@needle-tools/engine 4.12.0-beta.1 → 4.12.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/components.needle.json +1 -1
- package/dist/generateMeshBVH.worker-iyfPIK6R.js +21 -0
- package/dist/{gltf-progressive-DZrY8VT6.min.js → gltf-progressive-BmSygnAC.min.js} +2 -2
- package/dist/{gltf-progressive-DgYz5BYa.js → gltf-progressive-DnLBuGK5.js} +24 -24
- package/dist/{gltf-progressive-DWcmTMCh.umd.cjs → gltf-progressive-Rs-ojtXy.umd.cjs} +1 -1
- package/dist/{loader.worker-Dip-PthR.js → loader.worker-DWzfDpAl.js} +4 -4
- package/dist/needle-engine.bundle-CG9VEmXC.umd.cjs +1646 -0
- package/dist/{needle-engine.bundle-BxG30KEV.js → needle-engine.bundle-CO2y_WSU.js} +8564 -8382
- package/dist/{needle-engine.bundle-BeTUOBiO.min.js → needle-engine.bundle-DKrAL5Vo.min.js} +150 -151
- package/dist/needle-engine.d.ts +93 -28
- package/dist/needle-engine.js +4 -4
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-DYDtB188.min.js → postprocessing-B5ksn9-G.min.js} +54 -54
- package/dist/{postprocessing-CMgoN5t5.umd.cjs → postprocessing-DZtb9Nnn.umd.cjs} +81 -81
- package/dist/{postprocessing-BTW9pD_s.js → postprocessing-__7s9wON.js} +450 -441
- package/dist/{three-DfMvBzXi.js → three-BCCkyCA5.js} +1 -7
- package/dist/{three-qj71I7J3.umd.cjs → three-Bf2NBxAw.umd.cjs} +2 -2
- package/dist/{three-B7CT31Bt.min.js → three-W7zWTcfP.min.js} +1 -1
- package/dist/{three-examples-CsW4_6LI.umd.cjs → three-examples-Dho7cuu4.umd.cjs} +4 -4
- package/dist/{three-examples-D1P7eEhn.min.js → three-examples-MsJjauyk.min.js} +10 -10
- package/dist/{three-examples-D1SK93ek.js → three-examples-y2GeYlze.js} +2 -20
- package/dist/{three-mesh-ui-C_uSB5dD.js → three-mesh-ui-3nSSizT4.js} +1 -1
- package/dist/{three-mesh-ui-LQ44s0AL.min.js → three-mesh-ui-CIez6qJQ.min.js} +1 -1
- package/dist/{three-mesh-ui-DpATDXwU.umd.cjs → three-mesh-ui-zsOOA5Pq.umd.cjs} +1 -1
- package/dist/{vendor-D0zoswDa.js → vendor-DMZcbVO1.js} +3707 -3527
- package/dist/vendor-sURMCFSI.min.js +1116 -0
- package/dist/{vendor-UCpFAwt1.umd.cjs → vendor-tyBvnMF-.umd.cjs} +39 -39
- package/lib/engine/codegen/register_types.js +0 -2
- package/lib/engine/codegen/register_types.js.map +1 -1
- package/lib/engine/debug/debug_console.js +403 -1
- package/lib/engine/debug/debug_console.js.map +1 -1
- package/lib/engine/engine_components.js +3 -3
- package/lib/engine/engine_components.js.map +1 -1
- package/lib/engine/engine_input.d.ts +5 -0
- package/lib/engine/engine_input.js +6 -0
- package/lib/engine/engine_input.js.map +1 -1
- package/lib/engine/engine_license.js +3 -9
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_networking.js +5 -5
- package/lib/engine/engine_networking.js.map +1 -1
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/engine_physics_rapier.js +1 -1
- package/lib/engine/engine_physics_rapier.js.map +1 -1
- package/lib/engine/engine_utils.d.ts +4 -1
- package/lib/engine/engine_utils.js +28 -4
- package/lib/engine/engine_utils.js.map +1 -1
- package/lib/engine/extensions/extensions.d.ts +29 -7
- package/lib/engine/extensions/extensions.js.map +1 -1
- package/lib/engine/webcomponents/WebXRButtons.js +13 -5
- package/lib/engine/webcomponents/WebXRButtons.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js +4 -5
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.ar-overlay.js +4 -0
- package/lib/engine/webcomponents/needle-engine.ar-overlay.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.js +1 -1
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/xr/NeedleXRSession.d.ts +1 -1
- package/lib/engine/xr/NeedleXRSession.js +67 -24
- package/lib/engine/xr/NeedleXRSession.js.map +1 -1
- package/lib/engine/xr/TempXRContext.js +12 -2
- package/lib/engine/xr/TempXRContext.js.map +1 -1
- package/lib/engine/xr/usdz.js +6 -2
- package/lib/engine/xr/usdz.js.map +1 -1
- package/lib/engine-components/AlignmentConstraint.d.ts +1 -1
- package/lib/engine-components/AlignmentConstraint.js +1 -1
- package/lib/engine-components/Animation.d.ts +1 -1
- package/lib/engine-components/Animation.js +1 -1
- package/lib/engine-components/Animator.d.ts +1 -1
- package/lib/engine-components/Animator.js +1 -1
- package/lib/engine-components/AudioListener.d.ts +1 -1
- package/lib/engine-components/AudioListener.js +1 -1
- package/lib/engine-components/AudioSource.d.ts +1 -1
- package/lib/engine-components/AudioSource.js +1 -1
- package/lib/engine-components/Camera.d.ts +1 -1
- package/lib/engine-components/Camera.js +1 -1
