@needle-tools/engine 4.12.0-next.ca2cebd → 4.12.0-next.da19dd0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1 -1
- package/components.needle.json +1 -1
- package/dist/generateMeshBVH.worker-iyfPIK6R.js +21 -0
- package/dist/{gltf-progressive-DZrY8VT6.min.js → gltf-progressive-BmSygnAC.min.js} +2 -2
- package/dist/{gltf-progressive-DgYz5BYa.js → gltf-progressive-DnLBuGK5.js} +24 -24
- package/dist/{gltf-progressive-DWcmTMCh.umd.cjs → gltf-progressive-Rs-ojtXy.umd.cjs} +1 -1
- package/dist/{loader.worker-Dip-PthR.js → loader.worker-DWzfDpAl.js} +4 -4
- package/dist/needle-engine.bundle-BoOkD4mG.umd.cjs +1647 -0
- package/dist/needle-engine.bundle-DDdH38o3.min.js +1647 -0
- package/dist/{needle-engine.bundle-CFkbGdL5.js → needle-engine.bundle-DeqWDtMx.js} +9105 -8761
- package/dist/needle-engine.d.ts +93 -28
- package/dist/needle-engine.js +48 -48
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-DYDtB188.min.js → postprocessing-B5ksn9-G.min.js} +54 -54
- package/dist/{postprocessing-CMgoN5t5.umd.cjs → postprocessing-DZtb9Nnn.umd.cjs} +81 -81
- package/dist/{postprocessing-BTW9pD_s.js → postprocessing-__7s9wON.js} +450 -441
- package/dist/{three-DfMvBzXi.js → three-BCCkyCA5.js} +1 -7
- package/dist/{three-qj71I7J3.umd.cjs → three-Bf2NBxAw.umd.cjs} +2 -2
- package/dist/{three-B7CT31Bt.min.js → three-W7zWTcfP.min.js} +1 -1
- package/dist/{three-examples-CsW4_6LI.umd.cjs → three-examples-Dho7cuu4.umd.cjs} +4 -4
- package/dist/{three-examples-D1P7eEhn.min.js → three-examples-MsJjauyk.min.js} +10 -10
- package/dist/{three-examples-D1SK93ek.js → three-examples-y2GeYlze.js} +2 -20
- package/dist/{three-mesh-ui-C_uSB5dD.js → three-mesh-ui-3nSSizT4.js} +1 -1
- package/dist/{three-mesh-ui-LQ44s0AL.min.js → three-mesh-ui-CIez6qJQ.min.js} +1 -1
- package/dist/{three-mesh-ui-DpATDXwU.umd.cjs → three-mesh-ui-zsOOA5Pq.umd.cjs} +1 -1
- package/dist/{vendor-D0zoswDa.js → vendor-DMZcbVO1.js} +3707 -3527
- package/dist/vendor-sURMCFSI.min.js +1116 -0
- package/dist/{vendor-UCpFAwt1.umd.cjs → vendor-tyBvnMF-.umd.cjs} +39 -39
- package/lib/engine/codegen/register_types.js +0 -2
- package/lib/engine/codegen/register_types.js.map +1 -1
- package/lib/engine/debug/debug_console.js +403 -1
- package/lib/engine/debug/debug_console.js.map +1 -1
- package/lib/engine/engine_components.js +3 -3
- package/lib/engine/engine_components.js.map +1 -1
- package/lib/engine/engine_context.js +2 -0
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_input.d.ts +5 -0
- package/lib/engine/engine_input.js +6 -0
- package/lib/engine/engine_input.js.map +1 -1
- package/lib/engine/engine_license.d.ts +18 -0
- package/lib/engine/engine_license.js +158 -18
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_networking.js +5 -5
- package/lib/engine/engine_networking.js.map +1 -1
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/engine_physics_rapier.js +1 -1
- package/lib/engine/engine_physics_rapier.js.map +1 -1
- package/lib/engine/engine_serialization_builtin_serializer.js +1 -1
- package/lib/engine/engine_serialization_builtin_serializer.js.map +1 -1
- package/lib/engine/engine_utils.d.ts +4 -1
- package/lib/engine/engine_utils.js +28 -4
- package/lib/engine/engine_utils.js.map +1 -1
- package/lib/engine/extensions/extensions.d.ts +29 -7
- package/lib/engine/extensions/extensions.js.map +1 -1
- package/lib/engine/webcomponents/WebXRButtons.js +13 -5
- package/lib/engine/webcomponents/WebXRButtons.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +2 -0
- package/lib/engine/webcomponents/needle menu/needle-menu.js +37 -6
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.ar-overlay.js +4 -0
- package/lib/engine/webcomponents/needle-engine.ar-overlay.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.js +1 -1
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/xr/NeedleXRSession.d.ts +1 -1
- package/lib/engine/xr/NeedleXRSession.js +106 -22
- package/lib/engine/xr/NeedleXRSession.js.map +1 -1
- package/lib/engine/xr/TempXRContext.js +12 -2
- package/lib/engine/xr/TempXRContext.js.map +1 -1
- package/lib/engine/xr/usdz.js +6 -2
- package/lib/engine/xr/usdz.js.map +1 -1
- package/lib/engine-components/AlignmentConstraint.d.ts +1 -1
- package/lib/engine-components/AlignmentConstraint.js +1 -1
- package/lib/engine-components/Animation.d.ts +1 -1
- package/lib/engine-components/Animation.js +1 -1
- package/lib/engine-components/Animator.d.ts +1 -1
- package/lib/engine-components/Animator.js +1 -1
- package/lib/engine-components/AudioListener.d.ts +1 -1
- package/lib/engine-components/AudioListener.js +1 -1
- package/lib/engine-components/AudioSource.d.ts +1 -1
- package/lib/engine-components/AudioSource.js +1 -1
- package/lib/engine-components/Camera.d.ts +1 -1
- package/lib/engine-components/Camera.js +5 -2
- package/lib/engine-components/Camera.js.map +1 -1
- package/lib/engine-components/CharacterController.d.ts +6 -2
- package/lib/engine-components/CharacterController.js +6 -2
- package/lib/engine-components/CharacterController.js.map +1 -1
- package/lib/engine-components/Collider.d.ts +1 -1
- package/lib/engine-components/Collider.js.map +1 -1
- package/lib/engine-components/Component.d.ts +2 -1
- package/lib/engine-components/Component.js +3 -2
- package/lib/engine-components/Component.js.map +1 -1
- package/lib/engine-components/DragControls.js +4 -1
- package/lib/engine-components/DragControls.js.map +1 -1
- package/lib/engine-components/Joints.d.ts +14 -0
- package/lib/engine-components/Joints.js +14 -0
- package/lib/engine-components/Joints.js.map +1 -1
- package/lib/engine-components/LookAtConstraint.d.ts +1 -1
- package/lib/engine-components/LookAtConstraint.js +1 -1
- package/lib/engine-components/OrbitControls.d.ts +1 -1
- package/lib/engine-components/OrbitControls.js +1 -1
- package/lib/engine-components/Renderer.d.ts +6 -0
- package/lib/engine-components/Renderer.js +6 -0
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/RendererInstancing.js +5 -3
- package/lib/engine-components/RendererInstancing.js.map +1 -1
- package/lib/engine-components/SceneSwitcher.js +18 -14
- package/lib/engine-components/SceneSwitcher.js.map +1 -1
- package/lib/engine-components/SpectatorCamera.js +15 -7
- package/lib/engine-components/SpectatorCamera.js.map +1 -1
- package/lib/engine-components/SpriteRenderer.d.ts +2 -1
- package/lib/engine-components/SpriteRenderer.js +2 -1
- package/lib/engine-components/SpriteRenderer.js.map +1 -1
- package/lib/engine-components/api.d.ts +1 -0
- package/lib/engine-components/api.js +1 -0
- package/lib/engine-components/api.js.map +1 -1
- package/lib/engine-components/codegen/components.d.ts +0 -1
- package/lib/engine-components/codegen/components.js +0 -1
- package/lib/engine-components/codegen/components.js.map +1 -1
- package/lib/engine-components/timeline/SignalAsset.d.ts +1 -1
- package/lib/engine-components/timeline/SignalAsset.js +1 -1
- package/lib/engine-components/ui/Raycaster.d.ts +3 -2
- package/lib/engine-components/ui/Raycaster.js +3 -2
- package/lib/engine-components/ui/Raycaster.js.map +1 -1
- package/lib/engine-components/ui/RectTransform.d.ts +6 -0
- package/lib/engine-components/ui/RectTransform.js +6 -0
- package/lib/engine-components/ui/RectTransform.js.map +1 -1
- package/lib/engine-components/utils/LookAt.d.ts +2 -1
- package/lib/engine-components/utils/LookAt.js +2 -1
- package/lib/engine-components/utils/LookAt.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.d.ts +1 -1
- package/lib/engine-components/web/CursorFollow.js +1 -1
- package/lib/engine-components/web/HoverAnimation.d.ts +1 -1
- package/lib/engine-components/web/HoverAnimation.js +1 -1
- package/lib/engine-components/web/ViewBox.d.ts +1 -1
- package/lib/engine-components/web/ViewBox.js +1 -1
- package/lib/engine-components/webxr/Avatar.js +2 -0
- package/lib/engine-components/webxr/Avatar.js.map +1 -1
- package/lib/engine-components/webxr/WebXR.js +18 -12
- package/lib/engine-components/webxr/WebXR.js.map +1 -1
- package/package.json +5 -5
- package/plugins/vite/poster-client.js +8 -1
- package/src/engine/codegen/register_types.ts +0 -2
- package/src/engine/debug/debug_console.ts +449 -1
- package/src/engine/engine_components.ts +4 -4
- package/src/engine/engine_context.ts +2 -0
- package/src/engine/engine_input.ts +7 -0
- package/src/engine/engine_license.ts +174 -17
- package/src/engine/engine_networking.ts +5 -5
- package/src/engine/engine_physics.ts +3 -3
- package/src/engine/engine_physics_rapier.ts +1 -1
- package/src/engine/engine_serialization_builtin_serializer.ts +1 -1
- package/src/engine/engine_utils.ts +23 -4
- package/src/engine/extensions/extensions.ts +30 -6
- package/src/engine/webcomponents/WebXRButtons.ts +15 -5
- package/src/engine/webcomponents/needle menu/needle-menu.ts +39 -7
- package/src/engine/webcomponents/needle-engine.ar-overlay.ts +6 -0
- package/src/engine/webcomponents/needle-engine.ts +2 -2
- package/src/engine/xr/NeedleXRSession.ts +120 -24
- package/src/engine/xr/TempXRContext.ts +12 -2
- package/src/engine/xr/usdz.ts +6 -1
- package/src/engine-components/AlignmentConstraint.ts +1 -1
- package/src/engine-components/Animation.ts +1 -1
- package/src/engine-components/Animator.ts +1 -1
- package/src/engine-components/AudioListener.ts +1 -1
- package/src/engine-components/AudioSource.ts +1 -1
- package/src/engine-components/Camera.ts +5 -2
- package/src/engine-components/CharacterController.ts +6 -2
- package/src/engine-components/Collider.ts +1 -1
- package/src/engine-components/Component.ts +5 -4
- package/src/engine-components/DragControls.ts +5 -1
- package/src/engine-components/Joints.ts +14 -0
- package/src/engine-components/LookAtConstraint.ts +1 -1
- package/src/engine-components/OrbitControls.ts +1 -1
- package/src/engine-components/Renderer.ts +6 -0
- package/src/engine-components/RendererInstancing.ts +6 -3
- package/src/engine-components/SceneSwitcher.ts +17 -17
- package/src/engine-components/SpectatorCamera.ts +21 -10
- package/src/engine-components/SpriteRenderer.ts +2 -1
- package/src/engine-components/api.ts +2 -1
- package/src/engine-components/codegen/components.ts +0 -1
- package/src/engine-components/timeline/SignalAsset.ts +1 -1
- package/src/engine-components/ui/Raycaster.ts +3 -2
- package/src/engine-components/ui/RectTransform.ts +6 -0
- package/src/engine-components/utils/LookAt.ts +2 -1
- package/src/engine-components/web/CursorFollow.ts +1 -1
- package/src/engine-components/web/HoverAnimation.ts +1 -1
- package/src/engine-components/web/ViewBox.ts +1 -1
- package/src/engine-components/webxr/Avatar.ts +4 -0
- package/src/engine-components/webxr/WebXR.ts +19 -11
- package/dist/generateMeshBVH.worker-mO20N_b8.js +0 -21
- package/dist/needle-engine.bundle-4A5NjznD.min.js +0 -1647
- package/dist/needle-engine.bundle-BJg4_HhU.umd.cjs +0 -1647
- package/dist/vendor-BKGa4GE0.min.js +0 -1116
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import{Vector2 as ee,Vector3 as b,Vector4 as me,Quaternion as N,PlaneGeometry as zn,WebGLRenderer as dr,PerspectiveCamera as ae,OrthographicCamera as vd,Scene as Si,Mesh as H,Texture as Le,Uniform$1 as $i,Color as oe,ShaderMaterial as Nn,Box3 as Ci,ShadowMaterial as nb,Euler as st,MeshStandardMaterial as mt,Box3Helper as TS,GridHelper as fm,Object3D as k,Material as we,Matrix3 as ob,Matrix4 as K,Layers as ms,Ray as wo,MathUtils as xo,AxesHelper as Pi,MeshBasicMaterial as Se,DoubleSide as Oi,BufferGeometry as yn,Group as So,CylinderGeometry as sb,SphereGeometry as wd,BoxGeometry as Ma,SpriteMaterial as AS,Sprite as IS,Shape as LS,ExtrudeGeometry as DS,Fog as rb,DirectionalLight as ym,PointLight as bm,EdgesGeometry as jS,LineSegments as ab,LineBasicMaterial as _m,Line as Ra,BufferAttribute as gt,Raycaster as xd,Sphere as Sd,ArrayCamera as BS,Plane as ur,SkinnedMesh as gs,InterleavedBufferAttribute as lb,Skeleton as FS,Bone as US,WebGLCubeRenderTarget as zS,CubeCamera as NS,AnimationClip as ki,FileLoader as vm,TextureLoader as tc,PropertyBinding as Ea,KeyframeTrack as WS,LinearSRGBColorSpace as Co,ShaderChunk as Xt,UniformsLib as VS,DataTexture as wm,RGBAFormat as Cd,EquirectangularReflectionMapping as Wn,SRGBColorSpace as Po,Clock as $S,NeutralToneMapping as Ta,AgXToneMapping as Pd,ACESFilmicToneMapping as Od,NoToneMapping as kd,PCFSoftShadowMap$1 as HS,BasicNodeLibrary as GS,WebGLRenderTarget as Vn,DepthTexture as cb,NearestFilter as Md,LoopRepeat as qS,LoopOnce as xm,AnimationMixer as Sm,CompressedTexture as XS,FrontSide as fs,Camera as QS,Frustum as hb,AudioListener as YS,PositionalAudio as ZS,AudioLoader as Cm,EventDispatcher as Pm,BackSide as Rd,MeshDepthMaterial as KS,CustomBlending as JS,MaxEquation as eC,AlwaysStencilFunc as tC,GreaterEqualStencilFunc as iC,NotEqualStencilFunc as nC,GreaterStencilFunc as oC,LessEqualStencilFunc as sC,EqualStencilFunc as rC,LessStencilFunc as aC,NeverStencilFunc as db,InvertStencilOp as lC,DecrementWrapStencilOp as cC,IncrementWrapStencilOp as hC,DecrementStencilOp as dC,IncrementStencilOp as uC,ReplaceStencilOp as pC,ZeroStencilOp as mC,KeepStencilOp as gC,CubeTexture as ub,AmbientLight as fC,HemisphereLight as yC,RawShaderMaterial as pb,GLSL3 as bC,AlwaysDepth as _C,GreaterEqualDepth as vC,GreaterDepth as wC,LessEqualDepth as xC,LessDepth as SC,NotEqualDepth as CC,EqualDepth as PC,BatchedMesh as mb,MeshPhysicalMaterial as Om,LinearFilter as Ed,UnsignedByteType as OC,RingGeometry as kC,Line3 as MC,AdditiveBlending as gb,BoxHelper as RC,SpotLight as EC,DirectionalLightHelper as TC,CameraHelper as AC,LOD as IC,Triangle as LC,NormalBlending as DC,ReinhardToneMapping as km,LinearToneMapping as Mm,HalfFloatType as Rm,VideoTexture as jC,CubeUVReflectionMapping as fb,CompressedCubeTexture as BC,EquirectangularRefractionMapping as FC,CatmullRomCurve3 as UC,VectorKeyframeTrack as zC,QuaternionKeyframeTrack as NC,Audio as WC,ShaderLib as Td,UniformsUtils as yb,MirroredRepeatWrapping as bb,MeshNormalMaterial as VC,AudioContext as $C,PMREMGenerator$1 as HC}from"./three-W7zWTcfP.min.js";import{createLoaders as Em,getRaycastMesh as _b,LODsManager as pr,NEEDLE_progressive as Ve,addDracoAndKTX2Loaders as GC,configureLoader as qC,setKTX2TranscoderLocation as XC,setDracoDecoderLocation as QC}from"./gltf-progressive-BmSygnAC.min.js";import{GroundedSkybox as Aa,Font as YC,TextGeometry as ZC,FontLoader as KC,GLTFLoader as Oo,TransformControlsGizmo as vb,EXRLoader as Tm,RGBELoader as wb,Stats as JC,nodeFrame as xb,OrbitControls as Sb,PositionalAudioHelper as eP,HorizontalBlurShader as tP,VerticalBlurShader as iP,GLTFExporter as Cb,strToU8 as Pb,zipSync as nP,XRControllerModelFactory as oP,XRHandMeshModel as sP,Line2 as rP,LineGeometry as aP,LineMaterial as lP,TransformControls as cP,InteractiveGroup as hP,HTMLMesh as dP,VertexNormalsHelper as uP,OBJLoader as Am,FBXLoader as Ob,mergeVertices as pP}from"./three-examples-MsJjauyk.min.js";import{fetchProfile as mP,MotionController as gP,$70d766613f57b014$export$2e2bcd8739ae039 as kb,ByteBuffer as fP,v5 as Mb,md5 as Rb,SIZE_PREFIX_LENGTH as Eb,Builder as Im,createNoise4D as yP,Matrix4 as Lm,BatchedParticleRenderer as bP,ParticleSystem as _P,RenderMode as ko,ConstantColor as vP,Vector4 as wP,ConstantValue as xP,TrailParticle as Tb,WorkerBase as SP,MeshBVH as CP}from"./vendor-sURMCFSI.min.js";import{__webpack_exports__default as Ce,__webpack_exports__Text as Ab,__webpack_exports__Block as Ib,__webpack_exports__update as PP,SimpleStateBehavior as OP,__webpack_exports__Inline as Dm,__webpack_exports__FontLibrary as Lb,ThreeMeshUI as Db}from"./three-mesh-ui-CIez6qJQ.min.js";import{EffectAttribute as kP}from"./postprocessing-B5ksn9-G.min.js";const jm=new Map;function Mi(o=globalThis.location?.hostname){if(jm.has(o))return jm.get(o);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(o);return jm.set(o,e),e===!0}function jb(){return window.location.hostname.includes("glitch.me")}const Bb=typeof window!==void 0?window.location.search.includes("debugcontext"):!1;var ue=(o=>(o.ContextRegistered="ContextRegistered",o.ContextCreationStart="ContextCreationStart",o.ContextCreated="ContextCreated",o.ContextFirstFrameRendered="ContextFirstFrameRendered",o.ContextDestroying="ContextDestroying",o.ContextDestroyed="ContextDestroyed",o.MissingCamera="MissingCamera",o.ContextClearing="ContextClearing",o.ContextCleared="ContextCleared",o))(ue||{});class pe{static get Current(){return globalThis["NeedleEngine.Context.Current"]}static set Current(e){globalThis["NeedleEngine.Context.Current"]=e}static get All(){return this.Registered}static Registered=[];static register(e){this.Registered.indexOf(e)===-1&&(Bb&&console.warn("Registering context"),this.Registered.push(e),this.dispatchCallback("ContextRegistered",e))}static unregister(e){const t=this.Registered.indexOf(e);t!==-1&&(Bb&&console.warn("Unregistering context"),this.Registered.splice(t,1))}static _callbacks={};static registerCallback(e,t){this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t)}static unregisterCallback(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i!==-1&&this._callbacks[e].splice(i,1)}static dispatchCallback(e,t,i){if(!this._callbacks[e])return!0;const n={event:e,context:t};if(i)for(const r in i)n[r]=i[r];const s=new Array;return this._callbacks[e].forEach(r=>{const a=r(n);a instanceof Promise&&s.push(a)}),Promise.all(s)}static addContextCreatedCallback(e){this.registerCallback("ContextCreated",e)}static addContextDestroyedCallback(e){this.registerCallback("ContextDestroyed",e)}}const Fb=()=>o=>o;function MP(o){return Fb()(o)}function RP(){return!!v("debug")}class Ri{_factory;_cache=[];_maxSize;_index=0;constructor(e,t){this._factory=e,this._maxSize=t}get(){const e=this._index%this._maxSize;return this._index++,this._cache.length<=e&&(this._cache[e]=this._factory()),this._cache[e]}}let mr=!1;const Bm=new Array;typeof window<"u"&&setTimeout(()=>{if(mr){const o={},e=new URL(window.location.href),t=new URL(e);t.searchParams.append("console","");const i=t.toString().replace(/=$|=(?=&)/g,"");for(const s of Bm){const r=new URL(e);r.searchParams.append(s,""),o[s]=r.toString().replace(/=$|=(?=&)/g,"")}console.log(`\u{1F335} ?help: Debug Options for Needle Engine.
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Example: ${i} will show an onscreen console window.`);const n=mr===!0?"":` (containing "${mr}")`;console.group("Available URL parameters:"+n);for(const s of Object.keys(o).sort())typeof mr=="string"&&!s.toLowerCase().includes(mr.toLowerCase())||(console.groupCollapsed(s),console.log("Reload with this flag enabled:"),console.log(o[s]),console.groupEnd());console.groupEnd()}},100);function ic(){return new URLSearchParams(globalThis.location?.search)}function v(o){mr&&!Bm.includes(o)&&Bm.push(o);const e=ic();if(e.has(o)){const t=e.get(o);if(t){const i=Number(t);return isNaN(i)?t:i}else return!0}return!1}mr=v("help");function EP(o,e){const t=ic();t.has(o)?t.set(o,e):t.append(o,e),document.location.search=t.toString()}function nc(o,e,t=!0){const i=ic();i.has(o)?e===null?i.delete(o):i.set(o,e):e!==null&&i.append(o,e),t?Ub(o,i):Um(o,i)}function Fm(o,e,t){o.has(e)?o.set(e,t.toString()):o.append(e,t.toString())}function Ub(o,e,t){window.history.pushState(t,o,"?"+e.toString())}function Um(o,e,t){window.history.replaceState(t,o,"?"+e.toString())}function TP(o){for(var e="",t="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",i=t.length,n=0;n<o;n++)e+=t.charAt(Math.floor(Math.random()*i));return e}function AP(o,e){return Math.floor(Math.random()*(e-o+1))+o}const zb=["smol","tiny","giant","interesting","smart","bright","dull","extreme","beautiful","pretty","dark","epic","salty","silly","funny","lame","lazy","loud","lucky","mad","mean","mighty","mysterious","nasty","odd","old","powerful","quiet","rapid","scary","shiny","shy","silly","smooth","sour","spicy","stupid","sweet","tasty","terrible","ugly","unusual","vast","wet","wild","witty","wrong","zany","zealous","zippy","zombie","zorro"],Nb=["cat","dog","mouse","pig","cow","horse","sheep","chicken","duck","goat","panda","tiger","lion","elephant","monkey","bird","fish","snake","frog","turtle","hamster","penguin","kangaroo","whale","dolphin","crocodile","snail","ant","bee","beetle","butterfly","dragon","eagle","fish","giraffe","lizard","panda","penguin","rabbit","snake","spider","tiger","zebra"];function Wb(){const o=zb[Math.floor(Math.random()*zb.length)],e=Nb[Math.floor(Math.random()*Nb.length)];return o+"_"+e}function Vb(o){return o=o.replace(/[^a-z0-9áéíóúñü \.,_-]/gim,""),o.trim()}function Ia(o,e,t=!0,i=!1){if(e==null)return null;if(e.userData&&e.userData.guid===o||e.guid==o)return e;if(i&&e.userData?.components){for(const n of e.userData.components)if(n.guid===o)return n}if(t){if(e.scenes)for(const n in e.scenes){const s=e.scenes[n],r=Ia(o,s,t,i);if(r)return r}if(e.children)for(const n in e.children){const s=e.children[n],r=Ia(o,s,t,i);if(r)return r}}}function oc(o,e){if(o!=null&&typeof o=="object"){let t;Array.isArray(o)?t=[]:(t=Object.create(o),Object.assign(t,o));for(const i of Object.keys(o)){const n=o[i];e&&!e(o,i,n)?t[i]=n:n?.clone!==void 0&&typeof n.clone=="function"?t[i]=n.clone():t[i]=oc(n,e)}return t}return o}function Mo(o){return new Promise((e,t)=>{setTimeout(e,o)})}function sc(o,e){if(o<=0)return Promise.resolve();if(e||(e=pe.Current),!e)return Promise.reject("No context");const t=e.time.frameCount+o;return new Promise((i,n)=>{if(!e)return n("No context");const s=()=>{e.time.frameCount>=t&&(e.pre_update_callbacks.splice(e.pre_update_callbacks.indexOf(s),1),i())};e.pre_update_callbacks.push(s)})}const Ad=v("debugresolveurl"),$b="rel:";function IP(o,e){return ys(o,e)}function ys(o,e){if(e===void 0)return Ad&&console.warn("getPath: uri is undefined, returning uri",e),e;if(e.startsWith("./"))return e;if(e.startsWith("http"))return Ad&&console.warn("getPath: uri is absolute, returning uri",e),e;if(o===void 0)return Ad&&console.warn("getPath: source is undefined, returning uri",e),e;e.startsWith($b)&&(e=e.substring(4));const t=o.lastIndexOf("/");if(t>=0){const i=o.substring(0,t+1);for(;i.endsWith("/")&&e.startsWith("/");)e=e.substring(1);const n=i+e;return Ad&&console.log("source:",o,`changed uri
|
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4
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+
from`,e,`
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5
|
+
to `,n,`
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6
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+
basePath: `+i),n}return e}function Hb(o){if(o)return o=o.trim(),o=o.split("?")[0]?.split("#")[0],o}class LP{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. This is not (yet) supported");const i=e[t];e[this._wrapperProp]=i,Object.defineProperty(e,t,{get:()=>e[this._wrapperProp],set:n=>{e[this._wrapperProp]=n;for(const s of this.writeCallbacks)s(n,this._prop)}})}revoke(){if(!this._applied||!this._object)return;this._applied=!1;const e=this._object,t=this._prop;Reflect.deleteProperty(e,t);const i=e[this._wrapperProp];e[t]=i,Reflect.deleteProperty(e,this._wrapperProp)}dispose(){this.revoke(),this.writeCallbacks.length=0,this._object=null}}class cs{_watches=[];constructor(e,t){if(Array.isArray(t))for(const i of t)this._watches.push(new cs(e,i));else this._watches.push(new LP(e,t))}subscribeWrite(e){for(const t of this._watches)t.subscribeWrite(e)}unsubscribeWrite(e){for(const t of this._watches)t.unsubscribeWrite(e)}apply(){for(const e of this._watches)e.apply()}revoke(){for(const e of this._watches)e.revoke()}dispose(){for(const e of this._watches)e.dispose();this._watches.length=0}}const La=Symbol("needle:watches");function Id(o,e){if(!o[La])if(o instanceof ee)o[La]=new cs(o,["x","y"]);else if(o instanceof b)o[La]=new cs(o,["x","y","z"]);else if(o instanceof me||o instanceof N)o[La]=new cs(o,["x","y","z","w"]);else return!1;return o[La].subscribeWrite(e),!0}function zm(o,e){if(!o)return;const t=o[La];t&&t.unsubscribeWrite(e)}var L;(o=>{let e;function t(){if(e!==void 0)return e;const te=window.navigator.userAgent,We=/Windows|MacOS|Mac OS/.test(te),ai=/Windows NT/.test(te)&&/Edg/.test(te)&&!/Win64/.test(te);return e=We&&!ai&&!M()}o.isDesktop=t;let i;function n(){return i!==void 0?i:typeof window.orientation<"u"||navigator.userAgent.indexOf("IEMobile")!==-1?i=!0:i=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent)}o.isMobileDevice=n;function s(){return a()}o.isIPad=s;let r;function a(){if(r!==void 0)return r;const te=navigator.userAgent.toLowerCase();return r=/iPad/.test(navigator.userAgent)||te.includes("macintosh")&&"ontouchend"in document}o.isiPad=a;let l;function c(){return l!==void 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0?I:I=navigator.userAgent.includes("OculusBrowser")}o.isQuest=V;let W;function G(){return W!==void 0||(W=document.createElement("a").relList.supports("ar")),W}o.supportsQuickLookAR=G;async function X(){try{return(await navigator.permissions.query({name:"microphone"})).state!=="denied"}catch(te){return console.error("Error querying `microphone` permissions.",te),!1}}o.microphonePermissionsGranted=X;let E;function $(){if(E!==void 0)return E;const te=navigator.userAgent.match(/iPhone OS (\d+_\d+)/);if(te&&(E=te[1].replace("_",".")),!E){const We=navigator.userAgent.match(/(?:\(Macintosh;|iPhone;|iPad;).*Version\/(\d+\.\d+)/);We&&(E=We[1])}return E||(E=null),E}o.getiOSVersion=$;let q;function he(){if(q!==void 0)return q;const te=navigator.userAgent.match(/(?:CriOS|Chrome)\/(\d+\.\d+\.\d+\.\d+)/);return te?q=te[1].replace("_","."):q=null,q}o.getChromeVersion=he;let re;function ge(){if(re!==void 0)return re;const te=navigator.userAgent.match(/Version\/(\d+\.\d+)/);return te&&j()?re=te[1]:re=null,re}o.getSafariVersion=ge})(L||(L={}));function DP(){return L.isDesktop()}function jP(){return L.isMobileDevice()}function BP(){return L.isiPad()}function FP(){return L.isiPad()}function UP(){return L.isAndroidDevice()}function zP(){return L.isMozillaXR()}function NP(){return L.isMacOS()}function WP(){return L.isiOS()}function VP(){return L.isSafari()}function $P(){return L.isQuest()}async function HP(){return L.microphonePermissionsGranted()}const bs=new WeakMap;function Nm(o,e,t){if(!bs.get(o)){const n=new MutationObserver(s=>{GP(o,s)});bs.set(o,{observer:n,attributeChangedListeners:new Map}),n.observe(o,{attributes:!0})}const i=bs.get(o).attributeChangedListeners;return i.has(e)||i.set(e,[]),i.get(e).push(t),()=>{Wm(o,e,t)}}function Wm(o,e,t){if(!bs.get(o))return;const i=bs.get(o).attributeChangedListeners;if(!i.has(e))return;const 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qb=console.error,YP=function(...o){qb.apply(console,o),JP(o),gr(2,o),KP(...o)};function Xb(o){Hm=!o,o?console.error=YP:console.error=qb}function ZP(o){return Xb(o)}let Qb=0;function KP(...o){Qb+=1,QP(...o)}function JP(o){if(Array.isArray(o))for(let e=0;e<o.length;e++){const t=o[e];typeof t=="string"&&t.startsWith("THREE.PropertyBinding: Trying to update node for track:")&&(o[e]="Some animated objects couldn't be found: see console for details")}}function gr(o,e,t,i){if(Hm)return;const n=pe.Current?.domElement??document.querySelector("needle-engine");if(n){if(Array.isArray(e)){let s="";for(let r=0;r<e.length;r++){let a=e[r];a instanceof Error&&(a=a.message),typeof a!="object"&&(r>0&&(s+=" "),s+=a)}e=s}!e||e.length<=0||eO(o,n,e)}}const rc=new Map;function eO(o,e,t){if(t==null)return;const i=nO(e);if(i.childElementCount>=20){const a=i.lastElementChild;Zb(a)}t.length>400&&(t=t.substring(0,400)+"...");const n=t;if(rc.has(n))return;const s=oO(o,t);i.prepend(s);const r=()=>{rc.delete(n),Zb(s)};rc.set(n,r),setTimeout(r,1e4)}function tO(){qP&&console.log("Clearing messages");for(const o of rc.values())o?.call(o);rc.clear()}const iO=`
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@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
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div[data-needle_engine_debug_overlay] {
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font-family: 'Roboto Flex', sans-serif;
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font-weight: 400;
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font-size: 16px;
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}
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div[data-needle_engine_debug_overlay] strong {
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font-weight: 700;
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}
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div[data-needle_engine_debug_overlay] a {
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color: white;
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text-decoration: none;
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border-bottom: 1px solid rgba(255, 255, 255, 0.3);
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}
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div[data-needle_engine_debug_overlay] a:hover {
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text-decoration: none;
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border: none;
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}
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div[data-needle_engine_debug_overlay] .log strong {
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color: rgba(200,200,200,.9);
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}
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div[data-needle_engine_debug_overlay] .warn strong {
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color: rgba(255,255,230, 1);
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}
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div[data-needle_engine_debug_overlay] .error strong {
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color: rgba(255,100,120, 1);
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}
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`;function nO(o){globalThis[Gm]||(globalThis[Gm]=new Map);const e=globalThis[Gm];if(e.has(o))return e.get(o);{const t=document.createElement("div");e.set(o,t),t.setAttribute("data-needle_engine_debug_overlay",""),t.classList.add("debug-container"),t.style.cssText=`
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position: absolute;
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top: 0;
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right: 5px;
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padding-top: 0px;
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max-width: 70%;
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max-height: calc(100% - 5px);
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z-index: 100000;
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pointer-events: scroll;
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display: flex;
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align-items: end;
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flex-direction: column;
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color: white;
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overflow: auto;
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word-break: break-word;
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`,o.shadowRoot?o.shadowRoot.appendChild(t):o.appendChild(t);const i=document.createElement("style");return i.innerHTML=iO,t.appendChild(i),t}}const Yb=Symbol("logtype"),Ld=new Map;function Zb(o){o.remove();const e=o[Yb],t=Ld.get(e)??[];t.push(o),Ld.set(e,t)}function oO(o,e){if(Ld.has(o)){const i=Ld.get(o);if(i.length>0){const n=i.pop();return n.innerHTML=e,n}}const t=document.createElement("div");switch(t.setAttribute("data-id","__needle_engine_debug_overlay"),t.style.marginRight="5px",t.style.padding=".5em",t.style.backgroundColor="rgba(0,0,0,.9)",t.style.marginTop="5px",t.style.marginBottom="3px",t.style.borderRadius="8px",t.style.pointerEvents="all",t.style.userSelect="text",t.style.maxWidth="250px",t.style.whiteSpace="pre-wrap",t.style["backdrop-filter"]="blur(10px)",t.style["-webkit-backdrop-filter"]="blur(10px)",t.style.backgroundColor="rgba(20,20,20,.8)",t.style.boxShadow="inset 0 0 80px rgba(0,0,0,.2), 0 0 5px rgba(0,0,0,.2)",t.style.border="1px solid 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e+=i,(i<0&&e<t||i>0&&e>t)&&(e=t),e}Rad2Deg=180/Math.PI;Deg2Rad=Math.PI/180;Epsilon=1e-5;toDegrees(e){return e*180/Math.PI}toRadians(e){return e*Math.PI/180}tan(e){return Math.tan(e)}gammaToLinear(e){return Math.pow(e,2.2)}linearToGamma(e){return Math.pow(e,1/2.2)}approximately(e,t,i=Number.EPSILON){for(const n of rO){const s=e[n],r=t[n];if(s===void 0||r===void 0)break;if(Math.abs(s-r)>i)return!1}return!0}easeInOutCubic(e){return e<.5?4*e*e*e:1-Math.pow(-2*e+2,3)/2}}const rO=["x","y","z","w"],D=new sO;class Kb{y;s;alpha=0;constructor(e){this.setAlpha(e),this.y=null,this.s=null}setAlpha(e){if(e<=0||e>1)throw new Error;this.alpha=e}filter(e,t){t&&this.setAlpha(t);let i;return this.y?i=this.alpha*e+(1-this.alpha)*this.s:i=e,this.y=e,this.s=i,i}lastValue(){return this.y}reset(e){this.y=e,this.s=e}}class Dd{freq;minCutOff;beta;dCutOff;x;dx;lasttime;constructor(e,t=1,i=0,n=1){if(e<=0||t<=0||n<=0)throw new Error;this.freq=e,this.minCutOff=t,this.beta=i,this.dCutOff=n,this.x=new Kb(this.alpha(this.minCutOff)),this.dx=new Kb(this.alpha(this.dCutOff)),this.lasttime=null}alpha(e){const t=1/this.freq;return 1/(1+1/(2*Math.PI*e)/t)}filter(e,t=null){this.lasttime&&t&&(this.freq=1/(t-this.lasttime)),this.lasttime=t;const i=this.x.lastValue(),n=i?(e-i)*this.freq:0,s=this.dx.filter(n,this.alpha(this.dCutOff)),r=this.minCutOff+this.beta*Math.abs(s);return this.x.filter(e,this.alpha(r))}reset(e){e!=null&&this.x.reset(e),this.x.alpha=this.alpha(this.minCutOff),this.dx.alpha=this.alpha(this.dCutOff),this.lasttime=null}}class Qm{x;y;z;constructor(e,t=1,i=0,n=1){this.x=new Dd(e,t,i,n),this.y=new Dd(e,t,i,n),this.z=new Dd(e,t,i,n)}filter(e,t,i=null){t.x=this.x.filter(e.x,i),t.y=this.y.filter(e.y,i),t.z=this.z.filter(e.z,i)}reset(e){this.x.reset(e?.x),this.y.reset(e?.y),this.z.reset(e?.z)}}const jd="needle:cameraController";function Jb(o){return o[jd]}function Ym(o,e,t){t?o[jd]=e:o[jd]===e&&(o[jd]=null)}const Zm="needle:autofit";function e_(o){return o[Zm]===void 0?!0:o[Zm]!==!1}function Bd(o,e){o[Zm]=e}let bn;const aO={x:0,y:0,width:0,height:0},lO=v("debugfocusrect");function cO(o,e,t,i,n){o instanceof Element&&(lO&&o instanceof HTMLElement&&(o.style.outline="2px dashed rgba(255, 150, 0, .8)"),o=o.getBoundingClientRect()),bn=n.domElement.getBoundingClientRect();const s=aO;s.x=o.x,s.y=o.y,s.width=o.width,s.height=o.height,s.x-=bn.x,s.y-=bn.y;const r=bn.width,a=bn.height,l=i.view,c=e.zoom;let h=l?.offsetX||0,d=l?.offsetY||0,p=bn.width,m=bn.height;p/=c,m/=c,h=p*(c-1)*.5,d=m*(c-1)*.5;const f=s.x+s.width*.5,g=s.y+s.height*.5,y=bn.width*.5,_=bn.height*.5,w=f-y,P=g-_;h-=w/c,d-=P/c,e.offsetX!==void 0&&(h+=e.offsetX*(bn.width*.5)),e.offsetY!==void 0&&(d-=e.offsetY*(bn.height*.5));const M=l?.offsetX||h,O=l?.offsetY||d;h=D.lerp(M,h,t),d=D.lerp(O,d,t);const j=l?.width||r,I=l?.height||a;p=D.lerp(j,p,t),m=D.lerp(I,m,t),i.setViewOffset(r,a,h,d,p,m),i.updateProjectionMatrix(),e.damping>0&&(e.damping*=1-t,e.damping<.01&&(e.damping=0),e.damping=Math.max(0,e.damping))}function hO(o,e,t){const i=o.length(),n=e.length(),s=D.lerp(i,n,t);return o.lerp(e,t).normalize().multiplyScalar(s)}const Km=new N,t_=new N().setFromAxisAngle(new b(0,1,0),Math.PI);function dO(o,e){o.lookAt(e),o.quaternion.multiply(t_)}function ac(o,e,t=!0,i=!1){if(o===e)return;Km.copy(o.quaternion);const n=J(e),s=J(o);if(i){if(_n(o,_e(e)),t){const r=s.y,a=s.sub(r_(o));a.y=r,o.lookAt(a),o.quaternion.multiply(t_)}Number.isNaN(o.quaternion.x)&&o.quaternion.copy(Km);return}t&&(n.y=s.y),o.lookAt(n),Number.isNaN(o.quaternion.x)&&o.quaternion.copy(Km)}function uO(o,e,t,i=1){if(t){const n=B(0,0,0),s=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(s,r,0),n.unproject(t);const a=t.worldPosition,l=o.worldPosition.distanceTo(a),c=n.sub(a);c.multiplyScalar(i*3.6*l);const h=t.worldPosition.add(c);return o.lookAt(h),h}return null}const pO=new Ri(()=>new b,100);function B(o,e,t){const i=pO.get();return i.set(0,0,0),o instanceof b?i.copy(o):Array.isArray(o)?i.set(o[0],o[1],o[2]):o instanceof DOMPointReadOnly?i.set(o.x,o.y,o.z):typeof o=="number"?(i.x=o,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof o=="object"&&(i.x=o.x,i.y=o.y,i.z=o.z),i}const mO=new Ri(()=>new oe,30);function i_(o){const e=mO.get();return o?e.copy(o):e.set(0,0,0),e}const gO=new Ri(()=>new N,100);function li(o,e,t,i){const n=gO.get();return n.identity(),o instanceof N?n.copy(o):o instanceof DOMPointReadOnly?n.set(o.x,o.y,o.z,o.w):typeof o=="number"&&e!==void 0&&t!==void 0&&i!==void 0?n.set(o,e,t,i):typeof o=="object"&&"x"in o&&"y"in o&&"z"in o&&"w"in o&&n.set(o.x,o.y,o.z,o.w),n}const Jm=new Ri(()=>new b,100),n_=Symbol("lastMatrixWorldUpdateKey");function J(o,e=null,t=!0){const i=e??Jm.get();return o?o.parent?(t&&o.updateWorldMatrix(!0,!1),o.matrixWorldNeedsUpdate&&o[n_]!==Date.now()&&(o[n_]=Date.now(),o.updateMatrixWorld()),i.setFromMatrixPosition(o.matrixWorld),i):i.copy(o.position):i.set(0,0,0)}function ft(o,e){if(!o)return o;const t=Jm.get();return e!==t&&t.copy(e),(o?.parent??o).worldToLocal(t),o.position.set(t.x,t.y,t.z),o}function fr(o,e,t,i){const n=Jm.get();return n.set(e,t,i),ft(o,n),o}const Fd=new Ri(()=>new N,100),yr=new N,eg=new N;function _e(o,e=null){if(!o)return Fd.get().identity();const t=e??Fd.get();return o.parent?(o.getWorldQuaternion(t),t):t.copy(o.quaternion)}function _n(o,e){if(!o)return;e!==yr&&yr.copy(e);const t=yr;o?.parent?.getWorldQuaternion(eg),eg.invert();const i=eg.multiply(t);o.quaternion.set(i.x,i.y,i.z,i.w)}function tg(o,e,t,i,n){yr.set(e,t,i,n),_n(o,yr)}const fO=new Ri(()=>new b,100),yO=new b;function Ge(o,e=null){return e||(e=fO.get()),o?o.parent?(o.getWorldScale(e),e):e.copy(o.scale):e.set(0,0,0)}function Da(o,e){if(!o)return;if(!o.parent){o.scale.copy(e);return}const t=yO;o.parent.getWorldScale(t),o.scale.copy(e),o.scale.divide(t)}const bO=new b,o_=new N;function _O(o){return _e(o,o_),bO.set(0,0,1).applyQuaternion(o_)}const vO=new Ri(()=>new b,100),s_=new N;function r_(o,e){return e||(e=vO.get().set(0,0,1)),_e(o,s_),e.applyQuaternion(s_)}const a_=new st,l_=new st,wO=new b;function ig(o){const e=Fd.get();return o.getWorldQuaternion(e),l_.setFromQuaternion(e),l_}function ng(o,e){const t=Fd.get();_n(o,t.setFromEuler(e))}function Ud(o){const e=ig(o),t=wO;return t.set(e.x,e.y,e.z),t.x=D.toDegrees(t.x),t.y=D.toDegrees(t.y),t.z=D.toDegrees(t.z),t}function c_(o,e){lc(o,e.x,e.y,e.z,!0)}function lc(o,e,t,i,n=!0){n&&(e=D.toRadians(e),t=D.toRadians(t),i=D.toRadians(i)),a_.set(e,t,i),yr.setFromEuler(a_),_n(o,yr)}function zd(o,e=!0){o&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(o):o.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function xO(o){let e=o?.name||"";if(!o)return e;let t=o.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function h_(o){if(o){const e=o;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class um extends Nn{static vertex=`
|
|
58
|
+
varying vec2 vUv;
|
|
59
|
+
void main(){
|
|
60
|
+
vUv = uv;
|
|
61
|
+
gl_Position = vec4(position.xy, 0., 1.0);
|
|
62
|
+
}`;constructor(){super({vertexShader:um.vertex,uniforms:{map:new $i(null),flipY:new $i(!0),writeDepth:new $i(!1),depthTexture:new $i(null)},fragmentShader:`
|
|
63
|
+
uniform sampler2D map;
|
|
64
|
+
uniform bool flipY;
|
|
65
|
+
uniform bool writeDepth;
|
|
66
|
+
uniform sampler2D depthTexture;
|
|
67
|
+
|
|
68
|
+
varying vec2 vUv;
|
|
69
|
+
|
|
70
|
+
void main(){
|
|
71
|
+
vec2 uv = vUv;
|
|
72
|
+
if (flipY) uv.y = 1.0 - uv.y;
|
|
73
|
+
gl_FragColor = texture2D(map, uv);
|
|
74
|
+
|
|
75
|
+
if (writeDepth) {
|
|
76
|
+
float depth = texture2D(depthTexture, uv).r;
|
|
77
|
+
gl_FragDepth = depth;
|
|
78
|
+
|
|
79
|
+
// float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
|
|
80
|
+
// gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
|
|
81
|
+
}
|
|
82
|
+
}`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class ar{static planeGeometry=new zn(2,2,1,1);static renderer=new dr({antialias:!1,alpha:!0});static perspectiveCam=new ae;static orthographicCam=new vd;static scene=new Si;static blitMaterial=new um;static mesh=new H(ar.planeGeometry,ar.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=um.vertex;const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new Le(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:s=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:c=!0}=i||{};this.blitMaterial.reset(),s.uniforms.map&&(s.uniforms.map.value=e),s.uniforms.flipY&&(s.uniforms.flipY.value=r),a?(s.uniforms.writeDepth=new $i(!0),s.uniforms.depthTexture.value=a):(s.uniforms.writeDepth=new $i(!1),s.uniforms.depthTexture.value=null),s.needsUpdate=!0,s.uniformsNeedUpdate=!0;const h=this.mesh;h.material=s,h.frustumCulled=!1,this.scene.children.length=0,this.scene.add(h);const d=n.getRenderTarget(),p=n.getContext(),m=p.getParameter(p.DEPTH_TEST),f=p.getParameter(p.DEPTH_WRITEMASK),g=p.getParameter(p.DEPTH_FUNC);l?n.getContext().enable(n.getContext().DEPTH_TEST):n.getContext().disable(n.getContext().DEPTH_TEST),n.state.buffers.depth.setMask(c),n.setClearColor(new oe(0,0,0),0),n.pixelRatio!==window.devicePixelRatio&&n.xr.isPresenting===!1&&n.setPixelRatio(window.devicePixelRatio),n.setRenderTarget(t),n.clear(),n.render(this.scene,this.perspectiveCam),n.setRenderTarget(d);const y=n.state.buffers.depth;y.setTest(m),y.setMask(f),y.setFunc(g)}static textureToCanvas(e,t=!1){if(!e)return null;(t===!0||e.isCompressedTexture===!0)&&(e=d_(e));const i=e.image;if(CO(i)){const n=document.createElement("canvas");n.width=i.width,n.height=i.height;const s=n.getContext("2d");return s?(s.drawImage(i,0,0,i.width,i.height,0,0,n.width,n.height),n):(console.error("Failed getting canvas 2d context"),null)}return null}}function d_(o){return ar.copyTexture(o)}function SO(o,e=!1){return ar.textureToCanvas(o,e)}function CO(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}function PO(o){const e=o.type;return e==="Mesh"||e==="SkinnedMesh"}function og(o,e){e?o["needle:rendercustomshadow"]=!0:o["needle:rendercustomshadow"]=!1}function u_(o){return!!(o&&(o["needle:rendercustomshadow"]===!0||o["needle:rendercustomshadow"]==null))}function Qt(o,e=void 0,t=void 0,i=void 0){const n=i||new Ci;n.makeEmpty();const s=[];function r(l){let c=!0;if(l.visible&&e_(l)!==!1&&!(l.type==="TransformControlsGizmo"||l.type==="TransformControlsPlane")){if(l instanceof TS&&(c=!1),l instanceof fm&&(c=!1),l instanceof Aa&&(c=!1),l.isGizmo===!0&&(c=!1),l.material instanceof nb&&(c=!1),PO(l)||(c=!1),t&&l.layers.test(t)===!1&&(c=!1),c&&(e&&Array.isArray(e)&&e?.includes(l)||typeof e=="function"&&e(l)===!0))return;if(l.isUI!==!0){if(c){const h=l.children;l.children=s;const d=l.position,p=l.scale;if(Number.isNaN(d.x)||Number.isNaN(d.y)||Number.isNaN(d.z)){console.warn(`Object "${l.name}" has NaN values in position or scale.... will ignore it`,d,p);return}l.geometry===null&&(l.geometry=void 0),n.expandByObject(l,!0),l.children=h}for(const h of l.children)r(h)}}}let a=!1;Array.isArray(o)||(o=[o]);for(const l of o)l&&(a=!0,l.updateMatrixWorld(),r(l));return a||console.warn("No objects to fit camera to..."),n}function p_(o,e,t){const i=Qt([o],t?.ignore),n=new b;i.getSize(n);const s=new b;i.getCenter(s);const r=new b;e.getSize(r);const a=new b;e.getCenter(a);const l=new b;l.set(r.x/n.x,r.y/n.y,r.z/n.z);const c=Math.min(l.x,l.y,l.z),h=t?.scale!==!1;if(h&&Da(o,Ge(o).multiplyScalar(c)),t?.position!==!1){const d=new b;i.getCenter(d),d.y=i.min.y;const p=new b;e.getCenter(p),p.y=e.min.y;const m=p.clone().sub(d);h&&m.multiplyScalar(c),ft(o,J(o).add(m))}return{boundsBefore:i,scale:l}}function m_(o,e){const t=Qt([o]),i=new b;t.getCenter(i),i.y=t.min.y;const n=e.clone().sub(i),s=J(o);return ft(o,s.add(n)),{offset:n,bounds:t}}function sg(o,e,t,i){if(Array.isArray(e)){let r=!0;for(let a=0;a<e.length;a++)sg(o,e[a],a,e)||(r=!1);return r}if(e.type==="MeshStandardMaterial"||e.type==="MeshBasicMaterial")return!1;if(e["material:fbx"]!=null)return!0;const n=new mt;n["material:fbx"]=e;const s=e;return s&&(s.map?n.color.set(1,1,1):n.color.copyLinearToSRGB(s.color),n.emissive.copyLinearToSRGB(s.emissive),n.emissiveIntensity=s.emissiveIntensity,n.opacity=s.opacity,n.displacementScale=s.displacementScale,n.transparent=s.transparent,n.bumpMap=s.bumpMap,n.aoMap=s.aoMap,n.map=s.map,n.displacementMap=s.displacementMap,n.emissiveMap=s.emissiveMap,n.normalMap=s.normalMap,n.envMap=s.envMap,n.alphaMap=s.alphaMap,n.metalness=s.reflectivity,n.vertexColors=s.vertexColors,s.shininess&&(n.roughness=1-Math.sqrt(s.shininess)/10),n.needsUpdate=!0),t===void 0?o.material=n:i[t]=n,!0}let Nd=!1;XP((...o)=>{A()&&pe.Current?.isInXR&&(ja(!0),g_("error",...o))});function ja(o){if(o){if(Nd)return;Nd=!0,kO()}else{if(!Nd)return;Nd=!1,MO()}}const cc={log:void 0,warn:void 0,error:void 0};class OO{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=pe.Current||pe.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new k;userForwardViewPoint=new b;oneEuroFilter=new Qm(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof ae){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const i=this.context.xr?.rigScale??1,n=3.5*i,s=e.worldForward;s.y=0,s.normalize().multiplyScalar(n),this.userForwardViewPoint.copy(e.worldPosition).sub(s),this.targetObject.position.distanceTo(this.userForwardViewPoint)>2*i&&(this.targetObject.position.copy(this.userForwardViewPoint),ac(this.targetObject,e,!0,!0),this.targetObject.rotateY(Math.PI)),this.oneEuroFilter.filter(this.targetObject.position,t.position,this.context.time.time);const r=this.context.time.deltaTime;if(t.quaternion.slerp(this.targetObject.quaternion,r*5),t.scale.setScalar(i),this.targetObject.removeFromParent(),this.context.scene.add(t),this.context.time.time-this._lastElementRemoveTime>.1){this._lastElementRemoveTime=this.context.time.time;const a=Date.now();for(let l=0;l<this._activeTexts.length;l++){const c=this._activeTexts[l];if(c instanceof Ce.Text&&a-c._activatedTime>2e4){c.removeFromParent(),this._textBuffer.push(c),this._activeTexts.splice(l,1);break}}}}};addLog(e,t){const i=this.getRoot(),n=this.getText();let 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"unknown";'),_s('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";'),_s('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.12.0-beta.2";'),_s('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";'),_s('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Thu Jan 22 2026 18:21:44 GMT+0000 (Coordinated Universal Time)";'),_s('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const Hi="4.12.0-beta.2",pc="undefined",Wd="Thu Jan 22 2026 18:21:44 GMT+0000 (Coordinated Universal Time)";C_&&console.log(`Engine version: ${Hi} (generator: ${pc})
|
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145
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+
Project built at ${Wd}`);const wr=NEEDLE_PUBLIC_KEY,Ro="needle_isActiveInHierarchy",xr="builtin_components",mc="needle_editor_guid";function _s(o){try{(0,eval)(o)}catch(e){C_&&console.error(e)}}let P_,O_=null;function vn(){return P_}function hg(o){if(o==null){console.warn("Oh no: someone tried registering a non-existend gltf-loader. When you see this log it might mean that needle-engine is being imported multiple times. 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Map,dg().set(o,n));let s=n.get(e);s||(s=[],n.set(e,s)),s.push({prefix:t,postfix:i})}function R_(o,e,t,...i){if(!t)return;const n=ug(o,e);if(n)for(const s of n)s.prefix?.call(t,...i)}function E_(o,e,t,i,...n){if(!t)return;const s=ug(o,e);if(s)for(const r of s)r.postfix?.call(t,i,...n)}const Ba=[];function Hd(o){Ba.indexOf(o)===-1&&Ba.push(o)}function sk(o){const e=Ba.indexOf(o);e!==-1&&Ba.splice(e,1)}const Fa=[];function pg(o){Fa.indexOf(o)===-1&&Fa.push(o)}function rk(o){const e=Fa.indexOf(o);e!==-1&&Fa.splice(e,1)}function T_(o){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-start",{detail:o}));for(let e=0;e<Ba.length;e++)Ba[e](o)}function A_(o){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-end",{detail:o}));for(let e=0;e<Fa.length;e++)Fa[e](o)}const rt=v("debuginput");var 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Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device,this.buttonName=i.buttonName}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),rt&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class gc extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class ak{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var hi=(o=>(o[o.Early=-100]="Early",o[o.Default=0]="Default",o[o.Late=100]="Late",o))(hi||{});class I_{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const s=this._eventListeners[e],r=s.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(s.push({priority:n,listeners:[{callback:t,options:i}]}),s.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const s=n.find(a=>a.priority===i.queue);if(!s)return;const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}else for(const s of n){const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof gc){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}if(e instanceof Eo){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}if(e.immediatePropagationStopped){t=!0,rt&&console.log("immediatePropagationStopped",e.type);break}else 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t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new ee];_pointerPositionsLastFrame=[new ee];_pointerPositionsDelta=[new ee];_pointerPositionsRC=[new ee];_pointerPositionDown=[new b];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":rt&&Ee("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":rt&&Ee("Create Pointer move"),this.onMove(e);break;case"pointerup":rt&&Ee("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&L.isMozillaXR()?!0:(rt&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(rt&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new gc("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new gc("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new gc("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);rt&&Ee(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Eo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),s=new Eo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(s)};onPointerCancel=e=>{this.context.isInAR||(rt&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Eo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,rt&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Eo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Eo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=new Eo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}};tempNearPlaneVector=new b;tempFarPlaneVector=new b;tempLookMatrix=new K;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new k,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const s=this.context.mainCamera;if(s){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(s),a.unproject(s);const l=s.worldUp||B(0,1,0).applyQuaternion(_e(s));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,s=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return rt&&!s&&console.log("Not in rect",t,i,n),s}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,rt?e:""),rt&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new b);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new ee);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){rt&&console.log(e.pointerType,"UP",t,"was not down");return}rt&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let a=this._pointerEventsPressed.length-1;a>=0;a--)if(this._pointerEventsPressed[a].pointerId===t){this._pointerEventsPressed.splice(a,1);break}if(!this._pointerPositionDown[t]){rt&&be("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const i=this._pointerUpTime[t],n=this._pointerDownTime[t],s=this.context.time.realtimeSinceStartup,r=s-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=s,r<1){let a=e.clientX-this._pointerPositionDown[t].x,l=e.clientY-this._pointerPositionDown[t].y,c=0;if(e.isSpatial&&e.clientZ!=null&&(c=e.clientZ-this._pointerPositionDown[t].z,a*=200,l*=200,c*=200),Math.abs(a)<5&&Math.abs(l)<5&&Math.abs(c)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const h=s-i;rt&&console.log("CLICK",t,a,l,c,h),h<this._doubleClickTimeThreshold&&h>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new ee);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new ee);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new ee);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let s=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const h=e.source;s===0&&h.movementX!==0&&(s=h.movementX||0),r===0&&h.movementY!==0&&(r=h.movementY||0)}n.x+=s,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new ee);const c=this._pointerPositionsRC[t];c.set(a,l),this.convertScreenspaceToRaycastSpace(c)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(rt&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=U.Current;try{U.Current=this.context,this.dispatchEvent(e)}finally{U.Current=t}}}const Ua=new K().makeRotationY(Math.PI),Gi=new N().setFromAxisAngle(new b(0,1,0),Math.PI),lk=v("debugwebxr");class ck{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new k,this.gameObject.name="Implicit XR Rig",lk){const e=Mg(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const To=v("debugwebxr"),qd=v("debugcustomgesture"),hk="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",dk="generic-trigger",uk=new N().setFromEuler(new st(xo.degToRad(0),xo.degToRad(-90),xo.degToRad(-90))),pk=new b(.04,-.04,0);class mg{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new K;_gripPosition=new b;_gripQuaternion=new N;_linearVelocity=new b;_rayPositionRaw=new b;_rayRotationRaw=new N;_rayMatrix=new K;_rayPosition=new b;_rayQuaternion=new N;get gripPosition(){return B(this._gripPosition)}get gripQuaternion(){return li(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return B(this._linearVelocity).applyQuaternion(Gi)}get rayPosition(){return B(this._rayPosition)}get rayQuaternion(){return li(this._rayQuaternion)}get gripWorldPosition(){return B(this._gripWorldPosition)}_gripWorldPosition=new b;get gripWorldQuaternion(){return li(this._gripWorldQuaternion)}_gripWorldQuaternion=new N;get rayWorldPosition(){return B(this._rayWorldPosition)}_rayWorldPosition=new b;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return li(this._rayWorldQuaternion)}_rayWorldQuaternion=new N;get pinchPosition(){return B(this._pinchPosition)}_pinchPosition=new b;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?_e(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Gi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(B(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=B(0,1,0).applyQuaternion(e.quaternion),i=B(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new Pi(.15);_debugGripAxesHelper=new Pi(.07);_debugRayAxesHelper=new Pi(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new k,this._object.name=`NeedleXRController_${i}`,To&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new k,this._raySpaceObject=new k,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new wo,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){F.DrawSphere(this.rayWorldPosition,.003),F.DrawDirection(this.rayWorldPosition,B(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),t=this.inputSource.profiles.join(`
|
|
146
|
+
`);let i=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
|
|
147
|
+
C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(i+=`
|
|
148
|
+
Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),i+=`
|
|
149
|
+
`+t,i+=`
|
|
150
|
+
`+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const n=this.inputSource.gamepad;let s="[btns "+n.buttons.length+"]: "+n.buttons.map(r=>r.value.toPrecision(1)).join(",");s+=`
|
|
151
|
+
[axes `+n.axes.length+"]: "+n.axes.map(r=>r.toPrecision(1)).join(","),i+=`
|
|
152
|
+
`+s}if(this._layout){i+=`
|
|
153
|
+
Layout: `;for(const n of Object.keys(this._layout.components||{})){const s=this.getStick(n),r=this._layout.components[n]?.gamepadIndices,a=r?Object.entries(r).map(l=>l[0][0].toUpperCase()+l[0].slice(1)+"="+l[1]).join(","):"";i+=`
|
|
154
|
+
${n}: ${this._layout.components[n]?.type} [${a}] (${s.x.toPrecision(2)},${s.y.toPrecision(2)})`}}F.DrawLabel(e,i,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,s=null,r=null;if(t){const h=t.transform;this._rayMatrix.fromArray(h.matrix).premultiply(Ua),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,B(1,1,1)),s=B(h.position),r=li(h.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const h=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(h){const d=h.transform;if(i=B(d.position),n=li(d.orientation),this._gripMatrix.fromArray(d.matrix).premultiply(Ua),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,B(1,1,1)),"linearVelocity"in h&&h.linearVelocity){const p=h.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let h=!1;const d=a.get("wrist"),p=d&&this.getHandJointPose(d,e);if(p){h=!0;const g=p.transform.position,y=p.transform.orientation;this._object.position.set(g.x,g.y,g.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(Gi)}h||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Gi));const m=a.get("middle-finger-metacarpal"),f=m&&this.getHandJointPose(m,e);f&&(this._gripMatrix.fromArray(f.transform.matrix).premultiply(Ua),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,B(1,1,1)),i=B().copy(f.transform.position),n=li().copy(f.transform.orientation),n.multiply(uk),i.add(B(pk).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Gi)):s&&r&&(this._object.position.copy(s),this._object.quaternion.copy(r).multiply(Gi));To&&(s&&r&&(this._raySpaceObject?.position.copy(s),this._raySpaceObject?.quaternion.copy(r).multiply(Gi)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Gi)));const l=this.xr.context.mainCamera?.parent,c=l?_e(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Gi),c&&this._gripWorldQuaternion.premultiply(c)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,To&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new D_(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],s=this._needleGamepadButtons[e]||new D_(e,t);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[e]=s,s}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let s=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;s*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:s,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=mP(this.inputSource,hk,dk);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new gP(this.inputSource,t.profile,t.assetPath||"");const i=t.profile.layouts[this.inputSource.handedness];if(this._layout=i,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const n in this._layout.components){const s=this._layout.components[n];this._layout.gamepad[s.gamepadIndices.button]=n}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!qd&&(To&&F.DrawDirection(this.rayWorldPosition,B(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Te.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(qd||this.inputSource===e.inputSource&&this.emitPointerEvent(Te.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(To&&F.DrawDirection(this.rayWorldPosition,B(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Te.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Te.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new L_;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const s=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&s){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(To||qd)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const s=this.xr.context.mainCamera?.parent;if(s&&this._pinchPosition.applyMatrix4(s.matrixWorld),n!==0){const r=this.states.pinch||new L_,a=(.02+.01)*1.5;r.value=1-(n-.02)/a;const l=n<.02-.01,c=n>.02+.01;l&&!r.pressed?(qd&&console.log("pinch start",n),r.isDown=!0,r.isUp=!1,r.pressed=!0):c&&r.pressed?(r.isDown=!1,r.isUp=!0,r.pressed=!1):(r.isDown=!1,r.isUp=!1),this.states.pinch=r}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new b;_lastPointerMoveQuaternion=new N;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),To&&F.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let t=this.xr.context.input.getFirstPressedButtonForPointer(this.index);t===void 0&&(t=0);const i=this.gamepad?.buttons[t]?.value;this.emitPointerEvent("pointermove",t,"none",!1,null,i)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,s=null,r){if(!this.emitEvents){To&&e!==Te.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=U.Current;U.Current=this.xr.context,To&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Eo(e,s,this.pointerInit)),U.Current=a}}}class L_{isDown=!1;isUp=!1;pressed=!1;value=0}class D_{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var gg=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(gg||{});let fc=!1;const Sr=[];function Cr(){if(fc)return;A()&&console.debug("[Needle Engine] User input registered: Media playback is now allowed."),fc=!0;const o=[...Sr];Sr.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",Cr),document.addEventListener("pointerup",Cr),document.addEventListener("click",Cr),document.addEventListener("dragstart",Cr),document.addEventListener("touchend",Cr),document.addEventListener("keydown",Cr),typeof window<"u"&&"userActivation"in navigator&&navigator.userActivation?.isActive&&(A()&&console.debug("[Needle Engine] User input already active: Media playback is now allowed."),Sr.length=0,fc=!0);class Bn extends EventTarget{static get userInteractionRegistered(){return fc}static registerWaitForAllowAudio=Bn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(fc){e();return}Sr.indexOf(e)===-1&&Sr.push(e)}}static unregisterWaitForInteraction(e){const t=Sr.indexOf(e);t!==-1&&Sr.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const za=new Map,Na=new Map;let j_=0;function Ao(o,e,t){if(za.has(e)||za.set(e,new Array),za.get(e).push({method:o,options:{once:!1,...t}}),j_<30){const i=Na.get(e);i&&i?.length>100&&(j_+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
|
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155
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+
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156
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+
This might be a performance issue!
|
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157
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+
Consider unregistering the methods when they are not needed anymore!
|
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158
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+
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159
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+
To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
|
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160
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+
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161
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+
or by using the once option like onStart(()=>{}, { once:true }).
