@needle-tools/engine 4.11.4 → 4.11.5-next.4201116
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/components.needle.json +1 -1
- package/dist/generateMeshBVH.worker-mO20N_b8.js +21 -0
- package/dist/{gltf-progressive-GwdQV1Qx.umd.cjs → gltf-progressive-DWcmTMCh.umd.cjs} +1 -1
- package/dist/{gltf-progressive-CftVUJy3.min.js → gltf-progressive-DZrY8VT6.min.js} +2 -2
- package/dist/{gltf-progressive-BvlZQAkt.js → gltf-progressive-DgYz5BYa.js} +19 -19
- package/dist/loader.worker-Dip-PthR.js +23 -0
- package/dist/{needle-engine.bundle-BxK1-fWD.umd.cjs → needle-engine.bundle-Cb9DQNr9.umd.cjs} +155 -160
- package/dist/{needle-engine.bundle-DmMrUPFQ.js → needle-engine.bundle-D2l0lwCn.js} +6509 -6332
- package/dist/{needle-engine.bundle-CQdk7IvU.min.js → needle-engine.bundle-DaoW7sFK.min.js} +162 -167
- package/dist/needle-engine.d.ts +18189 -1
- package/dist/needle-engine.js +336 -335
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-CJC0Npcd.js → postprocessing-BTW9pD_s.js} +1822 -1723
- package/dist/{postprocessing-DrM4PWU3.umd.cjs → postprocessing-CMgoN5t5.umd.cjs} +229 -158
- package/dist/{postprocessing-l7zsdO_Q.min.js → postprocessing-DYDtB188.min.js} +227 -156
- package/dist/rapier-B3oL1ap-.js +5217 -0
- package/dist/rapier-DJ-luMxr.min.js +1 -0
- package/dist/rapier-DQltNJbN.umd.cjs +1 -0
- package/dist/{three-BDW9I486.min.js → three-B7CT31Bt.min.js} +1 -5
- package/dist/{three-MHVqtJYj.js → three-DfMvBzXi.js} +0 -5
- package/dist/{three-examples-CgwGHSgz.umd.cjs → three-examples-CsW4_6LI.umd.cjs} +2 -7
- package/dist/{three-examples-fvEPSC8L.min.js → three-examples-D1P7eEhn.min.js} +2 -7
- package/dist/{three-examples-C5Ht-QFN.js → three-examples-D1SK93ek.js} +1 -7
- package/dist/{three-mesh-ui-BjWTTk1R.js → three-mesh-ui-C_uSB5dD.js} +1 -1
- package/dist/{three-mesh-ui-Bm32sS2a.umd.cjs → three-mesh-ui-DpATDXwU.umd.cjs} +1 -1
- package/dist/{three-mesh-ui-CLdkp21K.min.js → three-mesh-ui-LQ44s0AL.min.js} +1 -1
- package/dist/{three-iFaDq9U3.umd.cjs → three-qj71I7J3.umd.cjs} +2 -6
- package/dist/{vendor-CsyK1CFs.min.js → vendor-BKGa4GE0.min.js} +34 -39
- package/dist/{vendor-petGQl0N.js → vendor-D0zoswDa.js} +1626 -1605
- package/dist/{vendor-6kAXU6fm.umd.cjs → vendor-UCpFAwt1.umd.cjs} +30 -35
- package/lib/engine/api.d.ts +1 -1
- package/lib/engine/api.js +1 -1
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/debug/debug_spector.d.ts +16 -0
- package/lib/engine/debug/debug_spector.js +28 -0
- package/lib/engine/debug/debug_spector.js.map +1 -0
- package/lib/engine/engine_addressables.d.ts +74 -11
- package/lib/engine/engine_addressables.js +74 -11
- package/lib/engine/engine_addressables.js.map +1 -1
- package/lib/engine/engine_application.d.ts +7 -0
- package/lib/engine/engine_application.js +8 -1
- package/lib/engine/engine_application.js.map +1 -1
- package/lib/engine/engine_camera.fit.d.ts +48 -3
- package/lib/engine/engine_camera.fit.js +29 -0
- package/lib/engine/engine_camera.fit.js.map +1 -1
- package/lib/engine/engine_context.d.ts +33 -8
- package/lib/engine/engine_context.js +47 -8
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_loaders.d.ts +0 -6
- package/lib/engine/engine_loaders.js +5 -5
- package/lib/engine/engine_loaders.js.map +1 -1
- package/lib/engine/engine_physics.js +6 -2
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/engine_physics_rapier.d.ts +11 -2
- package/lib/engine/engine_physics_rapier.js +9 -0
- package/lib/engine/engine_physics_rapier.js.map +1 -1
- package/lib/engine/engine_scenelighting.d.ts +12 -1
- package/lib/engine/engine_scenelighting.js +21 -1
- package/lib/engine/engine_scenelighting.js.map +1 -1
- package/lib/engine/engine_texture.d.ts +1 -1
- package/lib/engine/engine_tonemapping.d.ts +1 -1
- package/lib/engine/engine_types.d.ts +16 -0
- package/lib/engine/engine_typestore.d.ts +1 -0
- package/lib/engine/engine_typestore.js +5 -6
- package/lib/engine/engine_typestore.js.map +1 -1
- package/lib/engine/engine_utils_qrcode.js +1 -1
- package/lib/engine/engine_utils_qrcode.js.map +1 -1
- package/lib/engine/extensions/NEEDLE_components.d.ts +4 -4
- package/lib/engine/extensions/NEEDLE_components.js +36 -17
- package/lib/engine/extensions/NEEDLE_components.js.map +1 -1
- package/lib/engine/extensions/NEEDLE_lightmaps.js +2 -2
- package/lib/engine/extensions/NEEDLE_lightmaps.js.map +1 -1
- package/lib/engine/extensions/extensions.d.ts +2 -2
- package/lib/engine/extensions/extensions.js +11 -5
- package/lib/engine/extensions/extensions.js.map +1 -1
- package/lib/engine/webcomponents/buttons.d.ts +3 -1
- package/lib/engine/webcomponents/buttons.js +3 -1
- package/lib/engine/webcomponents/buttons.js.map +1 -1
- package/lib/engine/webcomponents/logo-element.d.ts +11 -0
- package/lib/engine/webcomponents/logo-element.js +6 -0
- package/lib/engine/webcomponents/logo-element.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +63 -5
- package/lib/engine/webcomponents/needle menu/needle-menu.js +57 -5
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-button.d.ts +5 -0
- package/lib/engine/webcomponents/needle-button.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.attributes.d.ts +11 -2
- package/lib/engine/webcomponents/needle-engine.d.ts +162 -8
- package/lib/engine/webcomponents/needle-engine.js +33 -7
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/xr/NeedleXRSession.js +2 -1
- package/lib/engine/xr/NeedleXRSession.js.map +1 -1
- package/lib/engine-components/AlignmentConstraint.d.ts +9 -0
- package/lib/engine-components/AlignmentConstraint.js +9 -0
- package/lib/engine-components/AlignmentConstraint.js.map +1 -1
- package/lib/engine-components/Animator.d.ts +1 -0
- package/lib/engine-components/Animator.js.map +1 -1
- package/lib/engine-components/AudioListener.d.ts +2 -0
- package/lib/engine-components/AudioListener.js +2 -0
