = "${uw(s.name)}"
|
|
1247
|
+
)`:""}
|
|
1248
|
+
{
|
|
1249
|
+
token outputs:surface.connect = ${It}/${i}/PreviewSurface.outputs:surface>
|
|
1250
|
+
|
|
1251
|
+
def Shader "PreviewSurface"
|
|
1252
|
+
{
|
|
1253
|
+
uniform token info:id = "UsdPreviewSurface"
|
|
1254
|
+
${r.join(`
|
|
1255
|
+
`)}
|
|
1256
|
+
int inputs:useSpecularWorkflow = ${s instanceof c.MeshBasicMaterial?"1":"0"}
|
|
1257
|
+
token outputs:surface
|
|
1258
|
+
}
|
|
1259
|
+
${a.length>0?`
|
|
1260
|
+
${l.has(0)?`
|
|
1261
|
+
def Shader "uvReader_st"
|
|
1262
|
+
{
|
|
1263
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1264
|
+
token inputs:varname = "st"
|
|
1265
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1266
|
+
float2 outputs:result
|
|
1267
|
+
}
|
|
1268
|
+
`:""}
|
|
1269
|
+
${l.has(1)?`
|
|
1270
|
+
def Shader "uvReader_st1"
|
|
1271
|
+
{
|
|
1272
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1273
|
+
token inputs:varname = "st1"
|
|
1274
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1275
|
+
float2 outputs:result
|
|
1276
|
+
}
|
|
1277
|
+
`:""}
|
|
1278
|
+
${a.join(`
|
|
1279
|
+
`)}`:""}
|
|
1280
|
+
}`}function Y_(s){return`(${s.r}, ${s.g}, ${s.b})`}function K_(s){return`(${s.x}, ${s.y})`}const Mg=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class _t{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+mi(e)+"_"+_t.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Hr=new Set;function Qp(s,e){let t="";if(Array.isArray(s)){Hr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(Hr.has(o))continue;i+=o,Hr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(Hr.has(r))continue;i+=r,Hr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,Hr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class Zs{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+Zs.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=Qp(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function Z_(s,e={direct:!0,indirect:!0}){const t=Ve.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class Pt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new Zs(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new Zs(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof Ve&&Z_(n,t);else e instanceof Ve&&Z_(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new Zs(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class $o{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Qt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Qt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Qt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=Qp(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=Qp(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Ti{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Ti(0,1,0)}static get right(){return new Ti(1,0,0)}static get forward(){return new Ti(0,0,1)}static get back(){return new Ti(0,0,-1)}static get zero(){return new Ti(0,0,0)}}class he{static sequence(...e){return new $o("Group_"+$o.getId(),e).makeSequence()}static parallel(...e){return new $o("Group_"+$o.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Qt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new Qt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),he.sequence(o,d)}return o}static waitAction(e){const t=new Qt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new Qt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Ti.forward,o.up=n??Ti.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new Qt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new Qt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new Qt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Qt(e);return i.tokenId="Impulse",i.velocity=t,i}}class MM{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class kg extends MM{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||Ve.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=he.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=he.fadeAction(this.object,0,!1),this._disableAction)}}class Cw{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const On=x("debugusdzanimation"),Yp=x("debugusdzanimationserialization");class Qs{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ee.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||Qs.isDescendantOf(e,n))continue;if(!Qs.isDescendantOf(n,e)){for(;!Qs.isDescendantOf(n,e)&&n.parent;)n=n.parent;Qs.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ee{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ee.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,at);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),R()&&ue("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let y=0,_=0;if(m<0?(y=e[0],_=y-Ee.animationDurationPadding/2+1/60):m>=e.length?(y=e[e.length-1],_=y+Ee.animationDurationPadding/2-1/60):(y=e[m],_=y),h){const g=h.evaluate(y);o.set(g[0],g[1],g[2])}if(d){const g=d.evaluate(y);r.set(g[0],g[1],g[2],g[3])}if(u){const g=u.evaluate(y);a.set(g[0],g[1],g[2])}if(this.useRootMotion&&l===this.root){const g=new c.Matrix4;g.compose(o,r,a),g.multiply(l.matrix),g.decompose(o,r,a)}yield{time:_,translation:o,rotation:r,scale:a,index:m}}}}class Pu{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ee.restPoseClipDuration+Ee.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);On&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new Ee(null,u,null));let m=p[o];m||(m=new Ee(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}On&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new Ee(null,h,null);d[0]=p}let u=d[o];u||(On&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new Ee(e,h,t),d[o]=u)}const l=new Qs(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),On&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ee.restPoseClipDuration);let u=this.lastClipEndTime+Ee.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,y=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(y-p)<.01&&(p=y),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){On&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){On&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new Ee(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;Yp&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new kM(e,this);this.serializers.push(n),n.registerCallback(t)}}class kM{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),Yp&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(k){const F=[];for(const[V,J]of k){let Z=`${V} : [`;const ce=[];for(const X of J)ce.push(`(${ie(X.x)}, ${ie(X.y)}, ${ie(X.z)})`);Z=Z.concat(ce.join(", ")),Z=Z.concat("],"),F.push(Z)}return F},a=function(k){const F=[];for(const[V,J]of k){let Z=`${V} : [`;const ce=[];for(const X of J)ce.push(`(${ie(X.w)}, ${ie(X.x)}, ${ie(X.y)}, ${ie(X.z)})`);Z=Z.concat(ce.join(", ")),Z=Z.concat("],"),F.push(Z)}return F},l=function(k){let F,V=!0;const J=new Map;for(const[ce,X]of k){F===void 0&&(F=X.length),F!==X.length&&(V=!1);let ge=0;for(const Wt of X)ge++,Wt||(J.has(ce)||J.set(ce,[]),J.get(ce).push(ge))}On&&console.log("Bone count: ",k.size,"TransformData entries per bone: ",F,"Undefined bone entries: ",J),console.assert(V,"All bones should have the same number of TransformData entries",k),console.assert(J.size===0,"All TransformData entries should be set",J);const Z=[];for(const[ce,X]of k)for(let ge=0;ge<X.length;ge++){const Wt=X[ge],wh=i.getStartTimeByClip(Wt.clip);Z.length<=ge&&Z.push({pos:[],rot:[],scale:[],timeOffset:wh});const Rs=Z[ge];Rs.pos.push(...Wt.getSortedTimesArray(!0,!1,!1)),Rs.rot.push(...Wt.getSortedTimesArray(!1,!0,!1)),Rs.scale.push(...Wt.getSortedTimesArray(!1,!1,!0))}for(const ce of Z)ce.pos.sort((X,ge)=>X-ge),ce.rot.sort((X,ge)=>X-ge),ce.scale.sort((X,ge)=>X-ge),ce.pos=[...new Set(ce.pos)],ce.rot=[...new Set(ce.rot)],ce.scale=[...new Set(ce.scale)];return Z},h=function(k,F,V){const J=new Map,Z=new Map,ce=new Map,X=F.length;for(const ge of V){const Wt=k.get(ge);let wh;Wt?console.assert(Wt.length===X,"We should have the same number of TransformData entries for each bone",Wt,F):wh=new Ee(null,ge,null);for(let Rs=0;Rs<X;Rs++){const rf=Wt?Wt[Rs]:wh,Br=F[Rs];for(const{time:ol,translation:rl}of rf.getValues(Br.pos,!0,!1,!1)){const Hi=(ol+Br.timeOffset)*60;J.has(Hi)||J.set(Hi,new Array),J.get(Hi).push(rl.clone())}for(const{time:ol,rotation:rl}of rf.getValues(Br.rot,!1,!0,!1)){const Hi=(ol+Br.timeOffset)*60;Z.has(Hi)||Z.set(Hi,new Array),Z.get(Hi).push(rl.clone())}for(const{time:ol,scale:rl}of rf.getValues(Br.scale,!1,!1,!0)){const Hi=(ol+Br.timeOffset)*60;ce.has(Hi)||ce.set(Hi,new Array),ce.get(Hi).push(rl.clone())}}}return{position:J.size==0?void 0:J,quaternion:Z.size==0?void 0:Z,scale:ce.size==0?void 0:ce}},d=function(k){const F=[];for(const V of k)F.push(`(${ie(V.x)}, ${ie(V.y)}, ${ie(V.z)})`);return F.join(", ")},u=function(k){const F=[];for(const V of k)F.push(`(${ie(V.w)}, ${ie(V.x)}, ${ie(V.y)}, ${ie(V.z)})`);return F.join(", ")},p=function(k){const F=new Map;if(On){const V=new Array;for(const[J,Z]of o)V.push(J.uuid+": "+Z.length+" "+Z.map(ce=>ce.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
|
|
1281
|
+
`+V.join(`
|
|
1282
|
+
`))}for(const V of k){const J=o.get(V);J&&F.set(V,J)}return F},m=function(k){const F=p(k),V=l(F);return h(F,V,k)};const y=n.skinnedMesh.skeleton,_=new Array,g=[],w=[];for(const k of y.bones){g.push(k),w.push(k.uuid);const F=y.boneInverses[y.bones.indexOf(k)];_.push({bone:k,inverse:F})}let b=1e4;for(;w.length<y.bones.length&&b-- >0;)for(const k of g){const F=k.children;for(const V of F)if(w.indexOf(V.uuid)===-1&&y.bones.indexOf(V)!==-1){g.push(V),w.push(V.uuid);const J=y.boneInverses[y.bones.indexOf(V)];_.push({bone:V,inverse:J})}}b<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,y.bones,w);for(const k of pw(y.bones))_.push({bone:k,inverse:k.matrixWorld.clone().invert()});const v=_[0].bone.parent;v||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),_.sort((k,F)=>ga(k.bone,v)>ga(F.bone,v)?1:-1);const T=t.quickLookCompatible,O=[],M=[],A=[],D=[];for(const{bone:k}of _){if(T){const F=k.scale;F.x==0&&(F.x=1e-5),F.y==0&&(F.y=1e-5),F.z==0&&(F.z=1e-5),O.push(new c.Matrix4().compose(k.position,k.quaternion,k.scale))}else O.push(k.matrix.clone());M.push(k.position),A.push(k.quaternion),D.push(k.scale)}const I=_.map(k=>'"'+ga(k.bone,v)+'"').join(", "),N=_.map(k=>X_(k.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${N}]`),e.appendLine(`uniform token[] joints = [${I}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(k=>X_(k)).join(", ")}]`);const $=m(_.map(k=>k.bone));if(On){let k=1e7,F=0;for(const V of $.position?.keys()??[])k=Math.min(k,V),F=Math.max(F,V);console.log("Time samples",k,F,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${I}]`),e.appendLine(`quatf[] rotations = [${u(A)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const k=a($.quaternion);for(const F of k)e.appendLine(F);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(D)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const k=r($.scale);for(const F of k)e.appendLine(F);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const k=r($.position);for(const F of k)e.appendLine(F);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new Ee(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;Yp&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const y=d[m];if(!y)continue;const _=n.getStartTimeByClip(y.clip),g=y.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",o,y);continue}const w=!y.clip,b=u==="position"&&(y.pos||w),v=u==="rotation"&&(y.rot||w),T=u==="scale"&&(y.scale||w);if(b||v||T){const O=y.clip?.name??"rest",M=y.getDuration();On&&console.log("Write .timeSamples:",O,_,M,d),e.appendLine("# "+O+": start="+l.format(_*Ee.frameRate)+", length="+l.format(M*Ee.frameRate)+", frames="+y.getFrames())}if(b)for(const{time:O,translation:M}of y.getValues(g,!0,!1,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ie(M.x)}, ${ie(M.y)}, ${ie(M.z)}),`;e.appendLine(D)}if(v)for(const{time:O,rotation:M}of y.getValues(g,!1,!0,!1)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ie(M.w)}, ${ie(M.x)}, ${ie(M.y)}, ${ie(M.z)}),`;e.appendLine(D)}if(T)for(const{time:O,scale:M}of y.getValues(g,!1,!1,!0)){const D=`${l.format((_+O)*Ee.frameRate)}: (${ie(M.x)}, ${ie(M.y)}, ${ie(M.z)}),`;e.appendLine(D)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const EM=x("debugusdz");class xr{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),mi(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,pi);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=xr.getName(o.clip),l=mi(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){EM&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var RM=Object.defineProperty,Re=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RM(e,t,n),n};const J_=x("debugusdzbehaviours");function Wc(s){s&&(s.getComponentInParent(Oa)||(R()&&console.debug('Raycaster on "'+s.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),s.addComponent(fi)))}class Sr extends E{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;start(){Wc(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Q(this.object).clone(),t=Q(this.target).clone(),i=fe(this.object).clone(),n=fe(this.target).clone(),o=Be(this.object).clone(),r=Be(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){rt(this.object,t),on(this.object,n),va(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),rt(this.object,this.targetPos),on(this.object,this.targetRot),va(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new _t("Move to "+this.target?.name,Pt.tapTrigger(this.gameObject),he.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Re([f(c.Object3D)],Sr.prototype,"object");Re([f(c.Object3D)],Sr.prototype,"target");Re([f()],Sr.prototype,"duration");Re([f()],Sr.prototype,"relativeMotion");const Ou=class Lt extends E{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,Wc(this.gameObject),R()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):Vv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Lt._materialTriggersPerId={},Lt.variantSwitchIndex=0,this.materialToSwitch&&await se.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await se.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Lt._materialTriggersPerId[this.materialToSwitch.uuid]||(Lt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Lt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Lt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete Lt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(he.fadeAction([...this.targetModels,...i],o,!1)),n.push(he.fadeAction(t,o,!0)),e.addBehavior(new _t("Select_"+this.selfModel.name,Pt.tapTrigger(this.selfModel),he.parallel(...n))),Lt._parallelStartHiddenActions.push(...t),Lt._startHiddenBehaviour||(Lt._startHiddenBehaviour=new _t("StartHidden_"+this.selfModel.name,Pt.sceneStartTrigger(),he.fadeAction(Lt._parallelStartHiddenActions,o,!1)),e.addBehavior(Lt._startHiddenBehaviour))}static getMaterialName(e){return mi(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Lt.variantSwitchIndex+++"_"+Lt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&Ve.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Re([f(c.Material)],Ou.prototype,"materialToSwitch");Re([f(c.Material)],Ou.prototype,"variantMaterial");Re([f()],Ou.prototype,"fadeDuration");let Eg=Ou;const Gc=class Oe extends E{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){Wc(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Oe.wasVisible]===void 0&&(this.gameObject[Oe.wasVisible]=this.gameObject.activeSelf),this.target[Oe.wasVisible]===void 0&&(this.target[Oe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Oe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Oe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Og.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Oe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Oe.toggleClone];if(!this.gameObject[Oe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Oe.clonedToggleIndex++,i.add(l),this.gameObject[Oe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Oe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.toggleModel,0,!0)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new _t("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),Pt.tapTrigger(n),he.parallel(...a)));const l=[];l.push(he.fadeAction(this.toggleModel,0,!1)),l.push(he.fadeAction(n,0,!0)),l.push(he.fadeAction(this.targetModel,0,!o)),e.addBehavior(new _t("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),Pt.tapTrigger(this.toggleModel),he.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(he.fadeAction(n,0,!1)),a.push(he.fadeAction(this.targetModel,0,o)),e.addBehavior(new _t("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),Pt.tapTrigger(n),a.length>1?he.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),ki.add(r,e)}}afterSerialize(e,t){this.gameObject[Oe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Oe.wasVisible],delete this.gameObject[Oe.wasVisible]),this.target&&this.target[Oe.wasVisible]!==void 0&&(this.target.visible=this.target[Oe.wasVisible],delete this.target[Oe.wasVisible]),delete this.gameObject[Oe.toggleClone],delete this.gameObject[Oe.reverseToggleClone]}};Re([f(c.Object3D)],Gc.prototype,"target");Re([f()],Gc.prototype,"toggleOnClick");Re([f()],Gc.prototype,"targetState");Re([f()],Gc.prototype,"hideSelf");let Rg=Gc;class ki extends E{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)ki._fadeObjects.includes(n)||(console.log("adding hide on start",n),ki._fadeObjects.push(n));ki._fadeBehaviour===void 0&&(ki._fadeBehaviour=new _t("HideOnStart",Pt.sceneStartTrigger(),he.fadeAction(ki._fadeObjects,0,!1)),t.addBehavior(ki._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||ki.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class Ua extends E{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new _t("emphasize "+this.name,Pt.tapTrigger(this.gameObject),he.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Re([f()],Ua.prototype,"target");Re([f()],Ua.prototype,"duration");Re([f()],Ua.prototype,"motionType");class io extends E{target;clip="";toggleOnClick=!1;trigger="tap";start(){Wc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(pi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;xr.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=he.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=he.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new _t("playAudio"+u,Pt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new _t("playAudioOnStart"+u,Pt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Re([f(pi)],io.prototype,"target");Re([f(URL)],io.prototype,"clip");Re([f()],io.prototype,"toggleOnClick");const Tg=class vn extends E{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){Wc(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(vn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';R()&&ue(e),console.warn(e,...vn.rootsWithExclusivePlayback)}vn.animationActions=[],vn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Pu);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(R()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),vn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=vn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new _t(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?Pt.tapTrigger(this.selfModel):Pt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=vn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=he.startAnimationAction(l,h),vn.animationActions.push(d)),d},a=he.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:he.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(he.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(at),o=t.getComponent(Ot);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const y=e.registerAnimation(t,o.clip);y&&(o.loop?a.push(y):r.push(y));let _=0;if(o.minMaxOffsetNormalized){const g=o.minMaxOffsetNormalized.x,w=o.minMaxOffsetNormalized.y;_=(o.clip?.duration||1)*(g+Math.random()*(w-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:_}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const y=new Array;y.push(h);let _=!1;for(;y.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(_=!0);break}const g=h.transitions.find(b=>b.conditions.length===0),w=g?l.getState(g.destinationState,0):null;if(w&&y.includes(w)){h=w,_=!0;break}else if(g){if(h=w,!h)break;y.push(h)}else{_=h.motion?.isLooping??!1;break}}if(_&&h){const g=y.indexOf(h);d=y.slice(0,g),u=y.slice(g),J_&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=y,u=[],J_&&console.log("found no loop from "+i,"states",d);if(!u.length){const g=d[d.length-1],w=g.motion?.clip;if(w){let b;if(e.holdClipMap.has(w))b=e.holdClipMap.get(w);else{const v=g.name+"_hold";b=w.clone(),b.duration=1,b.name=v;const T=w.duration;b.tracks=w.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,T]);const A=O.values.length,D=O.getValueSize(),I=O.values.slice(A-D,A);return M.values=new Float32Array(2*D),M.values.set(I,0),M.values.set(I,D),M}),b.name=v,e.holdClipMap.set(w,b)}if(b){const v={name:b.name,motion:{clip:b,isLooping:!1,name:b.name},speed:1,transitions:[],behaviours:[],hash:g.hash+1};u.push(v)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const y=e.registerAnimation(t,null);y&&r.push(y);return}if(d=d.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),u=u.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(y,_)=>{if(!t)return;const g=e.registerAnimation(t,y.motion.clip??null);g?(g.speed=y.speed,_.push(g)):console.warn("Couldn't register animation for state "+y.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const y of d)p(y,r)}if(u.length>0){a=new Array;for(const y of u)p(y,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const y=n.minMaxOffsetNormalized.x,_=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=vn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Re([f(at)],Tg.prototype,"animator");Re([f()],Tg.prototype,"stateName");let mc=Tg;class Fa extends E{getType(){}target;getDuration(){}}Re([f(c.Object3D)],Fa.prototype,"target");class Hc extends E{target}Re([f(Fa)],Hc.prototype,"target");class qc extends Fa{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Re([f()],qc.prototype,"type");Re([f()],qc.prototype,"duration");class Ag extends Hc{}class Js{static _instance;static create(){return new Js}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return en.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();let i="View in AR";exports.DeviceUtilities.isVisionOS()?i="View in AR":(t||exports.DeviceUtilities.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(gt("view_in_ar"));let n=!1,o=null;return e.addEventListener("click",()=>{o=Aa(sn),o||(n=!0,o=new sn),n&&(o.objectToExport=z.Current.scene),o?(e.classList.add("this-mode-is-requested"),o.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(gt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>H.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(gt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>H.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(gt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Pe("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return en.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&exports.DeviceUtilities.isiOS()&&!exports.DeviceUtilities.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}H.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",R()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){iu(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Em(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(H.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),H.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var TM=Object.defineProperty,AM=Object.getOwnPropertyDescriptor,lt=(s,e,t,i)=>{for(var n=i>1?void 0:i?AM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&TM(e,t,n),n};const Kl=x("debugspriterenderer"),DM=x("wireframe");class cr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&cr.cache[e.guid])return Kl&&console.log("Take cached geometry for sprite",e.guid),cr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),Kl&&console.log("Built sprite geometry",e,t),t}}class LM{x;y}function Pw(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let bs=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(cr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&Pw(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return cr.getOrCreateGeometry(this)}};lt([f()],bs.prototype,"guid",2);lt([f(c.Texture)],bs.prototype,"texture",2);lt([Ue()],bs.prototype,"triangles",2);lt([Ue()],bs.prototype,"uv",2);lt([Ue()],bs.prototype,"vertices",2);const Gf=Symbol("spriteOwner");class Ma{sprites;constructor(){this.sprites=[]}}lt([f(bs)],Ma.prototype,"sprites",2);const Dg=class Kp{static create(){const e=new Kp;return e.spriteSheet=new Ma,e}constructor(){}clone(){const e=new Kp;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new Ma,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(Pw(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;se.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};lt([f(Ma)],Dg.prototype,"spriteSheet",2);lt([f()],Dg.prototype,"index",2);let ya=Dg;class ii extends E{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=ya.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);Kl&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof bs?(this._spriteSheet||(this._spriteSheet=ya.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=ya.create(),Kl&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return Kl&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=cr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(DM&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[Gf]!==void 0&&o[Gf]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[Gf]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(cr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),se.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}lt([f()],ii.prototype,"drawMode",2);lt([f(LM)],ii.prototype,"size",2);lt([f(ee)],ii.prototype,"color",2);lt([f(c.Material)],ii.prototype,"sharedMaterial",2);lt([f()],ii.prototype,"transparent",2);lt([f()],ii.prototype,"cutoutThreshold",2);lt([f()],ii.prototype,"castShadows",2);lt([f()],ii.prototype,"renderOrder",2);lt([f()],ii.prototype,"toneMapped",2);lt([f(ya)],ii.prototype,"sprite",1);const eb=x("debugwebxr"),IM=new c.Matrix4().makeRotationY(Math.PI);class di extends E{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){eb&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,di._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Nt(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)ji(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Kt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Kt.Early}),this.onRevertSceneChanges(),this._anchor=null,di._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new Gd(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=or(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(eb){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(j(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(H.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Rm){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),di._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(H.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!di._hasPlaced)return;const e=H.active?.rig?.gameObject;if(e){const t=H.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),R()&&ue("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=H.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(IM),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class Gd{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(Gd.up,Gd.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Kt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Kt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Kt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Kt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Kt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Kt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const qs=x("debugautosync"),Hf=Symbol("syncerId");class jM{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new BM(e);return t[Hf]=e.guid,this._syncers[t[Hf]]=t,t}removeSyncer(e){delete this._syncers[e[Hf]]}}const Lg=new jM;class BM{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(qs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];qs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Ji.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(qs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function UM(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const Zl=Symbol("AutoSyncHandler");function FM(s){if(s[Zl])return s[Zl];const e=Lg.getOrCreateSyncer(s);return e?.init(s),s[Zl]=e,e}function zM(s){const e=s[Zl];e&&(Lg.removeSyncer(e),e.destroy(),delete s[Zl])}const Ig=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(R()||qs)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(qs||R())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}qs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=Lg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(R()||qs)&&console.warn("Recursive call detected",i);return}u=!0;try{const y=UM(p,m);qs&&console.log("SyncField assignment",i,"changed?",y,p,o),y&&o?.call(this,p,m)!==!1&&FM(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){zM(this),h.call(this)}}};var NM=Object.defineProperty,Mu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NM(e,t,n),n};const jt=x("debugplayersync"),ku=class Ow extends E{static async setupFrom(e,t){const i=K.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Ai)}const n=new Ow;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new oe)}onEnable(){this.context.connection.beginListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Y.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Y.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Y.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{jt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(jt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Ai);if(jt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{jt&&console.log("PlayerSync.destroyInstance",e),Ec(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Ai.all.length-1;t>=0;t--){const i=Ai.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Mu([f()],ku.prototype,"autoSync");Mu([f(K)],ku.prototype,"asset");Mu([f(oe)],ku.prototype,"onPlayerSpawned");let jg=ku;var Mw=(s=>(s.OwnerChanged="ownerChanged",s))(Mw||{});const Zp=class pt extends E{static _all=[];static get all(){return pt._all}static _local=[];static get local(){return pt._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,pt);if(e instanceof E)return S.getComponentInParent(e.gameObject,pt)}static isLocalPlayer(e){return pt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new oe;onFirstOwnerChangeEvent=new oe;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){jt&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=pt._local.indexOf(this);i>=0&&pt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){pt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),pt.dispatchEvent("ownerChanged",o)}awake(){pt.all.push(this),jt&&console.log("Registered new PlayerState",this.guid,pt.all.length-1,pt.all),this.context.connection.beginListen(Y.UserLeftRoom,this.onUserLeftRoom)}async start(){jt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await ds(300),this.context.connection.userIsInRoom(this.owner)==!1&&(jt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(jt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?jt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(jt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):jt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){jt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Ec(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(jt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Y.UserLeftRoom,this.onUserLeftRoom),pt.all.splice(pt.all.indexOf(this),1),this.isLocalPlayer){const e=pt._local.indexOf(this);e>=0&&pt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){jt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Mu([Ig(Zp.prototype.onOwnerChange)],Zp.prototype,"owner");let Ai=Zp;var VM=Object.defineProperty,za=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VM(e,t,n),n};class Nn extends E{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}za([f()],Nn.prototype,"position");za([f()],Nn.prototype,"showNeedleLogo");za([f()],Nn.prototype,"showSpatialMenu");za([f()],Nn.prototype,"createFullscreenButton");za([f()],Nn.prototype,"createMuteButton");za([f()],Nn.prototype,"createQRCodeButton");var $M=Object.defineProperty,Bg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$M(e,t,n),n};const dl=x("debugwebxr"),tb=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class no extends E{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;dl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Ai.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Ce);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,cs.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Ce);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Ai.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Ei);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(tb),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(tb),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{ts(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Ai.getFor(this);if(e&&e.isLocalPlayer==!1){const t=H.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Ei);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};xv.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new K("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=fr.createPrimitive(ir.Cube);e.add(t),this.gameObject.add(e),this.head=new K("",this.sourceId,e),dl&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new K("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new K("",this.sourceId,e),dl&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new K("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new K("",this.sourceId,e),dl&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Ai.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,ln))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await gm(a);dl&&console.log("Avatar loaded results:",l)}}Bg([f(K)],no.prototype,"head");Bg([f(K)],no.prototype,"leftHand");Bg([f(K)],no.prototype,"rightHand");var WM=Object.defineProperty,Eu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&WM(e,t,n),n};const Ls=x("debugwebxr"),Is=new Array;class fs extends E{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&Yr(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Yr(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Yr(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(H.active&&(Ls&&(Is[0]=Date.now()),this.updateRendering(H.active),Ls)){const e=Date.now()-Is[0];Is.push(e),Is.length>=30&&(Is[0]=0,Is.reduce((t,i)=>t+i,0)/Is.length,Is.