- package/lib/engine-components/CharacterController.d.ts +6 -2
- package/lib/engine-components/CharacterController.js +6 -2
- package/lib/engine-components/CharacterController.js.map +1 -1
- package/lib/engine-components/Collider.d.ts +1 -1
- package/lib/engine-components/Collider.js.map +1 -1
- package/lib/engine-components/Component.d.ts +2 -1
- package/lib/engine-components/Component.js +3 -2
- package/lib/engine-components/Component.js.map +1 -1
- package/lib/engine-components/Joints.d.ts +14 -0
- package/lib/engine-components/Joints.js +14 -0
- package/lib/engine-components/Joints.js.map +1 -1
- package/lib/engine-components/LookAtConstraint.d.ts +1 -1
- package/lib/engine-components/LookAtConstraint.js +1 -1
- package/lib/engine-components/OrbitControls.d.ts +1 -1
- package/lib/engine-components/OrbitControls.js +1 -1
- package/lib/engine-components/Renderer.d.ts +6 -0
- package/lib/engine-components/Renderer.js +6 -0
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/RendererInstancing.js +5 -3
- package/lib/engine-components/RendererInstancing.js.map +1 -1
- package/lib/engine-components/SceneSwitcher.js +18 -14
- package/lib/engine-components/SceneSwitcher.js.map +1 -1
- package/lib/engine-components/SpectatorCamera.js +15 -7
- package/lib/engine-components/SpectatorCamera.js.map +1 -1
- package/lib/engine-components/SpriteRenderer.d.ts +2 -1
- package/lib/engine-components/SpriteRenderer.js +2 -1
- package/lib/engine-components/SpriteRenderer.js.map +1 -1
- package/lib/engine-components/api.d.ts +1 -0
- package/lib/engine-components/api.js +1 -0
- package/lib/engine-components/api.js.map +1 -1
- package/lib/engine-components/codegen/components.d.ts +0 -1
- package/lib/engine-components/codegen/components.js +0 -1
- package/lib/engine-components/codegen/components.js.map +1 -1
- package/lib/engine-components/timeline/SignalAsset.d.ts +1 -1
- package/lib/engine-components/timeline/SignalAsset.js +1 -1
- package/lib/engine-components/ui/Raycaster.d.ts +3 -2
- package/lib/engine-components/ui/Raycaster.js +3 -2
- package/lib/engine-components/ui/Raycaster.js.map +1 -1
- package/lib/engine-components/ui/RectTransform.d.ts +6 -0
- package/lib/engine-components/ui/RectTransform.js +6 -0
- package/lib/engine-components/ui/RectTransform.js.map +1 -1
- package/lib/engine-components/utils/LookAt.d.ts +2 -1
- package/lib/engine-components/utils/LookAt.js +2 -1
- package/lib/engine-components/utils/LookAt.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.d.ts +1 -1
- package/lib/engine-components/web/CursorFollow.js +1 -1
- package/lib/engine-components/web/HoverAnimation.d.ts +1 -1
- package/lib/engine-components/web/HoverAnimation.js +1 -1
- package/lib/engine-components/web/ViewBox.d.ts +1 -1
- package/lib/engine-components/web/ViewBox.js +1 -1
- package/lib/engine-components/webxr/Avatar.js +2 -0
- package/lib/engine-components/webxr/Avatar.js.map +1 -1
- package/lib/engine-components/webxr/WebXR.js +18 -12
- package/lib/engine-components/webxr/WebXR.js.map +1 -1
- package/package.json +3 -3
- package/plugins/vite/poster-client.js +8 -1
- package/src/engine/codegen/register_types.ts +0 -2
- package/src/engine/debug/debug_console.ts +449 -1
- package/src/engine/engine_components.ts +4 -4
- package/src/engine/engine_input.ts +7 -0
- package/src/engine/engine_license.ts +3 -8
- package/src/engine/engine_networking.ts +5 -5
- package/src/engine/engine_physics.ts +3 -3
- package/src/engine/engine_physics_rapier.ts +1 -1
- package/src/engine/engine_utils.ts +23 -4
- package/src/engine/extensions/extensions.ts +30 -6
- package/src/engine/webcomponents/WebXRButtons.ts +15 -5
- package/src/engine/webcomponents/needle menu/needle-menu.ts +4 -5
- package/src/engine/webcomponents/needle-engine.ar-overlay.ts +6 -0
- package/src/engine/webcomponents/needle-engine.ts +2 -2
- package/src/engine/xr/NeedleXRSession.ts +78 -27
- package/src/engine/xr/TempXRContext.ts +12 -2
- package/src/engine/xr/usdz.ts +6 -1
- package/src/engine-components/AlignmentConstraint.ts +1 -1
- package/src/engine-components/Animation.ts +1 -1
- package/src/engine-components/Animator.ts +1 -1
- package/src/engine-components/AudioListener.ts +1 -1
- package/src/engine-components/AudioSource.ts +1 -1
- package/src/engine-components/Camera.ts +1 -1
- package/src/engine-components/CharacterController.ts +6 -2
- package/src/engine-components/Collider.ts +1 -1
- package/src/engine-components/Component.ts +5 -4
