@needle-tools/engine 4.11.0-next.91b9cf1 → 4.11.0-next.c7baa24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (116) hide show
  1. package/CHANGELOG.md +7 -1
  2. package/README.md +3 -1
  3. package/components.needle.json +1 -1
  4. package/dist/{gltf-progressive-B63NpN_i.js → gltf-progressive-BvlZQAkt.js} +4 -4
  5. package/dist/{gltf-progressive-D4Z_Khp3.min.js → gltf-progressive-CftVUJy3.min.js} +1 -1
  6. package/dist/{gltf-progressive-CHeORqEv.umd.cjs → gltf-progressive-GwdQV1Qx.umd.cjs} +1 -1
  7. package/dist/{needle-engine.bundle-DtfAXDjU.umd.cjs → needle-engine.bundle-DBDKvYj5.umd.cjs} +144 -144
  8. package/dist/{needle-engine.bundle-B8HfDBoL.min.js → needle-engine.bundle-qNZSuWhD.min.js} +149 -149
  9. package/dist/{needle-engine.bundle-D4dsuq2U.js → needle-engine.bundle-tE15q9uM.js} +6784 -6715
  10. package/dist/needle-engine.d.ts +6 -0
  11. package/dist/needle-engine.js +4 -4
  12. package/dist/needle-engine.min.js +1 -1
  13. package/dist/needle-engine.umd.cjs +1 -1
  14. package/dist/{postprocessing-DQ2pynXW.js → postprocessing-CJC0Npcd.js} +2 -2
  15. package/dist/{postprocessing-BsnRNRRS.umd.cjs → postprocessing-DrM4PWU3.umd.cjs} +1 -1
  16. package/dist/{postprocessing-BHMVuZQ1.min.js → postprocessing-l7zsdO_Q.min.js} +1 -1
  17. package/dist/{three-qw28ZtTy.min.js → three-BDW9I486.min.js} +13 -13
  18. package/dist/{three-CJSAehtG.js → three-MHVqtJYj.js} +1 -0
  19. package/dist/{three-examples-Doq0rvFU.js → three-examples-C5Ht-QFN.js} +1 -1
  20. package/dist/{three-examples-Deqc1bNw.umd.cjs → three-examples-CgwGHSgz.umd.cjs} +1 -1
  21. package/dist/{three-examples-BivkhnvN.min.js → three-examples-fvEPSC8L.min.js} +1 -1
  22. package/dist/{three-B-jwTHao.umd.cjs → three-iFaDq9U3.umd.cjs} +13 -13
  23. package/dist/{three-mesh-ui-CktOi6oI.js → three-mesh-ui-BjWTTk1R.js} +1 -1
  24. package/dist/{three-mesh-ui-CsHwj9cJ.umd.cjs → three-mesh-ui-Bm32sS2a.umd.cjs} +1 -1
  25. package/dist/{three-mesh-ui-DhYXcXZe.min.js → three-mesh-ui-CLdkp21K.min.js} +1 -1
  26. package/dist/{vendor-BcsPRUmt.umd.cjs → vendor-CAWj5cBK.umd.cjs} +2 -2
  27. package/dist/{vendor-CyfN5nor.js → vendor-DJBpoQcM.js} +608 -599
  28. package/dist/{vendor-DyavoogU.min.js → vendor-DWGd3dEf.min.js} +20 -20
  29. package/lib/engine/engine_physics.js +25 -2
  30. package/lib/engine/engine_physics.js.map +1 -1
  31. package/lib/engine/js-extensions/Object3D.d.ts +6 -0
  32. package/lib/engine/js-extensions/Object3D.js +15 -0
  33. package/lib/engine/js-extensions/Object3D.js.map +1 -1
  34. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +2 -1
  35. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js.map +1 -1
  36. package/lib/engine-components/Collider.d.ts +26 -0
  37. package/lib/engine-components/Collider.js +26 -0
  38. package/lib/engine-components/Collider.js.map +1 -1
  39. package/lib/engine-components/ContactShadows.d.ts +11 -2
  40. package/lib/engine-components/ContactShadows.js +11 -2
  41. package/lib/engine-components/ContactShadows.js.map +1 -1
  42. package/lib/engine-components/DropListener.d.ts +3 -0
  43. package/lib/engine-components/DropListener.js +44 -21
  44. package/lib/engine-components/DropListener.js.map +1 -1
  45. package/lib/engine-components/Duplicatable.d.ts +2 -2
  46. package/lib/engine-components/Duplicatable.js +2 -2
  47. package/lib/engine-components/EventList.d.ts +18 -1
  48. package/lib/engine-components/EventList.js +18 -1
  49. package/lib/engine-components/EventList.js.map +1 -1
  50. package/lib/engine-components/GroundProjection.d.ts +3 -0
  51. package/lib/engine-components/GroundProjection.js +3 -0
  52. package/lib/engine-components/GroundProjection.js.map +1 -1
  53. package/lib/engine-components/Interactable.d.ts +4 -0
  54. package/lib/engine-components/Interactable.js +4 -0
  55. package/lib/engine-components/Interactable.js.map +1 -1
  56. package/lib/engine-components/OrbitControls.d.ts +4 -2
  57. package/lib/engine-components/OrbitControls.js +31 -3
  58. package/lib/engine-components/OrbitControls.js.map +1 -1
  59. package/lib/engine-components/RigidBody.d.ts +5 -0
  60. package/lib/engine-components/RigidBody.js +5 -0
  61. package/lib/engine-components/RigidBody.js.map +1 -1
  62. package/lib/engine-components/SeeThrough.js +20 -0
  63. package/lib/engine-components/SeeThrough.js.map +1 -1
  64. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +4 -2
  65. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +69 -14
  66. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js.map +1 -1
  67. package/lib/engine-components/ui/Text.js +6 -1
  68. package/lib/engine-components/ui/Text.js.map +1 -1
  69. package/lib/engine-components/utils/LookAt.d.ts +3 -0
  70. package/lib/engine-components/utils/LookAt.js +3 -0
  71. package/lib/engine-components/utils/LookAt.js.map +1 -1
  72. package/lib/engine-components/utils/OpenURL.d.ts +2 -1
  73. package/lib/engine-components/utils/OpenURL.js +2 -1
  74. package/lib/engine-components/utils/OpenURL.js.map +1 -1
  75. package/lib/engine-components/web/ScrollFollow.js +1 -2
  76. package/lib/engine-components/web/ScrollFollow.js.map +1 -1
  77. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +2 -0
  78. package/lib/engine-components/webxr/WebARCameraBackground.js +2 -0
  79. package/lib/engine-components/webxr/WebARCameraBackground.js.map +1 -1
  80. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +1 -1
  81. package/lib/engine-components/webxr/WebARSessionRoot.js +1 -1
  82. package/lib/engine-components/webxr/WebXR.d.ts +2 -0
  83. package/lib/engine-components/webxr/WebXR.js +2 -0
  84. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  85. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +29 -0
  86. package/lib/engine-components/webxr/WebXRImageTracking.js +29 -0
  87. package/lib/engine-components/webxr/WebXRImageTracking.js.map +1 -1
  88. package/package.json +2 -2
  89. package/plugins/common/needle-engine.js +41 -0
  90. package/plugins/common/worker.js +129 -0
  91. package/plugins/vite/asap.js +5 -23
  92. package/plugins/vite/dependencies.js +21 -11
  93. package/plugins/vite/index.js +7 -0
  94. package/plugins/vite/needle-app.js +194 -0
  95. package/src/engine/engine_physics.ts +27 -2
  96. package/src/engine/js-extensions/Object3D.ts +24 -0
  97. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +3 -1
  98. package/src/engine-components/Collider.ts +27 -1
  99. package/src/engine-components/ContactShadows.ts +12 -4
  100. package/src/engine-components/DropListener.ts +45 -24
  101. package/src/engine-components/Duplicatable.ts +2 -2
  102. package/src/engine-components/EventList.ts +18 -1
  103. package/src/engine-components/GroundProjection.ts +4 -1
  104. package/src/engine-components/Interactable.ts +4 -1
  105. package/src/engine-components/OrbitControls.ts +27 -3
  106. package/src/engine-components/RigidBody.ts +6 -1
  107. package/src/engine-components/SeeThrough.ts +42 -2
  108. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +117 -17
  109. package/src/engine-components/ui/Text.ts +11 -2
  110. package/src/engine-components/utils/LookAt.ts +3 -0
  111. package/src/engine-components/utils/OpenURL.ts +3 -2
  112. package/src/engine-components/web/ScrollFollow.ts +1 -1
  113. package/src/engine-components/webxr/WebARCameraBackground.ts +2 -0
  114. package/src/engine-components/webxr/WebARSessionRoot.ts +1 -1
  115. package/src/engine-components/webxr/WebXR.ts +2 -0
  116. package/src/engine-components/webxr/WebXRImageTracking.ts +30 -3
@@ -1,4 +1,4 @@
1
- import { PlaneGeometry as sc, ShaderChunk as Il, Object3D as oc, Layers as Rr, MeshBasicMaterial as Zo, DoubleSide as js, AdditiveBlending as ac, InstancedBufferAttribute as un, DynamicDrawUsage as Wt, InstancedBufferGeometry as Nl, Uniform$1 as Pe, ShaderMaterial as Gs, BufferGeometry as fi, BufferAttribute as se, Mesh as yo, MeshStandardMaterial as Bl, MeshPhysicalMaterial as Ul, Triangle as xn, Vector3 as H, Plane as cc, Line3 as Xe, Vector2 as Ln, Sphere as lc, Matrix4 as ke, Box3 as Ue, BackSide as Fl, REVISION as Dl, FrontSide as Ko, BatchedMesh as Ll, Ray as Vl, Matrix3 as Jl, Vector4 as go, SkinnedMesh as jl, InterpolateDiscrete as Gl, InterpolateLinear as uc, AnimationClip as Wl, QuaternionKeyframeTrack as $l, ColorKeyframeTrack as Hl, VectorKeyframeTrack as ql, NumberKeyframeTrack as Xl, PropertyBinding as Qo } from "./three-CJSAehtG.js";
1
+ import { PlaneGeometry as sc, ShaderChunk as Il, Object3D as oc, Layers as Rr, MeshBasicMaterial as Zo, DoubleSide as js, AdditiveBlending as ac, InstancedBufferAttribute as un, DynamicDrawUsage as Wt, InstancedBufferGeometry as Bl, Uniform$1 as Pe, ShaderMaterial as Gs, BufferGeometry as fi, BufferAttribute as se, Mesh as yo, MeshStandardMaterial as Nl, MeshPhysicalMaterial as Ul, Triangle as xn, Vector3 as H, Plane as cc, Line3 as Xe, Vector2 as Ln, Sphere as lc, Matrix4 as ke, Box3 as Ue, BackSide as Fl, REVISION as Dl, FrontSide as Ko, BatchedMesh as Ll, Ray as Vl, Matrix3 as Jl, Vector4 as go, SkinnedMesh as jl, InterpolateDiscrete as Gl, InterpolateLinear as uc, AnimationClip as Wl, QuaternionKeyframeTrack as $l, ColorKeyframeTrack as Hl, VectorKeyframeTrack as ql, BooleanKeyframeTrack as Xl, NumberKeyframeTrack as Yl, PropertyBinding as Qo } from "./three-MHVqtJYj.js";
2
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  const At = {
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  ComponentState: Object.freeze({
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  DEFAULT: "default",
@@ -24,13 +24,13 @@ async function hc(r) {
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  return t.json();
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  throw new Error(t.statusText);
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  }
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- async function Yl(r) {
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+ async function Zl(r) {
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  return await hc(`${r}/profilesList.json`);
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  }
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- async function Pd(r, t, e = null, n = !0) {
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+ async function Ed(r, t, e = null, n = !0) {
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  if (!r)
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  throw new Error("No xrInputSource supplied");
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- const i = await Yl(t);
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+ const i = await Zl(t);
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  let s;
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  if (r.profiles.some((c) => {
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  const l = i[c];
@@ -63,13 +63,13 @@ async function Pd(r, t, e = null, n = !0) {
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  }
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  return { profile: a, assetPath: o };
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  }
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- const Zl = {
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+ const Kl = {
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  xAxis: 0,
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  yAxis: 0,
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  button: 0,
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  state: At.ComponentState.DEFAULT
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- function Kl(r = 0, t = 0) {
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+ function Ql(r = 0, t = 0) {
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  let e = r, n = t;
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  if (Math.sqrt(r * r + t * t) > 1) {
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  const a = Math.atan2(t, r);
@@ -80,9 +80,9 @@ function Kl(r = 0, t = 0) {
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  normalizedYAxis: n * 0.5 + 0.5
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  };
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  }
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- class Ql {
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+ class tu {
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  constructor(t) {
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- this.componentProperty = t.componentProperty, this.states = t.states, this.valueNodeName = t.valueNodeName, this.valueNodeProperty = t.valueNodeProperty, this.valueNodeProperty === At.VisualResponseProperty.TRANSFORM && (this.minNodeName = t.minNodeName, this.maxNodeName = t.maxNodeName), this.value = 0, this.updateFromComponent(Zl);
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+ this.componentProperty = t.componentProperty, this.states = t.states, this.valueNodeName = t.valueNodeName, this.valueNodeProperty = t.valueNodeProperty, this.valueNodeProperty === At.VisualResponseProperty.TRANSFORM && (this.minNodeName = t.minNodeName, this.maxNodeName = t.maxNodeName), this.value = 0, this.updateFromComponent(Kl);
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  }
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  /**
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  * Computes the visual response's interpolation weight based on component state
@@ -98,7 +98,7 @@ class Ql {
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  button: n,
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  state: i
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  }) {
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- const { normalizedXAxis: s, normalizedYAxis: a } = Kl(t, e);
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+ const { normalizedXAxis: s, normalizedYAxis: a } = Ql(t, e);
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  switch (this.componentProperty) {
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  case At.ComponentProperty.X_AXIS:
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  this.value = this.states.includes(i) ? s : 0.5;
@@ -117,7 +117,7 @@ class Ql {
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  }
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  }
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  }
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- class tu {
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+ class eu {
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  /**
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  * @param {Object} componentId - Id of the component
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  * @param {Object} componentDescription - Description of the component to be created
@@ -126,7 +126,7 @@ class tu {
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  if (!t || !e || !e.visualResponses || !e.gamepadIndices || Object.keys(e.gamepadIndices).length === 0)
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  throw new Error("Invalid arguments supplied");
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  this.id = t, this.type = e.type, this.rootNodeName = e.rootNodeName, this.touchPointNodeName = e.touchPointNodeName, this.visualResponses = {}, Object.keys(e.visualResponses).forEach((n) => {
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- const i = new Ql(e.visualResponses[n]);
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+ const i = new tu(e.visualResponses[n]);
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  this.visualResponses[n] = i;
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  }), this.gamepadIndices = Object.assign({}, e.gamepadIndices), this.values = {
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  state: At.ComponentState.DEFAULT,
@@ -152,7 +152,7 @@ class tu {
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  });
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  }
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  }
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- class Ed {
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+ class kd {
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  /**
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  * @param {Object} xrInputSource - The XRInputSource to build the MotionController around
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  * @param {Object} profile - The best matched profile description for the supplied xrInputSource
@@ -165,7 +165,7 @@ class Ed {
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  throw new Error("No profile supplied");
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  this.xrInputSource = t, this.assetUrl = n, this.id = e.profileId, this.layoutDescription = e.layouts[t.handedness], this.components = {}, Object.keys(this.layoutDescription.components).forEach((i) => {
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  const s = this.layoutDescription.components[i];
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- this.components[i] = new tu(i, s);
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+ this.components[i] = new eu(i, s);
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  }), this.updateFromGamepad();
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  }
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  get gripSpace() {
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  });
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  }
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- const hs = 2, Ie = 4, He = 4, eu = 4, nn = new Int32Array(2), ta = new Float32Array(nn.buffer), ea = new Float64Array(nn.buffer), rr = new Uint16Array(new Uint8Array([1, 0]).buffer)[0] === 1;
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+ const hs = 2, Ie = 4, He = 4, nu = 4, nn = new Int32Array(2), ta = new Float32Array(nn.buffer), ea = new Float64Array(nn.buffer), rr = new Uint16Array(new Uint8Array([1, 0]).buffer)[0] === 1;
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  class Ye {
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  constructor(t, e) {
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  this.low = t | 0, this.high = e | 0;
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  r[r.UTF8_BYTES = 1] = "UTF8_BYTES", r[r.UTF16_STRING = 2] = "UTF16_STRING";
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  })(Ws || (Ws = {}));
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- class Br {
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+ class Nr {
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  /**
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  * Create a new ByteBuffer with a given array of bytes (`Uint8Array`)
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  */
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  * Create and allocate a new ByteBuffer with a given size.
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  */
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  static allocate(t) {
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- return new Br(new Uint8Array(t));
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+ return new Nr(new Uint8Array(t));
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  }
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  clear() {
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  this.position_ = 0;
@@ -453,7 +453,7 @@ class fc {
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  constructor(t) {
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  this.minalign = 1, this.vtable = null, this.vtable_in_use = 0, this.isNested = !1, this.object_start = 0, this.vtables = [], this.vector_num_elems = 0, this.force_defaults = !1, this.string_maps = null;
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  let e;
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- t ? e = t : e = 1024, this.bb = Br.allocate(e), this.space = e;
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+ t ? e = t : e = 1024, this.bb = Nr.allocate(e), this.space = e;
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  }
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  clear() {
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  this.bb.clear(), this.space = this.bb.capacity(), this.minalign = 1, this.vtable = null, this.vtable_in_use = 0, this.isNested = !1, this.object_start = 0, this.vtables = [], this.vector_num_elems = 0, this.force_defaults = !1, this.string_maps = null;
@@ -637,7 +637,7 @@ class fc {
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  const e = t.capacity();
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  if (e & 3221225472)
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  throw new Error("FlatBuffers: cannot grow buffer beyond 2 gigabytes.");
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- const n = e << 1, i = Br.allocate(n);
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+ const n = e << 1, i = Nr.allocate(n);
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  return i.setPosition(n - e), i.bytes().set(t.bytes(), n - e), i;
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  }
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  /**
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  * Finalize a buffer, poiting to the given `root_table`.
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  */
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  finish(t, e, n) {
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- const i = n ? eu : 0;
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+ const i = n ? nu : 0;
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  if (e) {
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  if (this.prep(this.minalign, Ie + He + i), s.length != He)
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- function ou(r) {
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  const t = { browser: null, version: null };
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  if (typeof r > "u" || !r.navigator)
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  return t.browser = "Not a browser.", t;
@@ -1375,7 +1375,7 @@ function yc(r, t) {
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- function au(r, t) {
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+ function cu(r, t) {
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  if (!(r.navigator.mediaDevices && "getDisplayMedia" in r.navigator.mediaDevices) && r.navigator.mediaDevices) {
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- shimGetDisplayMedia: au,
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1790
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1791
- function cu(r, t) {
1791
+ function lu(r, t) {
1792
1792
  let e = !1;
1793
1793
  return r = JSON.parse(JSON.stringify(r)), r.filter((n) => {
1794
1794
  if (n && (n.urls || n.url)) {
@@ -2219,7 +2219,7 @@ t=0 0\r
2219
2219
  })(ps)), ps.exports;
2220
2220
  }
2221
2221
  var ms, ha;
2222
- function lu() {
2222
+ function uu() {
2223
2223
  if (ha) return ms;
2224
2224
  ha = 1;
2225
2225
  var r = Mc();
@@ -2576,10 +2576,10 @@ function lu() {
2576
2576
  z ? R[P.candidate.sdpMLineIndex] += `a=end-of-candidates\r
2577
2577
  ` : R[P.candidate.sdpMLineIndex] += "a=" + P.candidate.candidate + `\r
2578
2578
  `, b._localDescription.sdp = r.getDescription(b._localDescription.sdp) + R.join("");
2579
- var N = b.transceivers.every(function(I) {
2579
+ var B = b.transceivers.every(function(I) {
2580
2580
  return I.iceGatherer && I.iceGatherer.state === "completed";
2581
2581
  });
2582
- b.iceGatheringState !== "gathering" && (b.iceGatheringState = "gathering", b._emitGatheringStateChange()), z || b._dispatchEvent("icecandidate", P), N && (b._dispatchEvent("icecandidate", new Event("icecandidate")), b.iceGatheringState = "complete", b._emitGatheringStateChange());
2582
+ b.iceGatheringState !== "gathering" && (b.iceGatheringState = "gathering", b._emitGatheringStateChange()), z || b._dispatchEvent("icecandidate", P), B && (b._dispatchEvent("icecandidate", new Event("icecandidate")), b.iceGatheringState = "complete", b._emitGatheringStateChange());
2583
2583
  }
2584
2584
  }, c.setTimeout(function() {
2585
2585
  w.forEach(function(M) {
@@ -2656,7 +2656,7 @@ function lu() {
2656
2656
  "a=ice-lite"
2657
2657
  ).length > 0;
2658
2658
  b.forEach(function(M, P) {
2659
- var E = v.transceivers[P], z = E.iceGatherer, A = E.iceTransport, R = E.dtlsTransport, N = E.localCapabilities, I = E.remoteCapabilities, U = r.isRejected(M) && r.matchPrefix(M, "a=bundle-only").length === 0;
2659
+ var E = v.transceivers[P], z = E.iceGatherer, A = E.iceTransport, R = E.dtlsTransport, B = E.localCapabilities, I = E.remoteCapabilities, U = r.isRejected(M) && r.matchPrefix(M, "a=bundle-only").length === 0;
2660
2660
  if (!U && !E.rejected) {
2661
2661
  var D = r.getIceParameters(
2662
2662
  M,
@@ -2671,7 +2671,7 @@ function lu() {
2671
2671
  w ? "controlling" : "controlled"
2672
2672
  ), R.state === "new" && R.start(V));
2673
2673
  var $ = i(
2674
- N,
2674
+ B,
2675
2675
  I
2676
2676
  );
2677
2677
  v._transceive(
@@ -2719,7 +2719,7 @@ function lu() {
2719
2719
  "a=ice-options:"
2720
2720
  )[0];
2721
2721
  return z ? v.canTrickleIceCandidates = z.substr(14).split(" ").indexOf("trickle") >= 0 : v.canTrickleIceCandidates = !1, w.forEach(function(A, R) {
2722
- var N = r.splitLines(A), I = r.getKind(A), U = r.isRejected(A) && r.matchPrefix(A, "a=bundle-only").length === 0, D = N[0].substr(2).split(" ")[2], V = r.getDirection(A, M), $ = r.parseMsid(A), Z = r.getMid(A) || r.generateIdentifier();
2722
+ var B = r.splitLines(A), I = r.getKind(A), U = r.isRejected(A) && r.matchPrefix(A, "a=bundle-only").length === 0, D = B[0].substr(2).split(" ")[2], V = r.getDirection(A, M), $ = r.parseMsid(A), Z = r.getMid(A) || r.generateIdentifier();
2723
2723
  if (U || I === "application" && (D === "DTLS/SCTP" || D === "UDP/DTLS/SCTP")) {
2724
2724
  v.transceivers[R] = {
2725
2725
  mid: Z,
@@ -2817,9 +2817,9 @@ function lu() {
2817
2817
  if (R.getTracks().length) {
2818
2818
  if (v.remoteStreams.indexOf(R) === -1) {
2819
2819
  v.remoteStreams.push(R);
2820
- var N = new Event("addstream");
2821
- N.stream = R, c.setTimeout(function() {
2822
- v._dispatchEvent("addstream", N);
2820
+ var B = new Event("addstream");
2821
+ B.stream = R, c.setTimeout(function() {
2822
+ v._dispatchEvent("addstream", B);
2823
2823
  });
2824
2824
  }
2825
2825
  _.forEach(function(I) {
@@ -2918,16 +2918,16 @@ function lu() {
2918
2918
  E,
2919
2919
  g.usingBundle
2920
2920
  ));
2921
- var N = c.RTCRtpSender.getCapabilities(A);
2922
- l < 15019 && (N.codecs = N.codecs.filter(
2921
+ var B = c.RTCRtpSender.getCapabilities(A);
