@needle-tools/engine 4.10.1 → 4.10.2-next.298bf98

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,7 +3,7 @@ Append any of these parameters to the URL to enable specific debug options.
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  Example: ${i} will show an onscreen console window.`);const n=Eo===!0?"":` (containing "${Eo}")`;console.group("Available URL parameters:"+n);for(const o of Object.keys(s).sort())typeof Eo=="string"&&!o.toLowerCase().includes(Eo.toLowerCase())||(console.groupCollapsed(o),console.log("Reload with this flag enabled:"),console.log(s[o]),console.groupEnd());console.groupEnd()}},100);function fc(){return new URLSearchParams(globalThis.location?.search)}function x(s){Eo&&!ap.includes(s)&&ap.push(s);const e=fc();if(e.has(s)){const t=e.get(s);if(t){const i=Number(t);return isNaN(i)?t:i}else return!0}return!1}Eo=x("help");function yw(s,e){const t=fc();t.has(s)?t.set(s,e):t.append(s,e),document.location.search=t.toString()}function Ql(s,e,t=!0){const i=fc();i.has(s)?e===null?i.delete(s):i.set(s,e):e!==null&&i.append(s,e),t?bb(s,i):nm(s,i)}function lp(s,e,t){s.has(e)?s.set(e,t.toString()):s.append(e,t.toString())}function bb(s,e,t){window.history.pushState(t,s,"?"+e.toString())}function nm(s,e,t){window.history.replaceState(t,s,"?"+e.toString())}function _w(s){for(var e="",t="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",i=t.length,n=0;n<s;n++)e+=t.charAt(Math.floor(Math.random()*i));return e}function bw(s,e){return Math.floor(Math.random()*(e-s+1))+s}const by=["smol","tiny","giant","interesting","smart","bright","dull","extreme","beautiful","pretty","dark","epic","salty","silly","funny","lame","lazy","loud","lucky","mad","mean","mighty","mysterious","nasty","odd","old","powerful","quiet","rapid","scary","shiny","shy","silly","smooth","sour","spicy","stupid","sweet","tasty","terrible","ugly","unusual","vast","wet","wild","witty","wrong","zany","zealous","zippy","zombie","zorro"],vy=["cat","dog","mouse","pig","cow","horse","sheep","chicken","duck","goat","panda","tiger","lion","elephant","monkey","bird","fish","snake","frog","turtle","hamster","penguin","kangaroo","whale","dolphin","crocodile","snail","ant","bee","beetle","butterfly","dragon","eagle","fish","giraffe","lizard","panda","penguin","rabbit","snake","spider","tiger","zebra"];function vb(){const s=by[Math.floor(Math.random()*by.length)],e=vy[Math.floor(Math.random()*vy.length)];return s+"_"+e}function xb(s){return s=s.replace(/[^a-z0-9áéíóúñü \.,_-]/gim,""),s.trim()}function da(s,e,t=!0,i=!1){if(e==null)return null;if(e.userData&&e.userData.guid===s)return e;if(e.guid==s)return e;if(i&&e.userData?.components){for(const n of e.userData.components)if(n.guid===s)return n}if(t){if(e.scenes)for(const n in e.scenes){const o=e.scenes[n],r=da(s,o,t,i);if(r)return r}if(e.children)for(const n in e.children){const o=e.children[n],r=da(s,o,t,i);if(r)return r}}}function pc(s,e){if(s!=null&&typeof s=="object"){let t;Array.isArray(s)?t=[]:(t=Object.create(s),Object.assign(t,s));for(const i of Object.keys(s)){const n=s[i];e&&!e(s,i,n)?t[i]=n:n?.clone!==void 0&&typeof n.clone=="function"?t[i]=n.clone():t[i]=pc(n,e)}return t}return s}function In(s){return new Promise((e,t)=>{setTimeout(e,s)})}function mc(s,e){if(s<=0)return Promise.resolve();if(e||(e=ae.Current),!e)return Promise.reject("No context");const t=e.time.frameCount+s;return new Promise((i,n)=>{if(!e)return n("No context");const o=()=>{e.time.frameCount>=t&&(e.pre_update_callbacks.splice(e.pre_update_callbacks.indexOf(o),1),i())};e.pre_update_callbacks.push(o)})}const fh=x("debugresolveurl"),wb="rel:";function vw(s,e){return no(s,e)}function no(s,e){if(e===void 0)return fh&&console.warn("getPath: uri is undefined, returning uri",e),e;if(e.startsWith("./"))return e;if(e.startsWith("http"))return fh&&console.warn("getPath: uri is absolute, returning uri",e),e;if(s===void 0)return fh&&console.warn("getPath: source is undefined, returning uri",e),e;e.startsWith(wb)&&(e=e.substring(4));const t=s.lastIndexOf("/");if(t>=0){const i=s.substring(0,t+1);for(;i.endsWith("/")&&e.startsWith("/");)e=e.substring(1);const n=i+e;return fh&&console.log("source:",s,`changed uri