|
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162
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+
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163
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+
See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function vs(o,e){const t=Na.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===o){t.splice(n,1);return}}const i=za.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function Gn(o,e){e===ue.ContextCreated&&fg.delete(o),B_(o,e)}function B_(o,e){e===xe.Start&&za.get(ue.ContextCreated)&&B_(o,ue.ContextCreated);const t=e===xe.Start||e===ue.ContextCreated,i=Na.get(e);i&&i.length>0&&U_(o,i,t);const n=za.get(e);if(n&&n.length>0){const s=[...n];n.length=0,U_(o,s,t),s.length>0&&(Na.has(e)||Na.set(e,new Array),Na.get(e).push(...s))}}const Xd=new Array,F_={context:null};function U_(o,e,t){Xd.length=0;for(let n=0;n<e.length;n++)Xd.push(e[n]);let i=fg.get(o);for(let n=0;n<Xd.length;n++){const s=Xd[n];let r=!0;if(i&&i.has(s)&&(r=!1),r)try{F_.context=o,s.method?.call(F_,o)}catch(a){console.error("Error in lifecycle method",a)}if(s.options?.once){for(let a=0;a<e.length;a++)if(e[a]===s){e.splice(a,1);break}}else t&&(i||(i=new Set,fg.set(o,i)),i.add(s))}}const fg=new WeakMap,yg={};function bg(o,e){yg[o]=e}function z_(o){const e=o.getBufferIdentifier(),t=yg[e];return t(o)}function N_(o){return typeof o.guid=="function"?o.guid():null}let _g;function mk(){return _g}function gk(o){_g=o}function W_(o,e){return e||(e={}),e={..._g,...e},o?new kb(o,e):new kb(e)}async function V_(){const o=await import("./vendor-sURMCFSI.min.js").then(e=>e.bundler);return console.log(o),o.default===void 0?o:o.default}class $_{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await V_(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new yk(i)})}async trySetupClient(e){const t=await V_();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class fk{_peer;constructor(e){this._peer=e}}class yk extends fk{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var wn=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(wn||{});const H_="https://urls.needle.tools/default-networking-backend/index";let qi="wss://networking.needle.tools/socket";const di=!!v("debugnet"),yc=!!(di||v("debugowner")),Qd=v("debugnetbin");var G_=(o=>(o.ConnectionInfo="connection-start-info",o))(G_||{}),ie=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(ie||{});class bk{room;viewId;allowEditing;inRoom}class _k{room}class vk{userId}var q_=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(q_||{});class vg{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(yc&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return yc&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(yc&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(yc&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class X_{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new $_),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return di}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),di&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},wn.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=wn.Queued){if(t===null&&(t={}),i===wn.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){Qd&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,wn.Immediate);break}const s=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(s)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&di&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==qi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?qi=t:jb()&&(qi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,qi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=c=>{i||(i=!0,e(c))};if(qi===void 0&&(console.log("Fetch default backend url: "+H_),qi=await(await fetch(H_)).text()),qi===void 0){n(!1);return}console.debug(`Connecting to networking backend on
|
|
164
|
+
`+qi);const s=await import("./vendor-sURMCFSI.min.js").then(c=>c.index),r=s.default?.WebsocketBuilder??s.WebsocketBuilder,a=s.default?.ExponentialBackoff??s.ExponentialBackoff,l=new r(qi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||di?console.log(`Connected to networking backend
|
|
165
|
+
`+qi):console.debug("Connected to networking backend",qi),n(!0),this.onSendQueued(wn.OnConnection)}).onClose(c=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let h="Websocket connection closed...";qi?.includes("/socket")||(h+=' Do you perhaps mean to connect to "/socket"?'),console.error(h)}).onError(c=>{console.error("Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(s.WebsocketEvent.message,(c,h)=>{this.onMessage(c,h)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){di&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Qd&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new fP(i),s=n.getBufferIdentifier(),r=this._listenersBinary[s],a=z_(n),l=N_(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const c=a??n;for(const h of r)h(c)}handleIncomingStringMessage(e){if(di&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(di&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(Qd||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
|
|
166
|
+
${a.href}`)}this.onSendQueued(wn.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Qd||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),di&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(di&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":di&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const s=e.data?.time;s&&(this._currentDelay=this.context.time.time-s),di&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(s){console.error('Error invoking callback for "'+e.key+'"',s)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=wn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(e,t));di&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const bc=v("debugwebxr");class wg{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{bc&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let s=0;s<e.controllers.length;s++)e.controllers[s].index===i.index&&(n=!0);n||(bc&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),bc&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class Q_{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(bc&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new wg(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new wg(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(bc&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new wg(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class Y_{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new Se({color:0,transparent:!0,depthTest:!1,fog:!1,side:Oi}),this._fadeToColorQuad=new H(new zn(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=D.lerp(n.opacity,s,t/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var Pr=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(Pr||{});class Or{static createText(e,t){let i=null;const n=t?.font||xk(t?.familyFamily||null);n instanceof YC?i=this.#t(e,n,t):i==null&&(i=new yn);const s=t?.color||16777215,r=new H(i,t?.material??new mt({color:s}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new ZC(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new Se({colorWrite:!1,depthWrite:!0,side:Oi});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const s=new zn(1,1,1,1),r=t?.material??new mt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Quad"}break;case"Cube":case 1:{const s=new Ma(1,1,1),r=t?.material??new mt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cube"}break;case 10:case"RoundedCube":{const s=wk(1,1,1,.1,2),r=t?.material??new mt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new wd(.5,16,16),r=t?.material??new mt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new sb(.5,.5,1,32),r=t?.material??new mt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cylinder"}break;case"ShaderBall":i=new So,i.name="ShaderBall",Sk(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const t=new AS({color:16777215});e?.texture&&"map"in t&&(t.map=e.texture);const i=new IS(t);return this.applyDefaultObjectOptions(i,e),i}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function wk(o,e,t,i,n){const s=new LS,r=1e-5,a=i-r;s.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),s.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),s.absarc(o-a*2,e-a*2,r,Math.PI/2,0,!0),s.absarc(o-a*2,r,r,0,-Math.PI/2,!0);const l=new DS(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(c,h)=>{const d=[];for(let p=0;p<h.length;p+=3)d.push(new ee(h[p]/o,h[p+1]/e));return d},generateSideWallUV:(c,h,d,p,m,f)=>{const g=[];return g.push(new ee(h[d]/o,h[d+1]/e)),g.push(new ee(h[p]/o,h[p+1]/e)),g.push(new ee(h[m]/o,h[m+1]/e)),g.push(new ee(h[f]/o,h[f+1]/e)),g}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(c,h)=>h)),l.computeVertexNormals(),l}const Yd=new Map;function xk(o){let e="";switch(o){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Yd.has(e)){const n=Yd.get(e);if(n)return n}const t=new KC,i=new Promise((n,s)=>{t.load(e,r=>{Yd.set(e,r),n(r)},void 0,s)});return Yd.set(e,i),i}let xg=!1,Sg=null;function Sk(o,e){if(Sg===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new Oo,n=Em(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),xg=!0,Sg=i.loadAsync(t).then(s=>{const r=s.scene;return r.position.y-=.5,r}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),K_())).finally(()=>{xg=!1})}if(xg){const t=K_();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&Z_(i,e),o.add(t)}Sg.then(t=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),Z_(n,e)),o.add(i)})}function Z_(o,e){if(e?.color||e?.material||e?.texture){const t=e?.material??o.material?.clone()??new mt;e.color&&"color"in t&&t.color instanceof oe&&t.color.set(e.color),e?.texture&&"map"in t&&(t.map=e.texture),o.material=t}}function K_(){return new So().add(Or.createPrimitive("Sphere",{material:new Se({transparent:!0,opacity:.1})}))}class ql{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t).catch(n=>{console.error("Failed to start temporary XR session:",n)});return i?(i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new ql(e,t,i),this._active):(i.end(),null)):(this._requestInFlight=!1,null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await Mo(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new dr({alpha:!0,antialias:!0}),this._renderer.outputColorSpace="srgb",this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),this._renderer.setSize(window.innerWidth,window.innerHeight),this._camera=new ae,this._scene=new Si,this._scene.fog=new rb(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await Mo(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new oe(0),this._scene.add(new fm(5,10,1118481,1118481));const e=new ym(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new ym(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new bm(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let s=0;s<100;s++){const r=new mt({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new oe(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=D.random(0,1)>.5?Pr.Sphere:Pr.Cube,l=Or.createPrimitive(a,{material:r});l.position.x=D.random(-n,n),l.position.y=D.random(-2,n),l.position.z=D.random(-n,n),l.rotation.x=D.random(0,Math.PI*2),l.rotation.y=D.random(0,Math.PI*2),l.rotation.z=D.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const c=l.position.distanceTo(this._camera.position)-l.scale.x;c<1&&l.position.multiplyScalar(1+1/c),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const s=this._objects[n];s.position.y+=Math.sin(i+n*.5)*.005,s.rotateY(.002)}}}var _c;(o=>{const e=[];function t(){e?.length||A()&&console.warn("No USDZ exporters found \u2013 cannot export USDZ for QuickLook.");for(const s of e)s.exportAndOpen();return!0}o.exportAndOpen=t;function i(s){e.push(s)}o.registerExporter=i;function n(s){if(!e)return;const r=e.indexOf(s);r>=0&&e.splice(r,1)}o.unregisterExporter=n})(_c||(_c={}));const qe=v("debugwebxr"),J_=v("stats");let Cg=0;function Ck(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}Pk();async function Pk(){let o="immersive-vr";try{if(L.isNeedleAppClip()?o="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(o="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&o==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(v("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],pe.addContextCreatedCallback(async t=>{if(!e)return;ja(!0);const i=await e;if(i){const n=Z.getDefaultSessionInit(o);Z.setSession(o,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(ev()&&(await ql.start(e||o,i||Z.getDefaultSessionInit(o)).catch(s=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",s)),await Mk(),n=await ql.handoff()),n)Z.setSession(n.mode,n.session,n.init,U.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const s=JSON.parse(t);Z.start(e,s).catch(r=>console.warn(r))}else Z.start(o).catch(s=>console.warn("[NeedleXRSession:granted] failed:",s))},{once:!0})}}function Ok(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function kk(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Pg=new Set;pe.registerCallback(ue.ContextCreationStart,async o=>{Pg.add(o.context)}),pe.registerCallback(ue.ContextCreated,async o=>{Pg.delete(o.context);const e=o.context?.domElement.getAttribute("autostart")||null;Rk(e)});function ev(){return Pg.size>0}function Mk(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!ev()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}L.isDesktop()&&A()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Z.active&&Z.stop()});function Rk(o){o&&o?.toLowerCase()==="ar"&&Bn.registerWaitForInteraction(()=>{Z.start("ar")})}const Zd=Symbol("initial-fov");class Z{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new Q_(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(qe&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>Z.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return L.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return L.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(L.isiOS()){const r=await this.isARSupported().catch(()=>!1);if(L.isVisionOS()&&!r&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return Yn.sendEvent(U.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),_c.exportAndOpen(),null;if(!r&&(e==="immersive-ar"||e==="ar")){const a=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");a.searchParams.set("url",location.href);const l=a.toString();Yn.sendEvent(U.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:l});const c=window.top||window;try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:a}),c.location.href=l}catch(h){console.warn("Error navigating to AppClip "+l+`
|
|
167
|
+
`,h),window!==window.top?window.open(l,"_blank"):window.location.href=l}return null}}if(e==="quicklook")return console.warn("QuickLook mode is only supported on iOS devices"),null;if(e=="ar"&&(e="immersive-ar"),A()&&v("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await ql.start(e,t||Z.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(qe||A())&&be("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=U.Current),i||(i=pe.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const r=this.getDefaultSessionInit(e),a=Ck(i.domElement);a&&!L.isQuest()&&(r.domOverlay={root:a},r.optionalFeatures.push("dom-overlay")),t={...r,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await ql.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;qe?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const r of n)r.onBeforeXR&&r.activeAndEnabled&&!r.destroyed&&r.onBeforeXR(e,t);for(const r of this._sessionRequestStartListeners)r({mode:e,init:t});qe&&Ee("Requesting "+e+" session ("+Date.now()+")"),Yn.sendEvent(U.Current,"xr",{action:"session_request",mode:e,features:(t.requiredFeatures??[]).concat(t.optionalFeatures??[]).join(","),source:"NeedleXRSession.start"}),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const s=await this._currentSessionRequest?.catch(r=>{console.error(r,"Code: "+r?.code),r?.code===9&&be("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&be("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const r of this._sessionRequestEndListeners)r({mode:e,init:t,newSession:s||null});return s?this.setSession(e,s,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Z(e,t,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),qe?console.log(`%cStarted ${e} session`,"font-weight:bold;",s):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(qe&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):qe&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{qe&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return Z._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&L.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Ir(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return B(0,0,0);const t=B(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(li(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Ir(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}qe&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=B(i.transform.position),s=li(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(Ua),r?.parent){n.applyMatrix4(r.parent.matrixWorld),s.multiply(Gi);const a=_e(r.parent);a.premultiply(Gi),s.premultiply(a)}return{hit:e,position:n,quaternion:s}}return null}convertSpace(e){const t=B(e.position);t.applyMatrix4(Ua);const i=li(e.orientation);return i.premultiply(Gi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){Ok(e,n.init),this.session=t,this.mode=e,this.context=i,(qe||v("console"))&&ja(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(s=>typeof s.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Ao(this.onBefore,xe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(s=>t.requestHitTestSource?.call(t,{space:s})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(s=>console.error(s)),this.context.mainCamera&&(this._originalCameraWorldPosition=J(this.context.mainCamera,new b),this._originalCameraWorldRotation=_e(this.context.mainCamera,new N),this._originalCameraWorldScale=Ge(this.context.mainCamera,new b),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof ae&&(this.context.mainCamera[Zd]=this.context.mainCamera.fov)),this._defaultRig=new ck,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let s=0;s<t.inputSources.length;s++){const r=t.inputSources[s];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",s);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",s=>{for(const r of s.removed)this.disconnectInputSource(r);for(const r of s.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):qe&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new mg(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(s,r)=>{if(s.inputSource===e){qe&&console.log("Disconnecting controller",s.index);const a=r.indexOf(s);a>=0&&r.splice(a,1),this.invokeControllerEvent(s,this._controllerRemoved,"removed");const l={xr:this,controller:s,change:"removed"};for(const c of this._xr_scripts)c.onXRControllerRemoved&&c.onXRControllerRemoved(l);s.onDisconnected()}},i=[...this.controllers];for(let s=i.length-1;s>=0;s--){const r=i[s];t(r,this.controllers)}const n=[...this._newControllers];for(let s=n.length-1;s>=0;s--){const r=n[s];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),Yn.sendEvent(U.Current,"xr",{action:"session_end",mode:this.mode,source:"NeedleXRSession.onEnd"}),kk(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,vs(this.onBefore,xe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),A_({session:this});for(const s of Z._xrEndListeners)s({xr:this});const n=[...this.controllers];for(let s=0;s<n.length;s++)this.disconnectInputSource(n[s].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const s of this._xr_scripts)s?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&ft(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&_n(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Da(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof ae&&this.context.mainCamera[Zd]&&(this.context.mainCamera.fov=this.context.mainCamera[Zd],this.context.mainCamera[Zd]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),ja(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(qe&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let s=0;s<n.length;s++){const r=this.context.new_scripts_xr[s];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(s,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(s,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const s=Qt(this.context.scene.children);if(s){const r=s.getSize(B());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(s.min.x+r.x*.5,s.min.y,s.max.z+r.z*.5+1.5);const l=s.getCenter(B());l.y=a.position.y,a.lookAt(l)}}}T_({session:this}),Cr();for(const s of Z._xrStartListeners)s(i);const n=[...this._xr_scripts];qe&&console.log("NeedleXRSession start, handle scripts:",n);for(const s of n){if(s.destroyed){this._script_to_remove.push(s);continue}if(!s.activeAndEnabled){this.markInactive(s);continue}this.invokeCallback_EnterXR(s);for(const r of this.controllers)this.invokeCallback_ControllerAdded(s,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const s of n){if(!s.connected){console.warn("New controller is not connected",s);continue}this.controllers.push(s);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,s)}}this.controllers.sort((s,r)=>s.index-r.index)}qe&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(ja(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const s of n)!s.destroyed&&this.running&&s.onLeaveXR?.(i),this.removeScript(s)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(qe)for(const e of this.controllers)e.onRenderDebug();if((qe||J_)&&this.rig&&(Cg++,Cg>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,qe||J_)for(const s of this.controllers)n+=`
|
|
168
|
+
${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;Cg=0,F.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof ae&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),L.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(qe&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){qe&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const s=this._inactive_scripts.indexOf(e);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const s=t[n];if(s)try{s({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new k().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=Ge(this.rig.gameObject);e*=i.x}this._camera instanceof ae&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,qe&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof ae&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new N;_transformPosition=new b;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new Y_),this._transition}fadeTransition(){return this._transition||(this._transition=new Y_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof ae&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Og=v("debugwebxr");class tv{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Og&&console.log("FOUND AVATAR HEAD",e.name),i.head=new ne("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Og&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new ne("",t,e)),!i.rightHand&&n.includes("right")&&(Og&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new ne("",t,e)));for(let s=0;s<e.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[s];this.tryFindAvatarObjects(r,t,i)}}}class se extends oe{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=D.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,s=t;return n.alpha!=null&&s.alpha!=null&&(this.alpha=D.lerp(n.alpha,s.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new se(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,s=t>>8&255,r=t>>0&255;return new se(i/255,n/255,s/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,s=t>>0&255;return new se(i/255,n/255,s/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new se(e[0],e[1],e[2],e[3]);if(e.length===3)return new se(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new se(e)}}const Bt=new b,iv=new b,nv=new N,Ek=v("debuggizmos"),xn=8947848,kg=32;class F{constructor(){}static enabled=!0;static isGizmo(e){return e[Rg]!==void 0}static setVisible(e){for(const t of Xi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,s,r,a){if(!F.enabled)return null;s||(s=xn);const l=Z.active?.rigScale??1,c=Xi.getTextLabel(n,t,i*l,s,r);return a instanceof k&&a.add(c),c.position.x=e.x,c.position.y=e.y,c.position.z=e.z,c}static DrawRay(e,t,i=xn,n=0,s=!0){if(!F.enabled)return;const r=Xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),Bt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+Bt.x,e.y+Bt.y,e.z+Bt.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,Sn(r.material,i)}static DrawDirection(e,t,i=xn,n=0,s=!0,r=1){if(!F.enabled)return;const a=Xi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(Bt.set(0,0,-r),nv.set(t.x,t.y,t.z,t.w),Bt.applyQuaternion(nv)):(Bt.set(t.x,t.y,t.z),Bt.multiplyScalar(r)),l.setXYZ(1,e.x+Bt.x,e.y+Bt.y,e.z+Bt.z),l.needsUpdate=!0,a.material.depthTest=s,a.material.depthWrite=!1,Sn(a.material,i)}static DrawLine(e,t,i=xn,n=0,s=!0){if(!F.enabled)return;const r=Xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,Sn(r.material,i)}static DrawCircle(e,t,i,n=xn,s=0,r=!0){if(!F.enabled)return;const a=Xi.getCircle(s);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,Bt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,Sn(a.material,n)}static DrawWireSphere(e,t,i=xn,n=0,s=!0){if(!F.enabled)return;const r=Xi.getSphere(t,n,!0);fr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,Sn(r.material,i)}static DrawSphere(e,t,i=xn,n=0,s=!0){if(!F.enabled)return;const r=Xi.getSphere(t,n,!1);fr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,Sn(r.material,i)}static DrawWireBox(e,t,i=xn,n=0,s=!0,r=void 0){if(!F.enabled)return;const a=Xi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,Sn(a.material,i)}static DrawWireBox3(e,t=xn,i=0,n=!0){if(!F.enabled)return;const s=Xi.getBox(i);s.position.copy(e.getCenter(Bt)),s.scale.copy(e.getSize(Bt)),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1,Sn(s.material,t)}static _up=new b(0,1,0);static DrawArrow(e,t,i=xn,n=0,s=!0,r=!1){if(!F.enabled)return;const a=Xi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),Bt.set(t.x,t.y,t.z).sub(iv.set(e.x,e.y,e.z)).normalize());const l=Bt.set(t.x,t.y,t.z).sub(iv.set(e.x,e.y,e.z)).length()*.1;a.scale.set(l,l,l),a.material.depthTest=s,a.material.wireframe=r,Sn(a.material,i),this.DrawLine(e,t,i,n,s)}static DrawWireMesh(e){const t=Xi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,Sn(t.material,e.color??xn)}}const Tk=new Ma(1,1,1);function Mg(o=null){const e=new oe(o??14540253),t=new jS(Tk);return new ab(t,new _m({color:e}))}function Sn(o,e){if(Array.isArray(o)){for(const i of o)Sn(i,e);return}const t=e instanceof se?e.a:1;o.color.set(e),o.opacity=t,o.transparent=t<1}const Rg=Symbol("GizmoCache");class Xi{static familyName="needle-gizmos";static ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{Ce.update()}))}static getTextLabel(e,t,i,n,s){this.ensureFont();let r=this.textLabelCache.pop(),a=1;s&&typeof s=="string"&&s?.length>=8&&s.startsWith("#")?(a=parseInt(s.substring(7),16)/255,s=s.substring(0,7),Ek&&console.log(s,a)):typeof s=="object"&&s.a!==void 0&&(a=s.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new Ab(l);const c=this,h=r;h.setText=function(d){this.set({textContent:d}),c.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(U.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new Ma(1,1,1);t=new H(i)}return this.registerTimedObject(U.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new Ra;let i=t.geometry.getAttribute("position");i||(i=new gt(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new Ra;let i=t.geometry.getAttribute("position");if(!i){i=new gt(new Float32Array(kg*3),3),t.geometry.setAttribute("position",i);const n=B(0,1,0),s=B(0,0,1),r=B(s);r.cross(n).normalize();const a=B(r),l=Math.PI*2/(kg-1);for(let c=0;c<kg+1;c++){const h=l*c;n.copy(a).multiplyScalar(Math.cos(h)*1),r.copy(s).multiplyScalar(Math.sin(h)*1);const d=n.add(r);i.setXYZ(c,d.x,d.y,d.z)}}}return t.frustumCulled=!1,this.registerTimedObject(U.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new H(new wd(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(U.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new H(new sb(0,.5,1,8))),this.registerTimedObject(U.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new H,t.material=new Se),this.registerTimedObject(U.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(s){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==s){const a=e.pre_render_callbacks.indexOf(s);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(s)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Rg]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(U.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Ce.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof Ce.MeshUIBaseElement){if(Ir(n))continue;const s=e.isInVR,r=!1,a=!s;ac(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let s=t.length-1;s>=0;s--){const r=t[s];n>=i[s]-1e-6&&(t.splice(s,1),i.splice(s,1),r.removeFromParent(),Ir(r)!=!0&&r[Rg].push(r))}}}const Yt=v("debugphysics"),Ak=v("debugworker"),ov=new ms;class ws{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new ee),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){ov.set(e),this.layerMask=ov}setMask(e){this.layerMask||(this.layerMask=new ms);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Eg{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Xl{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new xd;defaultRaycastOptions=new ws;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new ms;sphere=new Sd;sphereOverlap(e,t,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,s);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Yt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Yt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof BS&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof ms?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Yt&&console.time("raycast"),s.length=0,Xl._raycasting++,this.intersect(this.raycaster,n,s,e),s.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(s=s.filter(a=>!r.includes(a.object))),Xl._raycasting--,Yt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s?.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(e,t,i,n){for(const s of t){if(!s||s.visible===!1||F.isGizmo(s)||n.lineThreshold!==void 0&&n.lineThreshold<0&&s instanceof Ra)continue;let r=!0;const a=s,l=a.geometry;if(s.raycastAllowed===!1&&(r=!1),r&&n.testObject){const c=n.testObject?.(s);if(c===!1)continue;c==="continue in children"&&(r=!1)}else r&&(l&&sv(l)||(r=!1));if(r){const c=i.length,h=s.raycastPreference||"lod";let d=h!=="bounds";if(n.precise===!1&&(d=!1),l&&(d||=l.getAttribute("position")?.array?.length<64),a instanceof Aa&&(d=!1),h==="lod"){const p=_b(s);p&&(a.geometry=p)}if(!d&&Lk(a,e,i)||(n.useAcceleratedRaycast!==!1?Jd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,Yt&&i.length!=c){const p=i[i.length-1];F.DrawWireSphere(p.point,.1,7798784,1,!1),F.DrawWireMesh({mesh:s,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,s.children,i,n)}return i}tempBoundingBox=new Ci;intersectSphere(e,t,i,n,s,r,a,l){let c=e&&e.isMesh&&e.layers.test(n)&&!F.isGizmo(e);c&&=e.visible,c&&=!(e instanceof Ra),c&&=!(e instanceof Aa);const h=e,d=h.geometry;if(c&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(c=!1)}if(d&&sv(d)||(c=!1),c){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=s.length;if(Jd.runMeshBVHRaycast(this.sphere,h,s,this.context,{}),m!=s.length&&!r)return}else if(d.boundingBox||d.computeBoundingBox(),d.boundingBox){h.matrixWorldNeedsUpdate&&h.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(d.boundingBox).applyMatrix4(h.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const f=J(e),g=f.distanceTo(m.center),y=new Eg(e,g,f);if(s.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=s.length;if(this.intersectSphere(p,t,i,n,s,r,a,l),m!=s.length&&!r)return}}}function sv(o){return!(o.index&&o.index.array.length<3)}const kr=new Sd,Kd=new ur,Ik=new ob;function Lk(o,e,t){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,r,a){const l=this,c=l.geometry.boundingSphere;if(c){if(l instanceof Aa){Kd.setFromNormalAndCoplanarPoint(B(0,1,0),B(0,-l.position.y,0)),Kd.applyMatrix4(l.matrixWorld,Ik);const d=s.ray.intersectPlane(Kd,B());if(d){kr.copy(c),kr.applyMatrix4(l.matrixWorld);const p=B(d).sub(s.ray.origin).length(),m=kr.radius*.5;p<m&&r.push({distance:p,point:d,object:l,normal:Kd.normal.clone()})}return}kr.copy(c),kr.applyMatrix4(l.matrixWorld);const h=s.ray.intersectSphere(kr,B());if(h){const d=B(h).sub(s.ray.origin),p=d.length();if(p>kr.radius){const m=d.clone().normalize();r.push({distance:p,point:h,object:l,normal:m})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=i,!0}var Jd;(o=>{let e=0;function t(w,P,M,O,j){if(!P.geometry||!P.geometry.hasAttribute("position"))return!1;const I=P.geometry;if(P?.isSkinnedMesh){const V=P,W=V.bvhNeedsUpdate;if(!V.staticGenerator)l(),r&&(V.staticGenerator=new r(P),V.staticGenerator.applyWorldTransforms=!1,V.staticGeometry=V.staticGenerator.generate(),I.boundsTree=a?.call(V.staticGeometry),V.staticGeometryLastUpdate=performance.now()+Math.random()*200,V.bvhNeedsUpdate=!0);else if(I.boundsTree&&(V.autoUpdateMeshBvhInterval!==void 0&&V.autoUpdateMeshBvhInterval>=0||W===!0)){const G=performance.now(),X=G-V.staticGeometryLastUpdate,E=V.autoUpdateMeshBvhInterval??100;(W||X>E)&&(Yt&&console.warn(`Physics: updating skinned mesh bvh for ${P.name} after ${X.toFixed(2)}ms`),V.bvhNeedsUpdate=!1,V.staticGeometryLastUpdate=G,V.staticGenerator?.generate(V.staticGeometry),I.boundsTree.refit())}}else if(!I.boundsTree){h||_();let V=!0;if((O.xr||I[f]===!1||I.getAttribute("position")?.isInterleavedBufferAttribute||I.index&&I.index?.isInterleavedBufferAttribute||e>10)&&(V=!1),V&&p){if(I[m]===void 0){let W=null;if(y.length>0){const G=y.shift();G&&!G.running&&(W=G)}if(!W&&g.length<3)try{Ak&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",import.meta.url),W=new p,g.push(W)}catch(G){G instanceof DOMException&&G.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(G),e+=10):(console.error("Failed to create MeshBVH worker. Please see below for more details:"),console.log(G)),e++}if(W!=null&&!W.running){const G=P.name;Yt&&console.log("<<<< worker start",G,W),I[m]="queued",performance.mark("bvh.create.start");const X=I.clone();try{W.generate(X).then(E=>{I[m]="done",I.boundsTree=E}).catch(E=>{I[m]="failed - "+E?.message,I[f]=!1,Yt&&console.error("Failed to generate mesh bvh on worker",E)}).finally(()=>{Yt&&console.log(">>>>> worker done",G,{hasBoundsTre:I.boundsTree!=null}),y.push(W),X.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(E){console.error("Failed to generate mesh bvh on worker",E)}}else Yt&&console.warn("No worker available")}}else(!d||!V)&&(l(),s&&(performance.mark("bvh.create.start"),I.boundsTree=new s(I),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(w instanceof xd){const V=w,W=P.raycast;if(I.boundsTree)l(),n&&(P.acceleratedRaycast||(P.acceleratedRaycast=n.bind(P),Yt&&console.debug(`Physics: bind acceleratedRaycast fn to "${P.name}"`)),P.raycast=P.acceleratedRaycast);else if(Yt&&console.warn("No bounds tree found for mesh",P.name,{workerTask:I[m],hasAcceleratedRaycast:n!=null}),j.allowSlowRaycastFallback===!1&&(I.getAttribute("position")?.array?.length??0)>2e3)return Yt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const G=V.firstHitOnly;return V.firstHitOnly=!1,V.intersectObject(P,!1,M),V.firstHitOnly=G,P.raycast=W,!0}else if(w instanceof Sd){const V=I.boundsTree;if(V){const W=w;if(c.copy(P.matrixWorld).invert(),W.applyMatrix4(c),V.intersectsSphere(W)){const G=J(P),X=G.distanceTo(W.center),E=new Eg(P,X,G);M.push(E)}}return!0}return!1}o.runMeshBVHRaycast=t;let i=!1,n=null,s=null,r=null,a=null;function l(){i||(i=!0,import("./vendor-sURMCFSI.min.js").then(w=>w.index$1).then(w=>{n=w.acceleratedRaycast,s=w.MeshBVH,r=w.StaticGeometryGenerator,a=w.computeBoundsTree}).catch(w=>{(Yt||A())&&console.error("Failed to load BVH library...",w.message)}))}const c=new K;let h=!1,d=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),f=Symbol("Needle:MeshBVH-CanUseWorker"),g=[],y=[];function _(){h=!0,d=!0,Promise.resolve().then(()=>FL).then(w=>{p=w.GenerateMeshBVHWorker}).catch(w=>{Yt||A()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",w)}).finally(()=>{d=!1})}})(Jd||(Jd={}));const rv=Symbol("gltf-loader-internal-usage-tracker"),Dk=v("debugusers");class Ql{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return Ql._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){Ql._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const s=t.call(this,i,n);return s.then(r=>(r&&(e._loadedObjects.add(r),r[rv]=e._loadingId),r)),s},null}afterRoot(e){Ql._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[rv],t instanceof k&&(t.parent||t instanceof H&&setTimeout(()=>{Dk&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class av{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
|
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`+i.src),e.preventDefault())}})}}const eu=v("trackresources");function lv(){return eu==="dispose"}let Mr=!0;eu===0&&(Mr=!1);function jk(o){Mr=o}function cv(){return Mr}const hv=Symbol("disposable");function dv(o,e){o&&(o[hv]=e,Rr&&console.warn("Set disposable",e,o))}const uv=Symbol("disposed");function Bk(o){return o[uv]===!0}function Pe(o){if(o){if(o[hv]===!1){Rr&&console.warn("Object is marked as not disposable",o);return}if(typeof o=="object"&&(o[uv]=!0),o instanceof Si)Pe(o.environment),Pe(o.background),Pe(o.customDepthMaterial),Pe(o.customDistanceMaterial);else if(o instanceof gs)Pe(o.geometry),Pe(o.material),Pe(o.skeleton),Pe(o.bindMatrix),Pe(o.bindMatrixInverse),Pe(o.customDepthMaterial),Pe(o.customDistanceMaterial),o.visible=!1;else if(o instanceof H)Pe(o.geometry),Pe(o.material),Pe(o.customDepthMaterial),Pe(o.customDistanceMaterial),o.visible=!1;else if(o instanceof k)o.visible=!1;else if(o instanceof yn){Wa(o);for(const e of Object.keys(o.attributes)){const t=o.attributes[e];Pe(t)}}else if(o instanceof gt||o instanceof lb)Rr&&console.warn("BufferAttribute dispose not supported",o.count);else if(o instanceof Array)for(const e of o)e instanceof we&&Pe(e);else if(o instanceof we){Wa(o);for(const t of Object.keys(o)){const i=o[t];i instanceof Le&&Pe(i)}const e=o.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof Le?Pe(i):i instanceof $i&&Pe(i.value)}}else o instanceof Le?(Wa(o),Wa(o.source),o.source?.data instanceof ImageBitmap&&Wa(o.source.data)):o instanceof FS?(Wa(o.boneTexture),o.boneTexture=null):o instanceof US||!(o instanceof k)&&Rr&&console.warn("Unknown object type",o)}}function Wa(o){o&&((Rr||lv()||eu)&&console.warn("\u{1F9E8} FREE",o),o instanceof ImageBitmap||"dispose"in o&&typeof o.dispose=="function"&&o.dispose())}function Fk(o){}const Uk=new Set;function Tg(o,e,t=null,i){if(i||(i=Uk,i.clear()),!o)return i;const n=o[vc];if(n)for(const s of n)i.has(s)||t?.call(null,s)!==!1&&(i.add(s),e&&Tg(s,!0,t,i));return i}function zk(o){return o[wc]}const Rr=v("debugresourceusers")||v("debugmemory"),vc=Symbol("needle-resource-users"),wc=Symbol("needle-resource-users-count");function Zt(o,e){Vd(o,e,function(t,i){Mr&&!Xl.raycasting&&(tu(vc,this,t,!1),tu(vc,this,i,!0))})}Mr&&(Zt(H.prototype,"material"),Zt(H.prototype,"geometry"),Zt(we.prototype,"map"),Zt(we.prototype,"bumpMap"),Zt(we.prototype,"alphaMap"),Zt(we.prototype,"normalMap"),Zt(we.prototype,"displacementMap"),Zt(we.prototype,"roughnessMap"),Zt(we.prototype,"metalnessMap"),Zt(we.prototype,"emissiveMap"),Zt(we.prototype,"specularMap"),Zt(we.prototype,"envMap"),Zt(we.prototype,"lightMap"),Zt(we.prototype,"aoMap"),Zt(we.prototype,"gradientMap"));function Nk(o){if(Mr===!1)return;const e=o[vc];if(e)for(const t of e)tu(vc,t,o,!1)}Mr&&Vd(we.prototype,"dispose",function(){Nk(this)});let Ag=0;function tu(o,e,t,i){if(Ag>0)return;if(Array.isArray(t)){for(const s of t)tu(o,e,s,i);return}if(!t)return;let n=t[o];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let s=t[wc]||0;s+=1,t[wc]=s,Rr&&console.warn(`\u{1F7E2} Added user of "${t.type}"`,e,t,s,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let s=t[wc]||0;s>0&&(s-=1,t[wc]=s),Rr&&console.warn(`\u{1F534} Removed user of "${t.type}"`,e,t,s,"users:",n),s<=0&&(Ql.isLoading(t)||(eu&&console.warn(`\u{1F534} Removed all user of "${t.type}"`,t),lv()&&Pe(t)))}t[o]=n}try{Vd(dr.prototype,"render",function(){Ag++},function(){Ag--})}catch(o){console.warn("Could not wrap WebGLRenderer.render",o)}const pv=v("debugcomponentevents");class iu{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),pv&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(pv&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const xc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),mv=Symbol("isUsingInstancing"),gv=Symbol("instancingRenderer"),Sc=Symbol("instancingAutoUpdateBounds");class un{static isUsingInstancing(e){return e[mv]===!0}static getRenderer(e){return e[gv]||null}setAutoUpdateBounds(e,t){const i=un.getRenderer(e);i&&(i[Sc]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[xc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)un.markDirty(i,!0)}}var Cc;(o=>{o.experimentalSmartHierarchyUpdate=!1})(Cc||(Cc={}));function Va(o,e){try{e||o()}catch(t){return console.error(t),!1}return!0}const Ig=v("debugnewscripts"),Wk=v("debughierarchy"),Ae=[];function Vk(){return Ae.length>0}function nu(o){if(Ig&&console.log("Register new components",o.new_scripts.length,[...o.new_scripts],o.alias?"element: "+o.alias:o.hash,o),o.new_scripts_pre_setup_callbacks.length>0){for(const e of o.new_scripts_pre_setup_callbacks)e&&e();o.new_scripts_pre_setup_callbacks.length=0}if(!(o.new_scripts.length<=0)){Ae.length=0,o.new_scripts.length>0&&Ae.push(...o.new_scripts),o.new_scripts.length=0;for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.isComponent!==!0){(A()||Ig)&&console.error(`Registered script is not a Needle Engine component.
|
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170
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+
The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
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171
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+
`,t),Ae.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
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172
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+
Did you add and remove a component in the same frame?`),Ae.splice(e,1),e--;continue}t.context=o,Pc(t.gameObject),Lg(t,o)}catch(t){console.error(t),Io(Ae[e],o),Ae.splice(e,1),e--}for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.destroyed){Io(Ae[e],o),Ae.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),Pc(t.gameObject),t.activeAndEnabled&&Va(t.__internalAwake.bind(t)))}catch(t){console.error(t),Io(Ae[e],o),Ae.splice(e,1),e--}for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.destroyed||t.enabled===!1||(Pc(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,Va(t.__internalEnable.bind(t)))}catch(t){console.error(t),Io(Ae[e],o),Ae.splice(e,1),e--}for(let e=0;e<Ae.length;e++)try{const t=Ae[e];if(t.destroyed||!t.gameObject)continue;o.new_script_start.push(t)}catch(t){console.error(t),Io(Ae[e],o),Ae.splice(e,1),e--}Ae.length=0;for(const e of o.new_scripts_post_setup_callbacks)e&&e();o.new_scripts_post_setup_callbacks.length=0}}function $k(o){o&&(o.__internalDisable(!0),Io(o,o.context))}function fv(o,e){for(let t=0;t<o.new_script_start.length;t++)try{const i=o.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;Va(i.__internalAwake.bind(i)),i.enabled&&(Va(i.__internalEnable.bind(i)),Va(i.__internalStart.bind(i)),o.new_script_start.splice(t,1),t--)}catch(i){console.error(i),Io(o.new_script_start[t],o),o.new_script_start.splice(t,1),t--}}function Lg(o,e){e.scripts.indexOf(o)===-1&&(e.scripts.push(o),o.earlyUpdate&&e.scripts_earlyUpdate.push(o),o.update&&e.scripts_update.push(o),o.lateUpdate&&e.scripts_lateUpdate.push(o),o.onBeforeRender&&e.scripts_onBeforeRender.push(o),o.onAfterRender&&e.scripts_onAfterRender.push(o),o.onPausedChanged&&e.scripts_pausedChanged.push(o),Dg(o,null)&&e.new_scripts_xr.push(o),Dg(o,"immersive-vr")&&e.scripts_immersive_vr.push(o),Dg(o,"immersive-ar")&&e.scripts_immersive_ar.push(o))}function Io(o,e){Qi(o,e.new_scripts),Qi(o,e.new_script_start),Qi(o,e.scripts),Qi(o,e.scripts_earlyUpdate),Qi(o,e.scripts_update),Qi(o,e.scripts_lateUpdate),Qi(o,e.scripts_onBeforeRender),Qi(o,e.scripts_onAfterRender),Qi(o,e.scripts_pausedChanged),Qi(o,e.new_scripts_xr),Qi(o,e.scripts_immersive_vr),Qi(o,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(o)}function Qi(o,e){const t=e.indexOf(o);t>=0&&e.splice(t,1)}function Dg(o,e){if(o){const t=o;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let jg=!0;function Bg(){jg=!0}function ou(o,e=!1){if(Cc.experimentalSmartHierarchyUpdate){if(!e&&!jg)return;jg=!1}if(o||(o=pe.Current.scene),!o){console.trace("Invalid call - no current context.");return}const t=Xa(o);yv(o,t,!0)||(Ig||A()?console.error(`Error updating hierarchy
|
|
173
|
+
Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,o):console.error('Failed to update active state in hierarchy of "'+o.name+'"',o),console.warn(" \u2191 this error might be caused by circular references. Please make sure you don't have files with circular references (e.g. one GLB 1 is loading GLB 2 which is then loading GLB 1 again)."))}function yv(o,e,t,i=0){if(i>1e3)return console.warn("Hierarchy is too deep (> 1000 level) - will abort updating active state"),!1;const n=Xa(o);if(e&&(e=n,e&&o.parent&&i===0)){const a=o.parent;e=a[Ro],e===void 0&&(a instanceof Si||(e=!0))}const s=o[Ro]!==e;s&&(o[Ro]=e,Wk&&console.warn("ACTIVE CHANGE",o.name,n,o.visible,e,"changed?"+s,o),Hk(o,a=>{e?a.enabled&&(Va(a.__internalAwake.bind(a)),a.enabled&&a.__internalEnable()):a.__didAwake&&a.enabled&&(a.__didEnable=!1,a.onDisable())}));let r=!0;if(o.children)for(const a of o.children)yv(a,e,t,i+1)===!1&&(r=!1);return r}function Pc(o){let e=!0,t=o,i=!1;for(;t&&t;){if(t.type==="Scene"&&(i=!0),!Xa(t)){e=!1;break}t=t.parent}if(!o){console.error("GO is null");return}o[Ro]=e&&i}function Hk(o,e){if(o.userData?.components)for(const t of o.userData.components)e(t)}const su=new Map,bv=Symbol("prewarmFlag"),Fg=Symbol("waitingForPrewarm"),Ug=v("debugprewarm");function Gk(o,e){!o||o[bv]===!0||o[Fg]===!0||(su.has(e)||su.set(e,[]),o[Fg]=!0,su.get(e).push(o),Ug&&console.debug("register prewarm",o.name))}let _v=null,vv=null;function qk(o){if(!o)return;const e=su.get(o);if(!e?.length)return;const t=o.mainCamera;if(t){Ug&&console.log("prewarm",e.length,"objects",[...e]);const i=o.renderer;if(i.compile){const n=o.scene;i.compile(n,t),_v??=new zS(64),vv??=new NS(.001,9999999,_v),vv.update(i,n);for(const s of e)s[bv]=!0,s[Fg]=!1;e.length=0,Ug&&console.log("prewarm done")}}}pe.registerCallback(ue.ContextCreated,o=>{const e=o.context;Ov(e),Sv(e)});const ru=v("debugcomponents"),wv="eff8ba80-635d-11ec-90d6-0242ac120003";class jt{get seed(){return this._seed}set seed(e){this._seed=e}_originalSeed;_seed;constructor(e){typeof e=="string"&&(e=jt.hash(e)),this._originalSeed=e,this._seed=e}reset(){this._seed=this._originalSeed}generateUUID(e){if(typeof e=="string")return 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Sv(o){o.connection.beginListen("instance-destroyed",e=>{ru&&console.log("[Remote] Destroyed",o.scene,e);const t=Kg(e.guid,o.scene);t&&Zi(t)})}class Qk{filename;hash;size;constructor(e,t,i){this.filename=e,this.hash=t,this.size=i}}class Cv{guid;originalGuid;seed;visible;hostData;dontSave;parent;position;rotation;scale;preventCreation=void 0;deleteStateOnDisconnect;constructor(e,t){this.originalGuid=e,this.guid=t}}function Ng(o,e,t,i){const n=o;if(!n.guid)return console.warn("Can not instantiate: No guid",n),null;if(e.context||(e.context=U.Current),!e.context)return console.error("Missing network instantiate options / reference to network connection in sync instantiate"),null;const s=e?{...e}:null,{instance:r,seed:a}=Yk(n,e);if(r){const l=r;if(l.guid){ru&&console.log("[Local] new instance","gameobject:",r?.guid);const c=new 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s.parent=="string"?c.parent=s.parent:c.parent=s.parent.guid),c.hostData=t,i===!1&&(c.dontSave=!0),!e?.context?.connection&&A()&&console.debug("Object will be instantiated but it will not be synced: not connected",n.guid),e.context.connection.isInRoom&&$a.push(new WeakRef(l)),e?.context?.connection.send("new-instance-created",c)}else console.warn("Missing guid, can not send new instance event",l)}return r}function Pv(){return Math.random()*9999999}const $a=new Array;function Ov(o){o.connection.beginListen("new-instance-created",async e=>{const t=await Zk(e.originalGuid,o.scene);if(e.preventCreation===!0)return;if(!t){console.warn("could not find object that was instantiated: "+e.guid);return}const i=new Fn;e.position&&(i.position=new b(e.position.x,e.position.y,e.position.z)),e.rotation&&(i.rotation=new N(e.rotation.x,e.rotation.y,e.rotation.z,e.rotation.w)),e.scale&&(i.scale=new b(e.scale.x,e.scale.y,e.scale.z)),i.parent=e.parent,e.seed&&(i.idProvider=new jt(e.seed)),i.visible=e.visible,i.context=o,ru&&o.alias&&console.log("[Remote] instantiate in: "+o.alias);const n=Ya(t,i);$a.push(new WeakRef(n)),n&&(e.parent==="scene"&&o.scene.add(n),ru&&console.log("[Remote] new instance","gameobject:",n?.guid,t))}),o.connection.beginListen("left-room",()=>{$a.length>0&&console.debug(`Left networking room, cleaning up ${$a.length} instantiated objects`);for(const e of $a){const t=e.deref();t&&t.destroy()}$a.length=0})}function Yk(o,e){const t=Pv(),i=e??new Fn;i.idProvider=new jt(t);const n=Ya(o,i);return{seed:t,instance:n}}const kv={};function Mv(o,e){kv[o]=e}async function Zk(o,e){const t=kv[o];if(t!=null){const i=await t(o);if(i)return i}return Rv(o,e)}function Rv(o,e){if(e===null||!o)return null;if(e.guid===o)return e;if(e.children)for(const t of e.children){const i=Rv(o,t);if(i)return i}return null}const kc=v("gizmos"),yt=v("debugextension"),Wg=v("debugtypes");class Kk{_types=new Map;_reverseTypes=new 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if(typeof t=="string"){const n=Av(o,e,t);n&&i.push(n)}}function Tv(o,e){if(o&&o.plugins&&typeof e=="string"){for(const t of eM)if(e.startsWith(t)){let i=e.substring(t.length);const n=i.indexOf("/");n>=0&&(i=i.substring(0,n));const s=o.plugins[i];if(yt&&console.log(i,s),typeof s?.resolve=="function"){const r=e.substring(t.length+i.length+1);return s.resolve(o,r)}break}}return null}function Av(o,e,t){for(const i of o){const n=Iv(i.prefix,t);if(n>=0)return $g&&console.warn("GET DEPENDENCY",i,n,i.dependencyName),e.getDependency(i.dependencyName,n)}return null}function Iv(o,e){if(typeof e=="string"&&e.startsWith(o)){const t=e.substring(o.length),i=Number.parseInt(t);if(i>=0)return i}return-1}const qg="NEEDLE_persistent_assets";function nM(o){return o?.___persistentAsset===!0}class oM{get name(){return qg}parser;constructor(e){this.parser=e}async afterRoot(e){if(!this.parser?.json?.extensions)return;const t=this.parser.json.extensions[qg];if(!t)return;yt&&console.log(t);const i=new Array;for(const n of t?.assets){const s=Hg(this.parser,n);s&&i.push(s)}await Promise.all(i)}resolve(e,t){const i=Number.parseInt(t);if(i>=0){yt&&console.log(t);const n=e.json.extensions[qg];if(n){const s=n?.assets[i];if(s&&typeof s=="object"){s.___persistentAsset=!0;const r=s.__type;r&&C.get(r)}return s}}return null}}const qn=v("debugserializer");class sM{register(e,t){if(this.typeMap.has(e)){const i=this.typeMap.get(e);if(i===t)return;qn&&console.warn("Type: "+e+" is already registered",t,i)}qn&&console.log("Register type serializer",t.name,t,e),this.typeMap.set(e,t)}typeMap=new Map;getSerializer(e){if(e)return this.typeMap.get(e)}getSerializerForConstructor(e,t=0){if(t>20)return;if(!e||!e.constructor){qn&&console.log("invalid type");return}const i=e.name,n=this.getSerializer(e);if(n!==void 0)return qn&&console.log("FOUND SERIALIZER",n?.name,e.name,e.constructor.name,"for type: "+i,n,e,this.typeMap),n;const s=Object.getPrototypeOf(e);if(s&&s!==e){const r=this.getSerializerForConstructor(s,++t);if(r){const a=s.constructor||s.prototype;qn&&console.log("FOUND SERIALIZER(in constructor) "+a.constructor.name,a.name,a,r),this.register(a,r)}return r}qn&&console.warn("No serializer found for "+i,e,e.name,e.constructor.name)}}const au=new sM;class Yi{name;constructor(e,t){if(this.name=t,Array.isArray(e))for(const i of e)au.register(i,this);else au.register(e,this)}}class rM{isDevMode=Mi();cache={};registerDefinedKeys(e,t){if(this.isDevMode&&this.cache[e]===void 0){this.cache[e]=Object.keys(t);const i=t;i.$serializedTypes&&Object.keys(i.$serializedTypes)&&this.cache[e].push(...Object.keys(i.$serializedTypes)),qn&&console.log("registerDefinedKeys for "+e,this.cache[e],t)}}getDefinedKey(e,t){return this.cache[e]===void 0?!1:this.cache[e].includes(t)}}class Xg{root;gltf;gltfId;object;target;nodeId;nodeToObject;objectToNode;context;path;type;serializable;implementationInformation;constructor(e){this.root=e}}function Lv(o,e){const t=o.$serializedTypes;if(t===void 0)return null;const i={};for(const s in t){const r=o[s];if(r!=null&&typeof r=="object"){const a=au.getSerializerForConstructor(r);if(a){i[s]=a.onSerialize(r,e);continue}}i[s]=r}function n(s){const r=C._types;for(const[a,l]of r)if(l===o.constructor)return a;return s.__name||s.constructor.name}return i.name=n(o),typeof o.guid=="string"&&(i.guid=o.guid),i}const lu=[];function Dv(o,e){if(!o)return e;typeof o.$serializedTypes=="object"&&(e||(e={}),Object.assign(e,o.$serializedTypes));const t=Object.getPrototypeOf(o);return Dv(t,e)}function cu(o,e,t){if(!o)return!1;if(t.target=o,o.onBeforeDeserialize!==void 0){const n=o.onBeforeDeserialize(e,t);if(typeof n=="boolean")return n}const i=Dv(o);if(e){if(typeof e.guid=="string"&&(o.guid=e.guid),i)for(const n in i){let s=function(l){const c=l.type;return c?Qg(a,c,t,void 0,o[n]):Qg(a,l,t,void 0,o[n])};const r=i[n],a=e[n];if(qn&&console.log(n,a,o,r),!(o[n]!==void 0&&a===void 0)&&(t.type=void 0,t.path=n,t.serializable=r,!(o.onBeforeDeserializeMember!==void 0&&o.onBeforeDeserializeMember(n,a,t)===!0))){if(r===null)o[n]=a;else{if(Array.isArray(r))for(let l=0;l<r.length;l++){const c=r[l],h=s(c);if(h!==void 0||l===r.length-1){o[n]=h;break}}else o[n]=s(r);lu.length=0}o.onAfterDeserializeMember!==void 0&&o.onAfterDeserializeMember(n,a,t)}}cM(o,e)}return lM(o,e,t.implementationInformation),o.onAfterDeserialize!==void 0&&o.onAfterDeserialize(e,t),!0}const aM=v("noerrors");function lM(o,e,t){if(aM||!e||!Mi()||!o||o.constructor&&o.constructor[Jk]===!0)return;const i=o.constructor?.name,n=Object.getOwnPropertyNames(e);for(const s of n){if(s==="sourceId")continue;const r=o[s];if(r==null)continue;const a=e[s];if(t?.getDefinedKey(i,s)===!1){const l=s.charAt(0).toUpperCase()+s.slice(1);t.getDefinedKey(i,l)&&(gr(Ei.Warn,'<strong>Please rename</strong> "'+l+'" to "'+s+'" in '+i),console.warn('Please use lowercase for field: "'+l+'" in '+i,a,o));continue}if(a!=null){if(typeof a=="object"&&(r===void 0||!r.isObject3D)){if(typeof a.node=="number"||typeof a.guid=="string"){if(a.could_not_resolve)continue;if(!(r!==void 0&&Object.keys(r).length>1)){gr(Ei.Warn,`<strong>Missing serialization for object reference!</strong>
|
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174
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+
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175
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+
Please change to:
|
|
176
|
+
@serializable(Object3D)
|
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177
|
+
${s}? : Object3D;
|
|
178
|
+
|
|
179
|
+
in ${i}.ts
|
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180
|
+
<a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,s,o[s],o);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const c='You might be missing a @serializable(Type) decorator for field "'+s+'" in '+i+".ts";console.warn(c+`
|
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181
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+
${s}:`,a,l),gr(Ei.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){gr(Ei.Warn,`<strong>Missing serialization for object reference!</strong>
|
|
182
|
+
|
|
183
|
+
Please change to:
|
|
184
|
+
@serializable(AssetReference)
|
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185
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+
${s}? : AssetReference;
|
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186
|
+
|
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187
|
+
in script ${i}.ts
|
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188
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+
<a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,s,o[s],o);continue}}}}function cM(o,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[t];if(!n){qn&&console.log(t,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&jv(i[s])&&!jv(n)){const r=hM(n,s);if(r&&(r?.writable===void 0||r?.writable===!1)&&r.set===void 0){qn&&console.warn('Property is not writable "'+s+'"',n,r,i[s],n[s]);continue}n[s]=i[s]}}}}function hM(o,e){for(;o;){const t=Object.getOwnPropertyDescriptor(o,e);if(t)return t;o=Object.getPrototypeOf(o)}}function jv(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function Qg(o,e,t,i,n){let s=typeof e=="function"&&e.prototype===void 0,r=e;if(s)try{if(r=e?.call(e,n),s=!1,r==null)return}catch(h){console.error("Error in callback",h,o)}if(t.type=r,!s&&n&&(n instanceof we||n instanceof H||n instanceof yn||n instanceof ki))return n;if(i||(i={serializer:au.getSerializerForConstructor(r)}),n&&typeof n=="object"&&nM(n)){if(n.__concreteInstance)return n.__concreteInstance;const h=n;if(!h.$serializedTypes&&r.prototype.$serializedTypes&&(h.$serializedTypes=r.prototype.$serializedTypes),h.$serializedTypes&&cu(h,o,t),n&&r!==void 0)try{let d=null;i.serializer&&(d=i.serializer.onDeserialize(o,t)),d||(d=new r,yt&&console.log("Create concrete instance for persistent asset",n,"instance:",d),Ha(d,n)),n.__concreteInstance=d,n=d}catch(d){console.error("Error creating instance or creating values on instance",d,n,r)}return n}if(Array.isArray(o)){const h=[];for(let d=0;d<o.length;d++){const p=o[d],m=Qg(p,e,t,i,p);h.push(m)}return h}const a=i?.serializer;if(a)return a.onDeserialize(o,t);if(n instanceof Le)return n;let l;if(o&&(o.isMaterial||o.isTexture||o.isObject3D||o instanceof ki))l=o;else{if(o===void 0)return;if(o===null&&(r===we||r===Le||r===H||r===ki))return null;try{l=new r(...dM(o))}catch(h){console.error("Error creating "+t.path,t.target,h);return}}const c=l;return c.$serializedTypes&&cu(c,o,t),l}function dM(o){if(lu.length=0,typeof o=="object"&&o!==null&&o!==void 0)for(const e of Object.keys(o))lu.push(o[e]);return lu}const Yg=Symbol("assigned component properties");function Ha(o,e,t,i){if(e==null||o==null)return;o[Yg]=!0;const n=o.constructor?.name??"unknown";t?.registerDefinedKeys(n,o);for(const s of Object.keys(e)){const r=uM(o,s);if(typeof r?.value!="function"&&(!r||r.writable===!0||r.set!==void 0)){const a=e[s],l=o[s];o[s]=a,i?.onAssigned&&i.onAssigned(o,s,l,a)}}delete o[Yg]}function uM(o,e){let t;do t=Object.getOwnPropertyDescriptor(o,e);while(!t&&(o=Object.getPrototypeOf(o)));return t}const Bv=Symbol("customVisibilityFlag");function Lo(o,e){o.layers[Bv]=e}const Fv=Symbol("DidPatchLayers");function pM(){const o=ms.prototype;if(o[Fv])return;o[Fv]=!0;const e=o.test;o.test=function(t){return this[Bv]===!1?!1:e.call(this,t)}}pM(),Object.defineProperty(ae.prototype,"fov",{get:function(){return this._fov},set:function(o){const e=o!==this._fov;this._fov=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(ae.prototype,"near",{get:function(){return this._near},set:function(o){const e=o!==this._near;this._near=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(ae.prototype,"far",{get:function(){return this._far},set:function(o){const e=o!==this._far;this._far=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});const Uv=new Map;function zv(o,e){if(!o)return;if(!e){console.warn("No prototype found",o,o.prototype,o.constructor);return}const t=Uv.get(e);t&&t.apply(o)}function Nv(o){const e=mM(o.prototype);Uv.set(o,e)}function mM(o){return new gM(o)}class gM{$symbol;extensions;descriptors;constructor(e){this.$symbol=Symbol("prototype-extension"),this.extensions=Object.keys(e),this.descriptors=new Array;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=Object.getOwnPropertyDescriptor(e,i);n&&this.descriptors.push(n)}}apply(e){if(!e[this.$symbol]){e[this.$symbol]=!0;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=this.descriptors[t];n&&Object.defineProperty(e,i,n)}}}}const fM=v("debuggetcomponent"),Wv=()=>fM||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function yM(o){return o==null||o.isObject3D?o:o.object&&o.object.isObject3D?o.object:o}function Zg(o,e){if(!o||!o.userData.components)return e;const t=o.userData.components.indexOf(e);return t<0||(iu.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,o.userData.components.splice(t,1)),e}function Mc(o,e,t){return Tr(o,e)||Cn(o,e,t)}const Vv=new jt("addComponentIdProvider");function Er(o,e,t=!0){o.userData||(o.userData={}),o.userData.components||(o.userData.components=[]),o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Vv.generateUUID()),du(o),Pu(e,e.context);try{t&&e.__internalAwake&&(Pc(o),e.activeAndEnabled&&e.__internalAwake()),iu.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function Cn(o,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let s=!0;return i?.callAwake!=null&&(s=i.callAwake),Er(o,n,s)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===o)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(o.userData||(o.userData={}),!o.userData.components)o.userData.components=[];else if(o.userData.components.includes(e))return e;return o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Vv.generateUUID()),t&&e._internalInit(t),Pu(e,e.context),e}function $v(o){if(o.gameObject&&o.gameObject.userData.components){const e=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(e,1)}o.__internalDisable&&o.__internalDisable(),Io(o,o.context??U.Current),o.destroy(),o.gameObject=null}let Hv=!1;function Gv(o,e,t){if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!o?.userData?.components||(typeof e=="string"&&(Hv||(Hv=!0,console.warn(`Accessing components by name is not supported.