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Ls&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(da))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await K.getOrCreate("",t).instantiate();return Yr(n),H.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Ls?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;Km(o,i),await $d(o,i,this.sourceId??"",this.sourceId??"");const r=mg(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;Yr(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&rn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),H.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&se.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(Ls&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(Ls&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){Ls&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else Ls&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Eu([f()],fs.prototype,"createControllerModel");Eu([f()],fs.prototype,"createHandModel");Eu([f(K)],fs.prototype,"customLeftHand");Eu([f(K)],fs.prototype,"customRightHand");class Ru extends E{}var GM=Object.defineProperty,po=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GM(e,t,n),n};const qf=x("debugwebxr");class gi extends E{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=j(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=Be(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),R()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=Q(this.context.mainCamera).clone();t.rotateY(o*L.toRadians(this.rotationStep));const l=Q(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(j(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,j(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,Ru))return;const r=o.clone();if(qf&&B.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),qf&&B.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=L.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;qf&&(B.DrawWireSphere(h.point,.025*d,16711680),B.DrawLabel(j(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=L.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const y=h.normal.applyQuaternion(fe(h.object));n.quaternion.setFromUnitVectors(HM,y)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Ud(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=j(e.rayWorldPosition);n.add(j(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}po([f()],gi.prototype,"movementSpeed");po([f()],gi.prototype,"rotationStep");po([f()],gi.prototype,"useTeleport");po([f()],gi.prototype,"usePinchToTeleport");po([f()],gi.prototype,"useTeleportTarget");po([f()],gi.prototype,"useTeleportFade");po([f()],gi.prototype,"showRays");po([f()],gi.prototype,"showHits");const HM=new c.Vector3(0,1,0);var qM=Object.defineProperty,ct=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qM(e,t,n),n};const ul=x("debugwebxr"),XM=x("debugusdz"),Je=class ia extends E{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){H.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&ue('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=exports.DeviceUtilities.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(sn)||(ul&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,sn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(ul&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new K("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(jg),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await H.isVRSupported()&&this.createVRButton?H.offerSession("immersive-vr","default",this.context):this.createARButton&&await H.isARSupported()&&this.createARButton?H.offerSession("immersive-ar","default",this.context):!1}get session(){return H.active??null}get sessionMode(){return H.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return H.start("immersive-vr",e,this.context)}async enterAR(e){return H.start("immersive-ar",e,this.context)}exitXR(){H.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!ia.activeWebXRComponent||ia.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${ia.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}ia.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;ul&&console.log("WebXR onEnterXR"),this._previousXRState=Ft.Global.Mask;const t=e.xr.isVR;if(Ft.Global.Set(t?kn.VR:kn.AR),e.xr.isAR){let i=S.findObjectOfType(di,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,di),this._createdComponentsInSession.push(i)}else(ul||R())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(rr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(rr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Ft.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Pc(1).then(()=>ia.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(gi);return!t&&e&&(t=this.gameObject.addComponent(gi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(fs);return!t&&e&&(t=this.gameObject.addComponent(fs),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{ul&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,no);t??=S.addComponent(e,no)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=Js.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||XM)&&this.useQuicklookExport){const t=S.findObjectOfType(sn);if(!t||t&&t.allowCreateQuicklookButton){const i=this.getButtonsFactory().createQuicklookButton();this.addButton(i,50)}}if(this.createARButton){const t=this.getButtonsFactory().createARButton();this.addButton(t,50)}if(this.createVRButton){const t=this.getButtonsFactory().createVRButton();this.addButton(t,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&H.isVRSupported().then(t=>{if(!t){const i=this.getButtonsFactory().createSendToQuestButton();this.addButton(i,50)}}),this.createQRCode){const t=Aa(Nn);if(t&&t.createQRCodeButton===!1)R()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const i=en.getOrCreate().createQRCode();this.addButton(i,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};ct([f()],Je.prototype,"createVRButton");ct([f()],Je.prototype,"createARButton");ct([f()],Je.prototype,"createSendToQuestButton");ct([f()],Je.prototype,"createQRCode");ct([f()],Je.prototype,"useDefaultControls");ct([f()],Je.prototype,"showControllerModels");ct([f()],Je.prototype,"showHandModels");ct([f()],Je.prototype,"usePlacementReticle");ct([f(K)],Je.prototype,"customARPlacementReticle");ct([f()],Je.prototype,"usePlacementAdjustment");ct([f()],Je.prototype,"arScale");ct([f()],Je.prototype,"useXRAnchor");ct([f()],Je.prototype,"autoPlace");ct([f()],Je.prototype,"autoCenter");ct([f()],Je.prototype,"useQuicklookExport");ct([f()],Je.prototype,"useDepthSensing");ct([f()],Je.prototype,"useSpatialGrab");ct([f(K)],Je.prototype,"defaultAvatar");let Tu=Je;const Wh=x("debugusdzbehaviours");class Ug{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+xr.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),Wh&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=Wh;let a=`graph LR
|
|
1283
|
+
`,l="";function h(u){if(u instanceof $o){r&&(a+=`subgraph Group_${u.id}
|
|
1284
|
+
`);for(const p of u.actions)r&&(a+=`${u.id}[${u.id}] -- ${u.type},loops:${u.loops} --> ${p.id}[${p.id}]
|
|
1285
|
+
`),h(p);r&&(a+=`end
|
|
1286
|
+
`)}else if(u instanceof Qt){u.tokenId==="StartAnimation"&&o.add(u);let p=u.tokenId;u.type!==void 0&&(p+=":"+u.type);const m=u.affectedObjects;if(m)if(Array.isArray(m))for(const _ of m)i.add(_),r&&(l+=`${u.id}[${u.id}
|
|
1287
|
+
${p}] -- ${p} --> ${_.uuid}(("${_.displayName||_.name||_.uuid}"))
|
|
1288
|
+
`);else typeof m=="object"?(i.add(m),r&&(l+=`${u.id}[${u.id}
|
|
1289
|
+
${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
|
|
1290
|
+
`)):typeof m=="string"&&i.add({uuid:m});const y=u.xFormTarget;y&&(typeof y=="object"?(i.add(y),r&&(l+=`${u.id}[${u.id}
|
|
1291
|
+
${p}] -- ${p} --> ${y.uuid}(("${y.displayName||y.name||y.uuid}"))
|
|
1292
|
+
`)):typeof y=="string"&&i.add({uuid:y}))}}function d(u,p){if(Array.isArray(u))for(const m of u)d(m,p);else if(u instanceof Zs){let m=u.tokenId;u.type!==void 0&&(m+=":"+u.type),typeof u.targetId=="object"&&(t.add(u.targetId),r&&(l+=`${u.targetId.uuid}(("${u.targetId.displayName}")) --> ${u.id}[${u.id}
|
|
1293
|
+
${m}]
|
|
1294
|
+
`)),r&&(a+=`${u.id}((${u.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
|
|
1295
|
+
`)}}for(const u of this.behaviours)r&&(a+=`subgraph ${u.id}
|
|
1296
|
+
`),h(u.action),d(u.trigger,u.action),r&&(a+=`end
|
|
1297
|
+
`);r&&(a+=`
|
|
1298
|
+
`+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let u=`gantt
|
|
1299
|
+
title Animations
|
|
1300
|
+
dateFormat X
|
|
1301
|
+
axisFormat %s
|
|
1302
|
+
`;const p=Array.from(o),m=new Set;for(const w of p)if(w.affectedObjects&&typeof w.affectedObjects!="string"){if(Array.isArray(w.affectedObjects))for(const b of w.affectedObjects)m.add(b);else m.add(w.affectedObjects);r&&(u+=`section ${w.animationName} (${w.id})
|
|
1303
|
+
`,u+=`${w.id} : ${w.start}, ${w.duration}s
|
|
1304
|
+
`)}r&&o.size&&console.log(u);const y=new Set;for(const w of m){w.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",w);let b=w.getPath();b.startsWith("<")&&(b=b.substring(1)),b.endsWith(">")&&(b=b.substring(0,b.length-1)),y.add({path:b,obj:w})}const _=Array.from(y).sort((w,b)=>w.path.length-b.path.length),g=new Array;for(let w=0;w<_.length;w++)for(let b=w+1;b<_.length;b++)if(_[b].path.startsWith(_[w].path)){const v=_[b],T=_[w];g.push({child:v.obj.displayName+" ("+v.path+")",parent:T.obj.displayName+" ("+T.path+")"})}g.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:g,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);Wh&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Wh&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Fg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,$e).filter(l=>l.enabled),o=S.getComponents(e,Ni).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new $e,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Ia){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof vu){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof us){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof uo&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const QM=x("debugshadowcomponents");te.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Bi extends E{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){zt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,Xc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Bi),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[li]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),Rc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&te.__webpack_exports__update(),QM&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[li]===void 0||e[li]===this)&&(e[li]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[li]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Xc extends Bi{awake(){super.awake()}}var YM=Object.defineProperty,KM=Object.getOwnPropertyDescriptor,Qc=(s,e,t,i)=>{for(var n=i>1?void 0:i?KM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&YM(e,t,n),n};const Xf=x("debugui"),Qf=x("debuguilayout");class kw{width;height}class Ew{x;y;width;height}const Yi=new c.Vector3,fl=new c.Matrix4,Gh=new c.Quaternion,Na=class Rw extends Bi{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),Kr(this,"_anchoredPosition",()=>{this.markDirty()}),Kr(this,"sizeDelta",()=>{this.markDirty()}),Kr(this,"pivot",()=>{this.markDirty()}),Kr(this,"anchorMin",()=>{this.markDirty()}),Kr(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Qf?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Qf&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,Rw):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Qf&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Yi.set(0,0,0),this.applyPivot(Yi),t.matrix.setPosition(Yi.x,Yi.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(Gh.copy(this.gameObject.quaternion),Gh.x*=-1,Gh.z*=-1,fl.makeRotationFromQuaternion(Gh),t.matrix.premultiply(fl)),Yi.set(0,0,0),this.applyAnchoring(Yi),this.canvas?.screenspace?Yi.z+=.1:Yi.z+=.01,fl.identity(),fl.setPosition(Yi.x,Yi.y,Yi.z),t.matrix.premultiply(fl),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of cu(this.gameObject,Bi,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},Xf&&console.log(this.name,e);const t=new te.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){Xf&&console.log(e),e={...this.getBasicOptions(),...e},Xf&&console.log(this.name,e);const t=new te.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};Qc([f(c.Vector2)],Na.prototype,"anchoredPosition",1);Qc([f(c.Vector2)],Na.prototype,"sizeDelta",2);Qc([f(c.Vector2)],Na.prototype,"pivot",2);Qc([f(c.Vector2)],Na.prototype,"anchorMin",2);Qc([f(c.Vector2)],Na.prototype,"anchorMax",2);let cn=Na;var ZM=Object.defineProperty,Tw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZM(e,t,n),n};class Va extends E{effectColor;effectDistance}Tw([f(ee)],Va.prototype,"effectColor");Tw([f(c.Vector2)],Va.prototype,"effectDistance");var JM=Object.defineProperty,ek=Object.getOwnPropertyDescriptor,Aw=(s,e,t,i)=>{for(var n=i>1?void 0:i?ek(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&JM(e,t,n),n};const ko={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},zg=class Dl extends Bi{get isGraphic(){return!0}get color(){return this._color||(this._color=new ee(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new ee(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),ko.backgroundColor=this.sRGBColor,ko.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(ko.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(ko.backgroundOpacity=t.backgroundOpacity))}ko.backgroundOpacity*=this._alphaFactor,this.applyEffects(ko,this._alphaFactor),this.uiObject.set(ko),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,cn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new te.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Kr(this,"_color",()=>qP(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Va);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Dl.textureCache.has(e))e=Dl.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,Dl.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),se.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&Dl.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Aw([f(ee)],zg.prototype,"color",1);Aw([f()],zg.prototype,"raycastTarget",2);let Yc=zg;class Kc extends Yc{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var tk=Object.defineProperty,ik=Object.getOwnPropertyDescriptor,vs=(s,e,t,i)=>{for(var n=i>1?void 0:i?ik(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&tk(e,t,n),n};const Eo=x("debugtext");var Qe=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(Qe||{}),Dw=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(Dw||{});class kt extends Yc{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Eo&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Eo&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Eo&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Eo&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new te.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new te.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(zd(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Yf(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Yf(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Yf(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Eo&&console.log("Selected font family:"+n);let o=te.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=te.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(nk.includes(n))return Eo&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>o?i:e.length);switch(Eo&&console.log("Select font: ",e,Dw[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}vs([f()],kt.prototype,"alignment",2);vs([f()],kt.prototype,"verticalOverflow",2);vs([f()],kt.prototype,"horizontalOverflow",2);vs([f()],kt.prototype,"lineSpacing",2);vs([f()],kt.prototype,"supportRichText",2);vs([f(URL)],kt.prototype,"font",2);vs([f()],kt.prototype,"fontStyle",2);vs([f()],kt.prototype,"text",1);vs([f()],kt.prototype,"fontSize",1);class Yf{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const nk=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class aa{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Cu(this.material)}>`),t.closeBlock()}}class Ng{static singleLine(e,t,i){const n=new aa("text_"+aa.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new aa("text_"+aa.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const sk=new c.Matrix4().makeRotationY(Math.PI),ok=new c.Matrix4().makeScale(-1,1,-1);class Au{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,kt);if(!n)return;const o=S.getComponent(e,cn);let r=100,a=100;o&&(r=o.width,a=o.height);const l=sk.clone();o&&l.premultiply(ok),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=Ng.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case Qe.LowerLeft:case Qe.MiddleLeft:case Qe.UpperLeft:e.horizontalAlignment="left";break;case Qe.LowerCenter:case Qe.MiddleCenter:case Qe.UpperCenter:e.horizontalAlignment="center";break;case Qe.LowerRight:case Qe.MiddleRight:case Qe.UpperRight:e.horizontalAlignment="right";break}switch(t){case Qe.LowerLeft:case Qe.LowerCenter:case Qe.LowerRight:e.verticalAlignment="bottom";break;case Qe.MiddleLeft:case Qe.MiddleCenter:case Qe.MiddleRight:e.verticalAlignment="middle";break;case Qe.UpperLeft:case Qe.UpperCenter:case Qe.UpperRight:e.verticalAlignment="top";break}}}var rk=Object.defineProperty,Ge=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rk(e,t,n),n};const ib=x("debuguilayout");class Cr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ge([f()],Cr.prototype,"left");Ge([f()],Cr.prototype,"right");Ge([f()],Cr.prototype,"top");Ge([f()],Cr.prototype,"bottom");class _i extends E{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(ib&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){ib&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(cn);const e=this.gameObject.getComponentInParent(ka);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(ka);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ge([f()],_i.prototype,"childAlignment");Ge([f()],_i.prototype,"reverseArrangement");Ge([f()],_i.prototype,"spacing");Ge([f(Cr)],_i.prototype,"padding");Ge([f()],_i.prototype,"minWidth");Ge([f()],_i.prototype,"minHeight");Ge([f()],_i.prototype,"flexibleHeight");Ge([f()],_i.prototype,"flexibleWidth");Ge([f()],_i.prototype,"preferredHeight");Ge([f()],_i.prototype,"preferredWidth");class mo extends _i{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,y=a?i:o,_=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let g=0;a?g+=this.padding.left:g+=this.padding.top;let w=0,b=0;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],I=S.getComponent(D,cn);I?.activeAndEnabled&&(b+=1,a?w+=I.width:w+=I.height)}let v=0;const T=this.spacing*(b-1);if(u||h){let A=0;a?A=n-=T:A=r-=T,b>0&&(v=A/b)}let O=0;O+=this.padding.left,O-=this.padding.right,_!==0&&(g=y-w,g*=_,g-=T*_,a?(g-=this.padding.right*_,g+=this.padding.left*(1-_),g<this.padding.left&&(g=this.padding.left)):(g-=this.padding.bottom*_,g+=this.padding.top*(1-_),g<this.padding.top&&(g=this.padding.top)));let M=1;for(let A=0;A<this.gameObject.children.length;A++){const D=this.gameObject.children[A],I=S.getComponent(D,cn);if(I?.activeAndEnabled){I.pivot?.set(.5,.5),I.anchorMin.set(0,1),I.anchorMax.set(0,1);const N=i*.5+O*.5;I.anchoredPosition.x!==N&&(I.anchoredPosition.x=N);const $=o*-.5;I.anchoredPosition.y!==$&&(I.anchoredPosition.y=$),p&&d&&I.sizeDelta[l]!==m&&(I.sizeDelta[l]=m),u&&h&&I.sizeDelta[t]!==v&&(I.sizeDelta[t]=v);const k=a?I.width:I.height,F=k*.5;if(g+=F,u){const J=v*M-v*.5;J>g&&(g=J-v*.5+k+this.padding.left,g-=F)}let V=g;t==="y"&&(V=-V),I.anchoredPosition[t]!==V&&(I.anchoredPosition[t]=V),g+=F,g+=this.spacing,M+=1}}}}Ge([f()],mo.prototype,"childControlHeight");Ge([f()],mo.prototype,"childControlWidth");Ge([f()],mo.prototype,"childForceExpandHeight");Ge([f()],mo.prototype,"childForceExpandWidth");Ge([f()],mo.prototype,"childScaleHeight");Ge([f()],mo.prototype,"childScaleWidth");class Vg extends mo{get primaryAxis(){return"y"}}class $g extends mo{get primaryAxis(){return"x"}}class Wg extends _i{onCalculateLayout(){}}var ak=Object.defineProperty,lk=Object.getOwnPropertyDescriptor,Vn=(s,e,t,i)=>{for(var n=i>1?void 0:i?lk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ak(e,t,n),n},Lw=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(Lw||{});const Kf=x("debuguilayout"),Ui=class Iw extends Xc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof Iw||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Kf&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Pc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),zt.ensureUpdateMeshUI(te.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),zt.ensureUpdateMeshUI(te.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Kf&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(_i)),(t.isDirty||i?.isDirty)&&(Kf&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),me.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),zd(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Bi))zd(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=L.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(cn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};Vn([f()],Ui.prototype,"renderOnTop",1);Vn([f()],Ui.prototype,"depthWrite",1);Vn([f()],Ui.prototype,"doubleSided",1);Vn([f()],Ui.prototype,"castShadows",1);Vn([f()],Ui.prototype,"receiveShadows",1);Vn([f()],Ui.prototype,"renderMode",1);Vn([f(Ui)],Ui.prototype,"rootCanvas",1);Vn([f()],Ui.prototype,"scaleFactor",1);Vn([f(Zt)],Ui.prototype,"worldCamera",2);Vn([f()],Ui.prototype,"planeDistance",2);let ka=Ui;var ck=Object.defineProperty,hk=Object.getOwnPropertyDescriptor,Gg=(s,e,t,i)=>{for(var n=i>1?void 0:i?hk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ck(e,t,n),n};class so extends E{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),me.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Bi,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}Gg([f()],so.prototype,"alpha",1);Gg([f()],so.prototype,"interactable",2);Gg([f()],so.prototype,"blocksRaycasts",2);class Hg{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,ka);if(n&&n.enabled&&n.renderMode===Lw.WorldSpace){const o=new Au,r=S.getComponent(e,cn),a=S.getComponent(e,so),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Bi);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const y=S.getComponent(u,cn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),l.push(()=>{y.onDisable()}));const _=S.getComponent(u,kt);_&&(_.onEnable(),l.push(()=>{_.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=Ve.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(y=>{if(y===d)return;const _=Ve.createEmpty();_.setMatrix(y.matrix);const g=y.parent,w=!!g&&typeof g.textContent=="string"&&g.textContent.length>0;let b=m.get(g)||1;const v=S.getComponent(y,so);if(v&&(b*=v.alpha),y instanceof c.Mesh&&w){const O=y[li];O?o.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof c.Mesh&&!w){const O=y.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const M=new c.Color,A=y.material.opacity;M.copy(y.material.color),_.material=new c.MeshBasicMaterial({color:M,opacity:A*b,map:y.material.map,transparent:!0})}p.set(y,_),m.set(y,b);const T=p.get(g);if(!T){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}T.add(_)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Ll=x("debugusdz");function dk(s,e){const t=[],i=S.getComponentsInChildren(s,at),n=S.getComponentsInChildren(s,Ot),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new mc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Ll&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Ll&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new mc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Ll&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Ll&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function uk(s,e){const t=S.getComponentsInChildren(s,pi),i=S.getComponentsInChildren(s,io),n=new Array,o=new Array;Ll&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new io;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function fk(s){return new _t("DisableAtStart",Pt.sceneStartTrigger(),he.fadeAction(s,0,!1))}function nb(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var pk=Object.defineProperty,vt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pk(e,t,n),n};const ut=x("debugusdz"),mk=x("debugusdzpruning");class Pr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}vt([f()],Pr.prototype,"callToAction");vt([f()],Pr.prototype,"checkoutTitle");vt([f()],Pr.prototype,"checkoutSubtitle");vt([f()],Pr.prototype,"callToActionURL");const ni=class Lo extends E{static beforeExport=new oe;static afterExport=new oe;static beforeLODExport=new oe;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){ut&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(ut||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=nb(this.context,e),this.link.addEventListener("message",this.lastCallback)),ut&&Pe("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),rc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),ut&&Pe("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),rc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+dw(),jn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=nb(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return ut&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Lo.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Lo.afterExport.invoke({exporter:this})});return t?(ut&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ne.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),ne.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ne.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ne.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,ii);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,Vt),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){let A=0;const D={exporter:this,type:"mesh",object:O.gameObject,mesh:M};if(Lo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){ut&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,ut&&console.log("Overriding LOD level for mesh export to level "+A+" "+M.name));const I=se.NEEDLE_progressive.assignMeshLOD(M,A);I instanceof Promise&&n.push(new Promise((N,$)=>{I.then(()=>{o++,ne.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}for(const M of O.sharedMaterials)if(M){let A=0;const D={exporter:this,type:"texture",object:O.gameObject,material:M};if(Lo.beforeLODExport.invoke(D),D.overrideLevel!==void 0)if(D.overrideLevel===-1){ut&&console.warn("Skipping LOD assignment due to overrideLevel -1",O.gameObject,M);continue}else D.overrideLevel>=0&&(A=D.overrideLevel,ut&&console.log("Overriding LOD level for texture export to level "+A+" "+M.name));const I=se.NEEDLE_progressive.assignTextureLOD(M,A);I instanceof Promise&&n.push(new Promise((N,$)=>{I.then(()=>{o++,ne.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),N()}).catch(k=>$(k))}))}}ut&&Pe("Progressive Loading: "+n.length),await Promise.all(n),ut&&Pe("Progressive Loading: done"),ne.end("export-usdz-textures");const r=Ft.Global.Mask;Ft.Global.Set(kn.AR);const a=new gw,l=new Pu(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new Ug),d.push(new xr),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,$e).length>0&&(this.physics?(h=new Fg,d.push(h)):R()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new Au),d.push(new Hg));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};ne.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ne.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...dk(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...uk(e)),a.debug=ut,a.pruneUnusedNodes=!mk;const _=lr.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const A=S.getComponent(O,Vt);return A&&!A.enabled&&(M=!1),M&&_.includes(O)&&(M=!1),M&&S.getComponentInParent(O,Nc)&&(M=!1),M&&S.getComponentInParent(O,Fn)&&(M=!1),ut&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(R()&&l&&h){const O=l.animatedRoots;for(const M of O){const A=S.getComponentsInChildren(M,$e).filter(I=>I.enabled),D=S.getComponents(M,Ni).filter(I=>I.enabled&&!I.isTrigger);(A.length>0||D.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||g.push(O)});const w=u.find(O=>O.extensionName==="Behaviour");this.interactive&&w&&g.length>0&&w.addBehavior(fk(g));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ne.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),T=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ne.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return Ft.Global.Set(r),ne.end("export-usdz"),T}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();ut&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Lo.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){ut&&ue("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");ut&&Pe("Quicklook url: "+n),n&&(jn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),jn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Tu);let t=S.getComponentInParent(this.objectToExport,di);t||(t=S.getComponentInChildren(this.objectToExport,di));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Lo.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=Js.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};vt([f(c.Object3D)],ni.prototype,"objectToExport");vt([f()],ni.prototype,"autoExportAnimations");vt([f()],ni.prototype,"autoExportAudioSources");vt([f()],ni.prototype,"exportFileName");vt([f(URL)],ni.prototype,"customUsdzFile");vt([f(Pr)],ni.prototype,"customBranding");vt([f()],ni.prototype,"anchoringType");vt([f()],ni.prototype,"maxTextureSize");vt([f()],ni.prototype,"planeAnchoringAlignment");vt([f()],ni.prototype,"interactive");vt([f()],ni.prototype,"physics");vt([f()],ni.prototype,"allowCreateQuicklookButton");vt([f()],ni.prototype,"quickLookCompatible");let sn=ni;var gk=Object.defineProperty,yk=Object.getOwnPropertyDescriptor,qg=(s,e,t,i)=>{for(var n=yk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gk(e,t,n),n};class $a extends E{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}qg([f()],$a.prototype,"near");qg([f()],$a.prototype,"far");qg([f(c.Color)],$a.prototype,"color");var _k=Object.defineProperty,Xg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_k(e,t,n),n};class Or extends E{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!Rc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=jm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),me.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}Xg([f()],Or.prototype,"objectBounds");Xg([f(c.Color)],Or.prototype,"color");Xg([f()],Or.prototype,"isGizmo");var bk=Object.defineProperty,Qg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bk(e,t,n),n};class Wa extends E{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!Rc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Qg([f()],Wa.prototype,"isGizmo");Qg([f(c.Color)],Wa.prototype,"color0");Qg([f(c.Color)],Wa.prototype,"color1");var vk=Object.defineProperty,Yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vk(e,t,n),n};class Kg extends E{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent($e)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}Yg([f($e)],Kg.prototype,"connectedBody");class Zg extends Kg{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class Zc extends Kg{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}Yg([f(c.Vector3)],Zc.prototype,"anchor");Yg([f(c.Vector3)],Zc.prototype,"axis");var wk=Object.defineProperty,xk=Object.getOwnPropertyDescriptor,$n=(s,e,t,i)=>{for(var n=i>1?void 0:i?xk(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&wk(e,t,n),n};function Zf(s){return s*Math.PI/180}const sb=300,js=x("debuglights");class si extends E{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}js&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),js&&console.log(this.name,this)}onEnable(){js&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,js&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),me.LateUpdate))}onDisable(){js&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=S.getComponentInParent(this.gameObject,di)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-sb*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),tr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),js){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Zf(this.spotAngle/2),1-Zf(this.innerSpotAngle/2)/Zf(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),js&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=sb*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,js&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}$n([f()],si.prototype,"type",2);$n([f(c.Color)],si.prototype,"color",1);$n([f()],si.prototype,"shadowNearPlane",1);$n([f()],si.prototype,"shadowBias",1);$n([f()],si.prototype,"shadowNormalBias",1);$n([f()],si.prototype,"shadows",1);$n([f()],si.prototype,"lightmapBakeType",2);$n([f()],si.prototype,"intensity",1);$n([f()],si.prototype,"shadowDistance",1);$n([f()],si.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var Sk=Object.defineProperty,Jc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Sk(e,t,n),n};const Jf=x("debuglods"),Ck=x("nolods");class Ga{screenRelativeTransitionHeight;distance;renderers}Jc([f()],Ga.prototype,"screenRelativeTransitionHeight");Jc([f()],Ga.prototype,"distance");Jc([f(Vt)],Ga.prototype,"renderers");class Pk{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class eh extends E{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Jf&&console.log("LODGROUP",this.name,this.lodModels,this),!Ck&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new Pk(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;Jf&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}Jf&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}Jc([f(c.Vector3)],eh.prototype,"localReferencePoint");Jc([f(Ga)],eh.prototype,"lodModels");var Ok=Object.defineProperty,jw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ok(e,t,n),n};const Hh=x("debugnestedgltf");class th extends E{filePath;loaded=new oe;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;Hh&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new hn;t.idProvider=new yt(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;Hh&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);Hh&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),Hh&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}jw([f(K)],th.prototype,"filePath");jw([f(oe)],th.prototype,"loaded");var Mk=Object.defineProperty,Jg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Mk(e,t,n),n};const kk=x("debugnet"),Du=class Jp extends E{url=null;urlParameterName=null;localhost=null;awake(){kk&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?Jp.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=Jp.