@needle-tools/engine 4.11.0-next.91b9cf1 → 4.11.0-next.cc37c71

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Files changed (130) hide show
  1. package/CHANGELOG.md +7 -1
  2. package/README.md +3 -1
  3. package/components.needle.json +1 -1
  4. package/dist/{gltf-progressive-B63NpN_i.js → gltf-progressive-BvlZQAkt.js} +4 -4
  5. package/dist/{gltf-progressive-D4Z_Khp3.min.js → gltf-progressive-CftVUJy3.min.js} +1 -1
  6. package/dist/{gltf-progressive-CHeORqEv.umd.cjs → gltf-progressive-GwdQV1Qx.umd.cjs} +1 -1
  7. package/dist/{needle-engine.bundle-D4dsuq2U.js → needle-engine.bundle-BPZ6emFK.js} +7858 -7724
  8. package/dist/{needle-engine.bundle-DtfAXDjU.umd.cjs → needle-engine.bundle-CTY0RgBZ.umd.cjs} +150 -150
  9. package/dist/needle-engine.bundle-JV2ghuCa.min.js +1652 -0
  10. package/dist/needle-engine.d.ts +6 -0
  11. package/dist/needle-engine.js +4 -4
  12. package/dist/needle-engine.min.js +1 -1
  13. package/dist/needle-engine.umd.cjs +1 -1
  14. package/dist/{postprocessing-DQ2pynXW.js → postprocessing-CJC0Npcd.js} +2 -2
  15. package/dist/{postprocessing-BsnRNRRS.umd.cjs → postprocessing-DrM4PWU3.umd.cjs} +1 -1
  16. package/dist/{postprocessing-BHMVuZQ1.min.js → postprocessing-l7zsdO_Q.min.js} +1 -1
  17. package/dist/{three-qw28ZtTy.min.js → three-BDW9I486.min.js} +13 -13
  18. package/dist/{three-CJSAehtG.js → three-MHVqtJYj.js} +1 -0
  19. package/dist/{three-examples-Doq0rvFU.js → three-examples-C5Ht-QFN.js} +1 -1
  20. package/dist/{three-examples-Deqc1bNw.umd.cjs → three-examples-CgwGHSgz.umd.cjs} +1 -1
  21. package/dist/{three-examples-BivkhnvN.min.js → three-examples-fvEPSC8L.min.js} +1 -1
  22. package/dist/{three-B-jwTHao.umd.cjs → three-iFaDq9U3.umd.cjs} +13 -13
  23. package/dist/{three-mesh-ui-CktOi6oI.js → three-mesh-ui-BjWTTk1R.js} +1 -1
  24. package/dist/{three-mesh-ui-CsHwj9cJ.umd.cjs → three-mesh-ui-Bm32sS2a.umd.cjs} +1 -1
  25. package/dist/{three-mesh-ui-DhYXcXZe.min.js → three-mesh-ui-CLdkp21K.min.js} +1 -1
  26. package/dist/{vendor-BcsPRUmt.umd.cjs → vendor-CAWj5cBK.umd.cjs} +2 -2
  27. package/dist/{vendor-CyfN5nor.js → vendor-DJBpoQcM.js} +608 -599
  28. package/dist/{vendor-DyavoogU.min.js → vendor-DWGd3dEf.min.js} +20 -20
  29. package/lib/engine/engine_physics.js +25 -2
  30. package/lib/engine/engine_physics.js.map +1 -1
  31. package/lib/engine/js-extensions/Object3D.d.ts +6 -0
  32. package/lib/engine/js-extensions/Object3D.js +15 -0
  33. package/lib/engine/js-extensions/Object3D.js.map +1 -1
  34. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +2 -1
  35. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js.map +1 -1
  36. package/lib/engine-components/Collider.d.ts +26 -0
  37. package/lib/engine-components/Collider.js +26 -0
  38. package/lib/engine-components/Collider.js.map +1 -1
  39. package/lib/engine-components/ContactShadows.d.ts +11 -2
  40. package/lib/engine-components/ContactShadows.js +11 -2
  41. package/lib/engine-components/ContactShadows.js.map +1 -1
  42. package/lib/engine-components/DropListener.d.ts +3 -0
  43. package/lib/engine-components/DropListener.js +44 -21
  44. package/lib/engine-components/DropListener.js.map +1 -1
  45. package/lib/engine-components/Duplicatable.d.ts +2 -2
  46. package/lib/engine-components/Duplicatable.js +2 -2
  47. package/lib/engine-components/EventList.d.ts +18 -1
  48. package/lib/engine-components/EventList.js +18 -1
  49. package/lib/engine-components/EventList.js.map +1 -1
  50. package/lib/engine-components/GroundProjection.d.ts +3 -0
  51. package/lib/engine-components/GroundProjection.js +3 -0
  52. package/lib/engine-components/GroundProjection.js.map +1 -1
  53. package/lib/engine-components/Interactable.d.ts +4 -0
  54. package/lib/engine-components/Interactable.js +4 -0
  55. package/lib/engine-components/Interactable.js.map +1 -1
  56. package/lib/engine-components/OrbitControls.d.ts +4 -2
  57. package/lib/engine-components/OrbitControls.js +33 -3
  58. package/lib/engine-components/OrbitControls.js.map +1 -1
  59. package/lib/engine-components/RigidBody.d.ts +5 -0
  60. package/lib/engine-components/RigidBody.js +5 -0
  61. package/lib/engine-components/RigidBody.js.map +1 -1
  62. package/lib/engine-components/SeeThrough.js +20 -0
  63. package/lib/engine-components/SeeThrough.js.map +1 -1
  64. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +4 -2
  65. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +69 -14
  66. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js.map +1 -1
  67. package/lib/engine-components/splines/SplineWalker.d.ts +43 -4
  68. package/lib/engine-components/splines/SplineWalker.js +88 -12
  69. package/lib/engine-components/splines/SplineWalker.js.map +1 -1
  70. package/lib/engine-components/ui/Text.js +6 -1
  71. package/lib/engine-components/ui/Text.js.map +1 -1
  72. package/lib/engine-components/utils/LookAt.d.ts +3 -0
  73. package/lib/engine-components/utils/LookAt.js +3 -0
  74. package/lib/engine-components/utils/LookAt.js.map +1 -1
  75. package/lib/engine-components/utils/OpenURL.d.ts +2 -1
  76. package/lib/engine-components/utils/OpenURL.js +2 -1
  77. package/lib/engine-components/utils/OpenURL.js.map +1 -1
  78. package/lib/engine-components/web/Clickthrough.d.ts +2 -0
  79. package/lib/engine-components/web/Clickthrough.js +23 -1
  80. package/lib/engine-components/web/Clickthrough.js.map +1 -1
  81. package/lib/engine-components/web/ScrollFollow.d.ts +1 -9
  82. package/lib/engine-components/web/ScrollFollow.js +13 -30
  83. package/lib/engine-components/web/ScrollFollow.js.map +1 -1
  84. package/lib/engine-components/web/ViewBox.d.ts +16 -0
  85. package/lib/engine-components/web/ViewBox.js +35 -3
  86. package/lib/engine-components/web/ViewBox.js.map +1 -1
  87. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +2 -0
  88. package/lib/engine-components/webxr/WebARCameraBackground.js +2 -0
  89. package/lib/engine-components/webxr/WebARCameraBackground.js.map +1 -1
  90. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +1 -1
  91. package/lib/engine-components/webxr/WebARSessionRoot.js +1 -1
  92. package/lib/engine-components/webxr/WebXR.d.ts +2 -0
  93. package/lib/engine-components/webxr/WebXR.js +2 -0
  94. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  95. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +29 -0
  96. package/lib/engine-components/webxr/WebXRImageTracking.js +29 -0
  97. package/lib/engine-components/webxr/WebXRImageTracking.js.map +1 -1
  98. package/package.json +2 -2
  99. package/plugins/common/needle-engine.js +41 -0
  100. package/plugins/common/worker.js +129 -0
  101. package/plugins/vite/asap.js +5 -23
  102. package/plugins/vite/dependencies.js +21 -11
  103. package/plugins/vite/index.js +7 -0
  104. package/plugins/vite/needle-app.js +194 -0
  105. package/src/engine/engine_physics.ts +27 -2
  106. package/src/engine/js-extensions/Object3D.ts +24 -0
  107. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +3 -1
  108. package/src/engine-components/Collider.ts +27 -1
  109. package/src/engine-components/ContactShadows.ts +12 -4
  110. package/src/engine-components/DropListener.ts +45 -24
  111. package/src/engine-components/Duplicatable.ts +2 -2
  112. package/src/engine-components/EventList.ts +18 -1
  113. package/src/engine-components/GroundProjection.ts +4 -1
  114. package/src/engine-components/Interactable.ts +4 -1
  115. package/src/engine-components/OrbitControls.ts +32 -5
  116. package/src/engine-components/RigidBody.ts +6 -1
  117. package/src/engine-components/SeeThrough.ts +42 -2
  118. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +117 -17
  119. package/src/engine-components/splines/SplineWalker.ts +99 -14
  120. package/src/engine-components/ui/Text.ts +11 -2
  121. package/src/engine-components/utils/LookAt.ts +3 -0
  122. package/src/engine-components/utils/OpenURL.ts +3 -2
  123. package/src/engine-components/web/Clickthrough.ts +28 -1
  124. package/src/engine-components/web/ScrollFollow.ts +16 -34
  125. package/src/engine-components/web/ViewBox.ts +35 -5
  126. package/src/engine-components/webxr/WebARCameraBackground.ts +2 -0
  127. package/src/engine-components/webxr/WebARSessionRoot.ts +1 -1
  128. package/src/engine-components/webxr/WebXR.ts +2 -0
  129. package/src/engine-components/webxr/WebXRImageTracking.ts +30 -3
  130. package/dist/needle-engine.bundle-B8HfDBoL.min.js +0 -1652
@@ -0,0 +1,1652 @@
1
+ import{Vector2 as J,Vector3 as b,Vector4 as pe,Quaternion as N,PlaneGeometry as Fn,WebGLRenderer as cr,PerspectiveCamera as re,OrthographicCamera as md,Scene as vi,Mesh as G,Texture as Te,Uniform$1 as Wi,Color as ne,ShaderMaterial as Un,Box3 as wi,ShadowMaterial as Y0,Euler as ot,MeshStandardMaterial as pt,Box3Helper as bS,GridHelper as hm,Object3D as O,Material as ve,Matrix3 as Z0,Matrix4 as Z,Layers as hs,Ray as yo,MathUtils as bo,AxesHelper as xi,MeshBasicMaterial as xe,DoubleSide as Si,BufferGeometry as gn,Group as _o,CylinderGeometry as K0,SphereGeometry as gd,BoxGeometry as Sa,SpriteMaterial as _S,Sprite as vS,Shape as wS,ExtrudeGeometry as xS,Fog as J0,DirectionalLight as dm,PointLight as um,EdgesGeometry as SS,LineSegments as eb,LineBasicMaterial as pm,Line as Ca,BufferAttribute as mt,Raycaster as fd,Sphere as yd,ArrayCamera as CS,Plane as hr,SkinnedMesh as ds,InterleavedBufferAttribute as tb,Skeleton as PS,Bone as OS,WebGLCubeRenderTarget as kS,CubeCamera as MS,AnimationClip as Ci,FileLoader as mm,TextureLoader as Ql,PropertyBinding as Pa,KeyframeTrack as RS,LinearSRGBColorSpace as vo,ShaderChunk as Ht,UniformsLib as TS,DataTexture as gm,RGBAFormat as bd,EquirectangularReflectionMapping as wo,SRGBColorSpace as xo,Clock as ES,NeutralToneMapping as Oa,AgXToneMapping as _d,ACESFilmicToneMapping as vd,NoToneMapping as wd,PCFSoftShadowMap$1 as AS,BasicNodeLibrary as IS,WebGLRenderTarget as zn,DepthTexture as ib,NearestFilter as xd,LoopRepeat as LS,LoopOnce as fm,AnimationMixer as ym,CompressedTexture as jS,FrontSide as us,Camera as DS,Frustum as nb,AudioListener as BS,PositionalAudio as FS,AudioLoader as bm,EventDispatcher as _m,BackSide as Sd,MeshDepthMaterial as US,CustomBlending as zS,MaxEquation as NS,AlwaysStencilFunc as VS,GreaterEqualStencilFunc as WS,NotEqualStencilFunc as $S,GreaterStencilFunc as HS,LessEqualStencilFunc as GS,EqualStencilFunc as qS,LessStencilFunc as XS,NeverStencilFunc as ob,InvertStencilOp as QS,DecrementWrapStencilOp as YS,IncrementWrapStencilOp as ZS,DecrementStencilOp as KS,IncrementStencilOp as JS,ReplaceStencilOp as eC,ZeroStencilOp as tC,KeepStencilOp as iC,AmbientLight as nC,HemisphereLight as oC,RawShaderMaterial as sb,GLSL3 as sC,AlwaysDepth as rC,GreaterEqualDepth as aC,GreaterDepth as lC,LessEqualDepth as cC,LessDepth as hC,NotEqualDepth as dC,EqualDepth as uC,BatchedMesh as rb,MeshPhysicalMaterial as vm,LinearFilter as Cd,UnsignedByteType as pC,RingGeometry as mC,Line3 as gC,AdditiveBlending as ab,BoxHelper as fC,SpotLight as yC,DirectionalLightHelper as bC,CameraHelper as _C,LOD as vC,Triangle as wC,NormalBlending as xC,ReinhardToneMapping as wm,LinearToneMapping as xm,HalfFloatType as Sm,VideoTexture as SC,CubeUVReflectionMapping as lb,CubeTexture as CC,CompressedCubeTexture as PC,EquirectangularRefractionMapping as OC,CatmullRomCurve3 as kC,VectorKeyframeTrack as MC,QuaternionKeyframeTrack as RC,Audio as TC,ShaderLib as Pd,UniformsUtils as cb,MirroredRepeatWrapping as hb,MeshNormalMaterial as EC,AudioContext as AC,PMREMGenerator$1 as IC}from"./three-BDW9I486.min.js";import{createLoaders as Cm,getRaycastMesh as db,LODsManager as dr,NEEDLE_progressive as $e,addDracoAndKTX2Loaders as LC,configureLoader as jC,setKTX2TranscoderLocation as DC,setDracoDecoderLocation as BC}from"./gltf-progressive-CftVUJy3.min.js";import{GroundedSkybox as ka,Font as FC,TextGeometry as UC,FontLoader as zC,GLTFLoader as So,TransformControlsGizmo as ub,EXRLoader as Pm,RGBELoader as pb,Stats as NC,nodeFrame as mb,OrbitControls as gb,PositionalAudioHelper as VC,HorizontalBlurShader as WC,VerticalBlurShader as $C,GLTFExporter as fb,strToU8 as yb,zipSync as HC,XRControllerModelFactory as GC,XRHandMeshModel as qC,Line2 as XC,LineGeometry as QC,LineMaterial as YC,TransformControls as ZC,InteractiveGroup as KC,HTMLMesh as JC,VertexNormalsHelper as eP,OBJLoader as Om,FBXLoader as bb,mergeVertices as tP}from"./three-examples-fvEPSC8L.min.js";import{fetchProfile as iP,MotionController 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Gb(this.alpha(this.minCutOff)),this.dx=new Gb(this.alpha(this.dCutOff)),this.lasttime=null}alpha(e){const t=1/this.freq;return 1/(1+1/(2*Math.PI*e)/t)}filter(e,t=null){this.lasttime&&t&&(this.freq=1/(t-this.lasttime)),this.lasttime=t;const i=this.x.lastValue(),n=i?(e-i)*this.freq:0,s=this.dx.filter(n,this.alpha(this.dCutOff)),r=this.minCutOff+this.beta*Math.abs(s);return this.x.filter(e,this.alpha(r))}reset(e){e!=null&&this.x.reset(e),this.x.alpha=this.alpha(this.minCutOff),this.dx.alpha=this.alpha(this.dCutOff),this.lasttime=null}}class $m{x;y;z;constructor(e,t=1,i=0,n=1){this.x=new Rd(e,t,i,n),this.y=new Rd(e,t,i,n),this.z=new Rd(e,t,i,n)}filter(e,t,i=null){t.x=this.x.filter(e.x,i),t.y=this.y.filter(e.y,i),t.z=this.z.filter(e.z,i)}reset(e){this.x.reset(e?.x),this.y.reset(e?.y),this.z.reset(e?.z)}}const Td="needle:cameraController";function qb(o){return o[Td]}function Hm(o,e,t){t?o[Td]=e:o[Td]===e&&(o[Td]=null)}const Gm="needle:autofit";function Xb(o){return o[Gm]===void 0?!0:o[Gm]!==!1}function Ed(o,e){o[Gm]=e}let fn;const nO={x:0,y:0,width:0,height:0},oO=v("debugfocusrect");function sO(o,e,t,i,n){o instanceof Element&&(oO&&o instanceof HTMLElement&&(o.style.outline="2px dashed rgba(255, 150, 0, .8)"),o=o.getBoundingClientRect()),fn=n.domElement.getBoundingClientRect();const s=nO;s.x=o.x,s.y=o.y,s.width=o.width,s.height=o.height,s.x-=fn.x,s.y-=fn.y;const r=fn.width,a=fn.height,l=i.view,c=e.zoom;let h=l?.offsetX||0,d=l?.offsetY||0,p=fn.width,m=fn.height;p/=c,m/=c,h=p*(c-1)*.5,d=m*(c-1)*.5;const f=s.x+s.width*.5,g=s.y+s.height*.5,y=fn.width*.5,_=fn.height*.5,w=f-y,P=g-_;h-=w/c,d-=P/c,e.offsetX!==void 0&&(h+=e.offsetX*(fn.width*.5)),e.offsetY!==void 0&&(d-=e.offsetY*(fn.height*.5));const M=l?.offsetX||h,k=l?.offsetY||d;h=I.lerp(M,h,t),d=I.lerp(k,d,t);const F=l?.width||r,L=l?.height||a;p=I.lerp(F,p,t),m=I.lerp(L,m,t),i.setViewOffset(r,a,h,d,p,m),i.updateProjectionMatrix(),e.damping>0&&(e.damping*=1-t,e.damping<.01&&(e.damping=0),e.damping=Math.max(0,e.damping))}function rO(o,e,t){const i=o.length(),n=e.length(),s=I.lerp(i,n,t);return o.lerp(e,t).normalize().multiplyScalar(s)}const qm=new N,Qb=new N().setFromAxisAngle(new b(0,1,0),Math.PI);function aO(o,e){o.lookAt(e),o.quaternion.multiply(Qb)}function tc(o,e,t=!0,i=!1){if(o===e)return;qm.copy(o.quaternion);const n=K(e),s=K(o);if(i){if(yn(o,be(e)),t){const r=s.y,a=s.sub(e_(o));a.y=r,o.lookAt(a),o.quaternion.multiply(Qb)}Number.isNaN(o.quaternion.x)&&o.quaternion.copy(qm);return}t&&(n.y=s.y),o.lookAt(n),Number.isNaN(o.quaternion.x)&&o.quaternion.copy(qm)}function lO(o,e,t,i=1){if(t){const n=D(0,0,0),s=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(s,r,0),n.unproject(t);const a=t.worldPosition,l=o.worldPosition.distanceTo(a),c=n.sub(a);c.multiplyScalar(i*3.6*l);const h=t.worldPosition.add(c);return o.lookAt(h),h}return null}const cO=new Pi(()=>new b,100);function D(o,e,t){const i=cO.get();return i.set(0,0,0),o instanceof b?i.copy(o):Array.isArray(o)?i.set(o[0],o[1],o[2]):o instanceof DOMPointReadOnly?i.set(o.x,o.y,o.z):typeof o=="number"?(i.x=o,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof o=="object"&&(i.x=o.x,i.y=o.y,i.z=o.z),i}const hO=new Pi(()=>new ne,30);function Yb(o){const e=hO.get();return o?e.copy(o):e.set(0,0,0),e}const dO=new Pi(()=>new N,100);function ni(o,e,t,i){const n=dO.get();return n.identity(),o instanceof N?n.copy(o):o instanceof DOMPointReadOnly?n.set(o.x,o.y,o.z,o.w):typeof o=="number"&&e!==void 0&&t!==void 0&&i!==void 0?n.set(o,e,t,i):typeof o=="object"&&"x"in o&&"y"in o&&"z"in o&&"w"in o&&n.set(o.x,o.y,o.z,o.w),n}const Xm=new Pi(()=>new b,100),Zb=Symbol("lastMatrixWorldUpdateKey");function K(o,e=null,t=!0){const i=e??Xm.get();return o?o.parent?(t&&o.updateWorldMatrix(!0,!1),o.matrixWorldNeedsUpdate&&o[Zb]!==Date.now()&&(o[Zb]=Date.now(),o.updateMatrixWorld()),i.setFromMatrixPosition(o.matrixWorld),i):i.copy(o.position):i.set(0,0,0)}function gt(o,e){if(!o)return o;const t=Xm.get();return e!==t&&t.copy(e),(o?.parent??o).worldToLocal(t),o.position.set(t.x,t.y,t.z),o}function mr(o,e,t,i){const n=Xm.get();return n.set(e,t,i),gt(o,n),o}const Ad=new Pi(()=>new N,100),gr=new N,Qm=new N;function be(o,e=null){if(!o)return Ad.get().identity();const t=e??Ad.get();return o.parent?(o.getWorldQuaternion(t),t):t.copy(o.quaternion)}function yn(o,e){if(!o)return;e!==gr&&gr.copy(e);const t=gr;o?.parent?.getWorldQuaternion(Qm),Qm.invert();const i=Qm.multiply(t);o.quaternion.set(i.x,i.y,i.z,i.w)}function Ym(o,e,t,i,n){gr.set(e,t,i,n),yn(o,gr)}const uO=new Pi(()=>new b,100),pO=new b;function He(o,e=null){return e||(e=uO.get()),o?o.parent?(o.getWorldScale(e),e):e.copy(o.scale):e.set(0,0,0)}function Ta(o,e){if(!o)return;if(!o.parent){o.scale.copy(e);return}const t=pO;o.parent.getWorldScale(t),o.scale.copy(e),o.scale.divide(t)}const mO=new b,Kb=new N;function gO(o){return be(o,Kb),mO.set(0,0,1).applyQuaternion(Kb)}const fO=new Pi(()=>new b,100),Jb=new N;function e_(o,e){return e||(e=fO.get().set(0,0,1)),be(o,Jb),e.applyQuaternion(Jb)}const t_=new ot,i_=new ot,yO=new b;function Zm(o){const e=Ad.get();return o.getWorldQuaternion(e),i_.setFromQuaternion(e),i_}function Km(o,e){const t=Ad.get();yn(o,t.setFromEuler(e))}function Id(o){const e=Zm(o),t=yO;return t.set(e.x,e.y,e.z),t.x=I.toDegrees(t.x),t.y=I.toDegrees(t.y),t.z=I.toDegrees(t.z),t}function n_(o,e){ic(o,e.x,e.y,e.z,!0)}function ic(o,e,t,i,n=!0){n&&(e=I.toRadians(e),t=I.toRadians(t),i=I.toRadians(i)),t_.set(e,t,i),gr.setFromEuler(t_),yn(o,gr)}function Ld(o,e=!0){o&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(o):o.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function bO(o){let e=o?.name||"";if(!o)return e;let t=o.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function o_(o){if(o){const e=o;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class rm extends Un{static vertex=`
58
+ varying vec2 vUv;
59
+ void main(){
60
+ vUv = uv;
61
+ gl_Position = vec4(position.xy, 0., 1.0);
62
+ }`;constructor(){super({vertexShader:rm.vertex,uniforms:{map:new Wi(null),flipY:new Wi(!0),writeDepth:new Wi(!1),depthTexture:new Wi(null)},fragmentShader:`
63
+ uniform sampler2D map;
64
+ uniform bool flipY;
65
+ uniform bool writeDepth;
66
+ uniform sampler2D depthTexture;
67
+
68
+ varying vec2 vUv;
69
+
70
+ void main(){
71
+ vec2 uv = vUv;
72
+ if (flipY) uv.y = 1.0 - uv.y;
73
+ gl_FragColor = texture2D(map, uv);
74
+
75
+ if (writeDepth) {
76
+ float depth = texture2D(depthTexture, uv).r;
77
+ gl_FragDepth = depth;
78
+
79
+ // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
80
+ // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
81
+ }
82
+ }`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class sr{static planeGeometry=new Fn(2,2,1,1);static renderer=new cr({antialias:!1,alpha:!0});static perspectiveCam=new re;static orthographicCam=new md;static scene=new vi;static blitMaterial=new rm;static mesh=new G(sr.planeGeometry,sr.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=rm.vertex;const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new Te(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:s=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:c=!0}=i||{};this.blitMaterial.reset(),s.uniforms.map&&(s.uniforms.map.value=e),s.uniforms.flipY&&(s.uniforms.flipY.value=r),a?(s.uniforms.writeDepth=new Wi(!0),s.uniforms.depthTexture.value=a):(s.uniforms.writeDepth=new Wi(!1),s.uniforms.depthTexture.value=null),s.needsUpdate=!0,s.uniformsNeedUpdate=!0;const h=this.mesh;h.material=s,h.frustumCulled=!1,this.scene.children.length=0,this.scene.add(h);const d=n.getRenderTarget(),p=n.getContext(),m=p.getParameter(p.DEPTH_TEST),f=p.getParameter(p.DEPTH_WRITEMASK),g=p.getParameter(p.DEPTH_FUNC);l?n.getContext().enable(n.getContext().DEPTH_TEST):n.getContext().disable(n.getContext().DEPTH_TEST),n.state.buffers.depth.setMask(c),n.setClearColor(new ne(0,0,0),0),n.pixelRatio!==window.devicePixelRatio&&n.xr.isPresenting===!1&&n.setPixelRatio(window.devicePixelRatio),n.setRenderTarget(t),n.clear(),n.render(this.scene,this.perspectiveCam),n.setRenderTarget(d);const y=n.state.buffers.depth;y.setTest(m),y.setMask(f),y.setFunc(g)}static textureToCanvas(e,t=!1){if(!e)return null;(t===!0||e.isCompressedTexture===!0)&&(e=s_(e));const i=e.image;if(vO(i)){const n=document.createElement("canvas");n.width=i.width,n.height=i.height;const s=n.getContext("2d");return s?(s.drawImage(i,0,0,i.width,i.height,0,0,n.width,n.height),n):(console.error("Failed getting canvas 2d context"),null)}return null}}function s_(o){return sr.copyTexture(o)}function _O(o,e=!1){return sr.textureToCanvas(o,e)}function vO(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}function wO(o){const e=o.type;return e==="Mesh"||e==="SkinnedMesh"}function Jm(o,e){e?o["needle:rendercustomshadow"]=!0:o["needle:rendercustomshadow"]=!1}function r_(o){return!!(o&&(o["needle:rendercustomshadow"]===!0||o["needle:rendercustomshadow"]==null))}function Gt(o,e=void 0,t=void 0,i=void 0){const n=i||new wi;n.makeEmpty();const s=[];function r(l){let c=!0;if(l.visible&&Xb(l)!==!1&&!(l.type==="TransformControlsGizmo"||l.type==="TransformControlsPlane")){if(l instanceof bS&&(c=!1),l instanceof hm&&(c=!1),l instanceof ka&&(c=!1),l.isGizmo===!0&&(c=!1),l.material instanceof Y0&&(c=!1),wO(l)||(c=!1),t&&l.layers.test(t)===!1&&(c=!1),c&&(e&&Array.isArray(e)&&e?.includes(l)||typeof e=="function"&&e(l)===!0))return;if(l.isUI!==!0){if(c){const h=l.children;l.children=s;const d=l.position,p=l.scale;if(Number.isNaN(d.x)||Number.isNaN(d.y)||Number.isNaN(d.z)){console.warn(`Object "${l.name}" has NaN values in position or scale.... will ignore it`,d,p);return}l.geometry===null&&(l.geometry=void 0),n.expandByObject(l,!0),l.children=h}for(const h of l.children)r(h)}}}let a=!1;Array.isArray(o)||(o=[o]);for(const l of o)l&&(a=!0,l.updateMatrixWorld(),r(l));return a||console.warn("No objects to fit camera to..."),n}function a_(o,e,t){const i=Gt([o],t?.ignore),n=new b;i.getSize(n);const s=new b;i.getCenter(s);const r=new b;e.getSize(r);const a=new b;e.getCenter(a);const l=new b;l.set(r.x/n.x,r.y/n.y,r.z/n.z);const c=Math.min(l.x,l.y,l.z),h=t?.scale!==!1;if(h&&Ta(o,He(o).multiplyScalar(c)),t?.position!==!1){const d=new b;i.getCenter(d),d.y=i.min.y;const p=new b;e.getCenter(p),p.y=e.min.y;const m=p.clone().sub(d);h&&m.multiplyScalar(c),gt(o,K(o).add(m))}return{boundsBefore:i,scale:l}}function l_(o,e){const t=Gt([o]),i=new b;t.getCenter(i),i.y=t.min.y;const n=e.clone().sub(i),s=K(o);return gt(o,s.add(n)),{offset:n,bounds:t}}function eg(o,e,t,i){if(Array.isArray(e)){let r=!0;for(let a=0;a<e.length;a++)eg(o,e[a],a,e)||(r=!1);return r}if(e.type==="MeshStandardMaterial"||e.type==="MeshBasicMaterial")return!1;if(e["material:fbx"]!=null)return!0;const n=new pt;n["material:fbx"]=e;const s=e;return s&&(s.map?n.color.set(1,1,1):n.color.copyLinearToSRGB(s.color),n.emissive.copyLinearToSRGB(s.emissive),n.emissiveIntensity=s.emissiveIntensity,n.opacity=s.opacity,n.displacementScale=s.displacementScale,n.transparent=s.transparent,n.bumpMap=s.bumpMap,n.aoMap=s.aoMap,n.map=s.map,n.displacementMap=s.displacementMap,n.emissiveMap=s.emissiveMap,n.normalMap=s.normalMap,n.envMap=s.envMap,n.alphaMap=s.alphaMap,n.metalness=s.reflectivity,n.vertexColors=s.vertexColors,s.shininess&&(n.roughness=1-Math.sqrt(s.shininess)/10),n.needsUpdate=!0),t===void 0?o.material=n:i[t]=n,!0}let jd=!1;$P((...o)=>{A()&&ue.Current?.isInXR&&(fr(!0),c_("error",...o))});function fr(o){if(o){if(jd)return;jd=!0,SO()}else{if(!jd)return;jd=!1,CO()}}const nc={log:void 0,warn:void 0,error:void 0};class xO{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=ue.Current||ue.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new O;userForwardViewPoint=new b;oneEuroFilter=new $m(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof re){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const 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e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const s of e)if(i===s){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new J];_pointerPositionsLastFrame=[new J];_pointerPositionsDelta=[new J];_pointerPositionsRC=[new J];_pointerPositionDown=[new b];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":st&&Ee("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":st&&Ee("Create Pointer move"),this.onMove(e);break;case"pointerup":st&&Ee("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&q.isMozillaXR()?!0:(st&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(st&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new lc("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new lc("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new lc("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);st&&Ee(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Oo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),s=new Oo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(s)};onPointerCancel=e=>{this.context.isInAR||(st&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Oo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,st&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Oo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Oo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=new Oo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}};tempNearPlaneVector=new b;tempFarPlaneVector=new b;tempLookMatrix=new Z;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new O,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const s=this.context.mainCamera;if(s){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(s),a.unproject(s);const l=s.worldUp||D(0,1,0).applyQuaternion(be(s));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,s=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return st&&!s&&console.log("Not in rect",t,i,n),s}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,st?e:""),st&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new b);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new J);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){st&&console.log(e.pointerType,"UP",t,"was not down");return}st&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let a=this._pointerEventsPressed.length-1;a>=0;a--)if(this._pointerEventsPressed[a].pointerId===t){this._pointerEventsPressed.splice(a,1);break}if(!this._pointerPositionDown[t]){st&&fe("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const i=this._pointerUpTime[t],n=this._pointerDownTime[t],s=this.context.time.realtimeSinceStartup,r=s-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=s,r<1){let a=e.clientX-this._pointerPositionDown[t].x,l=e.clientY-this._pointerPositionDown[t].y,c=0;if(e.isSpatial&&e.clientZ!=null&&(c=e.clientZ-this._pointerPositionDown[t].z,a*=200,l*=200,c*=200),Math.abs(a)<5&&Math.abs(l)<5&&Math.abs(c)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const h=s-i;st&&console.log("CLICK",t,a,l,c,h),h<this._doubleClickTimeThreshold&&h>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new J);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new J);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new J);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let s=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const h=e.source;s===0&&h.movementX!==0&&(s=h.movementX||0),r===0&&h.movementY!==0&&(r=h.movementY||0)}n.x+=s,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new J);const c=this._pointerPositionsRC[t];c.set(a,l),this.convertScreenspaceToRaycastSpace(c)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(st&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=V.Current;try{V.Current=this.context,this.dispatchEvent(e)}finally{V.Current=t}}}const La=new Z().makeRotationY(Math.PI),Gi=new N().setFromAxisAngle(new b(0,1,0),Math.PI),WO=v("debugwebxr");class $O{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new O,this.gameObject.name="Implicit XR Rig",WO){const e=Sg(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const ko=v("debugwebxr"),Nd=v("debugcustomgesture"),HO="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",GO="generic-trigger",qO=new N().setFromEuler(new ot(bo.degToRad(0),bo.degToRad(-90),bo.degToRad(-90))),XO=new b(.04,-.04,0);class cg{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new Z;_gripPosition=new b;_gripQuaternion=new N;_linearVelocity=new b;_rayPositionRaw=new b;_rayRotationRaw=new N;_rayMatrix=new Z;_rayPosition=new b;_rayQuaternion=new N;get gripPosition(){return D(this._gripPosition)}get gripQuaternion(){return ni(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return D(this._linearVelocity).applyQuaternion(Gi)}get rayPosition(){return D(this._rayPosition)}get rayQuaternion(){return ni(this._rayQuaternion)}get gripWorldPosition(){return D(this._gripWorldPosition)}_gripWorldPosition=new b;get gripWorldQuaternion(){return ni(this._gripWorldQuaternion)}_gripWorldQuaternion=new N;get rayWorldPosition(){return D(this._rayWorldPosition)}_rayWorldPosition=new b;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return ni(this._rayWorldQuaternion)}_rayWorldQuaternion=new N;get pinchPosition(){return D(this._pinchPosition)}_pinchPosition=new b;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?be(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Gi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(D(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=D(0,1,0).applyQuaternion(e.quaternion),i=D(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new xi(.15);_debugGripAxesHelper=new xi(.07);_debugRayAxesHelper=new xi(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new O,this._object.name=`NeedleXRController_${i}`,ko&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new O,this._raySpaceObject=new O,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new yo,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,D(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),t=this.inputSource.profiles.join(`
146
+ `);let i=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
147
+ C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(i+=`
148
+ Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),i+=`
149
+ `+t,i+=`
150
+ `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const n=this.inputSource.gamepad;let s="[btns "+n.buttons.length+"]: "+n.buttons.map(r=>r.value.toPrecision(1)).join(",");s+=`
151
+ [axes `+n.axes.length+"]: "+n.axes.map(r=>r.toPrecision(1)).join(","),i+=`
152
+ `+s}if(this._layout){i+=`
153
+ Layout: `;for(const n of Object.keys(this._layout.components||{})){const s=this.getStick(n),r=this._layout.components[n]?.gamepadIndices,a=r?Object.entries(r).map(l=>l[0][0].toUpperCase()+l[0].slice(1)+"="+l[1]).join(","):"";i+=`
154
+ ${n}: ${this._layout.components[n]?.type} [${a}] (${s.x.toPrecision(2)},${s.y.toPrecision(2)})`}}B.DrawLabel(e,i,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,s=null,r=null;if(t){const h=t.transform;this._rayMatrix.fromArray(h.matrix).premultiply(La),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,D(1,1,1)),s=D(h.position),r=ni(h.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const h=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(h){const d=h.transform;if(i=D(d.position),n=ni(d.orientation),this._gripMatrix.fromArray(d.matrix).premultiply(La),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,D(1,1,1)),"linearVelocity"in h&&h.linearVelocity){const p=h.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let h=!1;const d=a.get("wrist"),p=d&&this.getHandJointPose(d,e);if(p){h=!0;const g=p.transform.position,y=p.transform.orientation;this._object.position.set(g.x,g.y,g.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(Gi)}h||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Gi));const m=a.get("middle-finger-metacarpal"),f=m&&this.getHandJointPose(m,e);f&&(this._gripMatrix.fromArray(f.transform.matrix).premultiply(La),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,D(1,1,1)),i=D().copy(f.transform.position),n=ni().copy(f.transform.orientation),n.multiply(qO),i.add(D(XO).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Gi)):s&&r&&(this._object.position.copy(s),this._object.quaternion.copy(r).multiply(Gi));ko&&(s&&r&&(this._raySpaceObject?.position.copy(s),this._raySpaceObject?.quaternion.copy(r).multiply(Gi)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Gi)));const l=this.xr.context.mainCamera?.parent,c=l?be(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Gi),c&&this._gripWorldQuaternion.premultiply(c)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,ko&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new P_(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],s=this._needleGamepadButtons[e]||new P_(e,t);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[e]=s,s}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let s=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;s*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:s,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=iP(this.inputSource,HO,GO);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new nP(this.inputSource,t.profile,t.assetPath||"");const i=t.profile.layouts[this.inputSource.handedness];if(this._layout=i,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const n in this._layout.components){const s=this._layout.components[n];this._layout.gamepad[s.gamepadIndices.button]=n}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!Nd&&(ko&&B.DrawDirection(this.rayWorldPosition,D(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ae.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(Nd||this.inputSource===e.inputSource&&this.emitPointerEvent(Ae.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(ko&&B.DrawDirection(this.rayWorldPosition,D(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ae.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ae.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new C_;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const s=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&s){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(ko||Nd)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const s=this.xr.context.mainCamera?.parent;if(s&&this._pinchPosition.applyMatrix4(s.matrixWorld),n!==0){const r=this.states.pinch||new C_,a=(.02+.01)*1.5;r.value=1-(n-.02)/a;const l=n<.02-.01,c=n>.02+.01;l&&!r.pressed?(Nd&&console.log("pinch start",n),r.isDown=!0,r.isUp=!1,r.pressed=!0):c&&r.pressed?(r.isDown=!1,r.isUp=!0,r.pressed=!1):(r.isDown=!1,r.isUp=!1),this.states.pinch=r}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new b;_lastPointerMoveQuaternion=new N;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),ko&&B.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let t=this.xr.context.input.getFirstPressedButtonForPointer(this.index);t===void 0&&(t=0);const i=this.gamepad?.buttons[t]?.value;this.emitPointerEvent("pointermove",t,"none",!1,null,i)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,s=null,r){if(!this.emitEvents){ko&&e!==Ae.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=V.Current;V.Current=this.xr.context,ko&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Oo(e,s,this.pointerInit)),V.Current=a}}}class C_{isDown=!1;isUp=!1;pressed=!1;value=0}class P_{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var hg=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(hg||{});let Vd=!1;const ja=[];function vr(){if(Vd)return;A()&&console.debug("User interaction registered: audio can now be played"),Vd=!0;const o=[...ja];ja.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",vr),document.addEventListener("pointerup",vr),document.addEventListener("click",vr),document.addEventListener("dragstart",vr),document.addEventListener("touchend",vr),document.addEventListener("keydown",vr);class jn extends EventTarget{static get userInteractionRegistered(){return Vd}static registerWaitForAllowAudio=jn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(Vd){e();return}ja.indexOf(e)===-1&&ja.push(e)}}static unregisterWaitForInteraction(e){const t=ja.indexOf(e);t!==-1&&ja.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const Da=new Map,Ba=new Map;let O_=0;function Mo(o,e,t){if(Da.has(e)||Da.set(e,new Array),Da.get(e).push({method:o,options:{once:!1,...t}}),O_<30){const i=Ba.get(e);i&&i?.length>100&&(O_+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
155
+
156
+ This might be a performance issue!
157
+ Consider unregistering the methods when they are not needed anymore!
158
+
159
+ To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
160
+
161
+ or by using the once option like onStart(()=>{}, { once:true }).
162
+
163
+ See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function fs(o,e){const t=Ba.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===o){t.splice(n,1);return}}const i=Da.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function Wn(o,e){e===de.ContextCreated&&dg.delete(o),k_(o,e)}function k_(o,e){e===we.Start&&Da.get(de.ContextCreated)&&k_(o,de.ContextCreated);const t=e===we.Start||e===de.ContextCreated,i=Ba.get(e);i&&i.length>0&&R_(o,i,t);const n=Da.get(e);if(n&&n.length>0){const s=[...n];n.length=0,R_(o,s,t),s.length>0&&(Ba.has(e)||Ba.set(e,new Array),Ba.get(e).push(...s))}}const Wd=new Array,M_={context:null};function R_(o,e,t){Wd.length=0;for(let n=0;n<e.length;n++)Wd.push(e[n]);let i=dg.get(o);for(let n=0;n<Wd.length;n++){const s=Wd[n];let r=!0;if(i&&i.has(s)&&(r=!1),r)try{M_.context=o,s.method?.call(M_,o)}catch(a){console.error("Error in lifecycle method",a)}if(s.options?.once){for(let a=0;a<e.length;a++)if(e[a]===s){e.splice(a,1);break}}else t&&(i||(i=new Set,dg.set(o,i)),i.add(s))}}const dg=new WeakMap,ug={};function pg(o,e){ug[o]=e}function T_(o){const e=o.getBufferIdentifier(),t=ug[e];return t(o)}function E_(o){return typeof o.guid=="function"?o.guid():null}let mg;function QO(){return mg}function YO(o){mg=o}function A_(o,e){return e||(e={}),e={...mg,...e},o?new _b(o,e):new _b(e)}async function I_(){const o=await import("./vendor-DWGd3dEf.min.js").then(e=>e.bundler);return console.log(o),o.default===void 0?o:o.default}class L_{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await I_(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new KO(i)})}async trySetupClient(e){const t=await I_();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class ZO{_peer;constructor(e){this._peer=e}}class KO extends ZO{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var vn=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(vn||{});const j_="https://urls.needle.tools/default-networking-backend/index";let qi="wss://networking.needle.tools/socket";const si=!!v("debugnet"),cc=!!(si||v("debugowner")),$d=v("debugnetbin");var D_=(o=>(o.ConnectionInfo="connection-start-info",o))(D_||{}),te=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(te||{});class JO{room;viewId;allowEditing;inRoom}class ek{room}class tk{userId}var B_=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(B_||{});class gg{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(cc&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return cc&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(cc&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(cc&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class F_{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new L_),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return si}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),si&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},vn.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=vn.Queued){if(t===null&&(t={}),i===vn.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){$d&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,vn.Immediate);break}const s=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(s)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&si&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==qi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?qi=t:Mb()&&(qi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,qi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=c=>{i||(i=!0,e(c))};if(qi===void 0&&(console.log("Fetch default backend url: "+j_),qi=await(await fetch(j_)).text()),qi===void 0){n(!1);return}console.debug(`\u22A1 Connecting to networking backend on
164
+ `+qi);const s=await import("./vendor-DWGd3dEf.min.js").then(c=>c.index),r=s.default?.WebsocketBuilder??s.WebsocketBuilder,a=s.default?.ExponentialBackoff??s.ExponentialBackoff,l=new r(qi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||si?console.log(`\u229E Connected to networking backend
165
+ `+qi):console.debug("\u229E Connected to networking backend",qi),n(!0),this.onSendQueued(vn.OnConnection)}).onClose(c=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let h="Websocket connection closed...";qi?.includes("/socket")||(h+=' Do you perhaps mean to connect to "/socket"?'),console.error(h)}).onError(c=>{console.error("\u22A0 Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("\u2192 Retry connecting to networking websocket")}).build();l.addEventListener(s.WebsocketEvent.message,(c,h)=>{this.onMessage(c,h)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){si&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){$d&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new oP(i),s=n.getBufferIdentifier(),r=this._listenersBinary[s],a=T_(n),l=E_(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const c=a??n;for(const h of r)h(c)}handleIncomingStringMessage(e){if(si&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(si&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),($d||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
166
+ ${a.href}`)}this.onSendQueued(vn.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,($d||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),si&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(si&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":si&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const s=e.data?.time;s&&(this._currentDelay=this.context.time.time-s),si&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(s){console.error('Error invoking callback for "'+e.key+'"',s)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=vn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(e,t));si&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const hc=v("debugwebxr");class fg{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{hc&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let s=0;s<e.controllers.length;s++)e.controllers[s].index===i.index&&(n=!0);n||(hc&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),hc&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class U_{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(te.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(te.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(te.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(te.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(hc&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new fg(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new fg(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(hc&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new fg(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class z_{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new xe({color:0,transparent:!0,depthTest:!1,fog:!1,side:Si}),this._fadeToColorQuad=new G(new Fn(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=I.lerp(n.opacity,s,t/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var wr=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(wr||{});class xr{static createText(e,t){let i=null;const n=t?.font||nk(t?.familyFamily||null);n instanceof FC?i=this.#t(e,n,t):i==null&&(i=new gn);const s=t?.color||16777215,r=new G(i,t?.material??new pt({color:s}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new UC(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new xe({colorWrite:!1,depthWrite:!0,side:Si});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const s=new Fn(1,1,1,1),r=t?.material??new pt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new G(s,r),i.name="Quad"}break;case"Cube":case 1:{const s=new Sa(1,1,1),r=t?.material??new pt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new G(s,r),i.name="Cube"}break;case 10:case"RoundedCube":{const s=ik(1,1,1,.1,2),r=t?.material??new pt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new G(s,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new gd(.5,16,16),r=t?.material??new pt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new G(s,r),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new K0(.5,.5,1,32),r=t?.material??new pt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new G(s,r),i.name="Cylinder"}break;case"ShaderBall":i=new _o,i.name="ShaderBall",ok(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const t=new _S({color:16777215});e?.texture&&"map"in t&&(t.map=e.texture);const i=new vS(t);return this.applyDefaultObjectOptions(i,e),i}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function ik(o,e,t,i,n){const s=new wS,r=1e-5,a=i-r;s.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),s.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),s.absarc(o-a*2,e-a*2,r,Math.PI/2,0,!0),s.absarc(o-a*2,r,r,0,-Math.PI/2,!0);const l=new xS(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(c,h)=>{const d=[];for(let p=0;p<h.length;p+=3)d.push(new J(h[p]/o,h[p+1]/e));return d},generateSideWallUV:(c,h,d,p,m,f)=>{const g=[];return g.push(new J(h[d]/o,h[d+1]/e)),g.push(new J(h[p]/o,h[p+1]/e)),g.push(new J(h[m]/o,h[m+1]/e)),g.push(new J(h[f]/o,h[f+1]/e)),g}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(c,h)=>h)),l.computeVertexNormals(),l}const Hd=new Map;function nk(o){let e="";switch(o){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Hd.has(e)){const n=Hd.get(e);if(n)return n}const t=new zC,i=new Promise((n,s)=>{t.load(e,r=>{Hd.set(e,r),n(r)},void 0,s)});return Hd.set(e,i),i}let yg=!1,bg=null;function ok(o,e){if(bg===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new So,n=Cm(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),yg=!0,bg=i.loadAsync(t).then(s=>{const r=s.scene;return r.position.y-=.5,r}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),V_())).finally(()=>{yg=!1})}if(yg){const t=V_();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&N_(i,e),o.add(t)}bg.then(t=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),N_(n,e)),o.add(i)})}function N_(o,e){if(e?.color||e?.material||e?.texture){const t=e?.material??o.material?.clone()??new pt;e.color&&"color"in t&&t.color instanceof ne&&t.color.set(e.color),e?.texture&&"map"in t&&(t.map=e.texture),o.material=t}}function V_(){return new _o().add(xr.createPrimitive("Sphere",{material:new xe({transparent:!0,opacity:.1})}))}class Nl{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new Nl(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await Nn(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new cr({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new re,this._scene=new vi,this._scene.fog=new J0(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await Nn(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new ne(0),this._scene.add(new hm(5,10,1118481,1118481));const e=new dm(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new dm(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new um(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let s=0;s<100;s++){const r=new pt({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new ne(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=I.random(0,1)>.5?wr.Sphere:wr.Cube,l=xr.createPrimitive(a,{material:r});l.position.x=I.random(-n,n),l.position.y=I.random(-2,n),l.position.z=I.random(-n,n),l.rotation.x=I.random(0,Math.PI*2),l.rotation.y=I.random(0,Math.PI*2),l.rotation.z=I.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const c=l.position.distanceTo(this._camera.position)-l.scale.x;c<1&&l.position.multiplyScalar(1+1/c),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const s=this._objects[n];s.position.y+=Math.sin(i+n*.5)*.005,s.rotateY(.002)}}}var dc;(o=>{const e=[];function t(){if(!e?.length)return!1;for(const s of e)s.exportAndOpen();return!0}o.exportAndOpen=t;function i(s){e.push(s)}o.registerExporter=i;function n(s){if(!e)return;const r=e.indexOf(s);r>=0&&e.splice(r,1)}o.unregisterExporter=n})(dc||(dc={}));const Ge=v("debugwebxr"),W_=v("stats");let _g=0;function sk(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}rk();async function rk(){if(v("debugasap")){let o=globalThis["needle:XRSession"];if(o instanceof Promise){delete globalThis["needle:XRSession"],ue.addContextCreatedCallback(async e=>{if(!o)return;fr(!0);const t=await o;if(t){const i=Y.getDefaultSessionInit("immersive-vr");Y.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");o=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{fr(!0),console.log("Received Session Granted..."),await Nn(100);const o=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if($_()&&(await Nl.start(o||"immersive-vr",t||Y.getDefaultSessionInit("immersive-vr")),await ck(),i=await Nl.handoff()),i)Y.setSession(i.mode,i.session,i.init,V.Current);else if(o&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);Y.start(o,n).catch(s=>console.warn(s))}else Y.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function ak(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function lk(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const vg=new Set;ue.registerCallback(de.ContextCreationStart,async o=>{vg.add(o.context)}),ue.registerCallback(de.ContextCreated,async o=>{vg.delete(o.context);const e=o.context?.domElement.getAttribute("autostart")||null;hk(e)});function $_(){return vg.size>0}function ck(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!$_()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}q.isDesktop()&&A()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Y.active&&Y.stop()});function hk(o){if(o)switch(o?.toLowerCase()){case"ar":jn.registerWaitForInteraction(()=>{Y.start("ar")});break}}const Gd=Symbol("initial-fov");class Y{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new U_(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(Ge&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>Y.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return q.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return q.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(q.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return dc.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(A()&&v("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Nl.start(e,t||Y.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Ge||A())&&fe("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=V.Current),i||(i=ue.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const r=this.getDefaultSessionInit(e),a=sk(i.domElement);a&&!q.isQuest()&&(r.domOverlay={root:a},r.optionalFeatures.push("dom-overlay")),t={...r,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await Nl.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Ge?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const r of n)r.onBeforeXR&&r.onBeforeXR(e,t);for(const r of this._sessionRequestStartListeners)r({mode:e,init:t});Ge&&Ee("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const s=await this._currentSessionRequest?.catch(r=>{console.error(r,"Code: "+r.code),r.code===9&&fe("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&fe("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const r of this._sessionRequestEndListeners)r({mode:e,init:t,newSession:s||null});return s?this.setSession(e,s,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Y(e,t,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Ge?console.log(`%cStarted ${e} session`,"font-weight:bold;",s):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Ge&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Ge&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Ge&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return Y._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&q.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Rr(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return D(0,0,0);const t=D(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(ni(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Rr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Ge&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=D(i.transform.position),s=ni(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(La),r?.parent){n.applyMatrix4(r.parent.matrixWorld),s.multiply(Gi);const a=be(r.parent);a.premultiply(Gi),s.premultiply(a)}return{hit:e,position:n,quaternion:s}}return null}convertSpace(e){const t=D(e.position);t.applyMatrix4(La);const i=ni(e.orientation);return i.premultiply(Gi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){ak(e,n.init),this.session=t,this.mode=e,this.context=i,(Ge||v("console"))&&fr(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(s=>typeof s.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Mo(this.onBefore,we.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(s=>t.requestHitTestSource?.call(t,{space:s})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(s=>console.error(s)),this.context.mainCamera&&(this._originalCameraWorldPosition=K(this.context.mainCamera,new b),this._originalCameraWorldRotation=be(this.context.mainCamera,new N),this._originalCameraWorldScale=He(this.context.mainCamera,new b),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof re&&(this.context.mainCamera[Gd]=this.context.mainCamera.fov)),this._defaultRig=new $O,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let s=0;s<t.inputSources.length;s++){const r=t.inputSources[s];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",s);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",s=>{for(const r of s.removed)this.disconnectInputSource(r);for(const r of s.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Ge&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new cg(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(s,r)=>{if(s.inputSource===e){Ge&&console.log("Disconnecting controller",s.index);const a=r.indexOf(s);a>=0&&r.splice(a,1),this.invokeControllerEvent(s,this._controllerRemoved,"removed");const l={xr:this,controller:s,change:"removed"};for(const c of this._xr_scripts)c.onXRControllerRemoved&&c.onXRControllerRemoved(l);s.onDisconnected()}},i=[...this.controllers];for(let s=i.length-1;s>=0;s--){const r=i[s];t(r,this.controllers)}const n=[...this._newControllers];for(let s=n.length-1;s>=0;s--){const r=n[s];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),lk(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,fs(this.onBefore,we.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),x_({session:this});for(const s of Y._xrEndListeners)s({xr:this});const n=[...this.controllers];for(let s=0;s<n.length;s++)this.disconnectInputSource(n[s].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const s of this._xr_scripts)s?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&gt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&yn(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Ta(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof re&&this.context.mainCamera[Gd]&&(this.context.mainCamera.fov=this.context.mainCamera[Gd],this.context.mainCamera[Gd]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),fr(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Ge&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let s=0;s<n.length;s++){const r=this.context.new_scripts_xr[s];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(s,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(s,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const s=Gt(this.context.scene.children);if(s){const r=s.getSize(D());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(s.min.x+r.x*.5,s.min.y,s.max.z+r.z*.5+1.5);const l=s.getCenter(D());l.y=a.position.y,a.lookAt(l)}}}w_({session:this}),vr();for(const s of Y._xrStartListeners)s(i);const n=[...this._xr_scripts];Ge&&console.log("NeedleXRSession start, handle scripts:",n);for(const s of n){if(s.destroyed){this._script_to_remove.push(s);continue}if(!s.activeAndEnabled){this.markInactive(s);continue}this.invokeCallback_EnterXR(s);for(const r of this.controllers)this.invokeCallback_ControllerAdded(s,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const s of n){if(!s.connected){console.warn("New controller is not connected",s);continue}this.controllers.push(s);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,s)}}this.controllers.sort((s,r)=>s.index-r.index)}Ge&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(fr(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const s of n)!s.destroyed&&this.running&&s.onLeaveXR?.(i),this.removeScript(s)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Ge)for(const e of this.controllers)e.onRenderDebug();if((Ge||W_)&&this.rig&&(_g++,_g>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Ge||W_)for(const s of this.controllers)n+=`
167
+ ${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;_g=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof re&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),q.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Ge&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Ge&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const s=this._inactive_scripts.indexOf(e);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const s=t[n];if(s)try{s({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new O().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=He(this.rig.gameObject);e*=i.x}this._camera instanceof re&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,Ge&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof re&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new N;_transformPosition=new b;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new z_),this._transition}fadeTransition(){return this._transition||(this._transition=new z_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof re&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const wg=v("debugwebxr");class H_{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(wg&&console.log("FOUND AVATAR HEAD",e.name),i.head=new ie("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(wg&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new ie("",t,e)),!i.rightHand&&n.includes("right")&&(wg&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new ie("",t,e)));for(let s=0;s<e.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[s];this.tryFindAvatarObjects(r,t,i)}}}class oe extends ne{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=I.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,s=t;return n.alpha!=null&&s.alpha!=null&&(this.alpha=I.lerp(n.alpha,s.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new oe(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,s=t>>8&255,r=t>>0&255;return new oe(i/255,n/255,s/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,s=t>>0&255;return new oe(i/255,n/255,s/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new oe(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new oe(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new oe(e[0],e[1],e[2],e[3]);if(e.length===3)return new oe(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new oe(e)}}const Lt=new b,G_=new b,q_=new N,dk=v("debuggizmos"),wn=8947848,xg=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[Cg]!==void 0}static setVisible(e){for(const t of Xi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,s,r,a){if(!B.enabled)return null;s||(s=wn);const l=Y.active?.rigScale??1,c=Xi.getTextLabel(n,t,i*l,s,r);return a instanceof O&&a.add(c),c.position.x=e.x,c.position.y=e.y,c.position.z=e.z,c}static DrawRay(e,t,i=wn,n=0,s=!0){if(!B.enabled)return;const r=Xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),Lt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+Lt.x,e.y+Lt.y,e.z+Lt.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,xn(r.material,i)}static DrawDirection(e,t,i=wn,n=0,s=!0,r=1){if(!B.enabled)return;const a=Xi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(Lt.set(0,0,-r),q_.set(t.x,t.y,t.z,t.w),Lt.applyQuaternion(q_)):(Lt.set(t.x,t.y,t.z),Lt.multiplyScalar(r)),l.setXYZ(1,e.x+Lt.x,e.y+Lt.y,e.z+Lt.z),l.needsUpdate=!0,a.material.depthTest=s,a.material.depthWrite=!1,xn(a.material,i)}static DrawLine(e,t,i=wn,n=0,s=!0){if(!B.enabled)return;const r=Xi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,xn(r.material,i)}static DrawCircle(e,t,i,n=wn,s=0,r=!0){if(!B.enabled)return;const a=Xi.getCircle(s);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,Lt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,xn(a.material,n)}static DrawWireSphere(e,t,i=wn,n=0,s=!0){if(!B.enabled)return;const r=Xi.getSphere(t,n,!0);mr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,xn(r.material,i)}static DrawSphere(e,t,i=wn,n=0,s=!0){if(!B.enabled)return;const r=Xi.getSphere(t,n,!1);mr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,xn(r.material,i)}static DrawWireBox(e,t,i=wn,n=0,s=!0,r=void 0){if(!B.enabled)return;const a=Xi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,xn(a.material,i)}static DrawWireBox3(e,t=wn,i=0,n=!0){if(!B.enabled)return;const s=Xi.getBox(i);s.position.copy(e.getCenter(Lt)),s.scale.copy(e.getSize(Lt)),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1,xn(s.material,t)}static _up=new b(0,1,0);static DrawArrow(e,t,i=wn,n=0,s=!0,r=!1){if(!B.enabled)return;const a=Xi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),Lt.set(t.x,t.y,t.z).sub(G_.set(e.x,e.y,e.z)).normalize());const l=Lt.set(t.x,t.y,t.z).sub(G_.set(e.x,e.y,e.z)).length()*.1;a.scale.set(l,l,l),a.material.depthTest=s,a.material.wireframe=r,xn(a.material,i),this.DrawLine(e,t,i,n,s)}static DrawWireMesh(e){const t=Xi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,xn(t.material,e.color??wn)}}const uk=new Sa(1,1,1);function Sg(o=null){const e=new ne(o??14540253),t=new SS(uk);return new eb(t,new pm({color:e}))}function xn(o,e){if(Array.isArray(o)){for(const i of o)xn(i,e);return}const t=e instanceof oe?e.a:1;o.color.set(e),o.opacity=t,o.transparent=t<1}const Cg=Symbol("GizmoCache");class Xi{static familyName="needle-gizmos";static ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{Ce.update()}))}static getTextLabel(e,t,i,n,s){this.ensureFont();let r=this.textLabelCache.pop(),a=1;s&&typeof s=="string"&&s?.length>=8&&s.startsWith("#")?(a=parseInt(s.substring(7),16)/255,s=s.substring(0,7),dk&&console.log(s,a)):typeof s=="object"&&s.a!==void 0&&(a=s.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new Cb(l);const c=this,h=r;h.setText=function(d){this.set({textContent:d}),c.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(V.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new Sa(1,1,1);t=new G(i)}return this.registerTimedObject(V.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new Ca;let i=t.geometry.getAttribute("position");i||(i=new mt(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(V.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new Ca;let i=t.geometry.getAttribute("position");if(!i){i=new mt(new Float32Array(xg*3),3),t.geometry.setAttribute("position",i);const n=D(0,1,0),s=D(0,0,1),r=D(s);r.cross(n).normalize();const a=D(r),l=Math.PI*2/(xg-1);for(let c=0;c<xg+1;c++){const h=l*c;n.copy(a).multiplyScalar(Math.cos(h)*1),r.copy(s).multiplyScalar(Math.sin(h)*1);const d=n.add(r);i.setXYZ(c,d.x,d.y,d.z)}}}return t.frustumCulled=!1,this.registerTimedObject(V.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new G(new gd(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(V.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new G(new K0(0,.5,1,8))),this.registerTimedObject(V.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new G,t.material=new xe),this.registerTimedObject(V.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(s){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==s){const a=e.pre_render_callbacks.indexOf(s);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(s)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Cg]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(V.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Ce.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof Ce.MeshUIBaseElement){if(Rr(n))continue;const s=e.isInVR,r=!1,a=!s;tc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let s=t.length-1;s>=0;s--){const r=t[s];n>=i[s]-1e-6&&(t.splice(s,1),i.splice(s,1),r.removeFromParent(),Rr(r)!=!0&&r[Cg].push(r))}}}const qt=v("debugphysics"),X_=new hs;class ys{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new J),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){X_.set(e),this.layerMask=X_}setMask(e){this.layerMask||(this.layerMask=new hs);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Pg{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class Vl{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new fd;defaultRaycastOptions=new ys;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new hs;sphere=new yd;sphereOverlap(e,t,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,s);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){qt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return qt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof CS&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof hs?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),qt&&console.time("raycast"),s.length=0,Vl._raycasting++,this.intersect(this.raycaster,n,s,e),s.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(s=s.filter(a=>!r.includes(a.object))),Vl._raycasting--,qt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s?.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(e,t,i,n){for(const s of t){if(!s||s.visible===!1||B.isGizmo(s)||n.lineThreshold!==void 0&&n.lineThreshold<0&&s instanceof Ca)continue;let r=!0;const a=s,l=a.geometry;if(s.raycastAllowed===!1&&(r=!1),r&&n.testObject){const c=n.testObject?.(s);if(c===!1)continue;c==="continue in children"&&(r=!1)}else r&&(l&&Q_(l)||(r=!1));if(r){const c=i.length,h=s.raycastPreference||"lod";let d=h!=="bounds";if(n.precise===!1&&(d=!1),d||=l.getAttribute("position")?.array?.length<64,a instanceof ka&&(d=!1),h==="lod"){const p=db(s);p&&(a.geometry=p)}if(!d&&mk(a,e,i)||(n.useAcceleratedRaycast!==!1?Xd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,qt&&i.length!=c){const p=i[i.length-1];B.DrawWireSphere(p.point,.1,7798784,1,!1),B.DrawWireMesh({mesh:s,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,s.children,i,n)}return i}tempBoundingBox=new wi;intersectSphere(e,t,i,n,s,r,a,l){let c=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);c&&=e.visible,c&&=!(e instanceof Ca),c&&=!(e instanceof ka);const h=e,d=h.geometry;if(c&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(c=!1)}if(d&&Q_(d)||(c=!1),c){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=s.length;if(Xd.runMeshBVHRaycast(this.sphere,h,s,this.context,{}),m!=s.length&&!r)return}else if(d.boundingBox||d.computeBoundingBox(),d.boundingBox){h.matrixWorldNeedsUpdate&&h.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(d.boundingBox).applyMatrix4(h.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const f=K(e),g=f.distanceTo(m.center),y=new Pg(e,g,f);if(s.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=s.length;if(this.intersectSphere(p,t,i,n,s,r,a,l),m!=s.length&&!r)return}}}function Q_(o){return!(o.index&&o.index.array.length<3)}const Sr=new yd,qd=new hr,pk=new Z0;function mk(o,e,t){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,r,a){const l=this,c=l.geometry.boundingSphere;if(c){if(l instanceof ka){qd.setFromNormalAndCoplanarPoint(D(0,1,0),D(0,-l.position.y,0)),qd.applyMatrix4(l.matrixWorld,pk);const d=s.ray.intersectPlane(qd,D());if(d){Sr.copy(c),Sr.applyMatrix4(l.matrixWorld);const p=D(d).sub(s.ray.origin).length(),m=Sr.radius*.5;p<m&&r.push({distance:p,point:d,object:l,normal:qd.normal.clone()})}return}Sr.copy(c),Sr.applyMatrix4(l.matrixWorld);const h=s.ray.intersectSphere(Sr,D());if(h){const d=D(h).sub(s.ray.origin),p=d.length();if(p>Sr.radius){const m=d.clone().normalize();r.push({distance:p,point:h,object:l,normal:m})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=i,!0}var Xd;(o=>{let e=0;function t(w,P,M,k,F){if(!P.geometry||!P.geometry.hasAttribute("position"))return!1;const L=P.geometry;if(P?.isSkinnedMesh){const z=P,j=z.bvhNeedsUpdate;if(!z.staticGenerator)l(),r&&(z.staticGenerator=new r(P),z.staticGenerator.applyWorldTransforms=!1,z.staticGeometry=z.staticGenerator.generate(),L.boundsTree=a?.call(z.staticGeometry),z.staticGeometryLastUpdate=performance.now()+Math.random()*200,z.bvhNeedsUpdate=!0);else if(L.boundsTree&&(z.autoUpdateMeshBvhInterval!==void 0&&z.autoUpdateMeshBvhInterval>=0||j===!0)){const $=performance.now(),ee=$-z.staticGeometryLastUpdate,E=z.autoUpdateMeshBvhInterval??100;(j||ee>E)&&(qt&&console.warn(`Physics: updating skinned mesh bvh for ${P.name} after ${ee.toFixed(2)}ms`),z.bvhNeedsUpdate=!1,z.staticGeometryLastUpdate=$,z.staticGenerator?.generate(z.staticGeometry),L.boundsTree.refit())}}else if(!L.boundsTree){h||_();let z=!0;if((k.xr||L[f]===!1||L.getAttribute("position")?.isInterleavedBufferAttribute||L.index&&L.index?.isInterleavedBufferAttribute||e>10)&&(z=!1),z&&p){if(L[m]===void 0){let j=null;if(y.length>0){const $=y.shift();$&&!$.running&&(j=$)}if(!j&&g.length<3)try{j=new p,g.push(j)}catch($){$ instanceof DOMException&&$.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug($),e+=10):(console.error("Failed to create MeshBVH worker"),console.debug($)),e++}if(j!=null&&!j.running){const $=P.name;qt&&console.log("<<<< worker start",$,j),L[m]="queued",performance.mark("bvh.create.start");const ee=L.clone();try{j.generate(ee).then(E=>{L[m]="done",L.boundsTree=E}).catch(E=>{L[m]="failed - "+E?.message,L[f]=!1,qt&&console.error("Failed to generate mesh bvh on worker",E)}).finally(()=>{qt&&console.log(">>>>> worker done",$,{hasBoundsTre:L.boundsTree!=null}),y.push(j),ee.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(E){console.error("Failed to generate mesh bvh on worker",E)}}else qt&&console.warn("No worker available")}}else(!d||!z)&&(l(),s&&(performance.mark("bvh.create.start"),L.boundsTree=new s(L),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(w instanceof fd){const z=w,j=P.raycast;if(L.boundsTree)l(),n&&(P.acceleratedRaycast||(P.acceleratedRaycast=n.bind(P),qt&&console.debug(`Physics: bind acceleratedRaycast fn to "${P.name}"`)),P.raycast=P.acceleratedRaycast);else if(qt&&console.warn("No bounds tree found for mesh",P.name,{workerTask:L[m],hasAcceleratedRaycast:n!=null}),F.allowSlowRaycastFallback===!1&&(L.getAttribute("position")?.array?.length??0)>2e3)return qt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const $=z.firstHitOnly;return z.firstHitOnly=!1,z.intersectObject(P,!1,M),z.firstHitOnly=$,P.raycast=j,!0}else if(w instanceof yd){const z=L.boundsTree;if(z){const j=w;if(c.copy(P.matrixWorld).invert(),j.applyMatrix4(c),z.intersectsSphere(j)){const $=K(P),ee=$.distanceTo(j.center),E=new Pg(P,ee,$);M.push(E)}}return!0}return!1}o.runMeshBVHRaycast=t;let i=!1,n=null,s=null,r=null,a=null;function l(){i||(i=!0,import("./vendor-DWGd3dEf.min.js").then(w=>w.index$1).then(w=>{n=w.acceleratedRaycast,s=w.MeshBVH,r=w.StaticGeometryGenerator,a=w.computeBoundsTree}).catch(w=>{(qt||A())&&console.error("Failed to load BVH library...",w.message)}))}const c=new Z;let h=!1,d=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),f=Symbol("Needle:MeshBVH-CanUseWorker"),g=[],y=[];function _(){h=!0,d=!0,Promise.resolve().then(()=>cL).then(w=>{p=w.GenerateMeshBVHWorker}).catch(w=>{qt||A()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",w)}).finally(()=>{d=!1})}})(Xd||(Xd={}));const Y_=Symbol("gltf-loader-internal-usage-tracker"),gk=v("debugusers");class Wl{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return Wl._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){Wl._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const s=t.call(this,i,n);return s.then(r=>(r&&(e._loadedObjects.add(r),r[Y_]=e._loadingId),r)),s},null}afterRoot(e){Wl._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[Y_],t instanceof O&&(t.parent||t instanceof G&&setTimeout(()=>{gk&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class Z_{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
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t=o.attributes[e];Pe(t)}}else if(o instanceof mt||o instanceof tb)Pr&&console.warn("BufferAttribute dispose not supported",o.count);else if(o instanceof Array)for(const e of o)e instanceof ve&&Pe(e);else if(o instanceof ve){Fa(o);for(const t of Object.keys(o)){const i=o[t];i instanceof Te&&Pe(i)}const e=o.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof Te?Pe(i):i instanceof Wi&&Pe(i.value)}}else o instanceof Te?(Fa(o),Fa(o.source),o.source?.data instanceof ImageBitmap&&Fa(o.source.data)):o instanceof PS?(Fa(o.boneTexture),o.boneTexture=null):o instanceof OS||!(o instanceof O)&&Pr&&console.warn("Unknown object type",o)}}function Fa(o){o&&((Pr||K_()||Qd)&&console.warn("\u{1F9E8} FREE",o),o instanceof ImageBitmap||"dispose"in o&&typeof o.dispose=="function"&&o.dispose())}function bk(o){}const _k=new Set;function Og(o,e,t=null,i){if(i||(i=_k,i.clear()),!o)return i;const n=o[uc];if(n)for(const s of n)i.has(s)||t?.call(null,s)!==!1&&(i.add(s),e&&Og(s,!0,t,i));return 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+ `,t),Ie.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
171
+ Did you add and remove a component in the same frame?`),Ie.splice(e,1),e--;continue}t.context=o,yc(t.gameObject),Rg(t,o)}catch(t){console.error(t),Ro(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed){Ro(Ie[e],o),Ie.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),yc(t.gameObject),t.activeAndEnabled&&Ua(t.__internalAwake.bind(t)))}catch(t){console.error(t),Ro(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||t.enabled===!1||(yc(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,Ua(t.__internalEnable.bind(t)))}catch(t){console.error(t),Ro(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||!t.gameObject)continue;o.new_script_start.push(t)}catch(t){console.error(t),Ro(Ie[e],o),Ie.splice(e,1),e--}Ie.length=0;for(const e of o.new_scripts_post_setup_callbacks)e&&e();o.new_scripts_post_setup_callbacks.length=0}}function Ck(o){o&&(o.__internalDisable(!0),Ro(o,o.context))}function rv(o,e){for(let t=0;t<o.new_script_start.length;t++)try{const i=o.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;Ua(i.__internalAwake.bind(i)),i.enabled&&(Ua(i.__internalEnable.bind(i)),Ua(i.__internalStart.bind(i)),o.new_script_start.splice(t,1),t--)}catch(i){console.error(i),Ro(o.new_script_start[t],o),o.new_script_start.splice(t,1),t--}}function Rg(o,e){e.scripts.indexOf(o)===-1&&(e.scripts.push(o),o.earlyUpdate&&e.scripts_earlyUpdate.push(o),o.update&&e.scripts_update.push(o),o.lateUpdate&&e.scripts_lateUpdate.push(o),o.onBeforeRender&&e.scripts_onBeforeRender.push(o),o.onAfterRender&&e.scripts_onAfterRender.push(o),o.onPausedChanged&&e.scripts_pausedChanged.push(o),Tg(o,null)&&e.new_scripts_xr.push(o),Tg(o,"immersive-vr")&&e.scripts_immersive_vr.push(o),Tg(o,"immersive-ar")&&e.scripts_immersive_ar.push(o))}function Ro(o,e){Qi(o,e.new_scripts),Qi(o,e.new_script_start),Qi(o,e.scripts),Qi(o,e.scripts_earlyUpdate),Qi(o,e.scripts_update),Qi(o,e.scripts_lateUpdate),Qi(o,e.scripts_onBeforeRender),Qi(o,e.scripts_onAfterRender),Qi(o,e.scripts_pausedChanged),Qi(o,e.new_scripts_xr),Qi(o,e.scripts_immersive_vr),Qi(o,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(o)}function Qi(o,e){const t=e.indexOf(o);t>=0&&e.splice(t,1)}function Tg(o,e){if(o){const t=o;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let Eg=!0;function Ag(){Eg=!0}function Jd(o,e=!1){if(fc.experimentalSmartHierarchyUpdate){if(!e&&!Eg)return;Eg=!1}if(o||(o=ue.Current.scene),!o){console.trace("Invalid call - no current context.");return}const t=$a(o);av(o,t,!0)||(Mg||A()?console.error(`Error updating hierarchy
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0&&o.onBeforeDeserializeMember(n,a,t)===!0))){if(r===null)o[n]=a;else{if(Array.isArray(r))for(let l=0;l<r.length;l++){const c=r[l],h=s(c);if(h!==void 0||l===r.length-1){o[n]=h;break}}else o[n]=s(r);nu.length=0}o.onAfterDeserializeMember!==void 0&&o.onAfterDeserializeMember(n,a,t)}}Wk(o,e)}return Vk(o,e,t.implementationInformation),o.onAfterDeserialize!==void 0&&o.onAfterDeserialize(e,t),!0}const Nk=v("noerrors");function Vk(o,e,t){if(Nk||!e||!$i()||!o||o.constructor&&o.constructor[Ik]===!0)return;const i=o.constructor?.name,n=Object.getOwnPropertyNames(e);for(const s of n){if(s==="sourceId")continue;const r=o[s];if(r==null)continue;const a=e[s];if(t?.getDefinedKey(i,s)===!1){const l=s.charAt(0).toUpperCase()+s.slice(1);t.getDefinedKey(i,l)&&(pr(Oi.Warn,'<strong>Please rename</strong> "'+l+'" to "'+s+'" in '+i),console.warn('Please use lowercase for field: "'+l+'" in '+i,a,o));continue}if(a!=null){if(typeof a=="object"&&(r===void 0||!r.isObject3D)){if(typeof a.node=="number"||typeof a.guid=="string"){if(a.could_not_resolve)continue;if(!(r!==void 0&&Object.keys(r).length>1)){pr(Oi.Warn,`<strong>Missing serialization for object reference!</strong>
173
+
174
+ Please change to:
175
+ @serializable(Object3D)
176
+ ${s}? : Object3D;
177
+
178
+ in ${i}.ts
179
+ <a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,s,o[s],o);continue}}else if(!Array.isArray(r)){const l=r.constructor?.name;if(l==="Object"&&!r.constructor["did_warn:missing_serializable"]){r.constructor["did_warn:missing_serializable"]=!0;const c='You might be missing a @serializable(Type) decorator for field "'+s+'" in '+i+".ts";console.warn(c+`
180
+ ${s}:`,a,l),pr(Oi.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof r=="string"&&typeof a=="string"&&(a.endsWith(".gltf")||a.endsWith(".glb"))){pr(Oi.Warn,`<strong>Missing serialization for object reference!</strong>
181
+
182
+ Please change to:
183
+ @serializable(AssetReference)
184
+ ${s}? : AssetReference;
185
+
186
+ in script ${i}.ts
187
+ <a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,s,o[s],o);continue}}}}function Wk(o,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[t];if(!n){$n&&console.log(t,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&Ov(i[s])&&!Ov(n)){const r=$k(n,s);if(r&&(r?.writable===void 0||r?.writable===!1)&&r.set===void 0){$n&&console.warn('Property is not writable "'+s+'"',n,r,i[s],n[s]);continue}n[s]=i[s]}}}}function $k(o,e){for(;o;){const t=Object.getOwnPropertyDescriptor(o,e);if(t)return t;o=Object.getPrototypeOf(o)}}function Ov(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function $g(o,e,t,i,n){let s=typeof e=="function"&&e.prototype===void 0,r=e;if(s)try{if(r=e?.call(e,n),s=!1,r==null)return}catch(h){console.error("Error in callback",h,o)}if(t.type=r,!s&&n&&(n instanceof ve||n instanceof G||n instanceof gn||n instanceof Ci))return n;if(i||(i={serializer:iu.getSerializerForConstructor(r)}),n&&typeof n=="object"&&Bk(n)){if(n.__concreteInstance)return n.__concreteInstance;const h=n;if(!h.$serializedTypes&&r.prototype.$serializedTypes&&(h.$serializedTypes=r.prototype.$serializedTypes),h.$serializedTypes&&ou(h,o,t),n&&r!==void 0)try{let d=null;i.serializer&&(d=i.serializer.onDeserialize(o,t)),d||(d=new r,ft&&console.log("Create concrete instance for persistent asset",n,"instance:",d),Na(d,n)),n.__concreteInstance=d,n=d}catch(d){console.error("Error creating instance or creating values on instance",d,n,r)}return n}if(Array.isArray(o)){const h=[];for(let d=0;d<o.length;d++){const p=o[d],m=$g(p,e,t,i,p);h.push(m)}return h}const a=i?.serializer;if(a)return a.onDeserialize(o,t);if(n instanceof Te)return n;let l;if(o&&(o.isMaterial||o.isTexture||o.isObject3D||o instanceof Ci))l=o;else{if(o===void 0)return;if(o===null&&(r===ve||r===Te||r===G||r===Ci))return null;try{l=new r(...Hk(o))}catch(h){console.error("Error creating 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this._fov},set:function(o){const e=o!==this._fov;this._fov=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(re.prototype,"near",{get:function(){return this._near},set:function(o){const e=o!==this._near;this._near=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(re.prototype,"far",{get:function(){return this._far},set:function(o){const e=o!==this._far;this._far=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});const Rv=new Map;function Tv(o,e){if(!o)return;if(!e){console.warn("No prototype found",o,o.prototype,o.constructor);return}const t=Rv.get(e);t&&t.apply(o)}function Ev(o){const e=Xk(o.prototype);Rv.set(o,e)}function Xk(o){return new Qk(o)}class Qk{$symbol;extensions;descriptors;constructor(e){this.$symbol=Symbol("prototype-extension"),this.extensions=Object.keys(e),this.descriptors=new Array;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=Object.getOwnPropertyDescriptor(e,i);n&&this.descriptors.push(n)}}apply(e){if(!e[this.$symbol]){e[this.$symbol]=!0;for(let t=0;t<this.extensions.length;t++){const i=this.extensions[t],n=this.descriptors[t];n&&Object.defineProperty(e,i,n)}}}}const Yk=v("debuggetcomponent"),Av=()=>Yk||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function Zk(o){return o==null||o.isObject3D?o:o.object&&o.object.isObject3D?o.object:o}function Gg(o,e){if(!o||!o.userData.components)return e;const t=o.userData.components.indexOf(e);return t<0||(Zd.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,o.userData.components.splice(t,1)),e}function vc(o,e,t){return kr(o,e)||Sn(o,e,t)}const Iv=new It("addComponentIdProvider");function Or(o,e,t=!0){o.userData||(o.userData={}),o.userData.components||(o.userData.components=[]),o.userData.components.push(e),e.gameObject=o,(e.guid===void 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Lv(o){if(o.gameObject&&o.gameObject.userData.components){const e=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(e,1)}o.__internalDisable&&o.__internalDisable(),Ro(o,o.context??V.Current),o.destroy(),o.gameObject=null}let jv=!1;function Dv(o,e,t){if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!o?.userData?.components||(typeof e=="string"&&(jv||(jv=!0,console.warn(`Accessing components by name is not supported.