|
|
189
|
+
Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
|
|
190
|
+
|
|
191
|
+
You can import other modules your main module to get access to types
|
|
192
|
+
or if you use npmdefs you can make types available globally using globalThis:
|
|
193
|
+
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),Wv()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<o.userData.components.length;i++){const n=o.userData.components[i];let s=Object.getPrototypeOf(n);for(;s;){if(s===e.prototype)if(Wv()&&console.log("[onGetComponent] MATCH BY PROTOYPE",s),t)t.push(n);else return n;s=Object.getPrototypeOf(s)}}return t||null}function Tr(o,e){const t=Gv(o,e);return t?Array.isArray(t)?t[0]:t:null}function Rc(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),Gv(o,e,t),t}function Ec(o,e,t=!1){if(t===!1&&o[Ro]===!1)return null;const i=Tr(o,e);if(t===!1&&(i?.enabled===!1||i?.activeAndEnabled===!1))return null;if(i)return i;for(let n=0;n<o?.children?.length;n++){const s=Ec(o.children[n],e,t);if(s)return s}return null}function Ga(o,e,t,i=!0){t||(t=[]),i&&(t.length=0),Rc(o,e,t,!1);for(let n=0;n<o?.children?.length;n++)Ga(o.children[n],e,t,!1);return t}function Tc(o,e){if(!o)return null;if(Array.isArray(o)){for(let i=0;i<o.length;i++){const n=yM(o[i]),s=Tc(n,e);if(s)return s}return null}return Tr(o,e)||(o.parent?Tc(o.parent,e):null)}function hu(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),o?(Rc(o,e,t,!1),o.parent?hu(o.parent,e,t,!1):t):t}function qa(o,e=void 0,t=!0){if(!o)return null;if(!e&&(e=U.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;return i.isScene||(i=e?.scene),i&&Ec(i,o,t)||null}function qv(o,e,t=void 0){if(!o)return e??[];if(e||(e=[]),e.length=0,!t&&(t=U.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&Ga(i,o,e,!1),e}function du(o){o&&o.isObject3D===!0&&zv(o,k)}if(Cc.experimentalSmartHierarchyUpdate){const o=k.prototype.add;k.prototype.add=function(...i){return Bg(),o.apply(this,i)};const e=k.prototype.attach;k.prototype.attach=function(...i){return Bg(),e.apply(this,i)};const 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B().set(0,1,0).applyQuaternion(_e(this))}}),Object.getOwnPropertyDescriptor(k.prototype,"contains")||Object.defineProperty(k.prototype,"contains",{value:function(o){if(!o)return!1;if(this===o)return!0;for(const e of this.children)if(e.contains(o))return!0;return!1}}),Nv(k);const uu=v("debuggetcomponent"),Ar=v("debuginstantiate");class Fn{idProvider;parent;keepWorldPosition;position;rotation;scale;visible;context;components;clone(){const e=new Fn;return 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(${m.toFixed(1)}MB) is too large for uploading (see console for details)`),console.warn(`Your file is too large for uploading (${m.toFixed(1)}MB). Max allowed size is 50MB`),null;if(!jo()&&m>5)return c?.silent!==!0&&be('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'),console.warn(`Your file is too large for uploading (${m.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`),null;if(p<1)return console.warn(`Your file is too small for uploading (${m.toFixed(1)}MB). Min size is 1 byte`),null;const f=t(d),g={filename:l.name,"Content-Md5":f,"Content-Type":l.type||"application/octet-stream",FileSize:p.toString(),"Content-Disposition":`attachment; filename="${l.name}"`,"x-amz-server-side-encryption":"AES256"},y=await fetch(h+"/api/needle/blob",{method:"POST",headers:g,signal:c?.abort}).then(_=>_.json()).catch(_=>(console.error(_),null));if(y==null)return console.warn("Upload failed..."),null;if("error"in y)return console.error(y.error),null;if("upload"in y&&y.upload){let _=function(M){return c?.onProgress?.call(null,{progress01:0,state:"inprogress"}),fetch(M,{method:"PUT",headers:g,body:d,signal:c?.abort}).then(O=>(c?.onProgress?.call(null,{progress01:1,state:"finished"}),O)).catch(O=>O)};console.debug("Uploading file",y.upload);let w=!1,P=null;for(let M=0;M<3;M++)try{if(w)break;if(c?.abort?.aborted)return console.debug("Aborted upload"),null;const O=await _(y.upload);O instanceof Error?(P=O,await Mo(1e3*M)):O.ok&&(console.debug("File uploaded successfully"),w=!0)}catch(O){console.error(O)}if(!w)return console.error(P?.message||"Failed to upload file"),null}if("download"in y){const _=h+y.download;return console.debug("File found in blob storage",_),{key:y.key,success:!0,download_url:_}}return null}o.upload=s;function r(l){return`${o.baseUrl}/api/needle/blob/${l}`}o.getBlobUrlForKey=r;async function a(l,c){const h=new vm;h.setResponseType("arraybuffer");const d=await h.loadAsync(l,p=>{c&&c.call(null,p)});return d instanceof ArrayBuffer?new Uint8Array(d):(console.error("Download failed, no arraybuffer returned"),null)}o.download=a})(Dr||(Dr={}));const xs=v("debugaddressables");class tw{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const tf=Symbol("assetReference");class ne{static getOrCreateFromUrl(e,t){if(!t&&(t=U.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const s=new ne(e,t.hash);return i.registerAssetReference(s),s}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=U.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=ys(e,t);xs&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const s=i.addressables,r=s.findAssetReference(n);if(r)return r;const a=new ne(n,i.hash);return s.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof k&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;Mv(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||Ir(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(xs&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Zi(this.asset.scene,!0,!0),Zi(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,U.Current&&U.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,xs&&console.log("Preload",this.url);const e=await Dr.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(xs&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=U.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading \u2013 Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=vn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else xs&&console.log("Load async",this.url),this._loadingPromise=vn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[tf]=this,this._glbRoot&&(this._glbRoot[tf]=this),this.asset&&(this.asset[tf]=this),nu(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=U.Current,s=new Fn;if(e instanceof k?s.parent=e:e&&(Object.assign(s,e),s.cloneAssign(e)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),xs&&console.log("Instantiate",this.url,"parent:",e),this.asset){xs&&console.log("Add to scene",this.asset);let r=ne.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,ne.currentlyInstantiating.set(this.url,r),t){s.context=n;const a=this.asset;a.guid=this.url;const l=Ng(a,s,void 0,i);if(l)return l}else{const a=Ya(this.asset,s);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,ne.currentlyInstantiating.set(this.url,r)})}}else xs&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class CM extends Yi{constructor(){super([ne],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?ne.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof k){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,s=i.guid??i.uuid,r=n.addressables.findAssetReference(s);if(r)return r;const a=new ne(s,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new CM;const PM=Promise.resolve(null);class Ca{static imageReferences=new Map;static getOrCreate(e){let t=Ca.imageReferences.get(e);return t||(t=new Ca(e),Ca.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new tc),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),PM)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class iw extends Yi{constructor(){super([Ca],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ys(t.gltfId,e);return Ca.getOrCreate(i)}}}new iw;class Pa{static cache=new Map;static getOrCreate(e){let t=Pa.cache.get(e);return t||(t=new Pa(e),Pa.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class nw extends Yi{constructor(){super([Pa],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=ys(t.gltfId,e);return Pa.getOrCreate(i)}}}new nw;class OM{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class Ss{static tryGetActionsFromMixer(e){return e._actions||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let s=0;s<e.animations.length;s++){const r=e.animations[s];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],c=Ea.parseTrackName(l.name);let h=Ea.findNode(t,c.nodeName);if(!h){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(h=t.getObjectByProperty("uuid",p),!h)continue}let d=n(h)||n(t);if(!d){const p=C.get("Animation");if(d=t.addComponent(p),!d){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(d),d.addClip&&d.addClip(r)}}return i;function n(s){if(!s)return null;const r=s.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(s.parent)}}static emptyClip(){return new ki("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",s=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new WS(".scale",r,a);return new ki("scale",r[r.length-1],[l])}}function*nf(o,e=null){const t=e?e.time:U.Current.time,i=t.time;for(;t.time-i<o;)yield}function*kM(o){for(let e=0;e<o;e++)yield}function*ow(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}const sw="NEEDLE_lightmaps",Za=v("debuglightmapsextension")||v("debuglightmaps");var Xn=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(Xn||{});class MM{get name(){return sw}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[sw];if(i){const n=i.textures;return n?.length?(Za&&console.log(i),new Promise(async(s,r)=>{const a=[];for(const c of n)if(c.pointer){Za&&console.log(c);let h=null;if(c.pointer.startsWith("/textures/")||c.pointer.startsWith("textures/"))Za&&console.log("Load texture from gltf",c.pointer),h=Hg(this.parser,c.pointer).then(d=>this.resolveTexture(c,d));else if(typeof c.pointer=="string"){Za&&console.log("Load texture from path",c.pointer);const d=ys(this.source,c.pointer);let p;d.endsWith(".exr")?p=new Tm(this.parser.options.manager):d.endsWith(".hdr")?p=new wb(this.parser.options.manager):p=new tc(this.parser.options.manager),h=p.loadAsync(d,void 0).then(m=>this.resolveTexture(c,m))}else c.pointer;h&&a.push(h)}const l=await $m(a);l?.anyFailed&&(A()||Za)&&console.error("[NEEDLE_lightmaps]Error during extension loading:",l),s()})):null}}return null}resolveTexture(e,t){const i=t;Za&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=Co,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Xn[e.type],e.pointer,i))}}const Ka=!!v("debuglightmaps");class RM{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){Ka&&console.log("Registering ",Xn[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const s=this.map.get(e),r=s?.get(t)??[];r.length<n&&(r.length=n+1),dv(i,!1),r[n]=i,s?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Xn.Lightmap,t)}tryGetSkybox(e){return Ka&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,Xn.Skybox,0)}tryGetReflection(e){return Ka&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,Xn.Reflection,0)}tryGet(e,t,i){if(!e)return Ka&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return Ka&&console.warn(`[Lighting] No ${Xn[t]} texture entry for`,e),null;const s=n.get(t);return s===void 0?(Ka&&console.warn(`[Lighting] No ${Xn[t]} texture for`,e,"index",i),null):!s?.length||s.length<=i?null:s[i]}}Xt.lights_fragment_maps=Xt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
|
|
194
|
+
vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
|
|
195
|
+
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
196
|
+
// The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
|
|
197
|
+
lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
|
|
198
|
+
lightMapTexel.a = 1.;
|
|
199
|
+
lightMapTexel = conv_sRGBToLinear(lightMapTexel);
|
|
200
|
+
`),Xt.lightmap_pars_fragment=`
|
|
201
|
+
#ifdef USE_LIGHTMAP
|
|
202
|
+
uniform sampler2D lightMap;
|
|
203
|
+
uniform float lightMapIntensity;
|
|
204
|
+
uniform vec4 lightmapScaleOffset;
|
|
205
|
+
|
|
206
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
207
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
208
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
209
|
+
}
|
|
210
|
+
#endif
|
|
211
|
+
`,Xt.lights_fragment_begin=Xt.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
|
|
212
|
+
#if defined(USE_LIGHTMAP)
|
|
213
|
+
irradiance += 0.;
|
|
214
|
+
#else
|
|
215
|
+
irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
|
|
216
|
+
#endif`),VS.lightmap.lightmapScaleOffset={value:new me(1,1,0,0)};const of=v("debugprogressive"),yu=new Ci,bu=new Sd;class EM{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=pr;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),pr.removePlugin(this),pr.addPlugin(this),pr.debugDrawLine=F.DrawLine,this._lodsManager=pr.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),pr.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,s){of&&this.onRenderDebug(i,n,s)}onRenderDebug(e,t,i){if(!t.geometry||!Ve.hasLODLevelAvailable(t.geometry)&&!Ve.hasLODLevelAvailable(t.material))return;const n=pr.getObjectLODState(t);if(!n)return;let s=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(of&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;bu.copy(a),bu.applyMatrix4(t.matrixWorld);const l=bu.center,c=bu.radius,h=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)F.DrawWireSphere(l,c,h[s],.1);else{const d=t.geometry.index?.count??0,p=Ve.getMeshLODExtension(t.geometry)?.lods;s=p?Math.min(p?.length-1,s):0;let m="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const _=p[y].density,w=y==p.length-1;m+=_.toFixed(0)+">"+(_/n.lastScreenCoverage).toFixed(0)+(w?"":",")}const f=p?p[s]?.density:-1;let g="LOD "+i.mesh_lod+`
|
|
217
|
+
TEX `+i.texture_lod;if(of=="density"&&(g+=`
|
|
218
|
+
`+d+` tris
|
|
219
|
+
`+(f/n.lastScreenCoverage).toFixed(0)+` dens
|
|
220
|
+
`+(n.lastScreenCoverage*100).toFixed(1)+`% cov
|
|
221
|
+
`+(n.lastCentrality*100).toFixed(1)+`% centr
|
|
222
|
+
`+(yu.min.x.toFixed(2)+"-"+yu.max.x.toFixed(2)+"x"+yu.min.y.toFixed(2)+"-"+yu.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,_=y.worldForward,w=y.worldPosition,P=B(_).multiplyScalar(c*.7).add(l),M=P.distanceTo(w),O=h[Math.min(h.length-1,Math.max(0,s))]+"88",j=this.context.domHeight>0?screen.height/this.context.domHeight:1,I=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;F.DrawLabel(P,g,M*.012*j*I,void 0,16777215,O)}}}}}const TM=v("debugplayerview");var Do=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(Do||{});class rw{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class aw{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new rw(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(TM&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new vm;const Ic=new Uint8Array(4);Ic[0]=255,Ic[1]=255,Ic[2]=255,Ic[3]=255;const AM=new wm(Ic,1,1,Cd);function sf(o,e=1){const t="alpha"in o,i=e*e,n=new Uint8Array(4*i),s=Math.floor(o.r*255),r=Math.floor(o.g*255),a=Math.floor(o.b*255);for(let c=0;c<i;c++){const h=c*4;n[h+0]=s,n[h+1]=r,n[h+2]=a,t?n[h+3]=Math.floor(o.alpha*255):n[h+3]=255}const l=new wm(n,e,e);return l.needsUpdate=!0,l}function IM(o,e,t,i=1,n=3){const s=i*n,r=[o,e,t],a=r.length,l=new Uint8Array(4*a*s),c=new oe;for(let d=0;d<n;d++){const p=Math.floor(d/n*a),m=D.clamp(p+1,0,a-1),f=r[p],g=r[m],y=d/n*a%1;c.lerpColors(f,g,y);const _=Math.floor(c.r*255),w=Math.floor(c.g*255),P=Math.floor(c.b*255);for(let M=0;M<i;M++){const O=(d*i+M)*4;l[O+0]=_,l[O+1]=w,l[O+2]=P,l[O+3]=255}}const h=new wm(l,i,n);return h.needsUpdate=!0,h}function _u(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],s=t[i+1],r=t[i+2],a=t[i+3],l=new me(n,s,r,a);e.push(l)}return e}const rf=[],lw=[];function LM(o,e){if(rf.length===0)for(let t=0;t<27;t++)rf.push(0);e||(e=rf);for(let t=0;t<27;t++)lw[t]=e[t];e=lw,o.unity_SHAr={value:new me(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new me(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new me(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new me(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new me(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new me(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new me(e[24],e[25],e[26],1)}}class DM{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function jM(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],r=o.shaders[n];if(s.uri&&r.uri||s.code&&r.code){if(!s.code&&s.uri&&await cw(s),!r.code&&r.uri&&await cw(r),!s.code||!r.code)return null;const a=o.techniques[e];return new DM(s.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function cw(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new vm().loadAsync(e);o.code=t.toString()}else o.code=BM(o.uri)}function BM(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Pn=v("debugenvlight");var Ja=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(Ja||{}),vu=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(vu||{});class hw{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new me;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof ne&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Pn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Pn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof ne&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Pn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Pn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Pn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Pn&&console.log("Register reflection",e,t);const i=new dw(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Pn&&console.log("Enable reflection",e,t?Ja[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Pn&&console.log("Setting environment reflection",i);const n=this.context.scene,s=i.Source;return s.mapping=Wn,n.environment=s,n.environmentIntensity=this.environmentIntensity||1,s}else Pn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=IM(i[0],i[1],i[2],64,64);return n.colorSpace=Po,n.mapping=Wn,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=sf(t.ambientLight,64);return i.colorSpace=Po,i.mapping=Wn,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Pn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Pn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class dw{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=Wn}}const uw=v("timescale");let af=1;typeof uw=="number"&&(af=uw);class pw{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new $S;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof af=="number"&&(this.timeScale=af)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let mw=!1;function gw(o){mw||(mw=!0,FM(),UM())}gw();function FM(){const o=`
|
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223
|
+
float startCompression = 0.8;
|
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224
|
+
float desaturation = 0.5;
|
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225
|
+
// Patched tonemapping function
|
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226
|
+
vec3 NeutralToneMapping( vec3 color ) {
|
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227
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+
color *= toneMappingExposure;
|
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228
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+
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229
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+
float d = 1. - startCompression;
|
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230
|
+
// float peak = dot(color, vec3(0.299, 0.587, 0.114));
|
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231
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+
float peak = max(color.r, max(color.g, color.b));
|
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232
|
+
if (peak < startCompression) return color;
|
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233
|
+
float newPeak = 1. - d * d / (peak + d - startCompression);
|
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234
|
+
float invPeak = 1. / peak;
|
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235
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+
|
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236
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+
float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
|
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237
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+
|
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238
|
+
color *= newPeak * invPeak;
|
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239
|
+
float g = 1. - 3. / (desaturation * extraBrightness + 3.);
|
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240
|
+
return mix(color, vec3(1, 1, 1), g);
|
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241
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+
}
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242
|
+
`,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
|
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243
|
+
}`,i=Xt.tonemapping_pars_fragment.indexOf(e),n=Xt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Xt.tonemapping_pars_fragment.substring(i,n+t.length);Xt.tonemapping_pars_fragment=Xt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function UM(){const o=`
|
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244
|
+
// 0: Default, 1: Golden, 2: Punchy
|
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245
|
+
#define AGX_LOOK 0
|
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246
|
+
|
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247
|
+
vec3 userSlope = vec3(1.0);
|
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248
|
+
vec3 userOffset = vec3(0.0);
|
|
249
|
+
vec3 userPower = vec3(1.0);
|
|
250
|
+
float userSaturation = 1.0;
|
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251
|
+
|
|
252
|
+
// Mean error^2: 3.6705141e-06
|
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253
|
+
vec3 _agxDefaultContrastApprox(vec3 x) {
|
|
254
|
+
vec3 x2 = x * x;
|
|
255
|
+
vec3 x4 = x2 * x2;
|
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256
|
+
|
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257
|
+
return + 15.5 * x4 * x2
|
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258
|
+
- 40.14 * x4 * x
|
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259
|
+
+ 31.96 * x4
|
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260
|
+
- 6.868 * x2 * x
|
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261
|
+
+ 0.4298 * x2
|
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262
|
+
+ 0.1191 * x
|
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263
|
+
- 0.00232;
|
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264
|
+
}
|
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265
|
+
|
|
266
|
+
vec3 _agx(vec3 val) {
|
|
267
|
+
const mat3 agx_mat = mat3(
|
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268
|
+
0.842479062253094, 0.0423282422610123, 0.0423756549057051,
|
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269
|
+
0.0784335999999992, 0.878468636469772, 0.0784336,
|
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270
|
+
0.0792237451477643, 0.0791661274605434, 0.879142973793104);
|
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271
|
+
|
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272
|
+
const float min_ev = -12.47393;
|
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273
|
+
const float max_ev = 4.026069;
|
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274
|
+
|
|
275
|
+
// val = pow(val, vec3(2.2));
|
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276
|
+
|
|
277
|
+
// Input transform (inset)
|
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278
|
+
val = agx_mat * val;
|
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279
|
+
|
|
280
|
+
// Log2 space encoding
|
|
281
|
+
val = clamp(log2(val), min_ev, max_ev);
|
|
282
|
+
val = (val - min_ev) / (max_ev - min_ev);
|
|
283
|
+
|
|
284
|
+
// Apply sigmoid function approximation
|
|
285
|
+
val = _agxDefaultContrastApprox(val);
|
|
286
|
+
|
|
287
|
+
return val;
|
|
288
|
+
}
|
|
289
|
+
|
|
290
|
+
vec3 _agxEotf(vec3 val) {
|
|
291
|
+
const mat3 agx_mat_inv = mat3(
|
|
292
|
+
1.19687900512017, -0.0528968517574562, -0.0529716355144438,
|
|
293
|
+
-0.0980208811401368, 1.15190312990417, -0.0980434501171241,
|
|
294
|
+
-0.0990297440797205, -0.0989611768448433, 1.15107367264116);
|
|
295
|
+
|
|
296
|
+
// Inverse input transform (outset)
|
|
297
|
+
val = agx_mat_inv * val;
|
|
298
|
+
|
|
299
|
+
// sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
|
|
300
|
+
// NOTE: We're linearizing the output here. Comment/adjust when
|
|
301
|
+
// *not* using a sRGB render target
|
|
302
|
+
val = pow(val, vec3(2.2));
|
|
303
|
+
|
|
304
|
+
return val;
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
vec3 _agxLook(vec3 val) {
|
|
308
|
+
const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
|
|
309
|
+
float luma = dot(val, lw);
|
|
310
|
+
|
|
311
|
+
// Default
|
|
312
|
+
vec3 offset = vec3(0.0);
|
|
313
|
+
vec3 slope = vec3(1.0);
|
|
314
|
+
vec3 power = vec3(1.0);
|
|
315
|
+
float sat = 1.0;
|
|
316
|
+
|
|
317
|
+
#if AGX_LOOK == 1
|
|
318
|
+
// Golden
|
|
319
|
+
slope = vec3(1.0, 0.9, 0.5);
|
|
320
|
+
power = vec3(0.8);
|
|
321
|
+
sat = 0.8;
|
|
322
|
+
#elif AGX_LOOK == 2
|
|
323
|
+
// Punchy
|
|
324
|
+
slope = vec3(1.0);
|
|
325
|
+
power = vec3(1.35, 1.35, 1.35);
|
|
326
|
+
sat = 1.4;
|
|
327
|
+
#endif
|
|
328
|
+
|
|
329
|
+
// Needle
|
|
330
|
+
slope = vec3(1.05);
|
|
331
|
+
power = vec3(1.10, 1.10, 1.10);
|
|
332
|
+
sat = 1.15;
|
|
333
|
+
|
|
334
|
+
// User
|
|
335
|
+
// slope = userSlope;
|
|
336
|
+
// offset = userOffset;
|
|
337
|
+
// power = userPower;
|
|
338
|
+
// sat = userSaturation;
|
|
339
|
+
|
|
340
|
+
// ASC CDL
|
|
341
|
+
val = pow(val * slope + offset, power);
|
|
342
|
+
return luma + sat * (val - luma);
|
|
343
|
+
}
|
|
344
|
+
|
|
345
|
+
|
|
346
|
+
vec3 AgXToneMapping( vec3 color ) {
|
|
347
|
+
// apply AGX
|
|
348
|
+
color *= toneMappingExposure;
|
|
349
|
+
color = max(color, vec3(0.001)); // Prevent NaN
|
|
350
|
+
color = _agx(color);
|
|
351
|
+
color = _agxLook(color); // Optional
|
|
352
|
+
color = _agxEotf(color);
|
|
353
|
+
return color;
|
|
354
|
+
`,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=Xt.tonemapping_pars_fragment.indexOf(e),n=Xt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Xt.tonemapping_pars_fragment.substring(i,n+t.length);Xt.tonemapping_pars_fragment=Xt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function fw(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return kd;case"neutral":return Ta;case"aces":return Od;case"agx":return Pd;case"khronos_neutral":return Ta;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}const zM='<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 160 187.74"><defs><linearGradient id="a" x1="89.64" y1="184.81" x2="90.48" y2="21.85" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#62d399"/><stop offset=".51" stop-color="#acd842"/><stop offset=".9" 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a===null?null:e(a)?(r?.onAttribute?.call(null,a,!0),!1):(r?.onAttribute?.call(null,a,!1),a)}o.getAttributeAndCheckFalsey=i})(Lc||(Lc={}));async function bw(o){if(!globalThis.QRCode){const l="https://cdn.jsdelivr.net/gh/davidshimjs/qrcodejs@gh-pages/qrcode.min.js";let c=document.head.querySelector(`script[src="${l}"]`);c||(c=document.createElement("script"),c.src=l,document.head.appendChild(c)),await new Promise((h,d)=>{c.addEventListener("load",()=>{h(!0)})})}const e=globalThis.QRCode,t=o.domElement??document.createElement("div"),i=new e(t,{width:o.width??256,height:o.height??256,colorDark:"#000000",colorLight:"#ffffff",correctLevel:o.showLogo?e.CorrectionLevel.H:e.CorrectLevel.M,...o}),n=i?._oQRCode.moduleCount||0,s=i?._oDrawing?._elCanvas;let r=.25;n<40?r=Math.floor(n/4)/n:r=Math.floor(n/6)/n;const a=Math.floor(n/20)/n;try{const l=await qM(s,{showLogo:o.showLogo,logoSize:r,logoPadding:a}).catch(c=>{});l&&(t.innerHTML="",t.append(l))}catch{}if(o.showUrl!==!1&&o.text){const l=t.querySelector(".qr-code-link-label");let c=o.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(c="Scan to visit "+c,l)l.textContent=c;else{const h=document.createElement("div");h.classList.add("qr-code-link-label"),o.text=c,h.textContent=o.text,h.addEventListener("click",d=>{d.stopImmediatePropagation()}),h.style.textAlign="center",h.style.fontSize="0.8em",h.style.marginTop="0.1em",h.style.color="#000000",h.style.fontFamily="'Roboto Flex', sans-serif",h.style.opacity="0.5",h.style.wordBreak="break-all",h.style.wordWrap="break-word",h.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(h)}}return t}async function qM(o,e){if(!o)return;const t=8,i=20,n=e.logoPadding||1/32,s="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const c=jo();let h=null;if(h=Lc.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),c&&e.showLogo!==!0&&h===!1||(h||=Lc.getAttributeAndCheckFalsey(l,"logo-src"),c&&e.showLogo!==!0&&h===!1)||(h||=Lc.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{A()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),c&&e.showLogo!==!0&&h===!1)||(h&&!c&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),h=null),h||=wu,!h))return;let d=!1;e.showLogo!==!1&&(a.src=h,d=await new Promise((P,M)=>{a.onload=()=>P(!0),a.onerror=O=>{const j=h!==wu?"'"+h+"'":null;console.error("[QR Code] Error loading logo image for QR code",j,A()?O:""),P(!1)}}));const p=document.createElement("canvas");p.width=o.width+t,p.height=o.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(o,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const f=m.createLinearGradient(0,0,0,p.height);f.addColorStop(0,"rgb(45, 45, 45)"),f.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=f,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let g=Math.min(o.width,o.height)*(e.logoSize||.25),y=g;if(d){const P=a.width/a.height;P>1?y=g/P:g=y*P;const M=n*o.width,O=Math.max(g,y),j=Math.round(O+M),I=Math.round(O+M),V=(p.width-O)/2,W=(p.height-O)/2;m.shadowColor=s,m.shadowBlur=i;const G=r,X=Math.round(V-M/2),E=Math.round(W-M/2);m.beginPath(),m.moveTo(X+G,E),m.lineTo(X+j-G,E),m.quadraticCurveTo(X+j,E,X+j,E+G),m.lineTo(X+j,E+I-G),m.quadraticCurveTo(X+j,E+I,X+j-G,E+I),m.lineTo(X+G,E+I),m.quadraticCurveTo(X,E+I,X,E+I-G),m.lineTo(X,E+G),m.quadraticCurveTo(X,E,X+G,E),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const $=(p.width-g)/2,q=(p.height-y)/2;m.drawImage(a,$,q,g,y)}const _=p.toDataURL("image/png"),w=document.createElement("img");return w.src=_,w.style.width="100%",w.style.height="auto",w}function Ot(o){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=o,e}function _w(o){return o.classList?.contains("material-symbols-outlined")||!1}const xu=new Map;async function lf(o){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),xu.has(o))return xu.get(o);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(o,0,i);const s=t.toDataURL(),r=new Le;return r.name=o+" icon",r.image=new Image,r.image.src=s,r.needsUpdate=!0,xu.set(o,r),r}return xu.set(o,null),null}class Un{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Un),this._instance}static create(){return new Un}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=Ot("fullscreen"),n=Ot("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=Ot("volume_off"),n=Ot("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(Ot("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
|
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355
|
+
position: fixed;
|
|
356
|
+
display: inline-block;
|
|
357
|
+
padding: 0.5rem;
|
|
358
|
+
background-color: white;
|
|
359
|
+
border-radius: 0.4rem;
|
|
360
|
+
cursor: pointer;
|
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361
|
+
z-index: 1000;
|
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362
|
+
box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
|
|
363
|
+
`;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();A()&&window.location.href.includes("://localhost")&&be("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),s()});async function s(){await a();const l=document.body.querySelector("needle-engine")||document.body;l.appendChild(i);const c=n.getBoundingClientRect(),h=t.getBoundingClientRect();i.style.left=h.left+h.width*.5-c.width*.5+"px";const d=h.top<c.height,p="1.3rem";d?i.style.top=`calc(${h.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${h.top-c.height}px - ${i.style.padding} - ${p})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):l.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const l=await bw({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(l)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){Hd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),pg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function Su(o,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function vw(){Su("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const cf="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",Cu="needle-logo-element";class ww extends HTMLElement{static get elementName(){return Cu}static create(){return document.createElement(Cu)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
|
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364
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+
:host {
|
|
365
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+
position: relative;
|
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366
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+
min-width: fit-content;
|
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367
|
+
/* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
|
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368
|
+
display: flex;
|
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369
|
+
}
|
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370
|
+
|
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371
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+
.wrapper {
|
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372
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position: relative;
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373
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display: grid;
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374
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+
grid-template-columns: auto auto;
|
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375
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+
padding: .1rem;
|
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376
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}
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377
|
+
.wrapper:hover {
|
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378
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+
cursor: pointer;
|
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379
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+
}
|
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380
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img {
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381
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+
height: 100%;
|
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382
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+
align-self: end;
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383
|
+
margin-left: 0.6rem;
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384
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+
transition: transform 0.2s;
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385
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+
}
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386
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+
img.with-text {
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387
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+
width: 11.5ch;
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388
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+
&:hover {
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389
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+
transform: scale(1.02);
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390
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+
}
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391
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+
}
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392
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+
img.compact {
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393
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width: 1.7em;
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394
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&:hover {
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395
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transform: scale(1.1);
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396
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+
}
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397
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}
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398
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span {
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399
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font-size: 1rem;
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400
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+
white-space: nowrap;
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401
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+
}
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402
|
+
</style>
|
|
403
|
+
<div class="wrapper">
|
|
404
|
+
<img class="logo with-text" src=${yw} />
|
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405
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+
</div>
|
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406
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+
`,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement;setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}setType(e){e==="full"?(this.logoElement.src=yw,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=wu,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact"))}}customElements.get(Cu)||customElements.define(Cu,ww);const hf=v("debugspatialmenu");class XM{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(n=>{if(this.enabled&&!(this._context.isInXR==!1&&!hf))for(const s of n)s.type==="childList"&&(s.addedNodes.forEach(r=>{this.createButtonFromHTMLNode(r)}),s.removedNodes.forEach(r=>{const a=r,l=this.htmlButtonsMap.get(a);l&&(this.htmlButtonsMap.delete(a),l.remove(),Ce.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(hf&&L.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new k;positionFilter=new Qm(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,i=this._context.xr?.rigScale||1;if(t){const n=t.worldPosition,s=t.worldForward.multiplyScalar(-1),r=s.y>.6,a=s.y>.4,l=(e.visible?a:r)||this.userRequestedMenu,c=!e.visible&&l;e.visible=l||L.isDesktop()&&hf,s.multiplyScalar(3*i),n.add(s),c&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const h=this._menuTarget.position.distanceTo(n);(c||h>1.5*i)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(n),this._context.scene.add(this._menuTarget),ac(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(i)}this.uiisDirty&&(this.uiisDirty=!1,Ce.update())}ensureRenderOnTop(e,t=0){e instanceof H&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Ce.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new me(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=C.get("ObjectRaycaster");return e&&Er(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Ce.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new xw(this._context,()=>globalThis.open("https://needle.tools","_self"));Er(this._poweredByNeedleElement,e);const t=new Ce.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new Ce.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new me(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new tc().load("./include/needle/poweredbyneedle.webp",n=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const s=n.image.width/n.image.height;this._poweredByNeedleElement?.set({backgroundImage:n,backgroundOpacity:1,width:.1*s,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Qn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new Ce.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Ce.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new xw(this._context,()=>t.click());return Er(i,s),new QM(this,e,t,i,n)}}class QM{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,s){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(r=>{for(const a of r)a.type==="attributes"?a.attributeName==="style"&&this.updateVisible():a.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&_w(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await lf(e);if(i&&!this.spatialIcon){const n=new Ce.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new me(0,.005,0,0)});this.spatialIcon=n,this.spatialContainer.add(n),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await lf(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class xw{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Ce.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Ce.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const jr="needle-menu",Dc=v("debugmenu"),Sw=v("debugnoncommercial");let YM=class{_context;_menu;_spatialMenu;constructor(o){this._menu=pm.getOrCreate(o.domElement,o),this._context=o,this._spatialMenu=new XM(o,this._menu),window.addEventListener("message",this.onPostMessage),Hd(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=o=>{if(o.origin===globalThis.location.origin&&typeof o.data=="object"){const e=o.data,t=e.type;if(t==="needle:menu"){const i=e.button;if(i){if(!i.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!i.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const n=document.createElement("button");if(n.textContent=i.label,i.icon){const s=Ot(i.icon);n.prepend(s)}i.priority&&n.setAttribute("priority",i.priority.toString()),n.onclick=()=>{if(i.onclick){const s=i.onclick.startsWith("http")||i.onclick.startsWith("www."),r=i.target||"_blank";s?globalThis.open(i.onclick,r):console.error("NeedleMenu: onclick is not a valid link",i.onclick)}},Yn.sendEvent(this._context,"needle-menu",{action:"button_added_via_postmessage"}),this._menu.appendChild(n)}else Dc&&console.error("NeedleMenu: unknown postMessage event",e)}else Dc&&console.warn("NeedleMenu: unknown postMessage type",t,e)}};onStartXR=o=>{o.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),o.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){this._menu.showNeedleLogo(o),this._spatialMenu?.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!L.isMobileDevice()),o){const e=Un.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=Un.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){if(!o){this._muteButton?.remove();return}this._muteButton=Un.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(o){if(!o){this._fullscreenButton?.remove();return}this._fullscreenButton=Un.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(o){return this._menu.appendChild(o)}};class pm extends HTMLElement{static create(){return document.createElement(jr,{is:jr})}static getOrCreate(e,t){let i=e.querySelector(jr);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(jr)),i||(i=window.document.body.querySelector(jr)),i||(i=pm.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
|
|
407
|
+
|
|
408
|
+
/** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
|
|
409
|
+
:host {
|
|
410
|
+
position: absolute;
|
|
411
|
+
width: 100%;
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|
412
|
+
height: 100%;
|
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413
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+
z-index: 0;
|
|
414
|
+
top: 0;
|
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415
|
+
pointer-events: none;
|
|
416
|
+
}
|
|
417
|
+
|
|
418
|
+
#root {
|
|
419
|
+
position: absolute;
|
|
420
|
+
width: auto;
|
|
421
|
+
max-width: 95%;
|
|
422
|
+
left: 50%;
|
|
423
|
+
transform: translateX(-50%);
|
|
424
|
+
top: min(20px, 10vh);
|
|
425
|
+
padding: 0.3rem;
|
|
426
|
+
display: flex;
|
|
427
|
+
visibility: visible;
|
|
428
|
+
flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
|
|
429
|
+
pointer-events: all;
|
|
430
|
+
z-index: 1000;
|
|
431
|
+
}
|
|
432
|
+
|
|
433
|
+
/** hide the menu if it's empty **/
|
|
434
|
+
#root.has-no-options.logo-hidden {
|
|
435
|
+
display: none;
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
/** using a div here because then we can change the class for placement **/
|
|
439
|
+
#root.bottom {
|
|
440
|
+
top: auto;
|
|
441
|
+
bottom: min(30px, 10vh);
|
|
442
|
+
}
|
|
443
|
+
#root.top {
|
|
444
|
+
top: calc(.7rem + env(safe-area-inset-top));
|
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445
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+
}
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446
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+
|
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447
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+
.wrapper {
|
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448
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+
position: relative;
|
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449
|
+
display: flex;
|
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450
|
+
flex-direction: row;
|
|
451
|
+
justify-content: center;
|
|
452
|
+
align-items: stretch;
|
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453
|
+
gap: 0px;
|
|
454
|
+
padding: 0 0rem;
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
.wrapper > *, .options > button, .options > select, ::slotted(*) {
|
|
458
|
+
position: relative;
|
|
459
|
+
border: none;
|
|
460
|
+
border-radius: 0;
|
|
461
|
+
outline: 1px solid rgba(0,0,0,0);
|
|
462
|
+
display: flex;
|
|
463
|
+
justify-content: center;
|
|
464
|
+
align-items: center;
|
|
465
|
+
max-height: 2.3rem;
|
|
466
|
+
max-width: 100%;
|
|
467
|
+
|
|
468
|
+
/** basic font settings for all entries **/
|
|
469
|
+
font-size: 1rem;
|
|
470
|
+
font-family: 'Roboto Flex', sans-serif;
|
|
471
|
+
font-optical-sizing: auto;
|
|
472
|
+
font-weight: 500;
|
|
473
|
+
font-weight: 200;
|
|
474
|
+
font-variation-settings: "wdth" 100;
|
|
475
|
+
color: rgb(20,20,20);
|
|
476
|
+
}
|
|
477
|
+
|
|
478
|
+
.options > select[multiple]:hover {
|
|
479
|
+
max-height: 300px;
|
|
480
|
+
}
|
|
481
|
+
|
|
482
|
+
.floating-panel-style {
|
|
483
|
+
background: rgba(255, 255, 255, .4);
|
|
484
|
+
outline: rgb(0 0 0 / 5%) 1px solid;
|
|
485
|
+
border: 1px solid rgba(255, 255, 255, .1);
|
|
486
|
+
box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
|
|
487
|
+
border-radius: 1.5rem;
|
|
488
|
+
/**
|
|
489
|
+
* to make nested background filter work
|
|
490
|
+
* https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
|
|
491
|
+
**/
|
|
492
|
+
&::before {
|
|
493
|
+
content: '';
|
|
494
|
+
position: absolute;
|
|
495
|
+
width: 100%;
|
|
496
|
+
height: 100%;
|
|
497
|
+
top: 0;
|
|
498
|
+
left: 0;
|
|
499
|
+
z-index: -1;
|
|
500
|
+
border-radius: 1.5rem;
|
|
501
|
+
-webkit-backdrop-filter: blur(8px);
|
|
502
|
+
backdrop-filter: blur(8px);
|
|
503
|
+
}
|
|
504
|
+
}
|
|
505
|
+
|
|
506
|
+
a {
|
|
507
|
+
color: inherit;
|
|
508
|
+
text-decoration: none;
|
|
509
|
+
}
|
|
510
|
+
|
|
511
|
+
.options {
|
|
512
|
+
display: flex;
|
|
513
|
+
flex-direction: row;
|
|
514
|
+
align-items: center;
|
|
515
|
+
}
|
|
516
|
+
|
|
517
|
+
.options > *, ::slotted(*) {
|
|
518
|
+
max-height: 2.25rem;
|
|
519
|
+
padding: .4rem .5rem;
|
|
520
|
+
}
|
|
521
|
+
|
|
522
|
+
:host .options > *, ::slotted(*) {
|
|
523
|
+
background: transparent;
|
|
524
|
+
border: none;
|
|
525
|
+
white-space: nowrap;
|
|
526
|
+
transition: all 0.1s linear .02s;
|
|
527
|
+
border-radius: 1.5rem;
|
|
528
|
+
user-select: none;
|
|
529
|
+
}
|
|
530
|
+
:host .options > *:hover, ::slotted(*:hover) {
|
|
531
|
+
cursor: pointer;
|
|
532
|
+
color: black;
|
|
533
|
+
background: rgba(245, 245, 245, .8);
|
|
534
|
+
box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
|
|
535
|
+
outline: rgba(0,0,0,.1) 1px solid;
|
|
536
|
+
}
|
|
537
|
+
:host .options > *:active, ::slotted(*:active) {
|
|
538
|
+
background: rgba(255, 255, 255, .8);
|
|
539
|
+
box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
|
|
540
|
+
transition: all 0.05s linear;
|
|
541
|
+
}
|
|
542
|
+
:host .options > *:focus, ::slotted(*:focus) {
|
|
543
|
+
outline: rgba(255,255,255,.5) 1px solid;
|
|
544
|
+
}
|
|
545
|
+
:host .options > *:focus-visible, ::slotted(*:focus-visible) {
|
|
546
|
+
outline: rgba(0,0,0,.5) 1px solid;
|
|
547
|
+
}
|
|
548
|
+
|
|
549
|
+
:host .options > *:disabled, ::slotted(*:disabled) {
|
|
550
|
+
background: rgba(0,0,0,.05);
|
|
551
|
+
color: rgba(60,60,60,.7);
|
|
552
|
+
pointer-events: none;
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
button, ::slotted(button) {
|
|
556
|
+
gap: 0.3rem;
|
|
557
|
+
}
|
|
558
|
+
|
|
559
|
+
/** XR button animation **/
|
|
560
|
+
:host button.this-mode-is-requested {
|
|
561
|
+
background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
|
|
562
|
+
background-size: 200% auto;
|
|
563
|
+
background-position: 0 100%;
|
|
564
|
+
animation: AnimationName .7s ease infinite forwards;
|
|
565
|
+
}
|
|
566
|
+
:host button.other-mode-is-requested {
|
|
567
|
+
opacity: .5;
|
|
568
|
+
}
|
|
569
|
+
|
|
570
|
+
@keyframes AnimationName {
|
|
571
|
+
0% { background-position: 0% 0 }
|
|
572
|
+
100% { background-position: -200% 0 }
|
|
573
|
+
}
|
|
574
|
+
|
|
575
|
+
|
|
576
|
+
|
|
577
|
+
|
|
578
|
+
.logo {
|
|
579
|
+
cursor: pointer;
|
|
580
|
+
padding-left: 0.0rem;
|
|
581
|
+
padding-bottom: .02rem;
|
|
582
|
+
margin-right: 0.5rem;
|
|
583
|
+
}
|
|
584
|
+
.logo-hidden {
|
|
585
|
+
.logo {
|
|
586
|
+
display: none;
|
|
587
|
+
}
|
|
588
|
+
}
|
|
589
|
+
:host .has-options .logo {
|
|
590
|
+
border-left: 1px solid rgba(40,40,40,.4);
|
|
591
|
+
margin-left: 0.3rem;
|
|
592
|
+
margin-right: 0.5rem;
|
|
593
|
+
}
|
|
594
|
+
|
|
595
|
+
.logo > span {
|
|
596
|
+
white-space: nowrap;
|
|
597
|
+
}
|
|
598
|
+
|
|
599
|
+
|
|
600
|
+
|
|
601
|
+
/** COMPACT */
|
|
602
|
+
|
|
603
|
+
/** Hide the menu button normally **/
|
|
604
|
+
.compact-menu-button { display: none; }
|
|
605
|
+
/** And show it when we're in compact mode **/
|
|
606
|
+
.compact .compact-menu-button {
|
|
607
|
+
position: relative;
|
|
608
|
+
display: block;
|
|
609
|
+
background: none;
|
|
610
|
+
border: none;
|
|
611
|
+
border-radius: 2rem;
|
|
612
|
+
|
|
613
|
+
margin: 0;
|
|
614
|
+
padding: 0 .3rem;
|
|
615
|
+
padding-top: .2rem;
|
|
616
|
+
|
|
617
|
+
z-index: 100;
|
|
618
|
+
|
|
619
|
+
color: #000;
|
|
620
|
+
|
|
621
|
+
&:hover {
|
|
622
|
+
background: rgba(255,255,255,.2);
|
|
623
|
+
cursor: pointer;
|
|
624
|
+
}
|
|
625
|
+
&:focus {
|
|
626
|
+
outline: 1px solid rgba(255,255,255,.5);
|
|
627
|
+
}
|
|
628
|
+
&:focus-visible {
|
|
629
|
+
outline: 1px solid rgba(0,0,0,.5);
|
|
630
|
+
}
|
|
631
|
+
& .expanded-click-area {
|
|
632
|
+
position: absolute;
|
|
633
|
+
left: 0;
|
|
634
|
+
right: 0;
|
|
635
|
+
top: 10%;
|
|
636
|
+
bottom: 10%;
|
|
637
|
+
transform: scale(1.8);
|
|
638
|
+
}
|
|
639
|
+
}
|
|
640
|
+
.has-no-options .compact-menu-button {
|
|
641
|
+
display: none;
|
|
642
|
+
}
|
|
643
|
+
.open .compact-menu-button {
|
|
644
|
+
background: rgba(255,255,255,.2);
|
|
645
|
+
}
|
|
646
|
+
.logo-visible .compact-menu-button {
|
|
647
|
+
margin-left: .2rem;
|
|
648
|
+
}
|
|
649
|
+
|
|
650
|
+
/** Open and hide menu **/
|
|
651
|
+
.compact .foldout {
|
|
652
|
+
display: none;
|
|
653
|
+
}
|
|
654
|
+
.open .options, .open .foldout {
|
|
655
|
+
display: flex;
|
|
656
|
+
justify-content: center;
|
|
657
|
+
}
|
|
658
|
+
.compact .wrapper {
|
|
659
|
+
padding: 0;
|
|
660
|
+
}
|
|
661
|
+
.compact .wrapper, .compact .options {
|
|
662
|
+
height: auto;
|
|
663
|
+
max-height: initial;
|
|
664
|
+
flex-direction: row;
|
|
665
|
+
gap: .12rem;
|
|
666
|
+
}
|
|
667
|
+
.compact .options {
|
|
668
|
+
flex-wrap: wrap;
|
|
669
|
+
gap: .3rem;
|
|
670
|
+
}
|
|
671
|
+
.compact .top .options {
|
|
672
|
+
height: auto;
|
|
673
|
+
flex-direction: row;
|
|
674
|
+
}
|
|
675
|
+
.compact .bottom .wrapper {
|
|
676
|
+
height: auto;
|
|
677
|
+
flex-direction: column;
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
.compact .foldout {
|
|
681
|
+
max-height: min(100ch, calc(100vh - 100px));
|
|
682
|
+
overflow: auto;
|
|
683
|
+
overflow-x: hidden;
|
|
684
|
+
align-items: center;
|
|
685
|
+
|
|
686
|
+
position: fixed;
|
|
687
|
+
bottom: calc(100% + 5px);
|
|
688
|
+
z-index: 100;
|
|
689
|
+
width: auto;
|
|
690
|
+
max-width: 90vw;
|
|
691
|
+
left: 50%;
|
|
692
|
+
transform: translateX(-50%);
|
|
693
|
+
padding: .2rem 1em;
|
|
694
|
+
|
|
695
|
+
}
|
|
696
|
+
.compact.logo-hidden .foldout {
|
|
697
|
+
/** for when there's no logo we want to center the foldout **/
|
|
698
|
+
min-width: 24ch;
|
|
699
|
+
}
|
|
700
|
+
|
|
701
|
+
.compact.top .foldout {
|
|
702
|
+
top: calc(100% + 5px);
|
|
703
|
+
bottom: auto;
|
|
704
|
+
}
|
|
705
|
+
|
|
706
|
+
::-webkit-scrollbar {
|
|
707
|
+
max-width: 7px;
|
|
708
|
+
background: rgba(100,100,100,.2);
|
|
709
|
+
border-radius: .2rem;
|
|
710
|
+
}
|
|
711
|
+
::-webkit-scrollbar-thumb {
|
|
712
|
+
background: rgba(255, 255, 255, .3);
|
|
713
|
+
border-radius: .2rem;
|
|
714
|
+
}
|
|
715
|
+
::-webkit-scrollbar-thumb:hover {
|
|
716
|
+
background: rgb(150,150,150);
|
|
717
|
+
}
|
|
718
|
+
|
|
719
|
+
.compact .options > *, .compact .options > ::slotted(*) {
|
|
720
|
+
font-size: 1.2rem;
|
|
721
|
+
padding: .6rem .5rem;
|
|
722
|
+
width: 100%;
|
|
723
|
+
}
|
|
724
|
+
.compact.has-options .logo {
|
|
725
|
+
border: none;
|
|
726
|
+
padding-left: 0;
|
|
727
|
+
margin-left: 1rem;
|
|
728
|
+
margin-bottom: .02rem;
|
|
729
|
+
}
|
|
730
|
+
.compact .options {
|
|
731
|
+
/** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
|
|
732
|
+
max-width: 100%;
|
|
733
|
+
|
|
734
|
+
& > button, & > select {
|
|
735
|
+
display: flex;
|
|
736
|
+
flex-basis: 100%;
|
|
737
|
+
min-height: 3rem;
|
|
738
|
+
}
|
|
739
|
+
& > button.row2 {
|
|
740
|
+
//border: 1px solid red !important;
|
|
741
|
+
display: flex;
|
|
742
|
+
flex: 1;
|
|
743
|
+
flex-basis: 30%;
|
|
744
|
+
}
|
|
745
|
+
}
|
|
746
|
+
|
|
747
|
+
/** If there's really not enough space then just hide all options **/
|
|
748
|
+
@media (max-width: 100px) or (max-height: 100px){
|
|
749
|
+
.foldout {
|
|
750
|
+
display: none !important;
|
|
751
|
+
}
|
|
752
|
+
.compact-menu-button {
|
|
753
|
+
display: none !important;
|
|
754
|
+
}
|
|
755
|
+
}
|
|
756
|
+
|
|
757
|
+
/* dark mode */
|
|
758
|
+
/*
|
|
759
|
+
@media (prefers-color-scheme: dark) {
|
|
760
|
+
:host {
|
|
761
|
+
background: rgba(0,0,0, .6);
|
|
762
|
+
}
|
|
763
|
+
:host button {
|
|
764
|
+
color: rgba(200,200,200);
|
|
765
|
+
}
|
|
766
|
+
:host button:hover {
|
|
767
|
+
background: rgba(100,100,100, .8);
|
|
768
|
+
}
|
|
769
|
+
}
|
|
770
|
+
*/
|
|
771
|
+
|
|
772
|
+
</style>
|
|
773
|
+
|
|
774
|
+
<div id="root" class="logo-hidden floating-panel-style bottom">
|
|
775
|
+
<div class="wrapper">
|
|
776
|
+
<div class="foldout">
|
|
777
|
+
<div class="options" part="options">
|
|
778
|
+
<slot></slot>
|
|
779
|
+
</div>
|
|
780
|
+
<div class="options" part="options">
|
|
781
|
+
<slot name="end"></slot>
|
|
782
|
+
</div>
|
|
783
|
+
</div>
|
|
784
|
+
<div style="user-select:none;" class="logo">
|
|
785
|
+
<span class="madewith notranslate" style="display:none;">powered by</span>
|
|
786
|
+
</div>
|
|
787
|
+
</div>
|
|
788
|
+
<button class="compact-menu-button">
|
|
789
|
+
<div class="expanded-click-area"></div>
|
|
790
|
+
</button>
|
|
791
|
+
</div>
|
|
792
|
+
`;const t=this.attachShadow({mode:"open"});vw(),Su(cf,{loadedCallback:()=>{this.handleSizeChange()}}),Su(cf,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(Ot("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=ww.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>aR(c=>{if(c==!0&&jo()&&!Sw){let h=this._userRequestedLogoVisible;h===void 0&&(h=!1),this.___onSetLogoVisible(h)}else this.___onSetLogoVisible(!0)}))}catch(c){console.error("[Needle Menu] License check failed.",c)}this.compactMenuButton.addEventListener("click",c=>{c.preventDefault(),this.root.classList.toggle("open")});let s=this._context;setTimeout(()=>s=this._context);let r=0;const a=(c,h)=>{Dc&&console.log("Set menu visible",h),s?.isInAR&&s.arOverlayElement?c!=s.arOverlayElement&&s.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=h?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(c=>{if(!l)try{l=!0,this.onChangeDetected(c);const h=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||h!=this._domElement?.shadowRoot)&&!jo()){const d=r++;Mi()&&this._userRequestedMenuVisible===!1?(d===0&&a(h,this._userRequestedMenuVisible),d===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):d===0?a(h,!0):setTimeout(()=>a(h,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),Dc&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!jo()||Sw)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Mi()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;trackedElements=new WeakSet;trackElement(e){this.trackedElements.has(e)||(this.trackedElements.add(e),e.addEventListener("click",t=>{Yn.sendEvent(this._context,"needle-menu",{action:"button_clicked",element:t.target instanceof Node?t.target.nodeName:e.nodeName,label:e.textContent,title:e instanceof HTMLElement?e.title:void 0,pointerid:t instanceof PointerEvent?t.pointerId:void 0})}))}append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.appendChild(i)}else this.trackElement(t),this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const t=document.createElement("button");if(t.textContent=e.label,t.onclick=e.onClick,t.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(t.title=e.title),e.icon){const i=Ot(e.icon);e.iconSide==="right"?t.appendChild(i):t.prepend(i)}e.class&&t.classList.add(e.class),e=t}return this.trackElement(e),this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.prepend(i)}else this.trackElement(t),this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,s)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(s.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const s=this.options.children[n],r=t[n];if(s!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){Dc&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const i=t.assignedNodes();for(const n of i)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const n=i-40;if(!t&&Math.abs(n-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=n,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const a=r();a<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):a>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),r()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const s=()=>this.options.clientWidth+this.logoContainer.clientWidth,r=()=>n-s()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(jr)||customElements.define(jr,pm);const Ze=v("debugcontext"),ZM=v("stats"),KM=v("debugactive"),JM=v("debugframerate"),eR=v("debugcoroutine"),tR={};class iR{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var xe=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(xe||{});function Pu(o,e){if(!o)return;if(!o.isComponent){(A()||Ze)&&console.error(`Registered script is not a Needle Engine component.
|
|
793
|
+
The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
|
|
794
|
+
`,o);return}e||(e=U.Current,Ze&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}class U{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return U._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){U._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:L.isiOS()||L.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return U._defaultWebglRendererParameters}get version(){return Hi}static get Current(){return pe.Current}static set Current(e){pe.Current=e}static get All(){return pe.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new ae(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=ZM?new JC:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new Si,e?.camera&&(this._mainCamera=e.camera),this.application=new Bn(this),this.time=new pw,this.input=new I_(this),this.physics=new Xl(this),this.connection=new X_(this),this.assets=new av,this.sceneLighting=new hw(this),this.addressables=new tw(this),this.lightmaps=new RM(this),this.players=new aw(this),this.menu=new YM(this),this.lodsManager=new EM(this),this.animations=new OM(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),pe.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...U.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Ze&&console.log("Using canvas from shadow root",t))}return Ze&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new dr(e),this.renderer.debug.checkShaderErrors=A()||v("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=kd,this.renderer.setClearColor(new oe("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=HS,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=Po,this.renderer.nodes={library:new GS,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),tk(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const s=this.mainCamera;this.updateAspect(s),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const s=e,r=s.aspect;s.aspect=n,r!==s.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const s=e,r=s.top-s.bottom,a=r*n/2,l=r/2;(s.left!=-a||s.top!=l)&&(s.left=-a,s.right=a,s.top=l,s.bottom=-l,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=oc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){pe.dispatchCallback(ue.ContextClearing,this),Gn(this,ue.ContextClearing),Zi(this.scene,!0,!0),this.scene=new Si,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),pe.dispatchCallback(ue.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){U.Current=this,pe.dispatchCallback(ue.ContextDestroying,this),Gn(this,ue.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Ze&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,pe.dispatchCallback(ue.ContextDestroyed,this),Gn(this,ue.ContextDestroyed),pe.unregister(this),U.Current===this&&(U.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
|
|
795
|
+
Coroutine functions must be generators: "*myCoroutine() {...}"
|
|
796
|
+
Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,s,r,a)=>{for(let l=0;l<e.length;l++){const c=e[l];c(t,i,n,s,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Ze&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Ze&&console.log("Waiting for dependencies to be ready"),await i.catch(h=>{if(Ze||A()){if(dc("Needle Engine dependencies failed to load. Please check the console for more details"),h instanceof ReferenceError){let d="YourComponentName";const p=h.message.indexOf("'");if(p>0){const m=h.message.indexOf("'",p+1);if(m>0){const f=h.message.substring(p+1,m);f.length>3&&(d=f)}}console.error(`Needle Engine dependencies failed to load:
|
|
797
|
+
|
|
798
|
+
# Make sure you don't have circular imports in your scripts!
|
|
799
|
+
|
|
800
|
+
Possible solutions:
|
|
801
|
+
\u2192 Replace @serializable(${d}) in your script with @serializable(Behaviour)
|
|
802
|
+
\u2192 If you only need type information try importing the type only, e.g: import { type ${d} }
|
|
803
|
+
|
|
804
|
+
---`,h);return}console.error("Needle Engine dependencies failed to load",h)}}).then(()=>{Ze&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),U.Current=this,await pe.dispatchCallback(ue.ContextCreationStart,this);let r=!0,a;try{U.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(h){console.error(h),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ze&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),U.Current=this,U.Current=this;for(let h=0;h<this.new_scripts.length;h++){const d=this.new_scripts[h];if(d.gameObject!==void 0&&d.gameObject!==null){d.gameObject.userData===void 0&&(d.gameObject.userData={}),d.gameObject.userData.components===void 0&&(d.gameObject.userData.components=[]);const p=d.gameObject.userData.components;p.includes(d)||p.push(d)}}if(this.post_setup_callbacks)for(let h=0;h<this.post_setup_callbacks.length;h++)U.Current=this,await this.post_setup_callbacks[h](this);if(!this._mainCamera){U.Current=this;let h=null;Lr(this.scene,d=>{const p=d;if(p?.isCamera){if(Pc(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return h=p,!0;h=p}}),h?this.setCurrentCamera(h):!pe.dispatchCallback(ue.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),U.Current=this,nu(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Ze&&zd(this.scene,!0),this.targetFrameRate===void 0?(Ze&&console.warn("No target framerate set, using default",U.DefaultTargetFrameRate),this.targetFrameRate=U._defaultTargetFramerate):Ze&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=pe.dispatchCallback(ue.ContextCreated,this,{files:a});if(l){const h=this.domElement;"internalSetLoadingMessage"in h&&typeof h.internalSetLoadingMessage=="function"&&h?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const c=this.rootSourceId;return c&&this.sceneLighting.enable(c),Gn(this,ue.ContextCreated),Ze&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const s={name:"",progress:null,index:0,count:n.length},r=vn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Ze&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Ze&&console.log("Aborting loading because create id changed",e,this._createId);break}const c=n[l];t?.onLoadingStart?.call(this,l,c),Ze&&console.log("Context Load "+c);const h=await r.loadSync(this,c,c,a,d=>{t.abortSignal?.aborted||(s.name=c,s.progress=d,s.index=l,s.count=n.length,t.onLoadingProgress?.call(this,s))});t?.onLoadingFinished?.call(this,l,c,h??null),h?i.push({src:c,file:h}):console.warn("Could not load file: "+c)}if(e!==this._createId||t.abortSignal?.aborted){Ze&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const c of l.file.scenes)Zi(c,!0,!0)}else{let l=!1;for(const c of i)c&&c.file&&(c.file.scene?(l=!0,this.scene.add(c.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const c of i)if(c&&c.file&&"parser"in c.file){let h=0;if(!Array.isArray(c.file.parser.json.materials))continue;for(let d=0;d<c.file.parser.json.materials.length;d++){const p=await c.file.parser.getDependency("material",d),m=new k;m.position.x=d*1.1,m.position.y=h,this.scene.add(m),Or.createPrimitive("ShaderBall",{parent:m,material:p})}h+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Ze||Vk())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Ze)&&(i instanceof Error||i instanceof TypeError)&&Ee("Caught unhandled exception during render-loop - see console for details.",Ei.Error),console.error("Frame #"+this.time.frame+`
|
|
805
|
+
`,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),Yn.sendError(U.Current,"renderloop",i instanceof Error?i:new Error(String(i)))),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),U.Current=this,this.onHandlePaused())return!1;for(U.Current=this,this.time.update(),JM&&console.log("FPS",this.time.smoothedFps.toFixed(0)),nu(this),ou(this.scene),fv(this),Gn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const s=this.scripts_earlyUpdate[n];s.activeAndEnabled&&s.earlyUpdate!==void 0&&(U.Current=this,s.earlyUpdate())}this.executeCoroutines(0),Gn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const s=this.scripts_update[n];s.activeAndEnabled&&s.update!==void 0&&(U.Current=this,s.update())}this.executeCoroutines(1),Gn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const s=this.scripts_lateUpdate[n];s.activeAndEnabled&&s.lateUpdate!==void 0&&(U.Current=this,s.lateUpdate())}if(this.executeCoroutines(2),Gn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const s=this.scripts_onBeforeRender[n];s.activeAndEnabled&&s.onBeforeRender!==void 0&&(U.Current=this,s.onBeforeRender(t))}if(this.executeCoroutines(3),Gn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof ae){const n=this.focusRectSettings,s=n.damping>0?this.time.deltaTime/n.damping:1;cO(this._focusRect,this.focusRectSettings,s,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(qk(this),this._currentFrameEvent=-1,xb.camera=this.mainCamera,xb.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(U.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),Gn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}if(this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats){this._stats.end();const e=this.time.fps<20?50:150;this.time.frameCount%e===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
|
|
806
|
+
Render:`,{...this.renderer.info.render},`
|
|
807
|
+
Memory:`,{...this.renderer.info.memory},`
|
|
808
|
+
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findByGuid(e,t){return Kg(e,t)}static findObjectOfType(e,t,i=!0){return qa(e,t??U.Current,i)}static findObjectsOfType(e,t){const i=[];return qv(e,i,t),i}static getComponentInChildren(e,t,i=!1){return Ec(e,t,i)}static getComponentsInChildren(e,t,i=null){return Ga(e,t,i??void 0)}static getComponentInParent(e,t){return Tc(e,t)}static getComponentsInParent(e,t,i=null){return hu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}const yR=Symbol("component-name");class R{get isComponent(){return!0}get[yR](){return C.getKey(this.constructor)||void 0}__context;get context(){return this.__context??U.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[Ro];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[Ro]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=xe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=xe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),_f()&&Iw(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),$v(this),_f()&&Lw(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return J(this.gameObject)}set worldPosition(e){ft(this.gameObject,e)}setWorldPosition(e,t,i){fr(this.gameObject,e,t,i)}get worldQuaternion(){return _e(this.gameObject)}set worldQuaternion(e){_n(this.gameObject,e)}setWorldQuaternion(e,t,i,n){tg(this.gameObject,e,t,i,n)}get worldEuler(){return ig(this.gameObject)}set worldEuler(e){ng(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){lc(this.gameObject,e,t,i,n)}static _forward=new b;get forward(){return R._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new b;get right(){return R._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new b;get up(){return R._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const bR=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:R,Component:R,GameObject:x},Symbol.toStringTag,{value:"Module"}));var _R=Object.defineProperty,jw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_R(e,t,n),n};class Uc extends R{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new b}update(){if(!this.from||!this.to)return;const e=J(this.from).clone(),t=J(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),ft(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(J(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}jw([u(x)],Uc.prototype,"from"),jw([u(x)],Uc.prototype,"to");var vR=Object.defineProperty,wR=Object.getOwnPropertyDescriptor,Br=(o,e,t,i)=>{for(var n=i>1?void 0:i?wR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&vR(e,t,n),n};const Ps=v("debuganimation");let Bw=class{x;y};class Ft extends R{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Ps&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Ps&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Ps&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Ps&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Ps&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Ps&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Ps&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(s=>s.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const s of this.actions)if(s.getClip()===i)return this.internalOnPlay(s,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(s=>s===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const s=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),s)return s.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const s of this.actions)s!=i&&(t.fadeDuration?s.fadeOut(t.fadeDuration):s.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const s=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*s.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?qS:xm:e.loop=xm,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Ps&&console.log("PLAY",e.getClip().name,e);const n=new xR(e,this.mixer,t,s=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new Sm(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}Br([u()],Ft.prototype,"playAutomatically",2),Br([u()],Ft.prototype,"randomStartTime",2),Br([u(Bw)],Ft.prototype,"minMaxSpeed",2),Br([u(Bw)],Ft.prototype,"minMaxOffsetNormalized",2),Br([u()],Ft.prototype,"loop",2),Br([u()],Ft.prototype,"clampWhenFinished",2),Br([u(ki)],Ft.prototype,"clips",1);class xR{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Ru=Symbol("objectIsAnimatedData");function Fw(o,e,t){if(!o)return;if(o[Ru]===void 0){if(!t)return;o[Ru]=new Set}const i=o[Ru];t?i.add(e):i.has(e)&&i.delete(e)}function SR(o){if(!o)return!1;const e=o[Ru];return e!==void 0&&e.size>0}class CR{_context;get context(){return this._context??U.Current}get isStateMachineBehaviour(){return!0}}class zc{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function Uw(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??xo.generateUUID(),index:-1,clip:new ki(o,0,[])}}var Os=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(Os||{}),vf=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(vf||{});const at=v("debuganimatorcontroller"),Eu=v("debugrootmotion");class pn{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let s=0;s<e.length;s++){const r=e[s],a=[];if(t.autoTransition!==!1){const c=t.transitionDuration??0,h=c/r.duration;let d=s;(t.autoTransition===void 0||t.autoTransition===!0)&&(d=(s+1)%e.length),a.push({exitTime:1-h,offset:0,duration:c,hasExitTime:!0,destinationState:d,conditions:[]})}const l={name:r.name,hash:s,motion:{name:r.name,clip:r,isLooping:t?.looping??!1},transitions:a,behaviours:[]};i.push(l)}const n={name:"AnimatorController",guid:new jt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new pn(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const s=this.model.layers[t].stateMachine;for(const r of s.states)if(r.name===e||r.hash===e){at&&console.log("transition to ",r),this.transitionTo(r,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(s=>s[i]===e);return n.forEach(s=>s.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){at&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new zc(this._activeState,i,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new Sm(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;at&&console.warn("AnimatorController clone()",this.model);const e=oc(this.model,(t,i,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||h_(n)||n.tracks!==void 0||n instanceof pn));return console.assert(e!==this.model),new pn(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,at&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const s=n.action;s.weight=e,s.getEffectiveWeight()<=0&&!s.isRunning()&&(at&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(at||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(at&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const s of t.transitions){if(!s.hasExitTime&&s.conditions.length<=0)continue;let r=!0;for(const a of s.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let c=s.exitTime;i.timeScale<0&&(c=1-c);let h=!1;if(s.hasExitTime?i.timeScale>0?h=l>=s.exitTime:i.timeScale<0&&(h=1-l>=s.exitTime):h=!0,h){for(const d of s.conditions){const p=this.model.parameters.find(m=>m.name===d.parameter);p?.type===vf.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,at){const d=this.getState(s.destinationState,0);console.log(`Transition to ${s.destinationState} / ${d?.name}`,s,`
|
|
880
|
+
Timescale: `+i.timeScale,`
|
|
881
|
+
Normalized time: `+l.toFixed(3),`
|
|
882
|
+
Exit Time: `+c,s.hasExitTime)}this.transitionTo(s.destinationState,s.duration,s.offset);return}}else{this.transitionTo(s.destinationState,s.duration,s.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const s=i?.getClip().duration,r=i.time/s,a=new zc(this._activeState,r,s,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(at&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof ki))return;const s=this._activeState===e;if(s){const h=e.motion;if(!h.action_loopback&&h.clip){const d=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(h.clip,this.animator.gameObject),d&&d.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),h.action_loopback=this.createAction(h.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const h=this._activeState?.motion.clip.duration,d=this._activeState.motion.action.time/h,p=new zc(this._activeState,d,h,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;s&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,c=e.motion.clip;if(c?.duration<=0&&c.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let d=this.getFloat(e.cycleOffsetParameter);typeof d=="number"?(d<0&&(d+=1),i+=d,i%=1):at&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const h=e.motion.clip.duration;if(l.time=s?0:i*h,l.timeScale<0&&(l.time=h-l.time),l.clampWhenFinished=!0,l.setLoop(xm,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const d=new zc(e,i,h,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,d,n)}}else at&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));at&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new PR(this));const t=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,t,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Os.If:return t.value===!0;case Os.IfNot:return t.value===!1;case Os.Greater:return t.value>e.threshold;case Os.Less:return t.value<e.threshold;case Os.Equals:return t.value===e.threshold;case Os.NotEqual:return t.value!==e.threshold}return!1}createActions(e){at&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const s=i.states[n];s.transitions||(s.transitions=[]);for(const r of s.transitions)r.conditions||(r.conditions=[]);if(s.motion||(at&&console.warn("No motion",s),s.motion=Uw(s.name)),this.animator&&s.motion.clips){const r=s.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?s.motion.clip=r.clip:(at||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',s.motion.clips.map(a=>a.node.name))}if(!s.motion.clip){at&&console.warn("No clip assigned to state",s);const r=new ki(void 0,void 0,[]);s.motion.clip=r}if(s.motion?.clip){const r=s.motion.clip;if(r instanceof ki){const a=this.createAction(r);s.motion.action=a}else(at||A())&&console.warn("No valid animationclip assigned",s)}if(s.behaviours&&Array.isArray(s.behaviours))for(const r of s.behaviours){if(!r?.typeName)continue;const a=C.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Ha(l,r.properties),r.instance=l),at&&console.log("Created animator controller behaviour",s.name,r.typeName,r.properties,l)}else(at||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class zw{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(s);return t(s,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class pt{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new b;rotationChange=new N;constructor(e,t,i,n,s){if(this.context=e,this.root=t,this.clip=i,pt.firstKeyframeRotation[this.cacheId]||(pt.firstKeyframeRotation[this.cacheId]=new N),s){const r=s.values;pt.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}pt.spaceRotation[this.cacheId]||(pt.spaceRotation[this.cacheId]=new N),pt.effectiveSpaceRotation[this.cacheId]||(pt.effectiveSpaceRotation[this.cacheId]=new N),pt.clipOffsetRotation[this.cacheId]=new N,s&&pt.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}onStart(e){if(e.getClip()!==this.clip)return;pt.lastObjRotation[this.cacheId]||(pt.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=pt.lastObjRotation[this.cacheId];if(pt.spaceRotation[this.cacheId].copy(t),Eu){const i=new st().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return pt.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Eu&&i.add(new Pi),pt.lastObjPosition[this.cacheId]||(pt.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new b,s=new b;this.positionWrapper=new zw(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Eu&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(s),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new N;handleRotation(e,t){if(t){if(Eu){const r=t.values,a=new st().setFromQuaternion(new N(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,c=new N().set(r[l],r[l+1],r[l+2],r[l+3]),h=new st().setFromQuaternion(c);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(h.y))}let i=0;const n=new N,s=new N;this.rotationWrapper=new zw(t,(r,a)=>(r>i&&(s.set(a[0],a[1],a[2],a[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(pt.identityQuaternion,1-e),!0)}}class PR{controller;handler=[];root;basePosition=new b;baseQuaternion=new N;baseRotation=new st;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),r=new pt(this.controller.context,t,i,n,s);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new b;summedRotation=new N;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class OR extends Yi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===pn&&e?.__type==="AnimatorController")return new pn(e)}}new OR(pn);var kR=Object.defineProperty,MR=Object.getOwnPropertyDescriptor,Tu=(o,e,t,i)=>{for(var n=i>1?void 0:i?MR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&kR(e,t,n),n};const Ki=v("debuganimator");class bt extends R{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof pn?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new pn(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Ki&&console.log("Assign animator controller",e,this),this._animatorController=new pn(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Ki&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Ki&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Ki&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Ki&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Ki&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Ki&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Ki&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Ki&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Ki&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Ki&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Ki&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!SR(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Tu([u()],bt.prototype,"applyRootMotion",2),Tu([u()],bt.prototype,"hasRootMotion",2),Tu([u()],bt.prototype,"keepAnimatorControllerStateOnDisable",2),Tu([u()],bt.prototype,"runtimeAnimatorController",1);const Nw=Symbol("previous-visibility");class vo extends Vn{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof dr){this.onBeforeRender();const n=i.getRenderTarget(),s=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(n),i.xr.enabled=s,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){vo._userSet.clear();const e=Tg(this.texture,!0,null,vo._userSet);for(const t of e)t instanceof H&&(t[Nw]=t.visible,t.visible=!1)}onAfterRender(){for(const e of vo._userSet)e instanceof H&&(e.visible=e[Nw]);vo._userSet.clear()}}var RR=Object.defineProperty,ER=Object.getOwnPropertyDescriptor,Nc=(o,e,t,i)=>{for(var n=i>1?void 0:i?ER(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RR(e,t,n),n};const Au=v("debuggroundprojection");class Zn extends R{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new cs(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Au&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await sc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof Le&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof Le)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Au&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new Aa(e,this._height,this._radius,64)}catch(s){console.error("Error creating three GroundProjection",s);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",og(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const s=Qt(this.context.scene.children,[this._projection]),r=s.min.y;if(r<1/0){const a=B();a.x=s.min.x+(s.max.x-s.min.x)*.5;const l=Ge(this.gameObject).x;a.y=r+this._height*l-i,a.z=s.min.z+(s.max.z-s.min.z)*.5,ft(this._projection,a)}Au&&F.DrawWireBox3(s,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Au&&console.log("Update Blurriness",t),this._blurrynessShader??=new Nn({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:TR,fragmentShader:AR}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=ar.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Nc([u()],Zn.prototype,"applyOnAwake",2),Nc([u()],Zn.prototype,"autoFit",2),Nc([u()],Zn.prototype,"radius",1),Nc([u()],Zn.prototype,"height",1),Nc([u()],Zn.prototype,"arBlending",1);const TR=`
|
|
883
|
+
varying vec2 vUv;
|
|
884
|
+
|
|
885
|
+
void main() {
|
|
886
|
+
vUv = uv;
|
|
887
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
888
|
+
}
|
|
889
|
+
`,AR=`
|
|
890
|
+
uniform sampler2D map;
|
|
891
|
+
uniform float blurriness;
|
|
892
|
+
uniform float alphaFactor;
|
|
893
|
+
uniform float blending;
|
|
894
|
+
varying vec2 vUv;
|
|
895
|
+
|
|
896
|
+
const float PI = 3.14159265359;
|
|
897
|
+
|
|
898
|
+
// Gaussian function
|
|
899
|
+
float gaussian(float x, float sigma) {
|
|
900
|
+
return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
|
|
901
|
+
}
|
|
902
|
+
|
|
903
|
+
// Custom smoothstep function for desired falloff
|
|
904
|
+
float customSmoothstep(float edge0, float edge1, float x) {
|
|
905
|
+
float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
|
|
906
|
+
return t * t * (3.0 - 2.0 * t);
|
|
907
|
+
}
|
|
908
|
+
|
|
909
|
+
void main() {
|
|
910
|
+
vec2 center = vec2(0.0, 0.0);
|
|
911
|
+
vec2 pos = vUv;
|
|
912
|
+
pos.x = 0.0; // Only consider vertical distance
|
|
913
|
+
float distance = length(pos - center);
|
|
914
|
+
|
|
915
|
+
// Calculate blur amount based on custom falloff
|
|
916
|
+
float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
|
|
917
|
+
blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
|
|
918
|
+
|
|
919
|
+
// Gaussian blur
|
|
920
|
+
vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
|
|
921
|
+
vec4 color = vec4(0.0);
|
|
922
|
+
float totalWeight = 0.0;
|
|
923
|
+
int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
|
|
924
|
+
float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
|
|
925
|
+
|
|
926
|
+
for (int x = -blurSize; x <= blurSize; x++) {
|
|
927
|
+
for (int y = -blurSize; y <= blurSize; y++) {
|
|
928
|
+
vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
|
|
929
|
+
float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
|
|
930
|
+
color += textureLod(map, vUv + offset, lodLevel) * weight;
|
|
931
|
+
totalWeight += weight;
|
|
932
|
+
}
|
|
933
|
+
}
|
|
934
|
+
|
|
935
|
+
color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
|
|
936
|
+
|
|
937
|
+
gl_FragColor = color;
|
|
938
|
+
|
|
939
|
+
float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
|
|
940
|
+
float stepFactor = blending - brightness * .1;
|
|
941
|
+
gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
|
|
942
|
+
gl_FragColor.a *= alphaFactor;
|
|
943
|
+
// gl_FragColor.rgb = vec3(1.0);
|
|
944
|
+
|
|
945
|
+
// #include <tonemapping_fragment>
|
|
946
|
+
// #include <colorspace_fragment>
|
|
947
|
+
|
|
948
|
+
// Uncomment to visualize blur amount
|
|
949
|
+
// gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
|
|
950
|
+
}
|
|
951
|
+
`;function Ww(o){if(Z.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=U.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=o?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;o||(o={}),o.autoApply=o.autoApply!==!1,o.minZoom||=0,o.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:s=1.1,fov:r=t instanceof ae?t?.fov:-1}=o,a=new b,l=new b,c=t instanceof ae?t.aspect:1,h=o.objects||e.scene,d=Qt(h,void 0,t?.layers),p=d.clone();d.getCenter(l);const m=new b;if(d.getSize(m),t instanceof ae&&t.updateProjectionMatrix(),t.updateMatrixWorld(),d.applyMatrix4(t.matrixWorldInverse),d.getSize(a),d.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,d),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",d),null;const f=r,g=2*Math.atan(Math.tan(f*Math.PI/360/2)*c)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*f/360)),_=a.x/(2*Math.atan(Math.PI*g/360)),w=s*Math.max(y,_)+a.z/2;o.maxZoom=w*10,o.minZoom=w*.01,o.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:_,distance:w,verticalFov:f,horizontalFov:g});const P=.05,M=l.clone();if(M.y-=a.y*P,o.targetOffset&&(o.targetOffset.x!==void 0&&(M.x+=o.targetOffset.x),o.targetOffset.y!==void 0&&(M.y+=o.targetOffset.y),o.targetOffset.z!==void 0&&(M.z+=o.targetOffset.z)),o.relativeTargetOffset&&(o.relativeTargetOffset.x!==void 0&&(M.x+=o.relativeTargetOffset.x*a.x),o.relativeTargetOffset.y!==void 0&&(M.y+=o.relativeTargetOffset.y*a.y),o.relativeTargetOffset.z!==void 0&&(M.z+=o.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const I=qa(Zn),V=I?I.radius:0,W=Math.max(m.x,m.y,m.z,V);t instanceof ae&&(t.near=w/100,t.far=W+w*10,t.updateProjectionMatrix()),I&&(o.maxZoom=Math.max(Math.min(o.maxZoom,V*.5),w))}o.currentZoom!==void 0&&(o.currentZoom<o.minZoom&&(o.minZoom=o.currentZoom*.9),o.currentZoom>o.maxZoom&&(o.maxZoom=o.currentZoom*1.1));const O=l.clone();o.fitDirection?O.sub(new b().copy(o.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(w),i==="y"&&(O.y+=-P*4*w);let j=l.clone().sub(O);return o.cameraOffset&&(o.cameraOffset.x!==void 0&&(j.x+=o.cameraOffset.x),o.cameraOffset.y!==void 0&&(j.y+=o.cameraOffset.y),o.cameraOffset.z!==void 0&&(j.z+=o.cameraOffset.z)),o.relativeCameraOffset&&(o.relativeCameraOffset.x!==void 0&&(j.x+=o.relativeCameraOffset.x*a.x),o.relativeCameraOffset.y!==void 0&&(j.y+=o.relativeCameraOffset.y*a.y),o.relativeCameraOffset.z!==void 0&&(j.z+=o.relativeCameraOffset.z*a.z)),t.parent&&(j=t.parent.worldToLocal(j)),o.debug&&(F.DrawWireBox3(d,16777011,10),F.DrawWireBox3(p,65280,10)),o.autoApply&&(t.position.copy(j),t.lookAt(M),r>0&&t instanceof ae&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:j,lookAt:M,fov:o.fov}}var IR=Object.defineProperty,wf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IR(e,t,n),n};class Fr extends R{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}wf([u()],Fr.prototype,"constraintActive"),wf([u()],Fr.prototype,"locked"),wf([u(k)],Fr.prototype,"sources");let Ur=class{bb=null;bb_pos=0;__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,i){return o.prep(4,12),o.writeFloat32(i),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class Vw{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Ur).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Ur).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Ur).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,s,r,a,l,c,h){return e.prep(4,36),e.prep(4,12),e.writeFloat32(h),e.writeFloat32(c),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(s),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class hs{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new hs).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+Eb),(t||new hs).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new Vw).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var T;(o=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./rapier-DJ-luMxr.min.js");return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-B5ksn9-G.min.js").then(r=>r.index);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-B5ksn9-G.min.js").then(r=>r.N8AO);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(T||(T={}));var _t=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(_t||{}),Iu=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(Iu||{}),Qe=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(Qe||{}),el=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(el||{});const Mt=function(o,e){return function(t,i,n){LR(t,i,n,o,e)}};function LR(o,e,t,i,n){if(!n&&!i&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),Ee("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,Ei.Error);return}let s="";if(typeof e=="string"?s=e:s=e.name,o.__internalAwake){const r=Symbol(s),a=o.__internalAwake;o.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+o.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[s];const l=this[s];if(l instanceof ee||l instanceof b||l instanceof me||l instanceof N){const c=this[s];Id(c,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(c){if(this[Yg]===!0)this[r]=c;else{i?.call(this,c);const h=this[r];this[r]=c,this.onValidate?.call(this,s,h)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const DR=function(o){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const s=o.prototype,r=Object.getOwnPropertyDescriptor(s,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,o);return}const a=r.value,l=e[n];Object.defineProperty(s,n,{value:function(...c){const h=l?.call(this,...c);if(h instanceof Promise){h.then(d=>{if(d!==!1)return a.call(this,...c)});return}if(h!==!1)return a.call(this,...c)}})}};var jR=Object.defineProperty,BR=Object.getOwnPropertyDescriptor,Ai=(o,e,t,i)=>{for(var n=i>1?void 0:i?BR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jR(e,t,n),n};class FR{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new cs(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-s)<1e-5||(this.position[r]=s,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new cs(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-s)<1e-5||(this.quaternion[r]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new K;this.obj.matrixWorld.multiplyMatrices=(s,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ui=class lm extends R{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new b(0,0,0);constraints=Qe.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=Iu.Discrete;get lockPositionX(){return(this.constraints&Qe.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Qe.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Qe.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Qe.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Qe.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Qe.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Qe.FreezePositionX:this.constraints&=~Qe.FreezePositionX}set lockPositionY(e){e?this.constraints|=Qe.FreezePositionY:this.constraints&=~Qe.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Qe.FreezePositionZ:this.constraints&=~Qe.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Qe.FreezeRotationX:this.constraints&=~Qe.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Qe.FreezeRotationY:this.constraints&=~Qe.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Qe.FreezeRotationZ:this.constraints&=~Qe.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new b;_propertiesChanged=!1;_currentVelocity=new b;_smoothedVelocity=new b;_smoothedVelocityGetter=new b;_lastPosition=new b;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new FR(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),xe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await sc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof b){const s=e;this.context.physics.engine?.setLinearVelocity(this,s,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const s=e;this.context.physics.engine?.setAngularVelocity(this,s,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;lm.tempPosition.setFromMatrixPosition(e);const t=lm.tempPosition.sub(this._lastPosition);this._lastPosition.copy(lm.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};Ai([Mt()],ui.prototype,"autoMass",2),Ai([u()],ui.prototype,"mass",1),Ai([Mt(),u()],ui.prototype,"useGravity",2),Ai([u(b)],ui.prototype,"centerOfMass",2),Ai([Mt(),u()],ui.prototype,"constraints",2),Ai([Mt(),u()],ui.prototype,"isKinematic",2),Ai([Mt(),u()],ui.prototype,"drag",2),Ai([Mt(),u()],ui.prototype,"angularDrag",2),Ai([Mt(),u()],ui.prototype,"detectCollisions",2),Ai([Mt(),u()],ui.prototype,"sleepThreshold",2),Ai([Mt(),u()],ui.prototype,"collisionDetectionMode",2),Ai([Mt()],ui.prototype,"_gravityScale",2),Ai([Mt()],ui.prototype,"dominanceGroup",2);let Ke=ui;new b,new b;const ks=v("debugsync"),Wc="STRS";bg(Wc,hs.getRootAsSyncedTransformModel);const Kn=new Im;function $w(o,e,t=!0){Kn.clear();const i=Kn.createString(o);hs.startSyncedTransformModel(Kn),hs.addGuid(Kn,i),hs.addFast(Kn,t);const n=e.worldPosition,s=e.worldEuler,r=e.gameObject.scale;hs.addTransform(Kn,Vw.createTransform(Kn,n.x,n.y,n.z,s.x,s.y,s.z,r.x,r.y,r.z));const a=hs.endSyncedTransformModel(Kn);return Kn.finish(a,Wc),Kn.asUint8Array()}let xf=0,Vc=0;Cw(o=>{const e=o.connection.currentServerUrl?.includes("glitch")?10:40;Vc=Math.floor(xf/e),xf=0,ks&&Vc>0&&console.log("Sync Transform Fast Interval",Vc)});class kn extends R{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){ks&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){ks&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new b,this._targetRotation=new N,this.lastPosition=new b,this.lastRotation=new N,this.lastScale=new b,this.rb=x.getComponentInChildren(this.gameObject,Ke),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new vg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ie.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Wc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&zg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ie.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Wc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new st;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){ks&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){un.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&ng(this.gameObject,this.tempEuler));const s=t.scale();s&&this.gameObject.scale.set(s.x(),s.y(),s.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){ks&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(ks&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),un.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&un.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(ks&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,s=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||s)){if(xf++,s&&Vc>0&&this.context.time.frameCount%Vc!==0)return;ks&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=$w(this.guid,this,!!s);this.context.connection.sendBinary(r)}}}class fd{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new fd(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Lu(o,e){return x.foreachComponent(o,t=>{if(!t.enabled)return;const i=t;if(e)switch(e){case"pointerdown":if(i.onPointerDown)return!0;break;case"pointerup":if(i.onPointerUp||i.onPointerClick)return!0;break;case"pointermove":if(i.onPointerEnter||i.onPointerExit||i.onPointerMove)return!0;break}else if(i.onPointerDown||i.onPointerUp||i.onPointerEnter||i.onPointerExit||i.onPointerClick)return!0},!1)===!0}const Bo=new Array;class Fo{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Bo.length=0,e!==void 0&&e.length>0&&Bo.push(...e),Bo.push(...this.arguments),this.target(...this.arguments),Bo.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Bo.length=0,e!==void 0&&e.length>0&&Bo.push(...e),Bo.push(...this.arguments),t.call(this.target,...Bo),Bo.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const UR=o=>/^[A-Z]*$/.test(o);class Du extends Event{args}class de{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let i=0;i<this.methods.length;i++){const n=this.methods[i];if(!(n.target instanceof Function)){const s=n.target;let r=s?.uuid;if(s&&(r=s.guid),r){const a=e[r];if(a){const l=n.arguments?.map(c=>c instanceof Object&&c.uuid?e[c.uuid]:c?.isComponent?e[c.guid]:c);t.push(new Fo(a.clone,n.methodName,l,n.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new de(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&UR(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new de(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof Fo?this.methods.push(t):typeof t=="function"&&this.methods.push(new Fo(t));else typeof e=="function"&&this.methods.push(new Fo(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Du(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new Fo(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class zR extends Yi{constructor(){super([oe,se],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new se(e.r,e.g,e.b,e.a):e.alpha!==void 0?new se(e.r,e.g,e.b,e.alpha):new oe(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const NR=new zR;class WR extends Yi{constructor(){super([st],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new st(e.x,e.y,e.z,e.order);if(e.x!=null)return new st(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const VR=new WR;class $R extends Yi{constructor(){super(k,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return yt&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(ne))return;A()&&be("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
|
|
952
|
+
|
|
953
|
+
It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
|
|
954
|
+
|
|
955
|
+
To fix this please change your code to:
|
|
956
|
+
|
|
957
|
+
@serializable(AssetReference)
|
|
958
|
+
${t.path}! : AssetReference;
|
|
959
|
+
\0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return yt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=x.findByGuid(e.guid,n)),i||(i=x.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(yt&&console.warn("Deserialized object reference is a component"),i=i.gameObject),yt&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||yt)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const Hw=new $R;class HR extends Yi{constructor(){super([R,R],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){yt&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;yt&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||yt)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=x.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const s=t.children[n],r=this.findObjectForGuid(e,s);if(r)return r}}}const ju=new HR;class GR extends Yi{constructor(){super([de])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new de([new Fo(e,null,[],!0)]);if(e&&e.type==="EventList"){yt&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(h){if(typeof h=="object"){let d=Hw.onDeserialize(h,t);if(d||(d=ju.onDeserialize(h,t)),d)return d}return h};yt&&console.log(r);let l=ju.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=ju.findObjectForGuid(r.target,t.context?.scene));const c=r.method?.length>0;if(l&&c){const h=()=>{const d=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[d]=="function"){console.warn(`EventList method:
|
|
960
|
+
Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${d}?