2922
+ l < 15019 && (B.codecs = B.codecs.filter(
2923
2923
  function(U) {
2924
2924
  return U.name !== "rtx";
2925
2925
  }
2926
- )), N.codecs.forEach(function(U) {
2926
+ )), B.codecs.forEach(function(U) {
2927
2927
  U.name === "H264" && U.parameters["level-asymmetry-allowed"] === void 0 && (U.parameters["level-asymmetry-allowed"] = "1"), P.remoteCapabilities && P.remoteCapabilities.codecs && P.remoteCapabilities.codecs.forEach(function(D) {
2928
2928
  U.name.toLowerCase() === D.name.toLowerCase() && U.clockRate === D.clockRate && (U.preferredPayloadType = D.payloadType);
2929
2929
  });
2930
- }), N.headerExtensions.forEach(function(U) {
2930
+ }), B.headerExtensions.forEach(function(U) {
2931
2931
  var D = P.remoteCapabilities && P.remoteCapabilities.headerExtensions || [];
2932
2932
  D.forEach(function(V) {
2933
2933
  U.uri === V.uri && (U.id = V.id);
@@ -2941,7 +2941,7 @@ function lu() {
2941
2941
  }), P.wantReceive && (P.rtpReceiver = new c.RTCRtpReceiver(
2942
2942
  P.dtlsTransport,
2943
2943
  A
2944
- )), P.localCapabilities = N, P.sendEncodingParameters = I;
2944
+ )), P.localCapabilities = B, P.sendEncodingParameters = I;
2945
2945
  }), g._config.bundlePolicy !== "max-compat" && (w += "a=group:BUNDLE " + g.transceivers.map(function(P) {
2946
2946
  return P.mid;
2947
2947
  }).join(" ") + `\r
@@ -3157,8 +3157,8 @@ a=mid:` + w.mid + `\r
3157
3157
  }), m;
3158
3158
  }, ms;
3159
3159
  }
3160
- var uu = lu();
3161
- const hu = /* @__PURE__ */ Wr(uu);
3160
+ var hu = uu();
3161
+ const fu = /* @__PURE__ */ Wr(hu);
3162
3162
  function wc(r) {
3163
3163
  const t = r && r.navigator, e = function(i) {
3164
3164
  return {
@@ -3200,12 +3200,12 @@ function qs(r, t) {
3200
3200
  return this._dtmf === void 0 && (this.track.kind === "audio" ? this._dtmf = new r.RTCDtmfSender(this) : this.track.kind === "video" && (this._dtmf = null)), this._dtmf;
3201
3201
  }
3202
3202
  }), r.RTCDtmfSender && !r.RTCDTMFSender && (r.RTCDTMFSender = r.RTCDtmfSender);
3203
- const e = hu(
3203
+ const e = fu(
3204
3204
  r,
3205
3205
  t.version
3206
3206
  );
3207
3207
  r.RTCPeerConnection = function(i) {
3208
- return i && i.iceServers && (i.iceServers = cu(
3208
+ return i && i.iceServers && (i.iceServers = lu(
3209
3209
  i.iceServers,
3210
3210
  t.version
3211
3211
  ), vo("ICE servers after filtering:", i.iceServers)), new e(i);
@@ -3249,7 +3249,7 @@ function kc(r, t) {
3249
3249
  }
3250
3250
  }
3251
3251
  }
3252
- function fu(r, t) {
3252
+ function du(r, t) {
3253
3253
  r.navigator.mediaDevices && "getDisplayMedia" in r.navigator.mediaDevices || r.navigator.mediaDevices && (r.navigator.mediaDevices.getDisplayMedia = function(n) {
3254
3254
  if (!(n && n.video)) {
3255
3255
  const i = new DOMException("getDisplayMedia without video constraints is undefined");
@@ -3339,7 +3339,7 @@ function zc(r) {
3339
3339
  function Ic(r) {
3340
3340
  r.DataChannel && !r.RTCDataChannel && (r.RTCDataChannel = r.DataChannel);
3341
3341
  }
3342
- function Nc(r) {
3342
+ function Bc(r) {
3343
3343
  if (!(typeof r == "object" && r.RTCPeerConnection))
3344
3344
  return;
3345
3345
  const t = r.RTCPeerConnection.prototype.addTransceiver;
@@ -3369,7 +3369,7 @@ function Nc(r) {
3369
3369
  return s;
3370
3370
  });
3371
3371
  }
3372
- function Bc(r) {
3372
+ function Nc(r) {
3373
3373
  if (!(typeof r == "object" && r.RTCRtpSender))
3374
3374
  return;
3375
3375
  const t = r.RTCRtpSender.prototype.getParameters;
@@ -3400,11 +3400,11 @@ function Fc(r) {
3400
3400
  }
3401
3401
  const da = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
3402
3402
  __proto__: null,
3403
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3403
+ shimAddTransceiver: Bc,
3404
3404
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3405
3405
  shimCreateOffer: Uc,
3406
- shimGetDisplayMedia: fu,
3407
- shimGetParameters: Bc,
3406
+ shimGetDisplayMedia: du,
3407
+ shimGetParameters: Nc,
3408
3408
  shimGetUserMedia: kc,
3409
3409
  shimOnTrack: Rc,
3410
3410
  shimPeerConnection: Xs,
@@ -3578,8 +3578,8 @@ const pa = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
3578
3578
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3579
3579
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3580
3580
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3581
- var du = Mc();
3582
- const Ar = /* @__PURE__ */ Wr(du);
3581
+ var pu = Mc();
3582
+ const Ar = /* @__PURE__ */ Wr(pu);
3583
3583
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3584
3584
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3585
3585
  return;
@@ -3754,7 +3754,7 @@ function zr(r, t) {
3754
3754
  return arguments[0] ? (t.browser === "chrome" && t.version < 78 || t.browser === "firefox" && t.version < 68 || t.browser === "safari") && arguments[0] && arguments[0].candidate === "" ? Promise.resolve() : e.apply(this, arguments) : (arguments[1] && arguments[1].apply(null), Promise.resolve());
3755
3755
  });
3756
3756
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3757
- const pu = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
3757
+ const mu = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
3758
3758
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3759
3759
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3760
3760
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@@ -3763,18 +3763,18 @@ const pu = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
3763
3763
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3764
3764
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3765
3765
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3766
- function mu({ window: r } = {}, t = {
3766
+ function yu({ window: r } = {}, t = {
3767
3767
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3768
3768
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3769
3769
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3770
3770
  shimSafari: !0
3771
3771
  }) {
3772
- const e = vo, n = ou(r), i = {
3772
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3773
3773
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3774
- commonShim: pu,
3774
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3775
3775
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3776
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3777
- disableWarnings: su
3776
+ disableLog: su,
3777
+ disableWarnings: ou
3778
3778
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3779
3779
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3780
3780
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@@ -3787,7 +3787,7 @@ function mu({ window: r } = {}, t = {
3787
3787
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3788
3788
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3789
3789
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3790
- e("adapter.js shimming firefox."), i.browserShim = da, zr(r, n), kc(r, n), Xs(r, n), Rc(r), zc(r), Ac(r), Oc(r), Ic(r), Nc(r), Bc(r), Uc(r), Fc(r), Or(r), Ys(r), ci(r, n), li(r);
3790
+ e("adapter.js shimming firefox."), i.browserShim = da, zr(r, n), kc(r, n), Xs(r, n), Rc(r), zc(r), Ac(r), Oc(r), Ic(r), Bc(r), Nc(r), Uc(r), Fc(r), Or(r), Ys(r), ci(r, n), li(r);
3791
3791
  break;
3792
3792
  case "edge":
3793
3793
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@@ -3805,7 +3805,7 @@ function mu({ window: r } = {}, t = {
3805
3805
  }
3806
3806
  return i;
3807
3807
  }
3808
- const ma = mu({ window: typeof window > "u" ? void 0 : window });
3808
+ const ma = yu({ window: typeof window > "u" ? void 0 : window });
3809
3809
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3810
3810
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3811
3811
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@@ -3871,7 +3871,7 @@ var ys = (
3871
3871
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3872
3872
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3873
3873
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3874
- }, yu = (
3874
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3875
3875
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3876
3876
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3877
3877
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@@ -3939,18 +3939,18 @@ var ys = (
3939
3939
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3940
3940
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3941
3941
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3942
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3942
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3943
3943
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3944
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3944
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3945
3945
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3946
3946
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3947
3947
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3948
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3948
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3949
3949
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3950
3950
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3951
3951
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3952
3952
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3953
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3953
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3954
3954
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3955
3955
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3956
3956
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@@ -3965,7 +3965,7 @@ function Lt() {
3965
3965
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3966
3966
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3967
3967
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3968
- for (n in e = this._events) gu.call(e, n) && t.push(Ht ? n.slice(1) : n);
3968
+ for (n in e = this._events) vu.call(e, n) && t.push(Ht ? n.slice(1) : n);
3969
3969
  return Object.getOwnPropertySymbols ? t.concat(Object.getOwnPropertySymbols(e)) : t;
3970
3970
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3971
3971
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@@ -4079,11 +4079,11 @@ var hn = function(r, t) {
4079
4079
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4080
4080
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4081
4081
  return r.concat(s || Array.prototype.slice.call(t));
4082
- }, Su = "PeerJS: ", Qt;
4082
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4083
4083
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4084
4084
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4085
4085
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4086
- var xu = (
4086
+ var _u = (
4087
4087
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4088
4088
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4089
4089
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@@ -4118,7 +4118,7 @@ var xu = (
4118
4118
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4119
4119
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4120
4120
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4121
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4121
+ xu
4122
4122
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4123
4123
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4124
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@@ -4128,7 +4128,7 @@ var xu = (
4128
4128
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4129
4129
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4130
4130
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4131
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4131
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4132
4132
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4133
4133
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4134
4134
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@@ -4152,7 +4152,7 @@ var Ut;
4152
4152
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4153
4153
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4154
4154
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not dead"},"source":"lib/global.ts"}},"scripts":{"contributors":"git-authors-cli --print=false && prettier --write package.json && git add package.json package-lock.json && git commit -m \\"chore(contributors): update and sort contributors list\\"","check":"tsc --noEmit","watch":"parcel watch","build":"rm -rf dist && parcel build","prepublishOnly":"npm run build","test":"mocha -r ts-node/register -r jsdom-global/register test/**/*.ts","format":"prettier --write 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4947
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5350
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5684
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5685
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5686
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5688
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  var c;
5694
- if (typeof i == "string" && (i = Fu(i)), typeof s == "string" && (s = Uu(s)), ((c = s) === null || c === void 0 ? void 0 : c.length) !== 16)
5694
+ if (typeof i == "string" && (i = Du(i)), typeof s == "string" && (s = Fu(s)), ((c = s) === null || c === void 0 ? void 0 : c.length) !== 16)
5695
5695
  throw TypeError("Namespace must be array-like (16 iterable integer values, 0-255)");
5696
5696
  let l = new Uint8Array(16 + i.length);
5697
5697
  if (l.set(s), l.set(i, s.length), l = e(l), l[6] = l[6] & 15 | t, l[8] = l[8] & 63 | 128, a) {
@@ -5700,15 +5700,15 @@ function Vu(r, t, e) {
5700
5700
  a[o + u] = l[u];
5701
5701
  return a;
5702
5702
  }
5703
- return Bu(l);
5703
+ return Uu(l);
5704
5704
  }
5705
5705
  try {
5706
5706
  n.name = r;
5707
5707
  } catch {
5708
5708
  }
5709
- return n.DNS = Du, n.URL = Lu, n;
5709
+ return n.DNS = Lu, n.URL = Vu, n;
5710
5710
  }
5711
- function Ju(r, t, e, n) {
5711
+ function ju(r, t, e, n) {
5712
5712
  switch (r) {
5713
5713
  case 0:
5714
5714
  return t & e ^ ~t & n;
@@ -5723,7 +5723,7 @@ function Ju(r, t, e, n) {
5723
5723
  function gs(r, t) {
5724
5724
  return r << t | r >>> 32 - t;
5725
5725
  }
5726
- function ju(r) {
5726
+ function Gu(r) {
5727
5727
  const t = [1518500249, 1859775393, 2400959708, 3395469782], e = [1732584193, 4023233417, 2562383102, 271733878, 3285377520];
5728
5728
  if (typeof r == "string") {
5729
5729
  const a = unescape(encodeURIComponent(r));
@@ -5748,16 +5748,16 @@ function ju(r) {
5748
5748
  o[m] = gs(o[m - 3] ^ o[m - 8] ^ o[m - 14] ^ o[m - 16], 1);
5749
5749
  let c = e[0], l = e[1], u = e[2], f = e[3], p = e[4];
5750
5750
  for (let m = 0; m < 80; ++m) {
5751
- const x = Math.floor(m / 20), T = gs(c, 5) + Ju(x, l, u, f) + p + t[x] + o[m] >>> 0;
5751
+ const x = Math.floor(m / 20), T = gs(c, 5) + ju(x, l, u, f) + p + t[x] + o[m] >>> 0;
5752
5752
  p = f, f = u, u = gs(l, 30) >>> 0, l = c, c = T;
5753
5753
  }
5754
5754
  e[0] = e[0] + c >>> 0, e[1] = e[1] + l >>> 0, e[2] = e[2] + u >>> 0, e[3] = e[3] + f >>> 0, e[4] = e[4] + p >>> 0;
5755
5755
  }
5756
5756
  return [e[0] >> 24 & 255, e[0] >> 16 & 255, e[0] >> 8 & 255, e[0] & 255, e[1] >> 24 & 255, e[1] >> 16 & 255, e[1] >> 8 & 255, e[1] & 255, e[2] >> 24 & 255, e[2] >> 16 & 255, e[2] >> 8 & 255, e[2] & 255, e[3] >> 24 & 255, e[3] >> 16 & 255, e[3] >> 8 & 255, e[3] & 255, e[4] >> 24 & 255, e[4] >> 16 & 255, e[4] >> 8 & 255, e[4] & 255];
5757
5757
  }
5758
- const Rd = Vu("v5", 80, ju);
5758
+ const Ad = Ju("v5", 80, Gu);
5759
5759
  var vs = { exports: {} }, Ss = { exports: {} }, Pa;
5760
- function Gu() {
5760
+ function Wu() {
5761
5761
  return Pa || (Pa = 1, (function() {
5762
5762
  var r = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", t = {
5763
5763
  // Bit-wise rotation left
@@ -5865,7 +5865,7 @@ function ka() {
5865
5865
  * @license MIT
5866
5866
  */
5867
5867
  var _s, Ra;
5868
- function Wu() {
5868
+ function $u() {
5869
5869
  if (Ra) return _s;
5870
5870
  Ra = 1, _s = function(e) {
5871
5871
  return e != null && (r(e) || t(e) || !!e._isBuffer);
@@ -5879,9 +5879,9 @@ function Wu() {
5879
5879
  return _s;
5880
5880
  }
5881
5881
  var Aa;
5882
- function $u() {
5882
+ function Hu() {
5883
5883
  return Aa || (Aa = 1, (function() {
5884
- var r = Gu(), t = ka().utf8, e = Wu(), n = ka().bin, i = function(s, a) {
5884
+ var r = Wu(), t = ka().utf8, e = $u(), n = ka().bin, i = function(s, a) {
5885
5885
  s.constructor == String ? a && a.encoding === "binary" ? s = n.stringToBytes(s) : s = t.stringToBytes(s) : e(s) ? s = Array.prototype.slice.call(s, 0) : !Array.isArray(s) && s.constructor !== Uint8Array && (s = s.toString());
5886
5886
  for (var o = r.bytesToWords(s), c = s.length * 8, l = 1732584193, u = -271733879, f = -1732584194, p = 271733878, m = 0; m < o.length; m++)
5887
5887
  o[m] = (o[m] << 8 | o[m] >>> 24) & 16711935 | (o[m] << 24 | o[m] >>> 8) & 4278255360;
@@ -5912,11 +5912,11 @@ function $u() {
5912
5912
  };
5913
5913
  })()), vs.exports;
5914
5914
  }
5915
- var Hu = $u();
5916
- const Ad = /* @__PURE__ */ Wr(Hu), Dt = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
5915
+ var qu = Hu();
5916
+ const Od = /* @__PURE__ */ Wr(qu), Dt = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
5917
5917
  let Oa = 1234567;
5918
5918
  const Qc = Math.PI / 180, tl = 180 / Math.PI;
5919
- function qu() {
5919
+ function Xu() {
5920
5920
  const r = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0, e = Math.random() * 4294967295 | 0, n = Math.random() * 4294967295 | 0;
5921
5921
  return (Dt[r & 255] + Dt[r >> 8 & 255] + Dt[r >> 16 & 255] + Dt[r >> 24 & 255] + "-" + Dt[t & 255] + Dt[t >> 8 & 255] + "-" + Dt[t >> 16 & 15 | 64] + Dt[t >> 24 & 255] + "-" + Dt[e & 63 | 128] + Dt[e >> 8 & 255] + "-" + Dt[e >> 16 & 255] + Dt[e >> 24 & 255] + Dt[n & 255] + Dt[n >> 8 & 255] + Dt[n >> 16 & 255] + Dt[n >> 24 & 255]).toLowerCase();
5922
5922
  }
@@ -5926,57 +5926,57 @@ function ze(r, t, e) {
5926
5926
  function el(r, t) {
5927
5927
  return (r % t + t) % t;
5928
5928
  }
5929
- function Xu(r, t, e, n, i) {
5929
+ function Yu(r, t, e, n, i) {
5930
5930
  return n + (r - t) * (i - n) / (e - t);
5931
5931
  }
5932
- function Yu(r, t, e) {
5932
+ function Zu(r, t, e) {
5933
5933
  return r !== t ? (e - r) / (t - r) : 0;
5934
5934
  }
5935
5935
  function nl(r, t, e) {
5936
5936
  return (1 - e) * r + e * t;
5937
5937
  }
5938
- function Zu(r, t, e, n) {
5938
+ function Ku(r, t, e, n) {
5939
5939
  return nl(r, t, 1 - Math.exp(-e * n));
5940
5940
  }
5941
- function Ku(r, t = 1) {
5941
+ function Qu(r, t = 1) {
5942
5942
  return t - Math.abs(el(r, t * 2) - t);
5943
5943
  }
5944
- function Qu(r, t, e) {
5944
+ function th(r, t, e) {
5945
5945
  return r <= t ? 0 : r >= e ? 1 : (r = (r - t) / (e - t), r * r * (3 - 2 * r));
5946
5946
  }
5947
- function th(r, t, e) {
5947
+ function eh(r, t, e) {
5948
5948
  return r <= t ? 0 : r >= e ? 1 : (r = (r - t) / (e - t), r * r * r * (r * (r * 6 - 15) + 10));
5949
5949
  }
5950
- function eh(r, t) {
5950
+ function nh(r, t) {
5951
5951
  return r + Math.floor(Math.random() * (t - r + 1));
5952
5952
  }
5953
- function nh(r, t) {
5953
+ function ih(r, t) {
5954
5954
  return r + Math.random() * (t - r);
5955
5955
  }
5956
- function ih(r) {
5956
+ function rh(r) {
5957
5957
  return r * (0.5 - Math.random());
5958
5958
  }
5959
- function rh(r) {
5959
+ function sh(r) {
5960
5960
  r !== void 0 && (Oa = r);
5961
5961
  let t = Oa += 1831565813;
5962
5962
  return t = Math.imul(t ^ t >>> 15, t | 1), t ^= t + Math.imul(t ^ t >>> 7, t | 61), ((t ^ t >>> 14) >>> 0) / 4294967296;
5963
5963
  }
5964
- function sh(r) {
5964
+ function oh(r) {
5965
5965
  return r * Qc;
5966
5966
  }
5967
- function oh(r) {
5967
+ function ah(r) {
5968
5968
  return r * tl;
5969
5969
  }
5970
- function ah(r) {
5970
+ function ch(r) {
5971
5971
  return (r & r - 1) === 0 && r !== 0;
5972
5972
  }
5973
- function ch(r) {
5973
+ function lh(r) {
5974
5974
  return Math.pow(2, Math.ceil(Math.log(r) / Math.LN2));
5975
5975
  }
5976
- function lh(r) {
5976
+ function uh(r) {
5977
5977
  return Math.pow(2, Math.floor(Math.log(r) / Math.LN2));
5978
5978
  }
5979
- function uh(r, t, e, n, i) {
5979
+ function hh(r, t, e, n, i) {
5980
5980
  const s = Math.cos, a = Math.sin, o = s(e / 2), c = a(e / 2), l = s((t + n) / 2), u = a((t + n) / 2), f = s((t - n) / 2), p = a((t - n) / 2), m = s((n - t) / 2), x = a((n - t) / 2);
5981
5981
  switch (i) {
5982
5982
  case "XYX":
@@ -6001,7 +6001,7 @@ function uh(r, t, e, n, i) {
6001
6001
  console.warn("../math.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: " + i);
6002
6002
  }
6003
6003
  }
6004
- function hh(r, t) {
6004
+ function fh(r, t) {
6005
6005
  switch (t.constructor) {
6006
6006
  case Float32Array:
6007
6007
  return r;
@@ -6021,7 +6021,7 @@ function hh(r, t) {
6021
6021
  throw new Error("Invalid component type.");
6022
6022
  }
6023
6023
  }
6024
- function fh(r, t) {
6024
+ function dh(r, t) {
6025
6025
  switch (t.constructor) {
6026
6026
  case Float32Array:
6027
6027
  return r;
@@ -6044,28 +6044,28 @@ function fh(r, t) {
6044
6044
  const $n = {
6045
6045
  DEG2RAD: Qc,
6046
6046
  RAD2DEG: tl,
6047
- generateUUID: qu,
6047
+ generateUUID: Xu,
6048
6048
  clamp: ze,
6049
6049
  euclideanModulo: el,
6050
- mapLinear: Xu,
6051
- inverseLerp: Yu,
6050
+ mapLinear: Yu,
6051
+ inverseLerp: Zu,
6052
6052
  lerp: nl,
6053
- damp: Zu,
6054
- pingpong: Ku,
6055
- smoothstep: Qu,
6056
- smootherstep: th,
6057
- randInt: eh,
6058
- randFloat: nh,
6059
- randFloatSpread: ih,
6060
- seededRandom: rh,
6061
- degToRad: sh,
6062
- radToDeg: oh,
6063
- isPowerOfTwo: ah,
6064
- ceilPowerOfTwo: ch,
6065
- floorPowerOfTwo: lh,
6066
- setQuaternionFromProperEuler: uh,
6067
- normalize: fh,
6068
- denormalize: hh
6053
+ damp: Ku,
6054
+ pingpong: Qu,
6055
+ smoothstep: th,
6056
+ smootherstep: eh,
6057
+ randInt: nh,
6058
+ randFloat: ih,
6059
+ randFloatSpread: rh,
6060
+ seededRandom: sh,
6061
+ degToRad: oh,
6062
+ radToDeg: ah,
6063
+ isPowerOfTwo: ch,
6064
+ ceilPowerOfTwo: lh,
6065
+ floorPowerOfTwo: uh,
6066
+ setQuaternionFromProperEuler: hh,
6067
+ normalize: dh,
6068
+ denormalize: fh
6069
6069
  };
6070
6070
  class it {
6071
6071
  constructor(t = 0, e = 0, n = 0, i = 1) {
@@ -6526,9 +6526,9 @@ class W {
6526
6526
  }
6527
6527
  }
6528
6528
  const bs = new W(), za = new it(), ar = 2e3, Ia = 2001;
6529
- class Be {
6529
+ class Ne {
6530
6530
  constructor(t, e, n, i, s, a, o, c, l, u, f, p, m, x, T, g) {
6531
- this.isMatrix4 = !0, Be.prototype.isMatrix4 = !0, this.elements = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], t !== void 0 && this.set(t, e, n, i, s, a, o, c, l, u, f, p, m, x, T, g);
6531
+ this.isMatrix4 = !0, Ne.prototype.isMatrix4 = !0, this.elements = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], t !== void 0 && this.set(t, e, n, i, s, a, o, c, l, u, f, p, m, x, T, g);
6532
6532
  }
6533
6533
  extractPosition(t) {
6534
6534
  return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."), this.copyPosition(t);
@@ -6547,7 +6547,7 @@ class Be {
6547
6547
  return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this;
6548
6548
  }
6549
6549
  clone() {
6550
- return new Be().fromArray(this.elements);
6550
+ return new Ne().fromArray(this.elements);
6551
6551
  }
6552
6552
  copy(t) {
6553
6553
  const e = this.elements, n = t.elements;
@@ -6595,7 +6595,7 @@ class Be {
6595
6595
  return e[3] = 0, e[7] = 0, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, this;
6596
6596
  }
6597
6597
  makeRotationFromQuaternion(t) {
6598
- return this.compose(dh, t, ph);
6598
+ return this.compose(ph, t, mh);
6599
6599
  }
6600
6600
  lookAt(t, e, n) {
6601
6601
  const i = this.elements;
@@ -6608,8 +6608,8 @@ class Be {
6608
6608
  return this.multiplyMatrices(t, this);
6609
6609
  }
6610
6610
  multiplyMatrices(t, e) {
6611
- const n = t.elements, i = e.elements, s = this.elements, a = n[0], o = n[4], c = n[8], l = n[12], u = n[1], f = n[5], p = n[9], m = n[13], x = n[2], T = n[6], g = n[10], v = n[14], b = n[3], _ = n[7], w = n[11], M = n[15], P = i[0], E = i[4], z = i[8], A = i[12], R = i[1], N = i[5], I = i[9], U = i[13], D = i[2], V = i[6], $ = i[10], Z = i[14], G = i[3], ot = i[7], lt = i[11], yt = i[15];
6612
- return s[0] = a * P + o * R + c * D + l * G, s[4] = a * E + o * N + c * V + l * ot, s[8] = a * z + o * I + c * $ + l * lt, s[12] = a * A + o * U + c * Z + l * yt, s[1] = u * P + f * R + p * D + m * G, s[5] = u * E + f * N + p * V + m * ot, s[9] = u * z + f * I + p * $ + m * lt, s[13] = u * A + f * U + p * Z + m * yt, s[2] = x * P + T * R + g * D + v * G, s[6] = x * E + T * N + g * V + v * ot, s[10] = x * z + T * I + g * $ + v * lt, s[14] = x * A + T * U + g * Z + v * yt, s[3] = b * P + _ * R + w * D + M * G, s[7] = b * E + _ * N + w * V + M * ot, s[11] = b * z + _ * I + w * $ + M * lt, s[15] = b * A + _ * U + w * Z + M * yt, this;
6611
+ const n = t.elements, i = e.elements, s = this.elements, a = n[0], o = n[4], c = n[8], l = n[12], u = n[1], f = n[5], p = n[9], m = n[13], x = n[2], T = n[6], g = n[10], v = n[14], b = n[3], _ = n[7], w = n[11], M = n[15], P = i[0], E = i[4], z = i[8], A = i[12], R = i[1], B = i[5], I = i[9], U = i[13], D = i[2], V = i[6], $ = i[10], Z = i[14], G = i[3], ot = i[7], lt = i[11], yt = i[15];
6612
+ return s[0] = a * P + o * R + c * D + l * G, s[4] = a * E + o * B + c * V + l * ot, s[8] = a * z + o * I + c * $ + l * lt, s[12] = a * A + o * U + c * Z + l * yt, s[1] = u * P + f * R + p * D + m * G, s[5] = u * E + f * B + p * V + m * ot, s[9] = u * z + f * I + p * $ + m * lt, s[13] = u * A + f * U + p * Z + m * yt, s[2] = x * P + T * R + g * D + v * G, s[6] = x * E + T * B + g * V + v * ot, s[10] = x * z + T * I + g * $ + v * lt, s[14] = x * A + T * U + g * Z + v * yt, s[3] = b * P + _ * R + w * D + M * G, s[7] = b * E + _ * B + w * V + M * ot, s[11] = b * z + _ * I + w * $ + M * lt, s[15] = b * A + _ * U + w * Z + M * yt, this;
6613
6613
  }
6614
6614
  multiplyScalar(t) {
6615
6615
  const e = this.elements;
@@ -6719,7 +6719,7 @@ class Be {
6719
6719
  return t[e] = n[0], t[e + 1] = n[1], t[e + 2] = n[2], t[e + 3] = n[3], t[e + 4] = n[4], t[e + 5] = n[5], t[e + 6] = n[6], t[e + 7] = n[7], t[e + 8] = n[8], t[e + 9] = n[9], t[e + 10] = n[10], t[e + 11] = n[11], t[e + 12] = n[12], t[e + 13] = n[13], t[e + 14] = n[14], t[e + 15] = n[15], t;
6720
6720
  }
6721
6721
  }
6722
- const Rn = new W(), Me = new Be(), dh = new W(0, 0, 0), ph = new W(1, 1, 1), Qe = new W(), cr = new W(), re = new W(), Na = new Be(), Ba = new it();
6722
+ const Rn = new W(), Me = new Ne(), ph = new W(0, 0, 0), mh = new W(1, 1, 1), Qe = new W(), cr = new W(), re = new W(), Ba = new Ne(), Na = new it();