- package/src/engine-components/Joints.ts +14 -0
- package/src/engine-components/LookAtConstraint.ts +1 -1
- package/src/engine-components/OrbitControls.ts +1 -1
- package/src/engine-components/Renderer.ts +6 -0
- package/src/engine-components/RendererInstancing.ts +6 -3
- package/src/engine-components/SceneSwitcher.ts +17 -17
- package/src/engine-components/SpectatorCamera.ts +21 -10
- package/src/engine-components/SpriteRenderer.ts +2 -1
- package/src/engine-components/api.ts +2 -1
- package/src/engine-components/codegen/components.ts +0 -1
- package/src/engine-components/timeline/SignalAsset.ts +1 -1
- package/src/engine-components/ui/Raycaster.ts +3 -2
- package/src/engine-components/ui/RectTransform.ts +6 -0
- package/src/engine-components/utils/LookAt.ts +2 -1
- package/src/engine-components/web/CursorFollow.ts +1 -1
- package/src/engine-components/web/HoverAnimation.ts +1 -1
- package/src/engine-components/web/ViewBox.ts +1 -1
- package/src/engine-components/webxr/Avatar.ts +4 -0
- package/src/engine-components/webxr/WebXR.ts +19 -11
- package/dist/generateMeshBVH.worker-mO20N_b8.js +0 -21
- package/dist/needle-engine.bundle-C08Ag6_H.umd.cjs +0 -1647
- package/dist/vendor-BKGa4GE0.min.js +0 -1116
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/** @returns `true` if we're currently on an iPad */
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const userAgent = navigator.userAgent.toLowerCase();
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if (mode === "immersive-ar" && DeviceUtilities.isiOS() && !DeviceUtilities.isVisionOS()) {
|
|
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|
+
// on iOS, we can forward to the AppClip experience from the same button,
|
|
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+
// so we always show the button. No AppClip support on VisionOS for now, so
|
|
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|
+
// button state depends on WebXR support there.
|
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+
return;
|
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+
}
|
|
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+
|
|
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222
|
if (!("xr" in navigator)) {
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button.style.display = "none";
|
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return;
|
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}
|
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|
NeedleXRSession.isSessionSupported(mode).then(supported => {
|
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button.style.display = !supported ? "none" : "";
|
|
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|
-
if (isDevEnvironment() && !supported) console.log("[WebXR] \"" + mode + "\" is not supported on this device
|
|
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|
+
if (isDevEnvironment() && !supported) console.log("[WebXR] \"" + mode + "\" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports " + mode);
|
|
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229
|
});
|
|
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|
}
|
|
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|
|
|
@@ -601,16 +601,15 @@ export class NeedleMenuElement extends HTMLElement {
|
|
|
601
601
|
bottom: calc(100% + 5px);
|
|
602
602
|
z-index: 100;
|
|
603
603
|
width: auto;
|
|
604
|
-
|
|
605
|
-
|
|
606
|
-
|
|
604
|
+
max-width: 90vw;
|
|
605
|
+
left: 50%;
|
|
606
|
+
transform: translateX(-50%);
|
|
607
|
+
padding: .2rem 1em;
|
|
607
608
|
|
|
608
609
|
}
|
|
609
610
|
.compact.logo-hidden .foldout {
|
|
610
611
|
/** for when there's no logo we want to center the foldout **/
|
|
611
612
|
min-width: 24ch;
|
|
612
|
-
margin-left: 50%;
|
|
613
|
-
transform: translateX(calc(-50% - .2rem));
|
|
614
613
|
}
|
|
615
614
|
|
|
616
615
|
.compact.top .foldout {
|
|
@@ -118,6 +118,12 @@ export class AROverlayHandler {
|
|
|
118
118
|
}
|
|
119
119
|
|
|
120
120
|
private ensureQuitARButton(element: HTMLElement) {
|
|
121
|
+
|
|
122
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+
// No quit button in app clips, we provide one via the native UI
|
|
123
|
+
if (DeviceUtilities.isNeedleAppClip()) {
|
|
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|
+
return;
|
|
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|
+
}
|
|
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|
+
|
|