- package/lib/engine-components/AudioListener.js.map +1 -1
- package/lib/engine-components/AudioSource.d.ts +1 -0
- package/lib/engine-components/AudioSource.js +1 -0
- package/lib/engine-components/AudioSource.js.map +1 -1
- package/lib/engine-components/AxesHelper.d.ts +2 -0
- package/lib/engine-components/AxesHelper.js +2 -0
- package/lib/engine-components/AxesHelper.js.map +1 -1
- package/lib/engine-components/Camera.d.ts +1 -0
- package/lib/engine-components/Camera.js +1 -0
- package/lib/engine-components/Camera.js.map +1 -1
- package/lib/engine-components/CharacterController.d.ts +4 -1
- package/lib/engine-components/CharacterController.js +4 -1
- package/lib/engine-components/CharacterController.js.map +1 -1
- package/lib/engine-components/Component.d.ts +5 -0
- package/lib/engine-components/Component.js +7 -0
- package/lib/engine-components/Component.js.map +1 -1
- package/lib/engine-components/DeleteBox.d.ts +2 -0
- package/lib/engine-components/DeleteBox.js +2 -0
- package/lib/engine-components/DeleteBox.js.map +1 -1
- package/lib/engine-components/DeviceFlag.d.ts +4 -0
- package/lib/engine-components/DeviceFlag.js +4 -0
- package/lib/engine-components/DeviceFlag.js.map +1 -1
- package/lib/engine-components/DragControls.d.ts +1 -0
- package/lib/engine-components/DragControls.js +1 -0
- package/lib/engine-components/DragControls.js.map +1 -1
- package/lib/engine-components/DropListener.d.ts +1 -0
- package/lib/engine-components/DropListener.js +1 -0
- package/lib/engine-components/DropListener.js.map +1 -1
- package/lib/engine-components/Duplicatable.d.ts +1 -0
- package/lib/engine-components/Duplicatable.js +1 -0
- package/lib/engine-components/Duplicatable.js.map +1 -1
- package/lib/engine-components/EventTrigger.d.ts +2 -0
- package/lib/engine-components/EventTrigger.js +2 -0
- package/lib/engine-components/EventTrigger.js.map +1 -1
- package/lib/engine-components/GridHelper.d.ts +2 -0
- package/lib/engine-components/GridHelper.js +2 -0
- package/lib/engine-components/GridHelper.js.map +1 -1
- package/lib/engine-components/GroundProjection.d.ts +1 -0
- package/lib/engine-components/GroundProjection.js +1 -0
- package/lib/engine-components/GroundProjection.js.map +1 -1
- package/lib/engine-components/LODGroup.d.ts +2 -0
- package/lib/engine-components/LODGroup.js +2 -0
- package/lib/engine-components/LODGroup.js.map +1 -1
- package/lib/engine-components/Light.d.ts +1 -0
- package/lib/engine-components/Light.js +1 -0
- package/lib/engine-components/Light.js.map +1 -1
- package/lib/engine-components/LookAtConstraint.d.ts +1 -0
- package/lib/engine-components/LookAtConstraint.js +1 -0
- package/lib/engine-components/LookAtConstraint.js.map +1 -1
- package/lib/engine-components/NeedleMenu.d.ts +1 -0
- package/lib/engine-components/NeedleMenu.js +1 -0
- package/lib/engine-components/NeedleMenu.js.map +1 -1
- package/lib/engine-components/NestedGltf.d.ts +1 -0
- package/lib/engine-components/NestedGltf.js +1 -0
- package/lib/engine-components/NestedGltf.js.map +1 -1
- package/lib/engine-components/Networking.d.ts +1 -0
- package/lib/engine-components/Networking.js +1 -0
- package/lib/engine-components/Networking.js.map +1 -1
- package/lib/engine-components/OffsetConstraint.d.ts +7 -0
- package/lib/engine-components/OffsetConstraint.js +7 -0
- package/lib/engine-components/OffsetConstraint.js.map +1 -1
- package/lib/engine-components/OrbitControls.d.ts +1 -0
- package/lib/engine-components/OrbitControls.js +1 -0
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components/PlayerColor.d.ts +2 -0
- package/lib/engine-components/PlayerColor.js +2 -0
- package/lib/engine-components/PlayerColor.js.map +1 -1
- package/lib/engine-components/ReflectionProbe.d.ts +1 -0
- package/lib/engine-components/ReflectionProbe.js +17 -10
- package/lib/engine-components/ReflectionProbe.js.map +1 -1
- package/lib/engine-components/Renderer.js +16 -42
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/RendererInstancing.d.ts +5 -3
- package/lib/engine-components/RendererInstancing.js +64 -31
- package/lib/engine-components/RendererInstancing.js.map +1 -1
- package/lib/engine-components/RendererLightmap.d.ts +1 -0
- package/lib/engine-components/RendererLightmap.js +24 -18
- package/lib/engine-components/RendererLightmap.js.map +1 -1
- package/lib/engine-components/RigidBody.d.ts +1 -0
- package/lib/engine-components/RigidBody.js +1 -0
- package/lib/engine-components/RigidBody.js.map +1 -1
- package/lib/engine-components/SceneSwitcher.d.ts +1 -0
- package/lib/engine-components/SceneSwitcher.js +1 -0
- package/lib/engine-components/SceneSwitcher.js.map +1 -1
- package/lib/engine-components/ScreenCapture.d.ts +1 -0
- package/lib/engine-components/ScreenCapture.js +1 -0
- package/lib/engine-components/ScreenCapture.js.map +1 -1
- package/lib/engine-components/SeeThrough.d.ts +1 -0
- package/lib/engine-components/SeeThrough.js +1 -0
- package/lib/engine-components/SeeThrough.js.map +1 -1
- package/lib/engine-components/ShadowCatcher.d.ts +2 -0
- package/lib/engine-components/ShadowCatcher.js +2 -0
- package/lib/engine-components/ShadowCatcher.js.map +1 -1
- package/lib/engine-components/Skybox.d.ts +16 -5
- package/lib/engine-components/Skybox.js +38 -25
- package/lib/engine-components/Skybox.js.map +1 -1
- package/lib/engine-components/SmoothFollow.d.ts +1 -0
- package/lib/engine-components/SmoothFollow.js +1 -0
- package/lib/engine-components/SmoothFollow.js.map +1 -1
- package/lib/engine-components/SpatialTrigger.d.ts +1 -0
- package/lib/engine-components/SpatialTrigger.js +1 -0
- package/lib/engine-components/SpatialTrigger.js.map +1 -1
- package/lib/engine-components/SpectatorCamera.d.ts +1 -0
- package/lib/engine-components/SpectatorCamera.js +1 -0
- package/lib/engine-components/SpectatorCamera.js.map +1 -1