6723
6723
  class gi {
6724
6724
  constructor(t = 0, e = 0, n = 0, i = gi.DEFAULT_ORDER) {
6725
6725
  this.isEuler = !0, this._x = t, this._y = e, this._z = n, this._order = i;
@@ -6784,13 +6784,13 @@ class gi {
6784
6784
  return this._order = e, n === !0 && this._onChangeCallback(), this;
6785
6785
  }
6786
6786
  setFromQuaternion(t, e, n) {
6787
- return Na.makeRotationFromQuaternion(t), this.setFromRotationMatrix(Na, e, n);
6787
+ return Ba.makeRotationFromQuaternion(t), this.setFromRotationMatrix(Ba, e, n);
6788
6788
  }
6789
6789
  setFromVector3(t, e = this._order) {
6790
6790
  return this.set(t.x, t.y, t.z, e);
6791
6791
  }
6792
6792
  reorder(t) {
6793
- return Ba.setFromEuler(this), this.setFromQuaternion(Ba, t);
6793
+ return Na.setFromEuler(this), this.setFromQuaternion(Na, t);
6794
6794
  }
6795
6795
  equals(t) {
6796
6796
  return t._x === this._x && t._y === this._y && t._z === this._z && t._order === this._order;
@@ -7200,9 +7200,9 @@ class ae {
7200
7200
  yield this.x, yield this.y, yield this.z, yield this.w;
7201
7201
  }
7202
7202
  }
7203
- class Ne {
7203
+ class Be {
7204
7204
  constructor(t, e, n, i, s, a, o, c, l) {
7205
- Ne.prototype.isMatrix3 = !0, this.elements = [1, 0, 0, 0, 1, 0, 0, 0, 1], t !== void 0 && this.set(t, e, n, i, s, a, o, c, l);
7205
+ Be.prototype.isMatrix3 = !0, this.elements = [1, 0, 0, 0, 1, 0, 0, 0, 1], t !== void 0 && this.set(t, e, n, i, s, a, o, c, l);
7206
7206
  }
7207
7207
  set(t, e, n, i, s, a, o, c, l) {
7208
7208
  const u = this.elements;
@@ -7299,10 +7299,10 @@ class Ne {
7299
7299
  return t[e] = n[0], t[e + 1] = n[1], t[e + 2] = n[2], t[e + 3] = n[3], t[e + 4] = n[4], t[e + 5] = n[5], t[e + 6] = n[6], t[e + 7] = n[7], t[e + 8] = n[8], t;
7300
7300
  }
7301
7301
  clone() {
7302
- return new Ne().fromArray(this.elements);
7302
+ return new Be().fromArray(this.elements);
7303
7303
  }
7304
7304
  }
7305
- const Ts = new Ne();
7305
+ const Ts = new Be();
7306
7306
  var $t;
7307
7307
  (function(r) {
7308
7308
  r[r.Random = 0] = "Random", r[r.Loop = 1] = "Loop", r[r.PingPong = 2] = "PingPong", r[r.Burst = 3] = "Burst";
@@ -7379,7 +7379,7 @@ class _n {
7379
7379
  return new _n(t.p0, t.p1, t.p2, t.p3);
7380
7380
  }
7381
7381
  }
7382
- const vi = (r) => ({ r: r.x, g: r.y, b: r.z, a: r.w }), Si = (r) => new ae(r.r, r.g, r.b, r.a), mh = (r, t) => {
7382
+ const vi = (r) => ({ r: r.x, g: r.y, b: r.z, a: r.w }), Si = (r) => new ae(r.r, r.g, r.b, r.a), yh = (r, t) => {
7383
7383
  switch (t) {
7384
7384
  case "Vector3":
7385
7385
  return new W(r.x, r.y, r.z);
@@ -7392,7 +7392,7 @@ const vi = (r) => ({ r: r.x, g: r.y, b: r.z, a: r.w }), Si = (r) => new ae(r.r,
7392
7392
  default:
7393
7393
  return r;
7394
7394
  }
7395
- }, yh = (r, t) => {
7395
+ }, gh = (r, t) => {
7396
7396
  switch (t) {
7397
7397
  case "Vector3":
7398
7398
  return { x: r.x, y: r.y, z: r.z };
@@ -7486,11 +7486,11 @@ class sn {
7486
7486
  return this.keys[0][0].constructor.name, {
7487
7487
  type: "CLinearFunction",
7488
7488
  subType: this.subType,
7489
- keys: this.keys.map(([t, e]) => ({ value: yh(t, this.subType), pos: e }))
7489
+ keys: this.keys.map(([t, e]) => ({ value: gh(t, this.subType), pos: e }))
7490
7490
  };
7491
7491
  }
7492
7492
  static fromJSON(t) {
7493
- return new sn(t.keys.map((e) => [mh(e.value, t.subType), e.pos]), t.subType);
7493
+ return new sn(t.keys.map((e) => [yh(e.value, t.subType), e.pos]), t.subType);
7494
7494
  }
7495
7495
  clone() {
7496
7496
  return this.subType === "Number" ? new sn(this.keys.map(([t, e]) => [t, e]), this.subType) : new sn(this.keys.map(([t, e]) => [t.clone(), e]), this.subType);
@@ -7642,7 +7642,7 @@ class Tn {
7642
7642
  return new Tn(this.a, this.b);
7643
7643
  }
7644
7644
  }
7645
- class gh {
7645
+ class vh {
7646
7646
  constructor() {
7647
7647
  this.functions = new Array();
7648
7648
  }
@@ -7689,7 +7689,7 @@ class gh {
7689
7689
  return this.functions.length;
7690
7690
  }
7691
7691
  }
7692
- class xi extends gh {
7692
+ class xi extends vh {
7693
7693
  constructor(t = [[new _n(0, 1 / 3, 1 / 3 * 2, 1), 0]]) {
7694
7694
  super(), this.type = "function", this.functions = t;
7695
7695
  }
@@ -7853,7 +7853,7 @@ class Cn {
7853
7853
  return new Cn(this.x, this.y, this.z);
7854
7854
  }
7855
7855
  }
7856
- function vh(r) {
7856
+ function Sh(r) {
7857
7857
  switch (r.type) {
7858
7858
  case "Vector3Function":
7859
7859
  return Cn.fromJSON(r);
@@ -7872,7 +7872,7 @@ function Jr(r) {
7872
7872
  case "Euler":
7873
7873
  return il(r);
7874
7874
  case "Vector3Function":
7875
- return vh(r);
7875
+ return Sh(r);
7876
7876
  default:
7877
7877
  return new nt(0);
7878
7878
  }
@@ -7973,11 +7973,11 @@ class Ci {
7973
7973
  function ur(r, t) {
7974
7974
  return Math.floor(Math.random() * (t - r)) + r;
7975
7975
  }
7976
- const Hr = new W(0, 1, 0), qr = new W(0, 0, 0), Sh = new W(1, 1, 1), Ua = new W(0, 0, 1);
7976
+ const Hr = new W(0, 1, 0), qr = new W(0, 0, 0), xh = new W(1, 1, 1), Ua = new W(0, 0, 1);
7977
7977
  class Mi {
7978
7978
  constructor(t = {}) {
7979
7979
  var e, n, i, s, a, o, c;
7980
- this.type = "donut", this.currentValue = 0, this.radius = (e = t.radius) !== null && e !== void 0 ? e : 10, this.arc = (n = t.arc) !== null && n !== void 0 ? n : 2 * Math.PI, this.thickness = (i = t.thickness) !== null && i !== void 0 ? i : 1, this.donutRadius = (s = t.donutRadius) !== null && s !== void 0 ? s : this.radius * 0.2, this.mode = (a = t.mode) !== null && a !== void 0 ? a : $t.Random, this.spread = (o = t.spread) !== null && o !== void 0 ? o : 0, this.speed = (c = t.speed) !== null && c !== void 0 ? c : new nt(1), this.memory = [], this._m1 = new Be();
7980
+ this.type = "donut", this.currentValue = 0, this.radius = (e = t.radius) !== null && e !== void 0 ? e : 10, this.arc = (n = t.arc) !== null && n !== void 0 ? n : 2 * Math.PI, this.thickness = (i = t.thickness) !== null && i !== void 0 ? i : 1, this.donutRadius = (s = t.donutRadius) !== null && s !== void 0 ? s : this.radius * 0.2, this.mode = (a = t.mode) !== null && a !== void 0 ? a : $t.Random, this.spread = (o = t.spread) !== null && o !== void 0 ? o : 0, this.speed = (c = t.speed) !== null && c !== void 0 ? c : new nt(1), this.memory = [], this._m1 = new Ne();
7981
7981
  }
7982
7982
  update(t, e) {
7983
7983
  $t.Random != this.mode && (this.currentValue += this.speed.genValue(this.memory, t.emissionState.time / t.duration) * e);
@@ -8023,7 +8023,7 @@ class Mi {
8023
8023
  }
8024
8024
  class wi {
8025
8025
  constructor() {
8026
- this.type = "point", this._m1 = new Be();
8026
+ this.type = "point", this._m1 = new Ne();
8027
8027
  }
8028
8028
  update(t, e) {
8029
8029
  }
@@ -8046,7 +8046,7 @@ class wi {
8046
8046
  class Gn {
8047
8047
  constructor(t = {}) {
8048
8048
  var e, n, i, s, a, o;
8049
- this.type = "sphere", this.currentValue = 0, this.radius = (e = t.radius) !== null && e !== void 0 ? e : 10, this.arc = (n = t.arc) !== null && n !== void 0 ? n : 2 * Math.PI, this.thickness = (i = t.thickness) !== null && i !== void 0 ? i : 1, this.mode = (s = t.mode) !== null && s !== void 0 ? s : $t.Random, this.spread = (a = t.spread) !== null && a !== void 0 ? a : 0, this.speed = (o = t.speed) !== null && o !== void 0 ? o : new nt(1), this.memory = [], this._m1 = new Be();
8049
+ this.type = "sphere", this.currentValue = 0, this.radius = (e = t.radius) !== null && e !== void 0 ? e : 10, this.arc = (n = t.arc) !== null && n !== void 0 ? n : 2 * Math.PI, this.thickness = (i = t.thickness) !== null && i !== void 0 ? i : 1, this.mode = (s = t.mode) !== null && s !== void 0 ? s : $t.Random, this.spread = (a = t.spread) !== null && a !== void 0 ? a : 0, this.speed = (o = t.speed) !== null && o !== void 0 ? o : new nt(1), this.memory = [], this._m1 = new Ne();
8050
8050
  }
8051
8051
  update(t, e) {
8052
8052
  $t.Random != this.mode && (this.currentValue += this.speed.genValue(this.memory, t.emissionState.time / t.duration) * e);
@@ -8090,7 +8090,7 @@ class Gn {
8090
8090
  class Pi {
8091
8091
  constructor(t = {}) {
8092
8092
  var e, n, i, s, a, o;
8093
- this.type = "sphere", this.currentValue = 0, this.radius = (e = t.radius) !== null && e !== void 0 ? e : 10, this.arc = (n = t.arc) !== null && n !== void 0 ? n : 2 * Math.PI, this.thickness = (i = t.thickness) !== null && i !== void 0 ? i : 1, this.mode = (s = t.mode) !== null && s !== void 0 ? s : $t.Random, this.spread = (a = t.spread) !== null && a !== void 0 ? a : 0, this.speed = (o = t.speed) !== null && o !== void 0 ? o : new nt(1), this.memory = [], this._m1 = new Be();
8093
+ this.type = "sphere", this.currentValue = 0, this.radius = (e = t.radius) !== null && e !== void 0 ? e : 10, this.arc = (n = t.arc) !== null && n !== void 0 ? n : 2 * Math.PI, this.thickness = (i = t.thickness) !== null && i !== void 0 ? i : 1, this.mode = (s = t.mode) !== null && s !== void 0 ? s : $t.Random, this.spread = (a = t.spread) !== null && a !== void 0 ? a : 0, this.speed = (o = t.speed) !== null && o !== void 0 ? o : new nt(1), this.memory = [], this._m1 = new Ne();
8094
8094
  }
8095
8095
  update(t, e) {
8096
8096
  $t.Random != this.mode && (this.currentValue += this.speed.genValue(this.memory, t.emissionState.time / t.duration) * e);
@@ -8246,7 +8246,7 @@ const eo = {
8246
8246
  loadJSON: Ei.fromJSON
8247
8247
  }
8248
8248
  };
8249
- function xh(r, t) {
8249
+ function _h(r, t) {
8250
8250
  return eo[r.type].loadJSON(r, t);
8251
8251
  }
8252
8252
  class ki {
@@ -8417,7 +8417,7 @@ class Ii {
8417
8417
  reset() {
8418
8418
  }
8419
8419
  }
8420
- class Ni {
8420
+ class Bi {
8421
8421
  constructor(t) {
8422
8422
  this.frame = t, this.type = "FrameOverLife";
8423
8423
  }
@@ -8436,15 +8436,15 @@ class Ni {
8436
8436
  };
8437
8437
  }
8438
8438
  static fromJSON(t) {
8439
- return new Ni(Q(t.frame));
8439
+ return new Bi(Q(t.frame));
8440
8440
  }
8441
8441
  clone() {
8442
- return new Ni(this.frame.clone());
8442
+ return new Bi(this.frame.clone());
8443
8443
  }
8444
8444
  reset() {
8445
8445
  }
8446
8446
  }
8447
- class Bi {
8447
+ class Ni {
8448
8448
  constructor(t, e = new W(0, 1, 0)) {
8449
8449
  this.orbitSpeed = t, this.axis = e, this.type = "OrbitOverLife", this.temp = new W(), this.rotation = new it();
8450
8450
  }
@@ -8464,10 +8464,10 @@ class Bi {
8464
8464
  };
8465
8465
  }
8466
8466
  static fromJSON(t) {
8467
- return new Bi(Q(t.orbitSpeed), t.axis ? new W(t.axis[0], t.axis[1], t.axis[2]) : void 0);
8467
+ return new Ni(Q(t.orbitSpeed), t.axis ? new W(t.axis[0], t.axis[1], t.axis[2]) : void 0);
8468
8468
  }
8469
8469
  clone() {
8470
- return new Bi(this.orbitSpeed.clone());
8470
+ return new Ni(this.orbitSpeed.clone());
8471
8471
  }
8472
8472
  reset() {
8473
8473
  }
@@ -8483,7 +8483,7 @@ class Ms {
8483
8483
  return this.next !== null;
8484
8484
  }
8485
8485
  }
8486
- class _h {
8486
+ class bh {
8487
8487
  constructor() {
8488
8488
  this.length = 0, this.head = this.tail = null;
8489
8489
  }
@@ -8537,7 +8537,7 @@ class _h {
8537
8537
  yield t.data, t = t.next;
8538
8538
  }
8539
8539
  }
8540
- class bh {
8540
+ class Th {
8541
8541
  constructor() {
8542
8542
  this.startSpeed = 0, this.startColor = new ae(), this.startSize = new W(1, 1, 1), this.position = new W(), this.velocity = new W(), this.age = 0, this.life = 1, this.size = new W(1, 1, 1), this.speedModifier = 1, this.rotation = 0, this.color = new ae(), this.uvTile = 0, this.memory = [];
8543
8543
  }
@@ -8548,17 +8548,17 @@ class bh {
8548
8548
  this.memory.length = 0;
8549
8549
  }
8550
8550
  }
8551
- class Th {
8551
+ class Ch {
8552
8552
  constructor(t, e, n) {
8553
8553
  this.position = t, this.size = e, this.color = n;
8554
8554
  }
8555
8555
  }
8556
8556
  class no {
8557
8557
  constructor() {
8558
- this.startSpeed = 0, this.startColor = new ae(), this.startSize = new W(1, 1, 1), this.position = new W(), this.velocity = new W(), this.age = 0, this.life = 1, this.size = new W(1, 1, 1), this.length = 100, this.speedModifier = 1, this.color = new ae(), this.previous = new _h(), this.uvTile = 0, this.memory = [];
8558
+ this.startSpeed = 0, this.startColor = new ae(), this.startSize = new W(1, 1, 1), this.position = new W(), this.velocity = new W(), this.age = 0, this.life = 1, this.size = new W(1, 1, 1), this.length = 100, this.speedModifier = 1, this.color = new ae(), this.previous = new bh(), this.uvTile = 0, this.memory = [];
8559
8559
  }
8560
8560
  update() {
8561
- for (this.age <= this.life ? this.previous.push(new Th(this.position.clone(), this.size.x, this.color.clone())) : this.previous.length > 0 && this.previous.dequeue(); this.previous.length > this.length; )
8561
+ for (this.age <= this.life ? this.previous.push(new Ch(this.position.clone(), this.size.x, this.color.clone())) : this.previous.length > 0 && this.previous.dequeue(); this.previous.length > this.length; )
8562
8562
  this.previous.dequeue();
8563
8563
  }
8564
8564
  get died() {
@@ -8703,7 +8703,7 @@ class Vi {
8703
8703
  emit(t, e) {
8704
8704
  if (!this.subParticleSystem || Math.random() > this.emitProbability)
8705
8705
  return;
8706
- const n = new Be();
8706
+ const n = new Ne();
8707
8707
  this.setMatrixFromParticle(n, t), this.subEmissions.push({
8708
8708
  burstParticleCount: 0,
8709
8709
  burstParticleIndex: 0,
@@ -8755,11 +8755,11 @@ class Vi {
8755
8755
  t.set(this.v_.x / i, this.v2_.x / s, e.velocity.x, e.position.x, this.v_.y / i, this.v2_.y / s, e.velocity.y, e.position.y, this.v_.z / i, this.v2_.z / s, e.velocity.z, e.position.z, 0, 0, 0, 1);
8756
8756
  }
8757
8757
  else
8758
- e.rotation instanceof it ? n = e.rotation : (this.q_.setFromAxisAngle(Ua, e.rotation), n = this.q_), t.compose(e.position, n, Sh);
8758
+ e.rotation instanceof it ? n = e.rotation : (this.q_.setFromAxisAngle(Ua, e.rotation), n = this.q_), t.compose(e.position, n, xh);
8759
8759
  this.particleSystem.worldSpace || t.multiplyMatrices(this.particleSystem.emitter.matrixWorld, t);
8760
8760
  }
8761
8761
  }
8762
- const Ch = 0.5 * (Math.sqrt(3) - 1), Kn = (3 - Math.sqrt(3)) / 6, Mh = 1 / 3, Ae = 1 / 6, wh = (Math.sqrt(5) - 1) / 4, zt = (5 - Math.sqrt(5)) / 20, Rt = new Float32Array([
8762
+ const Mh = 0.5 * (Math.sqrt(3) - 1), Kn = (3 - Math.sqrt(3)) / 6, wh = 1 / 3, Ae = 1 / 6, Ph = (Math.sqrt(5) - 1) / 4, zt = (5 - Math.sqrt(5)) / 20, Rt = new Float32Array([
8763
8763
  1,
8764
8764
  1,
8765
8765
  0,
@@ -8928,42 +8928,42 @@ const Ch = 0.5 * (Math.sqrt(3) - 1), Kn = (3 - Math.sqrt(3)) / 6, Mh = 1 / 3, Ae
8928
8928
  ]);
8929
8929
  class rl {
8930
8930
  constructor(t = Math.random) {
8931
- const e = typeof t == "function" ? t : Eh(t);
8932
- this.p = Ph(e), this.perm = new Uint8Array(512), this.permMod12 = new Uint8Array(512);
8931
+ const e = typeof t == "function" ? t : kh(t);
8932
+ this.p = Eh(e), this.perm = new Uint8Array(512), this.permMod12 = new Uint8Array(512);
8933
8933
  for (let n = 0; n < 512; n++)
8934
8934
  this.perm[n] = this.p[n & 255], this.permMod12[n] = this.perm[n] % 12;
8935
8935
  }
8936
8936
  noise2D(t, e) {
8937
8937
  const n = this.permMod12, i = this.perm;
8938
8938
  let s = 0, a = 0, o = 0;
8939
- const c = (t + e) * Ch, l = Math.floor(t + c), u = Math.floor(e + c), f = (l + u) * Kn, p = l - f, m = u - f, x = t - p, T = e - m;
8939
+ const c = (t + e) * Mh, l = Math.floor(t + c), u = Math.floor(e + c), f = (l + u) * Kn, p = l - f, m = u - f, x = t - p, T = e - m;
8940
8940
  let g, v;
8941
8941
  x > T ? (g = 1, v = 0) : (g = 0, v = 1);
8942
8942
  const b = x - g + Kn, _ = T - v + Kn, w = x - 1 + 2 * Kn, M = T - 1 + 2 * Kn, P = l & 255, E = u & 255;
8943
8943
  let z = 0.5 - x * x - T * T;
8944
8944
  if (z >= 0) {
8945
- const N = n[P + i[E]] * 3;
8946
- z *= z, s = z * z * (Rt[N] * x + Rt[N + 1] * T);
8945
+ const B = n[P + i[E]] * 3;
8946
+ z *= z, s = z * z * (Rt[B] * x + Rt[B + 1] * T);
8947
8947
  }
8948
8948
  let A = 0.5 - b * b - _ * _;
8949
8949
  if (A >= 0) {
8950
- const N = n[P + g + i[E + v]] * 3;
8951
- A *= A, a = A * A * (Rt[N] * b + Rt[N + 1] * _);
8950
+ const B = n[P + g + i[E + v]] * 3;
8951
+ A *= A, a = A * A * (Rt[B] * b + Rt[B + 1] * _);
8952
8952
  }
8953
8953
  let R = 0.5 - w * w - M * M;
8954
8954
  if (R >= 0) {
8955
- const N = n[P + 1 + i[E + 1]] * 3;
8956
- R *= R, o = R * R * (Rt[N] * w + Rt[N + 1] * M);
8955
+ const B = n[P + 1 + i[E + 1]] * 3;
8956
+ R *= R, o = R * R * (Rt[B] * w + Rt[B + 1] * M);
8957
8957
  }
8958
8958
  return 70 * (s + a + o);
8959
8959
  }
8960
8960
  noise3D(t, e, n) {
8961
8961
  const i = this.permMod12, s = this.perm;
8962
8962
  let a, o, c, l;
8963
- const u = (t + e + n) * Mh, f = Math.floor(t + u), p = Math.floor(e + u), m = Math.floor(n + u), x = (f + p + m) * Ae, T = f - x, g = p - x, v = m - x, b = t - T, _ = e - g, w = n - v;
8963
+ const u = (t + e + n) * wh, f = Math.floor(t + u), p = Math.floor(e + u), m = Math.floor(n + u), x = (f + p + m) * Ae, T = f - x, g = p - x, v = m - x, b = t - T, _ = e - g, w = n - v;
8964
8964
  let M, P, E, z, A, R;
8965
8965
  b >= _ ? _ >= w ? (M = 1, P = 0, E = 0, z = 1, A = 1, R = 0) : b >= w ? (M = 1, P = 0, E = 0, z = 1, A = 0, R = 1) : (M = 0, P = 0, E = 1, z = 1, A = 0, R = 1) : _ < w ? (M = 0, P = 0, E = 1, z = 0, A = 1, R = 1) : b < w ? (M = 0, P = 1, E = 0, z = 0, A = 1, R = 1) : (M = 0, P = 1, E = 0, z = 1, A = 1, R = 0);
8966
- const N = b - M + Ae, I = _ - P + Ae, U = w - E + Ae, D = b - z + 2 * Ae, V = _ - A + 2 * Ae, $ = w - R + 2 * Ae, Z = b - 1 + 3 * Ae, G = _ - 1 + 3 * Ae, ot = w - 1 + 3 * Ae, lt = f & 255, yt = p & 255, ut = m & 255;
8966
+ const B = b - M + Ae, I = _ - P + Ae, U = w - E + Ae, D = b - z + 2 * Ae, V = _ - A + 2 * Ae, $ = w - R + 2 * Ae, Z = b - 1 + 3 * Ae, G = _ - 1 + 3 * Ae, ot = w - 1 + 3 * Ae, lt = f & 255, yt = p & 255, ut = m & 255;
8967
8967
  let _t = 0.6 - b * b - _ * _ - w * w;
8968
8968
  if (_t < 0)
8969
8969
  a = 0;
@@ -8971,12 +8971,12 @@ class rl {
8971
8971
  const at = i[lt + s[yt + s[ut]]] * 3;
8972
8972
  _t *= _t, a = _t * _t * (Rt[at] * b + Rt[at + 1] * _ + Rt[at + 2] * w);
8973
8973
  }
8974
- let wt = 0.6 - N * N - I * I - U * U;
8974
+ let wt = 0.6 - B * B - I * I - U * U;
8975
8975
  if (wt < 0)
8976
8976
  o = 0;
8977
8977
  else {
8978
8978
  const at = i[lt + M + s[yt + P + s[ut + E]]] * 3;
8979
- wt *= wt, o = wt * wt * (Rt[at] * N + Rt[at + 1] * I + Rt[at + 2] * U);
8979
+ wt *= wt, o = wt * wt * (Rt[at] * B + Rt[at + 1] * I + Rt[at + 2] * U);
8980
8980
  }
8981
8981
  let gt = 0.6 - D * D - V * V - $ * $;
8982
8982
  if (gt < 0)
@@ -8997,10 +8997,10 @@ class rl {
8997
8997
  noise4D(t, e, n, i) {
8998
8998
  const s = this.perm;
8999
8999
  let a, o, c, l, u;
9000
- const f = (t + e + n + i) * wh, p = Math.floor(t + f), m = Math.floor(e + f), x = Math.floor(n + f), T = Math.floor(i + f), g = (p + m + x + T) * zt, v = p - g, b = m - g, _ = x - g, w = T - g, M = t - v, P = e - b, E = n - _, z = i - w;
9001
- let A = 0, R = 0, N = 0, I = 0;
9002
- M > P ? A++ : R++, M > E ? A++ : N++, M > z ? A++ : I++, P > E ? R++ : N++, P > z ? R++ : I++, E > z ? N++ : I++;
9003
- const U = A >= 3 ? 1 : 0, D = R >= 3 ? 1 : 0, V = N >= 3 ? 1 : 0, $ = I >= 3 ? 1 : 0, Z = A >= 2 ? 1 : 0, G = R >= 2 ? 1 : 0, ot = N >= 2 ? 1 : 0, lt = I >= 2 ? 1 : 0, yt = A >= 1 ? 1 : 0, ut = R >= 1 ? 1 : 0, _t = N >= 1 ? 1 : 0, wt = I >= 1 ? 1 : 0, gt = M - U + zt, pt = P - D + zt, at = E - V + zt, ee = z - $ + zt, qt = M - Z + 2 * zt, Xt = P - G + 2 * zt, ne = E - ot + 2 * zt, Ot = z - lt + 2 * zt, mt = M - yt + 3 * zt, rt = P - ut + 3 * zt, ce = E - _t + 3 * zt, Pt = z - wt + 3 * zt, ht = M - 1 + 4 * zt, Yt = P - 1 + 4 * zt, ve = E - 1 + 4 * zt, Se = z - 1 + 4 * zt, Zt = p & 255, xe = m & 255, le = x & 255, ue = T & 255;
9000
+ const f = (t + e + n + i) * Ph, p = Math.floor(t + f), m = Math.floor(e + f), x = Math.floor(n + f), T = Math.floor(i + f), g = (p + m + x + T) * zt, v = p - g, b = m - g, _ = x - g, w = T - g, M = t - v, P = e - b, E = n - _, z = i - w;
9001
+ let A = 0, R = 0, B = 0, I = 0;
9002
+ M > P ? A++ : R++, M > E ? A++ : B++, M > z ? A++ : I++, P > E ? R++ : B++, P > z ? R++ : I++, E > z ? B++ : I++;
9003
+ const U = A >= 3 ? 1 : 0, D = R >= 3 ? 1 : 0, V = B >= 3 ? 1 : 0, $ = I >= 3 ? 1 : 0, Z = A >= 2 ? 1 : 0, G = R >= 2 ? 1 : 0, ot = B >= 2 ? 1 : 0, lt = I >= 2 ? 1 : 0, yt = A >= 1 ? 1 : 0, ut = R >= 1 ? 1 : 0, _t = B >= 1 ? 1 : 0, wt = I >= 1 ? 1 : 0, gt = M - U + zt, pt = P - D + zt, at = E - V + zt, ee = z - $ + zt, qt = M - Z + 2 * zt, Xt = P - G + 2 * zt, ne = E - ot + 2 * zt, Ot = z - lt + 2 * zt, mt = M - yt + 3 * zt, rt = P - ut + 3 * zt, ce = E - _t + 3 * zt, Pt = z - wt + 3 * zt, ht = M - 1 + 4 * zt, Yt = P - 1 + 4 * zt, ve = E - 1 + 4 * zt, Se = z - 1 + 4 * zt, Zt = p & 255, xe = m & 255, le = x & 255, ue = T & 255;
9004
9004
  let _e = 0.6 - M * M - P * P - E * E - z * z;
9005
9005
  if (_e < 0)
9006
9006
  a = 0;
@@ -9039,7 +9039,7 @@ class rl {
9039
9039
  return 27 * (a + o + c + l + u);
9040
9040
  }
9041
9041
  }
9042
- function Ph(r) {
9042
+ function Eh(r) {
9043
9043
  const t = new Uint8Array(256);
9044
9044
  for (let e = 0; e < 256; e++)
9045
9045
  t[e] = e;
@@ -9049,15 +9049,15 @@ function Ph(r) {
9049
9049
  }
9050
9050
  return t;
9051
9051
  }
9052
- function Eh(r) {
9052
+ function kh(r) {
9053
9053
  let t = 0, e = 0, n = 0, i = 1;
9054
- const s = kh();
9054
+ const s = Rh();
9055
9055
  return t = s(" "), e = s(" "), n = s(" "), t -= s(r), t < 0 && (t += 1), e -= s(r), e < 0 && (e += 1), n -= s(r), n < 0 && (n += 1), function() {
9056
9056
  const a = 2091639 * t + i * 23283064365386963e-26;
9057
9057
  return t = e, e = n, n = a - (i = a | 0);
9058
9058
  };
9059
9059
  }
9060
- function kh() {
9060
+ function Rh() {
9061
9061
  let r = 4022871197;
9062
9062
  return function(t) {
9063
9063
  t = t.toString();
@@ -9360,9 +9360,9 @@ const jr = {
9360
9360
  },
9361
9361
  FrameOverLife: {
9362
9362
  type: "FrameOverLife",
9363
- constructor: Ni,
9363
+ constructor: Bi,
9364
9364
  params: [["frame", ["value", "valueFunc"]]],
9365
- loadJSON: Ni.fromJSON
9365
+ loadJSON: Bi.fromJSON
9366
9366
  },
9367
9367
  ForceOverLife: {
9368
9368
  type: "ForceOverLife",
@@ -9376,12 +9376,12 @@ const jr = {
9376
9376
  },
9377
9377
  OrbitOverLife: {
9378
9378
  type: "OrbitOverLife",
9379
- constructor: Bi,
9379
+ constructor: Ni,
9380
9380
  params: [
9381
9381
  ["orbitSpeed", ["value", "valueFunc"]],
9382
9382
  ["axis", ["vec3"]]
9383
9383
  ],
9384
- loadJSON: Bi.fromJSON
9384
+ loadJSON: Ni.fromJSON
9385
9385
  },
9386
9386
  WidthOverLength: {
9387
9387
  type: "WidthOverLength",
@@ -9417,19 +9417,19 @@ const jr = {
9417
9417
  loadJSON: Hi.fromJSON
9418
9418
  }
9419
9419
  };
9420
- function Rh(r, t) {
9420
+ function Ah(r, t) {
9421
9421
  return jr[r.type] ? jr[r.type].loadJSON(r, t) : null;
9422
9422
  }
9423
- const Ah = [];
9424
- function Oh(r) {
9425
- if (!Ah.find((e) => e.id === r.id)) {
9423
+ const Oh = [];
9424
+ function zh(r) {
9425
+ if (!Oh.find((e) => e.id === r.id)) {
9426
9426
  for (const e of r.emitterShapes)
9427
9427
  eo[e.type] || (eo[e.type] = e);
9428
9428
  for (const e of r.behaviors)
9429
9429
  jr[e.type] || (jr[e.type] = e);
9430
9430
  }
9431
9431
  }
9432
- var zh = `
9432
+ var Ih = `
9433
9433
  #ifdef SOFT_PARTICLES
9434
9434
 
9435
9435
  /* #ifdef LOGDEPTH
@@ -9451,7 +9451,7 @@ var zh = `
9451
9451
 
9452
9452
  //gl_FragColor = vec4(softParticlesFade , 0, 0, 1);
9453
9453
  #endif
9454
- `, Ih = `
9454
+ `, Bh = `
9455
9455
  #ifdef SOFT_PARTICLES
9456
9456
 
9457
9457
  uniform sampler2D depthTexture;
@@ -9478,12 +9478,12 @@ var zh = `
9478
9478
  varying vec4 projPosition;
9479
9479
  varying float linearDepth;
9480
9480
  #endif
9481
- `, Bh = `
9481
+ `, Uh = `
9482
9482
  #ifdef SOFT_PARTICLES
9483
9483
  projPosition = gl_Position;
9484
9484
  linearDepth = -mvPosition.z;
9485
9485
  #endif
9486
- `, Uh = `
9486
+ `, Fh = `
9487
9487
  #ifdef USE_MAP
9488
9488
  vec4 texelColor = texture2D( map, vUv);
9489
9489
  #ifdef TILE_BLEND
@@ -9491,7 +9491,7 @@ var zh = `
9491
9491
  #endif
9492
9492
  diffuseColor *= texelColor;
9493
9493
  #endif
9494
- `, Fh = `
9494
+ `, Dh = `
9495
9495
  #if defined( USE_UV ) || defined( USE_ANISOTROPY )
9496
9496
 
9497
9497
  varying vec2 vUv;
@@ -9642,7 +9642,7 @@ var zh = `
9642
9642
  varying vec2 vThicknessMapUv;
9643
9643
 
9644
9644
  #endif
9645
- `, Dh = `
9645
+ `, Lh = `
9646
9646
  #ifdef UV_TILE
9647
9647
  attribute float uvTile;
9648
9648
  uniform vec2 tileCount;
@@ -9812,7 +9812,7 @@ var zh = `
9812
9812
  varying vec2 vThicknessMapUv;
9813
9813
 
9814
9814
  #endif
9815
- `, Lh = `
9815
+ `, Vh = `
9816
9816
  #ifdef UV_TILE
9817
9817
  mat3 tileTransform = makeTileTransform(floor(uvTile));
9818
9818
  #ifdef TILE_BLEND
@@ -9952,10 +9952,10 @@ vThicknessMapUv = ( tileTransform * thicknessMapTransform * vec3( THICKNESSMAP_U
9952
9952
 
9953
9953
  `;
9954
9954
  const tn = Il;
9955
- function Vh() {
9956
- tn.tile_pars_vertex = Dh, tn.tile_vertex = Lh, tn.tile_pars_fragment = Fh, tn.tile_fragment = Uh, tn.soft_pars_vertex = Nh, tn.soft_vertex = Bh, tn.soft_pars_fragment = Ih, tn.soft_fragment = zh;
9955
+ function Jh() {
9956
+ tn.tile_pars_vertex = Lh, tn.tile_vertex = Vh, tn.tile_pars_fragment = Dh, tn.tile_fragment = Fh, tn.soft_pars_vertex = Nh, tn.soft_vertex = Uh, tn.soft_pars_fragment = Bh, tn.soft_fragment = Ih;
9957
9957
  }
9958
- class Jh extends oc {
9958
+ class jh extends oc {
9959
9959
  constructor(t) {
9960
9960
  super(), this.type = "ParticleEmitter", this.system = t;
9961
9961
  }
@@ -10015,9 +10015,9 @@ class sl extends yo {
10015
10015
  e && e.value !== t && (e.value = t, this.material.needsUpdate = !0);
10016
10016
  }
10017
10017
  }
10018
- const jh = new W(0, 0, 1), Es = new it(), Gh = new W(), Wh = new W();
10018
+ const Gh = new W(0, 0, 1), Es = new it(), Wh = new W(), $h = new W();
10019
10019
  new W();
10020
- const Fa = 60, $h = new sc(1, 1, 1, 1);
10020
+ const Fa = 60, Hh = new sc(1, 1, 1, 1);
10021
10021
  class io {
10022
10022
  set time(t) {
10023
10023
  this.emissionState.time = t;
@@ -10123,13 +10123,13 @@ class io {
10123
10123
  this.rendererSettings.material.blending = t, this.neededToUpdateRender = !0;
10124
10124
  }
10125
10125
  constructor(t) {
10126
- var e, n, i, s, a, o, c, l, u, f, p, m, x, T, g, v, b, _, w, M, P, E, z, A, R, N;
10127