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  from`,e,`
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  to `,n,`
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- basePath: `+i),n}return e}function Sb(s){if(s)return s=s.trim(),s=s.split("?")[0]?.split("#")[0],s}class xw{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. This is not (yet) supported");const i=e[t];e[this._wrapperProp]=i,Object.defineProperty(e,t,{get:()=>e[this._wrapperProp],set:r=>{e[this._wrapperProp]=r;for(const a of this.writeCallbacks)a(r,this._prop)}})}revoke(){if(!this._applied||!this._object)return;this._applied=!1;const e=this._object,t=this._prop;Reflect.deleteProperty(e,t);const i=e[this._wrapperProp];e[t]=i,Reflect.deleteProperty(e,this._wrapperProp)}dispose(){this.revoke(),this.writeCallbacks.length=0,this._object=null}}class as{_watches=[];constructor(e,t){if(Array.isArray(t))for(const i of t)this._watches.push(new as(e,i));else this._watches.push(new xw(e,t))}subscribeWrite(e){for(const t of this._watches)t.subscribeWrite(e)}unsubscribeWrite(e){for(const t of this._watches)t.unsubscribeWrite(e)}apply(){for(const e of this._watches)e.apply()}revoke(){for(const e of this._watches)e.revoke()}dispose(){for(const e of this._watches)e.dispose();this._watches.length=0}}const Nr=Symbol("needle:watches");function Gd(s,e){if(!s[Nr])if(s instanceof c.Vector2)s[Nr]=new as(s,["x","y"]);else if(s instanceof c.Vector3)s[Nr]=new as(s,["x","y","z"]);else if(s instanceof c.Vector4||s instanceof c.Quaternion)s[Nr]=new as(s,["x","y","z","w"]);else return!1;return s[Nr].subscribeWrite(e),!0}function sm(s,e){if(!s)return;const t=s[Nr];t&&t.unsubscribeWrite(e)}exports.DeviceUtilities=void 0;(s=>{let e;function t(){if(e!==void 0)return e;const N=window.navigator.userAgent,K=/Windows|MacOS|Mac OS/.test(N),ee=/Windows NT/.test(N)&&/Edg/.test(N)&&!/Win64/.test(N);return e=K&&!ee&&!b()}s.isDesktop=t;let i;function n(){return i!==void 0?i:typeof window.orientation<"u"||navigator.userAgent.indexOf("IEMobile")!==-1?i=!0:i=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent)}s.isMobileDevice=n;function o(){return a()}s.isIPad=o;let r;function a(){return r!==void 0?r:r=/iPad/.test(navigator.userAgent)}s.isiPad=a;let l;function h(){return l!==void 0?l:l=/Android/.test(navigator.userAgent)}s.isAndroidDevice=h;let d;function u(){return d!==void 0?d:d=/WebXRViewer\//i.test(navigator.userAgent)}s.isMozillaXR=u;let p;function m(){if(p!==void 0)return p;if(navigator.userAgentData)return p=navigator.userAgentData.platform==="macOS";{const N=navigator.userAgent.toLowerCase();return p=N.includes("mac os x")||N.includes("macintosh")}}s.isMacOS=m;let y;function _(){return y!==void 0?y:y=m()&&"xr"in navigator}s.isVisionOS=_;let g;const v=["iPad Simulator","iPhone Simulator","iPod Simulator","iPad","iPhone","iPod"];function b(){return g!==void 0?g:g=v.includes(navigator.platform)||navigator.userAgent.includes("Mac")&&"ontouchend"in document}s.isiOS=b;let w;function R(){return w!==void 0||(w=/^((?!chrome|android).)*safari/i.test(navigator.userAgent)),w}s.isSafari=R;let O;function M(){return O!==void 0?O:O=navigator.userAgent.includes("OculusBrowser")}s.isQuest=M;let E;function B(){return E!==void 0||(E=document.createElement("a").relList.supports("ar")),E}s.supportsQuickLookAR=B;async function L(){try{return(await navigator.permissions.query({name:"microphone"})).state!=="denied"}catch(N){return console.error("Error querying `microphone` permissions.",N),!1}}s.microphonePermissionsGranted=L;let V;function $(){if(V!==void 0)return V;const N=navigator.userAgent.match(/iPhone OS (\d+_\d+)/);if(N&&(V=N[1].replace("_",".")),!V){const K=navigator.userAgent.match(/(?:\(Macintosh;|iPhone;|iPad;).*Version\/(\d+\.\d+)/);K&&(V=K[1])}return V||(V=null),V}s.getiOSVersion=$;let T;function U(){if(T!==void 0)return T;const N=navigator.userAgent.match(/(?:CriOS|Chrome)\/(\d+\.\d+\.\d+\.