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127
|
const quitARSlot = document.createElement("slot");
|
|
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|
quitARSlot.setAttribute("name", "quit-ar");
|
|
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|
this.appendElement(quitARSlot, element);
|
|
@@ -356,7 +356,7 @@ export class NeedleEngineWebComponent extends HTMLElement implements INeedleEngi
|
|
|
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356
|
case "loadfinished":
|
|
357
357
|
if (typeof newValue === "string" && newValue.length > 0) {
|
|
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358
|
if (debug) console.log(name + " attribute changed", newValue);
|
|
359
|
-
this.registerEventFromAttribute(
|
|
359
|
+
this.registerEventFromAttribute(name, newValue);
|
|
360
360
|
}
|
|
361
361
|
break;
|
|
362
362
|
case "dracoDecoderPath":
|
|
@@ -708,7 +708,7 @@ export class NeedleEngineWebComponent extends HTMLElement implements INeedleEngi
|
|
|
708
708
|
if (attributeValue)
|
|
709
709
|
this.registerEventFromAttribute("loadstart", attributeValue);
|
|
710
710
|
}
|
|
711
|
-
private registerEventFromAttribute(eventName: 'loadfinished' | 'loadstart', code: string) {
|
|
711
|
+
private registerEventFromAttribute(eventName: 'loadfinished' | 'loadstart' | 'progress', code: string) {
|
|
712
712
|
const prev = this._previouslyRegisteredMap.get(eventName);
|
|
713
713
|
if (prev) {
|
|
714
714
|
this._previouslyRegisteredMap.delete(eventName);
|
|
@@ -82,6 +82,34 @@ function getDOMOverlayElement(domElement: HTMLElement) {
|
|
|
82
82
|
handleSessionGranted();
|
|
83
83
|
async function handleSessionGranted() {
|
|
84
84
|
|
|
85
|
+
// await delay(400);
|
|
86
|
+
|
|
87
|
+
|
|
88
|
+
let defaultMode: XRSessionMode = "immersive-vr";
|
|
89
|
+
|
|
90
|
+
try {
|
|
91
|
+
// In app clips we default to AR
|
|
92
|
+
if (DeviceUtilities.isNeedleAppClip()) {
|
|
93
|
+
defaultMode = "immersive-ar";
|
|
94
|
+
}
|
|
95
|
+
// Check if VR is even supported, otherwise try AR
|
|
96
|
+
else if (!(await navigator.xr?.isSessionSupported("immersive-vr"))) {
|
|
97
|
+
defaultMode = "immersive-ar";
|
|
98
|
+
}
|
|
99
|
+
// Check if AR is supported, otherwise we can't do anything
|
|
100
|
+
if (!(await navigator.xr?.isSessionSupported("immersive-ar")) && defaultMode === "immersive-ar") {
|
|
101
|
+
console.warn("[NeedleXRSession:granted] Neither VR nor AR supported, aborting session start.");
|
|
102
|
+
// showBalloonMessage("NeidleXRSession: Neither VR nor AR supported, aborting session start.");
|
|
103
|
+
return;
|
|
104
|
+
}
|
|
105
|
+
} catch (e) {
|
|
106
|
+
console.error("[NeedleXRSession:granted] Error while checking XR support:", e);
|
|
107
|
+
// showBalloonWarning("NeedleXRSession: Error while checking XR support: " + (e as Error).message);
|
|
108
|
+
return;
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
// showBalloonMessage("sessiongranted: " + defaultMode);
|
|
112
|
+
|
|
85
113
|
// TODO: asap session granted doesnt handle the pre-room yet
|
|
86
114
|
if (getParam("debugasap")) {
|
|
87
115
|
let asapSession = globalThis["needle:XRSession"] as XRSession | undefined | Promise<XRSession>;
|
|
@@ -94,11 +122,11 @@ async function handleSessionGranted() {
|
|
|
94
122
|
enableSpatialConsole(true);
|
|
95
123
|
const session = await asapSession;
|
|
96
124
|
if (session) {
|
|
97
|
-
const sessionInit = NeedleXRSession.getDefaultSessionInit(
|
|
98
|
-
NeedleXRSession.setSession(
|
|
125
|
+
const sessionInit = NeedleXRSession.getDefaultSessionInit(defaultMode);
|
|
126
|
+
NeedleXRSession.setSession(defaultMode, session, sessionInit, cb.context);
|
|
99
127
|
}
|
|
100
128
|
else {
|
|
101
|
-
console.error("NeedleXRSession: ASAP session was rejected");
|
|
129
|
+
console.error("[NeedleXRSession:granted] ASAP session was rejected");
|
|
102
130
|
}
|
|
103
131
|
asapSession = undefined;
|
|
104
132
|
});
|
|
@@ -106,6 +134,9 @@ async function handleSessionGranted() {
|
|
|
106
134
|
}
|
|
107
135
|
}
|
|
108
136
|
|
|
137
|
+
// console.log("Attaching sessiongranted handler...", { haveXR: 'xr' in navigator });
|
|
138
|
+
// setTimeout(() => console.log("Session Granted handler attached.", { haveXR: 'xr' in navigator }), 1000);
|
|
139
|
+
|
|
109
140
|
if ('xr' in navigator) {
|
|
110
141
|
// WebXRViewer (based on Firefox) has a bug where addEventListener
|
|
111
142
|
// throws a silent exception and aborts execution entirely.