- if (this.temp = new W(), this.travelDistance = 0, this.normalMatrix = new Ne(), this.memory = [], this.listeners = {}, this.firstTimeUpdate = !0, this.autoDestroy = t.autoDestroy === void 0 ? !1 : t.autoDestroy, this.duration = (e = t.duration) !== null && e !== void 0 ? e : 1, this.looping = t.looping === void 0 ? !0 : t.looping, this.prewarm = t.prewarm === void 0 ? !1 : t.prewarm, this.startLife = (n = t.startLife) !== null && n !== void 0 ? n : new nt(5), this.startSpeed = (i = t.startSpeed) !== null && i !== void 0 ? i : new nt(0), this.startRotation = (s = t.startRotation) !== null && s !== void 0 ? s : new nt(0), this.startSize = (a = t.startSize) !== null && a !== void 0 ? a : new nt(1), this.startColor = (o = t.startColor) !== null && o !== void 0 ? o : new jn(new ae(1, 1, 1, 1)), this.emissionOverTime = (c = t.emissionOverTime) !== null && c !== void 0 ? c : new nt(10), this.emissionOverDistance = (l = t.emissionOverDistance) !== null && l !== void 0 ? l : new nt(0), this.emissionBursts = (u = t.emissionBursts) !== null && u !== void 0 ? u : [], this.onlyUsedByOther = (f = t.onlyUsedByOther) !== null && f !== void 0 ? f : !1, this.emitterShape = (p = t.shape) !== null && p !== void 0 ? p : new Gn(), this.behaviors = (m = t.behaviors) !== null && m !== void 0 ? m : new Array(), this.worldSpace = (x = t.worldSpace) !== null && x !== void 0 ? x : !1, this.rendererEmitterSettings = (T = t.rendererEmitterSettings) !== null && T !== void 0 ? T : {}, t.renderMode === J.StretchedBillBoard) {
10126
+ var e, n, i, s, a, o, c, l, u, f, p, m, x, T, g, v, b, _, w, M, P, E, z, A, R, B;
10127
+ if (this.temp = new W(), this.travelDistance = 0, this.normalMatrix = new Be(), this.memory = [], this.listeners = {}, this.firstTimeUpdate = !0, this.autoDestroy = t.autoDestroy === void 0 ? !1 : t.autoDestroy, this.duration = (e = t.duration) !== null && e !== void 0 ? e : 1, this.looping = t.looping === void 0 ? !0 : t.looping, this.prewarm = t.prewarm === void 0 ? !1 : t.prewarm, this.startLife = (n = t.startLife) !== null && n !== void 0 ? n : new nt(5), this.startSpeed = (i = t.startSpeed) !== null && i !== void 0 ? i : new nt(0), this.startRotation = (s = t.startRotation) !== null && s !== void 0 ? s : new nt(0), this.startSize = (a = t.startSize) !== null && a !== void 0 ? a : new nt(1), this.startColor = (o = t.startColor) !== null && o !== void 0 ? o : new jn(new ae(1, 1, 1, 1)), this.emissionOverTime = (c = t.emissionOverTime) !== null && c !== void 0 ? c : new nt(10), this.emissionOverDistance = (l = t.emissionOverDistance) !== null && l !== void 0 ? l : new nt(0), this.emissionBursts = (u = t.emissionBursts) !== null && u !== void 0 ? u : [], this.onlyUsedByOther = (f = t.onlyUsedByOther) !== null && f !== void 0 ? f : !1, this.emitterShape = (p = t.shape) !== null && p !== void 0 ? p : new Gn(), this.behaviors = (m = t.behaviors) !== null && m !== void 0 ? m : new Array(), this.worldSpace = (x = t.worldSpace) !== null && x !== void 0 ? x : !1, this.rendererEmitterSettings = (T = t.rendererEmitterSettings) !== null && T !== void 0 ? T : {}, t.renderMode === J.StretchedBillBoard) {
10128
10128
  const I = this.rendererEmitterSettings;
10129
10129
  t.speedFactor !== void 0 && (I.speedFactor = t.speedFactor), I.speedFactor = (g = I.speedFactor) !== null && g !== void 0 ? g : 0, I.lengthFactor = (v = I.lengthFactor) !== null && v !== void 0 ? v : 0;
10130
10130
  }
10131
10131
  this.rendererSettings = {
10132
- instancingGeometry: (b = t.instancingGeometry) !== null && b !== void 0 ? b : $h,
10132
+ instancingGeometry: (b = t.instancingGeometry) !== null && b !== void 0 ? b : Hh,
10133
10133
  renderMode: (_ = t.renderMode) !== null && _ !== void 0 ? _ : J.BillBoard,
10134
10134
  renderOrder: (w = t.renderOrder) !== null && w !== void 0 ? w : 0,
10135
10135
  material: t.material,
@@ -10139,8 +10139,8 @@ class io {
10139
10139
  softParticles: (z = t.softParticles) !== null && z !== void 0 ? z : !1,
10140
10140
  softNearFade: (A = t.softNearFade) !== null && A !== void 0 ? A : 0,
10141
10141
  softFarFade: (R = t.softFarFade) !== null && R !== void 0 ? R : 0,
10142
- layers: (N = t.layers) !== null && N !== void 0 ? N : new Rr()
10143
- }, this.neededToUpdateRender = !0, this.particles = new Array(), this.startTileIndex = t.startTileIndex || new nt(0), this.emitter = new Jh(this), this.paused = !1, this.particleNum = 0, this.emissionState = {
10142
+ layers: (B = t.layers) !== null && B !== void 0 ? B : new Rr()
10143
+ }, this.neededToUpdateRender = !0, this.particles = new Array(), this.startTileIndex = t.startTileIndex || new nt(0), this.emitter = new jh(this), this.paused = !1, this.particleNum = 0, this.emissionState = {
10144
10144
  isBursting: !1,
10145
10145
  burstParticleIndex: 0,
10146
10146
  burstParticleCount: 0,
@@ -10162,11 +10162,11 @@ class io {
10162
10162
  }
10163
10163
  spawn(t, e, n) {
10164
10164
  Es.setFromRotationMatrix(n);
10165
- const i = Gh, s = Es, a = Wh;
10165
+ const i = Wh, s = Es, a = $h;
10166
10166
  n.decompose(i, s, a);
10167
10167
  for (let o = 0; o < t; o++) {
10168
10168
  for (e.burstParticleIndex = o, this.particleNum++; this.particles.length < this.particleNum; )
10169
- this.rendererSettings.renderMode === J.Trail ? this.particles.push(new no()) : this.particles.push(new bh());
10169
+ this.rendererSettings.renderMode === J.Trail ? this.particles.push(new no()) : this.particles.push(new Th());
10170
10170
  const c = this.particles[this.particleNum - 1];
10171
10171
  if (c.reset(), c.speedModifier = 1, this.startColor.startGen(c.memory), this.startColor.genColor(c.memory, c.startColor, this.emissionState.time), c.color.copy(c.startColor), this.startSpeed.startGen(c.memory), c.startSpeed = this.startSpeed.genValue(c.memory, e.time / this.duration), this.startLife.startGen(c.memory), c.life = this.startLife.genValue(c.memory, e.time / this.duration), c.age = 0, this.startSize.startGen(c.memory), this.startSize.type === "vec3function")
10172
10172
  this.startSize.genValue(c.memory, c.startSize, e.time / this.duration);
@@ -10176,7 +10176,7 @@ class io {
10176
10176
  }
10177
10177
  if (this.startTileIndex.startGen(c.memory), c.uvTile = this.startTileIndex.genValue(c.memory), c.size.copy(c.startSize), this.rendererSettings.renderMode === J.Mesh || this.rendererSettings.renderMode === J.BillBoard || this.rendererSettings.renderMode === J.VerticalBillBoard || this.rendererSettings.renderMode === J.HorizontalBillBoard || this.rendererSettings.renderMode === J.StretchedBillBoard) {
10178
10178
  const l = c;
10179
- this.startRotation.startGen(c.memory), this.rendererSettings.renderMode === J.Mesh ? (l.rotation instanceof it || (l.rotation = new it()), this.startRotation.type === "rotation" ? this.startRotation.genValue(c.memory, l.rotation, 1, e.time / this.duration) : l.rotation.setFromAxisAngle(jh, this.startRotation.genValue(l.memory, e.time / this.duration))) : this.startRotation.type === "rotation" ? l.rotation = 0 : l.rotation = this.startRotation.genValue(l.memory, e.time / this.duration);
10179
+ this.startRotation.startGen(c.memory), this.rendererSettings.renderMode === J.Mesh ? (l.rotation instanceof it || (l.rotation = new it()), this.startRotation.type === "rotation" ? this.startRotation.genValue(c.memory, l.rotation, 1, e.time / this.duration) : l.rotation.setFromAxisAngle(Gh, this.startRotation.genValue(l.memory, e.time / this.duration))) : this.startRotation.type === "rotation" ? l.rotation = 0 : l.rotation = this.startRotation.genValue(l.memory, e.time / this.duration);
10180
10180
  } else if (this.rendererSettings.renderMode === J.Trail) {
10181
10181
  const l = c;
10182
10182
  this.rendererEmitterSettings.startLength.startGen(l.memory), l.length = this.rendererEmitterSettings.startLength.genValue(l.memory, e.time / this.duration);
@@ -10326,7 +10326,7 @@ class io {
10326
10326
  }
10327
10327
  static fromJSON(t, e, n) {
10328
10328
  var i, s;
10329
- const a = xh(t.shape, e);
10329
+ const a = _h(t.shape, e);
10330
10330
  let o;
10331
10331
  if (t.renderMode === J.Trail) {
10332
10332
  const u = t.rendererEmitterSettings;
@@ -10388,7 +10388,7 @@ class io {
10388
10388
  worldSpace: t.worldSpace
10389
10389
  });
10390
10390
  return l.behaviors = t.behaviors.map((u) => {
10391
- const f = Rh(u, l);
10391
+ const f = Ah(u, l);
10392
10392
  return f.type === "EmitSubParticleSystem" && (n[u.subParticleSystem] = f), f;
10393
10393
  }), l;
10394
10394
  }
@@ -10663,7 +10663,7 @@ outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoat
10663
10663
  #include <fog_fragment>
10664
10664
  #include <premultiplied_alpha_fragment>
10665
10665
  #include <dithering_fragment>
10666
- }`, Hh = `
10666
+ }`, qh = `
10667
10667
  #include <common>
10668
10668
  #include <color_pars_vertex>
10669
10669
  #include <logdepthbuf_pars_vertex>
@@ -10709,7 +10709,7 @@ void main() {
10709
10709
  #include <tile_vertex>
10710
10710
  #include <soft_vertex>
10711
10711
  }
10712
- `, qh = `
10712
+ `, Xh = `
10713
10713
  #include <common>
10714
10714
  #include <color_pars_vertex>
10715
10715
  #include <logdepthbuf_pars_vertex>
@@ -10831,7 +10831,7 @@ void main() {
10831
10831
  vWorldPosition = worldPosition.xyz;
10832
10832
  #endif
10833
10833
  }
10834
- `, Xh = `
10834
+ `, Yh = `
10835
10835
  #include <common>
10836
10836
  #include <color_pars_vertex>
10837
10837
  #include <logdepthbuf_pars_vertex>
@@ -10876,7 +10876,7 @@ void main() {
10876
10876
  function ro(r) {
10877
10877
  return r === 0 ? "uv" : `uv${r}`;
10878
10878
  }
10879
- class Yh extends Bl {
10879
+ class Zh extends Nl {
10880
10880
  constructor(t) {
10881
10881
  super(t);
10882
10882
  }
@@ -10884,7 +10884,7 @@ class Yh extends Bl {
10884
10884
  super.onBeforeCompile(t, e), t.vertexShader = Co, t.fragmentShader = To;
10885
10885
  }
10886
10886
  }
10887
- class Zh extends Ul {
10887
+ class Kh extends Ul {
10888
10888
  constructor(t) {
10889
10889
  super(t);
10890
10890
  }
@@ -10892,15 +10892,15 @@ class Zh extends Ul {
10892
10892
  super.onBeforeCompile(t, e), t.vertexShader = Co, t.fragmentShader = To;
10893
10893
  }
10894
10894
  }
10895
- class Kh extends sl {
10895
+ class Qh extends sl {
10896
10896
  constructor(t) {
10897
- super(t), this.vector_ = new W(), this.vector2_ = new W(), this.vector3_ = new W(), this.quaternion_ = new it(), this.quaternion2_ = new it(), this.quaternion3_ = new it(), this.rotationMat_ = new Ne(), this.rotationMat2_ = new Ne(), this.maxParticles = 1e3, this.setupBuffers(), this.rebuildMaterial();
10897
+ super(t), this.vector_ = new W(), this.vector2_ = new W(), this.vector3_ = new W(), this.quaternion_ = new it(), this.quaternion2_ = new it(), this.quaternion3_ = new it(), this.rotationMat_ = new Be(), this.rotationMat2_ = new Be(), this.maxParticles = 1e3, this.setupBuffers(), this.rebuildMaterial();
10898
10898
  }
10899
10899
  buildExpandableBuffers() {
10900
10900
  this.offsetBuffer = new un(new Float32Array(this.maxParticles * 3), 3), this.offsetBuffer.setUsage(Wt), this.geometry.setAttribute("offset", this.offsetBuffer), this.colorBuffer = new un(new Float32Array(this.maxParticles * 4), 4), this.colorBuffer.setUsage(Wt), this.geometry.setAttribute("color", this.colorBuffer), this.settings.renderMode === J.Mesh ? (this.rotationBuffer = new un(new Float32Array(this.maxParticles * 4), 4), this.rotationBuffer.setUsage(Wt), this.geometry.setAttribute("rotation", this.rotationBuffer)) : (this.settings.renderMode === J.BillBoard || this.settings.renderMode === J.HorizontalBillBoard || this.settings.renderMode === J.VerticalBillBoard || this.settings.renderMode === J.StretchedBillBoard) && (this.rotationBuffer = new un(new Float32Array(this.maxParticles), 1), this.rotationBuffer.setUsage(Wt), this.geometry.setAttribute("rotation", this.rotationBuffer)), this.sizeBuffer = new un(new Float32Array(this.maxParticles * 3), 3), this.sizeBuffer.setUsage(Wt), this.geometry.setAttribute("size", this.sizeBuffer), this.uvTileBuffer = new un(new Float32Array(this.maxParticles), 1), this.uvTileBuffer.setUsage(Wt), this.geometry.setAttribute("uvTile", this.uvTileBuffer), this.settings.renderMode === J.StretchedBillBoard && (this.velocityBuffer = new un(new Float32Array(this.maxParticles * 4), 4), this.velocityBuffer.setUsage(Wt), this.geometry.setAttribute("velocity", this.velocityBuffer));
10901
10901
  }
10902
10902
  setupBuffers() {
10903
- this.geometry && this.geometry.dispose(), this.geometry = new Nl(), this.geometry.setIndex(this.settings.instancingGeometry.getIndex()), this.settings.instancingGeometry.hasAttribute("normal") && this.geometry.setAttribute("normal", this.settings.instancingGeometry.getAttribute("normal")), this.geometry.setAttribute("position", this.settings.instancingGeometry.getAttribute("position")), this.geometry.setAttribute("uv", this.settings.instancingGeometry.getAttribute("uv")), this.buildExpandableBuffers();
10903
+ this.geometry && this.geometry.dispose(), this.geometry = new Bl(), this.geometry.setIndex(this.settings.instancingGeometry.getIndex()), this.settings.instancingGeometry.hasAttribute("normal") && this.geometry.setAttribute("normal", this.settings.instancingGeometry.getAttribute("normal")), this.geometry.setAttribute("position", this.settings.instancingGeometry.getAttribute("position")), this.geometry.setAttribute("uv", this.settings.instancingGeometry.getAttribute("uv")), this.buildExpandableBuffers();
10904
10904
  }
10905
10905
  expandBuffers(t) {
10906
10906
  for (; t >= this.maxParticles; )
@@ -10912,7 +10912,7 @@ class Kh extends sl {
10912
10912
  const t = {}, e = {};
10913
10913
  this.settings.material.type !== "MeshStandardMaterial" && this.settings.material.type !== "MeshPhysicalMaterial" && (t.map = new Pe(this.settings.material.map)), this.settings.material.alphaTest && (e.USE_ALPHATEST = "", t.alphaTest = new Pe(this.settings.material.alphaTest)), e.USE_UV = "";
10914
10914
  const n = this.settings.uTileCount, i = this.settings.vTileCount;
10915
- (n > 1 || i > 1) && (e.UV_TILE = "", t.tileCount = new Pe(new Vn(n, i))), this.settings.material.defines && this.settings.material.defines.USE_COLOR_AS_ALPHA !== void 0 && (e.USE_COLOR_AS_ALPHA = ""), this.settings.material.normalMap && (e.USE_NORMALMAP = "", e.NORMALMAP_UV = ro(this.settings.material.normalMap.channel), t.normalMapTransform = new Pe(new Ne().copy(this.settings.material.normalMap.matrix))), this.settings.material.map && (e.USE_MAP = "", this.settings.blendTiles && (e.TILE_BLEND = ""), e.MAP_UV = ro(this.settings.material.map.channel), t.mapTransform = new Pe(new Ne().copy(this.settings.material.map.matrix))), e.USE_COLOR_ALPHA = "";
10915
+ (n > 1 || i > 1) && (e.UV_TILE = "", t.tileCount = new Pe(new Vn(n, i))), this.settings.material.defines && this.settings.material.defines.USE_COLOR_AS_ALPHA !== void 0 && (e.USE_COLOR_AS_ALPHA = ""), this.settings.material.normalMap && (e.USE_NORMALMAP = "", e.NORMALMAP_UV = ro(this.settings.material.normalMap.channel), t.normalMapTransform = new Pe(new Be().copy(this.settings.material.normalMap.matrix))), this.settings.material.map && (e.USE_MAP = "", this.settings.blendTiles && (e.TILE_BLEND = ""), e.MAP_UV = ro(this.settings.material.map.channel), t.mapTransform = new Pe(new Be().copy(this.settings.material.map.matrix))), e.USE_COLOR_ALPHA = "";
10916
10916
  let s;
10917
10917
  if (this.settings.softParticles) {
10918
10918
  e.SOFT_PARTICLES = "";
@@ -10926,9 +10926,9 @@ class Kh extends sl {
10926
10926
  let a = !1;
10927
10927
  if (this.settings.renderMode === J.BillBoard || this.settings.renderMode === J.VerticalBillBoard || this.settings.renderMode === J.HorizontalBillBoard || this.settings.renderMode === J.Mesh) {
10928
10928
  let o, c;
10929
- this.settings.renderMode === J.Mesh ? this.settings.material.type === "MeshStandardMaterial" || this.settings.material.type === "MeshPhysicalMaterial" ? (e.USE_COLOR = "", o = Co, c = To, a = !0) : (o = qh, c = ks) : (o = Hh, c = ks), this.settings.renderMode === J.VerticalBillBoard ? e.VERTICAL = "" : this.settings.renderMode === J.HorizontalBillBoard && (e.HORIZONTAL = "");
10929
+ this.settings.renderMode === J.Mesh ? this.settings.material.type === "MeshStandardMaterial" || this.settings.material.type === "MeshPhysicalMaterial" ? (e.USE_COLOR = "", o = Co, c = To, a = !0) : (o = Xh, c = ks) : (o = qh, c = ks), this.settings.renderMode === J.VerticalBillBoard ? e.VERTICAL = "" : this.settings.renderMode === J.HorizontalBillBoard && (e.HORIZONTAL = "");
10930
10930
  let l = !1;
10931
- this.settings.renderMode === J.Mesh && (this.settings.material.type === "MeshStandardMaterial" ? (this.material = new Yh({}), this.material.copy(this.settings.material), this.material.uniforms = t, this.material.defines = e, l = !0) : this.settings.material.type === "MeshPhysicalMaterial" && (this.material = new Zh({}), this.material.copy(this.settings.material), this.material.uniforms = t, this.material.defines = e, l = !0)), l || (this.material = new Gs({
10931
+ this.settings.renderMode === J.Mesh && (this.settings.material.type === "MeshStandardMaterial" ? (this.material = new Zh({}), this.material.copy(this.settings.material), this.material.uniforms = t, this.material.defines = e, l = !0) : this.settings.material.type === "MeshPhysicalMaterial" && (this.material = new Kh({}), this.material.copy(this.settings.material), this.material.uniforms = t, this.material.defines = e, l = !0)), l || (this.material = new Gs({
10932
10932
  uniforms: t,
10933
10933
  defines: e,
10934
10934
  vertexShader: o,
@@ -10949,7 +10949,7 @@ class Kh extends sl {
10949
10949
  t.speedFactor = new Pe(1), this.material = new Gs({
10950
10950
  uniforms: t,
10951
10951
  defines: e,
10952
- vertexShader: Xh,
10952
+ vertexShader: Yh,
10953
10953
  fragmentShader: ks,
10954
10954
  transparent: this.settings.material.transparent,
10955
10955
  depthWrite: !this.settings.material.transparent,
@@ -11001,7 +11001,7 @@ class Kh extends sl {
11001
11001
  this.geometry.dispose();
11002
11002
  }
11003
11003
  }
11004
- var Qh = `
11004
+ var tf = `
11005
11005
 
11006
11006
  #include <common>
11007
11007
  #include <tile_pars_fragment>
@@ -11034,7 +11034,7 @@ void main() {
11034
11034
 
11035
11035
  #include <fog_fragment>
11036
11036
  #include <tonemapping_fragment>
11037
- }`, tf = `
11037
+ }`, ef = `
11038
11038
  #include <common>
11039
11039
  #include <tile_pars_vertex>
11040
11040
  #include <color_pars_vertex>
@@ -11110,7 +11110,7 @@ void main() {
11110
11110
 
11111
11111
  #include <fog_vertex>
11112
11112
  }`;
11113
- class ef extends sl {
11113
+ class nf extends sl {
11114
11114
  constructor(t) {
11115
11115
  super(t), this.vector_ = new W(), this.vector2_ = new W(), this.vector3_ = new W(), this.quaternion_ = new it(), this.maxParticles = 1e4, this.setupBuffers(), this.rebuildMaterial();
11116
11116
  }
@@ -11135,12 +11135,12 @@ class ef extends sl {
11135
11135
  visibility: { value: 1 },
11136
11136
  alphaTest: { value: 0 }
11137
11137
  }, e = {};
11138
- if (e.USE_UV = "", e.USE_COLOR_ALPHA = "", this.settings.material.map && (e.USE_MAP = "", e.MAP_UV = ro(this.settings.material.map.channel), t.map = new Pe(this.settings.material.map), t.mapTransform = new Pe(new Ne().copy(this.settings.material.map.matrix))), this.settings.material.defines && this.settings.material.defines.USE_COLOR_AS_ALPHA !== void 0 && (e.USE_COLOR_AS_ALPHA = ""), this.settings.renderMode === J.Trail)
11138
+ if (e.USE_UV = "", e.USE_COLOR_ALPHA = "", this.settings.material.map && (e.USE_MAP = "", e.MAP_UV = ro(this.settings.material.map.channel), t.map = new Pe(this.settings.material.map), t.mapTransform = new Pe(new Be().copy(this.settings.material.map.matrix))), this.settings.material.defines && this.settings.material.defines.USE_COLOR_AS_ALPHA !== void 0 && (e.USE_COLOR_AS_ALPHA = ""), this.settings.renderMode === J.Trail)
11139
11139
  this.material = new Gs({
11140
11140
  uniforms: t,
11141
11141
  defines: e,
11142
- vertexShader: tf,
11143
- fragmentShader: Qh,
11142
+ vertexShader: ef,
11143
+ fragmentShader: tf,
11144
11144
  transparent: this.settings.material.transparent,
11145
11145
  depthWrite: !this.settings.material.transparent,
11146
11146
  side: this.settings.material.side,
@@ -11241,7 +11241,7 @@ class qi {
11241
11241
  update(t, e) {
11242
11242
  }
11243
11243
  }
11244
- Oh({
11244
+ zh({
11245
11245
  id: "three.quarks",
11246
11246
  emitterShapes: [{
11247
11247
  type: "mesh_surface",
@@ -11269,14 +11269,14 @@ class Mo extends oc {
11269
11269
  let n;
11270
11270
  switch (e.renderMode) {
11271
11271
  case J.Trail:
11272
- n = new ef(e);
11272
+ n = new nf(e);
11273
11273
  break;
11274
11274
  case J.Mesh:
11275
11275
  case J.BillBoard:
11276
11276
  case J.VerticalBillBoard:
11277
11277
  case J.HorizontalBillBoard:
11278
11278
  case J.StretchedBillBoard:
11279
- n = new Kh(e);
11279
+ n = new Qh(e);
11280
11280
  break;
11281
11281
  }
11282
11282
  this.depthTexture && n.applyDepthTexture(this.depthTexture), n.addSystem(t), this.batches.push(n), this.systemToBatchIndex.set(t, this.batches.length - 1), this.add(n);
@@ -11301,10 +11301,10 @@ class Mo extends oc {
11301
11301
  this.batches[e].update();
11302
11302
  }
11303
11303
  }
11304
- const Od = Mo;
11305
- Vh();
11304
+ const zd = Mo;
11305
+ Jh();
11306
11306
  console.log("%c Particle system powered by three.quarks. https://quarks.art/", "font-size: 14px; font-weight: bold;");
11307
- const ol = /* @__PURE__ */ Math.sqrt(5), nf = (ol - 1) / 4, It = (5 - ol) / 20, hr = (r) => Math.floor(r) | 0, fr = /* @__PURE__ */ new Float64Array([
11307
+ const ol = /* @__PURE__ */ Math.sqrt(5), rf = (ol - 1) / 4, It = (5 - ol) / 20, hr = (r) => Math.floor(r) | 0, fr = /* @__PURE__ */ new Float64Array([
11308
11308
  0,
11309
11309
  1,
11310
11310
  1,
@@ -11434,20 +11434,20 @@ const ol = /* @__PURE__ */ Math.sqrt(5), nf = (ol - 1) / 4, It = (5 - ol) / 20,
11434
11434
  -1,
11435
11435
  0
11436
11436
  ]);
11437
- function zd(r = Math.random) {
11438
- const t = rf(r), e = new Float64Array(t).map((a) => fr[a % 32 * 4]), n = new Float64Array(t).map((a) => fr[a % 32 * 4 + 1]), i = new Float64Array(t).map((a) => fr[a % 32 * 4 + 2]), s = new Float64Array(t).map((a) => fr[a % 32 * 4 + 3]);
11437
+ function Id(r = Math.random) {
11438
+ const t = sf(r), e = new Float64Array(t).map((a) => fr[a % 32 * 4]), n = new Float64Array(t).map((a) => fr[a % 32 * 4 + 1]), i = new Float64Array(t).map((a) => fr[a % 32 * 4 + 2]), s = new Float64Array(t).map((a) => fr[a % 32 * 4 + 3]);
11439
11439
  return function(o, c, l, u) {
11440
11440
  let f, p, m, x, T;
11441
- const g = (o + c + l + u) * nf, v = hr(o + g), b = hr(c + g), _ = hr(l + g), w = hr(u + g), M = (v + b + _ + w) * It, P = v - M, E = b - M, z = _ - M, A = w - M, R = o - P, N = c - E, I = l - z, U = u - A;
11441
+ const g = (o + c + l + u) * rf, v = hr(o + g), b = hr(c + g), _ = hr(l + g), w = hr(u + g), M = (v + b + _ + w) * It, P = v - M, E = b - M, z = _ - M, A = w - M, R = o - P, B = c - E, I = l - z, U = u - A;
11442
11442
  let D = 0, V = 0, $ = 0, Z = 0;
11443
- R > N ? D++ : V++, R > I ? D++ : $++, R > U ? D++ : Z++, N > I ? V++ : $++, N > U ? V++ : Z++, I > U ? $++ : Z++;
11444
- const G = D >= 3 ? 1 : 0, ot = V >= 3 ? 1 : 0, lt = $ >= 3 ? 1 : 0, yt = Z >= 3 ? 1 : 0, ut = D >= 2 ? 1 : 0, _t = V >= 2 ? 1 : 0, wt = $ >= 2 ? 1 : 0, gt = Z >= 2 ? 1 : 0, pt = D >= 1 ? 1 : 0, at = V >= 1 ? 1 : 0, ee = $ >= 1 ? 1 : 0, qt = Z >= 1 ? 1 : 0, Xt = R - G + It, ne = N - ot + It, Ot = I - lt + It, mt = U - yt + It, rt = R - ut + 2 * It, ce = N - _t + 2 * It, Pt = I - wt + 2 * It, ht = U - gt + 2 * It, Yt = R - pt + 3 * It, ve = N - at + 3 * It, Se = I - ee + 3 * It, Zt = U - qt + 3 * It, xe = R - 1 + 4 * It, le = N - 1 + 4 * It, ue = I - 1 + 4 * It, _e = U - 1 + 4 * It, Et = v & 255, Jt = b & 255, ie = _ & 255, jt = w & 255;
11445
- let tt = 0.6 - R * R - N * N - I * I - U * U;
11443
+ R > B ? D++ : V++, R > I ? D++ : $++, R > U ? D++ : Z++, B > I ? V++ : $++, B > U ? V++ : Z++, I > U ? $++ : Z++;
11444
+ const G = D >= 3 ? 1 : 0, ot = V >= 3 ? 1 : 0, lt = $ >= 3 ? 1 : 0, yt = Z >= 3 ? 1 : 0, ut = D >= 2 ? 1 : 0, _t = V >= 2 ? 1 : 0, wt = $ >= 2 ? 1 : 0, gt = Z >= 2 ? 1 : 0, pt = D >= 1 ? 1 : 0, at = V >= 1 ? 1 : 0, ee = $ >= 1 ? 1 : 0, qt = Z >= 1 ? 1 : 0, Xt = R - G + It, ne = B - ot + It, Ot = I - lt + It, mt = U - yt + It, rt = R - ut + 2 * It, ce = B - _t + 2 * It, Pt = I - wt + 2 * It, ht = U - gt + 2 * It, Yt = R - pt + 3 * It, ve = B - at + 3 * It, Se = I - ee + 3 * It, Zt = U - qt + 3 * It, xe = R - 1 + 4 * It, le = B - 1 + 4 * It, ue = I - 1 + 4 * It, _e = U - 1 + 4 * It, Et = v & 255, Jt = b & 255, ie = _ & 255, jt = w & 255;
11445
+ let tt = 0.6 - R * R - B * B - I * I - U * U;
11446
11446
  if (tt < 0)
11447
11447
  f = 0;
11448
11448
  else {
11449
11449
  const ct = Et + t[Jt + t[ie + t[jt]]];
11450
- tt *= tt, f = tt * tt * (e[ct] * R + n[ct] * N + i[ct] * I + s[ct] * U);
11450
+ tt *= tt, f = tt * tt * (e[ct] * R + n[ct] * B + i[ct] * I + s[ct] * U);
11451
11451
  }
11452
11452
  let be = 0.6 - Xt * Xt - ne * ne - Ot * Ot - mt * mt;
11453
11453
  if (be < 0)
@@ -11480,7 +11480,7 @@ function zd(r = Math.random) {
11480
11480
  return 27 * (f + p + m + x + T);
11481
11481
  };
11482
11482
  }
11483
- function rf(r) {
11483
+ function sf(r) {
11484
11484
  const e = new Uint8Array(512);
11485
11485
  for (let n = 0; n < 512 / 2; n++)
11486
11486
  e[n] = n;
@@ -11492,7 +11492,7 @@ function rf(r) {
11492
11492
  e[n] = e[n - 256];
11493
11493
  return e;
11494
11494
  }
11495
- var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable: !0, configurable: !0, writable: !0, value: e }) : r[t] = e, Ct = (r, t, e) => (of(r, typeof t != "symbol" ? t + "" : t, e), e);
11495
+ var of = Object.defineProperty, af = (r, t, e) => t in r ? of(r, t, { enumerable: !0, configurable: !0, writable: !0, value: e }) : r[t] = e, Ct = (r, t, e) => (af(r, typeof t != "symbol" ? t + "" : t, e), e);
11496
11496
  (function() {
11497
11497
  class r {
11498
11498
  }
@@ -11598,7 +11598,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
11598
11598
  function R(h) {
11599
11599
  return h === 10;
11600
11600
  }
11601
- function N(h) {
11601
+ function B(h) {
11602
11602
  return R(h) || h === 8192 || h === 32;
11603
11603
  }
11604
11604
  function I(h) {
@@ -11638,7 +11638,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
11638
11638
  if (U(d)) {
11639
11639
  let y = [d];
11640
11640
  for (; U(...h.peek()) && y.length < 5; ) y.push(h.consume());
11641
- N(...h.peek()) && h.consume();
11641
+ B(...h.peek()) && h.consume();
11642
11642
  const S = parseInt(String.fromCodePoint(...y), 16);
11643
11643
  return S === 0 || S > 1114111 ? 65533 : S;
11644
11644
  }
@@ -11686,15 +11686,15 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
11686
11686
  function gt(h) {
11687
11687
  const d = ut(h);
11688
11688
  if (d.match(/url/i) && h.peek()[0] === 40) {
11689
- for (h.consume(); N(h.peek()[0]) && N(h.peek()[1]); ) h.consume();
11690
- return [34, 39].includes(h.peek()[0]) || N(h.peek()[0]) && [34, 39].includes(h.peek()[1]) ? new e(d) : (function(y) {