\d+)/);return N?T=N[1].replace("_","."):T=null,T}s.getChromeVersion=U})(exports.DeviceUtilities||(exports.DeviceUtilities={}));function ww(){return exports.DeviceUtilities.isDesktop()}function Sw(){return exports.DeviceUtilities.isMobileDevice()}function Cw(){return exports.DeviceUtilities.isiPad()}function Pw(){return exports.DeviceUtilities.isiPad()}function Ow(){return exports.DeviceUtilities.isAndroidDevice()}function Mw(){return exports.DeviceUtilities.isMozillaXR()}function kw(){return exports.DeviceUtilities.isMacOS()}function Ew(){return exports.DeviceUtilities.isiOS()}function Rw(){return exports.DeviceUtilities.isSafari()}function Tw(){return exports.DeviceUtilities.isQuest()}async function Aw(){return exports.DeviceUtilities.microphonePermissionsGranted()}const $s=new WeakMap;function om(s,e,t){if(!$s.get(s)){const n=new MutationObserver(o=>{Lw(s,o)});$s.set(s,{observer:n,attributeChangedListeners:new Map}),n.observe(s,{attributes:!0})}const i=$s.get(s).attributeChangedListeners;return i.has(e)||i.set(e,[]),i.get(e).push(t),()=>{rm(s,e,t)}}function rm(s,e,t){if(!$s.get(s))return;const i=$s.get(s).attributeChangedListeners;if(!i.has(e))return;const n=i.get(e),o=n.indexOf(t);o!==-1&&(n.splice(o,1),n.length<=0&&(i.delete(e),$s.get(s)?.observer.disconnect(),$s.delete(s)))}function Lw(s,e){const t=$s.get(s).attributeChangedListeners;for(const i of e)if(i.type==="attributes"){const n=i.attributeName,o=s.getAttribute(n);if(t.has(n))for(const r of t.get(n))r(o)}}class cp{reason;constructor(e){this.reason=e}}async function am(s){const e=await Promise.allSettled(s).catch(n=>[new cp(n.message)]);let t=!1;const i=e.map(n=>"value"in n?n.value:(t=!0,new cp(n.reason)));return{anyFailed:t,results:i}}async function Cb(s){if(!globalThis.QRCode){const l="https://cdn.jsdelivr.net/gh/davidshimjs/qrcodejs@gh-pages/qrcode.min.js";let h=document.head.querySelector(`script[src="${l}"]`);h||(h=document.createElement("script"),h.src=l,document.head.appendChild(h)),await new Promise((d,u)=>{h.addEventListener("load",()=>{d(!0)})})}const e=globalThis.QRCode,t=s.domElement??document.createElement("div"),i=new 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45)"),m.addColorStop(1,"rgb(45, 45, 45)"),p.fillStyle=m,p.fillRect(0,0,u.width,u.height),p.globalCompositeOperation="source-over";let y=Math.min(s.width,s.height)*(e.logoSize||.25),_=y;if(d){const b=a.width/a.height;b>1?_=y/b:y=_*b;const w=n*s.width,R=Math.max(y,_),O=Math.round(R+w),M=Math.round(R+w),E=(u.width-R)/2,B=(u.height-R)/2;p.shadowColor=o,p.shadowBlur=i;const L=r,V=Math.round(E-w/2),$=Math.round(B-w/2);p.beginPath(),p.moveTo(V+L,$),p.lineTo(V+O-L,$),p.quadraticCurveTo(V+O,$,V+O,$+L),p.lineTo(V+O,$+M-L),p.quadraticCurveTo(V+O,$+M,V+O-L,$+M),p.lineTo(V+L,$+M),p.quadraticCurveTo(V,$+M,V,$+M-L),p.lineTo(V,$+L),p.quadraticCurveTo(V,$,V+L,$),p.fillStyle="#ffffff",p.closePath(),p.fill(),p.clip(),p.shadowColor="transparent";const T=(u.width-y)/2,U=(u.height-_)/2;p.drawImage(a,T,U,y,_)}const g=u.toDataURL("image/png"),v=document.createElement("img");return v.src=g,v.style.width="100%",v.style.height="auto",v}const Iw=x("debugdebug");let lm=!1;(x("noerrors")||x("nooverlaymessages"))&&(lm=!0);const ef="needle_engine_global_error_container";var ci=(s=>(s[s.Log=0]="Log",s[s.Warn=1]="Warn",s[s.Error=2]="Error",s))(ci||{});function Pb(){return kb}const hp=new Array;function jw(s){hp.push(s)}let tf=!1;function Bw(...s){if(!tf){tf=!0;try{for(let e=0;e<hp.length;e++)hp[e](...s)}catch(e){console.error(e)}tf=!1}}const Ob=console.error,Fw=function(...s){Ob.apply(console,s),Nw(s),Do(2,s),zw(...s)};function Mb(s){lm=!s,s?console.error=Fw:console.error=Ob}function Uw(s){return Mb(s)}let kb=0;function zw(...s){kb+=1,Bw(...s)}function Nw(s){if(Array.isArray(s))for(let e=0;e<s.length;e++){const t=s[e];typeof t=="string"&&t.startsWith("THREE.PropertyBinding: Trying to update node for track:")&&(s[e]="Some animated objects couldn't be found: see console for details")}}function Do(s,e,t,i){if(lm)return;const o=ae.Current?.domElement??document.querySelector("needle-engine");if(o){if(Array.isArray(e)){let r="";for(let a=0;a<e.length;a++){let l=e[a];l instanceof Error&&(l=l.message),typeof l!="object"&&(a>0&&(r+=" "),r+=l)}e=r}!e||e.length<=0||Vw(s,o,e)}}const Ll=new Map;function Vw(s,e,t){if(t==null)return;const i=Hw(e);if(i.childElementCount>=20){const a=i.lastElementChild;xy(a)}t.length>400&&(t=t.substring(0,400)+"...");const n=t;if(Ll.has(n))return;const o=Gw(s,t);i.prepend(o);const r=()=>{Ll.delete(n),xy(o)};Ll.set(n,r),setTimeout(r,1e4)}function $w(){Iw&&console.log("Clearing messages");for(const s of Ll.values())s?.call(s);Ll.clear()}const Ww=`