|
|
@@ -115,10 +146,7 @@ async function handleSessionGranted() {
|
|
|
115
146
|
}
|
|
116
147
|
|
|
117
148
|
navigator.xr?.addEventListener('sessiongranted', async () => {
|
|
118
|
-
enableSpatialConsole(true);
|
|
119
|
-
|
|
120
|
-
console.log("Received Session Granted...")
|
|
121
|
-
await delay(100);
|
|
149
|
+
// enableSpatialConsole(true);
|
|
122
150
|
|
|
123
151
|
const lastSessionMode = sessionStorage.getItem("needle_xr_session_mode") as XRSessionMode;
|
|
124
152
|
const lastSessionInit = sessionStorage.getItem("needle_xr_session_init") ?? null;
|
|
@@ -126,7 +154,8 @@ async function handleSessionGranted() {
|
|
|
126
154
|
|
|
127
155
|
let info: SessionInfo | null = null;
|
|
128
156
|
if (contextIsLoading()) {
|
|
129
|
-
await TemporaryXRContext.start(lastSessionMode ||
|
|
157
|
+
await TemporaryXRContext.start(lastSessionMode || defaultMode, init || NeedleXRSession.getDefaultSessionInit(defaultMode))
|
|
158
|
+
.catch(e => console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:", e));
|
|
130
159
|
await waitForContextLoadingFinished();
|
|
131
160
|
info = await TemporaryXRContext.handoff();
|
|
132
161
|
}
|
|
@@ -134,17 +163,19 @@ async function handleSessionGranted() {
|
|
|
134
163
|
NeedleXRSession.setSession(info.mode, info.session, info.init, Context.Current);
|
|
135
164
|
}
|
|
136
165
|
else if (lastSessionMode && lastSessionInit) {
|
|
137
|
-
console.log("
|
|
166
|
+
console.log("[NeedleXRSession:granted] Restore last session")
|
|
138
167
|
const init = JSON.parse(lastSessionInit);
|
|
139
168
|
NeedleXRSession.start(lastSessionMode as XRSessionMode, init).catch(e => console.warn(e));
|
|
140
169
|
}
|
|
141
170
|
else {
|
|
142
171
|
// if no session was found we start VR by default
|
|
143
|
-
NeedleXRSession.start(
|
|
172
|
+
NeedleXRSession.start(defaultMode).catch(e => console.warn("[NeedleXRSession:granted] failed:", e));
|
|
144
173
|
}
|
|
145
174
|
// make sure we only subscribe to the event once
|
|
146
175
|
}, { once: true });
|
|
147
|
-
|
|
176
|
+
}
|
|
177
|
+
else {
|
|
178
|
+
// showBalloonWarning("NeedleXRSession: WebXR not available in this browser.");
|
|
148
179
|
}
|
|
149
180
|
}
|
|
150
181
|
function saveSessionInfo(mode: XRSessionMode, init: XRSessionInit) {
|
|
@@ -419,28 +450,48 @@ export class NeedleXRSession implements INeedleXRSession {
|
|
|
419
450
|
* @param init The XRSessionInit to use (optional), docs: https://developer.mozilla.org/en-US/docs/Web/API/XRSessionInit
|
|
420
451
|
* @param context The Needle Engine context to use
|
|
421
452
|
*/
|
|
422
|
-
static async start(mode: XRSessionMode | "ar", init?: XRSessionInit, context?: Context): Promise<NeedleXRSession | null> {
|
|
453
|
+
static async start(mode: XRSessionMode | "ar" | "quicklook", init?: XRSessionInit, context?: Context): Promise<NeedleXRSession | null> {
|
|
423
454
|
|
|
424
|
-
// handle iOS platform where "immersive-ar" is
|
|
455
|
+
// handle iOS platform where "immersive-ar" is special:
|
|
456
|
+
// - we either launch QuickLook
|
|
457
|
+
// - or forward to the Needle App Clip experience for WebXR AR
|
|
425
458
|
// TODO: should we add a separate mode (e.g. "AR")? https://linear.app/needle/issue/NE-5303
|
|
426
459
|
if (DeviceUtilities.isiOS()) {
|
|
427
|
-
|
|
428
|
-
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
460
|
+
|
|
461
|
+
const arSupported = await this.isARSupported().catch(() => false);
|
|
462
|
+
|
|
463
|
+
// On VisionOS, we use QuickLook for AR experiences; no AppClip support for now.