11689
+ for (h.consume(); B(h.peek()[0]) && B(h.peek()[1]); ) h.consume();
11690
+ return [34, 39].includes(h.peek()[0]) || B(h.peek()[0]) && [34, 39].includes(h.peek()[1]) ? new e(d) : (function(y) {
11691
11691
  const S = new o("");
11692
- for (; N(...y.peek()); ) y.consume();
11692
+ for (; B(...y.peek()); ) y.consume();
11693
11693
  for (; ; ) {
11694
11694
  const C = y.consume();
11695
11695
  if (C === 41 || C === void 0) return S;
11696
- if (N(C)) {
11697
- for (; N(...y.peek()); ) y.consume();
11696
+ if (B(C)) {
11697
+ for (; B(...y.peek()); ) y.consume();
11698
11698
  return y.peek()[0] === 41 || y.peek()[0] === void 0 ? (y.consume(), S) : (wt(y), new c());
11699
11699
  }
11700
11700
  if ([34, 39, 40].includes(C) || $(C)) return wt(y), new c();
@@ -11709,8 +11709,8 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
11709
11709
  }
11710
11710
  function pt(h) {
11711
11711
  const d = h.consume(), y = h.peek();
11712
- if (N(d)) {
11713
- for (; N(...h.peek()); ) h.consume();
11712
+ if (B(d)) {
11713
+ for (; B(...h.peek()); ) h.consume();
11714
11714
  return new m();
11715
11715
  }
11716
11716
  if (d === 34) return yt(h, d);
@@ -11822,9 +11822,9 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
11822
11822
  if (h instanceof CSSMathMin || h instanceof CSSMathMax) {
11823
11823
  const S = Array.from(h.values), [C, k] = Ot(S, ((F) => F instanceof CSSUnitValue && F.unit !== "percent")), O = Array.from(ne(C, "unit").values());
11824
11824
  if (O.some(((F) => F.length > 0))) {
11825
- const F = O.map(((B) => {
11826
- const L = Math[h.operator].apply(Math, B.map((({ value: q }) => q)));
11827
- return new CSSUnitValue(L, B[0].unit);
11825
+ const F = O.map(((N) => {
11826
+ const L = Math[h.operator].apply(Math, N.map((({ value: q }) => q)));
11827
+ return new CSSUnitValue(L, N[0].unit);
11828
11828
  }));
11829
11829
  h = h instanceof CSSMathMin ? new CSSMathMin(...F, ...k) : new CSSMathMax(...F, ...k);
11830
11830
  }
@@ -11835,8 +11835,8 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
11835
11835
  if (h instanceof CSSMathSum) {
11836
11836
  let S = function(k) {
11837
11837
  const O = k.filter(((F) => F instanceof CSSUnitValue));
11838
- return [...k.filter(((F) => !(F instanceof CSSUnitValue))), ...Array.from(ne(O, "unit").entries()).map((([F, B]) => {
11839
- const L = B.reduce(((q, { value: Y }) => q + Y), 0);
11838
+ return [...k.filter(((F) => !(F instanceof CSSUnitValue))), ...Array.from(ne(O, "unit").entries()).map((([F, N]) => {
11839
+ const L = N.reduce(((q, { value: Y }) => q + Y), 0);
11840
11840
  return new CSSUnitValue(L, F);
11841
11841
  }))];
11842
11842
  }, C = [];
@@ -11848,13 +11848,13 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
11848
11848
  for (const O of h.values) O instanceof CSSMathProduct ? S.push(...O.values) : S.push(O);
11849
11849
  const [C, k] = Ot(S, ((O) => O instanceof CSSUnitValue && O.unit === "number"));
11850
11850
  if (C.length > 1) {
11851
- const O = C.reduce(((F, { value: B }) => F * B), 1);
11851
+ const O = C.reduce(((F, { value: N }) => F * N), 1);
11852
11852
  S = [new CSSUnitValue(O, "number"), ...k];
11853
11853
  }
11854
11854
  if (S.length === 2) {
11855
11855
  let O, F;
11856
- for (const B of S) B instanceof CSSUnitValue && B.unit === "number" ? O = B : B instanceof CSSMathSum && [...B.values].every(((L) => L instanceof CSSUnitValue)) && (F = B);
11857
- if (O && F) return new CSSMathSum(...[...F.values].map(((B) => new CSSUnitValue(B.value * O.value, B.unit))));
11856
+ for (const N of S) N instanceof CSSUnitValue && N.unit === "number" ? O = N : N instanceof CSSMathSum && [...N.values].every(((L) => L instanceof CSSUnitValue)) && (F = N);
11857
+ if (O && F) return new CSSMathSum(...[...F.values].map(((N) => new CSSUnitValue(N.value * O.value, N.unit))));
11858
11858
  }
11859
11859
  if (S.every(((O) => O instanceof CSSUnitValue && ee(O.unit) || O instanceof CSSMathInvert && O.value instanceof CSSUnitValue && ee(O.value.unit)))) {
11860
11860
  const O = new CSSMathProduct(...S).toSum();
@@ -11909,8 +11909,8 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
11909
11909
  if (!y) throw new TypeError();
11910
11910
  if (y.length > 1) throw new TypeError("Sum has more than one item");
11911
11911
  const S = (function(C, k) {
11912
- const O = C.unit, F = C.value, B = Yt(O), L = Yt(k);
11913
- return !L || B !== L ? rt : new CSSUnitValue(F * L.ratios[O] / L.ratios[k], k);
11912
+ const O = C.unit, F = C.value, N = Yt(O), L = Yt(k);
11913
+ return !L || N !== L ? rt : new CSSUnitValue(F * L.ratios[O] / L.ratios[k], k);
11914
11914
  })(le(y[0]), d);
11915
11915
  if (S === rt) throw new TypeError();
11916
11916
  return S;
@@ -12026,16 +12026,16 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12026
12026
  if (O instanceof u || O instanceof p || O instanceof f || O instanceof Et || O instanceof Jt || O instanceof t) k.push(O);
12027
12027
  else if (O instanceof l && ["*", "/", "+", "-"].includes(O.value)) {
12028
12028
  for (; C.length && !(be(C) instanceof M) && tt(be(C)) > tt(O); ) {
12029
- const F = C.pop(), B = k.pop(), L = k.pop();
12030
- k.push(De(F, L, B));
12029
+ const F = C.pop(), N = k.pop(), L = k.pop();
12030
+ k.push(De(F, L, N));
12031
12031
  }
12032
12032
  C.push(O);
12033
12033
  } else if (O instanceof M) C.push(O);
12034
12034
  else if (O instanceof P) {
12035
12035
  if (!C.length) return null;
12036
12036
  for (; !(be(C) instanceof M); ) {
12037
- const F = C.pop(), B = k.pop(), L = k.pop();
12038
- k.push(De(F, L, B));
12037
+ const F = C.pop(), N = k.pop(), L = k.pop();
12038
+ k.push(De(F, L, N));
12039
12039
  }
12040
12040
  if (!(be(C) instanceof M)) return null;
12041
12041
  C.pop();
@@ -12043,8 +12043,8 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12043
12043
  }
12044
12044
  for (; C.length; ) {
12045
12045
  if (be(C) instanceof M) return null;
12046
- const O = C.pop(), F = k.pop(), B = k.pop();
12047
- k.push(De(O, B, F));
12046
+ const O = C.pop(), F = k.pop(), N = k.pop();
12047
+ k.push(De(O, N, F));
12048
12048
  }
12049
12049
  return k[0];
12050
12050
  })([...h.values]));
@@ -12074,7 +12074,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12074
12074
  let h = /* @__PURE__ */ new WeakMap();
12075
12075
  function d(k) {
12076
12076
  const O = [];
12077
- for (let B = 0; B < k.length; B++) O[B] = typeof (F = k[B]) == "number" ? new CSSUnitValue(F, "number") : F;
12077
+ for (let N = 0; N < k.length; N++) O[N] = typeof (F = k[N]) == "number" ? new CSSUnitValue(F, "number") : F;
12078
12078
  var F;
12079
12079
  return O;
12080
12080
  }
@@ -12084,8 +12084,8 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12084
12084
  }
12085
12085
  }
12086
12086
  class S extends y {
12087
- constructor(O, F, B, L) {
12088
- super(), h.set(this, { values: d(O), operator: F, name: B || F, delimiter: L || ", " });
12087
+ constructor(O, F, N, L) {
12088
+ super(), h.set(this, { values: d(O), operator: F, name: N || F, delimiter: L || ", " });
12089
12089
  }
12090
12090
  get operator() {
12091
12091
  return h.get(this).operator;
@@ -12278,19 +12278,19 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12278
12278
  let C = Ve.get(d);
12279
12279
  if (!C) {
12280
12280
  C = { timelineRefs: /* @__PURE__ */ new Set(), sourceMeasurements: ts(d) }, Ve.set(d, C);
12281
- const k = new ResizeObserver(((B) => {
12282
- for (const L of B) Ki(y.source);
12281
+ const k = new ResizeObserver(((N) => {
12282
+ for (const L of N) Ki(y.source);
12283
12283
  }));
12284
12284
  k.observe(d);
12285
- for (const B of d.children) k.observe(B);
12286
- const O = new MutationObserver(((B) => {
12287
- for (const L of B) Ki(L.target);
12285
+ for (const N of d.children) k.observe(N);
12286
+ const O = new MutationObserver(((N) => {
12287
+ for (const L of N) Ki(L.target);
12288
12288
  }));
12289
12289
  O.observe(d, { attributes: !0, attributeFilter: ["style", "class"] });
12290
12290
  const F = () => {
12291
12291
  C.sourceMeasurements.scrollLeft = d.scrollLeft, C.sourceMeasurements.scrollTop = d.scrollTop;
12292
- for (const B of C.timelineRefs) {
12293
- const L = B.deref();
12292
+ for (const N of C.timelineRefs) {
12293
+ const L = N.deref();
12294
12294
  L && cn(L);
12295
12295
  }
12296
12296
  };
@@ -12348,9 +12348,9 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12348
12348
  if (!y || !y.isConnected || this.phase == "inactive") return null;
12349
12349
  const S = getComputedStyle(y);
12350
12350
  if (S.display === "inline" || S.display === "none") return null;
12351
- const C = this.axis, k = Ao(y, C), O = (function(F, B) {
12351
+ const C = this.axis, k = Ao(y, C), O = (function(F, N) {
12352
12352
  const L = Ve.get(F).sourceMeasurements, q = getComputedStyle(F).writingMode == "horizontal-tb";
12353
- return B === "block" ? B = q ? "y" : "x" : B === "inline" && (B = q ? "x" : "y"), B === "y" ? L.scrollHeight - L.clientHeight : B === "x" ? L.scrollWidth - L.clientWidth : void 0;
12353
+ return N === "block" ? N = q ? "y" : "x" : N === "inline" && (N = q ? "x" : "y"), N === "y" ? L.scrollHeight - L.clientHeight : N === "x" ? L.scrollWidth - L.clientWidth : void 0;
12354
12354
  })(y, C);
12355
12355
  return O > 0 ? CSS.percent(100 * k / O) : CSS.percent(100);
12356
12356
  }
@@ -12428,16 +12428,16 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12428
12428
  }
12429
12429
  function os(h, d, y, S, C) {
12430
12430
  const k = d.direction == "rtl" || d.writingMode == "vertical-rl";
12431
- let O, F, B = { fontSize: y.fontSize };
12432
- qt(S, d) === "x" ? (O = y.offsetWidth, F = y.left, B.scrollPadding = [d.scrollPaddingLeft, d.scrollPaddingRight], k && (F += d.scrollWidth - d.clientWidth, B.scrollPadding = [d.scrollPaddingRight, d.scrollPaddingLeft]), B.containerSize = d.clientWidth) : (O = y.offsetHeight, F = y.top, B.scrollPadding = [d.scrollPaddingTop, d.scrollPaddingBottom], B.containerSize = d.clientHeight);
12431
+ let O, F, N = { fontSize: y.fontSize };
12432
+ qt(S, d) === "x" ? (O = y.offsetWidth, F = y.left, N.scrollPadding = [d.scrollPaddingLeft, d.scrollPaddingRight], k && (F += d.scrollWidth - d.clientWidth, N.scrollPadding = [d.scrollPaddingRight, d.scrollPaddingLeft]), N.containerSize = d.clientWidth) : (O = y.offsetHeight, F = y.top, N.scrollPadding = [d.scrollPaddingTop, d.scrollPaddingBottom], N.containerSize = d.clientHeight);
12433
12433
  const L = (function(us, ir) {
12434
12434
  const Al = { start: 0, end: 0 };
12435
12435
  if (!us) return Al;
12436
12436
  const [Ol, zl] = [us.start, us.end].map(((Xo, Yo) => Xo === "auto" ? ir.scrollPadding[Yo] === "auto" ? 0 : parseFloat(ir.scrollPadding[Yo]) : Kr(Xo, { percentageReference: CSS.px(ir.containerSize), fontSize: CSS.px(parseFloat(ir.fontSize)) })));
12437
12437
  return { start: Ol, end: zl };
12438
- })(C, B), q = F - B.containerSize + L.end, Y = F + O - L.start, K = q + O, ft = Y - O, bt = Math.min(K, ft), Kt = Math.max(K, ft);
12438
+ })(C, N), q = F - N.containerSize + L.end, Y = F + O - L.start, K = q + O, ft = Y - O, bt = Math.min(K, ft), Kt = Math.max(K, ft);
12439
12439
  let Ce, he;
12440
- const qo = O > B.containerSize - L.start - L.end;
12440
+ const qo = O > N.containerSize - L.start - L.end;
12441
12441
  switch (h) {
12442
12442
  case "cover":
12443
12443
  Ce = q, he = Y;
@@ -12459,10 +12459,10 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12459
12459
  }
12460
12460
  return { start: Ce, end: he };
12461
12461
  }
12462
- function No(h, d) {
12462
+ function Bo(h, d) {
12463
12463
  if (h instanceof wn) {
12464
12464
  const { rangeName: y, offset: S } = d;
12465
- return Bo(qn(h, y), S, qn(h, "cover"), h.subject);
12465
+ return No(qn(h, y), S, qn(h, "cover"), h.subject);
12466
12466
  }
12467
12467
  if (h instanceof Gt) {
12468
12468
  const { axis: y, source: S } = h, { sourceMeasurements: C } = Ve.get(S);
@@ -12471,7 +12471,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12471
12471
  }
12472
12472
  unsupportedTimeline(h);
12473
12473
  }
12474
- function Bo(h, d, y, S) {
12474
+ function No(h, d, y, S) {
12475
12475
  if (!h || !y) return 0;
12476
12476
  let C = getComputedStyle(S);
12477
12477
  return (Kr(d, { percentageReference: CSS.px(h.end - h.start), fontSize: CSS.px(parseFloat(C.fontSize)) }) + h.start - y.start) / (y.end - y.start);
@@ -12624,10 +12624,10 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12624
12624
  if (S && h.startTime != null && !h.proxy.pending) {
12625
12625
  const C = En(h), k = je(h);
12626
12626
  let O = h.previousCurrentTime;
12627
- C > 0 && S >= k && h.previousCurrentTime != null ? ((O === null || O < k) && (O = k), h.holdTime = d ? S : O) : C < 0 && S <= 0 ? ((O == null || O > 0) && (O = 0), h.holdTime = d ? S : O) : C != 0 && (d && h.holdTime !== null && (h.startTime = (function(F, B) {
12627
+ C > 0 && S >= k && h.previousCurrentTime != null ? ((O === null || O < k) && (O = k), h.holdTime = d ? S : O) : C < 0 && S <= 0 ? ((O == null || O > 0) && (O = 0), h.holdTime = d ? S : O) : C != 0 && (d && h.holdTime !== null && (h.startTime = (function(F, N) {
12628
12628
  if (!F.timeline) return null;
12629
12629
  const L = vt(F, F.timeline.currentTime);
12630
- return L == null ? null : L - B / F.animation.playbackRate;
12630
+ return L == null ? null : L - N / F.animation.playbackRate;
12631
12631
  })(h, h.holdTime)), h.holdTime = null);
12632
12632
  }
12633
12633
  Ge(h), h.previousCurrentTime = vt(h, h.proxy.currentTime), h.proxy.playState == "finished" ? (h.finishedPromise || (h.finishedPromise = new Pn()), h.finishedPromise.state == "pending" && (y ? Vo(h) : Promise.resolve().then((() => {
@@ -12687,7 +12687,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12687
12687
  y = CSS.percent(100 * (function(k) {
12688
12688
  if (!k.animationRange) return 0;
12689
12689
  const O = k.animationRange.start === "normal" ? Wo(k.timeline) : k.animationRange.start;
12690
- return No(k.timeline, O);
12690
+ return Bo(k.timeline, O);
12691
12691
  })(h));
12692
12692
  } catch (k) {
12693
12693
  y = CSS.percent(0), h.animationRange.start = "normal", console.warn("Exception when calculating start offset", k);
@@ -12696,7 +12696,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12696
12696
  S = CSS.percent(100 * (1 - (function(k) {
12697
12697
  if (!k.animationRange) return 0;
12698
12698
  const O = k.animationRange.end === "normal" ? $o(k.timeline) : k.animationRange.end;
12699
- return 1 - No(k.timeline, O);
12699
+ return 1 - Bo(k.timeline, O);
12700
12700
  })(h)));
12701
12701
  } catch (k) {
12702
12702
  S = CSS.percent(100), h.animationRange.end = "normal", console.warn("Exception when calculating end offset", k);
@@ -12785,13 +12785,13 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12785
12785
  }
12786
12786
  y.specifiedTiming && L.apply(S, [y.specifiedTiming]), L.apply(S, Y), jo(y);
12787
12787
  }
12788
- } }, B = new Proxy(S, { get: function(L, q) {
12788
+ } }, N = new Proxy(S, { get: function(L, q) {
12789
12789
  const Y = L[q];
12790
12790
  return typeof Y == "function" ? Y.bind(S) : Y;
12791
12791
  }, set: function(L, q, Y) {
12792
12792
  return L[q] = Y, !0;
12793
12793
  } });
12794
- return B.getComputedTiming = new Proxy(S.getComputedTiming, k), B.getTiming = new Proxy(S.getTiming, O), B.updateTiming = new Proxy(S.updateTiming, F), B;
12794
+ return N.getComputedTiming = new Proxy(S.getComputedTiming, k), N.getTiming = new Proxy(S.getTiming, O), N.updateTiming = new Proxy(S.updateTiming, F), N;
12795
12795
  })(d)), d.effect) : d.animation.effect;
12796
12796
  }
12797
12797
  set effect(d) {
@@ -12808,10 +12808,10 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
12808
12808
  const C = this.playState, k = this.currentTime;
12809
12809
  let O, F = je(y);
12810
12810
  O = k === null ? null : F === 0 ? 0 : vt(y, k) / F;
12811
- const B = S instanceof Gt, L = d instanceof Gt, q = this.pending;
12812
- if (B && ns(y.timeline, y.animation), L) return y.timeline = d, Re(y), y.autoAlignStartTime = !0, y.startTime = null, y.holdTime = null, C !== "running" && C !== "finished" || (y.readyPromise && y.readyPromise.state !== "resolved" || Xn(y), y.pendingTask = "play", is(y.timeline, y.animation, ls.bind(this))), C === "paused" && O !== null && (y.holdTime = O * F), q && (y.readyPromise && y.readyPromise.state != "resolved" || Xn(y), y.pendingTask = C == "paused" ? "pause" : "play"), y.startTime !== null && (y.holdTime = null), void Je(y, !1, !1);
12811
+ const N = S instanceof Gt, L = d instanceof Gt, q = this.pending;
12812
+ if (N && ns(y.timeline, y.animation), L) return y.timeline = d, Re(y), y.autoAlignStartTime = !0, y.startTime = null, y.holdTime = null, C !== "running" && C !== "finished" || (y.readyPromise && y.readyPromise.state !== "resolved" || Xn(y), y.pendingTask = "play", is(y.timeline, y.animation, ls.bind(this))), C === "paused" && O !== null && (y.holdTime = O * F), q && (y.readyPromise && y.readyPromise.state != "resolved" || Xn(y), y.pendingTask = C == "paused" ? "pause" : "play"), y.startTime !== null && (y.holdTime = null), void Je(y, !1, !1);
12813
12813
  if (y.animation.timeline != d) throw TypeError("Unsupported timeline: " + d);
12814
- if (ns(y.timeline, y.animation), y.timeline = null, B) switch (k !== null && (y.animation.currentTime = O * je(y)), C) {
12814
+ if (ns(y.timeline, y.animation), y.timeline = null, N) switch (k !== null && (y.animation.currentTime = O * je(y)), C) {
12815
12815
  case "paused":
12816
12816
  y.animation.pause();
12817
12817
  break;
@@ -13067,9 +13067,9 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13067
13067
  const y = h.block.contents.includes("animation-name:"), S = h.block.contents.includes("animation-timeline:"), C = h.block.contents.includes("animation:");
13068
13068
  if (this.saveSourceSelectorToScrollTimeline(h), this.saveSubjectSelectorToViewTimeline(h), !S && !y && !C) return;
13069
13069
  let k = [], O = [], F = !1;
13070
- S && (k = this.extractScrollTimelineNames(h.block.contents)), y && (O = this.extractMatches(h.block.contents, kt.ANIMATION_NAME)), S && y || (C && this.extractMatches(h.block.contents, kt.ANIMATION).forEach(((B) => {
13071
- const L = this.extractAnimationName(B);
13072
- L && S && O.push(L), S && (this.hasDuration(B) || (this.hasAutoDuration(B) && (h.block.contents = h.block.contents.replace("auto", " ")), h.block.contents = h.block.contents.replace(B, " 1s " + B), F = !0));
13070
+ S && (k = this.extractScrollTimelineNames(h.block.contents)), y && (O = this.extractMatches(h.block.contents, kt.ANIMATION_NAME)), S && y || (C && this.extractMatches(h.block.contents, kt.ANIMATION).forEach(((N) => {
13071
+ const L = this.extractAnimationName(N);
13072
+ L && S && O.push(L), S && (this.hasDuration(N) || (this.hasAutoDuration(N) && (h.block.contents = h.block.contents.replace("auto", " ")), h.block.contents = h.block.contents.replace(N, " 1s " + N), F = !0));
13073
13073
  })), F && this.replacePart(h.block.startIndex, h.block.endIndex, h.block.contents, d)), this.saveRelationInList(h, k, O);
13074
13074
  }
13075
13075
  saveSourceSelectorToScrollTimeline(h) {
@@ -13079,17 +13079,17 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13079
13079
  if (d) {
13080
13080
  const O = this.extractMatches(h.block.contents, kt.SCROLL_TIMELINE);
13081
13081
  for (const F of O) {
13082
- const B = this.split(F);
13082
+ const N = this.split(F);
13083
13083
  let L = { selector: h.selector, name: "" };
13084
- B.length == 1 ? L.name = B[0] : B.length == 2 && (kn.includes(B[0]) ? (L.axis = B[0], L.name = B[1]) : (L.axis = B[1], L.name = B[0])), C.push(L);
13084
+ N.length == 1 ? L.name = N[0] : N.length == 2 && (kn.includes(N[0]) ? (L.axis = N[0], L.name = N[1]) : (L.axis = N[1], L.name = N[0])), C.push(L);
13085
13085
  }
13086
13086
  }
13087
13087
  if (y) {
13088
13088
  const O = this.extractMatches(h.block.contents, kt.SCROLL_TIMELINE_NAME);
13089
13089
  for (let F = 0; F < O.length; F++) if (F < C.length) C[F].name = O[F];
13090
13090
  else {
13091
- let B = { selector: h.selector, name: O[F] };
13092
- C.push(B);
13091
+ let N = { selector: h.selector, name: O[F] };
13092
+ C.push(N);
13093
13093
  }
13094
13094
  }
13095
13095
  let k = [];
@@ -13105,27 +13105,27 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13105
13105
  if (!d && !y) return;
13106
13106
  let k = [];
13107
13107
  if (d) {
13108
- const B = this.extractMatches(h.block.contents, kt.VIEW_TIMELINE);
13109
- for (let L of B) {
13108
+ const N = this.extractMatches(h.block.contents, kt.VIEW_TIMELINE);
13109
+ for (let L of N) {
13110
13110
  const q = this.split(L);
13111
13111
  let Y = { selector: h.selector, name: "", inset: null };
13112
13112
  q.length == 1 ? Y.name = q[0] : q.length == 2 && (kn.includes(q[0]) ? (Y.axis = q[0], Y.name = q[1]) : (Y.axis = q[1], Y.name = q[0])), k.push(Y);
13113
13113
  }
13114
13114
  }
13115
13115
  if (y) {
13116
- const B = this.extractMatches(h.block.contents, kt.VIEW_TIMELINE_NAME);
13117
- for (let L = 0; L < B.length; L++) if (L < k.length) k[L].name = B[L];
13116
+ const N = this.extractMatches(h.block.contents, kt.VIEW_TIMELINE_NAME);
13117
+ for (let L = 0; L < N.length; L++) if (L < k.length) k[L].name = N[L];
13118
13118
  else {
13119
- let q = { selector: h.selector, name: B[L], inset: null };
13119
+ let q = { selector: h.selector, name: N[L], inset: null };
13120
13120
  k.push(q);
13121
13121
  }
13122
13122
  }
13123
13123
  let O = [], F = [];
13124
13124
  if (C && (O = this.extractMatches(h.block.contents, kt.VIEW_TIMELINE_INSET)), S) {
13125
- const B = this.extractMatches(h.block.contents, kt.VIEW_TIMELINE_AXIS);
13126
- if (F = B.filter(((L) => kn.includes(L))), F.length != B.length) throw new Error("Invalid axis");
13125
+ const N = this.extractMatches(h.block.contents, kt.VIEW_TIMELINE_AXIS);
13126
+ if (F = N.filter(((L) => kn.includes(L))), F.length != N.length) throw new Error("Invalid axis");
13127
13127
  }
13128
- for (let B = 0; B < k.length; B++) O.length && (k[B].inset = O[B % k.length]), F.length && (k[B].axis = F[B % k.length]);
13128
+ for (let N = 0; N < k.length; N++) O.length && (k[N].inset = O[N % k.length]), F.length && (k[N].axis = F[N % k.length]);
13129
13129
  this.subjectSelectorToViewTimeline.push(...k);
13130
13130
  }
13131
13131
  hasDuration(h) {
@@ -13196,13 +13196,13 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13196
13196
  }
13197
13197
  }
13198
13198
  replaceKeyframesAndGetMapping(h, d) {
13199
- function y(B) {
13200
- return Zi.some(((L) => B.startsWith(L)));
13199
+ function y(N) {
13200
+ return Zi.some(((L) => N.startsWith(L)));
13201
13201
  }
13202
- const S = h.block.contents, C = (function(B) {
13202
+ const S = h.block.contents, C = (function(N) {
13203
13203
  let L = 0, q = -1, Y = -1;
13204
13204
  const K = [];
13205
- for (let ft = 0; ft < B.length; ft++) B[ft] == "{" ? L++ : B[ft] == "}" && L--, L == 1 && B[ft] != "{" && B[ft] != "}" && q == -1 && (q = ft), L == 2 && B[ft] == "{" && (Y = ft, K.push({ start: q, end: Y }), q = Y = -1);
13205
+ for (let ft = 0; ft < N.length; ft++) N[ft] == "{" ? L++ : N[ft] == "}" && L--, L == 1 && N[ft] != "{" && N[ft] != "}" && q == -1 && (q = ft), L == 2 && N[ft] == "{" && (Y = ft, K.push({ start: q, end: Y }), q = Y = -1);
13206
13206
  return K;
13207
13207
  })(S);
13208
13208
  if (C.length == 0) return /* @__PURE__ */ new Map();
@@ -13210,13 +13210,13 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13210
13210
  let O = !1;
13211
13211
  const F = [];
13212
13212
  F.push(S.substring(0, C[0].start));
13213
- for (let B = 0; B < C.length; B++) {
13214
- const L = S.substring(C[B].start, C[B].end);
13213
+ for (let N = 0; N < C.length; N++) {
13214
+ const L = S.substring(C[N].start, C[N].end);
13215
13215
  let q = [];
13216
13216
  L.split(",").forEach(((Y) => {
13217
13217
  const K = Y.split(" ").map(((bt) => bt.trim())).filter(((bt) => bt != "")).join(" "), ft = k.size;
13218
13218
  k.set(ft, K), q.push(`${ft}%`), y(K) && (O = !0);
13219
- })), F.push(q.join(",")), B == C.length - 1 ? F.push(S.substring(C[B].end)) : F.push(S.substring(C[B].end, C[B + 1].start));
13219
+ })), F.push(q.join(",")), N == C.length - 1 ? F.push(S.substring(C[N].end)) : F.push(S.substring(C[N].end, C[N + 1].start));
13220
13220
  }
13221
13221
  return O ? (h.block.contents = F.join(""), this.replacePart(h.block.startIndex, h.block.endIndex, h.block.contents, d), k) : /* @__PURE__ */ new Map();
13222
13222
  }
@@ -13286,7 +13286,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13286
13286
  }();
13287
13287
  function El(h, d, y, S, C, k) {
13288
13288
  const O = ts(d), F = es(d, y);
13289
- return Bo(os(h, O, F, S, C), k, os("cover", O, F, S, C), y);
13289
+ return No(os(h, O, F, S, C), k, os("cover", O, F, S, C), y);
13290
13290
  }
13291
13291
  function kl(h, d, y) {
13292
13292
  const S = Ke.getAnimationTimelineOptions(d, y);
@@ -13295,7 +13295,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13295
13295
  if (!C) return null;
13296
13296
  let k = Ke.getScrollTimelineOptions(C, y) || Ke.getViewTimelineOptions(C, y);
13297
13297
  return k ? (k.subject && (function(O, F) {
13298
- const B = ss(F.subject), L = F.axis || F.axis;
13298
+ const N = ss(F.subject), L = F.axis || F.axis;
13299
13299
  function q(K, ft) {
13300
13300
  let bt = null;
13301
13301
  for (const [Kt, Ce] of K) if (Kt == 100 * ft.offset) {
@@ -13303,7 +13303,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13303
13303
  else if (Ce == "to") bt = 100;
13304
13304
  else {
13305
13305
  const he = Ce.split(" ");
13306
- bt = he.length == 1 ? parseFloat(he[0]) : 100 * El(he[0], B, F.subject, L, F.inset, CSS.percent(parseFloat(he[1])));
13306
+ bt = he.length == 1 ? parseFloat(he[0]) : 100 * El(he[0], N, F.subject, L, F.inset, CSS.percent(parseFloat(he[1])));
13307
13307
  }
13308
13308
  break;
13309
13309
  }
@@ -13334,8 +13334,8 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13334
13334
  const k = await C.text();
13335
13335
  let O = Ke.transpileStyleSheet(k, !0);
13336
13336
  if (O = Ke.transpileStyleSheet(k, !1), O != k) {
13337
- const F = new Blob([O], { type: "text/css" }), B = URL.createObjectURL(F);
13338
- S.setAttribute("href", B);
13337
+ const F = new Blob([O], { type: "text/css" }), N = URL.createObjectURL(F);
13338
+ S.setAttribute("href", N);
13339
13339
  }
13340
13340
  }));
13341
13341
  }
@@ -13366,7 +13366,7 @@ var sf = Object.defineProperty, of = (r, t, e) => t in r ? sf(r, t, { enumerable
13366
13366
  }
13367
13367
  })();
13368
13368
  })();
13369
- class af {
13369
+ class cf {
13370
13370
  /**
13371
13371
  * Creates a new ExponentialBackoff.