- package/lib/engine-components/SpriteRenderer.d.ts +1 -0
- package/lib/engine-components/SpriteRenderer.js +1 -0
- package/lib/engine-components/SpriteRenderer.js.map +1 -1
- package/lib/engine-components/SyncedCamera.d.ts +2 -0
- package/lib/engine-components/SyncedCamera.js +2 -0
- package/lib/engine-components/SyncedCamera.js.map +1 -1
- package/lib/engine-components/SyncedRoom.d.ts +1 -0
- package/lib/engine-components/SyncedRoom.js +1 -0
- package/lib/engine-components/SyncedRoom.js.map +1 -1
- package/lib/engine-components/SyncedTransform.d.ts +2 -0
- package/lib/engine-components/SyncedTransform.js +2 -0
- package/lib/engine-components/SyncedTransform.js.map +1 -1
- package/lib/engine-components/TransformGizmo.d.ts +2 -0
- package/lib/engine-components/TransformGizmo.js +2 -0
- package/lib/engine-components/TransformGizmo.js.map +1 -1
- package/lib/engine-components/VideoPlayer.d.ts +1 -0
- package/lib/engine-components/VideoPlayer.js +1 -0
- package/lib/engine-components/VideoPlayer.js.map +1 -1
- package/lib/engine-components/Voip.d.ts +1 -0
- package/lib/engine-components/Voip.js +1 -0
- package/lib/engine-components/Voip.js.map +1 -1
- package/lib/engine-components/export/usdz/USDZExporter.d.ts +24 -3
- package/lib/engine-components/export/usdz/USDZExporter.js +36 -2
- package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +18 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +18 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js.map +1 -1
- package/lib/engine-components/particlesystem/ParticleSystem.d.ts +1 -0
- package/lib/engine-components/particlesystem/ParticleSystem.js +1 -0
- package/lib/engine-components/particlesystem/ParticleSystem.js.map +1 -1
- package/lib/engine-components/physics/Attractor.d.ts +3 -0
- package/lib/engine-components/physics/Attractor.js +3 -0
- package/lib/engine-components/physics/Attractor.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +1 -0
- package/lib/engine-components/postprocessing/Effects/BloomEffect.js +1 -0
- package/lib/engine-components/postprocessing/Effects/BloomEffect.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +4 -0
- package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +4 -0
- package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +3 -0
- package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +3 -0
- package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +4 -0
- package/lib/engine-components/postprocessing/Effects/DepthOfField.js +4 -0
- package/lib/engine-components/postprocessing/Effects/DepthOfField.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +1 -0
- package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +1 -0
- package/lib/engine-components/postprocessing/Effects/EffectWrapper.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +3 -0
- package/lib/engine-components/postprocessing/Effects/Pixelation.js +3 -0
- package/lib/engine-components/postprocessing/Effects/Pixelation.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +4 -0
- package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +4 -0
- package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +4 -0
- package/lib/engine-components/postprocessing/Effects/Sharpening.js +4 -0
- package/lib/engine-components/postprocessing/Effects/Sharpening.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +4 -0
- package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +4 -0
- package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +4 -0
- package/lib/engine-components/postprocessing/Effects/Tonemapping.js +4 -0
- package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +4 -0
- package/lib/engine-components/postprocessing/Effects/Vignette.js +4 -0
- package/lib/engine-components/postprocessing/Effects/Vignette.js.map +1 -1
- package/lib/engine-components/postprocessing/Volume.d.ts +1 -0
- package/lib/engine-components/postprocessing/Volume.js +1 -0
- package/lib/engine-components/postprocessing/Volume.js.map +1 -1
- package/lib/engine-components/splines/Spline.d.ts +1 -0
- package/lib/engine-components/splines/Spline.js +1 -0
- package/lib/engine-components/splines/Spline.js.map +1 -1
- package/lib/engine-components/splines/SplineWalker.d.ts +1 -0
- package/lib/engine-components/splines/SplineWalker.js +1 -0
- package/lib/engine-components/splines/SplineWalker.js.map +1 -1
- package/lib/engine-components/timeline/PlayableDirector.d.ts +3 -1
- package/lib/engine-components/timeline/PlayableDirector.js +17 -9
- package/lib/engine-components/timeline/PlayableDirector.js.map +1 -1
- package/lib/engine-components/timeline/SignalAsset.d.ts +1 -0
- package/lib/engine-components/timeline/SignalAsset.js +1 -0
- package/lib/engine-components/timeline/SignalAsset.js.map +1 -1
- package/lib/engine-components/ui/Button.d.ts +4 -0
- package/lib/engine-components/ui/Button.js +4 -0
- package/lib/engine-components/ui/Button.js.map +1 -1
- package/lib/engine-components/ui/Canvas.d.ts +5 -0
- package/lib/engine-components/ui/Canvas.js +5 -0
- package/lib/engine-components/ui/Canvas.js.map +1 -1
- package/lib/engine-components/ui/CanvasGroup.d.ts +4 -0
- package/lib/engine-components/ui/CanvasGroup.js +4 -0
- package/lib/engine-components/ui/CanvasGroup.js.map +1 -1
- package/lib/engine-components/ui/EventSystem.d.ts +2 -0
- package/lib/engine-components/ui/EventSystem.js +2 -0
- package/lib/engine-components/ui/EventSystem.js.map +1 -1
- package/lib/engine-components/ui/Image.d.ts +4 -0
- package/lib/engine-components/ui/Image.js +4 -0
- package/lib/engine-components/ui/Image.js.map +1 -1
- package/lib/engine-components/ui/InputField.d.ts +4 -0
- package/lib/engine-components/ui/InputField.js +4 -0
- package/lib/engine-components/ui/InputField.js.map +1 -1
- package/lib/engine-components/ui/Outline.d.ts +7 -0