|
|
961
|
+
`,l[d],`
|
|
962
|
+
in script: `,l),be("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
|
|
963
|
+
Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let d=!1,p=l;for(;p;){const m=Object.getOwnPropertyDescriptor(p,r.method);if(m&&(m.writable===!0||m.set)){d=!0;break}p=Object.getPrototypeOf(p)}!d&&(A()||yt)&&h()}}if(l){let h=r.argument;if(h!==void 0?h=a(h):r.arguments!==void 0&&(h=r.arguments.map(a)),l[r.method]===void 0)console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{h!==void 0&&!Array.isArray(h)&&(h=[h]);const d=new Fo(l,r.method,h,r.enabled);i.push(d)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new de(i);yt&&console.log(n);const s=t.target;return s!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,s),n}}}const qR=new GR,Bu=new WeakMap,XR=Le.prototype.clone;Le.prototype.clone=function(){const o=XR.call(this);return Bu.has(o)||Bu.set(o,this),o};class Gw extends Yi{constructor(){super([vo,Vn])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof Le&&t.type===vo){let i=e;Bu.has(i)&&(i=Bu.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof XS&&(i.isCompressedTexture=!1,i.format=Cd);const n=new vo(i.image.width,i.image.height,{colorSpace:Co});return n.texture=i,n}}}new Gw;class qw extends Yi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return ys(t.gltfId,e)}}new qw;var QR=Object.defineProperty,YR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&QR(e,t,n),n};class tl extends R{awake(){ri.createIfNoneExists(this.context)}onEnable(){ri.get(this.context)?.register(this)}onDisable(){ri.get(this.context)?.unregister(this)}}class Ii extends tl{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new ws,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof gs?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}YR([u()],Ii.prototype,"ignoreSkinnedMeshes");class Fu extends Ii{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class va extends tl{static allow=!0;performRaycast(e){if(!Z.active||!va.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class Sf{static getObject(e){const t=e[Ti];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=Lr(e,s=>{if(s.isGraphic===!0)return s},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=Lr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Cf(o){return o[Ti]||(o.parent?Cf(o.parent):null)}function ZR(o){return o.isUI===!0||typeof o[Ti]=="object"}function Uu(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const i=o.parent;i&&i.isText,t.side=e.doubleSided??!0?Oi:fs,t.shadowSide=e.doubleSided?Oi:fs,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of o.children)Uu(i,e)}function il(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const i=Proxy.revocable(o[e],{set(r,a,l,c){const h=r[a],d=Reflect.set(r,a,l,c);return t(l,h),d}}),n=i.revoke,s=o[e];return i.revoke=()=>{o[e]=s,n()},o[e]=i.proxy,i}const Xw=Symbol("Scheduled action");function KR(o,e,t=xe.OnBeforeRender){let i=o[Xw];i||(i=o[Xw]={});const n=e.name;i[t]||(i[t]={});const s=i[t];if(s[n])return;function*r(){e?.call(o),s[n]=null}const a=o.startCoroutine(r(),t);s[n]=a}const Ms=v("debugeventsystem");var Pf=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(Pf||{});df(o=>{ri.createIfNoneExists(o)});class ri extends R{static ensureUpdateMeshUI(e,t,i=!1){$c.update(e,t,i)}static markUIDirty(e){$c.markDirty()}static createIfNoneExists(e){e.scene.getComponent(ri)||e.scene.addComponent(ri)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(ri)}static get instance(){return this.get(U.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(tl)||this.context.scene.addComponent(Ii)}onEnable(){this.context.input.addEventListener(Te.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Te.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Te.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Te.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Te.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Te.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new fd(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Te.PointerDown,t.isUp=e.type==Te.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new ws;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Ms&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Ms&&t.isClick&&Ee("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const s={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:s})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:s}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(tl):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(ZR(e)&&(i=e[Ti]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let n=Lu(e,this._currentPointerEventName);if(!n&&i&&(n=Lu(i,this._currentPointerEventName)),n){this._testObjectsCache.set(e,!0);for(const s of e.children)this.shouldRaycastObject_AddToYesCache(s);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Ms&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Ms&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let s=null;if(i&&i.isUI){const c=(t.isPressed||t.isClick)??!1;if(i[Ti]){const h=i[Ti].gameObject;if(h){if(!Sf.isInteractable(h,this.out))return!1;s=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,c),e=h}}}n&&Ms&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const l=this.hoveredByID.get(t.pointerId);if(l?(l.obj=e,l.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const c=this.pressedByID.get(t.pointerId);c?(c.obj=e,c.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(s===null||s.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)x.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),s=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!D.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&s&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===Gd.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const s=n;if(s.onPointerExit||s.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(s,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let s=e[i];if(n)return s&&s.includes(t)?!1:(s=s||[],s.push(t),e[i]=s,!0);{if(!s||!s.includes(t))return!1;const r=s.indexOf(t);return r!==-1&&s.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Ms&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Te.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Ms&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const s=i[n];if(s.destroyed){i.splice(n,1),n--;continue}s.onPointerMove?.call(s,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=$c.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&$c.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];$c.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?x.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class $c{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===t){if(n===s.frame)return;s.frame=n;let r=this.needsUpdate||n<1;s.nextUpdate<=n&&(r=!0),r&&(Ms&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var JR=Object.defineProperty,eE=Object.getOwnPropertyDescriptor,Oe=(o,e,t,i)=>{for(var n=i>1?void 0:i?eE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&JR(e,t,n),n};const Ut=v("debugorbit"),Of=v("freecam"),tE=v("debugcamerafit"),zu=v("smoothcam"),iE={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let kf;class Hc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class fe extends R{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new b;_lookTargetEndPosition=new b;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new b;_cameraEndPosition=new b;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){Ut&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=ri.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(Pf.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(Pf.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=x.getComponent(this.gameObject,pi);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof ae&&(t=this.gameObject),t&&Ym(t,this,!0),!this._controls&&t instanceof k){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new Sb(t,i),t?.quaternion.copy(n),kf===void 0&&(kf={...this._controls.keys});const s=J(t),r=this.gameObject.worldForward,a=s.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(a)}if(this._controls)if(Of&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,L.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=x.getComponent(this.gameObject,kn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:hi.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:hi.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:hi.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:hi.Late})}onDisable(){if(this._camera?.threeCamera&&Ym(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}Ut&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new wo(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(Ut&&F.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):Ut&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{Ut&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(Ut&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(Ut&&console.debug("OrbitControls: Update target",{deltaAngle:e}),this.updateTargetNow({allowSlowRaycastFallback:!1})):Ut&&console.debug("OrbitControls: No target update",{deltaAngle:e})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const e=x.getComponent(this.gameObject,pi);if(e&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const t=J(e.threeCamera),i=Math.max(.01,t.length()),n=new b(0,0,-i).applyMatrix4(e.threeCamera.matrixWorld);Ut&&F.DrawLine(t,n,5592575,10),this.setLookTargetPosition(n,!0)}if(!this.setLookTargetFromConstraint()){const t=new ws;t.screenPoint=new ee(0,0),t.lineThreshold=.1;const i=this.context.physics.raycast(t);i.length>0&&this.setLookTargetPosition(i[0].point,!0),tE&&console.log("OrbitControls hits",...i)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Hc(this,"camera"));else{const e=D.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,e)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new Hc(this,"lookat"));else{const e=D.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,e)}if(this._fovLerpActive&&this._cameraObject){const e=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)e.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const t=D.easeInOutCubic(this._fovLerp01);e.fov=D.lerp(this._fovLerpStartValue,this._fovLerpEndValue,t)}e.updateProjectionMatrix()}}if(this.targetBounds){const e=this._controls.target,t=this.targetBounds.worldPosition,i=B(this.targetBounds.worldScale).multiplyScalar(.5),n=B(t).sub(i),s=B(t).add(i),r=B(this._controls.target).clamp(n,s),a=.1;e.lerp(r,this.context.time.deltaTime/a),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(r,this.context.time.deltaTime/(a*5)),Ut&&F.DrawWireBox(t,i.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const e=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(t=>t.used),this._controls.keys=this.enableKeys?kf:iE,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=e,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Of||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof zu=="number"||zu===!0){this._controls.enableDamping=!0;const t=typeof zu=="number"?zu:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,t))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Of&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),Ut&&F.DrawWireSphere(this._controls.target,.1,65280))}}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||Ut)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof k)&&!(e instanceof pi))return(A()||Ut)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof pi&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof QS&&(Ut&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const s=new wo(i,n);return Ut&&F.DrawRay(s.origin,s.direction,16711680,10),this.setTargetFromRaycast(s,t)||this.setLookTargetPosition(s.at(2,B()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof k&&(e=J(e)),this._cameraEndPosition||(this._cameraEndPosition=new b),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof k&&(e=J(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Ut&&(console.warn("OrbitControls: setLookTargetPosition",e,t),F.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&x.isActiveInHierarchy(n.object)){const s=Cf(n.object);if(s&&s.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof k)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=Ww({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}Oe([u()],fe.prototype,"autoTarget",2),Oe([u()],fe.prototype,"autoFit",2),Oe([u()],fe.prototype,"enableRotate",2),Oe([u()],fe.prototype,"autoRotate",2),Oe([u()],fe.prototype,"autoRotateSpeed",2),Oe([u()],fe.prototype,"minAzimuthAngle",2),Oe([u()],fe.prototype,"maxAzimuthAngle",2),Oe([u()],fe.prototype,"minPolarAngle",2),Oe([u()],fe.prototype,"maxPolarAngle",2),Oe([u()],fe.prototype,"enableKeys",2),Oe([u()],fe.prototype,"enableDamping",2),Oe([u()],fe.prototype,"dampingFactor",2),Oe([u()],fe.prototype,"enableZoom",2),Oe([u()],fe.prototype,"minZoom",2),Oe([u()],fe.prototype,"maxZoom",2),Oe([u()],fe.prototype,"zoomSpeed",2),Oe([u()],fe.prototype,"enablePan",2),Oe([u(Fr)],fe.prototype,"lookAtConstraint",2),Oe([u()],fe.prototype,"lookAtConstraint01",2),Oe([u()],fe.prototype,"allowInterrupt",2),Oe([u()],fe.prototype,"middleClickToFocus",2),Oe([u()],fe.prototype,"doubleClickToFocus",2),Oe([u()],fe.prototype,"clickBackgroundToFitScene",2),Oe([u()],fe.prototype,"targetLerpDuration",1),Oe([u(k)],fe.prototype,"targetBounds",2);var nE=Object.defineProperty,oE=Object.getOwnPropertyDescriptor,Kt=(o,e,t,i)=>{for(var n=i>1?void 0:i?oE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&nE(e,t,n),n},zr=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(zr||{});const Rs=v("debugcam"),Qw=v("debugscreenpointtoray"),zt=class hd extends R{get isCamera(){return!0}get aspect(){return this._cam instanceof ae?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof ae&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof ae?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof ae){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new se(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new b;static _direction=new b;screenPointToRay(e,t,i){const n=this.threeCamera,s=hd._origin;s.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(s),Qw&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",s.x.toFixed(2),s.y.toFixed(2),"isInXR:"+this.context.isInXR),s.z=-1,s.unproject(n);const r=hd._direction.set(s.x,s.y,s.z),a=J(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new wo(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new hb,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new hb),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new K;awake(){Qw&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),s="#"+Math.floor(Math.random()*16777215).toString(16);F.DrawRay(n.origin,n.direction,s,10)})}onEnable(){Rs&&console.log(`Camera enabled: "${this.name}". ClearFlags=${zr[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),rE(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof ae&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof ae&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new ae(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new vd(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){Rs&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,Rs){const i=`[Camera] Apply ClearFlags: ${zr[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(hd.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Rs&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Rs&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;hd.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(i_(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||Rs&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new sE(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;Rs&&Ee("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";if(e.isInAR&&i==="opaque"){if(navigator.userAgent?.includes("OculusBrowser"))n=!0;else if(navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))n=!0;else if(L.isNeedleAppClip())return!0}return t._transparent=n,n}};Kt([u()],zt.prototype,"aspect",1),Kt([u()],zt.prototype,"fieldOfView",1),Kt([u()],zt.prototype,"nearClipPlane",1),Kt([u()],zt.prototype,"farClipPlane",1),Kt([u()],zt.prototype,"clearFlags",1),Kt([u()],zt.prototype,"orthographic",2),Kt([u()],zt.prototype,"orthographicSize",2),Kt([u()],zt.prototype,"ARBackgroundAlpha",2),Kt([u()],zt.prototype,"cullingMask",1),Kt([u()],zt.prototype,"backgroundBlurriness",1),Kt([u()],zt.prototype,"backgroundIntensity",1),Kt([u(st)],zt.prototype,"backgroundRotation",1),Kt([u()],zt.prototype,"environmentIntensity",1),Kt([u(se)],zt.prototype,"backgroundColor",1),Kt([u(vo)],zt.prototype,"targetTexture",1);let pi=zt;class sE{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");Rs&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=Wn,this.context.scene.background=this._skybox)}}}function rE(o){v("freecam")&&o.context.mainCameraComponent===o&&x.getOrAddComponent(o.gameObject,fe)}class Uo extends R{get listener(){return this._listener==null&&(this._listener=new YS),this._listener}_listener=null;onEnable(){Bn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){Bn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||x.getComponentInParent(this.gameObject,pi);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var aE=Object.defineProperty,lE=Object.getOwnPropertyDescriptor,Mn=(o,e,t,i)=>{for(var n=i>1?void 0:i?lE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&aE(e,t,n),n};const Rt=v("debugaudio"),Ji=class or extends R{static get userInteractionRegistered(){return Bn.userInteractionRegistered}static registerWaitForAllowAudio(e){Bn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(Rt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&or.userInteractionRegistered){let e=this.gameObject.getComponent(Uo)??this.context.mainCamera.getComponent(Uo)??qa(Uo,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(Uo)),e?.listener?(this.sound=new ZS(e.listener),this.gameObject?.add(this.sound)):Rt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){Rt&&console.log("[AudioSource]",this),this.audioLoader=new Cm,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),or.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():or.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(gg.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(gg.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||L.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":Rt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,or.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&or.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){Rt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}Rt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){Rt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&or.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),or.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=D.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(Rt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?Rt&&!this.helper&&(this.helper=new eP(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(Rt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new Cm),this.shouldPlay=!0,this._lastClipStartedLoading===e){Rt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,Rt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
|
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964
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+
Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,Rt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){Rt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){Rt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,Rt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,Rt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};Mn([u(URL)],Ji.prototype,"clip",2),Mn([u()],Ji.prototype,"playOnAwake",2),Mn([u()],Ji.prototype,"preload",2),Mn([u()],Ji.prototype,"playInBackground",2),Mn([u()],Ji.prototype,"loop",1),Mn([u()],Ji.prototype,"spatialBlend",1),Mn([u()],Ji.prototype,"minDistance",1),Mn([u()],Ji.prototype,"maxDistance",1),Mn([u()],Ji.prototype,"volume",1),Mn([u()],Ji.prototype,"pitch",1),Mn([u()],Ji.prototype,"rollOffMode",2);let Li=Ji;const cE=v("debugavatar");class Ie extends R{static getAvatar(e){return e>=0&&e<Ie.instances.length?Ie.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Ie._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Ie._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Ie.instances.push(this),cE&&console.log(this);for(const e of Ie._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Ie.instances.splice(Ie.instances.indexOf(this),1);for(const e of Ie._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Nr{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??U.Current?.time.time;return}}}}class hE{guid;position=new b}class Gc extends R{set controlledTarget(e){this.target=e;const t=C.get("MoveRandom");if(t&&this.target){const i=x.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new hE;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=x.getComponentInParent(this.gameObject,Ie),this.avatar){const e=x.getComponentInParent(this.gameObject,Ie);this._model=new vg(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&ft(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Nr.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Nr.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const e=J(this._currentTargetObject);ft(this.target,e),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(e))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=Nr.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}function Yw(o){const e=o;return!!(e.parser&&e.parser.json)}var Nu=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(Nu||{});function Zw(o){return o&&o.isComponent}const dE=Symbol("object"),Mf=new Ri(()=>new b,20);class Kw{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return Mf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Mf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Mf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,s,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=r}}class Jw{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class ex{object;collider;constructor(e,t){this.object=e,this.collider=t}}const De=v("debugnetworkingstreams");var Jn=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(Jn||{});class Rf{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class tx{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class uE{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var ix=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(ix||{});class pE extends Pm{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),eo(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",s=>{if(De&&console.log("Receive stream",`
|
|
965
|
+
Audio:`,s.getAudioTracks(),`
|
|
966
|
+
Video:`,s.getVideoTracks()),this._stream=s,i==="incoming"){const r=new tx(e,s,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Rf(e,i))})}}function nx(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}class ds extends Pm{static instances=new Map;static getOrCreate(e,t){if(ds.instances.has(t))return ds.instances.get(t);const i=new ds(e,t);return ds.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){De?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:s=>nx(s)},n=this._peer?.call(e,t,i);if(n){const s=this.registerCall(n,"outgoing",t);return De&&console.warn(`\u{1F4DE} CALL ${e}`,`
|
|
967
|
+
Outgoing:`,this._outgoingCalls,`
|
|
968
|
+
Incoming:`,this._incomingCalls),s}else De&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?De&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(De&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(De&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:De&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){De&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(ie.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(ie.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=W_(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(De&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new uE(this,e))};onPeerClose=()=>{De&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{De&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{De&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>nx(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const s=n.userId;t==="incoming"&&De?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):De&&console.warn("\u2192 Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new pE(s,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{De&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Rf(s,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{De&&console.log("Received stream for call",e.metadata);let l=0;const c=setInterval(()=>{const h=l===0;!a.isOpen&&h&&(De&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(c),a.close())},2e3)})),a}}class yd extends Pm{static create(e,t){const i=ds.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new yd(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Zw(e)){const i=e;e=i.context,t=ds.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=ds.getOrCreate(e,t));if(e){if(!(e instanceof U))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,De&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else De&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const s=this.peer.getPeerIdFromUserId(n);if(i.find(r=>r.peerId===s&&r.direction==="outgoing"&&!r.isClosed&&r.stream?.active))De&&console.debug("Already have a call with user "+n+" / peer "+s);else{const r=this.peer.makeCall(s,t);r&&i.push(r)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?De&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(De&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function eo(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var mE=Object.defineProperty,Ef=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mE(e,t,n),n};const gE="noVoip",fE=v("debugvoip");class Es extends R{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){fE&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=yd.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Jn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Jn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Jn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Jn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await L.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),eo(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await L.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):dc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),eo(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),L.microphonePermissionsGranted().then(e=>{e||be("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await L.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(Ot(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&be("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(s=>(console.warn("VOIP failed getting audio stream",s),null)),i=await t(e);if(!i)return null;if(L.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(s=>(s.kind==="audioinput"||s.kind==="audiooutput")&&!s.label.includes("iPhone"));if(n){const s=Object.assign({},e);return s.deviceId=n.deviceId,await t(s)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await Mo(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())eo(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),Bn.registerWaitForInteraction(()=>{n?.play().catch(s=>{console.error("VOIP: Failed to play audio",s)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);eo(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const i=t[1];i.muted=e}}}Ef([u()],Es.prototype,"autoConnect"),Ef([u()],Es.prototype,"runInBackground"),Ef([u()],Es.prototype,"createMenuButton");var yE=Object.defineProperty,ox=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yE(e,t,n),n};const bE=v("debugmouth");class qc extends R{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=x.findObjectOfType(Es,this.context),this.marker||(this.marker=x.getComponentInParent(this.gameObject,Ie))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){bE&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}ox([u(k)],qc.prototype,"idle"),ox([u(k)],qc.prototype,"talking");class Tf extends R{voip=null;marker=null;_startPosition=null;awake(){this.voip=x.findObjectOfType(Es,this.context),this.marker=x.getComponentInParent(this.gameObject,Ie)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var _E=Object.defineProperty,vE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_E(e,t,n),n};const nl=v("debugxrflags"),sx=v("disablexrflags");sx&&console.warn("XRFlags are disabled");var to=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(to||{});class si{static Global=new si;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){nl&&console.warn("Set XR flag state to",e),this.Mask=e,en.Apply()}Enable(e){this.Mask|=e,en.Apply()}Disable(e){this.Mask&=~e,en.Apply()}Toggle(e){this.Mask^=e,en.Apply()}EnableAll(){this.Mask=-1,en.Apply()}DisableAll(){this.Mask=0,en.Apply()}}const rx=class rs extends R{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(si.Global)}static firstApply;static buffer=new si;visibleIn;awake(){rs.registry.push(this)}onEnable(){rs.firstApply?this.UpdateVisible(si.Global):(rs.firstApply=!0,rs.Apply())}onDestroy(){const e=rs.registry.indexOf(this);e>=0&&rs.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(sx)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),nl&&console.log(i),rs.buffer.Mask=i,e=rs.buffer),e instanceof si?(nl&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(nl&&console.log(this.name,"use global mask"),si.Global.Has(this.visibleIn)),t!==void 0)if(t)nl&&console.log(this.name,"is visible",this.gameObject.uuid),x.setActive(this.gameObject,!0);else{if(nl&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};vE([u()],rx.prototype,"visibleIn");let en=rx;var wE=Object.defineProperty,Wu=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wE(e,t,n),n};class Wr extends R{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=x.getComponentInParent(this.gameObject,en)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}Wu([u(k)],Wr.prototype,"eyes"),Wu([u()],Wr.prototype,"lastBlinkTime"),Wu([u()],Wr.prototype,"blinkLength"),Wu([u()],Wr.prototype,"eyesOpen");var xE=Object.defineProperty,Af=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&xE(e,t,n),n};const Vu=class vS extends R{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=x.getComponentInParent(this.gameObject,Gc)),this.brain||(this.brain=x.addComponent(this.gameObject,Gc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new b;static forward=new b(0,0,1);currentTargetPoint=new b;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=J(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=J(this.head),s=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(s.length()<.1)return;const r=vS.forward;if(r.set(0,0,1),r.applyQuaternion(_e(this.head)),r.dot(s)>.45)for(let a=0;a<t.length;a++)t[a].lookAt(this.currentTargetPoint)}}}};Af([u(k)],Vu.prototype,"head"),Af([u(k)],Vu.prototype,"eyes"),Af([u(k)],Vu.prototype,"target");let If=Vu;var SE=Object.defineProperty,Lf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&SE(e,t,n),n};class ol extends R{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!kc)return;this._axes||(this._axes=new Pi(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Lf([u()],ol.prototype,"length"),Lf([u()],ol.prototype,"depthTest"),Lf([u()],ol.prototype,"isGizmo");class Df extends R{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=J(this.to).clone(),t=J(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const s=t.clone();s.add(e),s.multiplyScalar(.5);const r=J(this.hint).clone();r.sub(s);const a=new b;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,c=Math.max(this.desiredDistance,l),h=Math.sqrt(c*c-l*l),d=a.clone();d.multiplyScalar(h),d.add(s),ft(this.gameObject,d);const p=s.clone();p.sub(a),this.gameObject.lookAt(p)}}const CE=v("gizmos"),PE=v("debugboxhelper");class Pt extends R{box=null;static testBox=new Ci;_lastMatrixUpdateFrame=-1;static _position=new b;static _size=new b(.01,.01,.01);static _emptyObjectSize=new b(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new Ci),Qt([e],void 0,void 0,Pt.testBox),Pt.testBox.isEmpty()){const i=J(e,Pt._position);Pt.testBox.setFromCenterAndSize(i,Pt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(Pt.testBox);return t&&PE&&F.DrawWireBox3(Pt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new Ci),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=J(this.gameObject,Pt._position,i),s=Ge(this.gameObject,Pt._size);this.box.setFromCenterAndSize(n,s)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!CE&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=Mg(e),this.gameObject.add(this._helper)}}}var OE=Object.defineProperty,mi=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&OE(e,t,n),n};class tn extends R{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}mi([u(Ke)],tn.prototype,"attachedRigidbody"),mi([u()],tn.prototype,"isTrigger"),mi([u()],tn.prototype,"sharedMaterial"),mi([u()],tn.prototype,"membership"),mi([u()],tn.prototype,"filter");class sl extends tn{radius=.5;center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),Id(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),zm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}mi([Mt(),u()],sl.prototype,"radius"),mi([u(b)],sl.prototype,"center");const jf=class wS extends tn{static add(e,t){const i=Cn(e,wS);return i.autoFit(),t?.rigidbody===!0&&Cn(e,Ke,{isKinematic:!1}),i}size=new b(1,1,1);center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),Id(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),zm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),s=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Qt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(s),t.parent=r,e?.debug===!0&&F.DrawWireBox3(a,16768256,20),this.size=a.getSize(new b)||new b(1,1,1),this.center=a.getCenter(new b)||new b(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};mi([Mt(),u(b)],jf.prototype,"size"),mi([u(b)],jf.prototype,"center");let $u=jf;class Ts extends tn{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof H||this.gameObject instanceof So)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),Ve.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const s=t.children[n];s.isMesh&&(this.context.physics.engine.addMeshCollider(this,s,this.convex),i.push(Ve.assignMeshLOD(s,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const s=new H;for(const r of n)r&&this.activeAndEnabled&&(s.geometry=r,this.context.physics.engine?.addMeshCollider(this,s,this.convex))})}else(A()||v("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}mi([u(H)],Ts.prototype,"sharedMesh"),mi([u()],Ts.prototype,"convex");class zo extends tn{center=new b(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}mi([u(b)],zo.prototype,"center"),mi([u()],zo.prototype,"radius"),mi([u()],zo.prototype,"height");var kE=Object.defineProperty,No=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kE(e,t,n),n};const ax=v("debugcharactercontroller");class Vr extends R{center=new b(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ke),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ke)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(zo);t||(t=this.gameObject.addComponent(zo)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new b(0,0,1),n=new b(1,0,0),s=new b(0,1,0),r=this.gameObject.getWorldDirection(new b);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(s,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),ax&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),ax&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new b;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}No([u(b)],Vr.prototype,"center"),No([u()],Vr.prototype,"radius"),No([u()],Vr.prototype,"height");class Wo extends R{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new N}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new ee(0,0);moveInput=new ee(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new b(0,0,0);_currentAngularSpeed=new b(0,0,0);_temp=new b(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=D.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new b(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const s=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;s.applyImpulse(new b(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new wo),this._raycastOptions.ray.origin.copy(J(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const s=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(s),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new ws}No([u(Vr)],Wo.prototype,"controller"),No([u()],Wo.prototype,"movementSpeed"),No([u()],Wo.prototype,"rotationSpeed"),No([u()],Wo.prototype,"jumpForce"),No([u()],Wo.prototype,"doubleJumpForce"),No([u(bt)],Wo.prototype,"animator");var ME=Object.defineProperty,rl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ME(e,t,n),n};const Xc=v("debugcontactshadows");Ou(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Qc.auto(o),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const $r=class dd extends R{static _instances=new Map;static auto(e,t){if(e||(e=U.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new k;i=Cn(n,dd,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new k;shadowCamera;shadowGroup=new So;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){Xc&&console.warn("Fitting shadows to scene"),Bd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Qt(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),s=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new b(n*s,0,n*r)),Xc&&F.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Xc&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){dd._instances.set(this.context,this),this.shadowsRoot.hideFlags=Nu.DontExport,Bd(this.shadowsRoot,!1)}start(){Xc&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new Vn(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new Vn(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new zn(1,1).rotateX(Math.PI/2);this.gameObject instanceof H&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Lo(this.gameObject,!1));const t=new Se({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:fs});this.plane=new H(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new H(this.plane.geometry,new Se({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:Rd})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new H(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new vd(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new KS,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=JS,this.depthMaterial.blendEquation=eC,this.depthMaterial.onBeforeCompile=s=>{this.depthMaterial&&(s.uniforms.darkness=this.depthMaterial.userData.darkness,s.fragmentShader=`
|
|
969
|
+
uniform float darkness;
|
|
970
|
+
${s.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
|
|
971
|
+
`)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new Nn(tP),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new Nn(iP),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){dd._instances.get(this.context)===this&&dd._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){Xc&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const s=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof H&&Lo(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=Oi:this.depthMaterial.side=fs;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const c=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const h=i.renderLists.get(t,0),d=h.transparent;lx.length=0,h.transparent=lx,Bf.length=0;for(const m of h.opaque){if(!m.object.visible)continue;const f=m.material;let g=m.material.colorWrite==!1||f.wireframe===!0||u_(m.object)===!1;!g&&m.material.isLineMaterial&&(g=!0),!g&&m.material.isPointsMaterial&&(g=!0),g&&(Bf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),h.transparent=d;for(const m of Bf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=s,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=c}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,s=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*s,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};rl([u()],$r.prototype,"autoFit"),rl([u()],$r.prototype,"darkness"),rl([u()],$r.prototype,"opacity"),rl([u()],$r.prototype,"blur"),rl([u()],$r.prototype,"occludeBelowGround"),rl([u()],$r.prototype,"backfaceShadows");let Qc=$r;const lx=[],Bf=new Array,RE=v("logstats");class Ff extends R{onEnable(){console.log(this),RE&&this.startCoroutine(this.run(),xe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Yc extends R{isUsed=!0;usedBy=null}class Uf extends R{}const cx=v("debugdeletable");class cr extends Pt{static _instances=[];onEnable(){cr._instances.push(this)}onDisable(){const e=cr._instances.indexOf(this);e>=0&&cr._instances.splice(e,1)}}class zf extends R{update(){for(const e of cr._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const i=x.getComponentInParent(this.gameObject,Yc);if(i)cx&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,i);else{if(cx)try{if(e.box){const n=e.box,s=Pt.testBox;F.DrawWireBox3(n,16711680,5),F.DrawWireBox3(s,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:s})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Oc(this.gameObject,this.context.connection)}}}}}var EE=Object.defineProperty,TE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&EE(e,t,n),n};class Hu extends R{visibleOn;onEnable(){this.apply()}apply(){this.test()||x.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:L.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}TE([u()],Hu.prototype,"visibleOn");var AE=Object.defineProperty,Hr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AE(e,t,n),n};const io=v("debugdrag"),Nf=[];var Wf=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(Wf||{});const As=class hn extends R{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Nf.length=0;for(const e of this._instances)e._isDragging&&Nf.push(e);return Nf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=x.getComponentInChildren(e,Ke),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new b;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new b,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(Ii)||this.gameObject.addComponent(Ii)}onEnable(){hn._instances.push(this)}onDisable(){hn._instances=hn._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const t=x.getComponentInParent(e.object,hn);!t||t!==this||(hn.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&hn.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(hn.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),hn._active+=1;const t=new Vf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,t),t.onDragStart(e),this._dragHandlers.size===2){const i=this._dragHandlers.values(),n=i.next().value,s=i.next().value;if(n instanceof Vf&&s instanceof Vf){const r=new IE(this,this._targetObject,n,s);this._dragHandlers.set(this.gameObject,r),r.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:n,b:s})}e.use()}}onPointerUp(e){if(io&&F.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(hn._active>0&&(hn._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=x.getComponentInParent(e.object,hn);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=x.getComponentInChildren(i,kn);io&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=x.addComponent(i,Yc),this._draggingRigidbodies.length=0;const s=x.getComponentsInChildren(i,Ke);s&&this._draggingRigidbodies.push(...s)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;un.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=x.getComponentInChildren(e.object,kn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;io&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Hr([u()],As.prototype,"dragMode"),Hr([u()],As.prototype,"snapGridResolution"),Hr([u()],As.prototype,"keepRotation"),Hr([u()],As.prototype,"xrDragMode"),Hr([u()],As.prototype,"xrKeepRotation"),Hr([u()],As.prototype,"xrDistanceDragFactor"),Hr([u()],As.prototype,"showGizmo");let Gr=As;class IE{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new b;_handlerBAttachmentPoint=new b;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new N;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new k,this._manipulatorObject=new k,this.context.scene.add(this._manipulatorObject);const s=Z.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(io&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),io){this._followObject.add(new Pi(2)),this._manipulatorObject.add(new Pi(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;F.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),F.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
|
|
972
|
+
`+r(this._tempVec1)+`
|
|
973
|
+
`+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new b;_manipulatorRotOffset=new N;_manipulatorScaleOffset=new b;_tempVec1=new b;_tempVec2=new b;_tempVec3=new b;tempLookMatrix=new K;_initialScale=new b;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),io&&(F.DrawLabel(this._tempVec3.clone().add(new b(0,.2,0)),"A:B "+t.toFixed(2),.03),F.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const h=this._followObject.worldPosition,d=this.settings.snapGridResolution;h.x=Math.round(h.x/d)*d,h.y=Math.round(h.y/d)*d,h.z=Math.round(h.z/d)*d,this._followObject.worldPosition=h,this._followObject.updateMatrix()}s&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const r=D.clamp01(this.context.time.deltaTime*e*t),a=i.worldPosition;a.lerp(n.worldPosition,r),i.worldPosition=a;const l=i.worldQuaternion;l.slerp(n.worldQuaternion,r),i.worldQuaternion=l;const c=i.worldScale;c.lerp(n.worldScale,r),i.worldScale=c}setTargetObject(e){this.gameObject=e}}class Vf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new b;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new b;_followObjectStartQuaternion=new N;_followObjectStartWorldQuaternion=new N;_lastDragPosRigSpace;_tempVec=new b;_tempMat=new K;_hitPointInLocalSpace=new b;_hitNormalInLocalSpace=new b;_bottomCenter=new b;_backCenter=new b;_backBottomCenter=new b;_bounds=new Ci;_dragPlane=new ur(new b(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new b;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new k}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const i=Z.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=i,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,io&&(F.DrawLine(t,e.worldPosition,65280,.5,!1),F.DrawLabel(e.worldPosition.add(new b(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const m=e.event.space,f=m.worldPosition;this.gameObject.worldToLocal(f),this._hitPointInLocalSpace.copy(f);const g=m.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),g.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(g)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,i=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),i){case 0:const m=new b(0,1,0);this.gameObject.parent&&m.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(m,n);break;case 2:const f=this._hitNormalInLocalSpace.clone();f.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(f,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const s=this.gameObject.parent,r=this.gameObject.position.clone(),a=this.gameObject.quaternion.clone(),l=this.gameObject.scale.clone(),c=this.gameObject.matrixWorld.clone();s&&s.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const h=Qt([this.gameObject]);h.expandByPoint(this.gameObject.worldPosition);const d=new b;h.getCenter(d);const p=new b;h.getSize(p),this._bottomCenter.copy(d.clone().add(new b(0,-p.y/2,0))),this._backCenter.copy(d.clone().add(new b(0,0,p.z/2))),this._backBottomCenter.copy(d.clone().add(new b(0,-p.y/2,p.z/2))),this._bounds.copy(h),s&&s.add(this.gameObject),this.gameObject.position.copy(r),this.gameObject.quaternion.copy(a),this.gameObject.scale.copy(l),this.gameObject.matrixWorld.copy(c),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=Z.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),io){let s=t;i&&(s=s.clone(),s.transformDirection(i.matrixWorld)),F.DrawRay(s,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const c=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let h=1,d=2;if(r&&this._grabStartDistance>.5){const w=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);h=Math.max(0,w),h=h*h*h}else this._grabStartDistance<=.5&&(d=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(h),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new wo(n,s);if(l==4){const w=this.context.physics.raycastFromRay(m,{testObject:P=>P!==this.followObject&&P!==i&&P!==t});if(w.length>0){const P=w[0];if(this._draggedOverObject===P.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=P.object,this._draggedOverObjectDuration=0),P.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(P.point);const M=this._draggedOverObjectDuration>=.15,O=this._totalMovement.length()>=.001,j=B(P.normal||P.face.normal).applyQuaternion(P.object.worldQuaternion);if((M||O)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(j)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(P.face.normal);const I=B(),V=B();this._bounds.getCenter(I),this._bounds.getSize(V),I.sub(V.multiplyScalar(.5).multiply(j)),this._hitPointInLocalSpace.copy(I),this._hitNormalInLocalSpace.copy(P.face.normal),this._bounds.getCenter(I),this._bounds.getSize(V),I.add(V.multiplyScalar(.5).multiply(P.face.normal));const W=B(this._hitPointInLocalSpace).add(I);this._followObject.localToWorld(W);const G=P.point;this._dragPlane.setFromNormalAndCoplanarPoint(j,G)}else if(!(M||O))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const w=B(this._hitPointInLocalSpace);this._followObject.localToWorld(w),io&&F.DrawLine(w,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(w),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const w=this._followObject.worldPosition,P=this.settings.snapGridResolution;w.x=Math.round(w.x/P)*P,w.y=Math.round(w.y/P)*P,w.z=Math.round(w.z/P)*P,this._followObject.worldPosition=w,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const f=D.clamp01(this.context.time.deltaTime*c*d),g=D.clamp01(this.context.time.deltaTime*c*.5*d),y=t.worldPosition;y.lerp(this._followObject.worldPosition,f),t.worldPosition=y;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,g),t.worldQuaternion=_,io){const w=this._hitPointInLocalSpace.clone();t.localToWorld(w),F.DrawSphere(w,.02,16711680);const P=this._hitNormalInLocalSpace.clone();P.applyQuaternion(_),F.DrawRay(w,P,16711680),F.DrawLabel(y.add(new b(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
|
|
974
|
+
|
|
975
|
+
Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
|
|
976
|
+
|
|
977
|
+
Session: ${!!Z.active}
|
|
978
|
+
|
|
979
|
+
Device: ${this._deviceMode}
|
|
980
|
+
|
|
981
|
+
`,.03);const M=this._bottomCenter.clone(),O=this._backCenter.clone(),j=this._backBottomCenter.clone();t.localToWorld(M),t.localToWorld(O),t.localToWorld(j),F.DrawSphere(M,.01,65280,0,!1),F.DrawSphere(O,.01,255,0,!1),F.DrawSphere(j,.01,16711935,0,!1),F.DrawLine(M,j,65535,0,!1),F.DrawLine(j,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new b;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=B(0,1,0),s=i,r=n.angleTo(s),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class xS{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new ur;_hasGroundPlane=!1;_groundPlane=new ur;_groundOffset=new b;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new b;_raycaster=new xd;_cameraPlaneOffset=new b;_intersection=new b;_worldPosition=new b;_inverseMatrix=new K;_rbs=[];_groundLine;_groundMarker;static geometry=new yn().setFromPoints([new b(0,0,0),new b(0,-1,0)]);constructor(e){this._camera=e;const t=new Ra(xS.geometry),i=t.material;i.color=new oe(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new wd(.5,22,22),s=new Se({color:i.color}),r=new H(n,s);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Nr.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Nr.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new b(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=J(this._selected);n.y=e.y,e=n}if(ft(this._selected,e),ft(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=J(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),ft(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=J(this._selected),t=new wo(B(0,.1,0).add(e),B(0,-1,0)),i=new ws;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let s=0;s<n.length;s++){const r=n[s];if(!r.face||this.contains(this._selected,r.object))continue;const a=B(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var hx=(o=>(o.File_Spawned="file-spawned",o))(hx||{});class LE{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,s,r,a,l,c){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=c}}var Is;(o=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const s=new k;e.set(n.guid,s);const r=new k;r.position.y=-.5,s.add(r);const a=new H(new Ma(1,1,1,1,1,1),new Se({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new k;r.add(l);const c=new H(new Ma(1,1,1,1,1,1),new Se({color:12307660,transparent:!0,opacity:.4}));c.position.y=.5,l.scale.y=.01,l.add(c);const h=new H(new zn(1,1,1,1),new Se({color:34,transparent:!0,opacity:.05,depthTest:!1}));return h.rotateX(-Math.PI/2),h.position.y=.51,c.add(h),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&s.position?.copy(n.position),n.size&&(s.worldScale=new b().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:d=>{l instanceof k&&l.scale.set(1,d,1)}}}o.addPreview=t;function i(n){const s=e.get(n);s&&(e.delete(n),s.removeFromParent())}o.removePreview=i})(Is||(Is={}));const al=[],Gu=[];var $f;(o=>{function e(i,n){const s={name:n?.name,priority:n?.priority??0,callback:i};return al.push(s),al.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=al.indexOf(s);r>=0&&al.splice(r,1)}}o.onCreateCustomModelLoader=e;function t(i){return Gu.push(i),()=>{const n=Gu.indexOf(i);n>=0&&Gu.splice(n,1)}}o.onDetermineModelMimetype=t})($f||($f={}));const Zc=v("debugfileformat");function dx(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function ux(o,e){const{useExtension:t=!0}=e;if(t){const s=o,r=new URL(s,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Zc&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=o;if(!o.startsWith("blob:")){const s=new URL(o,globalThis.location.href);s.searchParams.append("range","true"),o=s.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(s=>null);if(n?.ok){const s=await n.arrayBuffer(),r=px(i,s,n);return Zc&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function px(o,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);Zc&&console.warn(`[Needle Engine] Trying to determine file type from binary data
|
|
982
|
+
`,'"'+new TextDecoder().decode(e)+`"
|
|
983
|
+
`,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32||i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const s=t.headers.get("content-type");if(s?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+s),s){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return s}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const s of Gu){const r=s({url:o,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return Zc&&console.debug(`Mimetype callback returned: ${r}`),r}if(A()||Zc){const s=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
|
|
984
|
+
|
|
985
|
+
Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
|
|
986
|
+
|
|
987
|
+
Content-Type: "${t.headers.get("content-type")}
|
|
988
|
+
"Text: "${s}"
|
|
989
|
+
Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}const Hf=v("debugstencil");function DE(o,e){return(o&1<<e.layer)!=0}const jE=Symbol("stencils");class lr{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Hf&&console.log(t,lr.stencils),!t)return;const i=lr.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(DE(s.layer,e)){Hf&&console.log(s),setTimeout(()=>{Mi()&&pu(e.gameObject)&&(be("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[jE]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=s.value,a.stencilFunc=s.compareFunc,a.stencilZPass=s.passOp,a.stencilFail=s.failOp,a.stencilZFail=s.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[FE];if(i){Hf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const r={...s};r.compareFunc=BE(r.compareFunc),r.passOp=Gf(r.passOp),r.failOp=Gf(r.failOp),r.zFailOp=Gf(r.zFailOp),lr.stencils[this.source]||(lr.stencils[this.source]=[]),lr.stencils[this.source].push(r)}}}return null}}function Gf(o){switch(o){case 0:return gC;case 1:return mC;case 2:return pC;case 3:return uC;case 4:return dC;case 6:return hC;case 7:return cC;case 5:return lC}return 0}function BE(o){switch(o){case 1:return db;case 2:return aC;case 3:return rC;case 4:return sC;case 5:return oC;case 6:return nC;case 7:return iC;case 8:return tC}return db}const FE="NEEDLE_render_objects";var UE=Object.defineProperty,mx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UE(e,t,n),n};const ll=v("debugreflectionprobe"),gx=v("noreflectionprobe"),qf=Symbol("reflectionProbeKey"),fx=Symbol("original material"),Xf=class as extends R{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[qf]||e[fx]?.[qf])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||gx)return null;const s=as._probes.get(t);if(s){for(const r of s)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return ll&&console.log("Found reflection probe",e.name,r.name),r}}return ll&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){this._texture!==e&&(this._texture=e,ll&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof ub||e.mapping!==Wn&&(e.mapping=Wn),e.colorSpace=Co,e.needsUpdate=!0))}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),as._probes.has(this.context)||as._probes.set(this.context,[]),as._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(Pt),this._boxHelper.updateBox(!0),ll&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=Wn,this._texture.colorSpace=Co,this._texture.needsUpdate=!0)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=as._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(gx||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=as._rendererMaterialsCache.get(e);t||(t=[],as._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof Se)continue;let s=t[i];const r=n===s?.copy,a=!s||s.material.uuid!==n.uuid||s.copy.version!==n.version;if(!r&&a){if(ll){let h="";s?s.material!==n?h="reference changed; cached instance?: "+r:s.copy.version!==n.version&&(h="version changed"):h="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",h,`
|
|
990
|
+
`,n.uuid,`
|
|
991
|
+
`,s?.copy.uuid,`
|
|
992
|
+
`,e.name)}const c=n.clone();c.version=n.version,s?(s.copy=c,s.material=n):(s={material:n,copy:c},t.push(s)),c[qf]=this,c[fx]=n,ll&&console.log("Set reflection",e.name,e.guid)}s&&s.copy&&(s.copy.onBeforeCompile=n.onBeforeCompile);const l=s?.copy;"envMap"in l&&(l.envMap=this.texture,l.needsUpdate=!0),e.sharedMaterials[i]=l}}onUnset(e){const t=as._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};mx([u(b)],Xf.prototype,"center"),mx([u(b)],Xf.prototype,"size");let Kc=Xf;const Qf=v("debugexr");class zE{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,Qf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(Qf&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=new Tm(i.options.manager);return Qf&&console.log("EXT_texture_exr.loadTexture",s),i.loadTextureImage(e,s.source,r)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const no=yt,qu="$___Export_Components",NE="NEEDLE_components";class WE{[xr]}class VE{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class yx{get name(){return NE}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(t.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[qu]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&no&&console.log("DONE",JSON.stringify(t)),e[qu]===void 0)return;const i=e[qu];delete e[qu],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;no&&console.log(e.name,i,e.uuid);const n=new VE(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){no&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,s=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new WE;s.extensions=s.extensions||{},s.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const c=[];for(const h of a){this.context.target=h;const d=vn().writeBuiltinComponentData(h,this.context);d!==null&&c.push(d)}c.length>0&&(l[xr]=c,no&&console.log("DID WRITE",n,"nodeIndex",r,c))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return no&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];no&&console.log("After root",e,this.parser,i);const s=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],c=a,h=l.extensions;if(!h)continue;const d=h[this.name];if(!d)continue;no&&console.log("NODE",l);const p=this.nodeToObjectMap[c];if(!p){console.error("Could not find object for node index: "+c,l,t);continue}du(p),s.push(this.createComponents(e,l,p,d))}}}await Promise.all(s);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;iM(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const s=n[xr];if(s){const r=new Array;no&&console.log(i.name,s);for(const a in s){const l=s[a];if(no&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let c=!1;if("mesh"in t){const h=t.mesh;if(typeof h=="number"&&e.parser){const d=e.parser.json.meshes?.[h];d?.primitives&&(l.sharedMaterials=d.primitives.map(p=>"/materials/"+(p.material??0)),c=!0)}}!c&&(no||A())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(Hg(this.parser,l).catch(c=>console.error(`Error while resolving references (see console for details)
|
|
993
|
+
`,c,i,l))),i.userData=i.userData||{},i.userData[xr]=i.userData[xr]||[],i.userData[xr].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const bx="NEEDLE_gameobject_data";class $E{get name(){return bx}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const s=n.extensions[bx];if(s){const r=this.findAndApplyExtensionData(i,s);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const _x="NEEDLE_lighting_settings",cl=v("debugenvlight");class HE{get name(){return _x}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[_x];if(i){cl&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const s=e.scene.children[0];n=x.addComponent(s,Xu,{},{callAwake:!1})}else{const s=new k;s.name="LightSettings "+this.sourceId,e.scene.add(s),n=x.addComponent(s,Xu,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new oe().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new oe().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}pe.registerCallback(ue.ContextCreated,o=>{const e=o.context,t=x.findObjectOfType(Xu,e);t?.sourceId&&(t.enabled=!0)});class Xu extends R{ambientMode=Ja.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=vu.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===vu.Skybox?Xn.Skybox:Xn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),cl&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(cl&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Ja.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new fC(this.ambientLight,this.ambientIntensity*e),cl&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Ja.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new yC(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),cl&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){cl&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}var vx=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(vx||{});const oo=v("debugcustomshader"),hl="NEEDLE_techniques_webgl";class GE{objectToWorldMatrix=new K;worldToObjectMatrix=new K;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),_u(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),_u(this.worldToObjectMatrix,this.worldToObject)}}class Re extends pb{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return wx(e),e}constructor(e,...t){super(...t),this.identifier=e,oo&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&U.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=U.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&U.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new K;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new K;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new b;static _mainLightColor=new me;static _mainLightPosition=new b;static _lightData=new me;_rendererData=new GE;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&U.Current.setRequireColor(!0),this.depthTextureUniform&&U.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,s,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,s)}onUpdateUniforms(e,t){const i=U.Current;if(e&&(Re.viewProjection&&this.uniforms[this._viewProjectionName]&&(Re.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),_u(Re.viewProjection,Re._viewProjectionValues)),Re.viewMatrix&&this.uniforms[this._viewMatrixName]&&(Re.viewMatrix.copy(e.matrixWorldInverse),_u(Re.viewMatrix,Re._viewMatrixValues)),this.uniforms[Re._worldSpaceCameraPosName]&&Re._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=J(n.gameObject,Re._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},Re._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:Re._mainLightColor};const l=n.intensity;Re._lightData.z=l,this.uniforms.unity_LightData={value:Re._lightData}}if(e&&(Re.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=Re._viewProjectionValues),Re.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=Re._viewMatrixValues),this.uniforms[Re._worldSpaceCameraPosName]&&(this.uniforms[Re._worldSpaceCameraPosName]={value:Re._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const s=this.depthTextureUniform;s&&(s.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class qE{get name(){return hl}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return oo&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[hl])return oo&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;oo&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[hl].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[hl];if(!n)return oo?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;oo&&console.log(n);const s=n.techniques[i];return s?new Promise(async(r,a)=>{const l=await jM(n,s.program),c=l?.fragmentShader,h=l?.vertexShader;if(!c||!h)return a();oo&&console.log("loadMaterial",t,l);const d={},p=s.uniforms;(h.includes("_Time")||c.includes("_Time"))&&(d._Time={value:new me(0,0,0,0)}),(h.includes("_SinTime")||c.includes("_SinTime"))&&(d._SinTime={value:new me(0,0,0,0)}),(h.includes("_CosTime")||c.includes("_CosTime"))&&(d._CosTime={value:new me(0,0,0,0)}),(h.includes("unity_DeltaTime")||c.includes("unity_DeltaTime"))&&(d.unity_DeltaTime={value:new me(0,0,0,0)});for(const g in p){const y=g;switch(y){case"_TimeParameters":const _=new me;d[y]={value:_};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":d[y]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":d[y]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":d[y]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":d[y]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":d[y]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[hl]){const g=t.extensions[hl];if(g.technique===i){oo&&console.log(t.name,"Material Properties",g);for(const y in g.values){const _=g.values[y];if(typeof _=="string"){if(_.startsWith("/textures/")){const w=_.substring(10),P=Number.parseInt(w);if(P>=0){const M=await this.parser.getDependency("texture",P);M instanceof Le&&(M.colorSpace=Co,M.needsUpdate=!0),d[y]={value:M};continue}}if(y==="alphaMode"){_==="BLEND"&&(m=!0);continue}}if(Array.isArray(_)&&_.length===4){d[y]={value:new me(_[0],_[1],_[2],_[3])};continue}d[y]={value:_}}}}const f=new Re(this.identifier,{name:t.name??"",uniforms:d,vertexShader:h,fragmentShader:c,lights:!1});switch(f.glslVersion=bC,f.vertexShader=f.vertexShader.replace("#version 300 es",""),f.fragmentShader=f.fragmentShader.replace("#version 300 es",""),d._Cull?.value){case 0:f.side=Oi;break;case 1:f.side=Rd;break;case 2:f.side=fs;break;default:f.side=fs;break}switch(d._ZTest?.value){case 3:f.depthTest=!0,f.depthFunc=PC;break;case 6:f.depthTest=!0,f.depthFunc=CC;break;case 2:f.depthTest=!0,f.depthFunc=SC;break;case 4:f.depthTest=!0,f.depthFunc=xC;break;case 5:f.depthTest=!0,f.depthFunc=wC;break;case 7:f.depthTest=!0,f.depthFunc=vC;break;case 8:f.depthTest=!1,f.depthFunc=_C;break}f.transparent=m,m&&(f.depthWrite=!1),LM(d),f.onUpdateUniforms();for(const g in p){const y=g,_=p[g].type;d[y]?.value===void 0&&(_===vx.SAMPLER_2D?(d[y]={value:AM},console.warn("Missing/unassigned texture, fallback to white: "+y)):y==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+y,p[g]))}oo&&console.log(f.uuid,d),wx(f),r(f)}):null}}function wx(o){if(o.uniforms){oo&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)e(t,t),t==="_Color"&&e("color",t)}function e(t,i){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const XE=v("debugextensions");let Qu;const QE=import("./vendor-sURMCFSI.min.js").then(o=>o.index$2).then(async o=>(Qu=o.GLTFAnimationPointerExtension,Qu)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",o)}),qr=new Array;function YE(o){qr.includes(o)||qr.push(o)}function ZE(o){const e=qr.indexOf(o);e>=0&&qr.splice(e,1)}function Yf(o){if(o instanceof Oo){const e=new yx;return o.register(t=>(e.parser=t,e)),e}return null}class KE{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Yu(o,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),o.register(s=>new $E(s)),o.register(s=>new oM(s)),o.register(s=>new MM(s,e.lightmaps,i)),o.register(s=>new HE(s,i,e)),o.register(s=>new qE(s,i)),o.register(s=>new lr(s,i)),o.register(s=>new Ve(s)),o.register(s=>new zE(s)),cv()&&o.register(s=>new Ql(s)),await QE.catch(s=>{}),o.register(s=>{if(Qu){const r=new Qu(s);return r.setAnimationPointerResolver.bind(r)(new KE),r}else return(XE||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const s of qr)s.onImport&&s.onImport(o,t,e)}function Zf(o,e){for(const t of qr)t.onExport&&t.onExport(o,e)}function xx(o,e,t){for(const i of qr)i.onLoaded&&i.onLoaded(o,e,t)}const Nt=v("debuginstancing");class xa{static instance=new xa;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,s,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,s);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(d=>Ve.assignTextureLOD(d,0)):Ve.assignTextureLOD(l,0);const c=a.object,h=c.geometry;Ve.assignMeshLOD(c,0).then(d=>{d&&h!=d&&a.setGeometry(d)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const c of t.children)n=this.setup(e,c,i,n,s,l)}return r===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Nt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=e,r=s.material;for(const h of this.objs)if(!!h.canAdd(s.geometry,r))return h.addInstance(s);let a=xa.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=Wb());const c=new JE(l,s.geometry,r,a,t);return this.objs.push(c),c.addInstance(s)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(s,r)=>{const a=t(s,r);return(e[xc]||i.equals(a)===!1)&&(i.copy(a),e[xc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class Oa{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[gv]=t,this.meshInformation=Xr(e.geometry),Oa.all.push(this)}updateMeshInformation(){const e=Xr(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||Nt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),x.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),x.markAsInstancedRendered(this.object,!1),e)){const t=Oa.all.indexOf(this);t>=0&&Oa.all.splice(t,1)}}}class JE{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Nt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;F.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new K;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,s){this.name=e,this.geometry=t,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),Nt&&(this._debugMaterial=Sx());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new mb(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[Sc]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof pb&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),Nt&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Nt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new Oa(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
|
|
994
|
+
`,i),A()){dc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),Nt&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Xr(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Sc]===!0&&(Nt==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Nt==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const t=Xr(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,i=this.count>=this._maxInstanceCount?Math.ceil(this._maxInstanceCount*2):this._maxInstanceCount,n=this.tryEstimateVertexCountSize(i,[e]),s=1.25,r=Math.max(this._maxVertexCount,Math.ceil(n.vertexCount*s)),a=Math.max(this._maxIndexCount,Math.ceil(n.indexCount*s));if(Nt){const h=Xr(e);console.warn(`[Instancing] Growing Buffer
|
|
995
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${h.vertexCount.toLocaleString()} vertices, ${h.indexCount.toLocaleString()} indices)
|
|
996
|
+
Max count ${this._maxInstanceCount.toLocaleString()} \u2192 ${i.toLocaleString()}
|
|
997
|
+
Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
|
|
998
|
+
Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`),this._debugMaterial=Sx()}else A()&&console.debug(`[Instancing] Growing Buffer
|
|
999
|
+
Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
|
|
1000
|
+
Max count ${this._maxInstanceCount} \u2192 ${i}
|
|
1001
|
+
Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
|
|
1002
|
+
Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`);this._maxVertexCount=r,this._maxIndexCount=a;const l=new mb(i,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);l.name=this.getBatchedMeshName(),l.layers=this._batchedMesh.layers,l.castShadow=this._batchedMesh.castShadow,l.receiveShadow=this._batchedMesh.receiveShadow,l.visible=this._batchedMesh.visible,l[Sc]=this._batchedMesh[Sc],l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorld.copy(this._batchedMesh.matrixWorld),l.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds=new WeakMap,this._batchedMesh=l,this._maxInstanceCount=i;const c=[...this._handles];this._handles=[];for(const h of c){if(t!==this._growId){Nt&&console.warn("[Instancing] Aborting grow since another grow happened in the meantime");return}h&&h.__instanceIndex>=0&&(this.addGeometry(h),this._handles[h.__instanceIndex]=h)}this._context.scene.add(l)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const h of this._handles)if(h&&h.__instanceIndex>=0&&h.object.geometry){if(n.has(h.object.geometry)){const d=n.get(h.object.geometry);d.count+=1}else{const d={count:1,...Xr(h.object.geometry)};n.set(h.object.geometry,d)}if(t&&t?.length>0){const d=t.indexOf(h.object.geometry);d!==-1&&t.splice(d,1)}}let s=0,r=0,a=0;for(const[h,d]of n)a+=1,s+=d.vertexCount,r+=d.indexCount;let l=Math.ceil(s/Math.max(1,a))*a,c=Math.ceil(r/Math.max(1,a))*a;if(t)for(const h of t){const d=Xr(h);d!=null&&(l+=d.vertexCount*i,c+=d.indexCount*i)}return Nt&&console.log(`[Instancing] Estimated size for new buffer ${this.name}
|
|
1003
|
+
Geometries: ${a} (New: ${t?.length||0})
|
|
1004
|
+
Instances: ${e}
|
|
1005
|
+
Estimated Vertices: ${l.toLocaleString()}
|
|
1006
|
+
Estimated Indices: ${c.toLocaleString()}`),{vertexCount:l,indexCount:c}}addGeometry(e){const t=e.object.geometry;if(!t)return;let i=this._geometryIds.get(t);i==null?(Nt&&console.warn(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
|
|
1007
|
+
Current Instances: ${this._currentInstanceCount}
|
|
1008
|
+
Max Vertices: ${e.maxVertexCount.toLocaleString()}
|
|
1009
|
+
Max Indices: ${e.maxIndexCount.toLocaleString()}
|
|
1010
|
+
Max Triangles: ${(e.maxIndexCount/3).toLocaleString()}`),i=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,i),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount):Nt==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
|
|
1011
|
+
GEOMETRY_ID=${i}
|
|
1012
|
+
${this._currentInstanceCount} instances`);const n=this._batchedMesh.addInstance(i);e.__geometryIndex=i,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),Nt&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
|
|
1013
|
+
GEOMETRY_ID=${i}
|
|
1014
|
+
${this._currentInstanceCount} instances
|
|
1015
|
+
Index: ${e.__instanceIndex}
|
|
1016
|
+
Vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},
|
|
1017
|
+
Indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}Nt&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
|
|
1018
|
+
GEOMETRY_ID=${e.__geometryIndex}
|
|
1019
|
+
${this._currentInstanceCount} instances
|
|
1020
|
+
Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function Xr(o){if(!o)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=o.attributes?.position?.count||0,t=o.index?o.index.count:0;const i=Ve.getMeshLODExtension(o);if(i){const n=i.lods[0];let s=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(s*.05));s+=a,r+=20,e=Math.max(e,s),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function Sx(){const o=new mt({color:new oe(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,v("wireframe")&&(o.wireframe=!0),o}const dl=v("debuglightmaps");let Kf=0;const Jf=Symbol("lightmap-material-version");class ey{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&Ve.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t)}))}lightmapIndex=-1;lightmapScaleOffset=new me(1,1,0,0);renderer;clonedMaterials=new Array;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;lightmapScaleOffsetUniform={value:new me(1,1,0,0)};lightmapUniform={value:null};constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,Ve.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n)}),dl=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
|
|
1021
|
+
ScaleOffset:`,t,`
|
|
1022
|
+
Texture:`,i),this.setLightmapDebugMaterial()):dl&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){dl&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;this.ensureLightmapUvs(e);for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];if(!i)continue;const n=this.ensureLightmapMaterial(i,t);i!==n&&(this.renderer.sharedMaterials[t]=n)}if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;for(const t of this.renderer.sharedMaterials)t&&this.assignLightmapTexture(t)}}ensureLightmapUvs(e){if(e instanceof H)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof So)for(const t of e.children)this.ensureLightmapUvs(t)}ensureLightmapMaterial(e,t){if(e.userData||(e.userData={}),this.clonedMaterials[t]!==e){dl&&(++Kf,Kf++<1e3?console.warn(`Cloning material for lightmap ${this.renderer.name}: '${e.name}'`):Kf===1e3&&console.warn("Further material cloning for lightmaps suppressed to avoid flooding the console."));const i=e.clone();i.name?.includes("(lightmap)")||(i.name=e.name+" (lightmap)"),e=i,e.onBeforeCompile=this.onBeforeCompile,this.clonedMaterials[t]=e}return e}assignLightmapTexture(e){!e||e instanceof Om&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e[Jf]!==e.version)||(dl&&console.log(`Assigning lightmap texture ${this.renderer.name}: '${e.name}' (${e.version} ${e[Jf]})`),e.lightMap=this.lightmapTexture,e.needsUpdate=!0,e[Jf]=e.version)}onBeforeCompile=(e,t)=>{dl==="verbose"&&console.log(`Lightmaps, before compile
|
|
1023
|
+
`,e),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,e.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform};setLightmapDebugMaterial(){this.gameObject.material=new Nn({vertexShader:`
|
|
1024
|
+
varying vec2 vUv1;
|
|
1025
|
+
void main()
|
|
1026
|
+
{
|
|
1027
|
+
vUv1 = uv1;
|
|
1028
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
1029
|
+
}
|
|
1030
|
+
`,fragmentShader:`
|
|
1031
|
+
uniform sampler2D lightMap;
|
|
1032
|
+
uniform float lightMapIntensity;
|
|
1033
|
+
uniform vec4 lightmapScaleOffset;
|
|
1034
|
+
varying vec2 vUv1;
|
|
1035
|
+
|
|
1036
|
+
// took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
|
|
1037
|
+
vec4 conv_sRGBToLinear( in vec4 value ) {
|
|
1038
|
+
return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
|
|
1039
|
+
}
|
|
1040
|
+
|
|
1041
|
+
void main() {
|
|
1042
|
+
vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
|
|
1043
|
+
|
|
1044
|
+
vec4 lightMapTexel = texture2D( lightMap, lUv);
|
|
1045
|
+
gl_FragColor = lightMapTexel;
|
|
1046
|
+
gl_FragColor.a = 1.;
|
|
1047
|
+
}
|
|
1048
|
+