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return Ii(e)}};Jg([f()],Du.prototype,"url");Jg([f()],Du.prototype,"urlParameterName");Jg([f()],Du.prototype,"localhost");let ey=Du;var Ek=Object.defineProperty,Lu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ek(e,t,n),n};class Mr extends E{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=Q(this.from),t=fe(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=Q(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&rt(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&on(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}Lu([f(S)],Mr.prototype,"referenceSpace");Lu([f(S)],Mr.prototype,"from");Lu([f(c.Vector3)],Mr.prototype,"positionOffset");Lu([f(c.Vector3)],Mr.prototype,"rotationOffset");var Rk=Object.defineProperty,go=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Rk(e,t,n),n};class Jt{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}go([f()],Jt.prototype,"time");go([f()],Jt.prototype,"value");go([f()],Jt.prototype,"inTangent");go([f()],Jt.prototype,"inWeight");go([f()],Jt.prototype,"outTangent");go([f()],Jt.prototype,"outWeight");go([f()],Jt.prototype,"weightedMode");const Bw=class Il{static linearFromTo(e,t,i){const n=new Il,o=new Jt;o.time=0,o.value=e;const r=new Jt;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new Il,i=new Jt;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new Il;return e.keys=this.keys?.map(t=>{const i=new Jt;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:Il.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,y=(3*(l-o)-(h+2*r)*d)/u,_=r,g=o,w=e-n,b=w*w,v=b*w;return m*v+y*b+_*w+g}};go([f(Jt)],Bw.prototype,"keys");let ih=Bw;var Tk=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Tk(e,t,n),n};const qh=x("debugparticles");var Jn=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(Jn||{});class kr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=L.remap(e,o.time,l.time,0,1);t.r=L.lerp(o.color.r,l.color.r,h),t.g=L.lerp(o.color.g,l.color.g,h),t.b=L.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=L.remap(e,i.time,l.time,0,1);t.alpha=L.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],kr.prototype,"alphaKeys");C([f()],kr.prototype,"colorKeys");var gc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(gc||{}),Hd=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(Hd||{});const ws=class jl{static constant(e){const t=new jl;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new jl;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new jl;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new jl;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=L.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return L.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return L.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],ws.prototype,"mode");C([f()],ws.prototype,"constant");C([f()],ws.prototype,"constantMin");C([f()],ws.prototype,"constantMax");C([f(ih)],ws.prototype,"curve");C([f(ih)],ws.prototype,"curveMin");C([f(ih)],ws.prototype,"curveMax");C([f()],ws.prototype,"curveMultiplier");let G=ws;const yo=class mt{static constant(e){const t=new mt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new mt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new ee(0,0,0,1);static _temp2=new ee(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,mt._temp),mt._temp;case 2:case"TwoColors":return mt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,mt._temp),this.gradientMax.evaluate(e,mt._temp2),mt._temp.lerp(mt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,mt._temp),this.gradientMax.evaluate(e,mt._temp2),mt._temp.lerp(mt._temp2,o)}return mt._temp.set(16777215),mt._temp.alpha=1,mt._temp}};C([f()],yo.prototype,"mode");C([f(ee)],yo.prototype,"color");C([f(ee)],yo.prototype,"colorMin");C([f(ee)],yo.prototype,"colorMax");C([f(kr)],yo.prototype,"gradient");C([f(kr)],yo.prototype,"gradientMin");C([f(kr)],yo.prototype,"gradientMax");let Er=yo;var em=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(em||{});class Et{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(G)],Et.prototype,"gravityModifier");C([f(Er)],Et.prototype,"startColor");C([f(G)],Et.prototype,"startDelay");C([f(G)],Et.prototype,"startLifetime");C([f(G)],Et.prototype,"startRotation");C([f(G)],Et.prototype,"startRotationX");C([f(G)],Et.prototype,"startRotationY");C([f(G)],Et.prototype,"startRotationZ");C([f(G)],Et.prototype,"startSize");C([f(G)],Et.prototype,"startSizeX");C([f(G)],Et.prototype,"startSizeY");C([f(G)],Et.prototype,"startSizeZ");C([f(G)],Et.prototype,"startSpeed");class qd{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=L.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=L.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class xs{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],xs.prototype,"enabled");C([f()],xs.prototype,"bursts");C([f(G)],xs.prototype,"rateOverTime");C([f()],xs.prototype,"rateOverTimeMultiplier");C([f(G)],xs.prototype,"rateOverDistance");C([f()],xs.prototype,"rateOverDistanceMultiplier");class Iu{enabled;color}C([f(Er)],Iu.prototype,"color");class Rr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(G)],Rr.prototype,"size");C([f(G)],Rr.prototype,"x");C([f(G)],Rr.prototype,"y");C([f(G)],Rr.prototype,"z");const He=class Bl{get type(){return Hd[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new Bl}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){qh&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=L.toRadians(this.rotation.x),this._rotation.y=L.toRadians(this.rotation.y),this._rotation.z=L.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:qh&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,y=u*3+2;p=l.getX(p),m=l.getX(m),y=l.getX(y);const _=a.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,m),this._triangle.c.fromBufferAttribute(_,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),R()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Hd[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),qh&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),y=j(),_=j(),g=j();y.fromBufferAttribute(m,d),_.fromBufferAttribute(m,u),g.fromBufferAttribute(m,p),y.sub(_),g.sub(_),y.cross(g),this._dir.copy(y).multiplyScalar(-1);const w=fe(r);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),qh&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=Bl._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=Bl._randomQuat,n=Bl._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=L.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=L.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=L.toRadians(o);break}const u=Math.acos(2*h-1),p=L.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),y=e.y+p*Math.sin(u)*Math.sin(d),_=e.z;a.x=m*this.scale.x,a.y=y*this.scale.y,a.z=_*this.scale.z}};C([f()],He.prototype,"shapeType");C([f()],He.prototype,"enabled");C([f()],He.prototype,"alignToDirection");C([f()],He.prototype,"angle");C([f()],He.prototype,"arc");C([f()],He.prototype,"arcSpread");C([f()],He.prototype,"arcSpeedMultiplier");C([f()],He.prototype,"arcMode");C([f(c.Vector3)],He.prototype,"boxThickness");C([f(c.Vector3)],He.prototype,"position");C([f(c.Vector3)],He.prototype,"rotation");C([f(c.Vector3)],He.prototype,"scale");C([f()],He.prototype,"radius");C([f()],He.prototype,"radiusThickness");C([f()],He.prototype,"sphericalDirectionAmount");C([f()],He.prototype,"randomDirectionAmount");C([f()],He.prototype,"randomPositionAmount");C([f()],He.prototype,"meshShapeType");C([f($c)],He.prototype,"meshRenderer");let ty=He;class pe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=re.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],pe.prototype,"damping");C([f()],pe.prototype,"enabled");C([f()],pe.prototype,"frequency");C([f()],pe.prototype,"octaveCount");C([f()],pe.prototype,"octaveMultiplier");C([f()],pe.prototype,"octaveScale");C([f(G)],pe.prototype,"positionAmount");C([f()],pe.prototype,"quality");C([f(G)],pe.prototype,"remap");C([f()],pe.prototype,"remapEnabled");C([f()],pe.prototype,"remapMultiplier");C([f(G)],pe.prototype,"remapX");C([f()],pe.prototype,"remapXMultiplier");C([f(G)],pe.prototype,"remapY");C([f()],pe.prototype,"remapYMultiplier");C([f(G)],pe.prototype,"remapZ");C([f()],pe.prototype,"remapZMultiplier");C([f()],pe.prototype,"scrollSpeedMultiplier");C([f()],pe.prototype,"separateAxes");C([f()],pe.prototype,"strengthMultiplier");C([f(G)],pe.prototype,"strengthX");C([f()],pe.prototype,"strengthXMultiplier");C([f(G)],pe.prototype,"strengthY");C([f()],pe.prototype,"strengthYMultiplier");C([f(G)],pe.prototype,"strengthZ");C([f()],pe.prototype,"strengthZMultiplier");class Te{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Te.prototype,"enabled");C([f()],Te.prototype,"attachRibbonToTransform");C([f(Er)],Te.prototype,"colorOverLifetime");C([f(Er)],Te.prototype,"colorOverTrail");C([f()],Te.prototype,"dieWithParticles");C([f()],Te.prototype,"inheritParticleColor");C([f(G)],Te.prototype,"lifetime");C([f()],Te.prototype,"lifetimeMultiplier");C([f()],Te.prototype,"minVertexDistance");C([f()],Te.prototype,"mode");C([f()],Te.prototype,"ratio");C([f()],Te.prototype,"ribbonCount");C([f()],Te.prototype,"shadowBias");C([f()],Te.prototype,"sizeAffectsLifetime");C([f()],Te.prototype,"sizeAffectsWidth");C([f()],Te.prototype,"splitSubEmitterRibbons");C([f()],Te.prototype,"textureMode");C([f(G)],Te.prototype,"widthOverTrail");C([f()],Te.prototype,"widthOverTrailMultiplier");C([f()],Te.prototype,"worldSpace");class Le{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const y=this._temp2.set(i.x,i.y,i.z),_=this.orbitalXMultiplier,g=this.orbitalYMultiplier,w=this.orbitalZMultiplier,b=h*Math.PI*2*10,v=Math.cos(b*_),T=Math.sin(b*_),O=Math.cos(b*g),M=Math.sin(b*g),A=Math.cos(b*w),D=Math.sin(b*w),I=y.x*(O*A)+y.y*(O*D)+y.z*-M,N=y.x*(T*M*A-v*D)+y.y*(T*M*D+v*A)+y.z*(T*O),$=y.x*(v*M*A+T*D)+y.y*(v*M*D-T*A)+y.z*(v*O),k=this._temp3.set(y.x-I,y.y-N,y.z-$);k.normalize(),k.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=k.x,n.y+=k.y,n.z+=k.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Le.prototype,"enabled");C([f()],Le.prototype,"space");C([f(G)],Le.prototype,"orbitalX");C([f(G)],Le.prototype,"orbitalY");C([f(G)],Le.prototype,"orbitalZ");C([f()],Le.prototype,"orbitalXMultiplier");C([f()],Le.prototype,"orbitalYMultiplier");C([f()],Le.prototype,"orbitalZMultiplier");C([f()],Le.prototype,"orbitalOffsetX");C([f()],Le.prototype,"orbitalOffsetY");C([f()],Le.prototype,"orbitalOffsetZ");C([f(G)],Le.prototype,"speedModifier");C([f()],Le.prototype,"speedModifierMultiplier");C([f(G)],Le.prototype,"x");C([f()],Le.prototype,"xMultiplier");C([f(G)],Le.prototype,"y");C([f()],Le.prototype,"yMultiplier");C([f(G)],Le.prototype,"z");C([f()],Le.prototype,"zMultiplier");class Rt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Rt.prototype,"animation");C([f()],Rt.prototype,"enabled");C([f()],Rt.prototype,"cycleCount");C([f(G)],Rt.prototype,"frameOverTime");C([f()],Rt.prototype,"frameOverTimeMultiplier");C([f()],Rt.prototype,"numTilesX");C([f()],Rt.prototype,"numTilesY");C([f(G)],Rt.prototype,"startFrame");C([f()],Rt.prototype,"startFrameMultiplier");C([f()],Rt.prototype,"rowMode");C([f()],Rt.prototype,"rowIndex");C([f()],Rt.prototype,"spriteCount");C([f()],Rt.prototype,"timeMode");class un{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],un.prototype,"enabled");C([f()],un.prototype,"separateAxes");C([f(G)],un.prototype,"x");C([f()],un.prototype,"xMultiplier");C([f(G)],un.prototype,"y");C([f()],un.prototype,"yMultiplier");C([f(G)],un.prototype,"z");C([f()],un.prototype,"zMultiplier");class Vi{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=L.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Vi.prototype,"enabled");C([f()],Vi.prototype,"range");C([f()],Vi.prototype,"separateAxes");C([f(G)],Vi.prototype,"x");C([f()],Vi.prototype,"xMultiplier");C([f(G)],Vi.prototype,"y");C([f()],Vi.prototype,"yMultiplier");C([f(G)],Vi.prototype,"z");C([f()],Vi.prototype,"zMultiplier");class et{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=L.lerp(t.x,this._temp.x,d),t.y=L.lerp(t.y,this._temp.y,d),t.z=L.lerp(t.z,this._temp.z,d),i.x=L.lerp(i.x,this._temp.x,d),i.y=L.lerp(i.y,this._temp.y,d),i.z=L.lerp(i.z,this._temp.z,d)}}}}C([f()],et.prototype,"enabled");C([f()],et.prototype,"dampen");C([f(G)],et.prototype,"drag");C([f()],et.prototype,"dragMultiplier");C([f(G)],et.prototype,"limit");C([f()],et.prototype,"limitMultiplier");C([f()],et.prototype,"separateAxes");C([f(G)],et.prototype,"limitX");C([f()],et.prototype,"limitXMultiplier");C([f(G)],et.prototype,"limitY");C([f()],et.prototype,"limitYMultiplier");C([f(G)],et.prototype,"limitZ");C([f()],et.prototype,"limitZMultiplier");C([f()],et.prototype,"multiplyDragByParticleSize");C([f()],et.prototype,"multiplyDragByParticleVelocity");C([f()],et.prototype,"space");const nh=class Uw{enabled;curve;curveMultiplier;mode;clone(){const e=new Uw;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],nh.prototype,"enabled");C([f(G)],nh.prototype,"curve");C([f()],nh.prototype,"curveMultiplier");C([f()],nh.prototype,"mode");let iy=nh;class oi{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=L.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],oi.prototype,"enabled");C([f(c.Vector2)],oi.prototype,"range");C([f()],oi.prototype,"separateAxes");C([f(G)],oi.prototype,"size");C([f()],oi.prototype,"sizeMultiplier");C([f(G)],oi.prototype,"x");C([f()],oi.prototype,"xMultiplier");C([f(G)],oi.prototype,"y");C([f()],oi.prototype,"yMultiplier");C([f(G)],oi.prototype,"z");C([f()],oi.prototype,"zMultiplier");class Ha{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=L.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],Ha.prototype,"enabled");C([f(c.Vector2)],Ha.prototype,"range");C([f(Er)],Ha.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class ny{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new ui(()=>new re.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new re.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===tm.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===tm.Death){let n=e.life;if(e[la]!==void 0&&(n=e[la]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new re.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var Ak=Object.defineProperty,Ae=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ak(e,t,n),n};const Gs=x("debugparticles"),Dk=x("noprogressive"),Lk=x("debugprogressive");var tm=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(tm||{});class $i extends E{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&R()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Gs&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!Dk&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,Lk&&console.log("Load material LOD",t.name),se.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Ae([f()],$i.prototype,"renderMode");Ae([f(c.Material)],$i.prototype,"particleMaterial");Ae([f(c.Material)],$i.prototype,"trailMaterial");Ae([f()],$i.prototype,"maxParticleSize");Ae([f()],$i.prototype,"minParticleSize");Ae([f()],$i.prototype,"velocityScale");Ae([f()],$i.prototype,"cameraVelocityScale");Ae([f()],$i.prototype,"lengthScale");class Xh{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class sy{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class Ik extends sy{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class jk extends sy{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=Q(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return L.clamp(e,0,i/this.system.deltaTime)}}class Bk extends sy{genValue(){return this.system.isPlaying,0}}class _o{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class Uk extends _o{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const ob=Symbol("particleRotation");class Fk extends _o{type="NeedleRotation";initialize(e){e[ob]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[ob])*t:this.system.renderer.renderMode===Jn.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const rb=Symbol("sizeLerpFactor"),zk=new c.Vector3;class Nk extends _o{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[rb]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[rb]).x);let o=1;this.system.renderer.renderMode!==Jn.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=j(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Fw(this.system,zk);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const la=Symbol("particleLife"),ep=Symbol("trailLifetime"),ab=Symbol("trailStartLength"),tp=Symbol("trailWidthRandom");class Vk extends _o{type="NeedleTrail";initialize(e){e instanceof re.TrailParticle&&(e[la]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[ep]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[ep]),e[ab]=e.length,e[tp]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof re.TrailParticle){const t=e,i=e.age/e[la],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[tp]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[tp]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[la]){e.velocity.set(0,0,0);const r=(e.age-e[la])/e[ep];t.length=L.lerp(e[ab],0,r)}}}}const Qh=Symbol("startVelocity"),lb=Symbol("gravityModifier"),ip=Symbol("gravitySpeed"),Yh=Symbol("velocity lerp factor"),im=new c.Vector3;class $k extends _o{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Qh]?e[Qh].copy(e.velocity):e[Qh]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[lb]=n*t,e[ip]=n*t*.5,e[Yh]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===gc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[Qh],n=e[lb];if(n!==0){const u=n*e[ip];im.copy(this._gravityDirection).multiplyScalar(u),e[ip]+=t*.05,i.add(im)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[Yh]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[Yh],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Yh],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const cb=Symbol("colorLerpFactor"),hb=new ee(1,1,1,1),Ro=new ee(1,1,1,1);class Wk extends _o{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Ro.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(hb.copy(t.color),Ro.multiply(hb)),Ro.convertLinearToSRGB(),e.startColor.set(Ro.r,Ro.g,Ro.b,Ro.alpha),e.color.copy(e.startColor),e[cb]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[cb]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class Gk{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new jk(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Xh(this.system.main.startLifetime)}get startSpeed(){return new Xh(this.system.main.startSpeed)}get startRotation(){return new Xh(this.system.main.startRotation)}get startSize(){return new Xh(this.system.main.startSize)}startLength;get startColor(){return new re.ConstantColor(new re.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new Bk(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return re.RenderMode.Trail;switch(this.system.renderer.renderMode){case Jn.Billboard:return re.RenderMode.BillBoard;case Jn.Stretch:return re.RenderMode.StretchedBillBoard;case Jn.HorizontalBillboard:return re.RenderMode.HorizontalBillBoard;case Jn.VerticalBillboard:return re.RenderMode.VerticalBillBoard;case Jn.Mesh:return re.RenderMode.Mesh}return re.RenderMode.BillBoard}rendererEmitterSettings={startLength:new re.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Jn.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=Qm(new ee(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new Ik(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===gc.World}}class Hk{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Tt=class yd extends E{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof yd&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof yd&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof yd&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new Hk),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===gc.World}get localspace(){return this.main.simulationSpace===gc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Q(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof _o&&(e.system=this),Gs&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((R()||Gs)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof qd)){const n=new qd;Pa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Xd)){const n=new Xd;Pa(n,i),e[t]=n}}Gs&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent($i),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new re.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new Gk(this),this._particleSystem=new re.ParticleSystem(this._interface),this._particleSystem.addBehavior(new Nk(this)),this._particleSystem.addBehavior(new Wk(this)),this._particleSystem.addBehavior(new Uk(this)),this._particleSystem.addBehavior(new Fk(this)),this._particleSystem.addBehavior(new $k(this)),this._particleSystem.addBehavior(new Vk(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Gs&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==re.RenderMode.Mesh&&se.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==re.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();Gs&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Be(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(fe(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Be(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Fw(this,im);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():R()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new ny(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Gs&&console.warn("Could not add SubParticleSystem",e,this)}}};Ae([f(Iu)],Tt.prototype,"colorOverLifetime");Ae([f(Et)],Tt.prototype,"main");Ae([f(xs)],Tt.prototype,"emission");Ae([f(Rr)],Tt.prototype,"sizeOverLifetime");Ae([f(ty)],Tt.prototype,"shape");Ae([f(pe)],Tt.prototype,"noise");Ae([f(Te)],Tt.prototype,"trails");Ae([f(Le)],Tt.prototype,"velocityOverLifetime");Ae([f(et)],Tt.prototype,"limitVelocityOverLifetime");Ae([f(iy)],Tt.prototype,"inheritVelocity");Ae([f(Ha)],Tt.prototype,"colorBySpeed");Ae([f(Rt)],Tt.prototype,"textureSheetAnimation");Ae([f(un)],Tt.prototype,"rotationOverLifetime");Ae([f(Vi)],Tt.prototype,"rotationBySpeed");Ae([f(oi)],Tt.prototype,"sizeBySpeed");let yc=Tt;class Xd{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof yc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Gs&&!(this.particleSystem instanceof yc)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Fw(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case em.Local:e=Be(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+em[s.main.scalingMode]+" is not supported";R()&&ue(t),console.warn(t,s.name,s)}e=Be(s.gameObject,e);break}return e}var qk=Object.defineProperty,oy=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qk(e,t,n),n};class qa extends E{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}oy([f()],qa.prototype,"strength");oy([f()],qa.prototype,"radius");oy([f($e)],qa.prototype,"targets");class Ea extends E{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Y.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Y.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield Xm(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Ai);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Ce);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Ea.hashCode(e),i=Ea.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const Ul=x("debugpost");let nm=null;function Xk(s){nm=s}function zw(s){let e=s.gameObject;for(;e;){for(const t of cu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function Qk(s){let e=zw(s);if(!e)if(nm){Ul&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=nn(t,nm)}else R()&&console.warn("No post processing manager found");return e}const Ke={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let ze=null;function Yk(s){Ul==="verbose"&&console.debug("Before ordering effects",[...s]),ze||(ze=new Map,ze.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Ke.NormalPass),ze.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Ke.DepthDownsamplingPass),ze.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Ke.SMAA),ze.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Ke.SSAO),ze.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Ke.SSAO),ze.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Ke.SSAO),ze.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Ke.TiltShift),ze.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Ke.DepthOfField),ze.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Ke.ChromaticAberration),ze.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Ke.Bloom),ze.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Ke.Bloom),ze.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Ke.Vignette),ze.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Ke.Pixelation),ze.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Ke.ToneMapping),ze.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Ke.HueSaturation),ze.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Ke.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:ze.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:ze.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Ul&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Ul&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Ul==="verbose"&&console.debug("After ordering effects",[...s])}var Kk=Object.defineProperty,Zk=Object.getOwnPropertyDescriptor,Nw=(s,e,t,i)=>{for(var n=Zk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Kk(e,t,n),n};const Jk=x("debugpost");class U{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;Jk&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Nw([f()],U.prototype,"overrideState");Nw([f()],U.prototype,"value");class eE extends Fi{constructor(){super([U])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new U),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new eE;var tE=Object.defineProperty,iE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tE(e,t,n),n};const np=x("debugpost");class We extends E{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof U?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),np&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),np&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=Qk(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){np&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof U&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof U){const i=e.value;return this[t].value=i,!0}}}iE([f()],We.prototype,"active");var nE=Object.defineProperty,sE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nE(e,t,n),n};const oE=x("debugpost"),sm={};function Wi(s,e){sm[s]=e}function rE(s){return s.__type in sm?sm[s.__type]:(oE&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),We)}class ju{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}sE([Ue([s=>rE(s),We])],ju.prototype,"components");var aE=Object.defineProperty,lE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aE(e,t,n),n};const cE=x("debugpost");class sh extends We{get typeName(){return"Antialiasing"}preset=new U(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{cE&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}lE([f(U)],sh.prototype,"preset");Wi("Antialiasing",sh);var hE=Object.defineProperty,ry=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&hE(e,t,n),n};const Bu=class Vw extends We{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new U(.9);intensity=new U(1);scatter=new U(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=Vw.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};ry([f(U)],Bu.prototype,"threshold");ry([f(U)],Bu.prototype,"intensity");ry([f(U)],Bu.prototype,"scatter");let Uu=Bu;Wi("Bloom",Uu);var dE=Object.defineProperty,uE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dE(e,t,n),n};class oh extends We{get typeName(){return"ChromaticAberration"}intensity=new U(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}uE([f(U)],oh.prototype,"intensity");Wi("ChromaticAberration",oh);var Fl=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(Fl||{});const db=new Map;function sp(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return db.has(s)||(db.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function fE(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function _d(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var pE=Object.defineProperty,$w=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pE(e,t,n),n};const op=x("debugpost");class oo extends We{get typeName(){return"ToneMapping"}mode=new U(void 0);exposure=new U(1);setMode(e){const t=Fl[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=zw(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=fE(this.context.renderer.toneMapping);op&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=sp(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:_d(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=g0(i),t.mode=_d(i);else{const n=sp(i);t.mode=_d(n)}t.name="ToneMapping ("+Fl[i]+")",op&&console.log("[PostProcessing] ToneMapping mode changed to",Fl[i],e,t.mode)},op&&console.log("[PostProcessing] Use ToneMapping",Fl[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=sp(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}$w([f(U)],oo.prototype,"mode");$w([f(U)],oo.prototype,"exposure");Wi("Tonemapping",oo);var mE=Object.defineProperty,Fu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mE(e,t,n),n};class bo extends We{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new U(1);contrast=new U(0);hueShift=new U(0);saturation=new U(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof oo);t||(t=new oo,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}Fu([f(U)],bo.prototype,"postExposure");Fu([f(U)],bo.prototype,"contrast");Fu([f(U)],bo.prototype,"hueShift");Fu([f(U)],bo.prototype,"saturation");Wi("ColorAdjustments",bo);var gE=Object.defineProperty,Tr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gE(e,t,n),n};const yE=x("debugpost");class fn extends We{get typeName(){return"DepthOfField"}mode;focusDistance=new U(1);focalLength=new U(.2);aperture=new U(20);gaussianMaxRadius=new U;resolutionScale=new U(1/window.devicePixelRatio);bokehScale=new U;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return L.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return L.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){yE&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Tr([f()],fn.prototype,"mode");Tr([f(U)],fn.prototype,"focusDistance");Tr([f(U)],fn.prototype,"focalLength");Tr([f(U)],fn.prototype,"aperture");Tr([f(U)],fn.prototype,"gaussianMaxRadius");Tr([f(U)],fn.prototype,"resolutionScale");Tr([f(U)],fn.prototype,"bokehScale");Wi("DepthOfField",fn);class _c extends We{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var _E=Object.defineProperty,bE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_E(e,t,n),n};class rh extends We{get typeName(){return"PixelationEffect"}granularity=new U(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}bE([f(U)],rh.prototype,"granularity");Wi("PixelationEffect",rh);var vE=Object.defineProperty,ah=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vE(e,t,n),n};class Ss extends We{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new U(2);falloff=new U(1);samples=new U(9);color=new U(new c.Color(0,0,0));luminanceInfluence=new U(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}ah([f(U)],Ss.prototype,"intensity");ah([f(U)],Ss.prototype,"falloff");ah([f(U)],Ss.prototype,"samples");ah([f(U)],Ss.prototype,"color");ah([f(U)],Ss.prototype,"luminanceInfluence");Wi("ScreenSpaceAmbientOcclusion",Ss);var wE=Object.defineProperty,Ar=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wE(e,t,n),n};const xE=x("debugN8AO");var om=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(om||{});class pn extends We{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new U(1);falloff=new U(1);intensity=new U(1);color=new U(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(om[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=om[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,xE&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}Ar([bt(),f()],pn.prototype,"gammaCorrection");Ar([f(U)],pn.prototype,"aoRadius");Ar([f(U)],pn.prototype,"falloff");Ar([f(U)],pn.prototype,"intensity");Ar([f(U)],pn.prototype,"color");Ar([bt(),f()],pn.prototype,"screenspaceRadius");Ar([bt(),f()],pn.prototype,"quality");Wi("ScreenSpaceAmbientOcclusionN8",pn);var SE=Object.defineProperty,CE=Object.getOwnPropertyDescriptor,Ww=(s,e,t,i)=>{for(var n=CE(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SE(e,t,n),n};class lh extends We{get typeName(){return"Sharpening"}order=Ke.Sharpening;_effect;onCreateEffect(){return this._effect??=new(PE()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}Ww([f()],lh.prototype,"amount");Ww([f()],lh.prototype,"radius");function PE(){const s=`
|
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1305
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+
void mainSupport() {
|
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1306
|
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vUv = uv;
|
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1307
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
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1308
|
+
}
|
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1309
|
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`,e=`
|
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1310
|
+
uniform sampler2D tDiffuse;
|
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1311
|
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uniform float amount;
|
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1312
|
+
uniform float radius;
|
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1313
|
+
|
|
1314
|
+
void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
|
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1315
|
+
float tx = 1.0 / resolution.x;
|
|
1316
|
+
float ty = 1.0 / resolution.y;
|
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1317
|
+
vec2 texelSize = vec2(tx, ty);
|
|
1318
|
+
|
|
1319
|
+
vec4 blurred = vec4(0.0);
|
|
1320
|
+
float total = 0.0;
|
|
1321
|
+
|
|
1322
|
+
for (float x = -radius; x <= radius; x++) {
|
|
1323
|
+
for (float y = -radius; y <= radius; y++) {
|
|
1324
|
+
vec2 offset = vec2(x, y) * texelSize;
|
|
1325
|
+
vec4 diffuse = texture2D(tDiffuse, uv + offset);
|
|
1326
|
+
float weight = exp(-length(offset) * amount);
|
|
1327
|
+
blurred += diffuse * weight;
|
|
1328
|
+
total += weight;
|
|
1329
|
+
}
|
|
1330
|
+
}
|
|
1331
|
+
|
|
1332
|
+
if (total > 0.0) {
|
|
1333
|
+
blurred /= total;
|
|
1334
|
+
}
|
|
1335
|
+
|
|
1336
|
+
// Calculate the sharpened color using inputColor
|
|
1337
|
+
vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
|
|
1338
|
+
// Keep original alpha
|
|
1339
|
+
sharp.a = inputColor.a;
|
|
1340
|
+
|
|
1341
|
+
// Ensure the sharp color does not go below 0 or above 1
|
|
1342
|
+
// This means: sharpening must happen AFTER tonemapping.