- package/lib/engine-components/ui/Outline.js +7 -0
- package/lib/engine-components/ui/Outline.js.map +1 -1
- package/lib/engine-components/ui/Text.d.ts +1 -0
- package/lib/engine-components/ui/Text.js +1 -0
- package/lib/engine-components/ui/Text.js.map +1 -1
- package/lib/engine-components/utils/LookAt.d.ts +1 -0
- package/lib/engine-components/utils/LookAt.js +1 -0
- package/lib/engine-components/utils/LookAt.js.map +1 -1
- package/lib/engine-components/web/Clickthrough.d.ts +1 -1
- package/lib/engine-components/web/Clickthrough.js +1 -1
- package/lib/engine-components/web/CursorFollow.d.ts +2 -0
- package/lib/engine-components/web/CursorFollow.js +3 -0
- package/lib/engine-components/web/CursorFollow.js.map +1 -1
- package/lib/engine-components/web/HoverAnimation.d.ts +1 -0
- package/lib/engine-components/web/HoverAnimation.js +1 -0
- package/lib/engine-components/web/HoverAnimation.js.map +1 -1
- package/lib/engine-components/web/ScrollFollow.d.ts +2 -0
- package/lib/engine-components/web/ScrollFollow.js +2 -0
- package/lib/engine-components/web/ScrollFollow.js.map +1 -1
- package/lib/engine-components/web/ViewBox.d.ts +1 -0
- package/lib/engine-components/web/ViewBox.js +1 -0
- package/lib/engine-components/web/ViewBox.js.map +1 -1
- package/lib/engine-components/webxr/Avatar.d.ts +5 -0
- package/lib/engine-components/webxr/Avatar.js +5 -0
- package/lib/engine-components/webxr/Avatar.js.map +1 -1
- package/lib/engine-components/webxr/WebARCameraBackground.d.ts +1 -0
- package/lib/engine-components/webxr/WebARCameraBackground.js +1 -0
- package/lib/engine-components/webxr/WebARCameraBackground.js.map +1 -1
- package/lib/engine-components/webxr/WebARSessionRoot.d.ts +1 -0
- package/lib/engine-components/webxr/WebARSessionRoot.js +1 -0
- package/lib/engine-components/webxr/WebARSessionRoot.js.map +1 -1
- package/lib/engine-components/webxr/WebXR.d.ts +1 -1
- package/lib/engine-components/webxr/WebXR.js +5 -1
- package/lib/engine-components/webxr/WebXR.js.map +1 -1
- package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +1 -0
- package/lib/engine-components/webxr/controllers/XRControllerFollow.js +1 -0
- package/lib/engine-components/webxr/controllers/XRControllerFollow.js.map +1 -1
- package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +4 -0
- package/lib/engine-components/webxr/controllers/XRControllerModel.js +5 -1
- package/lib/engine-components/webxr/controllers/XRControllerModel.js.map +1 -1
- package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +1 -0
- package/lib/engine-components/webxr/controllers/XRControllerMovement.js +1 -0
- package/lib/engine-components/webxr/controllers/XRControllerMovement.js.map +1 -1
- package/lib/engine-components-experimental/networking/PlayerSync.d.ts +2 -0
- package/lib/engine-components-experimental/networking/PlayerSync.js +2 -0
- package/lib/engine-components-experimental/networking/PlayerSync.js.map +1 -1
- package/lib/needle-engine.js +2 -1
- package/lib/needle-engine.js.map +1 -1
- package/package.json +18 -12
- package/plugins/types/needleConfig.d.ts +1 -1
- package/plugins/types/next.d.ts +1 -1
- package/plugins/types/userconfig.d.ts +1 -1
- package/src/engine/api.ts +1 -1
- package/src/engine/debug/debug_spector.ts +43 -0
- package/src/engine/engine_addressables.ts +75 -11
- package/src/engine/engine_application.ts +16 -1
- package/src/engine/engine_camera.fit.ts +49 -4
- package/src/engine/engine_context.ts +59 -10
- package/src/engine/engine_loaders.ts +6 -6
- package/src/engine/engine_physics.ts +6 -2
- package/src/engine/engine_physics_rapier.ts +11 -2
- package/src/engine/engine_scenelighting.ts +30 -8
- package/src/engine/engine_texture.ts +1 -1
- package/src/engine/engine_tonemapping.ts +1 -1
- package/src/engine/engine_types.ts +17 -0
- package/src/engine/engine_typestore.ts +5 -6
- package/src/engine/engine_utils_qrcode.ts +1 -1
- package/src/engine/extensions/NEEDLE_components.ts +47 -26
- package/src/engine/extensions/NEEDLE_lightmaps.ts +2 -2
- package/src/engine/extensions/extensions.ts +11 -5
- package/src/engine/webcomponents/buttons.ts +3 -1
- package/src/engine/webcomponents/logo-element.ts +12 -0
- package/src/engine/webcomponents/needle menu/needle-menu.ts +64 -6
- package/src/engine/webcomponents/needle-button.ts +6 -0
- package/src/engine/webcomponents/needle-engine.attributes.ts +12 -3
- package/src/engine/webcomponents/needle-engine.ts +165 -13
- package/src/engine/xr/NeedleXRSession.ts +3 -1
- package/src/engine-components/AlignmentConstraint.ts +9 -0
- package/src/engine-components/Animator.ts +1 -0
- package/src/engine-components/AudioListener.ts +2 -0
- package/src/engine-components/AudioSource.ts +1 -0
- package/src/engine-components/AxesHelper.ts +2 -0
- package/src/engine-components/Camera.ts +1 -0
- package/src/engine-components/CharacterController.ts +4 -1
- package/src/engine-components/Component.ts +9 -1
- package/src/engine-components/DeleteBox.ts +2 -0
- package/src/engine-components/DeviceFlag.ts +4 -0
- package/src/engine-components/DragControls.ts +1 -0
- package/src/engine-components/DropListener.ts +1 -0
- package/src/engine-components/Duplicatable.ts +1 -0
- package/src/engine-components/EventTrigger.ts +2 -0
- package/src/engine-components/GridHelper.ts +2 -0
- package/src/engine-components/GroundProjection.ts +1 -0
- package/src/engine-components/LODGroup.ts +2 -0
- package/src/engine-components/Light.ts +1 -0
- package/src/engine-components/LookAtConstraint.ts +1 -0
- package/src/engine-components/NeedleMenu.ts +1 -0
- package/src/engine-components/NestedGltf.ts +1 -0
- package/src/engine-components/Networking.ts +1 -0
- package/src/engine-components/OffsetConstraint.ts +7 -0
- package/src/engine-components/OrbitControls.ts +1 -0
- package/src/engine-components/PlayerColor.ts +2 -0