188
+ Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
189
+
190
+ You can import other modules your main module to get access to types
191
+ or if you use npmdefs you can make types available globally using globalThis:
192
+ https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),Av()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<o.userData.components.length;i++){const n=o.userData.components[i];let s=Object.getPrototypeOf(n);for(;s;){if(s===e.prototype)if(Av()&&console.log("[onGetComponent] MATCH BY PROTOYPE",s),t)t.push(n);else return n;s=Object.getPrototypeOf(s)}}return t||null}function kr(o,e){const t=Dv(o,e);return t?Array.isArray(t)?t[0]:t:null}function wc(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),Dv(o,e,t),t}function xc(o,e,t){if(t===!1&&o[Po]===!1)return null;const i=kr(o,e);if(t===!1&&i?.enabled===!1)return null;if(i)return i;for(let n=0;n<o?.children?.length;n++){const s=xc(o.children[n],e);if(s)return s}return null}function Va(o,e,t,i=!0){t||(t=[]),i&&(t.length=0),wc(o,e,t,!1);for(let n=0;n<o?.children?.length;n++)Va(o.children[n],e,t,!1);return t}function Sc(o,e){if(!o)return null;if(Array.isArray(o)){for(let 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e.idProvider=this.idProvider,e.parent=this.parent,e.keepWorldPosition=this.keepWorldPosition,e.position=Array.isArray(this.position)?[...this.position]:this.position?.clone(),e.rotation=Array.isArray(this.rotation)?[...this.rotation]:this.rotation?.clone(),e.scale=Array.isArray(this.scale)?[...this.scale]:this.scale?.clone(),e.visible=this.visible,e.context=this.context,e.components=this.components,e}cloneAssign(e){this.idProvider=e.idProvider,this.parent=e.parent,this.keepWorldPosition=e.keepWorldPosition,this.position=Array.isArray(e.position)?[...e.position]:e.position?.clone(),this.rotation=Array.isArray(e.rotation)?[...e.rotation]:e.rotation?.clone(),this.scale=Array.isArray(e.scale)?[...e.scale]:e.scale?.clone(),this.visible=e.visible,this.context=e.context,this.components=e.components}}function $a(o){return o.visible}function Cc(o,e){return typeof e=="number"&&(e=e>.5),o.visible=e,o.visible}function Fv(o){return o[Po]||lu(o)}function Uv(o,e){o[ov]=e}function lu(o){return 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null}}new oM;const sM=Promise.resolve(null);class _a{static imageReferences=new Map;static getOrCreate(e){let t=_a.imageReferences.get(e);return t||(t=new _a(e),_a.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new Ql),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),sM)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load 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rM{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class _s{static tryGetActionsFromMixer(e){return e._actions||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let s=0;s<e.animations.length;s++){const 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Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*s,i.y*s,i.z*s,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new RS(".scale",r,a);return new Ci("scale",r[r.length-1],[l])}}function*Zg(o,e=null){const t=e?e.time:V.Current.time,i=t.time;for(;t.time-i<o;)yield}function*aM(o){for(let e=0;e<o;e++)yield}function*Xv(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}const Qv="NEEDLE_lightmaps",Pc=v("debuglightmapsextension")||v("debuglightmaps");var Hn=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(Hn||{});class lM{get name(){return Qv}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Qv];if(i){const n=i.textures;return n?.length?(Pc&&console.log(i),new Promise(async(s,r)=>{const a=[];for(const c of n)if(c.pointer){Pc&&console.log(c);let h=null;if(c.pointer.startsWith("/textures/")||c.pointer.startsWith("textures/"))Pc&&console.log("Load texture from gltf",c.pointer),h=zg(this.parser,c.pointer).then(d=>this.resolveTexture(c,d));else if(typeof c.pointer=="string"){Pc&&console.log("Load texture from path",c.pointer);const d=ps(this.source,c.pointer);let p;d.endsWith(".exr")?p=new Pm(this.parser.options.manager):d.endsWith(".hdr")?p=new pb(this.parser.options.manager):p=new Ql(this.parser.options.manager),h=p.loadAsync(d,void 0).then(m=>this.resolveTexture(c,m))}else c.pointer;h&&a.push(h)}const l=await Um(a);l?.anyFailed&&A()&&console.error("Failed to load lightmap extension",l),s()})):null}}return null}resolveTexture(e,t){const i=t;Pc&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=vo,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(Hn[e.type],e.pointer,i))}}const qa=!!v("debuglightmaps");class cM{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){qa&&console.log("Registering ",Hn[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const s=this.map.get(e),r=s?.get(t)??[];r.length<n&&(r.length=n+1),tv(i,!1),r[n]=i,s?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,Hn.Lightmap,t)}tryGetSkybox(e){return qa&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,Hn.Skybox,0)}tryGetReflection(e){return qa&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,Hn.Reflection,0)}tryGet(e,t,i){if(!e)return qa&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return qa&&console.warn(`[Lighting] No ${Hn[t]} texture entry for`,e),null;const s=n.get(t);return s===void 0?(qa&&console.warn(`[Lighting] No ${Hn[t]} texture for`,e,"index",i),null):!s?.length||s.length<=i?null:s[i]}}Ht.lights_fragment_maps=Ht.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
193
+ vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
194
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
195
+ // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
196
+ lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
197
+ lightMapTexel.a = 1.;
198
+ lightMapTexel = conv_sRGBToLinear(lightMapTexel);
199
+ `),Ht.lightmap_pars_fragment=`
200
+ #ifdef USE_LIGHTMAP
201
+ uniform sampler2D lightMap;
202
+ uniform float lightMapIntensity;
203
+ uniform vec4 lightmapScaleOffset;
204
+
205
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
206
+ vec4 conv_sRGBToLinear( in vec4 value ) {
207
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
208
+ }
209
+ #endif
210
+ `,Ht.lights_fragment_begin=Ht.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
211
+ #if defined(USE_LIGHTMAP)
212
+ irradiance += 0.;
213
+ #else
214
+ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
215
+ #endif`),TS.lightmap.lightmapScaleOffset={value:new pe(1,1,0,0)};const Kg=v("debugprogressive"),uu=new wi,pu=new yd;class hM{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=dr;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),dr.removePlugin(this),dr.addPlugin(this),dr.debugDrawLine=B.DrawLine,this._lodsManager=dr.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),dr.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,s){Kg&&this.onRenderDebug(i,n,s)}onRenderDebug(e,t,i){if(!t.geometry||!$e.hasLODLevelAvailable(t.geometry)&&!$e.hasLODLevelAvailable(t.material))return;const n=dr.getObjectLODState(t);if(!n)return;let s=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Kg&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;pu.copy(a),pu.applyMatrix4(t.matrixWorld);const l=pu.center,c=pu.radius,h=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)B.DrawWireSphere(l,c,h[s],.1);else{const d=t.geometry.index?.count??0,p=$e.getMeshLODExtension(t.geometry)?.lods;s=p?Math.min(p?.length-1,s):0;let m="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const _=p[y].density,w=y==p.length-1;m+=_.toFixed(0)+">"+(_/n.lastScreenCoverage).toFixed(0)+(w?"":",")}const f=p?p[s]?.density:-1;let g="LOD "+i.mesh_lod+`
216
+ TEX `+i.texture_lod;if(Kg=="density"&&(g+=`
217
+ `+d+` tris
218
+ `+(f/n.lastScreenCoverage).toFixed(0)+` dens
219
+ `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
220
+ `+(n.lastCentrality*100).toFixed(1)+`% centr
221
+ `+(uu.min.x.toFixed(2)+"-"+uu.max.x.toFixed(2)+"x"+uu.min.y.toFixed(2)+"-"+uu.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,_=y.worldForward,w=y.worldPosition,P=D(_).multiplyScalar(c*.7).add(l),M=P.distanceTo(w),k=h[Math.min(h.length-1,Math.max(0,s))]+"88",F=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(P,g,M*.012*F*L,void 0,16777215,k)}}}}}const dM=v("debugplayerview");var vs=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(vs||{});class Yv{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class Zv{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new Yv(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(dM&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new mm;const Oc=new Uint8Array(4);Oc[0]=255,Oc[1]=255,Oc[2]=255,Oc[3]=255;const uM=new gm(Oc,1,1,bd);function Jg(o,e=1){const t="alpha"in o,i=e*e,n=new Uint8Array(4*i),s=Math.floor(o.r*255),r=Math.floor(o.g*255),a=Math.floor(o.b*255);for(let c=0;c<i;c++){const h=c*4;n[h+0]=s,n[h+1]=r,n[h+2]=a,t?n[h+3]=Math.floor(o.alpha*255):n[h+3]=255}const l=new gm(n,e,e);return l.needsUpdate=!0,l}function pM(o,e,t,i=1,n=3){const s=i*n,r=[o,e,t],a=r.length,l=new Uint8Array(4*a*s),c=new ne;for(let d=0;d<n;d++){const p=Math.floor(d/n*a),m=I.clamp(p+1,0,a-1),f=r[p],g=r[m],y=d/n*a%1;c.lerpColors(f,g,y);const _=Math.floor(c.r*255),w=Math.floor(c.g*255),P=Math.floor(c.b*255);for(let M=0;M<i;M++){const k=(d*i+M)*4;l[k+0]=_,l[k+1]=w,l[k+2]=P,l[k+3]=255}}const h=new gm(l,i,n);return h.needsUpdate=!0,h}function mu(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],s=t[i+1],r=t[i+2],a=t[i+3],l=new pe(n,s,r,a);e.push(l)}return e}const ef=[],Kv=[];function mM(o,e){if(ef.length===0)for(let t=0;t<27;t++)ef.push(0);e||(e=ef);for(let t=0;t<27;t++)Kv[t]=e[t];e=Kv,o.unity_SHAr={value:new pe(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new pe(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new pe(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new pe(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new pe(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new pe(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new pe(e[24],e[25],e[26],1)}}class gM{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function fM(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],r=o.shaders[n];if(s.uri&&r.uri||s.code&&r.code){if(!s.code&&s.uri&&await Jv(s),!r.code&&r.uri&&await Jv(r),!s.code||!r.code)return null;const a=o.techniques[e];return new gM(s.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function Jv(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new mm().loadAsync(e);o.code=t.toString()}else o.code=yM(o.uri)}function yM(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Cn=v("debugenvlight");var Xa=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(Xa||{}),gu=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(gu||{});class ew{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new pe;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof ie&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Cn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Cn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof ie&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Cn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Cn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Cn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Cn&&console.log("Register reflection",e,t);const i=new tw(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Cn&&console.log("Enable reflection",e,t?Xa[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Cn&&console.log("Setting environment reflection",i);const n=this.context.scene,s=i.Source;return s.mapping=wo,n.environment=s,s}else Cn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=pM(i[0],i[1],i[2],64,64);return n.colorSpace=xo,n.mapping=wo,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=Jg(t.ambientLight,64);return i.colorSpace=xo,i.mapping=wo,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Cn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Cn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class tw{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=wo}}const iw=v("timescale");let tf=1;typeof iw=="number"&&(tf=iw);class nw{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new ES;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof tf=="number"&&(this.timeScale=tf)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let ow=!1;function sw(o){ow||(ow=!0,bM(),_M())}sw();function bM(){const o=`
222
+ float startCompression = 0.8;
223
+ float desaturation = 0.5;
224
+ // Patched tonemapping function
225
+ vec3 NeutralToneMapping( vec3 color ) {
226
+ color *= toneMappingExposure;
227
+
228
+ float d = 1. - startCompression;
229
+ // float peak = dot(color, vec3(0.299, 0.587, 0.114));
230
+ float peak = max(color.r, max(color.g, color.b));
231
+ if (peak < startCompression) return color;
232
+ float newPeak = 1. - d * d / (peak + d - startCompression);
233
+ float invPeak = 1. / peak;
234
+
235
+ float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
236
+
237
+ color *= newPeak * invPeak;
238
+ float g = 1. - 3. / (desaturation * extraBrightness + 3.);
239
+ return mix(color, vec3(1, 1, 1), g);
240
+ }
241
+ `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
242
+ }`,i=Ht.tonemapping_pars_fragment.indexOf(e),n=Ht.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Ht.tonemapping_pars_fragment.substring(i,n+t.length);Ht.tonemapping_pars_fragment=Ht.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function _M(){const o=`
243
+ // 0: Default, 1: Golden, 2: Punchy
244
+ #define AGX_LOOK 0
245
+
246
+ vec3 userSlope = vec3(1.0);
247
+ vec3 userOffset = vec3(0.0);
248
+ vec3 userPower = vec3(1.0);
249
+ float userSaturation = 1.0;
250
+
251
+ // Mean error^2: 3.6705141e-06
252
+ vec3 _agxDefaultContrastApprox(vec3 x) {
253
+ vec3 x2 = x * x;
254
+ vec3 x4 = x2 * x2;
255
+
256
+ return + 15.5 * x4 * x2
257
+ - 40.14 * x4 * x
258
+ + 31.96 * x4
259
+ - 6.868 * x2 * x
260
+ + 0.4298 * x2
261
+ + 0.1191 * x
262
+ - 0.00232;
263
+ }
264
+
265
+ vec3 _agx(vec3 val) {
266
+ const mat3 agx_mat = mat3(
267
+ 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
268
+ 0.0784335999999992, 0.878468636469772, 0.0784336,
269
+ 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
270
+
271
+ const float min_ev = -12.47393;
272
+ const float max_ev = 4.026069;
273
+
274
+ // val = pow(val, vec3(2.2));
275
+
276
+ // Input transform (inset)
277
+ val = agx_mat * val;
278
+
279
+ // Log2 space encoding
280
+ val = clamp(log2(val), min_ev, max_ev);
281
+ val = (val - min_ev) / (max_ev - min_ev);
282
+
283
+ // Apply sigmoid function approximation
284
+ val = _agxDefaultContrastApprox(val);
285
+
286
+ return val;
287
+ }
288
+
289
+ vec3 _agxEotf(vec3 val) {
290
+ const mat3 agx_mat_inv = mat3(
291
+ 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
292
+ -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
293
+ -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
294
+
295
+ // Inverse input transform (outset)
296
+ val = agx_mat_inv * val;
297
+
298
+ // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
299
+ // NOTE: We're linearizing the output here. Comment/adjust when
300
+ // *not* using a sRGB render target
301
+ val = pow(val, vec3(2.2));
302
+
303
+ return val;
304
+ }
305
+
306
+ vec3 _agxLook(vec3 val) {
307
+ const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
308
+ float luma = dot(val, lw);
309
+
310
+ // Default
311
+ vec3 offset = vec3(0.0);
312
+ vec3 slope = vec3(1.0);
313
+ vec3 power = vec3(1.0);
314
+ float sat = 1.0;
315
+
316
+ #if AGX_LOOK == 1
317
+ // Golden
318
+ slope = vec3(1.0, 0.9, 0.5);
319
+ power = vec3(0.8);
320
+ sat = 0.8;
321
+ #elif AGX_LOOK == 2
322
+ // Punchy
323
+ slope = vec3(1.0);
324
+ power = vec3(1.35, 1.35, 1.35);
325
+ sat = 1.4;
326
+ #endif
327
+
328
+ // Needle
329
+ slope = vec3(1.05);
330
+ power = vec3(1.10, 1.10, 1.10);
331
+ sat = 1.15;
332
+
333
+ // User
334
+ // slope = userSlope;
335
+ // offset = userOffset;
336
+ // power = userPower;
337
+ // sat = userSaturation;
338
+
339
+ // ASC CDL
340
+ val = pow(val * slope + offset, power);
341
+ return luma + sat * (val - luma);
342
+ }
343
+
344
+
345
+ vec3 AgXToneMapping( vec3 color ) {
346
+ // apply AGX
347
+ color *= toneMappingExposure;
348
+ color = max(color, vec3(0.001)); // Prevent NaN
349
+ color = _agx(color);
350
+ color = _agxLook(color); // Optional
351
+ color = _agxEotf(color);
352
+ return color;
353
+ `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=Ht.tonemapping_pars_fragment.indexOf(e),n=Ht.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Ht.tonemapping_pars_fragment.substring(i,n+t.length);Ht.tonemapping_pars_fragment=Ht.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function rw(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return wd;case"neutral":return Oa;case"aces":return vd;case"agx":return _d;case"khronos_neutral":return Oa;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}function Pt(o){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=o,e}function aw(o){return o.classList?.contains("material-symbols-outlined")||!1}const fu=new Map;async function nf(o){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),fu.has(o))return fu.get(o);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(o,0,i);const s=t.toDataURL(),r=new Te;return r.name=o+" icon",r.image=new Image,r.image.src=s,r.needsUpdate=!0,fu.set(o,r),r}return fu.set(o,null),null}class Bn{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Bn),this._instance}static create(){return new Bn}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=Pt("fullscreen"),n=Pt("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=Pt("volume_off"),n=Pt("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(Pt("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
354
+ position: fixed;
355
+ display: inline-block;
356
+ padding: 0.5rem;
357
+ background-color: white;
358
+ border-radius: 0.4rem;
359
+ cursor: pointer;
360
+ z-index: 1000;
361
+ box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
362
+ `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();A()&&window.location.href.includes("://localhost")&&fe("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),s()});async function s(){await a();const l=document.body.querySelector("needle-engine")||document.body;l.appendChild(i);const c=n.getBoundingClientRect(),h=t.getBoundingClientRect();i.style.left=h.left+h.width*.5-c.width*.5+"px";const d=h.top<c.height,p="1.3rem";d?i.style.top=`calc(${h.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${h.top-c.height}px - ${i.style.padding} - ${p})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):l.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const l=await Ub({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(l)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){Ud(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),lg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function yu(o,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function lw(){yu("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const of="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",bu="needle-logo-element";class cw extends HTMLElement{static get elementName(){return bu}static create(){return document.createElement(bu)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
363
+ :host {
364
+ position: relative;
365
+ min-width: fit-content;
366
+ /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
367
+ display: flex;
368
+ }
369
+
370
+ .wrapper {
371
+ position: relative;
372
+ display: grid;
373
+ grid-template-columns: auto auto;
374
+ padding: .1rem;
375
+ }
376
+ .wrapper:hover {
377
+ cursor: pointer;
378
+ }
379
+ img {
380
+ height: 100%;
381
+ align-self: end;
382
+ margin-left: 0.6rem;
383
+ transition: transform 0.2s;
384
+ }
385
+ img.with-text {
386
+ width: 11.5ch;
387
+ &:hover {
388
+ transform: scale(1.02);
389
+ }
390
+ }
391
+ img.compact {
392
+ width: 1.7em;
393
+ &:hover {
394
+ transform: scale(1.1);
395
+ }
396
+ }
397
+ span {
398
+ font-size: 1rem;
399
+ white-space: nowrap;
400
+ }
401
+ </style>
402
+ <div class="wrapper">
403
+ <img class="logo with-text" src=${Rb} />
404
+ </div>
405
+ `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement;setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}setType(e){e==="full"?(this.logoElement.src=Rb,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=Em,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact"))}}customElements.get(bu)||customElements.define(bu,cw);const sf=v("debugspatialmenu");class vM{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(n=>{if(this.enabled&&!(this._context.isInXR==!1&&!sf))for(const s of n)s.type==="childList"&&(s.addedNodes.forEach(r=>{this.createButtonFromHTMLNode(r)}),s.removedNodes.forEach(r=>{const a=r,l=this.htmlButtonsMap.get(a);l&&(this.htmlButtonsMap.delete(a),l.remove(),Ce.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(sf&&q.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new O;positionFilter=new $m(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,i=this._context.xr?.rigScale||1;if(t){const n=t.worldPosition,s=t.worldForward.multiplyScalar(-1),r=s.y>.6,a=s.y>.4,l=(e.visible?a:r)||this.userRequestedMenu,c=!e.visible&&l;e.visible=l||q.isDesktop()&&sf,s.multiplyScalar(3*i),n.add(s),c&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const h=this._menuTarget.position.distanceTo(n);(c||h>1.5*i)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(n),this._context.scene.add(this._menuTarget),tc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(i)}this.uiisDirty&&(this.uiisDirty=!1,Ce.update())}ensureRenderOnTop(e,t=0){e instanceof G&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Ce.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new pe(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=C.get("ObjectRaycaster");return e&&Or(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Ce.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new hw(this._context,()=>globalThis.open("https://needle.tools","_self"));Or(this._poweredByNeedleElement,e);const t=new Ce.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new Ce.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new pe(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new Ql().load("./include/needle/poweredbyneedle.webp",n=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const s=n.image.width/n.image.height;this._poweredByNeedleElement?.set({backgroundImage:n,backgroundOpacity:1,width:.1*s,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&qn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=Ce.FontLibrary.getFontFamily(this.familyName);e||(e=Ce.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new Ce.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Ce.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new hw(this._context,()=>t.click());return Or(i,s),new wM(this,e,t,i,n)}}class wM{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,s){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(r=>{for(const a of r)a.type==="attributes"?a.attributeName==="style"&&this.updateVisible():a.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&aw(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await nf(e);if(i&&!this.spatialIcon){const n=new Ce.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new pe(0,.005,0,0)});this.spatialIcon=n,this.spatialContainer.add(n),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await nf(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class hw{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Ce.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Ce.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Ar="needle-menu",kc=v("debugmenu"),dw=v("debugnoncommercial");let xM=class{_context;_menu;_spatialMenu;constructor(o){this._menu=am.getOrCreate(o.domElement,o),this._context=o,this._spatialMenu=new vM(o,this._menu),window.addEventListener("message",this.onPostMessage),Ud(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=o=>{if(o.origin===globalThis.location.origin&&typeof o.data=="object"){const e=o.data,t=e.type;if(t==="needle:menu"){const i=e.button;if(i){if(!i.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!i.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const n=document.createElement("button");if(n.textContent=i.label,i.icon){const s=Pt(i.icon);n.prepend(s)}i.priority&&n.setAttribute("priority",i.priority.toString()),n.onclick=()=>{if(i.onclick){const s=i.onclick.startsWith("http")||i.onclick.startsWith("www."),r=i.target||"_blank";s?globalThis.open(i.onclick,r):console.error("NeedleMenu: onclick is not a valid link",i.onclick)}},this._menu.appendChild(n)}else kc&&console.error("NeedleMenu: unknown postMessage event",e)}else kc&&console.warn("NeedleMenu: unknown postMessage type",t,e)}};onStartXR=o=>{o.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),o.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){this._menu.showNeedleLogo(o),this._spatialMenu?.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!q.isMobileDevice()),o){const e=Bn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=Bn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){if(!o){this._muteButton?.remove();return}this._muteButton=Bn.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(o){if(!o){this._fullscreenButton?.remove();return}this._fullscreenButton=Bn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(o){return this._menu.appendChild(o)}};class am extends HTMLElement{static create(){return document.createElement(Ar,{is:Ar})}static getOrCreate(e,t){let i=e.querySelector(Ar);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(Ar)),i||(i=window.document.body.querySelector(Ar)),i||(i=am.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
406
+
407
+ /** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
408
+ :host {
409
+ position: absolute;
410
+ width: 100%;
411
+ height: 100%;
412
+ z-index: 0;
413
+ top: 0;
414
+ pointer-events: none;
415
+ }
416
+
417
+ #root {
418
+ position: absolute;
419
+ width: auto;
420
+ max-width: 95%;
421
+ left: 50%;
422
+ transform: translateX(-50%);
423
+ top: min(20px, 10vh);
424
+ padding: 0.3rem;
425
+ display: flex;
426
+ visibility: visible;
427
+ flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
428
+ pointer-events: all;
429
+ z-index: 1000;
430
+ }
431
+
432
+ /** hide the menu if it's empty **/
433
+ #root.has-no-options.logo-hidden {
434
+ display: none;
435
+ }
436
+
437
+ /** using a div here because then we can change the class for placement **/
438
+ #root.bottom {
439
+ top: auto;
440
+ bottom: min(30px, 10vh);
441
+ }
442
+ #root.top {
443
+ top: calc(.7rem + env(safe-area-inset-top));
444
+ }
445
+
446
+ .wrapper {
447
+ position: relative;
448
+ display: flex;
449
+ flex-direction: row;
450
+ justify-content: center;
451
+ align-items: stretch;
452
+ gap: 0px;
453
+ padding: 0 0rem;
454
+ }
455
+
456
+ .wrapper > *, .options > button, .options > select, ::slotted(*) {
457
+ position: relative;
458
+ border: none;
459
+ border-radius: 0;
460
+ outline: 1px solid rgba(0,0,0,0);
461
+ display: flex;
462
+ justify-content: center;
463
+ align-items: center;
464
+ max-height: 2.3rem;
465
+ max-width: 100%;
466
+
467
+ /** basic font settings for all entries **/
468
+ font-size: 1rem;
469
+ font-family: 'Roboto Flex', sans-serif;
470
+ font-optical-sizing: auto;
471
+ font-weight: 500;
472
+ font-weight: 200;
473
+ font-variation-settings: "wdth" 100;
474
+ color: rgb(20,20,20);
475
+ }
476
+
477
+ .options > select[multiple]:hover {
478
+ max-height: 300px;
479
+ }
480
+
481
+ .floating-panel-style {
482
+ background: rgba(255, 255, 255, .4);
483
+ outline: rgb(0 0 0 / 5%) 1px solid;
484
+ border: 1px solid rgba(255, 255, 255, .1);
485
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
486
+ border-radius: 1.5rem;
487
+ /**
488
+ * to make nested background filter work
489
+ * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
490
+ **/
491
+ &::before {
492
+ content: '';
493
+ position: absolute;
494
+ width: 100%;
495
+ height: 100%;
496
+ top: 0;
497
+ left: 0;
498
+ z-index: -1;
499
+ border-radius: 1.5rem;
500
+ -webkit-backdrop-filter: blur(8px);
501
+ backdrop-filter: blur(8px);
502
+ }
503
+ }
504
+
505
+ a {
506
+ color: inherit;
507
+ text-decoration: none;
508
+ }
509
+
510
+ .options {
511
+ display: flex;
512
+ flex-direction: row;
513
+ align-items: center;
514
+ }
515
+
516
+ .options > *, ::slotted(*) {
517
+ max-height: 2.25rem;
518
+ padding: .4rem .5rem;
519
+ }
520
+
521
+ :host .options > *, ::slotted(*) {
522
+ background: transparent;
523
+ border: none;
524
+ white-space: nowrap;
525
+ transition: all 0.1s linear .02s;
526
+ border-radius: 1.5rem;
527
+ user-select: none;
528
+ }
529
+ :host .options > *:hover, ::slotted(*:hover) {
530
+ cursor: pointer;
531
+ color: black;
532
+ background: rgba(245, 245, 245, .8);
533
+ box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
534
+ outline: rgba(0,0,0,.1) 1px solid;
535
+ }
536
+ :host .options > *:active, ::slotted(*:active) {
537
+ background: rgba(255, 255, 255, .8);
538
+ box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
539
+ transition: all 0.05s linear;
540
+ }
541
+ :host .options > *:focus, ::slotted(*:focus) {
542
+ outline: rgba(255,255,255,.5) 1px solid;
543
+ }
544
+ :host .options > *:focus-visible, ::slotted(*:focus-visible) {
545
+ outline: rgba(0,0,0,.5) 1px solid;
546
+ }
547
+
548
+ :host .options > *:disabled, ::slotted(*:disabled) {
549
+ background: rgba(0,0,0,.05);
550
+ color: rgba(60,60,60,.7);
551
+ pointer-events: none;
552
+ }
553
+
554
+ button, ::slotted(button) {
555
+ gap: 0.3rem;
556
+ }
557
+
558
+ /** XR button animation **/
559
+ :host button.this-mode-is-requested {
560
+ background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
561
+ background-size: 200% auto;
562
+ background-position: 0 100%;
563
+ animation: AnimationName .7s ease infinite forwards;
564
+ }
565
+ :host button.other-mode-is-requested {
566
+ opacity: .5;
567
+ }
568
+
569
+ @keyframes AnimationName {
570
+ 0% { background-position: 0% 0 }
571
+ 100% { background-position: -200% 0 }
572
+ }
573
+
574
+
575
+
576
+
577
+ .logo {
578
+ cursor: pointer;
579
+ padding-left: 0.0rem;
580
+ padding-bottom: .02rem;
581
+ margin-right: 0.5rem;
582
+ }
583
+ .logo-hidden {
584
+ .logo {
585
+ display: none;
586
+ }
587
+ }
588
+ :host .has-options .logo {
589
+ border-left: 1px solid rgba(40,40,40,.4);
590
+ margin-left: 0.3rem;
591
+ margin-right: 0.5rem;
592
+ }
593
+
594
+ .logo > span {
595
+ white-space: nowrap;
596
+ }
597
+
598
+
599
+
600
+ /** COMPACT */
601
+
602
+ /** Hide the menu button normally **/
603
+ .compact-menu-button { display: none; }
604
+ /** And show it when we're in compact mode **/
605
+ .compact .compact-menu-button {
606
+ position: relative;
607
+ display: block;
608
+ background: none;
609
+ border: none;
610
+ border-radius: 2rem;
611
+
612
+ margin: 0;
613
+ padding: 0 .3rem;
614
+ padding-top: .2rem;
615
+
616
+ z-index: 100;
617
+
618
+ color: #000;
619
+
620
+ &:hover {
621
+ background: rgba(255,255,255,.2);
622
+ cursor: pointer;
623
+ }
624
+ &:focus {
625
+ outline: 1px solid rgba(255,255,255,.5);
626
+ }
627
+ &:focus-visible {
628
+ outline: 1px solid rgba(0,0,0,.5);
629
+ }
630
+ & .expanded-click-area {
631
+ position: absolute;
632
+ left: 0;
633
+ right: 0;
634
+ top: 10%;
635
+ bottom: 10%;
636
+ transform: scale(1.8);
637
+ }
638
+ }
639
+ .has-no-options .compact-menu-button {
640
+ display: none;
641
+ }
642
+ .open .compact-menu-button {
643
+ background: rgba(255,255,255,.2);
644
+ }
645
+ .logo-visible .compact-menu-button {
646
+ margin-left: .2rem;
647
+ }
648
+
649
+ /** Open and hide menu **/
650
+ .compact .foldout {
651
+ display: none;
652
+ }
653
+ .open .options, .open .foldout {
654
+ display: flex;
655
+ justify-content: center;
656
+ }
657
+ .compact .wrapper {
658
+ padding: 0;
659
+ }
660
+ .compact .wrapper, .compact .options {
661
+ height: auto;
662
+ max-height: initial;
663
+ flex-direction: row;
664
+ gap: .12rem;
665
+ }
666
+ .compact .options {
667
+ flex-wrap: wrap;
668
+ gap: .3rem;
669
+ }
670
+ .compact .top .options {
671
+ height: auto;
672
+ flex-direction: row;
673
+ }
674
+ .compact .bottom .wrapper {
675
+ height: auto;
676
+ flex-direction: column;
677
+ }
678
+
679
+ .compact .foldout {
680
+ max-height: min(100ch, calc(100vh - 100px));
681
+ overflow: auto;
682
+ overflow-x: hidden;
683
+ align-items: center;
684
+
685
+ position: fixed;
686
+ bottom: calc(100% + 5px);
687
+ z-index: 100;
688
+ width: auto;
689
+ left: .2rem;
690
+ right: .2rem;
691
+ padding: .2rem;
692
+
693
+ }
694
+ .compact.logo-hidden .foldout {
695
+ /** for when there's no logo we want to center the foldout **/
696
+ min-width: 24ch;
697
+ margin-left: 50%;
698
+ transform: translateX(calc(-50% - .2rem));
699
+ }
700
+
701
+ .compact.top .foldout {
702
+ top: calc(100% + 5px);
703
+ bottom: auto;
704
+ }
705
+
706
+ ::-webkit-scrollbar {
707
+ max-width: 7px;
708
+ background: rgba(100,100,100,.2);
709
+ border-radius: .2rem;
710
+ }
711
+ ::-webkit-scrollbar-thumb {
712
+ background: rgba(255, 255, 255, .3);
713
+ border-radius: .2rem;
714
+ }
715
+ ::-webkit-scrollbar-thumb:hover {
716
+ background: rgb(150,150,150);
717
+ }
718
+
719
+ .compact .options > *, .compact .options > ::slotted(*) {
720
+ font-size: 1.2rem;
721
+ padding: .6rem .5rem;
722
+ width: 100%;
723
+ }
724
+ .compact.has-options .logo {
725
+ border: none;
726
+ padding-left: 0;
727
+ margin-left: 1rem;
728
+ margin-bottom: .02rem;
729
+ }
730
+ .compact .options {
731
+ /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
732
+ max-width: 100%;
733
+
734
+ & > button, & > select {
735
+ display: flex;
736
+ flex-basis: 100%;
737
+ min-height: 3rem;
738
+ }
739
+ & > button.row2 {
740
+ //border: 1px solid red !important;
741
+ display: flex;
742
+ flex: 1;
743
+ flex-basis: 30%;
744
+ }
745
+ }
746
+
747
+ /** If there's really not enough space then just hide all options **/
748
+ @media (max-width: 100px) or (max-height: 100px){
749
+ .foldout {
750
+ display: none !important;
751
+ }
752
+ .compact-menu-button {
753
+ display: none !important;
754
+ }
755
+ }
756
+
757
+ /* dark mode */
758
+ /*
759
+ @media (prefers-color-scheme: dark) {
760
+ :host {
761
+ background: rgba(0,0,0, .6);
762
+ }
763
+ :host button {
764
+ color: rgba(200,200,200);
765
+ }
766
+ :host button:hover {
767
+ background: rgba(100,100,100, .8);
768
+ }
769
+ }
770
+ */
771
+
772
+ </style>
773
+
774
+ <div id="root" class="logo-hidden floating-panel-style bottom">
775
+ <div class="wrapper">
776
+ <div class="foldout">
777
+ <div class="options" part="options">
778
+ <slot></slot>
779
+ </div>
780
+ <div class="options" part="options">
781
+ <slot name="end"></slot>
782
+ </div>
783
+ </div>
784
+ <div style="user-select:none;" class="logo">
785
+ <span class="madewith notranslate" style="display:none;">powered by</span>
786
+ </div>
787
+ </div>
788
+ <button class="compact-menu-button">
789
+ <div class="expanded-click-area"></div>
790
+ </button>
791
+ </div>
792
+ `;const t=this.attachShadow({mode:"open"});lw(),yu(of,{loadedCallback:()=>{this.handleSizeChange()}}),yu(of,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(Pt("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=cw.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>RM(c=>{if(c==!0&&ws()&&!dw){let h=this._userRequestedLogoVisible;h===void 0&&(h=!1),this.___onSetLogoVisible(h)}else this.___onSetLogoVisible(!0)}))}catch(c){console.error("[Needle Menu] License check failed.",c)}this.compactMenuButton.addEventListener("click",c=>{c.preventDefault(),this.root.classList.toggle("open")});let s=this._context;setTimeout(()=>s=this._context);let r=0;const a=(c,h)=>{kc&&console.log("Set menu visible",h),s?.isInAR&&s.arOverlayElement?c!=s.arOverlayElement&&s.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=h?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(c=>{if(!l)try{l=!0,this.onChangeDetected(c);const h=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||h!=this._domElement?.shadowRoot)&&!ws()){const d=r++;$i()&&this._userRequestedMenuVisible===!1?(d===0&&a(h,this._userRequestedMenuVisible),d===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):d===0?a(h,!0):setTimeout(()=>a(h,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),kc&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!ws()||dw)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!$i()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.appendChild(i)}else this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const t=document.createElement("button");if(t.textContent=e.label,t.onclick=e.onClick,t.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(t.title=e.title),e.icon){const i=Pt(e.icon);e.iconSide==="right"?t.appendChild(i):t.prepend(i)}e.class&&t.classList.add(e.class),e=t}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.prepend(i)}else this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,s)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(s.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const s=this.options.children[n],r=t[n];if(s!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){kc&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const i=t.assignedNodes();for(const n of i)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const n=i-40;if(!t&&Math.abs(n-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=n,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const a=r();a<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):a>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),r()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const s=()=>this.options.clientWidth+this.logoContainer.clientWidth,r=()=>n-s()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(Ar)||customElements.define(Ar,am);const Ye=v("debugcontext"),SM=v("stats"),CM=v("debugactive"),PM=v("debugframerate"),OM=v("debugcoroutine"),kM={};class MM{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var we=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(we||{});function _u(o,e){if(!o)return;if(!o.isComponent){(A()||Ye)&&console.error(`Registered script is not a Needle Engine component.
793
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
794
+ `,o);return}e||(e=V.Current,Ye&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}class V{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return V._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){V._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:q.isiOS()||q.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return V._defaultWebglRendererParameters}get version(){return bn}static get Current(){return ue.Current}static set Current(e){ue.Current=e}static get All(){return ue.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new re(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=SM?new NC:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new vi,e?.camera&&(this._mainCamera=e.camera),this.application=new jn(this),this.time=new nw,this.input=new S_(this),this.physics=new Vl(this),this.connection=new F_(this),this.assets=new Z_,this.sceneLighting=new ew(this),this.addressables=new Hv(this),this.lightmaps=new cM(this),this.players=new Zv(this),this.menu=new xM(this),this.lodsManager=new hM(this),this.animations=new rM(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),ue.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...V.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Ye&&console.log("Using canvas from shadow root",t))}return Ye&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new cr(e),this.renderer.debug.checkShaderErrors=A()||v("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=wd,this.renderer.setClearColor(new ne("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=AS,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=xo,this.renderer.nodes={library:new IS,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const s=this.mainCamera;this.updateAspect(s),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const s=e,r=s.aspect;s.aspect=n,r!==s.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const s=e,r=s.top-s.bottom,a=r*n/2,l=r/2;(s.left!=-a||s.top!=l)&&(s.left=-a,s.right=a,s.top=l,s.bottom=-l,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Kl(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){ue.dispatchCallback(de.ContextClearing,this),Wn(this,de.ContextClearing),Zi(this.scene,!0,!0),this.scene=new vi,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),ue.dispatchCallback(de.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){V.Current=this,ue.dispatchCallback(de.ContextDestroying,this),Wn(this,de.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Ye&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,ue.dispatchCallback(de.ContextDestroyed,this),Wn(this,de.ContextDestroyed),ue.unregister(this),V.Current===this&&(V.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
795
+ Coroutine functions must be generators: "*myCoroutine() {...}"
796
+ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,s,r,a)=>{for(let l=0;l<e.length;l++){const c=e[l];c(t,i,n,s,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Ye&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Ye&&console.log("Waiting for dependencies to be ready"),await i.catch(c=>{if(Ye||A()){if(sc("Needle Engine dependencies failed to load. Please check the console for more details"),c instanceof ReferenceError){let h="YourComponentName";const d=c.message.indexOf("'");if(d>0){const p=c.message.indexOf("'",d+1);if(p>0){const m=c.message.substring(d+1,p);m.length>3&&(h=m)}}console.error(`Needle Engine dependencies failed to load:
797
+
798
+ # Make sure you don't have circular imports in your scripts!