`,defines:{USE_LIGHTMAP:""}})}}var eT=Object.defineProperty,Vo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eT(e,t,n),n};const ul=v("debugrenderer"),Cx=v("debugskinnedmesh"),Px=v("noinstancing"),tT=v("wireframe");class Ox{path=null;asset=null;default}class iT{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&ul&&console.warn("SharedMaterials have changed: "+this._renderer.name),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=e.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let r=!1,a,l=0;for(let c=0;c<this._targets.length;c++){const h=this._targets[c];if(!h)continue;const d=h.material;if(d){d.shadowSide=d.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(d.name===m.name){a===void 0&&(a=new Map),a.set(p,c),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const c=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(c),Mi()&&be("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(c,h){if(typeof h=="string"){const d=parseInt(h);if(!isNaN(d))return n(d)}return c[h]},set(c,h,d){return typeof h=="string"&&i(d,Number.parseInt(h)),Reflect.set(c,h,d)?(d instanceof we&&(c.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const so=class cm extends R{static setInstanced(e,t){const i=Mc(e,cm);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=Tr(e,cm);return t?t.isInstancingActive:un.isUsingInstancing(e)}static setVisible(e,t){Lo(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new me(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof we?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){if(this._originalMaterials===void 0)if(this.__didAwake)this._originalMaterials=[];else return null;return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new iT(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return Px}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){return this.lightmap!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,ul&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&ul&&this.probeAnchor.add(new Pi(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||x.getComponent(i,cm))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this._lightmaps=void 0,this.applyLightmapping(),tT)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0&&!this._lightmaps){const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new ey(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else ul&&console.warn(`[Renderer] No lightmaps found ${this.name} (${this.sourceId}, ${this.lightmapIndex})`)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=xa.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return x.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return x.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!Px&&(this.setInstancingEnabled(!0),un.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),ul==this.name&&this.gameObject instanceof H){this.gameObject.geometry.computeBoundingSphere();const e=B(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);F.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[xc]===!0){this.gameObject[xc]=!1;for(let e=this._handles.length-1;e>=0;e--)this._handles[e].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&x.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Lo(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this)),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Kc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapRotation=this.context.scene.environmentRotation);else ul&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,s,r)=>{if(s.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.scene.environmentIntensity;s.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(s),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Lo(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){lr.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),xe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Kc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Lo(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Lo(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Vo([u()],so.prototype,"receiveShadows"),Vo([u()],so.prototype,"shadowCastingMode"),Vo([u()],so.prototype,"lightmapIndex"),Vo([u(me)],so.prototype,"lightmapScaleOffset"),Vo([u()],so.prototype,"enableInstancing"),Vo([u()],so.prototype,"renderOrder"),Vo([u()],so.prototype,"allowOcclusionWhenDynamic"),Vo([u(k)],so.prototype,"probeAnchor"),Vo([u()],so.prototype,"reflectionProbeUsage");let Jt=so;class Jc extends Jt{}class ty extends Jc{_needUpdateBoundingSphere=!1;awake(){super.awake(),Cx&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof gs){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=_b(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(Cx){for(const e of this.sharedMeshes)if(e instanceof gs&&e.boundingSphere){const t=B(e.boundingSphere.center).applyMatrix4(e.matrixWorld);F.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var nT=Object.defineProperty,pl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nT(e,t,n),n};const gi=v("debugdroplistener");class oT extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const sT="blob";class $o extends R{dropArea;fitIntoVolume=!1;fitVolumeSize=new b(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new de;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new ee,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),A()&&this.dropArea&&(this.dropArea.getComponentInChildren(Jt)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){gi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new ee,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new ee,point:e.point,size:e.size},!0)}};handlePaste=e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const i={screenposition:new ee(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(i)&&this.addFromUrl(t,i,!1)}}).catch(console.warn)};onDrag=e=>{gi&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(gi&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new ee(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const s in i){const r=i[s];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){gi&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],c=r[6],h=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${c}/${h}`}else e.startsWith("https://polyhaven.com/a")&&(e=rT(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const s=await Zu.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(s&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(s,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(gi&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),nc(sT,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){gi&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){gi&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Zu.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const s=this.onObjectLoaded(n,t,!1);s&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),Dr.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(s)&&this.sendDropEvent(r.download_url,s,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:s}=e;if(gi&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new Ci().setFromCenterAndSize(new b(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(gi&&F.DrawWireBox3(a,255,5),this.fitIntoVolume&&p_(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const c=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,c&&c.length>0)for(const h of c){const d=h.point.clone();gi&&console.log("Place object at hit",h),m_(r,d);break}}Ss.autoplayAnimations(n);const l=new oT({sender:this,gltf:n,model:n,object:r,contentMD5:s,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,s),r}async sendDropEvent(e,t,i){if(!this.useNetworking){gi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Qt([t]),s={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new b),contentMD5:i};this.context.connection.send("droplistener",s)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:s=>!this._addedObjects.some(r=>r.contains(s))});if(!i.length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}pl([u(k)],$o.prototype,"dropArea"),pl([u()],$o.prototype,"fitIntoVolume"),pl([u(b)],$o.prototype,"fitVolumeSize"),pl([u()],$o.prototype,"placeAtHitPosition"),pl([u()],$o.prototype,"useNetworking"),pl([u(de)],$o.prototype,"onDropped");function rT(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),i=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",i),i}var Zu;(o=>{async function e(i,n,s){const r=s.guid,a=new jt(r),l=new Blob([i],{type:i.type||dx(i.name)||void 0}),c=URL.createObjectURL(l),h=await vn().loadSync(n,c,i.name,a).catch(d=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,d),null));return URL.revokeObjectURL(c),h?new Promise((d,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async f=>{const g=m.result,y=Dr.hashMD5(g);return d({model:h,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=e;async function t(i,n){return new Promise(async(s,r)=>{const a=new jt(n.guid),l=i.toString();gi&&F.DrawWireSphere(n.point,.1,16711680,3);const c=Is.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),h=await vn().loadSync(n.context,l,l,a,d=>{c.onProgress(d.loaded/d.total)}).catch(console.warn);if(h){const d=await fetch(l).then(m=>m.arrayBuffer()),p=Dr.hashMD5(d);gi?setTimeout(()=>Is.removePreview(n.guid),3e3):Is.removePreview(n.guid),s({model:h,contentMD5:p})}else gi?setTimeout(()=>Is.removePreview(n.guid),3e3):Is.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=t})(Zu||(Zu={}));var aT=Object.defineProperty,iy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aT(e,t,n),n};const Ku=class SS extends R{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new jt(this.guid);this.object=x.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),x.getComponent(this.object,SS)?.destroy();let i=this.object.getComponentInChildren(Gr);i||(i=this.object.addComponent(Gr,{dragMode:Wf.SnapToSurfaces}),i.guid=t.generateUUID());let n=x.getComponent(i.gameObject,kn);n||(n=i.gameObject.addComponent(kn),n.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Gr);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new b(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new N(0,0,0,1)}this.gameObject.getComponentInParent(Ii)||this.gameObject.addComponent(Ii)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=x.getComponent(t,Gr);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield nf(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(x.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new Fn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=x.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};iy([u(k)],Ku.prototype,"parent"),iy([u(k)],Ku.prototype,"object"),iy([u()],Ku.prototype,"limitCount");let ny=Ku;var Ho=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(Ho||{}),lT=Object.defineProperty,oy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&lT(e,t,n),n};class sy{eventID;callback=new de}oy([u()],sy.prototype,"eventID"),oy([u(de)],sy.prototype,"callback");class Ju extends R{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Ho.PointerClick)||this.hasTrigger(Ho.PointerDown)||this.hasTrigger(Ho.PointerUp)}onPointerClick(e){this.invoke(Ho.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Ho.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Ho.PointerExit)}onPointerDown(e){this.invoke(Ho.PointerDown)}onPointerUp(e){this.invoke(Ho.PointerUp)}}oy([u(sy)],Ju.prototype,"triggers");class kx{writer;constructor(e){this.writer=e}writeNode(e){}}class cT extends kx{beforeWriteNode(e,t){F.isGizmo(e)&&(t.keep=!1)}}class Mx extends kx{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=sf(new se(1,1,1,0)))}}function ry(o){const e=Nu.DontExport;return!(o.hideFlags&e)}class Rx{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};t.extensions=t.extensions||{},t.extensions[this.name]=s;let r=new K;const a=new Array,l=new Array,c=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let f=new b,g=new N,y=new b;r.decompose(f,g,y),a.push(f.x,f.y,f.z),l.push(g.x,g.y,g.z,g.w),c.push(y.x,y.y,y.z)}const h=new Float32Array(a),d=new Float32Array(l),p=new Float32Array(c);s.attributes={TRANSLATION:i.processAccessor(new gt(h,3)),ROTATION:i.processAccessor(new gt(d,4)),SCALE:i.processAccessor(new gt(p,3))},n[this.name]=!0}}var hT=Object.defineProperty,Ex=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&hT(e,t,n),n};const ep=v("debuggltfexport");class ay extends Pt{sceneRoot}const ly=class Hl extends R{binary=!0;objects=[];ext;async exportNow(e,t){ep&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:Hl.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(s=>(console.error(s),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Hl.saveArrayBuffer(n,e):Hl.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new Cb;i.register(c=>new Rx(c)),i.register(c=>new Mx(c)),Zf(i,this.context),Hl.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Hl.collectAnimations(e),...t},s=new Array,r=new k;t?.pivot&&r.position.sub(t.pivot),ep&&console.log("EXPORT",e),e.forEach(c=>{c&&ry(c)&&(r.children.push(c),c.matrixAutoUpdate=!1,c.matrix.copy(c.matrixWorld),x.getComponentsInChildren(c,Jt).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}),c.traverse(h=>{if(!ry(h)){const d=h.parent;h.removeFromParent(),s.push(()=>{d&&d.add(h)})}}))});const a=new Xg(r);return t?.needleComponents&&(this.ext=new yx),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((c,h)=>{ep&&console.log("Starting glTF export.");try{i?.parse(r,d=>{l(),c(d)},d=>{l(),h(d)},n)}catch(d){console.error(d),h(d)}finally{s.forEach(d=>d()),ep&&console.log("Finished glTF export.")}});function l(){e.forEach(c=>{c&&(c.matrixAutoUpdate=!0,x.getComponentsInChildren(c,Jt).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new b;return i.set(0,0,0),e.forEach(n=>{i.add(J(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};Ex([u()],ly.prototype,"binary"),Ex([u(k)],ly.prototype,"objects");let cy=ly;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(o,e){return this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,i)=>new Promise(n=>{this.canvas.toBlob(n,t,i)}),this.canvas}});const dT=v("debugprogress");function Tx(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,c=(n<10?"0":"")+n,h=(s<10?"0":"")+s;return o.getFullYear()+r+a+"-"+l+c+h}class le{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new uT(e,t);eh.set(e,i)}static report(e,t){const i=eh.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=eh.get(e);t&&(t.end(),eh.delete(e))}}const eh=new Map;class uT{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?eh.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!dT,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const a of this.childScopes)n+=a.selfProgress,s+=1;s>0&&(n/=s);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" \u2013 "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const je="</StageRoot/Materials";function pT(o,e,t){const i=new Map,n=g=>{const y=g.type___needle,_=i.get(y)||new Map;if(i.set(y,_),!_.has(g)){const w=`${y}${_.size?`_${_.size}`:""}`;_.set(g,w)}return _.get(g)},s=o.colorNode?tp(o.colorNode):[],r=o.colorNode?`color3f inputs:diffuseColor.connect = ${je}/${e}/${n(s.values().next().value)}.outputs:out>`:"",a=o.roughnessNode?tp(o.roughnessNode):[],l=o.roughnessNode?`float inputs:roughness.connect = ${je}/${e}/${n(a.values().next().value)}.outputs:out>`:"",c=o.normalNode?tp(o.normalNode):[],h=o.normalNode?`float3 inputs:normal.connect = ${je}/${e}/${n(c.values().next().value)}.outputs:out>`:"",d=o.metalnessNode?tp(o.metalnessNode):[],p=o.metalnessNode?`float inputs:metallic.connect = ${je}/${e}/${n(d.values().next().value)}.outputs:out>`:"",m=new Set([...s,...a,...c,...d]),f=fT(m,e,t,n);return console.debug(f),`
|
|
1049
|
+
|
|
1050
|
+
def Material "${e}" ${o.name?`(
|
|
1051
|
+
displayName = "${o.name}"
|
|
1052
|
+
)`:""}
|
|
1053
|
+
{
|
|
1054
|
+
token outputs:mtlx:surface.connect = ${je}/${e}/N_mtlxsurface.outputs:surface>
|
|
1055
|
+
|
|
1056
|
+
def Shader "N_mtlxsurface"
|
|
1057
|
+
{
|
|
1058
|
+
uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
|
|
1059
|
+
${r}
|
|
1060
|
+
${l}
|
|
1061
|
+
${h}
|
|
1062
|
+
${p}
|
|
1063
|
+
token outputs:surface
|
|
1064
|
+
}
|
|
1065
|
+
|
|
1066
|
+
${f}
|
|
1067
|
+
|
|
1068
|
+
}`}function tp(o){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const y=new Set,_=w=>{if(!(!w.isNode||y.has(w))){w.nodeType___needle||(w.nodeType___needle=e(w)),w.shaderNode?(w.type___needle="ShaderCallNodeInternal",w.shaderNodeLayoutName___needle=w.shaderNode.layout.name.slice(3)):w.type___needle=w.type,y.add(w);for(const P in w)w[P]?.isNode&&(_(w[P]),w.nodeType___needle||=w[P].nodeType___needle),Array.isArray(w[P])&&w[P].forEach(M=>{M.isNode&&(_(M),w.nodeType___needle||=M.nodeType___needle)})}};return _(g),y},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4||g.convertTo==="vec3"&&g.node.value.isVector3||g.convertTo==="vec2"&&g.node.value.isVector2||g.convertTo==="color"&&g.node.value.isColor||g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;s(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},s=g=>{const y=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||y.includes(g.type___needle)||g.type___needle===void 0},r=(g,y)=>{for(const _ of y)for(const w in _){if(_[w]?.isNode&&_[w]===g)return{parent:_,label:w};if(Array.isArray(_[w])&&_[w].find(P=>P.isNode&&P===g))return{parent:_,label:w}}return null},a=(g,y)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let _=0;_<g.nodes.length;_++)g.nodes[_]&&s(g.nodes[_])&&(g.nodes[_]=n(g.nodes[_]));else y.forEach(_=>{g[_]&&s(g[_])&&(g[_]=n(g[_]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},c=(g,y)=>{y.label==="cNode"&&y.parent.type==="MathNode"&&y.parent.method==="mix"||(y.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=y.parent.nodeType___needle)},h=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",d=(g,y)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},w=r(g,y);return w?.parent&&(w.parent[w.label]=_),_},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const y=new Set;for(let _ of g)if(!s(_)){if(l(_),_.type=="SplitNode"){const w=r(_,g);if(_.components.length===1)_.nodeType___needle="float";else if(w)_.nodeType___needle=w.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&c(_,r(_,g)),h(_)&&y.add(d(_,g)),p(_)){_.node.nodeType___needle=_.convertTo;const w=r(_,g);w?.parent&&(w.parent[w.label]=_.node),_=_.node}y.add(_)}return y},f=t(o);return m(f)}function mT(o,e){switch(e){case"float4":return o.isVector4?`(${o.x}, ${o.y}, ${o.z}, ${o.w})`:`(${o}, ${o}, ${o}, ${o})`;case"float3":return o.isVector3?`(${o.x}, ${o.y}, ${o.z})`:`(${o}, ${o}, ${o})`;case"float2":return o.isVector2?`(${o.x}, ${o.y})`:`(${o}, ${o})`;case"color3f":return o.isColor?`(${o.r}, ${o.g}, ${o.b})`:`(${o}, ${o}, ${o})`;default:return o.isVector4||o.isVector3||o.isVector2?`${o.x}`:o.isColor?`${o.r}`:`${o}`}}function gT(o,e,t,i){const n=" ",s=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=o.type___needle,l=o.nodeType___needle,c=s(l);let h=r(l),d="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":d="time_float";break;case"ConstNode":d="constant_"+c,p.push(`${h} inputs:value = ${mT(o.value,h)}`);break;case"JoinNode":d="combine"+o.nodes.length+"_"+c;let m=1;for(const w of o.nodes)p.push(`float inputs:in${m++}.connect = ${je}/${e}/${t(w)}.outputs:out>`);break;case"ConvertNode":d="convert_"+s(o.node.nodeType___needle)+"_"+c,o.node&&p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.node)}.outputs:out>`);break;case"MathNode":d=o.method+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode&&!o.cNode&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in1.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:in2.connect = ${je}/${e}/${t(o.bNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="clamp"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:low.connect = ${je}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.cNode.nodeType___needle)} inputs:high.connect = ${je}/${e}/${t(o.cNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="mix"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:fg.connect = ${je}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:bg.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${je}/${e}/${t(o.cNode)}.outputs:out>`));break;case"OperatorNode":let f="";switch(o.op){case"*":f="multiply";break;case"/":f="divide";break;case"+":f="add";break;case"-":f="subtract";break}if(d=f+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode){const w=r(o.aNode.nodeType___needle),P=r(o.bNode.nodeType___needle);(w==="color3f"&&P==="float"||P==="float"&&P==="color3f")&&(d=f+"_color3FA"),p.push(`${w} inputs:in1.connect = ${je}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${P} inputs:in2.connect = ${je}/${e}/${t(o.bNode)}.outputs:out>`)}break;case"TextureNode":o.uvNode?(d="tiledimage_"+c,p.push(`float2 inputs:texcoord.connect = ${je}/${e}/${t(o.uvNode)}.outputs:out>`)):d="image_"+c;const g=o._value,y=fy.includes(g.format),_=yT(g);p.push(`asset inputs:file = @textures/${_}.${y?"png":"jpg"}@`),i[_]={texture:g,scale:void 0};break;case"NormalMapNode":h="float3",d="normalmap",p.push(`${h} inputs:in.connect = ${je}/${e}/${t(o.node)}.outputs:out>`);break;case"AttributeNode":d="geompropvalue_"+c,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":d=o.shaderNodeLayoutName___needle+"_"+c,p.push(`${h} inputs:in.connect = ${je}/${e}/${t(o.inputNodes[0])}.outputs:out>`);break;case"SplitNode":d="swizzle_"+s(o.node.nodeType___needle)+"_"+c,p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${je}/${e}/${t(o.node)}.outputs:out>`),p.push(`string inputs:channels = "${o.components}"`);break}return`
|
|
1069
|
+
${n}def Shader "${t(o)}"
|
|
1070
|
+
${n}{
|
|
1071
|
+
${n}uniform token info:id = "ND_${d}"
|
|
1072
|
+
${n}${h} outputs:out
|
|
1073
|
+
${n}${p.length>0?p.join(`
|
|
1074
|
+
`):""}
|
|
1075
|
+
${n}}
|
|
1076
|
+
`}function fT(o,e,t,i){let n="";for(const s of o)n+=gT(s,e,i,t);return n}function yT(o){return Di(o.name)+"_"+(o.source?.id??o.id)}function Di(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function Ax(o){return o=o.replace('"','\\"'),o}function Ix(o){if(o.length===0)return null;const e=o.map(t=>{const i=new Array;for(;t.parent;)i.unshift(t.parent),t=t.parent;return i});return e[0].findLast(t=>e.every(i=>i.includes(t)))||null}function Lx(o){const e=Ix(o),t=new Set;for(const i of o){let n=i.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const bT=new b,_T=new N,vT=new b(1,1,1);class ot{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new K;const{position:e,quaternion:t,scale:i}=this.transform,n=new K;return n.compose(e||bT,t||_T,i||vT),n}setMatrix(e){if(!e||!(e instanceof K)){this.transform=null;return}const t=new b,i=new N,n=new b;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new ot(xo.generateUUID(),e.name+"_empty_"+ot.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new ot(xo.generateUUID(),"Empty_"+ot.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,s=null,r=null,a=null,l=null){this.uuid=e,this.name=Di(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new ot(xo.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class hy extends ot{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const s of n.children){if(!s)continue;const r=i(s);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(h=>h?.extensionName==="animation"),i=e.extensions?.find(h=>h?.extensionName==="Behaviour"),n=e.extensions?.find(h=>h?.extensionName==="Physics"),s=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const h of l)a+=` # Animation: ${h.name}, start=${t.getStartTimeByClip(h)*60}, length=${h.duration*60}
|
|
1077
|
+
`;const c=a;return`#usda 1.0
|
|
1078
|
+
(
|
|
1079
|
+
customLayerData = {
|
|
1080
|
+
string creator = "Needle Engine ${Hi}"
|
|
1081
|
+
dictionary Needle = {
|
|
1082
|
+
bool animations = ${t?1:0}
|
|
1083
|
+
bool interactive = ${i?1:0}
|
|
1084
|
+
bool physics = ${n?1:0}
|
|
1085
|
+
bool quickLookCompatible = ${e.quickLookCompatible?1:0}
|
|
1086
|
+
}
|
|
1087
|
+
}
|
|
1088
|
+
defaultPrim = "${Di(this.name)}"
|
|
1089
|
+
metersPerUnit = 1
|
|
1090
|
+
upAxis = "Y"
|
|
1091
|
+
startTimeCode = ${s}
|
|
1092
|
+
endTimeCode = ${r}
|
|
1093
|
+
timeCodesPerSecond = 60
|
|
1094
|
+
framesPerSecond = 60
|
|
1095
|
+
doc = """Generated by Needle Engine USDZ Exporter ${Hi}"""
|
|
1096
|
+
${c}
|
|
1097
|
+
)
|
|
1098
|
+
`}}const ml=`
|
|
1099
|
+
`,ei="</StageRoot/Materials";class Dx{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=ml,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=ml,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+ml}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=ml,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+ml}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=ml}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class wT{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e||void 0,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new hy,this.output="",this.animations=[]}makeNameSafe(e){return Di(e)}}const jx=()=>({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,extensions:[],maxTextureSize:4096,exportInvisible:!1});let Bx=class{debug;pruneUnusedNodes;sceneAnchoringOptions=jx();extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=jx()){e=Object.assign({},e),this.sceneAnchoringOptions=e;const t=new wT(o,this,e);this.extensions=t.extensions;const i=t.files,n="model.usda";i[n]=null,t.materials;const s=t.textures;le.report("export-usdz","Invoking onBeforeBuildDocument"),await ip(t,"onBeforeBuildDocument"),le.report("export-usdz","Done onBeforeBuildDocument"),le.report("export-usdz","Reparent bones to common ancestor");const r=[],a=new Set;o?.traverse(f=>{if(!(!e.exportInvisible&&!f.visible)&&f instanceof gs){const g=f.skeleton.bones,y=Ix(g);if(y){const _={object:f,originalParent:f.parent,newParent:y};r.push(_),a.add(_.object.uuid),_.newParent&&a.add(_.newParent.uuid),_.originalParent&&a.add(_.originalParent.uuid)}}});for(const f of r){const{object:g,originalParent:y,newParent:_}=f;_.add(g)}le.report("export-usdz","Traversing hierarchy"),o&&Fx(o,t.document,t,this.keepObject),le.report("export-usdz","Invoking onAfterBuildDocument"),await ip(t,"onAfterBuildDocument");const l=t.extensions.find(f=>f.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const f={allBehaviorTargets:l,debug:!1,boneReparentings:a,quickLookCompatible:t.quickLookCompatible};this.debug&&Ux(t.document,"Hierarchy BEFORE pruning",f),zx(t.document,f),this.debug&&Ux(t.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");le.report("export-usdz",{message:"Parsing document",autoStep:10}),await xT(t,e),le.report("export-usdz","Invoking onAfterSerialize"),await ip(t,"onAfterSerialize");for(const f of r){const{object:g,originalParent:y,newParent:_}=f;y&&y.add(g)}t.exporter?.beforeWritingDocument?.();const c=t.document.buildHeader(t)+`
|
|
1100
|
+
`+t.output;this.debug&&console.debug(c),i[n]=Pb(c),t.output="",le.report("export-usdz",{message:"Exporting textures",autoStep:10}),le.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const h=new dr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),d=Object.keys(s).length;le.report("export-usdz-textures",{totalSteps:d*3,currentStep:0});const p=async f=>{const g=s[f],y=g.texture,_=fy.includes(y.format);let w={imageData:y.image};le.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const P=g.scale!==void 0&&g.scale.x!==1&&g.scale.y!==1&&g.scale.z!==1&&g.scale.w!==1;(y.isCompressedTexture||y.isRenderTargetTexture||P)&&(w=await Wx(y,e.maxTextureSize,h,g.scale)),le.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const M=await CT(w.imageBitmap||w.imageData,e.maxTextureSize).catch(O=>{console.error("Error converting texture to canvas",y,O)});if(M){le.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const O=await M.convertToBlob({type:_?"image/png":"image/jpeg",quality:.95});i[`textures/${f}.${_?"png":"jpg"}`]=new Uint8Array(await O.arrayBuffer())}else console.warn("Can`t export texture: ",y)};for(const f in s)await p(f);h.dispose(),le.end("export-usdz-textures");let m=0;for(const f in i){const g=i[f],y=34+f.length;m+=y;const _=m&63;if(_!==4){const w=64-_,P=new Uint8Array(w);i[f]=[g,{extra:{12345:P}}]}m=g.length}return le.report("export-usdz","zip archive"),nP(i,{level:0})}};function Fx(o,e,t,i){if(!t.exportInvisible&&!o.visible)return;let n,s,r;const a={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(a.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(a.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(a.scale=null),(o instanceof H||o instanceof gs)&&(s=o.geometry,r=o.material),i&&!i(o)&&(s=void 0,r=void 0),(o instanceof H||o instanceof gs)&&r&&typeof r=="object"&&(r instanceof mt||r instanceof Se||r.isMeshPhysicalNodeMaterial||r instanceof we&&r.type==="MeshLineMaterial")){const l=sp(o),c=o instanceof gs?o:null;n=new ot(o.uuid,l,a,s,r,void 0,c,o.animations)}else if(o instanceof ae||o instanceof vd){const l=sp(o);n=new ot(o.uuid,l,a,void 0,void 0,o)}else{const l=sp(o);n=new ot(o.uuid,l,a,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=o.userData?.name||o.name,n.visibility=o.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,o,n,t)}else{const l=sp(o),c=new ot(o.uuid,l,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(c),e=c}for(const l of o.children)Fx(l,e,t,i)}function Ux(o,e,...t){const i={};let n=0;function s(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const c={object:r};r.material&&(c.mat=!0),r.geometry&&(c.geo=!0),r.camera&&(c.cam=!0),r.skinnedMesh&&(c.skin=!0),a[l]._self=c;for(const h of r.children)h&&s(h,a[l])}s(o,i),console.log(e+" ("+n+" nodes)",i,...t)}function zx(o,e){let t=!0;const i=new Array,n=new Array;if(o.children.length===0)t=!0;else{const c=[...o.children];for(const h of c)if(h){const d=zx(h,e);e.debug&&(d?i.push(h):n.push(h)),t=t&&d}}const s=e.allBehaviorTargets.has(o.uuid),r=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,a=e.boneReparentings.has(o.uuid),l=t&&!s&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),o.parent?.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),l}async function xT(o,e){le.start("export-usdz-resources","export-usdz");const t=[];for(const c of o.document.children)Nx(c,o,t);const i=t.length;for(let c=0;c<i;c++)le.report("export-usdz-resources",{totalSteps:i,currentStep:c}),await new Promise((h,d)=>{t[c](),h()});le.end("export-usdz-resources");const n=new Dx,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
|
|
1101
|
+
kind = "sceneLibrary"
|
|
1102
|
+
)`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=c=>{if(!c)return 0;let h=1;for(const d of c.children)h+=r(d);return h},a=r(o.document);le.start("export-usdz-xforms","export-usdz"),le.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const c of o.document.children)Hx(c,n,o);le.end("export-usdz-xforms"),le.report("export-usdz","invoke onAfterHierarchy"),await ip(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),le.report("export-usdz","Building materials");const l=ET(o.materials,o.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),le.report("export-usdz","write to string"),o.output+=n.toString()}function Nx(o,e,t){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+uy(i,o.name)+".usda";if(!(s in e.files)){const r=()=>{const a=kT(i,o.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[s]=OT(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const s of o.children)Nx(s,e,t)}async function ip(o,e,t=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[e]=="function"){const n=i[e].call(i,o,t);n instanceof Promise&&await n}}}let np=null,ti=null,dy,gl,op;async function Wx(o,e=1/0,t=null,i=void 0){dy||(dy=new zn(2,2,1,1)),gl||(gl=new Nn({uniforms:{blitTexture:new $i(o),flipY:new $i(!1),scale:new $i(new me(1,1,1,1))},vertexShader:`
|
|
1103
|
+
varying vec2 vUv;
|
|
1104
|
+
uniform bool flipY;
|
|
1105
|
+
void main(){
|
|
1106
|
+
vUv = uv;
|
|
1107
|
+
if (flipY)
|
|
1108
|
+
vUv.y = 1. - vUv.y;
|
|
1109
|
+
gl_Position = vec4(position.xy * 1.0,0.,.999999);
|
|
1110
|
+
}`,fragmentShader:`
|
|
1111
|
+
uniform sampler2D blitTexture;
|
|
1112
|
+
uniform vec4 scale;
|
|
1113
|
+
varying vec2 vUv;
|
|
1114
|
+
|
|
1115
|
+
void main(){
|
|
1116
|
+
gl_FragColor = vec4(vUv.xy, 0, 1);
|
|
1117
|
+
|
|
1118
|
+
#ifdef IS_SRGB
|
|
1119
|
+
gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
|
|
1120
|
+
#else
|
|
1121
|
+
gl_FragColor = texture2D( blitTexture, vUv);
|
|
1122
|
+
#endif
|
|
1123
|
+
|
|
1124
|
+
gl_FragColor.rgba *= scale.rgba;
|
|
1125
|
+
}`}));const n=gl.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new me(1,1,1,1),i!==void 0&&n.scale.value.copy(i),gl.defines.IS_SRGB=o.colorSpace==Po,gl.needsUpdate=!0,op||(op=new H(dy,gl),op.frustumCulled=!1);const s=new ae,r=new Si;r.add(op),t||(t=np=new dr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(o.image.width,e),l=Math.min(o.image.height,e);ti&&(ti.width!==a||ti.height!==l)&&(ti.dispose(),ti=null),ti||(ti=new Vn(a,l,{format:Cd,type:OC,minFilter:Ed,magFilter:Ed})),t.setRenderTarget(ti),t.setSize(a,l),t.clear(),t.render(r,s),np&&(np.dispose(),np=null);const c=new Uint8ClampedArray(ti.width*ti.height*4);t.readRenderTargetPixels(ti,0,0,ti.width,ti.height,c);const h=new ImageData(c,ti.width,ti.height,void 0),d=await createImageBitmap(h,{premultiplyAlpha:"none"});return{imageData:h,imageBitmap:d}}function ST(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function CT(o,e=4096){const t=e/Math.max(o.width,o.height),i=o.width*Math.min(1,t),n=o.height*Math.min(1,t),s=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};o.width!==i&&(r.resizeWidth=i),o.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(o,r),l=s.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),s}async function Vx(o,e=void 0,t=!1,i=4096){if(ST(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),r=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,s.height),r.scale(1,-1)),r.drawImage(o,0,0,s.width,s.height),e!==void 0){const a=e.x,l=e.y,c=e.z,h=e.w,d=r.getImageData(0,0,s.width,s.height),p=d.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*c,p[m+3]=p[m+3]*h;r.putImageData(d,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const ke=7;function PT(){return`#usda 1.0
|
|
1126
|
+
(
|
|
1127
|
+
customLayerData = {
|
|
1128
|
+
string creator = "Needle Engine USDZExporter"
|
|
1129
|
+
}
|
|
1130
|
+
metersPerUnit = 1
|
|
1131
|
+
upAxis = "Y"
|
|
1132
|
+
)
|
|
1133
|
+
`}function OT(o,e){let t=PT();return t+=o,Pb(t)}function sp(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function $x(o){return Di(o.name||"bone_"+o.uuid)}function uy(o,e){return Di(o.name||"Geometry")+"_"+o.id}function rp(o){return Di(o.name||"Material")+"_"+o.id}function fl(o,e){let t=$x(o),i=o.parent;for(;i&&i!==e;)t=$x(i)+"/"+t,i=i.parent;return t}function Hx(o,e,t){if(o==null)return;le.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,r=o.camera,a=o.name;if(o.animations)for(const m of o.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,c=l?"SkelRoot":"Xform",h=new Array,d=s&&s instanceof Se&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!d&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),n?(e.beginBlock(`def ${c} "${a}"`,"(",!1),t.quickLookCompatible&&s&&s.side===Oi&&!l?e.appendLine(`prepend references = @./geometries/${uy(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${uy(n)}.usda@</Geometry>`),d||h.push("MaterialBindingAPI"),l&&h.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),o.type===void 0&&(o.extraSchemas?.length&&h.push(...o.extraSchemas),h.length&&e.appendLine(`prepend apiSchemas = [${h.map(m=>`"${m}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${Ax(o.displayName)}"`),(r||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&s){if(!d){const m=rp(s);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&s.side===Oi&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${ce(i.position.x)}, ${ce(i.position.y)}, ${ce(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${ce(i.quaternion.w)}, ${ce(i.quaternion.x)}, ${ce(i.quaternion.y)}, ${ce(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${ce(i.scale.x)}, ${ce(i.scale.y)}, ${ce(i.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(ke)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(ke)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(ke)}, ${r.far.toPrecision(ke)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(ke)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(ke)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(ke)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(ke)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const m=new Array;o.needsTranslate&&m.push('"xformOp:translate"'),o.needsOrient&&m.push('"xformOp:orient"'),o.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(o.children){e.appendLine();for(const m of o.children)Hx(m,e,t)}e.closeBlock()}function ce(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function Gx(o){const e=o.elements;return`( ${ap(e,0)}, ${ap(e,4)}, ${ap(e,8)}, ${ap(e,12)} )`}function ap(o,e){return`(${ce(o[e+0])}, ${ce(o[e+1])}, ${ce(o[e+2])}, ${ce(o[e+3])})`}function kT(o,e=[],t=!0){return`
|
|
1134
|
+
def "Geometry"
|
|
1135
|
+
${MT(o,e,t)}
|
|
1136
|
+
`}function MT(o,e=[],t=!0){const i="Geometry",n=o.attributes,s=n.position.count,r=e&&e.length>0,a=[],l=[];let c=new Array,h=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const y of a){const _=y.bone.children;for(const w of _)p.indexOf(w.uuid)===-1&&e.indexOf(w)!==-1&&(a.push({bone:w,index:e.indexOf(w)}),p.push(w.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of Lx(e))a.push({bone:y,index:a.length});const f=a[0].bone.parent;a.sort((y,_)=>fl(y.bone,f)>fl(_.bone,f)?1:-1),a.map(y=>'"'+fl(y.bone,f)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const g=n.skinIndex;c=new Array;for(let y=0;y<g.count;y++){const _=g.getX(y),w=g.getY(y),P=g.getZ(y),M=g.getW(y);c.push(l[_],l[w],l[P],l[M])}h=new gt(new Uint16Array(c),4)}const d=n.skinWeight&&n.skinIndex;return`
|
|
1137
|
+
{
|
|
1138
|
+
def Mesh "${i}" ${d?`(
|
|
1139
|
+
prepend apiSchemas = ["SkelBindingAPI"]
|
|
1140
|
+
)`:""}
|
|
1141
|
+
{
|
|
1142
|
+
int[] faceVertexCounts = [${py(o)}]
|
|
1143
|
+
int[] faceVertexIndices = [${my(o)}]
|
|
1144
|
+
${n.normal||t?`normal3f[] normals = [${lp(n.normal,s)}] (
|
|
1145
|
+
interpolation = "vertex"
|
|
1146
|
+
)`:""}
|
|
1147
|
+
point3f[] points = [${lp(n.position,s)}]
|
|
1148
|
+
${n.uv?`texCoord2f[] primvars:st = [${Xx(n.uv,s,!0)}] (
|
|
1149
|
+
interpolation = "vertex"
|
|
1150
|
+
)`:""}
|
|
1151
|
+
${n.uv1?gy("st1",n.uv1):""}
|
|
1152
|
+
${n.uv2?gy("st2",n.uv2):""}
|
|
1153
|
+
${n.uv3?gy("st3",n.uv3):""}
|
|
1154
|
+
${d?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
|
|
1155
|
+
elementSize = 1
|
|
1156
|
+
interpolation = "constant"
|
|
1157
|
+
)`:""}
|
|
1158
|
+
${n.skinIndex?`int[] primvars:skel:jointIndices = [${qx(h,!0)}] (
|
|
1159
|
+
elementSize = 4
|
|
1160
|
+
interpolation = "vertex"
|
|
1161
|
+
)`:""}
|
|
1162
|
+
${n.skinWeight?`float[] primvars:skel:jointWeights = [${qx(n.skinWeight)}] (
|
|
1163
|
+
elementSize = 4
|
|
1164
|
+
interpolation = "vertex"
|
|
1165
|
+
)`:""}
|
|
1166
|
+
${n.color?`color3f[] primvars:displayColor = [${lp(n.color,s)}] (
|
|
1167
|
+
interpolation = "vertex"
|
|
1168
|
+
)`:""}
|
|
1169
|
+
uniform token subdivisionScheme = "none"
|
|
1170
|
+
}
|
|
1171
|
+
}
|
|
1172
|
+
${t?`
|
|
1173
|
+
# This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
|
|
1174
|
+
# geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
|
|
1175
|
+
def "${i}_doubleSided" (
|
|
1176
|
+
prepend references = </Geometry>
|
|
1177
|
+
)
|
|
1178
|
+
{
|
|
1179
|
+
over "Geometry"
|
|
1180
|
+
{
|
|
1181
|
+
int[] faceVertexCounts = [${py(o)+", "+py(o)}]
|
|
1182
|
+
int[] faceVertexIndices = [${my(o)+", "+my(o,!0)}]
|
|
1183
|
+
}
|
|
1184
|
+
}
|
|
1185
|
+
`:""}
|
|
1186
|
+
`}function py(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function my(o,e=!1){const t=o.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let s=n;e&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let r=s;e&&(r=s%3===0?s+2:s%3===2?s-2:s),i.push(r)}}return i.join(", ")}function gy(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${Xx(e,t,!0)}] (
|
|
1187
|
+
interpolation = "vertex"
|
|
1188
|
+
)`;case 3:return`texCoord3f[] primvars:${o} = [${lp(e,t)}] (
|
|
1189
|
+
interpolation = "vertex"
|
|
1190
|
+
)`;case 4:return`double4[] primvars:${o} = [${RT(e,t)}] (
|
|
1191
|
+
interpolation = "vertex"
|
|
1192
|
+
)`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function lp(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i);t.push(`(${n.toPrecision(ke)}, ${s.toPrecision(ke)}, ${r.toPrecision(ke)})`)}return t.join(", ")}function RT(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i)||0,a=o.getW(i)||0;t.push(`(${n.toPrecision(ke)}, ${s.toPrecision(ke)}, ${r.toPrecision(ke)}, ${a.toPrecision(ke)})`)}return t.join(", ")}function qx(o,e=!1){const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i),a=o.getW(i);t.push(`${e?n:n.toPrecision(ke)}`),t.push(`${e?s:s.toPrecision(ke)}`),t.push(`${e?r:r.toPrecision(ke)}`),t.push(`${e?a:a.toPrecision(ke)}`)}return t.join(", ")}function Xx(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let r=o.getY(n);t&&(r=1-r),i.push(`(${s.toPrecision(ke)}, ${r.toPrecision(ke)})`)}return i.join(", ")}function ET(o,e,t=!1){const i=[];for(const n in o){const s=o[n];i.push(TT(s,e,t))}return`
|
|
1193
|
+
def "Materials"
|
|
1194
|
+
{
|
|
1195
|
+
${i.join("")}
|
|
1196
|
+
}`}function nn(o){return Di(o.name)+"_"+(o.source?.id??o.id)}function Ls(o,e,t,i,n,s,r=void 0,a=void 0){const l=nn(o),c=l+(a!==void 0&&a!==1?"_"+a:""),h=t&&a!==void 0&&a!==1,d=h?new me(1,1,1,a):void 0;a===void 0&&(a=1),h&&(a=1),d&&d.w<=.05&&(d.w=.05),i[c]={texture:o,scale:d};const p=o.channel>0?"st"+o.channel:"st";s.add(o.channel);const m=fy.includes(o.format),f={1e3:"repeat",1001:"clamp",1002:"mirror"},g=o.repeat.clone(),y=o.offset.clone(),_=o.rotation,w=Math.sin(_),P=Math.cos(_);y.y=1-y.y-g.y,t?(g.x===0&&(g.x=1e-4),g.y===0&&(g.y=1e-4),y.x=y.x/g.x,y.y=y.y/g.y,y.x+=w/g.x,y.y+=P-1):(y.x+=w*g.x,y.y+=(1-P)*g.y);const M=rp(n),O=g.x!=1||g.y!=1||y.x!=0||y.y!=0||_!=0,j=`${ei}/${M}/${"uvReader_"+p}.outputs:result>`,I=`${ei}/${M}/Transform2d_${e}.outputs:result>`,V=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,W=e==="normal",G=n instanceof mt&&n.normalScale?n.normalScale.x*2:2,X=G.toFixed(ke),E=(-1*(G/2)).toFixed(ke),$=(1-G).toFixed(ke);return`
|
|
1197
|
+
${O?`def Shader "Transform2d_${e}" (
|
|
1198
|
+
sdrMetadata = {
|
|
1199
|
+
string role = "math"
|
|
1200
|
+
}
|
|
1201
|
+
)
|
|
1202
|
+
{
|
|
1203
|
+
uniform token info:id = "UsdTransform2d"
|
|
1204
|
+
float2 inputs:in.connect = ${j}
|
|
1205
|
+
float2 inputs:scale = ${Yx(g)}
|
|
1206
|
+
float2 inputs:translation = ${Yx(y)}
|
|
1207
|
+
float inputs:rotation = ${(_/Math.PI*180).toFixed(ke)}
|
|
1208
|
+
float2 outputs:result
|
|
1209
|
+
}
|
|
1210
|
+
`:""}
|
|
1211
|
+
def Shader "${l}_${e}"
|
|
1212
|
+
{
|
|
1213
|
+
uniform token info:id = "UsdUVTexture"
|
|
1214
|
+
asset inputs:file = @textures/${c}.${m?"png":"jpg"}@
|
|
1215
|
+
token inputs:sourceColorSpace = "${o.colorSpace==="srgb"?"sRGB":"raw"}"
|
|
1216
|
+
float2 inputs:st.connect = ${O?I:j}
|
|
1217
|
+
${V?`
|
|
1218
|
+
float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
|
|
1219
|
+
`:""}
|
|
1220
|
+
${W?`
|
|
1221
|
+
float4 inputs:scale = (${X}, ${X}, ${X}, 1)
|
|
1222
|
+
float4 inputs:bias = (${E}, ${E}, ${$}, 0)
|
|
1223
|
+
`:""}
|
|
1224
|
+
token inputs:wrapS = "${f[o.wrapS]}"
|
|
1225
|
+
token inputs:wrapT = "${f[o.wrapT]}"
|
|
1226
|
+
float outputs:r
|
|
1227
|
+
float outputs:g
|
|
1228
|
+
float outputs:b
|
|
1229
|
+
float3 outputs:rgb
|
|
1230
|
+
${n.transparent||n.alphaTest>0?"float outputs:a":""}
|
|
1231
|
+
}`}function TT(o,e,t=!1){const i=rp(o);if(o.colorWrite===!1||o.userData?.isShadowCatcherMaterial||o.userData?.isLightBlendMaterial){const d=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
|
|
1232
|
+
|
|
1233
|
+
def Material "${i}" ${o.name?`(
|
|
1234
|
+
displayName = "${o.name}"
|
|
1235
|
+
)`:""}
|
|
1236
|
+
{
|
|
1237
|
+
token outputs:mtlx:surface.connect = ${ei}/${i}/Occlusion.outputs:out>
|
|
1238
|
+
|
|
1239
|
+
def Shader "Occlusion"
|
|
1240
|
+
{
|
|
1241
|
+
uniform token info:id = "${d}"
|
|
1242
|
+
token outputs:out
|
|
1243
|
+
}
|
|
1244
|
+
}`}const n=" ",s=[],r=[],a=new Set;if(o.isMeshPhysicalNodeMaterial===!0)return pT(o,i,e);let l=o.transparent||o.alphaTest?o.opacity:1,c=!1,h=!1;if(o instanceof Om&&o.transmission!==void 0&&(l*=1-o.transmission*(1-o.roughness*.5)),o.map?(s.push(`${n}color3f inputs:diffuseColor.connect = ${ei}/${i}/${nn(o.map)}_diffuse.outputs:rgb>`),o instanceof Se&&o.transparent&&o.alphaTest==0&&t?(s.push(`${n}float inputs:opacity.connect = ${ei}/${i}/${nn(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${1e-10}`),h=!0):o.transparent?(s.push(`${n}float inputs:opacity.connect = ${ei}/${i}/${nn(o.map)}_diffuse.outputs:a>`),c=!0):o.alphaTest>0&&(s.push(`${n}float inputs:opacity.connect = ${ei}/${i}/${nn(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0),r.push(Ls(o.map,"diffuse",t,e,o,a,o.color,l))):s.push(`${n}color3f inputs:diffuseColor = ${Qx(o.color)}`),o.alphaHash&&t&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),h=!0)),o.aoMap&&(s.push(`${n}float inputs:occlusion.connect = ${ei}/${i}/${nn(o.aoMap)}_occlusion.outputs:r>`),r.push(Ls(o.aoMap,"occlusion",t,e,o,a))),o.alphaMap?(s.push(`${n}float inputs:opacity.connect = ${ei}/${i}/${nn(o.alphaMap)}_opacity.outputs:r>`),s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),c=!0,h=!0,r.push(Ls(o.alphaMap,"opacity",t,e,o,a,new oe(1,1,1),l))):(c?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(s.push(`${n}float inputs:opacity = ${l}`),c=!0),o.alphaTest>0&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0))),o instanceof mt){if(o.emissiveMap){s.push(`${n}color3f inputs:emissiveColor.connect = ${ei}/${i}/${nn(o.emissiveMap)}_emissive.outputs:rgb>`);const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),r.push(Ls(o.emissiveMap,"emissive",t,e,o,a,d))}else if(o.emissive?.getHex()>0){const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),s.push(`${n}color3f inputs:emissiveColor = ${Qx(d)}`)}o.normalMap&&(s.push(`${n}normal3f inputs:normal.connect = ${ei}/${i}/${nn(o.normalMap)}_normal.outputs:rgb>`),r.push(Ls(o.normalMap,"normal",t,e,o,a))),o.roughnessMap&&o.roughness===1?(s.push(`${n}float inputs:roughness.connect = ${ei}/${i}/${nn(o.roughnessMap)}_roughness.outputs:g>`),r.push(Ls(o.roughnessMap,"roughness",t,e,o,a))):s.push(`${n}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(s.push(`${n}float inputs:metallic.connect = ${ei}/${i}/${nn(o.metalnessMap)}_metallic.outputs:b>`),r.push(Ls(o.metalnessMap,"metallic",t,e,o,a))):s.push(`${n}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof Om&&(s.push(`${n}float inputs:clearcoat = ${o.clearcoat}`),s.push(`${n}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),s.push(`${n}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(s.push(`${n}float inputs:opacity.connect = ${ei}/${i}/${nn(o.transmissionMap)}_transmission.outputs:r>`),r.push(Ls(o.transmissionMap,"transmission",t,e,o,a)))),a.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):a.size===2&&(!a.has(0)||!a.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
|
|
1245
|
+
|
|
1246
|
+
def Material "${i}" ${o.name?`(
|
|
1247
|
+
displayName = "${Ax(o.name)}"
|
|
1248
|
+
)`:""}
|
|
1249
|
+
{
|
|
1250
|
+
token outputs:surface.connect = ${ei}/${i}/PreviewSurface.outputs:surface>
|
|
1251
|
+
|
|
1252
|
+
def Shader "PreviewSurface"
|
|
1253
|
+
{
|
|
1254
|
+
uniform token info:id = "UsdPreviewSurface"
|
|
1255
|
+
${s.join(`
|
|
1256
|
+
`)}
|
|
1257
|
+
int inputs:useSpecularWorkflow = ${o instanceof Se?"1":"0"}
|
|
1258
|
+
token outputs:surface
|
|
1259
|
+
}
|
|
1260
|
+
${r.length>0?`
|
|
1261
|
+
${a.has(0)?`
|
|
1262
|
+
def Shader "uvReader_st"
|
|
1263
|
+
{
|
|
1264
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1265
|
+
token inputs:varname = "st"
|
|
1266
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1267
|
+
float2 outputs:result
|
|
1268
|
+
}
|
|
1269
|
+
`:""}
|
|
1270
|
+
${a.has(1)?`
|
|
1271
|
+
def Shader "uvReader_st1"
|
|
1272
|
+
{
|
|
1273
|
+
uniform token info:id = "UsdPrimvarReader_float2"
|
|
1274
|
+
token inputs:varname = "st1"
|
|
1275
|
+
float2 inputs:fallback = (0.0, 0.0)
|
|
1276
|
+
float2 outputs:result
|
|
1277
|
+
}
|
|
1278
|
+
`:""}
|
|
1279
|
+
${r.join(`
|
|
1280
|
+
`)}`:""}
|
|
1281
|
+
}`}function Qx(o){return`(${o.r}, ${o.g}, ${o.b})`}function Yx(o){return`(${o.x}, ${o.y})`}const fy=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];v("debugusdz");class Dt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Di(e)+"_"+Dt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const r=this.trigger[s];n+="<"+r.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const yl=new Set;function yy(o,e){let t="";if(Array.isArray(o)){yl.clear();let i="[ ";for(let n=0;n<o.length;n++){let s=o[n];if(!s){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof s=="string"){if(yl.has(s))continue;i+=s,yl.add(s)}else if(typeof s=="object"){if(s.isObject3D&&(s=e.findById(s.uuid),!s)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const r=s.getPath?.call(s);if(yl.has(r))continue;i+=r,yl.add(r)}n+1<o.length&&(i+=", ")}i+=" ]",t=i,yl.clear()}else if(typeof o=="object"){const i=o;if(i.isObject3D&&(o=e.findById(i.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=o.getPath?.call(o)}return t}class sr{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+sr.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=yy(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function Zx(o,e={direct:!0,indirect:!0}){const t=ot.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class Wt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new sr(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new sr(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof ot&&Zx(n,t);else e instanceof ot&&Zx(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new sr(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Qr{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class xi{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new xi,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+xi.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=yy(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=yy(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class gn{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new gn(0,1,0)}static get right(){return new gn(1,0,0)}static get forward(){return new gn(0,0,1)}static get back(){return new gn(0,0,-1)}static get zero(){return new gn(0,0,0)}}class ye{static sequence(...e){return new Qr("Group_"+Qr.getId(),e).makeSequence()}static parallel(...e){return new Qr("Group_"+Qr.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new xi(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const s=new xi(e);s.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,c=t.clipName;if(s.comment=`Animation: ${c}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,s.animationName=c,s.start=r,s.duration=a,s.animationSpeed=l,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=a),n){s.pingPong=!1;const h=s.clone();return h.reversed=!i,h.start=s.start,h.reversed&&(h.start-=a),ye.sequence(s,h)}return s}static waitAction(e){const t=new xi;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const s=new xi(e);return s.tokenId="LookAtCamera",s.duration=t===void 0?9999999999999:t,s.front=i??gn.forward,s.up=n??gn.up,s}static emphasize(e,t,i="bounce",n=1,s="basic"){const r=new xi(e);return r.tokenId="Emphasize",r.duration=t,r.style=s??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,s="inout"){const r=new xi(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?s:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,s="spatial"){const r=new xi(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=s,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new xi(e);return i.tokenId="Impulse",i.velocity=t,i}}class AT{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class by extends AT{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||ot.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=ye.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=ye.fadeAction(this.object,0,!1),this._disableAction)}}class Kx{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const ro=v("debugusdzanimation"),_y=v("debugusdzanimationserialization");class hr{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ne.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=Ea.parseTrackName(t.name);let n=Ea.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||hr.isDescendantOf(e,n))continue;if(!hr.isDescendantOf(n,e)){for(;!hr.isDescendantOf(n,e)&&n.parent;)n=n.parent;hr.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ne{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ne.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=x.getComponent(e,bt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&be("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,s=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&s)for(const l of s)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,c)=>l-c),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const s=new b,r=new N,a=new b(1,1,1),l=this.target,c=t?this.pos?.createInterpolant():void 0,h=i?this.rot?.createInterpolant():void 0,d=n?this.scale?.createInterpolant():void 0;c||s.set(l.position.x,l.position.y,l.position.z),h||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),d||a.set(l.scale.x,l.scale.y,l.scale.z),c&&c.valueSize!==3&&(c.valueSize=3),h&&h.valueSize!==4&&(h.valueSize=4),d&&d.valueSize!==3&&(d.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let f=0,g=0;if(m<0?(f=e[0],g=f-Ne.animationDurationPadding/2+1/60):m>=e.length?(f=e[e.length-1],g=f+Ne.animationDurationPadding/2-1/60):(f=e[m],g=f),c){const y=c.evaluate(f);s.set(y[0],y[1],y[2])}if(h){const y=h.evaluate(f);r.set(y[0],y[1],y[2],y[3])}if(d){const y=d.evaluate(f);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new K;y.compose(s,r,a),y.multiply(l.matrix),y.decompose(s,r,a)}yield{time:g,translation:s,rotation:r,scale:a,index:m}}}}class cp{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ne.restPoseClipDuration+Ne.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);ro&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,s=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const c of t.tracks){const h=Ea.parseTrackName(c.name),d=Ea.findNode(e,h.nodeName);if(!d){console.warn("no object found for track",c.name,"using "+e.name+" instead");continue}this.dict.has(d)||this.dict.set(d,[]);const p=this.dict.get(d);if(!p){console.warn("no transform data found for target ",d,"at slot "+s+", this is likely a bug");continue}a.delete(d),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",d,t,"at slot",s),p[0]=new Ne(null,d,null));let m=p[s];m||(m=new Ne(e,d,t),p[s]=m),m.addTrack(c),r?.includes(d)||r?.push(d)}ro&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",s,"for root",e,"targets",r);for(const c of a){const h=this.dict.get(c);if(!h)continue;if(this.injectRestPoses&&!h[0]){console.warn("Adding rest pose for ",c,t,"at slot",s,"This is likely a bug, should have been added earlier.");const p=new Ne(null,c,null);h[0]=p}let d=h[s];d||(ro&&console.log("Adding padding clip for ",c,t,"at slot",s),d=new Ne(e,c,t),h[s]=d)}const l=new hr(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),ro&&console.log({root:e,clip:t,info:l}),t){const c=this.rootToRegisteredClip.get(e);if(c?c.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ne.restPoseClipDuration);let h=this.lastClipEndTime+Ne.animationDurationPadding,d=h+t.duration;const p=Math.round(h*60)/60,m=Math.round(d*60)/60;Math.abs(p-h)<.01&&(h=p),Math.abs(m-d)<.01&&(d=m),h=Math.ceil(h),d=h+t.duration,this.clipToStartTime.set(t,h),this.lastClipEndTime=d}}return l}onAfterHierarchy(e){ro&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){ro&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const s=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export \u2013 please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",a);for(let l=0;l<a.length;l++){let c=a[l];if(!c){const d=l-(this.injectRestPoses?1:0);a[l]=new Ne(null,r,this.rootToRegisteredClip.get(t)[d]),c=a[l]}const h=c.getDuration();if(s[l]===void 0)s[l]=h;else if(s[l]!==h){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),s[l]=h;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;_y&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){x.foreachComponent(e,s=>{const r=s;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new IT(e,this);this.serializers.push(n),n.registerCallback(t)}}class IT{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),_y&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let r=function(E){const $=[];for(const[q,he]of E){let re=`${q} : [`;const ge=[];for(const te of he)ge.push(`(${ce(te.x)}, ${ce(te.y)}, ${ce(te.z)})`);re=re.concat(ge.join(", ")),re=re.concat("],"),$.push(re)}return $},a=function(E){const $=[];for(const[q,he]of E){let re=`${q} : [`;const ge=[];for(const te of he)ge.push(`(${ce(te.w)}, ${ce(te.x)}, ${ce(te.y)}, ${ce(te.z)})`);re=re.concat(ge.join(", ")),re=re.concat("],"),$.push(re)}return $},l=function(E){let $,q=!0;const he=new Map;for(const[ge,te]of E){$===void 0&&($=te.length),$!==te.length&&(q=!1);let We=0;for(const ai of te)We++,ai||(he.has(ge)||he.set(ge,[]),he.get(ge).push(We))}ro&&console.log("Bone count: ",E.size,"TransformData entries per bone: ",$,"Undefined bone entries: ",he),console.assert(q,"All bones should have the same number of TransformData entries",E),console.assert(he.size===0,"All TransformData entries should be set",he);const re=[];for(const[ge,te]of E)for(let We=0;We<te.length;We++){const ai=te[We],_d=i.getStartTimeByClip(ai.clip);re.length<=We&&re.push({pos:[],rot:[],scale:[],timeOffset:_d});const ps=re[We];ps.pos.push(...ai.getSortedTimesArray(!0,!1,!1)),ps.rot.push(...ai.getSortedTimesArray(!1,!0,!1)),ps.scale.push(...ai.getSortedTimesArray(!1,!1,!0))}for(const ge of re)ge.pos.sort((te,We)=>te-We),ge.rot.sort((te,We)=>te-We),ge.scale.sort((te,We)=>te-We),ge.pos=[...new Set(ge.pos)],ge.rot=[...new Set(ge.rot)],ge.scale=[...new Set(ge.scale)];return re},c=function(E,$,q){const he=new Map,re=new Map,ge=new Map,te=$.length;for(const We of q){const ai=E.get(We);let _d;ai?console.assert(ai.length===te,"We should have the same number of TransformData entries for each bone",ai,$):_d=new Ne(null,We,null);for(let ps=0;ps<te;ps++){const gm=ai?ai[ps]:_d,ka=$[ps];for(const{time:Jl,translation:ec}of gm.getValues(ka.pos,!0,!1,!1)){const fn=(Jl+ka.timeOffset)*60;he.has(fn)||he.set(fn,new Array),he.get(fn).push(ec.clone())}for(const{time:Jl,rotation:ec}of gm.getValues(ka.rot,!1,!0,!1)){const fn=(Jl+ka.timeOffset)*60;re.has(fn)||re.set(fn,new Array),re.get(fn).push(ec.clone())}for(const{time:Jl,scale:ec}of gm.getValues(ka.scale,!1,!1,!0)){const fn=(Jl+ka.timeOffset)*60;ge.has(fn)||ge.set(fn,new Array),ge.get(fn).push(ec.clone())}}}return{position:he.size==0?void 0:he,quaternion:re.size==0?void 0:re,scale:ge.size==0?void 0:ge}},h=function(E){const $=[];for(const q of E)$.push(`(${ce(q.x)}, ${ce(q.y)}, ${ce(q.z)})`);return $.join(", ")},d=function(E){const $=[];for(const q of E)$.push(`(${ce(q.w)}, ${ce(q.x)}, ${ce(q.y)}, ${ce(q.z)})`);return $.join(", ")},p=function(E){const $=new Map;if(ro){const q=new Array;for(const[he,re]of s)q.push(he.uuid+": "+re.length+" "+re.map(ge=>ge.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
|
|
1282
|
+
`+q.join(`
|
|
1283
|
+
`))}for(const q of E){const he=s.get(q);he&&$.set(q,he)}return $},m=function(E){const $=p(E),q=l($);return c($,q,E)};const f=n.skinnedMesh.skeleton,g=new Array,y=[],_=[];for(const E of f.bones){y.push(E),_.push(E.uuid);const $=f.boneInverses[f.bones.indexOf(E)];g.push({bone:E,inverse:$})}let w=1e4;for(;_.length<f.bones.length&&w-- >0;)for(const E of y){const $=E.children;for(const q of $)if(_.indexOf(q.uuid)===-1&&f.bones.indexOf(q)!==-1){y.push(q),_.push(q.uuid);const he=f.boneInverses[f.bones.indexOf(q)];g.push({bone:q,inverse:he})}}w<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,f.bones,_);for(const E of Lx(f.bones))g.push({bone:E,inverse:E.matrixWorld.clone().invert()});const P=g[0].bone.parent;P||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),g.sort((E,$)=>fl(E.bone,P)>fl($.bone,P)?1:-1);const M=t.quickLookCompatible,O=[],j=[],I=[],V=[];for(const{bone:E}of g){if(M){const $=E.scale;$.x==0&&($.x=1e-5),$.y==0&&($.y=1e-5),$.z==0&&($.z=1e-5),O.push(new K().compose(E.position,E.quaternion,E.scale))}else O.push(E.matrix.clone());j.push(E.position),I.push(E.quaternion),V.push(E.scale)}const W=g.map(E=>'"'+fl(E.bone,P)+'"').join(", "),G=g.map(E=>Gx(E.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${G}]`),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(E=>Gx(E)).join(", ")}]`);const X=m(g.map(E=>E.bone));if(ro){let E=1e7,$=0;for(const q of X.position?.keys()??[])E=Math.min(E,q),$=Math.max($,q);console.log("Time samples",E,$,X)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine(`quatf[] rotations = [${d(I)}]`),X&&X.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const E=a(X.quaternion);for(const $ of E)e.appendLine($);e.closeBlock()}if(e.appendLine(`half3[] scales = [${h(V)}]`),X&&X.scale){e.beginBlock("half3[] scales.timeSamples = {","");const E=r(X.scale);for(const $ of E)e.appendLine($);e.closeBlock()}if(e.appendLine(`float3[] translations = [${h(j)}]`),X&&X.position){e.beginBlock("float3[] translations.timeSamples = {","");const E=r(X.position);for(const $ of E)e.appendLine($);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let h=0;h<i.length;h++)i[h]===void 0&&(i[h]=new Ne(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const s=this.object,r=this.model,a=this.animationData.get(s);if(!a||s.isSkinnedMesh)return;_y&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function c(h,d){if(h.some(p=>p&&{position:p.pos,rotation:p.rot,scale:p.scale}[d])){switch(d){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let p=0;p<h.length;p++){const m=h[p];if(!m)continue;const f=n.getStartTimeByClip(m.clip),g=m.getSortedTimesArray(d==="position",d==="rotation",d==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",s,m);continue}const y=!m.clip,_=d==="position"&&(m.pos||y),w=d==="rotation"&&(m.rot||y),P=d==="scale"&&(m.scale||y);if(_||w||P){const M=m.clip?.name??"rest",O=m.getDuration();ro&&console.log("Write .timeSamples:",M,f,O,h),e.appendLine("# "+M+": start="+l.format(f*Ne.frameRate)+", length="+l.format(O*Ne.frameRate)+", frames="+m.getFrames())}if(_)for(const{time:M,translation:O}of m.getValues(g,!0,!1,!1)){const j=`${l.format((f+M)*Ne.frameRate)}: (${ce(O.x)}, ${ce(O.y)}, ${ce(O.z)}),`;e.appendLine(j)}if(w)for(const{time:M,rotation:O}of m.getValues(g,!1,!0,!1)){const j=`${l.format((f+M)*Ne.frameRate)}: (${ce(O.w)}, ${ce(O.x)}, ${ce(O.y)}, ${ce(O.z)}),`;e.appendLine(j)}if(P)for(const{time:M,scale:O}of m.getValues(g,!1,!1,!0)){const j=`${l.format((f+M)*Ne.frameRate)}: (${ce(O.x)}, ${ce(O.y)}, ${ce(O.z)}),`;e.appendLine(j)}}e.closeBlock()}}c(a,"position"),c(a,"rotation"),c(a,"scale")}}const LT=v("debugusdz");class wa{static getName(e){const t=e.split(".").pop();let i=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return i||(i="Audio_"+Math.random().toString(36).substring(2,15)),Di(i)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=x.getComponents(e,Li);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const r=s.clip.split("/").pop()||"Audio",a=wa.getName(s.clip),l=Di(a);if(!this.files.some(c=>c.path===s.clip)){this.files.push({path:s.clip,name:a});const c=a.toLowerCase();i.quickLookCompatible&&!c.endsWith(".mp3")&&!c.endsWith(".wav")&&!c.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(c,h)=>{c.appendLine(),c.beginBlock(`def SpatialAudio "${l}"`,"(",!1),c.appendLine(`displayName = "${r}"`),c.closeBlock(")"),c.beginBlock(),c.appendLine(`uniform asset filePath = @audio/${a}@`),c.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),c.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),c.appendLine(`uniform float gain = ${s.volume}`),c.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){LT&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}}}var DT=Object.defineProperty,Be=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DT(e,t,n),n};const Jx=v("debugusdzbehaviours");function th(o){o&&(o.getComponentInParent(tl)||(A()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(Ii)))}class Yr extends R{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new b;targetRot=new N;targetScale=new b;start(){th(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=J(this.object).clone(),t=J(this.target).clone(),i=_e(this.object).clone(),n=_e(this.target).clone(),s=Ge(this.object).clone(),r=Ge(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),c=s.distanceTo(r);if(a<.01&&l<.01&&c<.01){ft(this.object,t),_n(this.object,n),Da(this.object,r),this.coroutine=null;return}let h=0,d=0;for(;h<1;)h+=this.context.time.deltaTime/this.duration,h>1&&(h=1),d=h<.5?4*h*h*h:1-Math.pow(-2*h+2,3)/2,this.targetPos.lerpVectors(e,t,d),this.targetRot.slerpQuaternions(i,n,d),this.targetScale.lerpVectors(s,r,d),ft(this.object,this.targetPos),_n(this.object,this.targetRot),Da(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),s=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(s),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new Dt("Move to "+this.target?.name,Wt.tapTrigger(this.gameObject),ye.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Be([u(k)],Yr.prototype,"object"),Be([u(k)],Yr.prototype,"target"),Be([u()],Yr.prototype,"duration"),Be([u()],Yr.prototype,"relativeMotion");const hp=class oi extends R{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,th(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof H)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):Ev(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],oi._materialTriggersPerId={},oi.variantSwitchIndex=0,this.materialToSwitch&&await Ve.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await Ve.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(n=>n.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(oi._materialTriggersPerId[this.materialToSwitch.uuid]||(oi._materialTriggersPerId[this.materialToSwitch.uuid]=[]),oi._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=oi._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const s of i){const r=s.createVariants();r&&r.length>0&&(n[s.selfModel.uuid]=r)}for(const s of i){const r=[];for(const a in n)a!==s.selfModel.uuid&&r.push(...n[a]);s.createAndAttachBehaviors(e,n[s.selfModel.uuid],r)}}delete oi._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],s=Math.max(0,this.fadeDuration);n.push(ye.fadeAction([...this.targetModels,...i],s,!1)),n.push(ye.fadeAction(t,s,!0)),e.addBehavior(new Dt("Select_"+this.selfModel.name,Wt.tapTrigger(this.selfModel),ye.parallel(...n))),oi._parallelStartHiddenActions.push(...t),oi._startHiddenBehaviour||(oi._startHiddenBehaviour=new Dt("StartHidden_"+this.selfModel.name,Wt.sceneStartTrigger(),ye.fadeAction(oi._parallelStartHiddenActions,s,!1)),e.addBehavior(oi._startHiddenBehaviour))}static getMaterialName(e){return Di(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+oi.variantSwitchIndex+++"_"+oi.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&ot.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Be([u(we)],hp.prototype,"materialToSwitch"),Be([u(we)],hp.prototype,"variantMaterial"),Be([u()],hp.prototype,"fadeDuration");let vy=hp;const ih=class ze extends R{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){th(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[ze.wasVisible]===void 0&&(this.gameObject[ze.wasVisible]=this.gameObject.activeSelf),this.target[ze.wasVisible]===void 0&&(this.target[ze.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[ze.wasVisible],this.targetStateBeforeCreatingDocument=this.target[ze.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,s=this.targetState;if(this.toggleOnClick)if(s=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&hy.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[ze.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new K),l.name+="_toggle"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[ze.toggleClone];if(!this.gameObject[ze.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new K),l.name+="_toggleReverse"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.reverseToggleClone]=l}this.toggleModel=this.gameObject[ze.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(ye.fadeAction(n,0,!1)),a.push(ye.fadeAction(this.toggleModel,0,!0)),a.push(ye.fadeAction(this.targetModel,0,s)),e.addBehavior(new Dt("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),Wt.tapTrigger(n),ye.parallel(...a)));const l=[];l.push(ye.fadeAction(this.toggleModel,0,!1)),l.push(ye.fadeAction(n,0,!0)),l.push(ye.fadeAction(this.targetModel,0,!s)),e.addBehavior(new Dt("Toggle_"+n.name+"_ToggleTo"+(s?"Off":"On"),Wt.tapTrigger(this.toggleModel),ye.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(ye.fadeAction(n,0,!1)),a.push(ye.fadeAction(this.targetModel,0,s)),e.addBehavior(new Dt("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),Wt.tapTrigger(n),a.length>1?ye.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),mn.add(r,e)}}afterSerialize(e,t){this.gameObject[ze.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[ze.wasVisible],delete this.gameObject[ze.wasVisible]),this.target&&this.target[ze.wasVisible]!==void 0&&(this.target.visible=this.target[ze.wasVisible],delete this.target[ze.wasVisible]),delete this.gameObject[ze.toggleClone],delete this.gameObject[ze.reverseToggleClone]}};Be([u(k)],ih.prototype,"target"),Be([u()],ih.prototype,"toggleOnClick"),Be([u()],ih.prototype,"targetState"),Be([u()],ih.prototype,"hideSelf");let wy=ih;class mn extends R{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)mn._fadeObjects.includes(n)||(console.log("adding hide on start",n),mn._fadeObjects.push(n));mn._fadeBehaviour===void 0&&(mn._fadeBehaviour=new Dt("HideOnStart",Wt.sceneStartTrigger(),ye.fadeAction(mn._fadeObjects,0,!1)),t.addBehavior(mn._fadeBehaviour))}start(){x.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||mn.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=x.isActiveSelf(this.gameObject)}}class bl extends R{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new Dt("emphasize "+this.name,Wt.tapTrigger(this.gameObject),ye.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Be([u()],bl.prototype,"target"),Be([u()],bl.prototype,"duration"),Be([u()],bl.prototype,"motionType");class Ds extends R{target;clip="";toggleOnClick=!1;trigger="tap";start(){th(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Li);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const s=this.target?this.target.gameObject:this.gameObject;wa.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof H&&p.visible&&(l=!0)}),l=!0;const c=e.addAudioClip(n);let h=ye.playAudioAction(s,c,"play",r,a);this.target&&this.target.loop&&(h=ye.sequence(h).makeLooping());const d=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(h.multiplePerformOperation="stop");const p=new Dt("playAudio"+d,Wt.tapTrigger(t),h);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new Dt("playAudioOnStart"+d,Wt.sceneStartTrigger(),h);e.addBehavior(p)}}}}Be([u(Li)],Ds.prototype,"target"),Be([u(URL)],Ds.prototype,"clip"),Be([u()],Ds.prototype,"toggleOnClick");const xy=class bo extends R{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){th(this.gameObject)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(bo.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&be(e),console.warn(e,...bo.rootsWithExclusivePlayback)}bo.animationActions=[],bo.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof cp);if(!n)return;const s=n.getClipCount(this.target)>1;s&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),bo.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=bo.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),c=new Dt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?Wt.tapTrigger(this.selfModel):Wt.sceneStartTrigger(),l);s&&c.makeExclusive(!0),e.addBehavior(c)}})}static getActionForSequences(e,t,i,n,s){const r=(l,c)=>{let h=bo.animationActions.find(d=>d.affectedObjects==l&&d.start==c.start&&d.duration==c.duration&&d.animationSpeed==c.speed);return h||(h=ye.startAnimationAction(l,c),bo.animationActions.push(h)),h},a=ye.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:ye.sequence();for(const c of n)l.addAction(r(t,c));l.makeLooping(),a!==l&&a.addAction(l)}return s&&s>0&&a.actions.unshift(ye.waitAction(s)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(bt),s=t.getComponent(Ft);if(!n&&!s)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(s){const f=e.registerAnimation(t,s.clip);f&&(s.loop?a.push(f):r.push(f));let g=0;if(s.minMaxOffsetNormalized){const y=s.minMaxOffsetNormalized.x,_=s.minMaxOffsetNormalized.y;g=(s.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:g}}const l=n?.runtimeAnimatorController;let c=l?.findState(i),h=[],d=[];if(l&&c){const f=new Array;f.push(c);let g=!1;for(;f.length<100;){if(!c||c===null||!c.transitions||c.transitions.length===0){c.motion?.isLooping&&(g=!0);break}const y=c.transitions.find(w=>w.conditions.length===0),_=y?l.getState(y.destinationState,0):null;if(_&&f.includes(_)){c=_,g=!0;break}else if(y){if(c=_,!c)break;f.push(c)}else{g=c.motion?.isLooping??!1;break}}if(g&&c){const y=f.indexOf(c);h=f.slice(0,y),d=f.slice(y),Jx&&console.log("found loop from "+i,"states until loop",h,"states looping",d)}else h=f,d=[],Jx&&console.log("found no loop from "+i,"states",h);if(!d.length){const y=h[h.length-1],_=y.motion?.clip;if(_){let w;if(e.holdClipMap.has(_))w=e.holdClipMap.get(_);else{const P=y.name+"_hold";w=_.clone(),w.duration=1,w.name=P;const M=_.duration;w.tracks=_.tracks.map(O=>{const j=O.clone();j.times=new Float32Array([0,M]);const I=O.values.length,V=O.getValueSize(),W=O.values.slice(I-V,I);return j.values=new Float32Array(2*V),j.values.set(W,0),j.values.set(W,V),j}),w.name=P,e.holdClipMap.set(_,w)}if(w){const P={name:w.name,motion:{clip:w,isLooping:!1,name:w.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};d.push(P)}}}}if(h.length===1&&(!h[0].motion?.clip||h[0].motion?.clip.tracks?.length===0)){r=new Array;const f=e.registerAnimation(t,null);f&&r.push(f);return}if(h=h.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),d=d.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),h.length===0&&d.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(f,g)=>{if(!t)return;const y=e.registerAnimation(t,f.motion.clip??null);y?(y.speed=f.speed,g.push(y)):console.warn("Couldn't register animation for state "+f.name+" on "+n?.name)};if(h.length>0){r=new Array;for(const f of h)p(f,r)}if(d.length>0){a=new Array;for(const f of d)p(f,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const f=n.minMaxOffsetNormalized.x,g=n.minMaxOffsetNormalized.y;m=((h.length?h[0]:d.length?d[0]:null)?.motion.clip?.duration||1)*(f+Math.random()*(g-f))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=bo.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Be([u(bt)],xy.prototype,"animator"),Be([u()],xy.prototype,"stateName");let nh=xy;class _l extends R{getType(){}target;getDuration(){}}Be([u(k)],_l.prototype,"target");class oh extends R{target}Be([u(_l)],oh.prototype,"target");class sh extends _l{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Be([u()],sh.prototype,"type"),Be([u()],sh.prototype,"duration");class Sy extends oh{}class rr{static _instance;static create(){return new rr}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Un.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=L.supportsQuickLookAR();let i="View in AR";L.isVisionOS()?i="View in AR":(t||L.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(Ot("view_in_ar"));let n=!1,s=null;return e.addEventListener("click",()=>{s=qa(Tn),s||(n=!0,s=new Tn),n&&(s.objectToExport=U.Current.scene),s?(e.classList.add("this-mode-is-requested"),s.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(Ot("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>Z.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),L.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(Ot("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Z.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),L.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(Ot("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Ee("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),L.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Un.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&L.isiOS()&&!L.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}Z.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){Hd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),pg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(Z.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),Z.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var jT=Object.defineProperty,BT=Object.getOwnPropertyDescriptor,vt=(o,e,t,i)=>{for(var n=i>1?void 0:i?BT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jT(e,t,n),n};const rh=v("debugspriterenderer"),FT=v("wireframe");class Sa{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&Sa.cache[e.guid])return rh&&console.log("Take cached geometry for sprite",e.guid),Sa.cache[e.guid];const t=new yn;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let s=0;s<e.triangles.length;s+=1){const r=e.triangles[s];i[s*3]=-e.vertices[r].x,i[s*3+1]=e.vertices[r].y,i[s*3+2]=0;const a=e.uv[r];n[s*2]=a.x,n[s*2+1]=1-a.y}return t.setAttribute("position",new gt(i,3)),t.setAttribute("uv",new gt(n,2)),e.guid&&(this.cache[e.guid]=t),rh&&console.log("Built sprite geometry",e,t),t}}class UT{x;y}function e1(o){o&&(o.colorSpace!=Po&&(o.colorSpace=Po,o.needsUpdate=!0),o.minFilter==Md&&o.magFilter==Md&&(o.anisotropy=1,o.needsUpdate=!0))}let Go=class{constructor(o){o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new H(Sa.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&e1(this.texture),this._material=new Se({map:this.texture,color:16777215,side:Oi,transparent:!0})),this._material}_material;getGeometry(){return Sa.getOrCreateGeometry(this)}};vt([u()],Go.prototype,"guid",2),vt([u(Le)],Go.prototype,"texture",2),vt([Xe()],Go.prototype,"triangles",2),vt([Xe()],Go.prototype,"uv",2),vt([Xe()],Go.prototype,"vertices",2);const Cy=Symbol("spriteOwner");class vl{sprites;constructor(){this.sprites=[]}}vt([u(Go)],vl.prototype,"sprites",2);const Py=class J0{static create(){const e=new J0;return e.spriteSheet=new vl,e}constructor(){}clone(){const e=new J0;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new vl,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(e1(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;Ve.assignTextureLOD(n,0).then(r=>{r instanceof Le&&(i.texture=r,e?.map===s&&(e.map=r,e.needsUpdate=!0))})}}};vt([u(vl)],Py.prototype,"spriteSheet",2),vt([u()],Py.prototype,"index",2);let wl=Py;class fi extends R{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=wl.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);rh&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof Go?(this._spriteSheet||(this._spriteSheet=wl.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=wl.create(),rh&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return rh&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Sa.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new Se({color:16777215,side:Oi});if(FT&&(n.wireframe=!0),this.color&&(n.color||(n.color=new oe),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let s=i.texture;s[Cy]!==void 0&&s[Cy]!==this&&this.spriteFrames>1&&(s=i.texture=s.clone()),s[Cy]=this,n.map=s}this.sharedMaterial=n,this._currentSprite=new H(Sa.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),Ve.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}vt([u()],fi.prototype,"drawMode",2),vt([u(UT)],fi.prototype,"size",2),vt([u(se)],fi.prototype,"color",2),vt([u(we)],fi.prototype,"sharedMaterial",2),vt([u()],fi.prototype,"transparent",2),vt([u()],fi.prototype,"cutoutThreshold",2),vt([u()],fi.prototype,"castShadows",2),vt([u()],fi.prototype,"renderOrder",2),vt([u()],fi.prototype,"toneMapped",2),vt([u(wl)],fi.prototype,"sprite",1);const t1=v("debugwebxr"),zT=new K().makeRotationY(Math.PI);class Vi extends R{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new K;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new Si;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){t1&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,Vi._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new k;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Qt(this._placementScene.children),n=i.getCenter(new b),s=i.getSize(new b),r=new K;r.makeTranslation(n.x,n.y-s.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),x.addComponent(t,this);for(const i of this._reticle)Zi(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:hi.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:hi.Early}),this.onRevertSceneChanges(),this._anchor=null,Vi._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const s=n.getHitTest();s&&(i=!0,this.updateReticleAndHits(e.xr,n.index,s,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new mm(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let s=this._reticle[t];if(!s){if(this.customReticle)if(this.customReticle.asset)s=Ya(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else s=new H(new kC(.07,.09,32).rotateX(-Math.PI/2),new Se({side:Oi,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),s.name="AR Placement Reticle";if(t1){const r=new Pi(1);r.position.y+=.01,s.add(r)}this._reticle[t]=s,s.matrixAutoUpdate=!1,s.visible=!1}if(s.lastPos=s.lastPos||i.position.clone(),s.lastQuat=s.lastQuat||i.quaternion.clone(),s.position.copy(s.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),s.lastPos.copy(s.position),s.quaternion.copy(s.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),s.lastQuat.copy(s.quaternion),s.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(s),s.updateMatrix(),s.visible=!0,s.parent!==this.context.scene&&this.context.scene.add(s),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(s.quaternion),this.upVec.dot(B(0,1,0))>.9){let r=s["autoplace:timer"]||0;r>=1?(s.visible=!1,this.onPlaceScene(null)):(r+=this.context.time.deltaTime,s["autoplace:timer"]=r)}else s["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(Z.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof mg){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),Vi._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Z.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!Vi._hasPlaced)return;const e=Z.active?.rig?.gameObject;if(e){const t=Z.active?.rigScale||1,i=1/this._arScale*t,n=new K().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)x.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&be("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new b(0,1,0);lookPoint=new b;worldUpVec=new b(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,s=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=s.y,e.lookAt(n))}onApplyPose(e){const t=Z.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(zT),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class mm{static up=new b(0,1,0);static zero=new b(0,0,0);static one=new b(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new K,this.plane=new ur,this.plane.setFromNormalAndCoplanarPoint(mm.up,mm.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:hi.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:hi.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:hi.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:hi.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:hi.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:hi.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=L.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const r=this.getPositionOnPlane(i.clientX,i.clientY);s.x=r.x,s.z=r.z,s.screenx=i.clientX,s.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),s=n.x-i.x,r=n.z-i.z;if(s===0&&r===0)return;this.oneFingerDrag&&this.addMovement(s,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),c=n.screenx-s.screenx,h=n.screeny-s.screeny,d=Math.sqrt(c*c+h*h),p=l-d;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}};_raycaster=new xd;_intersection=new b;_screenPos=new b;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new K;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const js=v("debugautosync"),Oy=Symbol("syncerId");class NT{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new WT(e);return t[Oy]=e.guid,this._syncers[t[Oy]]=t,t}removeSyncer(e){delete this._syncers[e[Oy]]}}const ky=new NT;class WT{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(js&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];js&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},wn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(js&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function VT(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const ah=Symbol("AutoSyncHandler");function $T(o){if(o[ah])return o[ah];const e=ky.getOrCreateSyncer(o);return e?.init(o),o[ah]=e,e}function HT(o){const e=o[ah];e&&(ky.removeSyncer(e),e.destroy(),delete o[ah])}const My=function(o=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,s;typeof o=="string"?s=e[o]:typeof o=="function"&&(s=o),s==null&&(A()||js)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(js||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}js&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]===void 0){if(this[l]=this[i],n=ky.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let h=!1;Object.defineProperty(this,i,{set:function(d){const p=this[l];if(this[l]=d,h){(A()||js)&&console.warn("Recursive call detected",i);return}h=!0;try{const m=VT(d,p);js&&console.log("SyncField assignment",i,"changed?",m,d,s),m&&s?.call(this,d,p)!==!1&&$T(this)?.notifyChanged(i,d)}finally{h=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)}};const c=r.__internalDestroy;r.__internalDestroy=function(){HT(this),c.call(this)}}};var GT=Object.defineProperty,dp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&>(e,t,n),n};const ii=v("debugplayersync"),up=class CS extends R{static async setupFrom(e,t){const i=ne.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&x.getOrAddComponent(r,on)}const n=new CS;n._internalInit(t),n.asset=i;const s=new k;return s.guid=e,x.addComponent(s,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new de)}onEnable(){this.context.connection.beginListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{ii&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(ii&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=x.getComponentsInChildren(e,on);if(ii&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),x.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{ii&&console.log("PlayerSync.destroyInstance",e),Oc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=on.all.length-1;t>=0;t--){const i=on.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};dp([u()],up.prototype,"autoSync"),dp([u(ne)],up.prototype,"asset"),dp([u(de)],up.prototype,"onPlayerSpawned");let Ry=up;var i1=(o=>(o.OwnerChanged="ownerChanged",o))(i1||{});const Ey=class It extends R{static _all=[];static get all(){return It._all}static _local=[];static get local(){return It._local}static getFor(e){if(e instanceof k)return x.getComponentInParent(e,It);if(e instanceof R)return x.getComponentInParent(e.gameObject,It)}static isLocalPlayer(e){return It.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new de;onFirstOwnerChangeEvent=new de;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){ii&&console.log(`PlayerSync.onOwnerChange: ${t} \u2192 ${e} (me: ${this.context.connection.connectionId})`);const i=It._local.indexOf(this);i>=0&&It._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){It._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const s=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(s),It.dispatchEvent("ownerChanged",s)}awake(){It.all.push(this),ii&&console.log("Registered new PlayerState",this.guid,It.all.length-1,It.all),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeftRoom)}async start(){ii&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await Mo(300),this.context.connection.userIsInRoom(this.owner)==!1&&(ii&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(ii&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?ii&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(ii&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):ii&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){ii&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),Oc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(ii&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeftRoom),It.all.splice(It.all.indexOf(this),1),this.isLocalPlayer){const e=It._local.indexOf(this);e>=0&&It._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){ii&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};dp([My(Ey.prototype.onOwnerChange)],Ey.prototype,"owner");let on=Ey;var qT=Object.defineProperty,xl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&qT(e,t,n),n};class ao extends R{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(L.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}xl([u()],ao.prototype,"position"),xl([u()],ao.prototype,"showNeedleLogo"),xl([u()],ao.prototype,"showSpatialMenu"),xl([u()],ao.prototype,"createFullscreenButton"),xl([u()],ao.prototype,"createMuteButton"),xl([u()],ao.prototype,"createQRCodeButton");var XT=Object.defineProperty,Ty=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XT(e,t,n),n};const lh=v("debugwebxr"),n1=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class Bs extends R{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;lh&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=on.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Ie);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,Do.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Ie);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=on.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const c=x.getComponentsInChildren(this.head.asset,en);for(const h of c)h.enabled=!1,h.gameObject.visible=!1}}const n=e.xr.leftController,s=this.leftHand?.asset;n&&s?(s.position.copy(n.gripPosition),s.quaternion.copy(n.gripQuaternion),s.quaternion.multiply(n1),s.visible=n.isTracking,this.updateHandVisibility(n,s,this._leftHandMeshes)):s&&s.visible&&(s.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(n1),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(s=>{Lo(s,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=on.getFor(this);if(e&&e.isLocalPlayer==!1){const t=Z.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=x.getComponentsInChildren(this.head.asset,en);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};tv.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof k&&(this.head=new ne("",this.sourceId,this.head));else{const e=new k;e.name="Head";const t=Or.createPrimitive(Pr.Cube);e.add(t),this.gameObject.add(e),this.head=new ne("",this.sourceId,e),lh&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof k&&(this.rightHand=new ne("",this.sourceId,this.rightHand));else{const e=new k;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new ne("",this.sourceId,e),lh&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof k&&(this.leftHand=new ne("",this.sourceId,this.leftHand));else{const e=new k;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new ne("",this.sourceId,e),lh&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),on.isLocalPlayer(this.gameObject)&&(this._syncTransforms=x.getComponentsInChildren(this.gameObject,kn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),s=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),s&&a.push(s),r&&a.push(r);const l=await $m(a);lh&&console.log("Avatar loaded results:",l)}}Ty([u(ne)],Bs.prototype,"head"),Ty([u(ne)],Bs.prototype,"leftHand"),Ty([u(ne)],Bs.prototype,"rightHand");var QT=Object.defineProperty,pp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&QT(e,t,n),n};const Fs=v("debugwebxr"),Us=new Array;class qo extends R{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new oP;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:t}=e;if(this.createControllerModel||this.createHandModel){if(t.hand){if(this.createHandModel){const i=await this.loadHandModel(this,t);if(!i||!t.connected||!t.isHand){i?.handObject&&Qa(i.handObject,!1),i?.handObject?.destroy();return}this._models.push({controller:t,model:i.handObject,handmesh:i.handmesh}),this._models.sort((n,s)=>n.controller.index-s.controller.index),this.scene.add(i.handObject),t.model=i.handObject}}else if(this.createControllerModel){const i=await t.getModelUrl();if(i){const n=await this.loadModel(t,i);if(!n||!t.connected||t.isHand)return;this._models.push({controller:t,model:n}),this._models.sort((s,r)=>s.controller.index-r.controller.index),this.scene.add(n),n.traverse(s=>{s.layers.set(2),s.matrixAutoUpdate=!1,s.updateMatrix()}),t.model=n}else t.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+t.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Qa(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Qa(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(Z.active&&(Fs&&(Us[0]=Date.now()),this.updateRendering(Z.active),Fs)){const e=Date.now()-Us[0];Us.push(e),Us.length>=30&&(Us[0]=0,Us.reduce((t,i)=>t+i,0)/Us.length,Us.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Fs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const s=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(s&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const c=n.getHandJointPose(a);if(c){const h=c.transform.position,d=c.transform.orientation;l.position.copy(h),l.quaternion.copy(d),l.matrixAutoUpdate=!1}l.visible=c!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(Ua))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const i=await ne.getOrCreate("",t).instantiate();return Qa(i),Z.active?.isPassThrough&&i.traverseVisible(n=>{this.makeOccluder(n)}),i}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Fs?F.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const s=new Oo;bf(s,i),await Yu(s,i,this.sourceId??"",this.sourceId??"");const r=Yf(s);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),s.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const c=new k;Qa(c);const h=new sP(c,n,s.path,a,s,d=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=d),r?.gltf&&vn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),d.traverse(m=>{m.layers.set(2),Z.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof H&&Ve.assignMeshLOD(m,0)}),t.connected||(Fs&&F.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),d.removeFromParent())});if(Fs&&c.add(new Pi(.5)),t.inputSource.hand){Fs&&console.log(t.inputSource.hand);for(const d of t.inputSource.hand.values())if(n.joints[d.jointName]===void 0){const p=new So;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[d.jointName]=p,n.add(p)}}else Fs&&F.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:c,handmesh:h}}makeOccluder(e){if(e instanceof H){let t=e.material;t instanceof we&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}pp([u()],qo.prototype,"createControllerModel"),pp([u()],qo.prototype,"createHandModel"),pp([u(ne)],qo.prototype,"customLeftHand"),pp([u(ne)],qo.prototype,"customRightHand");class mp extends R{}var YT=Object.defineProperty,zs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YT(e,t,n),n};const Ay=v("debugwebxr");class ji extends R{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=B(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const s=Ge(t);n.multiplyScalar(s.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const i=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(i)<.3&&(this._didApplyRotation=!1);else if(Math.abs(i)>.5){this._didApplyRotation=!0;const n=i>0?1:-1,s=J(this.context.mainCamera).clone();t.rotateY(n*D.toRadians(this.rotationStep));const r=J(this.context.mainCamera).clone().sub(s);r.y=0,t.position.sub(r)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const s=e.getGesture("pinch");s&&(i=s.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof Aa){const r=n.normal?.dot(B(0,1,0));if(r!==void 0&&r<.4)return}let s=n?.point;if(!s&&!this.useTeleportTarget){this._plane||(this._plane=new ur(new b(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new b(0,1,0),r);const a=e.ray;s=r.clone(),this._plane.intersectLine(new MC(a.origin,B(a.direction).multiplyScalar(1e4).add(a.origin)),s),s.distanceTo(r)>t.scale.x*10&&(s=null)}if(s){if(this.useTeleportTarget&&!x.getComponentInParent(n.object,mp))return;const r=s.clone();if(Ay&&F.DrawSphere(s,.025,16711680,5),this.context.mainCamera?.position){const a=this.context.xr?.getUserOffsetInRig();a&&(a.y=0,r.sub(a),Ay&&F.DrawWireSphere(a.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const s=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(s),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,c=this._lastHitDistances[t],h=this._hitDistances[t]!=null,d=c??a;n.scale.set(a,a,d),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&d<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=h?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],s=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,s=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(s=!1),!s){const h=this._hitDiscs[t];h&&h.visible&&h.hit&&this.updateHitPointerPosition(i,h,h.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let c=l.find(h=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(h.object));if(c||(c=l[0]),n&&(n.controller=i,n.hit=c),this._hitDistances[t]=c?.distance||null,c){this._lastHitDistances[t]=c.distance;const h=e.rigScale??1;Ay&&(F.DrawWireSphere(c.point,.025*h,16711680),F.DrawLabel(B(0,.2,0).add(c.point),c.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=c,n.visible=c.distance>h*.05;let d=.01*(h+c.distance);const p=i.getButton("primary")?.pressed;p&&(d*=1.1),n.scale.set(d,d,d),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=c.distance<.15*h?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(c.normal){this.updateHitPointerPosition(i,n,c.distance);const f=c.normal.applyQuaternion(_e(c.object));n.quaternion.setFromUnitVectors(ZT,f)}else this.updateHitPointerPosition(i,n,c.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Lu(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=B(e.rayWorldPosition);n.add(B(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new H(new wd(.3,6,6),new Se({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:Oi}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new rP;e.layers.disableAll(),e.layers.enable(2);const t=new aP;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const s=new lP({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:gb,dashed:!1});return e.material=s,e}}zs([u()],ji.prototype,"movementSpeed"),zs([u()],ji.prototype,"rotationStep"),zs([u()],ji.prototype,"useTeleport"),zs([u()],ji.prototype,"usePinchToTeleport"),zs([u()],ji.prototype,"useTeleportTarget"),zs([u()],ji.prototype,"useTeleportFade"),zs([u()],ji.prototype,"showRays"),zs([u()],ji.prototype,"showHits");const ZT=new b(0,1,0);var KT=Object.defineProperty,wt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&KT(e,t,n),n};const ch=v("debugwebxr"),JT=v("debugusdz"),lt=class Gl extends R{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){Z.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&be('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=L.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(x.findObjectOfType(Tn)||(ch&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=x.addComponent(this.gameObject,Tn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(ch&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new ne("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Ry),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Z.isVRSupported()&&this.createVRButton?Z.offerSession("immersive-vr","default",this.context):this.createARButton&&await Z.isARSupported()&&this.createARButton?Z.offerSession("immersive-ar","default",this.context):!1}get session(){return Z.active??null}get sessionMode(){return Z.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Z.start("immersive-vr",e,this.context)}async enterAR(e){return Z.start("immersive-ar",e,this.context)}exitXR(){Z.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!Gl.activeWebXRComponent||Gl.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${Gl.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}Gl.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;ch&&console.log("WebXR onEnterXR"),this._previousXRState=si.Global.Mask;const t=e.xr.isVR;if(si.Global.Set(t?to.VR:to.AR),e.xr.isAR){let i=x.findObjectOfType(Vi,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new k;for(const s of this.context.scene.children)n.add(s);this.context.scene.add(n),i=x.addComponent(n,Vi),this._createdComponentsInSession.push(i)}else(ch||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=x.findObjectOfType(va)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(va))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){si.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),sc(1).then(()=>Gl.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(ji);return!t&&e&&(t=this.gameObject.addComponent(ji),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(qo);return!t&&e&&(t=this.gameObject.addComponent(qo),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{ch&&console.log("WebXR.onAvatarSpawned",e);let t=x.getComponentInChildren(e,Bs);t??=x.addComponent(e,Bs)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=rr.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((L.isiOS()&&L.isSafari()||JT)&&this.useQuicklookExport){const e=x.findObjectOfType(Tn);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t,50)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e,50)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e,50)}}if(this.createSendToQuestButton&&!L.isQuest()&&Z.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t,50)}}),this.createQRCode){const e=qa(ao);if(e&&e.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!L.isMobileDevice()){const t=Un.getOrCreate().createQRCode();this.addButton(t,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};wt([u()],lt.prototype,"createVRButton"),wt([u()],lt.prototype,"createARButton"),wt([u()],lt.prototype,"createSendToQuestButton"),wt([u()],lt.prototype,"createQRCode"),wt([u()],lt.prototype,"useDefaultControls"),wt([u()],lt.prototype,"showControllerModels"),wt([u()],lt.prototype,"showHandModels"),wt([u()],lt.prototype,"usePlacementReticle"),wt([u(ne)],lt.prototype,"customARPlacementReticle"),wt([u()],lt.prototype,"usePlacementAdjustment"),wt([u()],lt.prototype,"arScale"),wt([u()],lt.prototype,"useXRAnchor"),wt([u()],lt.prototype,"autoPlace"),wt([u()],lt.prototype,"autoCenter"),wt([u()],lt.prototype,"useQuicklookExport"),wt([u()],lt.prototype,"useDepthSensing"),wt([u()],lt.prototype,"useSpatialGrab"),wt([u(ne)],lt.prototype,"defaultAvatar");let gp=lt;const fp=v("debugusdzbehaviours");class Iy{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+wa.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{x.foreachComponent(i,n=>{const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const r=s.beforeCreateDocument?.call(s,this,e);r instanceof Promise&&t.push(r)}},!1)}),fp&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const d of this.behaviourComponents)typeof d.afterCreateDocument=="function"&&d.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,s=new Set,r=fp;let a=`graph LR