|
|
1343
|
+
sharp = clamp(sharp, 0.0, 1.0);
|
|
1344
|
+
|
|
1345
|
+
outputColor = sharp;
|
|
1346
|
+
}
|
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1347
|
+
|
|
1348
|
+
`;class t extends exports.MODULES.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:s,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new c.Uniform$1(1)],["radius",new c.Uniform$1(1)]]),attributes:xx.EffectAttribute.CONVOLUTION})}}return t}var OE=Object.defineProperty,Xa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OE(e,t,n),n};class Wn extends We{get typeName(){return"TiltShiftEffect"}offset=new U(0);rotation=new U(0);focusArea=new U(.4);feather=new U(.3);kernelSize=new U(2);resolutionScale=new U(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=exports.MODULES.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:exports.MODULES.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Xa([f(U)],Wn.prototype,"offset");Xa([f(U)],Wn.prototype,"rotation");Xa([f(U)],Wn.prototype,"focusArea");Xa([f(U)],Wn.prototype,"feather");Xa([f(U)],Wn.prototype,"kernelSize");Xa([f(U)],Wn.prototype,"resolutionScale");Wi("TiltShiftEffect",Wn);var ME=Object.defineProperty,ay=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ME(e,t,n),n};class Dr extends We{get typeName(){return"Vignette"}color=new U({r:0,g:0,b:0,a:1});intensity=new U(0);center=new U({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}ay([f(U)],Dr.prototype,"color");ay([f(U)],Dr.prototype,"intensity");ay([f(U)],Dr.prototype,"center");Wi("Vignette",Dr);globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const qn=x("debugpost"),rp=Symbol("needle:postprocessing-handler"),pl=Symbol("needle:previous-autoclear-state"),ml=Symbol("needle:previous-tone-mapping");class ly{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(qn&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const n of this._lastVolumeComponents)n.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[rp]===this&&(delete t[rp],typeof t.renderer[pl]=="boolean"&&(t.renderer.autoClear=t.renderer[pl]),typeof t.renderer[ml]=="number"&&(t.renderer.toneMapping=t.renderer[ml])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([exports.MODULES.POSTPROCESSING.load(),exports.MODULES.POSTPROCESSING_AO.load()]),e[rp]=this,qn&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const o=this._lastVolumeComponents[n];if(o.context=e,o.apply){if(o.active){let r=function(h,d){return d?(d instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect||d instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${h} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
|
|
1349
|
+
- If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=o.apply(i);if(!a)continue;const l=o.typeName||o.constructor.name;if(Array.isArray(a))for(const h of a)r(l,h)&&this._effects.push({effect:h,typeName:o.typeName,priority:o.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:o.typeName,priority:o.order})}}}else o.active&&ue("Volume component is not a VolumeComponent: "+o.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,o=t.threeCamera;if(typeof i[pl]=="boolean"&&(i.autoClear=i[pl]),i[pl]=i.autoClear,typeof i[ml]=="number"&&(i.toneMapping=i[ml]),i[ml]=i.toneMapping,i.toneMapping!=c.NoToneMapping&&!this._effects.find(d=>d instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect)){const d=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect;d.name=`ToneMapping (${i.toneMapping})`,d.mode=_d(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:d,priority:Ke.ToneMapping})}this._composer||(this._composer=new exports.MODULES.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:c.HalfFloatType,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(o),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const d of r.passes)d.dispose();r.removeAllPasses();const a=new exports.MODULES.POSTPROCESSING.MODULE.RenderPass(n,o);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(d,u,p,m,y)=>{u&&(u.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==u.width||this._customInputBuffer.height!==u.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==u.texture.format||this._customInputBuffer.texture.type!==c.HalfFloatType)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new c.WebGLRenderTarget(u.width,u.height,{format:u.texture.format,type:c.HalfFloatType,depthBuffer:u.depthBuffer,depthTexture:u.depthTexture?new c.DepthTexture(u.width,u.height):void 0,stencilBuffer:u.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:u.texture.minFilter??c.LinearFilter,magFilter:u.texture.magFilter??c.LinearFilter,generateMipmaps:u.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&u.depthTexture&&(this._customInputBuffer.depthTexture.format=u.depthTexture.format,this._customInputBuffer.depthTexture.type=u.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),qn&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,d,this._customInputBuffer,p,m,y),eo.blit(this._customInputBuffer.texture,u,{renderer:d,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{Yk(this._effects);let d=!1,u=null;for(let y=this._effects.length-1;y>=0;y--){const _=this._effects[y].effect;if(_ instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect){if(d){qn&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${_.name} and ${u?.name}. Only the last one added will be used.`),this._effects.splice(y,1);continue}u=_,d=!0}}const p=[];let m=!1;for(let y=0;y<this._effects.length;y++){const g=this._effects[y].effect;if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof exports.MODULES.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect&&u!==g))if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect){const w=g.getAttributes(),b=exports.MODULES.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;w&b&&(qn&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(qn&&console.log("[PostProcessing] → Merging effects ["+p.map(v=>v.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,o,n)),m=!0),p.push(g)}else g instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,o,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,o,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,o,n)}catch(d){console.error("Error while applying postprocessing effects",d),r.passes.forEach(u=>u.dispose()),r.removeAllPasses()}let h=!1;for(let d=r.passes.length-1;d>=0;d--){const u=r.passes[d];let p=!1,m=!1;u.enabled&&(h||(p=!0,m=!0),h=!0),u.renderToScreen=m,u?.configuration!==void 0?u.configuration.gammaCorrection=p:"autosetGamma"in u&&(u.autosetGamma=p),this._anyPassHasDepth||=u.needsDepthTexture}this.handleDevicePixelRatio(),qn&&console.log("[PostProcessing] Passes →",[...r.passes],`
|
|
1350
|
+
---------------------------------
|
|
1351
|
+
• `+r.passes.map(d=>d.name||d.constructor.name+"*").join(`
|
|
1352
|
+
• `)+`
|
|
1353
|
+
`),qn&&this._onCreateEffectsDebug(this._composer,o)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const o=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(i,...e);o.name=e.map(r=>r.name).join(", "),o.mainScene=n,o.enabled=!0,o.renderToScreen=!1,t.addPass(o),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(qn==="passes"){const i=new exports.MODULES.POSTPROCESSING.MODULE.DepthEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) →",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const o=this.context.menu;if(o&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const h=document.createElement("option");h.innerText=l.name,h.value=`${e.passes.indexOf(l)}`,h.title=l.name,r.appendChild(h)}o.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(h=>parseInt(h.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var kE=Object.defineProperty,Gw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};const To=x("debugpost");class Qa extends E{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof We||(t=new _c(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof We?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof _c&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof We){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){To&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Pe("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(To||R())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
|
|
1354
|
+
|
|
1355
|
+
If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),To&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),To&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(To&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),R()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new ly(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),To&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`)):To&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const o of this._activeEffects)if(o.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){o.active=e.value,this.scheduleRecreate();return}if(!Kh.has(i)){const r=new Array;Kh.set(i,r);const a=Object.keys(o);for(const l of a)o[l]instanceof U&&r.push(l)}if(Kh.has(i)){const r=n.toLowerCase(),a=Kh.get(i);for(const l of a)if(l.toLowerCase()===r){const h=o[l];h instanceof U&&(t.length===4&&t[3]==="active"?(h.overrideState=e.value,this.scheduleRecreate()):h&&h.value!==void 0&&(h.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}Gw([Ue(ju)],Qa.prototype,"sharedProfile");Gw([Ue()],Qa.prototype,"multisampling");const Kh=new Map;Xk(Qa);async function cy(s){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>wT);e.observedAttributes.includes(s)||e.observedAttributes.push(s)}var EE=Object.defineProperty,ht=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EE(e,t,n),n};const nt=x("debugsceneswitcher"),RE=x("sceneswitcher:clearscene"),bd="scene";cy(bd);const Bs=Promise.resolve(!1);class Fe extends E{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new oe;sceneLoadingProgress=new oe;sceneLoaded=new oe;_currentIndex=-1;_currentScene=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof c.Object3D?S.remove(e.asset):e instanceof c.Object3D&&S.remove(e);nt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Se.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Se.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Se.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===bd){const i=this.context.domElement.getAttribute(bd);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new TE(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(bd);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Se.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Se.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Se.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const o=n.substr(this.guid.length+2);nt&&console.log("PopState",o),await this.trySelectSceneFromValue(o)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new K(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(nt&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=K.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Bs}if(!this.scenes?.length)return Bs;if(e<0){if(this.clamp)return Bs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Bs;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}__lastSwitchScene;__lastSwitchScenePromise;async switchScene(e){if(!(e instanceof K)){const i=typeof e;if(i==="string")return this.select(e);if(i==="number")return this.select(e);if(e&&e instanceof c.Object3D){const n=this.scenes?.indexOf(e);e=new K(e.name,void 0,e),n>=0&&(this.scenes[n]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${i}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){nt&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?e.unload():e.asset instanceof c.Object3D&&S.remove(e.asset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{nt&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((o,r)=>{if(nt){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return nt&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return nt&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(nt&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,RE){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();ji(this.context.scene,!0,!0),this.context.scene=new c.Scene,this.context.scene.add(l),a&&this.context.scene.add(a)}if(S.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=a):nt&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof c.Object3D?a=e.name:e.url&&(a=ub(e.url))),this.queryParameterName?.length)sc(this.queryParameterName,a,this.useHistory);else{const l=history.state,h=this.guid+"::"+t;l!==h&&history.pushState(h,"unused",location.href)}}const o=this.tryGetSceneEventListener(e.asset);if(o?.sceneOpened){const a=o.sceneOpened(this);a instanceof Promise&&await a}nt&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof K)return t.preload()}return Bs}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Bs;const e=x(this.queryParameterName);return typeof e=="boolean"?Bs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const o=this.scenes[n];if(!o)continue;if((o instanceof c.Object3D?o.name:ub(o.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Ii()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),Bs}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){nt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;S.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){nt&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}S.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=S.foreachComponent(e,n=>{const o=n;if(o.sceneClosing||o.sceneOpened)return o});if(t===0&&!i&&e.children.length)for(const n of e.children){const o=this.tryGetSceneEventListener(n,t+1);if(o)return o}return i||null}}ht([f()],Fe.prototype,"autoLoadFirstScene");ht([f(K)],Fe.prototype,"scenes");ht([f(K)],Fe.prototype,"loadingScene");ht([f()],Fe.prototype,"queryParameterName");ht([f()],Fe.prototype,"useSceneName");ht([f()],Fe.prototype,"clamp");ht([f()],Fe.prototype,"useHistory");ht([f()],Fe.prototype,"useKeyboard");ht([f()],Fe.prototype,"useSwipe");ht([f()],Fe.prototype,"useSceneLighting");ht([f()],Fe.prototype,"useSceneBackground");ht([f()],Fe.prototype,"preloadNext");ht([f()],Fe.prototype,"preloadPrevious");ht([f()],Fe.prototype,"preloadConcurrent");ht([f()],Fe.prototype,"createMenuButtons");ht([f(oe)],Fe.prototype,"sceneLoadingStart");ht([f(oe)],Fe.prototype,"sceneLoadingProgress");ht([f(oe)],Fe.prototype,"sceneLoaded");function ub(s){const t=s.split("/").pop()?.split(".").shift();return t?.length?t:s}class TE{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;nt&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const o=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(nt&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const h=l?this.maxLoadAhead:this.maxLoadBehind;if(i>h)return;const d=l?t+i:t-i;if(!(d<0)&&!(d<0||d>=o.length)&&!this._loadTasks.some(u=>u.index===d)){const u=o[d];nt&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:d,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},u?.url),new AE(d,u,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class AE{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(nt&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),nt&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function DE(){return new Promise((s,e)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),s())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function LE(s){await DE(),s()}var IE=Object.defineProperty,jE=Object.getOwnPropertyDescriptor,bi=(s,e,t,i)=>{for(var n=i>1?void 0:i?jE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&IE(e,t,n),n};const tt=x("debugvideo");var Hw=(s=>(s[s.None=0]="None",s[s.AdjustHeight=1]="AdjustHeight",s[s.AdjustWidth=2]="AdjustWidth",s))(Hw||{}),qw=(s=>(s[s.VideoClip=0]="VideoClip",s[s.Url=1]="Url",s))(qw||{}),Xw=(s=>(s[s.CameraFarPlane=0]="CameraFarPlane",s[s.CameraNearPlane=1]="CameraNearPlane",s[s.RenderTexture=2]="RenderTexture",s[s.MaterialOverride=3]="MaterialOverride",s))(Xw||{});class Ze extends E{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const i=this._url!==e;this.__didAwake?i&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&R()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){tt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,tt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){tt&&console.log("VideoPlayer.onEnable",qw[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),LE(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){tt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}tt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),tt&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),tt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),tt&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),tt&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(tt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(tt&&console.log("Set Video src",t),this._videoElement.src=t):(tt&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new c.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=c.SRGBColorSpace,e&&this.handleBeginPlaying(e),tt&&console.log("Video: handle playing done...",t,e),!0):(tt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new BE(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),tt&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=S.getComponent(this.gameObject,Vt)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,Xw[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",o=this._videoMaterial;if(!this.targetMaterialProperty)o[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:o[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const o of i.getVideoTracks()){const r=o.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let o=0;o<10;o++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const o of this._targetObjects){let r=1;if(o.parent){const a=Be(o.parent);r=a.x/a.y}switch(this.aspectMode){case 1:o.scale.y=1/n*o.scale.x*r;break;case 2:o.scale.x=n*o.scale.y*r;break}}for(let o=0;o<3;o++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(tt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{tt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),tt&&console.log("HLS: loaded",this.clip))}}bi([f()],Ze.prototype,"playOnAwake",2);bi([f()],Ze.prototype,"aspectMode",2);bi([f(URL)],Ze.prototype,"clip",2);bi([f()],Ze.prototype,"source",2);bi([f(URL)],Ze.prototype,"url",1);bi([f()],Ze.prototype,"renderMode",2);bi([f()],Ze.prototype,"targetMaterialProperty",2);bi([f(Vt)],Ze.prototype,"targetMaterialRenderer",2);bi([f(c.Texture)],Ze.prototype,"targetTexture",2);bi([f()],Ze.prototype,"time",2);bi([f()],Ze.prototype,"playbackSpeed",1);bi([f()],Ze.prototype,"isLooping",1);bi([f()],Ze.prototype,"audioOutputMode",1);class BE{context;constructor(e){this.context=e,this._input=new UE(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=fr.createPrimitive(ir.Quad,{material:new FE(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class UE{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new c.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const o=new c.Vector2(n.movementX,n.movementY);o.x/=this.context.domElement.clientWidth,o.y/=this.context.domElement.clientHeight,t.set(o.x,o.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const o=n.touches[0],r=n.touches[1],a=o.clientX-r.clientX,l=o.clientY-r.clientY,h=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const d=h-this._lastPinch;this._material.zoom-=d*.004}this._lastPinch=h}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class FE extends c.ShaderMaterial{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new c.Vector2;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new c.Vector4(0,0,1,1)}},this.vertexShader=`
|
|
1356
|
+
uniform sampler2D map;
|
|
1357
|
+
uniform float screenAspect;
|
|
1358
|
+
uniform vec4 offsetScale;
|
|
1359
|
+
varying vec2 vUv;
|
|
1360
|
+
|
|
1361
|
+
void main() {
|
|
1362
|
+
|
|
1363
|
+
gl_Position = vec4( position , 1.0 );
|
|
1364
|
+
vUv = uv;
|
|
1365
|
+
vUv.y = 1. - vUv.y;
|
|
1366
|
+
|
|
1367
|
+
// fit into screen
|
|
1368
|
+
ivec2 res = textureSize(map, 0);
|
|
1369
|
+
float videoAspect = float(res.x) / float(res.y);
|
|
1370
|
+
float aspect = videoAspect / screenAspect;
|
|
1371
|
+
if(aspect >= 1.0)
|
|
1372
|
+
{
|
|
1373
|
+
vUv.y = vUv.y * aspect;
|
|
1374
|
+
float offset = (1. - aspect) * .5;
|
|
1375
|
+
vUv.y = vUv.y + offset;
|
|
1376
|
+
}
|
|
1377
|
+
else
|
|
1378
|
+
{
|
|
1379
|
+
vUv.x = vUv.x / aspect;
|
|
1380
|
+
float offset = (1. - 1. / aspect) * .5;
|
|
1381
|
+
vUv.x = vUv.x + offset;
|
|
1382
|
+
}
|
|
1383
|
+
|
|
1384
|
+
vUv.x -= .5;
|
|
1385
|
+
vUv.y -= .5;
|
|
1386
|
+
|
|
1387
|
+
vUv.x *= offsetScale.z;
|
|
1388
|
+
vUv.y *= offsetScale.z;
|
|
1389
|
+
vUv.x += offsetScale.x;
|
|
1390
|
+
vUv.y += offsetScale.y;
|
|
1391
|
+
|
|
1392
|
+
vUv.x += .5;
|
|
1393
|
+
vUv.y += .5;
|
|
1394
|
+
}
|
|
1395
|
+
|
|
1396
|
+
`,this.fragmentShader=`
|
|
1397
|
+
uniform sampler2D map;
|
|
1398
|
+
varying vec2 vUv;
|
|
1399
|
+
void main() {
|
|
1400
|
+
if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
|
|
1401
|
+
gl_FragColor = vec4(0., 0., 0., 1.);
|
|
1402
|
+
else
|
|
1403
|
+
{
|
|
1404
|
+
vec4 texcolor = texture2D(map, vUv);
|
|
1405
|
+
gl_FragColor = texcolor;
|
|
1406
|
+
}
|
|
1407
|
+
}
|
|
1408
|
+
`}}var zE=Object.defineProperty,NE=Object.getOwnPropertyDescriptor,ch=(s,e,t,i)=>{for(var n=i>1?void 0:i?NE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&zE(e,t,n),n};const ft=x("debugscreensharing");var Qw=(s=>(s[s.Screen=0]="Screen",s[s.Camera=1]="Camera",s[s.Canvas=2]="Canvas",s[s.Microphone=3]="Microphone",s))(Qw||{});class vo extends E{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=Qw[this.device]),ft&&console.log("Screensharing",this.name,this),pi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new Fc(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Tn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Tn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(Y.JoinedRoom,this.onJoinedRoom),this.autoConnect&&ds(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Tn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Tn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(Y.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await ds(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new Ze;e.aspectMode=Hw.AdjustWidth,S.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),R()&&ue("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=S.getComponent(this.gameObject,Ze)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const a=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(a,1):An(a)}break;case"Canvas":const r=this.context.renderer.domElement.captureStream(0);this.setStream(r,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const a=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(a,1):An(a)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(ft&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),An(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new pi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(ft&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const o of e.getTracks())o.addEventListener("ended",()=>{ft&&console.log("Track ended",o),this.close()}),ft&&o.kind==="video"&&console.log(n?"Video →":"Video ←",o.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{ft&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(o=>o.kind==="videoinput");ft&&console.log(`Request camera. These are your kind:videoinput devices:
|
|
1409
|
+
`,i);let n=!1;for(const o of i)try{if(!this._requestOpen){ft&&console.log("Camera selection cancelled");break}if(o.kind!=="videoinput"){ft&&console.log("Skipping non-video device",o);continue}const r=o.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){ft&&console.log("Skipping device due to options.deviceId: "+o.label+"; "+o.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(o)===!1){ft&&console.log("Skipping device due to options.deviceFilter: "+o.label+"; "+o.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(o)===!1){ft&&console.log("Skipping device due to ScreenShare.deviceFilter: "+o.label+"; "+o.deviceId);continue}else ft&&console.log("Selected device by filter",o);else if(this.deviceName){const h=o.label.toLowerCase(),d=this.deviceName.toLowerCase(),u=h.includes(d),p=o.deviceId===this.deviceName;if(!u&&!p){ft&&console.log("Skipping device due to ScreenShare.deviceName: "+o.label+"; "+o.deviceId);continue}else ft&&console.log("Selected device by name",o)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const l=await navigator.mediaDevices.getUserMedia(e).catch(h=>(console.error("Failed to get user media",h),null));if(l===null)continue;this._requestOpen?(this.setStream(l,1),ft&&console.log("Selected camera",o)):(An(l),ft&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){ue("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&R()&&(ue("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}ch([f()],vo.prototype,"allowStartOnClick",2);ch([f()],vo.prototype,"autoConnect",2);ch([f(Ze)],vo.prototype,"videoPlayer",1);ch([f()],vo.prototype,"device",2);ch([f()],vo.prototype,"deviceName",2);var VE=Object.defineProperty,Ya=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VE(e,t,n),n};const $E=x("debugseethrough");let WE=0;class Cs extends E{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new c.Vector3;_referencePointDir=new c.Vector3;_distance=0;_renderer=null;_needsUpdate=!0;_id=WE++;onEnable(){this._needsUpdate=!0,this._renderer=null,Jl.components.push(this)}onDisable(){this._renderer?.forEach(t=>{const i=this.rendererMaterialsOriginal.get(t);for(let n=0;n<t.sharedMaterials.length;n++)t.sharedMaterials[n]&&i&&i[n]&&(t.sharedMaterials[n]=i[n]);this.rendererMaterials.delete(t),this.rendererMaterialsOriginal.delete(t)});const e=Jl.components.indexOf(this);e!==-1&&Jl.components.splice(e,1)}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(Vt),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const t=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if($E&&this.referencePoint){const i=this.gameObject.worldPosition;B.DrawArrow(j(i),i.sub(this._referencePointDir),t?16711680:65280),B.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}t?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}rendererMaterials=new WeakMap;rendererMaterialsOriginal=new WeakMap;updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(j(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{if(e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0,!this.rendererMaterials.has(i)){const o=new Array,r=new Array;for(let a=0;a<i.sharedMaterials.length;a++){const l=i.sharedMaterials[a];if(!l)continue;o.push(l);const h=l.clone();h.userData=l.userData||{},h.userData.seeThrough={initial:{opacity:h.opacity,transparent:h.transparent,alphaHash:h.alphaHash}},r.push(h),i.sharedMaterials[a]=h}this.rendererMaterials.set(i,r),this.rendererMaterialsOriginal.set(i,o)}const n=i.hasLightmap?i.sharedMaterials:this.rendererMaterials.get(i);if(n)for(const o of n){if(!o)continue;let r=L.lerp(o.opacity,e,t<=0?1:this.context.time.deltaTime/t);r>=.99?r=1:r<=.01&&(r=0);const a=o.transparent,l=o.alphaHash,h=o.opacity;if(o.alphaHash=this.useAlphaHash,o.userData&&"seeThrough"in o.userData){const d=o.userData.seeThrough.initial;o.opacity=d.opacity*r,o.transparent=o.opacity>=1?d.transparent:!this.useAlphaHash}else o.transparent=o.opacity>=1?!1:!this.useAlphaHash;(a!==o.transparent||l!==o.alphaHash||o.opacity!==h)&&(o.needsUpdate=!0)}})}}Ya([f(c.Object3D)],Cs.prototype,"referencePoint");Ya([f()],Cs.prototype,"fadeDuration");Ya([f()],Cs.prototype,"minAlpha");Ya([f()],Cs.prototype,"useAlphaHash");Ya([f()],Cs.prototype,"overrideAlpha");Ya([f()],Cs.prototype,"autoUpdate");class Jl{static components=[];get extensionName(){return"SeeThrough"}}const fb=new Jl;sn.beforeExport.addEventListener(s=>{Jl.components.length!==0&&s.exporter.extensions.includes(fb)===!1&&s.exporter.extensions.push(fb)});var GE=Object.defineProperty,Yw=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GE(e,t,n),n};class hh extends E{mode=0;shadowColor=new ee(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof c.Mesh)this.gameObject instanceof c.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=fr.createPrimitive(ir.Quad,{name:"ShadowCatcher",material:new c.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=c.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
|
|
1410
|
+
// diffuse-only lighting with overdrive to somewhat compensate
|
|
1411
|
+
// for the loss of indirect lighting and to make it more visible.