799
+
800
+ Possible solutions:
801
+ \u2192 Replace @serializable(${h}) in your script with @serializable(Behaviour)
802
+ \u2192 If you only need type information try importing the type only, e.g: import { type ${h} }
803
+
804
+ ---`,c);return}console.error("Needle Engine dependencies failed to load",c)}}).then(()=>{Ye&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),V.Current=this,await ue.dispatchCallback(de.ContextCreationStart,this);let r=!0,a;try{V.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(c){console.error(c),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ye&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),V.Current=this,V.Current=this;for(let c=0;c<this.new_scripts.length;c++){const h=this.new_scripts[c];if(h.gameObject!==void 0&&h.gameObject!==null){h.gameObject.userData===void 0&&(h.gameObject.userData={}),h.gameObject.userData.components===void 0&&(h.gameObject.userData.components=[]);const d=h.gameObject.userData.components;d.includes(h)||d.push(h)}}if(this.post_setup_callbacks)for(let c=0;c<this.post_setup_callbacks.length;c++)V.Current=this,await this.post_setup_callbacks[c](this);if(!this._mainCamera){V.Current=this;let c=null;Tr(this.scene,h=>{const d=h;if(d?.isCamera){if(yc(d.gameObject),!d.activeAndEnabled)return;if(d.tag==="MainCamera")return c=d,!0;c=d}}),c?this.setCurrentCamera(c):!ue.dispatchCallback(de.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),V.Current=this,Kd(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Ye&&Ld(this.scene,!0),this.targetFrameRate===void 0?(Ye&&console.warn("No target framerate set, using default",V.DefaultTargetFrameRate),this.targetFrameRate=V._defaultTargetFramerate):Ye&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=ue.dispatchCallback(de.ContextCreated,this,{files:a});if(l){const c=this.domElement;"internalSetLoadingMessage"in c&&typeof c.internalSetLoadingMessage=="function"&&c?.internalSetLoadingMessage("finish loading"),await l}return e?.abortSignal?.aborted?!1:(Wn(this,de.ContextCreated),Ye&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(e,t){const i=new Array;if(t.files.length===0)return i;const n=[...t.files],s={name:"",progress:null,index:0,count:n.length},r=_n(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Ye&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Ye&&console.log("Aborting loading because create id changed",e,this._createId);break}const c=n[l];t?.onLoadingStart?.call(this,l,c),Ye&&console.log("Context Load "+c);const h=await r.loadSync(this,c,c,a,d=>{t.abortSignal?.aborted||(s.name=c,s.progress=d,s.index=l,s.count=n.length,t.onLoadingProgress?.call(this,s))});t?.onLoadingFinished?.call(this,l,c,h??null),h?i.push({src:c,file:h}):console.warn("Could not load file: "+c)}if(e!==this._createId||t.abortSignal?.aborted){Ye&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const c of l.file.scenes)Zi(c,!0,!0)}else{let l=!1;for(const c of i)c&&c.file&&(c.file.scene?(l=!0,this.scene.add(c.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const c of i)if(c&&c.file&&"parser"in c.file){let h=0;if(!Array.isArray(c.file.parser.json.materials))continue;for(let d=0;d<c.file.parser.json.materials.length;d++){const p=await c.file.parser.getDependency("material",d),m=new O;m.position.x=d*1.1,m.position.y=h,this.scene.add(m),xr.createPrimitive("ShaderBall",{parent:m,material:p})}h+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Ye||Sk())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Ye)&&(i instanceof Error||i instanceof TypeError)&&Ee("Caught unhandled exception during render-loop - see console for details.",Oi.Error),console.error("Frame #"+this.time.frame+`
805
+ `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),V.Current=this,this.onHandlePaused())return!1;for(V.Current=this,this.time.update(),PM&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Kd(this),Jd(this.scene),rv(this),Wn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const s=this.scripts_earlyUpdate[n];s.activeAndEnabled&&s.earlyUpdate!==void 0&&(V.Current=this,s.earlyUpdate())}this.executeCoroutines(0),Wn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const s=this.scripts_update[n];s.activeAndEnabled&&s.update!==void 0&&(V.Current=this,s.update())}this.executeCoroutines(1),Wn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const s=this.scripts_lateUpdate[n];s.activeAndEnabled&&s.lateUpdate!==void 0&&(V.Current=this,s.lateUpdate())}if(this.executeCoroutines(2),Wn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const s=this.scripts_onBeforeRender[n];s.activeAndEnabled&&s.onBeforeRender!==void 0&&(V.Current=this,s.onBeforeRender(t))}if(this.executeCoroutines(3),Wn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof re){const n=this.focusRectSettings,s=n.damping>0?this.time.deltaTime/n.damping:1;sO(this._focusRect,this.focusRectSettings,s,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(kk(this),this._currentFrameEvent=-1,mb.camera=this.mainCamera,mb.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(V.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),Wn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
806
+ Render:`,{...this.renderer.info.render},`
807
+ Memory:`,{...this.renderer.info.memory},`
808
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component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),Lv(this),pf()&&Sw(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return K(this.gameObject)}set worldPosition(e){gt(this.gameObject,e)}setWorldPosition(e,t,i){mr(this.gameObject,e,t,i)}get worldQuaternion(){return be(this.gameObject)}set worldQuaternion(e){yn(this.gameObject,e)}setWorldQuaternion(e,t,i,n){Ym(this.gameObject,e,t,i,n)}get worldEuler(){return Zm(this.gameObject)}set worldEuler(e){Km(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){ic(this.gameObject,e,t,i,n)}static _forward=new b;get forward(){return R._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new b;get right(){return R._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new b;get up(){return R._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const WM=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:R,Component:R,GameObject:x},Symbol.toStringTag,{value:"Module"}));var $M=Object.defineProperty,Pw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$M(e,t,n),n};class Ec extends R{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new b}update(){if(!this.from||!this.to)return;const e=K(this.from).clone(),t=K(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),gt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(K(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}Pw([u(x)],Ec.prototype,"from"),Pw([u(x)],Ec.prototype,"to");var HM=Object.defineProperty,GM=Object.getOwnPropertyDescriptor,Ir=(o,e,t,i)=>{for(var n=i>1?void 0:i?GM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HM(e,t,n),n};const Ss=v("debuganimation");let Ow=class{x;y};class jt extends R{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!0;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Ss&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Ss&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Ss&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Ss&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Ss&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Ss&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Ss&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(s=>s.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const s of this.actions)if(s.getClip()===i)return this.internalOnPlay(s,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(s=>s===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const s=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),s)return s.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const s of this.actions)s!=i&&(t.fadeDuration?s.fadeOut(t.fadeDuration):s.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const s=e.getClip();e.time=I.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*s.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=I.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?LS:fm:e.loop=fm,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Ss&&console.log("PLAY",e.getClip().name,e);const n=new qM(e,this.mixer,t,s=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new ym(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}Ir([u()],jt.prototype,"playAutomatically",2),Ir([u()],jt.prototype,"randomStartTime",2),Ir([u(Ow)],jt.prototype,"minMaxSpeed",2),Ir([u(Ow)],jt.prototype,"minMaxOffsetNormalized",2),Ir([u()],jt.prototype,"loop",2),Ir([u()],jt.prototype,"clampWhenFinished",2),Ir([u(Ci)],jt.prototype,"clips",1);class qM{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Su=Symbol("objectIsAnimatedData");function kw(o,e,t){if(!o)return;if(o[Su]===void 0){if(!t)return;o[Su]=new Set}const i=o[Su];t?i.add(e):i.has(e)&&i.delete(e)}function XM(o){if(!o)return!1;const e=o[Su];return e!==void 0&&e.size>0}class QM{_context;get context(){return this._context??V.Current}get isStateMachineBehaviour(){return!0}}class Ac{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function Mw(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??bo.generateUUID(),index:-1,clip:new Ci(o,0,[])}}var Cs=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(Cs||{}),mf=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(mf||{});const rt=v("debuganimatorcontroller"),Cu=v("debugrootmotion");class dn{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let s=0;s<e.length;s++){const r=e[s],a=[];if(t.autoTransition!==!1){const c=t.transitionDuration??0,h=c/r.duration;let d=s;(t.autoTransition===void 0||t.autoTransition===!0)&&(d=(s+1)%e.length),a.push({exitTime:1-h,offset:0,duration:c,hasExitTime:!0,destinationState:d,conditions:[]})}const l={name:r.name,hash:s,motion:{name:r.name,clip:r,isLooping:t?.looping??!1},transitions:a,behaviours:[]};i.push(l)}const n={name:"AnimatorController",guid:new It(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new dn(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const s=this.model.layers[t].stateMachine;for(const r of s.states)if(r.name===e||r.hash===e){rt&&console.log("transition to ",r),this.transitionTo(r,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(s=>s[i]===e);return n.forEach(s=>s.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){rt&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Ac(this._activeState,i,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new ym(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;rt&&console.warn("AnimatorController clone()",this.model);const e=Kl(this.model,(t,i,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||o_(n)||n.tracks!==void 0||n instanceof dn));return console.assert(e!==this.model),new dn(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,rt&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const s=n.action;s.weight=e,s.getEffectiveWeight()<=0&&!s.isRunning()&&(rt&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(rt||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(rt&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const s of t.transitions){if(!s.hasExitTime&&s.conditions.length<=0)continue;let r=!0;for(const a of s.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let c=s.exitTime;i.timeScale<0&&(c=1-c);let h=!1;if(s.hasExitTime?i.timeScale>0?h=l>=s.exitTime:i.timeScale<0&&(h=1-l>=s.exitTime):h=!0,h){for(const d of s.conditions){const p=this.model.parameters.find(m=>m.name===d.parameter);p?.type===mf.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,rt){const d=this.getState(s.destinationState,0);console.log(`Transition to ${s.destinationState} / ${d?.name}`,s,`
880
+ Timescale: `+i.timeScale,`
881
+ Normalized time: `+l.toFixed(3),`
882
+ Exit Time: `+c,s.hasExitTime)}this.transitionTo(s.destinationState,s.duration,s.offset);return}}else{this.transitionTo(s.destinationState,s.duration,s.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const s=i?.getClip().duration,r=i.time/s,a=new Ac(this._activeState,r,s,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(rt&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof Ci))return;const s=this._activeState===e;if(s){const h=e.motion;if(!h.action_loopback&&h.clip){const d=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(h.clip,this.animator.gameObject),d&&d.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),h.action_loopback=this.createAction(h.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const h=this._activeState?.motion.clip.duration,d=this._activeState.motion.action.time/h,p=new Ac(this._activeState,d,h,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;s&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,c=e.motion.clip;if(c?.duration<=0&&c.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let d=this.getFloat(e.cycleOffsetParameter);typeof d=="number"?(d<0&&(d+=1),i+=d,i%=1):rt&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const h=e.motion.clip.duration;if(l.time=s?0:i*h,l.timeScale<0&&(l.time=h-l.time),l.clampWhenFinished=!0,l.setLoop(fm,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const d=new Ac(e,i,h,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,d,n)}}else rt&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));rt&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new YM(this));const t=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,t,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Cs.If:return t.value===!0;case Cs.IfNot:return t.value===!1;case Cs.Greater:return t.value>e.threshold;case Cs.Less:return t.value<e.threshold;case Cs.Equals:return t.value===e.threshold;case Cs.NotEqual:return t.value!==e.threshold}return!1}createActions(e){rt&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const s=i.states[n];s.transitions||(s.transitions=[]);for(const r of s.transitions)r.conditions||(r.conditions=[]);if(s.motion||(rt&&console.warn("No motion",s),s.motion=Mw(s.name)),this.animator&&s.motion.clips){const r=s.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?s.motion.clip=r.clip:(rt||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',s.motion.clips.map(a=>a.node.name))}if(!s.motion.clip){rt&&console.warn("No clip assigned to state",s);const r=new Ci(void 0,void 0,[]);s.motion.clip=r}if(s.motion?.clip){const r=s.motion.clip;if(r instanceof Ci){const a=this.createAction(r);s.motion.action=a}else(rt||A())&&console.warn("No valid animationclip assigned",s)}if(s.behaviours&&Array.isArray(s.behaviours))for(const r of s.behaviours){if(!r?.typeName)continue;const a=C.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,Na(l,r.properties),r.instance=l),rt&&console.log("Created animator controller behaviour",s.name,r.typeName,r.properties,l)}else(rt||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class Rw{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(s);return t(s,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class ut{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new b;rotationChange=new N;constructor(e,t,i,n,s){if(this.context=e,this.root=t,this.clip=i,ut.firstKeyframeRotation[this.cacheId]||(ut.firstKeyframeRotation[this.cacheId]=new N),s){const r=s.values;ut.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}ut.spaceRotation[this.cacheId]||(ut.spaceRotation[this.cacheId]=new N),ut.effectiveSpaceRotation[this.cacheId]||(ut.effectiveSpaceRotation[this.cacheId]=new N),ut.clipOffsetRotation[this.cacheId]=new N,s&&ut.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}onStart(e){if(e.getClip()!==this.clip)return;ut.lastObjRotation[this.cacheId]||(ut.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=ut.lastObjRotation[this.cacheId];if(ut.spaceRotation[this.cacheId].copy(t),Cu){const i=new ot().setFromQuaternion(t);console.log("START",this.clip.name,I.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return ut.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Cu&&i.add(new xi),ut.lastObjPosition[this.cacheId]||(ut.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new b,s=new b;this.positionWrapper=new Rw(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Cu&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(s),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new N;handleRotation(e,t){if(t){if(Cu){const r=t.values,a=new ot().setFromQuaternion(new N(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",I.toDegrees(a.y));const l=t.values.length-4,c=new N().set(r[l],r[l+1],r[l+2],r[l+3]),h=new ot().setFromQuaternion(c);console.log(e.name,t.name,"LAST ROTATION IN TRACK",I.toDegrees(h.y))}let i=0;const n=new N,s=new N;this.rotationWrapper=new Rw(t,(r,a)=>(r>i&&(s.set(a[0],a[1],a[2],a[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(ut.identityQuaternion,1-e),!0)}}class YM{controller;handler=[];root;basePosition=new b;baseQuaternion=new N;baseRotation=new ot;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),r=new ut(this.controller.context,t,i,n,s);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new b;summedRotation=new N;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class ZM extends Yi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===dn&&e?.__type==="AnimatorController")return new dn(e)}}new ZM(dn);var KM=Object.defineProperty,JM=Object.getOwnPropertyDescriptor,Pu=(o,e,t,i)=>{for(var n=i>1?void 0:i?JM(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&KM(e,t,n),n};const Ki=v("debuganimator");class yt extends R{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof dn?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new dn(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Ki&&console.log("Assign animator controller",e,this),this._animatorController=new dn(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Ki&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Ki&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Ki&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Ki&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Ki&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Ki&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Ki&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Ki&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Ki&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Ki&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=I.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=I.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Ki&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!XM(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Pu([u()],yt.prototype,"applyRootMotion",2),Pu([u()],yt.prototype,"hasRootMotion",2),Pu([u()],yt.prototype,"keepAnimatorControllerStateOnDisable",2),Pu([u()],yt.prototype,"runtimeAnimatorController",1);const Tw=Symbol("previous-visibility");class fo extends zn{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof cr){this.onBeforeRender();const n=i.getRenderTarget(),s=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(n),i.xr.enabled=s,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){fo._userSet.clear();const e=Og(this.texture,!0,null,fo._userSet);for(const t of e)t instanceof G&&(t[Tw]=t.visible,t.visible=!1)}onAfterRender(){for(const e of fo._userSet)e instanceof G&&(e.visible=e[Tw]);fo._userSet.clear()}}var eR=Object.defineProperty,tR=Object.getOwnPropertyDescriptor,Ic=(o,e,t,i)=>{for(var n=i>1?void 0:i?tR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&eR(e,t,n),n};const Ou=v("debuggroundprojection");class Xn extends R{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new ss(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Ou&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Jl(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof Te&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof Te)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Ou&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new ka(e,this._height,this._radius,64)}catch(s){console.error("Error creating three GroundProjection",s);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Jm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const s=Gt(this.context.scene.children,[this._projection]),r=s.min.y;if(r<1/0){const a=D();a.x=s.min.x+(s.max.x-s.min.x)*.5;const l=He(this.gameObject).x;a.y=r+this._height*l-i,a.z=s.min.z+(s.max.z-s.min.z)*.5,gt(this._projection,a)}Ou&&B.DrawWireBox3(s,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Ou&&console.log("Update Blurriness",t),this._blurrynessShader??=new Un({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:iR,fragmentShader:nR}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=sr.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Ic([u()],Xn.prototype,"applyOnAwake",2),Ic([u()],Xn.prototype,"autoFit",2),Ic([u()],Xn.prototype,"radius",1),Ic([u()],Xn.prototype,"height",1),Ic([u()],Xn.prototype,"arBlending",1);const iR=`
883
+ varying vec2 vUv;
884
+
885
+ void main() {
886
+ vUv = uv;
887
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
888
+ }
889
+ `,nR=`
890
+ uniform sampler2D map;
891
+ uniform float blurriness;
892
+ uniform float alphaFactor;
893
+ uniform float blending;
894
+ varying vec2 vUv;
895
+
896
+ const float PI = 3.14159265359;
897
+
898
+ // Gaussian function
899
+ float gaussian(float x, float sigma) {
900
+ return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
901
+ }
902
+
903
+ // Custom smoothstep function for desired falloff
904
+ float customSmoothstep(float edge0, float edge1, float x) {
905
+ float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
906
+ return t * t * (3.0 - 2.0 * t);
907
+ }
908
+
909
+ void main() {
910
+ vec2 center = vec2(0.0, 0.0);
911
+ vec2 pos = vUv;
912
+ pos.x = 0.0; // Only consider vertical distance
913
+ float distance = length(pos - center);
914
+
915
+ // Calculate blur amount based on custom falloff
916
+ float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
917
+ blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
918
+
919
+ // Gaussian blur
920
+ vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
921
+ vec4 color = vec4(0.0);
922
+ float totalWeight = 0.0;
923
+ int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
924
+ float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
925
+
926
+ for (int x = -blurSize; x <= blurSize; x++) {
927
+ for (int y = -blurSize; y <= blurSize; y++) {
928
+ vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
929
+ float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
930
+ color += textureLod(map, vUv + offset, lodLevel) * weight;
931
+ totalWeight += weight;
932
+ }
933
+ }
934
+
935
+ color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
936
+
937
+ gl_FragColor = color;
938
+
939
+ float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
940
+ float stepFactor = blending - brightness * .1;
941
+ gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
942
+ gl_FragColor.a *= alphaFactor;
943
+ // gl_FragColor.rgb = vec3(1.0);
944
+
945
+ // #include <tonemapping_fragment>
946
+ // #include <colorspace_fragment>
947
+
948
+ // Uncomment to visualize blur amount
949
+ // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
950
+ }
951
+ `;function Ew(o){if(Y.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=V.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=o?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;o||(o={}),o.autoApply=o.autoApply!==!1,o.minZoom||=0,o.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:s=1.1,fov:r=t instanceof re?t?.fov:-1}=o,a=new b,l=new b,c=t instanceof re?t.aspect:1,h=o.objects||e.scene,d=Gt(h,void 0,t?.layers),p=d.clone();d.getCenter(l);const m=new b;if(d.getSize(m),t instanceof re&&t.updateProjectionMatrix(),t.updateMatrixWorld(),d.applyMatrix4(t.matrixWorldInverse),d.getSize(a),d.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,d),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",d),null;const f=r,g=2*Math.atan(Math.tan(f*Math.PI/360/2)*c)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*f/360)),_=a.x/(2*Math.atan(Math.PI*g/360)),w=s*Math.max(y,_)+a.z/2;o.maxZoom=w*10,o.minZoom=w*.01,o.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:_,distance:w,verticalFov:f,horizontalFov:g});const P=.05,M=l.clone();if(M.y-=a.y*P,o.targetOffset&&(o.targetOffset.x!==void 0&&(M.x+=o.targetOffset.x),o.targetOffset.y!==void 0&&(M.y+=o.targetOffset.y),o.targetOffset.z!==void 0&&(M.z+=o.targetOffset.z)),o.relativeTargetOffset&&(o.relativeTargetOffset.x!==void 0&&(M.x+=o.relativeTargetOffset.x*a.x),o.relativeTargetOffset.y!==void 0&&(M.y+=o.relativeTargetOffset.y*a.y),o.relativeTargetOffset.z!==void 0&&(M.z+=o.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const L=Wa(Xn),z=L?L.radius:0,j=Math.max(m.x,m.y,m.z,z);t instanceof re&&(t.near=w/100,t.far=j+w*10,t.updateProjectionMatrix()),L&&(o.maxZoom=Math.max(Math.min(o.maxZoom,z*.5),w))}o.currentZoom!==void 0&&(o.currentZoom<o.minZoom&&(o.minZoom=o.currentZoom*.9),o.currentZoom>o.maxZoom&&(o.maxZoom=o.currentZoom*1.1));const k=l.clone();o.fitDirection?k.sub(new b().copy(o.fitDirection).multiplyScalar(1e6)):k.sub(t.worldPosition),i==="y"&&(k.y=0),k.normalize(),k.multiplyScalar(w),i==="y"&&(k.y+=-P*4*w);let F=l.clone().sub(k);return o.cameraOffset&&(o.cameraOffset.x!==void 0&&(F.x+=o.cameraOffset.x),o.cameraOffset.y!==void 0&&(F.y+=o.cameraOffset.y),o.cameraOffset.z!==void 0&&(F.z+=o.cameraOffset.z)),o.relativeCameraOffset&&(o.relativeCameraOffset.x!==void 0&&(F.x+=o.relativeCameraOffset.x*a.x),o.relativeCameraOffset.y!==void 0&&(F.y+=o.relativeCameraOffset.y*a.y),o.relativeCameraOffset.z!==void 0&&(F.z+=o.relativeCameraOffset.z*a.z)),t.parent&&(F=t.parent.worldToLocal(F)),o.debug&&(B.DrawWireBox3(d,16777011,10),B.DrawWireBox3(p,65280,10)),o.autoApply&&(t.position.copy(F),t.lookAt(M),r>0&&t instanceof re&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:F,lookAt:M,fov:o.fov}}var oR=Object.defineProperty,gf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&oR(e,t,n),n};class Lr extends R{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}gf([u()],Lr.prototype,"constraintActive"),gf([u()],Lr.prototype,"locked"),gf([u(O)],Lr.prototype,"sources");let jr=class{bb=null;bb_pos=0;__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,i){return o.prep(4,12),o.writeFloat32(i),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class Aw{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new jr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new jr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new jr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,s,r,a,l,c,h){return e.prep(4,36),e.prep(4,12),e.writeFloat32(h),e.writeFloat32(c),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(s),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class rs{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new rs).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+xb),(t||new rs).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new Aw).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var T;(o=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./rapier-DQM98oaj.min.js");return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-l7zsdO_Q.min.js").then(r=>r.index);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(s=>{t.push(s)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const s=await import("./postprocessing-l7zsdO_Q.min.js").then(r=>r.N8AO);return e.MODULE=s,e.MAYBEMODULE=s,t.forEach(r=>r(s)),t.length=0,s}e.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(T||(T={}));var bt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(bt||{}),ku=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(ku||{}),Xe=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(Xe||{}),Qa=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(Qa||{});const Ot=function(o,e){return function(t,i,n){sR(t,i,n,o,e)}};function sR(o,e,t,i,n){if(!n&&!i&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),Ee("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,Oi.Error);return}let s="";if(typeof e=="string"?s=e:s=e.name,o.__internalAwake){const r=Symbol(s),a=o.__internalAwake;o.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+o.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[s];const l=this[s];if(l instanceof J||l instanceof b||l instanceof pe||l instanceof N){const c=this[s];kd(c,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(c){if(this[Hg]===!0)this[r]=c;else{i?.call(this,c);const h=this[r];this[r]=c,this.onValidate?.call(this,s,h)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const rR=function(o){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const s=o.prototype,r=Object.getOwnPropertyDescriptor(s,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,o);return}const a=r.value,l=e[n];Object.defineProperty(s,n,{value:function(...c){const h=l?.call(this,...c);if(h instanceof Promise){h.then(d=>{if(d!==!1)return a.call(this,...c)});return}if(h!==!1)return a.call(this,...c)}})}};var aR=Object.defineProperty,lR=Object.getOwnPropertyDescriptor,Ri=(o,e,t,i)=>{for(var n=i>1?void 0:i?lR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&aR(e,t,n),n};class cR{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ss(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-s)<1e-5||(this.position[r]=s,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ss(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-s)<1e-5||(this.quaternion[r]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new Z;this.obj.matrixWorld.multiplyMatrices=(s,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const ri=class im extends R{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new b(0,0,0);constraints=Xe.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=ku.Discrete;get lockPositionX(){return(this.constraints&Xe.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Xe.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Xe.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Xe.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Xe.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Xe.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Xe.FreezePositionX:this.constraints&=~Xe.FreezePositionX}set lockPositionY(e){e?this.constraints|=Xe.FreezePositionY:this.constraints&=~Xe.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Xe.FreezePositionZ:this.constraints&=~Xe.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Xe.FreezeRotationX:this.constraints&=~Xe.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Xe.FreezeRotationY:this.constraints&=~Xe.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Xe.FreezeRotationZ:this.constraints&=~Xe.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new b;_propertiesChanged=!1;_currentVelocity=new b;_smoothedVelocity=new b;_smoothedVelocityGetter=new b;_lastPosition=new b;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new cR(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),we.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await Jl(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof b){const s=e;this.context.physics.engine?.setLinearVelocity(this,s,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const s=e;this.context.physics.engine?.setAngularVelocity(this,s,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;im.tempPosition.setFromMatrixPosition(e);const t=im.tempPosition.sub(this._lastPosition);this._lastPosition.copy(im.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};Ri([Ot()],ri.prototype,"autoMass",2),Ri([u()],ri.prototype,"mass",1),Ri([Ot(),u()],ri.prototype,"useGravity",2),Ri([u(b)],ri.prototype,"centerOfMass",2),Ri([Ot(),u()],ri.prototype,"constraints",2),Ri([Ot(),u()],ri.prototype,"isKinematic",2),Ri([Ot(),u()],ri.prototype,"drag",2),Ri([Ot(),u()],ri.prototype,"angularDrag",2),Ri([Ot(),u()],ri.prototype,"detectCollisions",2),Ri([Ot(),u()],ri.prototype,"sleepThreshold",2),Ri([Ot(),u()],ri.prototype,"collisionDetectionMode",2),Ri([Ot()],ri.prototype,"_gravityScale",2),Ri([Ot()],ri.prototype,"dominanceGroup",2);let Ze=ri;new b,new b;const Ps=v("debugsync"),Lc="STRS";pg(Lc,rs.getRootAsSyncedTransformModel);const Qn=new km;function Iw(o,e,t=!0){Qn.clear();const i=Qn.createString(o);rs.startSyncedTransformModel(Qn),rs.addGuid(Qn,i),rs.addFast(Qn,t);const n=e.worldPosition,s=e.worldEuler,r=e.gameObject.scale;rs.addTransform(Qn,Aw.createTransform(Qn,n.x,n.y,n.z,s.x,s.y,s.z,r.x,r.y,r.z));const a=rs.endSyncedTransformModel(Qn);return Qn.finish(a,Lc),Qn.asUint8Array()}let ff=0,jc=0;fw(o=>{const e=o.connection.currentServerUrl?.includes("glitch")?10:40;jc=Math.floor(ff/e),ff=0,Ps&&jc>0&&console.log("Sync Transform Fast Interval",jc)});class Pn extends R{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Ps&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Ps&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new b,this._targetRotation=new N,this.lastPosition=new b,this.lastRotation=new N,this.lastScale=new b,this.rb=x.getComponentInChildren(this.gameObject,Ze),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new gg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(te.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Lc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&jg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(te.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Lc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new ot;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Ps&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){hn.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Km(this.gameObject,this.tempEuler));const s=t.scale();s&&this.gameObject.scale.set(s.x(),s.y(),s.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Ps&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Ps&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),hn.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&hn.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Ps&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,s=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||s)){if(ff++,s&&jc>0&&this.context.time.frameCount%jc!==0)return;Ps&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=Iw(this.guid,this,!!s);this.context.connection.sendBinary(r)}}}class hd{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new hd(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Mu(o,e){return x.foreachComponent(o,t=>{if(!t.enabled)return;const i=t;if(e)switch(e){case"pointerdown":if(i.onPointerDown)return!0;break;case"pointerup":if(i.onPointerUp||i.onPointerClick)return!0;break;case"pointermove":if(i.onPointerEnter||i.onPointerExit||i.onPointerMove)return!0;break}else if(i.onPointerDown||i.onPointerUp||i.onPointerEnter||i.onPointerExit||i.onPointerClick)return!0},!1)===!0}const Eo=new Array;class Ao{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Eo.length=0,e!==void 0&&e.length>0&&Eo.push(...e),Eo.push(...this.arguments),this.target(...this.arguments),Eo.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Eo.length=0,e!==void 0&&e.length>0&&Eo.push(...e),Eo.push(...this.arguments),t.call(this.target,...Eo),Eo.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const hR=o=>/^[A-Z]*$/.test(o);class Ru extends Event{args}class he{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let i=0;i<this.methods.length;i++){const n=this.methods[i];if(!(n.target instanceof Function)){const s=n.target;let r=s?.uuid;if(s&&(r=s.guid),r){const a=e[r];if(a){const l=n.arguments?.map(c=>c instanceof Object&&c.uuid?e[c.uuid]:c?.isComponent?e[c.guid]:c);t.push(new Ao(a.clone,n.methodName,l,n.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new he(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&hR(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new he(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof Ao?this.methods.push(t):typeof t=="function"&&this.methods.push(new Ao(t));else typeof e=="function"&&this.methods.push(new Ao(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Ru(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new Ao(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class dR extends Yi{constructor(){super([ne,oe],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new oe(e.r,e.g,e.b,e.a):e.alpha!==void 0?new oe(e.r,e.g,e.b,e.alpha):new ne(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const uR=new dR;class pR extends Yi{constructor(){super([ot],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new ot(e.x,e.y,e.z,e.order);if(e.x!=null)return new ot(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const mR=new pR;class gR extends Yi{constructor(){super(O,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return ft&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(ie))return;A()&&fe("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
952
+
953
+ It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
954
+
955
+ To fix this please change your code to:
956
+
957
+ @serializable(AssetReference)
958
+ ${t.path}! : AssetReference;
959
+ \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return ft&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=x.findByGuid(e.guid,n)),i||(i=x.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(ft&&console.warn("Deserialized object reference is a component"),i=i.gameObject),ft&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||ft)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const Lw=new gR;class fR extends Yi{constructor(){super([R,R],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){ft&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;ft&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||ft)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=x.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const s=t.children[n],r=this.findObjectForGuid(e,s);if(r)return r}}}const Tu=new fR;class yR extends Yi{constructor(){super([he])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new he([new Ao(e,null,[],!0)]);if(e&&e.type==="EventList"){ft&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(h){if(typeof h=="object"){let d=Lw.onDeserialize(h,t);if(d||(d=Tu.onDeserialize(h,t)),d)return d}return h};ft&&console.log(r);let l=Tu.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Tu.findObjectForGuid(r.target,t.context?.scene));const c=r.method?.length>0;if(l&&c){const h=()=>{const d=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[d]=="function"){console.warn(`EventList method:
960
+ Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${d}?
961
+ `,l[d],`
962
+ in script: `,l),fe("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
963
+ Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let d=!1,p=l;for(;p;){const m=Object.getOwnPropertyDescriptor(p,r.method);if(m&&(m.writable===!0||m.set)){d=!0;break}p=Object.getPrototypeOf(p)}!d&&(A()||ft)&&h()}}if(l){let h=r.argument;if(h!==void 0?h=a(h):r.arguments!==void 0&&(h=r.arguments.map(a)),!l[r.method])console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{h!==void 0&&!Array.isArray(h)&&(h=[h]);const d=new Ao(l,r.method,h,r.enabled);i.push(d)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new he(i);ft&&console.log(n);const s=t.target;return s!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,s),n}}}const bR=new yR,Eu=new WeakMap,_R=Te.prototype.clone;Te.prototype.clone=function(){const o=_R.call(this);return Eu.has(o)||Eu.set(o,this),o};class jw extends Yi{constructor(){super([fo,zn])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof Te&&t.type===fo){let i=e;Eu.has(i)&&(i=Eu.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof jS&&(i.isCompressedTexture=!1,i.format=bd);const n=new fo(i.image.width,i.image.height,{colorSpace:vo});return n.texture=i,n}}}new jw;class Dw extends Yi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return ps(t.gltfId,e)}}new Dw;var vR=Object.defineProperty,wR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&vR(e,t,n),n};class Ya extends R{awake(){ii.createIfNoneExists(this.context)}onEnable(){ii.get(this.context)?.register(this)}onDisable(){ii.get(this.context)?.unregister(this)}}class Ti extends Ya{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new ys,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof ds?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}wR([u()],Ti.prototype,"ignoreSkinnedMeshes");class Au extends Ti{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class ga extends Ya{static allow=!0;performRaycast(e){if(!Y.active||!ga.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class yf{static getObject(e){const t=e[ki];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=Tr(e,s=>{if(s.isGraphic===!0)return s},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=Tr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function bf(o){return o[ki]||(o.parent?bf(o.parent):null)}function xR(o){return o.isUI===!0||typeof o[ki]=="object"}function Iu(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const i=o.parent;i&&i.isText,t.side=e.doubleSided??!0?Si:us,t.shadowSide=e.doubleSided?Si:us,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of o.children)Iu(i,e)}function Za(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const i=Proxy.revocable(o[e],{set(r,a,l,c){const h=r[a],d=Reflect.set(r,a,l,c);return t(l,h),d}}),n=i.revoke,s=o[e];return i.revoke=()=>{o[e]=s,n()},o[e]=i.proxy,i}const Bw=Symbol("Scheduled action");function SR(o,e,t=we.OnBeforeRender){let i=o[Bw];i||(i=o[Bw]={});const n=e.name;i[t]||(i[t]={});const s=i[t];if(s[n])return;function*r(){e?.call(o),s[n]=null}const a=o.startCoroutine(r(),t);s[n]=a}const Os=v("debugeventsystem");var _f=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(_f||{});gw(o=>{ii.createIfNoneExists(o)});class ii extends R{static ensureUpdateMeshUI(e,t,i=!1){Dc.update(e,t,i)}static markUIDirty(e){Dc.markDirty()}static createIfNoneExists(e){e.scene.getComponent(ii)||e.scene.addComponent(ii)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(ii)}static get instance(){return this.get(V.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(Ya)||this.context.scene.addComponent(Ti)}onEnable(){this.context.input.addEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new hd(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ae.PointerDown,t.isUp=e.type==Ae.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new ys;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Os&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Os&&t.isClick&&Ee("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const s={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:s})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:s}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(Ya):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(xR(e)&&(i=e[ki]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let n=Mu(e,this._currentPointerEventName);if(!n&&i&&(n=Mu(i,this._currentPointerEventName)),n){this._testObjectsCache.set(e,!0);for(const s of e.children)this.shouldRaycastObject_AddToYesCache(s);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Os&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Os&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let s=null;if(i&&i.isUI){const c=(t.isPressed||t.isClick)??!1;if(i[ki]){const h=i[ki].gameObject;if(h){if(!yf.isInteractable(h,this.out))return!1;s=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,c),e=h}}}n&&Os&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const l=this.hoveredByID.get(t.pointerId);if(l?(l.obj=e,l.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const c=this.pressedByID.get(t.pointerId);c?(c.obj=e,c.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(s===null||s.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)x.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),s=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!I.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&s&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===zd.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const s=n;if(s.onPointerExit||s.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(s,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let s=e[i];if(n)return s&&s.includes(t)?!1:(s=s||[],s.push(t),e[i]=s,!0);{if(!s||!s.includes(t))return!1;const r=s.indexOf(t);return r!==-1&&s.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Os&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ae.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Os&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const s=i[n];if(s.destroyed){i.splice(n,1),n--;continue}s.onPointerMove?.call(s,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=Dc.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&Dc.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];Dc.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?x.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class Dc{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===t){if(n===s.frame)return;s.frame=n;let r=this.needsUpdate||n<1;s.nextUpdate<=n&&(r=!0),r&&(Os&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var CR=Object.defineProperty,PR=Object.getOwnPropertyDescriptor,Oe=(o,e,t,i)=>{for(var n=i>1?void 0:i?PR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&CR(e,t,n),n};const Dt=v("debugorbit"),vf=v("freecam"),OR=v("debugcamerafit"),Lu=v("smoothcam"),kR={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let wf;class Bc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class me extends R{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new b;_lookTargetEndPosition=new b;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new b;_cameraEndPosition=new b;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){Dt&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=ii.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(_f.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(_f.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=x.getComponent(this.gameObject,ai);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof re&&(t=this.gameObject),t&&Hm(t,this,!0),!this._controls&&t instanceof O){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new gb(t,i),t?.quaternion.copy(n),wf===void 0&&(wf={...this._controls.keys});const s=K(t),r=this.gameObject.worldForward,a=s.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(a)}if(this._controls)if(vf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,q.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=x.getComponent(this.gameObject,Pn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:oi.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:oi.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:oi.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:oi.Late})}onDisable(){if(this._camera?.threeCamera&&Hm(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}Dt&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new yo(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(Dt&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):Dt&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{Dt&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(Dt&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(Dt&&console.debug("OrbitControls: Update target",{deltaAngle:e}),this.updateTargetNow({allowSlowRaycastFallback:!1})):Dt&&console.debug("OrbitControls: No target update",{deltaAngle:e})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const e=x.getComponent(this.gameObject,ai);if(e&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const t=K(e.threeCamera),i=Math.max(.01,t.length()),n=new b(0,0,-i).applyMatrix4(e.threeCamera.matrixWorld);Dt&&B.DrawLine(t,n,5592575,10),this.setLookTargetPosition(n,!0)}if(!this.setLookTargetFromConstraint()){const t=new ys;t.screenPoint=new J(0,0),t.lineThreshold=.1;const i=this.context.physics.raycast(t);i.length>0&&this.setLookTargetPosition(i[0].point,!0),OR&&console.log("OrbitControls hits",...i)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Bc(this,"camera"));else{const e=I.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,e)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new Bc(this,"lookat"));else{const e=I.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,e)}if(this._fovLerpActive&&this._cameraObject){const e=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)e.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const t=I.easeInOutCubic(this._fovLerp01);e.fov=I.lerp(this._fovLerpStartValue,this._fovLerpEndValue,t)}e.updateProjectionMatrix()}}if(this.targetBounds){const e=this._controls.target,t=this.targetBounds.worldPosition,i=D(this.targetBounds.worldScale).multiplyScalar(.5),n=D(t).sub(i),s=D(t).add(i),r=D(this._controls.target).clamp(n,s),a=.1;e.lerp(r,this.context.time.deltaTime/a),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(r,this.context.time.deltaTime/(a*5)),Dt&&B.DrawWireBox(t,i.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const e=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(t=>t.used),this._controls.keys=this.enableKeys?wf:kR,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=e,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,vf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Lu=="number"||Lu===!0){this._controls.enableDamping=!0;const t=typeof Lu=="number"?Lu:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,t))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!vf&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),Dt&&B.DrawWireSphere(this._controls.target,.1,65280))}}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||Dt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof O)&&!(e instanceof ai))return(A()||Dt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof ai&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof DS&&(Dt&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const s=new yo(i,n);return Dt&&B.DrawRay(s.origin,s.direction,16711680,10),this.setTargetFromRaycast(s,t)||this.setLookTargetPosition(s.at(2,D()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof O&&(e=K(e)),this._cameraEndPosition||(this._cameraEndPosition=new b),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof O&&(e=K(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Dt&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&x.isActiveInHierarchy(n.object)){const s=bf(n.object);if(s&&s.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof O)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=Ew({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}Oe([u()],me.prototype,"autoTarget",2),Oe([u()],me.prototype,"autoFit",2),Oe([u()],me.prototype,"enableRotate",2),Oe([u()],me.prototype,"autoRotate",2),Oe([u()],me.prototype,"autoRotateSpeed",2),Oe([u()],me.prototype,"minAzimuthAngle",2),Oe([u()],me.prototype,"maxAzimuthAngle",2),Oe([u()],me.prototype,"minPolarAngle",2),Oe([u()],me.prototype,"maxPolarAngle",2),Oe([u()],me.prototype,"enableKeys",2),Oe([u()],me.prototype,"enableDamping",2),Oe([u()],me.prototype,"dampingFactor",2),Oe([u()],me.prototype,"enableZoom",2),Oe([u()],me.prototype,"minZoom",2),Oe([u()],me.prototype,"maxZoom",2),Oe([u()],me.prototype,"zoomSpeed",2),Oe([u()],me.prototype,"enablePan",2),Oe([u(Lr)],me.prototype,"lookAtConstraint",2),Oe([u()],me.prototype,"lookAtConstraint01",2),Oe([u()],me.prototype,"allowInterrupt",2),Oe([u()],me.prototype,"middleClickToFocus",2),Oe([u()],me.prototype,"doubleClickToFocus",2),Oe([u()],me.prototype,"clickBackgroundToFitScene",2),Oe([u()],me.prototype,"targetLerpDuration",1),Oe([u(O)],me.prototype,"targetBounds",2);var MR=Object.defineProperty,RR=Object.getOwnPropertyDescriptor,Qt=(o,e,t,i)=>{for(var n=i>1?void 0:i?RR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&MR(e,t,n),n},Dr=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(Dr||{});const ks=v("debugcam"),Fw=v("debugscreenpointtoray"),Bt=class nd extends R{get isCamera(){return!0}get aspect(){return this._cam instanceof re?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof re&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof re?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof re){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new oe(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new b;static _direction=new b;screenPointToRay(e,t,i){const n=this.threeCamera,s=nd._origin;s.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(s),Fw&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",s.x.toFixed(2),s.y.toFixed(2),"isInXR:"+this.context.isInXR),s.z=-1,s.unproject(n);const r=nd._direction.set(s.x,s.y,s.z),a=K(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new yo(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new nb,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new nb),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new Z;awake(){Fw&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),s="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,s,10)})}onEnable(){ks&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Dr[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),ER(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof re&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof re&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new re(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new md(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){ks&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,ks){const i=`[Camera] Apply ClearFlags: ${Dr[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(nd.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:ks&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:ks&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;nd.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(Yb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||ks&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new TR(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;ks&&Ee("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";return e.isInAR&&i==="opaque"&&(navigator.userAgent?.includes("OculusBrowser")||navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))&&(n=!0),t._transparent=n,n}};Qt([u()],Bt.prototype,"aspect",1),Qt([u()],Bt.prototype,"fieldOfView",1),Qt([u()],Bt.prototype,"nearClipPlane",1),Qt([u()],Bt.prototype,"farClipPlane",1),Qt([u()],Bt.prototype,"clearFlags",1),Qt([u()],Bt.prototype,"orthographic",2),Qt([u()],Bt.prototype,"orthographicSize",2),Qt([u()],Bt.prototype,"ARBackgroundAlpha",2),Qt([u()],Bt.prototype,"cullingMask",1),Qt([u()],Bt.prototype,"backgroundBlurriness",1),Qt([u()],Bt.prototype,"backgroundIntensity",1),Qt([u(ot)],Bt.prototype,"backgroundRotation",1),Qt([u()],Bt.prototype,"environmentIntensity",1),Qt([u(oe)],Bt.prototype,"backgroundColor",1),Qt([u(fo)],Bt.prototype,"targetTexture",1);let ai=Bt;class TR{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");ks&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=wo,this.context.scene.background=this._skybox)}}}function ER(o){v("freecam")&&o.context.mainCameraComponent===o&&x.getOrAddComponent(o.gameObject,me)}class Io extends R{get listener(){return this._listener==null&&(this._listener=new BS),this._listener}_listener=null;onEnable(){jn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){jn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||x.getComponentInParent(this.gameObject,ai);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var AR=Object.defineProperty,IR=Object.getOwnPropertyDescriptor,On=(o,e,t,i)=>{for(var n=i>1?void 0:i?IR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&AR(e,t,n),n};const kt=v("debugaudio"),Ji=class ir extends R{static get userInteractionRegistered(){return jn.userInteractionRegistered}static registerWaitForAllowAudio(e){jn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(kt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&ir.userInteractionRegistered){let e=this.gameObject.getComponent(Io)??this.context.mainCamera.getComponent(Io)??Wa(Io,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(Io)),e?.listener?(this.sound=new FS(e.listener),this.gameObject?.add(this.sound)):kt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){kt&&console.log("[AudioSource]",this),this.audioLoader=new bm,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),ir.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():ir.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(hg.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(hg.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||q.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":kt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,ir.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&ir.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){kt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}kt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){kt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&ir.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),ir.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=I.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(kt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?kt&&!this.helper&&(this.helper=new VC(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(kt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new bm),this.shouldPlay=!0,this._lastClipStartedLoading===e){kt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,kt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
964
+ Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,kt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){kt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){kt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,kt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,kt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};On([u(URL)],Ji.prototype,"clip",2),On([u()],Ji.prototype,"playOnAwake",2),On([u()],Ji.prototype,"preload",2),On([u()],Ji.prototype,"playInBackground",2),On([u()],Ji.prototype,"loop",1),On([u()],Ji.prototype,"spatialBlend",1),On([u()],Ji.prototype,"minDistance",1),On([u()],Ji.prototype,"maxDistance",1),On([u()],Ji.prototype,"volume",1),On([u()],Ji.prototype,"pitch",1),On([u()],Ji.prototype,"rollOffMode",2);let Ei=Ji;const LR=v("debugavatar");class Le extends R{static getAvatar(e){return e>=0&&e<Le.instances.length?Le.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Le._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Le._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Le.instances.push(this),LR&&console.log(this);for(const e of Le._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Le.instances.splice(Le.instances.indexOf(this),1);for(const e of Le._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Br{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??V.Current?.time.time;return}}}}class jR{guid;position=new b}class Fc extends R{set controlledTarget(e){this.target=e;const t=C.get("MoveRandom");if(t&&this.target){const i=x.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new jR;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=x.getComponentInParent(this.gameObject,Le),this.avatar){const e=x.getComponentInParent(this.gameObject,Le);this._model=new gg(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&gt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Br.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Br.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const e=K(this._currentTargetObject);gt(this.target,e),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(e))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=Br.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}function Uw(o){const e=o;return!!(e.parser&&e.parser.json)}var ju=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(ju||{});function zw(o){return o&&o.isComponent}const DR=Symbol("object"),xf=new Pi(()=>new b,20);class Nw{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return xf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return xf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return xf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,s,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=r}}class Vw{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class Ww{object;collider;constructor(e,t){this.object=e,this.collider=t}}const je=v("debugnetworkingstreams");var Yn=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(Yn||{});class Sf{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class $w{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class BR{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var Hw=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(Hw||{});class FR extends _m{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Zn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",s=>{if(je&&console.log("Receive stream",`
965
+ Audio:`,s.getAudioTracks(),`
966
+ Video:`,s.getVideoTracks()),this._stream=s,i==="incoming"){const r=new $w(e,s,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Sf(e,i))})}}function Gw(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}class as extends _m{static instances=new Map;static getOrCreate(e,t){if(as.instances.has(t))return as.instances.get(t);const i=new as(e,t);return as.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){je?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:s=>Gw(s)},n=this._peer?.call(e,t,i);if(n){const s=this.registerCall(n,"outgoing",t);return je&&console.warn(`\u{1F4DE} CALL ${e}`,`
967
+ Outgoing:`,this._outgoingCalls,`
968
+ Incoming:`,this._incomingCalls),s}else je&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?je&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(je&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(je&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:je&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){je&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(te.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(te.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=A_(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(je&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new BR(this,e))};onPeerClose=()=>{je&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{je&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{je&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Gw(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const s=n.userId;t==="incoming"&&je?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):je&&console.warn("\u2192 Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new FR(s,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{je&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Sf(s,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{je&&console.log("Received stream for call",e.metadata);let l=0;const c=setInterval(()=>{const h=l===0;!a.isOpen&&h&&(je&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(c),a.close())},2e3)})),a}}class dd extends _m{static create(e,t){const i=as.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new dd(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),zw(e)){const i=e;e=i.context,t=as.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=as.getOrCreate(e,t));if(e){if(!(e instanceof V))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,je&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(te.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(te.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else je&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const s=this.peer.getPeerIdFromUserId(n);if(i.find(r=>r.peerId===s&&r.direction==="outgoing"&&!r.isClosed&&r.stream?.active))je&&console.debug("Already have a call with user "+n+" / peer "+s);else{const r=this.peer.makeCall(s,t);r&&i.push(r)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?je&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(je&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Zn(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var UR=Object.defineProperty,Cf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UR(e,t,n),n};const zR="noVoip",NR=v("debugvoip");class Ms extends R{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){NR&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=dd.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Yn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Yn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Yn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Yn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await q.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Zn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await q.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):sc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Zn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),q.microphonePermissionsGranted().then(e=>{e||fe("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await q.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(Pt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&fe("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(s=>(console.warn("VOIP failed getting audio stream",s),null)),i=await t(e);if(!i)return null;if(q.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(s=>(s.kind==="audioinput"||s.kind==="audiooutput")&&!s.label.includes("iPhone"));if(n){const s=Object.assign({},e);return s.deviceId=n.deviceId,await t(s)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await Nn(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Zn(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),jn.registerWaitForInteraction(()=>{n?.play().catch(s=>{console.error("VOIP: Failed to play audio",s)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Zn(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const i=t[1];i.muted=e}}}Cf([u()],Ms.prototype,"autoConnect"),Cf([u()],Ms.prototype,"runInBackground"),Cf([u()],Ms.prototype,"createMenuButton");var VR=Object.defineProperty,qw=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&VR(e,t,n),n};const WR=v("debugmouth");class Uc extends R{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=x.findObjectOfType(Ms,this.context),this.marker||(this.marker=x.getComponentInParent(this.gameObject,Le))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){WR&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}qw([u(O)],Uc.prototype,"idle"),qw([u(O)],Uc.prototype,"talking");class Pf extends R{voip=null;marker=null;_startPosition=null;awake(){this.voip=x.findObjectOfType(Ms,this.context),this.marker=x.getComponentInParent(this.gameObject,Le)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var $R=Object.defineProperty,HR=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$R(e,t,n),n};const Ka=v("debugxrflags"),Xw=v("disablexrflags");Xw&&console.warn("XRFlags are disabled");var Kn=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(Kn||{});class ti{static Global=new ti;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Ka&&console.warn("Set XR flag state to",e),this.Mask=e,en.Apply()}Enable(e){this.Mask|=e,en.Apply()}Disable(e){this.Mask&=~e,en.Apply()}Toggle(e){this.Mask^=e,en.Apply()}EnableAll(){this.Mask=-1,en.Apply()}DisableAll(){this.Mask=0,en.Apply()}}const Qw=class is extends R{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(ti.Global)}static firstApply;static buffer=new ti;visibleIn;awake(){is.registry.push(this)}onEnable(){is.firstApply?this.UpdateVisible(ti.Global):(is.firstApply=!0,is.Apply())}onDestroy(){const e=is.registry.indexOf(this);e>=0&&is.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(Xw)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Ka&&console.log(i),is.buffer.Mask=i,e=is.buffer),e instanceof ti?(Ka&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Ka&&console.log(this.name,"use global mask"),ti.Global.Has(this.visibleIn)),t!==void 0)if(t)Ka&&console.log(this.name,"is visible",this.gameObject.uuid),x.setActive(this.gameObject,!0);else{if(Ka&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};HR([u()],Qw.prototype,"visibleIn");let en=Qw;var GR=Object.defineProperty,Du=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GR(e,t,n),n};class Fr extends R{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=x.getComponentInParent(this.gameObject,en)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}Du([u(O)],Fr.prototype,"eyes"),Du([u()],Fr.prototype,"lastBlinkTime"),Du([u()],Fr.prototype,"blinkLength"),Du([u()],Fr.prototype,"eyesOpen");var qR=Object.defineProperty,Of=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&qR(e,t,n),n};const Bu=class aS extends R{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=x.getComponentInParent(this.gameObject,Fc)),this.brain||(this.brain=x.addComponent(this.gameObject,Fc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new b;static forward=new b(0,0,1);currentTargetPoint=new b;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=K(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=K(this.head),s=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(s.length()<.1)return;const r=aS.forward;if(r.set(0,0,1),r.applyQuaternion(be(this.head)),r.dot(s)>.45)for(let a=0;a<t.length;a++)t[a].lookAt(this.currentTargetPoint)}}}};Of([u(O)],Bu.prototype,"head"),Of([u(O)],Bu.prototype,"eyes"),Of([u(O)],Bu.prototype,"target");let kf=Bu;var XR=Object.defineProperty,Mf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XR(e,t,n),n};class Ja extends R{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!_c)return;this._axes||(this._axes=new xi(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Mf([u()],Ja.prototype,"length"),Mf([u()],Ja.prototype,"depthTest"),Mf([u()],Ja.prototype,"isGizmo");class Rf extends R{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=K(this.to).clone(),t=K(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const s=t.clone();s.add(e),s.multiplyScalar(.5);const r=K(this.hint).clone();r.sub(s);const a=new b;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,c=Math.max(this.desiredDistance,l),h=Math.sqrt(c*c-l*l),d=a.clone();d.multiplyScalar(h),d.add(s),gt(this.gameObject,d);const p=s.clone();p.sub(a),this.gameObject.lookAt(p)}}const QR=v("gizmos"),YR=v("debugboxhelper");class St extends R{box=null;static testBox=new wi;_lastMatrixUpdateFrame=-1;static _position=new b;static _size=new b(.01,.01,.01);static _emptyObjectSize=new b(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new wi),Gt([e],void 0,void 0,St.testBox),St.testBox.isEmpty()){const i=K(e,St._position);St.testBox.setFromCenterAndSize(i,St._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(St.testBox);return t&&YR&&B.DrawWireBox3(St.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new wi),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=K(this.gameObject,St._position,i),s=He(this.gameObject,St._size);this.box.setFromCenterAndSize(n,s)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!QR&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=Sg(e),this.gameObject.add(this._helper)}}}var ZR=Object.defineProperty,li=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZR(e,t,n),n};class ci extends R{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ze))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}li([u(Ze)],ci.prototype,"attachedRigidbody"),li([u()],ci.prototype,"isTrigger"),li([u()],ci.prototype,"sharedMaterial"),li([u()],ci.prototype,"membership"),li([u()],ci.prototype,"filter");class el extends ci{radius=.5;center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),kd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),jm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}li([Ot(),u()],el.prototype,"radius"),li([u(b)],el.prototype,"center");const Tf=class lS extends ci{static add(e,t){const i=Sn(e,lS);return i.autoFit(),t?.rigidbody===!0&&Sn(e,Ze,{isKinematic:!1}),i}size=new b(1,1,1);center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),kd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),jm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),s=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Gt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(s),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new b)||new b(1,1,1),this.center=a.getCenter(new b)||new b(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};li([Ot(),u(b)],Tf.prototype,"size"),li([u(b)],Tf.prototype,"center");let Fu=Tf;class Rs extends ci{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof G||this.gameObject instanceof _o)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),$e.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const s=t.children[n];s.isMesh&&(this.context.physics.engine.addMeshCollider(this,s,this.convex),i.push($e.assignMeshLOD(s,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const s=new G;for(const r of n)r&&this.activeAndEnabled&&(s.geometry=r,this.context.physics.engine?.addMeshCollider(this,s,this.convex))})}else(A()||v("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}li([u(G)],Rs.prototype,"sharedMesh"),li([u()],Rs.prototype,"convex");class Lo extends ci{center=new b(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}li([u(b)],Lo.prototype,"center"),li([u()],Lo.prototype,"radius"),li([u()],Lo.prototype,"height");var KR=Object.defineProperty,jo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&KR(e,t,n),n};const Yw=v("debugcharactercontroller");class Ur extends R{center=new b(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ze),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ze)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(Lo);t||(t=this.gameObject.addComponent(Lo)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new b(0,0,1),n=new b(1,0,0),s=new b(0,1,0),r=this.gameObject.getWorldDirection(new b);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(s,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Yw&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Yw&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new b;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}jo([u(b)],Ur.prototype,"center"),jo([u()],Ur.prototype,"radius"),jo([u()],Ur.prototype,"height");class Do extends R{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new N}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new J(0,0);moveInput=new J(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new b(0,0,0);_currentAngularSpeed=new b(0,0,0);_temp=new b(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=I.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new b(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const s=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;s.applyImpulse(new b(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new yo),this._raycastOptions.ray.origin.copy(K(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const s=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(s),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new ys}jo([u(Ur)],Do.prototype,"controller"),jo([u()],Do.prototype,"movementSpeed"),jo([u()],Do.prototype,"rotationSpeed"),jo([u()],Do.prototype,"jumpForce"),jo([u()],Do.prototype,"doubleJumpForce"),jo([u(yt)],Do.prototype,"animator");var JR=Object.defineProperty,tl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JR(e,t,n),n};const zc=v("debugcontactshadows");xu(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Nc.auto(o),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const zr=class od extends R{static _instances=new Map;static auto(e,t){if(e||(e=V.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new O;i=Sn(n,od,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new O;shadowCamera;shadowGroup=new _o;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){zc&&console.warn("Fitting shadows to scene"),Ed(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Gt(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),s=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new b(n*s,0,n*r)),zc&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,zc&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){od._instances.set(this.context,this),this.shadowsRoot.hideFlags=ju.DontExport,Ed(this.shadowsRoot,!1)}start(){zc&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new zn(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new zn(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new Fn(1,1).rotateX(Math.PI/2);this.gameObject instanceof G&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),To(this.gameObject,!1));const t=new xe({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:us});this.plane=new G(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new G(this.plane.geometry,new xe({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:Sd})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new G(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new md(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new US,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=zS,this.depthMaterial.blendEquation=NS,this.depthMaterial.onBeforeCompile=s=>{this.depthMaterial&&(s.uniforms.darkness=this.depthMaterial.userData.darkness,s.fragmentShader=`
969
+ uniform float darkness;
970
+ ${s.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
971
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new Un(WC),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new Un($C),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){od._instances.get(this.context)===this&&od._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){zc&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const s=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof G&&To(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=Si:this.depthMaterial.side=us;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const c=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const h=i.renderLists.get(t,0),d=h.transparent;Zw.length=0,h.transparent=Zw,Ef.length=0;for(const m of h.opaque){if(!m.object.visible)continue;const f=m.material;let g=m.material.colorWrite==!1||f.wireframe===!0||r_(m.object)===!1;!g&&m.material.isLineMaterial&&(g=!0),!g&&m.material.isPointsMaterial&&(g=!0),g&&(Ef.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),h.transparent=d;for(const m of Ef)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=s,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=c}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,s=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*s,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};tl([u()],zr.prototype,"autoFit"),tl([u()],zr.prototype,"darkness"),tl([u()],zr.prototype,"opacity"),tl([u()],zr.prototype,"blur"),tl([u()],zr.prototype,"occludeBelowGround"),tl([u()],zr.prototype,"backfaceShadows");let Nc=zr;const Zw=[],Ef=new Array,eT=v("logstats");class Af extends R{onEnable(){console.log(this),eT&&this.startCoroutine(this.run(),we.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Vc extends R{isUsed=!0;usedBy=null}class If extends R{}const Kw=v("debugdeletable");class ar extends St{static _instances=[];onEnable(){ar._instances.push(this)}onDisable(){const e=ar._instances.indexOf(this);e>=0&&ar._instances.splice(e,1)}}class Lf extends R{update(){for(const e of ar._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const i=x.getComponentInParent(this.gameObject,Vc);if(i)Kw&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,i);else{if(Kw)try{if(e.box){const n=e.box,s=St.testBox;B.DrawWireBox3(n,16711680,5),B.DrawWireBox3(s,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:s})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}bc(this.gameObject,this.context.connection)}}}}}var tT=Object.defineProperty,iT=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&tT(e,t,n),n};class Uu extends R{visibleOn;onEnable(){this.apply()}apply(){this.test()||x.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:q.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}iT([u()],Uu.prototype,"visibleOn");var nT=Object.defineProperty,Nr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nT(e,t,n),n};const Jn=v("debugdrag"),jf=[];var Df=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(Df||{});const Ts=class ln extends R{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){jf.length=0;for(const e of this._instances)e._isDragging&&jf.push(e);return jf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=x.getComponentInChildren(e,Ze),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new b;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new b,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(Ti)||this.gameObject.addComponent(Ti)}onEnable(){ln._instances.push(this)}onDisable(){ln._instances=ln._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const t=x.getComponentInParent(e.object,ln);!t||t!==this||(ln.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&ln.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(ln.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),ln._active+=1;const t=new Bf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,t),t.onDragStart(e),this._dragHandlers.size===2){const i=this._dragHandlers.values(),n=i.next().value,s=i.next().value;if(n instanceof Bf&&s instanceof Bf){const r=new oT(this,this._targetObject,n,s);this._dragHandlers.set(this.gameObject,r),r.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:n,b:s})}e.use()}}onPointerUp(e){if(Jn&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(ln._active>0&&(ln._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=x.getComponentInParent(e.object,ln);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=x.getComponentInChildren(i,Pn);Jn&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=x.addComponent(i,Vc),this._draggingRigidbodies.length=0;const s=x.getComponentsInChildren(i,Ze);s&&this._draggingRigidbodies.push(...s)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;hn.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=x.getComponentInChildren(e.object,Pn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;Jn&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Nr([u()],Ts.prototype,"dragMode"),Nr([u()],Ts.prototype,"snapGridResolution"),Nr([u()],Ts.prototype,"keepRotation"),Nr([u()],Ts.prototype,"xrDragMode"),Nr([u()],Ts.prototype,"xrKeepRotation"),Nr([u()],Ts.prototype,"xrDistanceDragFactor"),Nr([u()],Ts.prototype,"showGizmo");let Vr=Ts;class oT{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new b;_handlerBAttachmentPoint=new b;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new N;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new O,this._manipulatorObject=new O,this.context.scene.add(this._manipulatorObject);const s=Y.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Jn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),Jn){this._followObject.add(new xi(2)),this._manipulatorObject.add(new xi(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