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+ basePath: `+i),n}return e}function Sb(s){if(s)return s=s.trim(),s=s.split("?")[0]?.split("#")[0],s}class xw{subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}writeCallbacks=[];constructor(e,t){this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}_applied=!1;_object;_prop;_wrapperProp;apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. This is not (yet) supported");const i=e[t];e[this._wrapperProp]=i,Object.defineProperty(e,t,{get:()=>e[this._wrapperProp],set:r=>{e[this._wrapperProp]=r;for(const a of this.writeCallbacks)a(r,this._prop)}})}revoke(){if(!this._applied||!this._object)return;this._applied=!1;const e=this._object,t=this._prop;Reflect.deleteProperty(e,t);const i=e[this._wrapperProp];e[t]=i,Reflect.deleteProperty(e,this._wrapperProp)}dispose(){this.revoke(),this.writeCallbacks.length=0,this._object=null}}class as{_watches=[];constructor(e,t){if(Array.isArray(t))for(const i of t)this._watches.push(new as(e,i));else this._watches.push(new xw(e,t))}subscribeWrite(e){for(const t of this._watches)t.subscribeWrite(e)}unsubscribeWrite(e){for(const t of this._watches)t.unsubscribeWrite(e)}apply(){for(const e of this._watches)e.apply()}revoke(){for(const e of this._watches)e.revoke()}dispose(){for(const e of this._watches)e.dispose();this._watches.length=0}}const Nr=Symbol("needle:watches");function Gd(s,e){if(!s[Nr])if(s instanceof c.Vector2)s[Nr]=new as(s,["x","y"]);else if(s instanceof c.Vector3)s[Nr]=new as(s,["x","y","z"]);else if(s instanceof c.Vector4||s instanceof c.Quaternion)s[Nr]=new as(s,["x","y","z","w"]);else return!1;return s[Nr].subscribeWrite(e),!0}function sm(s,e){if(!s)return;const t=s[Nr];t&&t.unsubscribeWrite(e)}exports.DeviceUtilities=void 0;(s=>{let e;function t(){if(e!==void 0)return e;const N=window.navigator.userAgent,K=/Windows|MacOS|Mac OS/.test(N),ee=/Windows NT/.test(N)&&/Edg/.test(N)&&!/Win64/.test(N);return e=K&&!ee&&!_()}s.isDesktop=t;let i;function n(){return i!==void 0?i:typeof window.orientation<"u"||navigator.userAgent.indexOf("IEMobile")!==-1?i=!0:i=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent)}s.isMobileDevice=n;function o(){return a()}s.isIPad=o;let r;function a(){return r!==void 0?r:r=/iPad/.test(navigator.userAgent)}s.isiPad=a;let l;function h(){return l!==void 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7
7
 
8
8
  @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
9
9
 
@@ -54,7 +54,7 @@ div[data-needle_engine_debug_overlay] .error strong {
54
54
  color: white;
55
55
  overflow: auto;
56
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  word-break: break-word;
57
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+ `,s.shadowRoot?s.shadowRoot.appendChild(t):s.appendChild(t);const i=document.createElement("style");return i.innerHTML=Ww,t.appendChild(i),t}}const Eb=Symbol("logtype"),pd=new Map;function xy(s){s.remove();const e=s[Eb],t=pd.get(e)??[];t.push(s),pd.set(e,t)}function Gw(s,e){if(pd.has(s)){const i=pd.get(s);if(i.length>0){const n=i.pop();return n.innerHTML=e,n}}const t=document.createElement("div");switch(t.setAttribute("data-id","__needle_engine_debug_overlay"),t.style.marginRight="5px",t.style.padding=".5em",t.style.backgroundColor="rgba(0,0,0,.9)",t.style.marginTop="5px",t.style.marginBottom="3px",t.style.borderRadius="8px",t.style.pointerEvents="all",t.style.userSelect="text",t.style.maxWidth="250px",t.style.whiteSpace="pre-wrap",t.style["backdrop-filter"]="blur(10px)",t.style["-webkit-backdrop-filter"]="blur(10px)",t.style.backgroundColor="rgba(20,20,20,.8)",t.style.boxShadow="inset 0 0 80px rgba(0,0,0,.2), 0 0 5px rgba(0,0,0,.2)",t.style.border="1px solid 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c.Vector3,100),Sy=Symbol("lastMatrixWorldUpdateKey");function X(s,e=null,t=!0){const i=e??hm.get();return s?s.parent?