- package/src/engine-components/ReflectionProbe.ts +19 -10
- package/src/engine-components/Renderer.ts +16 -44
- package/src/engine-components/RendererInstancing.ts +69 -33
- package/src/engine-components/RendererLightmap.ts +27 -17
- package/src/engine-components/RigidBody.ts +1 -0
- package/src/engine-components/SceneSwitcher.ts +1 -0
- package/src/engine-components/ScreenCapture.ts +1 -0
- package/src/engine-components/SeeThrough.ts +1 -0
- package/src/engine-components/ShadowCatcher.ts +2 -0
- package/src/engine-components/Skybox.ts +48 -36
- package/src/engine-components/SmoothFollow.ts +1 -0
- package/src/engine-components/SpatialTrigger.ts +1 -0
- package/src/engine-components/SpectatorCamera.ts +1 -0
- package/src/engine-components/SpriteRenderer.ts +1 -0
- package/src/engine-components/SyncedCamera.ts +2 -0
- package/src/engine-components/SyncedRoom.ts +1 -0
- package/src/engine-components/SyncedTransform.ts +2 -0
- package/src/engine-components/TransformGizmo.ts +2 -0
- package/src/engine-components/VideoPlayer.ts +1 -0
- package/src/engine-components/Voip.ts +1 -0
- package/src/engine-components/export/usdz/USDZExporter.ts +52 -5
- package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +18 -0
- package/src/engine-components/particlesystem/ParticleSystem.ts +1 -0
- package/src/engine-components/physics/Attractor.ts +3 -0
- package/src/engine-components/postprocessing/Effects/BloomEffect.ts +1 -0
- package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +4 -0
- package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +3 -0
- package/src/engine-components/postprocessing/Effects/DepthOfField.ts +4 -0
- package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +1 -0
- package/src/engine-components/postprocessing/Effects/Pixelation.ts +3 -0
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +4 -0
- package/src/engine-components/postprocessing/Effects/Sharpening.ts +4 -0
- package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +4 -0
- package/src/engine-components/postprocessing/Effects/Tonemapping.ts +4 -0
- package/src/engine-components/postprocessing/Effects/Vignette.ts +4 -0
- package/src/engine-components/postprocessing/Volume.ts +1 -0
- package/src/engine-components/splines/Spline.ts +1 -0
- package/src/engine-components/splines/SplineWalker.ts +1 -0
- package/src/engine-components/timeline/PlayableDirector.ts +17 -10
- package/src/engine-components/timeline/SignalAsset.ts +1 -0
- package/src/engine-components/ui/Button.ts +4 -0
- package/src/engine-components/ui/Canvas.ts +5 -0
- package/src/engine-components/ui/CanvasGroup.ts +4 -0
- package/src/engine-components/ui/EventSystem.ts +2 -0
- package/src/engine-components/ui/Image.ts +4 -0
- package/src/engine-components/ui/InputField.ts +4 -0
- package/src/engine-components/ui/Outline.ts +7 -0
- package/src/engine-components/ui/Text.ts +1 -0
- package/src/engine-components/utils/LookAt.ts +1 -0
- package/src/engine-components/web/Clickthrough.ts +1 -1
- package/src/engine-components/web/CursorFollow.ts +4 -0
- package/src/engine-components/web/HoverAnimation.ts +1 -0
- package/src/engine-components/web/ScrollFollow.ts +2 -0
- package/src/engine-components/web/ViewBox.ts +1 -0
- package/src/engine-components/webxr/Avatar.ts +5 -0
- package/src/engine-components/webxr/WebARCameraBackground.ts +1 -0
- package/src/engine-components/webxr/WebARSessionRoot.ts +1 -0
- package/src/engine-components/webxr/WebXR.ts +5 -1
- package/src/engine-components/webxr/controllers/XRControllerFollow.ts +1 -0
- package/src/engine-components/webxr/controllers/XRControllerModel.ts +5 -1
- package/src/engine-components/webxr/controllers/XRControllerMovement.ts +1 -0
- package/src/engine-components-experimental/networking/PlayerSync.ts +2 -0
- package/src/needle-engine.ts +4 -2
- package/dist/generateMeshBVH.worker-B9bjdr6J.js +0 -25
- package/dist/loader.worker-CiTwpNPW.js +0 -27
- package/dist/rapier-BqdcSmKY.umd.cjs +0 -1
- package/dist/rapier-Cg3w3nFI.min.js +0 -1
- package/dist/rapier-sU12SWAs.js +0 -5217
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private
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@@ -439,6 +444,10 @@ class InstancedMeshRenderer {
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private _debugMaterial: MeshStandardMaterial | null = null;
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private getBatchedMeshName() {
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|
+
return this.name ? `${this.name} (BatchedMesh)` : "BatchedMesh";
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+
}
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|
constructor(name: string, geo: BufferGeometry, material: Material, initialMaxCount: number, context: Context) {
|
|
443
452
|
this.name = name;
|
|
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453
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this.geometry = geo;
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|
@@ -452,6 +461,7 @@ class InstancedMeshRenderer {
|
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452
461
|
this._maxVertexCount = estimate.vertexCount;
|
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453
462
|
this._maxIndexCount = estimate.indexCount;
|
|
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463
|
this._batchedMesh = new BatchedMesh(this._maxInstanceCount, this._maxVertexCount, this._maxIndexCount, this._debugMaterial ?? this.material);
|
|
464
|
+
this._batchedMesh.name = this.getBatchedMeshName();
|
|
455
465
|
// this.inst = new InstancedMesh(geo, material, count);
|
|
456
466
|
this._batchedMesh[$instancingAutoUpdateBounds] = true;
|
|
457
467
|
// this.inst.count = 0;
|
|
@@ -475,7 +485,7 @@ class InstancedMeshRenderer {
|
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|