972
+ `+r(this._tempVec1)+`
973
+ `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new b;_manipulatorRotOffset=new N;_manipulatorScaleOffset=new b;_tempVec1=new b;_tempVec2=new b;_tempVec3=new b;tempLookMatrix=new Z;_initialScale=new b;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Jn&&(B.DrawLabel(this._tempVec3.clone().add(new b(0,.2,0)),"A:B "+t.toFixed(2),.03),B.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const h=this._followObject.worldPosition,d=this.settings.snapGridResolution;h.x=Math.round(h.x/d)*d,h.y=Math.round(h.y/d)*d,h.z=Math.round(h.z/d)*d,this._followObject.worldPosition=h,this._followObject.updateMatrix()}s&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const r=I.clamp01(this.context.time.deltaTime*e*t),a=i.worldPosition;a.lerp(n.worldPosition,r),i.worldPosition=a;const l=i.worldQuaternion;l.slerp(n.worldQuaternion,r),i.worldQuaternion=l;const c=i.worldScale;c.lerp(n.worldScale,r),i.worldScale=c}setTargetObject(e){this.gameObject=e}}class Bf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new b;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new b;_followObjectStartQuaternion=new N;_followObjectStartWorldQuaternion=new N;_lastDragPosRigSpace;_tempVec=new b;_tempMat=new Z;_hitPointInLocalSpace=new b;_hitNormalInLocalSpace=new b;_bottomCenter=new b;_backCenter=new b;_backBottomCenter=new b;_bounds=new wi;_dragPlane=new hr(new b(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new b;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new O}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const i=Y.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=i,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Jn&&(B.DrawLine(t,e.worldPosition,65280,.5,!1),B.DrawLabel(e.worldPosition.add(new b(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const m=e.event.space,f=m.worldPosition;this.gameObject.worldToLocal(f),this._hitPointInLocalSpace.copy(f);const g=m.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),g.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(g)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,i=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),i){case 0:const m=new b(0,1,0);this.gameObject.parent&&m.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(m,n);break;case 2:const f=this._hitNormalInLocalSpace.clone();f.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(f,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const s=this.gameObject.parent,r=this.gameObject.position.clone(),a=this.gameObject.quaternion.clone(),l=this.gameObject.scale.clone(),c=this.gameObject.matrixWorld.clone();s&&s.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const h=Gt([this.gameObject]);h.expandByPoint(this.gameObject.worldPosition);const d=new b;h.getCenter(d);const p=new b;h.getSize(p),this._bottomCenter.copy(d.clone().add(new b(0,-p.y/2,0))),this._backCenter.copy(d.clone().add(new b(0,0,p.z/2))),this._backBottomCenter.copy(d.clone().add(new b(0,-p.y/2,p.z/2))),this._bounds.copy(h),s&&s.add(this.gameObject),this.gameObject.position.copy(r),this.gameObject.quaternion.copy(a),this.gameObject.scale.copy(l),this.gameObject.matrixWorld.copy(c),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=Y.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),Jn){let s=t;i&&(s=s.clone(),s.transformDirection(i.matrixWorld)),B.DrawRay(s,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const c=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let h=1,d=2;if(r&&this._grabStartDistance>.5){const w=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);h=Math.max(0,w),h=h*h*h}else this._grabStartDistance<=.5&&(d=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(h),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new yo(n,s);if(l==4){const w=this.context.physics.raycastFromRay(m,{testObject:P=>P!==this.followObject&&P!==i&&P!==t});if(w.length>0){const P=w[0];if(this._draggedOverObject===P.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=P.object,this._draggedOverObjectDuration=0),P.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(P.point);const M=this._draggedOverObjectDuration>=.15,k=this._totalMovement.length()>=.001,F=D(P.normal||P.face.normal).applyQuaternion(P.object.worldQuaternion);if((M||k)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(F)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(P.face.normal);const L=D(),z=D();this._bounds.getCenter(L),this._bounds.getSize(z),L.sub(z.multiplyScalar(.5).multiply(F)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(P.face.normal),this._bounds.getCenter(L),this._bounds.getSize(z),L.add(z.multiplyScalar(.5).multiply(P.face.normal));const j=D(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld(j);const $=P.point;this._dragPlane.setFromNormalAndCoplanarPoint(F,$)}else if(!(M||k))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const w=D(this._hitPointInLocalSpace);this._followObject.localToWorld(w),Jn&&B.DrawLine(w,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(w),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const w=this._followObject.worldPosition,P=this.settings.snapGridResolution;w.x=Math.round(w.x/P)*P,w.y=Math.round(w.y/P)*P,w.z=Math.round(w.z/P)*P,this._followObject.worldPosition=w,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const f=I.clamp01(this.context.time.deltaTime*c*d),g=I.clamp01(this.context.time.deltaTime*c*.5*d),y=t.worldPosition;y.lerp(this._followObject.worldPosition,f),t.worldPosition=y;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,g),t.worldQuaternion=_,Jn){const w=this._hitPointInLocalSpace.clone();t.localToWorld(w),B.DrawSphere(w,.02,16711680);const P=this._hitNormalInLocalSpace.clone();P.applyQuaternion(_),B.DrawRay(w,P,16711680),B.DrawLabel(y.add(new b(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
974
+
975
+ Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
976
+
977
+ Session: ${!!Y.active}
978
+
979
+ Device: ${this._deviceMode}
980
+
981
+ `,.03);const M=this._bottomCenter.clone(),k=this._backCenter.clone(),F=this._backBottomCenter.clone();t.localToWorld(M),t.localToWorld(k),t.localToWorld(F),B.DrawSphere(M,.01,65280,0,!1),B.DrawSphere(k,.01,255,0,!1),B.DrawSphere(F,.01,16711935,0,!1),B.DrawLine(M,F,65535,0,!1),B.DrawLine(F,k,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new b;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=D(0,1,0),s=i,r=n.angleTo(s),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class cS{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new hr;_hasGroundPlane=!1;_groundPlane=new hr;_groundOffset=new b;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new b;_raycaster=new fd;_cameraPlaneOffset=new b;_intersection=new b;_worldPosition=new b;_inverseMatrix=new Z;_rbs=[];_groundLine;_groundMarker;static geometry=new gn().setFromPoints([new b(0,0,0),new b(0,-1,0)]);constructor(e){this._camera=e;const t=new Ca(cS.geometry),i=t.material;i.color=new ne(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new gd(.5,22,22),s=new xe({color:i.color}),r=new G(n,s);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Br.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Br.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new b(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=K(this._selected);n.y=e.y,e=n}if(gt(this._selected,e),gt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=K(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),gt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=K(this._selected),t=new yo(D(0,.1,0).add(e),D(0,-1,0)),i=new ys;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let s=0;s<n.length;s++){const r=n[s];if(!r.face||this.contains(this._selected,r.object))continue;const a=D(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var Jw=(o=>(o.File_Spawned="file-spawned",o))(Jw||{});class sT{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,s,r,a,l,c){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=c}}var Es;(o=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const s=new O;e.set(n.guid,s);const r=new O;r.position.y=-.5,s.add(r);const a=new G(new Sa(1,1,1,1,1,1),new xe({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new O;r.add(l);const c=new G(new Sa(1,1,1,1,1,1),new xe({color:12307660,transparent:!0,opacity:.4}));c.position.y=.5,l.scale.y=.01,l.add(c);const h=new G(new Fn(1,1,1,1),new xe({color:34,transparent:!0,opacity:.05,depthTest:!1}));return h.rotateX(-Math.PI/2),h.position.y=.51,c.add(h),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&s.position?.copy(n.position),n.size&&(s.worldScale=new b().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:d=>{l instanceof O&&l.scale.set(1,d,1)}}}o.addPreview=t;function i(n){const s=e.get(n);s&&(e.delete(n),s.removeFromParent())}o.removePreview=i})(Es||(Es={}));const il=[],zu=[];var Ff;(o=>{function e(i,n){const s={name:n?.name,priority:n?.priority??0,callback:i};return il.push(s),il.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=il.indexOf(s);r>=0&&il.splice(r,1)}}o.onCreateCustomModelLoader=e;function t(i){return zu.push(i),()=>{const n=zu.indexOf(i);n>=0&&zu.splice(n,1)}}o.onDetermineModelMimetype=t})(Ff||(Ff={}));const Wc=v("debugfileformat");function ex(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function tx(o,e){const{useExtension:t=!0}=e;if(t){const s=o,r=new URL(s,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Wc&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=o;if(!o.startsWith("blob:")){const s=new URL(o,globalThis.location.href);s.searchParams.append("range","true"),o=s.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(s=>null);if(n?.ok){const s=await n.arrayBuffer(),r=ix(i,s,n);return Wc&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function ix(o,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);Wc&&console.warn(`[Needle Engine] Trying to determine file type from binary data
982
+ `,'"'+new TextDecoder().decode(e)+`"
983
+ `,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32||i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const s=t.headers.get("content-type");if(s?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+s),s){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return s}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const s of zu){const r=s({url:o,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return Wc&&console.debug(`Mimetype callback returned: ${r}`),r}if(A()||Wc){const s=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
984
+
985
+ Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
986
+
987
+ Content-Type: "${t.headers.get("content-type")}
988
+ "Text: "${s}"
989
+ Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}const Uf=v("debugstencil");function rT(o,e){return(o&1<<e.layer)!=0}const aT=Symbol("stencils");class rr{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Uf&&console.log(t,rr.stencils),!t)return;const i=rr.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(rT(s.layer,e)){Uf&&console.log(s),setTimeout(()=>{$i()&&lu(e.gameObject)&&(fe("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[aT]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=s.value,a.stencilFunc=s.compareFunc,a.stencilZPass=s.passOp,a.stencilFail=s.failOp,a.stencilZFail=s.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[cT];if(i){Uf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const r={...s};r.compareFunc=lT(r.compareFunc),r.passOp=zf(r.passOp),r.failOp=zf(r.failOp),r.zFailOp=zf(r.zFailOp),rr.stencils[this.source]||(rr.stencils[this.source]=[]),rr.stencils[this.source].push(r)}}}return null}}function zf(o){switch(o){case 0:return iC;case 1:return tC;case 2:return eC;case 3:return JS;case 4:return KS;case 6:return ZS;case 7:return YS;case 5:return QS}return 0}function lT(o){switch(o){case 1:return ob;case 2:return XS;case 3:return qS;case 4:return GS;case 5:return HS;case 6:return $S;case 7:return WS;case 8:return VS}return ob}const cT="NEEDLE_render_objects";var hT=Object.defineProperty,nx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&hT(e,t,n),n};const $c=v("debugreflectionprobe"),ox=v("noreflectionprobe"),Nf=Symbol("reflectionProbeKey"),sx=Symbol("original material"),Vf=class ns extends R{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[Nf]||e[sx]?.[Nf])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||ox)return null;const s=ns._probes.get(t);if(s){for(const r of s)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return $c&&console.log("Found reflection probe",e.name,r.name),r}}return $c&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof Te)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=wo,e.colorSpace=vo,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),ns._probes.has(this.context)||ns._probes.set(this.context,[]),ns._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(St),this._boxHelper.updateBox(!0),$c&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=wo,this._texture.colorSpace=vo,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),fe("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=ns._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(ox||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=ns._rendererMaterialsCache.get(e);t||(t=[],ns._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof xe)continue;let s=t[i];const r=n===s?.copy,a=!s||s.material.uuid!==n.uuid||s.copy.version!==n.version;if(!r&&a){if($c){let h="";s?s.material!==n?h="reference changed; cached instance?: "+r:s.copy.version!==n.version&&(h="version changed"):h="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",h,`
990
+ `,n.uuid,`
991
+ `,s?.copy.uuid,`
992
+ `,e.name)}const c=n.clone();c.version=n.version,s?(s.copy=c,s.material=n):(s={material:n,copy:c},t.push(s)),c[Nf]=this,c[sx]=n,$c&&console.log("Set reflection",e.name,e.guid)}s&&s.copy&&(s.copy.onBeforeCompile=n.onBeforeCompile);const l=s?.copy;l.envMap=this.texture,e.sharedMaterials[i]=l}}onUnset(e){const t=ns._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};nx([u(b)],Vf.prototype,"center"),nx([u(b)],Vf.prototype,"size");let Hc=Vf;const Wf=v("debugexr");class dT{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,Wf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(Wf&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=new Pm(i.options.manager);return Wf&&console.log("EXT_texture_exr.loadTexture",s),i.loadTextureImage(e,s.source,r)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const Bo=ft,Nu="$___Export_Components",uT="NEEDLE_components";class pT{[_r]}class mT{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class rx{get name(){return uT}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(t.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[Nu]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Bo&&console.log("DONE",JSON.stringify(t)),e[Nu]===void 0)return;const i=e[Nu];delete e[Nu],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;Bo&&console.log(e.name,i,e.uuid);const n=new mT(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){Bo&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,s=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new pT;s.extensions=s.extensions||{},s.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const c=[];for(const h of a){this.context.target=h;const d=_n().writeBuiltinComponentData(h,this.context);d!==null&&c.push(d)}c.length>0&&(l[_r]=c,Bo&&console.log("DID WRITE",n,"nodeIndex",r,c))}}beforeRoot(){return Bo&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];Bo&&console.log("After root",e,this.parser,i);const s=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],c=a,h=l.extensions;if(!h)continue;const d=h[this.name];if(!d)continue;Bo&&console.log("NODE",l);const p=this.nodeToObjectMap[c];if(!p){console.error("Could not find object for node index: "+c,l,t);continue}ru(p),s.push(this.createComponents(p,d))}}}await Promise.all(s);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;Dk(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[_r];if(i){const n=new Array;Bo&&console.log(e.name,i);for(const s in i){const r=i[s];Bo&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(zg(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
993
+ `,a,e,r))),e.userData=e.userData||{},e.userData[_r]=e.userData[_r]||[],e.userData[_r].push(r)}await Promise.all(n).catch(s=>{console.error("Error while loading components",s)})}}}const ax="NEEDLE_gameobject_data";class gT{get name(){return ax}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const s=n.extensions[ax];if(s){const r=this.findAndApplyExtensionData(i,s);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const lx="NEEDLE_lighting_settings",nl=v("debugenvlight");class fT{get name(){return lx}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[lx];if(i){nl&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const s=e.scene.children[0];n=x.addComponent(s,Vu,{},{callAwake:!1})}else{const s=new O;s.name="LightSettings "+this.sourceId,e.scene.add(s),n=x.addComponent(s,Vu,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new ne().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new ne().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ue.registerCallback(de.ContextCreated,o=>{const e=o.context,t=x.findObjectOfType(Vu,e);t?.sourceId&&(t.enabled=!0)});class Vu extends R{ambientMode=Xa.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=gu.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===gu.Skybox?Hn.Skybox:Hn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),nl&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*I.lerp(0,1.33,t)}onEnable(){if(nl&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Xa.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new nC(this.ambientLight,this.ambientIntensity*e),nl&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Xa.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new oC(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),nl&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){nl&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}var cx=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(cx||{});const eo=v("debugcustomshader"),ol="NEEDLE_techniques_webgl";class yT{objectToWorldMatrix=new Z;worldToObjectMatrix=new Z;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),mu(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),mu(this.worldToObjectMatrix,this.worldToObject)}}class Re extends sb{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return hx(e),e}constructor(e,...t){super(...t),this.identifier=e,eo&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&V.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=V.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&V.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new Z;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new Z;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new b;static _mainLightColor=new pe;static _mainLightPosition=new b;static _lightData=new pe;_rendererData=new yT;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&V.Current.setRequireColor(!0),this.depthTextureUniform&&V.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,s,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,s)}onUpdateUniforms(e,t){const i=V.Current;if(e&&(Re.viewProjection&&this.uniforms[this._viewProjectionName]&&(Re.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),mu(Re.viewProjection,Re._viewProjectionValues)),Re.viewMatrix&&this.uniforms[this._viewMatrixName]&&(Re.viewMatrix.copy(e.matrixWorldInverse),mu(Re.viewMatrix,Re._viewMatrixValues)),this.uniforms[Re._worldSpaceCameraPosName]&&Re._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=K(n.gameObject,Re._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},Re._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:Re._mainLightColor};const l=n.intensity;Re._lightData.z=l,this.uniforms.unity_LightData={value:Re._lightData}}if(e&&(Re.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=Re._viewProjectionValues),Re.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=Re._viewMatrixValues),this.uniforms[Re._worldSpaceCameraPosName]&&(this.uniforms[Re._worldSpaceCameraPosName]={value:Re._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const s=this.depthTextureUniform;s&&(s.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class bT{get name(){return ol}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return eo&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[ol])return eo&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;eo&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[ol].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[ol];if(!n)return eo?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;eo&&console.log(n);const s=n.techniques[i];return s?new Promise(async(r,a)=>{const l=await fM(n,s.program),c=l?.fragmentShader,h=l?.vertexShader;if(!c||!h)return a();eo&&console.log("loadMaterial",t,l);const d={},p=s.uniforms;(h.includes("_Time")||c.includes("_Time"))&&(d._Time={value:new pe(0,0,0,0)}),(h.includes("_SinTime")||c.includes("_SinTime"))&&(d._SinTime={value:new pe(0,0,0,0)}),(h.includes("_CosTime")||c.includes("_CosTime"))&&(d._CosTime={value:new pe(0,0,0,0)}),(h.includes("unity_DeltaTime")||c.includes("unity_DeltaTime"))&&(d.unity_DeltaTime={value:new pe(0,0,0,0)});for(const g in p){const y=g;switch(y){case"_TimeParameters":const _=new pe;d[y]={value:_};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":d[y]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":d[y]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":d[y]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":d[y]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":d[y]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[ol]){const g=t.extensions[ol];if(g.technique===i){eo&&console.log(t.name,"Material Properties",g);for(const y in g.values){const _=g.values[y];if(typeof _=="string"){if(_.startsWith("/textures/")){const w=_.substring(10),P=Number.parseInt(w);if(P>=0){const M=await this.parser.getDependency("texture",P);M instanceof Te&&(M.colorSpace=vo,M.needsUpdate=!0),d[y]={value:M};continue}}switch(y){case"alphaMode":_==="BLEND"&&(m=!0);continue}}if(Array.isArray(_)&&_.length===4){d[y]={value:new pe(_[0],_[1],_[2],_[3])};continue}d[y]={value:_}}}}const f=new Re(this.identifier,{name:t.name??"",uniforms:d,vertexShader:h,fragmentShader:c,lights:!1});switch(f.glslVersion=sC,f.vertexShader=f.vertexShader.replace("#version 300 es",""),f.fragmentShader=f.fragmentShader.replace("#version 300 es",""),d._Cull?.value){case 0:f.side=Si;break;case 1:f.side=Sd;break;case 2:f.side=us;break;default:f.side=us;break}switch(d._ZTest?.value){case 3:f.depthTest=!0,f.depthFunc=uC;break;case 6:f.depthTest=!0,f.depthFunc=dC;break;case 2:f.depthTest=!0,f.depthFunc=hC;break;case 4:f.depthTest=!0,f.depthFunc=cC;break;case 5:f.depthTest=!0,f.depthFunc=lC;break;case 7:f.depthTest=!0,f.depthFunc=aC;break;case 8:f.depthTest=!1,f.depthFunc=rC;break}f.transparent=m,m&&(f.depthWrite=!1),mM(d),f.onUpdateUniforms();for(const g in p){const y=g,_=p[g].type;if(d[y]?.value===void 0)switch(_){case cx.SAMPLER_2D:d[y]={value:uM},console.warn("Missing/unassigned texture, fallback to white: "+y);break;default:y==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+y,p[g]);break}}eo&&console.log(f.uuid,d),hx(f),r(f)}):null}}function hx(o){if(o.uniforms){eo&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const _T=v("debugextensions");let Wu;const vT=import("./vendor-DWGd3dEf.min.js").then(o=>o.index$2).then(async o=>(Wu=o.GLTFAnimationPointerExtension,Wu)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",o)}),Wr=new Array;function wT(o){Wr.includes(o)||Wr.push(o)}function xT(o){const e=Wr.indexOf(o);e>=0&&Wr.splice(e,1)}function $f(o){if(o instanceof So){const e=new rx;return o.register(t=>(e.parser=t,e)),e}return null}class ST{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function $u(o,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),o.register(n=>new gT(n)),o.register(n=>new Fk(n)),o.register(n=>new lM(n,e.lightmaps,t)),o.register(n=>new fT(n,t,e)),o.register(n=>new bT(n,t)),o.register(n=>new rr(n,t)),o.register(n=>new $e(n)),o.register(n=>new dT(n)),J_()&&o.register(n=>new Wl(n)),await vT.catch(n=>{}),o.register(n=>{if(Wu){const s=new Wu(n);return s.setAnimationPointerResolver.bind(s)(new ST),s}else return(_T||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Wr)n.onImport&&n.onImport(o,t,e)}function Hf(o,e){for(const t of Wr)t.onExport&&t.onExport(o,e)}function dx(o,e,t){for(const i of Wr)i.onLoaded&&i.onLoaded(o,e,t)}const hi=v("debuginstancing");class ya{static instance=new ya;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,s,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,s);if(a){n===null&&(n=[]),n.push(a),$e.assignTextureLOD(a.renderer.material,0);for(let l=0;l<e.sharedMeshes.length;l++){const c=e.sharedMeshes[l],h=c.geometry;$e.assignMeshLOD(c,0).then(d=>{d&&e.activeAndEnabled&&h!=d&&a.setGeometry(d)})}}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const c of t.children)n=this.setup(e,c,i,n,s,l)}return r===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return hi&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=e,r=s.material;for(const h of this.objs)if(!!h.canAdd(s.geometry,r))return h.addInstance(s);let a=ya.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=jb());const c=new CT(l,s.geometry,r,a,t);return this.objs.push(c),c.addInstance(s)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(s,r)=>{const a=t(s,r);return(e[mc]||i.equals(a)===!1)&&(i.copy(a),e[mc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class wa{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[sv]=t,this.meshInformation=$r(e.geometry),wa.all.push(this)}updateMeshInformation(){const e=$r(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||hi)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),x.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),x.markAsInstancedRendered(this.object,!1),e)){const t=wa.all.indexOf(this);t>=0&&wa.all.splice(t,1)}}}class CT{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),hi&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new Map;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new Z;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;constructor(e,t,i,n,s){this.name=e,this.geometry=t,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),hi&&(this._debugMaterial=ux());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new rb(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[gc]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof sb&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),hi&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){hi&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new wa(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
994
+ `,i),A()){sc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),hi&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,$r(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[gc]===!0&&(hi==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){hi==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes)return!1;const t=$r(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(e){const t=Math.ceil(this._maxInstanceCount*2),i=this.tryEstimateVertexCountSize(t,[e]),n=Math.max(this._maxVertexCount,i.vertexCount),s=Math.max(this._maxIndexCount,i.indexCount,Math.ceil(this._maxVertexCount*2));if(hi){const l=$r(e);console.warn(`[Instancing] Growing Buffer
995
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
996
+ ${l.vertexCount} vertices, ${l.indexCount} indices
997
+ Max count ${this._maxInstanceCount} \u2192 ${t}
998
+ Max vertex count ${this._maxVertexCount} -> ${n}
999
+ Max index count ${this._maxIndexCount} -> ${s}`),this._debugMaterial=ux()}else A()&&console.debug(`[Instancing] Growing Buffer
1000
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
1001
+ Max count ${this._maxInstanceCount} \u2192 ${t}
1002
+ Max vertex count ${this._maxVertexCount} -> ${n}
1003
+ Max index count ${this._maxIndexCount} -> ${s}`);this._maxVertexCount=n,this._maxIndexCount=s;const r=new rb(t,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);r.layers=this._batchedMesh.layers,r.castShadow=this._batchedMesh.castShadow,r.receiveShadow=this._batchedMesh.receiveShadow,r.visible=this._batchedMesh.visible,r[gc]=this._batchedMesh[gc],r.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,r.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,r.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,r.matrixWorld.copy(this._batchedMesh.matrixWorld),r.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds.clear(),this._batchedMesh=r,this._maxInstanceCount=t;const a=[...this._handles];this._handles=[];for(const l of a)l&&l.__instanceIndex>=0&&(this.addGeometry(l),this._handles[l.__instanceIndex]=l);this._context.scene.add(r)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const c of this._handles)if(c&&c.__instanceIndex>=0&&c.object.geometry)if(n.has(c.object.geometry)){const h=n.get(c.object.geometry);h.count+=1}else{const h={count:1,...$r(c.object.geometry)};n.set(c.object.geometry,h)}let s=0,r=0;for(const[c,h]of n)s+=h.vertexCount*h.count,r+=h.indexCount*h.count;let a=Math.ceil(s/Math.max(1,this._currentInstanceCount))*e,l=Math.ceil(r/Math.max(1,this._currentInstanceCount))*e*2;if(t)for(const c of t){const h=$r(c);h!=null&&(a+=h.vertexCount*i,l+=h.indexCount*i)}return{vertexCount:a,indexCount:l}}addGeometry(e){const t=e.object.geometry;if(!t)return;let i=this._geometryIds.get(t);i==null?(hi&&console.debug(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
1004
+ ${this._currentInstanceCount} instances, ${e.maxVertexCount} max vertices, ${e.maxIndexCount} max indices`),i=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,i)):hi==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
1005
+ GEOMETRY_ID=${i}
1006
+ ${this._currentInstanceCount} instances`),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount;const n=this._batchedMesh.addInstance(i);e.__geometryIndex=i,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),hi&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
1007
+ GEOMETRY_ID=${i}
1008
+ ${this._currentInstanceCount} instances
1009
+ Index: ${e.__instanceIndex}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}hi&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
1010
+ GEOMETRY_ID=${e.__geometryIndex}
1011
+ ${this._currentInstanceCount} instances
1012
+ Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function $r(o){if(!o)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=o.attributes?.position?.count||0,t=o.index?o.index.count:0;const i=$e.getMeshLODExtension(o);if(i){const n=i.lods[0];let s=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(s*.05));s+=a,r+=20,e=Math.max(e,s),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function ux(){const o=new pt({color:new ne(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,v("wireframe")&&(o.wireframe=!0),o}const sl=v("debuglightmaps");class Gf{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&$e.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t)}))}lightmapIndex=-1;lightmapScaleOffset=new pe(1,1,0,0);renderer;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;lightmapScaleOffsetUniform={value:new pe(1,1,0,0)};lightmapUniform={value:null};constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,$e.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n)}),sl=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
1013
+ ScaleOffset:`,t,`
1014
+ Texture:`,i),this.setLightmapDebugMaterial()):sl&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){sl&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;this.ensureLightmapUvs(e);for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];if(!i)continue;const n=this.ensureLightmapMaterial(i);i!==n&&(this.renderer.sharedMaterials[t]=n)}if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;for(const t of this.renderer.sharedMaterials)t&&this.assignLightmapTexture(t)}}ensureLightmapUvs(e){if(e instanceof G)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof _o)for(const t of e.children)this.ensureLightmapUvs(t)}ensureLightmapMaterial(e){if(e.userData||(e.userData={}),e["NEEDLE:lightmap-material-version"]!=e.version&&e["NEEDLE:lightmap-material-version"]==null){sl&&console.warn("Cloning material for lightmap "+e.name);const t=e.clone();t.name?.includes("(lightmap)")||(t.name=e.name+" (lightmap)"),e=t,e.onBeforeCompile=this.onBeforeCompile}return e}assignLightmapTexture(e){!e||e instanceof vm&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e["NEEDLE:lightmap-material-version"]!==e.version)||(sl&&console.log("Assigning lightmap",e.name,e.version,e),e.lightMap=this.lightmapTexture,e.needsUpdate=!0,e["NEEDLE:lightmap-material-version"]=e.version)}onBeforeCompile=(e,t)=>{sl&&console.log(`Lightmaps, before compile
1015
+ `,e),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,e.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform};setLightmapDebugMaterial(){this.gameObject.material=new Un({vertexShader:`
1016
+ varying vec2 vUv1;
1017
+ void main()
1018
+ {
1019
+ vUv1 = uv1;
1020
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
1021
+ }
1022
+ `,fragmentShader:`
1023
+ uniform sampler2D lightMap;
1024
+ uniform float lightMapIntensity;
1025
+ uniform vec4 lightmapScaleOffset;
1026
+ varying vec2 vUv1;
1027
+
1028
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1029
+ vec4 conv_sRGBToLinear( in vec4 value ) {
1030
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1031
+ }
1032
+
1033
+ void main() {
1034
+ vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
1035
+
1036
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
1037
+ gl_FragColor = lightMapTexel;
1038
+ gl_FragColor.a = 1.;
1039
+ }
1040
+ `,defines:{USE_LIGHTMAP:""}})}}var PT=Object.defineProperty,Fo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PT(e,t,n),n};const rl=v("debugrenderer"),px=v("debugskinnedmesh"),mx=v("noinstancing"),OT=v("wireframe");class gx{path=null;asset=null;default}class kT{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&rl&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=e.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let r=!1,a,l=0;for(let c=0;c<this._targets.length;c++){const h=this._targets[c];if(!h)continue;const d=h.material;if(d){d.shadowSide=d.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(d.name===m.name){a===void 0&&(a=new Map),a.set(p,c),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const c=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(c),$i()&&fe("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(c,h){if(typeof h=="string"){const d=parseInt(h);if(!isNaN(d))return n(d)}return c[h]},set(c,h,d){return typeof h=="string"&&i(d,Number.parseInt(h)),Reflect.set(c,h,d)?(d instanceof ve&&(c.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const to=class nm extends R{static setInstanced(e,t){const i=vc(e,nm);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=kr(e,nm);return t?t.isInstancingActive:hn.isUsingInstancing(e)}static setVisible(e,t){To(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new pe(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof ve?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return this._originalMaterials===void 0||this.__isDeserializing===!0?null:((!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new kT(this,this._originalMaterials)),this._sharedMaterials)}static get shouldSuppressInstancing(){return mx}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){return this.lightmap!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,rl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&rl&&this.probeAnchor.add(new xi(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||x.getComponent(i,nm))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),OT)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){this.gameObject.type;const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new Gf(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else rl&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=ya.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return x.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return x.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!mx&&(this.setInstancingEnabled(!0),hn.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),rl==this.name&&this.gameObject instanceof G){this.gameObject.geometry.computeBoundingSphere();const e=D(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[mc]===!0){this.gameObject[mc]=!1;for(let e=this._handles.length-1;e>=0;e--)this._handles[e].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&x.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];To(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this)),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Hc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapIntensity=this.context.scene.environmentIntensity,e.envMapRotation=this.context.scene.environmentRotation);else rl&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,s,r)=>{if(s.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;s.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(s),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];To(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){rr.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),we.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Hc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))To(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&To(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Fo([u()],to.prototype,"receiveShadows"),Fo([u()],to.prototype,"shadowCastingMode"),Fo([u()],to.prototype,"lightmapIndex"),Fo([u(pe)],to.prototype,"lightmapScaleOffset"),Fo([u()],to.prototype,"enableInstancing"),Fo([u()],to.prototype,"renderOrder"),Fo([u()],to.prototype,"allowOcclusionWhenDynamic"),Fo([u(O)],to.prototype,"probeAnchor"),Fo([u()],to.prototype,"reflectionProbeUsage");let Yt=to;class Gc extends Yt{}class qf extends Gc{_needUpdateBoundingSphere=!1;awake(){super.awake(),px&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof ds){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=db(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(px){for(const e of this.sharedMeshes)if(e instanceof ds&&e.boundingSphere){const t=D(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var MT=Object.defineProperty,al=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MT(e,t,n),n};const di=v("debugdroplistener");class RT extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const TT="blob";class Uo extends R{dropArea;fitIntoVolume=!1;fitVolumeSize=new b(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new he;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new J,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),A()&&this.dropArea&&(this.dropArea.getComponentInChildren(Yt)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){di&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new J,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new J,point:e.point,size:e.size},!0)}};handlePaste=e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const i={screenposition:new J(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(i)&&this.addFromUrl(t,i,!1)}}).catch(console.warn)};onDrag=e=>{di&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(di&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new J(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const s in i){const r=i[s];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){di&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],c=r[6],h=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${c}/${h}`}else e.startsWith("https://polyhaven.com/a")&&(e=ET(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const s=await Hu.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(s&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(s,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(di&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Zl(TT,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){di&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){di&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Hu.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const s=this.onObjectLoaded(n,t,!1);s&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),Er.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(s)&&this.sendDropEvent(r.download_url,s,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:s}=e;if(di&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new wi().setFromCenterAndSize(new b(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(di&&B.DrawWireBox3(a,255,5),this.fitIntoVolume&&a_(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const c=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,c&&c.length>0)for(const h of c){const d=h.point.clone();di&&console.log("Place object at hit",h),l_(r,d);break}}_s.autoplayAnimations(n);const l=new RT({sender:this,gltf:n,model:n,object:r,contentMD5:s,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,s),r}async sendDropEvent(e,t,i){if(!this.useNetworking){di&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Gt([t]),s={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new b),contentMD5:i};this.context.connection.send("droplistener",s)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:s=>!this._addedObjects.some(r=>r.contains(s))});if(!i.length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}al([u(O)],Uo.prototype,"dropArea"),al([u()],Uo.prototype,"fitIntoVolume"),al([u(b)],Uo.prototype,"fitVolumeSize"),al([u()],Uo.prototype,"placeAtHitPosition"),al([u()],Uo.prototype,"useNetworking"),al([u(he)],Uo.prototype,"onDropped");function ET(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),i=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",i),i}var Hu;(o=>{async function e(i,n,s){const r=s.guid,a=new It(r),l=new Blob([i],{type:i.type||ex(i.name)||void 0}),c=URL.createObjectURL(l),h=await _n().loadSync(n,c,i.name,a).catch(d=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,d),null));return URL.revokeObjectURL(c),h?new Promise((d,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async f=>{const g=m.result,y=Er.hashMD5(g);return d({model:h,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=e;async function t(i,n){return new Promise(async(s,r)=>{const a=new It(n.guid),l=i.toString();di&&B.DrawWireSphere(n.point,.1,16711680,3);const c=Es.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),h=await _n().loadSync(n.context,l,l,a,d=>{c.onProgress(d.loaded/d.total)}).catch(console.warn);if(h){const d=await fetch(l).then(m=>m.arrayBuffer()),p=Er.hashMD5(d);di?setTimeout(()=>Es.removePreview(n.guid),3e3):Es.removePreview(n.guid),s({model:h,contentMD5:p})}else di?setTimeout(()=>Es.removePreview(n.guid),3e3):Es.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=t})(Hu||(Hu={}));var AT=Object.defineProperty,Xf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&AT(e,t,n),n};const Gu=class hS extends R{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new It(this.guid);this.object=x.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),x.getComponent(this.object,hS)?.destroy();let i=this.object.getComponentInChildren(Vr);i||(i=this.object.addComponent(Vr,{dragMode:Df.SnapToSurfaces}),i.guid=t.generateUUID());let n=x.getComponent(i.gameObject,Pn);n||(n=i.gameObject.addComponent(Pn),n.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Vr);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new b(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new N(0,0,0,1)}this.gameObject.getComponentInParent(Ti)||this.gameObject.addComponent(Ti)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=x.getComponent(t,Vr);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield Zg(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(x.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new Dn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=x.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};Xf([u(O)],Gu.prototype,"parent"),Xf([u(O)],Gu.prototype,"object"),Xf([u()],Gu.prototype,"limitCount");let Qf=Gu;var zo=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(zo||{}),IT=Object.defineProperty,Yf=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IT(e,t,n),n};class Zf{eventID;callback=new he}Yf([u()],Zf.prototype,"eventID"),Yf([u(he)],Zf.prototype,"callback");class qu extends R{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(zo.PointerClick)||this.hasTrigger(zo.PointerDown)||this.hasTrigger(zo.PointerUp)}onPointerClick(e){this.invoke(zo.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(zo.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(zo.PointerExit)}onPointerDown(e){this.invoke(zo.PointerDown)}onPointerUp(e){this.invoke(zo.PointerUp)}}Yf([u(Zf)],qu.prototype,"triggers");class fx{writer;constructor(e){this.writer=e}writeNode(e){}}class LT extends fx{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class yx extends fx{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=Jg(new oe(1,1,1,0)))}}function Kf(o){const e=ju.DontExport;return!(o.hideFlags&e)}class bx{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};t.extensions=t.extensions||{},t.extensions[this.name]=s;let r=new Z;const a=new Array,l=new Array,c=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let f=new b,g=new N,y=new b;r.decompose(f,g,y),a.push(f.x,f.y,f.z),l.push(g.x,g.y,g.z,g.w),c.push(y.x,y.y,y.z)}const h=new Float32Array(a),d=new Float32Array(l),p=new Float32Array(c);s.attributes={TRANSLATION:i.processAccessor(new mt(h,3)),ROTATION:i.processAccessor(new mt(d,4)),SCALE:i.processAccessor(new mt(p,3))},n[this.name]=!0}}var jT=Object.defineProperty,_x=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&jT(e,t,n),n};const Xu=v("debuggltfexport");class Jf extends St{sceneRoot}const ey=class Ul extends R{binary=!0;objects=[];ext;async exportNow(e,t){Xu&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:Ul.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(s=>(console.error(s),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Ul.saveArrayBuffer(n,e):Ul.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new fb;i.register(c=>new bx(c)),i.register(c=>new yx(c)),Hf(i,this.context),Ul.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Ul.collectAnimations(e),...t},s=new Array,r=new O;t?.pivot&&r.position.sub(t.pivot),Xu&&console.log("EXPORT",e),e.forEach(c=>{c&&Kf(c)&&(r.children.push(c),c.matrixAutoUpdate=!1,c.matrix.copy(c.matrixWorld),x.getComponentsInChildren(c,Yt).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}),c.traverse(h=>{if(!Kf(h)){const d=h.parent;h.removeFromParent(),s.push(()=>{d&&d.add(h)})}}))});const a=new Wg(r);return t?.needleComponents&&(this.ext=new rx),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((c,h)=>{Xu&&console.log("Starting glTF export.");try{i?.parse(r,d=>{l(),c(d)},d=>{l(),h(d)},n)}catch(d){console.error(d),h(d)}finally{s.forEach(d=>d()),Xu&&console.log("Finished glTF export.")}});function l(){e.forEach(c=>{c&&(c.matrixAutoUpdate=!0,x.getComponentsInChildren(c,Yt).forEach(h=>{x.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new b;return i.set(0,0,0),e.forEach(n=>{i.add(K(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};_x([u()],ey.prototype,"binary"),_x([u(O)],ey.prototype,"objects");let ty=ey;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(o,e){return this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,i)=>new Promise(n=>{this.canvas.toBlob(n,t,i)}),this.canvas}});const DT=v("debugprogress");function vx(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,c=(n<10?"0":"")+n,h=(s<10?"0":"")+s;return o.getFullYear()+r+a+"-"+l+c+h}class ae{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new BT(e,t);qc.set(e,i)}static report(e,t){const i=qc.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=qc.get(e);t&&(t.end(),qc.delete(e))}}const qc=new Map;class BT{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?qc.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!DT,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const a of this.childScopes)n+=a.selfProgress,s+=1;s>0&&(n/=s);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" \u2013 "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const De="</StageRoot/Materials";function FT(o,e,t){const i=new Map,n=g=>{const y=g.type___needle,_=i.get(y)||new Map;if(i.set(y,_),!_.has(g)){const w=`${y}${_.size?`_${_.size}`:""}`;_.set(g,w)}return _.get(g)},s=o.colorNode?Qu(o.colorNode):[],r=o.colorNode?`color3f inputs:diffuseColor.connect = ${De}/${e}/${n(s.values().next().value)}.outputs:out>`:"",a=o.roughnessNode?Qu(o.roughnessNode):[],l=o.roughnessNode?`float inputs:roughness.connect = ${De}/${e}/${n(a.values().next().value)}.outputs:out>`:"",c=o.normalNode?Qu(o.normalNode):[],h=o.normalNode?`float3 inputs:normal.connect = ${De}/${e}/${n(c.values().next().value)}.outputs:out>`:"",d=o.metalnessNode?Qu(o.metalnessNode):[],p=o.metalnessNode?`float inputs:metallic.connect = ${De}/${e}/${n(d.values().next().value)}.outputs:out>`:"",m=new Set([...s,...a,...c,...d]),f=NT(m,e,t,n);return console.debug(f),`
1041
+
1042
+ def Material "${e}" ${o.name?`(
1043
+ displayName = "${o.name}"
1044
+ )`:""}
1045
+ {
1046
+ token outputs:mtlx:surface.connect = ${De}/${e}/N_mtlxsurface.outputs:surface>
1047
+
1048
+ def Shader "N_mtlxsurface"
1049
+ {
1050
+ uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
1051
+ ${r}
1052
+ ${l}
1053
+ ${h}
1054
+ ${p}
1055
+ token outputs:surface
1056
+ }
1057
+
1058
+ ${f}
1059
+
1060
+ }`}function Qu(o){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const y=new Set,_=w=>{if(!(!w.isNode||y.has(w))){w.nodeType___needle||(w.nodeType___needle=e(w)),w.shaderNode?(w.type___needle="ShaderCallNodeInternal",w.shaderNodeLayoutName___needle=w.shaderNode.layout.name.slice(3)):w.type___needle=w.type,y.add(w);for(const P in w)w[P]?.isNode&&(_(w[P]),w.nodeType___needle||=w[P].nodeType___needle),Array.isArray(w[P])&&w[P].forEach(M=>{M.isNode&&(_(M),w.nodeType___needle||=M.nodeType___needle)})}};return _(g),y},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4||g.convertTo==="vec3"&&g.node.value.isVector3||g.convertTo==="vec2"&&g.node.value.isVector2||g.convertTo==="color"&&g.node.value.isColor||g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;s(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},s=g=>{const y=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||y.includes(g.type___needle)||g.type___needle===void 0},r=(g,y)=>{for(const _ of y)for(const w in _){if(_[w]?.isNode&&_[w]===g)return{parent:_,label:w};if(Array.isArray(_[w])&&_[w].find(P=>P.isNode&&P===g))return{parent:_,label:w}}return null},a=(g,y)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let _=0;_<g.nodes.length;_++)g.nodes[_]&&s(g.nodes[_])&&(g.nodes[_]=n(g.nodes[_]));else y.forEach(_=>{g[_]&&s(g[_])&&(g[_]=n(g[_]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},c=(g,y)=>{y.label==="cNode"&&y.parent.type==="MathNode"&&y.parent.method==="mix"||(y.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=y.parent.nodeType___needle)},h=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",d=(g,y)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},w=r(g,y);return w?.parent&&(w.parent[w.label]=_),_},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const y=new Set;for(let _ of g)if(!s(_)){if(l(_),_.type=="SplitNode"){const w=r(_,g);if(_.components.length===1)_.nodeType___needle="float";else if(w)_.nodeType___needle=w.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&c(_,r(_,g)),h(_)&&y.add(d(_,g)),p(_)){_.node.nodeType___needle=_.convertTo;const w=r(_,g);w?.parent&&(w.parent[w.label]=_.node),_=_.node}y.add(_)}return y},f=t(o);return m(f)}function UT(o,e){switch(e){case"float4":return o.isVector4?`(${o.x}, ${o.y}, ${o.z}, ${o.w})`:`(${o}, ${o}, ${o}, ${o})`;case"float3":return o.isVector3?`(${o.x}, ${o.y}, ${o.z})`:`(${o}, ${o}, ${o})`;case"float2":return o.isVector2?`(${o.x}, ${o.y})`:`(${o}, ${o})`;case"color3f":return o.isColor?`(${o.r}, ${o.g}, ${o.b})`:`(${o}, ${o}, ${o})`;default:return o.isVector4||o.isVector3||o.isVector2?`${o.x}`:o.isColor?`${o.r}`:`${o}`}}function zT(o,e,t,i){const n=" ",s=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=o.type___needle,l=o.nodeType___needle,c=s(l);let h=r(l),d="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":d="time_float";break;case"ConstNode":d="constant_"+c,p.push(`${h} inputs:value = ${UT(o.value,h)}`);break;case"JoinNode":d="combine"+o.nodes.length+"_"+c;let m=1;for(const w of o.nodes)p.push(`float inputs:in${m++}.connect = ${De}/${e}/${t(w)}.outputs:out>`);break;case"ConvertNode":d="convert_"+s(o.node.nodeType___needle)+"_"+c,o.node&&p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"MathNode":d=o.method+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode&&!o.cNode&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="clamp"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:low.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.cNode.nodeType___needle)} inputs:high.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="mix"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:fg.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:bg.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${De}/${e}/${t(o.cNode)}.outputs:out>`));break;case"OperatorNode":let f="";switch(o.op){case"*":f="multiply";break;case"/":f="divide";break;case"+":f="add";break;case"-":f="subtract";break}if(d=f+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode){const w=r(o.aNode.nodeType___needle),P=r(o.bNode.nodeType___needle);(w==="color3f"&&P==="float"||P==="float"&&P==="color3f")&&(d=f+"_color3FA"),p.push(`${w} inputs:in1.connect = ${De}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${P} inputs:in2.connect = ${De}/${e}/${t(o.bNode)}.outputs:out>`)}break;case"TextureNode":o.uvNode?(d="tiledimage_"+c,p.push(`float2 inputs:texcoord.connect = ${De}/${e}/${t(o.uvNode)}.outputs:out>`)):d="image_"+c;const g=o._value,y=cy.includes(g.format),_=VT(g);p.push(`asset inputs:file = @textures/${_}.${y?"png":"jpg"}@`),i[_]={texture:g,scale:void 0};break;case"NormalMapNode":h="float3",d="normalmap",p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`);break;case"AttributeNode":d="geompropvalue_"+c,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":d=o.shaderNodeLayoutName___needle+"_"+c,p.push(`${h} inputs:in.connect = ${De}/${e}/${t(o.inputNodes[0])}.outputs:out>`);break;case"SplitNode":d="swizzle_"+s(o.node.nodeType___needle)+"_"+c,p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${De}/${e}/${t(o.node)}.outputs:out>`),p.push(`string inputs:channels = "${o.components}"`);break}return`
1061
+ ${n}def Shader "${t(o)}"
1062
+ ${n}{
1063
+ ${n}uniform token info:id = "ND_${d}"
1064
+ ${n}${h} outputs:out
1065
+ ${n}${p.length>0?p.join(`
1066
+ `):""}
1067
+ ${n}}
1068
+ `}function NT(o,e,t,i){let n="";for(const s of o)n+=zT(s,e,i,t);return n}function VT(o){return Ai(o.name)+"_"+(o.source?.id??o.id)}function Ai(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function wx(o){return o=o.replace('"','\\"'),o}function xx(o){if(o.length===0)return null;const e=o.map(t=>{const i=new Array;for(;t.parent;)i.unshift(t.parent),t=t.parent;return i});return e[0].findLast(t=>e.every(i=>i.includes(t)))||null}function Sx(o){const e=xx(o),t=new Set;for(const i of o){let n=i.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const WT=new b,$T=new N,HT=new b(1,1,1);class nt{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new Z;const{position:e,quaternion:t,scale:i}=this.transform,n=new Z;return n.compose(e||WT,t||$T,i||HT),n}setMatrix(e){if(!e||!(e instanceof Z)){this.transform=null;return}const t=new b,i=new N,n=new b;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new nt(bo.generateUUID(),e.name+"_empty_"+nt.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new nt(bo.generateUUID(),"Empty_"+nt.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,s=null,r=null,a=null,l=null){this.uuid=e,this.name=Ai(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new nt(bo.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class iy extends nt{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const s of n.children){if(!s)continue;const r=i(s);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(h=>h?.extensionName==="animation"),i=e.extensions?.find(h=>h?.extensionName==="Behaviour"),n=e.extensions?.find(h=>h?.extensionName==="Physics"),s=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const h of l)a+=` # Animation: ${h.name}, start=${t.getStartTimeByClip(h)*60}, length=${h.duration*60}
1069
+ `;const c=a;return`#usda 1.0
1070
+ (
1071
+ customLayerData = {
1072
+ string creator = "Needle Engine ${bn}"
1073
+ dictionary Needle = {
1074
+ bool animations = ${t?1:0}
1075
+ bool interactive = ${i?1:0}
1076
+ bool physics = ${n?1:0}
1077
+ bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1078
+ }
1079
+ }
1080
+ defaultPrim = "${Ai(this.name)}"
1081
+ metersPerUnit = 1
1082
+ upAxis = "Y"
1083
+ startTimeCode = ${s}
1084
+ endTimeCode = ${r}
1085
+ timeCodesPerSecond = 60
1086
+ framesPerSecond = 60
1087
+ doc = """Generated by Needle Engine USDZ Exporter ${bn}"""
1088
+ ${c}
1089
+ )
1090
+ `}}const ll=`
1091
+ `,Zt="</StageRoot/Materials";class Cx{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=ll,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=ll,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+ll}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=ll,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+ll}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=ll}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class GT{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new iy,this.output="",this.animations=[]}makeNameSafe(e){return Ai(e)}}class ny{ar={anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}};quickLookCompatible=!1;extensions=[];maxTextureSize=4096;exportInvisible=!1}let Px=class{debug;pruneUnusedNodes;sceneAnchoringOptions=new ny;extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=new ny){e=Object.assign(new ny,e),this.sceneAnchoringOptions=e;const t=new GT(o,this,e);this.extensions=t.extensions;const i=t.files,n="model.usda";i[n]=null,t.materials;const s=t.textures;ae.report("export-usdz","Invoking onBeforeBuildDocument"),await Yu(t,"onBeforeBuildDocument"),ae.report("export-usdz","Done onBeforeBuildDocument"),ae.report("export-usdz","Reparent bones to common ancestor");const r=[],a=new Set;o?.traverse(f=>{if(!(!e.exportInvisible&&!f.visible)&&f instanceof ds){const g=f.skeleton.bones,y=xx(g);if(y){const _={object:f,originalParent:f.parent,newParent:y};r.push(_),a.add(_.object.uuid),_.newParent&&a.add(_.newParent.uuid),_.originalParent&&a.add(_.originalParent.uuid)}}});for(const f of r){const{object:g,originalParent:y,newParent:_}=f;_.add(g)}ae.report("export-usdz","Traversing hierarchy"),o&&Ox(o,t.document,t,this.keepObject),ae.report("export-usdz","Invoking onAfterBuildDocument"),await Yu(t,"onAfterBuildDocument");const l=t.extensions.find(f=>f.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const f={allBehaviorTargets:l,debug:!1,boneReparentings:a,quickLookCompatible:t.quickLookCompatible};this.debug&&kx(t.document,"Hierarchy BEFORE pruning",f),Mx(t.document,f),this.debug&&kx(t.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ae.report("export-usdz",{message:"Parsing document",autoStep:10}),await qT(t,e),ae.report("export-usdz","Invoking onAfterSerialize"),await Yu(t,"onAfterSerialize");for(const f of r){const{object:g,originalParent:y,newParent:_}=f;y&&y.add(g)}t.exporter?.beforeWritingDocument?.();const c=t.document.buildHeader(t)+`
1092
+ `+t.output;this.debug&&console.debug(c),i[n]=yb(c),t.output="",ae.report("export-usdz",{message:"Exporting textures",autoStep:10}),ae.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const h=new cr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),d=Object.keys(s).length;ae.report("export-usdz-textures",{totalSteps:d*3,currentStep:0});const p=async f=>{const g=s[f],y=g.texture,_=cy.includes(y.format);let w={imageData:y.image};ae.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const P=g.scale!==void 0&&g.scale.x!==1&&g.scale.y!==1&&g.scale.z!==1&&g.scale.w!==1;(y.isCompressedTexture||y.isRenderTargetTexture||P)&&(w=await Tx(y,e.maxTextureSize,h,g.scale)),ae.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const M=await QT(w.imageBitmap||w.imageData,e.maxTextureSize).catch(k=>{console.error("Error converting texture to canvas",y,k)});if(M){ae.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const k=await M.convertToBlob({type:_?"image/png":"image/jpeg",quality:.95});i[`textures/${f}.${_?"png":"jpg"}`]=new Uint8Array(await k.arrayBuffer())}else console.warn("Can`t export texture: ",y)};for(const f in s)await p(f);h.dispose(),ae.end("export-usdz-textures");let m=0;for(const f in i){const g=i[f],y=34+f.length;m+=y;const _=m&63;if(_!==4){const w=64-_,P=new Uint8Array(w);i[f]=[g,{extra:{12345:P}}]}m=g.length}return ae.report("export-usdz","zip archive"),HC(i,{level:0})}};function Ox(o,e,t,i){if(!t.exportInvisible&&!o.visible)return;let n,s,r;const a={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(a.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(a.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(a.scale=null),(o instanceof G||o instanceof ds)&&(s=o.geometry,r=o.material),i&&!i(o)&&(s=void 0,r=void 0),(o instanceof G||o instanceof ds)&&r&&typeof r=="object"&&(r instanceof pt||r instanceof xe||r.isMeshPhysicalNodeMaterial||r instanceof ve&&r.type==="MeshLineMaterial")){const l=Ju(o),c=o instanceof ds?o:null;n=new nt(o.uuid,l,a,s,r,void 0,c,o.animations)}else if(o instanceof re||o instanceof md){const l=Ju(o);n=new nt(o.uuid,l,a,void 0,void 0,o)}else{const l=Ju(o);n=new nt(o.uuid,l,a,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=o.userData?.name||o.name,n.visibility=o.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,o,n,t)}else{const l=Ju(o),c=new nt(o.uuid,l,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(c),e=c}for(const l of o.children)Ox(l,e,t,i)}function kx(o,e,...t){const i={};let n=0;function s(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const c={object:r};r.material&&(c.mat=!0),r.geometry&&(c.geo=!0),r.camera&&(c.cam=!0),r.skinnedMesh&&(c.skin=!0),a[l]._self=c;for(const h of r.children)h&&s(h,a[l])}s(o,i),console.log(e+" ("+n+" nodes)",i,...t)}function Mx(o,e){let t=!0;const i=new Array,n=new Array;if(o.children.length===0)t=!0;else{const c=[...o.children];for(const h of c)if(h){const d=Mx(h,e);e.debug&&(d?i.push(h):n.push(h)),t=t&&d}}const s=e.allBehaviorTargets.has(o.uuid),r=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,a=e.boneReparentings.has(o.uuid),l=t&&!s&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),o.parent?.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),l}async function qT(o,e){ae.start("export-usdz-resources","export-usdz");const t=[];for(const c of o.document.children)Rx(c,o,t);const i=t.length;for(let c=0;c<i;c++)ae.report("export-usdz-resources",{totalSteps:i,currentStep:c}),await new Promise((h,d)=>{t[c](),h()});ae.end("export-usdz-resources");const n=new Cx,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1093
+ kind = "sceneLibrary"
1094
+ )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=c=>{if(!c)return 0;let h=1;for(const d of c.children)h+=r(d);return h},a=r(o.document);ae.start("export-usdz-xforms","export-usdz"),ae.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const c of o.document.children)Ix(c,n,o);ae.end("export-usdz-xforms"),ae.report("export-usdz","invoke onAfterHierarchy"),await Yu(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),ae.report("export-usdz","Building materials");const l=tE(o.materials,o.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),ae.report("export-usdz","write to string"),o.output+=n.toString()}function Rx(o,e,t){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+sy(i,o.name)+".usda";if(!(s in e.files)){const r=()=>{const a=KT(i,o.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[s]=ZT(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const s of o.children)Rx(s,e,t)}async function Yu(o,e,t=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[e]=="function"){const n=i[e].call(i,o,t);n instanceof Promise&&await n}}}let Zu=null,Kt=null,oy,cl,Ku;async function Tx(o,e=1/0,t=null,i=void 0){oy||(oy=new Fn(2,2,1,1)),cl||(cl=new Un({uniforms:{blitTexture:new Wi(o),flipY:new Wi(!1),scale:new Wi(new pe(1,1,1,1))},vertexShader:`
1095
+ varying vec2 vUv;
1096
+ uniform bool flipY;
1097
+ void main(){
1098
+ vUv = uv;
1099
+ if (flipY)
1100
+ vUv.y = 1. - vUv.y;
1101
+ gl_Position = vec4(position.xy * 1.0,0.,.999999);
1102
+ }`,fragmentShader:`
1103
+ uniform sampler2D blitTexture;
1104
+ uniform vec4 scale;
1105
+ varying vec2 vUv;
1106
+
1107
+ void main(){
1108
+ gl_FragColor = vec4(vUv.xy, 0, 1);
1109
+
1110
+ #ifdef IS_SRGB
1111
+ gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1112
+ #else
1113
+ gl_FragColor = texture2D( blitTexture, vUv);
1114
+ #endif
1115
+
1116
+ gl_FragColor.rgba *= scale.rgba;
1117
+ }`}));const n=cl.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new pe(1,1,1,1),i!==void 0&&n.scale.value.copy(i),cl.defines.IS_SRGB=o.colorSpace==xo,cl.needsUpdate=!0,Ku||(Ku=new G(oy,cl),Ku.frustumCulled=!1);const s=new re,r=new vi;r.add(Ku),t||(t=Zu=new cr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(o.image.width,e),l=Math.min(o.image.height,e);Kt&&(Kt.width!==a||Kt.height!==l)&&(Kt.dispose(),Kt=null),Kt||(Kt=new zn(a,l,{format:bd,type:pC,minFilter:Cd,magFilter:Cd})),t.setRenderTarget(Kt),t.setSize(a,l),t.clear(),t.render(r,s),Zu&&(Zu.dispose(),Zu=null);const c=new Uint8ClampedArray(Kt.width*Kt.height*4);t.readRenderTargetPixels(Kt,0,0,Kt.width,Kt.height,c);const h=new ImageData(c,Kt.width,Kt.height,void 0),d=await createImageBitmap(h,{premultiplyAlpha:"none"});return{imageData:h,imageBitmap:d}}function XT(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function QT(o,e=4096){const t=e/Math.max(o.width,o.height),i=o.width*Math.min(1,t),n=o.height*Math.min(1,t),s=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};o.width!==i&&(r.resizeWidth=i),o.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(o,r),l=s.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),s}async function Ex(o,e=void 0,t=!1,i=4096){if(XT(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),r=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,s.height),r.scale(1,-1)),r.drawImage(o,0,0,s.width,s.height),e!==void 0){const a=e.x,l=e.y,c=e.z,h=e.w,d=r.getImageData(0,0,s.width,s.height),p=d.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*c,p[m+3]=p[m+3]*h;r.putImageData(d,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const ke=7;function YT(){return`#usda 1.0
1118
+ (
1119
+ customLayerData = {
1120
+ string creator = "Needle Engine USDZExporter"
1121
+ }
1122
+ metersPerUnit = 1
1123
+ upAxis = "Y"
1124
+ )
1125
+ `}function ZT(o,e){let t=YT();return t+=o,yb(t)}function Ju(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function Ax(o){return Ai(o.name||"bone_"+o.uuid)}function sy(o,e){return Ai(o.name||"Geometry")+"_"+o.id}function ep(o){return Ai(o.name||"Material")+"_"+o.id}function hl(o,e){let t=Ax(o),i=o.parent;for(;i&&i!==e;)t=Ax(i)+"/"+t,i=i.parent;return t}function Ix(o,e,t){if(o==null)return;ae.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,r=o.camera,a=o.name;if(o.animations)for(const m of o.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,c=l?"SkelRoot":"Xform",h=new Array,d=s&&s instanceof xe&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!d&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),n?(e.beginBlock(`def ${c} "${a}"`,"(",!1),t.quickLookCompatible&&s&&s.side===Si&&!l?e.appendLine(`prepend references = @./geometries/${sy(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${sy(n)}.usda@</Geometry>`),d||h.push("MaterialBindingAPI"),l&&h.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),o.type===void 0&&(o.extraSchemas?.length&&h.push(...o.extraSchemas),h.length&&e.appendLine(`prepend apiSchemas = [${h.map(m=>`"${m}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${wx(o.displayName)}"`),(r||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&s){if(!d){const m=ep(s);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&s.side===Si&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${le(i.position.x)}, ${le(i.position.y)}, ${le(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${le(i.quaternion.w)}, ${le(i.quaternion.x)}, ${le(i.quaternion.y)}, ${le(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${le(i.scale.x)}, ${le(i.scale.y)}, ${le(i.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(ke)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(ke)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(ke)}, ${r.far.toPrecision(ke)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(ke)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(ke)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(ke)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(ke)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const m=new Array;o.needsTranslate&&m.push('"xformOp:translate"'),o.needsOrient&&m.push('"xformOp:orient"'),o.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(o.children){e.appendLine();for(const m of o.children)Ix(m,e,t)}e.closeBlock()}function le(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function Lx(o){const e=o.elements;return`( ${tp(e,0)}, ${tp(e,4)}, ${tp(e,8)}, ${tp(e,12)} )`}function tp(o,e){return`(${le(o[e+0])}, ${le(o[e+1])}, ${le(o[e+2])}, ${le(o[e+3])})`}function KT(o,e=[],t=!0){return`
1126
+ def "Geometry"
1127
+ ${JT(o,e,t)}
1128
+ `}function JT(o,e=[],t=!0){const i="Geometry",n=o.attributes,s=n.position.count,r=e&&e.length>0,a=[],l=[];let c=new Array,h=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const y of a){const _=y.bone.children;for(const w of _)p.indexOf(w.uuid)===-1&&e.indexOf(w)!==-1&&(a.push({bone:w,index:e.indexOf(w)}),p.push(w.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of Sx(e))a.push({bone:y,index:a.length});const f=a[0].bone.parent;a.sort((y,_)=>hl(y.bone,f)>hl(_.bone,f)?1:-1),a.map(y=>'"'+hl(y.bone,f)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const g=n.skinIndex;c=new Array;for(let y=0;y<g.count;y++){const _=g.getX(y),w=g.getY(y),P=g.getZ(y),M=g.getW(y);c.push(l[_],l[w],l[P],l[M])}h=new mt(new Uint16Array(c),4)}const d=n.skinWeight&&n.skinIndex;return`
1129
+ {
1130
+ def Mesh "${i}" ${d?`(
1131
+ prepend apiSchemas = ["SkelBindingAPI"]
1132
+ )`:""}
1133
+ {
1134
+ int[] faceVertexCounts = [${ry(o)}]
1135
+ int[] faceVertexIndices = [${ay(o)}]
1136
+ ${n.normal||t?`normal3f[] normals = [${ip(n.normal,s)}] (
1137
+ interpolation = "vertex"
1138
+ )`:""}
1139
+ point3f[] points = [${ip(n.position,s)}]
1140
+ ${n.uv?`texCoord2f[] primvars:st = [${Dx(n.uv,s,!0)}] (
1141
+ interpolation = "vertex"
1142
+ )`:""}
1143
+ ${n.uv1?ly("st1",n.uv1):""}
1144
+ ${n.uv2?ly("st2",n.uv2):""}
1145
+ ${n.uv3?ly("st3",n.uv3):""}
1146
+ ${d?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1147
+ elementSize = 1
1148
+ interpolation = "constant"
1149
+ )`:""}
1150
+ ${n.skinIndex?`int[] primvars:skel:jointIndices = [${jx(h,!0)}] (
1151
+ elementSize = 4
1152
+ interpolation = "vertex"
1153
+ )`:""}
1154
+ ${n.skinWeight?`float[] primvars:skel:jointWeights = [${jx(n.skinWeight)}] (
1155
+ elementSize = 4
1156
+ interpolation = "vertex"
1157
+ )`:""}
1158
+ ${n.color?`color3f[] primvars:displayColor = [${ip(n.color,s)}] (
1159
+ interpolation = "vertex"
1160
+ )`:""}
1161
+ uniform token subdivisionScheme = "none"
1162
+ }
1163
+ }
1164
+ ${t?`
1165
+ # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1166
+ # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1167
+ def "${i}_doubleSided" (
1168
+ prepend references = </Geometry>
1169
+ )
1170
+ {
1171
+ over "Geometry"
1172
+ {
1173
+ int[] faceVertexCounts = [${ry(o)+", "+ry(o)}]
1174
+ int[] faceVertexIndices = [${ay(o)+", "+ay(o,!0)}]
1175
+ }
1176
+ }
1177
+ `:""}
1178
+ `}function ry(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function ay(o,e=!1){const t=o.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let s=n;e&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let r=s;e&&(r=s%3===0?s+2:s%3===2?s-2:s),i.push(r)}}return i.join(", ")}function ly(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${Dx(e,t,!0)}] (
1179
+ interpolation = "vertex"
1180
+ )`;case 3:return`texCoord3f[] primvars:${o} = [${ip(e,t)}] (
1181
+ interpolation = "vertex"
1182
+ )`;case 4:return`double4[] primvars:${o} = [${eE(e,t)}] (
1183
+ interpolation = "vertex"
1184
+ )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function ip(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i);t.push(`(${n.toPrecision(ke)}, ${s.toPrecision(ke)}, ${r.toPrecision(ke)})`)}return t.join(", ")}function eE(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i)||0,a=o.getW(i)||0;t.push(`(${n.toPrecision(ke)}, ${s.toPrecision(ke)}, ${r.toPrecision(ke)}, ${a.toPrecision(ke)})`)}return t.join(", ")}function jx(o,e=!1){const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i),a=o.getW(i);t.push(`${e?n:n.toPrecision(ke)}`),t.push(`${e?s:s.toPrecision(ke)}`),t.push(`${e?r:r.toPrecision(ke)}`),t.push(`${e?a:a.toPrecision(ke)}`)}return t.join(", ")}function Dx(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let r=o.getY(n);t&&(r=1-r),i.push(`(${s.toPrecision(ke)}, ${r.toPrecision(ke)})`)}return i.join(", ")}function tE(o,e,t=!1){const i=[];for(const n in o){const s=o[n];i.push(iE(s,e,t))}return`
1185
+ def "Materials"
1186
+ {
1187
+ ${i.join("")}
1188
+ }`}function tn(o){return Ai(o.name)+"_"+(o.source?.id??o.id)}function As(o,e,t,i,n,s,r=void 0,a=void 0){const l=tn(o),c=l+(a!==void 0&&a!==1?"_"+a:""),h=t&&a!==void 0&&a!==1,d=h?new pe(1,1,1,a):void 0;a===void 0&&(a=1),h&&(a=1),d&&d.w<=.05&&(d.w=.05),i[c]={texture:o,scale:d};const p=o.channel>0?"st"+o.channel:"st";s.add(o.channel);const m=cy.includes(o.format),f={1e3:"repeat",1001:"clamp",1002:"mirror"},g=o.repeat.clone(),y=o.offset.clone(),_=o.rotation,w=Math.sin(_),P=Math.cos(_);y.y=1-y.y-g.y,t?(g.x===0&&(g.x=1e-4),g.y===0&&(g.y=1e-4),y.x=y.x/g.x,y.y=y.y/g.y,y.x+=w/g.x,y.y+=P-1):(y.x+=w*g.x,y.y+=(1-P)*g.y);const M=ep(n),k=g.x!=1||g.y!=1||y.x!=0||y.y!=0||_!=0,F=`${Zt}/${M}/${"uvReader_"+p}.outputs:result>`,L=`${Zt}/${M}/Transform2d_${e}.outputs:result>`,z=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,j=e==="normal",$=n instanceof pt&&n.normalScale?n.normalScale.x*2:2,ee=$.toFixed(ke),E=(-1*($/2)).toFixed(ke),H=(1-$).toFixed(ke);return`
1189
+ ${k?`def Shader "Transform2d_${e}" (
1190
+ sdrMetadata = {
1191
+ string role = "math"
1192
+ }
1193
+ )
1194
+ {
1195
+ uniform token info:id = "UsdTransform2d"
1196
+ float2 inputs:in.connect = ${F}
1197
+ float2 inputs:scale = ${Fx(g)}
1198
+ float2 inputs:translation = ${Fx(y)}
1199
+ float inputs:rotation = ${(_/Math.PI*180).toFixed(ke)}
1200
+ float2 outputs:result
1201
+ }
1202
+ `:""}
1203
+ def Shader "${l}_${e}"
1204
+ {
1205
+ uniform token info:id = "UsdUVTexture"
1206
+ asset inputs:file = @textures/${c}.${m?"png":"jpg"}@
1207
+ token inputs:sourceColorSpace = "${o.colorSpace==="srgb"?"sRGB":"raw"}"
1208
+ float2 inputs:st.connect = ${k?L:F}
1209
+ ${z?`
1210
+ float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1211
+ `:""}
1212
+ ${j?`
1213
+ float4 inputs:scale = (${ee}, ${ee}, ${ee}, 1)
1214
+ float4 inputs:bias = (${E}, ${E}, ${H}, 0)
1215
+ `:""}
1216
+ token inputs:wrapS = "${f[o.wrapS]}"
1217
+ token inputs:wrapT = "${f[o.wrapT]}"
1218
+ float outputs:r
1219
+ float outputs:g
1220
+ float outputs:b
1221
+ float3 outputs:rgb
1222
+ ${n.transparent||n.alphaTest>0?"float outputs:a":""}
1223
+ }`}function iE(o,e,t=!1){const i=ep(o);if(o.colorWrite===!1||o.userData?.isShadowCatcherMaterial||o.userData?.isLightBlendMaterial){const d=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1224
+
1225
+ def Material "${i}" ${o.name?`(
1226
+ displayName = "${o.name}"
1227
+ )`:""}
1228
+ {
1229
+ token outputs:mtlx:surface.connect = ${Zt}/${i}/Occlusion.outputs:out>
1230
+
1231
+ def Shader "Occlusion"
1232
+ {
1233
+ uniform token info:id = "${d}"
1234
+ token outputs:out
1235
+ }
1236
+ }`}const n=" ",s=[],r=[],a=new Set;if(o.isMeshPhysicalNodeMaterial===!0)return FT(o,i,e);let l=o.transparent||o.alphaTest?o.opacity:1,c=!1,h=!1;if(o instanceof vm&&o.transmission!==void 0&&(l*=1-o.transmission*(1-o.roughness*.5)),o.map?(s.push(`${n}color3f inputs:diffuseColor.connect = ${Zt}/${i}/${tn(o.map)}_diffuse.outputs:rgb>`),o instanceof xe&&o.transparent&&o.alphaTest==0&&t?(s.push(`${n}float inputs:opacity.connect = ${Zt}/${i}/${tn(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${1e-10}`),h=!0):o.transparent?(s.push(`${n}float inputs:opacity.connect = ${Zt}/${i}/${tn(o.map)}_diffuse.outputs:a>`),c=!0):o.alphaTest>0&&(s.push(`${n}float inputs:opacity.connect = ${Zt}/${i}/${tn(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0),r.push(As(o.map,"diffuse",t,e,o,a,o.color,l))):s.push(`${n}color3f inputs:diffuseColor = ${Bx(o.color)}`),o.alphaHash&&t&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),h=!0)),o.aoMap&&(s.push(`${n}float inputs:occlusion.connect = ${Zt}/${i}/${tn(o.aoMap)}_occlusion.outputs:r>`),r.push(As(o.aoMap,"occlusion",t,e,o,a))),o.alphaMap?(s.push(`${n}float inputs:opacity.connect = ${Zt}/${i}/${tn(o.alphaMap)}_opacity.outputs:r>`),s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),c=!0,h=!0,r.push(As(o.alphaMap,"opacity",t,e,o,a,new ne(1,1,1),l))):(c?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(s.push(`${n}float inputs:opacity = ${l}`),c=!0),o.alphaTest>0&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0))),o instanceof pt){if(o.emissiveMap){s.push(`${n}color3f inputs:emissiveColor.connect = ${Zt}/${i}/${tn(o.emissiveMap)}_emissive.outputs:rgb>`);const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),r.push(As(o.emissiveMap,"emissive",t,e,o,a,d))}else if(o.emissive?.getHex()>0){const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),s.push(`${n}color3f inputs:emissiveColor = ${Bx(d)}`)}o.normalMap&&(s.push(`${n}normal3f inputs:normal.connect = ${Zt}/${i}/${tn(o.normalMap)}_normal.outputs:rgb>`),r.push(As(o.normalMap,"normal",t,e,o,a))),o.roughnessMap&&o.roughness===1?(s.push(`${n}float inputs:roughness.connect = ${Zt}/${i}/${tn(o.roughnessMap)}_roughness.outputs:g>`),r.push(As(o.roughnessMap,"roughness",t,e,o,a))):s.push(`${n}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(s.push(`${n}float inputs:metallic.connect = ${Zt}/${i}/${tn(o.metalnessMap)}_metallic.outputs:b>`),r.push(As(o.metalnessMap,"metallic",t,e,o,a))):s.push(`${n}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof vm&&(s.push(`${n}float inputs:clearcoat = ${o.clearcoat}`),s.push(`${n}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),s.push(`${n}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(s.push(`${n}float inputs:opacity.connect = ${Zt}/${i}/${tn(o.transmissionMap)}_transmission.outputs:r>`),r.push(As(o.transmissionMap,"transmission",t,e,o,a)))),a.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):a.size===2&&(!a.has(0)||!a.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1237