(t&&s.updateWorldMatrix(!0,!1),s.matrixWorldNeedsUpdate&&s[Sy]!==Date.now()&&(s[Sy]=Date.now(),s.updateMatrixWorld()),i.setFromMatrixPosition(s.matrixWorld),i):i.copy(s.position):i.set(0,0,0)}function ot(s,e){if(!s)return s;const t=hm.get();return e!==t&&t.copy(e),(s?.parent??s).worldToLocal(t),s.position.set(t.x,t.y,t.z),s}function Qo(s,e,t,i){const n=hm.get();return n.set(e,t,i),ot(s,n),s}const gd=new di(()=>new c.Quaternion,100),Bo=new c.Quaternion,sf=new c.Quaternion;function ue(s,e=null){if(!s)return gd.get().identity();const t=e??gd.get();return s.parent?(s.getWorldQuaternion(t),t):t.copy(s.quaternion)}function tn(s,e){if(!s)return;e!==Bo&&Bo.copy(e);const t=Bo;s?.parent?.getWorldQuaternion(sf),sf.invert();const n=sf.multiply(t);s.quaternion.set(n.x,n.y,n.z,n.w)}function dm(s,e,t,i,n){Bo.set(e,t,i,n),tn(s,Bo)}const sS=new di(()=>new c.Vector3,100),oS=new c.Vector3;function je(s,e=null){return e||(e=sS.get()),s?s.parent?(s.getWorldScale(e),e):e.copy(s.scale):e.set(0,0,0)}function ua(s,e){if(!s)return;if(!s.parent){s.scale.copy(e);return}const t=oS;s.parent.getWorldScale(t),s.scale.copy(e),s.scale.divide(t)}const rS=new c.Vector3,Cy=new c.Quaternion;function aS(s){return ue(s,Cy),rS.set(0,0,1).applyQuaternion(Cy)}const lS=new di(()=>new c.Vector3,100),Py=new c.Quaternion;function Db(s,e){return e||(e=lS.get().set(0,0,1)),ue(s,Py),e.applyQuaternion(Py)}const Oy=new c.Euler,My=new c.Euler,cS=new c.Vector3;function um(s){const e=gd.get();return s.getWorldQuaternion(e),My.setFromQuaternion(e),My}function fm(s,e){const t=gd.get();tn(s,t.setFromEuler(e))}function qd(s){const e=um(s),t=cS;return t.set(e.x,e.y,e.z),t.x=D.toDegrees(t.x),t.y=D.toDegrees(t.y),t.z=D.toDegrees(t.z),t}function Ib(s,e){yc(s,e.x,e.y,e.z,!0)}function yc(s,e,t,i,n=!0){n&&(e=D.toRadians(e),t=D.toRadians(t),i=D.toRadians(i)),Oy.set(e,t,i),Bo.setFromEuler(Oy),tn(s,Bo)}function yd(s,e=!0){s&&(e?(function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()})(s):s.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function hS(s){let e=s?.name||"";if(!s)return e;let t=s.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function jb(s){if(s){const e=s;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class _d extends c.ShaderMaterial{static vertex=`
58
58
  varying vec2 vUv;
59
59
  void main(){
60
60
  vUv = uv;
@@ -79,7 +79,7 @@ void main(){
79
79
  // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
80
80
  // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
81
81
  }
82
- }`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class Ks{static planeGeometry=new c.PlaneGeometry(2,2,1,1);static renderer=new c.WebGLRenderer({antialias:!1,alpha:!0});static perspectiveCam=new c.PerspectiveCamera;static orthographicCam=new c.OrthographicCamera;static scene=new c.Scene;static blitMaterial=new _d;static mesh=new c.Mesh(Ks.planeGeometry,Ks.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=_d.vertex;const o=this.mesh;o.material=i,o.frustumCulled=!1,this.scene.children.length=0,this.scene.add(o),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new c.Texture(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:o=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:h=!0}=i||{};this.blitMaterial.reset(),o.uniforms.map&&(o.uniforms.map.value=e),o.uniforms.flipY&&(o.uniforms.flipY.value=r),a?(o.uniforms.writeDepth=new c.Uniform$1(!0),o.uniforms.depthTexture.value=a):(o.uniforms.writeDepth=new c.Uniform$1(!1),o.uniforms.depthTexture.value=null),o.needsUpdate=!0,o.uniformsNeedUpdate=!0;const d=this.mesh;d.material=o,d.frustumCulled=!1,this.scene.children.length=0,this.scene.add(d);const u=n.getRenderTarget(),p=n.getContext(),m=p.getParameter(p.DEPTH_TEST),y=p.getParameter(p.DEPTH_WRITEMASK),_=p.getParameter(p.DEPTH_FUNC);l?n.getContext().enable(n.getContext().DEPTH_TEST):n.getContext().disable(n.getContext().DEPTH_TEST),n.state.buffers.depth.setMask(h),n.setClearColor(new 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144