|
|
1412
|
+
vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
|
|
1413
|
+
float max = max(direct.r, max(direct.g, direct.b));
|
|
1414
|
+
|
|
1415
|
+
// early out - we're simply returning direct lighting and some alpha based on it so it can
|
|
1416
|
+
// be blended onto the scene.
|
|
1417
|
+
gl_FragColor = vec4(direct, max);
|
|
1418
|
+
return;
|
|
1419
|
+
`)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new c.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new c.MeshBasicMaterial;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}Yw([f()],hh.prototype,"mode");Yw([f(ee)],hh.prototype,"shadowColor");const Zh=new Map;function Kw(s,e){if(Zh.has(s))return Zh.get(s);const t=new URL(s,window.location.href),i=HE(t,e);return Zh.set(s,i),i.finally(()=>{Zh.delete(s)}),i}async function HE(s,e){if(!s)return Promise.resolve(null);const t=s.pathname,i=s.toString().toLowerCase().includes("pmrem")||s.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),o=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new q.EXRLoader;else if(o)a=new q.RGBELoader;else if(r){const{ktx2Loader:u}=se.createLoaders(e);a=u}else a=new c.TextureLoader;const l=s.toString();return await a.loadAsync(l).then(u=>{if(u){const p=t.lastIndexOf("/");u.name=t.substring(p>=0?p+1:0),i&&(u.mapping=c.CubeUVReflectionMapping),a instanceof c.TextureLoader&&(u.colorSpace=c.SRGBColorSpace)}return u}).catch(u=>(console.warn("Failed to load texture from url:",s),null))}var qE=Object.defineProperty,dh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qE(e,t,n),n};const Ut=x("debugskybox");cy("background-image");cy("environment-image");const pb={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function mb(s,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const o=new zu;o.sourceId=jb(e),o.allowDrop=!1,o.allowNetworking=!1,o.background=t,o.environment=i,S.addComponent(s.scene,o);const r=a=>{if(Ut&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}o.setSkybox(a)}else if(o.sourceId&&(i&&(s.sceneLighting.internalEnableReflection(o.sourceId)||(s.scene.environment=null)),t)){const l=s.lightmaps.tryGetSkybox(o.sourceId);s.scene.background=l}};return pm(s.domElement,n,r),o.addEventListener("destroy",()=>{Ut&&console.log("Destroyed attribute remote skybox",n),mm(s.domElement,n,r)}),o.setSkybox(e)}const Qd=new Array;le.registerCallback(ae.ContextCreationStart,s=>{const e=s.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){Ut&&console.log("Creating RemoteSkybox to load background "+t);const n=mb(e,t,!0,!1,"background-image");n&&Qd.push(n)}if(i){Ut&&console.log("Creating RemoteSkybox to load environment "+i);const n=mb(e,i,!1,!0,"environment-image");n&&Qd.push(n)}});le.registerCallback(ae.ContextCreationStart,()=>Promise.all(Qd).finally(()=>{Qd.length=0}));const hr=class extends E{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,Zt.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Ut&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,t){if(!this.activeAndEnabled||(e=XE(e,this.environment,this.background),!e))return!1;if(t??=e,this.isValidTextureType(t)||console.warn('Potentially invalid skybox URL: "'+t+'" on '+(this.name||this.gameObject?.name||"context")),Ut&&console.log("Set RemoteSkybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const i=await Kw(e,this.context.renderer);return i?!this.enabled||this.destroyed?(Ut&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==e?(Ut&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=e,this._prevLoadedEnvironment=i,this.apply(),!0):(Ut&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1)}apply(){const e=this._prevLoadedEnvironment;if(e&&(e instanceof c.CubeTexture||e instanceof c.CompressedCubeTexture||e.mapping==c.CubeUVReflectionMapping||(e.mapping=c.EquirectangularRefractionMapping,e.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Ut&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!Zt.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!Zt.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const t of this.validTextureTypes)if(e.includes(t))return!0;for(const t of this.validProtocols)if(e.startsWith(t))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=e=>{if(this.allowDrop&&e.dataTransfer)for(const t of e.dataTransfer.types)(t==="text/uri-list"||t==="Files")&&e.preventDefault()};onDrop=e=>{if(this.allowDrop&&e.dataTransfer){for(const t of e.dataTransfer.types)if(Ut&&console.log(t),t==="text/uri-list"){const i=e.dataTransfer.getData(t);Ut&&console.log(t,i);let n=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(i)?.groups?.name;if(n||(n=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(i)?.groups?.name),Ut&&console.log(n),n){const o="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+n+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${o}`),e.preventDefault(),this.setSkybox(o);break}else if(this.isValidTextureType(i)){console.log("[Remote Skybox] Setting skybox from url: "+i),e.preventDefault(),this.setSkybox(i);break}else{console.warn(`[RemoteSkybox] Unknown url ${i}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const o=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:i,apply:r=>{e.preventDefault(),this.setSkybox(r)}}});this.dispatchEvent(o)}}else if(t=="Files"){const i=e.dataTransfer.files.item(0);if(Ut&&console.log(t,i),!i)continue;if(!this.isValidTextureType(i.name)){console.warn(`[RemoteSkybox]: File "${i.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}e.preventDefault(),this.setSkybox(i.name);break}}}};dh([Ig(hr.prototype.urlChangedSyncField),f(URL)],hr.prototype,"url");dh([f()],hr.prototype,"allowDrop");dh([f()],hr.prototype,"background");dh([f()],hr.prototype,"environment");dh([f()],hr.prototype,"allowNetworking");let zu=hr;function XE(s,e,t){if(s==null)return null;const i=e&&!t,n=pb[s.toLowerCase()];return n?i?n.url_low:n.url:(typeof s=="string"&&s?.length&&(R()||Ut)&&!s.startsWith("http")&&!s.startsWith("file:")&&!s.startsWith("blob:")&&!s.startsWith("data:")&&console.warn(`RemoteSkybox: Unknown magic skybox name "${s}". Valid names are: ${Object.keys(pb).map(r=>`"${r}"`).join(", ")}`),s)}var QE=Object.defineProperty,Nu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QE(e,t,n),n};const uh=class Zw extends E{target=null;followFactor=.1;rotateFactor=.1;positionAxes=oa.All;flipForward=!1;static _invertForward=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=Q(this.target),i=this._firstUpdate||e?1:L.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&oa.X&&(n.x=L.lerp(n.x,t.x,i)),this.positionAxes&oa.Y&&(n.y=L.lerp(n.y,t.y,i)),this.positionAxes&oa.Z&&(n.z=L.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=fe(this.target);this.flipForward&&t.premultiply(Zw._invertForward);const i=this._firstUpdate||e?1:L.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Nu([f(c.Object3D)],uh.prototype,"target");Nu([f()],uh.prototype,"followFactor");Nu([f()],uh.prototype,"rotateFactor");Nu([f()],uh.prototype,"positionAxes");let Vu=uh;var YE=Object.defineProperty,fh=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YE(e,t,n),n};const ec=x("debugspatialtrigger"),gb=new c.Layers,yb=new c.Layers;function KE(s,e){return gb.mask=s,yb.mask=e,gb.test(yb)}class Bn extends E{triggerMask=0;onEnter;onStay;onExit;start(){ec&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of $u.triggers)KE(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){ec&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){ec&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}fh([f()],Bn.prototype,"triggerMask");fh([f(oe)],Bn.prototype,"onEnter");fh([f(oe)],Bn.prototype,"onStay");fh([f(oe)],Bn.prototype,"onExit");const Jw=class vd extends E{static triggers=[];triggerMask;boxHelper;start(){ec&&console.log(this.name,this.triggerMask,this)}onEnable(){vd.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,st),this.boxHelper?.showHelper(null,ec))}onDisable(){vd.triggers.splice(vd.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Bn&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Bn&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof Bn&&t.onExitTrigger(this)},!1)}};fh([f()],Jw.prototype,"triggerMask");let $u=Jw;var ZE=Object.defineProperty,JE=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZE(e,t,n),n};const ci=x("debugspectator");class Wu extends E{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new iR(this.context,this),this._networking=new oR(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,Zt),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new eR(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,de)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return exports.DeviceUtilities.isDesktop()&&!exports.DeviceUtilities.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(ci&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,cs.Headset),this.target=this.context.players.getPlayerView(this.localId)),ci&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const o=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!o.bindXRFramebuffer)return;n=e._framebuffer,o.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const h=r.backgroundColor;h&&e.setClearColor(h,h.alpha),this.cam.backgroundColor=h,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new c.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):o.bindXRFramebuffer&&o.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Ce.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=kn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?kn.FirstPerson:kn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const o of n)o.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Ce.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(kn.FirstPerson):i.UpdateVisible(kn.ThirdPerson)}}}JE([f()],Wu.prototype,"useKeys");class eR{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,Vu)),this.target||(this.target=new c.Object3D),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,ci&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){ci&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){ci&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(ci&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==cs.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==cs.Browser?i.quaternion.copy(tR):i.quaternion.identity()}}}const tR=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class iR{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Se.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Se.PointerUp,n=>{const o=this.context.time.time-i;o>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&o<.3&&this.trySelectObject()})}trySelectObject(){const e=new co;e.setMask(16777215);const t=this.context.physics.raycast(e);if(ci&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,o=Ai.getFor(n);let r=o?.owner;if(r||(r=S.getComponentInParent(n,Ce)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,ci&&console.log("spectate",r,o);break}}}}class nR{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class sR{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class oR{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(Y.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(Y.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(ci&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,o=new nR(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",o)}}onRequestFollowMe(e=!1){if(ci&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new sR(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(ci&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return ci&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(ci&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var rR=Object.defineProperty,aR=Object.getOwnPropertyDescriptor,Ka=(s,e,t,i)=>{for(var n=i>1?void 0:i?aR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&rR(e,t,n),n};const _b=x("debugsplines");class Un{position=new c.Vector3;rotation=new c.Quaternion;tangentIn=new c.Vector3;tangentOut=new c.Vector3}Ka([Ue(c.Vector3)],Un.prototype,"position",2);Ka([Ue(c.Quaternion)],Un.prototype,"rotation",2);Ka([Ue(c.Vector3)],Un.prototype,"tangentIn",2);Ka([Ue(c.Vector3)],Un.prototype,"tangentOut",2);class Lr extends E{addKnot(e){if(e instanceof Un)this.spline.push(e),this._isDirty=!0;else{const t=new Un;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new c.Vector3;const i=this.curve.getPointAt(L.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new c.Vector3;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(L.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){_b&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=lR(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(_b&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new c.LineBasicMaterial({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new c.BufferGeometry().setFromPoints(i);this._debugLine=new c.Line(n,e),this.gameObject?.add(this._debugLine)}}}Ka([Ue()],Lr.prototype,"closed",1);Ka([Ue(Un)],Lr.prototype,"spline",2);function lR(s,e){const t=s.map(o=>new c.Vector3(-o.position.x,o.position.y,o.position.z));t.length===1&&t.push(t[0]);const i=s.reduce((o,r)=>o+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/s.length,n=L.remap(i,0,.3,0,.5);return new c.CatmullRomCurve3(t,e,"catmullrom",n)}var cR=Object.defineProperty,hR=Object.getOwnPropertyDescriptor,wo=(s,e,t,i)=>{for(var n=i>1?void 0:i?hR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&cR(e,t,n),n};class Gi extends E{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=L.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=L.clamp01(this.pullStrength),o=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(o),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new c.Vector3}wo([Ue(Lr)],Gi.prototype,"spline",2);wo([Ue(c.Object3D)],Gi.prototype,"object",2);wo([Ue()],Gi.prototype,"useLookAt",2);wo([Ue(c.Object3D)],Gi.prototype,"lookAt",2);wo([Ue()],Gi.prototype,"clamp",2);wo([Ue()],Gi.prototype,"position01",1);wo([Ue()],Gi.prototype,"autoRun",2);wo([Ue()],Gi.prototype,"duration",2);class Mn{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new Mn).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+re.SIZE_PREFIX_LENGTH),(t||new Mn).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Ko).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Ko).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var dR=Object.defineProperty,uR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dR(e,t,n),n};const Yd="SCAM";Am(Yd,Mn.getRootAsSyncedCameraModel);const ri=new re.Builder;class fR{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){ri.clear();const i=ri.createString(this.guid),n=ri.createString(this.userId);Mn.startSyncedCameraModel(ri),Mn.addGuid(ri,i),Mn.addUserId(ri,n);const o=Q(e),r=Jd(e);Mn.addPos(ri,Ko.createVec3(ri,o.x,o.y,o.z)),Mn.addRot(ri,Ko.createVec3(ri,r.x,r.y,r.z));const a=Mn.endSyncedCameraModel(ri);ri.finish(a,Yd),t.sendBinary(ri.asUint8Array())}}}const ex=class rm extends E{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(Yd,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(Yd,this._receiveCallback)}update(){for(const n in this.remoteCams){const o=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-o.lastUpdate;if(!o||r>this._camTimeoutInSeconds){R()&&console.log("Remote cam timeout",n),o?.obj&&S.destroy(o.obj),delete this.remoteCams[n],o&&delete this.userToCamMap[o.userId],rm.instances.push(o),this.context.players.removePlayerView(o.userId,cs.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new fR(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=Q(e),i=fe(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,cs.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new hn;l.context=this.context;const h=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[i]=t,rm.instances.push(n);const d=S.getOrAddComponent(h,Ce);d.connectionId=i,d.avatar=h}else return;const o=n.obj;this.context.players.setPlayerView(i,o,cs.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,Di.markDirty(o);const r=e.pos();r&&tr(o,r.x(),r.y(),r.z());const a=e.rot();a&&Mc(o,a.x(),a.y(),a.z())}};uR([f([c.Object3D,K])],ex.prototype,"cameraPrefab");let hy=ex;var pR=Object.defineProperty,mR=Object.getOwnPropertyDescriptor,xo=(s,e,t,i)=>{for(var n=i>1?void 0:i?mR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&pR(e,t,n),n};const ap="view",lp=x("debugsyncedroom");class mn extends E{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){const e=x(ap);return e||x(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),lp&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(ap);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=x(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Lb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((lp||R())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
|
|
1420
|
+
To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
|
|
1421
|
+
Please choose one of the following options to fix this:
|
|
1422
|
+
A) Set a room name in the SyncedRoom component
|
|
1423
|
+
B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
|
|
1424
|
+
C) Set "joinRandomRoom" to true`),!1):(lp&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):R()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(ap,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Sc(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),um(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&sc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?sc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=gt("group"),this._roomButtonIconLeave=gt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Y.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Y.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Y.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Y.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Y.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Y.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Y.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Pe("View only URL copied to clipboard")):ue("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(gt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}xo([f()],mn.prototype,"roomName",2);xo([f()],mn.prototype,"urlParameterName",2);xo([f()],mn.prototype,"joinRandomRoom",2);xo([f()],mn.prototype,"requireRoomParameter",2);xo([f()],mn.prototype,"autoRejoin",2);xo([f()],mn.prototype,"createJoinButton",2);xo([f()],mn.prototype,"createViewOnlyButton",2);xo([f()],mn.prototype,"roomPrefix",1);function gR(){const s=x("testwindowcount")||0;s&&s>0&&yR(s)}function yR(s){if(x("testwindow"))return null;const e=new URL(window.location.href);yp(e.searchParams,hO,1),yp(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class dy extends E{awake(){gR()}}class uy extends E{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(dc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new _R(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new re.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=D0(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class _R{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var bR=Object.defineProperty,Gu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bR(e,t,n),n};const vR=x("debugsignals");class Hu{guid}Gu([f()],Hu.prototype,"guid");class ph{signal;reaction}Gu([f(Hu)],ph.prototype,"signal");Gu([f(oe)],ph.prototype,"reaction");const tx=class Kn extends E{static receivers={};static invoke(e){if(Kn.receivers[e]){const t=Kn.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){vR&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Kn.receivers[e.signal.guid]||(Kn.receivers[e.signal.guid]=[]),Kn.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Kn.receivers[e.signal.guid]){const t=Kn.receivers[e.signal.guid].indexOf(this);t>=0&&Kn.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Gu([f(ph)],tx.prototype,"events");let mh=tx;var ai=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(ai||{}),xn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(xn||{}),fy=(s=>(s.Signal="SignalEmitter",s))(fy||{});const Ln=x("debugtimeline");class Za{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class wR{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";Ln&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Ln&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Ln)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class bc extends Za{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&E_(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const o=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(o){const r=o[o.length-2],a=r+".position",l=r+".quaternion";for(const h of t.tracks)!i&&h.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,h)):!n&&h.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,h))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),h=a.name.substring(0,l),d=h.substring(h.lastIndexOf(".")+1),u=r.getObjectByName(d);if(u)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";Ln&&console.warn("Create quaternion track",d,u);const m=new c.QuaternionKeyframeTrack(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=h+".position";Ln&&console.warn("Create position track",d,u);const m=new c.VectorKeyframeTrack(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,Ln&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new wR(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,at)??null,this._animator&&E_(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,y=a<this.clips.length-1?this.models[a+1]:null;let _=u,g=!1;if(!_&&!n&&l.end<e&&m!==xn.None?(!y||y.start>e)&&(_=!0,n=!0):a==0&&!_&&!o&&l.start>e&&p!==xn.None&&(!y||y.start<e)&&(_=!0,g=!0,o=!0),_){let w=this.weight;w*=this.evaluateWeight(e,a,this.models,_),w*=this.director.weight;let b=u;if(g)switch(p){case xn.Hold:break;case xn.Loop:e+=l.start,b=!0;break;default:e+=l.start,b=!0;break}let v=this.getClipTime(e,l),T=0;const O=d.duration;if(g&&p===xn.Hold&&(v=0),b){if(d.loop)for(T+=Math.floor(v/(O+1e-6));v>O;)v-=O}else if(!u&&n)switch(m){case xn.Hold:v=this.getClipTime(l.end,l);break;case xn.Loop:v%=O;break;case xn.PingPong:const D=Math.floor(v/O)%2!==0;v%=O,D&&(v=O-v);break}l.reversed===!0?h.time=h.getClip().duration-v:h.time=v,h.timeScale=0;const M=Math.max(0,w);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const A=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,D=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-w),t+=1;const I=this._summedPos.set(0,0,0),N=this._tempPos.set(0,0,0),$=this._summedRot.identity(),k=this._tempRot.identity(),F=d.rotation;F&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(F,w));const V=this._actionOffsets[a];if(V.hasOffsets)for(let J=0;J<T;J++)V.rootPositionOffset?N.copy(V.rootPositionOffset):N.set(0,0,0),N.applyQuaternion($),this._clipRotQuat&&N.applyQuaternion(this._clipRotQuat),V.rootQuaternionOffset&&(k.copy(V.rootQuaternionOffset),$.multiply(k)),I.add(N);this._clipRotQuat&&D.multiply(this._clipRotQuat),D.multiply($),d.position&&I.add(d.position),A.add(I)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(Ln||R())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const xR=x("mutetimeline");class rs extends Za{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return ro(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(xR||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),pi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,Ln&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){rs._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(rs._audioBuffers.get(i)){const o=rs._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}Ln&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return rs._audioBuffers.set(i,n),n}}class qu extends Za{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class vc extends Za{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(Ln&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)mh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class Xu extends Za{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=S.getComponent(n.sourceObject,dr);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var SR=Object.defineProperty,ix=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SR(e,t,n),n};const Ki=x("debugtimeline"),py=class am extends E{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Ki||Ii())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Ki&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(Ki||R())&&(Ki?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){Ki&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){Ki&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!pi.userInteractionRegistered&&this.waitForAudio;)await ds(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),me.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case ai.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Ki&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}for(const n of this._allTracks)for(const o of n)this._isStopping&&o instanceof bc||o.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Cc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Ki&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),am.createTrackFunctions[t.type])continue;t.type!==ai.Audio&&t.type!==ai.Control&&t.type!==ai.Marker&&t.type!==ai.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===ai.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(Ki&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(ss,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=am.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===ai.Animation){if(!t.clips||t.clips.length<=0){Ki&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,at);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new bc;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(_=>_.name===p)),Ki&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof at&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const y=l.mixer.clipAction(m);l.actions.push(y),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===ai.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new rs;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof pi),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(ss)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===ai.Marker){if(t.markers){const o=new vc;o.director=this,o.track=t;const r=new qu;r.director=this,r.track=t;for(const a of t.markers)a.type===fy.Signal?(o.models.push(a),o.didTrigger.push(!1)):r.models.push(a);if(o!==null&&o.models.length>0){const a=S.getComponent(this.gameObject,mh);a&&(o.receivers.push(a),this._signalTracks.push(o))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===ai.Signal){const o=new vc;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===ai.Control){const o=new Xu;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};ix([f()],py.prototype,"playOnAwake");ix([f()],py.prototype,"extrapolationMode");let dr=py;var CR=Object.defineProperty,Qu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CR(e,t,n),n};class Ir extends E{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!Rc)&&this.context.mainCamera&&(this._control||(this._control=new q.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,de)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(ln);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(ln);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}Qu([f()],Ir.prototype,"isGizmo");Qu([f()],Ir.prototype,"translationSnap");Qu([f()],Ir.prototype,"rotationSnapAngle");Qu([f()],Ir.prototype,"scaleSnap");var PR=Object.defineProperty,OR=Object.getOwnPropertyDescriptor,Yu=(s,e,t,i)=>{for(var n=i>1?void 0:i?OR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&PR(e,t,n),n};class my{texture=null;rect}Yu([f(c.Texture)],my.prototype,"texture",2);let Ja=class extends Kc{set image(e){this.sprite||(this.sprite=new my),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Yu([f(my)],Ja.prototype,"sprite",1);Yu([f()],Ja.prototype,"pixelsPerUnitMultiplier",2);class Ku extends Kc{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Yu([f(c.Texture)],Ku.prototype,"mainTexture",1);var MR=Object.defineProperty,kR=Object.getOwnPropertyDescriptor,vi=(s,e,t,i)=>{for(var n=i>1?void 0:i?kR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&MR(e,t,n),n};const Ao=x("debugbutton");class So{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}vi([f()],So.prototype,"colorMultiplier",2);vi([f(ee)],So.prototype,"disabledColor",2);vi([f()],So.prototype,"fadeDuration",2);vi([f(ee)],So.prototype,"highlightedColor",2);vi([f(ee)],So.prototype,"normalColor",2);vi([f(ee)],So.prototype,"pressedColor",2);vi([f(ee)],So.prototype,"selectedColor",2);class ER{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class Ps extends E{click(){this.onClick?.invoke()}onClick=new oe;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),Ao&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),Ao&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){Ao&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){Ao&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===nu.Mouse)&&(Ao&&(console.warn("Button Click",this.onClick),Pe("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),Ao))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),Ao&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(Oa)||this.gameObject.addComponent(gu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,Ja),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}vi([f(oe)],Ps.prototype,"onClick",2);vi([f(So)],Ps.prototype,"colors",2);vi([f()],Ps.prototype,"transition",2);vi([f(ER)],Ps.prototype,"animationTriggers",2);vi([f(at)],Ps.prototype,"animator",2);vi([f()],Ps.prototype,"interactable",1);var RR=Object.defineProperty,Zu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RR(e,t,n),n};const Us=x("debuginputfield"),gh=class W extends E{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Us&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Us&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),me.