13372
13372
  * @param base the base of the exponentiation
@@ -13673,7 +13673,7 @@ class al {
13673
13673
  globalThis.clearTimeout(this.retryTimeout);
13674
13674
  }
13675
13675
  }
13676
- class cf {
13676
+ class lf {
13677
13677
  /**
13678
13678
  * Creates a new WebsocketBuilder.
13679
13679
  *
@@ -13870,25 +13870,25 @@ class cf {
13870
13870
  }
13871
13871
  const Nd = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
13872
13872
  __proto__: null,
13873
- ExponentialBackoff: af,
13873
+ ExponentialBackoff: cf,
13874
13874
  Websocket: al,
13875
- WebsocketBuilder: cf,
13875
+ WebsocketBuilder: lf,
13876
13876
  get WebsocketEvent() {
13877
13877
  return st;
13878
13878
  }
13879
- }, Symbol.toStringTag, { value: "Module" })), wo = 0, cl = 1, ll = 2, so = 2, Rs = 1.25, Da = 1, pi = 32, Xr = 65535, lf = Math.pow(2, -24), As = Symbol("SKIP_GENERATION");
13880
- function uf(r) {
13879
+ }, Symbol.toStringTag, { value: "Module" })), wo = 0, cl = 1, ll = 2, so = 2, Rs = 1.25, Da = 1, pi = 32, Xr = 65535, uf = Math.pow(2, -24), As = Symbol("SKIP_GENERATION");
13880
+ function hf(r) {
13881
13881
  return r.index ? r.index.count : r.attributes.position.count;
13882
13882
  }
13883
13883
  function Hn(r) {
13884
- return uf(r) / 3;
13884
+ return hf(r) / 3;
13885
13885
  }
13886
- function hf(r, t = ArrayBuffer) {
13886
+ function ff(r, t = ArrayBuffer) {
13887
13887
  return r > 65535 ? new Uint32Array(new t(4 * r)) : new Uint16Array(new t(2 * r));
13888
13888
  }
13889
- function ff(r, t) {
13889
+ function df(r, t) {
13890
13890
  if (!r.index) {
13891
- const e = r.attributes.position.count, n = t.useSharedArrayBuffer ? SharedArrayBuffer : ArrayBuffer, i = hf(e, n);
13891
+ const e = r.attributes.position.count, n = t.useSharedArrayBuffer ? SharedArrayBuffer : ArrayBuffer, i = ff(e, n);
13892
13892
  r.setIndex(new se(i, 1));
13893
13893
  for (let s = 0; s < e; s++)
13894
13894
  i[s] = s;
@@ -13919,7 +13919,7 @@ function hl(r, t) {
13919
13919
  }
13920
13920
  return e;
13921
13921
  }
13922
- function df(r, t) {
13922
+ function pf(r, t) {
13923
13923
  const e = Hn(r), n = hl(r, t).sort((a, o) => a.offset - o.offset), i = n[n.length - 1];
13924
13924
  i.count = Math.min(e - i.offset, i.count);
13925
13925
  let s = 0;
@@ -13932,12 +13932,12 @@ function Os(r, t, e, n, i) {
13932
13932
  M < s && (s = M), P > c && (c = P), _ < f && (f = _), _ > x && (x = _);
13933
13933
  const E = r[v + 2], z = r[v + 3], A = E - z, R = E + z;
13934
13934
  A < a && (a = A), R > l && (l = R), E < p && (p = E), E > T && (T = E);
13935
- const N = r[v + 4], I = r[v + 5], U = N - I, D = N + I;
13936
- U < o && (o = U), D > u && (u = D), N < m && (m = N), N > g && (g = N);
13935
+ const B = r[v + 4], I = r[v + 5], U = B - I, D = B + I;
13936
+ U < o && (o = U), D > u && (u = D), B < m && (m = B), B > g && (g = B);
13937
13937
  }
13938
13938
  n[0] = s, n[1] = a, n[2] = o, n[3] = c, n[4] = l, n[5] = u, i[0] = f, i[1] = p, i[2] = m, i[3] = x, i[4] = T, i[5] = g;
13939
13939
  }
13940
- function pf(r, t = null, e = null, n = null) {
13940
+ function mf(r, t = null, e = null, n = null) {
13941
13941
  const i = r.attributes.position, s = r.index ? r.index.array : null, a = Hn(r), o = i.normalized;
13942
13942
  let c;
13943
13943
  t === null ? (c = new Float32Array(a * 6), e = 0, n = a) : (c = t, e = e || 0, n = n || a);
@@ -13957,7 +13957,7 @@ function pf(r, t = null, e = null, n = null) {
13957
13957
  let z = w;
13958
13958
  M > z && (z = M), P > z && (z = P);
13959
13959
  const A = (z - E) / 2, R = _ * 2;
13960
- c[T + R + 0] = E + A, c[T + R + 1] = A + (Math.abs(E) + A) * lf;
13960
+ c[T + R + 0] = E + A, c[T + R + 1] = A + (Math.abs(E) + A) * uf;
13961
13961
  }
13962
13962
  }
13963
13963
  return c;
@@ -13993,19 +13993,19 @@ function Qn(r) {
13993
13993
  const t = r[3] - r[0], e = r[4] - r[1], n = r[5] - r[2];
13994
13994
  return 2 * (t * e + e * n + n * t);
13995
13995
  }
13996
- const We = 32, mf = (r, t) => r.candidate - t.candidate, en = new Array(We).fill().map(() => ({
13996
+ const We = 32, yf = (r, t) => r.candidate - t.candidate, en = new Array(We).fill().map(() => ({
13997
13997
  count: 0,
13998
13998
  bounds: new Float32Array(6),
13999
13999
  rightCacheBounds: new Float32Array(6),
14000
14000
  leftCacheBounds: new Float32Array(6),
14001
14001
  candidate: 0
14002
14002
  })), pr = new Float32Array(6);
14003
- function yf(r, t, e, n, i, s) {
14003
+ function gf(r, t, e, n, i, s) {
14004
14004
  let a = -1, o = 0;
14005
14005
  if (s === wo)
14006
14006
  a = La(t), a !== -1 && (o = (t[a] + t[a + 3]) / 2);
14007
14007
  else if (s === cl)
14008
- a = La(r), a !== -1 && (o = gf(e, n, i, a));
14008
+ a = La(r), a !== -1 && (o = vf(e, n, i, a));
14009
14009
  else if (s === ll) {
14010
14010
  const c = Qn(r);
14011
14011
  let l = Rs * i;
@@ -14028,7 +14028,7 @@ function yf(r, t, e, n, i, s) {
14028
14028
  z[A] = 1 / 0, z[A + 3] = -1 / 0, E[A] = 1 / 0, E[A + 3] = -1 / 0, P[A] = 1 / 0, P[A + 3] = -1 / 0;
14029
14029
  dr(w, e, P);
14030
14030
  }
14031
- v.sort(mf);
14031
+ v.sort(yf);
14032
14032
  let _ = i;
14033
14033
  for (let w = 0; w < _; w++) {
14034
14034
  const M = v[w];
@@ -14046,9 +14046,9 @@ function yf(r, t, e, n, i, s) {
14046
14046
  const M = v[w], P = M.count, E = i - M.count, z = M.leftCacheBounds, A = M.rightCacheBounds;
14047
14047
  let R = 0;
14048
14048
  P !== 0 && (R = Qn(z) / c);
14049
- let N = 0;
14050
- E !== 0 && (N = Qn(A) / c);
14051
- const I = Da + Rs * (R * P + N * E);
14049
+ let B = 0;
14050
+ E !== 0 && (B = Qn(A) / c);
14051
+ const I = Da + Rs * (R * P + B * E);
14052
14052
  I < l && (a = p, l = I, o = M.candidate);
14053
14053
  }
14054
14054
  } else {
@@ -14077,9 +14077,9 @@ function yf(r, t, e, n, i, s) {
14077
14077
  M !== 0 && (b === 0 ? Va(P, pr) : Ja(P, pr, pr)), b += M;
14078
14078
  let A = 0, R = 0;
14079
14079
  b !== 0 && (A = Qn(pr) / c);
14080
- const N = i - b;
14081
- N !== 0 && (R = Qn(z) / c);
14082
- const I = Da + Rs * (A * b + R * N);
14080
+ const B = i - b;
14081
+ B !== 0 && (R = Qn(z) / c);
14082
+ const I = Da + Rs * (A * b + R * B);
14083
14083
  I < l && (a = p, l = I, o = w.candidate);
14084
14084
  }
14085
14085
  }
@@ -14088,7 +14088,7 @@ function yf(r, t, e, n, i, s) {
14088
14088
  console.warn(`MeshBVH: Invalid build strategy value ${s} used.`);
14089
14089
  return { axis: a, pos: o };
14090
14090
  }
14091
- function gf(r, t, e, n) {
14091
+ function vf(r, t, e, n) {
14092
14092
  let i = 0;
14093
14093
  for (let s = t, a = t + e; s < a; s++)
14094
14094
  i += r[s * 6 + n * 2];
@@ -14099,7 +14099,7 @@ class zs {
14099
14099
  this.boundingData = new Float32Array(6);
14100
14100
  }
14101
14101
  }
14102
- function vf(r, t, e, n, i, s) {
14102
+ function Sf(r, t, e, n, i, s) {
14103
14103
  let a = n, o = n + i - 1;
14104
14104
  const c = s.pos, l = s.axis * 2;
14105
14105
  for (; ; ) {
@@ -14121,7 +14121,7 @@ function vf(r, t, e, n, i, s) {
14121
14121
  return a;
14122
14122
  }
14123
14123
  }
14124
- function Sf(r, t, e, n, i, s) {
14124
+ function xf(r, t, e, n, i, s) {
14125
14125
  let a = n, o = n + i - 1;
14126
14126
  const c = s.pos, l = s.axis * 2;
14127
14127
  for (; ; ) {
@@ -14159,13 +14159,13 @@ function me(r, t) {
14159
14159
  function fl(r, t) {
14160
14160
  return t[r + 7];
14161
14161
  }
14162
- let dl, ui, Nr, pl;
14163
- const xf = Math.pow(2, 32);
14162
+ let dl, ui, Br, pl;
14163
+ const _f = Math.pow(2, 32);
14164
14164
  function oo(r) {
14165
14165
  return "count" in r ? 1 : 1 + oo(r.left) + oo(r.right);
14166
14166
  }
14167
- function _f(r, t, e) {
14168
- return dl = new Float32Array(e), ui = new Uint32Array(e), Nr = new Uint16Array(e), pl = new Uint8Array(e), ao(r, t);
14167
+ function bf(r, t, e) {
14168
+ return dl = new Float32Array(e), ui = new Uint32Array(e), Br = new Uint16Array(e), pl = new Uint8Array(e), ao(r, t);
14169
14169
  }
14170
14170
  function ao(r, t) {
14171
14171
  const e = r / 4, n = r / 2, i = "count" in t, s = t.boundingData;
@@ -14177,28 +14177,28 @@ function ao(r, t) {
14177
14177
  pl.set(new Uint8Array(a), r);
14178
14178
  for (let o = r, c = r + a.byteLength; o < c; o += pi) {
14179
14179
  const l = o / 2;
14180
- te(l, Nr) || (ui[o / 4 + 6] += e);
14180
+ te(l, Br) || (ui[o / 4 + 6] += e);
14181
14181
  }
14182
14182
  return r + a.byteLength;
14183
14183
  } else {
14184
14184
  const a = t.offset, o = t.count;
14185
- return ui[e + 6] = a, Nr[n + 14] = o, Nr[n + 15] = Xr, r + pi;
14185
+ return ui[e + 6] = a, Br[n + 14] = o, Br[n + 15] = Xr, r + pi;
14186
14186
  }
14187
14187
  else {
14188
14188
  const a = t.left, o = t.right, c = t.splitAxis;
14189
14189
  let l;
14190
- if (l = ao(r + pi, a), l / 4 > xf)
14190
+ if (l = ao(r + pi, a), l / 4 > _f)
14191
14191
  throw new Error("MeshBVH: Cannot store child pointer greater than 32 bits.");
14192
14192
  return ui[e + 6] = l / 4, l = ao(l, o), ui[e + 7] = c, l;
14193
14193
  }
14194
14194
  }
14195
- function bf(r, t) {
14195
+ function Tf(r, t) {
14196
14196
  const e = (r.index ? r.index.count : r.attributes.position.count) / 3, n = e > 2 ** 16, i = n ? 4 : 2, s = t ? new SharedArrayBuffer(e * i) : new ArrayBuffer(e * i), a = n ? new Uint32Array(s) : new Uint16Array(s);
14197
14197
  for (let o = 0, c = a.length; o < c; o++)
14198
14198
  a[o] = o;
14199
14199
  return a;
14200
14200
  }
14201
- function Tf(r, t, e, n, i) {
14201
+ function Cf(r, t, e, n, i) {
14202
14202
  const {
14203
14203
  maxDepth: s,
14204
14204
  verbose: a,
@@ -14206,7 +14206,7 @@ function Tf(r, t, e, n, i) {
14206
14206
  strategy: c,
14207
14207
  onProgress: l,
14208
14208
  indirect: u
14209
- } = i, f = r._indirectBuffer, p = r.geometry, m = p.index ? p.index.array : null, x = u ? Sf : vf, T = Hn(p), g = new Float32Array(6);
14209
+ } = i, f = r._indirectBuffer, p = r.geometry, m = p.index ? p.index.array : null, x = u ? xf : Sf, T = Hn(p), g = new Float32Array(6);
14210
14210
  let v = !1;
14211
14211
  const b = new zs();
14212
14212
  return Os(t, e, n, b.boundingData, g), w(b, e, n, g), b;
@@ -14216,31 +14216,31 @@ function Tf(r, t, e, n, i) {
14216
14216
  function w(M, P, E, z = null, A = 0) {
14217
14217
  if (!v && A >= s && (v = !0, a && (console.warn(`MeshBVH: Max depth of ${s} reached when generating BVH. Consider increasing maxDepth.`), console.warn(p))), E <= o || A >= s)
14218
14218
  return _(P + E), M.offset = P, M.count = E, M;
14219
- const R = yf(M.boundingData, z, t, P, E, c);
14219
+ const R = gf(M.boundingData, z, t, P, E, c);
14220
14220
  if (R.axis === -1)
14221
14221
  return _(P + E), M.offset = P, M.count = E, M;
14222
- const N = x(f, m, t, P, E, R);
14223
- if (N === P || N === P + E)
14222
+ const B = x(f, m, t, P, E, R);
14223
+ if (B === P || B === P + E)
14224
14224
  _(P + E), M.offset = P, M.count = E;
14225
14225
  else {
14226
14226
  M.splitAxis = R.axis;
14227
- const I = new zs(), U = P, D = N - P;
14227
+ const I = new zs(), U = P, D = B - P;
14228
14228
  M.left = I, Os(t, U, D, I.boundingData, g), w(I, U, D, g, A + 1);
14229
- const V = new zs(), $ = N, Z = E - D;
14229
+ const V = new zs(), $ = B, Z = E - D;
14230
14230
  M.right = V, Os(t, $, Z, V.boundingData, g), w(V, $, Z, g, A + 1);
14231
14231
  }
14232
14232
  return M;
14233
14233
  }
14234
14234
  }
14235
- function Cf(r, t) {
14235
+ function Mf(r, t) {
14236
14236
  const e = r.geometry;
14237
- t.indirect && (r._indirectBuffer = bf(e, t.useSharedArrayBuffer), df(e, t.range) && !t.verbose && console.warn(
14237
+ t.indirect && (r._indirectBuffer = Tf(e, t.useSharedArrayBuffer), pf(e, t.range) && !t.verbose && console.warn(
14238
14238
  'MeshBVH: Provided geometry contains groups or a range that do not fully span the vertex contents while using the "indirect" option. BVH may incorrectly report intersections on unrendered portions of the geometry.'
14239
- )), r._indirectBuffer || ff(e, t);
14240
- const n = t.useSharedArrayBuffer ? SharedArrayBuffer : ArrayBuffer, i = pf(e), s = t.indirect ? ul(e, t.range) : hl(e, t.range);
14239
+ )), r._indirectBuffer || df(e, t);
14240
+ const n = t.useSharedArrayBuffer ? SharedArrayBuffer : ArrayBuffer, i = mf(e), s = t.indirect ? ul(e, t.range) : hl(e, t.range);
14241
14241
  r._roots = s.map((a) => {
14242
- const o = Tf(r, i, a.offset, a.count, t), c = oo(o), l = new n(pi * c);
14243
- return _f(0, o, l), l;
14242
+ const o = Cf(r, i, a.offset, a.count, t), c = oo(o), l = new n(pi * c);
14243
+ return bf(0, o, l), l;
14244
14244
  });
14245
14245
  }
14246
14246
  class Ze {
@@ -14282,7 +14282,7 @@ Ze.prototype.setFromBox = (function() {
14282
14282
  this.min = a, this.max = o;
14283
14283
  };
14284
14284
  })();
14285
- const Mf = (function() {
14285
+ const wf = (function() {
14286
14286
  const r = new H(), t = new H(), e = new H();
14287
14287
  return function(i, s, a) {
14288
14288
  const o = i.start, c = r, l = s.start, u = t;
@@ -14294,7 +14294,7 @@ const Mf = (function() {
14294
14294
  })(), Po = (function() {
14295
14295
  const r = new Ln(), t = new H(), e = new H();
14296
14296
  return function(i, s, a, o) {
14297
- Mf(i, s, r);
14297
+ wf(i, s, r);
14298
14298
  let c = r.x, l = r.y;
14299
14299
  if (c >= 0 && c <= 1 && l >= 0 && l <= 1) {
14300
14300
  i.at(c, a), s.at(l, o);
@@ -14320,7 +14320,7 @@ const Mf = (function() {
14320
14320
  }
14321
14321
  }
14322
14322
  };
14323
- })(), wf = (function() {
14323
+ })(), Pf = (function() {
14324
14324
  const r = new H(), t = new H(), e = new cc(), n = new Xe();
14325
14325
  return function(s, a) {
14326
14326
  const { radius: o, center: c } = s, { a: l, b: u, c: f } = a;
@@ -14332,16 +14332,16 @@ const Mf = (function() {
14332
14332
  }
14333
14333
  return !1;
14334
14334
  };
14335
- })(), Pf = 1e-15;
14335
+ })(), Ef = 1e-15;
14336
14336
  function Is(r) {
14337
- return Math.abs(r) < Pf;
14337
+ return Math.abs(r) < Ef;
14338
14338
  }
14339
14339
  class ge extends xn {
14340
14340
  constructor(...t) {
14341
14341
  super(...t), this.isExtendedTriangle = !0, this.satAxes = new Array(4).fill().map(() => new H()), this.satBounds = new Array(4).fill().map(() => new Ze()), this.points = [this.a, this.b, this.c], this.sphere = new lc(), this.plane = new cc(), this.needsUpdate = !0;
14342
14342
  }
14343
14343
  intersectsSphere(t) {
14344
- return wf(t, this);
14344
+ return Pf(t, this);
14345
14345
  }
14346
14346
  update() {
14347
14347
  const t = this.a, e = this.b, n = this.c, i = this.points, s = this.satAxes, a = this.satBounds, o = s[0], c = a[0];
@@ -14400,19 +14400,19 @@ ge.prototype.intersectsTriangle = (function() {
14400
14400
  const M = this.satBounds, P = this.satAxes;
14401
14401
  e[0] = g.a, e[1] = g.b, e[2] = g.c;
14402
14402
  for (let A = 0; A < 4; A++) {
14403
- const R = M[A], N = P[A];
14404
- if (n.setFromPoints(N, e), R.isSeparated(n)) return !1;
14403
+ const R = M[A], B = P[A];
14404
+ if (n.setFromPoints(B, e), R.isSeparated(n)) return !1;
14405
14405
  }
14406
14406
  const E = g.satBounds, z = g.satAxes;
14407
14407
  t[0] = this.a, t[1] = this.b, t[2] = this.c;
14408
14408
  for (let A = 0; A < 4; A++) {
14409
- const R = E[A], N = z[A];
14410
- if (n.setFromPoints(N, t), R.isSeparated(n)) return !1;
14409
+ const R = E[A], B = z[A];
14410
+ if (n.setFromPoints(B, t), R.isSeparated(n)) return !1;
14411
14411
  }
14412
14412
  for (let A = 0; A < 4; A++) {
14413
14413
  const R = P[A];
14414
- for (let N = 0; N < 4; N++) {
14415
- const I = z[N];
14414
+ for (let B = 0; B < 4; B++) {
14415
+ const I = z[B];
14416
14416
  if (s.crossVectors(R, I), n.setFromPoints(s, t), i.setFromPoints(s, e), n.isSeparated(i)) return !1;
14417
14417
  }
14418
14418
  }
@@ -14432,8 +14432,8 @@ ge.prototype.intersectsTriangle = (function() {
14432
14432
  let U = p.start;
14433
14433
  p.start = p.end, p.end = U;
14434
14434
  }
14435
- const E = f.start.dot(o), z = f.end.dot(o), A = p.start.dot(o), R = p.end.dot(o), N = z < A, I = E < R;
14436
- return E !== R && A !== z && N === I ? !1 : (v && (l.subVectors(f.start, p.start), l.dot(o) > 0 ? v.start.copy(f.start) : v.start.copy(p.start), l.subVectors(f.end, p.end), l.dot(o) < 0 ? v.end.copy(f.end) : v.end.copy(p.end)), !0);
14435
+ const E = f.start.dot(o), z = f.end.dot(o), A = p.start.dot(o), R = p.end.dot(o), B = z < A, I = E < R;
14436
+ return E !== R && A !== z && B === I ? !1 : (v && (l.subVectors(f.start, p.start), l.dot(o) > 0 ? v.start.copy(f.start) : v.start.copy(p.start), l.subVectors(f.end, p.end), l.dot(o) < 0 ? v.end.copy(f.end) : v.end.copy(p.end)), !0);
14437
14437
  }
14438
14438
  };
14439
14439
  })();
@@ -14568,8 +14568,8 @@ Vt.prototype.distanceToBox = (function() {
14568
14568
  for (let b = 0; b <= 1; b++) {
14569
14569
  const _ = (g + 1) % 3, w = (g + 2) % 3, M = v << _ | b << w, P = 1 << g | v << _ | b << w, E = m[M], z = m[P];
14570
14570
  t[T].set(E, z);
14571
- const R = r[g], N = r[_], I = r[w], U = e[T], D = U.start, V = U.end;
14572
- D[R] = f[R], D[N] = v ? f[N] : p[N], D[I] = b ? f[I] : p[N], V[R] = p[R], V[N] = v ? f[N] : p[N], V[I] = b ? f[I] : p[N], T++;
14571
+ const R = r[g], B = r[_], I = r[w], U = e[T], D = U.start, V = U.end;
14572
+ D[R] = f[R], D[B] = v ? f[B] : p[B], D[I] = b ? f[I] : p[B], V[R] = p[R], V[B] = v ? f[B] : p[B], V[I] = b ? f[I] : p[B], T++;
14573
14573
  }
14574
14574
  for (let g = 0; g <= 1; g++)
14575
14575
  for (let v = 0; v <= 1; v++)
@@ -14604,13 +14604,13 @@ class Eo {
14604
14604
  this._primitives.push(t);
14605
14605
  }
14606
14606
  }
14607
- class Ef extends Eo {
14607
+ class kf extends Eo {
14608
14608
  constructor() {
14609
14609
  super(() => new ge());
14610
14610
  }
14611
14611
  }
14612
- const ye = /* @__PURE__ */ new Ef();
14613
- class kf {
14612
+ const ye = /* @__PURE__ */ new kf();
14613
+ class Rf {
14614
14614
  constructor() {
14615
14615
  this.float32Array = null, this.uint16Array = null, this.uint32Array = null;
14616
14616
  const t = [];
@@ -14622,10 +14622,10 @@ class kf {
14622
14622
  };
14623
14623
  }
14624
14624
  }
14625
- const dt = new kf();
14625
+ const dt = new Rf();
14626
14626
  let on, Dn;
14627
14627
  const An = [], mr = /* @__PURE__ */ new Eo(() => new Ue());
14628
- function Rf(r, t, e, n, i, s) {
14628
+ function Af(r, t, e, n, i, s) {
14629
14629
  on = mr.getPrimitive(), Dn = mr.getPrimitive(), An.push(on, Dn), dt.setBuffer(r._roots[t]);
14630
14630
  const a = co(0, r.geometry, e, n, i, s);
14631
14631
  dt.clearBuffer(), mr.releasePrimitive(on), mr.releasePrimitive(Dn), An.pop(), An.pop();
@@ -14645,7 +14645,7 @@ function co(r, t, e, n, i = null, s = 0, a = 0) {
14645
14645
  for (; !te(V, U); )
14646
14646
  I = pe(I), V = I * 2;
14647
14647
  return oe(I, D);
14648
- }, N = function(I) {
14648
+ }, B = function(I) {
14649
14649
  const { uint16Array: U, uint32Array: D } = dt;
14650
14650
  let V = I * 2;
14651
14651
  for (; !te(V, U); )
@@ -14663,7 +14663,7 @@ function co(r, t, e, n, i = null, s = 0, a = 0) {
14663
14663
  const w = te(x * 2, c), M = e(b, w, g, a + 1, s + x);
14664
14664
  let P;
14665
14665
  if (M === so) {
14666
- const I = R(x), D = N(x) - I;
14666
+ const I = R(x), D = B(x) - I;
14667
14667
  P = n(I, D, !0, a + 1, s + x, b);
14668
14668
  } else
14669
14669
  P = M && co(
@@ -14680,7 +14680,7 @@ function co(r, t, e, n, i = null, s = 0, a = 0) {
14680
14680
  const E = te(T * 2, c), z = e(_, E, v, a + 1, s + T);
14681
14681
  let A;
14682
14682
  if (z === so) {
14683
- const I = R(T), D = N(T) - I;
14683
+ const I = R(T), D = B(T) - I;
14684
14684
  A = n(I, D, !0, a + 1, s + T, _);
14685
14685
  } else
14686
14686
  A = z && co(
@@ -14695,8 +14695,8 @@ function co(r, t, e, n, i = null, s = 0, a = 0) {
14695
14695
  return !!A;
14696
14696
  }
14697
14697
  }
14698
- const ti = /* @__PURE__ */ new H(), Ns = /* @__PURE__ */ new H();
14699
- function Af(r, t, e = {}, n = 0, i = 1 / 0) {
14698
+ const ti = /* @__PURE__ */ new H(), Bs = /* @__PURE__ */ new H();
14699
+ function Of(r, t, e = {}, n = 0, i = 1 / 0) {
14700
14700
  const s = n * n, a = i * i;
14701
14701
  let o = 1 / 0, c = null;
14702
14702
  if (r.shapecast(
@@ -14706,15 +14706,15 @@ function Af(r, t, e = {}, n = 0, i = 1 / 0) {
14706
14706
  intersectsTriangle: (u, f) => {
14707
14707
  u.closestPointToPoint(t, ti);
14708
14708
  const p = t.distanceToSquared(ti);
14709
- return p < o && (Ns.copy(ti), o = p, c = f), p < s;
14709
+ return p < o && (Bs.copy(ti), o = p, c = f), p < s;
14710
14710
  }
14711
14711
  }
14712
14712
  ), o === 1 / 0) return null;
14713
14713
  const l = Math.sqrt(o);
14714
- return e.point ? e.point.copy(Ns) : e.point = Ns.clone(), e.distance = l, e.faceIndex = c, e;
14714
+ return e.point ? e.point.copy(Bs) : e.point = Bs.clone(), e.distance = l, e.faceIndex = c, e;
14715
14715
  }
14716
- const Of = parseInt(Dl) >= 169, dn = /* @__PURE__ */ new H(), pn = /* @__PURE__ */ new H(), mn = /* @__PURE__ */ new H(), yr = /* @__PURE__ */ new Ln(), gr = /* @__PURE__ */ new Ln(), vr = /* @__PURE__ */ new Ln(), ja = /* @__PURE__ */ new H(), Ga = /* @__PURE__ */ new H(), Wa = /* @__PURE__ */ new H(), ei = /* @__PURE__ */ new H();
14717
- function zf(r, t, e, n, i, s, a, o) {
14716
+ const zf = parseInt(Dl) >= 169, dn = /* @__PURE__ */ new H(), pn = /* @__PURE__ */ new H(), mn = /* @__PURE__ */ new H(), yr = /* @__PURE__ */ new Ln(), gr = /* @__PURE__ */ new Ln(), vr = /* @__PURE__ */ new Ln(), ja = /* @__PURE__ */ new H(), Ga = /* @__PURE__ */ new H(), Wa = /* @__PURE__ */ new H(), ei = /* @__PURE__ */ new H();
14717
+ function If(r, t, e, n, i, s, a, o) {
14718
14718
  let c;
14719
14719
  if (s === Fl ? c = r.intersectTriangle(n, e, t, !0, i) : c = r.intersectTriangle(t, e, n, s !== js, i), c === null) return null;
14720
14720
  const l = r.origin.distanceTo(i);
@@ -14723,9 +14723,9 @@ function zf(r, t, e, n, i, s, a, o) {
14723
14723
  point: i.clone()
14724
14724
  };
14725
14725
  }
14726
- function If(r, t, e, n, i, s, a, o, c, l, u) {
14726
+ function Bf(r, t, e, n, i, s, a, o, c, l, u) {
14727
14727
  dn.fromBufferAttribute(t, s), pn.fromBufferAttribute(t, a), mn.fromBufferAttribute(t, o);
14728
- const f = zf(r, dn, pn, mn, ei, c, l, u);
14728
+ const f = If(r, dn, pn, mn, ei, c, l, u);
14729
14729
  if (f) {
14730
14730
  const p = new H();
14731
14731