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i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":Xe&&Se("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":Xe&&Se("Create Pointer move"),this.onMove(e);break;case"pointerup":Xe&&Se("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(Xe&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(Xe&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new yl("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new yl("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new yl("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);Xe&&Se(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Zn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),o=new Zn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(o)};onPointerCancel=e=>{this.context.isInAR||(Xe&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Zn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,Xe&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Zn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Zn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=new Zn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(o),this._pointerIds[n]=-1}};tempNearPlaneVector=new c.Vector3;tempFarPlaneVector=new c.Vector3;tempLookMatrix=new c.Matrix4;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new c.Object3D,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const o=this.context.mainCamera;if(o){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(o),a.unproject(o);const l=o.worldUp||F(0,1,0).applyQuaternion(ue(o));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,o=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return Xe&&!o&&console.log("Not in rect",t,i,n),o}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,Xe?e:""),Xe&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new c.Vector3);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){Xe&&console.log(e.pointerType,"UP",t,"was not down");return}Xe&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let l=this._pointerEventsPressed.length-1;l>=0;l--)if(this._pointerEventsPressed[l].pointerId===t){this._pointerEventsPressed.splice(l,1);break}if(!this._pointerPositionDown[t]){Xe&&he("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const n=this._pointerUpTime[t],o=this._pointerDownTime[t],r=this.context.time.realtimeSinceStartup,a=r-o;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=r,a<1){let l=e.clientX-this._pointerPositionDown[t].x,h=e.clientY-this._pointerPositionDown[t].y,d=0;if(e.isSpatial&&e.clientZ!=null&&(d=e.clientZ-this._pointerPositionDown[t].z,l*=200,h*=200,d*=200),Math.abs(l)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const u=r-n;Xe&&console.log("CLICK",t,l,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new c.Vector2);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new c.Vector2);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let o=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const d=e.source;o===0&&d.movementX!==0&&(o=d.movementX||0),r===0&&d.movementY!==0&&(r=d.movementY||0)}n.x+=o,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new c.Vector2);const h=this._pointerPositionsRC[t];h.set(a,l),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(Xe&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=z.Current;try{z.Current=this.context,this.dispatchEvent(e)}finally{z.Current=t}}}const na=new c.Matrix4().makeRotationY(Math.PI),ki=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI),IS=x("debugwebxr");class jS{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new c.Object3D,this.gameObject.name="Implicit XR Rig",IS){const e=Mm(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const $n=x("debugwebxr"),mh=x("debugcustomgesture"),BS="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",FS="generic-trigger",US=new c.Quaternion().setFromEuler(new c.Euler(c.MathUtils.degToRad(0),c.MathUtils.degToRad(-90),c.MathUtils.degToRad(-90))),zS=new c.Vector3(.04,-.04,0);class xm{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new c.Matrix4;_gripPosition=new c.Vector3;_gripQuaternion=new c.Quaternion;_linearVelocity=new c.Vector3;_rayPositionRaw=new c.Vector3;_rayRotationRaw=new