|
|
1284
|
+
`,l="";function c(d){if(d instanceof Qr){r&&(a+=`subgraph Group_${d.id}
|
|
1285
|
+
`);for(const p of d.actions)r&&(a+=`${d.id}[${d.id}] -- ${d.type},loops:${d.loops} --> ${p.id}[${p.id}]
|
|
1286
|
+
`),c(p);r&&(a+=`end
|
|
1287
|
+
`)}else if(d instanceof xi){d.tokenId==="StartAnimation"&&s.add(d);let p=d.tokenId;d.type!==void 0&&(p+=":"+d.type);const m=d.affectedObjects;if(m)if(Array.isArray(m))for(const g of m)i.add(g),r&&(l+=`${d.id}[${d.id}
|
|
1288
|
+
${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
|
|
1289
|
+
`);else typeof m=="object"?(i.add(m),r&&(l+=`${d.id}[${d.id}
|
|
1290
|
+
${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
|
|
1291
|
+
`)):typeof m=="string"&&i.add({uuid:m});const f=d.xFormTarget;f&&(typeof f=="object"?(i.add(f),r&&(l+=`${d.id}[${d.id}
|
|
1292
|
+
${p}] -- ${p} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
|
|
1293
|
+
`)):typeof f=="string"&&i.add({uuid:f}))}}function h(d,p){if(Array.isArray(d))for(const m of d)h(m,p);else if(d instanceof sr){let m=d.tokenId;d.type!==void 0&&(m+=":"+d.type),typeof d.targetId=="object"&&(t.add(d.targetId),r&&(l+=`${d.targetId.uuid}(("${d.targetId.displayName}")) --> ${d.id}[${d.id}
|
|
1294
|
+
${m}]
|
|
1295
|
+
`)),r&&(a+=`${d.id}((${d.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
|
|
1296
|
+
`)}}for(const d of this.behaviours)r&&(a+=`subgraph ${d.id}
|
|
1297
|
+
`),c(d.action),h(d.trigger,d.action),r&&(a+=`end
|
|
1298
|
+
`);r&&(a+=`
|
|
1299
|
+
`+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let d=`gantt
|
|
1300
|
+
title Animations
|
|
1301
|
+
dateFormat X
|
|
1302
|
+
axisFormat %s
|
|
1303
|
+
`;const p=Array.from(s),m=new Set;for(const _ of p)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const w of _.affectedObjects)m.add(w);else m.add(_.affectedObjects);r&&(d+=`section ${_.animationName} (${_.id})
|
|
1304
|
+
`,d+=`${_.id} : ${_.start}, ${_.duration}s
|
|
1305
|
+
`)}r&&s.size&&console.log(d);const f=new Set;for(const _ of m){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let w=_.getPath();w.startsWith("<")&&(w=w.substring(1)),w.endsWith(">")&&(w=w.substring(0,w.length-1)),f.add({path:w,obj:_})}const g=Array.from(f).sort((_,w)=>_.path.length-w.path.length),y=new Array;for(let _=0;_<g.length;_++)for(let w=_+1;w<g.length;w++)if(g[w].path.startsWith(g[_].path)){const P=g[w],M=g[_];y.push({child:P.obj.displayName+" ("+P.path+")",parent:M.obj.displayName+" ("+M.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:s})}for(const d of new Set([...t,...i]))if(Array.isArray(d))for(const p of d)n.add(p.uuid);else n.add(d.uuid);fp&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){fp&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Ly{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=x.getComponents(e,Ke).filter(l=>l.enabled),s=x.getComponents(e,tn).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=s.length>0?s[0]:null;a&&!r&&(r=new Ke,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,c)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),s.length>0){const h=s[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const d=h.sharedMaterial;d&&d.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${h.sharedMaterial?.dynamicFriction}`),d&&d.bounciness!==void 0&&l.appendLine(`double restitution = ${h.sharedMaterial?.bounciness}`),d&&d.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${h.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,c)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const h=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${h}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof sl){const d=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${d.radius}`)}else if(a instanceof $u){const d=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${d.size.x}, ${d.size.y}, ${d.size.z})`)}else if(a instanceof zo){const d=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${d.radius}`),l.appendLine(`float height = ${d.height}`)}else if(a instanceof Ts&&a.sharedMesh?.geometry){const d=a.sharedMesh.geometry;d.boundingBox||d.computeBoundingBox();const p=a.sharedMesh.geometry.boundingBox;p&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.max.x-p.min.x}, ${p.max.y-p.min.y}, ${p.max.z-p.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const eA=v("debugshadowcomponents");Ib.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class dn extends R{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){ri.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=x.getComponentInParent(this.gameObject,hh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=x.getComponentInParent(i,dn),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[Ti]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const s=this._parentComponent.shadowComponent;s&&(s?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),kc&&e.add(new Pi(.5)),this.onAfterAddedToScene(),n&&PP(),eA&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[Ti]===void 0||e[Ti]===this)&&(e[Ti]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[Ti]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class hh extends dn{awake(){super.awake()}}var tA=Object.defineProperty,iA=Object.getOwnPropertyDescriptor,dh=(o,e,t,i)=>{for(var n=i>1?void 0:i?iA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&tA(e,t,n),n};const Dy=v("debugui"),jy=v("debuguilayout");class o1{width;height}class s1{x;y;width;height}const Rn=new b,uh=new K,yp=new N,Sl=class PS extends dn{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new ee),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new ee(100,100);pivot=new ee(.5,.5);anchorMin=new ee(0,0);anchorMax=new ee(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new k,this.rectBlock.name=this.name,this.lastMatrix=new K,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new ee),il(this,"_anchoredPosition",()=>{this.markDirty()}),il(this,"sizeDelta",()=>{this.markDirty()}),il(this,"pivot",()=>{this.markDirty()}),il(this,"anchorMin",()=>{this.markDirty()}),il(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new k),this.lastMatrix||(this.lastMatrix=new K),this._lastAnchoring||(this._lastAnchoring=new ee),this._initialPosition||(this._initialPosition=new b),this._anchoredPosition||(this._anchoredPosition=new ee),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(jy?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(jy&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=x.getComponentInParent(this.gameObject.parent,PS):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,jy&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Rn.set(0,0,0),this.applyPivot(Rn),t.matrix.setPosition(Rn.x,Rn.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(yp.copy(this.gameObject.quaternion),yp.x*=-1,yp.z*=-1,uh.makeRotationFromQuaternion(yp),t.matrix.premultiply(uh)),Rn.set(0,0,0),this.applyAnchoring(Rn),this.canvas?.screenspace?Rn.z+=.1:Rn.z+=.01,uh.identity(),uh.setPosition(Rn.x,Rn.y,Rn.z),t.matrix.premultiply(uh),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of fu(this.gameObject,dn,i,1)){if(n===this||!n.activeAndEnabled)continue;const s=n;s.onParentRectTransformChanged&&s.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new ee);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const s=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*s,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},Dy&&console.log(this.name,e);const t=new Ib(e);return this._createdBlocks.push(t),t}createNewText(e){Dy&&console.log(e),e={...this.getBasicOptions(),...e},Dy&&console.log(this.name,e);const t=new Ab(e);return this._createdTextBlocks.push(t),t}};dh([u(ee)],Sl.prototype,"anchoredPosition",1),dh([u(ee)],Sl.prototype,"sizeDelta",2),dh([u(ee)],Sl.prototype,"pivot",2),dh([u(ee)],Sl.prototype,"anchorMin",2),dh([u(ee)],Sl.prototype,"anchorMax",2);let En=Sl;var nA=Object.defineProperty,r1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nA(e,t,n),n};class Cl extends R{effectColor;effectDistance}r1([u(se)],Cl.prototype,"effectColor"),r1([u(ee)],Cl.prototype,"effectDistance");var oA=Object.defineProperty,sA=Object.getOwnPropertyDescriptor,a1=(o,e,t,i)=>{for(var n=i>1?void 0:i?sA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&oA(e,t,n),n};const Zr={backgroundColor:new oe(1,1,1),backgroundOpacity:1,borderColor:new oe(1,1,1),borderOpacity:1},By=class ud extends dn{get isGraphic(){return!0}get color(){return this._color||(this._color=new se(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new se(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new oe(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),Zr.backgroundColor=this.sRGBColor,Zr.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(Zr.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(Zr.backgroundOpacity=t.backgroundOpacity))}Zr.backgroundOpacity*=this._alphaFactor,this.applyEffects(Zr,this._alphaFactor),this.uiObject.set(Zr),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=x.getComponent(this.gameObject,En)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new OP(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),il(this,"_color",()=>KR(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const e={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(e),this.applyEffects(e),this.onCreate(e),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Cl);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(ud.textureCache.has(e))e=ud.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=Co,ud.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),Ve.assignTextureLOD(e,0).then(t=>{t instanceof Le&&(e&&ud.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};a1([u(se)],By.prototype,"color",1),a1([u()],By.prototype,"raycastTarget",2);let ph=By;class mh extends ph{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var rA=Object.defineProperty,aA=Object.getOwnPropertyDescriptor,Xo=(o,e,t,i)=>{for(var n=i>1?void 0:i?aA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&rA(e,t,n),n};const Kr=v("debugtext");var ct=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(ct||{}),l1=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(l1||{});class Vt extends ph{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new oe(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Kr&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Kr&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Kr&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Kr&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const s=new Dm({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(s)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const s=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(s){r.textContent=this.getText(e,i,s),this.handleTag(i,r,n);const a=new Dm(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new Dm(r);this.uiObject?.add(a)}i=s}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let s=0;s<this._textMeshUi.length;s++){if(e[s]===!0)continue;n=!0;const r=this._textMeshUi[s];r.textContent&&(Uu(r,i),e[s]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Fy(e,{color:t.color});if(i.push(n),e.type.length>6){const s=parseInt("0x"+e.type.substring(7));t.color=s}else t.color=new oe(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Fy(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Fy(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const s=e.substring(i+1,n);return{type:s,startIndex:i,endIndex:n+1,isEndTag:s.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Kr&&console.log("Selected font family:"+n);let s=Lb.getFontFamily(n);switch(s||(s=Lb.addFontFamily(n)),e.fontFamily=s,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=s.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=s.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(lA.includes(n))return Kr&&console.warn("Unsupported font style: "+n),e;const s=e.lastIndexOf("/");let r=e;s>=0&&(r=r.substring(s+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>s?i:e.length);switch(Kr&&console.log("Select font: ",e,l1[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Xo([u()],Vt.prototype,"alignment",2),Xo([u()],Vt.prototype,"verticalOverflow",2),Xo([u()],Vt.prototype,"horizontalOverflow",2),Xo([u()],Vt.prototype,"lineSpacing",2),Xo([u()],Vt.prototype,"supportRichText",2),Xo([u(URL)],Vt.prototype,"font",2),Xo([u()],Vt.prototype,"fontStyle",2),Xo([u()],Vt.prototype,"text",1),Xo([u()],Vt.prototype,"fontSize",1);class Fy{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const lA=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class Pl{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${rp(this.material)}>`),t.closeBlock()}}class Uy{static singleLine(e,t,i){const n=new Pl("text_"+Pl.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,s,r){const a=new Pl("text_"+Pl.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=s,r!==void 0&&(a.wrapMode=r),a}}const cA=new K().makeRotationY(Math.PI),hA=new K().makeScale(-1,1,-1);class bp{get extensionName(){return"text"}exportText(e,t,i){const n=x.getComponent(e,Vt);if(!n)return;const s=x.getComponent(e,En);let r=100,a=100;s&&(r=s.width,a=s.height);const l=cA.clone();s&&l.premultiply(hA),t.setMatrix(l);const c=n.color.clone();t.material=new mt({color:c,emissive:c}),t.addEventListener("serialize",(h,d)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=Uy.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,h)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case ct.LowerLeft:case ct.MiddleLeft:case ct.UpperLeft:e.horizontalAlignment="left";break;case ct.LowerCenter:case ct.MiddleCenter:case ct.UpperCenter:e.horizontalAlignment="center";break;case ct.LowerRight:case ct.MiddleRight:case ct.UpperRight:e.horizontalAlignment="right";break}switch(t){case ct.LowerLeft:case ct.LowerCenter:case ct.LowerRight:e.verticalAlignment="bottom";break;case ct.MiddleLeft:case ct.MiddleCenter:case ct.MiddleRight:e.verticalAlignment="middle";break;case ct.UpperLeft:case ct.UpperCenter:case ct.UpperRight:e.verticalAlignment="top";break}}}var dA=Object.defineProperty,Je=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&dA(e,t,n),n};const c1=v("debuguilayout");class Jr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Je([u()],Jr.prototype,"left"),Je([u()],Jr.prototype,"right"),Je([u()],Jr.prototype,"top"),Je([u()],Jr.prototype,"bottom");class Bi extends R{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(c1&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){c1&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(En);const e=this.gameObject.getComponentInParent(Ol);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(Ol);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Je([u()],Bi.prototype,"childAlignment"),Je([u()],Bi.prototype,"reverseArrangement"),Je([u()],Bi.prototype,"spacing"),Je([u(Jr)],Bi.prototype,"padding"),Je([u()],Bi.prototype,"minWidth"),Je([u()],Bi.prototype,"minHeight"),Je([u()],Bi.prototype,"flexibleHeight"),Je([u()],Bi.prototype,"flexibleWidth"),Je([u()],Bi.prototype,"preferredHeight"),Je([u()],Bi.prototype,"preferredWidth");class Ns extends Bi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const s=e.height;let r=s;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",c=a?this.childControlWidth:this.childControlHeight,h=a?this.childControlHeight:this.childControlWidth,d=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,f=a?i:s,g=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let _=0,w=0;for(let I=0;I<this.gameObject.children.length;I++){const V=this.gameObject.children[I],W=x.getComponent(V,En);W?.activeAndEnabled&&(w+=1,a?_+=W.width:_+=W.height)}let P=0;const M=this.spacing*(w-1);if(d||c){let I=0;a?I=n-=M:I=r-=M,w>0&&(P=I/w)}let O=0;O+=this.padding.left,O-=this.padding.right,g!==0&&(y=f-_,y*=g,y-=M*g,a?(y-=this.padding.right*g,y+=this.padding.left*(1-g),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*g,y+=this.padding.top*(1-g),y<this.padding.top&&(y=this.padding.top)));let j=1;for(let I=0;I<this.gameObject.children.length;I++){const V=this.gameObject.children[I],W=x.getComponent(V,En);if(W?.activeAndEnabled){W.pivot?.set(.5,.5),W.anchorMin.set(0,1),W.anchorMax.set(0,1);const G=i*.5+O*.5;W.anchoredPosition.x!==G&&(W.anchoredPosition.x=G);const X=s*-.5;W.anchoredPosition.y!==X&&(W.anchoredPosition.y=X),p&&h&&W.sizeDelta[l]!==m&&(W.sizeDelta[l]=m),d&&c&&W.sizeDelta[t]!==P&&(W.sizeDelta[t]=P);const E=a?W.width:W.height,$=E*.5;if(y+=$,d){const he=P*j-P*.5;he>y&&(y=he-P*.5+E+this.padding.left,y-=$)}let q=y;t==="y"&&(q=-q),W.anchoredPosition[t]!==q&&(W.anchoredPosition[t]=q),y+=$,y+=this.spacing,j+=1}}}}Je([u()],Ns.prototype,"childControlHeight"),Je([u()],Ns.prototype,"childControlWidth"),Je([u()],Ns.prototype,"childForceExpandHeight"),Je([u()],Ns.prototype,"childForceExpandWidth"),Je([u()],Ns.prototype,"childScaleHeight"),Je([u()],Ns.prototype,"childScaleWidth");class zy extends Ns{get primaryAxis(){return"y"}}class Ny extends Ns{get primaryAxis(){return"x"}}class Wy extends Bi{onCalculateLayout(){}}var uA=Object.defineProperty,pA=Object.getOwnPropertyDescriptor,lo=(o,e,t,i)=>{for(var n=i>1?void 0:i?pA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&uA(e,t,n),n},h1=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(h1||{});const Vy=v("debuguilayout"),sn=class OS extends hh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof OS||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Vy&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new K,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await sc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),ri.ensureUpdateMeshUI(Db,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),ri.ensureUpdateMeshUI(Db,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new K);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Vy&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(Bi)),(t.isDirty||i?.isDirty)&&(Vy&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),xe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Uu(this.shadowComponent,this);for(const e of x.getComponentsInChildren(this.gameObject,dn))Uu(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const s=this.gameObject.getComponent(En);let r=!1;s.sizeDelta.x!==this.context.domWidth&&(r=!0),s.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(s.sizeDelta.x=this.context.domWidth,s.sizeDelta.y=this.context.domHeight,s?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};lo([u()],sn.prototype,"renderOnTop",1),lo([u()],sn.prototype,"depthWrite",1),lo([u()],sn.prototype,"doubleSided",1),lo([u()],sn.prototype,"castShadows",1),lo([u()],sn.prototype,"receiveShadows",1),lo([u()],sn.prototype,"renderMode",1),lo([u(sn)],sn.prototype,"rootCanvas",1),lo([u()],sn.prototype,"scaleFactor",1),lo([u(pi)],sn.prototype,"worldCamera",2),lo([u()],sn.prototype,"planeDistance",2);let Ol=sn;var mA=Object.defineProperty,gA=Object.getOwnPropertyDescriptor,$y=(o,e,t,i)=>{for(var n=i>1?void 0:i?gA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&mA(e,t,n),n};class Ws extends R{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),xe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of x.getComponentsInChildren(this.gameObject,dn,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}$y([u()],Ws.prototype,"alpha",1),$y([u()],Ws.prototype,"interactable",2),$y([u()],Ws.prototype,"blocksRaycasts",2);class Hy{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=x.getComponent(e,Ol);if(n&&n.enabled&&n.renderMode===h1.WorldSpace){const s=new bp,r=x.getComponent(e,En),a=x.getComponent(e,Ws),l=new Array;if(r){if(!x.isActiveSelf(e)){const d=x.isActiveSelf(e);x.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),x.setActive(e,d)})}e.traverse(d=>{if(!x.isActiveInHierarchy(d)){const p=x.isActiveSelf(d);x.setActive(d,!0);const m=x.getComponent(d,dn);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const f=x.getComponent(d,En);f&&(f.onEnable(),f.updateTransform(),f.onApplyTransform(),l.push(()=>{f.onDisable()}));const g=x.getComponent(d,Vt);g&&(g.onEnable(),l.push(()=>{g.onDisable()})),l.push(()=>{x.setActive(d,p)})}}),r.width,r.height;const c=ot.createEmpty(),h=r.shadowComponent;if(t.add(c),h){const d=h.matrix;c.setMatrix(d);const p=new Map,m=new Map;p.set(h,c),m.set(h,a?a.alpha:1),h.traverse(f=>{if(f===h)return;const g=ot.createEmpty();g.setMatrix(f.matrix);const y=f.parent,_=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let w=m.get(y)||1;const P=x.getComponent(f,Ws);if(P&&(w*=P.alpha),f instanceof H&&_){const O=f[Ti];O?s.exportText(O.gameObject,g,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",f)}if(f instanceof H&&!_){const O=f.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),g.geometry=O;const j=new oe,I=f.material.opacity;j.copy(f.material.color),g.material=new Se({color:j,opacity:I*w,map:f.material.map,transparent:!0})}p.set(f,g),m.set(f,w);const M=p.get(y);if(!M){console.error("Error when exporting UI: shadow component parent not found!",f,f.parent);return}M.add(g)})}}for(const c of l)c()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const s=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=s}e.index.needsUpdate=!0}}const gh=v("debugusdz");function fA(o,e){const t=[],i=x.getComponentsInChildren(o,bt),n=x.getComponentsInChildren(o,Ft),s=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||s.includes(a))continue;const c=new nh;c.animator=a,c.stateName=l.name,c.trigger="start",c.name="PlayAnimationOnClick_implicitAtStart_"+c.stateName;const h=new k;x.addComponent(h,c),r.push(h),s.push(a),o.add(h)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;gh&&console.log(a);const l=[];for(const c of a.runtimeAnimatorController.enumerateActions()){gh&&console.log(c);const h=c.getClip();l.includes(h)||l.push(h)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||s.includes(a))continue;const l=new nh;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const c=new k;x.addComponent(c,l),r.push(c),s.push(a),o.add(c)}else for(const a of n){gh&&console.log(a);const l=[];for(const c of a.animations)l.includes(c)||l.push(c);t.push({root:a.gameObject,clips:l})}gh&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function yA(o,e){const t=x.getComponentsInChildren(o,Li),i=x.getComponentsInChildren(o,Ds),n=new Array,s=new Array;gh&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Ds;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new k;x.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),s.push(l),n.push(r),o.add(l)}return s}function bA(o){return new Dt("DisableAtStart",Wt.sceneStartTrigger(),ye.fadeAction(o,0,!1))}function d1(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const r=document.createElement("img");return r.id="button",s.appendChild(r),o.domElement.shadowRoot.appendChild(i),s}var _A=Object.defineProperty,Et=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_A(e,t,n),n};const Tt=v("debugusdz"),vA=v("debugusdzpruning");class ea{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}Et([u()],ea.prototype,"callToAction"),Et([u()],ea.prototype,"checkoutTitle"),Et([u()],ea.prototype,"checkoutSubtitle"),Et([u()],ea.prototype,"callToActionURL");const yi=class _a extends R{static beforeExport=new de;static afterExport=new de;static beforeLODExport=new de;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){Tt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=L.supportsQuickLookAR(),t=L.isiOS()||L.isiPad();!this.button&&(Tt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=d1(this.context,e),this.link.addEventListener("message",this.lastCallback)),Tt&&Ee("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),_c.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),Tt&&Ee("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),_c.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+Tx(),Qn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=d1(this.context,L.supportsQuickLookAR())),this.customUsdzFile)return Tt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;_a.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{_a.afterExport.invoke({exporter:this})});return t?(Tt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export \u2013 please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){le.start("export-usdz",{onProgress:M=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:M}}))}}),le.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),le.report("export-usdz",{message:"Load progressive textures",autoStep:5}),le.start("export-usdz-textures","export-usdz");const t=x.getComponentsInChildren(e,fi);for(const M of t)M&&M.enabled&&M.updateSprite(!0);const i=x.getComponentsInChildren(e,Jt),n=new Array;let s=0;for(const M of i){for(const O of M.sharedMeshes)if(O){let j=0;const I={exporter:this,type:"mesh",object:M.gameObject,mesh:O};if(_a.beforeLODExport.invoke(I),I.overrideLevel!==void 0)if(I.overrideLevel===-1){Tt&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",M.gameObject,O);continue}else I.overrideLevel>=0&&(j=I.overrideLevel,Tt&&console.log("Overriding LOD level for mesh export to level "+j+" "+O.name));const V=Ve.assignMeshLOD(O,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,le.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}for(const O of M.sharedMaterials)if(O){let j=0;const I={exporter:this,type:"texture",object:M.gameObject,material:O};if(_a.beforeLODExport.invoke(I),I.overrideLevel!==void 0)if(I.overrideLevel===-1){Tt&&console.warn("Skipping LOD assignment due to overrideLevel -1",M.gameObject,O);continue}else I.overrideLevel>=0&&(j=I.overrideLevel,Tt&&console.log("Overriding LOD level for texture export to level "+j+" "+O.name));const V=Ve.assignTextureLOD(O,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,le.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}}Tt&&Ee("Progressive Loading: "+n.length),await Promise.all(n),Tt&&Ee("Progressive Loading: done"),le.end("export-usdz-textures");const r=si.Global.Mask;si.Global.Set(to.AR);const a=new Bx,l=new cp(this.quickLookCompatible);let c;const h=[];this.interactive&&(h.push(new Iy),h.push(new wa),globalThis.NEEDLE_USE_RAPIER&&x.getComponentsInChildren(e,Ke).length>0&&(this.physics?(c=new Ly,h.push(c)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),h.push(new bp),h.push(new Hy));const d=[l,...h,...this.extensions],p={self:this,exporter:a,extensions:d,object:e};le.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,le.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...fA(e,l)),d.find(M=>M.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...yA(e)),a.debug=Tt,a.pruneUnusedNodes=!vA;const f=xa.instance.objs.map(M=>M.batchedMesh);a.keepObject=M=>{let O=!0;const j=x.getComponent(M,Jt);return j&&!j.enabled&&(O=!1),O&&f.includes(M)&&(O=!1),O&&x.getComponentInParent(M,Qc)&&(O=!1),O&&x.getComponentInParent(M,Zn)&&(O=!1),Tt&&!O&&console.log("USDZExporter: Discarding object",M),O},a.beforeWritingDocument=()=>{if(A()&&l&&c){const M=l.animatedRoots;for(const O of M){const j=x.getComponentsInChildren(O,Ke).filter(V=>V.enabled),I=x.getComponents(O,tn).filter(V=>V.enabled&&!V.isTrigger);(j.length>0||I.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",O)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(M=>{M.visible||g.push(M)});const y=d.find(M=>M.extensionName==="Behaviour");this.interactive&&y&&g.length>0&&y.addBehavior(bA(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),le.report("export-usdz","Invoking exporter.parse");const w=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:d,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),P=new Blob([w],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,le.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const M of m)x.destroy(M);return si.Global.Set(r),le.end("export-usdz"),P}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();Tt&&console.log("QuickLook Overlay",n);const s=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${s}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){_a.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){Tt&&be("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");Tt&&Ee("Quicklook url: "+n),n&&(Qn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Qn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="\u{1F335} Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new K().makeRotationY(Math.PI);static invertForwardQuaternion=new N().setFromEuler(new st(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new b;_rootRotationBeforeExport=new N;_rootScaleBeforeExport=new b;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=x.findObjectOfType(gp);let t=x.getComponentInParent(this.objectToExport,Vi);t||(t=x.getComponentInChildren(this.objectToExport,Vi));let i=1,n=!1;const s=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:s,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),s=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(_a.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&s&&i.matrix.premultiply(s)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const e=rr.getOrCreate().createQuicklookButton();return e.parentNode||this.context.menu.appendChild(e),e}};Et([u(k)],yi.prototype,"objectToExport"),Et([u()],yi.prototype,"autoExportAnimations"),Et([u()],yi.prototype,"autoExportAudioSources"),Et([u()],yi.prototype,"exportFileName"),Et([u(URL)],yi.prototype,"customUsdzFile"),Et([u(ea)],yi.prototype,"customBranding"),Et([u()],yi.prototype,"anchoringType"),Et([u()],yi.prototype,"maxTextureSize"),Et([u()],yi.prototype,"planeAnchoringAlignment"),Et([u()],yi.prototype,"interactive"),Et([u()],yi.prototype,"physics"),Et([u()],yi.prototype,"allowCreateQuicklookButton"),Et([u()],yi.prototype,"quickLookCompatible");let Tn=yi;var wA=Object.defineProperty,xA=Object.getOwnPropertyDescriptor,Gy=(o,e,t,i)=>{for(var n=xA(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wA(e,t,n),n};class kl extends R{get fog(){return this._fog||(this._fog=new rb(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}Gy([u()],kl.prototype,"near"),Gy([u()],kl.prototype,"far"),Gy([u(oe)],kl.prototype,"color");var SA=Object.defineProperty,qy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&SA(e,t,n),n};class ta extends R{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!kc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new RC(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Mg(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),xe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}qy([u()],ta.prototype,"objectBounds"),qy([u(oe)],ta.prototype,"color"),qy([u()],ta.prototype,"isGizmo");var CA=Object.defineProperty,Xy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CA(e,t,n),n};class Ml extends R{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!kc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new fm(e,t,this.color0??new oe(.4,.4,.4),this.color1??new oe(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Xy([u()],Ml.prototype,"isGizmo"),Xy([u(oe)],Ml.prototype,"color0"),Xy([u(oe)],Ml.prototype,"color1");var PA=Object.defineProperty,Qy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PA(e,t,n),n};class Yy extends R{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ke)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}Qy([u(Ke)],Yy.prototype,"connectedBody");class Zy extends Yy{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class fh extends Yy{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}Qy([u(b)],fh.prototype,"anchor"),Qy([u(b)],fh.prototype,"axis");var OA=Object.defineProperty,kA=Object.getOwnPropertyDescriptor,co=(o,e,t,i)=>{for(var n=i>1?void 0:i?kA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&OA(e,t,n),n};function Ky(o){return o*Math.PI/180}const u1=300,Vs=v("debuglights");class bi extends R{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new oe(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}Vs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new oe(this.color??16777215),Vs&&console.log(this.name,this)}onEnable(){Vs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Vs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),xe.LateUpdate))}onDisable(){Vs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=x.getComponentInParent(this.gameObject,Vi)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new ym(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-u1*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),fr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Vs){const r=new TC(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new EC(this.color,this.intensity*Math.PI,this.range,Ky(this.spotAngle/2),1-Ky(this.innerSpotAngle/2)/Ky(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const s=new bm(this.color,this.intensity*Math.PI,this.range);this.light=s;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Vs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=u1*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Vs&&this.context.scene.add(new AC(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}co([u()],bi.prototype,"type",2),co([u(oe)],bi.prototype,"color",1),co([u()],bi.prototype,"shadowNearPlane",1),co([u()],bi.prototype,"shadowBias",1),co([u()],bi.prototype,"shadowNormalBias",1),co([u()],bi.prototype,"shadows",1),co([u()],bi.prototype,"lightmapBakeType",2),co([u()],bi.prototype,"intensity",1),co([u()],bi.prototype,"shadowDistance",1),co([u()],bi.prototype,"shadowResolution",1),new b(0,0,0);var MA=Object.defineProperty,yh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MA(e,t,n),n};const Jy=v("debuglods"),RA=v("nolods");class Rl{screenRelativeTransitionHeight;distance;renderers}yh([u()],Rl.prototype,"screenRelativeTransitionHeight"),yh([u()],Rl.prototype,"distance"),yh([u(Jt)],Rl.prototype,"renderers");class EA{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class bh extends R{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Jy&&console.log("LODGROUP",this.name,this.lodModels,this),!RA&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new EA(i);this._lods.push(n);for(const s of n.renderers)e.includes(s)||e.push(s)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new IC;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new k;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],s=this._lodsHandler[i],r=n.gameObject;Jy&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let c=null;if(a.renderers.includes(n)?c=r:c=t,c.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${c.name}`);continue}Jy&&console.log("LEVEL",c.name,l),s.autoUpdate=!1,this.onAddLodLevel(s,c,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}yh([u(b)],bh.prototype,"localReferencePoint"),yh([u(Rl)],bh.prototype,"lodModels");var TA=Object.defineProperty,p1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TA(e,t,n),n};const _p=v("debugnestedgltf");class _h extends R{filePath;loaded=new de;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;_p&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new Fn;t.idProvider=new jt(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;_p&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);_p&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),_p&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}p1([u(ne)],_h.prototype,"filePath"),p1([u(de)],_h.prototype,"loaded");var AA=Object.defineProperty,e0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AA(e,t,n),n};const IA=v("debugnet"),vp=class eb extends R{url=null;urlParameterName=null;localhost=null;awake(){IA&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?eb.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const i=v(this.urlParameterName);i&&typeof i=="string"&&(e=i)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t?.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let i=e;const n=eb.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const s=n?i:window.location.origin;s?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=s+e}return i}static IsLocalNetwork(e=window.location.hostname){return Mi(e)}};e0([u()],vp.prototype,"url"),e0([u()],vp.prototype,"urlParameterName"),e0([u()],vp.prototype,"localhost");let t0=vp;var LA=Object.defineProperty,wp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LA(e,t,n),n};class ia extends R{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new b(0,0,0);rotationOffset=new b(0,0,0);offset=new b(0,0,0);update(){if(!this.from)return;var e=J(this.from),t=_e(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new ur(this.gameObject.up,0),l=J(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const c=new b(0,0,0);a.projectPoint(e,c),e.copy(c)}this.affectPosition&&ft(this.gameObject,e);const n=new st(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),s=new N().setFromEuler(n);this.affectRotation&&_n(this.gameObject,t.multiply(s));const r=new b;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}wp([u(x)],ia.prototype,"referenceSpace"),wp([u(x)],ia.prototype,"from"),wp([u(b)],ia.prototype,"positionOffset"),wp([u(b)],ia.prototype,"rotationOffset");var DA=Object.defineProperty,$s=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DA(e,t,n),n};class _i{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}$s([u()],_i.prototype,"time"),$s([u()],_i.prototype,"value"),$s([u()],_i.prototype,"inTangent"),$s([u()],_i.prototype,"inWeight"),$s([u()],_i.prototype,"outTangent"),$s([u()],_i.prototype,"outWeight"),$s([u()],_i.prototype,"weightedMode");const m1=class pd{static linearFromTo(e,t,i){const n=new pd,s=new _i;s.time=0,s.value=e;const r=new _i;return r.time=i,r.value=t,n.keys.push(s,r),n}static constant(e){const t=new pd,i=new _i;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new pd;return e.keys=this.keys?.map(t=>{const i=new _i;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(i.outTangent)||!isFinite(n.inTangent)?i.value:pd.interpolateValue(e,i,n)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,s=t.value,r=t.outTangent,a=i.time,l=i.value,c=i.inTangent,h=a-n,d=h*h,p=d*h,m=((r+c)*h-2*(l-s))/p,f=(3*(l-s)-(c+2*r)*h)/d,g=r,y=s,_=e-n,w=_*_,P=w*_;return m*P+f*w+g*_+y}};$s([u(_i)],m1.prototype,"keys");let vh=m1;var jA=Object.defineProperty,S=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&jA(e,t,n),n};const xp=v("debugparticles");var Qo=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(Qo||{});class na{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,s=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!s)&&(s=l,r=a)}if(s)if(r+1<this.colorKeys.length){const a=this.colorKeys[r+1],l=D.remap(e,s.time,a.time,0,1);t.r=D.lerp(s.color.r,a.color.r,l),t.g=D.lerp(s.color.g,a.color.g,l),t.b=D.lerp(s.color.b,a.color.b,l)}else t.r=s.color.r,t.g=s.color.g,t.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const a=this.alphaKeys[n+1],l=D.remap(e,i.time,a.time,0,1);t.alpha=D.lerp(i.alpha,a.alpha,l)}else t.alpha=i.alpha;return t}}S([u()],na.prototype,"alphaKeys"),S([u()],na.prototype,"colorKeys");var wh=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(wh||{}),Sp=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(Sp||{});const Yo=class md{static constant(e){const t=new md;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new md;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new md;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new md;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,s=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};S([u()],Yo.prototype,"mode"),S([u()],Yo.prototype,"constant"),S([u()],Yo.prototype,"constantMin"),S([u()],Yo.prototype,"constantMax"),S([u(vh)],Yo.prototype,"curve"),S([u(vh)],Yo.prototype,"curveMin"),S([u(vh)],Yo.prototype,"curveMax"),S([u()],Yo.prototype,"curveMultiplier");let Y=Yo;const Hs=class Lt{static constant(e){const t=new Lt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new Lt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new se(0,0,0,1);static _temp2=new se(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,Lt._temp),Lt._temp;case 2:case"TwoColors":return Lt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,Lt._temp),this.gradientMax.evaluate(e,Lt._temp2),Lt._temp.lerp(Lt._temp2,i);case 4:case"RandomColor":const n=Math.random();return this.gradientMin.evaluate(e,Lt._temp),this.gradientMax.evaluate(e,Lt._temp2),Lt._temp.lerp(Lt._temp2,n)}return Lt._temp.set(16777215),Lt._temp.alpha=1,Lt._temp}};S([u()],Hs.prototype,"mode"),S([u(se)],Hs.prototype,"color"),S([u(se)],Hs.prototype,"colorMin"),S([u(se)],Hs.prototype,"colorMax"),S([u(na)],Hs.prototype,"gradient"),S([u(na)],Hs.prototype,"gradientMin"),S([u(na)],Hs.prototype,"gradientMax");let oa=Hs;var i0=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(i0||{});class $t{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}S([u(Y)],$t.prototype,"gravityModifier"),S([u(oa)],$t.prototype,"startColor"),S([u(Y)],$t.prototype,"startDelay"),S([u(Y)],$t.prototype,"startLifetime"),S([u(Y)],$t.prototype,"startRotation"),S([u(Y)],$t.prototype,"startRotationX"),S([u(Y)],$t.prototype,"startRotationY"),S([u(Y)],$t.prototype,"startRotationZ"),S([u(Y)],$t.prototype,"startSize"),S([u(Y)],$t.prototype,"startSizeX"),S([u(Y)],$t.prototype,"startSizeY"),S([u(Y)],$t.prototype,"startSizeZ"),S([u(Y)],$t.prototype,"startSpeed");class Cp{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Zo{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}S([u()],Zo.prototype,"enabled"),S([u()],Zo.prototype,"bursts"),S([u(Y)],Zo.prototype,"rateOverTime"),S([u()],Zo.prototype,"rateOverTimeMultiplier"),S([u(Y)],Zo.prototype,"rateOverDistance"),S([u()],Zo.prototype,"rateOverDistanceMultiplier");class Pp{enabled;color}S([u(oa)],Pp.prototype,"color");class sa{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new b;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}S([u(Y)],sa.prototype,"size"),S([u(Y)],sa.prototype,"x"),S([u(Y)],sa.prototype,"y"),S([u(Y)],sa.prototype,"z");const et=class gd{get type(){return Sp[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new gd}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new st;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new K;_worldSpaceMatrixInverse=new K;constructor(){xp&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new b(0,0,0);_temp=new b(0,0,0);_triangle=new LC;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:xp&&F.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;s?.destroyed==!1&&this.setMesh(s);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),c=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,c),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=c}break;case 1:break;case 2:{const l=a.index;if(l){let c=Math.random(),h=Math.random();c+h>1&&(c=1-c,h=1-h);const d=Math.floor(Math.random()*(l.count/3));let p=d*3,m=d*3+1,f=d*3+2;p=l.getX(p),m=l.getX(m),f=l.getX(f);const g=a.getAttribute("position");this._triangle.a.fromBufferAttribute(g,p),this._triangle.b.fromBufferAttribute(g,m),this._triangle.c.fromBufferAttribute(g,f),this._vector.set(0,0,0).addScaledVector(this._triangle.a,c).addScaledVector(this._triangle.b,h).addScaledVector(this._triangle.c,1-(c+h)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=d}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Sp[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),xp&&F.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new b;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,s=t.z;this._dir.set(i,n,s),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),c=e.mesh_normal;this._dir.fromBufferAttribute(l,c)}break;case 1:break;case 2:{const l=a.index;if(l){const c=e.mesh_normal,h=l.getX(c*3),d=l.getX(c*3+1),p=l.getX(c*3+2),m=a.getAttribute("position"),f=B(),g=B(),y=B();f.fromBufferAttribute(m,h),g.fromBufferAttribute(m,d),y.fromBufferAttribute(m,p),f.sub(g),y.sub(g),f.cross(y),this._dir.copy(f).multiplyScalar(-1);const _=_e(r);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),xp&&(F.DrawSphere(t,.01,8925952,.5,!0),F.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new N;static _tempVec=new b;randomizePosition(e,t){if(t<=0)return;const i=gd._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=gd._randomQuat,n=gd._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new b(s,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,s){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),c=Math.acos(2*a-1),h=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,d=e.x+this.scale.x*(-h*Math.sin(c)*Math.cos(l)),p=e.y+this.scale.y*(h*Math.sin(c)*Math.sin(l)),m=e.z+this.scale.z*(h*Math.cos(c));s.x=d,s.y=p,s.z=m}randomCirclePoint(e,t,i,n,s){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,c=e.x+this.scale.x*l*Math.cos(a),h=e.y+this.scale.y*l*Math.sin(a),d=e.z;s.x=c,s.y=h,s.z=d}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,s,r,a){let l=0,c=0;switch(r){case 0:l=Math.random(),c=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,c=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let h=2*Math.PI*l*(s/360);switch(r){case 2:case 1:h+=Math.PI+.5,h+=this._loopTime*Math.PI*2,h%=D.toRadians(s);break}const d=Math.acos(2*c-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(d)*Math.cos(h),f=e.y+p*Math.sin(d)*Math.sin(h),g=e.z;a.x=m*this.scale.x,a.y=f*this.scale.y,a.z=g*this.scale.z}};S([u()],et.prototype,"shapeType"),S([u()],et.prototype,"enabled"),S([u()],et.prototype,"alignToDirection"),S([u()],et.prototype,"angle"),S([u()],et.prototype,"arc"),S([u()],et.prototype,"arcSpread"),S([u()],et.prototype,"arcSpeedMultiplier"),S([u()],et.prototype,"arcMode"),S([u(b)],et.prototype,"boxThickness"),S([u(b)],et.prototype,"position"),S([u(b)],et.prototype,"rotation"),S([u(b)],et.prototype,"scale"),S([u()],et.prototype,"radius"),S([u()],et.prototype,"radiusThickness"),S([u()],et.prototype,"sphericalDirectionAmount"),S([u()],et.prototype,"randomDirectionAmount"),S([u()],et.prototype,"randomPositionAmount"),S([u()],et.prototype,"meshShapeType"),S([u(Jc)],et.prototype,"meshRenderer");let n0=et;class ve{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new b;apply(e,t,i,n,s,r){if(!this.enabled)return;this._noise||(this._noise=yP(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),c=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),h=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,c,h).normalize();const d=s/r;let p=this.positionAmount.evaluate(d);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(d)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}S([u()],ve.prototype,"damping"),S([u()],ve.prototype,"enabled"),S([u()],ve.prototype,"frequency"),S([u()],ve.prototype,"octaveCount"),S([u()],ve.prototype,"octaveMultiplier"),S([u()],ve.prototype,"octaveScale"),S([u(Y)],ve.prototype,"positionAmount"),S([u()],ve.prototype,"quality"),S([u(Y)],ve.prototype,"remap"),S([u()],ve.prototype,"remapEnabled"),S([u()],ve.prototype,"remapMultiplier"),S([u(Y)],ve.prototype,"remapX"),S([u()],ve.prototype,"remapXMultiplier"),S([u(Y)],ve.prototype,"remapY"),S([u()],ve.prototype,"remapYMultiplier"),S([u(Y)],ve.prototype,"remapZ"),S([u()],ve.prototype,"remapZMultiplier"),S([u()],ve.prototype,"scrollSpeedMultiplier"),S([u()],ve.prototype,"separateAxes"),S([u()],ve.prototype,"strengthMultiplier"),S([u(Y)],ve.prototype,"strengthX"),S([u()],ve.prototype,"strengthXMultiplier"),S([u(Y)],ve.prototype,"strengthY"),S([u()],ve.prototype,"strengthYMultiplier"),S([u(Y)],ve.prototype,"strengthZ"),S([u()],ve.prototype,"strengthZMultiplier");class Fe{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const s=this.widthOverTrail.evaluate(i,n);return e*=s,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(t);e.x*=n.r*s.r,e.y*=n.g*s.g,e.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(e.w*=n.alpha*s.alpha)}}S([u()],Fe.prototype,"enabled"),S([u()],Fe.prototype,"attachRibbonToTransform"),S([u(oa)],Fe.prototype,"colorOverLifetime"),S([u(oa)],Fe.prototype,"colorOverTrail"),S([u()],Fe.prototype,"dieWithParticles"),S([u()],Fe.prototype,"inheritParticleColor"),S([u(Y)],Fe.prototype,"lifetime"),S([u()],Fe.prototype,"lifetimeMultiplier"),S([u()],Fe.prototype,"minVertexDistance"),S([u()],Fe.prototype,"mode"),S([u()],Fe.prototype,"ratio"),S([u()],Fe.prototype,"ribbonCount"),S([u()],Fe.prototype,"shadowBias"),S([u()],Fe.prototype,"sizeAffectsLifetime"),S([u()],Fe.prototype,"sizeAffectsWidth"),S([u()],Fe.prototype,"splitSubEmitterRibbons"),S([u()],Fe.prototype,"textureMode"),S([u(Y)],Fe.prototype,"widthOverTrail"),S([u()],Fe.prototype,"widthOverTrailMultiplier"),S([u()],Fe.prototype,"worldSpace");class $e{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new b;_temp2=new b;_temp3=new b;_hasOrbital=!1;_index=0;_orbitalMatrix=new K;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,s,r,a){if(!this.enabled)return;const l=r/a,c=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,h=this.x.evaluate(l),d=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-h,d,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const m=this._temp2.set(i.x,i.y,i.z),f=this.orbitalXMultiplier,g=this.orbitalYMultiplier,y=this.orbitalZMultiplier,_=c*Math.PI*2*10,w=Math.cos(_*f),P=Math.sin(_*f),M=Math.cos(_*g),O=Math.sin(_*g),j=Math.cos(_*y),I=Math.sin(_*y),V=m.x*(M*j)+m.y*(M*I)+m.z*-O,W=m.x*(P*O*j-w*I)+m.y*(P*O*I+w*j)+m.z*(P*M),G=m.x*(w*O*j+P*I)+m.y*(w*O*I-P*j)+m.z*(w*M),X=this._temp3.set(m.x-V,m.y-W,m.z-G);X.normalize(),X.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=X.x,n.y+=X.y,n.z+=X.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=c,n.y*=c,n.z*=c}}S([u()],$e.prototype,"enabled"),S([u()],$e.prototype,"space"),S([u(Y)],$e.prototype,"orbitalX"),S([u(Y)],$e.prototype,"orbitalY"),S([u(Y)],$e.prototype,"orbitalZ"),S([u()],$e.prototype,"orbitalXMultiplier"),S([u()],$e.prototype,"orbitalYMultiplier"),S([u()],$e.prototype,"orbitalZMultiplier"),S([u()],$e.prototype,"orbitalOffsetX"),S([u()],$e.prototype,"orbitalOffsetY"),S([u()],$e.prototype,"orbitalOffsetZ"),S([u(Y)],$e.prototype,"speedModifier"),S([u()],$e.prototype,"speedModifierMultiplier"),S([u(Y)],$e.prototype,"x"),S([u()],$e.prototype,"xMultiplier"),S([u(Y)],$e.prototype,"y"),S([u()],$e.prototype,"yMultiplier"),S([u(Y)],$e.prototype,"z"),S([u()],$e.prototype,"zMultiplier");class Ht{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}S([u()],Ht.prototype,"animation"),S([u()],Ht.prototype,"enabled"),S([u()],Ht.prototype,"cycleCount"),S([u(Y)],Ht.prototype,"frameOverTime"),S([u()],Ht.prototype,"frameOverTimeMultiplier"),S([u()],Ht.prototype,"numTilesX"),S([u()],Ht.prototype,"numTilesY"),S([u(Y)],Ht.prototype,"startFrame"),S([u()],Ht.prototype,"startFrameMultiplier"),S([u()],Ht.prototype,"rowMode"),S([u()],Ht.prototype,"rowIndex"),S([u()],Ht.prototype,"spriteCount"),S([u()],Ht.prototype,"timeMode");class An{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}S([u()],An.prototype,"enabled"),S([u()],An.prototype,"separateAxes"),S([u(Y)],An.prototype,"x"),S([u()],An.prototype,"xMultiplier"),S([u(Y)],An.prototype,"y"),S([u()],An.prototype,"yMultiplier"),S([u(Y)],An.prototype,"z"),S([u()],An.prototype,"zMultiplier");class rn{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}S([u()],rn.prototype,"enabled"),S([u()],rn.prototype,"range"),S([u()],rn.prototype,"separateAxes"),S([u(Y)],rn.prototype,"x"),S([u()],rn.prototype,"xMultiplier"),S([u(Y)],rn.prototype,"y"),S([u()],rn.prototype,"yMultiplier"),S([u(Y)],rn.prototype,"z"),S([u()],rn.prototype,"zMultiplier");class ht{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new b;_temp2=new b;apply(e,t,i,n,s,r,a){if(this.enabled){const l=this.limit.evaluate(s)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const c=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,c),t.y=D.lerp(t.y,this._temp.y,c),t.z=D.lerp(t.z,this._temp.z,c),i.x=D.lerp(i.x,this._temp.x,c),i.y=D.lerp(i.y,this._temp.y,c),i.z=D.lerp(i.z,this._temp.z,c)}}}}S([u()],ht.prototype,"enabled"),S([u()],ht.prototype,"dampen"),S([u(Y)],ht.prototype,"drag"),S([u()],ht.prototype,"dragMultiplier"),S([u(Y)],ht.prototype,"limit"),S([u()],ht.prototype,"limitMultiplier"),S([u()],ht.prototype,"separateAxes"),S([u(Y)],ht.prototype,"limitX"),S([u()],ht.prototype,"limitXMultiplier"),S([u(Y)],ht.prototype,"limitY"),S([u()],ht.prototype,"limitYMultiplier"),S([u(Y)],ht.prototype,"limitZ"),S([u()],ht.prototype,"limitZMultiplier"),S([u()],ht.prototype,"multiplyDragByParticleSize"),S([u()],ht.prototype,"multiplyDragByParticleVelocity"),S([u()],ht.prototype,"space");const xh=class kS{enabled;curve;curveMultiplier;mode;clone(){const e=new kS;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new b),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new b),this.system._iv_velocity}_temp=new b;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};S([u()],xh.prototype,"enabled"),S([u(Y)],xh.prototype,"curve"),S([u()],xh.prototype,"curveMultiplier"),S([u()],xh.prototype,"mode");let o0=xh;class vi{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const s=e.length(),r=D.remap(s,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}S([u()],vi.prototype,"enabled"),S([u(ee)],vi.prototype,"range"),S([u()],vi.prototype,"separateAxes"),S([u(Y)],vi.prototype,"size"),S([u()],vi.prototype,"sizeMultiplier"),S([u(Y)],vi.prototype,"x"),S([u()],vi.prototype,"xMultiplier"),S([u(Y)],vi.prototype,"y"),S([u()],vi.prototype,"yMultiplier"),S([u(Y)],vi.prototype,"z"),S([u()],vi.prototype,"zMultiplier");class El{enabled;range;color;evaluate(e,t,i){const n=e.length(),s=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(s,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}S([u()],El.prototype,"enabled"),S([u(ee)],El.prototype,"range"),S([u(oa)],El.prototype,"color"),new b(1,1,1),new b(0,0,1);class s0{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new Ri(()=>new Lm,s)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new N;v_=new b;v2_=new b;_emitterMatrix=new Lm;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===r0.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===r0.Death){let n=e.life;if(e[Tl]!==void 0&&(n=e[Tl]),!(e.age+t*1.2>=n))return;const s=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=s}const i=new Lm;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var BA=Object.defineProperty,Ue=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BA(e,t,n),n};const Gs=v("debugparticles"),FA=v("noprogressive"),UA=v("debugprogressive");var r0=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(r0||{});class an extends R{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Gs&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=Co,t.map.premultiplyAlpha=!1);const i=new Se;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=Co,t.map.premultiplyAlpha=!1),e&&t.side===fs&&(t=t.clone(),t.side=Rd,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!FA&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,UA&&console.log("Load material LOD",t.name),Ve.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof H&&(t=this.particleMesh.geometry),t===null)){t=new zn(1,1);const i=t.attributes.uv;for(let n=0;n<i.count;n++)i.setX(n,1-i.getX(n))}return new H(t,this.getMaterial())}}Ue([u()],an.prototype,"renderMode"),Ue([u(we)],an.prototype,"particleMaterial"),Ue([u(we)],an.prototype,"trailMaterial"),Ue([u()],an.prototype,"maxParticleSize"),Ue([u()],an.prototype,"minParticleSize"),Ue([u()],an.prototype,"velocityScale"),Ue([u()],an.prototype,"cameraVelocityScale"),Ue([u()],an.prototype,"lengthScale");class Op{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class a0{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class zA extends a0{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class NA extends a0{_lastPosition=new b;_lastDistance=0;update(){const e=J(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let s=this._lastDistance/this.system.deltaTime*n;Number.isFinite(s)||(s=0),e+=s}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class WA extends a0{genValue(){return this.system.isPlaying,0}}class qs{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class VA extends qs{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,s=i.evaluate(n);s!==void 0&&(e.uvTile=s)}}}const g1=Symbol("particleRotation");class $A extends qs{type="NeedleRotation";initialize(e){e[g1]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[g1])*t:this.system.renderer.renderMode===Qo.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const f1=Symbol("sizeLerpFactor"),HA=new b;class GA extends qs{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[f1]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[f1]).x);let s=1;this.system.renderer.renderMode!==Qo.Mesh&&(s=this.system.worldScale.x/this.system.cameraScale);const r=B(e.startSize).multiplyScalar(n*s);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=w1(this.system,HA);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const Tl=Symbol("particleLife"),l0=Symbol("trailLifetime"),y1=Symbol("trailStartLength"),c0=Symbol("trailWidthRandom");class qA extends qs{type="NeedleTrail";initialize(e){e instanceof Tb&&(e[Tl]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[l0]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[l0]),e[y1]=e.length,e[c0]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof Tb){const t=e,i=e.age/e[Tl],n=e.previous.values(),s=e.previous.length;for(let r=0;r<s;r++){const a=n.next().value,l=1-r/(s-1),c=e.size;if(c.x<=0&&!this.system.trails.sizeAffectsWidth){const h=20*this.system.trails.widthOverTrail.evaluate(.5,t[c0]);c.x=h,c.y=h,c.z=h}a.size=this.system.trails.getWidth(c.x,i,l,t[c0]),a.color.copy(e.color),this.system.trails.getColor(a.color,i,l)}if(e.age>e[Tl]){e.velocity.set(0,0,0);const r=(e.age-e[Tl])/e[l0];t.length=D.lerp(e[y1],0,r)}}}}const kp=Symbol("startVelocity"),b1=Symbol("gravityModifier"),h0=Symbol("gravitySpeed"),Mp=Symbol("velocity lerp factor"),d0=new b;class XA extends qs{type="NeedleVelocity";_gravityDirection=new b;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[kp]?e[kp].copy(e.velocity):e[kp]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[b1]=n*t,e[h0]=n*t*.5,e[Mp]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===wh.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[kp],n=e[b1];if(n!==0){const d=n*e[h0];d0.copy(this._gravityDirection).multiplyScalar(d),e[h0]+=t*.05,i.add(d0)}e.velocity.copy(i);const s=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,s,e[Mp]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,s,e[Mp],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Mp],e.color);const c=this.system.velocityOverLifetime;c.enabled&&c.apply(e,0,e.position,e.velocity,t,e.age,e.life);const h=this.system.limitVelocityOverLifetime;if(h.enabled&&h.apply(e.position,i,e.velocity,e.size,s,t,1),this.system.worldspace){const d=this.system.worldScale;e.velocity.x*=d.x,e.velocity.y*=d.y,e.velocity.z*=d.z}}}const _1=Symbol("colorLerpFactor"),v1=new se(1,1,1,1),ra=new se(1,1,1,1);class QA extends qs{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;ra.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(v1.copy(t.color),ra.multiply(v1)),ra.convertLinearToSRGB(),e.startColor.set(ra.r,ra.g,ra.b,ra.alpha),e.color.copy(e.startColor),e[_1]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[_1]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class YA{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new NA(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Op(this.system.main.startLifetime)}get startSpeed(){return new Op(this.system.main.startSpeed)}get startRotation(){return new Op(this.system.main.startRotation)}get startSize(){return new Op(this.system.main.startSize)}startLength;get startColor(){return new vP(new wP(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new WA(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return ko.Trail;switch(this.system.renderer.renderMode){case Qo.Billboard:return ko.BillBoard;case Qo.Stretch:return ko.StretchedBillBoard;case Qo.HorizontalBillboard:return ko.HorizontalBillBoard;case Qo.VerticalBillboard:return ko.VerticalBillBoard;case Qo.Mesh:return ko.Mesh}return ko.BillBoard}rendererEmitterSettings={startLength:new xP(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Qo.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=Co,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=sf(new se(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new zA(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??DC}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===wh.World}}class ZA{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Gt=class hm extends R{play(e=!1){e&&x.foreachComponent(this.gameObject,t=>{t instanceof hm&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&x.foreachComponent(this.gameObject,t=>{t instanceof hm&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&x.foreachComponent(this.gameObject,i=>{i instanceof hm&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new ZA),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===wh.World}get localspace(){return this.main.simulationSpace===wh.Local}__worldQuaternion=new N;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new N;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new b;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new b;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,J(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof qs&&(e.system=this),Gs&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||Gs)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Cp)){const n=new Cp;Ha(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Rp)){const n=new Rp;Ha(n,i),e[t]=n}}Gs&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(an),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new k,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new bP,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new YA(this),this._particleSystem=new _P(this._interface),this._particleSystem.addBehavior(new GA(this)),this._particleSystem.addBehavior(new QA(this)),this._particleSystem.addBehavior(new VA(this)),this._particleSystem.addBehavior(new $A(this)),this._particleSystem.addBehavior(new XA(this)),this._particleSystem.addBehavior(new qA(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Gs&&(console.log(this),this.gameObject.add(new Pi(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof H&&this._interface.renderMode==ko.Mesh&&Ve.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==ko.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const e=1/60,t=this.main.duration,i=this.main.startLifetime.getMax(),n=Math.min(Math.max(t,i)/Math.max(.01,this.main.simulationSpeed),1e3),s=Math.ceil(n/e),r=Date.now();Gs&&console.log(`Particles ${this.name} - Prewarm for ${s} frames (${n} sec). Duration: ${t}, Lifetime: ${i}`);for(let a=0;a<s&&!(this.currentParticles>=this.maxParticles);a++){const l=Date.now()-r;if(l>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${l}`);break}this.onUpdate(),this.onSimulate(e)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Ge(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(_e(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Ge(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=w1(this,d0);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new s0(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Gs&&console.warn("Could not add SubParticleSystem",e,this)}}};Ue([u(Pp)],Gt.prototype,"colorOverLifetime"),Ue([u($t)],Gt.prototype,"main"),Ue([u(Zo)],Gt.prototype,"emission"),Ue([u(sa)],Gt.prototype,"sizeOverLifetime"),Ue([u(n0)],Gt.prototype,"shape"),Ue([u(ve)],Gt.prototype,"noise"),Ue([u(Fe)],Gt.prototype,"trails"),Ue([u($e)],Gt.prototype,"velocityOverLifetime"),Ue([u(ht)],Gt.prototype,"limitVelocityOverLifetime"),Ue([u(o0)],Gt.prototype,"inheritVelocity"),Ue([u(El)],Gt.prototype,"colorBySpeed"),Ue([u(Ht)],Gt.prototype,"textureSheetAnimation"),Ue([u(An)],Gt.prototype,"rotationOverLifetime"),Ue([u(rn)],Gt.prototype,"rotationBySpeed"),Ue([u(vi)],Gt.prototype,"sizeBySpeed");let Sh=Gt;class Rp{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof Sh)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=x.findByGuid(n,t)),Gs&&!(this.particleSystem instanceof Sh)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function w1(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case i0.Local:e=Ge(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+i0[o.main.scalingMode]+" is not supported";A()&&be(t),console.warn(t,o.name,o)}e=Ge(o.gameObject,e);break}return e}var KA=Object.defineProperty,u0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&KA(e,t,n),n};class Al extends R{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),s=n.length();if(s>this.radius)return;let r=t;s>1?r/=s*s:r/=Math.max(.05,s),i.applyImpulse(n.multiplyScalar(r))})}}u0([u()],Al.prototype,"strength"),u0([u()],Al.prototype,"radius"),u0([u(Ke)],Al.prototype,"targets");class Yl extends R{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(ie.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(ie.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield nf(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=x.getComponentInParent(this.gameObject,on);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=x.getComponentInParent(this.gameObject,Ie);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=Yl.hashCode(e),i=Yl.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const s=n;s.material&&s.material.color&&this.assignColor(i,e,s)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new oe(t/255,i/255,n/255)}}const Ch=v("debugpost");let p0=null;function JA(o){p0=o}function x1(o){let e=o.gameObject;for(;e;){for(const t of fu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function e2(o){let e=x1(o);if(!e)if(p0){Ch&&console.warn("Adding postprocessing manager to the scene.");const t=o.scene;e=Cn(t,p0)}else A()&&console.warn("No post processing manager found");return e}const dt={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let tt=null;function t2(o){Ch==="verbose"&&console.debug("Before ordering effects",[...o]),tt||(tt=new Map,tt.set(T.POSTPROCESSING.MODULE.NormalPass,dt.NormalPass),tt.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,dt.DepthDownsamplingPass),tt.set(T.POSTPROCESSING.MODULE.SMAAEffect,dt.SMAA),tt.set(T.POSTPROCESSING.MODULE.SSAOEffect,dt.SSAO),tt.set(T.POSTPROCESSING_AO.MODULE.N8AOPostPass,dt.SSAO),tt.set(T.POSTPROCESSING_AO.MODULE.N8AOPass,dt.SSAO),tt.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,dt.TiltShift),tt.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,dt.DepthOfField),tt.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,dt.ChromaticAberration),tt.set(T.POSTPROCESSING.MODULE.BloomEffect,dt.Bloom),tt.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,dt.Bloom),tt.set(T.POSTPROCESSING.MODULE.VignetteEffect,dt.Vignette),tt.set(T.POSTPROCESSING.MODULE.PixelationEffect,dt.Pixelation),tt.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,dt.ToneMapping),tt.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,dt.HueSaturation),tt.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,dt.BrightnessContrast)),o.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:tt.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:tt.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Ch&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Ch&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Ch==="verbose"&&console.debug("After ordering effects",[...o])}var i2=Object.defineProperty,n2=Object.getOwnPropertyDescriptor,S1=(o,e,t,i)=>{for(var n=n2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&i2(e,t,n),n};const o2=v("debugpost");class z{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;o2&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}S1([u()],z.prototype,"overrideState"),S1([u()],z.prototype,"value");class s2 extends Yi{constructor(){super([z])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new z),typeof e=="object"&&"value"in e){const r=e.value;s.initialize(r),s.overrideState=e.overrideState}else s.value=e;return s}}new s2;var r2=Object.defineProperty,a2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&r2(e,t,n),n};const m0=v("debugpost");class it extends R{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof z?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),m0&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),m0&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=e2(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){m0&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof z&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof z){const i=e.value;return this[t].value=i,!0}}}a2([u()],it.prototype,"active");var l2=Object.defineProperty,c2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&l2(e,t,n),n};const h2=v("debugpost"),g0={};function ln(o,e){g0[o]=e}function d2(o){return o.__type in g0?g0[o.__type]:(h2&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),it)}class Ep{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}c2([Xe([o=>d2(o),it])],Ep.prototype,"components");var u2=Object.defineProperty,p2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&u2(e,t,n),n};const m2=v("debugpost");class Ph extends it{get typeName(){return"Antialiasing"}preset=new z(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{m2&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}p2([u(z)],Ph.prototype,"preset"),ln("Antialiasing",Ph);var g2=Object.defineProperty,f0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&g2(e,t,n),n};const Tp=class MS extends it{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new z(.9);intensity=new z(1);scatter=new z(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=MS.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=xo.lerp(.1,.9,t))},e}};f0([u(z)],Tp.prototype,"threshold"),f0([u(z)],Tp.prototype,"intensity"),f0([u(z)],Tp.prototype,"scatter");let Ap=Tp;ln("Bloom",Ap);var f2=Object.defineProperty,y2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&f2(e,t,n),n};class Oh extends it{get typeName(){return"ChromaticAberration"}intensity=new z(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new ee(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}y2([u(z)],Oh.prototype,"intensity"),ln("ChromaticAberration",Oh);var kh=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(kh||{});const C1=new Map;function y0(o){switch(o){case 0:return Mm;case 1:return km;case 2:return Od;case 3:return Pd;case 4:return Ta;default:return C1.has(o)||(C1.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),Ta}}function b2(o){switch(o){case Mm:return 0;case Od:return 2;case Pd:return 3;case Ta:return 1;case km:return 1;default:return 0}}function Ip(o){switch(o){case Mm:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case Od:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case Pd:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case Ta:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case km:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var _2=Object.defineProperty,P1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_2(e,t,n),n};const b0=v("debugpost");class Xs extends it{get typeName(){return"ToneMapping"}mode=new z(void 0);exposure=new z(1);setMode(e){const t=kh[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=x1(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=b2(this.context.renderer.toneMapping);b0&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=y0(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Ip(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=fw(i),t.mode=Ip(i);else{const n=y0(i);t.mode=Ip(n)}t.name="ToneMapping ("+kh[i]+")",b0&&console.log("[PostProcessing] ToneMapping mode changed to",kh[i],e,t.mode)},b0&&console.log("[PostProcessing] Use ToneMapping",kh[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=y0(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}P1([u(z)],Xs.prototype,"mode"),P1([u(z)],Xs.prototype,"exposure"),ln("Tonemapping",Xs);var v2=Object.defineProperty,Lp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&v2(e,t,n),n};class Qs extends it{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new z(1);contrast=new z(0);hueShift=new z(0);saturation=new z(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(s=>s instanceof Xs);t||(t=new Xs,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=s=>{this.postExposure.overrideState&&t?t.exposure.value=s:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=s=>i.contrast=s;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=s=>n.hue=s,this.saturation.onValueChanged=s=>n.saturation=s,e.push(i),e.push(n),e}}Lp([u(z)],Qs.prototype,"postExposure"),Lp([u(z)],Qs.prototype,"contrast"),Lp([u(z)],Qs.prototype,"hueShift"),Lp([u(z)],Qs.prototype,"saturation"),ln("ColorAdjustments",Qs);var w2=Object.defineProperty,aa=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&w2(e,t,n),n};const x2=v("debugpost");class In extends it{get typeName(){return"DepthOfField"}mode;focusDistance=new z(1);focalLength=new z(.2);aperture=new z(20);gaussianMaxRadius=new z;resolutionScale=new z(1/window.devicePixelRatio);bokehScale=new z;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){x2&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}aa([u()],In.prototype,"mode"),aa([u(z)],In.prototype,"focusDistance"),aa([u(z)],In.prototype,"focalLength"),aa([u(z)],In.prototype,"aperture"),aa([u(z)],In.prototype,"gaussianMaxRadius"),aa([u(z)],In.prototype,"resolutionScale"),aa([u(z)],In.prototype,"bokehScale"),ln("DepthOfField",In);class Mh extends it{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var S2=Object.defineProperty,C2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&S2(e,t,n),n};class Rh extends it{get typeName(){return"PixelationEffect"}granularity=new z(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}C2([u(z)],Rh.prototype,"granularity"),ln("PixelationEffect",Rh);var P2=Object.defineProperty,Eh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&P2(e,t,n),n};class Ko extends it{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new z(2);falloff=new z(1);samples=new z(9);color=new z(new oe(0,0,0));luminanceInfluence=new z(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof ae){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new oe),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const s=new Array;return s.push(t),s.push(i),s.push(n),s}}Eh([u(z)],Ko.prototype,"intensity"),Eh([u(z)],Ko.prototype,"falloff"),Eh([u(z)],Ko.prototype,"samples"),Eh([u(z)],Ko.prototype,"color"),Eh([u(z)],Ko.prototype,"luminanceInfluence"),ln("ScreenSpaceAmbientOcclusion",Ko);var O2=Object.defineProperty,la=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&O2(e,t,n),n};const k2=v("debugN8AO");var _0=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(_0||{});class Ln extends it{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new z(1);falloff=new z(1);intensity=new z(1);color=new z(new oe(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(_0[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const s=_0[this.quality];n.setQualityMode(s),n.configuration.transparencyAware=!1;const r=new Vn(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,k2&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new oe),n.configuration.color.copy(a)},n}}la([Mt(),u()],Ln.prototype,"gammaCorrection"),la([u(z)],Ln.prototype,"aoRadius"),la([u(z)],Ln.prototype,"falloff"),la([u(z)],Ln.prototype,"intensity"),la([u(z)],Ln.prototype,"color"),la([Mt(),u()],Ln.prototype,"screenspaceRadius"),la([Mt(),u()],Ln.prototype,"quality"),ln("ScreenSpaceAmbientOcclusionN8",Ln);var M2=Object.defineProperty,R2=Object.getOwnPropertyDescriptor,O1=(o,e,t,i)=>{for(var n=R2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&M2(e,t,n),n};class Th extends it{get typeName(){return"Sharpening"}order=dt.Sharpening;_effect;onCreateEffect(){return this._effect??=new(E2()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}O1([u()],Th.prototype,"amount"),O1([u()],Th.prototype,"radius");function E2(){const o=`
|
|
1306
|
+
void mainSupport() {
|
|
1307
|
+
vUv = uv;
|
|
1308
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
1309
|
+
}
|
|
1310
|
+
`,e=`
|
|
1311
|
+
uniform sampler2D tDiffuse;
|
|
1312
|
+
uniform float amount;
|
|
1313
|
+
uniform float radius;
|
|
1314
|
+
|
|
1315
|
+
void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
|
|
1316
|
+
float tx = 1.0 / resolution.x;
|
|
1317
|
+
float ty = 1.0 / resolution.y;
|
|
1318
|
+
vec2 texelSize = vec2(tx, ty);
|
|
1319
|
+
|
|
1320
|
+
vec4 blurred = vec4(0.0);
|
|
1321
|
+
float total = 0.0;
|
|
1322
|
+
|
|
1323
|
+
for (float x = -radius; x <= radius; x++) {
|
|
1324
|
+
for (float y = -radius; y <= radius; y++) {
|
|
1325
|
+
vec2 offset = vec2(x, y) * texelSize;
|
|
1326
|
+
vec4 diffuse = texture2D(tDiffuse, uv + offset);
|
|
1327
|
+
float weight = exp(-length(offset) * amount);
|
|
1328
|
+
blurred += diffuse * weight;
|
|
1329
|
+
total += weight;
|
|
1330
|
+
}
|
|
1331
|
+
}
|
|
1332
|
+
|
|
1333
|
+
if (total > 0.0) {
|
|
1334
|
+
blurred /= total;
|
|
1335
|
+
}
|
|
1336
|
+
|
|
1337
|
+
// Calculate the sharpened color using inputColor
|
|
1338
|
+
vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
|
|
1339
|
+
// Keep original alpha
|
|
1340
|
+
sharp.a = inputColor.a;
|
|
1341
|
+
|
|
1342
|
+
// Ensure the sharp color does not go below 0 or above 1
|
|
1343
|
+
// This means: sharpening must happen AFTER tonemapping.