  xn.getBarycoord(ei, dn, pn, mn, p), n && (yr.fromBufferAttribute(n, s), gr.fromBufferAttribute(n, a), vr.fromBufferAttribute(n, o), f.uv = xn.getInterpolation(ei, dn, pn, mn, yr, gr, vr, new Ln())), i && (yr.fromBufferAttribute(i, s), gr.fromBufferAttribute(i, a), vr.fromBufferAttribute(i, o), f.uv1 = xn.getInterpolation(ei, dn, pn, mn, yr, gr, vr, new Ln())), e && (ja.fromBufferAttribute(e, s), Ga.fromBufferAttribute(e, a), Wa.fromBufferAttribute(e, o), f.normal = xn.getInterpolation(ei, dn, pn, mn, ja, Ga, Wa, new H()), f.normal.dot(r.direction) > 0 && f.normal.multiplyScalar(-1));
@@ -14736,7 +14736,7 @@ function If(r, t, e, n, i, s, a, o, c, l, u) {
14736
14736
  normal: new H(),
14737
14737
  materialIndex: 0
14738
14738
  };
14739
- xn.getNormal(dn, pn, mn, m.normal), f.face = m, f.faceIndex = s, Of && (f.barycoord = p);
14739
+ xn.getNormal(dn, pn, mn, m.normal), f.face = m, f.faceIndex = s, zf && (f.barycoord = p);
14740
14740
  }
14741
14741
  return f;
14742
14742
  }
@@ -14745,7 +14745,7 @@ function Yr(r, t, e, n, i, s, a) {
14745
14745
  let c = o + 0, l = o + 1, u = o + 2;
14746
14746
  const f = r.index;
14747
14747
  r.index && (c = f.getX(c), l = f.getX(l), u = f.getX(u));
14748
- const { position: p, normal: m, uv: x, uv1: T } = r.attributes, g = If(e, p, m, x, T, c, l, u, t, s, a);
14748
+ const { position: p, normal: m, uv: x, uv1: T } = r.attributes, g = Bf(e, p, m, x, T, c, l, u, t, s, a);
14749
14749
  return g ? (g.faceIndex = n, i && i.push(g), g) : null;
14750
14750
  }
14751
14751
  function Mt(r, t, e, n) {
@@ -14758,7 +14758,7 @@ function Nf(r, t, e, n, i, s, a, o) {
14758
14758
  for (let u = n, f = n + i; u < f; u++)
14759
14759
  Yr(c, t, e, u, s, a, o);
14760
14760
  }
14761
- function Bf(r, t, e, n, i, s, a) {
14761
+ function Uf(r, t, e, n, i, s, a) {
14762
14762
  const { geometry: o, _indirectBuffer: c } = r;
14763
14763
  let l = 1 / 0, u = null;
14764
14764
  for (let f = n, p = n + i; f < p; f++) {
@@ -14767,7 +14767,7 @@ function Bf(r, t, e, n, i, s, a) {
14767
14767
  }
14768
14768
  return u;
14769
14769
  }
14770
- function Uf(r, t, e, n, i, s, a) {
14770
+ function Ff(r, t, e, n, i, s, a) {
14771
14771
  const { geometry: o } = e, { index: c } = o, l = o.attributes.position;
14772
14772
  for (let u = r, f = t + r; u < f; u++) {
14773
14773
  let p;
@@ -14776,7 +14776,7 @@ function Uf(r, t, e, n, i, s, a) {
14776
14776
  }
14777
14777
  return !1;
14778
14778
  }
14779
- function Ff(r, t = null) {
14779
+ function Df(r, t = null) {
14780
14780
  t && Array.isArray(t) && (t = new Set(t));
14781
14781
  const e = r.geometry, n = e.index ? e.index.array : null, i = e.attributes.position;
14782
14782
  let s, a, o, c, l = 0;
@@ -14789,8 +14789,8 @@ function Ff(r, t = null) {
14789
14789
  const v = a[p + 6], b = o[T + 14];
14790
14790
  let _ = 1 / 0, w = 1 / 0, M = 1 / 0, P = -1 / 0, E = -1 / 0, z = -1 / 0;
14791
14791
  for (let A = 3 * v, R = 3 * (v + b); A < R; A++) {
14792
- let N = n[A];
14793
- const I = i.getX(N), U = i.getY(N), D = i.getZ(N);
14792
+ let B = n[A];
14793
+ const I = i.getX(B), U = i.getY(B), D = i.getZ(B);
14794
14794
  I < _ && (_ = I), I > P && (P = I), U < w && (w = U), U > E && (E = U), D < M && (M = D), D > z && (z = D);
14795
14795
  }
14796
14796
  return c[p + 0] !== _ || c[p + 1] !== w || c[p + 2] !== M || c[p + 3] !== P || c[p + 4] !== E || c[p + 5] !== z ? (c[p + 0] = _, c[p + 1] = w, c[p + 2] = M, c[p + 3] = P, c[p + 4] = E, c[p + 5] = z, !0) : !1;
@@ -14801,9 +14801,9 @@ function Ff(r, t = null) {
14801
14801
  const z = M || P, A = M || E;
14802
14802
  let R = !1;
14803
14803
  z && (R = f(v, m, M));
14804
- let N = !1;
14805
- A && (N = f(b, m, M));
14806
- const I = R || N;
14804
+ let B = !1;
14805
+ A && (B = f(b, m, M));
14806
+ const I = R || B;
14807
14807
  if (I)
14808
14808
  for (let U = 0; U < 3; U++) {
14809
14809
  const D = v + U, V = b + U, $ = c[D], Z = c[D + 3], G = c[V], ot = c[V + 3];
@@ -14819,14 +14819,14 @@ function an(r, t, e, n, i) {
14819
14819
  let v = t[r], b = t[r + 3], _ = t[r + 1], w = t[r + 3 + 1], M = t[r + 2], P = t[r + 3 + 2];
14820
14820
  return f >= 0 ? (s = (v - x) * f, a = (b - x) * f) : (s = (b - x) * f, a = (v - x) * f), p >= 0 ? (o = (_ - T) * p, c = (w - T) * p) : (o = (w - T) * p, c = (_ - T) * p), s > c || o > a || ((o > s || isNaN(s)) && (s = o), (c < a || isNaN(a)) && (a = c), m >= 0 ? (l = (M - g) * m, u = (P - g) * m) : (l = (P - g) * m, u = (M - g) * m), s > u || l > a) ? !1 : ((l > s || s !== s) && (s = l), (u < a || a !== a) && (a = u), s <= i && a >= n);
14821
14821
  }
14822
- function Df(r, t, e, n, i, s, a, o) {
14822
+ function Lf(r, t, e, n, i, s, a, o) {
14823
14823
  const { geometry: c, _indirectBuffer: l } = r;
14824
14824
  for (let u = n, f = n + i; u < f; u++) {
14825
14825
  let p = l ? l[u] : u;
14826
14826
  Yr(c, t, e, p, s, a, o);
14827
14827
  }
14828
14828
  }
14829
- function Lf(r, t, e, n, i, s, a) {
14829
+ function Vf(r, t, e, n, i, s, a) {
14830
14830
  const { geometry: o, _indirectBuffer: c } = r;
14831
14831
  let l = 1 / 0, u = null;
14832
14832
  for (let f = n, p = n + i; f < p; f++) {
@@ -14835,7 +14835,7 @@ function Lf(r, t, e, n, i, s, a) {
14835
14835
  }
14836
14836
  return u;
14837
14837
  }
14838
- function Vf(r, t, e, n, i, s, a) {
14838
+ function Jf(r, t, e, n, i, s, a) {
14839
14839
  const { geometry: o } = e, { index: c } = o, l = o.attributes.position;
14840
14840
  for (let u = r, f = t + r; u < f; u++) {
14841
14841
  let p;
@@ -14844,7 +14844,7 @@ function Vf(r, t, e, n, i, s, a) {
14844
14844
  }
14845
14845
  return !1;
14846
14846
  }
14847
- function Jf(r, t, e, n, i, s, a) {
14847
+ function jf(r, t, e, n, i, s, a) {
14848
14848
  dt.setBuffer(r._roots[t]), lo(0, r, e, n, i, s, a), dt.clearBuffer();
14849
14849
  }
14850
14850
  function lo(r, t, e, n, i, s, a) {
@@ -14859,8 +14859,8 @@ function lo(r, t, e, n, i, s, a) {
14859
14859
  an(m, o, n, s, a) && lo(m, t, e, n, i, s, a);
14860
14860
  }
14861
14861
  }
14862
- const jf = ["x", "y", "z"];
14863
- function Gf(r, t, e, n, i, s) {
14862
+ const Gf = ["x", "y", "z"];
14863
+ function Wf(r, t, e, n, i, s) {
14864
14864
  dt.setBuffer(r._roots[t]);
14865
14865
  const a = uo(0, r, e, n, i, s);
14866
14866
  return dt.clearBuffer(), a;
@@ -14870,9 +14870,9 @@ function uo(r, t, e, n, i, s) {
14870
14870
  let l = r * 2;
14871
14871
  if (te(l, o)) {
14872
14872
  const f = oe(r, c), p = de(l, o);
14873
- return Bf(t, e, n, f, p, i, s);
14873
+ return Uf(t, e, n, f, p, i, s);
14874
14874
  } else {
14875
- const f = fl(r, c), p = jf[f], x = n.direction[p] >= 0;
14875
+ const f = fl(r, c), p = Gf[f], x = n.direction[p] >= 0;
14876
14876
  let T, g;
14877
14877
  x ? (T = pe(r), g = me(r, c)) : (T = me(r, c), g = pe(r));
14878
14878
  const b = an(T, a, n, i, s) ? uo(T, t, e, n, i, s) : null;
@@ -14889,7 +14889,7 @@ function uo(r, t, e, n, i, s) {
14889
14889
  }
14890
14890
  }
14891
14891
  const Sr = /* @__PURE__ */ new Ue(), On = /* @__PURE__ */ new ge(), zn = /* @__PURE__ */ new ge(), ni = /* @__PURE__ */ new ke(), $a = /* @__PURE__ */ new Vt(), xr = /* @__PURE__ */ new Vt();
14892
- function Wf(r, t, e, n) {
14892
+ function $f(r, t, e, n) {
14893
14893
  dt.setBuffer(r._roots[t]);
14894
14894
  const i = ho(0, r, e, n);
14895
14895
  return dt.clearBuffer(), i;
@@ -14921,16 +14921,16 @@ function ho(r, t, e, n, i = null) {
14921
14921
  return St(u, s, Sr), !!(i.intersectsBox(Sr) && ho(u, t, e, n, i) || (St(f, s, Sr), i.intersectsBox(Sr) && ho(f, t, e, n, i)));
14922
14922
  }
14923
14923
  }
14924
- const _r = /* @__PURE__ */ new ke(), Bs = /* @__PURE__ */ new Vt(), ii = /* @__PURE__ */ new Vt(), $f = /* @__PURE__ */ new H(), Hf = /* @__PURE__ */ new H(), qf = /* @__PURE__ */ new H(), Xf = /* @__PURE__ */ new H();
14925
- function Yf(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
14926
- t.boundingBox || t.computeBoundingBox(), Bs.set(t.boundingBox.min, t.boundingBox.max, e), Bs.needsUpdate = !0;
14924
+ const _r = /* @__PURE__ */ new ke(), Ns = /* @__PURE__ */ new Vt(), ii = /* @__PURE__ */ new Vt(), Hf = /* @__PURE__ */ new H(), qf = /* @__PURE__ */ new H(), Xf = /* @__PURE__ */ new H(), Yf = /* @__PURE__ */ new H();
14925
+ function Zf(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
14926
+ t.boundingBox || t.computeBoundingBox(), Ns.set(t.boundingBox.min, t.boundingBox.max, e), Ns.needsUpdate = !0;
14927
14927
  const o = r.geometry, c = o.attributes.position, l = o.index, u = t.attributes.position, f = t.index, p = ye.getPrimitive(), m = ye.getPrimitive();
14928
- let x = $f, T = Hf, g = null, v = null;
14929
- i && (g = qf, v = Xf);
14928
+ let x = Hf, T = qf, g = null, v = null;
14929
+ i && (g = Xf, v = Yf);
14930
14930
  let b = 1 / 0, _ = null, w = null;
14931
14931
  return _r.copy(e).invert(), ii.matrix.copy(_r), r.shapecast(
14932
14932
  {
14933
- boundsTraverseOrder: (M) => Bs.distanceToBox(M),
14933
+ boundsTraverseOrder: (M) => Ns.distanceToBox(M),
14934
14934
  intersectsBounds: (M, P, E) => E < b && E < a ? (P && (ii.min.copy(M.min), ii.max.copy(M.max), ii.needsUpdate = !0), !0) : !1,
14935
14935
  intersectsRange: (M, P) => {
14936
14936
  if (t.boundsTree)
@@ -14938,7 +14938,7 @@ function Yf(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
14938
14938
  boundsTraverseOrder: (z) => ii.distanceToBox(z),
14939
14939
  intersectsBounds: (z, A, R) => R < b && R < a,
14940
14940
  intersectsRange: (z, A) => {
14941
- for (let R = z, N = z + A; R < N; R++) {
14941
+ for (let R = z, B = z + A; R < B; R++) {
14942
14942
  Mt(m, 3 * R, f, u), m.a.applyMatrix4(e), m.b.applyMatrix4(e), m.c.applyMatrix4(e), m.needsUpdate = !0;
14943
14943
  for (let I = M, U = M + P; I < U; I++) {
14944
14944
  Mt(p, 3 * I, l, c), p.needsUpdate = !0;
@@ -14953,7 +14953,7 @@ function Yf(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
14953
14953
  const E = Hn(t);
14954
14954
  for (let z = 0, A = E; z < A; z++) {
14955
14955
  Mt(m, 3 * z, f, u), m.a.applyMatrix4(e), m.b.applyMatrix4(e), m.c.applyMatrix4(e), m.needsUpdate = !0;
14956
- for (let R = M, N = M + P; R < N; R++) {
14956
+ for (let R = M, B = M + P; R < B; R++) {
14957
14957
  Mt(p, 3 * R, l, c), p.needsUpdate = !0;
14958
14958
  const I = p.distanceToTriangle(m, x, g);
14959
14959
  if (I < b && (T.copy(x), v && v.copy(g), b = I, _ = R, w = z), I < s)
@@ -14965,7 +14965,7 @@ function Yf(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
14965
14965
  }
14966
14966
  ), ye.releasePrimitive(p), ye.releasePrimitive(m), b === 1 / 0 ? null : (n.point ? n.point.copy(T) : n.point = T.clone(), n.distance = b, n.faceIndex = _, i && (i.point ? i.point.copy(v) : i.point = v.clone(), i.point.applyMatrix4(_r), T.applyMatrix4(_r), i.distance = T.sub(i.point).length(), i.faceIndex = w), n);
14967
14967
  }
14968
- function Zf(r, t = null) {
14968
+ function Kf(r, t = null) {
14969
14969
  t && Array.isArray(t) && (t = new Set(t));
14970
14970
  const e = r.geometry, n = e.index ? e.index.array : null, i = e.attributes.position;
14971
14971
  let s, a, o, c, l = 0;
@@ -14978,9 +14978,9 @@ function Zf(r, t = null) {
14978
14978
  const v = a[p + 6], b = o[T + 14];
14979
14979
  let _ = 1 / 0, w = 1 / 0, M = 1 / 0, P = -1 / 0, E = -1 / 0, z = -1 / 0;
14980
14980
  for (let A = v, R = v + b; A < R; A++) {
14981
- const N = 3 * r.resolveTriangleIndex(A);
14981
+ const B = 3 * r.resolveTriangleIndex(A);
14982
14982
  for (let I = 0; I < 3; I++) {
14983
- let U = N + I;
14983
+ let U = B + I;
14984
14984
  U = n ? n[U] : U;
14985
14985
  const D = i.getX(U), V = i.getY(U), $ = i.getZ(U);
14986
14986
  D < _ && (_ = D), D > P && (P = D), V < w && (w = V), V > E && (E = V), $ < M && (M = $), $ > z && (z = $);
@@ -14994,9 +14994,9 @@ function Zf(r, t = null) {
14994
14994
  const z = M || P, A = M || E;
14995
14995
  let R = !1;
14996
14996
  z && (R = f(v, m, M));
14997
- let N = !1;
14998
- A && (N = f(b, m, M));
14999
- const I = R || N;
14997
+ let B = !1;
14998
+ A && (B = f(b, m, M));
14999
+ const I = R || B;
15000
15000
  if (I)
15001
15001
  for (let U = 0; U < 3; U++) {
15002
15002
  const D = v + U, V = b + U, $ = c[D], Z = c[D + 3], G = c[V], ot = c[V + 3];
@@ -15006,14 +15006,14 @@ function Zf(r, t = null) {
15006
15006
  }
15007
15007
  }
15008
15008
  }
15009
- function Kf(r, t, e, n, i, s, a) {
15009
+ function Qf(r, t, e, n, i, s, a) {
15010
15010
  dt.setBuffer(r._roots[t]), fo(0, r, e, n, i, s, a), dt.clearBuffer();
15011
15011
  }
15012
15012
  function fo(r, t, e, n, i, s, a) {
15013
15013
  const { float32Array: o, uint16Array: c, uint32Array: l } = dt, u = r * 2;
15014
15014
  if (te(u, c)) {
15015
15015
  const p = oe(r, l), m = de(u, c);
15016
- Df(t, e, n, p, m, i, s, a);
15016
+ Lf(t, e, n, p, m, i, s, a);
15017
15017
  } else {
15018
15018
  const p = pe(r);
15019
15019
  an(p, o, n, s, a) && fo(p, t, e, n, i, s, a);
@@ -15021,8 +15021,8 @@ function fo(r, t, e, n, i, s, a) {
15021
15021
  an(m, o, n, s, a) && fo(m, t, e, n, i, s, a);
15022
15022
  }
15023
15023
  }
15024
- const Qf = ["x", "y", "z"];
15025
- function td(r, t, e, n, i, s) {
15024
+ const td = ["x", "y", "z"];
15025
+ function ed(r, t, e, n, i, s) {
15026
15026
  dt.setBuffer(r._roots[t]);
15027
15027
  const a = po(0, r, e, n, i, s);
15028
15028
  return dt.clearBuffer(), a;
@@ -15032,9 +15032,9 @@ function po(r, t, e, n, i, s) {
15032
15032
  let l = r * 2;
15033
15033
  if (te(l, o)) {
15034
15034
  const f = oe(r, c), p = de(l, o);
15035
- return Lf(t, e, n, f, p, i, s);
15035
+ return Vf(t, e, n, f, p, i, s);
15036
15036
  } else {
15037
- const f = fl(r, c), p = Qf[f], x = n.direction[p] >= 0;
15037
+ const f = fl(r, c), p = td[f], x = n.direction[p] >= 0;
15038
15038
  let T, g;
15039
15039
  x ? (T = pe(r), g = me(r, c)) : (T = me(r, c), g = pe(r));
15040
15040
  const b = an(T, a, n, i, s) ? po(T, t, e, n, i, s) : null;
@@ -15050,8 +15050,8 @@ function po(r, t, e, n, i, s) {
15050
15050
  return b && w ? b.distance <= w.distance ? b : w : b || w || null;
15051
15051
  }
15052
15052
  }
15053
- const br = /* @__PURE__ */ new Ue(), In = /* @__PURE__ */ new ge(), Nn = /* @__PURE__ */ new ge(), ri = /* @__PURE__ */ new ke(), Ha = /* @__PURE__ */ new Vt(), Tr = /* @__PURE__ */ new Vt();
15054
- function ed(r, t, e, n) {
15053
+ const br = /* @__PURE__ */ new Ue(), In = /* @__PURE__ */ new ge(), Bn = /* @__PURE__ */ new ge(), ri = /* @__PURE__ */ new ke(), Ha = /* @__PURE__ */ new Vt(), Tr = /* @__PURE__ */ new Vt();
15054
+ function nd(r, t, e, n) {
15055
15055
  dt.setBuffer(r._roots[t]);
15056
15056
  const i = mo(0, r, e, n);
15057
15057
  return dt.clearBuffer(), i;
@@ -15067,7 +15067,7 @@ function mo(r, t, e, n, i = null) {
15067
15067
  intersectsTriangle: (b) => {
15068
15068
  b.a.applyMatrix4(n), b.b.applyMatrix4(n), b.c.applyMatrix4(n), b.needsUpdate = !0;
15069
15069
  for (let _ = T, w = g + T; _ < w; _++)
15070
- if (Mt(Nn, 3 * t.resolveTriangleIndex(_), f, p), Nn.needsUpdate = !0, b.intersectsTriangle(Nn))
15070
+ if (Mt(Bn, 3 * t.resolveTriangleIndex(_), f, p), Bn.needsUpdate = !0, b.intersectsTriangle(Bn))
15071
15071
  return !0;
15072
15072
  return !1;
15073
15073
  }
@@ -15076,7 +15076,7 @@ function mo(r, t, e, n, i = null) {
15076
15076
  const _ = t.resolveTriangleIndex(v);
15077
15077
  Mt(In, 3 * _, f, p), In.a.applyMatrix4(ri), In.b.applyMatrix4(ri), In.c.applyMatrix4(ri), In.needsUpdate = !0;
15078
15078
  for (let w = 0, M = m.count; w < M; w += 3)
15079
- if (Mt(Nn, w, m, x), Nn.needsUpdate = !0, In.intersectsTriangle(Nn))
15079
+ if (Mt(Bn, w, m, x), Bn.needsUpdate = !0, In.intersectsTriangle(Bn))
15080
15080
  return !0;
15081
15081
  }
15082
15082
  } else {
@@ -15084,12 +15084,12 @@ function mo(r, t, e, n, i = null) {
15084
15084
  return St(u, s, br), !!(i.intersectsBox(br) && mo(u, t, e, n, i) || (St(f, s, br), i.intersectsBox(br) && mo(f, t, e, n, i)));
15085
15085
  }
15086
15086
  }
15087
- const Cr = /* @__PURE__ */ new ke(), Us = /* @__PURE__ */ new Vt(), si = /* @__PURE__ */ new Vt(), nd = /* @__PURE__ */ new H(), id = /* @__PURE__ */ new H(), rd = /* @__PURE__ */ new H(), sd = /* @__PURE__ */ new H();
15088
- function od(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
15087
+ const Cr = /* @__PURE__ */ new ke(), Us = /* @__PURE__ */ new Vt(), si = /* @__PURE__ */ new Vt(), id = /* @__PURE__ */ new H(), rd = /* @__PURE__ */ new H(), sd = /* @__PURE__ */ new H(), od = /* @__PURE__ */ new H();
15088
+ function ad(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
15089
15089
  t.boundingBox || t.computeBoundingBox(), Us.set(t.boundingBox.min, t.boundingBox.max, e), Us.needsUpdate = !0;
15090
15090
  const o = r.geometry, c = o.attributes.position, l = o.index, u = t.attributes.position, f = t.index, p = ye.getPrimitive(), m = ye.getPrimitive();
15091
- let x = nd, T = id, g = null, v = null;
15092
- i && (g = rd, v = sd);
15091
+ let x = id, T = rd, g = null, v = null;
15092
+ i && (g = sd, v = od);
15093
15093
  let b = 1 / 0, _ = null, w = null;
15094
15094
  return Cr.copy(e).invert(), si.matrix.copy(Cr), r.shapecast(
15095
15095
  {
@@ -15102,7 +15102,7 @@ function od(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
15102
15102
  boundsTraverseOrder: (z) => si.distanceToBox(z),
15103
15103
  intersectsBounds: (z, A, R) => R < b && R < a,
15104
15104
  intersectsRange: (z, A) => {
15105
- for (let R = z, N = z + A; R < N; R++) {
15105
+ for (let R = z, B = z + A; R < B; R++) {
15106
15106
  const I = E.resolveTriangleIndex(R);
15107
15107
  Mt(m, 3 * I, f, u), m.a.applyMatrix4(e), m.b.applyMatrix4(e), m.c.applyMatrix4(e), m.needsUpdate = !0;
15108
15108
  for (let U = M, D = M + P; U < D; U++) {
@@ -15119,7 +15119,7 @@ function od(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
15119
15119
  const E = Hn(t);
15120
15120
  for (let z = 0, A = E; z < A; z++) {
15121
15121
  Mt(m, 3 * z, f, u), m.a.applyMatrix4(e), m.b.applyMatrix4(e), m.c.applyMatrix4(e), m.needsUpdate = !0;
15122
- for (let R = M, N = M + P; R < N; R++) {
15122
+ for (let R = M, B = M + P; R < B; R++) {
15123
15123
  const I = r.resolveTriangleIndex(R);
15124
15124
  Mt(p, 3 * I, l, c), p.needsUpdate = !0;
15125
15125
  const U = p.distanceToTriangle(m, x, g);
@@ -15132,12 +15132,12 @@ function od(r, t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
15132
15132
  }
15133
15133
  ), ye.releasePrimitive(p), ye.releasePrimitive(m), b === 1 / 0 ? null : (n.point ? n.point.copy(T) : n.point = T.clone(), n.distance = b, n.faceIndex = _, i && (i.point ? i.point.copy(v) : i.point = v.clone(), i.point.applyMatrix4(Cr), T.applyMatrix4(Cr), i.distance = T.sub(i.point).length(), i.faceIndex = w), n);
15134
15134
  }
15135
- function ad() {
15135
+ function cd() {
15136
15136
  return typeof SharedArrayBuffer < "u";
15137
15137
  }
15138
- const mi = new dt.constructor(), Gr = new dt.constructor(), rn = new Eo(() => new Ue()), Bn = new Ue(), Un = new Ue(), Fs = new Ue(), Ds = new Ue();
15138
+ const mi = new dt.constructor(), Gr = new dt.constructor(), rn = new Eo(() => new Ue()), Nn = new Ue(), Un = new Ue(), Fs = new Ue(), Ds = new Ue();
15139
15139
  let Ls = !1;
15140
- function cd(r, t, e, n) {
15140
+ function ld(r, t, e, n) {
15141
15141
  if (Ls)
15142
15142
  throw new Error("MeshBVH: Recursive calls to bvhcast not supported.");
15143
15143
  Ls = !0;
@@ -15195,9 +15195,9 @@ function we(r, t, e, n, i, s = 0, a = 0, o = 0, c = 0, l = null, u = !1) {
15195
15195
  const z = rn.getPrimitive();
15196
15196
  St(t, g, z), z.applyMatrix4(e);
15197
15197
  const A = pe(r), R = me(r, x);
15198
- St(A, m, Bn), St(R, m, Un);
15199
- const N = z.intersectsBox(Bn), I = z.intersectsBox(Un);
15200
- E = N && we(
15198
+ St(A, m, Nn), St(R, m, Un);
15199
+ const B = z.intersectsBox(Nn), I = z.intersectsBox(Un);
15200
+ E = B && we(
15201
15201
  t,
15202
15202
  A,
15203
15203
  n,
@@ -15225,8 +15225,8 @@ function we(r, t, e, n, i, s = 0, a = 0, o = 0, c = 0, l = null, u = !1) {
15225
15225
  } else {
15226
15226
  const z = pe(t), A = me(t, v);
15227
15227
  St(z, g, Fs), St(A, g, Ds);
15228
- const R = l.intersectsBox(Fs), N = l.intersectsBox(Ds);
15229
- if (R && N)
15228
+ const R = l.intersectsBox(Fs), B = l.intersectsBox(Ds);
15229
+ if (R && B)
15230
15230
  E = we(
15231
15231
  r,
15232
15232
  z,
@@ -15271,8 +15271,8 @@ function we(r, t, e, n, i, s = 0, a = 0, o = 0, c = 0, l = null, u = !1) {
15271
15271
  const I = rn.getPrimitive();
15272
15272
  I.copy(Fs).applyMatrix4(e);
15273
15273
  const U = pe(r), D = me(r, x);
15274
- St(U, m, Bn), St(D, m, Un);
15275
- const V = I.intersectsBox(Bn), $ = I.intersectsBox(Un);
15274
+ St(U, m, Nn), St(D, m, Un);
15275
+ const V = I.intersectsBox(Nn), $ = I.intersectsBox(Un);
15276
15276
  E = V && we(
15277
15277
  z,
15278
15278
  U,
@@ -15299,7 +15299,7 @@ function we(r, t, e, n, i, s = 0, a = 0, o = 0, c = 0, l = null, u = !1) {
15299
15299
  !u
15300
15300
  ), rn.releasePrimitive(I);
15301
15301
  }
15302
- else if (N)
15302
+ else if (B)
15303
15303
  if (M)
15304
15304
  E = we(
15305
15305
  r,
@@ -15318,8 +15318,8 @@ function we(r, t, e, n, i, s = 0, a = 0, o = 0, c = 0, l = null, u = !1) {
15318
15318
  const I = rn.getPrimitive();
15319
15319
  I.copy(Ds).applyMatrix4(e);
15320
15320
  const U = pe(r), D = me(r, x);
15321
- St(U, m, Bn), St(D, m, Un);
15322
- const V = I.intersectsBox(Bn), $ = I.intersectsBox(Un);
15321
+ St(U, m, Nn), St(D, m, Un);
15322
+ const V = I.intersectsBox(Nn), $ = I.intersectsBox(Un);
15323
15323
  E = V && we(
15324
15324
  A,
15325
15325
  U,
@@ -15349,7 +15349,7 @@ function we(r, t, e, n, i, s = 0, a = 0, o = 0, c = 0, l = null, u = !1) {
15349
15349
  }
15350
15350
  return E;
15351
15351
  }
15352
- const Mr = /* @__PURE__ */ new Vt(), qa = /* @__PURE__ */ new Ue(), ld = {
15352
+ const Mr = /* @__PURE__ */ new Vt(), qa = /* @__PURE__ */ new Ue(), ud = {
15353
15353
  strategy: wo,
15354
15354
  maxDepth: 40,
15355
15355
  maxLeafTris: 10,
@@ -15403,16 +15403,16 @@ class Zr {
15403
15403
  throw new Error("MeshBVH: InterleavedBufferAttribute is not supported for the index attribute.");
15404
15404
  } else throw new Error("MeshBVH: Only BufferGeometries are supported.");
15405
15405
  if (e = Object.assign({
15406
- ...ld,
15406
+ ...ud,
15407
15407
  // undocumented options
15408
15408
  // Whether to skip generating the tree. Used for deserialization.