475
485
|
context.post_render_callbacks.push(this.onAfterRender);
|
|
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486
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|
477
487
|
if (debugInstancing) {
|
|
478
|
-
console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for \"${name}\"`)
|
|
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|
+
console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for \"${name}\"`)
|
|
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489
|
}
|
|
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490
|
}
|
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491
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@@ -522,7 +532,8 @@ class InstancedMeshRenderer {
|
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|
522
532
|
return false;
|
|
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533
|
}
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525
|
-
|
|
535
|
+
const newInstanceCount = this._currentInstanceCount + 1;
|
|
536
|
+
if (newInstanceCount > this._maxInstanceCount || this.mustGrow(geo)) {
|
|
526
537
|
if (this.allowResize) {
|
|
527
538
|
this.grow(geo);
|
|
528
539
|
}
|
|
@@ -644,34 +655,42 @@ class InstancedMeshRenderer {
|
|
|
644
655
|
private mustGrow(geo?: BufferGeometry): boolean {
|
|
645
656
|
if (this.count >= this._maxInstanceCount) return true;
|
|
646
657
|
if (!geo || !geo.attributes) return false;
|
|
658
|
+
|
|
659
|
+
const isKnownGeometry = this._geometryIds.has(geo);
|
|
660
|
+
if (isKnownGeometry) return false;
|
|
661
|
+
|
|
647
662
|
const meshInfo = getMeshInformation(geo);
|
|
648
663
|
const newVertexCount = meshInfo.vertexCount;
|
|
649
664
|
const newIndexCount = meshInfo.indexCount;
|
|
650
665
|
return this._currentVertexCount + newVertexCount > this._maxVertexCount || this._currentIndexCount + newIndexCount > this._maxIndexCount;
|
|
651
666
|
}
|
|
652
667
|
|
|
668
|
+
private _growId = 0;
|
|
653
669
|
private grow(geometry: BufferGeometry) {
|
|
670
|
+
const id = ++this._growId;
|
|
654
671
|
const growFactor = 2;
|
|
655
672
|
const newSize = Math.ceil(this._maxInstanceCount * growFactor);
|
|
656
673
|
|
|
657
674
|
// create a new BatchedMesh instance
|
|
675
|
+
// TODO: we should keep track of how many instances for each geometry we have and consider that when estimating new space
|
|
658
676
|
const estimatedSpace = this.tryEstimateVertexCountSize(newSize, [geometry]);// geometry.attributes.position.count;
|
|
659
677
|
// const indices = geometry.index ? geometry.index.count : 0;
|
|
660
678
|
const newMaxVertexCount = Math.max(this._maxVertexCount, estimatedSpace.vertexCount);
|
|
661
|
-
const newMaxIndexCount = Math.max(this._maxIndexCount, estimatedSpace.indexCount
|
|
679
|
+
const newMaxIndexCount = Math.max(this._maxIndexCount, estimatedSpace.indexCount);//, Math.ceil(this._maxVertexCount * growFactor));
|
|
662
680
|
|
|
663
681
|
if (debugInstancing) {
|
|
664
682
|
const geometryInfo = getMeshInformation(geometry);
|
|
665
|
-
console.warn(`[Instancing] Growing Buffer\nMesh: \"${this.name}${geometry.name?.length ? "/" + geometry.name : ""}\"
|
|
683
|
+
console.warn(`[Instancing] Growing Buffer\nMesh: \"${this.name}${geometry.name?.length ? "/" + geometry.name : ""}\" (${geometryInfo.vertexCount.toLocaleString()} vertices, ${geometryInfo.indexCount.toLocaleString()} indices)\nMax count ${this._maxInstanceCount.toLocaleString()} → ${newSize.toLocaleString()}\nMax vertex count ${this._maxVertexCount.toLocaleString()} -> ${newMaxVertexCount.toLocaleString()}\nMax index count ${this._maxIndexCount.toLocaleString()} -> ${newMaxIndexCount.toLocaleString()}`);
|
|
666
684
|
this._debugMaterial = createDebugMaterial();
|
|
667
685
|
}
|
|
668
686
|
else if (isDevEnvironment()) {
|
|
669
|
-
console.debug(`[Instancing] Growing Buffer\nMesh: \"${this.name}${geometry.name?.length ? "/" + geometry.name : ""}\"\nMax count ${this._maxInstanceCount} → ${newSize}\nMax vertex count ${this._maxVertexCount} -> ${newMaxVertexCount}\nMax index count ${this._maxIndexCount} -> ${newMaxIndexCount}`);
|
|
687
|
+
console.debug(`[Instancing] Growing Buffer\nMesh: \"${this.name}${geometry.name?.length ? "/" + geometry.name : ""}\"\nMax count ${this._maxInstanceCount} → ${newSize}\nMax vertex count ${this._maxVertexCount.toLocaleString()} -> ${newMaxVertexCount.toLocaleString()}\nMax index count ${this._maxIndexCount.toLocaleString()} -> ${newMaxIndexCount.toLocaleString()}`);
|
|
670
688
|
}
|
|
671
689
|
|
|
672
690
|
this._maxVertexCount = newMaxVertexCount;
|
|
673
691
|
this._maxIndexCount = newMaxIndexCount;
|
|
674
692
|
const newInst = new BatchedMesh(newSize, this._maxVertexCount, this._maxIndexCount, this._debugMaterial ?? this.material);
|
|
693
|
+
newInst.name = this.getBatchedMeshName();
|
|
675
694
|
newInst.layers = this._batchedMesh.layers;
|
|
676
695
|
newInst.castShadow = this._batchedMesh.castShadow;
|
|
677
696
|
newInst.receiveShadow = this._batchedMesh.receiveShadow;
|
|
@@ -686,7 +705,7 @@ class InstancedMeshRenderer {
|
|
|
686
705
|
// dispose the old batched mesh
|
|
687
706
|
this._batchedMesh.dispose();
|
|
688
707
|
this._batchedMesh.removeFromParent();
|
|
689
|
-
this._geometryIds
|
|
708
|
+
this._geometryIds = new WeakMap<BufferGeometry, number>();
|
|
690
709
|
|
|
691
710
|
this._batchedMesh = newInst;
|
|
692
711
|
this._maxInstanceCount = newSize;
|
|
@@ -698,6 +717,11 @@ class InstancedMeshRenderer {
|
|
|
698
717
|
const original = [...this._handles];
|
|
699
718
|
this._handles = [];
|
|
700
719
|
for (const handle of original) {
|
|
720
|
+
if (id !== this._growId) {
|
|
721
|
+
// another grow happened in the meantime
|
|
722
|
+
if (debugInstancing) console.warn("[Instancing] Aborting grow since another grow happened in the meantime");