+
1238
+ def Material "${i}" ${o.name?`(
1239
+ displayName = "${wx(o.name)}"
1240
+ )`:""}
1241
+ {
1242
+ token outputs:surface.connect = ${Zt}/${i}/PreviewSurface.outputs:surface>
1243
+
1244
+ def Shader "PreviewSurface"
1245
+ {
1246
+ uniform token info:id = "UsdPreviewSurface"
1247
+ ${s.join(`
1248
+ `)}
1249
+ int inputs:useSpecularWorkflow = ${o instanceof xe?"1":"0"}
1250
+ token outputs:surface
1251
+ }
1252
+ ${r.length>0?`
1253
+ ${a.has(0)?`
1254
+ def Shader "uvReader_st"
1255
+ {
1256
+ uniform token info:id = "UsdPrimvarReader_float2"
1257
+ token inputs:varname = "st"
1258
+ float2 inputs:fallback = (0.0, 0.0)
1259
+ float2 outputs:result
1260
+ }
1261
+ `:""}
1262
+ ${a.has(1)?`
1263
+ def Shader "uvReader_st1"
1264
+ {
1265
+ uniform token info:id = "UsdPrimvarReader_float2"
1266
+ token inputs:varname = "st1"
1267
+ float2 inputs:fallback = (0.0, 0.0)
1268
+ float2 outputs:result
1269
+ }
1270
+ `:""}
1271
+ ${r.join(`
1272
+ `)}`:""}
1273
+ }`}function Bx(o){return`(${o.r}, ${o.g}, ${o.b})`}function Fx(o){return`(${o.x}, ${o.y})`}const cy=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];v("debugusdz");class At{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Ai(e)+"_"+At.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const r=this.trigger[s];n+="<"+r.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const dl=new Set;function hy(o,e){let t="";if(Array.isArray(o)){dl.clear();let i="[ ";for(let n=0;n<o.length;n++){let s=o[n];if(!s){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof s=="string"){if(dl.has(s))continue;i+=s,dl.add(s)}else if(typeof s=="object"){if(s.isObject3D&&(s=e.findById(s.uuid),!s)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const r=s.getPath?.call(s);if(dl.has(r))continue;i+=r,dl.add(r)}n+1<o.length&&(i+=", ")}i+=" ]",t=i,dl.clear()}else if(typeof o=="object"){const i=o;if(i.isObject3D&&(o=e.findById(i.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=o.getPath?.call(o)}return t}class nr{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+nr.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=hy(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function Ux(o,e={direct:!0,indirect:!0}){const t=nt.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class Ft{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new nr(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new nr(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof nt&&Ux(n,t);else e instanceof nt&&Ux(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new nr(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class Hr{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class _i{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new _i,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+_i.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=hy(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=hy(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class pn{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new pn(0,1,0)}static get right(){return new pn(1,0,0)}static get forward(){return new pn(0,0,1)}static get back(){return new pn(0,0,-1)}static get zero(){return new pn(0,0,0)}}class ge{static sequence(...e){return new Hr("Group_"+Hr.getId(),e).makeSequence()}static parallel(...e){return new Hr("Group_"+Hr.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new _i(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const s=new _i(e);s.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,c=t.clipName;if(s.comment=`Animation: ${c}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,s.animationName=c,s.start=r,s.duration=a,s.animationSpeed=l,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=a),n){s.pingPong=!1;const h=s.clone();return h.reversed=!i,h.start=s.start,h.reversed&&(h.start-=a),ge.sequence(s,h)}return s}static waitAction(e){const t=new _i;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const s=new _i(e);return s.tokenId="LookAtCamera",s.duration=t===void 0?9999999999999:t,s.front=i??pn.forward,s.up=n??pn.up,s}static emphasize(e,t,i="bounce",n=1,s="basic"){const r=new _i(e);return r.tokenId="Emphasize",r.duration=t,r.style=s??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,s="inout"){const r=new _i(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?s:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,s="spatial"){const r=new _i(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=s,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new _i(e);return i.tokenId="Impulse",i.velocity=t,i}}class nE{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class dy extends nE{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||nt.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=ge.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=ge.fadeAction(this.object,0,!1),this._disableAction)}}class zx{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const io=v("debugusdzanimation"),uy=v("debugusdzanimationserialization");class lr{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ne.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=Pa.parseTrackName(t.name);let n=Pa.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||lr.isDescendantOf(e,n))continue;if(!lr.isDescendantOf(n,e)){for(;!lr.isDescendantOf(n,e)&&n.parent;)n=n.parent;lr.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ne{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ne.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=x.getComponent(e,yt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&fe("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,s=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&s)for(const l of s)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,c)=>l-c),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const s=new b,r=new N,a=new b(1,1,1),l=this.target,c=t?this.pos?.createInterpolant():void 0,h=i?this.rot?.createInterpolant():void 0,d=n?this.scale?.createInterpolant():void 0;c||s.set(l.position.x,l.position.y,l.position.z),h||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),d||a.set(l.scale.x,l.scale.y,l.scale.z),c&&c.valueSize!==3&&(c.valueSize=3),h&&h.valueSize!==4&&(h.valueSize=4),d&&d.valueSize!==3&&(d.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let f=0,g=0;if(m<0?(f=e[0],g=f-Ne.animationDurationPadding/2+1/60):m>=e.length?(f=e[e.length-1],g=f+Ne.animationDurationPadding/2-1/60):(f=e[m],g=f),c){const y=c.evaluate(f);s.set(y[0],y[1],y[2])}if(h){const y=h.evaluate(f);r.set(y[0],y[1],y[2],y[3])}if(d){const y=d.evaluate(f);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new Z;y.compose(s,r,a),y.multiply(l.matrix),y.decompose(s,r,a)}yield{time:g,translation:s,rotation:r,scale:a,index:m}}}}class np{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ne.restPoseClipDuration+Ne.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);io&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,s=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const c of t.tracks){const h=Pa.parseTrackName(c.name),d=Pa.findNode(e,h.nodeName);if(!d){console.warn("no object found for track",c.name,"using "+e.name+" instead");continue}this.dict.has(d)||this.dict.set(d,[]);const p=this.dict.get(d);if(!p){console.warn("no transform data found for target ",d,"at slot "+s+", this is likely a bug");continue}a.delete(d),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",d,t,"at slot",s),p[0]=new Ne(null,d,null));let m=p[s];m||(m=new Ne(e,d,t),p[s]=m),m.addTrack(c),r?.includes(d)||r?.push(d)}io&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",s,"for root",e,"targets",r);for(const c of a){const h=this.dict.get(c);if(!h)continue;if(this.injectRestPoses&&!h[0]){console.warn("Adding rest pose for ",c,t,"at slot",s,"This is likely a bug, should have been added earlier.");const p=new Ne(null,c,null);h[0]=p}let d=h[s];d||(io&&console.log("Adding padding clip for ",c,t,"at slot",s),d=new Ne(e,c,t),h[s]=d)}const l=new lr(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),io&&console.log({root:e,clip:t,info:l}),t){const c=this.rootToRegisteredClip.get(e);if(c?c.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ne.restPoseClipDuration);let h=this.lastClipEndTime+Ne.animationDurationPadding,d=h+t.duration;const p=Math.round(h*60)/60,m=Math.round(d*60)/60;Math.abs(p-h)<.01&&(h=p),Math.abs(m-d)<.01&&(d=m),h=Math.ceil(h),d=h+t.duration,this.clipToStartTime.set(t,h),this.lastClipEndTime=d}}return l}onAfterHierarchy(e){io&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){io&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const s=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export \u2013 please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",a);for(let l=0;l<a.length;l++){let c=a[l];if(!c){const d=l-(this.injectRestPoses?1:0);a[l]=new Ne(null,r,this.rootToRegisteredClip.get(t)[d]),c=a[l]}const h=c.getDuration();if(s[l]===void 0)s[l]=h;else if(s[l]!==h){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),s[l]=h;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;uy&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){x.foreachComponent(e,s=>{const r=s;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new oE(e,this);this.serializers.push(n),n.registerCallback(t)}}class oE{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),uy&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let r=function(E){const H=[];for(const[W,se]of E){let ce=`${W} : [`;const ye=[];for(const Se of se)ye.push(`(${le(Se.x)}, ${le(Se.y)}, ${le(Se.z)})`);ce=ce.concat(ye.join(", ")),ce=ce.concat("],"),H.push(ce)}return H},a=function(E){const H=[];for(const[W,se]of E){let ce=`${W} : [`;const ye=[];for(const Se of se)ye.push(`(${le(Se.w)}, ${le(Se.x)}, ${le(Se.y)}, ${le(Se.z)})`);ce=ce.concat(ye.join(", ")),ce=ce.concat("],"),H.push(ce)}return H},l=function(E){let H,W=!0;const se=new Map;for(const[ye,Se]of E){H===void 0&&(H=Se.length),H!==Se.length&&(W=!1);let Ct=0;for(const Vi of Se)Ct++,Vi||(se.has(ye)||se.set(ye,[]),se.get(ye).push(Ct))}io&&console.log("Bone count: ",E.size,"TransformData entries per bone: ",H,"Undefined bone entries: ",se),console.assert(W,"All bones should have the same number of TransformData entries",E),console.assert(se.size===0,"All TransformData entries should be set",se);const ce=[];for(const[ye,Se]of E)for(let Ct=0;Ct<Se.length;Ct++){const Vi=Se[Ct],pd=i.getStartTimeByClip(Vi.clip);ce.length<=Ct&&ce.push({pos:[],rot:[],scale:[],timeOffset:pd});const cs=ce[Ct];cs.pos.push(...Vi.getSortedTimesArray(!0,!1,!1)),cs.rot.push(...Vi.getSortedTimesArray(!1,!0,!1)),cs.scale.push(...Vi.getSortedTimesArray(!1,!1,!0))}for(const ye of ce)ye.pos.sort((Se,Ct)=>Se-Ct),ye.rot.sort((Se,Ct)=>Se-Ct),ye.scale.sort((Se,Ct)=>Se-Ct),ye.pos=[...new Set(ye.pos)],ye.rot=[...new Set(ye.rot)],ye.scale=[...new Set(ye.scale)];return ce},c=function(E,H,W){const se=new Map,ce=new Map,ye=new Map,Se=H.length;for(const Ct of W){const Vi=E.get(Ct);let pd;Vi?console.assert(Vi.length===Se,"We should have the same number of TransformData entries for each bone",Vi,H):pd=new Ne(null,Ct,null);for(let cs=0;cs<Se;cs++){const cm=Vi?Vi[cs]:pd,xa=H[cs];for(const{time:ql,translation:Xl}of cm.getValues(xa.pos,!0,!1,!1)){const mn=(ql+xa.timeOffset)*60;se.has(mn)||se.set(mn,new Array),se.get(mn).push(Xl.clone())}for(const{time:ql,rotation:Xl}of cm.getValues(xa.rot,!1,!0,!1)){const mn=(ql+xa.timeOffset)*60;ce.has(mn)||ce.set(mn,new Array),ce.get(mn).push(Xl.clone())}for(const{time:ql,scale:Xl}of cm.getValues(xa.scale,!1,!1,!0)){const mn=(ql+xa.timeOffset)*60;ye.has(mn)||ye.set(mn,new Array),ye.get(mn).push(Xl.clone())}}}return{position:se.size==0?void 0:se,quaternion:ce.size==0?void 0:ce,scale:ye.size==0?void 0:ye}},h=function(E){const H=[];for(const W of E)H.push(`(${le(W.x)}, ${le(W.y)}, ${le(W.z)})`);return H.join(", ")},d=function(E){const H=[];for(const W of E)H.push(`(${le(W.w)}, ${le(W.x)}, ${le(W.y)}, ${le(W.z)})`);return H.join(", ")},p=function(E){const H=new Map;if(io){const W=new Array;for(const[se,ce]of s)W.push(se.uuid+": "+ce.length+" "+ce.map(ye=>ye.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1274
+ `+W.join(`
1275
+ `))}for(const W of E){const se=s.get(W);se&&H.set(W,se)}return H},m=function(E){const H=p(E),W=l(H);return c(H,W,E)};const f=n.skinnedMesh.skeleton,g=new Array,y=[],_=[];for(const E of f.bones){y.push(E),_.push(E.uuid);const H=f.boneInverses[f.bones.indexOf(E)];g.push({bone:E,inverse:H})}let w=1e4;for(;_.length<f.bones.length&&w-- >0;)for(const E of y){const H=E.children;for(const W of H)if(_.indexOf(W.uuid)===-1&&f.bones.indexOf(W)!==-1){y.push(W),_.push(W.uuid);const se=f.boneInverses[f.bones.indexOf(W)];g.push({bone:W,inverse:se})}}w<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,f.bones,_);for(const E of Sx(f.bones))g.push({bone:E,inverse:E.matrixWorld.clone().invert()});const P=g[0].bone.parent;P||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),g.sort((E,H)=>hl(E.bone,P)>hl(H.bone,P)?1:-1);const M=t.quickLookCompatible,k=[],F=[],L=[],z=[];for(const{bone:E}of g){if(M){const H=E.scale;H.x==0&&(H.x=1e-5),H.y==0&&(H.y=1e-5),H.z==0&&(H.z=1e-5),k.push(new Z().compose(E.position,E.quaternion,E.scale))}else k.push(E.matrix.clone());F.push(E.position),L.push(E.quaternion),z.push(E.scale)}const j=g.map(E=>'"'+hl(E.bone,P)+'"').join(", "),$=g.map(E=>Lx(E.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${$}]`),e.appendLine(`uniform token[] joints = [${j}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${k.map(E=>Lx(E)).join(", ")}]`);const ee=m(g.map(E=>E.bone));if(io){let E=1e7,H=0;for(const W of ee.position?.keys()??[])E=Math.min(E,W),H=Math.max(H,W);console.log("Time samples",E,H,ee)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${j}]`),e.appendLine(`quatf[] rotations = [${d(L)}]`),ee&&ee.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const E=a(ee.quaternion);for(const H of E)e.appendLine(H);e.closeBlock()}if(e.appendLine(`half3[] scales = [${h(z)}]`),ee&&ee.scale){e.beginBlock("half3[] scales.timeSamples = {","");const E=r(ee.scale);for(const H of E)e.appendLine(H);e.closeBlock()}if(e.appendLine(`float3[] translations = [${h(F)}]`),ee&&ee.position){e.beginBlock("float3[] translations.timeSamples = {","");const E=r(ee.position);for(const H of E)e.appendLine(H);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let h=0;h<i.length;h++)i[h]===void 0&&(i[h]=new Ne(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const s=this.object,r=this.model,a=this.animationData.get(s);if(!a||s.isSkinnedMesh)return;uy&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function c(h,d){if(h.some(p=>p&&{position:p.pos,rotation:p.rot,scale:p.scale}[d])){switch(d){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let p=0;p<h.length;p++){const m=h[p];if(!m)continue;const f=n.getStartTimeByClip(m.clip),g=m.getSortedTimesArray(d==="position",d==="rotation",d==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",s,m);continue}const y=!m.clip,_=d==="position"&&(m.pos||y),w=d==="rotation"&&(m.rot||y),P=d==="scale"&&(m.scale||y);if(_||w||P){const M=m.clip?.name??"rest",k=m.getDuration();io&&console.log("Write .timeSamples:",M,f,k,h),e.appendLine("# "+M+": start="+l.format(f*Ne.frameRate)+", length="+l.format(k*Ne.frameRate)+", frames="+m.getFrames())}if(_)for(const{time:M,translation:k}of m.getValues(g,!0,!1,!1)){const F=`${l.format((f+M)*Ne.frameRate)}: (${le(k.x)}, ${le(k.y)}, ${le(k.z)}),`;e.appendLine(F)}if(w)for(const{time:M,rotation:k}of m.getValues(g,!1,!0,!1)){const F=`${l.format((f+M)*Ne.frameRate)}: (${le(k.w)}, ${le(k.x)}, ${le(k.y)}, ${le(k.z)}),`;e.appendLine(F)}if(P)for(const{time:M,scale:k}of m.getValues(g,!1,!1,!0)){const F=`${l.format((f+M)*Ne.frameRate)}: (${le(k.x)}, ${le(k.y)}, ${le(k.z)}),`;e.appendLine(F)}}e.closeBlock()}}c(a,"position"),c(a,"rotation"),c(a,"scale")}}const sE=v("debugusdz");class fa{static getName(e){const t=e.split(".").pop();let i=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return i||(i="Audio_"+Math.random().toString(36).substring(2,15)),Ai(i)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=x.getComponents(e,Ei);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const r=s.clip.split("/").pop()||"Audio",a=fa.getName(s.clip),l=Ai(a);if(!this.files.some(c=>c.path===s.clip)){this.files.push({path:s.clip,name:a});const c=a.toLowerCase();i.quickLookCompatible&&!c.endsWith(".mp3")&&!c.endsWith(".wav")&&!c.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(c,h)=>{c.appendLine(),c.beginBlock(`def SpatialAudio "${l}"`,"(",!1),c.appendLine(`displayName = "${r}"`),c.closeBlock(")"),c.beginBlock(),c.appendLine(`uniform asset filePath = @audio/${a}@`),c.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),c.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),c.appendLine(`uniform float gain = ${s.volume}`),c.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){sE&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}}}var rE=Object.defineProperty,Be=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&rE(e,t,n),n};const Nx=v("debugusdzbehaviours");function Xc(o){o&&(o.getComponentInParent(Ya)||(A()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(Ti)))}class Gr extends R{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new b;targetRot=new N;targetScale=new b;start(){Xc(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=K(this.object).clone(),t=K(this.target).clone(),i=be(this.object).clone(),n=be(this.target).clone(),s=He(this.object).clone(),r=He(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),c=s.distanceTo(r);if(a<.01&&l<.01&&c<.01){gt(this.object,t),yn(this.object,n),Ta(this.object,r),this.coroutine=null;return}let h=0,d=0;for(;h<1;)h+=this.context.time.deltaTime/this.duration,h>1&&(h=1),d=h<.5?4*h*h*h:1-Math.pow(-2*h+2,3)/2,this.targetPos.lerpVectors(e,t,d),this.targetRot.slerpQuaternions(i,n,d),this.targetScale.lerpVectors(s,r,d),gt(this.object,this.targetPos),yn(this.object,this.targetRot),Ta(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),s=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(s),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new At("Move to "+this.target?.name,Ft.tapTrigger(this.gameObject),ge.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Be([u(O)],Gr.prototype,"object"),Be([u(O)],Gr.prototype,"target"),Be([u()],Gr.prototype,"duration"),Be([u()],Gr.prototype,"relativeMotion");const op=class ei extends R{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,Xc(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof G)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):vv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],ei._materialTriggersPerId={},ei.variantSwitchIndex=0,this.materialToSwitch&&await $e.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await $e.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(n=>n.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(ei._materialTriggersPerId[this.materialToSwitch.uuid]||(ei._materialTriggersPerId[this.materialToSwitch.uuid]=[]),ei._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=ei._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const s of i){const r=s.createVariants();r&&r.length>0&&(n[s.selfModel.uuid]=r)}for(const s of i){const r=[];for(const a in n)a!==s.selfModel.uuid&&r.push(...n[a]);s.createAndAttachBehaviors(e,n[s.selfModel.uuid],r)}}delete ei._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],s=Math.max(0,this.fadeDuration);n.push(ge.fadeAction([...this.targetModels,...i],s,!1)),n.push(ge.fadeAction(t,s,!0)),e.addBehavior(new At("Select_"+this.selfModel.name,Ft.tapTrigger(this.selfModel),ge.parallel(...n))),ei._parallelStartHiddenActions.push(...t),ei._startHiddenBehaviour||(ei._startHiddenBehaviour=new At("StartHidden_"+this.selfModel.name,Ft.sceneStartTrigger(),ge.fadeAction(ei._parallelStartHiddenActions,s,!1)),e.addBehavior(ei._startHiddenBehaviour))}static getMaterialName(e){return Ai(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+ei.variantSwitchIndex+++"_"+ei.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&nt.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Be([u(ve)],op.prototype,"materialToSwitch"),Be([u(ve)],op.prototype,"variantMaterial"),Be([u()],op.prototype,"fadeDuration");let py=op;const Qc=class ze extends R{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){Xc(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[ze.wasVisible]===void 0&&(this.gameObject[ze.wasVisible]=this.gameObject.activeSelf),this.target[ze.wasVisible]===void 0&&(this.target[ze.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[ze.wasVisible],this.targetStateBeforeCreatingDocument=this.target[ze.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,s=this.targetState;if(this.toggleOnClick)if(s=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&iy.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[ze.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new Z),l.name+="_toggle"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[ze.toggleClone];if(!this.gameObject[ze.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new Z),l.name+="_toggleReverse"+ze.clonedToggleIndex++,i.add(l),this.gameObject[ze.reverseToggleClone]=l}this.toggleModel=this.gameObject[ze.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(ge.fadeAction(n,0,!1)),a.push(ge.fadeAction(this.toggleModel,0,!0)),a.push(ge.fadeAction(this.targetModel,0,s)),e.addBehavior(new At("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),Ft.tapTrigger(n),ge.parallel(...a)));const l=[];l.push(ge.fadeAction(this.toggleModel,0,!1)),l.push(ge.fadeAction(n,0,!0)),l.push(ge.fadeAction(this.targetModel,0,!s)),e.addBehavior(new At("Toggle_"+n.name+"_ToggleTo"+(s?"Off":"On"),Ft.tapTrigger(this.toggleModel),ge.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(ge.fadeAction(n,0,!1)),a.push(ge.fadeAction(this.targetModel,0,s)),e.addBehavior(new At("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),Ft.tapTrigger(n),a.length>1?ge.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),un.add(r,e)}}afterSerialize(e,t){this.gameObject[ze.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[ze.wasVisible],delete this.gameObject[ze.wasVisible]),this.target&&this.target[ze.wasVisible]!==void 0&&(this.target.visible=this.target[ze.wasVisible],delete this.target[ze.wasVisible]),delete this.gameObject[ze.toggleClone],delete this.gameObject[ze.reverseToggleClone]}};Be([u(O)],Qc.prototype,"target"),Be([u()],Qc.prototype,"toggleOnClick"),Be([u()],Qc.prototype,"targetState"),Be([u()],Qc.prototype,"hideSelf");let my=Qc;class un extends R{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)un._fadeObjects.includes(n)||(console.log("adding hide on start",n),un._fadeObjects.push(n));un._fadeBehaviour===void 0&&(un._fadeBehaviour=new At("HideOnStart",Ft.sceneStartTrigger(),ge.fadeAction(un._fadeObjects,0,!1)),t.addBehavior(un._fadeBehaviour))}start(){x.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||un.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=x.isActiveSelf(this.gameObject)}}class ul extends R{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new At("emphasize "+this.name,Ft.tapTrigger(this.gameObject),ge.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Be([u()],ul.prototype,"target"),Be([u()],ul.prototype,"duration"),Be([u()],ul.prototype,"motionType");class Is extends R{target;clip="";toggleOnClick=!1;trigger="tap";start(){Xc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Ei);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const s=this.target?this.target.gameObject:this.gameObject;fa.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof G&&p.visible&&(l=!0)}),l=!0;const c=e.addAudioClip(n);let h=ge.playAudioAction(s,c,"play",r,a);this.target&&this.target.loop&&(h=ge.sequence(h).makeLooping());const d=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(h.multiplePerformOperation="stop");const p=new At("playAudio"+d,Ft.tapTrigger(t),h);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new At("playAudioOnStart"+d,Ft.sceneStartTrigger(),h);e.addBehavior(p)}}}}Be([u(Ei)],Is.prototype,"target"),Be([u(URL)],Is.prototype,"clip"),Be([u()],Is.prototype,"toggleOnClick");const gy=class mo extends R{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){Xc(this.gameObject)}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(mo.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&fe(e),console.warn(e,...mo.rootsWithExclusivePlayback)}mo.animationActions=[],mo.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof np);if(!n)return;const s=n.getClipCount(this.target)>1;s&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),mo.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=mo.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),c=new At(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?Ft.tapTrigger(this.selfModel):Ft.sceneStartTrigger(),l);s&&c.makeExclusive(!0),e.addBehavior(c)}})}static getActionForSequences(e,t,i,n,s){const r=(l,c)=>{let h=mo.animationActions.find(d=>d.affectedObjects==l&&d.start==c.start&&d.duration==c.duration&&d.animationSpeed==c.speed);return h||(h=ge.startAnimationAction(l,c),mo.animationActions.push(h)),h},a=ge.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:ge.sequence();for(const c of n)l.addAction(r(t,c));l.makeLooping(),a!==l&&a.addAction(l)}return s&&s>0&&a.actions.unshift(ge.waitAction(s)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(yt),s=t.getComponent(jt);if(!n&&!s)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(s){const f=e.registerAnimation(t,s.clip);f&&(s.loop?a.push(f):r.push(f));let g=0;if(s.minMaxOffsetNormalized){const y=s.minMaxOffsetNormalized.x,_=s.minMaxOffsetNormalized.y;g=(s.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:g}}const l=n?.runtimeAnimatorController;let c=l?.findState(i),h=[],d=[];if(l&&c){const f=new Array;f.push(c);let g=!1;for(;f.length<100;){if(!c||c===null||!c.transitions||c.transitions.length===0){c.motion?.isLooping&&(g=!0);break}const y=c.transitions.find(w=>w.conditions.length===0),_=y?l.getState(y.destinationState,0):null;if(_&&f.includes(_)){c=_,g=!0;break}else if(y){if(c=_,!c)break;f.push(c)}else{g=c.motion?.isLooping??!1;break}}if(g&&c){const y=f.indexOf(c);h=f.slice(0,y),d=f.slice(y),Nx&&console.log("found loop from "+i,"states until loop",h,"states looping",d)}else h=f,d=[],Nx&&console.log("found no loop from "+i,"states",h);if(!d.length){const y=h[h.length-1],_=y.motion?.clip;if(_){let w;if(e.holdClipMap.has(_))w=e.holdClipMap.get(_);else{const P=y.name+"_hold";w=_.clone(),w.duration=1,w.name=P;const M=_.duration;w.tracks=_.tracks.map(k=>{const F=k.clone();F.times=new Float32Array([0,M]);const L=k.values.length,z=k.getValueSize(),j=k.values.slice(L-z,L);return F.values=new Float32Array(2*z),F.values.set(j,0),F.values.set(j,z),F}),w.name=P,e.holdClipMap.set(_,w)}if(w){const P={name:w.name,motion:{clip:w,isLooping:!1,name:w.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};d.push(P)}}}}if(h.length===1&&(!h[0].motion?.clip||h[0].motion?.clip.tracks?.length===0)){r=new Array;const f=e.registerAnimation(t,null);f&&r.push(f);return}if(h=h.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),d=d.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),h.length===0&&d.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(f,g)=>{if(!t)return;const y=e.registerAnimation(t,f.motion.clip??null);y?(y.speed=f.speed,g.push(y)):console.warn("Couldn't register animation for state "+f.name+" on "+n?.name)};if(h.length>0){r=new Array;for(const f of h)p(f,r)}if(d.length>0){a=new Array;for(const f of d)p(f,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const f=n.minMaxOffsetNormalized.x,g=n.minMaxOffsetNormalized.y;m=((h.length?h[0]:d.length?d[0]:null)?.motion.clip?.duration||1)*(f+Math.random()*(g-f))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=mo.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Be([u(yt)],gy.prototype,"animator"),Be([u()],gy.prototype,"stateName");let Yc=gy;class pl extends R{getType(){}target;getDuration(){}}Be([u(O)],pl.prototype,"target");class Zc extends R{target}Be([u(pl)],Zc.prototype,"target");class Kc extends pl{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Be([u()],Kc.prototype,"type"),Be([u()],Kc.prototype,"duration");class fy extends Zc{}class or{static _instance;static create(){return new or}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Bn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=q.supportsQuickLookAR();e.innerText="View in AR",e.prepend(Pt("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=Wa(Tn),n||(i=!0,n=new Tn),i&&(n.objectToExport=V.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(s=>{e.classList.remove("this-mode-is-requested"),console.error(s)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(Pt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>Y.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),q.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(Pt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Y.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),q.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(Pt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Ee("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),q.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Bn.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}Y.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device \u2013 make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){Ud(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),lg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(Y.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),Y.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var aE=Object.defineProperty,lE=Object.getOwnPropertyDescriptor,_t=(o,e,t,i)=>{for(var n=i>1?void 0:i?lE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&aE(e,t,n),n};const Jc=v("debugspriterenderer"),cE=v("wireframe");class ba{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&ba.cache[e.guid])return Jc&&console.log("Take cached geometry for sprite",e.guid),ba.cache[e.guid];const t=new gn;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let s=0;s<e.triangles.length;s+=1){const r=e.triangles[s];i[s*3]=-e.vertices[r].x,i[s*3+1]=e.vertices[r].y,i[s*3+2]=0;const a=e.uv[r];n[s*2]=a.x,n[s*2+1]=1-a.y}return t.setAttribute("position",new mt(i,3)),t.setAttribute("uv",new mt(n,2)),e.guid&&(this.cache[e.guid]=t),Jc&&console.log("Built sprite geometry",e,t),t}}class hE{x;y}function Vx(o){o&&(o.colorSpace!=xo&&(o.colorSpace=xo,o.needsUpdate=!0),o.minFilter==xd&&o.magFilter==xd&&(o.anisotropy=1,o.needsUpdate=!0))}let No=class{constructor(o){o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new G(ba.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&Vx(this.texture),this._material=new xe({map:this.texture,color:16777215,side:Si,transparent:!0})),this._material}_material;getGeometry(){return ba.getOrCreateGeometry(this)}};_t([u()],No.prototype,"guid",2),_t([u(Te)],No.prototype,"texture",2),_t([qe()],No.prototype,"triangles",2),_t([qe()],No.prototype,"uv",2),_t([qe()],No.prototype,"vertices",2);const yy=Symbol("spriteOwner");class ml{sprites;constructor(){this.sprites=[]}}_t([u(No)],ml.prototype,"sprites",2);const by=class G0{static create(){const e=new G0;return e.spriteSheet=new ml,e}constructor(){}clone(){const e=new G0;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new ml,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(Vx(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;$e.assignTextureLOD(n,0).then(r=>{r instanceof Te&&(i.texture=r,e?.map===s&&(e.map=r,e.needsUpdate=!0))})}}};_t([u(ml)],by.prototype,"spriteSheet",2),_t([u()],by.prototype,"index",2);let gl=by;class ui extends R{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=gl.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);Jc&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof No?(this._spriteSheet||(this._spriteSheet=gl.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=gl.create(),Jc&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return Jc&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=ba.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new xe({color:16777215,side:Si});if(cE&&(n.wireframe=!0),this.color&&(n.color||(n.color=new ne),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let s=i.texture;s[yy]!==void 0&&s[yy]!==this&&this.spriteFrames>1&&(s=i.texture=s.clone()),s[yy]=this,n.map=s}this.sharedMaterial=n,this._currentSprite=new G(ba.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),$e.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}_t([u()],ui.prototype,"drawMode",2),_t([u(hE)],ui.prototype,"size",2),_t([u(oe)],ui.prototype,"color",2),_t([u(ve)],ui.prototype,"sharedMaterial",2),_t([u()],ui.prototype,"transparent",2),_t([u()],ui.prototype,"cutoutThreshold",2),_t([u()],ui.prototype,"castShadows",2),_t([u()],ui.prototype,"renderOrder",2),_t([u()],ui.prototype,"toneMapped",2),_t([u(gl)],ui.prototype,"sprite",1);const Wx=v("debugwebxr"),dE=new Z().makeRotationY(Math.PI);class Ni extends R{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new Z;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new vi;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){Wx&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,Ni._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new O;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Gt(this._placementScene.children),n=i.getCenter(new b),s=i.getSize(new b),r=new Z;r.makeTranslation(n.x,n.y-s.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),x.addComponent(t,this);for(const i of this._reticle)Zi(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:oi.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:oi.Early}),this.onRevertSceneChanges(),this._anchor=null,Ni._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const s=n.getHitTest();s&&(i=!0,this.updateReticleAndHits(e.xr,n.index,s,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new lm(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let s=this._reticle[t];if(!s){if(this.customReticle)if(this.customReticle.asset)s=Ga(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else s=new G(new mC(.07,.09,32).rotateX(-Math.PI/2),new xe({side:Si,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),s.name="AR Placement Reticle";if(Wx){const r=new xi(1);r.position.y+=.01,s.add(r)}this._reticle[t]=s,s.matrixAutoUpdate=!1,s.visible=!1}if(s.lastPos=s.lastPos||i.position.clone(),s.lastQuat=s.lastQuat||i.quaternion.clone(),s.position.copy(s.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),s.lastPos.copy(s.position),s.quaternion.copy(s.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),s.lastQuat.copy(s.quaternion),s.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(s),s.updateMatrix(),s.visible=!0,s.parent!==this.context.scene&&this.context.scene.add(s),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(s.quaternion),this.upVec.dot(D(0,1,0))>.9){let r=s["autoplace:timer"]||0;r>=1?(s.visible=!1,this.onPlaceScene(null)):(r+=this.context.time.deltaTime,s["autoplace:timer"]=r)}else s["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(Y.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof cg){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),Ni._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Y.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!Ni._hasPlaced)return;const e=Y.active?.rig?.gameObject;if(e){const t=Y.active?.rigScale||1,i=1/this._arScale*t,n=new Z().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)x.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&fe("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new b(0,1,0);lookPoint=new b;worldUpVec=new b(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,s=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=s.y,e.lookAt(n))}onApplyPose(e){const t=Y.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(dE),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class lm{static up=new b(0,1,0);static zero=new b(0,0,0);static one=new b(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new Z,this.plane=new hr,this.plane.setFromNormalAndCoplanarPoint(lm.up,lm.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:oi.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:oi.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:oi.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:oi.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:oi.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:oi.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=q.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const r=this.getPositionOnPlane(i.clientX,i.clientY);s.x=r.x,s.z=r.z,s.screenx=i.clientX,s.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),s=n.x-i.x,r=n.z-i.z;if(s===0&&r===0)return;this.oneFingerDrag&&this.addMovement(s,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),c=n.screenx-s.screenx,h=n.screeny-s.screeny,d=Math.sqrt(c*c+h*h),p=l-d;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}};_raycaster=new fd;_intersection=new b;_screenPos=new b;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new Z;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Ls=v("debugautosync"),_y=Symbol("syncerId");class uE{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new pE(e);return t[_y]=e.guid,this._syncers[t[_y]]=t,t}removeSyncer(e){delete this._syncers[e[_y]]}}const vy=new uE;class pE{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Ls&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Ls&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},vn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Ls&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function mE(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const eh=Symbol("AutoSyncHandler");function gE(o){if(o[eh])return o[eh];const e=vy.getOrCreateSyncer(o);return e?.init(o),o[eh]=e,e}function fE(o){const e=o[eh];e&&(vy.removeSyncer(e),e.destroy(),delete o[eh])}const wy=function(o=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,s;typeof o=="string"?s=e[o]:typeof o=="function"&&(s=o),s==null&&(A()||Ls)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Ls||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Ls&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]===void 0){if(this[l]=this[i],n=vy.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let h=!1;Object.defineProperty(this,i,{set:function(d){const p=this[l];if(this[l]=d,h){(A()||Ls)&&console.warn("Recursive call detected",i);return}h=!0;try{const m=mE(d,p);Ls&&console.log("SyncField assignment",i,"changed?",m,d,s),m&&s?.call(this,d,p)!==!1&&gE(this)?.notifyChanged(i,d)}finally{h=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)}};const c=r.__internalDestroy;r.__internalDestroy=function(){fE(this),c.call(this)}}};var yE=Object.defineProperty,sp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yE(e,t,n),n};const Jt=v("debugplayersync"),rp=class dS extends R{static async setupFrom(e,t){const i=ie.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&x.getOrAddComponent(r,kn)}const n=new dS;n._internalInit(t),n.asset=i;const s=new O;return s.guid=e,x.addComponent(s,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new he)}onEnable(){this.context.connection.beginListen(te.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(te.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(te.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(te.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Jt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Jt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=x.getComponentsInChildren(e,kn);if(Jt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),x.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Jt&&console.log("PlayerSync.destroyInstance",e),bc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=kn.all.length-1;t>=0;t--){const i=kn.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};sp([u()],rp.prototype,"autoSync"),sp([u(ie)],rp.prototype,"asset"),sp([u(he)],rp.prototype,"onPlayerSpawned");let xy=rp;var $x=(o=>(o.OwnerChanged="ownerChanged",o))($x||{});const Sy=class Tt extends R{static _all=[];static get all(){return Tt._all}static _local=[];static get local(){return Tt._local}static getFor(e){if(e instanceof O)return x.getComponentInParent(e,Tt);if(e instanceof R)return x.getComponentInParent(e.gameObject,Tt)}static isLocalPlayer(e){return Tt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new he;onFirstOwnerChangeEvent=new he;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Jt&&console.log(`PlayerSync.onOwnerChange: ${t} \u2192 ${e} (me: ${this.context.connection.connectionId})`);const i=Tt._local.indexOf(this);i>=0&&Tt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){Tt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const s=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(s),Tt.dispatchEvent("ownerChanged",s)}awake(){Tt.all.push(this),Jt&&console.log("Registered new PlayerState",this.guid,Tt.all.length-1,Tt.all),this.context.connection.beginListen(te.UserLeftRoom,this.onUserLeftRoom)}async start(){Jt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await Nn(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Jt&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Jt&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Jt&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(Jt&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Jt&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){Jt&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),bc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Jt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(te.UserLeftRoom,this.onUserLeftRoom),Tt.all.splice(Tt.all.indexOf(this),1),this.isLocalPlayer){const e=Tt._local.indexOf(this);e>=0&&Tt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Jt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};sp([wy(Sy.prototype.onOwnerChange)],Sy.prototype,"owner");let kn=Sy;var bE=Object.defineProperty,fl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&bE(e,t,n),n};class no extends R{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(q.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}fl([u()],no.prototype,"position"),fl([u()],no.prototype,"showNeedleLogo"),fl([u()],no.prototype,"showSpatialMenu"),fl([u()],no.prototype,"createFullscreenButton"),fl([u()],no.prototype,"createMuteButton"),fl([u()],no.prototype,"createQRCodeButton");var _E=Object.defineProperty,Cy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_E(e,t,n),n};const th=v("debugwebxr"),Hx=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class js extends R{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;th&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=kn.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Le);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Le);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=kn.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const c=x.getComponentsInChildren(this.head.asset,en);for(const h of c)h.enabled=!1,h.gameObject.visible=!1}}const n=e.xr.leftController,s=this.leftHand?.asset;n&&s?(s.position.copy(n.gripPosition),s.quaternion.copy(n.gripQuaternion),s.quaternion.multiply(Hx),s.visible=n.isTracking,this.updateHandVisibility(n,s,this._leftHandMeshes)):s&&s.visible&&(s.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(Hx),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(s=>{To(s,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=kn.getFor(this);if(e&&e.isLocalPlayer==!1){const t=Y.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=x.getComponentsInChildren(this.head.asset,en);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};H_.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof O&&(this.head=new ie("",this.sourceId,this.head));else{const e=new O;e.name="Head";const t=xr.createPrimitive(wr.Cube);e.add(t),this.gameObject.add(e),this.head=new ie("",this.sourceId,e),th&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof O&&(this.rightHand=new ie("",this.sourceId,this.rightHand));else{const e=new O;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new ie("",this.sourceId,e),th&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof O&&(this.leftHand=new ie("",this.sourceId,this.leftHand));else{const e=new O;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new ie("",this.sourceId,e),th&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),kn.isLocalPlayer(this.gameObject)&&(this._syncTransforms=x.getComponentsInChildren(this.gameObject,Pn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),s=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),s&&a.push(s),r&&a.push(r);const l=await Um(a);th&&console.log("Avatar loaded results:",l)}}Cy([u(ie)],js.prototype,"head"),Cy([u(ie)],js.prototype,"leftHand"),Cy([u(ie)],js.prototype,"rightHand");var vE=Object.defineProperty,ap=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&vE(e,t,n),n};const Ds=v("debugwebxr"),Bs=new Array;class Vo extends R{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new GC;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:t}=e;if(this.createControllerModel||this.createHandModel){if(t.hand){if(this.createHandModel){const i=await this.loadHandModel(this,t);if(!i||!t.connected||!t.isHand){i?.handObject&&Ha(i.handObject,!1),i?.handObject?.destroy();return}this._models.push({controller:t,model:i.handObject,handmesh:i.handmesh}),this._models.sort((n,s)=>n.controller.index-s.controller.index),this.scene.add(i.handObject),t.model=i.handObject}}else if(this.createControllerModel){const i=await t.getModelUrl();if(i){const n=await this.loadModel(t,i);if(!n||!t.connected||t.isHand)return;this._models.push({controller:t,model:n}),this._models.sort((s,r)=>s.controller.index-r.controller.index),this.scene.add(n),n.traverse(s=>{s.layers.set(2),s.matrixAutoUpdate=!1,s.updateMatrix()}),t.model=n}else t.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+t.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Ha(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Ha(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(Y.active&&(Ds&&(Bs[0]=Date.now()),this.updateRendering(Y.active),Ds)){const e=Date.now()-Bs[0];Bs.push(e),Bs.length>=30&&(Bs[0]=0,Bs.reduce((t,i)=>t+i,0)/Bs.length,Bs.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Ds&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const s=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(s&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const c=n.getHandJointPose(a);if(c){const h=c.transform.position,d=c.transform.orientation;l.position.copy(h),l.quaternion.copy(d),l.matrixAutoUpdate=!1}l.visible=c!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(La))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const i=await ie.getOrCreate("",t).instantiate();return Ha(i),Y.active?.isPassThrough&&i.traverseVisible(n=>{this.makeOccluder(n)}),i}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Ds?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const s=new So;uf(s,i),await $u(s,i,this.sourceId??"");const r=$f(s);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),s.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const c=new O;Ha(c);const h=new qC(c,n,s.path,a,s,d=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=d),r?.gltf&&_n().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),d.traverse(m=>{m.layers.set(2),Y.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof G&&$e.assignMeshLOD(m,0)}),t.connected||(Ds&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),d.removeFromParent())});if(Ds&&c.add(new xi(.5)),t.inputSource.hand){Ds&&console.log(t.inputSource.hand);for(const d of t.inputSource.hand.values())if(n.joints[d.jointName]===void 0){const p=new _o;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[d.jointName]=p,n.add(p)}}else Ds&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:c,handmesh:h}}makeOccluder(e){if(e instanceof G){let t=e.material;t instanceof ve&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}ap([u()],Vo.prototype,"createControllerModel"),ap([u()],Vo.prototype,"createHandModel"),ap([u(ie)],Vo.prototype,"customLeftHand"),ap([u(ie)],Vo.prototype,"customRightHand");class lp extends R{}var wE=Object.defineProperty,Fs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wE(e,t,n),n};const Py=v("debugwebxr");class Ii extends R{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=D(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const s=He(t);n.multiplyScalar(s.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const i=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(i)<.3&&(this._didApplyRotation=!1);else if(Math.abs(i)>.5){this._didApplyRotation=!0;const n=i>0?1:-1,s=K(this.context.mainCamera).clone();t.rotateY(n*I.toRadians(this.rotationStep));const r=K(this.context.mainCamera).clone().sub(s);r.y=0,t.position.sub(r)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const s=e.getGesture("pinch");s&&(i=s.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof ka){const r=n.normal?.dot(D(0,1,0));if(r!==void 0&&r<.4)return}let s=n?.point;if(!s&&!this.useTeleportTarget){this._plane||(this._plane=new hr(new b(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new b(0,1,0),r);const a=e.ray;s=r.clone(),this._plane.intersectLine(new gC(a.origin,D(a.direction).multiplyScalar(1e4).add(a.origin)),s),s.distanceTo(r)>t.scale.x*10&&(s=null)}if(s){if(this.useTeleportTarget&&!x.getComponentInParent(n.object,lp))return;const r=s.clone();if(Py&&B.DrawSphere(s,.025,16711680,5),this.context.mainCamera?.position){const a=this.context.xr?.getUserOffsetInRig();a&&(a.y=0,r.sub(a),Py&&B.DrawWireSphere(a.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const s=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(s),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,c=this._lastHitDistances[t],h=this._hitDistances[t]!=null,d=c??a;n.scale.set(a,a,d),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&d<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=h?.2:.1,n.material.opacity=I.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],s=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,s=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(s=!1),!s){const h=this._hitDiscs[t];h&&h.visible&&h.hit&&this.updateHitPointerPosition(i,h,h.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let c=l.find(h=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(h.object));if(c||(c=l[0]),n&&(n.controller=i,n.hit=c),this._hitDistances[t]=c?.distance||null,c){this._lastHitDistances[t]=c.distance;const h=e.rigScale??1;Py&&(B.DrawWireSphere(c.point,.025*h,16711680),B.DrawLabel(D(0,.2,0).add(c.point),c.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=c,n.visible=c.distance>h*.05;let d=.01*(h+c.distance);const p=i.getButton("primary")?.pressed;p&&(d*=1.1),n.scale.set(d,d,d),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=c.distance<.15*h?.2:.6,n.material.opacity=I.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(c.normal){this.updateHitPointerPosition(i,n,c.distance);const f=c.normal.applyQuaternion(be(c.object));n.quaternion.setFromUnitVectors(xE,f)}else this.updateHitPointerPosition(i,n,c.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Mu(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=D(e.rayWorldPosition);n.add(D(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new G(new gd(.3,6,6),new xe({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:Si}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new XC;e.layers.disableAll(),e.layers.enable(2);const t=new QC;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const s=new YC({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:ab,dashed:!1});return e.material=s,e}}Fs([u()],Ii.prototype,"movementSpeed"),Fs([u()],Ii.prototype,"rotationStep"),Fs([u()],Ii.prototype,"useTeleport"),Fs([u()],Ii.prototype,"usePinchToTeleport"),Fs([u()],Ii.prototype,"useTeleportTarget"),Fs([u()],Ii.prototype,"useTeleportFade"),Fs([u()],Ii.prototype,"showRays"),Fs([u()],Ii.prototype,"showHits");const xE=new b(0,1,0);var SE=Object.defineProperty,vt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&SE(e,t,n),n};const ih=v("debugwebxr"),CE=v("debugusdz"),at=class zl extends R{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){Y.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&fe('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(x.findObjectOfType(Tn)||(ih&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=x.addComponent(this.gameObject,Tn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(ih&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new ie("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(xy),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Y.isVRSupported()&&this.createVRButton?Y.offerSession("immersive-vr","default",this.context):this.createARButton&&await Y.isARSupported()&&this.createARButton?Y.offerSession("immersive-ar","default",this.context):!1}get session(){return Y.active??null}get sessionMode(){return Y.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Y.start("immersive-vr",e,this.context)}async enterAR(e){return Y.start("immersive-ar",e,this.context)}exitXR(){Y.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!zl.activeWebXRComponent||zl.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${zl.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}zl.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;ih&&console.log("WebXR onEnterXR"),this._previousXRState=ti.Global.Mask;const t=e.xr.isVR;if(ti.Global.Set(t?Kn.VR:Kn.AR),e.xr.isAR){let i=x.findObjectOfType(Ni);if(!i)if(this.usePlacementReticle){const n=new O;for(const s of this.context.scene.children)n.add(s);this.context.scene.add(n),i=x.addComponent(n,Ni),this._createdComponentsInSession.push(i)}else(ih||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=x.findObjectOfType(ga)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(ga))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){ti.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Jl(1).then(()=>zl.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(Ii);return!t&&e&&(t=this.gameObject.addComponent(Ii),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(Vo);return!t&&e&&(t=this.gameObject.addComponent(Vo),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{ih&&console.log("WebXR.onAvatarSpawned",e);let t=x.getComponentInChildren(e,js);t??=x.addComponent(e,js)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=or.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((q.isiOS()&&q.isSafari()||CE)&&this.useQuicklookExport){const e=x.findObjectOfType(Tn);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t,50)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e,50)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e,50)}}if(this.createSendToQuestButton&&!q.isQuest()&&Y.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t,50)}}),this.createQRCode){const e=Wa(no);if(e&&e.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!q.isMobileDevice()){const t=Bn.getOrCreate().createQRCode();this.addButton(t,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};vt([u()],at.prototype,"createVRButton"),vt([u()],at.prototype,"createARButton"),vt([u()],at.prototype,"createSendToQuestButton"),vt([u()],at.prototype,"createQRCode"),vt([u()],at.prototype,"useDefaultControls"),vt([u()],at.prototype,"showControllerModels"),vt([u()],at.prototype,"showHandModels"),vt([u()],at.prototype,"usePlacementReticle"),vt([u(ie)],at.prototype,"customARPlacementReticle"),vt([u()],at.prototype,"usePlacementAdjustment"),vt([u()],at.prototype,"arScale"),vt([u()],at.prototype,"useXRAnchor"),vt([u()],at.prototype,"autoPlace"),vt([u()],at.prototype,"autoCenter"),vt([u()],at.prototype,"useQuicklookExport"),vt([u()],at.prototype,"useDepthSensing"),vt([u()],at.prototype,"useSpatialGrab"),vt([u(ie)],at.prototype,"defaultAvatar");let cp=at;const hp=v("debugusdzbehaviours");class Oy{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+fa.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{x.foreachComponent(i,n=>{const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const r=s.beforeCreateDocument?.call(s,this,e);r instanceof Promise&&t.push(r)}},!1)}),hp&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const d of this.behaviourComponents)typeof d.afterCreateDocument=="function"&&d.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,s=new Set,r=hp;let a=`graph LR
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+ `,l="";function c(d){if(d instanceof Hr){r&&(a+=`subgraph Group_${d.id}
1277
+ `);for(const p of d.actions)r&&(a+=`${d.id}[${d.id}] -- ${d.type},loops:${d.loops} --> ${p.id}[${p.id}]
1278
+ `),c(p);r&&(a+=`end
1279
+ `)}else if(d instanceof _i){d.tokenId==="StartAnimation"&&s.add(d);let p=d.tokenId;d.type!==void 0&&(p+=":"+d.type);const m=d.affectedObjects;if(m)if(Array.isArray(m))for(const g of m)i.add(g),r&&(l+=`${d.id}[${d.id}
1280
+ ${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
1281
+ `);else typeof m=="object"?(i.add(m),r&&(l+=`${d.id}[${d.id}
1282
+ ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1283
+ `)):typeof m=="string"&&i.add({uuid:m});const f=d.xFormTarget;f&&(typeof f=="object"?(i.add(f),r&&(l+=`${d.id}[${d.id}
1284
+ ${p}] -- ${p} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
1285
+ `)):typeof f=="string"&&i.add({uuid:f}))}}function h(d,p){if(Array.isArray(d))for(const m of d)h(m,p);else if(d instanceof nr){let m=d.tokenId;d.type!==void 0&&(m+=":"+d.type),typeof d.targetId=="object"&&(t.add(d.targetId),r&&(l+=`${d.targetId.uuid}(("${d.targetId.displayName}")) --> ${d.id}[${d.id}
1286
+ ${m}]
1287
+ `)),r&&(a+=`${d.id}((${d.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
1288
+ `)}}for(const d of this.behaviours)r&&(a+=`subgraph ${d.id}
1289
+ `),c(d.action),h(d.trigger,d.action),r&&(a+=`end
1290
+ `);r&&(a+=`
1291
+ `+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let d=`gantt
1292
+ title Animations
1293
+ dateFormat X
1294
+ axisFormat %s
1295
+ `;const p=Array.from(s),m=new Set;for(const _ of p)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const w of _.affectedObjects)m.add(w);else m.add(_.affectedObjects);r&&(d+=`section ${_.animationName} (${_.id})
1296
+ `,d+=`${_.id} : ${_.start}, ${_.duration}s
1297
+ `)}r&&s.size&&console.log(d);const f=new Set;for(const _ of m){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let w=_.getPath();w.startsWith("<")&&(w=w.substring(1)),w.endsWith(">")&&(w=w.substring(0,w.length-1)),f.add({path:w,obj:_})}const g=Array.from(f).sort((_,w)=>_.path.length-w.path.length),y=new Array;for(let _=0;_<g.length;_++)for(let w=_+1;w<g.length;w++)if(g[w].path.startsWith(g[_].path)){const P=g[w],M=g[_];y.push({child:P.obj.displayName+" ("+P.path+")",parent:M.obj.displayName+" ("+M.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:s})}for(const d of new Set([...t,...i]))if(Array.isArray(d))for(const p of d)n.add(p.uuid);else n.add(d.uuid);hp&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){hp&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class ky{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=x.getComponents(e,Ze).filter(l=>l.enabled),s=x.getComponents(e,ci).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=s.length>0?s[0]:null;a&&!r&&(r=new Ze,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,c)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),s.length>0){const h=s[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const d=h.sharedMaterial;d&&d.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${h.sharedMaterial?.dynamicFriction}`),d&&d.bounciness!==void 0&&l.appendLine(`double restitution = ${h.sharedMaterial?.bounciness}`),d&&d.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${h.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,c)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const h=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${h}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof el){const d=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${d.radius}`)}else if(a instanceof Fu){const d=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${d.size.x}, ${d.size.y}, ${d.size.z})`)}else if(a instanceof Lo){const d=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${d.radius}`),l.appendLine(`float height = ${d.height}`)}else if(a instanceof Rs&&a.sharedMesh?.geometry){const d=a.sharedMesh.geometry;d.boundingBox||d.computeBoundingBox();const p=a.sharedMesh.geometry.boundingBox;p&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.max.x-p.min.x}, ${p.max.y-p.min.y}, ${p.max.z-p.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const PE=v("debugshadowcomponents");Pb.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class cn extends R{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){ii.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=x.getComponentInParent(this.gameObject,nh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=x.getComponentInParent(i,cn),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ki]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const s=this._parentComponent.shadowComponent;s&&(s?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),_c&&e.add(new xi(.5)),this.onAfterAddedToScene(),n&&pP(),PE&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ki]===void 0||e[ki]===this)&&(e[ki]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[ki]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class nh extends cn{awake(){super.awake()}}var OE=Object.defineProperty,kE=Object.getOwnPropertyDescriptor,oh=(o,e,t,i)=>{for(var n=i>1?void 0:i?kE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&OE(e,t,n),n};const My=v("debugui"),Ry=v("debuguilayout");class Gx{width;height}class qx{x;y;width;height}const Mn=new b,sh=new Z,dp=new N,yl=class uS extends cn{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new J),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new J(100,100);pivot=new J(.5,.5);anchorMin=new J(0,0);anchorMax=new J(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new O,this.rectBlock.name=this.name,this.lastMatrix=new Z,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new J),Za(this,"_anchoredPosition",()=>{this.markDirty()}),Za(this,"sizeDelta",()=>{this.markDirty()}),Za(this,"pivot",()=>{this.markDirty()}),Za(this,"anchorMin",()=>{this.markDirty()}),Za(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new O),this.lastMatrix||(this.lastMatrix=new Z),this._lastAnchoring||(this._lastAnchoring=new J),this._initialPosition||(this._initialPosition=new b),this._anchoredPosition||(this._anchoredPosition=new J),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Ry?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Ry&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=x.getComponentInParent(this.gameObject.parent,uS):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Ry&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Mn.set(0,0,0),this.applyPivot(Mn),t.matrix.setPosition(Mn.x,Mn.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(dp.copy(this.gameObject.quaternion),dp.x*=-1,dp.z*=-1,sh.makeRotationFromQuaternion(dp),t.matrix.premultiply(sh)),Mn.set(0,0,0),this.applyAnchoring(Mn),this.canvas?.screenspace?Mn.z+=.1:Mn.z+=.01,sh.identity(),sh.setPosition(Mn.x,Mn.y,Mn.z),t.matrix.premultiply(sh),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of du(this.gameObject,cn,i,1)){if(n===this||!n.activeAndEnabled)continue;const s=n;s.onParentRectTransformChanged&&s.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new J);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const s=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*s,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},My&&console.log(this.name,e);const t=new Pb(e);return this._createdBlocks.push(t),t}createNewText(e){My&&console.log(e),e={...this.getBasicOptions(),...e},My&&console.log(this.name,e);const t=new Cb(e);return this._createdTextBlocks.push(t),t}};oh([u(J)],yl.prototype,"anchoredPosition",1),oh([u(J)],yl.prototype,"sizeDelta",2),oh([u(J)],yl.prototype,"pivot",2),oh([u(J)],yl.prototype,"anchorMin",2),oh([u(J)],yl.prototype,"anchorMax",2);let Rn=yl;var ME=Object.defineProperty,Xx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ME(e,t,n),n};class bl extends R{effectColor;effectDistance}Xx([u(oe)],bl.prototype,"effectColor"),Xx([u(J)],bl.prototype,"effectDistance");var RE=Object.defineProperty,TE=Object.getOwnPropertyDescriptor,Qx=(o,e,t,i)=>{for(var n=i>1?void 0:i?TE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RE(e,t,n),n};const qr={backgroundColor:new ne(1,1,1),backgroundOpacity:1,borderColor:new ne(1,1,1),borderOpacity:1},Ty=class sd extends cn{get isGraphic(){return!0}get color(){return this._color||(this._color=new oe(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new oe(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new ne(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),qr.backgroundColor=this.sRGBColor,qr.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(qr.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(qr.backgroundOpacity=t.backgroundOpacity))}qr.backgroundOpacity*=this._alphaFactor,this.applyEffects(qr,this._alphaFactor),this.uiObject.set(qr),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=x.getComponent(this.gameObject,Rn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new mP(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Za(this,"_color",()=>SR(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const e={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(e),this.applyEffects(e),this.onCreate(e),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(bl);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(sd.textureCache.has(e))e=sd.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=vo,sd.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),$e.assignTextureLOD(e,0).then(t=>{t instanceof Te&&(e&&sd.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};Qx([u(oe)],Ty.prototype,"color",1),Qx([u()],Ty.prototype,"raycastTarget",2);let rh=Ty;class ah extends rh{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var EE=Object.defineProperty,AE=Object.getOwnPropertyDescriptor,Wo=(o,e,t,i)=>{for(var n=i>1?void 0:i?AE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&EE(e,t,n),n};const Xr=v("debugtext");var lt=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(lt||{}),Yx=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(Yx||{});class Ut extends rh{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new ne(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Xr&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Xr&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Xr&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(Xr&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const s=new Rm({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(s)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const s=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(s){r.textContent=this.getText(e,i,s),this.handleTag(i,r,n);const a=new Rm(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new Rm(r);this.uiObject?.add(a)}i=s}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let s=0;s<this._textMeshUi.length;s++){if(e[s]===!0)continue;n=!0;const r=this._textMeshUi[s];r.textContent&&(Iu(r,i),e[s]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Ey(e,{color:t.color});if(i.push(n),e.type.length>6){const s=parseInt("0x"+e.type.substring(7));t.color=s}else t.color=new ne(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Ey(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Ey(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const s=e.substring(i+1,n);return{type:s,startIndex:i,endIndex:n+1,isEndTag:s.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);Xr&&console.log("Selected font family:"+n);let s=Ob.getFontFamily(n);switch(s||(s=Ob.addFontFamily(n)),e.fontFamily=s,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=s.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=s.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(IE.includes(n))return Xr&&console.warn("Unsupported font style: "+n),e;const s=e.lastIndexOf("/");let r=e;s>=0&&(r=r.substring(s+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>s?i:e.length);switch(Xr&&console.log("Select font: ",e,Yx[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}Wo([u()],Ut.prototype,"alignment",2),Wo([u()],Ut.prototype,"verticalOverflow",2),Wo([u()],Ut.prototype,"horizontalOverflow",2),Wo([u()],Ut.prototype,"lineSpacing",2),Wo([u()],Ut.prototype,"supportRichText",2),Wo([u(URL)],Ut.prototype,"font",2),Wo([u()],Ut.prototype,"fontStyle",2),Wo([u()],Ut.prototype,"text",1),Wo([u()],Ut.prototype,"fontSize",1);class Ey{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const IE=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class _l{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${ep(this.material)}>`),t.closeBlock()}}class Ay{static singleLine(e,t,i){const n=new _l("text_"+_l.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,s,r){const a=new _l("text_"+_l.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=s,r!==void 0&&(a.wrapMode=r),a}}const LE=new Z().makeRotationY(Math.PI),jE=new Z().makeScale(-1,1,-1);class up{get extensionName(){return"text"}exportText(e,t,i){const n=x.getComponent(e,Ut);if(!n)return;const s=x.getComponent(e,Rn);let r=100,a=100;s&&(r=s.width,a=s.height);const l=LE.clone();s&&l.premultiply(jE),t.setMatrix(l);const c=n.color.clone();t.material=new pt({color:c,emissive:c}),t.addEventListener("serialize",(h,d)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=Ay.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,h)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case lt.LowerLeft:case lt.MiddleLeft:case lt.UpperLeft:e.horizontalAlignment="left";break;case lt.LowerCenter:case lt.MiddleCenter:case lt.UpperCenter:e.horizontalAlignment="center";break;case lt.LowerRight:case lt.MiddleRight:case lt.UpperRight:e.horizontalAlignment="right";break}switch(t){case lt.LowerLeft:case lt.LowerCenter:case lt.LowerRight:e.verticalAlignment="bottom";break;case lt.MiddleLeft:case lt.MiddleCenter:case lt.MiddleRight:e.verticalAlignment="middle";break;case lt.UpperLeft:case lt.UpperCenter:case lt.UpperRight:e.verticalAlignment="top";break}}}var DE=Object.defineProperty,Ke=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DE(e,t,n),n};const Zx=v("debuguilayout");class Qr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ke([u()],Qr.prototype,"left"),Ke([u()],Qr.prototype,"right"),Ke([u()],Qr.prototype,"top"),Ke([u()],Qr.prototype,"bottom");class Li extends R{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(Zx&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){Zx&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(Rn);const e=this.gameObject.getComponentInParent(vl);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(vl);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ke([u()],Li.prototype,"childAlignment"),Ke([u()],Li.prototype,"reverseArrangement"),Ke([u()],Li.prototype,"spacing"),Ke([u(Qr)],Li.prototype,"padding"),Ke([u()],Li.prototype,"minWidth"),Ke([u()],Li.prototype,"minHeight"),Ke([u()],Li.prototype,"flexibleHeight"),Ke([u()],Li.prototype,"flexibleWidth"),Ke([u()],Li.prototype,"preferredHeight"),Ke([u()],Li.prototype,"preferredWidth");class Us extends Li{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const s=e.height;let r=s;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",c=a?this.childControlWidth:this.childControlHeight,h=a?this.childControlHeight:this.childControlWidth,d=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,f=a?i:s,g=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let _=0,w=0;for(let L=0;L<this.gameObject.children.length;L++){const z=this.gameObject.children[L],j=x.getComponent(z,Rn);j?.activeAndEnabled&&(w+=1,a?_+=j.width:_+=j.height)}let P=0;const M=this.spacing*(w-1);if(d||c){let L=0;a?L=n-=M:L=r-=M,w>0&&(P=L/w)}let k=0;k+=this.padding.left,k-=this.padding.right,g!==0&&(y=f-_,y*=g,y-=M*g,a?(y-=this.padding.right*g,y+=this.padding.left*(1-g),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*g,y+=this.padding.top*(1-g),y<this.padding.top&&(y=this.padding.top)));let F=1;for(let L=0;L<this.gameObject.children.length;L++){const z=this.gameObject.children[L],j=x.getComponent(z,Rn);if(j?.activeAndEnabled){j.pivot?.set(.5,.5),j.anchorMin.set(0,1),j.anchorMax.set(0,1);const $=i*.5+k*.5;j.anchoredPosition.x!==$&&(j.anchoredPosition.x=$);const ee=s*-.5;j.anchoredPosition.y!==ee&&(j.anchoredPosition.y=ee),p&&h&&j.sizeDelta[l]!==m&&(j.sizeDelta[l]=m),d&&c&&j.sizeDelta[t]!==P&&(j.sizeDelta[t]=P);const E=a?j.width:j.height,H=E*.5;if(y+=H,d){const se=P*F-P*.5;se>y&&(y=se-P*.5+E+this.padding.left,y-=H)}let W=y;t==="y"&&(W=-W),j.anchoredPosition[t]!==W&&(j.anchoredPosition[t]=W),y+=H,y+=this.spacing,F+=1}}}}Ke([u()],Us.prototype,"childControlHeight"),Ke([u()],Us.prototype,"childControlWidth"),Ke([u()],Us.prototype,"childForceExpandHeight"),Ke([u()],Us.prototype,"childForceExpandWidth"),Ke([u()],Us.prototype,"childScaleHeight"),Ke([u()],Us.prototype,"childScaleWidth");class Iy extends Us{get primaryAxis(){return"y"}}class Ly extends Us{get primaryAxis(){return"x"}}class jy extends Li{onCalculateLayout(){}}var BE=Object.defineProperty,FE=Object.getOwnPropertyDescriptor,oo=(o,e,t,i)=>{for(var n=i>1?void 0:i?FE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&BE(e,t,n),n},Kx=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(Kx||{});const Dy=v("debuguilayout"),nn=class pS extends nh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof pS||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Dy&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new Z,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Jl(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),ii.ensureUpdateMeshUI(kb,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),ii.ensureUpdateMeshUI(kb,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new Z);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Dy&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(Li)),(t.isDirty||i?.isDirty)&&(Dy&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),we.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Iu(this.shadowComponent,this);for(const e of x.getComponentsInChildren(this.gameObject,cn))Iu(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=I.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const s=this.gameObject.getComponent(Rn);let r=!1;s.sizeDelta.x!==this.context.domWidth&&(r=!0),s.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(s.sizeDelta.x=this.context.domWidth,s.sizeDelta.y=this.context.domHeight,s?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};oo([u()],nn.prototype,"renderOnTop",1),oo([u()],nn.prototype,"depthWrite",1),oo([u()],nn.prototype,"doubleSided",1),oo([u()],nn.prototype,"castShadows",1),oo([u()],nn.prototype,"receiveShadows",1),oo([u()],nn.prototype,"renderMode",1),oo([u(nn)],nn.prototype,"rootCanvas",1),oo([u()],nn.prototype,"scaleFactor",1),oo([u(ai)],nn.prototype,"worldCamera",2),oo([u()],nn.prototype,"planeDistance",2);let vl=nn;var UE=Object.defineProperty,zE=Object.getOwnPropertyDescriptor,By=(o,e,t,i)=>{for(var n=i>1?void 0:i?zE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UE(e,t,n),n};class zs extends R{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),we.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of x.getComponentsInChildren(this.gameObject,cn,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}By([u()],zs.prototype,"alpha",1),By([u()],zs.prototype,"interactable",2),By([u()],zs.prototype,"blocksRaycasts",2);class Fy{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=x.getComponent(e,vl);if(n&&n.enabled&&n.renderMode===Kx.WorldSpace){const s=new up,r=x.getComponent(e,Rn),a=x.getComponent(e,zs),l=new Array;if(r){if(!x.isActiveSelf(e)){const d=x.isActiveSelf(e);x.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),x.setActive(e,d)})}e.traverse(d=>{if(!x.isActiveInHierarchy(d)){const p=x.isActiveSelf(d);x.setActive(d,!0);const m=x.getComponent(d,cn);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const f=x.getComponent(d,Rn);f&&(f.onEnable(),f.updateTransform(),f.onApplyTransform(),l.push(()=>{f.onDisable()}));const g=x.getComponent(d,Ut);g&&(g.onEnable(),l.push(()=>{g.onDisable()})),l.push(()=>{x.setActive(d,p)})}}),r.width,r.height;const c=nt.createEmpty(),h=r.shadowComponent;if(t.add(c),h){const d=h.matrix;c.setMatrix(d);const p=new Map,m=new Map;p.set(h,c),m.set(h,a?a.alpha:1),h.traverse(f=>{if(f===h)return;const g=nt.createEmpty();g.setMatrix(f.matrix);const y=f.parent,_=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let w=m.get(y)||1;const P=x.getComponent(f,zs);if(P&&(w*=P.alpha),f instanceof G&&_){const k=f[ki];k?s.exportText(k.gameObject,g,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",f)}if(f instanceof G&&!_){const k=f.geometry.clone();k.scale(1,1,-1),this.flipWindingOrder(k),g.geometry=k;const F=new ne,L=f.material.opacity;F.copy(f.material.color),g.material=new xe({color:F,opacity:L*w,map:f.material.map,transparent:!0})}p.set(f,g),m.set(f,w);const M=p.get(y);if(!M){console.error("Error when exporting UI: shadow component parent not found!",f,f.parent);return}M.add(g)})}}for(const c of l)c()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const s=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=s}e.index.needsUpdate=!0}}const lh=v("debugusdz");function NE(o,e){const t=[],i=x.getComponentsInChildren(o,yt),n=x.getComponentsInChildren(o,jt),s=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||s.includes(a))continue;const c=new Yc;c.animator=a,c.stateName=l.name,c.trigger="start",c.name="PlayAnimationOnClick_implicitAtStart_"+c.stateName;const h=new O;x.addComponent(h,c),r.push(h),s.push(a),o.add(h)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;lh&&console.log(a);const l=[];for(const c of a.runtimeAnimatorController.enumerateActions()){lh&&console.log(c);const h=c.getClip();l.includes(h)||l.push(h)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||s.includes(a))continue;const l=new Yc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const c=new O;x.addComponent(c,l),r.push(c),s.push(a),o.add(c)}else for(const a of n){lh&&console.log(a);const l=[];for(const c of a.animations)l.includes(c)||l.push(c);t.push({root:a.gameObject,clips:l})}lh&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function VE(o,e){const t=x.getComponentsInChildren(o,Ei),i=x.getComponentsInChildren(o,Is),n=new Array,s=new Array;lh&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Is;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new O;x.