|
|
464
|
+
if (DeviceUtilities.isVisionOS() && !arSupported && (mode === "ar" || mode === "immersive-ar")) {
|
|
465
|
+
mode = "quicklook";
|
|
466
|
+
}
|
|
467
|
+
|
|
468
|
+
if (mode === "quicklook") {
|
|
469
|
+
InternalUSDZRegistry.exportAndOpen();
|
|
470
|
+
return null;
|
|
436
471
|
}
|
|
472
|
+
|
|
473
|
+
if (!arSupported && (mode === "immersive-ar" || mode === "ar")) {
|
|
474
|
+
// Forward to the AppClip experience
|
|
475
|
+
// const url = `https://appclip.apple.com/id?p=tools.needle.launch-app.Clip&url=${encodeURIComponent(location.href)}`
|
|
476
|
+
const url =`https://appclip.needle.tools/ar?url=${encodeURIComponent(location.href)}`;
|
|
477
|
+
console.debug("iOS device detected - opening Needle App Clip for AR experience", url, { mode, init });
|
|
478
|
+
// navigate to app clip url but keep the current url in history, open in same tab
|
|
479
|
+
window.location.href = url;
|
|
480
|
+
|
|
481
|
+
return null;
|
|
482
|
+
}
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
if (mode === "quicklook") {
|
|
486
|
+
console.warn("QuickLook mode is only supported on iOS devices");
|
|
487
|
+
return null;
|
|
437
488
|
}
|
|
438
|
-
|
|
489
|
+
|
|
490
|
+
// Since we now know we are not on iOS, ar mode becomes "immersive-ar"
|
|
491
|
+
if (mode == "ar") {
|
|
439
492
|
mode = "immersive-ar";
|
|
440
493
|
}
|
|
441
494
|
|
|
442
|
-
|
|
443
|
-
|
|
444
495
|
if (isDevEnvironment() && getParam("debugxrpreroom")) {
|
|
445
496
|
console.warn("Debug: Starting temporary XR session");
|
|
446
497
|
await TemporaryXRContext.start(mode, init || NeedleXRSession.getDefaultSessionInit(mode));
|
|
@@ -539,8 +590,8 @@ export class NeedleXRSession implements INeedleXRSession {
|
|
|
539
590
|
this._currentSessionRequestMode = mode;
|
|
540
591
|
/**@type {XRSystem} */
|
|
541
592
|
const newSession = await (this._currentSessionRequest)?.catch(e => {
|
|
542
|
-
console.error(e, "Code: " + e
|
|
543
|
-
if (e
|
|
593
|
+
console.error(e, "Code: " + e?.code);
|
|
594
|
+
if (e?.code === 9) showBalloonWarning("Couldn't start XR session. Make sure you allow the required permissions.")