c.Quaternion;_rayMatrix=new c.Matrix4;_rayPosition=new c.Vector3;_rayQuaternion=new c.Quaternion;get gripPosition(){return F(this._gripPosition)}get gripQuaternion(){return Ht(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return F(this._linearVelocity).applyQuaternion(ki)}get rayPosition(){return F(this._rayPosition)}get rayQuaternion(){return Ht(this._rayQuaternion)}get gripWorldPosition(){return F(this._gripWorldPosition)}_gripWorldPosition=new c.Vector3;get gripWorldQuaternion(){return Ht(this._gripWorldQuaternion)}_gripWorldQuaternion=new c.Quaternion;get rayWorldPosition(){return F(this._rayWorldPosition)}_rayWorldPosition=new c.Vector3;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return Ht(this._rayWorldQuaternion)}_rayWorldQuaternion=new c.Quaternion;get pinchPosition(){return F(this._pinchPosition)}_pinchPosition=new c.Vector3;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?ue(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(ki),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(F(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=F(0,1,0).applyQuaternion(e.quaternion),i=F(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new c.AxesHelper(.15);_debugGripAxesHelper=new c.AxesHelper(.07);_debugRayAxesHelper=new c.AxesHelper(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new c.Object3D,this._object.name=`NeedleXRController_${i}`,$n&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new c.Object3D,this._raySpaceObject=new c.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new c.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){I.DrawSphere(this.rayWorldPosition,.003),I.DrawDirection(this.rayWorldPosition,F(0,0,10).applyQuaternion(this.rayWorldQuaternion));const t=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
146
146
  `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
147
147
  C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
@@ -151,7 +151,7 @@ Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),n+=`
151
151
  [axes `+o.axes.length+"]: "+o.axes.map(a=>a.toPrecision(1)).join(","),n+=`
152
152
  `+r}if(this._layout){n+=`
153
153
  Layout: `;for(const o of Object.keys(this._layout.components||{})){const r=this.getStick(o),a=this._layout.components[o]?.gamepadIndices,l=a?Object.entries(a).map(h=>h[0][0].toUpperCase()+h[0].slice(1)+"="+h[1]).join(","):"";n+=`
154
- ${o}: ${this._layout.components[o]?.type} [${l}] (${r.x.toPrecision(2)},${r.y.toPrecision(2)})`}}I.DrawLabel(t,n,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,o=null,r=null;if(t){const d=t.transform;this._rayMatrix.fromArray(d.matrix).premultiply(na),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,F(1,1,1)),o=F(d.position),r=Ht(d.orientation),this._rayPositionRaw.copy(o),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const d=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(d){const u=d.transform;if(i=F(u.position),n=Ht(u.orientation),this._gripMatrix.fromArray(u.matrix).premultiply(na),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),"linearVelocity"in d&&d.linearVelocity){const p=d.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let d=!1;const u=a.get("wrist"),p=u&&this.getHandJointPose(u,e);if(p){d=!0;const _=p.transform.position,g=p.transform.orientation;this._object.position.set(_.x,_.y,_.z),this._object.quaternion.set(g.x,g.y,g.z,g.w).multiply(ki)}d||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(ki));const m=a.get("middle-finger-metacarpal"),y=m&&this.getHandJointPose(m,e);y&&(this._gripMatrix.fromArray(y.transform.matrix).premultiply(na),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),i=F().copy(y.transform.position),n=Ht().copy(y.transform.orientation),n.multiply(US),i.add(F(zS).