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),s.push(l),n.push(r),o.add(l)}return s}function WE(o){return new At("DisableAtStart",Ft.sceneStartTrigger(),ge.fadeAction(o,0,!1))}function Jx(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const r=document.createElement("img");return r.id="button",s.appendChild(r),o.domElement.shadowRoot.appendChild(i),s}var $E=Object.defineProperty,Mt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$E(e,t,n),n};const ji=v("debugusdz"),HE=v("debugusdzpruning");class Yr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}Mt([u()],Yr.prototype,"callToAction"),Mt([u()],Yr.prototype,"checkoutTitle"),Mt([u()],Yr.prototype,"checkoutSubtitle"),Mt([u()],Yr.prototype,"callToActionURL");const pi=class rd extends R{static beforeExport=new he;static afterExport=new he;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){ji&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=q.supportsQuickLookAR(),t=q.isiOS()||q.isiPad();!this.button&&(ji||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=Jx(this.context,e),this.link.addEventListener("message",this.lastCallback)),ji&&Ee("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),dc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),ji&&Ee("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),dc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+vx(),qn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=Jx(this.context,q.supportsQuickLookAR())),this.customUsdzFile)return ji&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;rd.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{rd.afterExport.invoke({exporter:this})});return t?(ji&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export \u2013 please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ae.start("export-usdz",{onProgress:M=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:M}}))}}),ae.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ae.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ae.start("export-usdz-textures","export-usdz");const t=x.getComponentsInChildren(e,ui);for(const M of t)M&&M.enabled&&M.updateSprite(!0);const i=x.getComponentsInChildren(e,Yt),n=new Array;let s=0;for(const M of i){for(const k of M.sharedMeshes)if(k){const F=$e.assignMeshLOD(k,0);F instanceof Promise&&n.push(new Promise((L,z)=>{F.then(()=>{s++,ae.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:s,totalSteps:n.length}),L()}).catch(j=>z(j))}))}for(const k of M.sharedMaterials)if(k){const F=$e.assignTextureLOD(k,0);F instanceof Promise&&n.push(new Promise((L,z)=>{F.then(()=>{s++,ae.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:s,totalSteps:n.length}),L()}).catch(j=>z(j))}))}}ji&&Ee("Progressive Loading: "+n.length),await Promise.all(n),ji&&Ee("Progressive Loading: done"),ae.end("export-usdz-textures");const r=ti.Global.Mask;ti.Global.Set(Kn.AR);const a=new Px,l=new np(this.quickLookCompatible);let c;const h=[];this.interactive&&(h.push(new Oy),h.push(new fa),globalThis.NEEDLE_USE_RAPIER&&x.getComponentsInChildren(e,Ze).length>0&&(this.physics?(c=new ky,h.push(c)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),h.push(new up),h.push(new Fy));const d=[l,...h,...this.extensions],p={self:this,exporter:a,extensions:d,object:e};ae.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ae.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...NE(e,l)),d.find(M=>M.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...VE(e)),a.debug=ji,a.pruneUnusedNodes=!HE;const f=ya.instance.objs.map(M=>M.batchedMesh);a.keepObject=M=>{let k=!0;const F=x.getComponent(M,Yt);return F&&!F.enabled&&(k=!1),k&&f.includes(M)&&(k=!1),k&&x.getComponentInParent(M,Nc)&&(k=!1),k&&x.getComponentInParent(M,Xn)&&(k=!1),ji&&!k&&console.log("USDZExporter: Discarding object",M),k},a.beforeWritingDocument=()=>{if(A()&&l&&c){const M=l.animatedRoots;for(const k of M){const F=x.getComponentsInChildren(k,Ze).filter(z=>z.enabled),L=x.getComponents(k,ci).filter(z=>z.enabled&&!z.isTrigger);(F.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",k)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(M=>{M.visible||g.push(M)});const y=d.find(M=>M.extensionName==="Behaviour");this.interactive&&y&&g.length>0&&y.addBehavior(WE(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ae.report("export-usdz","Invoking exporter.parse");const w=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:d,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),P=new Blob([w],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ae.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const M of m)x.destroy(M);return ti.Global.Set(r),ae.end("export-usdz"),P}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();ji&&console.log("QuickLook Overlay",n);const s=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${s}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){rd.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){ji&&fe("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");ji&&Ee("Quicklook url: "+n),n&&(qn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),qn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="\u{1F335} Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new Z().makeRotationY(Math.PI);static invertForwardQuaternion=new N().setFromEuler(new ot(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new b;_rootRotationBeforeExport=new N;_rootScaleBeforeExport=new b;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=x.findObjectOfType(cp);let t=x.getComponentInParent(this.objectToExport,Ni);t||(t=x.getComponentInChildren(this.objectToExport,Ni));let i=1,n=!1;const s=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:s,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),s=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(rd.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&s&&i.matrix.premultiply(s)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const e=or.getOrCreate().createQuicklookButton();return e.parentNode||this.context.menu.appendChild(e),e}};Mt([u(O)],pi.prototype,"objectToExport"),Mt([u()],pi.prototype,"autoExportAnimations"),Mt([u()],pi.prototype,"autoExportAudioSources"),Mt([u()],pi.prototype,"exportFileName"),Mt([u(URL)],pi.prototype,"customUsdzFile"),Mt([u(Yr)],pi.prototype,"customBranding"),Mt([u()],pi.prototype,"anchoringType"),Mt([u()],pi.prototype,"maxTextureSize"),Mt([u()],pi.prototype,"planeAnchoringAlignment"),Mt([u()],pi.prototype,"interactive"),Mt([u()],pi.prototype,"physics"),Mt([u()],pi.prototype,"allowCreateQuicklookButton"),Mt([u()],pi.prototype,"quickLookCompatible");let Tn=pi;var GE=Object.defineProperty,qE=Object.getOwnPropertyDescriptor,Uy=(o,e,t,i)=>{for(var n=qE(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GE(e,t,n),n};class wl extends R{get fog(){return this._fog||(this._fog=new J0(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}Uy([u()],wl.prototype,"near"),Uy([u()],wl.prototype,"far"),Uy([u(ne)],wl.prototype,"color");var XE=Object.defineProperty,zy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XE(e,t,n),n};class Zr extends R{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!_c||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new fC(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Sg(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),we.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}zy([u()],Zr.prototype,"objectBounds"),zy([u(ne)],Zr.prototype,"color"),zy([u()],Zr.prototype,"isGizmo");var QE=Object.defineProperty,Ny=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&QE(e,t,n),n};class xl extends R{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!_c)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new hm(e,t,this.color0??new ne(.4,.4,.4),this.color1??new ne(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Ny([u()],xl.prototype,"isGizmo"),Ny([u(ne)],xl.prototype,"color0"),Ny([u(ne)],xl.prototype,"color1");var YE=Object.defineProperty,Vy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YE(e,t,n),n};class Wy extends R{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ze)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}Vy([u(Ze)],Wy.prototype,"connectedBody");class $y extends Wy{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class ch extends Wy{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}Vy([u(b)],ch.prototype,"anchor"),Vy([u(b)],ch.prototype,"axis");var ZE=Object.defineProperty,KE=Object.getOwnPropertyDescriptor,so=(o,e,t,i)=>{for(var n=i>1?void 0:i?KE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ZE(e,t,n),n};function Hy(o){return o*Math.PI/180}const e1=300,Ns=v("debuglights");class mi extends R{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new ne(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}Ns&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new ne(this.color??16777215),Ns&&console.log(this.name,this)}onEnable(){Ns&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Ns&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),we.LateUpdate))}onDisable(){Ns&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=x.getComponentInParent(this.gameObject,Ni)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new dm(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-e1*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),mr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Ns){const r=new bC(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new yC(this.color,this.intensity*Math.PI,this.range,Hy(this.spotAngle/2),1-Hy(this.innerSpotAngle/2)/Hy(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const s=new um(this.color,this.intensity*Math.PI,this.range);this.light=s;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Ns&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=e1*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Ns&&this.context.scene.add(new _C(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}so([u()],mi.prototype,"type",2),so([u(ne)],mi.prototype,"color",1),so([u()],mi.prototype,"shadowNearPlane",1),so([u()],mi.prototype,"shadowBias",1),so([u()],mi.prototype,"shadowNormalBias",1),so([u()],mi.prototype,"shadows",1),so([u()],mi.prototype,"lightmapBakeType",2),so([u()],mi.prototype,"intensity",1),so([u()],mi.prototype,"shadowDistance",1),so([u()],mi.prototype,"shadowResolution",1),new b(0,0,0);var JE=Object.defineProperty,hh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JE(e,t,n),n};const Gy=v("debuglods"),eA=v("nolods");class Sl{screenRelativeTransitionHeight;distance;renderers}hh([u()],Sl.prototype,"screenRelativeTransitionHeight"),hh([u()],Sl.prototype,"distance"),hh([u(Yt)],Sl.prototype,"renderers");class tA{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class dh extends R{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Gy&&console.log("LODGROUP",this.name,this.lodModels,this),!eA&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new tA(i);this._lods.push(n);for(const s of n.renderers)e.includes(s)||e.push(s)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new vC;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new O;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],s=this._lodsHandler[i],r=n.gameObject;Gy&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let c=null;if(a.renderers.includes(n)?c=r:c=t,c.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${c.name}`);continue}Gy&&console.log("LEVEL",c.name,l),s.autoUpdate=!1,this.onAddLodLevel(s,c,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}hh([u(b)],dh.prototype,"localReferencePoint"),hh([u(Sl)],dh.prototype,"lodModels");var iA=Object.defineProperty,t1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&iA(e,t,n),n};const pp=v("debugnestedgltf");class uh extends R{filePath;loaded=new he;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;pp&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new Dn;t.idProvider=new It(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;pp&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);pp&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),pp&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}t1([u(ie)],uh.prototype,"filePath"),t1([u(he)],uh.prototype,"loaded");var nA=Object.defineProperty,qy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&nA(e,t,n),n};const oA=v("debugnet"),mp=class q0 extends R{url=null;urlParameterName=null;localhost=null;awake(){oA&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?q0.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const i=v(this.urlParameterName);i&&typeof i=="string"&&(e=i)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t?.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let i=e;const n=q0.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const s=n?i:window.location.origin;s?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=s+e}return i}static IsLocalNetwork(e=window.location.hostname){return $i(e)}};qy([u()],mp.prototype,"url"),qy([u()],mp.prototype,"urlParameterName"),qy([u()],mp.prototype,"localhost");let Xy=mp;var sA=Object.defineProperty,gp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&sA(e,t,n),n};class Kr extends R{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new b(0,0,0);rotationOffset=new b(0,0,0);offset=new b(0,0,0);update(){if(!this.from)return;var e=K(this.from),t=be(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new hr(this.gameObject.up,0),l=K(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const c=new b(0,0,0);a.projectPoint(e,c),e.copy(c)}this.affectPosition&&gt(this.gameObject,e);const n=new ot(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),s=new N().setFromEuler(n);this.affectRotation&&yn(this.gameObject,t.multiply(s));const r=new b;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}gp([u(x)],Kr.prototype,"referenceSpace"),gp([u(x)],Kr.prototype,"from"),gp([u(b)],Kr.prototype,"positionOffset"),gp([u(b)],Kr.prototype,"rotationOffset");var rA=Object.defineProperty,Vs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&rA(e,t,n),n};class gi{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Vs([u()],gi.prototype,"time"),Vs([u()],gi.prototype,"value"),Vs([u()],gi.prototype,"inTangent"),Vs([u()],gi.prototype,"inWeight"),Vs([u()],gi.prototype,"outTangent"),Vs([u()],gi.prototype,"outWeight"),Vs([u()],gi.prototype,"weightedMode");const i1=class ad{static linearFromTo(e,t,i){const n=new ad,s=new gi;s.time=0,s.value=e;const r=new gi;return r.time=i,r.value=t,n.keys.push(s,r),n}static constant(e){const t=new ad,i=new gi;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new ad;return e.keys=this.keys?.map(t=>{const i=new gi;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(i.outTangent)||!isFinite(n.inTangent)?i.value:ad.interpolateValue(e,i,n)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,s=t.value,r=t.outTangent,a=i.time,l=i.value,c=i.inTangent,h=a-n,d=h*h,p=d*h,m=((r+c)*h-2*(l-s))/p,f=(3*(l-s)-(c+2*r)*h)/d,g=r,y=s,_=e-n,w=_*_,P=w*_;return m*P+f*w+g*_+y}};Vs([u(gi)],i1.prototype,"keys");let ph=i1;var aA=Object.defineProperty,S=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aA(e,t,n),n};const fp=v("debugparticles");var $o=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))($o||{});class Jr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,s=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!s)&&(s=l,r=a)}if(s)if(r+1<this.colorKeys.length){const a=this.colorKeys[r+1],l=I.remap(e,s.time,a.time,0,1);t.r=I.lerp(s.color.r,a.color.r,l),t.g=I.lerp(s.color.g,a.color.g,l),t.b=I.lerp(s.color.b,a.color.b,l)}else t.r=s.color.r,t.g=s.color.g,t.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const a=this.alphaKeys[n+1],l=I.remap(e,i.time,a.time,0,1);t.alpha=I.lerp(i.alpha,a.alpha,l)}else t.alpha=i.alpha;return t}}S([u()],Jr.prototype,"alphaKeys"),S([u()],Jr.prototype,"colorKeys");var mh=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(mh||{}),yp=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(yp||{});const Ho=class ld{static constant(e){const t=new ld;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new ld;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new ld;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new ld;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=I.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,s=e*this.curveMax.duration;return I.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return I.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};S([u()],Ho.prototype,"mode"),S([u()],Ho.prototype,"constant"),S([u()],Ho.prototype,"constantMin"),S([u()],Ho.prototype,"constantMax"),S([u(ph)],Ho.prototype,"curve"),S([u(ph)],Ho.prototype,"curveMin"),S([u(ph)],Ho.prototype,"curveMax"),S([u()],Ho.prototype,"curveMultiplier");let Q=Ho;const Ws=class Et{static constant(e){const t=new Et;return t.constant(e),t}static betweenTwoColors(e,t){const i=new Et;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new oe(0,0,0,1);static _temp2=new oe(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,Et._temp),Et._temp;case 2:case"TwoColors":return Et._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,Et._temp),this.gradientMax.evaluate(e,Et._temp2),Et._temp.lerp(Et._temp2,i);case 4:case"RandomColor":const n=Math.random();return this.gradientMin.evaluate(e,Et._temp),this.gradientMax.evaluate(e,Et._temp2),Et._temp.lerp(Et._temp2,n)}return Et._temp.set(16777215),Et._temp.alpha=1,Et._temp}};S([u()],Ws.prototype,"mode"),S([u(oe)],Ws.prototype,"color"),S([u(oe)],Ws.prototype,"colorMin"),S([u(oe)],Ws.prototype,"colorMax"),S([u(Jr)],Ws.prototype,"gradient"),S([u(Jr)],Ws.prototype,"gradientMin"),S([u(Jr)],Ws.prototype,"gradientMax");let ea=Ws;var Qy=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(Qy||{});class zt{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}S([u(Q)],zt.prototype,"gravityModifier"),S([u(ea)],zt.prototype,"startColor"),S([u(Q)],zt.prototype,"startDelay"),S([u(Q)],zt.prototype,"startLifetime"),S([u(Q)],zt.prototype,"startRotation"),S([u(Q)],zt.prototype,"startRotationX"),S([u(Q)],zt.prototype,"startRotationY"),S([u(Q)],zt.prototype,"startRotationZ"),S([u(Q)],zt.prototype,"startSize"),S([u(Q)],zt.prototype,"startSizeX"),S([u(Q)],zt.prototype,"startSizeY"),S([u(Q)],zt.prototype,"startSizeZ"),S([u(Q)],zt.prototype,"startSpeed");class bp{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=I.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=I.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Go{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}S([u()],Go.prototype,"enabled"),S([u()],Go.prototype,"bursts"),S([u(Q)],Go.prototype,"rateOverTime"),S([u()],Go.prototype,"rateOverTimeMultiplier"),S([u(Q)],Go.prototype,"rateOverDistance"),S([u()],Go.prototype,"rateOverDistanceMultiplier");class _p{enabled;color}S([u(ea)],_p.prototype,"color");class ta{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new b;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}S([u(Q)],ta.prototype,"size"),S([u(Q)],ta.prototype,"x"),S([u(Q)],ta.prototype,"y"),S([u(Q)],ta.prototype,"z");const Je=class cd{get type(){return yp[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new cd}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new ot;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new Z;_worldSpaceMatrixInverse=new Z;constructor(){fp&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=I.toRadians(this.rotation.x),this._rotation.y=I.toRadians(this.rotation.y),this._rotation.z=I.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new b(0,0,0);_temp=new b(0,0,0);_triangle=new wC;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:fp&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;s?.destroyed==!1&&this.setMesh(s);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),c=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,c),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=c}break;case 1:break;case 2:{const l=a.index;if(l){let c=Math.random(),h=Math.random();c+h>1&&(c=1-c,h=1-h);const d=Math.floor(Math.random()*(l.count/3));let p=d*3,m=d*3+1,f=d*3+2;p=l.getX(p),m=l.getX(m),f=l.getX(f);const g=a.getAttribute("position");this._triangle.a.fromBufferAttribute(g,p),this._triangle.b.fromBufferAttribute(g,m),this._triangle.c.fromBufferAttribute(g,f),this._vector.set(0,0,0).addScaledVector(this._triangle.a,c).addScaledVector(this._triangle.b,h).addScaledVector(this._triangle.c,1-(c+h)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=d}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",yp[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),fp&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new b;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,s=t.z;this._dir.set(i,n,s),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),c=e.mesh_normal;this._dir.fromBufferAttribute(l,c)}break;case 1:break;case 2:{const l=a.index;if(l){const c=e.mesh_normal,h=l.getX(c*3),d=l.getX(c*3+1),p=l.getX(c*3+2),m=a.getAttribute("position"),f=D(),g=D(),y=D();f.fromBufferAttribute(m,h),g.fromBufferAttribute(m,d),y.fromBufferAttribute(m,p),f.sub(g),y.sub(g),f.cross(y),this._dir.copy(f).multiplyScalar(-1);const _=be(r);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),fp&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new N;static _tempVec=new b;randomizePosition(e,t){if(t<=0)return;const i=cd._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=cd._randomQuat,n=cd._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new b(s,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,s){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),c=Math.acos(2*a-1),h=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,d=e.x+this.scale.x*(-h*Math.sin(c)*Math.cos(l)),p=e.y+this.scale.y*(h*Math.sin(c)*Math.sin(l)),m=e.z+this.scale.z*(h*Math.cos(c));s.x=d,s.y=p,s.z=m}randomCirclePoint(e,t,i,n,s){const r=Math.random(),a=2*Math.PI*r*(n/360),l=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,c=e.x+this.scale.x*l*Math.cos(a),h=e.y+this.scale.y*l*Math.sin(a),d=e.z;s.x=c,s.y=h,s.z=d}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,s,r,a){let l=0,c=0;switch(r){case 0:l=Math.random(),c=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,c=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let h=2*Math.PI*l*(s/360);switch(r){case 2:case 1:h+=Math.PI+.5,h+=this._loopTime*Math.PI*2,h%=I.toRadians(s);break}const d=Math.acos(2*c-1),p=I.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(d)*Math.cos(h),f=e.y+p*Math.sin(d)*Math.sin(h),g=e.z;a.x=m*this.scale.x,a.y=f*this.scale.y,a.z=g*this.scale.z}};S([u()],Je.prototype,"shapeType"),S([u()],Je.prototype,"enabled"),S([u()],Je.prototype,"alignToDirection"),S([u()],Je.prototype,"angle"),S([u()],Je.prototype,"arc"),S([u()],Je.prototype,"arcSpread"),S([u()],Je.prototype,"arcSpeedMultiplier"),S([u()],Je.prototype,"arcMode"),S([u(b)],Je.prototype,"boxThickness"),S([u(b)],Je.prototype,"position"),S([u(b)],Je.prototype,"rotation"),S([u(b)],Je.prototype,"scale"),S([u()],Je.prototype,"radius"),S([u()],Je.prototype,"radiusThickness"),S([u()],Je.prototype,"sphericalDirectionAmount"),S([u()],Je.prototype,"randomDirectionAmount"),S([u()],Je.prototype,"randomPositionAmount"),S([u()],Je.prototype,"meshShapeType"),S([u(Gc)],Je.prototype,"meshRenderer");let Yy=Je;class _e{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new b;apply(e,t,i,n,s,r){if(!this.enabled)return;this._noise||(this._noise=sP(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),c=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),h=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,c,h).normalize();const d=s/r;let p=this.positionAmount.evaluate(d);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(d)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}S([u()],_e.prototype,"damping"),S([u()],_e.prototype,"enabled"),S([u()],_e.prototype,"frequency"),S([u()],_e.prototype,"octaveCount"),S([u()],_e.prototype,"octaveMultiplier"),S([u()],_e.prototype,"octaveScale"),S([u(Q)],_e.prototype,"positionAmount"),S([u()],_e.prototype,"quality"),S([u(Q)],_e.prototype,"remap"),S([u()],_e.prototype,"remapEnabled"),S([u()],_e.prototype,"remapMultiplier"),S([u(Q)],_e.prototype,"remapX"),S([u()],_e.prototype,"remapXMultiplier"),S([u(Q)],_e.prototype,"remapY"),S([u()],_e.prototype,"remapYMultiplier"),S([u(Q)],_e.prototype,"remapZ"),S([u()],_e.prototype,"remapZMultiplier"),S([u()],_e.prototype,"scrollSpeedMultiplier"),S([u()],_e.prototype,"separateAxes"),S([u()],_e.prototype,"strengthMultiplier"),S([u(Q)],_e.prototype,"strengthX"),S([u()],_e.prototype,"strengthXMultiplier"),S([u(Q)],_e.prototype,"strengthY"),S([u()],_e.prototype,"strengthYMultiplier"),S([u(Q)],_e.prototype,"strengthZ"),S([u()],_e.prototype,"strengthZMultiplier");class Fe{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const s=this.widthOverTrail.evaluate(i,n);return e*=s,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(t);e.x*=n.r*s.r,e.y*=n.g*s.g,e.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(e.w*=n.alpha*s.alpha)}}S([u()],Fe.prototype,"enabled"),S([u()],Fe.prototype,"attachRibbonToTransform"),S([u(ea)],Fe.prototype,"colorOverLifetime"),S([u(ea)],Fe.prototype,"colorOverTrail"),S([u()],Fe.prototype,"dieWithParticles"),S([u()],Fe.prototype,"inheritParticleColor"),S([u(Q)],Fe.prototype,"lifetime"),S([u()],Fe.prototype,"lifetimeMultiplier"),S([u()],Fe.prototype,"minVertexDistance"),S([u()],Fe.prototype,"mode"),S([u()],Fe.prototype,"ratio"),S([u()],Fe.prototype,"ribbonCount"),S([u()],Fe.prototype,"shadowBias"),S([u()],Fe.prototype,"sizeAffectsLifetime"),S([u()],Fe.prototype,"sizeAffectsWidth"),S([u()],Fe.prototype,"splitSubEmitterRibbons"),S([u()],Fe.prototype,"textureMode"),S([u(Q)],Fe.prototype,"widthOverTrail"),S([u()],Fe.prototype,"widthOverTrailMultiplier"),S([u()],Fe.prototype,"worldSpace");class Ve{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new b;_temp2=new b;_temp3=new b;_hasOrbital=!1;_index=0;_orbitalMatrix=new Z;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,s,r,a){if(!this.enabled)return;const l=r/a,c=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,h=this.x.evaluate(l),d=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-h,d,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const m=this._temp2.set(i.x,i.y,i.z),f=this.orbitalXMultiplier,g=this.orbitalYMultiplier,y=this.orbitalZMultiplier,_=c*Math.PI*2*10,w=Math.cos(_*f),P=Math.sin(_*f),M=Math.cos(_*g),k=Math.sin(_*g),F=Math.cos(_*y),L=Math.sin(_*y),z=m.x*(M*F)+m.y*(M*L)+m.z*-k,j=m.x*(P*k*F-w*L)+m.y*(P*k*L+w*F)+m.z*(P*M),$=m.x*(w*k*F+P*L)+m.y*(w*k*L-P*F)+m.z*(w*M),ee=this._temp3.set(m.x-z,m.y-j,m.z-$);ee.normalize(),ee.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=ee.x,n.y+=ee.y,n.z+=ee.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=c,n.y*=c,n.z*=c}}S([u()],Ve.prototype,"enabled"),S([u()],Ve.prototype,"space"),S([u(Q)],Ve.prototype,"orbitalX"),S([u(Q)],Ve.prototype,"orbitalY"),S([u(Q)],Ve.prototype,"orbitalZ"),S([u()],Ve.prototype,"orbitalXMultiplier"),S([u()],Ve.prototype,"orbitalYMultiplier"),S([u()],Ve.prototype,"orbitalZMultiplier"),S([u()],Ve.prototype,"orbitalOffsetX"),S([u()],Ve.prototype,"orbitalOffsetY"),S([u()],Ve.prototype,"orbitalOffsetZ"),S([u(Q)],Ve.prototype,"speedModifier"),S([u()],Ve.prototype,"speedModifierMultiplier"),S([u(Q)],Ve.prototype,"x"),S([u()],Ve.prototype,"xMultiplier"),S([u(Q)],Ve.prototype,"y"),S([u()],Ve.prototype,"yMultiplier"),S([u(Q)],Ve.prototype,"z"),S([u()],Ve.prototype,"zMultiplier");class Nt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}S([u()],Nt.prototype,"animation"),S([u()],Nt.prototype,"enabled"),S([u()],Nt.prototype,"cycleCount"),S([u(Q)],Nt.prototype,"frameOverTime"),S([u()],Nt.prototype,"frameOverTimeMultiplier"),S([u()],Nt.prototype,"numTilesX"),S([u()],Nt.prototype,"numTilesY"),S([u(Q)],Nt.prototype,"startFrame"),S([u()],Nt.prototype,"startFrameMultiplier"),S([u()],Nt.prototype,"rowMode"),S([u()],Nt.prototype,"rowIndex"),S([u()],Nt.prototype,"spriteCount"),S([u()],Nt.prototype,"timeMode");class En{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}S([u()],En.prototype,"enabled"),S([u()],En.prototype,"separateAxes"),S([u(Q)],En.prototype,"x"),S([u()],En.prototype,"xMultiplier"),S([u(Q)],En.prototype,"y"),S([u()],En.prototype,"yMultiplier"),S([u(Q)],En.prototype,"z"),S([u()],En.prototype,"zMultiplier");class on{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=I.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}S([u()],on.prototype,"enabled"),S([u()],on.prototype,"range"),S([u()],on.prototype,"separateAxes"),S([u(Q)],on.prototype,"x"),S([u()],on.prototype,"xMultiplier"),S([u(Q)],on.prototype,"y"),S([u()],on.prototype,"yMultiplier"),S([u(Q)],on.prototype,"z"),S([u()],on.prototype,"zMultiplier");class ct{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new b;_temp2=new b;apply(e,t,i,n,s,r,a){if(this.enabled){const l=this.limit.evaluate(s)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const c=this.dampen*.5;t.x=I.lerp(t.x,this._temp.x,c),t.y=I.lerp(t.y,this._temp.y,c),t.z=I.lerp(t.z,this._temp.z,c),i.x=I.lerp(i.x,this._temp.x,c),i.y=I.lerp(i.y,this._temp.y,c),i.z=I.lerp(i.z,this._temp.z,c)}}}}S([u()],ct.prototype,"enabled"),S([u()],ct.prototype,"dampen"),S([u(Q)],ct.prototype,"drag"),S([u()],ct.prototype,"dragMultiplier"),S([u(Q)],ct.prototype,"limit"),S([u()],ct.prototype,"limitMultiplier"),S([u()],ct.prototype,"separateAxes"),S([u(Q)],ct.prototype,"limitX"),S([u()],ct.prototype,"limitXMultiplier"),S([u(Q)],ct.prototype,"limitY"),S([u()],ct.prototype,"limitYMultiplier"),S([u(Q)],ct.prototype,"limitZ"),S([u()],ct.prototype,"limitZMultiplier"),S([u()],ct.prototype,"multiplyDragByParticleSize"),S([u()],ct.prototype,"multiplyDragByParticleVelocity"),S([u()],ct.prototype,"space");const gh=class mS{enabled;curve;curveMultiplier;mode;clone(){const e=new mS;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new b),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new b),this.system._iv_velocity}_temp=new b;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};S([u()],gh.prototype,"enabled"),S([u(Q)],gh.prototype,"curve"),S([u()],gh.prototype,"curveMultiplier"),S([u()],gh.prototype,"mode");let Zy=gh;class fi{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const s=e.length(),r=I.remap(s,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}S([u()],fi.prototype,"enabled"),S([u(J)],fi.prototype,"range"),S([u()],fi.prototype,"separateAxes"),S([u(Q)],fi.prototype,"size"),S([u()],fi.prototype,"sizeMultiplier"),S([u(Q)],fi.prototype,"x"),S([u()],fi.prototype,"xMultiplier"),S([u(Q)],fi.prototype,"y"),S([u()],fi.prototype,"yMultiplier"),S([u(Q)],fi.prototype,"z"),S([u()],fi.prototype,"zMultiplier");class Cl{enabled;range;color;evaluate(e,t,i){const n=e.length(),s=I.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(s,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}S([u()],Cl.prototype,"enabled"),S([u(J)],Cl.prototype,"range"),S([u(ea)],Cl.prototype,"color"),new b(1,1,1),new b(0,0,1);class Ky{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new Pi(()=>new Mm,s)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new N;v_=new b;v2_=new b;_emitterMatrix=new Mm;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Jy.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Jy.Death){let n=e.life;if(e[Pl]!==void 0&&(n=e[Pl]),!(e.age+t*1.2>=n))return;const s=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=s}const i=new Mm;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var lA=Object.defineProperty,Ue=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&lA(e,t,n),n};const $s=v("debugparticles"),cA=v("noprogressive"),hA=v("debugprogressive");var Jy=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(Jy||{});class sn extends R{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){$s&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=vo,t.map.premultiplyAlpha=!1);const i=new xe;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=vo,t.map.premultiplyAlpha=!1),e&&t.side===us&&(t=t.clone(),t.side=Sd,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!cA&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,hA&&console.log("Load material LOD",t.name),$e.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof G&&(t=this.particleMesh.geometry),t===null)){t=new Fn(1,1);const i=t.attributes.uv;for(let n=0;n<i.count;n++)i.setX(n,1-i.getX(n))}return new G(t,this.getMaterial())}}Ue([u()],sn.prototype,"renderMode"),Ue([u(ve)],sn.prototype,"particleMaterial"),Ue([u(ve)],sn.prototype,"trailMaterial"),Ue([u()],sn.prototype,"maxParticleSize"),Ue([u()],sn.prototype,"minParticleSize"),Ue([u()],sn.prototype,"velocityScale"),Ue([u()],sn.prototype,"cameraVelocityScale"),Ue([u()],sn.prototype,"lengthScale");class vp{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class e0{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class dA extends e0{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class uA extends e0{_lastPosition=new b;_lastDistance=0;update(){const e=K(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let s=this._lastDistance/this.system.deltaTime*n;Number.isFinite(s)||(s=0),e+=s}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return I.clamp(e,0,i/this.system.deltaTime)}}class pA extends e0{genValue(){return this.system.isPlaying,0}}class Hs{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class mA extends Hs{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,s=i.evaluate(n);s!==void 0&&(e.uvTile=s)}}}const n1=Symbol("particleRotation");class gA extends Hs{type="NeedleRotation";initialize(e){e[n1]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[n1])*t:this.system.renderer.renderMode===$o.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const o1=Symbol("sizeLerpFactor"),fA=new b;class yA extends Hs{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[o1]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[o1]).x);let s=1;this.system.renderer.renderMode!==$o.Mesh&&(s=this.system.worldScale.x/this.system.cameraScale);const r=D(e.startSize).multiplyScalar(n*s);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=c1(this.system,fA);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const Pl=Symbol("particleLife"),t0=Symbol("trailLifetime"),s1=Symbol("trailStartLength"),i0=Symbol("trailWidthRandom");class bA extends Hs{type="NeedleTrail";initialize(e){e instanceof Sb&&(e[Pl]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[t0]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[t0]),e[s1]=e.length,e[i0]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof Sb){const t=e,i=e.age/e[Pl],n=e.previous.values(),s=e.previous.length;for(let r=0;r<s;r++){const a=n.next().value,l=1-r/(s-1),c=e.size;if(c.x<=0&&!this.system.trails.sizeAffectsWidth){const h=20*this.system.trails.widthOverTrail.evaluate(.5,t[i0]);c.x=h,c.y=h,c.z=h}a.size=this.system.trails.getWidth(c.x,i,l,t[i0]),a.color.copy(e.color),this.system.trails.getColor(a.color,i,l)}if(e.age>e[Pl]){e.velocity.set(0,0,0);const r=(e.age-e[Pl])/e[t0];t.length=I.lerp(e[s1],0,r)}}}}const wp=Symbol("startVelocity"),r1=Symbol("gravityModifier"),n0=Symbol("gravitySpeed"),xp=Symbol("velocity lerp factor"),o0=new b;class _A extends Hs{type="NeedleVelocity";_gravityDirection=new b;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[wp]?e[wp].copy(e.velocity):e[wp]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[r1]=n*t,e[n0]=n*t*.5,e[xp]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===mh.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[wp],n=e[r1];if(n!==0){const d=n*e[n0];o0.copy(this._gravityDirection).multiplyScalar(d),e[n0]+=t*.05,i.add(o0)}e.velocity.copy(i);const s=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,s,e[xp]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,s,e[xp],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[xp],e.color);const c=this.system.velocityOverLifetime;c.enabled&&c.apply(e,0,e.position,e.velocity,t,e.age,e.life);const h=this.system.limitVelocityOverLifetime;if(h.enabled&&h.apply(e.position,i,e.velocity,e.size,s,t,1),this.system.worldspace){const d=this.system.worldScale;e.velocity.x*=d.x,e.velocity.y*=d.y,e.velocity.z*=d.z}}}const a1=Symbol("colorLerpFactor"),l1=new oe(1,1,1,1),ia=new oe(1,1,1,1);class vA extends Hs{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;ia.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(l1.copy(t.color),ia.multiply(l1)),ia.convertLinearToSRGB(),e.startColor.set(ia.r,ia.g,ia.b,ia.alpha),e.color.copy(e.startColor),e[a1]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[a1]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class wA{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new uA(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new vp(this.system.main.startLifetime)}get startSpeed(){return new vp(this.system.main.startSpeed)}get startRotation(){return new vp(this.system.main.startRotation)}get startSize(){return new vp(this.system.main.startSize)}startLength;get startColor(){return new lP(new cP(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new pA(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return Co.Trail;switch(this.system.renderer.renderMode){case $o.Billboard:return Co.BillBoard;case $o.Stretch:return Co.StretchedBillBoard;case $o.HorizontalBillboard:return Co.HorizontalBillBoard;case $o.VerticalBillboard:return Co.VerticalBillBoard;case $o.Mesh:return Co.Mesh}return Co.BillBoard}rendererEmitterSettings={startLength:new hP(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===$o.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=vo,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=Jg(new oe(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new dA(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??xC}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===mh.World}}class xA{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Vt=class om extends R{play(e=!1){e&&x.foreachComponent(this.gameObject,t=>{t instanceof om&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&x.foreachComponent(this.gameObject,t=>{t instanceof om&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&x.foreachComponent(this.gameObject,i=>{i instanceof om&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new xA),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===mh.World}get localspace(){return this.main.simulationSpace===mh.Local}__worldQuaternion=new N;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new N;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new b;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new b;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,K(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Hs&&(e.system=this),$s&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||$s)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof bp)){const n=new bp;Na(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Sp)){const n=new Sp;Na(n,i),e[t]=n}}$s&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(sn),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new O,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new rP,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new wA(this),this._particleSystem=new aP(this._interface),this._particleSystem.addBehavior(new yA(this)),this._particleSystem.addBehavior(new vA(this)),this._particleSystem.addBehavior(new mA(this)),this._particleSystem.addBehavior(new gA(this)),this._particleSystem.addBehavior(new _A(this)),this._particleSystem.addBehavior(new bA(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),$s&&(console.log(this),this.gameObject.add(new xi(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof G&&this._interface.renderMode==Co.Mesh&&$e.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==Co.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const e=1/60,t=this.main.duration,i=this.main.startLifetime.getMax(),n=Math.min(Math.max(t,i)/Math.max(.01,this.main.simulationSpeed),1e3),s=Math.ceil(n/e),r=Date.now();$s&&console.log(`Particles ${this.name} - Prewarm for ${s} frames (${n} sec). Duration: ${t}, Lifetime: ${i}`);for(let a=0;a<s&&!(this.currentParticles>=this.maxParticles);a++){const l=Date.now()-r;if(l>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${l}`);break}this.onUpdate(),this.onSimulate(e)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=He(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(be(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),He(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=c1(this,o0);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new Ky(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else $s&&console.warn("Could not add SubParticleSystem",e,this)}}};Ue([u(_p)],Vt.prototype,"colorOverLifetime"),Ue([u(zt)],Vt.prototype,"main"),Ue([u(Go)],Vt.prototype,"emission"),Ue([u(ta)],Vt.prototype,"sizeOverLifetime"),Ue([u(Yy)],Vt.prototype,"shape"),Ue([u(_e)],Vt.prototype,"noise"),Ue([u(Fe)],Vt.prototype,"trails"),Ue([u(Ve)],Vt.prototype,"velocityOverLifetime"),Ue([u(ct)],Vt.prototype,"limitVelocityOverLifetime"),Ue([u(Zy)],Vt.prototype,"inheritVelocity"),Ue([u(Cl)],Vt.prototype,"colorBySpeed"),Ue([u(Nt)],Vt.prototype,"textureSheetAnimation"),Ue([u(En)],Vt.prototype,"rotationOverLifetime"),Ue([u(on)],Vt.prototype,"rotationBySpeed"),Ue([u(fi)],Vt.prototype,"sizeBySpeed");let fh=Vt;class Sp{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof fh)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=x.findByGuid(n,t)),$s&&!(this.particleSystem instanceof fh)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function c1(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case Qy.Local:e=He(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+Qy[o.main.scalingMode]+" is not supported";A()&&fe(t),console.warn(t,o.name,o)}e=He(o.gameObject,e);break}return e}var SA=Object.defineProperty,s0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&SA(e,t,n),n};class Ol extends R{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),s=n.length();if(s>this.radius)return;let r=t;s>1?r/=s*s:r/=Math.max(.05,s),i.applyImpulse(n.multiplyScalar(r))})}}s0([u()],Ol.prototype,"strength"),s0([u()],Ol.prototype,"radius"),s0([u(Ze)],Ol.prototype,"targets");class $l extends R{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(te.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(te.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield Zg(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=x.getComponentInParent(this.gameObject,kn);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=x.getComponentInParent(this.gameObject,Le);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=$l.hashCode(e),i=$l.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const s=n;s.material&&s.material.color&&this.assignColor(i,e,s)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new ne(t/255,i/255,n/255)}}const yh=v("debugpost");let r0=null;function CA(o){r0=o}function h1(o){let e=o.gameObject;for(;e;){for(const t of du(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function PA(o){let e=h1(o);if(!e)if(r0){yh&&console.warn("Adding postprocessing manager to the scene.");const t=o.scene;e=Sn(t,r0)}else A()&&console.warn("No post processing manager found");return e}const ht={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let et=null;function OA(o){yh==="verbose"&&console.debug("Before ordering effects",[...o]),et||(et=new Map,et.set(T.POSTPROCESSING.MODULE.NormalPass,ht.NormalPass),et.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,ht.DepthDownsamplingPass),et.set(T.POSTPROCESSING.MODULE.SMAAEffect,ht.SMAA),et.set(T.POSTPROCESSING.MODULE.SSAOEffect,ht.SSAO),et.set(T.POSTPROCESSING_AO.MODULE.N8AOPostPass,ht.SSAO),et.set(T.POSTPROCESSING_AO.MODULE.N8AOPass,ht.SSAO),et.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,ht.TiltShift),et.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,ht.DepthOfField),et.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,ht.ChromaticAberration),et.set(T.POSTPROCESSING.MODULE.BloomEffect,ht.Bloom),et.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,ht.Bloom),et.set(T.POSTPROCESSING.MODULE.VignetteEffect,ht.Vignette),et.set(T.POSTPROCESSING.MODULE.PixelationEffect,ht.Pixelation),et.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,ht.ToneMapping),et.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,ht.HueSaturation),et.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,ht.BrightnessContrast)),o.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:et.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:et.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(yh&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(yh&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),yh==="verbose"&&console.debug("After ordering effects",[...o])}var kA=Object.defineProperty,MA=Object.getOwnPropertyDescriptor,d1=(o,e,t,i)=>{for(var n=MA(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kA(e,t,n),n};const RA=v("debugpost");class U{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;RA&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}d1([u()],U.prototype,"overrideState"),d1([u()],U.prototype,"value");class TA extends Yi{constructor(){super([U])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new U),typeof e=="object"&&"value"in e){const r=e.value;s.initialize(r),s.overrideState=e.overrideState}else s.value=e;return s}}new TA;var EA=Object.defineProperty,AA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&EA(e,t,n),n};const a0=v("debugpost");class tt extends R{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof U?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),a0&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),a0&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=PA(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){a0&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof U&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof U){const i=e.value;return this[t].value=i,!0}}}AA([u()],tt.prototype,"active");var IA=Object.defineProperty,LA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IA(e,t,n),n};const jA=v("debugpost"),l0={};function rn(o,e){l0[o]=e}function DA(o){return o.__type in l0?l0[o.__type]:(jA&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),tt)}class Cp{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}LA([qe([o=>DA(o),tt])],Cp.prototype,"components");var BA=Object.defineProperty,FA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&BA(e,t,n),n};const UA=v("debugpost");class bh extends tt{get typeName(){return"Antialiasing"}preset=new U(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{UA&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}FA([u(U)],bh.prototype,"preset"),rn("Antialiasing",bh);var zA=Object.defineProperty,c0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&zA(e,t,n),n};const Pp=class gS extends tt{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new U(.9);intensity=new U(1);scatter=new U(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=gS.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=bo.lerp(.1,.9,t))},e}};c0([u(U)],Pp.prototype,"threshold"),c0([u(U)],Pp.prototype,"intensity"),c0([u(U)],Pp.prototype,"scatter");let Op=Pp;rn("Bloom",Op);var NA=Object.defineProperty,VA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&NA(e,t,n),n};class _h extends tt{get typeName(){return"ChromaticAberration"}intensity=new U(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new J(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}VA([u(U)],_h.prototype,"intensity"),rn("ChromaticAberration",_h);var vh=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(vh||{});const u1=new Map;function h0(o){switch(o){case 0:return xm;case 1:return wm;case 2:return vd;case 3:return _d;case 4:return Oa;default:return u1.has(o)||(u1.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),Oa}}function WA(o){switch(o){case xm:return 0;case vd:return 2;case _d:return 3;case Oa:return 1;case wm:return 1;default:return 0}}function kp(o){switch(o){case xm:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case vd:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case _d:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case Oa:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case wm:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var $A=Object.defineProperty,p1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&$A(e,t,n),n};const d0=v("debugpost");class Gs extends tt{get typeName(){return"ToneMapping"}mode=new U(void 0);exposure=new U(1);setMode(e){const t=vh[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=h1(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=WA(this.context.renderer.toneMapping);d0&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=h0(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:kp(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=rw(i),t.mode=kp(i);else{const n=h0(i);t.mode=kp(n)}t.name="ToneMapping ("+vh[i]+")",d0&&console.log("[PostProcessing] ToneMapping mode changed to",vh[i],e,t.mode)},d0&&console.log("[PostProcessing] Use ToneMapping",vh[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=h0(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}p1([u(U)],Gs.prototype,"mode"),p1([u(U)],Gs.prototype,"exposure"),rn("Tonemapping",Gs);var HA=Object.defineProperty,Mp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&HA(e,t,n),n};class qs extends tt{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new U(1);contrast=new U(0);hueShift=new U(0);saturation=new U(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(s=>s instanceof Gs);t||(t=new Gs,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=s=>{this.postExposure.overrideState&&t?t.exposure.value=s:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=s=>i.contrast=s;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=s=>n.hue=s,this.saturation.onValueChanged=s=>n.saturation=s,e.push(i),e.push(n),e}}Mp([u(U)],qs.prototype,"postExposure"),Mp([u(U)],qs.prototype,"contrast"),Mp([u(U)],qs.prototype,"hueShift"),Mp([u(U)],qs.prototype,"saturation"),rn("ColorAdjustments",qs);var GA=Object.defineProperty,na=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GA(e,t,n),n};const qA=v("debugpost");class An extends tt{get typeName(){return"DepthOfField"}mode;focusDistance=new U(1);focalLength=new U(.2);aperture=new U(20);gaussianMaxRadius=new U;resolutionScale=new U(1/window.devicePixelRatio);bokehScale=new U;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return I.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return I.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){qA&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}na([u()],An.prototype,"mode"),na([u(U)],An.prototype,"focusDistance"),na([u(U)],An.prototype,"focalLength"),na([u(U)],An.prototype,"aperture"),na([u(U)],An.prototype,"gaussianMaxRadius"),na([u(U)],An.prototype,"resolutionScale"),na([u(U)],An.prototype,"bokehScale"),rn("DepthOfField",An);class wh extends tt{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var XA=Object.defineProperty,QA=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XA(e,t,n),n};class xh extends tt{get typeName(){return"PixelationEffect"}granularity=new U(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}QA([u(U)],xh.prototype,"granularity"),rn("PixelationEffect",xh);var YA=Object.defineProperty,Sh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YA(e,t,n),n};class qo extends tt{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new U(2);falloff=new U(1);samples=new U(9);color=new U(new ne(0,0,0));luminanceInfluence=new U(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof re){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new ne),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const s=new Array;return s.push(t),s.push(i),s.push(n),s}}Sh([u(U)],qo.prototype,"intensity"),Sh([u(U)],qo.prototype,"falloff"),Sh([u(U)],qo.prototype,"samples"),Sh([u(U)],qo.prototype,"color"),Sh([u(U)],qo.prototype,"luminanceInfluence"),rn("ScreenSpaceAmbientOcclusion",qo);var ZA=Object.defineProperty,oa=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZA(e,t,n),n};const KA=v("debugN8AO");var u0=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(u0||{});class In extends tt{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new U(1);falloff=new U(1);intensity=new U(1);color=new U(new ne(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(u0[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const s=u0[this.quality];n.setQualityMode(s),n.configuration.transparencyAware=!1;const r=new zn(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,KA&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new ne),n.configuration.color.copy(a)},n}}oa([Ot(),u()],In.prototype,"gammaCorrection"),oa([u(U)],In.prototype,"aoRadius"),oa([u(U)],In.prototype,"falloff"),oa([u(U)],In.prototype,"intensity"),oa([u(U)],In.prototype,"color"),oa([Ot(),u()],In.prototype,"screenspaceRadius"),oa([Ot(),u()],In.prototype,"quality"),rn("ScreenSpaceAmbientOcclusionN8",In);var JA=Object.defineProperty,e2=Object.getOwnPropertyDescriptor,m1=(o,e,t,i)=>{for(var n=e2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JA(e,t,n),n};class Ch extends tt{get typeName(){return"Sharpening"}order=ht.Sharpening;_effect;onCreateEffect(){return this._effect??=new(t2()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}m1([u()],Ch.prototype,"amount"),m1([u()],Ch.prototype,"radius");function t2(){const o=`
1298
+ void mainSupport() {
1299
+ vUv = uv;
1300
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1301
+ }
1302
+ `,e=`
1303
+ uniform sampler2D tDiffuse;
1304
+ uniform float amount;
1305
+ uniform float radius;
1306
+
1307
+ void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1308
+ float tx = 1.0 / resolution.x;
1309
+ float ty = 1.0 / resolution.y;
1310
+ vec2 texelSize = vec2(tx, ty);
1311
+
1312
+ vec4 blurred = vec4(0.0);
1313
+ float total = 0.0;
1314
+
1315
+ for (float x = -radius; x <= radius; x++) {
1316
+ for (float y = -radius; y <= radius; y++) {
1317
+ vec2 offset = vec2(x, y) * texelSize;
1318
+ vec4 diffuse = texture2D(tDiffuse, uv + offset);
1319
+ float weight = exp(-length(offset) * amount);
1320
+ blurred += diffuse * weight;
1321
+ total += weight;
1322
+ }
1323
+ }
1324
+
1325
+ if (total > 0.0) {
1326
+ blurred /= total;
1327
+ }
1328
+
1329
+ // Calculate the sharpened color using inputColor
1330
+ vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1331
+ // Keep original alpha
1332
+ sharp.a = inputColor.a;
1333
+
1334
+ // Ensure the sharp color does not go below 0 or above 1
1335
+ // This means: sharpening must happen AFTER tonemapping.
1336
+ sharp = clamp(sharp, 0.0, 1.0);
1337
+
1338
+ outputColor = sharp;
1339
+ }
1340
+
1341
+ `;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new Wi(1)],["radius",new Wi(1)]]),attributes:gP.CONVOLUTION})}}return t}var i2=Object.defineProperty,kl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&i2(e,t,n),n};class ro extends tt{get typeName(){return"TiltShiftEffect"}offset=new U(0);rotation=new U(0);focusArea=new U(.4);feather=new U(.3);kernelSize=new U(2);resolutionScale=new U(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}kl([u(U)],ro.prototype,"offset"),kl([u(U)],ro.prototype,"rotation"),kl([u(U)],ro.prototype,"focusArea"),kl([u(U)],ro.prototype,"feather"),kl([u(U)],ro.prototype,"kernelSize"),kl([u(U)],ro.prototype,"resolutionScale"),rn("TiltShiftEffect",ro);var n2=Object.defineProperty,p0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&n2(e,t,n),n};class sa extends tt{get typeName(){return"Vignette"}color=new U({r:0,g:0,b:0,a:1});intensity=new U(0);center=new U({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}p0([u(U)],sa.prototype,"color"),p0([u(U)],sa.prototype,"intensity"),p0([u(U)],sa.prototype,"center"),rn("Vignette",sa),globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Xo=v("debugpost"),m0=Symbol("needle:postprocessing-handler"),Ph=Symbol("needle:previous-autoclear-state"),Oh=Symbol("needle:previous-tone-mapping");class g0{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Xo&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const i of this._lastVolumeComponents)i.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[m0]===this&&(delete t[m0],typeof t.renderer[Ph]=="boolean"&&(t.renderer.autoClear=t.renderer[Ph]),typeof t.renderer[Oh]=="number"&&(t.renderer.toneMapping=t.renderer[Oh])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[m0]=this,Xo&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=e,s.apply){if(s.active){let r=function(c,h){return h?(h instanceof T.POSTPROCESSING.MODULE.Effect||h instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${c} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
1342
+ - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;const l=s.typeName||s.constructor.name;if(Array.isArray(a))for(const c of a)r(l,c)&&this._effects.push({effect:c,typeName:s.typeName,priority:s.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:s.typeName,priority:s.order})}}}else s.active&&fe("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,s=t.threeCamera;if(typeof i[Ph]=="boolean"&&(i.autoClear=i[Ph]),i[Ph]=i.autoClear,typeof i[Oh]=="number"&&(i.toneMapping=i[Oh]),i[Oh]=i.toneMapping,i.toneMapping!=wd&&!this._effects.find(h=>h instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const h=new T.POSTPROCESSING.MODULE.ToneMappingEffect;h.name=`ToneMapping (${i.toneMapping})`,h.mode=kp(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:h,priority:ht.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:Sm,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(s),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const h of r.passes)h.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,s);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(h,d,p,m,f)=>{d&&(d.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==d.width||this._customInputBuffer.height!==d.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==d.texture.format||this._customInputBuffer.texture.type!==Sm)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new zn(d.width,d.height,{format:d.texture.format,type:Sm,depthBuffer:d.depthBuffer,depthTexture:d.depthTexture?new ib(d.width,d.height):void 0,stencilBuffer:d.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:d.texture.minFilter??Cd,magFilter:d.texture.magFilter??Cd,generateMipmaps:d.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&d.depthTexture&&(this._customInputBuffer.depthTexture.format=d.depthTexture.format,this._customInputBuffer.depthTexture.type=d.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),Xo&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,h,this._customInputBuffer,p,m,f),sr.blit(this._customInputBuffer.texture,d,{renderer:h,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{OA(this._effects);let h=!1,d=null;for(let f=this._effects.length-1;f>=0;f--){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(h){Xo&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${g.name} and ${d?.name}. Only the last one added will be used.`),this._effects.splice(f,1);continue}d=g,h=!0}}const p=[];let m=!1;for(let f=0;f<this._effects.length;f++){const g=this._effects[f].effect;if(g instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&d!==g))if(g instanceof T.POSTPROCESSING.MODULE.Effect){const y=g.getAttributes(),_=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;y&_&&(Xo&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(Xo&&console.log("[PostProcessing] \u2192 Merging effects ["+p.map(w=>w.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,s,n)),m=!0),p.push(g)}else g instanceof T.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,s,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,s,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,s,n)}catch(h){console.error("Error while applying postprocessing effects",h),r.passes.forEach(d=>d.dispose()),r.removeAllPasses()}let c=!1;for(let h=r.passes.length-1;h>=0;h--){const d=r.passes[h];let p=!1,m=!1;d.enabled&&(c||(p=!0,m=!0),c=!0),d.renderToScreen=m,d?.configuration!==void 0?d.configuration.gammaCorrection=p:"autosetGamma"in d&&(d.autosetGamma=p),this._anyPassHasDepth||=d.needsDepthTexture}this.handleDevicePixelRatio(),Xo&&console.log("[PostProcessing] Passes \u2192",[...r.passes],`
1343
+ ---------------------------------
1344
+ \u2022 `+r.passes.map(h=>h.name||h.constructor.name+"*").join(`
1345
+ \u2022 `)+`
1346
+ `),Xo&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const s=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);s.name=e.map(r=>r.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,t.addPass(s),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Xo==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const c=document.createElement("option");c.innerText=l.name,c.value=`${e.passes.indexOf(l)}`,c.title=l.name,r.appendChild(c)}s.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(c=>parseInt(c.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var o2=Object.defineProperty,g1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&o2(e,t,n),n};const ra=v("debugpost");class Ml extends R{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";addEffect(e){let t=e;return t instanceof tt||(t=new wh(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof tt?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof wh&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof tt){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){ra&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,Ee("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(ra||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
1347
+
1348
+ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ra&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),ra&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(ra&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),A()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new g0(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=q.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),ra&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${q.isMobileDevice()})`)):ra&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const s of this._activeEffects)if(s.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){s.active=e.value,this.scheduleRecreate();return}if(!Rp.has(i)){const r=new Array;Rp.set(i,r);const a=Object.keys(s);for(const l of a)s[l]instanceof U&&r.push(l)}if(Rp.has(i)){const r=n.toLowerCase(),a=Rp.get(i);for(const l of a)if(l.toLowerCase()===r){const c=s[l];c instanceof U&&(t.length===4&&t[3]==="active"?(c.overrideState=e.value,this.scheduleRecreate()):c&&c.value!==void 0&&(c.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}g1([qe(Cp)],Ml.prototype,"sharedProfile"),g1([qe()],Ml.prototype,"multisampling");const Rp=new Map;CA(Ml);async function f0(o){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>ZI);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var s2=Object.defineProperty,wt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&s2(e,t,n),n};const Wt=v("debugsceneswitcher"),r2=v("sceneswitcher:clearscene"),Tp="scene";f0(Tp);const Xs=Promise.resolve(!1);class Qe extends R{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new he;sceneLoadingProgress=new he;sceneLoaded=new he;_currentIndex=-1;_currentScene=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof O?x.remove(e.asset):e instanceof O&&x.remove(e);Wt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ae.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===Tp){const i=this.context.domElement.getAttribute(Tp);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new a2(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(Tp);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ae.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const s=n.substr(this.guid.length+2);Wt&&console.log("PopState",s),await this.trySelectSceneFromValue(s)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new ie(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(Wt&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=ie.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Xs}if(!this.scenes?.length)return Xs;if(e<0){if(this.clamp)return Xs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Xs;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}__lastSwitchScene;__lastSwitchScenePromise;async switchScene(e){if(!(e instanceof ie)){const t=typeof e;if(t==="string")return this.select(e);if(t==="number")return this.select(e);if(e&&e instanceof O){const i=this.scenes?.indexOf(e);e=new ie(e.name,void 0,e),i>=0&&(this.scenes[i]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${t}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){Wt&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?e.unload():e.asset instanceof O&&x.remove(e.asset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((s,r)=>{if(Wt){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`[SceneSwitcher] Download ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return Wt&&console.warn("Adding loaded scene prevented:",e,n),!1;if(!e.asset)return Wt&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===t){if(Wt&&console.log("ADD",e.url),this._currentScene=e,r2){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Zi(this.context.scene,!0,!0),this.context.scene=new vi,this.context.scene.add(l),a&&this.context.scene.add(a)}if(x.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping=wo,this.context.scene.background=a):Wt&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof O?a=e.name:e.url&&(a=f1(e.url))),this.queryParameterName?.length)Zl(this.queryParameterName,a,this.useHistory);else{const l=history.state,c=this.guid+"::"+t;l!==c&&history.pushState(c,"unused",location.href)}}const s=this.tryGetSceneEventListener(e.asset);if(s?.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof ie)return t.preload()}return Xs}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Xs;const e=v(this.queryParameterName);return typeof e=="boolean"?Xs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const s=this.scenes[n];if(!!s&&(s instanceof O?s.name:f1(s.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return $i()&&console.warn('Can not find scene: "'+e+'"',this),Xs}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){Wt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;x.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){Wt&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}x.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=x.foreachComponent(e,n=>{const s=n;if(s.sceneClosing||s.sceneOpened)return s});if(t===0&&!i&&e.children.length)for(const n of e.children){const s=this.tryGetSceneEventListener(n,t+1);if(s)return s}return i||null}}wt([u()],Qe.prototype,"autoLoadFirstScene"),wt([u(ie)],Qe.prototype,"scenes"),wt([u(ie)],Qe.prototype,"loadingScene"),wt([u()],Qe.prototype,"queryParameterName"),wt([u()],Qe.prototype,"useSceneName"),wt([u()],Qe.prototype,"clamp"),wt([u()],Qe.prototype,"useHistory"),wt([u()],Qe.prototype,"useKeyboard"),wt([u()],Qe.prototype,"useSwipe"),wt([u()],Qe.prototype,"useSceneLighting"),wt([u()],Qe.prototype,"useSceneBackground"),wt([u()],Qe.prototype,"preloadNext"),wt([u()],Qe.prototype,"preloadPrevious"),wt([u()],Qe.prototype,"preloadConcurrent"),wt([u()],Qe.prototype,"createMenuButtons"),wt([u(he)],Qe.prototype,"sceneLoadingStart"),wt([u(he)],Qe.prototype,"sceneLoadingProgress"),wt([u(he)],Qe.prototype,"sceneLoaded");function f1(o){const e=o.split("/").pop()?.split(".").shift();return e?.length?e:o}class a2{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;Wt&&console.log("Preload begin",{delay:e}),this._isRunning=!0;let t=-10,i,n;const s=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(Wt&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const c=l?this.maxLoadAhead:this.maxLoadBehind;if(i>c)return;const h=l?t+i:t-i;if(!(h<0)&&!(h<0||h>=s.length)&&!this._loadTasks.some(d=>d.index===h)){const d=s[h];Wt&&console.log("Preload scene",{roomIndex:h,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},d?.url),new l2(h,d,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class l2{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(Wt&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),Wt&&console.log("Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function c2(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function h2(o){await c2(),o()}var d2=Object.defineProperty,u2=Object.getOwnPropertyDescriptor,Di=(o,e,t,i)=>{for(var n=i>1?void 0:i?u2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&d2(e,t,n),n};const xt=v("debugvideo");var y1=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(y1||{}),b1=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(b1||{}),_1=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(_1||{});class dt extends R{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}_url=null;renderMode;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){xt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,xt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){xt&&console.log("VideoPlayer.onEnable",b1[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),h2(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],v("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}play(){if(this._videoElement||this.create(!1),!this._videoElement){xt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}xt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{console.log(e),xt&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),xt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),xt&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),xt&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(xt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(xt&&console.log("Set Video src",t),this._videoElement.src=t):(xt&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new SC(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=xo,e&&this.handleBeginPlaying(e),xt&&console.log("Video: handle playing done...",t,e),!0):(xt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new p2(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),xt&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=x.getComponent(this.gameObject,Yt)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,_1[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",s=this._videoMaterial;if(!this.targetMaterialProperty)s[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:s[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const s of i.getVideoTracks()){const r=s.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let s=0;s<10;s++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const s of this._targetObjects){let r=1;if(s.parent){const a=He(s.parent);r=a.x/a.y}switch(this.aspectMode){case 1:s.scale.y=1/n*s.scale.x*r;break;case 2:s.scale.x=n*s.scale.y*r;break}}for(let s=0;s<3;s++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(xt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{xt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),xt&&console.log("HLS: loaded",this.clip))}}Di([u()],dt.prototype,"playOnAwake",2),Di([u()],dt.prototype,"aspectMode",2),Di([u(URL)],dt.prototype,"clip",2),Di([u()],dt.prototype,"source",2),Di([u(URL)],dt.prototype,"url",1),Di([u()],dt.prototype,"renderMode",2),Di([u()],dt.prototype,"targetMaterialProperty",2),Di([u(Yt)],dt.prototype,"targetMaterialRenderer",2),Di([u(Te)],dt.prototype,"targetTexture",2),Di([u()],dt.prototype,"time",2),Di([u()],dt.prototype,"playbackSpeed",1),Di([u()],dt.prototype,"isLooping",1),Di([u()],dt.prototype,"audioOutputMode",1);class p2{context;constructor(e){this.context=e,this._input=new m2(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=xr.createPrimitive(wr.Quad,{material:new g2(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class m2{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new J;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new J(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,t.set(s.x,s.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],r=n.touches[1],a=s.clientX-r.clientX,l=s.clientY-r.clientY,c=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const h=c-this._lastPinch;this._material.zoom-=h*.004}this._lastPinch=c}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class g2 extends Un{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new J;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new pe(0,0,1,1)}},this.vertexShader=`
1349
+ uniform sampler2D map;
1350
+ uniform float screenAspect;
1351
+ uniform vec4 offsetScale;
1352
+ varying vec2 vUv;
1353
+
1354
+ void main() {
1355
+
1356
+ gl_Position = vec4( position , 1.0 );
1357
+ vUv = uv;
1358
+ vUv.y = 1. - vUv.y;
1359
+
1360
+ // fit into screen
1361
+ ivec2 res = textureSize(map, 0);
1362
+ float videoAspect = float(res.x) / float(res.y);
1363
+ float aspect = videoAspect / screenAspect;
1364
+ if(aspect >= 1.0)
1365
+ {
1366
+ vUv.y = vUv.y * aspect;
1367
+ float offset = (1. - aspect) * .5;
1368
+ vUv.y = vUv.y + offset;
1369
+ }
1370
+ else
1371
+ {
1372
+ vUv.x = vUv.x / aspect;
1373
+ float offset = (1. - 1. / aspect) * .5;
1374
+ vUv.x = vUv.x + offset;
1375
+ }
1376
+
1377
+ vUv.x -= .5;
1378
+ vUv.y -= .5;
1379
+
1380
+ vUv.x *= offsetScale.z;
1381
+ vUv.y *= offsetScale.z;
1382
+ vUv.x += offsetScale.x;
1383
+ vUv.y += offsetScale.y;
1384
+
1385
+ vUv.x += .5;
1386
+ vUv.y += .5;
1387
+ }
1388
+
1389
+ `,this.fragmentShader=`
1390
+ uniform sampler2D map;
1391
+ varying vec2 vUv;
1392
+ void main() {
1393
+ if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1394
+ gl_FragColor = vec4(0., 0., 0., 1.);
1395
+ else
1396
+ {
1397
+ vec4 texcolor = texture2D(map, vUv);
1398
+ gl_FragColor = texcolor;
1399
+ }
1400
+ }
1401
+ `}}var f2=Object.defineProperty,y2=Object.getOwnPropertyDescriptor,kh=(o,e,t,i)=>{for(var n=i>1?void 0:i?y2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&f2(e,t,n),n};const Rt=v("debugscreensharing");var v1=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(v1||{});class Qs extends R{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=v1[this.device]),Rt&&console.log("Screensharing",this.name,this),Ei.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new dd(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(Yn.StreamReceived,this.onReceiveStream),this._net?.addEventListener(Yn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(te.JoinedRoom,this.onJoinedRoom),this.autoConnect&&Nn(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(Yn.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(Yn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(te.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await Nn(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new dt;e.aspectMode=y1.AdjustWidth,x.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&fe("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=x.getComponent(this.gameObject,dt)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const r=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(r,1):Zn(r)}break;case"Canvas":const s=this.context.renderer.domElement.captureStream(0);this.setStream(s,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const r=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(r,1):Zn(r)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(Rt&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),Zn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Ei,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(Rt&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const s of e.getTracks())s.addEventListener("ended",()=>{Rt&&console.log("Track ended",s),this.close()}),Rt&&s.kind==="video"&&console.log(n?"Video \u2192":"Video \u2190",s.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{Rt&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(s=>s.kind==="videoinput");Rt&&console.log(`Request camera. These are your kind:videoinput devices:
1402
+ `,i);let n=!1;for(const s of i)try{if(!this._requestOpen){Rt&&console.log("Camera selection cancelled");break}if(s.kind!=="videoinput"){Rt&&console.log("Skipping non-video device",s);continue}const r=s.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){Rt&&console.log("Skipping device due to options.deviceId: "+s.label+"; "+s.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(s)===!1){Rt&&console.log("Skipping device due to options.deviceFilter: "+s.label+"; "+s.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(s)===!1){Rt&&console.log("Skipping device due to ScreenShare.deviceFilter: "+s.label+"; "+s.deviceId);continue}else Rt&&console.log("Selected device by filter",s);else if(this.deviceName){const l=s.label.toLowerCase(),c=this.deviceName.toLowerCase(),h=l.includes(c),d=s.deviceId===this.deviceName;if(!h&&!d){Rt&&console.log("Skipping device due to ScreenShare.deviceName: "+s.label+"; "+s.deviceId);continue}else Rt&&console.log("Selected device by name",s)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const a=await navigator.mediaDevices.getUserMedia(e).catch(l=>(console.error("Failed to get user media",l),null));if(a===null)continue;this._requestOpen?(this.setStream(a,1),Rt&&console.log("Selected camera",s)):(Zn(a),Rt&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){fe("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(fe("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}kh([u()],Qs.prototype,"allowStartOnClick",2),kh([u()],Qs.prototype,"autoConnect",2),kh([u(dt)],Qs.prototype,"videoPlayer",1),kh([u()],Qs.prototype,"device",2),kh([u()],Qs.prototype,"deviceName",2);var b2=Object.defineProperty,Rl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&b2(e,t,n),n};const _2=v("debugseethrough");let v2=0;class Qo extends R{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new b;_referencePointDir=new b;_distance=0;_renderer=null;_needsUpdate=!0;_id=v2++;onEnable(){this._needsUpdate=!0,this._renderer=null,Mh.components.push(this)}onDisable(){this._renderer?.forEach(t=>{const i=this.rendererMaterialsOriginal.get(t);for(let n=0;n<t.sharedMaterials.length;n++)t.sharedMaterials[n]&&i&&i[n]&&(t.sharedMaterials[n]=i[n]);this.rendererMaterials.delete(t),this.rendererMaterialsOriginal.delete(t)});const e=Mh.components.indexOf(this);e!==-1&&Mh.components.splice(e,1)}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(Yt),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const e=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(_2&&this.referencePoint){const t=this.gameObject.worldPosition;B.DrawArrow(D(t),t.sub(this._referencePointDir),e?16711680:65280),B.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}e?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}rendererMaterials=new WeakMap;rendererMaterialsOriginal=new WeakMap;updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(D(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{if(e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0,!this.rendererMaterials.has(i)){const s=new Array,r=new Array;for(let a=0;a<i.sharedMaterials.length;a++){const l=i.sharedMaterials[a];if(!l)continue;s.push(l);const c=l.clone();c.userData=l.userData||{},c.userData.seeThrough={initial:{opacity:c.opacity,transparent:c.transparent,alphaHash:c.alphaHash}},r.push(c),i.sharedMaterials[a]=c}this.rendererMaterials.set(i,r),this.rendererMaterialsOriginal.set(i,s)}const n=i.hasLightmap?i.sharedMaterials:this.rendererMaterials.get(i);if(n)for(const s of n){if(!s)continue;let r=I.lerp(s.opacity,e,t<=0?1:this.context.time.deltaTime/t);r>=.99?r=1:r<=.01&&(r=0);const a=s.transparent,l=s.alphaHash;if(s.alphaHash=this.useAlphaHash,s.userData&&"seeThrough"in s.userData){const c=s.userData.seeThrough.initial;s.opacity=c.opacity*r,s.transparent=s.opacity>=1?c.transparent:!this.useAlphaHash}else s.transparent=s.opacity>=1?!1:!this.useAlphaHash;(a!=s.transparent||l!=s.alphaHash)&&(s.needsUpdate=!0)}})}}Rl([u(O)],Qo.prototype,"referencePoint"),Rl([u()],Qo.prototype,"fadeDuration"),Rl([u()],Qo.prototype,"minAlpha"),Rl([u()],Qo.prototype,"useAlphaHash"),Rl([u()],Qo.prototype,"overrideAlpha"),Rl([u()],Qo.prototype,"autoUpdate");class Mh{static components=[];get extensionName(){return"SeeThrough"}}const w1=new Mh;Tn.beforeExport.addEventListener(o=>{Mh.components.length!==0&&o.exporter.extensions.includes(w1)===!1&&o.exporter.extensions.push(w1)});var w2=Object.defineProperty,x1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&w2(e,t,n),n};class Rh extends R{mode=0;shadowColor=new oe(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof G)this.gameObject instanceof G&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=xr.createPrimitive(wr.Quad,{name:"ShadowCatcher",material:new pt({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=ab,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1403
+ // diffuse-only lighting with overdrive to somewhat compensate
1404
+ // for the loss of indirect lighting and to make it more visible.