|
|
544
595
|
console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)");
|
|
545
596
|
const notSecure = location.protocol === 'http:';
|
|
546
597
|
if (notSecure) showBalloonWarning("XR requires a secure connection (HTTPS)");
|
|
@@ -32,7 +32,13 @@ export class TemporaryXRContext {
|
|
|
32
32
|
return null;
|
|
33
33
|
}
|
|
34
34
|
this._requestInFlight = true;
|
|
35
|
-
const session = await navigator.xr.requestSession(mode, init)
|
|
35
|
+
const session = await navigator.xr.requestSession(mode, init).catch(err => {
|
|
36
|
+
console.error("Failed to start temporary XR session:", err);
|
|
37
|
+
});
|
|
38
|
+
if (!session) {
|
|
39
|
+
this._requestInFlight = false;
|
|
40
|
+
return null;
|
|
41
|
+
}
|
|
36
42
|
session.addEventListener("end", () => {
|
|
37
43
|
this._active = null;
|
|
38
44
|
});
|
|
@@ -82,10 +88,14 @@ export class TemporaryXRContext {
|
|
|
82
88
|
this._session = session;
|
|
83
89
|
this._session.addEventListener("end", this.onEnd);
|
|
84
90
|
|
|
85
|
-
this._renderer = new WebGLRenderer({ alpha: true });
|
|
91
|
+
this._renderer = new WebGLRenderer({ alpha: true, antialias: true });
|
|
92
|
+
this._renderer.outputColorSpace = 'srgb';
|
|
86
93
|
this._renderer.setAnimationLoop(this.onFrame);
|
|
87
94
|
this._renderer.xr.setSession(session);
|
|
88
95
|
this._renderer.xr.enabled = true;
|
|
96
|
+
// Set pixel ratio and size
|
|
97
|
+
this._renderer.setPixelRatio(Math.min(2, window.devicePixelRatio));
|
|
98
|
+
this._renderer.setSize(window.innerWidth, window.innerHeight);
|
|
89
99
|
this._camera = new PerspectiveCamera();
|
|
90
100
|
this._scene = new Scene();
|
|
91
101
|
this._scene.fog = new Fog(0x444444, 10, 250);
|
package/src/engine/xr/usdz.ts
CHANGED
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { isDevEnvironment } from "../debug/index.js";
|
|
1
2
|
|
|
2
3
|
declare type USDZExporter = {
|
|
3
4
|
exportAndOpen(): Promise<any>,
|
|
@@ -11,7 +12,11 @@ export namespace InternalUSDZRegistry {
|
|
|
11
12
|
const usdzExporter: USDZExporter[] = [];
|
|
12
13
|
|
|
13
14
|
export function exportAndOpen(): boolean {
|
|
14
|
-
if (!usdzExporter?.length)
|
|
15
|
+
if (!usdzExporter?.length) {
|
|
16
|
+
if (isDevEnvironment()) {
|
|
17
|
+
console.warn("No USDZ exporters found – cannot export USDZ for QuickLook.");
|
|
18
|
+
}
|
|
19
|
+
}
|
|
15
20
|
for (const exp of usdzExporter) {
|
|
16
21
|
exp.exportAndOpen();
|
|
17
22
|
}
|
|
@@ -9,7 +9,7 @@ import { Behaviour, GameObject } from "./Component.js";
|
|
|
9
9
|
* You can use this to create dynamic beams or connectors between objects.
|
|
10
10
|
*
|
|
11
11
|
* @summary Aligns and scales the object between two target GameObjects
|
|
12
|
-
* @category
|
|
12
|
+
* @category Constraints
|
|
13
13
|
* @group Components
|
|
14
14
|
**/
|
|
15
15
|
export class AlignmentConstraint extends Behaviour {
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/**
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* Animation component to play animations on a GameObject.
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*
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* @summary
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* @summary Plays animations from AnimationClips
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*/
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@@ -43,7 +43,7 @@ export declare class PlayOptions {
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* It works with an {@link AnimatorController} to handle state transitions and animation blending.
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* A new AnimatorController can be created from code via `AnimatorController.createFromClips`.
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*
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* @summary
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* @summary Plays and manages animations on a GameObject based on an AnimatorController
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* @category Animation and Sequencing
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* @group Components
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*/
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@@ -9,7 +9,7 @@ import { Behaviour, GameObject } from "./Component.js";
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* This component creates and manages a Three.js {@link three#AudioListener}, automatically connecting it
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* to the main camera or a Camera in the parent hierarchy.
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*
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* @summary
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* @summary Receives audio in the scene and outputs it to speakers
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* @category Multimedia
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*/
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* is muted, the volume is set to 0. When unmuted, the volume
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* returns to its previous value.
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*
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* @summary
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* @summary Plays audio clips from files or media streams
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* @category Multimedia
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* @group Components
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*/
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@@ -37,7 +37,7 @@ const debugscreenpointtoray = getParam("debugscreenpointtoray");
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* Internally, this component uses {@link PerspectiveCamera} and {@link OrthographicCamera} three.js objects.
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*
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* @summary Rendering scenes from a specific viewpoint
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* @category Camera
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* @category Camera and Controls
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* @group Components
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*/
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export class Camera extends Behaviour implements ICamera {
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@@ -110,8 +110,12 @@ export class CharacterController extends Behaviour {
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}
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/**
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*
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*
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* CharacterControllerInput handles user input to control a CharacterController.
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* It supports movement, looking around, jumping, and double jumping.
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* You can customize movement speed, rotation speed, and jump forces.
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* It also integrates with an Animator component for character animations.