15409
15409
  [As]: !1
15410
- }, e), e.useSharedArrayBuffer && !ad())
15410
+ }, e), e.useSharedArrayBuffer && !cd())
15411
15411
  throw new Error("MeshBVH: SharedArrayBuffer is not available.");
15412
- this.geometry = t, this._roots = null, this._indirectBuffer = null, e[As] || (Cf(this, e), !t.boundingBox && e.setBoundingBox && (t.boundingBox = this.getBoundingBox(new Ue()))), this.resolveTriangleIndex = e.indirect ? (n) => this._indirectBuffer[n] : (n) => n;
15412
+ this.geometry = t, this._roots = null, this._indirectBuffer = null, e[As] || (Mf(this, e), !t.boundingBox && e.setBoundingBox && (t.boundingBox = this.getBoundingBox(new Ue()))), this.resolveTriangleIndex = e.indirect ? (n) => this._indirectBuffer[n] : (n) => n;
15413
15413
  }
15414
15414
  refit(t = null) {
15415
- return (this.indirect ? Zf : Ff)(this, t);
15415
+ return (this.indirect ? Kf : Df)(this, t);
15416
15416
  }
15417
15417
  traverse(t, e = 0) {
15418
15418
  const n = this._roots[e], i = new Uint32Array(n), s = new Uint16Array(n);
@@ -15430,7 +15430,7 @@ class Zr {
15430
15430
  }
15431
15431
  /* Core Cast Functions */
15432
15432
  raycast(t, e = Ko, n = 0, i = 1 / 0) {
15433
- const s = this._roots, a = this.geometry, o = [], c = e.isMaterial, l = Array.isArray(e), u = a.groups, f = c ? e.side : e, p = this.indirect ? Kf : Jf;
15433
+ const s = this._roots, a = this.geometry, o = [], c = e.isMaterial, l = Array.isArray(e), u = a.groups, f = c ? e.side : e, p = this.indirect ? Qf : jf;
15434
15434
  for (let m = 0, x = s.length; m < x; m++) {
15435
15435
  const T = l ? e[u[m].materialIndex].side : f, g = o.length;
15436
15436
  if (p(this, m, T, t, o, n, i), l) {
@@ -15444,7 +15444,7 @@ class Zr {
15444
15444
  raycastFirst(t, e = Ko, n = 0, i = 1 / 0) {
15445
15445
  const s = this._roots, a = this.geometry, o = e.isMaterial, c = Array.isArray(e);
15446
15446
  let l = null;
15447
- const u = a.groups, f = o ? e.side : e, p = this.indirect ? td : Gf;
15447
+ const u = a.groups, f = o ? e.side : e, p = this.indirect ? ed : Wf;
15448
15448
  for (let m = 0, x = s.length; m < x; m++) {
15449
15449
  const T = c ? e[u[m].materialIndex].side : f, g = p(this, m, T, t, n, i);
15450
15450
  g != null && (l == null || g.distance < l.distance) && (l = g, c && (g.face.materialIndex = u[m].materialIndex));
@@ -15453,13 +15453,13 @@ class Zr {
15453
15453
  }
15454
15454
  intersectsGeometry(t, e) {
15455
15455
  let n = !1;
15456
- const i = this._roots, s = this.indirect ? ed : Wf;
15456
+ const i = this._roots, s = this.indirect ? nd : $f;
15457
15457
  for (let a = 0, o = i.length; a < o && (n = s(this, a, t, e), !n); a++)
15458
15458
  ;
15459
15459
  return n;
15460
15460
  }
15461
15461
  shapecast(t) {
15462
- const e = ye.getPrimitive(), n = this.indirect ? Vf : Uf;
15462
+ const e = ye.getPrimitive(), n = this.indirect ? Jf : Ff;
15463
15463
  let {
15464
15464
  boundsTraverseOrder: i,
15465
15465
  intersectsBounds: s,
@@ -15474,7 +15474,7 @@ class Zr {
15474
15474
  const u = this._roots;
15475
15475
  for (let f = 0, p = u.length; f < p; f++) {
15476
15476
  const m = u[f];
15477
- if (c = Rf(this, f, s, a, i, l), c)
15477
+ if (c = Af(this, f, s, a, i, l), c)
15478
15478
  break;
15479
15479
  l += m.byteLength;
15480
15480
  }
@@ -15514,7 +15514,7 @@ class Zr {
15514
15514
  } else
15515
15515
  i = x;
15516
15516
  }
15517
- return cd(this, t, e, i);
15517
+ return ld(this, t, e, i);
15518
15518
  }
15519
15519
  /* Derived Cast Functions */
15520
15520
  intersectsBox(t, e) {
@@ -15534,7 +15534,7 @@ class Zr {
15534
15534
  );
15535
15535
  }
15536
15536
  closestPointToGeometry(t, e, n = {}, i = {}, s = 0, a = 1 / 0) {
15537
- return (this.indirect ? od : Yf)(
15537
+ return (this.indirect ? ad : Zf)(
15538
15538
  this,
15539
15539
  t,
15540
15540
  e,
@@ -15545,7 +15545,7 @@ class Zr {
15545
15545
  );
15546
15546
  }
15547
15547
  closestPointToPoint(t, e = {}, n = 0, i = 1 / 0) {
15548
- return Af(
15548
+ return Of(
15549
15549
  this,
15550
15550
  t,
15551
15551
  e,
@@ -15562,37 +15562,37 @@ class Zr {
15562
15562
  function Xa(r, t, e) {
15563
15563
  return r === null ? null : (r.point.applyMatrix4(t.matrixWorld), r.distance = r.point.distanceTo(e.ray.origin), r.object = t, r);
15564
15564
  }
15565
- const wr = /* @__PURE__ */ new Vl(), Ya = /* @__PURE__ */ new H(), Za = /* @__PURE__ */ new ke(), ud = yo.prototype.raycast, hd = Ll.prototype.raycast, Ka = /* @__PURE__ */ new H(), Nt = /* @__PURE__ */ new yo(), Pr = [];
15566
- function fd(r, t) {
15567
- this.isBatchedMesh ? dd.call(this, r, t) : pd.call(this, r, t);
15568
- }
15565
+ const wr = /* @__PURE__ */ new Vl(), Ya = /* @__PURE__ */ new H(), Za = /* @__PURE__ */ new ke(), hd = yo.prototype.raycast, fd = Ll.prototype.raycast, Ka = /* @__PURE__ */ new H(), Bt = /* @__PURE__ */ new yo(), Pr = [];
15569
15566
  function dd(r, t) {
15567
+ this.isBatchedMesh ? pd.call(this, r, t) : md.call(this, r, t);
15568
+ }
15569
+ function pd(r, t) {
15570
15570
  if (this.boundsTrees) {
15571
15571
  const e = this.boundsTrees, n = this._drawInfo || this._instanceInfo, i = this._drawRanges || this._geometryInfo, s = this.matrixWorld;
15572
- Nt.material = this.material, Nt.geometry = this.geometry;
15573
- const a = Nt.geometry.boundsTree, o = Nt.geometry.drawRange;
15574
- Nt.geometry.boundingSphere === null && (Nt.geometry.boundingSphere = new lc());
15572
+ Bt.material = this.material, Bt.geometry = this.geometry;
15573
+ const a = Bt.geometry.boundsTree, o = Bt.geometry.drawRange;
15574
+ Bt.geometry.boundingSphere === null && (Bt.geometry.boundingSphere = new lc());
15575
15575
  for (let c = 0, l = n.length; c < l; c++) {
15576
15576
  if (!this.getVisibleAt(c))
15577
15577
  continue;
15578
15578
  const u = n[c].geometryIndex;
15579
- if (Nt.geometry.boundsTree = e[u], this.getMatrixAt(c, Nt.matrixWorld).premultiply(s), !Nt.geometry.boundsTree) {
15580
- this.getBoundingBoxAt(u, Nt.geometry.boundingBox), this.getBoundingSphereAt(u, Nt.geometry.boundingSphere);
15579
+ if (Bt.geometry.boundsTree = e[u], this.getMatrixAt(c, Bt.matrixWorld).premultiply(s), !Bt.geometry.boundsTree) {
15580
+ this.getBoundingBoxAt(u, Bt.geometry.boundingBox), this.getBoundingSphereAt(u, Bt.geometry.boundingSphere);
15581
15581
  const f = i[u];
15582
- Nt.geometry.setDrawRange(f.start, f.count);
15582
+ Bt.geometry.setDrawRange(f.start, f.count);
15583
15583
  }
15584
- Nt.raycast(r, Pr);
15584
+ Bt.raycast(r, Pr);
15585
15585
  for (let f = 0, p = Pr.length; f < p; f++) {
15586
15586
  const m = Pr[f];
15587
15587
  m.object = this, m.batchId = c, t.push(m);
15588
15588
  }
15589
15589
  Pr.length = 0;
15590
15590
  }
15591
- Nt.geometry.boundsTree = a, Nt.geometry.drawRange = o, Nt.material = null, Nt.geometry = null;
15591
+ Bt.geometry.boundsTree = a, Bt.geometry.drawRange = o, Bt.material = null, Bt.geometry = null;
15592
15592
  } else
15593
- hd.call(this, r, t);
15593
+ fd.call(this, r, t);
15594
15594
  }
15595
- function pd(r, t) {
15595
+ function md(r, t) {
15596
15596
  if (this.geometry.boundsTree) {
15597
15597
  if (this.material === void 0) return;
15598
15598
  Za.copy(this.matrixWorld).invert(), wr.copy(r.ray).applyMatrix4(Za), Ka.setFromMatrixScale(this.matrixWorld), Ya.copy(wr.direction).multiply(Ka);
@@ -15608,9 +15608,9 @@ function pd(r, t) {
15608
15608
  }
15609
15609
  }
15610
15610
  } else
15611
- ud.call(this, r, t);
15611
+ hd.call(this, r, t);
15612
15612
  }
15613
- function md(r = {}) {
15613
+ function yd(r = {}) {
15614
15614
  return this.boundsTree = new Zr(this, r), this.boundsTree;
15615
15615
  }
15616
15616
  const yn = /* @__PURE__ */ new H(), gn = /* @__PURE__ */ new H(), vn = /* @__PURE__ */ new H(), Qa = /* @__PURE__ */ new go(), Er = /* @__PURE__ */ new H(), Vs = /* @__PURE__ */ new H(), tc = /* @__PURE__ */ new go(), ec = /* @__PURE__ */ new go(), kr = /* @__PURE__ */ new ke(), nc = /* @__PURE__ */ new ke();
@@ -15637,7 +15637,7 @@ function ml(r, t, e = 0) {
15637
15637
  new i(n.buffer, s, r.array.length).set(r.array);
15638
15638
  }
15639
15639
  }
15640
- function yd(r, t, e) {
15640
+ function gd(r, t, e) {
15641
15641
  const n = r.elements, i = t.elements;
15642
15642
  for (let s = 0, a = i.length; s < a; s++)
15643
15643
  n[s] += i[s] * e;
@@ -15649,7 +15649,7 @@ function ic(r, t, e) {
15649
15649
  const c = ec.getComponent(o);
15650
15650
  if (c !== 0) {
15651
15651
  const l = tc.getComponent(o);
15652
- nc.multiplyMatrices(s[l].matrixWorld, a[l]), yd(kr, nc, c);
15652
+ nc.multiplyMatrices(s[l].matrixWorld, a[l]), gd(kr, nc, c);
15653
15653
  }
15654
15654
  }
15655
15655
  return kr.multiply(r.bindMatrix).premultiply(r.bindMatrixInverse), e.transformDirection(kr), e;
@@ -15662,7 +15662,7 @@ function Js(r, t, e, n, i) {
15662
15662
  }
15663
15663
  i.add(Er);
15664
15664
  }
15665
- function gd(r, t = { useGroups: !1, updateIndex: !1, skipAttributes: [] }, e = new fi()) {
15665
+ function vd(r, t = { useGroups: !1, updateIndex: !1, skipAttributes: [] }, e = new fi()) {
15666
15666
  const n = r[0].index !== null, { useGroups: i = !1, updateIndex: s = !1, skipAttributes: a = [] } = t, o = new Set(Object.keys(r[0].attributes)), c = {};
15667
15667
  let l = 0;
15668
15668
  e.clearGroups();
@@ -15726,7 +15726,7 @@ function gd(r, t = { useGroups: !1, updateIndex: !1, skipAttributes: [] }, e = n
15726
15726
  }
15727
15727
  return e;
15728
15728
  }
15729
- function vd(r, t) {
15729
+ function Sd(r, t) {
15730
15730
  if (r === null || t === null)
15731
15731
  return r === t;
15732
15732
  if (r.length !== t.length)
@@ -15736,7 +15736,7 @@ function vd(r, t) {
15736
15736
  return !1;
15737
15737
  return !0;
15738
15738
  }
15739
- function Sd(r) {
15739
+ function xd(r) {
15740
15740
  const { index: t, attributes: e } = r;
15741
15741
  if (t)
15742
15742
  for (let n = 0, i = t.count; n < i; n += 3) {
@@ -15754,7 +15754,7 @@ function Sd(r) {
15754
15754
  }
15755
15755
  return r;
15756
15756
  }
15757
- class xd {
15757
+ class _d {
15758
15758
  constructor(t) {
15759
15759
  this.matrixWorld = new ke(), this.geometryHash = null, this.boneMatrices = null, this.primitiveCount = -1, this.mesh = t, this.update();
15760
15760
  }
@@ -15769,10 +15769,10 @@ class xd {
15769
15769
  }
15770
15770
  didChange() {
15771
15771
  const t = this.mesh, e = t.geometry, n = (e.index ? e.index.count : e.attributes.position.count) / 3;
15772
- return !(this.matrixWorld.equals(t.matrixWorld) && this.geometryHash === e.attributes.position.version && vd(t.skeleton && t.skeleton.boneMatrices || null, this.boneMatrices) && this.primitiveCount === n);
15772
+ return !(this.matrixWorld.equals(t.matrixWorld) && this.geometryHash === e.attributes.position.version && Sd(t.skeleton && t.skeleton.boneMatrices || null, this.boneMatrices) && this.primitiveCount === n);
15773
15773
  }
15774
15774
  }
15775
- class _d {
15775
+ class bd {
15776
15776
  constructor(t) {
15777
15777
  Array.isArray(t) || (t = [t]);
15778
15778
  const e = [];
@@ -15793,7 +15793,7 @@ class _d {
15793
15793
  const { meshes: n, useGroups: i, _intermediateGeometry: s, _diffMap: a } = this;
15794
15794
  for (let o = 0, c = n.length; o < c; o++) {
15795
15795
  const l = n[o], u = s[o], f = a.get(l);
15796
- !f || f.didChange(l) ? (this._convertToStaticGeometry(l, u), e.push(!1), f ? f.update() : a.set(l, new xd(l))) : e.push(!0);
15796
+ !f || f.didChange(l) ? (this._convertToStaticGeometry(l, u), e.push(!1), f ? f.update() : a.set(l, new _d(l))) : e.push(!0);
15797
15797
  }
15798
15798
  if (s.length === 0) {
15799
15799
  t.setIndex(null);
@@ -15803,7 +15803,7 @@ class _d {
15803
15803
  for (const c in this.attributes)
15804
15804
  t.setAttribute(this.attributes[c], new se(new Float32Array(0), 4, !1));
15805
15805
  } else
15806
- gd(s, { useGroups: i, skipAttributes: e }, t);
15806
+ vd(s, { useGroups: i, skipAttributes: e }, t);
15807
15807
  for (const o in t.attributes)
15808
15808
  t.attributes[o].needsUpdate = !0;
15809
15809
  return t;
@@ -15819,10 +15819,10 @@ class _d {
15819
15819
  const _ = this.attributes[b];
15820
15820
  _ === "position" || _ === "tangent" || _ === "normal" || !(_ in o) || (c[_] || e.setAttribute(_, hi(o[_])), oi(o[_], c[_]), ml(o[_], c[_]));
15821
15821
  }
15822
- return t.matrixWorld.determinant() < 0 && Sd(e), e;
15822
+ return t.matrixWorld.determinant() < 0 && xd(e), e;
15823
15823
  }
15824
15824
  }
15825
- const Bd = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
15825
+ const Ud = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
15826
15826
  __proto__: null,
15827
15827
  AVERAGE: cl,
15828
15828
  CENTER: wo,
@@ -15831,11 +15831,11 @@ const Bd = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
15831
15831
  MeshBVH: Zr,
15832
15832
  OrientedBox: Vt,
15833
15833
  SAH: ll,
15834
- StaticGeometryGenerator: _d,
15835
- acceleratedRaycast: fd,
15836
- computeBoundsTree: md
15834
+ StaticGeometryGenerator: bd,
15835
+ acceleratedRaycast: dd,
15836
+ computeBoundsTree: yd
15837
15837
  }, Symbol.toStringTag, { value: "Module" }));
15838
- class Ud {
15838
+ class Fd {
15839
15839
  constructor(t) {
15840
15840
  this.name = "WorkerBase", this.running = !1, this.worker = t, this.worker.onerror = (e) => {
15841
15841
  throw e.message ? new Error(`${this.name}: Could not create Web Worker with error "${e.message}"`) : new Error(`${this.name}: Could not create Web Worker.`);
@@ -15863,14 +15863,14 @@ const fe = {
15863
15863
  material: "material",
15864
15864
  camera: "camera",
15865
15865
  light: "light"
15866
- }, Sn = "KHR_animation_pointer", bd = {
15866
+ }, Sn = "KHR_animation_pointer", Td = {
15867
15867
  // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
15868
15868
  // keyframe track will be initialized with a default interpolation type, then modified.
15869
15869
  CUBICSPLINE: void 0,
15870
15870
  LINEAR: uc,
15871
15871
  STEP: Gl
15872
15872
  };
15873
- class Td {
15873
+ class Cd {
15874
15874
  /** @type {import("three/examples/jsm/loaders/GLTFLoader").GLTFParser} */
15875
15875
  constructor(t) {
15876
15876
  this.name = Sn, this.parser = t, this.animationPointerResolver = null;
@@ -15887,7 +15887,7 @@ class Td {
15887
15887
  return this.parser.getDependency("node", n);
15888
15888
  }
15889
15889
  loadAnimationTargetFromChannelWithAnimationPointer(t) {
15890
- Md();
15890
+ wd();
15891
15891
  const e = t.target, n = e.extensions && e.extensions[Sn] && e.path && e.path === "pointer";
15892
15892
  if (!n) return null;
15893
15893
  let i, s = fe.node, a;
@@ -16088,50 +16088,59 @@ class Td {
16088
16088
  const l = o.split(".");
16089
16089
  var f = t.name !== void 0 && t.name !== null ? t.name : t.uuid;
16090
16090
  if (l[2] = f, l[3] === "morphTargetInfluences" && t.type === "Group") {
16091
- for (const m of t.children)
16092
- m instanceof jl && m.morphTargetInfluences && (l[3] = m.name, l[4] = "morphTargetInfluences", p(this.parser));
16091
+ for (const x of t.children)
16092
+ x instanceof jl && x.morphTargetInfluences && (l[3] = x.name, l[4] = "morphTargetInfluences", m(this.parser));
16093
16093
  return c;
16094
16094
  }
16095
- p(this.parser);
16096
- function p(m) {
16095
+ m(this.parser);
16096
+ function p(x, T) {
16097
+ try {
16098
+ const g = T.split(".").filter(Boolean), b = g[g.length - 1].replace(/\[.*\]$/, "");
16099
+ return b in x ? typeof x[b] == "boolean" : !1;
16100
+ } catch {
16101
+ return !1;
16102
+ }
16103
+ }
16104
+ function m(x) {
16097
16105
  o = l.join(".");
16098
- let x;
16106
+ let T, g = !1;
16099
16107
  switch (n.itemSize) {
16100
16108
  case 1:
16101
- x = Xl;
16109
+ Object.prototype.toString.call(n.array) === "[object Uint8Array]" && // UNSIGNED_BYTE as a strong hint
16110
+ p(t, o) ? (T = Xl, g = !0) : T = Yl;
16102
16111
  break;
16103
16112
  case 2:
16104
16113
  case 3:
16105
- x = ql;
16114
+ T = ql;
16106
16115
  break;
16107
16116
  case 4:
16108
- o.endsWith(".quaternion") ? x = $l : x = Hl;
16117
+ o.endsWith(".quaternion") ? T = $l : T = Hl;
16109
16118
  break;
16110
16119
  }
16111
- if (!x) {
16120
+ if (!T) {
16112
16121
  console.warn("Unsupported output accessor format", n);
16113
16122
  return;
16114
16123
  }
16115
- const T = i.interpolation !== void 0 ? bd[i.interpolation] : uc;
16116
- let g = m._getArrayFromAccessor(n);
16117
- o.endsWith(".fov") && (g = g.map((b) => b / Math.PI * 180));
16118
- const v = new x(
16124
+ const v = i.interpolation !== void 0 ? Td[i.interpolation] : uc;
16125
+ let b = x._getArrayFromAccessor(n);
16126
+ o.endsWith(".fov") && (b = b.map((w) => w / Math.PI * 180)), g && (b = b.map((w) => w > 0));
16127
+ const _ = new T(
16119
16128
  o,
16120
16129
  e.array,
16121
- g,
16122
- T
16130
+ b,
16131
+ v
16123
16132
  );
16124
- if (T === "CUBICSPLINE" && m._createCubicSplineTrackInterpolant(v), c.push(v), o && n.itemSize === 4 && o.startsWith(".materials.") && o.endsWith(".color")) {
16125
- const b = new Float32Array(g.length / 4);
16126
- for (let w = 0, M = g.length / 4; w < M; w += 1)
16127
- b[w] = g[w * 4 + 3];
16128
- const _ = new x(
16133
+ if (v === "CUBICSPLINE" && x._createCubicSplineTrackInterpolant(_), c.push(_), o && n.itemSize === 4 && o.startsWith(".materials.") && o.endsWith(".color")) {
16134
+ const w = new Float32Array(b.length / 4);
16135
+ for (let P = 0, E = b.length / 4; P < E; P += 1)
16136
+ w[P] = b[P * 4 + 3];
16137
+ const M = new T(
16129
16138
  o.replace(".color", ".opacity"),
16130
16139
  e.array,
16131
- b,
16132
- T
16140
+ w,
16141
+ v
16133
16142
  );
16134
- T === "CUBICSPLINE" && m._createCubicSplineTrackInterpolant(v), c.push(_);
16143
+ v === "CUBICSPLINE" && x._createCubicSplineTrackInterpolant(_), c.push(M);
16135
16144
  }
16136
16145
  }
16137
16146
  return c;
@@ -16167,18 +16176,18 @@ class Td {
16167
16176
  M.updateMatrix && (M.updateMatrix(), M.matrixAutoUpdate = !0);
16168
16177
  let R = e.createAnimationTracksWithAnimationPointer(M, P, E, z, A);
16169
16178
  if (R || (R = i._createAnimationTracks(M, P, E, z, A)), R)
16170
- for (let N = 0; N < R.length; N++)
16171
- b.push(R[N]);
16179
+ for (let B = 0; B < R.length; B++)
16180
+ b.push(R[B]);
16172
16181
  }
16173
16182
  return new Wl(a, void 0, b);
16174
16183
  });
16175
16184
  }
16176
16185
  }
16177
- let rc = !1, Cd = null;
16178
- function Md() {
16186
+ let rc = !1, Md = null;
16187
+ function wd() {
16179
16188
  if (rc) return;
16180
16189
  rc = !0;
16181
- const r = Cd ||= Qo.findNode;
16190
+ const r = Md ||= Qo.findNode;
16182
16191
  Qo.findNode = function(t, e) {
16183
16192
  if (!e) return r(t, e);
16184
16193
  if (e.startsWith(".materials.")) {
@@ -16212,32 +16221,32 @@ function Md() {
16212
16221
  return r(t, e);
16213
16222
  };
16214
16223
  }
16215
- const Fd = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
16224
+ const Dd = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
16216
16225
  __proto__: null,
16217
- GLTFAnimationPointerExtension: Td
16226
+ GLTFAnimationPointerExtension: Cd
16218
16227
  }, Symbol.toStringTag, { value: "Module" }));
16219
16228
  export {
16220
- zu as $70d766613f57b014$export$2e2bcd8739ae039,
16221
- Od as BatchedParticleRenderer,
16229
+ Iu as $70d766613f57b014$export$2e2bcd8739ae039,
16230
+ zd as BatchedParticleRenderer,
16222
16231
  fc as Builder,
16223
- Br as ByteBuffer,
16232
+ Nr as ByteBuffer,
16224
16233
  jn as ConstantColor,
16225
16234
  nt as ConstantValue,
16226
- Be as Matrix4,
16235
+ Ne as Matrix4,
16227
16236
  Zr as MeshBVH,
16228
- Ed as MotionController,
16237
+ kd as MotionController,
16229
16238
  io as ParticleSystem,
16230
16239
  J as RenderMode,
16231
- eu as SIZE_PREFIX_LENGTH,
16240
+ nu as SIZE_PREFIX_LENGTH,
16232
16241
  no as TrailParticle,
16233
16242
  ae as Vector4,
16234
- Ud as WorkerBase,
16235
- kd as bundler,
16236
- zd as createNoise4D,
16237
- Pd as fetchProfile,
16243
+ Fd as WorkerBase,
16244
+ Rd as bundler,
16245
+ Id as createNoise4D,
16246
+ Ed as fetchProfile,
16238
16247
  Nd as index,
16239
- Bd as index$1,
16240
- Fd as index$2,
16241
- Ad as md5,
16242
- Rd as v5
16248
+ Ud as index$1,
16249
+ Dd as index$2,
16250
+ Od as md5,
16251
+ Ad as v5
16243
16252
  };