1405
+ vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1406
+ float max = max(direct.r, max(direct.g, direct.b));
1407
+
1408
+ // early out - we're simply returning direct lighting and some alpha based on it so it can
1409
+ // be blended onto the scene.
1410
+ gl_FragColor = vec4(direct, max);
1411
+ return;
1412
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new Y0;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new xe;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}x1([u()],Rh.prototype,"mode"),x1([u(oe)],Rh.prototype,"shadowColor");const Ep=new Map;function S1(o,e){if(Ep.has(o))return Ep.get(o);const t=new URL(o,window.location.href),i=x2(t,e);return Ep.set(o,i),i.finally(()=>{Ep.delete(o)}),i}async function x2(o,e){if(!o)return Promise.resolve(null);const t=o.pathname,i=o.toString().toLowerCase().includes("pmrem")||o.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),s=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new Pm;else if(s)a=new pb;else if(r){const{ktx2Loader:c}=Cm(e);a=c}else a=new Ql;const l=o.toString();return await a.loadAsync(l).then(c=>{if(c){const h=t.lastIndexOf("/");c.name=t.substring(h>=0?h+1:0),i&&(c.mapping=lb),a instanceof Ql&&(c.colorSpace=xo)}return c}).catch(c=>(console.warn("Failed to load texture from url:",o),null))}var S2=Object.defineProperty,Th=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&S2(e,t,n),n};const yi=v("debugskybox");f0("background-image"),f0("environment-image");function C1(o,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const s=new Ip;s.sourceId=Fb(e),s.allowDrop=!1,s.allowNetworking=!1,s.background=t,s.environment=i,x.addComponent(o.scene,s);const r=a=>{if(yi&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}s.setSkybox(a)}else if(s.sourceId&&(i&&(o.sceneLighting.internalEnableReflection(s.sourceId)||(o.scene.environment=null)),t)){const l=o.lightmaps.tryGetSkybox(s.sourceId);o.scene.background=l}};return Dm(o.domElement,n,r),s.addEventListener("destroy",()=>{yi&&console.log("Destroyed attribute remote skybox",n),Bm(o.domElement,n,r)}),s.setSkybox(e)}const Ap=new Array;ue.registerCallback(de.ContextCreationStart,o=>{const e=o.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){yi&&console.log("Creating RemoteSkybox to load background "+t);const n=C1(e,t,!0,!1,"background-image");n&&Ap.push(n)}if(i){yi&&console.log("Creating RemoteSkybox to load environment "+i);const n=C1(e,i,!1,!0,"environment-image");n&&Ap.push(n)}}),ue.registerCallback(de.ContextCreationStart,()=>Promise.all(Ap).finally(()=>{Ap.length=0}));const aa=class extends R{url;allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,ai.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):yi&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){if(!this.activeAndEnabled||(o=C2(o,this.environment,this.background),!o))return!1;if(e??=o,this.isValidTextureType(e)||console.warn('Potentially invalid skybox URL: "'+e+'" on '+(this.name||this.gameObject?.name||"context")),yi&&console.log("Set RemoteSkybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const t=await S1(o,this.context.renderer);return t?!this.enabled||this.destroyed?(yi&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==o?(yi&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=o,this._prevLoadedEnvironment=t,this.apply(),!0):(yi&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1)}apply(){const o=this._prevLoadedEnvironment;if(o&&(o instanceof CC||o instanceof PC||o.mapping==lb||(o.mapping=OC,o.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==o&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==o&&(this._prevEnvironment=this.context.scene.environment),yi&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!ai.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=o),this.background&&!ai.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=o),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.includes(e))return!0;for(const e of this.validProtocols)if(o.startsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()};onDrop=o=>{if(this.allowDrop&&o.dataTransfer){for(const e of o.dataTransfer.types)if(yi&&console.log(e),e==="text/uri-list"){const t=o.dataTransfer.getData(e);yi&&console.log(e,t);let i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(t)?.groups?.name;if(i||(i=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(t)?.groups?.name),yi&&console.log(i),i){const n="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+i+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${n}`),o.preventDefault(),this.setSkybox(n);break}else if(this.isValidTextureType(t)){console.log("[Remote Skybox] Setting skybox from url: "+t),o.preventDefault(),this.setSkybox(t);break}else{console.warn(`[RemoteSkybox] Unknown url ${t}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const n=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:t,apply:s=>{o.preventDefault(),this.setSkybox(s)}}});this.dispatchEvent(n)}}else if(e=="Files"){const t=o.dataTransfer.files.item(0);if(yi&&console.log(e,t),!t)continue;if(!this.isValidTextureType(t.name)){console.warn(`[RemoteSkybox]: File "${t.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}o.preventDefault(),this.setSkybox(t.name);break}}}};Th([wy(aa.prototype.urlChangedSyncField),u(URL)],aa.prototype,"url"),Th([u()],aa.prototype,"allowDrop"),Th([u()],aa.prototype,"background"),Th([u()],aa.prototype,"environment"),Th([u()],aa.prototype,"allowNetworking");let Ip=aa;function C2(o,e,t){if(o==null)return null;const i=e&&!t;switch(o.toLowerCase()){case"studio":return i?"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem";case"blurred-skybox":return i?"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem";case"quicklook-ar":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem";case"quicklook":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem":"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem"}return o}var P2=Object.defineProperty,Lp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&P2(e,t,n),n};const Eh=class fS extends R{target=null;followFactor=.1;rotateFactor=.1;positionAxes=Qa.All;flipForward=!1;static _invertForward=new N().setFromAxisAngle(new b(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=K(this.target),i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&Qa.X&&(n.x=I.lerp(n.x,t.x,i)),this.positionAxes&Qa.Y&&(n.y=I.lerp(n.y,t.y,i)),this.positionAxes&Qa.Z&&(n.z=I.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=be(this.target);this.flipForward&&t.premultiply(fS._invertForward);const i=this._firstUpdate||e?1:I.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};Lp([u(O)],Eh.prototype,"target"),Lp([u()],Eh.prototype,"followFactor"),Lp([u()],Eh.prototype,"rotateFactor"),Lp([u()],Eh.prototype,"positionAxes");let jp=Eh;var O2=Object.defineProperty,Ah=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&O2(e,t,n),n};const Ih=v("debugspatialtrigger"),P1=new hs,O1=new hs;function k2(o,e){return P1.mask=o,O1.mask=e,P1.test(O1)}class ao extends R{triggerMask=0;onEnter;onStay;onExit;start(){Ih&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Dp.triggers)k2(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){Ih&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){Ih&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}Ah([u()],ao.prototype,"triggerMask"),Ah([u(he)],ao.prototype,"onEnter"),Ah([u(he)],ao.prototype,"onStay"),Ah([u(he)],ao.prototype,"onExit");const k1=class sm extends R{static triggers=[];triggerMask;boxHelper;start(){Ih&&console.log(this.name,this.triggerMask,this)}onEnable(){sm.triggers.push(this),this.boxHelper||(this.boxHelper=x.addComponent(this.gameObject,St),this.boxHelper?.showHelper(null,Ih))}onDisable(){sm.triggers.splice(sm.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof ao&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof ao&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){x.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof ao&&t.onExitTrigger(this)},!1)}};Ah([u()],k1.prototype,"triggerMask");let Dp=k1;var M2=Object.defineProperty,R2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&M2(e,t,n),n};const Bi=v("debugspectator");class Bp extends R{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),x.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new A2(this.context,this),this._networking=new j2(this.context,this),this._networking.awake(),x.setActive(this.gameObject,!1),this.cam=x.getComponent(this.gameObject,ai),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new T2(this.context,this.cam,this)),this.orbit=x.getComponent(this.context.mainCamera,me)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows|MacOS/.test(e),i=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return t&&!i}onBeforeXR(e){this.isSupportedPlatform()&&x.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(Bi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),x.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,vs.Headset),this.target=this.context.players.getPlayerView(this.localId)),Bi&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const s=e.state;if(!i){if(!e.state.bindFramebuffer||!s.bindXRFramebuffer)return;n=e._framebuffer,s.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const c=r.backgroundColor;c&&e.setClearColor(c,c.alpha),this.cam.backgroundColor=c,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new ne(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):s.bindXRFramebuffer&&s.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Le.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=Kn.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?Kn.FirstPerson:Kn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const s of n)s.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Le.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(Kn.FirstPerson):i.UpdateVisible(Kn.ThirdPerson)}}}R2([u()],Bp.prototype,"useKeys");class T2{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=x.addComponent(this.cam.gameObject,jp)),this.target||(this.target=new O),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,Bi&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){Bi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&x.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){Bi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&(Bi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==vs.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==vs.Browser?i.quaternion.copy(E2):i.quaternion.identity()}}}const E2=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class A2{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ae.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ae.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const e=new ys;e.setMask(16777215);const t=this.context.physics.raycast(e);if(Bi&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,s=x.getComponentInParent(n,Le),r=s?.connectionId;if(r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,Bi&&console.log("spectate",r,s);break}}}}class I2{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class L2{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class j2{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(te.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(te.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(Bi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,s=new I2(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(e=!1){if(Bi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new L2(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){v("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if(Bi&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return Bi&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(Bi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var D2=Object.defineProperty,B2=Object.getOwnPropertyDescriptor,Tl=(o,e,t,i)=>{for(var n=i>1?void 0:i?B2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&D2(e,t,n),n};const M1=v("debugsplines");class lo{position=new b;rotation=new N;tangentIn=new b;tangentOut=new b}Tl([qe(b)],lo.prototype,"position",2),Tl([qe(N)],lo.prototype,"rotation",2),Tl([qe(b)],lo.prototype,"tangentIn",2),Tl([qe(b)],lo.prototype,"tangentOut",2);class la extends R{addKnot(e){if(e instanceof lo)this.spline.push(e),this._isDirty=!0;else{const t=new lo;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new b;const i=this.curve.getPointAt(I.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new b;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(I.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){M1&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=F2(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(M1&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new pm({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new gn().setFromPoints(i);this._debugLine=new Ca(n,e),this.gameObject?.add(this._debugLine)}}}Tl([qe()],la.prototype,"closed",1),Tl([qe(lo)],la.prototype,"spline",2);function F2(o,e){const t=o.map(s=>new b(-s.position.x,s.position.y,s.position.z));t.length===1&&t.push(t[0]);const i=o.reduce((s,r)=>s+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/o.length,n=I.remap(i,0,.3,0,.5);return new kC(t,e,"catmullrom",n)}var U2=Object.defineProperty,z2=Object.getOwnPropertyDescriptor,Ys=(o,e,t,i)=>{for(var n=i>1?void 0:i?z2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&U2(e,t,n),n};class an extends R{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),window.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),window.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=I.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=I.clamp01(this.pullStrength),s=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(s),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new b}Ys([qe(la)],an.prototype,"spline",2),Ys([qe(O)],an.prototype,"object",2),Ys([qe()],an.prototype,"useLookAt",2),Ys([qe(O)],an.prototype,"lookAt",2),Ys([qe()],an.prototype,"clamp",2),Ys([qe()],an.prototype,"position01",1),Ys([qe()],an.prototype,"autoRun",2),Ys([qe()],an.prototype,"duration",2);class go{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new go).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+xb),(t||new go).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new jr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new jr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var N2=Object.defineProperty,V2=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&N2(e,t,n),n};const Fp="SCAM";pg(Fp,go.getRootAsSyncedCameraModel);const Fi=new km;class W2{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){Fi.clear();const i=Fi.createString(this.guid),n=Fi.createString(this.userId);go.startSyncedCameraModel(Fi),go.addGuid(Fi,i),go.addUserId(Fi,n);const s=K(e),r=Id(e);go.addPos(Fi,jr.createVec3(Fi,s.x,s.y,s.z)),go.addRot(Fi,jr.createVec3(Fi,r.x,r.y,r.z));const a=go.endSyncedCameraModel(Fi);Fi.finish(a,Fp),t.sendBinary(Fi.asUint8Array())}}}const R1=class X0 extends R{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(Fp,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(Fp,this._receiveCallback)}update(){for(const n in this.remoteCams){const s=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-s.lastUpdate;if(!s||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),s?.obj&&x.destroy(s.obj),delete this.remoteCams[n],s&&delete this.userToCamMap[s.userId],X0.instances.push(s),this.context.players.removePlayerView(s.userId,vs.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new W2(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=K(e),i=be(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,vs.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new Dn;l.context=this.context;const c=x.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:c,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(c),this.userToCamMap[i]=t,X0.instances.push(n);const h=x.getOrAddComponent(c,Le);h.connectionId=i,h.avatar=c}else return;const s=n.obj;this.context.players.setPlayerView(i,s,vs.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,hn.markDirty(s);const r=e.pos();r&&mr(s,r.x(),r.y(),r.z());const a=e.rot();a&&ic(s,a.x(),a.y(),a.z())}};V2([u([O,ie])],R1.prototype,"cameraPrefab");let y0=R1;var $2=Object.defineProperty,H2=Object.getOwnPropertyDescriptor,Zs=(o,e,t,i)=>{for(var n=i>1?void 0:i?H2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&$2(e,t,n),n};const b0="view",_0=v("debugsyncedroom");class Ln extends R{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){return v(b0)||v(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),_0&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=v(b0);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=v(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=Db(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((_0||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1413
+ To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1414
+ Please choose one of the following options to fix this:
1415
+ A) Set a room name in the SyncedRoom component
1416
+ B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1417
+ C) Set "joinRandomRoom" to true`),!1):(_0&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(b0,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Yl(),t=this.generateRoomName();v(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Lm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Zl(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=v(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Zl(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=Pt("group"),this._roomButtonIconLeave=Pt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(te.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(te.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(te.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(te.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(te.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(te.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(te.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Ee("View only URL copied to clipboard")):fe("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(Pt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}Zs([u()],Ln.prototype,"roomName",2),Zs([u()],Ln.prototype,"urlParameterName",2),Zs([u()],Ln.prototype,"joinRandomRoom",2),Zs([u()],Ln.prototype,"requireRoomParameter",2),Zs([u()],Ln.prototype,"autoRejoin",2),Zs([u()],Ln.prototype,"createJoinButton",2),Zs([u()],Ln.prototype,"createViewOnlyButton",2),Zs([u()],Ln.prototype,"roomPrefix",1);function G2(){const o=v("testwindowcount")||0;o&&o>0&&q2(o)}function q2(o){if(v("testwindow"))return null;const e=new URL(window.location.href);Im(e.searchParams,zR,1),Im(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,s=128;let r=0,a=0;for(let l=0;l<o;l++){r*s+s*.01>=window.innerWidth&&(a+=1,r=0);const c=r*(s*(1+n))+window.screenLeft,h=a*(s*(1+n))+window.screenTop+90+60*a;r+=1;const d=window.open(t,"test window "+l,`popup=yes width=${s} height=${s} top=${h} left=${c}`);if(!d){console.warn("Failed to open window");continue}i.push(d),d.onload=()=>{d.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==d&&m.close()}i.length=0}}}return i}class v0 extends R{awake(){G2()}}class w0 extends R{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Lc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new X2(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new km(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=Iw(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class X2{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new b;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const s=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}var Q2=Object.defineProperty,Up=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&Q2(e,t,n),n};const Y2=v("debugsignals");class zp{guid}Up([u()],zp.prototype,"guid");class Lh{signal;reaction}Up([u(zp)],Lh.prototype,"signal"),Up([u(he)],Lh.prototype,"reaction");const T1=class os extends R{static receivers={};static invoke(e){if(os.receivers[e]){const t=os.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){Y2&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)os.receivers[e.signal.guid]||(os.receivers[e.signal.guid]=[]),os.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(os.receivers[e.signal.guid]){const t=os.receivers[e.signal.guid].indexOf(this);t>=0&&os.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Up([u(Lh)],T1.prototype,"events");let jh=T1;var Ui=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Ui||{}),co=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(co||{}),x0=(o=>(o.Signal="SignalEmitter",o))(x0||{});const ho=v("debugtimeline");class El{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const s=i[t];if(n||e>=s.start&&e<=s.end){let r=1;if(s.easeInDuration>0){const a=Math.min((e-s.start)/s.easeInDuration,1);r*=a}if(s.easeOutDuration>0){const a=Math.min((s.end-e)/s.easeOutDuration,1);r*=a}return r}return 0}}class Z2{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",s=i.name+".quaternion";ho&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new b().fromArray(r.values,0),this.rootEndPosition=new b().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),ho&&console.log(this.rootPositionOffset);else if(r.name.endsWith(s)&&(this.rootStartQuaternion=new N().fromArray(r.values,0),this.rootEndQuaternion=new N().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),ho)){const a=new ot().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class Dh extends El{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&kw(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const s=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(s){const r=s[s.length-2],a=r+".position",l=r+".quaternion";for(const c of t.tracks)!i&&c.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,c)):!n&&c.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,c))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),c=a.name.substring(0,l),h=c.substring(c.lastIndexOf(".")+1),d=r.getObjectByName(h);if(d)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";ho&&console.warn("Create quaternion track",h,d);const m=new RC(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=c+".position";ho&&console.warn("Create position track",h,d);const m=new MC(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,ho&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new Z2(e);this._actionOffsets.push(t)}this.target&&(this._animator=x.getComponent(this.target,yt)??null,this._animator&&kw(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new b(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new N(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new b(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new N(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new b;_totalOffsetRotation=new N;_totalOffsetPosition2=new b;_totalOffsetRotation2=new N;_summedPos=new b;_tempPos=new b;_summedRot=new N;_tempRot=new N;_clipRotQuat=new N;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,s=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],c=this.actions[a],h=l.asset;c.weight=0;const d=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,f=a<this.clips.length-1?this.models[a+1]:null;let g=d,y=!1;if(!g&&!n&&l.end<e&&m!==co.None?(!f||f.start>e)&&(g=!0,n=!0):a==0&&!g&&!s&&l.start>e&&p!==co.None&&(!f||f.start<e)&&(g=!0,y=!0,s=!0),g){let _=this.weight;_*=this.evaluateWeight(e,a,this.models,g),_*=this.director.weight;let w=d;if(y)switch(p){case co.Hold:break;case co.Loop:e+=l.start,w=!0;break;default:e+=l.start,w=!0;break}let P=this.getClipTime(e,l),M=0;const k=h.duration;if(y&&p===co.Hold&&(P=0),w){if(h.loop)for(M+=Math.floor(P/(k+1e-6));P>k;)P-=k}else if(!d&&n)switch(m){case co.Hold:P=this.getClipTime(l.end,l);break;case co.Loop:P%=k;break;case co.PingPong:const L=Math.floor(P/k)%2!==0;P%=k,L&&(P=k-P);break}l.reversed===!0?c.time=c.getClip().duration-P:c.time=P,c.timeScale=0;const F=Math.max(0,_);if(c.weight=F,r+=F,c.clampWhenFinished=!1,c.isRunning()||c.play(),this._useclipOffsets){const L=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,z=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-_),t+=1;const j=this._summedPos.set(0,0,0),$=this._tempPos.set(0,0,0),ee=this._summedRot.identity(),E=this._tempRot.identity(),H=h.rotation;H&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(H,_));const W=this._actionOffsets[a];if(W.hasOffsets)for(let se=0;se<M;se++)W.rootPositionOffset?$.copy(W.rootPositionOffset):$.set(0,0,0),$.applyQuaternion(ee),this._clipRotQuat&&$.applyQuaternion(this._clipRotQuat),W.rootQuaternionOffset&&(E.copy(W.rootQuaternionOffset),ee.multiply(E)),j.add($);this._clipRotQuat&&z.multiply(this._clipRotQuat),z.multiply(ee),h.position&&j.add(h.position),L.add(j)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(ho||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new N;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=c=>{const h=l(c);if(s.set(h[0],h[1],h[2],h[3]),s.premultiply(this._totalOffsetRotation),r&&s.premultiply(r),this.director.animationCallbackReceivers)for(const d of this.director.animationCallbackReceivers)d?.onTimelineRotation?.call(d,this.director,this.target,c,s);return h[0]=s.x,h[1]=s.y,h[2]=s.z,h[3]=s.w,h},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new b;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const c=n(),h=c.evaluate.bind(c);return c.evaluate=d=>{const p=h(d);if(s.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&s.sub(l)),s.applyQuaternion(this._totalOffsetRotation),s.add(this._totalOffsetPosition),r&&s.applyQuaternion(r),a&&(s.x-=a.x,s.y+=a.y,s.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,d,s);return p[0]=s.x,p[1]=s.y,p[2]=s.z,p},c}}}const K2=v("mutetimeline");class ls extends El{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return ps(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new TC(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(K2||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let s=0;s<this.models.length;s++){const r=this.models[s],a=this.audio[s],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Ei.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,ho&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const h=r.clipIn+(e-r.start)*r.timeScale,d=a.context.currentTime-a._startedAt+a.offset;Math.abs(h-d)>.3&&(a.offset=h,a.stop(),a.play(n))}let c=l.volume;if(this.track.volume!==void 0&&(c*=this.track.volume),t&&(c=0),r.easeInDuration>0){const h=Math.min((e-r.start)/r.easeInDuration,1);c*=h}if(r.easeOutDuration>0){const h=Math.min((r.end-e)/r.easeOutDuration,1);c*=h}a.setVolume(c*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const s=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,s,r)){const l=this.audio[this.models.indexOf(a)],c=this.handleAudioLoading(a,l);c!==null&&(n===null&&(n=[]),n.push(c))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){ls._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new bm);const i=this.getAudioFilePath(e.asset.clip);if(ls._audioBuffers.get(i)){const s=ls._audioBuffers.get(i);return s.then(r=>{r&&t.setBuffer(r)}),s}ho&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((s,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),s(a)},void 0,a=>{console.error("Error loading audio",a),s(null)})});return ls._audioBuffers.set(i,n),n}}class Np extends El{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class Bh extends El{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],s=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!s)if(ho&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)jh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class Vp extends El{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const i=this.models[t].asset;if(!i.sourceObject||typeof i.sourceObject!="object"){console.log("no source object, removing model",t,i),this.models.splice(t,1);continue}else{const n=x.getComponent(i.sourceObject,ca);this.timelines.push(n),n&&i.updateDirector&&(n.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const s=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=s,r.evaluate())}}else{const s=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;s?.sourceObject!==r&&(r.visible=!1)}}}}}var J2=Object.defineProperty,E1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&J2(e,t,n),n};const Yo=v("debugtimeline"),S0=class Q0 extends R{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Yo||$i())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Yo&&console.log(this,this.playableAsset),this.rebuildGraph(),!this.isValid()&&(Yo||A())&&(Yo?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Ei.userInteractionRegistered&&this.waitForAudio;)await Nn(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),we.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_allTracks=[this._animationTracks,this._audioTracks,this._signalTracks,this._markerTracks,this._controlTracks,this._customTracks];invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case Ui.Activation:if(!e&&!this._isPlaying)continue;for(let s=0;s<n.outputs.length;s++){const r=n.outputs[s];if(typeof r=="object"){let a=!1;if(n.clips)for(const c of n.clips)c.start<=i&&i<=c.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Yo&&console.warn(this.name,"set ActivationTrack-"+s,l.name,a,i))}}break}for(const n of this._allTracks)for(const s of n)this._isStopping&&s instanceof Dh||s.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Kl(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const s=x.findByGuid(n,e);s===null||typeof s!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Yo&&console.log("Resolved binding",n,"to",s),t.outputs[i]=s)}else if(n===null){if(t.outputs.splice(i,1),Q0.createTrackFunctions[t.type])continue;t.type!==Ui.Audio&&t.type!==Ui.Control&&t.type!==Ui.Marker&&t.type!==Ui.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===Ui.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let s=n.asset.sourceObject;if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const r=x.findByGuid(s,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",s,t.name,n):(Yo&&console.log("Resolved binding",s,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=x.findObjectOfType(Io,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=Q0.createTrackFunctions[i];if(n!=null){const s=n(this,t);if(typeof s.evaluate=="function"){s.director=this,s.track=t,this._customTracks.push(s);continue}}if(t.type===Ui.Animation){if(!t.clips||t.clips.length<=0){Yo&&console.warn("Animation track has no clips",t);continue}for(let s=t.outputs.length-1;s>=0;s--){let r=t.outputs[s];if(r instanceof O){const l=x.getOrAddComponent(r,yt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new Dh;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let c=0;c<t.clips.length;c++){const h=t.clips[c],d=h.asset;if(!d){console.error(`Timeline ${this.name}: clip #${c} on track "${t.name}" has no animation data`);continue}const p=d.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(g=>g.name===p)),Yo&&console.log(d,p,"\u2192",m),!m){console.warn("Could not find animationClip for model",h,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof yt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new ym(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(h.asset,m);const f=l.mixer.clipAction(m);l.actions.push(f),l.models.push(h)}this._animationTracks.push(l)}}}else if(t.type===Ui.Audio){if(!t.clips||t.clips.length<=0)continue;const s=new ls;s.director=this,s.track=t,s.audioSource=t.outputs.find(r=>r instanceof Ei),this._audioTracks.push(s),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(Io)),s.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];s.addModel(a)}}else if(t.type===Ui.Marker){if(t.markers){const s=new Bh;s.director=this,s.track=t;const r=new Np;r.director=this,r.track=t;for(const a of t.markers)switch(a.type){case x0.Signal:s.models.push(a),s.didTrigger.push(!1);break;default:r.models.push(a);break}if(s!==null&&s.models.length>0){const a=x.getComponent(this.gameObject,jh);a&&(s.receivers.push(a),this._signalTracks.push(s))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===Ui.Signal){const s=new Bh;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)s.models.push(r),s.didTrigger.push(!1);for(const r of t.outputs)s.receivers.push(r);this._signalTracks.push(s)}else if(t.type===Ui.Control){const s=new Vp;if(s.director=this,s.track=t,t.clips)for(const r of t.clips)s.models.push(r);s.resolveSourceObjects(this.context),this._controlTracks.push(s)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};E1([u()],S0.prototype,"playOnAwake"),E1([u()],S0.prototype,"extrapolationMode");let ca=S0;var eI=Object.defineProperty,Wp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eI(e,t,n),n};class ha extends R{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!_c)&&this.context.mainCamera&&(this._control||(this._control=new ZC(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(e=>{const t=e;if(t.layers.set(2),t){const i=t.material;i&&(i.opacity=.3)}}),this.orbit=x.getComponentInParent(this.context.mainCamera,me)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(bo.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(Pn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(Pn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}Wp([u()],ha.prototype,"isGizmo"),Wp([u()],ha.prototype,"translationSnap"),Wp([u()],ha.prototype,"rotationSnapAngle"),Wp([u()],ha.prototype,"scaleSnap");var tI=Object.defineProperty,iI=Object.getOwnPropertyDescriptor,$p=(o,e,t,i)=>{for(var n=i>1?void 0:i?iI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&tI(e,t,n),n};class C0{texture=null;rect}$p([u(Te)],C0.prototype,"texture",2);let Al=class extends ah{set image(o){this.sprite||(this.sprite=new C0),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const o=this.sprite;switch(o?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!o?.texture?.name?.length&&o?.texture?.image?.width===32&&o?.texture?.image?.height===32}onBeforeCreate(o){super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(o.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};$p([u(C0)],Al.prototype,"sprite",1),$p([u()],Al.prototype,"pixelsPerUnitMultiplier",2);class Hp extends ah{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}$p([u(Te)],Hp.prototype,"mainTexture",1);var nI=Object.defineProperty,oI=Object.getOwnPropertyDescriptor,zi=(o,e,t,i)=>{for(var n=i>1?void 0:i?oI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&nI(e,t,n),n};const da=v("debugbutton");class Ks{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}zi([u()],Ks.prototype,"colorMultiplier",2),zi([u(oe)],Ks.prototype,"disabledColor",2),zi([u()],Ks.prototype,"fadeDuration",2),zi([u(oe)],Ks.prototype,"highlightedColor",2),zi([u(oe)],Ks.prototype,"normalColor",2),zi([u(oe)],Ks.prototype,"pressedColor",2),zi([u(oe)],Ks.prototype,"selectedColor",2);class sI{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class Zo extends R{click(){this.onClick?.invoke()}onClick=new he;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),da&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),da&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){da&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){da&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===zd.Mouse)&&(da&&(console.warn("Button Click",this.onClick),Ee("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),da))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),da&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(Ya)||this.gameObject.addComponent(Au)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=x.getComponent(this.gameObject,Al),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),s={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(s);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),c={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,this.colors?.disabledColor),d={state:"disabled",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(d)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}zi([u(he)],Zo.prototype,"onClick",2),zi([u(Ks)],Zo.prototype,"colors",2),zi([u()],Zo.prototype,"transition",2),zi([u(sI)],Zo.prototype,"animationTriggers",2),zi([u(yt)],Zo.prototype,"animator",2),zi([u()],Zo.prototype,"interactable",1);var rI=Object.defineProperty,Gp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&rI(e,t,n),n};const Js=v("debuginputfield"),Fh=class X extends R{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return X.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Js&&console.log(this.name,this)}onEnable(){X.htmlField||(X.htmlField=document.createElement("input"),X.htmlField.style.width="0px",X.htmlField.style.height="0px",X.htmlField.style.padding="0px",X.htmlField.style.border="none",X.htmlField.style.overflow="hidden",X.htmlField.style.caretColor="transparent",X.htmlField.style.outline="none",X.htmlField.classList.add("ar"),X.htmlField.onfocus=()=>X.htmlFieldFocused=!0,X.htmlField.onblur=()=>X.htmlFieldFocused=!1,document.body.append(X.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),X.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&x.setActive(this.placeholder.gameObject,!1),q.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){X.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){X.active===this&&X.htmlField?(X.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&x.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Js&&console.log("CLICK",e,X.active),X.activeTime=this.context.time.time,X.active!==this&&this.startCoroutine(this.activeLoop(),we.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();X.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-X.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(X.active!==this&&(Js&&console.log("Select",this.name,this,X.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,X.htmlField?.value),X.active?.onDeselected(),X.active=this,this.placeholder&&x.setActive(this.placeholder.gameObject,!1),X.htmlField)){if(X.htmlField.value=this.textComponent?.text||"",Js&&console.log("set input field value",X.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(X.htmlField)}this.selectInputField()}}onDeselected(){X.active===this&&(X.active=null,Js&&console.log("Deselect",this.name,this),X.htmlField&&(X.htmlField.blur(),document.body.append(X.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&x.setActive(this.placeholder.gameObject,!0),X.htmlField&&this.onEndEdit?.invoke(X.htmlField.value))}update(){X.active===this&&this.textComponent?.markDirty()}onInput(e){if(X.active===this){if(Js&&console.log(e.code,e,X.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}X.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&x.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&X.htmlField){const e=this.textComponent.text,t=X.htmlField.value,i=this.textComponent.text!==X.htmlField.value;this.textComponent.text=X.htmlField.value,i&&(Js&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){X.htmlField&&(Js&&console.log("Focus Inputfield",X.htmlFieldFocused),X.htmlField.setSelectionRange(X.htmlField.value.length,X.htmlField.value.length),q.isiOS()?X.htmlField.focus({preventScroll:!0}):setTimeout(()=>X.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const t=e[0].object,i=bf(t);(i?.gameObject===this.gameObject||i?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Gp([u(Ut)],Fh.prototype,"textComponent"),Gp([u(Ut)],Fh.prototype,"placeholder"),Gp([u(he)],Fh.prototype,"onValueChanged"),Gp([u(he)],Fh.prototype,"onEndEdit");let P0=Fh;var aI=Object.defineProperty,A1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aI(e,t,n),n};class Uh extends R{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new KC;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new JC(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const s=Id(this.gameObject).clone();ic(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new wi;r.setFromObject(t),this.setWorldRotation(s.x,s.y,s.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const h=a/l;a>l?i.scale.set(1/a,1/l/h,1):i.scale.set(1/a*h,1/l,1)}else i.scale.set(1/a,1/l,1);const c=this.gameObject.scale;i.scale.multiply(c)},1)}onDisable(){this._object?.removeFromParent()}}A1([u()],Uh.prototype,"id"),A1([u()],Uh.prototype,"keepAspect");/* @license
1418
+ * Copyright 2021 Google LLC. All Rights Reserved.
1419
+ * Licensed under the Apache License, Version 2.0 (the 'License');
1420
+ * you may not use this file except in compliance with the License.
1421
+ * You may obtain a copy of the License at
1422
+ *
1423
+ * http://www.apache.org/licenses/LICENSE-2.0
1424
+ *
1425
+ * Unless required by applicable law or agreed to in writing, software
1426
+ * distributed under the License is distributed on an 'AS IS' BASIS,
1427
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1428
+ * See the License for the specific language governing permissions and
1429
+ * limitations under the License.
1430
+ */const lI={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},cI={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class qp extends vi{constructor(e){super(),this.position.y=-3.5;const t=new Sa;t.deleteAttribute("uv");const i=new pt({metalness:0,side:Sd}),n=new pt({metalness:0}),s=e=="legacy"?lI:cI,r=new um(16777215,s.topLight.intensity,28,2);r.position.set(...s.topLight.position),this.add(r);const a=new G(t,i);a.position.set(...s.room.position),a.scale.set(...s.room.scale),this.add(a);for(const l of s.boxes){const c=new G(t,n);c.position.set(...l.position),c.rotation.set(0,l.rotation,0),c.scale.set(...l.scale),this.add(c)}for(const l of s.lights){const c=new G(t,this.createAreaLightMaterial(l.intensity));c.position.set(...l.position),c.scale.set(...l.scale),this.add(c)}}createAreaLightMaterial(e){const t=new xe;return t.color.setScalar(e),t}}var hI=Object.defineProperty,Xp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&hI(e,t,n),n};const zh=class yS extends R{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new N().setFromAxisAngle(new b(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),tc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(yS.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=nt.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new Z().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new Z().makeRotationZ(-Math.PI/2*a)))}const s=new At("lookat "+this.name,Ft.sceneStartTrigger(),ge.lookAtCameraAction(n,void 0,this.invertForward?pn.back:pn.forward,this.keepUpDirection?pn.up:pn.zero));e.addBehavior(s)}}};Xp([u(O)],zh.prototype,"target"),Xp([u()],zh.prototype,"invertForward"),Xp([u()],zh.prototype,"keepUpDirection"),Xp([u()],zh.prototype,"copyTargetRotation");let O0=zh;var dI=Object.defineProperty,k0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&dI(e,t,n),n};class Il extends R{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),A()&&Ee("Open URL: "+e),this.mode){case 0:q.isSafari(),globalThis.open(e,"_blank");break;case 1:q.isSafari()&&q.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:q.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(Ti)||this.gameObject.addComponent(Ti)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}k0([u()],Il.prototype,"url"),k0([u()],Il.prototype,"mode"),k0([u()],Il.prototype,"clickable"),xu(o=>{const e=o.domElement.getAttribute("clickthrough");if(t(e)){const i=o.scene.addComponent(Qp);Dm(o.domElement,"clickthrough",()=>{const n=o.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class Qp extends R{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{e.pointerId>0||(e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all")};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new J(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var uI=Object.defineProperty,Yp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uI(e,t,n),n};const pI=v("debugcursor");class ua extends R{damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,s=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-s)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,s=D(e,t,1).unproject(i);s.sub(n).normalize();const r=D(s).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){M0.origin=a,M0.direction=s.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(M0);if(l?.length){const c=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(c.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=c.point,pI&&B.DrawLine(c.point,c.normal.add(c.point),65280)}}}}Yp([u()],ua.prototype,"damping"),Yp([u()],ua.prototype,"useFullPage"),Yp([u()],ua.prototype,"keepDistance"),Yp([u()],ua.prototype,"snapToSurface");const M0=new yo;var mI=Object.defineProperty,gI=Object.getOwnPropertyDescriptor,Ll=(o,e,t,i)=>{for(var n=i>1?void 0:i?gI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&mI(e,t,n),n};let uo=class extends R{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=_s.emptyClip()),(!this.hovered||!(this.hovered instanceof Ci))&&(this.hovered=_s.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(jt),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};Ll([u()],uo.prototype,"type",2),Ll([u()],uo.prototype,"duration",2),Ll([u()],uo.prototype,"scaleFactor",2),Ll([u(Ci)],uo.prototype,"hovered",2),Ll([u(Ci)],uo.prototype,"idle",2),uo=Ll([Fg],uo);var fI=Object.defineProperty,jl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fI(e,t,n),n};const Nh=v("debugscroll");class Ko extends R{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new he;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0?(this._current_value=I.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._current_value!==this._appliedValue){this._appliedValue=this._current_value;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),Nh&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} \u2014 ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof ca)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof yt)e.setFloat("scroll",t);else if(e instanceof jt)e.time=t*e.duration;else if(e instanceof Ei){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof an)e.position01=t;else if(e instanceof mi)e.intensity=t;else if(e instanceof O){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=Gt(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=I1.get(e);if(!n){n=[],I1.set(e,n);let l=0;for(const c of e.foreachMarker("ScrollMarker")){const h=l++;if(c.element===void 0||c.needsUpdate===!0||c.element&&!c.element?.parentNode){c.needsUpdate=!1;try{if(c.element=L1(h),Nh&&console.debug(`ScrollMarker #${h} (${c.time.toFixed(2)}) found`,c.element),!c.element){(Nh||A())&&console.warn(`No HTML element found for ScrollMarker: ${c.name} (index ${h})`);continue}}catch(d){c.element=null,console.error("ScrollMarker selector is not valid: "+c.name+`
1431
+ `,d)}}c.element&&n.push(c)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(c=>{const h=c.getAttribute("data-timeline-marker"),d=parseFloat(h||"NaN");isNaN(d)?(A()||Nh)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:d,element:c})});for(const c of n)c.element&&(c.timeline=new ViewTimeline({subject:c.element,axis:"block"}))}po.length=0;let s=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const c=n[l];if(!c.element)continue;const h=n[l+1],d=h?h.time-r:i;a+=1;const p=c.timeline;if(p){const m=yI(p),f=1-Math.abs(m-.5)*2,g=`marker${l}`;if(m>0&&m<=1){const y=c.time+(d-c.time)*m;po.push({name:g,time:y,weight:f}),s+=f}else l===0&&m<=0?(po.push({name:g,time:0,weight:1}),s+=1):l===n.length-1&&m>=1&&(po.push({name:g,time:i,weight:1}),s+=1)}}if(po.length<=0&&a<=0)e.time=t*i;else if(po.length>0){let l=po[0].time;if(po.length>1)for(const c of po){const h=c.weight/Math.max(1e-5,s),d=Math.abs(c.time-l);l+=d*h}this.damping<=0?e.time=l:e.time=I.lerp(e.time,l,this.context.time.deltaTime/this.damping),Nh&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,po.map(c=>`[${c.name} ${(c.weight*100).toFixed(0)}%]`).join(", "))}}}jl([u([R,O])],Ko.prototype,"target"),jl([u()],Ko.prototype,"damping"),jl([u()],Ko.prototype,"invert"),jl([u()],Ko.prototype,"htmlSelector"),jl([u()],Ko.prototype,"mode"),jl([u(he)],Ko.prototype,"changed");const I1=new WeakMap,po=[],R0=new Array;let T0=!0;function L1(o){return T0?(T0=!1,R0.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((e,t)=>{R0[t]=e}),T0=!1,L1(o)):R0[o]||null}function yI(o){if(!o.source)return 0;const e=o.currentTime,t=o.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var j1=Object.defineProperty,bI=Object.getOwnPropertyDescriptor,_I=(o,e,t)=>e in o?j1(o,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):o[e]=t,Zp=(o,e,t,i)=>{for(var n=i>1?void 0:i?bI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&j1(e,t,n),n},E0=(o,e,t)=>_I(o,typeof e!="symbol"?e+"":e,t);const er=v("debugviewbox"),vI=new oe(.5,.5,.5,.5);let it=class extends R{referenceFieldOfView=-1;get mode(){return this._mode}set mode(o){o!==this._mode&&(this._mode=o,o==="once"&&(this._applyCount=0),(er||this.debug)&&console.debug("[ViewBox] Set mode:",o))}_mode="continuous";debug=!1;onEnable(){(er||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),it.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(er||this.debug)&&console.debug("[ViewBox] Disabled");const o=it.instances.indexOf(this);o!==-1&&it.instances.splice(o,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const o=this.context.pre_render_callbacks.indexOf(this.internalUpdate);o!==-1&&this.context.pre_render_callbacks.splice(o,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(it.instances[it.instances.length-1]!==this){(er||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,vI);return}(er||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const o=this.context.mainCamera;if(!o||!(o instanceof re))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=o.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(er||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const e=this.context.domWidth,t=this.context.domHeight;let i=e,n=t,s=1,r=1;const a=this.context.focusRectSize;a&&(i=a.width,n=a.height,s=e/i,r=t/n),it._tempProjectionMatrix.copy(o.projectionMatrix),it._tempProjectionMatrixInverse.copy(o.projectionMatrixInverse);const l=o.view,c=o.zoom,h=o.aspect,d=o.fov;o.view=null,o.zoom=1,o.fov=this.referenceFieldOfView,o.updateProjectionMatrix();const p=this.gameObject.worldPosition,m=this.gameObject.worldScale,f=o.worldPosition,g=f.distanceTo(p),y=Math.max(m.x,m.y,m.z),_=D(f).sub(p);if(g<y){(this.debug||er)&&console.warn("[ViewBox] Moving camera out of bounds",g,"<",y);const ee=D(_);ee.y*=1e-8,ee.normalize();const E=y-g,H=f.add(ee.multiplyScalar(E));o.worldPosition=H.lerp(f,1-this.context.time.deltaTime)}const w=D(p);o.worldToLocal(w),o.lookAt(p),o.updateMatrixWorld();const P=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(P/2)*g,k=M*o.aspect,F=this.projectBoxIntoCamera(o,1),L=F.maxX-F.minX,z=F.maxY-F.minY,j=this.fit(L*o.aspect,z,k/s,M/r)/(M*.5),$=D(p);$.project(o),this.context.focusRectSettings.offsetX=$.x,this.context.focusRectSettings.offsetY=$.y,this.context.focusRectSettings.zoom=j,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),o.view=l,o.zoom=c,o.aspect=h,o.fov=d,o.projectionMatrix.copy(it._tempProjectionMatrix),o.projectionMatrixInverse.copy(it._tempProjectionMatrixInverse)};fit(o,e,t,i){const n=t/o,s=i/e;return Math.min(n,s)}projectBoxIntoCamera(o,e){const t=.5*e,i=[D(-t,-t,-t),D(t,-t,-t),D(-t,t,-t),D(t,t,-t),D(-t,-t,t),D(t,-t,t),D(-t,t,t),D(t,t,t)];let n=Number.POSITIVE_INFINITY,s=Number.NEGATIVE_INFINITY,r=Number.POSITIVE_INFINITY,a=Number.NEGATIVE_INFINITY;for(let l=0;l<i.length;l++){const c=i[l];c.applyMatrix4(this.gameObject.matrixWorld),c.project(o),c.x<n&&(n=c.x),c.x>s&&(s=c.x),c.y<r&&(r=c.y),c.y>a&&(a=c.y)}return er&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(n*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-a*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(s-n)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(a-r)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:n,maxX:s,minY:r,maxY:a}}_projectedBoxElement=null};E0(it,"instances",[]),E0(it,"_tempProjectionMatrix",new Z),E0(it,"_tempProjectionMatrixInverse",new Z),Zp([u()],it.prototype,"referenceFieldOfView",2),Zp([u()],it.prototype,"mode",1),Zp([u()],it.prototype,"debug",2),it=Zp([Fg],it);var wI=Object.defineProperty,Dl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wI(e,t,n),n};class Jo extends R{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new b;_startRotation=new N;_startScale=new b;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=D(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=D(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Dl([u()],Jo.prototype,"side"),Dl([u()],Jo.prototype,"controller"),Dl([u()],Jo.prototype,"hands"),Dl([u()],Jo.prototype,"controlVisibility"),Dl([u()],Jo.prototype,"useGripSpace"),Dl([u()],Jo.prototype,"resetTransformAfterXRSession");function D1(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1432
+
1433
+ Example to request camera-access in global scope:
1434
+ NeedleXRSession.onSessionRequestStart(evt => {
1435
+ evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1436
+ evt.init.optionalFeatures.push('camera-access');
1437
+ });
1438
+ `),A()&&sc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let r=o.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,o.getContext())),r){let a=null;if("getCameraImage"in r){xI(o,e);const l=o.properties.get(e);if(l)return a=r.getCameraImage(s.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const B1=new WeakMap;function xI(o,e){const t=B1.get(e)||new WeakSet;if(t.has(o))return;t.add(o),B1.set(e,t),console.debug("Initialize texture for camera feed");const i=new xe,n=new Fn,s=new vi;s.add(new G(n,i));const r=new re;i.map=e,o.render(s,r)}function SI(o,e,t,i="image/webp",n){return A0({context:o,width:e,height:t,mimeType:i,camera:n})}function A0(o){o||(o={});const{transparent:e=!1}=o;let{mimeType:t,context:i,width:n,height:s,camera:r}=o;if(!i&&(i=ue.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=we.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(F=>{Mo(L=>{const z=A0(o);F(z)},we.EarlyUpdate,{once:!0})});const c=a.domElement,h=c.width,d=c.height;n||(n=h),s||(s=d);const p=n,m=s;let f=window.devicePixelRatio||1,g=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?g=1:g=i.devicePixelRatio/window.devicePixelRatio,f*=g,n/=f,s/=f,n=Math.floor(n),s=Math.floor(s),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,c.style.width=`${n}px`,c.style.height=`${s}px`;const _=a.getRenderTarget(),w=a.getClearColor(new ne),P=a.getClearAlpha(),M=i.scene.background,k="aspect"in r?r.aspect:null;try{const F=o.render_events!==!1,L=new Array;F&&(Va(i.scene,Yt,L),L.forEach(E=>{if(E?.onBeforeRender(),E.isInstancingActive&&E.instances)for(let H=0;H<E.instances?.length;H++){const W=E.instances[H];To(W.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),o.background&&(i.scene.background=null,a.setClearColor(o.background),o.background instanceof oe&&a.setClearAlpha(o.background.a)),e&&a.setClearAlpha(0),a.setSize(n,s,!1),"cam"in r&&(r=r.threeCamera),r instanceof re&&(r.aspect=n/s,r.updateProjectionMatrix());const z="type"in o&&o.type==="texture";let j=null;z&&(j=new zn(n,s,{wrapS:hb,wrapT:hb,format:1023}),a.setRenderTarget(j));let $=c;if(l?(j&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),$=Wh.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof re&&k!=null&&(r.aspect=k,r.updateProjectionMatrix()),F&&L.forEach(E=>E.onAfterRender()),!t&&"download_filename"in o&&o.download_filename)switch(o.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&o.trim===!0){const E=CI($);E&&($=E)}if("type"in o){if(o.type==="texture")return j?(o.target&&(o.target.image=j?.texture.image,o.target.needsUpdate=!0),j.texture.offset.set(0,-1),j.texture.needsUpdate=!0,j.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((E,H)=>{$.toBlob(W=>{E(W)},t)});if(o.type==="share")return new Promise((E,H)=>{$.toBlob(W=>{if(W&&"share"in navigator){let se="file_type"in o&&o.file_type||t;t||(se="image/png");const ce=se?.split("/")[1]||"png",ye=new File([W],"filename"in o?o.filename||`screenshot.${ce}`:`screenshot.${ce}`,{type:se});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[ye]}).catch(Se=>{console.warn("User cancelled share",Se.message)}).finally(()=>{E({blob:W,shared:!0})})}return{blob:W,shared:!1}},t)})}const ee=$.toDataURL(t);if("download_filename"in o&&o.download_filename){let E=o.download_filename;if(q.isMobileDevice()&&typeof window<"u"){const H=E+"_screenshots",W=E.split("."),se=W.pop()?.toLowerCase();let ce=0;localStorage.getItem(H)&&(ce=parseInt(sessionStorage.getItem(H)||"0")),ce>0&&(E=`${W.join()}-${ce}.${se}`),ce+=1,sessionStorage.setItem(H,ce.toString())}F1(ee,E)}return ee}finally{a.setRenderTarget(_),i.scene.background=M,a.setSize(h,d,!1),a.setClearColor(w,P),k!=null&&r instanceof re&&(r.aspect=k,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function CI(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const i=e.width,n=e.height,s=t.getImageData(0,0,i,n).data;let r=n,a=i,l=0,c=0;for(let f=0;f<n;f++)for(let g=0;g<i;g++){const y=(f*i+g)*4;s[y+3]!==0&&(g<a&&(a=g),g>c&&(c=g),f<r&&(r=f),f>l&&(l=f))}const h=c-a+1,d=l-r+1,p=document.createElement("canvas"),m=p.getContext("2d");return m?(p.width=h,p.height=d,m.drawImage(e,a,r,h,d,0,0,h,d),p):null}let Vh=null;function F1(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}Vh||(Vh=document.createElement("a")),Vh.href=o,Vh.download=e,Vh.click()}}var Wh;(o=>{let e=null,t=null,i=null,n=null,s=null;function r(c){const{renderer:h,width:d,height:p}=c,m=h.xr.enabled,f=h.getRenderTarget(),g=h.autoClear,y=d,_=p,w=d/p;(!i||i.width!==y||i.height!==_)&&(i??=new zn(y,_,{colorSpace:xo}),i.width=y,i.height=_,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==y||s.height!==_)&&(s=document.createElement("canvas"),s.width=y,s.height=_,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/w}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new Te),h.xr.updateCamera(c.camera),h.xr.enabled=!1,h.autoClear=!1,h.clear(),h.setSize(y,_),h.setRenderTarget(i),D1(c.renderer,n)||console.error("Could not update texture from XR frame");const P=x.findObjectOfType($h);return P?P.setTexture(n):(e.setTexture(n),h.render(e,c.camera)),h.clearDepth(),h.setSize(y,_),h.render(c.scene,c.camera),h.setRenderTarget(null),t.setTexture(i.texture),h.render(t,c.camera),s.getContext("2d",{alpha:!1}).drawImage(h.domElement,0,0,s.width,s.height),h.setRenderTarget(f),h.xr.enabled=m,h.autoClear=g,s}o.compositeWithCameraImage=r;const a=`
1439
+ uniform sampler2D t2D;
1440
+ varying vec2 vUv;
1441
+
1442
+ void main() {
1443
+
1444
+ vec4 texColor = texture2D( t2D, vUv );
1445
+
1446
+ #ifdef DECODE_VIDEO_TEXTURE
1447
+
1448
+ // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1449
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1450
+
1451
+ #endif
1452
+
1453
+ gl_FragColor = texColor;
1454
+ #include <tonemapping_fragment>
1455
+ #include <colorspace_fragment>
1456
+ }
1457
+ `;function l(c){const h=c?.material||new Un({name:"BackgroundMaterial",uniforms:cb.clone(Pd.background.uniforms),vertexShader:Pd.background.vertexShader,fragmentShader:a,defines:c?.defines,side:us,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(h,"map",{get:function(){return this.threeTexture}});const d=new G(new Fn(2,2),h);return Ed(d,!1),d.geometry.deleteAttribute("normal"),d.renderOrder=-1e6,d.setTexture=function(p){h.uniforms.t2D.value=p},d}o.makeFullscreenPlane=l})(Wh||(Wh={}));var PI=Object.defineProperty,OI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PI(e,t,n),n};const U1=v("debugarcamera");class $h extends R{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),U1&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new oe(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new xe,t=new Fn,i=new vi;i.add(new G(t,e));const n=new re;return function(s,r){e.map=r,s.render(i,n),U1&&console.warn("Force texture initialization")}}();preRender=()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new Te,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=Wh.makeFullscreenPlane({material:new Un({name:"BackgroundMaterial",uniforms:{...cb.clone(Pd.background.uniforms),tint:{value:new pe(e.r,e.g,e.b,e.a)}},vertexShader:Pd.background.vertexShader,fragmentShader:kI,side:Si,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof Un&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(D1(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}OI([u(oe)],$h.prototype,"backgroundTint");const kI=`
1458
+ uniform sampler2D t2D;
1459
+ uniform vec4 tint;
1460
+
1461
+ varying vec2 vUv;
1462
+
1463
+ void main() {
1464
+
1465
+ vec4 texColor = texture2D( t2D, vUv );
1466
+ texColor.w = 1.0;
1467
+
1468
+ // inline sRGB decode
1469
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1470
+
1471
+ gl_FragColor = texColor * tint;
1472
+
1473
+ #include <tonemapping_fragment>
1474
+ #include <colorspace_fragment>
1475
+ }
1476
+ `;var MI=Object.defineProperty,tr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MI(e,t,n),n};const Kp=v("debugimagetracking");class Hl{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new Pi(()=>new b,20);static _rotationBuffer=new Pi(()=>new N,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=Hl._positionBuffer.get(),this._rotation=Hl._rotationBuffer.get();const e=this._pose.transform,t=Y.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,s,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=r}}class es{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof O?this.object=new ie({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}tr([u(URL)],es.prototype,"image"),tr([u()],es.prototype,"widthInMeters"),tr([u(ie)],es.prototype,"object"),tr([u()],es.prototype,"createObjectInstance"),tr([u()],es.prototype,"imageDoesNotMove"),tr([u()],es.prototype,"hideWhenTrackingIsLost");class RI{constructor(e,t){this.exporter=e,this.component=t,Kp&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(Kp||A())&&(fe("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=q.getiOSVersion(),n=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*n).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=Gh.get(t.image),n=await(await(await Ex(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(n)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const s=n.trackedImages[0];if(s.object?.asset===e){this.imageModel=s,this.filename=s.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const c=new Z;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,c.premultiply(l.matrix);const h=c.clone().invert();t.setMatrix(h.scale(new b(r,r,r)))}}}class Hh extends R{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),z1(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(Kp&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&z1(e.image)}onEnable(){Tn.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){Tn.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new RI(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=Gh.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&q.isAndroidDevice()&&fe(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const s=this.context.renderer.xr.getReferenceSpace();if(s){for(const r of n){const a=r.trackingState,l=r.index,c=this.trackedImageIndexMap.get(l);if(c){const h=t.getPose(r.imageSpace,s),d=new Hl(this,c,r.image,r.measuredSize,a,h);this.currentImages.push(d)}else Kp&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,fe(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,s]of this.imageToObjectMap){if(!s.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-s.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||x.setActive(s.object,!1)}}onImageTrackingUpdate=e=>{const t=Y.active;if(t)for(const i of e){const n=i.model,s=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=x.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(Yt))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||x.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,s&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||x.setActive(r.object,!0))}}}}tr([u(es)],Hh.prototype,"trackedImages"),tr([u()],Hh.prototype,"smooth");const Gh=new Map,Jp=new Map;async function z1(o){if(Gh.has(o))return Jp.has(o)?Jp.get(o):Promise.resolve(!0);const e=new Promise(t=>{Gh.set(o,null);const i=document.createElement("img");i.src=o,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);Gh.set(o,n),t(!0)})});return Jp.set(o,e),e.finally(()=>{Jp.delete(o)}),e}var TI=Object.defineProperty,Bl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&TI(e,t,n),n};const pa=v("debugplanetracking");class ts extends R{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=i.detectedPlanes,s=i.detectedMeshes,r=n!==void 0&&n.size>0,a=s!==void 0&&s.size>0;if(this.initiateRoomCaptureIfNoData&&(!r&&!a&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(r||a)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,i,n,this._allPlanes),s!==void 0&&this.processFrameData(e.xr,t.gameObject,i,s,this._allMeshes),pa){const l=this.context.mainCameraComponent.gameObject.worldPosition;for(const c of this._allPlanes.values())!c.mesh||!c.mesh.visible||(this.bounds.makeEmpty(),c.mesh.traverse(h=>{h instanceof G&&this.bounds.expandByObject(h)}),this.bounds.getCenter(this.center),this.labelOffset.copy(l).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(c.xrData.semanticLabel||"plane").toUpperCase()+`