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(Us&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",Us&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,Us&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(Us&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(Us&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(Us&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=tg(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Zu([f(kt)],gh.prototype,"textComponent");Zu([f(kt)],gh.prototype,"placeholder");Zu([f(oe)],gh.prototype,"onValueChanged");Zu([f(oe)],gh.prototype,"onEndEdit");let gy=gh;var TR=Object.defineProperty,nx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TR(e,t,n),n};class yh extends E{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new q.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new q.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=Jd(this.gameObject).clone();Mc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}nx([f()],yh.prototype,"id");nx([f()],yh.prototype,"keepAspect");const AR={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},DR={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class Ju extends c.Scene{constructor(e){super(),this.position.y=-3.5;const t=new c.BoxGeometry;t.deleteAttribute("uv");const i=new c.MeshStandardMaterial({metalness:0,side:c.BackSide}),n=new c.MeshStandardMaterial({metalness:0}),o=e=="legacy"?AR:DR,r=new c.PointLight(16777215,o.topLight.intensity,28,2);r.position.set(...o.topLight.position),this.add(r);const a=new c.Mesh(t,i);a.position.set(...o.room.position),a.scale.set(...o.room.scale),this.add(a);for(const l of o.boxes){const h=new c.Mesh(t,n);h.position.set(...l.position),h.rotation.set(0,l.rotation,0),h.scale.set(...l.scale),this.add(h)}for(const l of o.lights){const h=new c.Mesh(t,this.createAreaLightMaterial(l.intensity));h.position.set(...l.position),h.scale.set(...l.scale),this.add(h)}}createAreaLightMaterial(e){const t=new c.MeshBasicMaterial;return t.color.setScalar(e),t}}var LR=Object.defineProperty,ef=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LR(e,t,n),n};const _h=class sx extends E{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,R()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),Oc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(sx.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=Ve.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new c.Matrix4().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new c.Matrix4().makeRotationZ(-Math.PI/2*a)))}const o=new _t("lookat "+this.name,Pt.sceneStartTrigger(),he.lookAtCameraAction(n,void 0,this.invertForward?Ti.back:Ti.forward,this.keepUpDirection?Ti.up:Ti.zero));e.addBehavior(o)}}};ef([f(c.Object3D)],_h.prototype,"target");ef([f()],_h.prototype,"invertForward");ef([f()],_h.prototype,"keepUpDirection");ef([f()],_h.prototype,"copyTargetRotation");let yy=_h;var IR=Object.defineProperty,_y=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IR(e,t,n),n};class el extends E{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),R()&&Pe("Open URL: "+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(R()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}_y([f()],el.prototype,"url");_y([f()],el.prototype,"mode");_y([f()],el.prototype,"clickable");uu(s=>{const e=s.domElement.getAttribute("clickthrough");if(t(e)){const i=s.scene.addComponent(tf);pm(s.domElement,"clickthrough",()=>{const n=s.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class tf extends E{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{if(e.pointerId>0)return;e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all"};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new c.Vector2(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var jR=Object.defineProperty,nf=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jR(e,t,n),n};const BR=x("debugcursor");class jr extends E{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,o=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-o)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,o=j(e,t,1).unproject(i);o.sub(n).normalize();const r=j(o).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){cp.origin=a,cp.direction=o.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(cp);if(l?.length){const h=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(h.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=h.point,BR&&B.DrawLine(h.point,h.normal.add(h.point),65280)}}}}nf([f()],jr.prototype,"damping");nf([f()],jr.prototype,"useFullPage");nf([f()],jr.prototype,"keepDistance");nf([f()],jr.prototype,"snapToSurface");const cp=new c.Ray;var UR=Object.defineProperty,FR=Object.getOwnPropertyDescriptor,tl=(s,e,t,i)=>{for(var n=i>1?void 0:i?FR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UR(e,t,n),n};exports.HoverAnimation=class extends E{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=to.emptyClip()),(!this.hovered||!(this.hovered instanceof c.AnimationClip))&&(this.hovered=to.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Ot),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};tl([f()],exports.HoverAnimation.prototype,"type",2);tl([f()],exports.HoverAnimation.prototype,"duration",2);tl([f()],exports.HoverAnimation.prototype,"scaleFactor",2);tl([f(c.AnimationClip)],exports.HoverAnimation.prototype,"hovered",2);tl([f(c.AnimationClip)],exports.HoverAnimation.prototype,"idle",2);exports.HoverAnimation=tl([Vm],exports.HoverAnimation);var zR=Object.defineProperty,il=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zR(e,t,n),n};const gl=x("debugscroll");class Os extends E{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new oe;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=L.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),gl&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} — ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof dr)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof at)e.setFloat("scroll",t);else if(e instanceof Ot)e.time=t*e.duration;else if(e instanceof pi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof Gi)e.position01=t;else if(e instanceof si)e.intensity=t;else if(e instanceof c.Object3D){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=Nt(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=bb.get(e);if(!n){n=[],bb.set(e,n);let l=0;for(const h of e.foreachMarker("ScrollMarker")){const d=l++;if(h.element===void 0||h.needsUpdate===!0||h.element&&!h.element?.parentNode){h.needsUpdate=!1;try{if(h.element=ox(d),gl&&console.debug(`ScrollMarker #${d} (${h.time.toFixed(2)}) found`,h.element),!h.element){(gl||R())&&console.warn(`No HTML element found for ScrollMarker: ${h.name} (index ${d})`);continue}}catch(u){h.element=null,console.error("ScrollMarker selector is not valid: "+h.name+`
|
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1425
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+
`,u)}}h.element&&n.push(h)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(d=>{const u=d.getAttribute("data-timeline-marker"),p=parseFloat(u||"NaN");isNaN(p)?(R()||gl)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:p,element:d})});for(const h of n)h.element&&(h.timeline=new ViewTimeline({subject:h.element,axis:"block"}))}bn.length=0;let o=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const h=n[l];if(!h.element)continue;const d=n[l+1],u=d?d.time-r:i;a+=1;const p=h.timeline;if(p){const m=NR(p),y=1-Math.abs(m-.5)*2,_=`marker${l}`;if(m>0&&m<=1){const g=h.time+(u-h.time)*m;bn.push({name:_,time:g,weight:y}),o+=y}else l===0&&m<=0?(bn.push({name:_,time:0,weight:1}),o+=1):l===n.length-1&&m>=1&&(bn.push({name:_,time:i,weight:1}),o+=1)}}if(bn.length<=0&&a<=0)e.time=t*i;else if(bn.length>0){let l=bn[0].time;if(bn.length>1)for(const d of bn){const u=d.weight/Math.max(1e-5,o),p=Math.abs(d.time-l);l+=p*u}this.damping<=0||this._firstUpdate?e.time=l:e.time=L.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),gl&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,bn.map(d=>`[${d.name} ${(d.weight*100).toFixed(0)}%]`).join(", "))}}}il([f([E,c.Object3D])],Os.prototype,"target");il([f()],Os.prototype,"damping");il([f()],Os.prototype,"invert");il([f()],Os.prototype,"htmlSelector");il([f()],Os.prototype,"mode");il([f(oe)],Os.prototype,"changed");const bb=new WeakMap,bn=[],hp=new Array;let dp=!0;function ox(s){return dp?(dp=!1,hp.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((t,i)=>{hp[i]=t}),dp=!1,ox(s)):hp[s]||null}function NR(s){if(!s.source)return 0;const e=s.currentTime,t=s.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var rx=Object.defineProperty,VR=Object.getOwnPropertyDescriptor,$R=(s,e,t)=>e in s?rx(s,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):s[e]=t,sf=(s,e,t,i)=>{for(var n=i>1?void 0:i?VR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&rx(e,t,n),n},by=(s,e,t)=>$R(s,typeof e!="symbol"?e+"":e,t);const Fs=x("debugviewbox"),WR=new ee(.5,.5,.5,.5);exports.ViewBox=class extends E{referenceFieldOfView=-1;get mode(){return this._mode}set mode(e){e!==this._mode&&(this._mode=e,e==="once"&&(this._applyCount=0),(Fs||this.debug)&&console.debug("[ViewBox] Set mode:",e))}_mode="continuous";debug=!1;onEnable(){(Fs||this.debug||R())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),exports.ViewBox.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(Fs||this.debug)&&console.debug("[ViewBox] Disabled");const e=exports.ViewBox.instances.indexOf(this);e!==-1&&exports.ViewBox.instances.splice(e,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const e=this.context.pre_render_callbacks.indexOf(this.internalUpdate);e!==-1&&this.context.pre_render_callbacks.splice(e,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(!(exports.ViewBox.instances[exports.ViewBox.instances.length-1]===this)){(Fs||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,WR);return}(Fs||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const t=this.context.mainCamera;if(!t||!(t instanceof c.PerspectiveCamera))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=t.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(Fs||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const i=this.context.domWidth,n=this.context.domHeight;let o=i,r=n,a=1,l=1;const h=this.context.focusRectSize;h&&(o=h.width,r=h.height,a=i/o,l=n/r),exports.ViewBox._tempProjectionMatrix.copy(t.projectionMatrix),exports.ViewBox._tempProjectionMatrixInverse.copy(t.projectionMatrixInverse);const d=t.view,u=t.zoom,p=t.aspect,m=t.fov;t.view=null,t.zoom=1,t.fov=this.referenceFieldOfView,t.updateProjectionMatrix();const y=this.gameObject.worldPosition,_=this.gameObject.worldScale,g=t.worldPosition,w=g.distanceTo(y),b=Math.max(_.x,_.y,_.z),v=j(g).sub(y);if(w<b){(this.debug||Fs)&&console.warn("[ViewBox] Moving camera out of bounds",w,"<",b);const V=j(v);V.y*=1e-8,V.normalize();const J=b-w,Z=g.add(V.multiplyScalar(J));t.worldPosition=Z.lerp(g,1-this.context.time.deltaTime)}const T=j(y);t.worldToLocal(T),t.lookAt(y),t.updateMatrixWorld();const O=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(O/2)*w,A=M*t.aspect,D=this.projectBoxIntoCamera(t,1),I=D.maxX-D.minX,N=D.maxY-D.minY,k=this.fit(I*t.aspect,N,A/a,M/l)/(M*.5),F=j(y);F.project(t),this.context.focusRectSettings.offsetX=F.x,this.context.focusRectSettings.offsetY=F.y,this.context.focusRectSettings.zoom=k,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),t.view=d,t.zoom=u,t.aspect=p,t.fov=m,t.projectionMatrix.copy(exports.ViewBox._tempProjectionMatrix),t.projectionMatrixInverse.copy(exports.ViewBox._tempProjectionMatrixInverse)};fit(e,t,i,n){const o=i/e,r=n/t;return Math.min(o,r)}projectBoxIntoCamera(e,t){const i=.5*t,n=[j(-i,-i,-i),j(i,-i,-i),j(-i,i,-i),j(i,i,-i),j(-i,-i,i),j(i,-i,i),j(-i,i,i),j(i,i,i)];let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,a=Number.POSITIVE_INFINITY,l=Number.NEGATIVE_INFINITY;for(let h=0;h<n.length;h++){const d=n[h];d.applyMatrix4(this.gameObject.matrixWorld),d.project(e),d.x<o&&(o=d.x),d.x>r&&(r=d.x),d.y<a&&(a=d.y),d.y>l&&(l=d.y)}return Fs&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(o*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-l*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(r-o)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(l-a)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:o,maxX:r,minY:a,maxY:l}}_projectedBoxElement=null};by(exports.ViewBox,"instances",[]);by(exports.ViewBox,"_tempProjectionMatrix",new c.Matrix4);by(exports.ViewBox,"_tempProjectionMatrixInverse",new c.Matrix4);sf([f()],exports.ViewBox.prototype,"referenceFieldOfView",2);sf([f()],exports.ViewBox.prototype,"mode",1);sf([f()],exports.ViewBox.prototype,"debug",2);exports.ViewBox=sf([Vm],exports.ViewBox);var GR=Object.defineProperty,nl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GR(e,t,n),n};class Ms extends E{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new c.Vector3;_startRotation=new c.Quaternion;_startScale=new c.Vector3;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=j(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=j(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}nl([f()],Ms.prototype,"side");nl([f()],Ms.prototype,"controller");nl([f()],Ms.prototype,"hands");nl([f()],Ms.prototype,"controlVisibility");nl([f()],Ms.prototype,"useGripSpace");nl([f()],Ms.prototype,"resetTransformAfterXRSession");function ax(s,e){const t=s.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(o=>o==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
|
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1426
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+
|
|
1427
|
+
Example to request camera-access in global scope:
|
|
1428
|
+
NeedleXRSession.onSessionRequestStart(evt => {
|
|
1429
|
+
evt.init.optionalFeatures = evt.init.optionalFeatures || [];
|
|
1430
|
+
evt.init.optionalFeatures.push('camera-access');
|
|
1431
|
+
});
|
|
1432
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+
`),R()&&kc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(s.xr.getReferenceSpace());if(n)for(const o of n.views)if("camera"in o&&o.camera){let r=s.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,s.getContext())),r){let a=null;if("getCameraImage"in r){HR(s,e);const l=s.properties.get(e);if(l)return a=r.getCameraImage(o.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(o.camera,s.xr)}else console.error("NO CAMERA IN VIEW");else console.error(s.xr.getReferenceSpace(),t);return!1}const vb=new WeakMap;function HR(s,e){const t=vb.get(e)||new WeakSet;if(t.has(s))return;t.add(s),vb.set(e,t),console.debug("Initialize texture for camera feed");const i=new c.MeshBasicMaterial,n=new c.PlaneGeometry,o=new c.Scene;o.add(new c.Mesh(n,i));const r=new c.PerspectiveCamera;i.map=e,s.render(o,r)}function qR(s,e,t,i="image/webp",n){return vy({context:s,width:e,height:t,mimeType:i,camera:n})}function vy(s){s||(s={});const{transparent:e=!1}=s;let{mimeType:t,context:i,width:n,height:o,camera:r}=s;if(!i&&(i=le.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=me.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(A=>{ps(D=>{const I=vy(s);A(I)},me.EarlyUpdate,{once:!0})});const h=a.domElement,d=h.width,u=h.height;n||(n=d),o||(o=u);const p=n,m=o;let y=window.devicePixelRatio||1,_=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?_=1:_=i.devicePixelRatio/window.devicePixelRatio,y*=_,n/=y,o/=y,n=Math.floor(n),o=Math.floor(o),a.xr.isPresenting&&a.xr.getFrame();const g=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${o}px`;const w=a.getRenderTarget(),b=a.getClearColor(new c.Color),v=a.getClearAlpha(),T=i.scene.background,O="aspect"in r?r.aspect:null;try{const M=s.render_events!==!1,A=new Array;M&&(Ta(i.scene,Vt,A),A.forEach(k=>{if(k?.onBeforeRender(),k.isInstancingActive&&k.instances)for(let F=0;F<k.instances?.length;F++){const V=k.instances[F];ts(V.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),s.background&&(i.scene.background=null,a.setClearColor(s.background),s.background instanceof ee&&a.setClearAlpha(s.background.a)),e&&a.setClearAlpha(0),a.setSize(n,o,!1),"cam"in r&&(r=r.threeCamera),r instanceof c.PerspectiveCamera&&(r.aspect=n/o,r.updateProjectionMatrix());const D="type"in s&&s.type==="texture";let I=null;D&&(I=new c.WebGLRenderTarget(n,o,{wrapS:c.MirroredRepeatWrapping,wrapT:c.MirroredRepeatWrapping,format:1023}),a.setRenderTarget(I));let N=h;if(l?(I&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),N=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof c.PerspectiveCamera&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),M&&A.forEach(k=>k.onAfterRender()),!t&&"download_filename"in s&&s.download_filename)switch(s.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&s.trim===!0){const k=XR(N);k&&(N=k)}if("type"in s){if(s.type==="texture")return I?(s.target&&(s.target.image=I?.texture.image,s.target.needsUpdate=!0),I.texture.offset.set(0,-1),I.texture.needsUpdate=!0,I.texture):(console.error("No target texture found"),null);if(s.type==="blob")return new Promise((F,V)=>{N.toBlob(J=>{F(J)},t)});if(s.type==="share")return new Promise((F,V)=>{N.toBlob(J=>{if(J&&"share"in navigator){let Z="file_type"in s&&s.file_type||t;t||(Z="image/png");const ce=Z?.split("/")[1]||"png",X=new File([J],"filename"in s?s.filename||`screenshot.${ce}`:`screenshot.${ce}`,{type:Z});return navigator.share({title:"title"in s?s.title:void 0,text:"text"in s?s.text:void 0,url:"url"in s?s.url:void 0,files:[X]}).catch(ge=>{console.warn("User cancelled share",ge.message)}).finally(()=>{F({blob:J,shared:!0})})}return{blob:J,shared:!1}},t)})}const $=N.toDataURL(t);if("download_filename"in s&&s.download_filename){let k=s.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const F=k+"_screenshots",V=k.split("."),J=V.pop()?.toLowerCase();let Z=0;localStorage.getItem(F)&&(Z=parseInt(sessionStorage.getItem(F)||"0")),Z>0&&(k=`${V.join()}-${Z}.${J}`),Z+=1,sessionStorage.setItem(F,Z.toString())}lx($,k)}return $}finally{a.setRenderTarget(w),i.scene.background=T,a.setSize(d,u,!1),a.setClearColor(b,v),O!=null&&r instanceof c.PerspectiveCamera&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=g,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function XR(s){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=s.width,e.height=s.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(s,0,0);const i=e.width,n=e.height,r=t.getImageData(0,0,i,n).data;let a=n,l=i,h=0,d=0;for(let _=0;_<n;_++)for(let g=0;g<i;g++){const w=(_*i+g)*4;r[w+3]!==0&&(g<l&&(l=g),g>d&&(d=g),_<a&&(a=_),_>h&&(h=_))}const u=d-l+1,p=h-a+1,m=document.createElement("canvas"),y=m.getContext("2d");return y?(m.width=u,m.height=p,y.drawImage(e,l,a,u,p,0,0,u,p),m):null}let yl=null;function lx(s,e){if(s){if(!s.startsWith("data:image")){console.error("Can not save image: Data url is not an image",s);return}yl||(yl=document.createElement("a")),yl.href=s,yl.download=e,yl.click()}}exports.InternalScreenshotUtils=void 0;(s=>{let e=null,t=null,i=null,n=null,o=null;function r(h){const{renderer:d,width:u,height:p}=h,m=d.xr.enabled,y=d.getRenderTarget(),_=d.autoClear,g=u,w=p,b=u/p;(!i||i.width!==g||i.height!==w)&&(i??=new c.WebGLRenderTarget(g,w,{colorSpace:c.SRGBColorSpace}),i.width=g,i.height=w,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!o||o.width!==g||o.height!==w)&&(o=document.createElement("canvas"),o.width=g,o.height=w,o.style.position="fixed",o.style.top="0px",o.style.right="0px",o.style.width="300px",o.style.height=`${300/b}px`,o.style.zIndex="1000",o.style.pointerEvents="none",o.style.opacity="1.0",o.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new c.Texture),d.xr.updateCamera(h.camera),d.xr.enabled=!1,d.autoClear=!1,d.clear(),d.setSize(g,w),d.setRenderTarget(i),ax(h.renderer,n)||console.error("Could not update texture from XR frame");const T=S.findObjectOfType(bh);return T?T.setTexture(n):(e.setTexture(n),d.render(e,h.camera)),d.clearDepth(),d.setSize(g,w),d.render(h.scene,h.camera),d.setRenderTarget(null),t.setTexture(i.texture),d.render(t,h.camera),o.getContext("2d",{alpha:!1}).drawImage(d.domElement,0,0,o.width,o.height),d.setRenderTarget(y),d.xr.enabled=m,d.autoClear=_,o}s.compositeWithCameraImage=r;const a=`
|
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1433
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+
uniform sampler2D t2D;
|
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1434
|
+
varying vec2 vUv;
|
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1435
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+
|
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1436
|
+
void main() {
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1437
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+
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1438
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vec4 texColor = texture2D( t2D, vUv );
|
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1439
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1440
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#ifdef DECODE_VIDEO_TEXTURE
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1441
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+
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1442
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// inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
|
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1443
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+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
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1444
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+
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1445
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+
#endif
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1446
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+
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1447
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gl_FragColor = texColor;
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1448
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+
#include <tonemapping_fragment>
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1449
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+
#include <colorspace_fragment>
|
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1450
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+
}
|
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1451
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+
`;function l(h){const d=h?.material||new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:c.UniformsUtils.clone(c.ShaderLib.background.uniforms),vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:a,defines:h?.defines,side:c.FrontSide,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(d,"map",{get:function(){return this.threeTexture}});const u=new c.Mesh(new c.PlaneGeometry(2,2),d);return xd(u,!1),u.geometry.deleteAttribute("normal"),u.renderOrder=-1e6,u.setTexture=function(p){d.uniforms.t2D.value=p},u}s.makeFullscreenPlane=l})(exports.InternalScreenshotUtils||(exports.InternalScreenshotUtils={}));var QR=Object.defineProperty,YR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QR(e,t,n),n};const wb=x("debugarcamera");class bh extends E{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),wb&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new ee(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=(function(){const e=new c.MeshBasicMaterial,t=new c.PlaneGeometry,i=new c.Scene;i.add(new c.Mesh(t,e));const n=new c.PerspectiveCamera;return function(r,a){e.map=a,r.render(i,n),wb&&console.warn("Force texture initialization")}})();preRender=()=>{if(!this||!this.gameObject)return;if(this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new c.Texture,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const i=this.backgroundTint;this.backgroundPlane=exports.InternalScreenshotUtils.makeFullscreenPlane({material:new c.ShaderMaterial({name:"BackgroundMaterial",uniforms:{...c.UniformsUtils.clone(c.ShaderLib.background.uniforms),tint:{value:new c.Vector4(i.r,i.g,i.b,i.a)}},vertexShader:c.ShaderLib.background.vertexShader,fragmentShader:KR,side:c.DoubleSide,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof c.ShaderMaterial&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(ax(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}YR([f(ee)],bh.prototype,"backgroundTint");const KR=`
|
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1452
|
+
uniform sampler2D t2D;
|
|
1453
|
+
uniform vec4 tint;
|
|
1454
|
+
|
|
1455
|
+
varying vec2 vUv;
|
|
1456
|
+
|
|
1457
|
+
void main() {
|
|
1458
|
+
|
|
1459
|
+
vec4 texColor = texture2D( t2D, vUv );
|
|
1460
|
+
texColor.w = 1.0;
|
|
1461
|
+
|
|
1462
|
+
// inline sRGB decode
|
|
1463
|
+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
|
1464
|
+
|
|
1465
|
+
gl_FragColor = texColor * tint;
|
|
1466
|
+
|
|
1467
|
+
#include <tonemapping_fragment>
|
|
1468
|
+
#include <colorspace_fragment>
|
|
1469
|
+
}
|
|
1470
|
+
`;var ZR=Object.defineProperty,Co=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZR(e,t,n),n};const Kd=x("debugimagetracking");class Ra{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new ui(()=>new c.Vector3,20);static _rotationBuffer=new ui(()=>new c.Quaternion,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=Ra._positionBuffer.get(),this._rotation=Ra._rotationBuffer.get();const e=this._pose.transform,t=H.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,o,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=o,this._pose=r}}class ks{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof c.Object3D?this.object=new K({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}Co([f(URL)],ks.prototype,"image");Co([f()],ks.prototype,"widthInMeters");Co([f(K)],ks.prototype,"object");Co([f()],ks.prototype,"createObjectInstance");Co([f()],ks.prototype,"imageDoesNotMove");Co([f()],ks.prototype,"hideWhenTrackingIsLost");class JR{constructor(e,t){this.exporter=e,this.component=t,Kd&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(Kd||R())&&(ue("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=exports.DeviceUtilities.getiOSVersion(),r=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*r).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=tc.get(t.image),r=await(await(await ww(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(r)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const o=n.trackedImages[0];if(o.object?.asset===e){this.imageModel=o,this.filename=o.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const h=new c.Matrix4;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,h.premultiply(l.matrix);const d=h.clone().invert();t.setMatrix(d.scale(new c.Vector3(r,r,r)))}}}class vh extends E{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),xb(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(Kd&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&xb(e.image)}onEnable(){sn.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){sn.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new JR(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=tc.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&ue(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const o=this.context.renderer.xr.getReferenceSpace();if(o){for(const r of n){const a=r.trackingState,l=r.index,h=this.trackedImageIndexMap.get(l);if(h){const d=t.getPose(r.imageSpace,o),u=new Ra(this,h,r.image,r.measuredSize,a,d);this.currentImages.push(u)}else Kd&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,ue(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,o]of this.imageToObjectMap){if(!o.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-o.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(o.object,!1)}}onImageTrackingUpdate=e=>{const t=H.active;if(t)for(const i of e){const n=i.model,o=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(Vt))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,o&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}Co([f(ks)],vh.prototype,"trackedImages");Co([f()],vh.prototype,"smooth");const tc=new Map,Jh=new Map;async function xb(s){if(tc.has(s))return Jh.has(s)?Jh.get(s):Promise.resolve(!0);const e=new Promise(t=>{tc.set(s,null);const i=document.createElement("img");i.src=s,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);tc.set(s,n),t(!0)})});return Jh.set(s,e),e.finally(()=>{Jh.delete(s)}),e}var eT=Object.defineProperty,sl=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eT(e,t,n),n};const Do=x("debugplanetracking");class Es extends E{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const r=i.detectedPlanes,a=i.detectedMeshes,l=r!==void 0&&r.size>0,h=a!==void 0&&a.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!h&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||h)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),r!==void 0&&this.processFrameData(e.xr,t.gameObject,i,r,this._allPlanes),a!==void 0&&this.processFrameData(e.xr,t.gameObject,i,a,this._allMeshes),Do){const d=this.context.mainCameraComponent.gameObject.worldPosition;for(const u of this._allPlanes.values())!u.mesh||!u.mesh.visible||(this.bounds.makeEmpty(),u.mesh.traverse(p=>{p instanceof c.Mesh&&this.bounds.expandByObject(p)}),this.bounds.getCenter(this.center),this.labelOffset.copy(d).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(u.xrData.semanticLabel||"plane").toUpperCase()+`