|
|
723
|
+
return;
|
|
724
|
+
}
|
|
701
725
|
if (handle && handle.__instanceIndex >= 0) {
|
|
702
726
|
this.addGeometry(handle);
|
|
703
727
|
this._handles[handle.__instanceIndex] = handle;
|
|
@@ -722,23 +746,31 @@ class InstancedMeshRenderer {
|
|
|
722
746
|
entry.count += 1;
|
|
723
747
|
}
|
|
724
748
|
|
|
749
|
+
if (_newGeometries && _newGeometries?.length > 0) {
|
|
750
|
+
const index = _newGeometries.indexOf(handle.object.geometry as BufferGeometry);
|
|
751
|
+
if (index !== -1) {
|
|
752
|
+
_newGeometries.splice(index, 1);
|
|
753
|
+
}
|
|
754
|
+
}
|
|
725
755
|
}
|
|
726
756
|
}
|
|
727
757
|
|
|
728
758
|
// then calculate the total vertex count
|
|
729
759
|
let totalVertices = 0;
|
|
730
760
|
let totalIndices = 0;
|
|
761
|
+
let totalGeometries = 0;
|
|
731
762
|
// let maxVertices = 0;
|
|
732
763
|
for (const [_geo, data] of usedGeometries) {
|
|
733
|
-
|
|
734
|
-
|
|
764
|
+
totalGeometries += 1;
|
|
765
|
+
totalVertices += data.vertexCount;
|
|
766
|
+
totalIndices += data.indexCount;
|
|
735
767
|
// maxVertices = Math.max(maxVertices, geo.attributes.position.count * count);
|
|
736
768
|
}
|
|
737
769
|
// we calculate the average to make an educated guess of how many vertices will be needed with the new buffer count
|
|
738
|
-
const averageVerts = Math.ceil(totalVertices / Math.max(1,
|
|
739
|
-
let maxVertexCount = averageVerts *
|
|
740
|
-
const averageIndices = Math.ceil(totalIndices / Math.max(1,
|
|
741
|
-
let maxIndexCount = averageIndices *
|
|
770
|
+
const averageVerts = Math.ceil(totalVertices / Math.max(1, totalGeometries));
|
|
771
|
+
let maxVertexCount = averageVerts * totalGeometries;
|
|
772
|
+
const averageIndices = Math.ceil(totalIndices / Math.max(1, totalGeometries));
|
|
773
|
+
let maxIndexCount = averageIndices * totalGeometries;
|
|
742
774
|
|
|
743
775
|
// if new geometries are provided we *know* that they will be added
|
|
744
776
|
// so we make sure to include them in the calculation
|
|
@@ -753,6 +785,10 @@ class InstancedMeshRenderer {
|
|
|
753
785
|
}
|
|
754
786
|
}
|
|
755
787
|
|
|
788
|
+
if (debugInstancing) {
|
|
789
|
+
console.log(`[Instancing] Estimated size for new buffer ${this.name}\nGeometries: ${totalGeometries} (New: ${_newGeometries?.length || 0})\nInstances: ${newMaxInstances}\nEstimated Vertices: ${maxVertexCount.toLocaleString()}\nEstimated Indices: ${maxIndexCount.toLocaleString()}`);
|
|
790
|
+
}
|
|
791
|
+
|
|
756
792
|
return { vertexCount: maxVertexCount, indexCount: maxIndexCount };
|
|
757
793
|
}
|
|
758
794
|
|
|
@@ -770,16 +806,16 @@ class InstancedMeshRenderer {
|
|
|
770
806
|
let geometryId = this._geometryIds.get(geo);
|
|
771
807
|
if (geometryId === undefined || geometryId === null) {
|
|
772
808
|
if (debugInstancing)
|
|
773
|
-
console.
|
|
809
|
+
console.warn(`[Instancing] > ADD NEW GEOMETRY \"${handle.name} (${geo.name}; ${geo.uuid})\"\nCurrent Instances: ${this._currentInstanceCount}\nMax Vertices: ${handle.maxVertexCount.toLocaleString()}\nMax Indices: ${handle.maxIndexCount.toLocaleString()}\nMax Triangles: ${(handle.maxIndexCount / 3).toLocaleString()}`);
|
|
774
810
|
|
|
775
811
|
geometryId = this._batchedMesh.addGeometry(geo, handle.maxVertexCount, handle.maxIndexCount);
|
|
776
812
|
this._geometryIds.set(geo, geometryId);
|
|
813
|
+
this._currentVertexCount += handle.maxVertexCount;
|
|
814
|
+
this._currentIndexCount += handle.maxIndexCount;
|
|
777
815
|
}
|
|
778
816
|
else {
|
|
779
817
|
if (debugInstancing === "verbose") console.log(`[Instancing] > ADD INSTANCE \"${handle.name}\"\nGEOMETRY_ID=${geometryId}\n${this._currentInstanceCount} instances`);
|
|
780
818
|
}
|
|
781
|
-
this._currentVertexCount += handle.maxVertexCount;
|
|
782
|
-
this._currentIndexCount += handle.maxIndexCount;
|
|
783
819
|
const i = this._batchedMesh.addInstance(geometryId);
|
|
784
820
|
handle.__geometryIndex = geometryId;
|
|
785
821
|
handle.__instanceIndex = i;
|
|
@@ -787,7 +823,7 @@ class InstancedMeshRenderer {
|
|
|
787
823
|
handle.__reservedIndexRange = handle.maxIndexCount;
|
|
788
824
|
this._batchedMesh.setMatrixAt(i, handle.object.matrixWorld);
|
|
789
825
|
if (debugInstancing)
|
|
790
|
-
console.debug(`[Instancing] > ADDED INSTANCE \"${handle.name}\"\nGEOMETRY_ID=${geometryId}\n${this._currentInstanceCount} instances\nIndex: ${handle.__instanceIndex}`);
|
|
826
|
+
console.debug(`[Instancing] > ADDED INSTANCE \"${handle.name}\"\nGEOMETRY_ID=${geometryId}\n${this._currentInstanceCount} instances\nIndex: ${handle.__instanceIndex}\nVertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},\nIndices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`);
|
|
791
827
|
|
|
792
828
|
}
|
|
793
829
|
|
|
@@ -803,7 +839,7 @@ class InstancedMeshRenderer {
|
|
|
803
839
|
// this.inst.deleteGeometry(handle.__instanceIndex);
|
|
804
840
|
// else
|
|
805
841
|
// this._batchedMesh.setVisibleAt(handle.__instanceIndex, false);
|
|
806
|
-
if(debugInstancing) {
|
|
842
|
+
if (debugInstancing) {
|
|
807
843
|
console.debug(`[Instancing] < REMOVE INSTANCE \"${handle.name}\" at [${handle.__instanceIndex}]\nGEOMETRY_ID=${handle.__geometryIndex}\n${this._currentInstanceCount} instances\nIndex: ${handle.__instanceIndex}`);
|
|
808
844
|
}
|
|
809
845
|
this._batchedMesh.deleteInstance(handle.__instanceIndex);
|
|
@@ -9,6 +9,10 @@ const debug = getParam("debuglightmaps");
|
|
|
9
9
|
|
|
10
10
|
declare type MaterialWithLightmap = Material & { lightMap?: Texture | null };
|
|
11
11
|
|
|
12
|
+
let cloningCounter = 0;
|
|
13
|
+
|
|
14
|
+
const $lightmapVersion = Symbol("lightmap-material-version");
|
|
15
|
+
|
|
12
16
|
|
|
13
17
|
/**
|
|
14
18
|
* This component is automatically added by the {@link Renderer} component if the object has lightmap uvs AND we have a lightmap.