1477
+ `+c.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new wi;center=new b;labelOffset=new b;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),pa&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(s=>{const r=s.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):pa&&console.warn("No normals helper found for mesh",i.mesh)}),Zi(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,s){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const a of s.keys())n.has(a)||this.removeData(a,s);for(const a of n){const l="planeSpace"in a?a.planeSpace:"meshSpace"in a?a.meshSpace:void 0;if(!l)continue;const c=i.getPose(l,r);let h;if(s.has(a)){const d=s.get(a);if(h=d.mesh,d.timestamp<a.lastChangedTime){if(d.timestamp=a.lastChangedTime,d.mesh){const m=this.createGeometry(a);if(d.mesh instanceof G)d.mesh.geometry.dispose(),d.mesh.geometry=m,this.makeOccluder(d.mesh,d.mesh.material);else if(d.mesh instanceof _o)for(const f of d.mesh.children)f instanceof G&&(f.geometry.dispose(),f.geometry=m,this.makeOccluder(f,f.material));if(d.collider){const f=d.mesh;d.collider.sharedMesh=f,d.collider.convex=this.checkIfContextShouldBeConvex(f,d.xrData),d.collider.onDisable(),d.collider.onEnable()}pa&&(console.log("Plane updated, id="+d.id,d),d.mesh.traverse(f=>{if(!(f instanceof G))return;const g=f.userData.normalsHelper;g&&g.update()}))}const p=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:d}});this.dispatchEvent(p)}}else{if(!this.dataTemplate){const d=new G;pa?d.material=new EC:this.occluder?(d.material=new xe,this.makeOccluder(d,d.material,!0)):d.material=new xe({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new ie("","",d)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const d=x.instantiate(this.dataTemplate.asset);if(d.name="xr-tracked-plane",h=d,Jm(d,!1),d instanceof G)Pe(d.geometry),d.geometry=this.createGeometry(a),this.makeOccluder(d,d.material,this.occluder&&!this.dataTemplate);else if(d instanceof _o)for(const f of d.children)f instanceof G&&(Pe(f.geometry),f.geometry=this.createGeometry(a),this.makeOccluder(f,f.material,this.occluder&&!this.dataTemplate));const p=d.getComponent(Rs);if(p){const f=d;p.sharedMesh=f,p.convex=this.checkIfContextShouldBeConvex(f,a),p.onDisable(),p.onEnable()}d.matrixAutoUpdate=!1,d.matrixWorldNeedsUpdate=!0,t.add(d);const m={id:this._dataId++,xrData:a,timestamp:a.lastChangedTime,mesh:d,collider:p};s.set(a,m),pa&&console.log("New plane detected, id="+m.id,m,{hasCollider:!!p,isGroup:d instanceof _o});try{const f=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:m}});this.dispatchEvent(f)}catch(f){console.error(f)}}}h&&(c?(h.visible=!0,h.matrix.fromArray(c.transform.matrix),h.matrix.premultiply(this._flipForwardMatrix)):h.visible=!1,pa&&h.traverse(d=>{if(d instanceof G)if(d.userData.normalsHelper)d.userData.normalsHelper.update();else{const p=new eP(d,.05,255);p.layers.disableAll(),p.layers.set(2),this.context.scene.add(p),d.userData.normalsHelper=p}}))}}}_flipForwardMatrix=new Z().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new wi;i.expandByObject(e);const n=new b;i.getSize(n);let s=!0;return n.x>2&&n.y>2&&n.z>1.5&&(s=!1),s&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(s=!0),s}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new gn}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new gn;n.setIndex(new mt(t,1)),n.setAttribute("position",new mt(e,3));const s=Array();for(let r=0;r<e.length;r+=3)s.push(e[r],e[r+2]);return n.setAttribute("uv",new mt(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new gn,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const s=new b(i[0],i[1],i[2]),r=new b(i[3],i[4],i[5]),a=new b(i[6],i[7],i[8]),l=new b,c=new b;l.subVectors(r,s),c.subVectors(a,s),l.cross(c),l.normalize();const h=[];for(let p=0;p<i.length/3;p++)h.push(l.x,l.y,l.z);const d=[];for(let p=2;p<e.length;++p)d.push(0,p-1,p);return t.setAttribute("position",new mt(new Float32Array(i),3)),t.setAttribute("uv",new mt(new Float32Array(n),2)),t.setAttribute("normal",new mt(new Float32Array(h),3)),t.setIndex(d),t.computeBoundingBox(),t.computeBoundingSphere(),t}}Bl([u(ie)],ts.prototype,"dataTemplate"),Bl([u()],ts.prototype,"occluder"),Bl([u()],ts.prototype,"initiateRoomCaptureIfNoData"),Bl([u()],ts.prototype,"usePlaneData"),Bl([u()],ts.prototype,"useMeshData"),Bl([u()],ts.prototype,"runInVR");var EI=Object.defineProperty,AI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&EI(e,t,n),n};const N1=v("debugwebxr");class em extends R{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){Y.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(N1){const e=new O;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(Zr);t&&(t.isGizmo=!1);const i=new xi(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),N1&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}AI([u()],em.prototype,"priority");class II extends R{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}C.add("AlignmentConstraint",Ec),C.add("Animation",jt),C.add("Animator",yt),C.add("AudioListener",Io),C.add("AudioSource",Ei),C.add("Avatar_Brain_LookAt",Fc),C.add("Avatar_MouthShapes",Uc),C.add("Avatar_MustacheShake",Pf),C.add("AvatarBlink_Simple",Fr),C.add("AvatarEyeLook_Rotation",kf),C.add("AxesHelper",Ja),C.add("BasicIKConstraint",Rf),C.add("BoxHelperComponent",St),C.add("Camera",ai),C.add("CharacterController",Ur),C.add("CharacterControllerInput",Do),C.add("Collider",ci),C.add("SphereCollider",el),C.add("BoxCollider",Fu),C.add("MeshCollider",Rs),C.add("CapsuleCollider",Lo),C.add("ContactShadows",Nc),C.add("LogStats",Af),C.add("DeleteBox",ar),C.add("Deletable",Lf),C.add("DeviceFlag",Uu),C.add("DragControls",Vr),C.add("DropListener",Uo),C.add("Duplicatable",Qf),C.add("EventListEvent",Ru),C.add("EventTrigger",qu),C.add("GltfExportBox",Jf),C.add("GltfExport",ty),C.add("VariantAction",dy),C.add("ChangeTransformOnClick",Gr),C.add("ChangeMaterialOnClick",py),C.add("SetActiveOnClick",my),C.add("HideOnStart",un),C.add("EmphasizeOnClick",ul),C.add("PlayAudioOnClick",Is),C.add("PlayAnimationOnClick",Yc),C.add("PreliminaryAction",pl),C.add("PreliminaryTrigger",Zc),C.add("VisibilityAction",Kc),C.add("TapGestureTrigger",fy),C.add("USDZExporter",Tn),C.add("Fog",wl),C.add("BoxGizmo",Zr),C.add("GridHelper",xl),C.add("GroundProjectedEnv",Xn),C.add("UsageMarker",Vc),C.add("Interactable",If),C.add("FixedJoint",$y),C.add("HingeJoint",ch),C.add("Light",mi),C.add("LODGroup",dh),C.add("LookAtConstraint",Lr),C.add("NeedleMenu",no),C.add("NestedGltf",uh),C.add("Networking",Xy),C.add("OffsetConstraint",Kr),C.add("CameraTargetReachedEvent",Bc),C.add("OrbitControls",me),C.add("ParticleSystemRenderer",sn),C.add("ParticleSystem",fh),C.add("Attractor",Ol),C.add("PlayerColor",$l),C.add("Antialiasing",bh),C.add("BloomEffect",Op),C.add("ChromaticAberration",_h),C.add("ColorAdjustments",qs),C.add("DepthOfField",An),C.add("EffectWrapper",wh),C.add("PixelationEffect",xh),C.add("ScreenSpaceAmbientOcclusion",qo),C.add("ScreenSpaceAmbientOcclusionN8",In),C.add("SharpeningEffect",Ch),C.add("TiltShiftEffect",ro),C.add("ToneMappingEffect",Gs),C.add("Vignette",sa),C.add("Volume",Ml),C.add("ReflectionProbe",Hc),C.add("Renderer",Yt),C.add("MeshRenderer",Gc),C.add("SkinnedMeshRenderer",qf),C.add("Rigidbody",Ze),C.add("SceneSwitcher",Qe),C.add("ScreenCapture",Qs),C.add("SeeThrough",Qo),C.add("ShadowCatcher",Rh),C.add("RemoteSkybox",Ip),C.add("SmoothFollow",jp),C.add("SpatialTriggerReceiver",ao),C.add("SpatialTrigger",Dp),C.add("SpectatorCamera",Bp),C.add("SplineContainer",la),C.add("SplineWalker",an),C.add("SpriteRenderer",ui),C.add("SyncedCamera",y0),C.add("SyncedRoom",Ln),C.add("SyncedTransform",Pn),C.add("TestRunner",v0),C.add("TestSimulateUserData",w0),C.add("PlayableDirector",ca),C.add("SignalReceiver",jh),C.add("AnimationTrackHandler",Dh),C.add("AudioTrackHandler",ls),C.add("MarkerTrackHandler",Np),C.add("SignalTrackHandler",Bh),C.add("ControlTrackHandler",Vp),C.add("TransformGizmo",ha),C.add("BaseUIComponent",cn),C.add("UIRootComponent",nh),C.add("Button",Zo),C.add("Canvas",vl),C.add("CanvasGroup",zs),C.add("EventSystem",ii),C.add("Graphic",rh),C.add("MaskableGraphic",ah),C.add("Image",Al),C.add("RawImage",Hp),C.add("InputField",P0),C.add("VerticalLayoutGroup",Iy),C.add("HorizontalLayoutGroup",Ly),C.add("GridLayoutGroup",jy),C.add("Outline",bl),C.add("ObjectRaycaster",Ti),C.add("GraphicRaycaster",Au),C.add("SpatialGrabRaycaster",ga),C.add("RectTransform",Rn),C.add("SpatialHtml",Uh),C.add("Text",Ut),C.add("EnvironmentScene",qp),C.add("LookAt",O0),C.add("OpenURL",Il),C.add("VideoPlayer",dt),C.add("Voip",Ms),C.add("ClickThrough",Qp),C.add("CursorFollow",ua),C.add("HoverAnimation",uo),C.add("ScrollFollow",Ko),C.add("ViewBox",it),C.add("Avatar",js),C.add("XRControllerFollow",Jo),C.add("XRControllerModel",Vo),C.add("XRControllerMovement",Ii),C.add("TeleportTarget",lp),C.add("WebARCameraBackground",$h),C.add("WebARSessionRoot",Ni),C.add("WebXR",cp),C.add("AvatarMarker",Le),C.add("WebXRImageTracking",Hh),C.add("WebXRPlaneTracking",ts),C.add("XRRig",em),C.add("XRFlag",en),C.add("PlayerSync",xy),C.add("PlayerState",kn),C.add("PresentationMode",II);const qh=ft,LI=v("debugtypestore");LI&&console.log(C);function jI(o,e){const t=Cv(o,e);return t!==void 0?t:null}const DI=new zk,I0=Symbol("deserialize-queue");async function BI(o,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const s=[];let r=i;typeof r=="number"&&(r=new It(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new Wg(t.scene);l.gltfId=e,l.context=o,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=DI;let c=o[I0];if(c||(c=o[I0]=[]),t.scenes)for(const h of t.scenes)await D0(l,h,c,s,0);if(t.children)for(const h of t.children)await D0(l,h,c,s,0);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[I0];if(h){for(const d of h)FI(d,l);h.length=0}if(r){const d={},p=[];j0(t,r,d,p);for(const m of t.scenes)j0(m,r,d,p);for(const m of p)m.resolveGuids(d)}})}const L0=Symbol("original-component-name"),Fl=new Map;function j0(o,e,t,i){if(e===null||!o)return;const n=o.guid,s=o.guid;s?.length&&(Fl.has(s)||(qh&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),Fl.set(s,new It(s))));const r=s&&Fl.get(s)||e;if(o.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const a of o.userData.components){if(a===null)continue;const l=a.guid;l?Fl.has(l)||(qh&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[L0]),Fl.set(l,new It(l))):qh&&console.warn("Can not create IdProvider: component "+a[L0]+" has no guid",a.guid);const c=Fl.get(l)||e,h=a.guid;a.guid=c.generateUUID(),h&&h!=="invalid"&&(t[h]=a.guid),a.resolveGuids&&i.push(a)}if(o.children)for(const a of o.children)j0(a,e,t,i)}const Xh=[];async function D0(o,e,t,i,n){if(!e)return;const s=e.userData;if(s){const r=s.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=C.get(a.name);if(l!=null){const c=new l;c.sourceId=o.gltfId,Na(c,a,o.implementationInformation),c.context=o.context,"guid"in a&&(c[ac]=a.guid),c[L0]=a.name,Or(e,c,!1),t.push({instance:c,compData:a,obj:e}),c.isCamera&&o.context&&o.context.mainCamera===null&&c.tag==="MainCamera"&&o.context.setCurrentCamera(c),o.context?.physics?.engine?.isInitialized===!1&&(c.isCollider||c.isRigidbody)&&o.context?.physics.engine?.initialize()}else qh&&console.debug("unknown component: "+a.name),Xh.includes(a.name)||Xh.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await D0(o,r,t,i,n+1);if(Xh.length>0&&n===0){const r=Xh.join(", ");console.warn(`Unknown components in scene: ${r}`),Xh.length=0,$i()&&Ee(`<strong>Unknown components in scene</strong>:
1478
+
1479
+ ${r}
1480
+
1481
+ This could mean you forgot to add a npmdef to your ExportInfo
1482
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,Oi.Warn)}}function FI(o,e){const{instance:t,compData:i,obj:n}=o;e.object=n,e.target=t,ou(t,i,e),qh&&console.debug("add "+i.name,i,t)}class V1{createBuiltinComponents(e,t,i,n,s){return BI(e,t,i,n,s)}writeBuiltinComponentData(e,t){return jI(e,t)}parseSync(e,t,i,n){return H1(e,t,i,n)}loadSync(e,t,i,n,s){return B0(e,t,i,n,s)}}sg(V1);const W1=v("printGltf")||v("printgltf"),UI=v("debugfileformat");async function $1(o,e){const t=await tx(o,{useExtension:!0})||"unknown";UI&&console.debug(`Determined file type: '${t}' for url '${o}'`,{registeredModelLoaderCallbacks:il});for(const i of il){const{callback:n}=i,s=n({context:e,url:o,mimetype:t});if(s instanceof Promise&&await s,s)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${t} at '${o}'`),s}switch(t){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${t}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1483
+ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const i=new So;return await $u(i,e,o),i}case"model/fbx":case"model/vnd.autodesk.fbx":return new bb;case"model/obj":return new Om;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(t.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const i=new So;return await $u(i,e,o),i}}}function zI(o,e){return B0(e?.context||V.Current,o,o,e?.seed||null,e?.onprogress)}async function H1(o,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),W1&&console.log("Parse glTF",t);const n=await $1(t,o);if(!n)return;const{componentsExtension:s}=G1(n,o);if(n instanceof Om){typeof e!="string"&&(e=new TextDecoder().decode(e));const r=n.parse(e);return await Qh(n,o,t,r,i,s)}if(!(n instanceof So)){if(n.parse===void 0){console.error("Loader does not support parse");return}const r=n.parse(e,t);return await Qh(n,o,t,r,i,s)}return new Promise((r,a)=>{try{let l=t.split("?")[0].trimEnd();const c=l.split("/");c.length>0&&c[c.length-1]!==""&&c.pop(),l=c.join("/"),l.endsWith("/")||(l+="/"),n.resourcePath=l,n.parse(e,"",async h=>{const d=await Qh(n,o,t,h,i,s);r(d)},h=>{console.error('Loading asset at "'+t+`" failed
1484
+ `,h),r(void 0)})}catch(l){console.error(l),a(l)}})}async function B0(o,e,t,i,n){VI(e);const s=await $1(e,o);if(!s)return;const{componentsExtension:r}=G1(s,o);if(!(s instanceof So)){const a=await s.loadAsync(e,n);return await Qh(s,o,e,a,i,r)}return new Promise((a,l)=>{try{s.load(e,async c=>{const h=await Qh(s,o,t,c,i,r);a(h)},c=>{n?.call(s,c)},c=>{console.error('Loading asset at "'+e+`" failed
1485
+ `,c),a(void 0)})}catch(c){console.error(c),l(c)}})}function G1(o,e){const t=$f(o);return o instanceof So&&uf(o,e),{componentsExtension:t}}async function Qh(o,e,t,i,n,s){if(W1&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new O,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new O,animations:[],scenes:[]};if(i instanceof O)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof gn){const r=new pt({color:new ne(14540253)}),a=new G(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),WI(o,i),Uw(i)&&(dx(t,i,e),await _n().createBuiltinComponents(e,t,i,n,s||void 0)),await NI(i.scene,e,e.mainCamera),i}async function NI(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(i=>{console.warn(i.message)}):Ok(o,e)}catch(i){console.warn(i?.message||i)}}function VI(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1486
+ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Ee(e),console.warn(e)}}function WI(o,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(o instanceof bb||o instanceof Om){let t=e;t instanceof O||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&eg(n,n.material)})}}const Yh=v("debugoverlay"),q1="ar",$I="quit-ar";class HI{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,q.isMozillaXR()){const n=e.domElement.children;for(let s=0;s<n?.length;s++){const r=n[s];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,q.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const s=i[n];s&&s._displayChanged!==void 0&&s._displayWas!==void 0&&(s.style.display=s._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;Yh&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),Yh&&!q.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${$I}`);if(i){i.addEventListener("click",this.requestEndAR),Yh&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),Yh&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1487
+ position: fixed;
1488
+ top: 0;
1489
+ right: 0;
1490
+ z-index: 600;
1491
+ pointer-events: all;
1492
+ `,this.appendElement(n,t);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
1493
+ background: rgba(255, 255, 255, .4);
1494
+ -webkit-backdrop-filter: blur(8px);
1495
+ backdrop-filter: blur(8px);
1496
+ border-radius: 50%;
1497
+ box-shadow: 0 0 5px rgba(0,0,0,.3);
1498
+ outline: 1px solid rgba(255, 255, 255, .6);
1499
+ display: flex;
1500
+ justify-content: center;
1501
+ align-items: center;
1502
+ `,n.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1503
+ /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1504
+ `,s.appendChild(r),Yh&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const ma=v("debugloading"),Zh=v("debugloadingrendering");v("debuglicense");class GI{className;additionalClasses}let Kh=0,X1;function F0(o){ma&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(X1!==o.name&&(Kh=0),X1=o.name,Kh+=(1-Kh)*.001,ma&&fe("Loading "+o.name+" did not report total size")):Kh=o.progress.loaded/t;const i=o.index/e+Kh/e;return I.clamp01(i)}class ud{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(ma&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(ud.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){ma&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=F0(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){ma&&console.warn("Finished Loading"),Zh||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;Zh&&(e=1/500,typeof Zh=="number"&&(e*=Zh)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!Zh&&(e=.9),this._progress=I.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){ma&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){ma&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=qn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const f=this._element.getAttribute("loading-background");f?this._loadingElement.style.background=f:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??ud.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const f of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(f);const s=document.createElement("div");s.style.cssText=`
1505
+ position: relative;
1506
+ display: flex;
1507
+ flex-direction: column;
1508
+ align-items: center;
1509
+ justify-content: center;
1510
+ width: 100%;
1511
+ height: 100%;
1512
+ pointer-events: none;
1513
+ `,this._loadingElement.appendChild(s);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const f=document.createElement("div"),g=r?.length?"0px":"50px";f.style.cssText=`
1514
+ position: absolute;
1515
+ left: 0;
1516
+ top: 0;
1517
+ bottom: 0;
1518
+ right: 0;
1519
+ z-index: -1;
1520
+ overflow: hidden;
1521
+
1522
+ margin: -${g};
1523
+ background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
1524
+ background-size: cover;
1525
+ filter: blur(${g});
1526
+ `,this._loadingElement.appendChild(f)}const a=document.createElement("img"),l="80%",c="15%",h=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${h}, opacity .3s ease-in-out ${h}`,a.src=Em,i&&this._element){const f=this._element.getAttribute("loading-logo-src");f&&(a.src=f,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${c}, 50px))`,s.appendChild(a);const d=document.createElement("div");d.style.cssText=`
1527
+ display: flex;
1528
+ flex-direction: column;
1529
+ align-items: center;
1530
+ justify-content: center;
1531
+ width: 100%;
1532
+ opacity: 0;
1533
+ transition: opacity 1s ease-in-out 4s;
1534
+ `,setTimeout(()=>{d.style.opacity="1"},1),this._loadingElement.appendChild(d);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}sg(V1);const Me=v("debugwebcomponent"),Q1="needle-engine",Y1="vr",Z1="desktop",qI=[q1,Y1,Z1],Jh="ar-session-active",ed="desktop-session-active",XI=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect"];class U0 extends HTMLElement{static get observedAttributes(){return XI}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new HI,this.addEventListener("ready",this.onReady),lw(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1535
+ @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1536
+
1537
+ :host {
1538
+ position: absolute;
1539
+ display: block;
1540
+ width: max(600px, 100%);
1541
+ height: max(300px, 100%);
1542
+ touch-action: none;
1543
+
1544
+ -webkit-tap-highlight-color: transparent;
1545
+ }
1546
+
1547
+ @media (max-width: 600px) {
1548
+ :host {
1549
+ width: 100%;
1550
+ }
1551
+ }
1552
+ @media (max-height: 300px) {
1553
+ :host {
1554
+ height: 100%;
1555
+ }
1556
+ }
1557
+
1558
+ :host > div.canvas-wrapper {
1559
+ width: 100%;
1560
+ height: 100%;
1561
+ }
1562
+
1563
+ :host canvas {
1564
+ position: absolute;
1565
+ user-select: none;
1566
+ -webkit-user-select: none;
1567
+
1568
+ /** allow touch panning but no pinch zoom **/
1569
+ /** but this doesnt work yet:
1570
+ * touch-action: pan-x, pan-y;
1571
+ **/
1572
+
1573
+ -webkit-touch-callout: none;
1574
+ -webkit-user-drag: none;
1575
+ -webkit-user-modify: none;
1576
+
1577
+ left: 0;
1578
+ top: 0;
1579
+ }
1580
+ :host .content {
1581
+ position: absolute;
1582
+ top: 0;
1583
+ width: 100%;
1584
+ height: 100%;
1585
+ visibility: visible;
1586
+ z-index: 500; /* < must be less than the webxr buttons element */
1587
+ pointer-events: none;
1588
+ }
1589
+ :host .overlay-content {
1590
+ position: absolute;
1591
+ user-select: auto;
1592
+ pointer-events: all;
1593
+ }
1594
+ :host slot[name="quit-ar"]:hover {
1595
+ cursor: pointer;
1596
+ }
1597
+ :host .quit-ar-button {
1598
+ position: absolute;
1599
+ // top: env(titlebar-area-y); /** this doesnt work **/
1600
+ top: 60px; /** camera access needs a bit more space **/
1601
+ right: 20px;
1602
+ z-index: 9999;
1603
+ }
1604
+ </style>
1605
+ <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1606
+ <canvas></canvas>
1607
+ </div>
1608
+ <div class="content">
1609
+ <slot class="overlay-content"></slot>
1610
+ </div>
1611
+ `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new V({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(Me&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];Me&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(Me&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}Me&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";Me&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(Me&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Me&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,t,i){switch(Me&&console.log("attributeChangedCallback",e,t,i),e){case"src":Me&&console.warn(`<needle-engine src>
1612
+ changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(Me&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":Me&&console.log("dracoDecoderPath",i),bw(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(Me&&console.log("dracoDecoderType",i),_w(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":Me&&console.log("ktx2DecoderPath",i),vw(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=Ea&&this.setPublicKey();break}case"version":{i!=bn&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const s=document.querySelector(n);this._context.setCameraFocusRect(s instanceof HTMLElement?s:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(Me&&console.warn("Create new context"),this._context=new V({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(Me&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(Me&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=ws();this.ensureLoadStartIsRegistered();let s=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const f=this.getAttribute("hide-loading-overlay");f!=null&&f!=="0"&&(s=!1)}s===!1&&!n&&(A()||(s=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&fe('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&s&&(this._loadingView=new ud(this)),s&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),Me&&console.warn(`--------------
1613
+ Needle Engine: Begin loading `+t+`
1614
+ `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),c=new Array,h=new AbortController;this._abortController=h;const d={files:e,abortSignal:h.signal,onLoadingProgress:f=>{if(Me&&console.debug("Loading progress: ",f),h.signal.aborted)return;const g=f.index;!c[g]&&f.name&&(c[g]=QI(f.name)),f.name=c[g],s&&this._loadingView?.onLoadingUpdate(f),a.name=f.name,a.progress=f.progress,this._loadingProgress01=F0(f),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(f,g,y)=>{Me&&console.debug(`Finished loading "${g}" (aborted? ${h.signal.aborted})`),!h.signal.aborted&&y&&r.push({src:g,file:y})}};YI(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(d);const m=await this._createContextPromise;if(this.applyAttributes(),Me&&console.warn(`--------------
1615
+ Needle Engine: finished loading `+t+`
1616
+ `,e,`Aborted? ${h.signal.aborted}`),h.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,s&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=rw(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const s=this.getAttribute("tone-mapping-exposure");if(s!=null){const r=parseFloat(s);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=oe.fromColorRepresentation(i);Me&&console.debug("<needle-engine> background-color changed, str:",i,"\u2192",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,s=>n?.call(globalThis,this._context,s)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1617
+ `,n)}}setPublicKey(){Ea&&Ea.length>0&&this.setAttribute("public-key",Ea)}setVersion(){bn.length>0&&this.setAttribute("version",bn)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(Jh),this.classList.remove(ed);const e=this.getAROverlayContainer();Me&&console.warn("onSetupAR:",e),e&&(e.classList.add(Jh),e.classList.remove(ed)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,q1))}onSetupVR(){this.classList.remove(Jh),this.classList.remove(ed),this.foreachHtmlElement(e=>this.setupElementsForMode(e,Y1))}onSetupDesktop(){this.classList.remove(Jh),this.classList.add(ed);const e=this.getAROverlayContainer();e&&(e.classList.remove(Jh),e.classList.add(ed)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Z1))}setupElementsForMode(e,t,i=null){if(!(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton"))if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const n of qI)e.classList.contains(n)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(Me&&console.log("using custom draco decoder path",e),bw(e));const t=this.getAttribute("dracoDecoderType");t&&(Me&&console.log("using custom draco decoder type",t),_w(t));const i=this.getAttribute("ktx2DecoderPath");i&&(Me&&console.log("using custom ktx2 decoder path",i),vw(i))}}typeof window<"u"&&!window.customElements.get(Q1)&&window.customElements.define(Q1,U0);function QI(o){if(o.startsWith("blob:"))return"blob";const e=o.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const s=t.split(".").pop(),r=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&r>=0&&(t=t.substring(0,t.length-s.length-1)),t=decodeURIComponent(t),t.length>3){let a="",l=!1;const c=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let h=0;h<t.length;h++){let d=t[h];(d==="_"||d==="-")&&(d=" "),!(d===" "&&a.length<=0||c.includes(d)||(a.length===0&&(d=d.toUpperCase()),l&&d===" "))&&(l&&(d=d.toUpperCase()),l=!1,a+=d,d===" "&&(l=!0))}return A()&&t!==a&&console.debug('Generated display name: "'+t+'" \u2192 "'+a+'"'),a.trim()}return A()&&console.debug("Loading: use default name",t),t}function YI(o){xu(e=>{const t=o.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===o){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const s=170;if(e.scene.background===null){const r=o,a=e.renderer.domElement,l=a.style.filter,c=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const h=a.animate([{filter:"blur(0px)"}],{duration:s,easing:"ease-in"});h.onfinish=()=>{a.style.filter=l,r.style.overflow=c}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:s,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const ZI=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:U0},Symbol.toStringTag,{value:"Module"}));function KI(){jn.registerWaitForInteraction(()=>{const o=AC.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(KI,1e3);const We=v("debugphysics"),z0=v("debugcolliderplacement"),N0=v("debugcollisions"),JI=v("showcolliders"),tm=v("debugraycasts"),bi=Symbol("needle component"),$t=Symbol("physics body"),K1=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,We&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),ue.registerCallback(de.ContextCreationStart,o=>{We&&console.log("Register rapier physics backend"),o.context.physics.engine=new Gl(o.context)});class Gl{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(We&&console.log("REMOVE BODY",e?.name,e[$t]),!e)return;this.validate();const t=e[$t];if(e[$t]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const s=n;this.world?.removeCollider(s,!0);const r=s.parent();r&&r.numColliders()<=0&&(r[bi]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,s=n[$t];s&&this.syncPhysicsBody(n.gameObject,s,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[$t];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return v("__nophysics")?(console.warn("Physics are disabled"),!1):(We&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(We&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),We&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,We&&console.log("Physics world created"),!0))}validate(){this._isInitialized||We&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new Pi(()=>new b,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||tm)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[bi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=this.raycastVectorsBuffer.get();return c.set(l.x,l.y,l.z),{point:c,collider:a.collider[bi]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||tm)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[bi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=a.normal,h=this.raycastVectorsBuffer.get(),d=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),d.set(c.x,c.y,c.z),{point:h,normal:d,collider:a.collider[bi]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(We&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const s=t;e.origin.x=s.x,e.origin.y=s.y,e.origin.z=s.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=K(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||tm)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new T.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||tm)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const s=n[bi],r=new Ww(s.gameObject,s);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[bi].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new b;_tempQuaternion=new N;_tempScale=new b;_tempMatrix=new Z;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){We&&console.warn("Physics are disabled");return}const i=e.gameObject,n=He(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){We&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){We&&console.warn("Physics are disabled");return}const n=e.gameObject.worldScale;n.x=Math.abs(n.x),n.y=Math.abs(n.y);const s=i*n.x;t=Math.max(t,s);const r=I.clamp(t*.5*n.y-i*n.x,0,Number.MAX_SAFE_INTEGER),a=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(r,s);this.createCollider(e,a)}async addMeshCollider(e,t,i,n){let s=t.geometry;if(!s){We&&console.warn("Missing mesh geometry",t.name);return}s.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),s=tP(s));let r=null;const a=s.getAttribute("position");if(a instanceof tb){const d=a.count;r=new Float32Array(d*3);for(let p=0;p<d;p++){const m=a.getX(p),f=a.getY(p),g=a.getZ(p);r[p*3]=m,r[p*3+1]=f,r[p*3+2]=g}}else r=a.array;if(await this.initialize(),!this.enabled){We&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=s.index?.array,c=e.gameObject.worldScale.clone();if(n&&c.multiply(n),Math.abs(c.x-1)>1e-4||Math.abs(c.y-1)>1e-4||Math.abs(c.z-1)>1e-4){const d=`${s.uuid}_${c.x}_${c.y}_${c.z}_${i}`;if(this._meshCache.has(d))We&&console.warn("Use cached mesh collider"),r=this._meshCache.get(d);else{(We||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${c.x}, ${c.y}, ${c.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*c.x,p[m+1]=r[m+1]*c.y,p[m+2]=r[m+2]*c.z;r=p,this._meshCache.set(d,p)}}const h=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);h&&this.createCollider(e,h)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[$t];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case bt.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case bt.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case bt.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case bt.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case bt.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case bt.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case bt.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case bt.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[$t]:null}getComponent(e){return e?e[bi]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(We&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(be(e.gameObject)),i.setPosition(K(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const s=e.sharedMaterial;if(s){if(s.bounciness!==void 0&&t.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case bt.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case bt.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case bt.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case bt.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&t.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case bt.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case bt.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case bt.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case bt.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[bi]=e,e[$t]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),We&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1618
+ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[$t],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const s=e.filter;let r=0;if(s==null)r=65535;else for(let a=0;a<s.length;a++){const l=s[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[$t],!i){const s=n.isKinematic&&!z0;We&&console.log("Create rigidbody",s);const r=s?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=K(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(be(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[bi]=n,n[$t]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[K1]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=K(e.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(be(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[bi]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[K1]:e[$t]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,f=e.gameObject,g=He(f,this._tempPosition),y=Math.abs(m.radius*g.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,r=e,a=e.gameObject,l=He(a,this._tempPosition),c=Math.abs(r.size.x*.5*l.x),h=Math.abs(r.size.y*.5*l.y),d=Math.abs(r.size.z*.5*l.z);n=s.halfExtents.x!==c||s.halfExtents.y!==h||s.halfExtents.z!==d,s.halfExtents.x=c,s.halfExtents.y=h,s.halfExtents.z=d,n&&t.setShape(s);break}if(n){const s=e.attachedRigidbody;s?.autoMass&&this.getBody(s)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==ku.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=I.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new eL(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(We||z0||JI||this.debugRenderColliders===!0){if(!this.lines){const i=new pm({color:7855479,fog:!1}),n=new gn;this.lines=new eb(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new mt(t.vertices,3)),this.lines.geometry.setAttribute("color",new mt(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!z0)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const s=i.translation(),r=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),c=He(t.gameObject);l.multiply(c),s.x-=l.x,s.y-=l.y,s.z-=l.z}mr(t.gameObject,s.x,s.y,s.z),Ym(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const s=K(e,this._tempPosition),r=be(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(s),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(s,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,r=this._tempQuaternion,a=t[bi];if(this.tryApplyCenter(a,s),i){const l=t.translation();(l.x!==s.x||l.y!==s.y||l.z!==s.z)&&t.setTranslation(s)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new b;_tempCenterVec=new b;_tempCenterQuaternion=new N;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,He(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(be(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Gl._matricesBuffer,n.length=0),e===t){const s=He(e,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[$t],n=t[$t];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=T.RAPIER_PHYSICS.MODULE.JointData.fixed(Gl.centerConnectionPos,Gl.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(s,i,n,!0);We&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=e[$t],r=t[$t];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,s,r,!0);We&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,s=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}}class eL{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),s=this.world.getCollider(t);if(!n||!s)return;const r=n[bi],a=s[bi];N0&&console.log("EVT",r.name,a.name,i,n,s),r&&a&&(i?(this.onCollisionStarted(r,n,a,s),this.onCollisionStarted(a,s,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let s=null;if(e.isTrigger||i.isTrigger)Tr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Tr(r,c=>{if(c.destroyed)return;const h=c.onCollisionEnter||c.onCollisionStay||c.onCollisionExit;if(h||N0){if(!s){const d=[],p=a.normal();i instanceof Rs&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const f=a.solverContactPoint(m),g=a.contactImpulse(m);if(f){const y=a.contactDist(m),_=a.solverContactFriction(m),w=a.solverContactTangentVelocity(m),P=new Nw(f,y,p,g,_,w);d.push(P),N0&&B.DrawDirection(f,p,16711680,3,!0)}}s=new Vw(r,i,d)}if(h){const d={collider:e,component:c,collision:s};this.activeCollisions.push(d),c.onCollisionStay&&this.activeCollisionsStay.push(d),c.onCollisionEnter?.call(c,s)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class tL{static async createComparisonScene(e){const{files:t}=e,i=await Promise.all(t.map(f=>new ie(f).loadAssetAsync())),n=new vi;let s=0;for(const f of i)if(f instanceof O){f.position.y=s,n.add(f);const g=Gt([f]);s+=g.getSize(new b).y,s+=.1}const r=new re(20);n.add(r);const a=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let f=null;if(a.endsWith(".hdr")){const g=(await import("./three-examples-fvEPSC8L.min.js").then(y=>y.RGBELoader$1)).RGBELoader;f=new g}else if(a.endsWith(".exr")){const g=(await import("./three-examples-fvEPSC8L.min.js").then(y=>y.EXRLoader$1)).EXRLoader;f=new g}if(f){const g=await f.loadAsync(a).catch(y=>(console.error(y),null));g&&(g.mapping=wo,g.needsUpdate=!0,n.background=g,n.environment=g,n.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",a)}const l=Gt(n.children),c=l.getCenter(new b),h=l.getSize(new b),d=Math.max(h.x,h.y,h.z)/(2*Math.tan(Math.PI*r.fov/360));r.position.set(c.x,c.y,d),r.lookAt(c);const p=new gb(r,e.domElement||document.body);p.target=c,p.update();const m=(e.domElement||document.body).getBoundingClientRect();return r.aspect=m.width/m.height,r.updateProjectionMatrix(),{scene:n,camera:r}}}let V0=0;function J1(o){o?V0++:V0--}function iL(){return V0>0}const nL={binary:!0,animations:!0};async function oL(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...nL,...o},{context:t}=e,i=new fb;i.register(a=>new bx(a)),i.register(a=>new LT(a)),i.register(a=>new yx(a)),Hf(i,e.context);const n={binary:e.binary,animations:rL(t,e.scene,[])},s=new sL;console.debug("Exporting GLTF",n),s.onBeforeExport(e),J1(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(J1(!1),s.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),c=document.createElement("a");c.href=l;let h=e.downloadAs;!h.endsWith(".glb")&&!h.endsWith(".gltf")&&(h+=e.binary?".glb":".gltf"),c.download=h,c.click()}}return r}const eS=Symbol("needle:weight");class sL{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=_s.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[eS]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[eS]})}t.update(0)}),e.context.scene.traverse(t=>{if(!Kf(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function rL(o,e,t){o.animations.mixers.forEach(n=>{const s=_s.tryGetActionsFromMixer(n);if(s)for(let r=0;r<s.length;r++){const a=s[r].getClip();t.push(a)}}),Array.isArray(e)||(e=[e]);for(const n of e)_s.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const tS="needle-button",W0=A();class iS extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#o;#e;#i;#s;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new or,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new or,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new or,this.#e=this.#i.createQuicklookButton();else{W0?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#o??=document.createElement("style"),this.#o.innerHTML=`
1619
+ button {
1620
+ all: initial;
1621
+ cursor: inherit;
1622
+ color: inherit;
1623
+ font-family: inherit;
1624
+ gap: inherit;
1625
+ white-space: nowrap;
1626
+ }
1627
+ `,this.getAttribute("unstyled")!=null||(this.#o.innerHTML+=`
1628
+ :host {
1629
+ display: inline-block;
1630
+ background: rgba(255, 255, 255, .8);
1631
+ backdrop-filter: blur(10px);
1632
+ width: fit-content;
1633
+ transition: background .2s;
1634
+
1635
+ cursor: pointer;
1636
+ padding: 0.4rem .5rem;
1637
+ border-radius: 0.8rem;
1638
+ color: black;
1639
+ background: rgba(245, 245, 245, .8);
1640
+ outline: rgba(0,0,0,.05) 1px solid;
1641
+ }
1642
+ :host(:hover) {
1643
+ background: rgba(255, 255, 255, 1);
1644
+ transition: background .2s;
1645
+ }
1646
+ slot {
1647
+ display: flex;
1648
+ align-items: center;
1649
+ justify-content: center;
1650
+ gap: .5rem;
1651
+ }
1652
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#o),yu(of,{element:this.#t}),this.#s?.disconnect(),this.#s??=new MutationObserver(()=>this.#l()),this.#s.observe(this.#e,{attributes:!0}),W0&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{W0&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(tS)&&window.customElements.define(tS,iS);const td=v("debugavatar");class $0{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(s=>s.layers.set(2))}}class nS{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const s=new Dn;i=x.instantiate(Ma(t,e.scene),s)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(td&&console.log("[Custom Avatar] valid config",t,td?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,td?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(td&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let s=null;if(n.ok){const r=await n.blob();r&&(s=await r.arrayBuffer())}return s?(await _n().parseSync(e,s,null,0))?.scene??null:null}const i=new So;return uf(i,e),new Promise((n,s)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await _n().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{td&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const a=new b;new wi().setFromObject(n).getSize(a);const l=Math.max(a.x,a.y,a.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+l+" meters! Should be < 0.3m"),l>.3&&n.scale.multiplyScalar(1/l*.3)}return new $0(t,n,s,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const s of t){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return e;if(e.children)for(const s of e.children){const r=this.findAvatarPart(s,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class oS{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class sS{}const aL=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:ge,ActionCollection:zx,ActionModel:_i,AlignmentConstraint:Ec,Animation:jt,AnimationCurve:ph,AnimationExtension:np,AnimationTrackHandler:Dh,Animator:yt,AnimatorController:dn,Antialiasing:bh,Attractor:Ol,AudioExtension:fa,AudioListener:Io,AudioSource:Ei,AudioTrackHandler:ls,Avatar:js,AvatarBlink_Simple:Fr,AvatarEyeLook_Rotation:kf,AvatarLoader:nS,AvatarMarker:Le,AvatarModel:$0,Avatar_Brain_LookAt:Fc,Avatar_MouthShapes:Uc,Avatar_MustacheShake:Pf,Avatar_POI:Br,AxesHelper:Ja,BaseUIComponent:cn,BasicIKConstraint:Rf,BehaviorExtension:Oy,BehaviorModel:At,BloomEffect:Op,BoxCollider:Fu,BoxGizmo:Zr,BoxHelperComponent:St,Button:Zo,CallInfo:Ao,Camera:ai,CameraTargetReachedEvent:Bc,Canvas:vl,CanvasGroup:zs,CapsuleCollider:Lo,ChangeMaterialOnClick:py,ChangeTransformOnClick:Gr,CharacterController:Ur,CharacterControllerInput:Do,ChromaticAberration:_h,ClickThrough:Qp,Collider:ci,ColorAdjustments:qs,ColorBySpeedModule:Cl,ColorOverLifetimeModule:_p,ContactShadows:Nc,ControlTrackHandler:Vp,CursorFollow:ua,CustomBranding:Yr,Deletable:Lf,DeleteBox:ar,DepthOfField:An,DeviceFlag:Uu,DocumentExtension:oS,DragControls:Vr,DropListener:Uo,Duplicatable:Qf,EffectWrapper:wh,EmissionModule:Go,EmphasizeOnClick:ul,EnvironmentScene:qp,EventList:he,EventListEvent:Ru,EventSystem:ii,EventTrigger:qu,FieldWithDefault:gx,FixedJoint:$y,Fog:wl,GltfExport:ty,GltfExportBox:Jf,Gradient:Jr,Graphic:rh,GraphicRaycaster:Au,GridHelper:xl,GridLayoutGroup:jy,GroundProjectedEnv:Xn,GroupActionModel:Hr,HideOnStart:un,HingeJoint:ch,HorizontalLayoutGroup:Ly,get HoverAnimation(){return uo},Image:Al,InheritVelocityModule:Zy,InputField:P0,InstanceHandle:wa,InstancingHandler:ya,Interactable:If,Keyframe:gi,LODGroup:dh,LODModel:Sl,Light:mi,LimitVelocityOverLifetimeModule:ct,LogStats:Af,LookAt:O0,LookAtConstraint:Lr,MainModule:zt,MarkerTrackHandler:Np,MaskableGraphic:ah,MeshCollider:Rs,MeshRenderer:Gc,MinMaxCurve:Q,MinMaxGradient:ea,NeedleMenu:no,NestedGltf:uh,Networking:Xy,NoiseModule:_e,ObjectRaycaster:Ti,OffsetConstraint:Kr,OpenURL:Il,OrbitControls:me,Outline:bl,Padding:Qr,ParticleBurst:bp,ParticleSubEmitter:Ky,ParticleSystem:fh,ParticleSystemRenderer:sn,PhysicsExtension:ky,PixelationEffect:xh,PlayAnimationOnClick:Yc,PlayAudioOnClick:Is,PlayableDirector:ca,PlayerColor:$l,PointerEventData:hd,PostProcessingHandler:g0,PreliminaryAction:pl,PreliminaryTrigger:Zc,RawImage:Hp,Rect:qx,RectTransform:Rn,ReflectionProbe:Hc,RegisteredAnimationInfo:lr,RemoteSkybox:Ip,Renderer:Yt,RendererLightmap:Gf,Rigidbody:Ze,RotationBySpeedModule:on,RotationOverLifetimeModule:En,SceneSwitcher:Qe,ScreenCapture:Qs,ScreenSpaceAmbientOcclusion:qo,ScreenSpaceAmbientOcclusionN8:In,ScrollFollow:Ko,SeeThrough:Qo,SetActiveOnClick:my,ShadowCatcher:Rh,ShapeModule:Yy,SharpeningEffect:Ch,SignalAsset:zp,SignalReceiver:jh,SignalReceiverEvent:Lh,SignalTrackHandler:Bh,Size:Gx,SizeBySpeedModule:fi,SizeOverLifetimeModule:ta,SkinnedMeshRenderer:qf,SmoothFollow:jp,SpatialGrabRaycaster:ga,SpatialHtml:Uh,SpatialTrigger:Dp,SpatialTriggerReceiver:ao,SpectatorCamera:Bp,SphereCollider:el,SplineContainer:la,SplineData:lo,SplineWalker:an,Sprite:No,SpriteData:gl,SpriteRenderer:ui,SpriteSheet:ml,SubEmitterSystem:Sp,SyncedCamera:y0,SyncedRoom:Ln,SyncedTransform:Pn,TapGestureTrigger:fy,TeleportTarget:lp,TestRunner:v0,TestSimulateUserData:w0,Text:Ut,TextBuilder:Ay,TextExtension:up,TextureSheetAnimationModule:Nt,TiltShiftEffect:ro,ToneMappingEffect:Gs,TrailModule:Fe,TransformData:Ne,TransformGizmo:ha,TriggerBuilder:Ft,TriggerModel:nr,UIRaycastUtils:yf,UIRootComponent:nh,USDZExporter:Tn,USDZText:_l,USDZUIExtension:Fy,UsageMarker:Vc,VariantAction:dy,VelocityOverLifetimeModule:Ve,VerticalLayoutGroup:Iy,VideoPlayer:dt,get ViewBox(){return it},Vignette:sa,VisibilityAction:Kc,Voip:Ms,Volume:Ml,VolumeParameter:U,VolumeProfile:Cp,WebARCameraBackground:$h,WebARSessionRoot:Ni,WebXR:cp,WebXRImageTracking:Hh,WebXRImageTrackingModel:es,WebXRPlaneTracking:ts,WebXRTrackedImage:Hl,XRControllerFollow:Jo,XRControllerModel:Vo,XRControllerMovement:Ii,XRFlag:en,XRRig:em,XRState:ti,__Ignore:sS},Symbol.toStringTag,{value:"Module"})),id=v("debugmissingcamera");ue.registerCallback(de.MissingCamera,o=>{id&&console.warn("Creating missing camera");const e=o.context.scene,t=new re;t.name="Default Fallback Camera",e.add(t);const i=new ai;if(i.sourceId=o.files?.[0]?.src??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Dr.Uninitialized;else if(o.context.domElement.getAttribute("background-image")?.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Dr.Skybox;else{if(i.clearFlags=Dr.SolidColor,!o.context.domElement.getAttribute("background-color")){let s="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(s="#1f1f1f"),e.background=new ne(s)}if(!e.environment){const s=new IC(o.context.renderer),r=new qp("neutral");e.environment=s.fromScene(r,.025).texture}}const n=Or(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,o.context.domElement?.cameraControls!=!1&&rS(o.context,n),n}),ue.registerCallback(de.ContextCreated,o=>{if(!o.context.mainCamera){id&&console.log("Will not auto-fit because a default camera exists");return}if(o.context.domElement?.cameraControls==!0){if(qb(o.context.mainCamera)?.isCameraController==!0){id&&console.log("Will not auto-fit because a camera controller exists");return}rS(o.context)}});function rS(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(id&&console.log("Creating default camera controls",e?.name),t){const i=vc(t,me);i.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const s=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(s)?.5:s,id&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=o.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}ue.registerCallback(de.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)x.foreachComponent(t.file.scene,i=>{if(i.enabled!==!1){if(i instanceof jt&&i.playAutomatically||i instanceof yt||i instanceof ca&&i.playOnAwake===!0)return!0;if(i instanceof jt)return i.playAutomatically=!0,!0;if(i instanceof ca)return i.playOnAwake=!0,!0}},!0)!==!0&&_s.autoplayAnimations(t.file)});var H0;(o=>{function e(t,i=!1,n=.75){const s=new la,r=1-I.clamp(n,0,1);return t.forEach((a,l)=>{const c=new b;l<t.length-1?c.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&c.subVectors(t[0],a).normalize().multiplyScalar(r);const h=new lo;h.position.copy(a),h.tangentIn.copy(c),h.tangentOut.copy(c),s.addKnot(h)}),s.closed=i,s}o.createFromPoints=e})(H0||(H0={}));class lL extends dP{constructor(){super(new Worker(URL.createObjectURL(new Blob([`import '${new URL("./generateMeshBVH.worker-2qGLkQjg.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,s)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=c=>{s(new Error(`[GenerateMeshBVHWorker] ${c.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=c=>{const{data:h}=c;if(h.error)s(new Error(h.error)),e.onmessage=null;else if(h.serialized){const{serialized:d,position:p}=h,m=uP.deserialize(d,t,{setIndex:!1}),f=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,d.index)if(t.index)t.index.array=d.index;else{const g=new mt(d.index,1,!1);t.setIndex(g)}f.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new wi)),i.onProgress&&i.onProgress(h.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(h.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(c=>c.buffer).filter(c=>typeof SharedArrayBuffer>"u"||!(c instanceof SharedArrayBuffer)))})}}const cL=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:lL},Symbol.toStringTag,{value:"Module"}));export{DR as $physicsKey,ge as ActionBuilder,zx as ActionCollection,_i as ActionModel,Hv as Addressables,Ec as AlignmentConstraint,Xa as AmbientMode,jt as Animation,ph as AnimationCurve,np as AnimationExtension,Dh as AnimationTrackHandler,_s as AnimationUtils,yt as Animator,Cs as AnimatorConditionMode,dn as AnimatorController,mf as AnimatorControllerParameterType,Ac as AnimatorStateInfo,bh as Antialiasing,jn as Application,Z_ as AssetDatabase,ie as AssetReference,Ol as Attractor,fa as AudioExtension,Io as AudioListener,Ei as AudioSource,ls as AudioTrackHandler,js as Avatar,Fr as AvatarBlink_Simple,kf as AvatarEyeLook_Rotation,nS as AvatarLoader,Le as AvatarMarker,$0 as AvatarModel,Fc as Avatar_Brain_LookAt,Uc as Avatar_MouthShapes,Pf as Avatar_MustacheShake,Br as Avatar_POI,Qa as Axes,Ja as AxesHelper,og as BUILD_TIME,cn as BaseUIComponent,Rf as BasicIKConstraint,Oy as BehaviorExtension,At as BehaviorModel,Er as BlobStorage,Op as BloomEffect,Fu as BoxCollider,Zr as BoxGizmo,St as BoxHelperComponent,Zo as Button,Bn as ButtonsFactory,Hw as CallDirection,Ao as CallInfo,ai as Camera,Bc as CameraTargetReachedEvent,vl as Canvas,zs as CanvasGroup,Lo as CapsuleCollider,py as ChangeMaterialOnClick,Gr as ChangeTransformOnClick,Ur as CharacterController,Do as CharacterControllerInput,_h as ChromaticAberration,Pi as CircularBuffer,Dr as ClearFlags,Qp as ClickThrough,co as ClipExtrapolation,ci as Collider,Vw as Collision,ku as CollisionDetectionMode,qs as ColorAdjustments,Cl as ColorBySpeedModule,_p as ColorOverLifetimeModule,WM as Component,R as Component$1,Zd as ComponentLifecycleEvents,aL as Components,D_ as ConnectionEvents,Nw as ContactPoint,Nc as ContactShadows,V as Context,MM as ContextArgs,de as ContextEvent,ue as ContextRegistry,Vp as ControlTrackHandler,ua as CursorFollow,Yr as CustomBranding,Re as CustomShader,gu as DefaultReflectionMode,Lf as Deletable,ar as DeleteBox,An as DepthOfField,Uu as DeviceFlag,q as DeviceUtilities,oS as DocumentExtension,Vr as DragControls,Df as DragMode,Uo as DropListener,Qf as Duplicatable,wh as EffectWrapper,Go as EmissionModule,ul as EmphasizeOnClick,ud as EngineLoadingView,qp as EnvironmentScene,he as EventList,Ru as EventListEvent,ii as EventSystem,qu as EventTrigger,gx as FieldWithDefault,va as FileReference,qv as FileReferenceSerializer,sT as FileSpawnModel,Jw as File_Event,$y as FixedJoint,wl as Fog,we as FrameEvent,Dd as GENERATOR,x as GameObject,B as Gizmos,ty as GltfExport,Jf as GltfExportBox,Jr as Gradient,rh as Graphic,Au as GraphicRaycaster,sr as Graphics,xl as GridHelper,jy as GridLayoutGroup,Xn as GroundProjectedEnv,Hr as GroupActionModel,ju as HideFlags,un as HideOnStart,ch as HingeJoint,Ly as HorizontalLayoutGroup,Rk as HostData,uo as HoverAnimation,Al as Image,_a as ImageReference,Gv as ImageReferenceSerializer,Zy as InheritVelocityModule,S_ as Input,oi as InputEventQueue,Ae as InputEvents,P0 as InputField,wa as InstanceHandle,ya as InstancingHandler,hn as InstancingUtil,uv as InstantiateEvent,It as InstantiateIdProvider,Dn as InstantiateOptions,If as Interactable,Wh as InternalScreenshotUtils,JO as JoinedRoomResponse,VO as KeyEventArgs,gi as Keyframe,dh as LODGroup,Sl as LODModel,ek as LeftRoomResponse,mi as Light,tw as LightData,ct as LimitVelocityOverLifetimeModule,GI as LoadingElementOptions,Af as LogStats,Oi as LogType,O0 as LookAt,Lr as LookAtConstraint,T as MODULES,zt as MainModule,Np as MarkerTrackHandler,x0 as MarkerType,ah as MaskableGraphic,I as Mathf,Rs as MeshCollider,Gc as MeshRenderer,Q as MinMaxCurve,ea as MinMaxGradient,fc as NEEDLE_ENGINE_FEATURE_FLAGS,lc as NEKeyboardEvent,Oo as NEPointerEvent,iS as NeedleButtonElement,Ff as NeedleEngineModelLoader,U0 as NeedleEngineWebComponent,no as NeedleMenu,Fd as NeedlePatchesKey,cg as NeedleXRController,Y as NeedleXRSession,U_ as NeedleXRSync,H_ as NeedleXRUtils,uh as NestedGltf,F_ as NetworkConnection,Yn as NetworkedStreamEvents,dd as NetworkedStreams,Xy as Networking,mv as NewInstanceModel,_e as NoiseModule,Ti as ObjectRaycaster,xr as ObjectUtils,Kr as OffsetConstraint,Rd as OneEuroFilter,$m as OneEuroFilterXYZ,Il as OpenURL,me as OrbitControls,bl as Outline,B_ as OwnershipEvent,gg as OwnershipModel,Ea as PUBLIC_KEY,Qr as Padding,bp as ParticleBurst,Ky as ParticleSubEmitter,fh as ParticleSystem,Hs as ParticleSystemBaseBehaviour,sn as ParticleSystemRenderer,yp as ParticleSystemShapeType,as as PeerHandle,L_ as PeerNetworking,Vl as Physics,ky as PhysicsExtension,bt as PhysicsMaterialCombine,xh as PixelationEffect,Yc as PlayAnimationOnClick,Is as PlayAudioOnClick,ca as PlayableDirector,$l as PlayerColor,kn as PlayerState,$x as PlayerStateEvent,xy as PlayerSync,Yv as PlayerView,Zv as PlayerViewManager,hd as PointerEventData,zd as PointerType,tt as PostProcessingEffect,ht as PostProcessingEffectOrder,g0 as PostProcessingHandler,pl as PreliminaryAction,Zc as PreliminaryTrigger,Es as PreviewHelper,wr as PrimitiveType,ae as Progress,Um as PromiseAllWithErrors,Fm as PromiseErrorResult,oe as RGBAColor,Gl as RapierPhysics,Hp as RawImage,ys as RaycastOptions,qx as Rect,Rn as RectTransform,Hc as ReflectionProbe,lr as RegisteredAnimationInfo,Ip as RemoteSkybox,fo as RenderTexture,jw as RenderTextureSerializer,Yt as Renderer,ew as RendererData,Gf as RendererLightmap,Ze as Rigidbody,Xe as RigidbodyConstraints,te as RoomEvents,on as RotationBySpeedModule,En as RotationOverLifetimeModule,Vu as SceneLightSettings,Qe as SceneSwitcher,Qs as ScreenCapture,qo as ScreenSpaceAmbientOcclusion,In as ScreenSpaceAmbientOcclusionN8,Ko as ScrollFollow,Qo as SeeThrough,vn as SendQueue,Wg as SerializationContext,my as SetActiveOnClick,Rh as ShadowCatcher,Yy as ShapeModule,Ww as ShapeOverlapResult,Ch as SharpeningEffect,zp as SignalAsset,jh as SignalReceiver,Lh as SignalReceiverEvent,Bh as SignalTrackHandler,Gx as Size,fi as SizeBySpeedModule,ta as SizeOverLifetimeModule,qf as SkinnedMeshRenderer,jp as SmoothFollow,ga as SpatialGrabRaycaster,Uh as SpatialHtml,Dp as SpatialTrigger,ao as SpatialTriggerReceiver,Bp as SpectatorCamera,el as SphereCollider,Pg as SphereIntersection,la as SplineContainer,lo as SplineData,H0 as SplineUtils,an as SplineWalker,No as Sprite,gl as SpriteData,ui as SpriteRenderer,ml as SpriteSheet,QM as StateMachineBehaviour,Sf as StreamEndedEvent,$w as StreamReceivedEvent,Sp as SubEmitterSystem,y0 as SyncedCamera,Ln as SyncedRoom,Pn as SyncedTransform,fy as TapGestureTrigger,lp as TeleportTarget,v0 as TestRunner,tL as TestSceneUtils,w0 as TestSimulateUserData,Ut as Text,Ay as TextBuilder,up as TextExtension,Nt as TextureSheetAnimationModule,ro as TiltShiftEffect,nw as Time,Gs as ToneMappingEffect,El as TrackHandler,Ui as TrackType,Fe as TrailModule,Ne as TransformData,ha as TransformGizmo,Ft as TriggerBuilder,nr as TriggerModel,C as TypeStore,yf as UIRaycastUtils,nh as UIRootComponent,iy as USDDocument,nt as USDObject,Cx as USDWriter,Tn as USDZExporter,Px as USDZExporter$1,_l as USDZText,Fy as USDZUIExtension,Dw as UriSerializer,Vc as UsageMarker,tk as UserJoinedOrLeftRoomModel,bn as VERSION,dy as VariantAction,Ve as VelocityOverLifetimeModule,Iy as VerticalLayoutGroup,dt as VideoPlayer,it as ViewBox,vs as ViewDevice,sa as Vignette,Kc as VisibilityAction,Ms as Voip,Ml as Volume,U as VolumeParameter,Cp as VolumeProfile,aM as WaitForFrames,Xv as WaitForPromise,Zg as WaitForSeconds,ss as Watch,$h as WebARCameraBackground,Ni as WebARSessionRoot,cp as WebXR,or as WebXRButtonFactory,Hh as WebXRImageTracking,es as WebXRImageTrackingModel,ts as WebXRPlaneTracking,Hl as WebXRTrackedImage,Jo as XRControllerFollow,Vo as XRControllerModel,Ii as XRControllerMovement,en as XRFlag,em as XRRig,ti as XRState,Kn as XRStateFlag,sS as __Ignore,bk as __internalNotifyObjectDestroyed,Po as activeInHierarchyFieldName,Dm as addAttributeChangeCallback,Sn as addComponent,wT as addCustomExtensionPlugin,Or as addNewComponent,Bd as addPatch,ru as apply,VM as applyHMRChanges,Tv as applyPrototypeExtensions,pv as beginListenDestroy,fv as beginListenInstantiate,ug as binaryIdentifierCasts,kM as build_scene_functions,_r as builtinComponentKeyName,F0 as calculateProgress01,ZP as clearMessages,uR as colorSerializer,vv as compareAssociation,Tu as componentSerializer,s_ as copyTexture,Mw as createMotion,si as debugNet,cc as debugOwner,Tx as decompressGpuTexture,Kl as deepClone,Nn as delay,Jl as delayForFrames,ou as deserializeObject,Zi as destroy,Lv as destroyComponentInstance,ex as determineMimeTypeFromExtension,Pe as disposeObjectResources,Zn as disposeStream,ac as editorGuidKeyName,fr as enableSpatialConsole,mR as euler,bR as eventListSerializer,oL as exportAsGLTF,qg as findByGuid,Wa as findObjectOfType,Bv as findObjectsOfType,Og as findResourceUsers,Ew as fitCamera,a_ as fitObjectIntoVolume,Tr as foreachComponent,du as foreachComponentEnumerator,gO as forward,Ub as generateQRCode,gv as generateSeed,Gt as getBoundingBox,qb as getCameraController,kr as getComponent,xc as getComponentInChildren,Sc as getComponentInParent,wc as getComponents,Va as getComponentsInChildren,su as getComponentsInParent,vx as getFormattedDate,Pt as getIconElement,nf as getIconTexture,_n as getLoader,vc as getOrAddComponent,v as getParam,bO as getParentHierarchyPath,MP as getPath,QO as getPeerOptions,A_ as getPeerjsInstance,vk as getResourceUserCount,Yb as getTempColor,ni as getTempQuaternion,D as getTempVector,Yl as getUrlParams,r_ as getVisibleInCustomShadowRendering,e_ as getWorldDirection,Zm as getWorldEuler,K as getWorldPosition,be as getWorldQuaternion,Id as getWorldRotation,He as getWorldScale,ws as hasCommercialLicense,Mc as hasIndieLicense,Mu as hasPointerEventComponent,qn as hasProLicense,u_ as hideDebugConsole,Ex as imageToCanvas,Ga as instantiate,dx as invokeLoadedImportPluginHooks,x_ as invokeXRSessionEnd,w_ as invokeXRSessionStart,Fv as isActiveInHierarchy,$a as isActiveSelf,LP as isAndroidDevice,o_ as isAnimationAction,zw as isComponent,CP as isDebugMode,TP as isDesktop,Rr as isDestroyed,A as isDevEnvironment,yk as isDisposed,iL as isExporting,Uw as isGLTFModel,Mb as isHostedOnGlitch,pf as isHotReloadEnabled,zM as isHotReloading,AP as isIPad,aw as isIconElement,$i as isLocalNetwork,DP as isMacOS,EP as isMobileDevice,jP as isMozillaXR,UP as isQuest,J_ as isResourceTrackingEnabled,FP as isSafari,lu as isUsingInstancing,BP as isiOS,IP as isiPad,zI as loadAsset,S1 as loadPMREM,B0 as loadSync,Ld as logHierarchy,aO as lookAtInverse,tc as lookAtObject,lO as lookAtScreenPoint,OP as makeId,jb as makeIdFromRandomWords,Ai as makeNameSafe,Uv as markAsInstancedRendered,zP as microphonePermissionsGranted,SP as nameof,Eb as nameofFactory,Lw as objectSerializer,NO as offXRSessionEnd,zO as offXRSessionStart,FM as onAfterRender,BM as onBeforeRender,jM as onClear,DM as onDestroy,gw as onInitialized,xu as onStart,fw as onUpdate,lg as onXRSessionEnd,Ud as onXRSessionStart,H1 as parseSync,l_ as placeOnSurface,eg as postprocessFBXMaterials,rR as prefix,Ab as pushState,kP as randomNumber,pg as registerBinaryType,_u as registerComponent,$f as registerComponentExtension,rn as registerCustomEffectType,Hf as registerExportExtensions,$u as registerExtensions,xw as registerHotReloadType,sg as registerLoader,bv as registerPrefabProvider,Ev as registerPrototypeExtensions,Fg as registerType,Bb as relativePathPrefix,Bm as removeAttributeChangeCallback,Gg as removeComponent,xT as removeCustomImportExtensionType,FO as removePatch,ps as resolveUrl,Db as sanitizeString,F1 as saveImage,SI as screenshot,A0 as screenshot2,jg as sendDestroyed,u as serializable,Cv as serializeObject,qe as serializeable,Cc as setActive,Vb as setAllowBalloonMessages,qP as setAllowOverlayMessages,Ed as setAutoFitEnabled,Hm as setCameraController,Nv as setDestroyed,OO as setDevEnvironment,tv as setDisposable,Ha as setDontDestroy,Im as setOrAddParamsToUrl,PP as setParam,Zl as setParamWithoutReload,YO as setPeerOptions,fk as setResourceTrackingEnabled,Lm as setState,Jm as setVisibleInCustomShadowRendering,Km as setWorldEuler,gt as setWorldPosition,mr as setWorldPositionXYZ,yn as setWorldQuaternion,Ym as setWorldQuaternionXYZW,n_ as setWorldRotation,ic as setWorldRotationXYZ,Ta as setWorldScale,sc as showBalloonError,Ee as showBalloonMessage,fe as showBalloonWarning,ng as showDebugConsole,rO as slerp,bc as syncDestroy,wy as syncField,Dg as syncInstantiate,_O as textureToCanvas,Fb as toSourceId,T_ as tryCastBinary,ix as tryDetermineMimetypeFromBinary,tx as tryDetermineMimetypeFromURL,Ma as tryFindObject,E_ as tryGetGuid,Sw as unregisterHotReloadType,jm as unwatchWrite,Xb as useForAutoFit,Ot as validate,kd as watchWrite};