|
|
1471
|
+
`+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),Do&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):Do&&console.warn("No normals helper found for mesh",i.mesh)}),ji(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const y=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=y,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const _ of p.mesh.children)_ instanceof c.Mesh&&(_.geometry.dispose(),_.geometry=y,this.makeOccluder(_,_.material));if(p.collider){const _=p.mesh;p.collider.sharedMesh=_,p.collider.convex=this.checkIfContextShouldBeConvex(_,p.xrData),p.collider.onDisable(),p.collider.onEnable()}Do&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(_=>{if(!(_ instanceof c.Mesh))return;const g=_.userData.normalsHelper;g&&g.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;Do?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new K("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,Sm(p,!1),p instanceof c.Mesh)be(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const _ of p.children)_ instanceof c.Mesh&&(be(_.geometry),_.geometry=this.createGeometry(l),this.makeOccluder(_,_.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(uo);if(m){const _=p;m.sharedMesh=_,m.convex=this.checkIfContextShouldBeConvex(_,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const y={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,y),Do&&console.log("New plane detected, id="+y.id,y,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const _=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:y}});this.dispatchEvent(_)}catch(_){console.error(_)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,Do&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new q.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}sl([f(K)],Es.prototype,"dataTemplate");sl([f()],Es.prototype,"occluder");sl([f()],Es.prototype,"initiateRoomCaptureIfNoData");sl([f()],Es.prototype,"usePlaneData");sl([f()],Es.prototype,"useMeshData");sl([f()],Es.prototype,"runInVR");var tT=Object.defineProperty,iT=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tT(e,t,n),n};const Sb=x("debugwebxr");class of extends E{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){H.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(Sb){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(Or);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),Sb&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}iT([f()],of.prototype,"priority");class nT extends E{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",jc);P.add("Animation",Ot);P.add("Animator",at);P.add("AudioListener",ss);P.add("AudioSource",pi);P.add("Avatar_Brain_LookAt",fc);P.add("Avatar_MouthShapes",zc);P.add("Avatar_MustacheShake",sg);P.add("AvatarBlink_Simple",_r);P.add("AvatarEyeLook_Rotation",rg);P.add("AxesHelper",La);P.add("BasicIKConstraint",lg);P.add("BoxHelperComponent",st);P.add("Camera",Zt);P.add("CharacterController",br);P.add("CharacterControllerInput",gs);P.add("SphereCollider",Ia);P.add("BoxCollider",vu);P.add("MeshCollider",uo);P.add("CapsuleCollider",us);P.add("ContactShadows",Nc);P.add("LogStats",hg);P.add("DeleteBox",Ks);P.add("Deletable",ug);P.add("DeviceFlag",wu);P.add("DragControls",Vo);P.add("DropListener",_s);P.add("Duplicatable",vg);P.add("EventListEvent",mu);P.add("EventTrigger",Su);P.add("GltfExportBox",Sg);P.add("GltfExport",Pg);P.add("VariantAction",kg);P.add("ChangeTransformOnClick",Sr);P.add("ChangeMaterialOnClick",Eg);P.add("SetActiveOnClick",Rg);P.add("HideOnStart",ki);P.add("EmphasizeOnClick",Ua);P.add("PlayAudioOnClick",io);P.add("PlayAnimationOnClick",mc);P.add("PreliminaryAction",Fa);P.add("PreliminaryTrigger",Hc);P.add("VisibilityAction",qc);P.add("TapGestureTrigger",Ag);P.add("USDZExporter",sn);P.add("Fog",$a);P.add("BoxGizmo",Or);P.add("GridHelper",Wa);P.add("GroundProjectedEnv",Fn);P.add("UsageMarker",Vc);P.add("Interactable",dg);P.add("FixedJoint",Zg);P.add("HingeJoint",Zc);P.add("Light",si);P.add("LODGroup",eh);P.add("LookAtConstraint",yr);P.add("NeedleMenu",Nn);P.add("NestedGltf",th);P.add("Networking",ey);P.add("OffsetConstraint",Mr);P.add("CameraTargetReachedEvent",uc);P.add("OrbitControls",de);P.add("ParticleSystemRenderer",$i);P.add("ParticleSystem",yc);P.add("Attractor",qa);P.add("PlayerColor",Ea);P.add("Antialiasing",sh);P.add("BloomEffect",Uu);P.add("ChromaticAberration",oh);P.add("ColorAdjustments",bo);P.add("DepthOfField",fn);P.add("EffectWrapper",_c);P.add("PixelationEffect",rh);P.add("ScreenSpaceAmbientOcclusion",Ss);P.add("ScreenSpaceAmbientOcclusionN8",pn);P.add("SharpeningEffect",lh);P.add("TiltShiftEffect",Wn);P.add("ToneMappingEffect",oo);P.add("Vignette",Dr);P.add("Volume",Qa);P.add("ReflectionProbe",pc);P.add("Renderer",Vt);P.add("MeshRenderer",$c);P.add("SkinnedMeshRenderer",_g);P.add("Rigidbody",$e);P.add("SceneSwitcher",Fe);P.add("ScreenCapture",vo);P.add("SeeThrough",Cs);P.add("ShadowCatcher",hh);P.add("RemoteSkybox",zu);P.add("SmoothFollow",Vu);P.add("SpatialTriggerReceiver",Bn);P.add("SpatialTrigger",$u);P.add("SpectatorCamera",Wu);P.add("SplineContainer",Lr);P.add("SplineWalker",Gi);P.add("SpriteRenderer",ii);P.add("SyncedCamera",hy);P.add("SyncedRoom",mn);P.add("SyncedTransform",ln);P.add("TestRunner",dy);P.add("TestSimulateUserData",uy);P.add("PlayableDirector",dr);P.add("SignalReceiver",mh);P.add("AnimationTrackHandler",bc);P.add("AudioTrackHandler",rs);P.add("MarkerTrackHandler",qu);P.add("SignalTrackHandler",vc);P.add("ControlTrackHandler",Xu);P.add("TransformGizmo",Ir);P.add("BaseUIComponent",Bi);P.add("UIRootComponent",Xc);P.add("Button",Ps);P.add("Canvas",ka);P.add("CanvasGroup",so);P.add("EventSystem",zt);P.add("Graphic",Yc);P.add("MaskableGraphic",Kc);P.add("Image",Ja);P.add("RawImage",Ku);P.add("InputField",gy);P.add("VerticalLayoutGroup",Vg);P.add("HorizontalLayoutGroup",$g);P.add("GridLayoutGroup",Wg);P.add("Outline",Va);P.add("ObjectRaycaster",fi);P.add("GraphicRaycaster",gu);P.add("SpatialGrabRaycaster",rr);P.add("RectTransform",cn);P.add("SpatialHtml",yh);P.add("Text",kt);P.add("EnvironmentScene",Ju);P.add("LookAt",yy);P.add("OpenURL",el);P.add("VideoPlayer",Ze);P.add("Voip",ho);P.add("ClickThrough",tf);P.add("CursorFollow",jr);P.add("HoverAnimation",exports.HoverAnimation);P.add("ScrollFollow",Os);P.add("ViewBox",exports.ViewBox);P.add("Avatar",no);P.add("XRControllerFollow",Ms);P.add("XRControllerModel",fs);P.add("XRControllerMovement",gi);P.add("TeleportTarget",Ru);P.add("WebARCameraBackground",bh);P.add("WebARSessionRoot",di);P.add("WebXR",Tu);P.add("AvatarMarker",Ce);P.add("WebXRImageTracking",vh);P.add("WebXRPlaneTracking",Es);P.add("XRRig",of);P.add("XRFlag",Ei);P.add("PlayerSync",jg);P.add("PlayerState",Ai);P.add("PresentationMode",nT);const ic=ot,sT=x("debugtypestore");sT&&console.log(P);function oT(s,e){const i=Wv(s,e);return i!==void 0?i:null}const rT=new t1,up=Symbol("deserialize-queue");async function aT(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new yt(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new Gm(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=rT;let h=s[up];if(h||(h=s[up]=[]),t.scenes)for(const d of t.scenes)await hm(l,d,h,o,0);if(t.children)for(const d of t.children)await hm(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[up];if(d){for(const u of d)lT(u,l);d.length=0}if(r){const u={},p=[];cm(t,r,u,p);for(const m of t.scenes)cm(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const lm=Symbol("original-component-name"),qr=new Map;function cm(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(qr.has(o)||(ic&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),qr.set(o,new yt(o))));const r=o&&qr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?qr.has(l)||(ic&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[lm]),qr.set(l,new yt(l))):ic&&console.warn("Can not create IdProvider: component "+a[lm]+" has no guid",a.guid);const h=qr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)cm(a,e,t,i)}const _l=[];async function hm(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=P.get(a.name);if(l!=null){const h=new l;h.sourceId=s.gltfId,Pa(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[Vl]=a.guid),h[lm]=a.name,qo(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else ic&&console.debug("unknown component: "+a.name),_l.includes(a.name)||_l.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await hm(s,r,t,i,n+1);if(_l.length>0&&n===0){const r=_l.join(", ");console.warn(`Unknown components in scene: ${r}`),_l.length=0,Ii()&&Pe(`<strong>Unknown components in scene</strong>:
|
|
1472
|
+
|
|
1473
|
+
${r}
|
|
1474
|
+
|
|
1475
|
+
This could mean you forgot to add a npmdef to your ExportInfo
|
|
1476
|
+
<a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,hi.Warn)}}function lT(s,e){const{instance:t,compData:i,obj:n}=s;e.object=n,e.target=t,Td(t,i,e),ic&&console.debug("add "+i.name,i,t)}class cx{createBuiltinComponents(e,t,i,n,o){return aT(e,t,i,n,o)}writeBuiltinComponentData(e,t){return oT(e,t)}parseSync(e,t,i,n){return ux(e,t,i,n)}loadSync(e,t,i,n,o){return wy(e,t,i,n,o)}}Mm(cx);const hx=x("printGltf")||x("printgltf"),cT=x("debugfileformat");async function dx(s,e,t){const i=await Z0(s,{useExtension:!0})||"unknown";cT&&console.debug(`Determined file type: '${i}' for url '${s}'`,{registeredModelLoaderCallbacks:ra});for(const n of ra){const{callback:o}=n,r=o({context:e,url:s,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${n.name||"unnamed"}) for ${i} at '${s}'`),r}switch(i){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
|
|
1477
|
+
Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,s);const n=new q.GLTFLoader;return await $d(n,e,s,t),n}case"model/fbx":case"model/vnd.autodesk.fbx":return new q.FBXLoader;case"model/obj":return new q.OBJLoader;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const n=new q.GLTFLoader;return await $d(n,e,s,t),n}}}function hT(s,e){return wy(e?.context||z.Current,s,s,e?.seed||null,e?.onprogress)}async function ux(s,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),hx&&console.log("Parse glTF",t);const n=await dx(t,s,t);if(!n)return;const{componentsExtension:o}=fx(n,s);if(n instanceof q.OBJLoader){typeof e!="string"&&(e=new TextDecoder().decode(e));const a=n.parse(e);return await nc(n,s,t,a,i,o)}if(!(n instanceof q.GLTFLoader)){if(n.parse===void 0){console.error("Loader does not support parse");return}const a=n.parse(e,t);return await nc(n,s,t,a,i,o)}return new Promise((a,l)=>{try{let h=t.split("?")[0].trimEnd();const d=h.split("/");d.length>0&&d[d.length-1]!==""&&d.pop(),h=d.join("/"),h.endsWith("/")||(h+="/"),n.resourcePath=h,n.parse(e,"",async u=>{const p=await nc(n,s,t,u,i,o);a(p)},u=>{console.error('Loading asset at "'+t+`" failed
|
|
1478
|
+
`,u),a(void 0)})}catch(h){console.error(h),l(h)}})}async function wy(s,e,t,i,n){uT(e);const o=await dx(e,s,t);if(!o)return;const{componentsExtension:r}=fx(o,s);if(!(o instanceof q.GLTFLoader)){const a=await o.loadAsync(e,n);return await nc(o,s,e,a,i,r)}return new Promise((a,l)=>{try{o.load(e,async h=>{const d=await nc(o,s,t,h,i,r);a(d)},h=>{n?.call(o,h)},h=>{console.error('Loading asset at "'+e+`" failed
|
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1479
|
+
`,h),a(void 0)})}catch(h){console.error(h),l(h)}})}function fx(s,e){const t=mg(s);return s instanceof q.GLTFLoader&&Km(s,e),{componentsExtension:t}}async function nc(s,e,t,i,n,o){if(hx&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(i instanceof c.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof c.BufferGeometry){const r=new c.MeshStandardMaterial({color:new c.Color(14540253)}),a=new c.Mesh(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),fT(s,i),B0(i)&&(sw(t,i,e),await rn().createBuiltinComponents(e,t,i,n,o||void 0)),await dT(i.scene,e,e.mainCamera),i}async function dT(s,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(s,t,e.scene).catch(i=>{console.warn(i.message)}):NC(s,e)}catch(i){console.warn(i?.message||i)}}function uT(s){if(new URL(s,window.location.href).href.startsWith("file://")){const t=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
|
|
1480
|
+
Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Pe(t),console.warn(t)}}function fT(s,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(s instanceof q.FBXLoader||s instanceof q.OBJLoader){let t=e;t instanceof c.Object3D||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&Cm(n,n.material)})}}const bl=x("debugoverlay"),px="ar",pT="quit-ar";class mT{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,exports.DeviceUtilities.isMozillaXR()){const n=e.domElement.children;for(let o=0;o<n?.length;o++){const r=n[o];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,exports.DeviceUtilities.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const o=i[n];o&&o._displayChanged!==void 0&&o._displayWas!==void 0&&(o.style.display=o._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;bl&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),bl&&!exports.DeviceUtilities.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){if(exports.DeviceUtilities.isNeedleAppClip())return;const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${pT}`);if(i){i.addEventListener("click",this.requestEndAR),bl&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),bl&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
|
|
1481
|
+
position: fixed;
|
|
1482
|
+
top: 0;
|
|
1483
|
+
right: 0;
|
|
1484
|
+
z-index: 600;
|
|
1485
|
+
pointer-events: all;
|
|
1486
|
+
`,this.appendElement(n,t);var o=document.createElementNS("http://www.w3.org/2000/svg","svg");o.classList.add("quit-ar-button"),o.setAttribute("width","40px"),o.setAttribute("height","40px"),o.style.cssText=`
|
|
1487
|
+
background: rgba(255, 255, 255, .4);
|
|
1488
|
+
-webkit-backdrop-filter: blur(8px);
|
|
1489
|
+
backdrop-filter: blur(8px);
|
|
1490
|
+
border-radius: 50%;
|
|
1491
|
+
box-shadow: 0 0 5px rgba(0,0,0,.3);
|
|
1492
|
+
outline: 1px solid rgba(255, 255, 255, .6);
|
|
1493
|
+
display: flex;
|
|
1494
|
+
justify-content: center;
|
|
1495
|
+
align-items: center;
|
|
1496
|
+
`,n.appendChild(o);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
|
|
1497
|
+
/**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
|
|
1498
|
+
`,o.appendChild(r),bl&&console.log("Created fallback close button",o,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Fo=x("debugloading"),vl=x("debugloadingrendering");x("debuglicense");class gT{className;additionalClasses}let wl=0,Cb;function xy(s){Fo&&console.log(s.progress.loaded.toFixed(0)+"/"+s.progress.total.toFixed(0),s);const e=s.count,t=s.progress.total;t===0||t===void 0?(Cb!==s.name&&(wl=0),Cb=s.name,wl+=(1-wl)*.001,Fo&&ue("Loading "+s.name+" did not report total size")):wl=s.progress.loaded/t;const i=s.index/e+wl/e;return L.clamp01(i)}class wc{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Fo&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(wc.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Fo&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=xy(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Fo&&console.warn("Finished Loading"),vl||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;vl&&(e=1/500,typeof vl=="number"&&(e*=vl)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!vl&&(e=.9),this._progress=L.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){Fo&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Fo&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=jn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const y=this._element.getAttribute("loading-background");y?this._loadingElement.style.background=y:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??wc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const y of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(y);const o=document.createElement("div");o.style.cssText=`
|
|
1499
|
+
position: relative;
|
|
1500
|
+
display: flex;
|
|
1501
|
+
flex-direction: column;
|
|
1502
|
+
align-items: center;
|
|
1503
|
+
justify-content: center;
|
|
1504
|
+
width: 100%;
|
|
1505
|
+
height: 100%;
|
|
1506
|
+
pointer-events: none;
|
|
1507
|
+
`,this._loadingElement.appendChild(o);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const y=document.createElement("div"),_=r?.length?"0px":"50px";y.style.cssText=`
|
|
1508
|
+
position: absolute;
|
|
1509
|
+
left: 0;
|
|
1510
|
+
top: 0;
|
|
1511
|
+
bottom: 0;
|
|
1512
|
+
right: 0;
|
|
1513
|
+
z-index: -1;
|
|
1514
|
+
overflow: hidden;
|
|
1515
|
+
|
|
1516
|
+
margin: -${_};
|
|
1517
|
+
background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
|
|
1518
|
+
background-size: cover;
|
|
1519
|
+
filter: blur(${_});
|
|
1520
|
+
`,this._loadingElement.appendChild(y)}const a=document.createElement("img"),l="80%",h="15%",d=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${d}, opacity .3s ease-in-out ${d}`,a.src=Ld,i&&this._element){const y=this._element.getAttribute("loading-logo-src");y&&(a.src=y,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${h}, 50px))`,o.appendChild(a);const u=document.createElement("div");u.style.cssText=`
|
|
1521
|
+
display: flex;
|
|
1522
|
+
flex-direction: column;
|
|
1523
|
+
align-items: center;
|
|
1524
|
+
justify-content: center;
|
|
1525
|
+
width: 100%;
|
|
1526
|
+
opacity: 0;
|
|
1527
|
+
transition: opacity 1s ease-in-out 4s;
|
|
1528
|
+
`,setTimeout(()=>{u.style.opacity="1"},1),this._loadingElement.appendChild(u);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}Mm(cx);const ye=x("debugwebcomponent"),Pb="needle-engine",mx="vr",gx="desktop",yT=[px,mx,gx],xl="ar-session-active",Sl="desktop-session-active",_T=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class Sy extends HTMLElement{static get observedAttributes(){return _T}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new mT,this.addEventListener("ready",this.onReady),b0(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
|
|
1529
|
+
@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
|
|
1530
|
+
|
|
1531
|
+
:host {
|
|
1532
|
+
position: absolute;
|
|
1533
|
+
display: block;
|
|
1534
|
+
width: max(600px, 100%);
|
|
1535
|
+
height: max(300px, 100%);
|
|
1536
|
+
touch-action: none;
|
|
1537
|
+
|
|
1538
|
+
-webkit-tap-highlight-color: transparent;
|
|
1539
|
+
}
|
|
1540
|
+
|
|
1541
|
+
@media (max-width: 600px) {
|
|
1542
|
+
:host {
|
|
1543
|
+
width: 100%;
|
|
1544
|
+
}
|
|
1545
|
+
}
|
|
1546
|
+
@media (max-height: 300px) {
|
|
1547
|
+
:host {
|
|
1548
|
+
height: 100%;
|
|
1549
|
+
}
|
|
1550
|
+
}
|
|
1551
|
+
|
|
1552
|
+
:host > div.canvas-wrapper {
|
|
1553
|
+
width: 100%;
|
|
1554
|
+
height: 100%;
|
|
1555
|
+
}
|
|
1556
|
+
|
|
1557
|
+
:host canvas {
|
|
1558
|
+
position: absolute;
|
|
1559
|
+
user-select: none;
|
|
1560
|
+
-webkit-user-select: none;
|
|
1561
|
+
|
|
1562
|
+
/** allow touch panning but no pinch zoom **/
|
|
1563
|
+
/** but this doesnt work yet:
|
|
1564
|
+
* touch-action: pan-x, pan-y;
|
|
1565
|
+
**/
|
|
1566
|
+
|
|
1567
|
+
-webkit-touch-callout: none;
|
|
1568
|
+
-webkit-user-drag: none;
|
|
1569
|
+
-webkit-user-modify: none;
|
|
1570
|
+
|
|
1571
|
+
left: 0;
|
|
1572
|
+
top: 0;
|
|
1573
|
+
}
|
|
1574
|
+
:host .content {
|
|
1575
|
+
position: absolute;
|
|
1576
|
+
top: 0;
|
|
1577
|
+
width: 100%;
|
|
1578
|
+
height: 100%;
|
|
1579
|
+
visibility: visible;
|
|
1580
|
+
z-index: 500; /* < must be less than the webxr buttons element */
|
|
1581
|
+
pointer-events: none;
|
|
1582
|
+
}
|
|
1583
|
+
:host .overlay-content {
|
|
1584
|
+
position: absolute;
|
|
1585
|
+
user-select: auto;
|
|
1586
|
+
pointer-events: all;
|
|
1587
|
+
}
|
|
1588
|
+
:host slot[name="quit-ar"]:hover {
|
|
1589
|
+
cursor: pointer;
|
|
1590
|
+
}
|
|
1591
|
+
:host .quit-ar-button {
|
|
1592
|
+
position: absolute;
|
|
1593
|
+
// top: env(titlebar-area-y); /** this doesnt work **/
|
|
1594
|
+
top: 60px; /** camera access needs a bit more space **/
|
|
1595
|
+
right: 20px;
|
|
1596
|
+
z-index: 9999;
|
|
1597
|
+
}
|
|
1598
|
+
</style>
|
|
1599
|
+
<div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
|
|
1600
|
+
<canvas></canvas>
|
|
1601
|
+
</div>
|
|
1602
|
+
<div class="content">
|
|
1603
|
+
<slot class="overlay-content"></slot>
|
|
1604
|
+
</div>
|
|
1605
|
+
`,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new z({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(ye&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ye&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ye&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ye&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ye&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ye&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ye&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(ye&&console.log("attributeChangedCallback",e,t,i),e){case"src":ye&&console.warn(`<needle-engine src>
|
|
1606
|
+
changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ye&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":ye&&console.log("dracoDecoderPath",i),C_(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ye&&console.log("dracoDecoderType",i),P_(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ye&&console.log("ktx2DecoderPath",i),O_(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=na&&this.setPublicKey();break}case"version":{i!=tn&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const o=document.querySelector(n);this._context.setCameraFocusRect(o instanceof HTMLElement?o:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(ye&&console.warn("Create new context"),this._context=new z({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(ye&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(ye&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=hs();this.ensureLoadStartIsRegistered();let o=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const y=this.getAttribute("hide-loading-overlay");y!=null&&y!=="0"&&(o=!1)}o===!1&&!n&&(R()||(o=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),R()&&ue('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&o&&(this._loadingView=new wc(this)),o&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),ye&&console.warn(`--------------
|
|
1607
|
+
Needle Engine: Begin loading `+t+`
|
|
1608
|
+
`,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),h=new Array,d=new AbortController;this._abortController=d;const u={files:e,abortSignal:d.signal,onLoadingProgress:y=>{if(ye&&console.debug("Loading progress: ",y),d.signal.aborted)return;const _=y.index;!h[_]&&y.name&&(h[_]=bT(y.name)),y.name=h[_],o&&this._loadingView?.onLoadingUpdate(y),a.name=y.name,a.progress=y.progress,this._loadingProgress01=xy(y),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(y,_,g)=>{ye&&console.debug(`Finished loading "${_}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&g&&r.push({src:_,file:g})}};vT(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(u);const m=await this._createContextPromise;if(this.applyAttributes(),ye&&console.warn(`--------------
|
|
1609
|
+
Needle Engine: finished loading `+t+`
|
|
1610
|
+
`,e,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,o&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=g0(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const o=this.getAttribute("tone-mapping-exposure");if(o!=null){const r=parseFloat(o);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=ee.fromColorRepresentation(i);ye&&console.debug("<needle-engine> background-color changed, str:",i,"→",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,o=>n?.call(globalThis,this._context,o)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
|
|
1611
|
+
`,n)}}setPublicKey(){na&&na.length>0&&this.setAttribute("public-key",na)}setVersion(){tn.length>0&&this.setAttribute("version",tn)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(xl),this.classList.remove(Sl);const e=this.getAROverlayContainer();ye&&console.warn("onSetupAR:",e),e&&(e.classList.add(xl),e.classList.remove(Sl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,px))}onSetupVR(){this.classList.remove(xl),this.classList.remove(Sl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,mx))}onSetupDesktop(){this.classList.remove(xl),this.classList.add(Sl);const e=this.getAROverlayContainer();e&&(e.classList.remove(xl),e.classList.add(Sl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,gx))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of yT)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let 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o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&l.length<=0||d.includes(p)||(l.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,l+=p,p===" "&&(h=!0))}return R()&&t!==l&&console.debug('Generated display name: "'+t+'" → "'+l+'"'),l.trim()}return R()&&console.debug("Loading: use default name",t),t}function vT(s){uu(e=>{const t=s.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===s){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const o=170;if(e.scene.background===null){const r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const wT=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:Sy},Symbol.toStringTag,{value:"Module"}));function xT(){an.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(xT,1e3);const De=x("debugphysics"),fp=x("debugcolliderplacement"),pp=x("debugcollisions"),ST=x("showcolliders"),ed=x("debugraycasts"),Ht=Symbol("needle component"),St=Symbol("physics body"),Ob=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;De&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);le.registerCallback(ae.ContextCreationStart,s=>{De&&console.log("Register rapier physics backend"),s.context.physics.engine=new _a(s.context)});class _a{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(De&&console.log("REMOVE BODY",e?.name,e[St]),!e)return;this.validate();const t=e[St];if(e[St]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Ht]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):R()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[St];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[St];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(De&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(De&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),De&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,De&&console.log("Physics world created"),!0))}validate(){this._isInitialized||De&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new ui(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||ed)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Ht];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Ht]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||ed)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Ht];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Ht]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(De&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=Q(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||ed)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||ed)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[Ht],r=new N0(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Ht].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Be(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){De&&console.warn("Physics are disabled");return}const o=e.gameObject.worldScale;o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r);const a=L.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){De&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=q.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),y=a.getY(p),_=a.getZ(p);r[p*3]=m,r[p*3+1]=y,r[p*3+2]=_}}else r=a.array;if(await this.initialize(),!this.enabled){De&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))De&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(De||R())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[St];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[St]:null}getComponent(e){return e?e[Ht]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(De&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(fe(e.gameObject)),i.setPosition(Q(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Ht]=e,e[St]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),De&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
|
|
1612
|
+
Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[St],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[St],!i){const o=n.isKinematic&&!fp;De&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=Q(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(fe(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Ht]=n,n[St]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[Ob]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=Q(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(fe(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Ht]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[Ob]:e[St]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,y=e.gameObject,_=Be(y,this._tempPosition),g=Math.abs(m.radius*_.x);n=p.radius!==g,p.radius=g,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=Be(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==pu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=L.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new CT(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(De||fp||ST||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!fp)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&R()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=Be(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}tr(t.gameObject,o.x,o.y,o.z),vm(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=Q(e,this._tempPosition),r=fe(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Ht];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Be(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(fe(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=_a._matricesBuffer,n.length=0),e===t){const o=Be(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[St],n=t[St];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(_a.centerConnectionPos,_a.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);De&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[St],r=t[St];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);De&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class CT{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Ht],a=o[Ht];pp&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)sr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{sr(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||pp){if(!o){const u=[],p=a.normal();i instanceof uo&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const y=a.solverContactPoint(m),_=a.contactImpulse(m);if(y){const g=a.contactDist(m),w=a.solverContactFriction(m),b=a.solverContactTangentVelocity(m),v=new F0(y,g,p,_,w,b);u.push(v),pp&&B.DrawDirection(y,p,16711680,3,!0)}}o=new z0(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class PT{static async createComparisonScene(e){const{files:t}=e,n=await Promise.all(t.map(g=>new K(g).loadAssetAsync())),o=new c.Scene;let r=0;for(const g of n)if(g instanceof c.Object3D){g.position.y=r,o.add(g);const w=Nt([g]);r+=w.getSize(new c.Vector3).y,r+=.1}const a=new c.PerspectiveCamera(20);o.add(a);const l=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let g=null;if(l.endsWith(".hdr")){const w=(await Promise.resolve().then(()=>require("./three-examples-Dho7cuu4.umd.cjs")).then(b=>b.RGBELoader$1)).RGBELoader;g=new w}else if(l.endsWith(".exr")){const w=(await Promise.resolve().then(()=>require("./three-examples-Dho7cuu4.umd.cjs")).then(b=>b.EXRLoader$1)).EXRLoader;g=new w}if(g){const w=await g.loadAsync(l).catch(b=>(console.error(b),null));w&&(w.mapping=c.EquirectangularReflectionMapping,w.needsUpdate=!0,o.background=w,o.environment=w,o.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",l)}const h=Nt(o.children),d=h.getCenter(new c.Vector3),u=h.getSize(new c.Vector3),m=Math.max(u.x,u.y,u.z)/(2*Math.tan(Math.PI*a.fov/360));a.position.set(d.x,d.y,m),a.lookAt(d);const y=new q.OrbitControls(a,e.domElement||document.body);y.target=d,y.update();const _=(e.domElement||document.body).getBoundingClientRect();return a.aspect=_.width/_.height,a.updateProjectionMatrix(),{scene:o,camera:a}}}let dm=0;function Mb(s){s?dm++:dm--}function OT(){return dm>0}const MT={binary:!0,animations:!0};async function kT(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...MT,...s},{context:t}=e,i=new q.GLTFExporter;i.register(a=>new cw(a)),i.register(a=>new sM(a)),i.register(a=>new lw(a)),gg(i,e.context);const n={binary:e.binary,animations:RT(t,e.scene,[])},o=new ET;console.debug("Exporting GLTF",n),o.onBeforeExport(e),Mb(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(Mb(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const kb=Symbol("needle:weight");class ET{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=to.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[kb]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[kb]})}t.update(0)}),e.context.scene.traverse(t=>{if(!qp(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function RT(s,e,t){s.animations.mixers.forEach(n=>{const o=to.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)to.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const Eb="needle-button",mp=R();class yx extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#s;#e;#i;#o;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new Js,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new Js,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new Js,this.#e=this.#i.createQuicklookButton();else{mp?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
|
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1613
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+
button {
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1614
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+
all: initial;
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1615
|
+
cursor: inherit;
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1616
|
+
color: inherit;
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1617
|
+
font-family: inherit;
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1618
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+
gap: inherit;
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1619
|
+
white-space: nowrap;
|
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1620
|
+
}
|
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1621
|
+
`,this.getAttribute("unstyled")!=null||(this.#s.innerHTML+=`
|
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1622
|
+
:host {
|
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1623
|
+
display: inline-block;
|
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1624
|
+
background: rgba(255, 255, 255, .8);
|
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1625
|
+
backdrop-filter: blur(10px);
|
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1626
|
+
width: fit-content;
|
|
1627
|
+
transition: background .2s;
|
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1628
|
+
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1629
|
+
cursor: pointer;
|
|
1630
|
+
padding: 0.4rem .5rem;
|
|
1631
|
+
border-radius: 0.8rem;
|
|
1632
|
+
color: black;
|
|
1633
|
+
background: rgba(245, 245, 245, .8);
|
|
1634
|
+
outline: rgba(0,0,0,.05) 1px solid;
|
|
1635
|
+
}
|
|
1636
|
+
:host(:hover) {
|
|
1637
|
+
background: rgba(255, 255, 255, 1);
|
|
1638
|
+
transition: background .2s;
|
|
1639
|
+
}
|
|
1640
|
+
slot {
|
|
1641
|
+
display: flex;
|
|
1642
|
+
align-items: center;
|
|
1643
|
+
justify-content: center;
|
|
1644
|
+
gap: .5rem;
|
|
1645
|
+
}
|
|
1646
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+
`),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),Id(zp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),mp&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{mp&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(Eb)&&window.customElements.define(Eb,yx);const Cl=x("debugavatar");class Cy{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class _x{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new hn;i=S.instantiate(ba(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Cl&&console.log("[Custom Avatar] valid config",t,Cl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Cl?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Cl&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await rn().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return Km(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await rn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{Cl&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new Cy(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class bx{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class vx{}const TT=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:he,ActionCollection:Cw,ActionModel:Qt,AlignmentConstraint:jc,Animation:Ot,AnimationCurve:ih,AnimationExtension:Pu,AnimationTrackHandler:bc,Animator:at,AnimatorController:Li,Antialiasing:sh,Attractor:qa,AudioExtension:xr,AudioListener:ss,AudioSource:pi,AudioTrackHandler:rs,Avatar:no,AvatarBlink_Simple:_r,AvatarEyeLook_Rotation:rg,AvatarLoader:_x,AvatarMarker:Ce,AvatarModel:Cy,Avatar_Brain_LookAt:fc,Avatar_MouthShapes:zc,Avatar_MustacheShake:sg,Avatar_POI:Jo,AxesHelper:La,BaseUIComponent:Bi,BasicIKConstraint:lg,BehaviorExtension:Ug,BehaviorModel:_t,BloomEffect:Uu,BoxCollider:vu,BoxGizmo:Or,BoxHelperComponent:st,Button:Ps,CallInfo:ns,Camera:Zt,CameraTargetReachedEvent:uc,Canvas:ka,CanvasGroup:so,CapsuleCollider:us,ChangeMaterialOnClick:Eg,ChangeTransformOnClick:Sr,CharacterController:br,CharacterControllerInput:gs,ChromaticAberration:oh,ClickThrough:tf,ColorAdjustments:bo,ColorBySpeedModule:Ha,ColorOverLifetimeModule:Iu,ContactShadows:Nc,ControlTrackHandler:Xu,CursorFollow:jr,CustomBranding:Pr,Deletable:ug,DeleteBox:Ks,DepthOfField:fn,DeviceFlag:wu,DocumentExtension:bx,DragControls:Vo,DropListener:_s,Duplicatable:vg,EffectWrapper:_c,EmissionModule:xs,EmphasizeOnClick:Ua,EnvironmentScene:Ju,EventList:oe,EventListEvent:mu,EventSystem:zt,EventTrigger:Su,FieldWithDefault:ow,FixedJoint:Zg,Fog:$a,GltfExport:Pg,GltfExportBox:Sg,Gradient:kr,Graphic:Yc,GraphicRaycaster:gu,GridHelper:Wa,GridLayoutGroup:Wg,GroundProjectedEnv:Fn,GroupActionModel:$o,HideOnStart:ki,HingeJoint:Zc,HorizontalLayoutGroup:$g,get HoverAnimation(){return exports.HoverAnimation},Image:Ja,InheritVelocityModule:iy,InputField:gy,InstanceHandle:er,InstancingHandler:lr,Interactable:dg,Keyframe:Jt,LODGroup:eh,LODModel:Ga,Light:si,LimitVelocityOverLifetimeModule:et,LogStats:hg,LookAt:yy,LookAtConstraint:yr,MainModule:Et,MarkerTrackHandler:qu,MaskableGraphic:Kc,MeshCollider:uo,MeshRenderer:$c,MinMaxCurve:G,MinMaxGradient:Er,NeedleMenu:Nn,NestedGltf:th,Networking:ey,NoiseModule:pe,ObjectRaycaster:fi,OffsetConstraint:Mr,OpenURL:el,OrbitControls:de,Outline:Va,Padding:Cr,ParticleBurst:qd,ParticleSubEmitter:ny,ParticleSystem:yc,ParticleSystemRenderer:$i,PhysicsExtension:Fg,PixelationEffect:rh,PlayAnimationOnClick:mc,PlayAudioOnClick:io,PlayableDirector:dr,PlayerColor:Ea,PointerEventData:Uc,PostProcessingHandler:ly,PreliminaryAction:Fa,PreliminaryTrigger:Hc,RawImage:Ku,Rect:Ew,RectTransform:cn,ReflectionProbe:pc,RegisteredAnimationInfo:Qs,RemoteSkybox:zu,Renderer:Vt,RendererLightmap:yg,Rigidbody:$e,RotationBySpeedModule:Vi,RotationOverLifetimeModule:un,SceneSwitcher:Fe,ScreenCapture:vo,ScreenSpaceAmbientOcclusion:Ss,ScreenSpaceAmbientOcclusionN8:pn,ScrollFollow:Os,SeeThrough:Cs,SetActiveOnClick:Rg,ShadowCatcher:hh,ShapeModule:ty,SharpeningEffect:lh,SignalAsset:Hu,SignalReceiver:mh,SignalReceiverEvent:ph,SignalTrackHandler:vc,Size:kw,SizeBySpeedModule:oi,SizeOverLifetimeModule:Rr,SkinnedMeshRenderer:_g,SmoothFollow:Vu,SpatialGrabRaycaster:rr,SpatialHtml:yh,SpatialTrigger:$u,SpatialTriggerReceiver:Bn,SpectatorCamera:Wu,SphereCollider:Ia,SplineContainer:Lr,SplineData:Un,SplineWalker:Gi,Sprite:bs,SpriteData:ya,SpriteRenderer:ii,SpriteSheet:Ma,SubEmitterSystem:Xd,SyncedCamera:hy,SyncedRoom:mn,SyncedTransform:ln,TapGestureTrigger:Ag,TeleportTarget:Ru,TestRunner:dy,TestSimulateUserData:uy,Text:kt,TextBuilder:Ng,TextExtension:Au,TextureSheetAnimationModule:Rt,TiltShiftEffect:Wn,ToneMappingEffect:oo,TrailModule:Te,TransformData:Ee,TransformGizmo:Ir,TriggerBuilder:Pt,TriggerModel:Zs,UIRaycastUtils:eg,UIRootComponent:Xc,USDZExporter:sn,USDZText:aa,USDZUIExtension:Hg,UsageMarker:Vc,VariantAction:kg,VelocityOverLifetimeModule:Le,VerticalLayoutGroup:Vg,VideoPlayer:Ze,get ViewBox(){return exports.ViewBox},Vignette:Dr,VisibilityAction:qc,Voip:ho,Volume:Qa,VolumeParameter:U,VolumeProfile:ju,WebARCameraBackground:bh,WebARSessionRoot:di,WebXR:Tu,WebXRImageTracking:vh,WebXRImageTrackingModel:ks,WebXRPlaneTracking:Es,WebXRTrackedImage:Ra,XRControllerFollow:Ms,XRControllerModel:fs,XRControllerMovement:gi,XRFlag:Ei,XRRig:of,XRState:Ft,__Ignore:vx},Symbol.toStringTag,{value:"Module"})),xc=x("debugmissingcamera");le.registerCallback(ae.MissingCamera,s=>{xc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new Zt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Zo.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Zo.Skybox;else{if(i.clearFlags=Zo.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new Ju("neutral");e.environment=a.fromScene(l,.025).texture}}const o=qo(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&wx(s.context,o),o});le.registerCallback(ae.ContextCreated,s=>{if(!s.context.mainCamera){xc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(Vb(s.context.mainCamera)?.isCameraController==!0){xc&&console.log("Will not auto-fit because a camera controller exists");return}wx(s.context)}});function wx(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(xc&&console.log("Creating default camera controls",e?.name),t){const i=Tc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,xc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}le.registerCallback(ae.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Ot&&n.playAutomatically||n instanceof at||n instanceof dr&&n.playOnAwake===!0)return!0;if(n instanceof Ot)return n.playAutomatically=!0,!0;if(n instanceof dr)return n.playOnAwake=!0,!0}},!0)!==!0&&to.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new Lr,r=1-L.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new Un;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class AT extends re.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-iyfPIK6R.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ca&&ca.tagName.toUpperCase()==="SCRIPT"&&ca.src||new URL("needle-engine.bundle-DdJ-HkwM.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=re.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const _=new c.BufferAttribute(u.index,1,!1);t.setIndex(_)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const DT=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:AT},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=rO;exports.ActionBuilder=he;exports.ActionCollection=Cw;exports.ActionModel=Qt;exports.Addressables=r0;exports.AlignmentConstraint=jc;exports.AmbientMode=ma;exports.Animation=Ot;exports.AnimationCurve=ih;exports.AnimationExtension=Pu;exports.AnimationTrackHandler=bc;exports.AnimationUtils=to;exports.Animator=at;exports.AnimatorConditionMode=Ws;exports.AnimatorController=Li;exports.AnimatorControllerParameterType=Zm;exports.AnimatorStateInfo=El;exports.Antialiasing=sh;exports.Application=an;exports.AssetDatabase=Sv;exports.AssetReference=K;exports.Attractor=qa;exports.AudioExtension=xr;exports.AudioListener=ss;exports.AudioSource=pi;exports.AudioTrackHandler=rs;exports.Avatar=no;exports.AvatarBlink_Simple=_r;exports.AvatarEyeLook_Rotation=rg;exports.AvatarLoader=_x;exports.AvatarMarker=Ce;exports.AvatarModel=Cy;exports.Avatar_Brain_LookAt=fc;exports.Avatar_MouthShapes=zc;exports.Avatar_MustacheShake=sg;exports.Avatar_POI=Jo;exports.Axes=oa;exports.AxesHelper=La;exports.BUILD_TIME=Om;exports.BaseUIComponent=Bi;exports.BasicIKConstraint=lg;exports.BehaviorExtension=Ug;exports.BehaviorModel=_t;exports.BloomEffect=Uu;exports.BoxCollider=vu;exports.BoxGizmo=Or;exports.BoxHelperComponent=st;exports.Button=Ps;exports.ButtonsFactory=en;exports.CallDirection=$0;exports.CallInfo=ns;exports.Camera=Zt;exports.CameraTargetReachedEvent=uc;exports.Canvas=ka;exports.CanvasGroup=so;exports.CapsuleCollider=us;exports.ChangeMaterialOnClick=Eg;exports.ChangeTransformOnClick=Sr;exports.CharacterController=br;exports.CharacterControllerInput=gs;exports.ChromaticAberration=oh;exports.CircularBuffer=ui;exports.ClearFlags=Zo;exports.ClickThrough=tf;exports.ClipExtrapolation=xn;exports.Collider=Ni;exports.Collision=z0;exports.CollisionDetectionMode=pu;exports.ColorAdjustments=bo;exports.ColorBySpeedModule=Ha;exports.ColorOverLifetimeModule=Iu;exports.Component=fP;exports.Component$1=E;exports.ComponentLifecycleEvents=ou;exports.Components=TT;exports.ConnectionEvents=yv;exports.ContactPoint=F0;exports.ContactShadows=Nc;exports.Context=z;exports.ContextArgs=K1;exports.ContextEvent=ae;exports.ContextRegistry=le;exports.ControlTrackHandler=Xu;exports.CursorFollow=jr;exports.CustomBranding=Pr;exports.CustomShader=_e;exports.DefaultReflectionMode=Dd;exports.Deletable=ug;exports.DeleteBox=Ks;exports.DepthOfField=fn;exports.DeviceFlag=wu;exports.DocumentExtension=bx;exports.DragControls=Vo;exports.DragMode=fg;exports.DropListener=_s;exports.Duplicatable=vg;exports.EffectWrapper=_c;exports.EmissionModule=xs;exports.EmphasizeOnClick=Ua;exports.EngineLoadingView=wc;exports.EnvironmentScene=Ju;exports.EventList=oe;exports.EventListEvent=mu;exports.EventSystem=zt;exports.EventTrigger=Su;exports.FieldWithDefault=ow;exports.FileReference=Yo;exports.FileReferenceSerializer=l0;exports.FileSpawnModel=EO;exports.File_Event=Y0;exports.FixedJoint=Zg;exports.Fog=$a;exports.FrameEvent=me;exports.GENERATOR=eu;exports.GameObject=S;exports.Gizmos=B;exports.GltfExport=Pg;exports.GltfExportBox=Sg;exports.Gradient=kr;exports.Graphic=Yc;exports.GraphicRaycaster=gu;exports.Graphics=eo;exports.GridHelper=Wa;exports.GridLayoutGroup=Wg;exports.GroundProjectedEnv=Fn;exports.GroupActionModel=$o;exports.HideFlags=yu;exports.HideOnStart=ki;exports.HingeJoint=Zc;exports.HorizontalLayoutGroup=$g;exports.HostData=WC;exports.Image=Ja;exports.ImageReference=Qo;exports.ImageReferenceSerializer=a0;exports.InheritVelocityModule=iy;exports.Input=dv;exports.InputEventQueue=Kt;exports.InputEvents=Se;exports.InputField=gy;exports.InstanceHandle=er;exports.InstancingHandler=lr;exports.InstancingUtil=Di;exports.InstantiateEvent=Lv;exports.InstantiateIdProvider=yt;exports.InstantiateOptions=hn;exports.Interactable=dg;exports.JoinedRoomResponse=fC;exports.KeyEventArgs=iC;exports.Keyframe=Jt;exports.LODGroup=eh;exports.LODModel=Ga;exports.LeftRoomResponse=pC;exports.Light=si;exports.LightData=f0;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=gT;exports.LogStats=hg;exports.LogType=hi;exports.LookAt=yy;exports.LookAtConstraint=yr;exports.MainModule=Et;exports.MarkerTrackHandler=qu;exports.MarkerType=fy;exports.MaskableGraphic=Kc;exports.Mathf=L;exports.MeshCollider=uo;exports.MeshRenderer=$c;exports.MinMaxCurve=G;exports.MinMaxGradient=Er;exports.NEKeyboardEvent=Pl;exports.NEPointerEvent=Zn;exports.NeedleButtonElement=yx;exports.NeedleEngineWebComponent=Sy;exports.NeedleMenu=Nn;exports.NeedlePatchesKey=nd;exports.NeedleXRController=Rm;exports.NeedleXRSession=H;exports.NeedleXRSync=vv;exports.NeedleXRUtils=xv;exports.NestedGltf=th;exports.NetworkConnection=bv;exports.NetworkedStreamEvents=Tn;exports.NetworkedStreams=Fc;exports.Networking=ey;exports.NewInstanceModel=jv;exports.NoiseModule=pe;exports.ObjectRaycaster=fi;exports.ObjectUtils=fr;exports.OffsetConstraint=Mr;exports.OneEuroFilter=td;exports.OneEuroFilterXYZ=_m;exports.OpenURL=el;exports.OrbitControls=de;exports.Outline=Va;exports.OwnershipEvent=_v;exports.OwnershipModel=Lm;exports.PUBLIC_KEY=na;exports.Padding=Cr;exports.ParticleBurst=qd;exports.ParticleSubEmitter=ny;exports.ParticleSystem=yc;exports.ParticleSystemBaseBehaviour=_o;exports.ParticleSystemRenderer=$i;exports.ParticleSystemShapeType=Hd;exports.PeerHandle=os;exports.PeerNetworking=gv;exports.Physics=Ca;exports.PhysicsExtension=Fg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=rh;exports.PlayAnimationOnClick=mc;exports.PlayAudioOnClick=io;exports.PlayableDirector=dr;exports.PlayerColor=Ea;exports.PlayerState=Ai;exports.PlayerStateEvent=Mw;exports.PlayerSync=jg;exports.PlayerView=h0;exports.PlayerViewManager=d0;exports.PointerEventData=Uc;exports.PointerType=nu;exports.PostProcessingEffect=We;exports.PostProcessingEffectOrder=Ke;exports.PostProcessingHandler=ly;exports.PreliminaryAction=Fa;exports.PreliminaryTrigger=Hc;exports.PrimitiveType=ir;exports.Progress=ne;exports.PromiseAllWithErrors=gm;exports.PromiseErrorResult=_p;exports.RGBAColor=ee;exports.RapierPhysics=_a;exports.RawImage=Ku;exports.RaycastOptions=co;exports.Rect=Ew;exports.RectTransform=cn;exports.ReflectionProbe=pc;exports.RegisteredAnimationInfo=Qs;exports.RemoteSkybox=zu;exports.RenderTexture=Rn;exports.RenderTextureSerializer=I0;exports.Renderer=Vt;exports.RendererData=u0;exports.RendererLightmap=yg;exports.Rigidbody=$e;exports.RigidbodyConstraints=je;exports.RoomEvents=Y;exports.RotationBySpeedModule=Vi;exports.RotationOverLifetimeModule=un;exports.SceneLightSettings=Nd;exports.SceneSwitcher=Fe;exports.ScreenCapture=vo;exports.ScreenSpaceAmbientOcclusion=Ss;exports.ScreenSpaceAmbientOcclusionN8=pn;exports.ScrollFollow=Os;exports.SeeThrough=Cs;exports.SendQueue=Ji;exports.SerializationContext=Gm;exports.SetActiveOnClick=Rg;exports.ShadowCatcher=hh;exports.ShapeModule=ty;exports.ShapeOverlapResult=N0;exports.SharpeningEffect=lh;exports.SignalAsset=Hu;exports.SignalReceiver=mh;exports.SignalReceiverEvent=ph;exports.SignalTrackHandler=vc;exports.Size=kw;exports.SizeBySpeedModule=oi;exports.SizeOverLifetimeModule=Rr;exports.SkinnedMeshRenderer=_g;exports.SmoothFollow=Vu;exports.SpatialGrabRaycaster=rr;exports.SpatialHtml=yh;exports.SpatialTrigger=$u;exports.SpatialTriggerReceiver=Bn;exports.SpectatorCamera=Wu;exports.SphereCollider=Ia;exports.SphereIntersection=Bm;exports.SplineContainer=Lr;exports.SplineData=Un;exports.SplineWalker=Gi;exports.Sprite=bs;exports.SpriteData=ya;exports.SpriteRenderer=ii;exports.SpriteSheet=Ma;exports.StateMachineBehaviour=bP;exports.StreamEndedEvent=ig;exports.StreamReceivedEvent=V0;exports.SubEmitterSystem=Xd;exports.SyncedCamera=hy;exports.SyncedRoom=mn;exports.SyncedTransform=ln;exports.TapGestureTrigger=Ag;exports.TeleportTarget=Ru;exports.TestRunner=dy;exports.TestSceneUtils=PT;exports.TestSimulateUserData=uy;exports.Text=kt;exports.TextBuilder=Ng;exports.TextExtension=Au;exports.TextureSheetAnimationModule=Rt;exports.TiltShiftEffect=Wn;exports.Time=p0;exports.ToneMappingEffect=oo;exports.TrackHandler=Za;exports.TrackType=ai;exports.TrailModule=Te;exports.TransformData=Ee;exports.TransformGizmo=Ir;exports.TriggerBuilder=Pt;exports.TriggerModel=Zs;exports.TypeStore=P;exports.UIRaycastUtils=eg;exports.UIRootComponent=Xc;exports.USDDocument=Og;exports.USDObject=Ve;exports.USDWriter=mw;exports.USDZExporter=sn;exports.USDZExporter$1=gw;exports.USDZText=aa;exports.USDZUIExtension=Hg;exports.UriSerializer=j0;exports.UsageMarker=Vc;exports.UserJoinedOrLeftRoomModel=mC;exports.VERSION=tn;exports.VariantAction=kg;exports.VelocityOverLifetimeModule=Le;exports.VerticalLayoutGroup=Vg;exports.VideoPlayer=Ze;exports.ViewDevice=cs;exports.Vignette=Dr;exports.VisibilityAction=qc;exports.Voip=ho;exports.Volume=Qa;exports.VolumeParameter=U;exports.VolumeProfile=ju;exports.WaitForFrames=x1;exports.WaitForPromise=c0;exports.WaitForSeconds=Xm;exports.Watch=as;exports.WebARCameraBackground=bh;exports.WebARSessionRoot=di;exports.WebXR=Tu;exports.WebXRButtonFactory=Js;exports.WebXRImageTracking=vh;exports.WebXRImageTrackingModel=ks;exports.WebXRPlaneTracking=Es;exports.WebXRTrackedImage=Ra;exports.XRControllerFollow=Ms;exports.XRControllerModel=fs;exports.XRControllerMovement=gi;exports.XRFlag=Ei;exports.XRRig=of;exports.XRState=Ft;exports.XRStateFlag=kn;exports.__Ignore=vx;exports.__internalNotifyObjectDestroyed=DC;exports.activeInHierarchyFieldName=ls;exports.addAttributeChangeCallback=pm;exports.addComponent=nn;exports.addCustomExtensionPlugin=GO;exports.addNewComponent=qo;exports.addPatch=tu;exports.apply=au;exports.applyHMRChanges=dP;exports.applyPrototypeExtensions=Xv;exports.beginListenDestroy=Iv;exports.beginListenInstantiate=Uv;exports.binaryIdentifierCasts=Tm;exports.build_scene_functions=Y1;exports.builtinComponentKeyName=jo;exports.calculateProgress01=xy;exports.clearMessages=Yx;exports.colorSerializer=jP;exports.compareAssociation=Vv;exports.componentSerializer=ud;exports.copyTexture=Qb;exports.createMotion=R0;exports.debugNet=Gt;exports.debugOwner=Ol;exports.decompressGpuTexture=vw;exports.deepClone=Cc;exports.delay=ds;exports.delayForFrames=Pc;exports.deserializeObject=Td;exports.destroy=ji;exports.destroyComponentInstance=Kv;exports.determineMimeTypeFromExtension=K0;exports.disposeObjectResources=be;exports.disposeStream=An;exports.editorGuidKeyName=Vl;exports.enableSpatialConsole=ha;exports.euler=UP;exports.eventListSerializer=VP;exports.exportAsGLTF=kT;exports.findByGuid=qm;exports.findObjectOfType=Aa;exports.findObjectsOfType=Jv;exports.findResourceUsers=Um;exports.fitCamera=T0;exports.fitObjectIntoVolume=Kb;exports.foreachComponent=sr;exports.foreachComponentEnumerator=cu;exports.forward=pS;exports.generateQRCode=y0;exports.generateSeed=Bv;exports.getBoundingBox=Nt;exports.getCameraController=Vb;exports.getComponent=mr;exports.getComponentInChildren=Dc;exports.getComponentInParent=cc;exports.getComponents=Ac;exports.getComponentsInChildren=Ta;exports.getComponentsInParent=ru;exports.getFormattedDate=dw;exports.getIconElement=gt;exports.getIconTexture=Fp;exports.getLoader=rn;exports.getOrAddComponent=Tc;exports.getParam=x;exports.getParentHierarchyPath=yS;exports.getPath=kx;exports.getPeerOptions=cC;exports.getPeerjsInstance=mv;exports.getResourceUserCount=IC;exports.getTempColor=Gb;exports.getTempQuaternion=Yt;exports.getTempVector=j;exports.getUrlParams=Sc;exports.getVisibleInCustomShadowRendering=Yb;exports.getWorldDirection=Hb;exports.getWorldEuler=wm;exports.getWorldPosition=Q;exports.getWorldQuaternion=fe;exports.getWorldRotation=Jd;exports.getWorldScale=Be;exports.hasCommercialLicense=hs;exports.hasIndieLicense=Ic;exports.hasPointerEventComponent=Ud;exports.hasProLicense=jn;exports.hideDebugConsole=tv;exports.imageToCanvas=ww;exports.instantiate=or;exports.invokeLoadedImportPluginHooks=sw;exports.invokeXRSessionEnd=hv;exports.invokeXRSessionStart=cv;exports.isActiveInHierarchy=e0;exports.isActiveSelf=Da;exports.isAndroidDevice=Lx;exports.isAnimationAction=Xb;exports.isComponent=U0;exports.isDebugMode=Cx;exports.isDesktop=Rx;exports.isDestroyed=nr;exports.isDevEnvironment=R;exports.isDisposed=AC;exports.isExporting=OT;exports.isGLTFModel=B0;exports.isHostedOnGlitch=Rb;exports.isHotReloadEnabled=Wp;exports.isHotReloading=cP;exports.isIPad=Ax;exports.isIconElement=_0;exports.isLocalNetwork=Ii;exports.isMacOS=jx;exports.isMobileDevice=Tx;exports.isMozillaXR=Ix;exports.isQuest=Fx;exports.isResourceTrackingEnabled=Pv;exports.isSafari=Ux;exports.isUsingInstancing=lu;exports.isiOS=Bx;exports.isiPad=Dx;exports.loadAsset=hT;exports.loadPMREM=Kw;exports.loadSync=wy;exports.logHierarchy=Cd;exports.lookAtInverse=rS;exports.lookAtObject=Oc;exports.lookAtScreenPoint=aS;exports.makeId=Ox;exports.makeIdFromRandomWords=Db;exports.makeNameSafe=mi;exports.markAsInstancedRendered=t0;exports.microphonePermissionsGranted=zx;exports.nameof=Sx;exports.nameofFactory=Tb;exports.objectSerializer=L0;exports.offXRSessionEnd=tC;exports.offXRSessionStart=eC;exports.onAfterRender=aP;exports.onBeforeRender=rP;exports.onClear=sP;exports.onDestroy=oP;exports.onInitialized=S0;exports.onStart=uu;exports.onUpdate=C0;exports.onXRSessionEnd=Em;exports.onXRSessionStart=iu;exports.parseSync=ux;exports.placeOnSurface=Zb;exports.postprocessFBXMaterials=Cm;exports.prefix=RP;exports.pushState=Ab;exports.randomNumber=Mx;exports.registerBinaryType=Am;exports.registerComponent=du;exports.registerComponentExtension=mg;exports.registerCustomEffectType=Wi;exports.registerExportExtensions=gg;exports.registerExtensions=$d;exports.registerHotReloadType=O0;exports.registerLoader=Mm;exports.registerPrefabProvider=zv;exports.registerPrototypeExtensions=Qv;exports.registerType=Vm;exports.relativePathPrefix=Ib;exports.removeAttributeChangeCallback=mm;exports.removeComponent=Hm;exports.removeCustomImportExtensionType=HO;exports.removePatch=ZS;exports.resolveUrl=ro;exports.sanitizeString=Lb;exports.saveImage=lx;exports.screenshot=qR;exports.screenshot2=vy;exports.sendDestroyed=zm;exports.serializable=f;exports.serializeObject=Wv;exports.serializeable=Ue;exports.setActive=Gl;exports.setAllowBalloonMessages=Fb;exports.setAllowOverlayMessages=Hx;exports.setAutoFitEnabled=xd;exports.setCameraController=vp;exports.setDestroyed=n0;exports.setDevEnvironment=PS;exports.setDisposable=Mv;exports.setDontDestroy=Yr;exports.setOrAddParamsToUrl=yp;exports.setParam=Px;exports.setParamWithoutReload=sc;exports.setPeerOptions=hC;exports.setResourceTrackingEnabled=TC;exports.setState=um;exports.setVisibleInCustomShadowRendering=Sm;exports.setWorldEuler=xm;exports.setWorldPosition=rt;exports.setWorldPositionXYZ=tr;exports.setWorldQuaternion=on;exports.setWorldQuaternionXYZW=vm;exports.setWorldRotation=qb;exports.setWorldRotationXYZ=Mc;exports.setWorldScale=va;exports.showBalloonError=kc;exports.showBalloonMessage=Pe;exports.showBalloonWarning=ue;exports.showDebugConsole=Pm;exports.slerp=oS;exports.syncDestroy=Ec;exports.syncField=Ig;exports.syncInstantiate=Nm;exports.textureToCanvas=_S;exports.toSourceId=jb;exports.tryCastBinary=fv;exports.tryDetermineMimetypeFromBinary=J0;exports.tryDetermineMimetypeFromURL=Z0;exports.tryFindObject=ba;exports.tryGetGuid=pv;exports.unregisterHotReloadType=M0;exports.unwatchWrite=fm;exports.useForAutoFit=$b;exports.validate=bt;exports.watchWrite=Zd;
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