|
|
@@ -37,6 +41,8 @@ export class RendererLightmap {
|
|
|
37
41
|
private lightmapScaleOffset: Vector4 = new Vector4(1, 1, 0, 0);
|
|
38
42
|
|
|
39
43
|
private readonly renderer: Renderer;
|
|
44
|
+
private readonly clonedMaterials = new Array<Material>();
|
|
45
|
+
|
|
40
46
|
private get context(): Context { return this.renderer.context; }
|
|
41
47
|
private get gameObject() { return this.renderer.gameObject; }
|
|
42
48
|
private lightmapTexture: Texture | null = null;
|
|
@@ -89,8 +95,7 @@ export class RendererLightmap {
|
|
|
89
95
|
|
|
90
96
|
const mat = this.renderer.sharedMaterials[i];
|
|
91
97
|
if (!mat) continue;
|
|
92
|
-
|
|
93
|
-
const newMat = this.ensureLightmapMaterial(mat);
|
|
98
|
+
const newMat = this.ensureLightmapMaterial(mat, i);
|
|
94
99
|
if (mat !== newMat) {
|
|
95
100
|
this.renderer.sharedMaterials[i] = newMat;
|
|
96
101
|
}
|
|
@@ -118,23 +123,28 @@ export class RendererLightmap {
|
|
|
118
123
|
}
|
|
119
124
|
}
|
|
120
125
|
|
|
121
|
-
private ensureLightmapMaterial(material: Material) {
|
|
126
|
+
private ensureLightmapMaterial(material: Material, index: number) {
|
|
122
127
|
if (!material.userData) material.userData = {};
|
|
123
128
|
// if (material instanceof MeshPhysicalMaterial) {
|
|
124
129
|
// return material;
|
|
125
130
|
// }
|
|
126
131
|
// check if the material version has changed and only then clone the material
|
|
127
|
-
if (
|
|
128
|
-
if (
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
// we need to clone the material
|
|
132
|
+
if (this.clonedMaterials[index] !== material) {
|
|
133
|
+
if (debug) {
|
|
134
|
+
++cloningCounter;
|
|
135
|
+
if (cloningCounter++ < 1000) {
|
|
136
|
+
console.warn(`Cloning material for lightmap ${this.renderer.name}: '${material.name}'`);
|
|
137
|
+
}
|
|
138
|
+
else if (cloningCounter === 1000) {
|
|
139
|
+
console.warn(`Further material cloning for lightmaps suppressed to avoid flooding the console.`);
|
|
140
|
+
}
|
|
137
141
|
}
|
|
142
|
+
const mat: Material = material.clone();
|
|
143
|
+
if (!mat.name?.includes("(lightmap)")) mat.name = material.name + " (lightmap)";
|
|
144
|
+
material = mat;
|
|
145
|
+
material.onBeforeCompile = this.onBeforeCompile;
|
|
146
|
+
this.clonedMaterials[index] = material;
|
|
147
|
+
|
|
138
148
|
}
|
|
139
149
|
return material;
|
|
140
150
|
}
|
|
@@ -144,22 +154,22 @@ export class RendererLightmap {
|
|
|
144
154
|
if (material instanceof MeshPhysicalMaterial && material.transmission > 0) {
|
|
145
155
|
return;
|
|
146
156
|
}
|
|
147
|
-
const hasChanged = material.lightMap !== this.lightmapTexture || material[
|
|
157
|
+
const hasChanged = material.lightMap !== this.lightmapTexture || material[$lightmapVersion] !== material.version;
|
|
148
158
|
if (!hasChanged) {
|
|
149
159
|
return;
|
|
150
160
|
}
|
|
151
161
|
|
|
152
|
-
if (debug) console.log(
|
|
162
|
+
if (debug) console.log(`Assigning lightmap texture ${this.renderer.name}: '${material.name}' (${material.version} ${material[$lightmapVersion]})`);
|
|
153
163
|
|
|
154
164
|
// assign the lightmap
|
|
155
165
|
material.lightMap = this.lightmapTexture;
|
|
156
166
|
material.needsUpdate = true;
|
|
157
167
|
// store the version of the material
|
|
158
|
-
material[
|
|
168
|
+
material[$lightmapVersion] = material.version;
|
|
159
169
|
}
|
|
160
170
|
|
|
161
171
|
private onBeforeCompile = (shader: WebGLProgramParametersWithUniforms, _) => {
|
|
162
|
-
if (debug) console.log("Lightmaps, before compile\n", shader)
|
|
172
|
+
if (debug === "verbose") console.log("Lightmaps, before compile\n", shader)
|
|
163
173
|
this.lightmapScaleOffsetUniform.value = this.lightmapScaleOffset;
|
|
164
174
|
this.lightmapUniform.value = this.lightmapTexture;
|
|
165
175
|
shader.uniforms.lightmapScaleOffset = this.lightmapScaleOffsetUniform;
|
|
@@ -140,6 +140,7 @@ class TransformWatch {
|
|
|
140
140
|
* - Example: https://samples.needle.tools/physics-playground
|
|
141
141
|
* - Example: https://samples.needle.tools/physics-&-animation
|
|
142
142
|
*
|
|
143
|
+
* @summary Rigidbody for physical interactions
|
|
143
144
|
* @category Physics
|
|
144
145
|
* @group Components
|
|
145
146
|
*/
|
|
@@ -70,6 +70,7 @@ export declare type ScreenCaptureOptions = {
|
|
|
70
70
|
* By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
|
|
71
71
|
* It is also possible to start the stream manually from your code by calling the {@link share} method.
|
|
72
72
|
*
|
|
73
|
+
* @summary Share screen, camera or microphone in a networked room
|
|
73
74
|
* @category Networking
|
|
74
75
|
* @group Components
|
|
75
76
|
*/
|
|
@@ -22,6 +22,8 @@ enum ShadowMode {
|
|
|
22
22
|
* If the GameObject is a Mesh, it will apply a shadow-catching material to it - otherwise it will create a quad with the shadow-catching material.
|
|
23
23
|
*
|
|
24
24
|
* Note that ShadowCatcher meshes are not raycastable by default; if you want them to be raycastable, change the layers in `onEnable()`.
|
|
25
|
+
*
|
|
26
|
+
* @summary Renders shadows or light on the object
|
|
25
27
|
* @category Rendering
|
|
26
28
|
* @group Components
|
|
27
29
|
*/
|