|
|
1344
|
+
sharp = clamp(sharp, 0.0, 1.0);
|
|
1345
|
+
|
|
1346
|
+
outputColor = sharp;
|
|
1347
|
+
}
|
|
1348
|
+
|
|
1349
|
+
`;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new $i(1)],["radius",new $i(1)]]),attributes:kP.CONVOLUTION})}}return t}var T2=Object.defineProperty,Il=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&T2(e,t,n),n};class ho extends it{get typeName(){return"TiltShiftEffect"}offset=new z(0);rotation=new z(0);focusArea=new z(.4);feather=new z(.3);kernelSize=new z(2);resolutionScale=new z(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Il([u(z)],ho.prototype,"offset"),Il([u(z)],ho.prototype,"rotation"),Il([u(z)],ho.prototype,"focusArea"),Il([u(z)],ho.prototype,"feather"),Il([u(z)],ho.prototype,"kernelSize"),Il([u(z)],ho.prototype,"resolutionScale"),ln("TiltShiftEffect",ho);var A2=Object.defineProperty,v0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&A2(e,t,n),n};class ca extends it{get typeName(){return"Vignette"}color=new z({r:0,g:0,b:0,a:1});intensity=new z(0);center=new z({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}v0([u(z)],ca.prototype,"color"),v0([u(z)],ca.prototype,"intensity"),v0([u(z)],ca.prototype,"center"),ln("Vignette",ca),globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Jo=v("debugpost"),w0=Symbol("needle:postprocessing-handler"),Ah=Symbol("needle:previous-autoclear-state"),Ih=Symbol("needle:previous-tone-mapping");class x0{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Jo&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const i of this._lastVolumeComponents)i.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[w0]===this&&(delete t[w0],typeof t.renderer[Ah]=="boolean"&&(t.renderer.autoClear=t.renderer[Ah]),typeof t.renderer[Ih]=="number"&&(t.renderer.toneMapping=t.renderer[Ih])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[w0]=this,Jo&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=e,s.apply){if(s.active){let r=function(c,h){return h?(h instanceof T.POSTPROCESSING.MODULE.Effect||h instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${c} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
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- If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;const l=s.typeName||s.constructor.name;if(Array.isArray(a))for(const c of a)r(l,c)&&this._effects.push({effect:c,typeName:s.typeName,priority:s.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:s.typeName,priority:s.order})}}}else s.active&&be("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,s=t.threeCamera;if(typeof i[Ah]=="boolean"&&(i.autoClear=i[Ah]),i[Ah]=i.autoClear,typeof i[Ih]=="number"&&(i.toneMapping=i[Ih]),i[Ih]=i.toneMapping,i.toneMapping!=kd&&!this._effects.find(h=>h instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const h=new T.POSTPROCESSING.MODULE.ToneMappingEffect;h.name=`ToneMapping (${i.toneMapping})`,h.mode=Ip(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:h,priority:dt.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:Rm,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(s),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const h of r.passes)h.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,s);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(h,d,p,m,f)=>{d&&(d.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==d.width||this._customInputBuffer.height!==d.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==d.texture.format||this._customInputBuffer.texture.type!==Rm)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new Vn(d.width,d.height,{format:d.texture.format,type:Rm,depthBuffer:d.depthBuffer,depthTexture:d.depthTexture?new cb(d.width,d.height):void 0,stencilBuffer:d.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:d.texture.minFilter??Ed,magFilter:d.texture.magFilter??Ed,generateMipmaps:d.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&d.depthTexture&&(this._customInputBuffer.depthTexture.format=d.depthTexture.format,this._customInputBuffer.depthTexture.type=d.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),Jo&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,h,this._customInputBuffer,p,m,f),ar.blit(this._customInputBuffer.texture,d,{renderer:h,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{t2(this._effects);let h=!1,d=null;for(let f=this._effects.length-1;f>=0;f--){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(h){Jo&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${g.name} and ${d?.name}. Only the last one added will be used.`),this._effects.splice(f,1);continue}d=g,h=!0}}const p=[];let m=!1;for(let f=0;f<this._effects.length;f++){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&d!==g))if(g instanceof T.POSTPROCESSING.MODULE.Effect){const y=g.getAttributes(),_=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;y&_&&(Jo&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(Jo&&console.log("[PostProcessing] \u2192 Merging effects ["+p.map(w=>w.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,s,n)),m=!0),p.push(g)}else g instanceof T.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,s,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,s,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,s,n)}catch(h){console.error("Error while applying postprocessing effects",h),r.passes.forEach(d=>d.dispose()),r.removeAllPasses()}let c=!1;for(let h=r.passes.length-1;h>=0;h--){const d=r.passes[h];let p=!1,m=!1;d.enabled&&(c||(p=!0,m=!0),c=!0),d.renderToScreen=m,d?.configuration!==void 0?d.configuration.gammaCorrection=p:"autosetGamma"in d&&(d.autosetGamma=p),this._anyPassHasDepth||=d.needsDepthTexture}this.handleDevicePixelRatio(),Jo&&console.log("[PostProcessing] Passes \u2192",[...r.passes],`
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---------------------------------
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1352
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\u2022 `+r.passes.map(h=>h.name||h.constructor.name+"*").join(`
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\u2022 `)+`
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`),Jo&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const s=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);s.name=e.map(r=>r.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,t.addPass(s),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Jo==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const c=document.createElement("option");c.innerText=l.name,c.value=`${e.passes.indexOf(l)}`,c.title=l.name,r.appendChild(c)}s.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(c=>parseInt(c.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var I2=Object.defineProperty,k1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&I2(e,t,n),n};const ha=v("debugpost");class Ll extends R{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof it||(t=new Mh(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof it?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof Mh&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof it){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){ha&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Ee("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(ha||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
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If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ha&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ha&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(ha&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),A()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new x0(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=L.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),ha&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${L.isMobileDevice()})`)):ha&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const s of this._activeEffects)if(s.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){s.active=e.value,this.scheduleRecreate();return}if(!Dp.has(i)){const r=new Array;Dp.set(i,r);const a=Object.keys(s);for(const l of a)s[l]instanceof z&&r.push(l)}if(Dp.has(i)){const r=n.toLowerCase(),a=Dp.get(i);for(const l of a)if(l.toLowerCase()===r){const c=s[l];c instanceof z&&(t.length===4&&t[3]==="active"?(c.overrideState=e.value,this.scheduleRecreate()):c&&c.value!==void 0&&(c.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}k1([Xe(Ep)],Ll.prototype,"sharedProfile"),k1([Xe()],Ll.prototype,"multisampling");const Dp=new Map;JA(Ll);async function S0(o){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>OL);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var L2=Object.defineProperty,xt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&L2(e,t,n),n};const St=v("debugsceneswitcher"),D2=v("sceneswitcher:clearscene"),jp="scene";S0(jp);const Ys=Promise.resolve(!1);class Ye extends R{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new de;sceneLoadingProgress=new de;sceneLoaded=new de;_currentIndex=-1;_currentScene=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof k?x.remove(e.asset):e instanceof k&&x.remove(e);St&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Te.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Te.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Te.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===jp){const i=this.context.domElement.getAttribute(jp);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new j2(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(jp);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Te.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Te.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Te.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const s=n.substr(this.guid.length+2);St&&console.log("PopState",s),await this.trySelectSceneFromValue(s)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new ne(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(St&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=ne.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Ys}if(!this.scenes?.length)return Ys;if(e<0){if(this.clamp)return Ys;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Ys;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}__lastSwitchScene;__lastSwitchScenePromise;async switchScene(e){if(!(e instanceof ne)){const t=typeof e;if(t==="string")return this.select(e);if(t==="number")return this.select(e);if(e&&e instanceof k){const i=this.scenes?.indexOf(e);e=new ne(e.name,void 0,e),i>=0&&(this.scenes[i]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${t}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){St&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?e.unload():e.asset instanceof k&&x.remove(e.asset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{St&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((s,r)=>{if(St){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return St&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return St&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(St&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,D2){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Zi(this.context.scene,!0,!0),this.context.scene=new Si,this.context.scene.add(l),a&&this.context.scene.add(a)}if(x.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=Wn,this.context.scene.background=a):St&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof k?a=e.name:e.url&&(a=M1(e.url))),this.queryParameterName?.length)nc(this.queryParameterName,a,this.useHistory);else{const l=history.state,c=this.guid+"::"+t;l!==c&&history.pushState(c,"unused",location.href)}}const s=this.tryGetSceneEventListener(e.asset);if(s?.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}St&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof ne)return t.preload()}return Ys}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Ys;const e=v(this.queryParameterName);return typeof e=="boolean"?Ys:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const s=this.scenes[n];if(!!s&&(s instanceof k?s.name:M1(s.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Mi()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),Ys}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){St&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;x.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){St&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}x.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=x.foreachComponent(e,n=>{const s=n;if(s.sceneClosing||s.sceneOpened)return s});if(t===0&&!i&&e.children.length)for(const n of e.children){const s=this.tryGetSceneEventListener(n,t+1);if(s)return s}return i||null}}xt([u()],Ye.prototype,"autoLoadFirstScene"),xt([u(ne)],Ye.prototype,"scenes"),xt([u(ne)],Ye.prototype,"loadingScene"),xt([u()],Ye.prototype,"queryParameterName"),xt([u()],Ye.prototype,"useSceneName"),xt([u()],Ye.prototype,"clamp"),xt([u()],Ye.prototype,"useHistory"),xt([u()],Ye.prototype,"useKeyboard"),xt([u()],Ye.prototype,"useSwipe"),xt([u()],Ye.prototype,"useSceneLighting"),xt([u()],Ye.prototype,"useSceneBackground"),xt([u()],Ye.prototype,"preloadNext"),xt([u()],Ye.prototype,"preloadPrevious"),xt([u()],Ye.prototype,"preloadConcurrent"),xt([u()],Ye.prototype,"createMenuButtons"),xt([u(de)],Ye.prototype,"sceneLoadingStart"),xt([u(de)],Ye.prototype,"sceneLoadingProgress"),xt([u(de)],Ye.prototype,"sceneLoaded");function M1(o){const e=o.split("/").pop()?.split(".").shift();return e?.length?e:o}class j2{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;St&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const s=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(St&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const c=l?this.maxLoadAhead:this.maxLoadBehind;if(i>c)return;const h=l?t+i:t-i;if(!(h<0)&&!(h<0||h>=s.length)&&!this._loadTasks.some(d=>d.index===h)){const d=s[h];St&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:h,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},d?.url),new B2(h,d,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class B2{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(St&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),St&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function F2(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function U2(o){await F2(),o()}var z2=Object.defineProperty,N2=Object.getOwnPropertyDescriptor,Fi=(o,e,t,i)=>{for(var n=i>1?void 0:i?N2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&z2(e,t,n),n};const Ct=v("debugvideo");var R1=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(R1||{}),E1=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(E1||{}),T1=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(T1||{});class ut extends R{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){Ct&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,Ct&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){Ct&&console.log("VideoPlayer.onEnable",E1[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),U2(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],v("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){Ct&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}Ct&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),Ct&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),Ct&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),Ct&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),Ct&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(Ct&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(Ct&&console.log("Set Video src",t),this._videoElement.src=t):(Ct&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new jC(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=Po,e&&this.handleBeginPlaying(e),Ct&&console.log("Video: handle playing done...",t,e),!0):(Ct&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new W2(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),Ct&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=x.getComponent(this.gameObject,Jt)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,T1[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",s=this._videoMaterial;if(!this.targetMaterialProperty)s[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:s[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const s of i.getVideoTracks()){const r=s.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let s=0;s<10;s++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const s of this._targetObjects){let r=1;if(s.parent){const a=Ge(s.parent);r=a.x/a.y}switch(this.aspectMode){case 1:s.scale.y=1/n*s.scale.x*r;break;case 2:s.scale.x=n*s.scale.y*r;break}}for(let s=0;s<3;s++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(Ct&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{Ct&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),Ct&&console.log("HLS: loaded",this.clip))}}Fi([u()],ut.prototype,"playOnAwake",2),Fi([u()],ut.prototype,"aspectMode",2),Fi([u(URL)],ut.prototype,"clip",2),Fi([u()],ut.prototype,"source",2),Fi([u(URL)],ut.prototype,"url",1),Fi([u()],ut.prototype,"renderMode",2),Fi([u()],ut.prototype,"targetMaterialProperty",2),Fi([u(Jt)],ut.prototype,"targetMaterialRenderer",2),Fi([u(Le)],ut.prototype,"targetTexture",2),Fi([u()],ut.prototype,"time",2),Fi([u()],ut.prototype,"playbackSpeed",1),Fi([u()],ut.prototype,"isLooping",1),Fi([u()],ut.prototype,"audioOutputMode",1);class W2{context;constructor(e){this.context=e,this._input=new V2(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=Or.createPrimitive(Pr.Quad,{material:new $2(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class V2{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new ee;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new ee(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,t.set(s.x,s.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],r=n.touches[1],a=s.clientX-r.clientX,l=s.clientY-r.clientY,c=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const h=c-this._lastPinch;this._material.zoom-=h*.004}this._lastPinch=c}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class $2 extends Nn{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new ee;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new me(0,0,1,1)}},this.vertexShader=`
|
|
1357
|
+
uniform sampler2D map;
|
|
1358
|
+
uniform float screenAspect;
|
|
1359
|
+
uniform vec4 offsetScale;
|
|
1360
|
+
varying vec2 vUv;
|
|
1361
|
+
|
|
1362
|
+
void main() {
|
|
1363
|
+
|
|
1364
|
+
gl_Position = vec4( position , 1.0 );
|
|
1365
|
+
vUv = uv;
|
|
1366
|
+
vUv.y = 1. - vUv.y;
|
|
1367
|
+
|
|
1368
|
+
// fit into screen
|
|
1369
|
+
ivec2 res = textureSize(map, 0);
|
|
1370
|
+
float videoAspect = float(res.x) / float(res.y);
|
|
1371
|
+
float aspect = videoAspect / screenAspect;
|
|
1372
|
+
if(aspect >= 1.0)
|
|
1373
|
+
{
|
|
1374
|
+
vUv.y = vUv.y * aspect;
|
|
1375
|
+
float offset = (1. - aspect) * .5;
|
|
1376
|
+
vUv.y = vUv.y + offset;
|
|
1377
|
+
}
|
|
1378
|
+
else
|
|
1379
|
+
{
|
|
1380
|
+
vUv.x = vUv.x / aspect;
|
|
1381
|
+
float offset = (1. - 1. / aspect) * .5;
|
|
1382
|
+
vUv.x = vUv.x + offset;
|
|
1383
|
+
}
|
|
1384
|
+
|
|
1385
|
+
vUv.x -= .5;
|
|
1386
|
+
vUv.y -= .5;
|
|
1387
|
+
|
|
1388
|
+
vUv.x *= offsetScale.z;
|
|
1389
|
+
vUv.y *= offsetScale.z;
|
|
1390
|
+
vUv.x += offsetScale.x;
|
|
1391
|
+
vUv.y += offsetScale.y;
|
|
1392
|
+
|
|
1393
|
+
vUv.x += .5;
|
|
1394
|
+
vUv.y += .5;
|
|
1395
|
+
}
|
|
1396
|
+
|
|
1397
|
+
`,this.fragmentShader=`
|
|
1398
|
+
uniform sampler2D map;
|
|
1399
|
+
varying vec2 vUv;
|
|
1400
|
+
void main() {
|
|
1401
|
+
if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
|
|
1402
|
+
gl_FragColor = vec4(0., 0., 0., 1.);
|
|
1403
|
+
else
|
|
1404
|
+
{
|
|
1405
|
+
vec4 texcolor = texture2D(map, vUv);
|
|
1406
|
+
gl_FragColor = texcolor;
|
|
1407
|
+
}
|
|
1408
|
+
}
|
|
1409
|
+
`}}var H2=Object.defineProperty,G2=Object.getOwnPropertyDescriptor,Lh=(o,e,t,i)=>{for(var n=i>1?void 0:i?G2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&H2(e,t,n),n};const At=v("debugscreensharing");var A1=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(A1||{});class Zs extends R{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=A1[this.device]),At&&console.log("Screensharing",this.name,this),Li.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new yd(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Jn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Jn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.autoConnect&&Mo(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Jn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Jn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await Mo(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new ut;e.aspectMode=R1.AdjustWidth,x.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&be("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=x.getComponent(this.gameObject,ut)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const r=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(r,1):eo(r)}break;case"Canvas":const s=this.context.renderer.domElement.captureStream(0);this.setStream(s,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const r=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(r,1):eo(r)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(At&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),eo(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Li,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(At&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const s of e.getTracks())s.addEventListener("ended",()=>{At&&console.log("Track ended",s),this.close()}),At&&s.kind==="video"&&console.log(n?"Video \u2192":"Video \u2190",s.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{At&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(s=>s.kind==="videoinput");At&&console.log(`Request camera. These are your kind:videoinput devices:
|
|
1410
|
+
`,i);let n=!1;for(const s of i)try{if(!this._requestOpen){At&&console.log("Camera selection cancelled");break}if(s.kind!=="videoinput"){At&&console.log("Skipping non-video device",s);continue}const r=s.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){At&&console.log("Skipping device due to options.deviceId: "+s.label+"; "+s.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(s)===!1){At&&console.log("Skipping device due to options.deviceFilter: "+s.label+"; "+s.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(s)===!1){At&&console.log("Skipping device due to ScreenShare.deviceFilter: "+s.label+"; "+s.deviceId);continue}else At&&console.log("Selected device by filter",s);else if(this.deviceName){const l=s.label.toLowerCase(),c=this.deviceName.toLowerCase(),h=l.includes(c),d=s.deviceId===this.deviceName;if(!h&&!d){At&&console.log("Skipping device due to ScreenShare.deviceName: "+s.label+"; "+s.deviceId);continue}else At&&console.log("Selected device by name",s)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const a=await navigator.mediaDevices.getUserMedia(e).catch(l=>(console.error("Failed to get user media",l),null));if(a===null)continue;this._requestOpen?(this.setStream(a,1),At&&console.log("Selected camera",s)):(eo(a),At&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){be("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(be("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}Lh([u()],Zs.prototype,"allowStartOnClick",2),Lh([u()],Zs.prototype,"autoConnect",2),Lh([u(ut)],Zs.prototype,"videoPlayer",1),Lh([u()],Zs.prototype,"device",2),Lh([u()],Zs.prototype,"deviceName",2);var q2=Object.defineProperty,Dl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&q2(e,t,n),n};const X2=v("debugseethrough");let Q2=0;class es extends R{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new b;_referencePointDir=new b;_distance=0;_renderer=null;_needsUpdate=!0;_id=Q2++;onEnable(){this._needsUpdate=!0,this._renderer=null,Dh.components.push(this)}onDisable(){this._renderer?.forEach(t=>{const i=this.rendererMaterialsOriginal.get(t);for(let n=0;n<t.sharedMaterials.length;n++)t.sharedMaterials[n]&&i&&i[n]&&(t.sharedMaterials[n]=i[n]);this.rendererMaterials.delete(t),this.rendererMaterialsOriginal.delete(t)});const e=Dh.components.indexOf(this);e!==-1&&Dh.components.splice(e,1)}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(Jt),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const e=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(X2&&this.referencePoint){const t=this.gameObject.worldPosition;F.DrawArrow(B(t),t.sub(this._referencePointDir),e?16711680:65280),F.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}e?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}rendererMaterials=new WeakMap;rendererMaterialsOriginal=new WeakMap;updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(B(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{if(e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0,!this.rendererMaterials.has(i)){const s=new Array,r=new Array;for(let a=0;a<i.sharedMaterials.length;a++){const l=i.sharedMaterials[a];if(!l)continue;s.push(l);const c=l.clone();c.userData=l.userData||{},c.userData.seeThrough={initial:{opacity:c.opacity,transparent:c.transparent,alphaHash:c.alphaHash}},r.push(c),i.sharedMaterials[a]=c}this.rendererMaterials.set(i,r),this.rendererMaterialsOriginal.set(i,s)}const n=i.hasLightmap?i.sharedMaterials:this.rendererMaterials.get(i);if(n)for(const s of n){if(!s)continue;let r=D.lerp(s.opacity,e,t<=0?1:this.context.time.deltaTime/t);r>=.99?r=1:r<=.01&&(r=0);const a=s.transparent,l=s.alphaHash,c=s.opacity;if(s.alphaHash=this.useAlphaHash,s.userData&&"seeThrough"in s.userData){const h=s.userData.seeThrough.initial;s.opacity=h.opacity*r,s.transparent=s.opacity>=1?h.transparent:!this.useAlphaHash}else s.transparent=s.opacity>=1?!1:!this.useAlphaHash;(a!==s.transparent||l!==s.alphaHash||s.opacity!==c)&&(s.needsUpdate=!0)}})}}Dl([u(k)],es.prototype,"referencePoint"),Dl([u()],es.prototype,"fadeDuration"),Dl([u()],es.prototype,"minAlpha"),Dl([u()],es.prototype,"useAlphaHash"),Dl([u()],es.prototype,"overrideAlpha"),Dl([u()],es.prototype,"autoUpdate");class Dh{static components=[];get extensionName(){return"SeeThrough"}}const I1=new Dh;Tn.beforeExport.addEventListener(o=>{Dh.components.length!==0&&o.exporter.extensions.includes(I1)===!1&&o.exporter.extensions.push(I1)});var Y2=Object.defineProperty,L1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Y2(e,t,n),n};class jh extends R{mode=0;shadowColor=new se(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof H)this.gameObject instanceof H&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=Or.createPrimitive(Pr.Quad,{name:"ShadowCatcher",material:new mt({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=gb,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
|
|
1411
|
+
// diffuse-only lighting with overdrive to somewhat compensate
|
|
1412
|
+
// for the loss of indirect lighting and to make it more visible.
|
|
1413
|
+
vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
|
|
1414
|
+
float max = max(direct.r, max(direct.g, direct.b));
|
|
1415
|
+
|
|
1416
|
+
// early out - we're simply returning direct lighting and some alpha based on it so it can
|
|
1417
|
+
// be blended onto the scene.
|
|
1418
|
+
gl_FragColor = vec4(direct, max);
|
|
1419
|
+
return;
|
|
1420
|
+
`)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new nb;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new Se;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}L1([u()],jh.prototype,"mode"),L1([u(se)],jh.prototype,"shadowColor");const Bp=new Map;function D1(o,e){if(Bp.has(o))return Bp.get(o);const t=new URL(o,window.location.href),i=Z2(t,e);return Bp.set(o,i),i.finally(()=>{Bp.delete(o)}),i}async function Z2(o,e){if(!o)return Promise.resolve(null);const t=o.pathname,i=o.toString().toLowerCase().includes("pmrem")||o.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),s=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new Tm;else if(s)a=new wb;else if(r){const{ktx2Loader:c}=Em(e);a=c}else a=new tc;const l=o.toString();return await a.loadAsync(l).then(c=>{if(c){const h=t.lastIndexOf("/");c.name=t.substring(h>=0?h+1:0),i&&(c.mapping=fb),a instanceof tc&&(c.colorSpace=Po)}return c}).catch(c=>(console.warn("Failed to load texture from url:",o),null))}var K2=Object.defineProperty,Bh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&K2(e,t,n),n};const ni=v("debugskybox");S0("background-image"),S0("environment-image");const j1={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function B1(o,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const s=new Up;s.sourceId=Hb(e),s.allowDrop=!1,s.allowNetworking=!1,s.background=t,s.environment=i,x.addComponent(o.scene,s);const r=a=>{if(ni&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}s.setSkybox(a)}else if(s.sourceId&&(i&&(o.sceneLighting.internalEnableReflection(s.sourceId)||(o.scene.environment=null)),t)){const l=o.lightmaps.tryGetSkybox(s.sourceId);o.scene.background=l}};return Nm(o.domElement,n,r),s.addEventListener("destroy",()=>{ni&&console.log("Destroyed attribute remote skybox",n),Wm(o.domElement,n,r)}),s.setSkybox(e)}const Fp=new Array;pe.registerCallback(ue.ContextCreationStart,o=>{const e=o.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){ni&&console.log("Creating RemoteSkybox to load background "+t);const n=B1(e,t,!0,!1,"background-image");n&&Fp.push(n)}if(i){ni&&console.log("Creating RemoteSkybox to load environment "+i);const n=B1(e,i,!1,!0,"environment-image");n&&Fp.push(n)}}),pe.registerCallback(ue.ContextCreationStart,()=>Promise.all(Fp).finally(()=>{Fp.length=0}));const da=class extends R{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,pi.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):ni&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){if(!this.activeAndEnabled||(o=J2(o,this.environment,this.background),!o))return!1;if(e??=o,this.isValidTextureType(e)||console.warn('Potentially invalid skybox URL: "'+e+'" on '+(this.name||this.gameObject?.name||"context")),ni&&console.log("Set RemoteSkybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const t=await D1(o,this.context.renderer);return t?!this.enabled||this.destroyed?(ni&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==o?(ni&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=o,this._prevLoadedEnvironment=t,this.apply(),!0):(ni&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1)}apply(){const o=this._prevLoadedEnvironment;if(o&&(o instanceof ub||o instanceof BC||o.mapping==fb||(o.mapping=FC,o.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==o&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==o&&(this._prevEnvironment=this.context.scene.environment),ni&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!pi.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=o),this.background&&!pi.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=o),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.includes(e))return!0;for(const e of this.validProtocols)if(o.startsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()};onDrop=o=>{if(this.allowDrop&&o.dataTransfer){for(const e of o.dataTransfer.types)if(ni&&console.log(e),e==="text/uri-list"){const t=o.dataTransfer.getData(e);ni&&console.log(e,t);let i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(t)?.groups?.name;if(i||(i=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(t)?.groups?.name),ni&&console.log(i),i){const n="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+i+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${n}`),o.preventDefault(),this.setSkybox(n);break}else if(this.isValidTextureType(t)){console.log("[Remote Skybox] Setting skybox from url: "+t),o.preventDefault(),this.setSkybox(t);break}else{console.warn(`[RemoteSkybox] Unknown url ${t}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const n=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:t,apply:s=>{o.preventDefault(),this.setSkybox(s)}}});this.dispatchEvent(n)}}else if(e=="Files"){const t=o.dataTransfer.files.item(0);if(ni&&console.log(e,t),!t)continue;if(!this.isValidTextureType(t.name)){console.warn(`[RemoteSkybox]: File "${t.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}o.preventDefault(),this.setSkybox(t.name);break}}}};Bh([My(da.prototype.urlChangedSyncField),u(URL)],da.prototype,"url"),Bh([u()],da.prototype,"allowDrop"),Bh([u()],da.prototype,"background"),Bh([u()],da.prototype,"environment"),Bh([u()],da.prototype,"allowNetworking");let Up=da;function J2(o,e,t){if(o==null)return null;const i=e&&!t,n=j1[o.toLowerCase()];return n?i?n.url_low:n.url:(typeof o=="string"&&o?.length&&(A()||ni)&&!o.startsWith("http")&&!o.startsWith("file:")&&!o.startsWith("blob:")&&!o.startsWith("data:")&&console.warn(`RemoteSkybox: Unknown magic skybox name "${o}". Valid names are: ${Object.keys(j1).map(s=>`"${s}"`).join(", ")}`),o)}var eI=Object.defineProperty,zp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eI(e,t,n),n};const Fh=class RS extends R{target=null;followFactor=.1;rotateFactor=.1;positionAxes=el.All;flipForward=!1;static _invertForward=new N().setFromAxisAngle(new b(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=J(this.target),i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&el.X&&(n.x=D.lerp(n.x,t.x,i)),this.positionAxes&el.Y&&(n.y=D.lerp(n.y,t.y,i)),this.positionAxes&el.Z&&(n.z=D.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=_e(this.target);this.flipForward&&t.premultiply(RS._invertForward);const i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};zp([u(k)],Fh.prototype,"target"),zp([u()],Fh.prototype,"followFactor"),zp([u()],Fh.prototype,"rotateFactor"),zp([u()],Fh.prototype,"positionAxes");let Np=Fh;var tI=Object.defineProperty,Uh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&tI(e,t,n),n};const zh=v("debugspatialtrigger"),F1=new ms,U1=new ms;function iI(o,e){return F1.mask=o,U1.mask=e,F1.test(U1)}class uo extends R{triggerMask=0;onEnter;onStay;onExit;start(){zh&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Wp.triggers)iI(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){zh&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){zh&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}Uh([u()],uo.prototype,"triggerMask"),Uh([u(de)],uo.prototype,"onEnter"),Uh([u(de)],uo.prototype,"onStay"),Uh([u(de)],uo.prototype,"onExit");const z1=class dm extends R{static triggers=[];triggerMask;boxHelper;start(){zh&&console.log(this.name,this.triggerMask,this)}onEnable(){dm.triggers.push(this),this.boxHelper||(this.boxHelper=x.addComponent(this.gameObject,Pt),this.boxHelper?.showHelper(null,zh))}onDisable(){dm.triggers.splice(dm.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof uo&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof uo&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof uo&&t.onExitTrigger(this)},!1)}};Uh([u()],z1.prototype,"triggerMask");let Wp=z1;var nI=Object.defineProperty,oI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nI(e,t,n),n};const Ui=v("debugspectator");class Vp extends R{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),x.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new aI(this.context,this),this._networking=new hI(this.context,this),this._networking.awake(),x.setActive(this.gameObject,!1),this.cam=x.getComponent(this.gameObject,pi),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new sI(this.context,this.cam,this)),this.orbit=x.getComponent(this.context.mainCamera,fe)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return L.isDesktop()&&!L.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&x.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(Ui&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,Do.Headset),this.target=this.context.players.getPlayerView(this.localId)),Ui&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const s=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!s.bindXRFramebuffer)return;n=e._framebuffer,s.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const c=r.backgroundColor;c&&e.setClearColor(c,c.alpha),this.cam.backgroundColor=c,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new oe(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):s.bindXRFramebuffer&&s.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Ie.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=to.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?to.FirstPerson:to.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const s of n)s.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Ie.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(to.FirstPerson):i.UpdateVisible(to.ThirdPerson)}}}oI([u()],Vp.prototype,"useKeys");class sI{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=x.addComponent(this.cam.gameObject,Np)),this.target||(this.target=new k),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,Ui&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){Ui&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&x.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){Ui&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(Ui&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==Do.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==Do.Browser?i.quaternion.copy(rI):i.quaternion.identity()}}}const rI=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class aI{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Te.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Te.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const e=new ws;e.setMask(16777215);const t=this.context.physics.raycast(e);if(Ui&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,s=on.getFor(n);let r=s?.owner;if(r||(r=x.getComponentInParent(n,Ie)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,Ui&&console.log("spectate",r,s);break}}}}class lI{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class cI{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class hI{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(ie.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(ie.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(Ui&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,s=new lI(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(e=!1){if(Ui&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new cI(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){v("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(Ui&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return Ui&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(Ui&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var dI=Object.defineProperty,uI=Object.getOwnPropertyDescriptor,jl=(o,e,t,i)=>{for(var n=i>1?void 0:i?uI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&dI(e,t,n),n};const N1=v("debugsplines");class po{position=new b;rotation=new N;tangentIn=new b;tangentOut=new b}jl([Xe(b)],po.prototype,"position",2),jl([Xe(N)],po.prototype,"rotation",2),jl([Xe(b)],po.prototype,"tangentIn",2),jl([Xe(b)],po.prototype,"tangentOut",2);class ua extends R{addKnot(e){if(e instanceof po)this.spline.push(e),this._isDirty=!0;else{const t=new po;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new b;const i=this.curve.getPointAt(D.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new b;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(D.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){N1&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=pI(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(N1&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new _m({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new yn().setFromPoints(i);this._debugLine=new Ra(n,e),this.gameObject?.add(this._debugLine)}}}jl([Xe()],ua.prototype,"closed",1),jl([Xe(po)],ua.prototype,"spline",2);function pI(o,e){const t=o.map(s=>new b(-s.position.x,s.position.y,s.position.z));t.length===1&&t.push(t[0]);const i=o.reduce((s,r)=>s+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/o.length,n=D.remap(i,0,.3,0,.5);return new UC(t,e,"catmullrom",n)}var mI=Object.defineProperty,gI=Object.getOwnPropertyDescriptor,Ks=(o,e,t,i)=>{for(var n=i>1?void 0:i?gI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&mI(e,t,n),n};class cn extends R{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=D.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=D.clamp01(this.pullStrength),s=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(s),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new b}Ks([Xe(ua)],cn.prototype,"spline",2),Ks([Xe(k)],cn.prototype,"object",2),Ks([Xe()],cn.prototype,"useLookAt",2),Ks([Xe(k)],cn.prototype,"lookAt",2),Ks([Xe()],cn.prototype,"clamp",2),Ks([Xe()],cn.prototype,"position01",1),Ks([Xe()],cn.prototype,"autoRun",2),Ks([Xe()],cn.prototype,"duration",2);class _o{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new _o).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+Eb),(t||new _o).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Ur).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Ur).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var fI=Object.defineProperty,yI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fI(e,t,n),n};const $p="SCAM";bg($p,_o.getRootAsSyncedCameraModel);const zi=new Im;class bI{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){zi.clear();const i=zi.createString(this.guid),n=zi.createString(this.userId);_o.startSyncedCameraModel(zi),_o.addGuid(zi,i),_o.addUserId(zi,n);const s=J(e),r=Ud(e);_o.addPos(zi,Ur.createVec3(zi,s.x,s.y,s.z)),_o.addRot(zi,Ur.createVec3(zi,r.x,r.y,r.z));const a=_o.endSyncedCameraModel(zi);zi.finish(a,$p),t.sendBinary(zi.asUint8Array())}}}const W1=class tb extends R{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary($p,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary($p,this._receiveCallback)}update(){for(const n in this.remoteCams){const s=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-s.lastUpdate;if(!s||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),s?.obj&&x.destroy(s.obj),delete this.remoteCams[n],s&&delete this.userToCamMap[s.userId],tb.instances.push(s),this.context.players.removePlayerView(s.userId,Do.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new bI(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=J(e),i=_e(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,Do.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new Fn;l.context=this.context;const c=x.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:c,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(c),this.userToCamMap[i]=t,tb.instances.push(n);const h=x.getOrAddComponent(c,Ie);h.connectionId=i,h.avatar=c}else return;const s=n.obj;this.context.players.setPlayerView(i,s,Do.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,un.markDirty(s);const r=e.pos();r&&fr(s,r.x(),r.y(),r.z());const a=e.rot();a&&lc(s,a.x(),a.y(),a.z())}};yI([u([k,ne])],W1.prototype,"cameraPrefab");let C0=W1;var _I=Object.defineProperty,vI=Object.getOwnPropertyDescriptor,Js=(o,e,t,i)=>{for(var n=i>1?void 0:i?vI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&_I(e,t,n),n};const P0="view",O0=v("debugsyncedroom");class Dn extends R{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){return v(P0)||v(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),O0&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=v(P0);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=v(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Vb(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((O0||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
|
|
1421
|
+
To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
|
|
1422
|
+
Please choose one of the following options to fix this:
|
|
1423
|
+
A) Set a room name in the SyncedRoom component
|
|
1424
|
+
B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
|
|
1425
|
+
C) Set "joinRandomRoom" to true`),!1):(O0&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(P0,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=ic(),t=this.generateRoomName();v(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Um(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&nc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=v(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?nc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=Ot("group"),this._roomButtonIconLeave=Ot("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(ie.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(ie.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(ie.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Ee("View only URL copied to clipboard")):be("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(Ot("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}Js([u()],Dn.prototype,"roomName",2),Js([u()],Dn.prototype,"urlParameterName",2),Js([u()],Dn.prototype,"joinRandomRoom",2),Js([u()],Dn.prototype,"requireRoomParameter",2),Js([u()],Dn.prototype,"autoRejoin",2),Js([u()],Dn.prototype,"createJoinButton",2),Js([u()],Dn.prototype,"createViewOnlyButton",2),Js([u()],Dn.prototype,"roomPrefix",1);function wI(){const o=v("testwindowcount")||0;o&&o>0&&xI(o)}function xI(o){if(v("testwindow"))return null;const e=new URL(window.location.href);Fm(e.searchParams,gE,1),Fm(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,s=128;let r=0,a=0;for(let l=0;l<o;l++){r*s+s*.01>=window.innerWidth&&(a+=1,r=0);const c=r*(s*(1+n))+window.screenLeft,h=a*(s*(1+n))+window.screenTop+90+60*a;r+=1;const d=window.open(t,"test window "+l,`popup=yes width=${s} height=${s} top=${h} left=${c}`);if(!d){console.warn("Failed to open window");continue}i.push(d),d.onload=()=>{d.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==d&&m.close()}i.length=0}}}return i}class k0 extends R{awake(){wI()}}class M0 extends R{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Wc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new SI(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new Im(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=$w(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class SI{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new b;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const s=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}var CI=Object.defineProperty,Hp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&CI(e,t,n),n};const PI=v("debugsignals");class Gp{guid}Hp([u()],Gp.prototype,"guid");class Nh{signal;reaction}Hp([u(Gp)],Nh.prototype,"signal"),Hp([u(de)],Nh.prototype,"reaction");const V1=class ls extends R{static receivers={};static invoke(e){if(ls.receivers[e]){const t=ls.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){PI&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)ls.receivers[e.signal.guid]||(ls.receivers[e.signal.guid]=[]),ls.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(ls.receivers[e.signal.guid]){const t=ls.receivers[e.signal.guid].indexOf(this);t>=0&&ls.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Hp([u(Nh)],V1.prototype,"events");let Wh=V1;var Ni=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Ni||{}),mo=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(mo||{}),R0=(o=>(o.Signal="SignalEmitter",o))(R0||{});const go=v("debugtimeline");class Bl{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const s=i[t];if(n||e>=s.start&&e<=s.end){let r=1;if(s.easeInDuration>0){const a=Math.min((e-s.start)/s.easeInDuration,1);r*=a}if(s.easeOutDuration>0){const a=Math.min((s.end-e)/s.easeOutDuration,1);r*=a}return r}return 0}}class OI{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",s=i.name+".quaternion";go&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new b().fromArray(r.values,0),this.rootEndPosition=new b().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),go&&console.log(this.rootPositionOffset);else if(r.name.endsWith(s)&&(this.rootStartQuaternion=new N().fromArray(r.values,0),this.rootEndQuaternion=new N().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),go)){const a=new st().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class Vh extends Bl{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&Fw(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const s=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(s){const r=s[s.length-2],a=r+".position",l=r+".quaternion";for(const c of t.tracks)!i&&c.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,c)):!n&&c.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,c))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),c=a.name.substring(0,l),h=c.substring(c.lastIndexOf(".")+1),d=r.getObjectByName(h);if(d)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";go&&console.warn("Create quaternion track",h,d);const m=new NC(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=c+".position";go&&console.warn("Create position track",h,d);const m=new zC(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,go&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new OI(e);this._actionOffsets.push(t)}this.target&&(this._animator=x.getComponent(this.target,bt)??null,this._animator&&Fw(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new b(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new N(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new b(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new N(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new b;_totalOffsetRotation=new N;_totalOffsetPosition2=new b;_totalOffsetRotation2=new N;_summedPos=new b;_tempPos=new b;_summedRot=new N;_tempRot=new N;_clipRotQuat=new N;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,s=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],c=this.actions[a],h=l.asset;c.weight=0;const d=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,f=a<this.clips.length-1?this.models[a+1]:null;let g=d,y=!1;if(!g&&!n&&l.end<e&&m!==mo.None?(!f||f.start>e)&&(g=!0,n=!0):a==0&&!g&&!s&&l.start>e&&p!==mo.None&&(!f||f.start<e)&&(g=!0,y=!0,s=!0),g){let _=this.weight;_*=this.evaluateWeight(e,a,this.models,g),_*=this.director.weight;let w=d;if(y)switch(p){case mo.Hold:break;case mo.Loop:e+=l.start,w=!0;break;default:e+=l.start,w=!0;break}let P=this.getClipTime(e,l),M=0;const O=h.duration;if(y&&p===mo.Hold&&(P=0),w){if(h.loop)for(M+=Math.floor(P/(O+1e-6));P>O;)P-=O}else if(!d&&n)switch(m){case mo.Hold:P=this.getClipTime(l.end,l);break;case mo.Loop:P%=O;break;case mo.PingPong:const I=Math.floor(P/O)%2!==0;P%=O,I&&(P=O-P);break}l.reversed===!0?c.time=c.getClip().duration-P:c.time=P,c.timeScale=0;const j=Math.max(0,_);if(c.weight=j,r+=j,c.clampWhenFinished=!1,c.isRunning()||c.play(),this._useclipOffsets){const I=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,V=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-_),t+=1;const W=this._summedPos.set(0,0,0),G=this._tempPos.set(0,0,0),X=this._summedRot.identity(),E=this._tempRot.identity(),$=h.rotation;$&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp($,_));const q=this._actionOffsets[a];if(q.hasOffsets)for(let he=0;he<M;he++)q.rootPositionOffset?G.copy(q.rootPositionOffset):G.set(0,0,0),G.applyQuaternion(X),this._clipRotQuat&&G.applyQuaternion(this._clipRotQuat),q.rootQuaternionOffset&&(E.copy(q.rootQuaternionOffset),X.multiply(E)),W.add(G);this._clipRotQuat&&V.multiply(this._clipRotQuat),V.multiply(X),h.position&&W.add(h.position),I.add(W)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(go||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new N;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=c=>{const h=l(c);if(s.set(h[0],h[1],h[2],h[3]),s.premultiply(this._totalOffsetRotation),r&&s.premultiply(r),this.director.animationCallbackReceivers)for(const d of this.director.animationCallbackReceivers)d?.onTimelineRotation?.call(d,this.director,this.target,c,s);return h[0]=s.x,h[1]=s.y,h[2]=s.z,h[3]=s.w,h},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new b;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const c=n(),h=c.evaluate.bind(c);return c.evaluate=d=>{const p=h(d);if(s.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&s.sub(l)),s.applyQuaternion(this._totalOffsetRotation),s.add(this._totalOffsetPosition),r&&s.applyQuaternion(r),a&&(s.x-=a.x,s.y+=a.y,s.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,d,s);return p[0]=s.x,p[1]=s.y,p[2]=s.z,p},c}}}const kI=v("mutetimeline");class us extends Bl{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return ys(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new WC(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(kI||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let s=0;s<this.models.length;s++){const r=this.models[s],a=this.audio[s],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Li.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,go&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const h=r.clipIn+(e-r.start)*r.timeScale,d=a.context.currentTime-a._startedAt+a.offset;Math.abs(h-d)>.3&&(a.offset=h,a.stop(),a.play(n))}let c=l.volume;if(this.track.volume!==void 0&&(c*=this.track.volume),t&&(c=0),r.easeInDuration>0){const h=Math.min((e-r.start)/r.easeInDuration,1);c*=h}if(r.easeOutDuration>0){const h=Math.min((r.end-e)/r.easeOutDuration,1);c*=h}a.setVolume(c*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const s=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,s,r)){const l=this.audio[this.models.indexOf(a)],c=this.handleAudioLoading(a,l);c!==null&&(n===null&&(n=[]),n.push(c))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){us._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new Cm);const i=this.getAudioFilePath(e.asset.clip);if(us._audioBuffers.get(i)){const s=us._audioBuffers.get(i);return s.then(r=>{r&&t.setBuffer(r)}),s}go&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((s,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),s(a)},void 0,a=>{console.error("Error loading audio",a),s(null)})});return us._audioBuffers.set(i,n),n}}class qp extends Bl{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class $h extends Bl{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],s=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!s)if(go&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)Wh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class Xp extends Bl{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const i=this.models[t].asset;if(!i.sourceObject||typeof i.sourceObject!="object"){console.log("no source object, removing model",t,i),this.models.splice(t,1);continue}else{const n=x.getComponent(i.sourceObject,pa);this.timelines.push(n),n&&i.updateDirector&&(n.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const s=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=s,r.evaluate())}}else{const s=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;s?.sourceObject!==r&&(r.visible=!1)}}}}}var MI=Object.defineProperty,$1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MI(e,t,n),n};const jn=v("debugtimeline"),E0=class ib extends R{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(jn||Mi())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){jn&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(jn||A())&&(jn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){jn&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){jn&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Li.userInteractionRegistered&&this.waitForAudio;)await Mo(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),xe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case Ni.Activation:if(!e&&!this._isPlaying)continue;for(let s=0;s<n.outputs.length;s++){const r=n.outputs[s];if(typeof r=="object"){let a=!1;if(n.clips)for(const c of n.clips)c.start<=i&&i<=c.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,jn&&console.warn(this.name,"set ActivationTrack-"+s,l.name,a,i))}}break}for(const n of this._allTracks)for(const s of n)this._isStopping&&s instanceof Vh||s.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=oc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const s=x.findByGuid(n,e);s===null||typeof s!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(jn&&console.log("Resolved binding",n,"to",s),t.outputs[i]=s)}else if(n===null){if(t.outputs.splice(i,1),ib.createTrackFunctions[t.type])continue;t.type!==Ni.Audio&&t.type!==Ni.Control&&t.type!==Ni.Marker&&t.type!==Ni.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===Ni.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let s=n.asset.sourceObject;if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const r=x.findByGuid(s,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",s,t.name,n):(jn&&console.log("Resolved binding",s,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=x.findObjectOfType(Uo,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=ib.createTrackFunctions[i];if(n!=null){const s=n(this,t);if(typeof s.evaluate=="function"){s.director=this,s.track=t,this._customTracks.push(s);continue}}if(t.type===Ni.Animation){if(!t.clips||t.clips.length<=0){jn&&console.warn("Animation track has no clips",t);continue}for(let s=t.outputs.length-1;s>=0;s--){let r=t.outputs[s];if(r instanceof k){const l=x.getOrAddComponent(r,bt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new Vh;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let c=0;c<t.clips.length;c++){const h=t.clips[c],d=h.asset;if(!d){console.error(`Timeline ${this.name}: clip #${c} on track "${t.name}" has no animation data`);continue}const p=d.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(g=>g.name===p)),jn&&console.log(d,p,"\u2192",m),!m){console.warn("Could not find animationClip for model",h,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof bt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new Sm(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(h.asset,m);const f=l.mixer.clipAction(m);l.actions.push(f),l.models.push(h)}this._animationTracks.push(l)}}}else if(t.type===Ni.Audio){if(!t.clips||t.clips.length<=0)continue;const s=new us;s.director=this,s.track=t,s.audioSource=t.outputs.find(r=>r instanceof Li),this._audioTracks.push(s),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(Uo)),s.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];s.addModel(a)}}else if(t.type===Ni.Marker){if(t.markers){const s=new $h;s.director=this,s.track=t;const r=new qp;r.director=this,r.track=t;for(const a of t.markers)a.type===R0.Signal?(s.models.push(a),s.didTrigger.push(!1)):r.models.push(a);if(s!==null&&s.models.length>0){const a=x.getComponent(this.gameObject,Wh);a&&(s.receivers.push(a),this._signalTracks.push(s))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===Ni.Signal){const s=new $h;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)s.models.push(r),s.didTrigger.push(!1);for(const r of t.outputs)s.receivers.push(r);this._signalTracks.push(s)}else if(t.type===Ni.Control){const s=new Xp;if(s.director=this,s.track=t,t.clips)for(const r of t.clips)s.models.push(r);s.resolveSourceObjects(this.context),this._controlTracks.push(s)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};$1([u()],E0.prototype,"playOnAwake"),$1([u()],E0.prototype,"extrapolationMode");let pa=E0;var RI=Object.defineProperty,Qp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&RI(e,t,n),n};class ma extends R{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!kc)&&this.context.mainCamera&&(this._control||(this._control=new cP(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(e=>{const t=e;if(t.layers.set(2),t){const i=t.material;i&&(i.opacity=.3)}}),this.orbit=x.getComponentInParent(this.context.mainCamera,fe)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(xo.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(kn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(kn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}Qp([u()],ma.prototype,"isGizmo"),Qp([u()],ma.prototype,"translationSnap"),Qp([u()],ma.prototype,"rotationSnapAngle"),Qp([u()],ma.prototype,"scaleSnap");var EI=Object.defineProperty,TI=Object.getOwnPropertyDescriptor,Yp=(o,e,t,i)=>{for(var n=i>1?void 0:i?TI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&EI(e,t,n),n};class T0{texture=null;rect}Yp([u(Le)],T0.prototype,"texture",2);let Fl=class extends mh{set image(o){this.sprite||(this.sprite=new T0),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const o=this.sprite;switch(o?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!o?.texture?.name?.length&&o?.texture?.image?.width===32&&o?.texture?.image?.height===32}onBeforeCreate(o){super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(o.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Yp([u(T0)],Fl.prototype,"sprite",1),Yp([u()],Fl.prototype,"pixelsPerUnitMultiplier",2);class Zp extends mh{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Yp([u(Le)],Zp.prototype,"mainTexture",1);var AI=Object.defineProperty,II=Object.getOwnPropertyDescriptor,Wi=(o,e,t,i)=>{for(var n=i>1?void 0:i?II(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AI(e,t,n),n};const ga=v("debugbutton");class er{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Wi([u()],er.prototype,"colorMultiplier",2),Wi([u(se)],er.prototype,"disabledColor",2),Wi([u()],er.prototype,"fadeDuration",2),Wi([u(se)],er.prototype,"highlightedColor",2),Wi([u(se)],er.prototype,"normalColor",2),Wi([u(se)],er.prototype,"pressedColor",2),Wi([u(se)],er.prototype,"selectedColor",2);class LI{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class ts extends R{click(){this.onClick?.invoke()}onClick=new de;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),ga&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),ga&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){ga&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){ga&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Gd.Mouse)&&(ga&&(console.warn("Button Click",this.onClick),Ee("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),ga))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),F.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),ga&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(tl)||this.gameObject.addComponent(Fu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=x.getComponent(this.gameObject,Fl),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),s={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(s);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),c={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,this.colors?.disabledColor),d={state:"disabled",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(d)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Wi([u(de)],ts.prototype,"onClick",2),Wi([u(er)],ts.prototype,"colors",2),Wi([u()],ts.prototype,"transition",2),Wi([u(LI)],ts.prototype,"animationTriggers",2),Wi([u(bt)],ts.prototype,"animator",2),Wi([u()],ts.prototype,"interactable",1);var DI=Object.defineProperty,Kp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DI(e,t,n),n};const tr=v("debuginputfield"),Hh=class Q extends R{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return Q.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){tr&&console.log(this.name,this)}onEnable(){Q.htmlField||(Q.htmlField=document.createElement("input"),Q.htmlField.style.width="0px",Q.htmlField.style.height="0px",Q.htmlField.style.padding="0px",Q.htmlField.style.border="none",Q.htmlField.style.overflow="hidden",Q.htmlField.style.caretColor="transparent",Q.htmlField.style.outline="none",Q.htmlField.classList.add("ar"),Q.htmlField.onfocus=()=>Q.htmlFieldFocused=!0,Q.htmlField.onblur=()=>Q.htmlFieldFocused=!1,document.body.append(Q.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),Q.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&x.setActive(this.placeholder.gameObject,!1),L.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){Q.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){Q.active===this&&Q.htmlField?(Q.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&x.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){tr&&console.log("CLICK",e,Q.active),Q.activeTime=this.context.time.time,Q.active!==this&&this.startCoroutine(this.activeLoop(),xe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();Q.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-Q.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(Q.active!==this&&(tr&&console.log("Select",this.name,this,Q.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,Q.htmlField?.value),Q.active?.onDeselected(),Q.active=this,this.placeholder&&x.setActive(this.placeholder.gameObject,!1),Q.htmlField)){if(Q.htmlField.value=this.textComponent?.text||"",tr&&console.log("set input field value",Q.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(Q.htmlField)}this.selectInputField()}}onDeselected(){Q.active===this&&(Q.active=null,tr&&console.log("Deselect",this.name,this),Q.htmlField&&(Q.htmlField.blur(),document.body.append(Q.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&x.setActive(this.placeholder.gameObject,!0),Q.htmlField&&this.onEndEdit?.invoke(Q.htmlField.value))}update(){Q.active===this&&this.textComponent?.markDirty()}onInput(e){if(Q.active===this){if(tr&&console.log(e.code,e,Q.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}Q.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&x.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&Q.htmlField){const e=this.textComponent.text,t=Q.htmlField.value,i=this.textComponent.text!==Q.htmlField.value;this.textComponent.text=Q.htmlField.value,i&&(tr&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){Q.htmlField&&(tr&&console.log("Focus Inputfield",Q.htmlFieldFocused),Q.htmlField.setSelectionRange(Q.htmlField.value.length,Q.htmlField.value.length),L.isiOS()?Q.htmlField.focus({preventScroll:!0}):setTimeout(()=>Q.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const t=e[0].object,i=Cf(t);(i?.gameObject===this.gameObject||i?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Kp([u(Vt)],Hh.prototype,"textComponent"),Kp([u(Vt)],Hh.prototype,"placeholder"),Kp([u(de)],Hh.prototype,"onValueChanged"),Kp([u(de)],Hh.prototype,"onEndEdit");let A0=Hh;var jI=Object.defineProperty,H1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&jI(e,t,n),n};class Gh extends R{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new hP;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new dP(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const s=Ud(this.gameObject).clone();lc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new Ci;r.setFromObject(t),this.setWorldRotation(s.x,s.y,s.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const h=a/l;a>l?i.scale.set(1/a,1/l/h,1):i.scale.set(1/a*h,1/l,1)}else i.scale.set(1/a,1/l,1);const c=this.gameObject.scale;i.scale.multiply(c)},1)}onDisable(){this._object?.removeFromParent()}}H1([u()],Gh.prototype,"id"),H1([u()],Gh.prototype,"keepAspect");const BI={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},FI={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class Jp extends Si{constructor(e){super(),this.position.y=-3.5;const t=new Ma;t.deleteAttribute("uv");const i=new mt({metalness:0,side:Rd}),n=new mt({metalness:0}),s=e=="legacy"?BI:FI,r=new bm(16777215,s.topLight.intensity,28,2);r.position.set(...s.topLight.position),this.add(r);const a=new H(t,i);a.position.set(...s.room.position),a.scale.set(...s.room.scale),this.add(a);for(const l of s.boxes){const c=new H(t,n);c.position.set(...l.position),c.rotation.set(0,l.rotation,0),c.scale.set(...l.scale),this.add(c)}for(const l of s.lights){const c=new H(t,this.createAreaLightMaterial(l.intensity));c.position.set(...l.position),c.scale.set(...l.scale),this.add(c)}}createAreaLightMaterial(e){const t=new Se;return t.color.setScalar(e),t}}var UI=Object.defineProperty,em=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UI(e,t,n),n};const qh=class ES extends R{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new N().setFromAxisAngle(new b(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),ac(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(ES.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=ot.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new K().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new K().makeRotationZ(-Math.PI/2*a)))}const s=new Dt("lookat "+this.name,Wt.sceneStartTrigger(),ye.lookAtCameraAction(n,void 0,this.invertForward?gn.back:gn.forward,this.keepUpDirection?gn.up:gn.zero));e.addBehavior(s)}}};em([u(k)],qh.prototype,"target"),em([u()],qh.prototype,"invertForward"),em([u()],qh.prototype,"keepUpDirection"),em([u()],qh.prototype,"copyTargetRotation");let I0=qh;var zI=Object.defineProperty,L0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zI(e,t,n),n};class Ul extends R{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),A()&&Ee("Open URL: "+e),this.mode){case 0:L.isSafari(),globalThis.open(e,"_blank");break;case 1:L.isSafari()&&L.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:L.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(Ii)||this.gameObject.addComponent(Ii)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}L0([u()],Ul.prototype,"url"),L0([u()],Ul.prototype,"mode"),L0([u()],Ul.prototype,"clickable"),Ou(o=>{const e=o.domElement.getAttribute("clickthrough");if(t(e)){const i=o.scene.addComponent(tm);Nm(o.domElement,"clickthrough",()=>{const n=o.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class tm extends R{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{e.pointerId>0||(e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all")};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new ee(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var NI=Object.defineProperty,im=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NI(e,t,n),n};const WI=v("debugcursor");class fa extends R{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,s=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-s)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,s=B(e,t,1).unproject(i);s.sub(n).normalize();const r=B(s).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){D0.origin=a,D0.direction=s.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(D0);if(l?.length){const c=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(c.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=c.point,WI&&F.DrawLine(c.point,c.normal.add(c.point),65280)}}}}im([u()],fa.prototype,"damping"),im([u()],fa.prototype,"useFullPage"),im([u()],fa.prototype,"keepDistance"),im([u()],fa.prototype,"snapToSurface");const D0=new wo;var VI=Object.defineProperty,$I=Object.getOwnPropertyDescriptor,zl=(o,e,t,i)=>{for(var n=i>1?void 0:i?$I(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&VI(e,t,n),n};let fo=class extends R{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=Ss.emptyClip()),(!this.hovered||!(this.hovered instanceof ki))&&(this.hovered=Ss.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Ft),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};zl([u()],fo.prototype,"type",2),zl([u()],fo.prototype,"duration",2),zl([u()],fo.prototype,"scaleFactor",2),zl([u(ki)],fo.prototype,"hovered",2),zl([u(ki)],fo.prototype,"idle",2),fo=zl([Vg],fo);var HI=Object.defineProperty,Nl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&HI(e,t,n),n};const Xh=v("debugscroll");class is extends R{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new de;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=D.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),Xh&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} \u2014 ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof pa)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof bt)e.setFloat("scroll",t);else if(e instanceof Ft)e.time=t*e.duration;else if(e instanceof Li){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof cn)e.position01=t;else if(e instanceof bi)e.intensity=t;else if(e instanceof k){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=Qt(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=G1.get(e);if(!n){n=[],G1.set(e,n);let l=0;for(const c of e.foreachMarker("ScrollMarker")){const h=l++;if(c.element===void 0||c.needsUpdate===!0||c.element&&!c.element?.parentNode){c.needsUpdate=!1;try{if(c.element=q1(h),Xh&&console.debug(`ScrollMarker #${h} (${c.time.toFixed(2)}) found`,c.element),!c.element){(Xh||A())&&console.warn(`No HTML element found for ScrollMarker: ${c.name} (index ${h})`);continue}}catch(d){c.element=null,console.error("ScrollMarker selector is not valid: "+c.name+`
|
|
1426
|
+
`,d)}}c.element&&n.push(c)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(c=>{const h=c.getAttribute("data-timeline-marker"),d=parseFloat(h||"NaN");isNaN(d)?(A()||Xh)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:d,element:c})});for(const c of n)c.element&&(c.timeline=new ViewTimeline({subject:c.element,axis:"block"}))}yo.length=0;let s=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const c=n[l];if(!c.element)continue;const h=n[l+1],d=h?h.time-r:i;a+=1;const p=c.timeline;if(p){const m=GI(p),f=1-Math.abs(m-.5)*2,g=`marker${l}`;if(m>0&&m<=1){const y=c.time+(d-c.time)*m;yo.push({name:g,time:y,weight:f}),s+=f}else l===0&&m<=0?(yo.push({name:g,time:0,weight:1}),s+=1):l===n.length-1&&m>=1&&(yo.push({name:g,time:i,weight:1}),s+=1)}}if(yo.length<=0&&a<=0)e.time=t*i;else if(yo.length>0){let l=yo[0].time;if(yo.length>1)for(const c of yo){const h=c.weight/Math.max(1e-5,s),d=Math.abs(c.time-l);l+=d*h}this.damping<=0||this._firstUpdate?e.time=l:e.time=D.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),Xh&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,yo.map(c=>`[${c.name} ${(c.weight*100).toFixed(0)}%]`).join(", "))}}}Nl([u([R,k])],is.prototype,"target"),Nl([u()],is.prototype,"damping"),Nl([u()],is.prototype,"invert"),Nl([u()],is.prototype,"htmlSelector"),Nl([u()],is.prototype,"mode"),Nl([u(de)],is.prototype,"changed");const G1=new WeakMap,yo=[],j0=new Array;let B0=!0;function q1(o){return B0?(B0=!1,j0.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((e,t)=>{j0[t]=e}),B0=!1,q1(o)):j0[o]||null}function GI(o){if(!o.source)return 0;const e=o.currentTime,t=o.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var X1=Object.defineProperty,qI=Object.getOwnPropertyDescriptor,XI=(o,e,t)=>e in o?X1(o,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):o[e]=t,nm=(o,e,t,i)=>{for(var n=i>1?void 0:i?qI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&X1(e,t,n),n},F0=(o,e,t)=>XI(o,typeof e!="symbol"?e+"":e,t);const ir=v("debugviewbox"),QI=new se(.5,.5,.5,.5);let nt=class extends R{referenceFieldOfView=-1;get mode(){return this._mode}set mode(o){o!==this._mode&&(this._mode=o,o==="once"&&(this._applyCount=0),(ir||this.debug)&&console.debug("[ViewBox] Set mode:",o))}_mode="continuous";debug=!1;onEnable(){(ir||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),nt.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(ir||this.debug)&&console.debug("[ViewBox] Disabled");const o=nt.instances.indexOf(this);o!==-1&&nt.instances.splice(o,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const o=this.context.pre_render_callbacks.indexOf(this.internalUpdate);o!==-1&&this.context.pre_render_callbacks.splice(o,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(nt.instances[nt.instances.length-1]!==this){(ir||this.debug)&&F.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,QI);return}(ir||this.debug)&&F.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const o=this.context.mainCamera;if(!o||!(o instanceof ae))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=o.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(ir||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const e=this.context.domWidth,t=this.context.domHeight;let i=e,n=t,s=1,r=1;const a=this.context.focusRectSize;a&&(i=a.width,n=a.height,s=e/i,r=t/n),nt._tempProjectionMatrix.copy(o.projectionMatrix),nt._tempProjectionMatrixInverse.copy(o.projectionMatrixInverse);const l=o.view,c=o.zoom,h=o.aspect,d=o.fov;o.view=null,o.zoom=1,o.fov=this.referenceFieldOfView,o.updateProjectionMatrix();const p=this.gameObject.worldPosition,m=this.gameObject.worldScale,f=o.worldPosition,g=f.distanceTo(p),y=Math.max(m.x,m.y,m.z),_=B(f).sub(p);if(g<y){(this.debug||ir)&&console.warn("[ViewBox] Moving camera out of bounds",g,"<",y);const X=B(_);X.y*=1e-8,X.normalize();const E=y-g,$=f.add(X.multiplyScalar(E));o.worldPosition=$.lerp(f,1-this.context.time.deltaTime)}const w=B(p);o.worldToLocal(w),o.lookAt(p),o.updateMatrixWorld();const P=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(P/2)*g,O=M*o.aspect,j=this.projectBoxIntoCamera(o,1),I=j.maxX-j.minX,V=j.maxY-j.minY,W=this.fit(I*o.aspect,V,O/s,M/r)/(M*.5),G=B(p);G.project(o),this.context.focusRectSettings.offsetX=G.x,this.context.focusRectSettings.offsetY=G.y,this.context.focusRectSettings.zoom=W,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),o.view=l,o.zoom=c,o.aspect=h,o.fov=d,o.projectionMatrix.copy(nt._tempProjectionMatrix),o.projectionMatrixInverse.copy(nt._tempProjectionMatrixInverse)};fit(o,e,t,i){const n=t/o,s=i/e;return Math.min(n,s)}projectBoxIntoCamera(o,e){const t=.5*e,i=[B(-t,-t,-t),B(t,-t,-t),B(-t,t,-t),B(t,t,-t),B(-t,-t,t),B(t,-t,t),B(-t,t,t),B(t,t,t)];let n=Number.POSITIVE_INFINITY,s=Number.NEGATIVE_INFINITY,r=Number.POSITIVE_INFINITY,a=Number.NEGATIVE_INFINITY;for(let l=0;l<i.length;l++){const c=i[l];c.applyMatrix4(this.gameObject.matrixWorld),c.project(o),c.x<n&&(n=c.x),c.x>s&&(s=c.x),c.y<r&&(r=c.y),c.y>a&&(a=c.y)}return ir&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(n*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-a*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(s-n)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(a-r)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:n,maxX:s,minY:r,maxY:a}}_projectedBoxElement=null};F0(nt,"instances",[]),F0(nt,"_tempProjectionMatrix",new K),F0(nt,"_tempProjectionMatrixInverse",new K),nm([u()],nt.prototype,"referenceFieldOfView",2),nm([u()],nt.prototype,"mode",1),nm([u()],nt.prototype,"debug",2),nt=nm([Vg],nt);var YI=Object.defineProperty,Wl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YI(e,t,n),n};class ns extends R{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new b;_startRotation=new N;_startScale=new b;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=B(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=B(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Wl([u()],ns.prototype,"side"),Wl([u()],ns.prototype,"controller"),Wl([u()],ns.prototype,"hands"),Wl([u()],ns.prototype,"controlVisibility"),Wl([u()],ns.prototype,"useGripSpace"),Wl([u()],ns.prototype,"resetTransformAfterXRSession");function Q1(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
|
|
1427
|
+
|
|
1428
|
+
Example to request camera-access in global scope:
|
|
1429
|
+
NeedleXRSession.onSessionRequestStart(evt => {
|
|
1430
|
+
evt.init.optionalFeatures = evt.init.optionalFeatures || [];
|
|
1431
|
+
evt.init.optionalFeatures.push('camera-access');
|
|
1432
|
+
});
|
|
1433
|
+