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* @summary User Input for Character Controller
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* @category Character
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*/
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export class CharacterControllerInput extends Behaviour {
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@@ -26,7 +26,7 @@ import { Rigidbody } from "./RigidBody.js";
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* @category Physics
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* @group Components
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*/
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export class Collider extends Behaviour implements ICollider {
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export abstract class Collider extends Behaviour implements ICollider {
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/**
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* Identifies this component as a collider.
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@@ -476,10 +476,11 @@ export abstract class GameObject extends Object3D implements Object3D, IGameObje
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* Gets a component of the specified type in the gameObject's children hierarchy
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* @param go GameObject to search in
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* @param typeName Constructor of the component type
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* @param includeInactive Whether to include inactive objects in the search
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* @returns The first matching component if found, otherwise null
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*/
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public static getComponentInChildren<T extends IComponent>(go: IGameObject | Object3D, typeName: Constructor<T
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-
return getComponentInChildren(go, typeName);
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+
public static getComponentInChildren<T extends IComponent>(go: IGameObject | Object3D, typeName: Constructor<T>, includeInactive: boolean = false): T | null {
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+
return getComponentInChildren(go, typeName, includeInactive);
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}
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/**
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@@ -588,7 +589,7 @@ export abstract class Component implements IComponent, EventTarget,
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*/
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get [$componentName]() { return TypeStore.getKey(this.constructor as any) || undefined; }
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private __context: Context | undefined;
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/**
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@@ -1106,7 +1107,7 @@ export abstract class Component implements IComponent, EventTarget,
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this.dispatchEvent(new CustomEvent("destroyed", { detail: this }));
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}
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destroyComponentInstance(this as any);
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-
if(isHotReloadEnabled()) unregisterHotReloadType(this);
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+
if (isHotReloadEnabled()) unregisterHotReloadType(this);
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}
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/**
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@@ -36,6 +36,12 @@ export abstract class Joint extends Behaviour {
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protected abstract createJoint(self: Rigidbody, other: Rigidbody);
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}
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+
/**
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* The FixedJoint groups together 2 rigidbodies, making them stick together in their bound position
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+
* @summary Connect two Rigidbodies and make them stick together
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+
* @category Physics
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+
* @group Components
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+
*/
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|
export class FixedJoint extends Joint {
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protected createJoint(self: Rigidbody, other: Rigidbody) {
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@@ -43,6 +49,14 @@ export class FixedJoint extends Joint {
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}
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}
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+
/**
|
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+
* The HingeJoint groups together 2 rigid bodies, constraining them to move like connected by a hinge.
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+
*
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+
* You can specify the anchor point and axis of rotation for the hinge.
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|
+
* @summary Connect two Rigidbodies with a hinge
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+
* @category Physics
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+
* @group Components
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|
+
*/
|
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46
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|
export class HingeJoint extends Joint {
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@serializable(Vector3)
|
|
@@ -9,7 +9,7 @@ import type { OrbitControls } from "./OrbitControls.js";
|
|
|
9
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* This component is used by {@link OrbitControls} internally.
|
|
10
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|
*
|
|
11
11
|
* @summary Look At Constraint for OrbitControls
|
|
12
|
-
* @category Camera Controls
|
|
12
|
+
* @category Camera and Controls
|
|
13
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|
* @group Components
|
|
14
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|
*/
|
|
15
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|
export class LookAtConstraint extends Behaviour {
|
|
@@ -64,7 +64,7 @@ declare module 'three/examples/jsm/controls/OrbitControls.js' {
|
|
|
64
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|
* The three OrbitControls object can be accessed via the `controls` property.
|
|
65
65
|
* The object being controlled by the OrbitControls (usually the camera) can be accessed via the `controllerObject` property.
|
|
66
66
|
* @summary Camera controller using three.js OrbitControls
|
|
67
|
-
* @category Camera
|
|
67
|
+
* @category Camera and Controls
|
|
68
68
|
* @group Components
|
|
69
69
|
*/
|
|
70
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|
export class OrbitControls extends Behaviour implements ICameraController {
|
|
@@ -805,6 +805,12 @@ export class Renderer extends Behaviour implements IRenderer {
|
|
|
805
805
|
export class MeshRenderer extends Renderer {
|
|
806
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|
}
|
|
807
807
|
|
|
808
|
+
/**
|
|
809
|
+
* Renders deformable meshes that deform via bones and/or blend shapes.
|
|
810
|
+
* @summary Renderer for deformable meshes
|
|
811
|
+
* @category Rendering
|
|
812
|
+
* @group Components
|
|
813
|
+
**/
|
|
808
814
|
export class SkinnedMeshRenderer extends MeshRenderer {
|
|
809
815
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|
810
816
|
private _needUpdateBoundingSphere = false;
|