`),A()&&dc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let r=o.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,o.getContext())),r){let a=null;if("getCameraImage"in r){ZI(o,e);const l=o.properties.get(e);if(l)return a=r.getCameraImage(s.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const Y1=new WeakMap;function ZI(o,e){const t=Y1.get(e)||new WeakSet;if(t.has(o))return;t.add(o),Y1.set(e,t),console.debug("Initialize texture for camera feed");const i=new Se,n=new zn,s=new Si;s.add(new H(n,i));const r=new ae;i.map=e,o.render(s,r)}function KI(o,e,t,i="image/webp",n){return U0({context:o,width:e,height:t,mimeType:i,camera:n})}function U0(o){o||(o={});const{transparent:e=!1}=o;let{mimeType:t,context:i,width:n,height:s,camera:r}=o;if(!i&&(i=pe.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=xe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(j=>{Ao(I=>{const V=U0(o);j(V)},xe.EarlyUpdate,{once:!0})});const c=a.domElement,h=c.width,d=c.height;n||(n=h),s||(s=d);const p=n,m=s;let f=window.devicePixelRatio||1,g=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?g=1:g=i.devicePixelRatio/window.devicePixelRatio,f*=g,n/=f,s/=f,n=Math.floor(n),s=Math.floor(s),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,c.style.width=`${n}px`,c.style.height=`${s}px`;const _=a.getRenderTarget(),w=a.getClearColor(new oe),P=a.getClearAlpha(),M=i.scene.background,O="aspect"in r?r.aspect:null;try{const j=o.render_events!==!1,I=new Array;j&&(Ga(i.scene,Jt,I),I.forEach(E=>{if(E?.onBeforeRender(),E.isInstancingActive&&E.instances)for(let $=0;$<E.instances?.length;$++){const q=E.instances[$];Lo(q.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),o.background&&(i.scene.background=null,a.setClearColor(o.background),o.background instanceof se&&a.setClearAlpha(o.background.a)),e&&a.setClearAlpha(0),a.setSize(n,s,!1),"cam"in r&&(r=r.threeCamera),r instanceof ae&&(r.aspect=n/s,r.updateProjectionMatrix());const V="type"in o&&o.type==="texture";let W=null;V&&(W=new Vn(n,s,{wrapS:bb,wrapT:bb,format:1023}),a.setRenderTarget(W));let G=c;if(l?(W&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),G=Yh.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof ae&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),j&&I.forEach(E=>E.onAfterRender()),!t&&"download_filename"in o&&o.download_filename)switch(o.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&o.trim===!0){const E=JI(G);E&&(G=E)}if("type"in o){if(o.type==="texture")return W?(o.target&&(o.target.image=W?.texture.image,o.target.needsUpdate=!0),W.texture.offset.set(0,-1),W.texture.needsUpdate=!0,W.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((E,$)=>{G.toBlob(q=>{E(q)},t)});if(o.type==="share")return new Promise((E,$)=>{G.toBlob(q=>{if(q&&"share"in navigator){let he="file_type"in o&&o.file_type||t;t||(he="image/png");const re=he?.split("/")[1]||"png",ge=new File([q],"filename"in o?o.filename||`screenshot.${re}`:`screenshot.${re}`,{type:he});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[ge]}).catch(te=>{console.warn("User cancelled share",te.message)}).finally(()=>{E({blob:q,shared:!0})})}return{blob:q,shared:!1}},t)})}const X=G.toDataURL(t);if("download_filename"in o&&o.download_filename){let E=o.download_filename;if(L.isMobileDevice()&&typeof window<"u"){const $=E+"_screenshots",q=E.split("."),he=q.pop()?.toLowerCase();let re=0;localStorage.getItem($)&&(re=parseInt(sessionStorage.getItem($)||"0")),re>0&&(E=`${q.join()}-${re}.${he}`),re+=1,sessionStorage.setItem($,re.toString())}Z1(X,E)}return X}finally{a.setRenderTarget(_),i.scene.background=M,a.setSize(h,d,!1),a.setClearColor(w,P),O!=null&&r instanceof ae&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function JI(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const i=e.width,n=e.height,s=t.getImageData(0,0,i,n).data;let r=n,a=i,l=0,c=0;for(let f=0;f<n;f++)for(let g=0;g<i;g++){const y=(f*i+g)*4;s[y+3]!==0&&(g<a&&(a=g),g>c&&(c=g),f<r&&(r=f),f>l&&(l=f))}const h=c-a+1,d=l-r+1,p=document.createElement("canvas"),m=p.getContext("2d");return m?(p.width=h,p.height=d,m.drawImage(e,a,r,h,d,0,0,h,d),p):null}let Qh=null;function Z1(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}Qh||(Qh=document.createElement("a")),Qh.href=o,Qh.download=e,Qh.click()}}var Yh;(o=>{let e=null,t=null,i=null,n=null,s=null;function r(c){const{renderer:h,width:d,height:p}=c,m=h.xr.enabled,f=h.getRenderTarget(),g=h.autoClear,y=d,_=p,w=d/p;(!i||i.width!==y||i.height!==_)&&(i??=new Vn(y,_,{colorSpace:Po}),i.width=y,i.height=_,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==y||s.height!==_)&&(s=document.createElement("canvas"),s.width=y,s.height=_,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/w}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new Le),h.xr.updateCamera(c.camera),h.xr.enabled=!1,h.autoClear=!1,h.clear(),h.setSize(y,_),h.setRenderTarget(i),Q1(c.renderer,n)||console.error("Could not update texture from XR frame");const P=x.findObjectOfType(Zh);return P?P.setTexture(n):(e.setTexture(n),h.render(e,c.camera)),h.clearDepth(),h.setSize(y,_),h.render(c.scene,c.camera),h.setRenderTarget(null),t.setTexture(i.texture),h.render(t,c.camera),s.getContext("2d",{alpha:!1}).drawImage(h.domElement,0,0,s.width,s.height),h.setRenderTarget(f),h.xr.enabled=m,h.autoClear=g,s}o.compositeWithCameraImage=r;const a=`
|
|
1434
|
+
uniform sampler2D t2D;
|
|
1435
|
+
varying vec2 vUv;
|
|
1436
|
+
|
|
1437
|
+
void main() {
|
|
1438
|
+
|
|
1439
|
+
vec4 texColor = texture2D( t2D, vUv );
|
|
1440
|
+
|
|
1441
|
+
#ifdef DECODE_VIDEO_TEXTURE
|
|
1442
|
+
|
|
1443
|
+
// inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
|
|
1444
|
+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
|
1445
|
+
|
|
1446
|
+
#endif
|
|
1447
|
+
|
|
1448
|
+
gl_FragColor = texColor;
|
|
1449
|
+
#include <tonemapping_fragment>
|
|
1450
|
+
#include <colorspace_fragment>
|
|
1451
|
+
}
|
|
1452
|
+
`;function l(c){const h=c?.material||new Nn({name:"BackgroundMaterial",uniforms:yb.clone(Td.background.uniforms),vertexShader:Td.background.vertexShader,fragmentShader:a,defines:c?.defines,side:fs,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(h,"map",{get:function(){return this.threeTexture}});const d=new H(new zn(2,2),h);return Bd(d,!1),d.geometry.deleteAttribute("normal"),d.renderOrder=-1e6,d.setTexture=function(p){h.uniforms.t2D.value=p},d}o.makeFullscreenPlane=l})(Yh||(Yh={}));var eL=Object.defineProperty,tL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eL(e,t,n),n};const K1=v("debugarcamera");class Zh extends R{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),K1&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new se(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new Se,t=new zn,i=new Si;i.add(new H(t,e));const n=new ae;return function(s,r){e.map=r,s.render(i,n),K1&&console.warn("Force texture initialization")}}();preRender=()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new Le,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=Yh.makeFullscreenPlane({material:new Nn({name:"BackgroundMaterial",uniforms:{...yb.clone(Td.background.uniforms),tint:{value:new me(e.r,e.g,e.b,e.a)}},vertexShader:Td.background.vertexShader,fragmentShader:iL,side:Oi,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof Nn&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(Q1(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}tL([u(se)],Zh.prototype,"backgroundTint");const iL=`
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1453
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+
uniform sampler2D t2D;
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1454
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uniform vec4 tint;
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1455
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+
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1456
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varying vec2 vUv;
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1457
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+
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1458
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+
void main() {
|
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1459
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+
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1460
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vec4 texColor = texture2D( t2D, vUv );
|
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1461
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texColor.w = 1.0;
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1462
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+
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1463
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+
// inline sRGB decode
|
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1464
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+
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
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1465
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+
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1466
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+
gl_FragColor = texColor * tint;
|
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1467
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+
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1468
|
+
#include <tonemapping_fragment>
|
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1469
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+
#include <colorspace_fragment>
|
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1470
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+
}
|
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1471
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+
`;var nL=Object.defineProperty,nr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nL(e,t,n),n};const om=v("debugimagetracking");class Zl{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new Ri(()=>new b,20);static _rotationBuffer=new Ri(()=>new N,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=Zl._positionBuffer.get(),this._rotation=Zl._rotationBuffer.get();const e=this._pose.transform,t=Z.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,s,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=r}}class os{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof k?this.object=new ne({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}nr([u(URL)],os.prototype,"image"),nr([u()],os.prototype,"widthInMeters"),nr([u(ne)],os.prototype,"object"),nr([u()],os.prototype,"createObjectInstance"),nr([u()],os.prototype,"imageDoesNotMove"),nr([u()],os.prototype,"hideWhenTrackingIsLost");class oL{constructor(e,t){this.exporter=e,this.component=t,om&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(om||A())&&(be("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=L.getiOSVersion(),n=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*n).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=Jh.get(t.image),n=await(await(await Vx(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(n)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const s=n.trackedImages[0];if(s.object?.asset===e){this.imageModel=s,this.filename=s.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const c=new K;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,c.premultiply(l.matrix);const h=c.clone().invert();t.setMatrix(h.scale(new b(r,r,r)))}}}class Kh extends R{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),J1(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(om&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&J1(e.image)}onEnable(){Tn.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){Tn.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new oL(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=Jh.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&L.isAndroidDevice()&&be(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const s=this.context.renderer.xr.getReferenceSpace();if(s){for(const r of n){const a=r.trackingState,l=r.index,c=this.trackedImageIndexMap.get(l);if(c){const h=t.getPose(r.imageSpace,s),d=new Zl(this,c,r.image,r.measuredSize,a,h);this.currentImages.push(d)}else om&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,be(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,s]of this.imageToObjectMap){if(!s.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-s.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||x.setActive(s.object,!1)}}onImageTrackingUpdate=e=>{const t=Z.active;if(t)for(const i of e){const n=i.model,s=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=x.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(Jt))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||x.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,s&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||x.setActive(r.object,!0))}}}}nr([u(os)],Kh.prototype,"trackedImages"),nr([u()],Kh.prototype,"smooth");const Jh=new Map,sm=new Map;async function J1(o){if(Jh.has(o))return sm.has(o)?sm.get(o):Promise.resolve(!0);const e=new Promise(t=>{Jh.set(o,null);const i=document.createElement("img");i.src=o,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);Jh.set(o,n),t(!0)})});return sm.set(o,e),e.finally(()=>{sm.delete(o)}),e}var sL=Object.defineProperty,Vl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sL(e,t,n),n};const ya=v("debugplanetracking");class ss extends R{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=i.detectedPlanes,s=i.detectedMeshes,r=n!==void 0&&n.size>0,a=s!==void 0&&s.size>0;if(this.initiateRoomCaptureIfNoData&&(!r&&!a&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(r||a)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,i,n,this._allPlanes),s!==void 0&&this.processFrameData(e.xr,t.gameObject,i,s,this._allMeshes),ya){const l=this.context.mainCameraComponent.gameObject.worldPosition;for(const c of this._allPlanes.values())!c.mesh||!c.mesh.visible||(this.bounds.makeEmpty(),c.mesh.traverse(h=>{h instanceof H&&this.bounds.expandByObject(h)}),this.bounds.getCenter(this.center),this.labelOffset.copy(l).sub(this.center).normalize().multiplyScalar(.1),F.DrawLabel(this.center.add(this.labelOffset),(c.xrData.semanticLabel||"plane").toUpperCase()+`
|
|
1472
|
+
`+c.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new Ci;center=new b;labelOffset=new b;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),ya&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(s=>{const r=s.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):ya&&console.warn("No normals helper found for mesh",i.mesh)}),Zi(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,s){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const a of s.keys())n.has(a)||this.removeData(a,s);for(const a of n){const l="planeSpace"in a?a.planeSpace:"meshSpace"in a?a.meshSpace:void 0;if(!l)continue;const c=i.getPose(l,r);let h;if(s.has(a)){const d=s.get(a);if(h=d.mesh,d.timestamp<a.lastChangedTime){if(d.timestamp=a.lastChangedTime,d.mesh){const m=this.createGeometry(a);if(d.mesh instanceof H)d.mesh.geometry.dispose(),d.mesh.geometry=m,this.makeOccluder(d.mesh,d.mesh.material);else if(d.mesh instanceof So)for(const f of d.mesh.children)f instanceof H&&(f.geometry.dispose(),f.geometry=m,this.makeOccluder(f,f.material));if(d.collider){const f=d.mesh;d.collider.sharedMesh=f,d.collider.convex=this.checkIfContextShouldBeConvex(f,d.xrData),d.collider.onDisable(),d.collider.onEnable()}ya&&(console.log("Plane updated, id="+d.id,d),d.mesh.traverse(f=>{if(!(f instanceof H))return;const g=f.userData.normalsHelper;g&&g.update()}))}const p=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:d}});this.dispatchEvent(p)}}else{if(!this.dataTemplate){const d=new H;ya?d.material=new VC:this.occluder?(d.material=new Se,this.makeOccluder(d,d.material,!0)):d.material=new Se({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new ne("","",d)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const d=x.instantiate(this.dataTemplate.asset);if(d.name="xr-tracked-plane",h=d,og(d,!1),d instanceof H)Pe(d.geometry),d.geometry=this.createGeometry(a),this.makeOccluder(d,d.material,this.occluder&&!this.dataTemplate);else if(d instanceof So)for(const f of d.children)f instanceof H&&(Pe(f.geometry),f.geometry=this.createGeometry(a),this.makeOccluder(f,f.material,this.occluder&&!this.dataTemplate));const p=d.getComponent(Ts);if(p){const f=d;p.sharedMesh=f,p.convex=this.checkIfContextShouldBeConvex(f,a),p.onDisable(),p.onEnable()}d.matrixAutoUpdate=!1,d.matrixWorldNeedsUpdate=!0,t.add(d);const m={id:this._dataId++,xrData:a,timestamp:a.lastChangedTime,mesh:d,collider:p};s.set(a,m),ya&&console.log("New plane detected, id="+m.id,m,{hasCollider:!!p,isGroup:d instanceof So});try{const f=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:m}});this.dispatchEvent(f)}catch(f){console.error(f)}}}h&&(c?(h.visible=!0,h.matrix.fromArray(c.transform.matrix),h.matrix.premultiply(this._flipForwardMatrix)):h.visible=!1,ya&&h.traverse(d=>{if(d instanceof H)if(d.userData.normalsHelper)d.userData.normalsHelper.update();else{const p=new uP(d,.05,255);p.layers.disableAll(),p.layers.set(2),this.context.scene.add(p),d.userData.normalsHelper=p}}))}}}_flipForwardMatrix=new K().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new Ci;i.expandByObject(e);const n=new b;i.getSize(n);let s=!0;return n.x>2&&n.y>2&&n.z>1.5&&(s=!1),s&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(s=!0),s}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new yn}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new yn;n.setIndex(new gt(t,1)),n.setAttribute("position",new gt(e,3));const s=Array();for(let r=0;r<e.length;r+=3)s.push(e[r],e[r+2]);return n.setAttribute("uv",new gt(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new yn,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const s=new b(i[0],i[1],i[2]),r=new b(i[3],i[4],i[5]),a=new b(i[6],i[7],i[8]),l=new b,c=new b;l.subVectors(r,s),c.subVectors(a,s),l.cross(c),l.normalize();const h=[];for(let p=0;p<i.length/3;p++)h.push(l.x,l.y,l.z);const d=[];for(let p=2;p<e.length;++p)d.push(0,p-1,p);return t.setAttribute("position",new gt(new Float32Array(i),3)),t.setAttribute("uv",new gt(new Float32Array(n),2)),t.setAttribute("normal",new gt(new Float32Array(h),3)),t.setIndex(d),t.computeBoundingBox(),t.computeBoundingSphere(),t}}Vl([u(ne)],ss.prototype,"dataTemplate"),Vl([u()],ss.prototype,"occluder"),Vl([u()],ss.prototype,"initiateRoomCaptureIfNoData"),Vl([u()],ss.prototype,"usePlaneData"),Vl([u()],ss.prototype,"useMeshData"),Vl([u()],ss.prototype,"runInVR");var rL=Object.defineProperty,aL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&rL(e,t,n),n};const eS=v("debugwebxr");class rm extends R{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){Z.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(eS){const e=new k;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(ta);t&&(t.isGizmo=!1);const i=new Pi(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),eS&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}aL([u()],rm.prototype,"priority");class lL extends R{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}C.add("AlignmentConstraint",Uc),C.add("Animation",Ft),C.add("Animator",bt),C.add("AudioListener",Uo),C.add("AudioSource",Li),C.add("Avatar_Brain_LookAt",Gc),C.add("Avatar_MouthShapes",qc),C.add("Avatar_MustacheShake",Tf),C.add("AvatarBlink_Simple",Wr),C.add("AvatarEyeLook_Rotation",If),C.add("AxesHelper",ol),C.add("BasicIKConstraint",Df),C.add("BoxHelperComponent",Pt),C.add("Camera",pi),C.add("CharacterController",Vr),C.add("CharacterControllerInput",Wo),C.add("SphereCollider",sl),C.add("BoxCollider",$u),C.add("MeshCollider",Ts),C.add("CapsuleCollider",zo),C.add("ContactShadows",Qc),C.add("LogStats",Ff),C.add("DeleteBox",cr),C.add("Deletable",zf),C.add("DeviceFlag",Hu),C.add("DragControls",Gr),C.add("DropListener",$o),C.add("Duplicatable",ny),C.add("EventListEvent",Du),C.add("EventTrigger",Ju),C.add("GltfExportBox",ay),C.add("GltfExport",cy),C.add("VariantAction",by),C.add("ChangeTransformOnClick",Yr),C.add("ChangeMaterialOnClick",vy),C.add("SetActiveOnClick",wy),C.add("HideOnStart",mn),C.add("EmphasizeOnClick",bl),C.add("PlayAudioOnClick",Ds),C.add("PlayAnimationOnClick",nh),C.add("PreliminaryAction",_l),C.add("PreliminaryTrigger",oh),C.add("VisibilityAction",sh),C.add("TapGestureTrigger",Sy),C.add("USDZExporter",Tn),C.add("Fog",kl),C.add("BoxGizmo",ta),C.add("GridHelper",Ml),C.add("GroundProjectedEnv",Zn),C.add("UsageMarker",Yc),C.add("Interactable",Uf),C.add("FixedJoint",Zy),C.add("HingeJoint",fh),C.add("Light",bi),C.add("LODGroup",bh),C.add("LookAtConstraint",Fr),C.add("NeedleMenu",ao),C.add("NestedGltf",_h),C.add("Networking",t0),C.add("OffsetConstraint",ia),C.add("CameraTargetReachedEvent",Hc),C.add("OrbitControls",fe),C.add("ParticleSystemRenderer",an),C.add("ParticleSystem",Sh),C.add("Attractor",Al),C.add("PlayerColor",Yl),C.add("Antialiasing",Ph),C.add("BloomEffect",Ap),C.add("ChromaticAberration",Oh),C.add("ColorAdjustments",Qs),C.add("DepthOfField",In),C.add("EffectWrapper",Mh),C.add("PixelationEffect",Rh),C.add("ScreenSpaceAmbientOcclusion",Ko),C.add("ScreenSpaceAmbientOcclusionN8",Ln),C.add("SharpeningEffect",Th),C.add("TiltShiftEffect",ho),C.add("ToneMappingEffect",Xs),C.add("Vignette",ca),C.add("Volume",Ll),C.add("ReflectionProbe",Kc),C.add("Renderer",Jt),C.add("MeshRenderer",Jc),C.add("SkinnedMeshRenderer",ty),C.add("Rigidbody",Ke),C.add("SceneSwitcher",Ye),C.add("ScreenCapture",Zs),C.add("SeeThrough",es),C.add("ShadowCatcher",jh),C.add("RemoteSkybox",Up),C.add("SmoothFollow",Np),C.add("SpatialTriggerReceiver",uo),C.add("SpatialTrigger",Wp),C.add("SpectatorCamera",Vp),C.add("SplineContainer",ua),C.add("SplineWalker",cn),C.add("SpriteRenderer",fi),C.add("SyncedCamera",C0),C.add("SyncedRoom",Dn),C.add("SyncedTransform",kn),C.add("TestRunner",k0),C.add("TestSimulateUserData",M0),C.add("PlayableDirector",pa),C.add("SignalReceiver",Wh),C.add("AnimationTrackHandler",Vh),C.add("AudioTrackHandler",us),C.add("MarkerTrackHandler",qp),C.add("SignalTrackHandler",$h),C.add("ControlTrackHandler",Xp),C.add("TransformGizmo",ma),C.add("BaseUIComponent",dn),C.add("UIRootComponent",hh),C.add("Button",ts),C.add("Canvas",Ol),C.add("CanvasGroup",Ws),C.add("EventSystem",ri),C.add("Graphic",ph),C.add("MaskableGraphic",mh),C.add("Image",Fl),C.add("RawImage",Zp),C.add("InputField",A0),C.add("VerticalLayoutGroup",zy),C.add("HorizontalLayoutGroup",Ny),C.add("GridLayoutGroup",Wy),C.add("Outline",Cl),C.add("ObjectRaycaster",Ii),C.add("GraphicRaycaster",Fu),C.add("SpatialGrabRaycaster",va),C.add("RectTransform",En),C.add("SpatialHtml",Gh),C.add("Text",Vt),C.add("EnvironmentScene",Jp),C.add("LookAt",I0),C.add("OpenURL",Ul),C.add("VideoPlayer",ut),C.add("Voip",Es),C.add("ClickThrough",tm),C.add("CursorFollow",fa),C.add("HoverAnimation",fo),C.add("ScrollFollow",is),C.add("ViewBox",nt),C.add("Avatar",Bs),C.add("XRControllerFollow",ns),C.add("XRControllerModel",qo),C.add("XRControllerMovement",ji),C.add("TeleportTarget",mp),C.add("WebARCameraBackground",Zh),C.add("WebARSessionRoot",Vi),C.add("WebXR",gp),C.add("AvatarMarker",Ie),C.add("WebXRImageTracking",Kh),C.add("WebXRPlaneTracking",ss),C.add("XRRig",rm),C.add("XRFlag",en),C.add("PlayerSync",Ry),C.add("PlayerState",on),C.add("PresentationMode",lL);const ed=yt,cL=v("debugtypestore");cL&&console.log(C);function hL(o,e){const t=Lv(o,e);return t!==void 0?t:null}const dL=new rM,z0=Symbol("deserialize-queue");async function uL(o,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const s=[];let r=i;typeof r=="number"&&(r=new jt(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new Xg(t.scene);l.gltfId=e,l.context=o,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=dL;let c=o[z0];if(c||(c=o[z0]=[]),t.scenes)for(const h of t.scenes)await V0(l,h,c,s,0);if(t.children)for(const h of t.children)await V0(l,h,c,s,0);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[z0];if(h){for(const d of h)pL(d,l);h.length=0}if(r){const d={},p=[];W0(t,r,d,p);for(const m of t.scenes)W0(m,r,d,p);for(const m of p)m.resolveGuids(d)}})}const N0=Symbol("original-component-name"),$l=new Map;function W0(o,e,t,i){if(e===null||!o)return;const n=o.guid,s=o.guid;s?.length&&($l.has(s)||(ed&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),$l.set(s,new jt(s))));const r=s&&$l.get(s)||e;if(o.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const a of o.userData.components){if(a===null)continue;const l=a.guid;l?$l.has(l)||(ed&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[N0]),$l.set(l,new jt(l))):ed&&console.warn("Can not create IdProvider: component "+a[N0]+" has no guid",a.guid);const c=$l.get(l)||e,h=a.guid;a.guid=c.generateUUID(),h&&h!=="invalid"&&(t[h]=a.guid),a.resolveGuids&&i.push(a)}if(o.children)for(const a of o.children)W0(a,e,t,i)}const td=[];async function V0(o,e,t,i,n){if(!e)return;const s=e.userData;if(s){const r=s.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=C.get(a.name);if(l!=null){const c=new l;c.sourceId=o.gltfId,Ha(c,a,o.implementationInformation),c.context=o.context,"guid"in a&&(c[mc]=a.guid),c[N0]=a.name,Er(e,c,!1),t.push({instance:c,compData:a,obj:e}),c.isCamera&&o.context&&o.context.mainCamera===null&&c.tag==="MainCamera"&&o.context.setCurrentCamera(c),o.context?.physics?.engine?.isInitialized===!1&&(c.isCollider||c.isRigidbody)&&o.context?.physics.engine?.initialize()}else ed&&console.debug("unknown component: "+a.name),td.includes(a.name)||td.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await V0(o,r,t,i,n+1);if(td.length>0&&n===0){const r=td.join(", ");console.warn(`Unknown components in scene: ${r}`),td.length=0,Mi()&&Ee(`<strong>Unknown components in scene</strong>:
|
|
1473
|
+
|
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1474
|
+
${r}
|
|
1475
|
+
|
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1476
|
+
This could mean you forgot to add a npmdef to your ExportInfo
|
|
1477
|
+
<a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,Ei.Warn)}}function pL(o,e){const{instance:t,compData:i,obj:n}=o;e.object=n,e.target=t,cu(t,i,e),ed&&console.debug("add "+i.name,i,t)}class tS{createBuiltinComponents(e,t,i,n,s){return uL(e,t,i,n,s)}writeBuiltinComponentData(e,t){return hL(e,t)}parseSync(e,t,i,n){return oS(e,t,i,n)}loadSync(e,t,i,n,s){return $0(e,t,i,n,s)}}hg(tS);const iS=v("printGltf")||v("printgltf"),mL=v("debugfileformat");async function nS(o,e,t){const i=await ux(o,{useExtension:!0})||"unknown";mL&&console.debug(`Determined file type: '${i}' for url '${o}'`,{registeredModelLoaderCallbacks:al});for(const n of al){const{callback:s}=n,r=s({context:e,url:o,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${n.name||"unnamed"}) for ${i} at '${o}'`),r}switch(i){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
|
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1478
|
+
Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const n=new Oo;return await Yu(n,e,o,t),n}case"model/fbx":case"model/vnd.autodesk.fbx":return new Ob;case"model/obj":return new Am;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const n=new Oo;return await Yu(n,e,o,t),n}}}function gL(o,e){return $0(e?.context||U.Current,o,o,e?.seed||null,e?.onprogress)}async function oS(o,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),iS&&console.log("Parse glTF",t);const n=await nS(t,o,t);if(!n)return;const{componentsExtension:s}=sS(n,o);if(n instanceof Am){typeof e!="string"&&(e=new TextDecoder().decode(e));const r=n.parse(e);return await id(n,o,t,r,i,s)}if(!(n instanceof Oo)){if(n.parse===void 0){console.error("Loader does not support parse");return}const r=n.parse(e,t);return await id(n,o,t,r,i,s)}return new Promise((r,a)=>{try{let l=t.split("?")[0].trimEnd();const c=l.split("/");c.length>0&&c[c.length-1]!==""&&c.pop(),l=c.join("/"),l.endsWith("/")||(l+="/"),n.resourcePath=l,n.parse(e,"",async h=>{const d=await id(n,o,t,h,i,s);r(d)},h=>{console.error('Loading asset at "'+t+`" failed
|
|
1479
|
+
`,h),r(void 0)})}catch(l){console.error(l),a(l)}})}async function $0(o,e,t,i,n){yL(e);const s=await nS(e,o,t);if(!s)return;const{componentsExtension:r}=sS(s,o);if(!(s instanceof Oo)){const a=await s.loadAsync(e,n);return await id(s,o,e,a,i,r)}return new Promise((a,l)=>{try{s.load(e,async c=>{const h=await id(s,o,t,c,i,r);a(h)},c=>{n?.call(s,c)},c=>{console.error('Loading asset at "'+e+`" failed
|
|
1480
|
+
`,c),a(void 0)})}catch(c){console.error(c),l(c)}})}function sS(o,e){const t=Yf(o);return o instanceof Oo&&bf(o,e),{componentsExtension:t}}async function id(o,e,t,i,n,s){if(iS&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new k,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new k,animations:[],scenes:[]};if(i instanceof k)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof yn){const r=new mt({color:new oe(14540253)}),a=new H(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),bL(o,i),Yw(i)&&(xx(t,i,e),await vn().createBuiltinComponents(e,t,i,n,s||void 0)),await fL(i.scene,e,e.mainCamera),i}async function fL(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(i=>{console.warn(i.message)}):Gk(o,e)}catch(i){console.warn(i?.message||i)}}function yL(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
|
|
1481
|
+
Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Ee(e),console.warn(e)}}function bL(o,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(o instanceof Ob||o instanceof Am){let t=e;t instanceof k||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&sg(n,n.material)})}}const nd=v("debugoverlay"),rS="ar",_L="quit-ar";class vL{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,L.isMozillaXR()){const n=e.domElement.children;for(let s=0;s<n?.length;s++){const r=n[s];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,L.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const s=i[n];s&&s._displayChanged!==void 0&&s._displayWas!==void 0&&(s.style.display=s._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;nd&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),nd&&!L.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){if(L.isNeedleAppClip())return;const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${_L}`);if(i){i.addEventListener("click",this.requestEndAR),nd&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),nd&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
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1482
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+
position: fixed;
|
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1483
|
+
top: 0;
|
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1484
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+
right: 0;
|
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1485
|
+
z-index: 600;
|
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1486
|
+
pointer-events: all;
|
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1487
|
+
`,this.appendElement(n,t);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
|
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1488
|
+
background: rgba(255, 255, 255, .4);
|
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1489
|
+
-webkit-backdrop-filter: blur(8px);
|
|
1490
|
+
backdrop-filter: blur(8px);
|
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1491
|
+
border-radius: 50%;
|
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1492
|
+
box-shadow: 0 0 5px rgba(0,0,0,.3);
|
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1493
|
+
outline: 1px solid rgba(255, 255, 255, .6);
|
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1494
|
+
display: flex;
|
|
1495
|
+
justify-content: center;
|
|
1496
|
+
align-items: center;
|
|
1497
|
+
`,n.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
|
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1498
|
+
/**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
|
|
1499
|
+
`,s.appendChild(r),nd&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const ba=v("debugloading"),od=v("debugloadingrendering");v("debuglicense");class wL{className;additionalClasses}let sd=0,aS;function H0(o){ba&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(aS!==o.name&&(sd=0),aS=o.name,sd+=(1-sd)*.001,ba&&be("Loading "+o.name+" did not report total size")):sd=o.progress.loaded/t;const i=o.index/e+sd/e;return D.clamp01(i)}class bd{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(ba&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(bd.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){ba&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=H0(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){ba&&console.warn("Finished Loading"),od||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;od&&(e=1/500,typeof od=="number"&&(e*=od)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!od&&(e=.9),this._progress=D.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){ba&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){ba&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Qn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const f=this._element.getAttribute("loading-background");f?this._loadingElement.style.background=f:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??bd.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const f of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(f);const s=document.createElement("div");s.style.cssText=`
|
|
1500
|
+
position: relative;
|
|
1501
|
+
display: flex;
|
|
1502
|
+
flex-direction: column;
|
|
1503
|
+
align-items: center;
|
|
1504
|
+
justify-content: center;
|
|
1505
|
+
width: 100%;
|
|
1506
|
+
height: 100%;
|
|
1507
|
+
pointer-events: none;
|
|
1508
|
+
`,this._loadingElement.appendChild(s);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const f=document.createElement("div"),g=r?.length?"0px":"50px";f.style.cssText=`
|
|
1509
|
+
position: absolute;
|
|
1510
|
+
left: 0;
|
|
1511
|
+
top: 0;
|
|
1512
|
+
bottom: 0;
|
|
1513
|
+
right: 0;
|
|
1514
|
+
z-index: -1;
|
|
1515
|
+
overflow: hidden;
|
|
1516
|
+
|
|
1517
|
+
margin: -${g};
|
|
1518
|
+
background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
|
|
1519
|
+
background-size: cover;
|
|
1520
|
+
filter: blur(${g});
|
|
1521
|
+
`,this._loadingElement.appendChild(f)}const a=document.createElement("img"),l="80%",c="15%",h=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${h}, opacity .3s ease-in-out ${h}`,a.src=wu,i&&this._element){const f=this._element.getAttribute("loading-logo-src");f&&(a.src=f,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${c}, 50px))`,s.appendChild(a);const d=document.createElement("div");d.style.cssText=`
|
|
1522
|
+
display: flex;
|
|
1523
|
+
flex-direction: column;
|
|
1524
|
+
align-items: center;
|
|
1525
|
+
justify-content: center;
|
|
1526
|
+
width: 100%;
|
|
1527
|
+
opacity: 0;
|
|
1528
|
+
transition: opacity 1s ease-in-out 4s;
|
|
1529
|
+
`,setTimeout(()=>{d.style.opacity="1"},1),this._loadingElement.appendChild(d);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}hg(tS);const Me=v("debugwebcomponent"),lS="needle-engine",cS="vr",hS="desktop",xL=[rS,cS,hS],rd="ar-session-active",ad="desktop-session-active",SL=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class G0 extends HTMLElement{static get observedAttributes(){return SL}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new vL,this.addEventListener("ready",this.onReady),vw(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
|
|
1530
|
+
@import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
|
|
1531
|
+
|
|
1532
|
+
:host {
|
|
1533
|
+
position: absolute;
|
|
1534
|
+
display: block;
|
|
1535
|
+
width: max(600px, 100%);
|
|
1536
|
+
height: max(300px, 100%);
|
|
1537
|
+
touch-action: none;
|
|
1538
|
+
|
|
1539
|
+
-webkit-tap-highlight-color: transparent;
|
|
1540
|
+
}
|
|
1541
|
+
|
|
1542
|
+
@media (max-width: 600px) {
|
|
1543
|
+
:host {
|
|
1544
|
+
width: 100%;
|
|
1545
|
+
}
|
|
1546
|
+
}
|
|
1547
|
+
@media (max-height: 300px) {
|
|
1548
|
+
:host {
|
|
1549
|
+
height: 100%;
|
|
1550
|
+
}
|
|
1551
|
+
}
|
|
1552
|
+
|
|
1553
|
+
:host > div.canvas-wrapper {
|
|
1554
|
+
width: 100%;
|
|
1555
|
+
height: 100%;
|
|
1556
|
+
}
|
|
1557
|
+
|
|
1558
|
+
:host canvas {
|
|
1559
|
+
position: absolute;
|
|
1560
|
+
user-select: none;
|
|
1561
|
+
-webkit-user-select: none;
|
|
1562
|
+
|
|
1563
|
+
/** allow touch panning but no pinch zoom **/
|
|
1564
|
+
/** but this doesnt work yet:
|
|
1565
|
+
* touch-action: pan-x, pan-y;
|
|
1566
|
+
**/
|
|
1567
|
+
|
|
1568
|
+
-webkit-touch-callout: none;
|
|
1569
|
+
-webkit-user-drag: none;
|
|
1570
|
+
-webkit-user-modify: none;
|
|
1571
|
+
|
|
1572
|
+
left: 0;
|
|
1573
|
+
top: 0;
|
|
1574
|
+
}
|
|
1575
|
+
:host .content {
|
|
1576
|
+
position: absolute;
|
|
1577
|
+
top: 0;
|
|
1578
|
+
width: 100%;
|
|
1579
|
+
height: 100%;
|
|
1580
|
+
visibility: visible;
|
|
1581
|
+
z-index: 500; /* < must be less than the webxr buttons element */
|
|
1582
|
+
pointer-events: none;
|
|
1583
|
+
}
|
|
1584
|
+
:host .overlay-content {
|
|
1585
|
+
position: absolute;
|
|
1586
|
+
user-select: auto;
|
|
1587
|
+
pointer-events: all;
|
|
1588
|
+
}
|
|
1589
|
+
:host slot[name="quit-ar"]:hover {
|
|
1590
|
+
cursor: pointer;
|
|
1591
|
+
}
|
|
1592
|
+
:host .quit-ar-button {
|
|
1593
|
+
position: absolute;
|
|
1594
|
+
// top: env(titlebar-area-y); /** this doesnt work **/
|
|
1595
|
+
top: 60px; /** camera access needs a bit more space **/
|
|
1596
|
+
right: 20px;
|
|
1597
|
+
z-index: 9999;
|
|
1598
|
+
}
|
|
1599
|
+
</style>
|
|
1600
|
+
<div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
|
|
1601
|
+
<canvas></canvas>
|
|
1602
|
+
</div>
|
|
1603
|
+
<div class="content">
|
|
1604
|
+
<slot class="overlay-content"></slot>
|
|
1605
|
+
</div>
|
|
1606
|
+
`,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new U({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(Me&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];Me&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(Me&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}Me&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";Me&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(Me&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Me&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(Me&&console.log("attributeChangedCallback",e,t,i),e){case"src":Me&&console.warn(`<needle-engine src>
|
|
1607
|
+
changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(Me&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":Me&&console.log("dracoDecoderPath",i),Rw(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(Me&&console.log("dracoDecoderType",i),Ew(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":Me&&console.log("ktx2DecoderPath",i),Tw(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=wr&&this.setPublicKey();break}case"version":{i!=Hi&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const s=document.querySelector(n);this._context.setCameraFocusRect(s instanceof HTMLElement?s:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(Me&&console.warn("Create new context"),this._context=new U({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(Me&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(Me&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=jo();this.ensureLoadStartIsRegistered();let s=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const f=this.getAttribute("hide-loading-overlay");f!=null&&f!=="0"&&(s=!1)}s===!1&&!n&&(A()||(s=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&be('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&s&&(this._loadingView=new bd(this)),s&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),Me&&console.warn(`--------------
|
|
1608
|
+
Needle Engine: Begin loading `+t+`
|
|
1609
|
+
`,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),c=new Array,h=new AbortController;this._abortController=h;const d={files:e,abortSignal:h.signal,onLoadingProgress:f=>{if(Me&&console.debug("Loading progress: ",f),h.signal.aborted)return;const g=f.index;!c[g]&&f.name&&(c[g]=CL(f.name)),f.name=c[g],s&&this._loadingView?.onLoadingUpdate(f),a.name=f.name,a.progress=f.progress,this._loadingProgress01=H0(f),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(f,g,y)=>{Me&&console.debug(`Finished loading "${g}" (aborted? ${h.signal.aborted})`),!h.signal.aborted&&y&&r.push({src:g,file:y})}};PL(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(d);const m=await this._createContextPromise;if(this.applyAttributes(),Me&&console.warn(`--------------
|
|
1610
|
+
Needle Engine: finished loading `+t+`
|
|
1611
|
+
`,e,`Aborted? ${h.signal.aborted}`),h.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,s&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=fw(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const s=this.getAttribute("tone-mapping-exposure");if(s!=null){const r=parseFloat(s);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=se.fromColorRepresentation(i);Me&&console.debug("<needle-engine> background-color changed, str:",i,"\u2192",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,s=>n?.call(globalThis,this._context,s)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
|
|
1612
|
+
`,n)}}setPublicKey(){wr&&wr.length>0&&this.setAttribute("public-key",wr)}setVersion(){Hi.length>0&&this.setAttribute("version",Hi)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(rd),this.classList.remove(ad);const e=this.getAROverlayContainer();Me&&console.warn("onSetupAR:",e),e&&(e.classList.add(rd),e.classList.remove(ad)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,rS))}onSetupVR(){this.classList.remove(rd),this.classList.remove(ad),this.foreachHtmlElement(e=>this.setupElementsForMode(e,cS))}onSetupDesktop(){this.classList.remove(rd),this.classList.add(ad);const e=this.getAROverlayContainer();e&&(e.classList.remove(rd),e.classList.add(ad)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,hS))}setupElementsForMode(e,t,i=null){if(!(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton"))if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const n of xL)e.classList.contains(n)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(Me&&console.log("using custom draco decoder path",e),Rw(e));const t=this.getAttribute("dracoDecoderType");t&&(Me&&console.log("using custom draco decoder type",t),Ew(t));const i=this.getAttribute("ktx2DecoderPath");i&&(Me&&console.log("using custom ktx2 decoder path",i),Tw(i))}setAttribute(e,t){super.setAttribute(e,t)}getAttribute(e){return super.getAttribute(e)}addEventListener(e,t,i){return super.addEventListener(e,t,i)}}typeof window<"u"&&!window.customElements.get(lS)&&window.customElements.define(lS,G0);function CL(o){if(o.startsWith("blob:"))return"blob";const e=o.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const s=t.split(".").pop(),r=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&r>=0&&(t=t.substring(0,t.length-s.length-1)),t=decodeURIComponent(t),t.length>3){let a="",l=!1;const c=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let h=0;h<t.length;h++){let d=t[h];(d==="_"||d==="-")&&(d=" "),!(d===" "&&a.length<=0||c.includes(d)||(a.length===0&&(d=d.toUpperCase()),l&&d===" "))&&(l&&(d=d.toUpperCase()),l=!1,a+=d,d===" "&&(l=!0))}return A()&&t!==a&&console.debug('Generated display name: "'+t+'" \u2192 "'+a+'"'),a.trim()}return A()&&console.debug("Loading: use default name",t),t}function PL(o){Ou(e=>{const t=o.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===o){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const s=170;if(e.scene.background===null){const r=o,a=e.renderer.domElement,l=a.style.filter,c=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const h=a.animate([{filter:"blur(0px)"}],{duration:s,easing:"ease-in"});h.onfinish=()=>{a.style.filter=l,r.style.overflow=c}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:s,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const OL=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:G0},Symbol.toStringTag,{value:"Module"}));function kL(){Bn.registerWaitForInteraction(()=>{const o=$C.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(kL,1e3);const He=v("debugphysics"),q0=v("debugcolliderplacement"),X0=v("debugcollisions"),ML=v("showcolliders"),am=v("debugraycasts"),wi=Symbol("needle component"),qt=Symbol("physics body"),dS=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,He&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),pe.registerCallback(ue.ContextCreationStart,o=>{He&&console.log("Register rapier physics backend"),o.context.physics.engine=new Kl(o.context)});class Kl{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(He&&console.log("REMOVE BODY",e?.name,e[qt]),!e)return;this.validate();const t=e[qt];if(e[qt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const s=n;this.world?.removeCollider(s,!0);const r=s.parent();r&&r.numColliders()<=0&&(r[wi]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,s=n[qt];s&&this.syncPhysicsBody(n.gameObject,s,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[qt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return v("__nophysics")?(console.warn("Physics are disabled"),!1):(He&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(He&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),He&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,He&&console.log("Physics world created"),!0))}validate(){this._isInitialized||He&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new Ri(()=>new b,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||am)&&F.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[wi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=this.raycastVectorsBuffer.get();return c.set(l.x,l.y,l.z),{point:c,collider:a.collider[wi]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||am)&&F.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[wi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=a.normal,h=this.raycastVectorsBuffer.get(),d=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),d.set(c.x,c.y,c.z),{point:h,normal:d,collider:a.collider[wi]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(He&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const s=t;e.origin.x=s.x,e.origin.y=s.y,e.origin.z=s.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=J(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||am)&&F.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new T.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||am)&&F.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const s=n[wi],r=new ex(s.gameObject,s);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[wi].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new b;_tempQuaternion=new N;_tempScale=new b;_tempMatrix=new K;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){He&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Ge(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){He&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){He&&console.warn("Physics are disabled");return}const n=e.gameObject.worldScale;n.x=Math.abs(n.x),n.y=Math.abs(n.y);const s=i*n.x;t=Math.max(t,s);const r=D.clamp(t*.5*n.y-i*n.x,0,Number.MAX_SAFE_INTEGER),a=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(r,s);this.createCollider(e,a)}async addMeshCollider(e,t,i,n){let s=t.geometry;if(!s){He&&console.warn("Missing mesh geometry",t.name);return}s.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),s=pP(s));let r=null;const a=s.getAttribute("position");if(a instanceof lb){const d=a.count;r=new Float32Array(d*3);for(let p=0;p<d;p++){const m=a.getX(p),f=a.getY(p),g=a.getZ(p);r[p*3]=m,r[p*3+1]=f,r[p*3+2]=g}}else r=a.array;if(await this.initialize(),!this.enabled){He&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=s.index?.array,c=e.gameObject.worldScale.clone();if(n&&c.multiply(n),Math.abs(c.x-1)>1e-4||Math.abs(c.y-1)>1e-4||Math.abs(c.z-1)>1e-4){const d=`${s.uuid}_${c.x}_${c.y}_${c.z}_${i}`;if(this._meshCache.has(d))He&&console.warn("Use cached mesh collider"),r=this._meshCache.get(d);else{(He||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${c.x}, ${c.y}, ${c.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*c.x,p[m+1]=r[m+1]*c.y,p[m+2]=r[m+2]*c.z;r=p,this._meshCache.set(d,p)}}const h=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);h&&this.createCollider(e,h)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[qt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case _t.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case _t.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case _t.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case _t.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case _t.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case _t.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case _t.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case _t.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[qt]:null}getComponent(e){return e?e[wi]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(He&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(_e(e.gameObject)),i.setPosition(J(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const s=e.sharedMaterial;if(s){if(s.bounciness!==void 0&&t.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case _t.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case _t.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case _t.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case _t.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&t.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case _t.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case _t.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case _t.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case _t.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[wi]=e,e[qt]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),He&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
|
|
1613
|
+
Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[qt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const s=e.filter;let r=0;if(s==null)r=65535;else for(let a=0;a<s.length;a++){const l=s[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[qt],!i){const s=n.isKinematic&&!q0;He&&console.log("Create rigidbody",s);const r=s?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=J(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(_e(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[wi]=n,n[qt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[dS]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=J(e.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(_e(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[wi]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[dS]:e[qt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,f=e.gameObject,g=Ge(f,this._tempPosition),y=Math.abs(m.radius*g.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,r=e,a=e.gameObject,l=Ge(a,this._tempPosition),c=Math.abs(r.size.x*.5*l.x),h=Math.abs(r.size.y*.5*l.y),d=Math.abs(r.size.z*.5*l.z);n=s.halfExtents.x!==c||s.halfExtents.y!==h||s.halfExtents.z!==d,s.halfExtents.x=c,s.halfExtents.y=h,s.halfExtents.z=d,n&&t.setShape(s);break}if(n){const s=e.attachedRigidbody;s?.autoMass&&this.getBody(s)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==Iu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=D.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new RL(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(He||q0||ML||this.debugRenderColliders===!0){if(!this.lines){const i=new _m({color:7855479,fog:!1}),n=new yn;this.lines=new ab(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new gt(t.vertices,3)),this.lines.geometry.setAttribute("color",new gt(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!q0)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const s=i.translation(),r=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),c=Ge(t.gameObject);l.multiply(c),s.x-=l.x,s.y-=l.y,s.z-=l.z}fr(t.gameObject,s.x,s.y,s.z),tg(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const s=J(e,this._tempPosition),r=_e(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(s),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(s,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,r=this._tempQuaternion,a=t[wi];if(this.tryApplyCenter(a,s),i){const l=t.translation();(l.x!==s.x||l.y!==s.y||l.z!==s.z)&&t.setTranslation(s)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new b;_tempCenterVec=new b;_tempCenterQuaternion=new N;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Ge(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(_e(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Kl._matricesBuffer,n.length=0),e===t){const s=Ge(e,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[qt],n=t[qt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=T.RAPIER_PHYSICS.MODULE.JointData.fixed(Kl.centerConnectionPos,Kl.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(s,i,n,!0);He&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=e[qt],r=t[qt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,s,r,!0);He&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,s=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}}class RL{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),s=this.world.getCollider(t);if(!n||!s)return;const r=n[wi],a=s[wi];X0&&console.log("EVT",r.name,a.name,i,n,s),r&&a&&(i?(this.onCollisionStarted(r,n,a,s),this.onCollisionStarted(a,s,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let s=null;if(e.isTrigger||i.isTrigger)Lr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Lr(r,c=>{if(c.destroyed)return;const h=c.onCollisionEnter||c.onCollisionStay||c.onCollisionExit;if(h||X0){if(!s){const d=[],p=a.normal();i instanceof Ts&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const f=a.solverContactPoint(m),g=a.contactImpulse(m);if(f){const y=a.contactDist(m),_=a.solverContactFriction(m),w=a.solverContactTangentVelocity(m),P=new Kw(f,y,p,g,_,w);d.push(P),X0&&F.DrawDirection(f,p,16711680,3,!0)}}s=new Jw(r,i,d)}if(h){const d={collider:e,component:c,collision:s};this.activeCollisions.push(d),c.onCollisionStay&&this.activeCollisionsStay.push(d),c.onCollisionEnter?.call(c,s)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class EL{static async createComparisonScene(e){const{files:t}=e,i=await Promise.all(t.map(f=>new ne(f).loadAssetAsync())),n=new Si;let s=0;for(const f of i)if(f instanceof k){f.position.y=s,n.add(f);const g=Qt([f]);s+=g.getSize(new b).y,s+=.1}const r=new ae(20);n.add(r);const a=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let f=null;if(a.endsWith(".hdr")){const g=(await import("./three-examples-MsJjauyk.min.js").then(y=>y.RGBELoader$1)).RGBELoader;f=new g}else if(a.endsWith(".exr")){const g=(await import("./three-examples-MsJjauyk.min.js").then(y=>y.EXRLoader$1)).EXRLoader;f=new g}if(f){const g=await f.loadAsync(a).catch(y=>(console.error(y),null));g&&(g.mapping=Wn,g.needsUpdate=!0,n.background=g,n.environment=g,n.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",a)}const l=Qt(n.children),c=l.getCenter(new b),h=l.getSize(new b),d=Math.max(h.x,h.y,h.z)/(2*Math.tan(Math.PI*r.fov/360));r.position.set(c.x,c.y,d),r.lookAt(c);const p=new Sb(r,e.domElement||document.body);p.target=c,p.update();const m=(e.domElement||document.body).getBoundingClientRect();return r.aspect=m.width/m.height,r.updateProjectionMatrix(),{scene:n,camera:r}}}let Q0=0;function uS(o){o?Q0++:Q0--}function TL(){return Q0>0}const AL={binary:!0,animations:!0};async function IL(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...AL,...o},{context:t}=e,i=new Cb;i.register(a=>new Rx(a)),i.register(a=>new cT(a)),i.register(a=>new Mx(a)),Zf(i,e.context);const n={binary:e.binary,animations:DL(t,e.scene,[])},s=new LL;console.debug("Exporting GLTF",n),s.onBeforeExport(e),uS(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(uS(!1),s.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),c=document.createElement("a");c.href=l;let h=e.downloadAs;!h.endsWith(".glb")&&!h.endsWith(".gltf")&&(h+=e.binary?".glb":".gltf"),c.download=h,c.click()}}return r}const pS=Symbol("needle:weight");class LL{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=Ss.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[pS]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[pS]})}t.update(0)}),e.context.scene.traverse(t=>{if(!ry(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function DL(o,e,t){o.animations.mixers.forEach(n=>{const s=Ss.tryGetActionsFromMixer(n);if(s)for(let r=0;r<s.length;r++){const a=s[r].getClip();t.push(a)}}),Array.isArray(e)||(e=[e]);for(const n of e)Ss.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const mS="needle-button",Y0=A();class gS extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#o;#e;#i;#s;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new rr,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new rr,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new rr,this.#e=this.#i.createQuicklookButton();else{Y0?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#o??=document.createElement("style"),this.#o.innerHTML=`
|
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1614
|
+
button {
|
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1615
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+
all: initial;
|
|
1616
|
+
cursor: inherit;
|
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1617
|
+
color: inherit;
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1618
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+
font-family: inherit;
|
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1619
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+
gap: inherit;
|
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1620
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+
white-space: nowrap;
|
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1621
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+
}
|
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1622
|
+
`,this.getAttribute("unstyled")!=null||(this.#o.innerHTML+=`
|
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1623
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+
:host {
|
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1624
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+
display: inline-block;
|
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1625
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+
background: rgba(255, 255, 255, .8);
|
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1626
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+
backdrop-filter: blur(10px);
|
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1627
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+
width: fit-content;
|
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1628
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+
transition: background .2s;
|
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1629
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+
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1630
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+
cursor: pointer;
|
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1631
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+
padding: 0.4rem .5rem;
|
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1632
|
+
border-radius: 0.8rem;
|
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1633
|
+
color: black;
|
|
1634
|
+
background: rgba(245, 245, 245, .8);
|
|
1635
|
+
outline: rgba(0,0,0,.05) 1px solid;
|
|
1636
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+
}
|
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1637
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+
:host(:hover) {
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1638
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+
background: rgba(255, 255, 255, 1);
|
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1639
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+
transition: background .2s;
|
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1640
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+
}
|
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1641
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+
slot {
|
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1642
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+
display: flex;
|
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1643
|
+
align-items: center;
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1644
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+
justify-content: center;
|
|
1645
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+
gap: .5rem;
|
|
1646
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+
}
|
|
1647
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+
`),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#o),Su(cf,{element:this.#t}),this.#s?.disconnect(),this.#s??=new MutationObserver(()=>this.#l()),this.#s.observe(this.#e,{attributes:!0}),Y0&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{Y0&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(mS)&&window.customElements.define(mS,gS);const ld=v("debugavatar");class Z0{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(s=>s.layers.set(2))}}class fS{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const s=new Fn;i=x.instantiate(Ia(t,e.scene),s)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(ld&&console.log("[Custom Avatar] valid config",t,ld?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,ld?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(ld&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let s=null;if(n.ok){const r=await n.blob();r&&(s=await r.arrayBuffer())}return s?(await vn().parseSync(e,s,null,0))?.scene??null:null}const i=new Oo;return bf(i,e),new Promise((n,s)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await vn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{ld&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const a=new b;new Ci().setFromObject(n).getSize(a);const l=Math.max(a.x,a.y,a.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+l+" meters! Should be < 0.3m"),l>.3&&n.scale.multiplyScalar(1/l*.3)}return new Z0(t,n,s,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const s of t){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return e;if(e.children)for(const s of e.children){const r=this.findAvatarPart(s,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class yS{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class bS{}const jL=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:ye,ActionCollection:Kx,ActionModel:xi,AlignmentConstraint:Uc,Animation:Ft,AnimationCurve:vh,AnimationExtension:cp,AnimationTrackHandler:Vh,Animator:bt,AnimatorController:pn,Antialiasing:Ph,Attractor:Al,AudioExtension:wa,AudioListener:Uo,AudioSource:Li,AudioTrackHandler:us,Avatar:Bs,AvatarBlink_Simple:Wr,AvatarEyeLook_Rotation:If,AvatarLoader:fS,AvatarMarker:Ie,AvatarModel:Z0,Avatar_Brain_LookAt:Gc,Avatar_MouthShapes:qc,Avatar_MustacheShake:Tf,Avatar_POI:Nr,AxesHelper:ol,BaseUIComponent:dn,BasicIKConstraint:Df,BehaviorExtension:Iy,BehaviorModel:Dt,BloomEffect:Ap,BoxCollider:$u,BoxGizmo:ta,BoxHelperComponent:Pt,Button:ts,CallInfo:Fo,Camera:pi,CameraTargetReachedEvent:Hc,Canvas:Ol,CanvasGroup:Ws,CapsuleCollider:zo,ChangeMaterialOnClick:vy,ChangeTransformOnClick:Yr,CharacterController:Vr,CharacterControllerInput:Wo,ChromaticAberration:Oh,ClickThrough:tm,ColorAdjustments:Qs,ColorBySpeedModule:El,ColorOverLifetimeModule:Pp,ContactShadows:Qc,ControlTrackHandler:Xp,CursorFollow:fa,CustomBranding:ea,Deletable:zf,DeleteBox:cr,DepthOfField:In,DeviceFlag:Hu,DocumentExtension:yS,DragControls:Gr,DropListener:$o,Duplicatable:ny,EffectWrapper:Mh,EmissionModule:Zo,EmphasizeOnClick:bl,EnvironmentScene:Jp,EventList:de,EventListEvent:Du,EventSystem:ri,EventTrigger:Ju,FieldWithDefault:Ox,FixedJoint:Zy,Fog:kl,GltfExport:cy,GltfExportBox:ay,Gradient:na,Graphic:ph,GraphicRaycaster:Fu,GridHelper:Ml,GridLayoutGroup:Wy,GroundProjectedEnv:Zn,GroupActionModel:Qr,HideOnStart:mn,HingeJoint:fh,HorizontalLayoutGroup:Ny,get HoverAnimation(){return fo},Image:Fl,InheritVelocityModule:o0,InputField:A0,InstanceHandle:Oa,InstancingHandler:xa,Interactable:Uf,Keyframe:_i,LODGroup:bh,LODModel:Rl,Light:bi,LimitVelocityOverLifetimeModule:ht,LogStats:Ff,LookAt:I0,LookAtConstraint:Fr,MainModule:$t,MarkerTrackHandler:qp,MaskableGraphic:mh,MeshCollider:Ts,MeshRenderer:Jc,MinMaxCurve:Y,MinMaxGradient:oa,NeedleMenu:ao,NestedGltf:_h,Networking:t0,NoiseModule:ve,ObjectRaycaster:Ii,OffsetConstraint:ia,OpenURL:Ul,OrbitControls:fe,Outline:Cl,Padding:Jr,ParticleBurst:Cp,ParticleSubEmitter:s0,ParticleSystem:Sh,ParticleSystemRenderer:an,PhysicsExtension:Ly,PixelationEffect:Rh,PlayAnimationOnClick:nh,PlayAudioOnClick:Ds,PlayableDirector:pa,PlayerColor:Yl,PointerEventData:fd,PostProcessingHandler:x0,PreliminaryAction:_l,PreliminaryTrigger:oh,RawImage:Zp,Rect:s1,RectTransform:En,ReflectionProbe:Kc,RegisteredAnimationInfo:hr,RemoteSkybox:Up,Renderer:Jt,RendererLightmap:ey,Rigidbody:Ke,RotationBySpeedModule:rn,RotationOverLifetimeModule:An,SceneSwitcher:Ye,ScreenCapture:Zs,ScreenSpaceAmbientOcclusion:Ko,ScreenSpaceAmbientOcclusionN8:Ln,ScrollFollow:is,SeeThrough:es,SetActiveOnClick:wy,ShadowCatcher:jh,ShapeModule:n0,SharpeningEffect:Th,SignalAsset:Gp,SignalReceiver:Wh,SignalReceiverEvent:Nh,SignalTrackHandler:$h,Size:o1,SizeBySpeedModule:vi,SizeOverLifetimeModule:sa,SkinnedMeshRenderer:ty,SmoothFollow:Np,SpatialGrabRaycaster:va,SpatialHtml:Gh,SpatialTrigger:Wp,SpatialTriggerReceiver:uo,SpectatorCamera:Vp,SphereCollider:sl,SplineContainer:ua,SplineData:po,SplineWalker:cn,Sprite:Go,SpriteData:wl,SpriteRenderer:fi,SpriteSheet:vl,SubEmitterSystem:Rp,SyncedCamera:C0,SyncedRoom:Dn,SyncedTransform:kn,TapGestureTrigger:Sy,TeleportTarget:mp,TestRunner:k0,TestSimulateUserData:M0,Text:Vt,TextBuilder:Uy,TextExtension:bp,TextureSheetAnimationModule:Ht,TiltShiftEffect:ho,ToneMappingEffect:Xs,TrailModule:Fe,TransformData:Ne,TransformGizmo:ma,TriggerBuilder:Wt,TriggerModel:sr,UIRaycastUtils:Sf,UIRootComponent:hh,USDZExporter:Tn,USDZText:Pl,USDZUIExtension:Hy,UsageMarker:Yc,VariantAction:by,VelocityOverLifetimeModule:$e,VerticalLayoutGroup:zy,VideoPlayer:ut,get ViewBox(){return nt},Vignette:ca,VisibilityAction:sh,Voip:Es,Volume:Ll,VolumeParameter:z,VolumeProfile:Ep,WebARCameraBackground:Zh,WebARSessionRoot:Vi,WebXR:gp,WebXRImageTracking:Kh,WebXRImageTrackingModel:os,WebXRPlaneTracking:ss,WebXRTrackedImage:Zl,XRControllerFollow:ns,XRControllerModel:qo,XRControllerMovement:ji,XRFlag:en,XRRig:rm,XRState:si,__Ignore:bS},Symbol.toStringTag,{value:"Module"})),cd=v("debugmissingcamera");pe.registerCallback(ue.MissingCamera,o=>{cd&&console.warn("Creating missing camera");const e=o.context.scene,t=new ae;t.name="Default Fallback Camera",e.add(t);const i=new pi;if(i.sourceId=o.files?.[0]?.src??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=zr.Uninitialized;else if(o.context.domElement.getAttribute("background-image")?.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=zr.Skybox;else{if(i.clearFlags=zr.SolidColor,!o.context.domElement.getAttribute("background-color")){let s="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(s="#1f1f1f"),e.background=new oe(s)}if(!e.environment){const s=new HC(o.context.renderer),r=new Jp("neutral");e.environment=s.fromScene(r,.025).texture}}const n=Er(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,o.context.domElement?.cameraControls!=!1&&_S(o.context,n),n}),pe.registerCallback(ue.ContextCreated,o=>{if(!o.context.mainCamera){cd&&console.log("Will not auto-fit because a default camera exists");return}if(o.context.domElement?.cameraControls==!0){if(Jb(o.context.mainCamera)?.isCameraController==!0){cd&&console.log("Will not auto-fit because a camera controller exists");return}_S(o.context)}});function _S(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(cd&&console.log("Creating default camera controls",e?.name),t){const i=Mc(t,fe);i.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const s=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(s)?.5:s,cd&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=o.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}pe.registerCallback(ue.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)x.foreachComponent(t.file.scene,i=>{if(i.enabled!==!1){if(i instanceof Ft&&i.playAutomatically||i instanceof bt||i instanceof pa&&i.playOnAwake===!0)return!0;if(i instanceof Ft)return i.playAutomatically=!0,!0;if(i instanceof pa)return i.playOnAwake=!0,!0}},!0)!==!0&&Ss.autoplayAnimations(t.file)});var K0;(o=>{function e(t,i=!1,n=.75){const s=new ua,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const c=new b;l<t.length-1?c.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&c.subVectors(t[0],a).normalize().multiplyScalar(r);const h=new po;h.position.copy(a),h.tangentIn.copy(c),h.tangentOut.copy(c),s.addKnot(h)}),s.closed=i,s}o.createFromPoints=e})(K0||(K0={}));class BL extends SP{constructor(){super(new Worker(URL.createObjectURL(new Blob([`import '${new URL("./generateMeshBVH.worker-iyfPIK6R.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,s)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=c=>{s(new Error(`[GenerateMeshBVHWorker] ${c.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=c=>{const{data:h}=c;if(h.error)s(new Error(h.error)),e.onmessage=null;else if(h.serialized){const{serialized:d,position:p}=h,m=CP.deserialize(d,t,{setIndex:!1}),f=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,d.index)if(t.index)t.index.array=d.index;else{const g=new gt(d.index,1,!1);t.setIndex(g)}f.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new Ci)),i.onProgress&&i.onProgress(h.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(h.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(c=>c.buffer).filter(c=>typeof SharedArrayBuffer>"u"||!(c instanceof SharedArrayBuffer)))})}}const FL=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:BL},Symbol.toStringTag,{value:"Module"}));export{dE as $physicsKey,ye as ActionBuilder,Kx as ActionCollection,xi as ActionModel,tw as Addressables,Uc as AlignmentConstraint,Ja as AmbientMode,Ft as Animation,vh as AnimationCurve,cp as AnimationExtension,Vh as AnimationTrackHandler,Ss as AnimationUtils,bt as Animator,Os as AnimatorConditionMode,pn as AnimatorController,vf as AnimatorControllerParameterType,zc as AnimatorStateInfo,Ph as Antialiasing,Bn as Application,av as AssetDatabase,ne as AssetReference,Al as Attractor,wa as AudioExtension,Uo as AudioListener,Li as AudioSource,us as AudioTrackHandler,Bs as Avatar,Wr as AvatarBlink_Simple,If as AvatarEyeLook_Rotation,fS as AvatarLoader,Ie as AvatarMarker,Z0 as AvatarModel,Gc as Avatar_Brain_LookAt,qc as Avatar_MouthShapes,Tf as Avatar_MustacheShake,Nr as Avatar_POI,el as Axes,ol as AxesHelper,Wd as BUILD_TIME,dn as BaseUIComponent,Df as BasicIKConstraint,Iy as BehaviorExtension,Dt as BehaviorModel,Dr as BlobStorage,Ap as BloomEffect,$u as BoxCollider,ta as BoxGizmo,Pt as BoxHelperComponent,ts as Button,Un as ButtonsFactory,ix as CallDirection,Fo as CallInfo,pi as Camera,Hc as CameraTargetReachedEvent,Ol as Canvas,Ws as CanvasGroup,zo as CapsuleCollider,vy as ChangeMaterialOnClick,Yr as ChangeTransformOnClick,Vr as CharacterController,Wo as CharacterControllerInput,Oh as ChromaticAberration,Ri as CircularBuffer,zr as ClearFlags,tm as ClickThrough,mo as ClipExtrapolation,tn as Collider,Jw as Collision,Iu as CollisionDetectionMode,Qs as ColorAdjustments,El as ColorBySpeedModule,Pp as ColorOverLifetimeModule,bR as Component,R as Component$1,iu as ComponentLifecycleEvents,jL as Components,G_ as ConnectionEvents,Kw as ContactPoint,Qc as ContactShadows,U as Context,iR as ContextArgs,ue as ContextEvent,pe as ContextRegistry,Xp as ControlTrackHandler,fa as CursorFollow,ea as CustomBranding,Re as CustomShader,vu as DefaultReflectionMode,zf as Deletable,cr as DeleteBox,In as DepthOfField,Hu as DeviceFlag,L as DeviceUtilities,yS as DocumentExtension,Gr as DragControls,Wf as DragMode,$o as DropListener,ny as Duplicatable,Mh as EffectWrapper,Zo as EmissionModule,bl as EmphasizeOnClick,bd as EngineLoadingView,Jp as EnvironmentScene,de as EventList,Du as EventListEvent,ri as EventSystem,Ju as EventTrigger,Ox as FieldWithDefault,Pa as FileReference,nw as FileReferenceSerializer,LE as FileSpawnModel,hx as File_Event,Zy as FixedJoint,kl as Fog,xe as FrameEvent,pc as GENERATOR,x as GameObject,F as Gizmos,cy as GltfExport,ay as GltfExportBox,na as Gradient,ph as Graphic,Fu as GraphicRaycaster,ar as Graphics,Ml as GridHelper,Wy as GridLayoutGroup,Zn as GroundProjectedEnv,Qr as GroupActionModel,Nu as HideFlags,mn as HideOnStart,fh as HingeJoint,Ny as HorizontalLayoutGroup,Qk as HostData,fo as HoverAnimation,Fl as Image,Ca as ImageReference,iw as ImageReferenceSerializer,o0 as InheritVelocityModule,I_ as Input,hi as InputEventQueue,Te as InputEvents,A0 as InputField,Oa as InstanceHandle,xa as InstancingHandler,un as InstancingUtil,xv as InstantiateEvent,jt as InstantiateIdProvider,Fn as InstantiateOptions,Uf as Interactable,Yh as InternalScreenshotUtils,bk as JoinedRoomResponse,ak as KeyEventArgs,_i as Keyframe,bh as LODGroup,Rl as LODModel,_k as LeftRoomResponse,bi as Light,dw as LightData,ht as LimitVelocityOverLifetimeModule,wL as LoadingElementOptions,Ff as LogStats,Ei as LogType,I0 as LookAt,Fr as LookAtConstraint,T as MODULES,$t as MainModule,qp as MarkerTrackHandler,R0 as MarkerType,mh as MaskableGraphic,D as Mathf,Ts as MeshCollider,Jc as MeshRenderer,Y as MinMaxCurve,oa as MinMaxGradient,Cc as NEEDLE_ENGINE_FEATURE_FLAGS,gc as NEKeyboardEvent,Eo as NEPointerEvent,gS as NeedleButtonElement,$f as NeedleEngineModelLoader,G0 as NeedleEngineWebComponent,ao as NeedleMenu,$d as NeedlePatchesKey,mg as NeedleXRController,Z as NeedleXRSession,Q_ as NeedleXRSync,tv as NeedleXRUtils,_h as NestedGltf,X_ as NetworkConnection,Jn as NetworkedStreamEvents,yd as NetworkedStreams,t0 as Networking,Cv as NewInstanceModel,ve as NoiseModule,Ii as ObjectRaycaster,Or as ObjectUtils,ia as OffsetConstraint,Dd as OneEuroFilter,Qm as OneEuroFilterXYZ,Ul as OpenURL,fe as OrbitControls,Cl as Outline,q_ as OwnershipEvent,vg as OwnershipModel,wr as PUBLIC_KEY,Jr as Padding,Cp as ParticleBurst,s0 as ParticleSubEmitter,Sh as ParticleSystem,qs as ParticleSystemBaseBehaviour,an as ParticleSystemRenderer,Sp as ParticleSystemShapeType,ds as PeerHandle,$_ as PeerNetworking,Xl as Physics,Ly as PhysicsExtension,_t as PhysicsMaterialCombine,Rh as PixelationEffect,nh as PlayAnimationOnClick,Ds as PlayAudioOnClick,pa as PlayableDirector,Yl as PlayerColor,on as PlayerState,i1 as PlayerStateEvent,Ry as PlayerSync,rw as PlayerView,aw as PlayerViewManager,fd as PointerEventData,Gd as PointerType,it as PostProcessingEffect,dt as PostProcessingEffectOrder,x0 as PostProcessingHandler,_l as PreliminaryAction,oh as PreliminaryTrigger,Is as PreviewHelper,Pr as PrimitiveType,le as Progress,$m as PromiseAllWithErrors,Vm as PromiseErrorResult,se as RGBAColor,Kl as RapierPhysics,Zp as RawImage,ws as RaycastOptions,s1 as Rect,En as RectTransform,Kc as ReflectionProbe,hr as RegisteredAnimationInfo,Up as RemoteSkybox,vo as RenderTexture,Gw as RenderTextureSerializer,Jt as Renderer,hw as RendererData,ey as RendererLightmap,Ke as Rigidbody,Qe as RigidbodyConstraints,ie as RoomEvents,rn as RotationBySpeedModule,An as RotationOverLifetimeModule,Xu as SceneLightSettings,Ye as SceneSwitcher,Zs as ScreenCapture,Ko as ScreenSpaceAmbientOcclusion,Ln as ScreenSpaceAmbientOcclusionN8,is as ScrollFollow,es as SeeThrough,wn as SendQueue,Xg as SerializationContext,wy as SetActiveOnClick,jh as ShadowCatcher,n0 as ShapeModule,ex as ShapeOverlapResult,Th as SharpeningEffect,Gp as SignalAsset,Wh as SignalReceiver,Nh as SignalReceiverEvent,$h as SignalTrackHandler,o1 as Size,vi as SizeBySpeedModule,sa as SizeOverLifetimeModule,ty as SkinnedMeshRenderer,Np as SmoothFollow,va as SpatialGrabRaycaster,Gh as SpatialHtml,Wp as SpatialTrigger,uo as SpatialTriggerReceiver,Vp as SpectatorCamera,sl as SphereCollider,Eg as SphereIntersection,ua as SplineContainer,po as SplineData,K0 as SplineUtils,cn as SplineWalker,Go as Sprite,wl as SpriteData,fi as SpriteRenderer,vl as SpriteSheet,CR as StateMachineBehaviour,Rf as StreamEndedEvent,tx as StreamReceivedEvent,Rp as SubEmitterSystem,C0 as SyncedCamera,Dn as SyncedRoom,kn as SyncedTransform,Sy as TapGestureTrigger,mp as TeleportTarget,k0 as TestRunner,EL as TestSceneUtils,M0 as TestSimulateUserData,Vt as Text,Uy as TextBuilder,bp as TextExtension,Ht as TextureSheetAnimationModule,ho as TiltShiftEffect,pw as Time,Xs as ToneMappingEffect,Bl as TrackHandler,Ni as TrackType,Fe as TrailModule,Ne as TransformData,ma as TransformGizmo,Wt as TriggerBuilder,sr as TriggerModel,C as TypeStore,Sf as UIRaycastUtils,hh as UIRootComponent,hy as USDDocument,ot as USDObject,Dx as USDWriter,Bx as USDZExporter,Tn as USDZExporter$1,Pl as USDZText,Hy as USDZUIExtension,qw as UriSerializer,Yc as UsageMarker,vk as UserJoinedOrLeftRoomModel,Hi as VERSION,by as VariantAction,$e as VelocityOverLifetimeModule,zy as VerticalLayoutGroup,ut as VideoPlayer,nt as ViewBox,Do as ViewDevice,ca as Vignette,sh as VisibilityAction,Es as Voip,Ll as Volume,z as VolumeParameter,Ep as VolumeProfile,kM as WaitForFrames,ow as WaitForPromise,nf as WaitForSeconds,cs as Watch,Zh as WebARCameraBackground,Vi as WebARSessionRoot,gp as WebXR,rr as WebXRButtonFactory,Kh as WebXRImageTracking,os as WebXRImageTrackingModel,ss as WebXRPlaneTracking,Zl as WebXRTrackedImage,ns as XRControllerFollow,qo as XRControllerModel,ji as XRControllerMovement,en as XRFlag,rm as XRRig,si as XRState,to as XRStateFlag,bS as __Ignore,Fk as __internalNotifyObjectDestroyed,Ro as activeInHierarchyFieldName,Nm as addAttributeChangeCallback,Cn as addComponent,YE as addCustomExtensionPlugin,Er as addNewComponent,Vd as addPatch,du as apply,fR as applyHMRChanges,zv as applyPrototypeExtensions,Sv as beginListenDestroy,Ov as beginListenInstantiate,yg as binaryIdentifierCasts,tR as build_scene_functions,xr as builtinComponentKeyName,H0 as calculateProgress01,tO as clearMessages,NR as colorSerializer,Ev as compareAssociation,ju as componentSerializer,d_ as copyTexture,Uw as createMotion,di as debugNet,yc as debugOwner,Wx as decompressGpuTexture,oc as deepClone,Mo as delay,sc as delayForFrames,cu as deserializeObject,Zi as destroy,$v as destroyComponentInstance,dx as determineMimeTypeFromExtension,Pe as disposeObjectResources,eo as disposeStream,mc as editorGuidKeyName,ja as enableSpatialConsole,VR as euler,qR as eventListSerializer,IL as exportAsGLTF,Kg as findByGuid,qa as findObjectOfType,qv as findObjectsOfType,Tg as findResourceUsers,Ww as fitCamera,p_ as fitObjectIntoVolume,Lr as foreachComponent,fu as foreachComponentEnumerator,_O as forward,bw as generateQRCode,Pv as generateSeed,Qt as getBoundingBox,Jb as getCameraController,Tr as getComponent,Ec as getComponentInChildren,Tc as getComponentInParent,Rc as getComponents,Ga as getComponentsInChildren,hu as getComponentsInParent,Tx as getFormattedDate,Ot as getIconElement,lf as getIconTexture,vn as getLoader,Mc as getOrAddComponent,v as getParam,xO as getParentHierarchyPath,IP as getPath,mk as getPeerOptions,W_ as getPeerjsInstance,zk as getResourceUserCount,i_ as getTempColor,li as getTempQuaternion,B as getTempVector,ic as getUrlParams,u_ as getVisibleInCustomShadowRendering,r_ as getWorldDirection,ig as getWorldEuler,J as getWorldPosition,_e as getWorldQuaternion,Ud as getWorldRotation,Ge as getWorldScale,jo as hasCommercialLicense,jc as hasIndieLicense,Lu as hasPointerEventComponent,Qn as hasProLicense,b_ as hideDebugConsole,Vx as imageToCanvas,Ya as instantiate,xx as invokeLoadedImportPluginHooks,A_ as invokeXRSessionEnd,T_ as invokeXRSessionStart,Xv as isActiveInHierarchy,Xa as isActiveSelf,UP as isAndroidDevice,h_ as isAnimationAction,Zw as isComponent,RP as isDebugMode,DP as isDesktop,Ir as isDestroyed,A as isDevEnvironment,Bk as isDisposed,TL as isExporting,Yw as isGLTFModel,jb as isHostedOnGlitch,_f as isHotReloadEnabled,mR as isHotReloading,BP as isIPad,_w as isIconElement,Mi as isLocalNetwork,NP as isMacOS,jP as isMobileDevice,zP as isMozillaXR,$P as isQuest,cv as isResourceTrackingEnabled,VP as isSafari,pu as isUsingInstancing,WP as isiOS,FP as isiPad,gL as loadAsset,D1 as loadPMREM,$0 as loadSync,zd as logHierarchy,dO as lookAtInverse,ac as lookAtObject,uO as lookAtScreenPoint,TP as makeId,Wb as makeIdFromRandomWords,Di as makeNameSafe,Qv as markAsInstancedRendered,HP as microphonePermissionsGranted,MP as nameof,Fb as nameofFactory,Hw as objectSerializer,rk as offXRSessionEnd,sk as offXRSessionStart,rR as onAfterRender,sR as onBeforeRender,nR as onClear,oR as onDestroy,df as onInitialized,Ou as onStart,Cw as onUpdate,pg as onXRSessionEnd,Hd as onXRSessionStart,oS as parseSync,m_ as placeOnSurface,sg as postprocessFBXMaterials,DR as prefix,Ub as pushState,AP as randomNumber,bg as registerBinaryType,Pu as registerComponent,Yf as registerComponentExtension,ln as registerCustomEffectType,Zf as registerExportExtensions,Yu as registerExtensions,Iw as registerHotReloadType,hg as registerLoader,Mv as registerPrefabProvider,Nv as registerPrototypeExtensions,Vg as registerType,$b as relativePathPrefix,Wm as removeAttributeChangeCallback,Zg as removeComponent,ZE as removeCustomImportExtensionType,nk as removePatch,ys as resolveUrl,Vb as sanitizeString,Z1 as saveImage,KI as screenshot,U0 as screenshot2,zg as sendDestroyed,u as serializable,Lv as serializeObject,Xe as serializeable,Ac as setActive,Xb as setAllowBalloonMessages,ZP as setAllowOverlayMessages,Bd as setAutoFitEnabled,Ym as setCameraController,Zv as setDestroyed,EO as setDevEnvironment,dv as setDisposable,Qa as setDontDestroy,Fm as setOrAddParamsToUrl,EP as setParam,nc as setParamWithoutReload,gk as setPeerOptions,jk as setResourceTrackingEnabled,Um as setState,og as setVisibleInCustomShadowRendering,ng as setWorldEuler,ft as setWorldPosition,fr as setWorldPositionXYZ,_n as setWorldQuaternion,tg as setWorldQuaternionXYZW,c_ as setWorldRotation,lc as setWorldRotationXYZ,Da as setWorldScale,dc as showBalloonError,Ee as showBalloonMessage,be as showBalloonWarning,lg as showDebugConsole,hO as slerp,Oc as syncDestroy,My as syncField,Ng as syncInstantiate,SO as textureToCanvas,Hb as toSourceId,z_ as tryCastBinary,px as tryDetermineMimetypeFromBinary,ux as tryDetermineMimetypeFromURL,Ia as tryFindObject,N_ as tryGetGuid,Lw as unregisterHotReloadType,zm as unwatchWrite,e_ as useForAutoFit,Mt as validate,Id as watchWrite};
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