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(ki)):o&&r&&(this._object.position.copy(o),this._object.quaternion.copy(r).multiply(ki));$n&&(o&&r&&(this._raySpaceObject?.position.copy(o),this._raySpaceObject?.quaternion.copy(r).multiply(ki)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(ki)));const l=this.xr.context.mainCamera?.parent,h=l?ue(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(ki),h&&this._gripWorldQuaternion.premultiply(h)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,$n&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new Dy(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],o=this._needleGamepadButtons[e]||new Dy(e,t);return i&&(o.pressed=i.pressed,o.value=i.value,o.touched=i.touched),n&&(o.isDown=n.isDown,o.isUp=n.isUp),this._needleGamepadButtons[e]=o,o}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let o=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;o*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:o,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=se.fetchProfile(this.inputSource,BS,FS);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new se.MotionController(this.inputSource,t.profile,t.assetPath||"");const n=t.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const o in this._layout.components){const r=this._layout.components[o];this._layout.gamepad[r.gamepadIndices.button]=o}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!mh&&($n&&I.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(xe.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(mh||this.inputSource===e.inputSource&&this.emitPointerEvent(xe.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&($n&&I.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(xe.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(xe.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new Ly;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const o=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&o){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),($n||mh)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const o=this.xr.context.mainCamera?.parent;if(o&&this._pinchPosition.applyMatrix4(o.matrixWorld),n!==0){const l=this.states.pinch||new Ly,h=(.02+.01)*1.5;l.value=1-(n-.02)/h;const d=n<.02-.01,u=n>.02+.01;d&&!l.pressed?(mh&&console.log("pinch start",n),l.isDown=!0,l.isUp=!1,l.pressed=!0):u&&l.pressed?(l.isDown=!1,l.isUp=!0,l.pressed=!1):(l.isDown=!1,l.isUp=!1),this.states.pinch=l}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new c.Vector3;_lastPointerMoveQuaternion=new c.Quaternion;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),$n&&I.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let i=this.xr.context.input.getFirstPressedButtonForPointer(this.index);i===void 0&&(i=0);const n=this.gamepad?.buttons[i]?.value;this.emitPointerEvent("pointermove",i,"none",!1,null,n)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,o=null,r){if(!this.emitEvents){$n&&e!==xe.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=z.Current;z.Current=this.xr.context,$n&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Zn(e,o,this.pointerInit)),z.Current=a}}}class Ly{isDown=!1;isUp=!1;pressed=!1;value=0}class Dy{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var mp=(s=>(s.Visible="application-visible",s.Hidden="application-hidden",s.MuteChanged="application-mutechanged",s))(mp||{});let bd=!1;const Kr=[];function rr(){if(bd)return;A()&&console.debug("User interaction registered: audio can now be played"),bd=!0;const s=[...Kr];Kr.length=0,s.forEach(e=>e())}document.addEventListener("mousedown",rr);document.addEventListener("pointerup",rr);document.addEventListener("click",rr);document.addEventListener("dragstart",rr);document.addEventListener("touchend",rr);document.addEventListener("keydown",rr);class sn extends EventTarget{static get userInteractionRegistered(){return bd}static registerWaitForAllowAudio=sn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(bd){e();return}Kr.indexOf(e)===-1&&Kr.push(e)}}static unregisterWaitForInteraction(e){const t=Kr.indexOf(e);t!==-1&&Kr.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const sa=new Map,Zr=new Map;let Iy=0;function ds(s,e,t){if(sa.has(e)||sa.set(e,new Array),sa.get(e).push({method:s,options:{once:!1,...t}}),Iy<30){const i=Zr.get(e);i&&i?.length>100&&(Iy+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
154
+ ${o}: ${this._layout.components[o]?.type} [${l}] (${r.x.toPrecision(2)},${r.y.toPrecision(2)})`}}I.DrawLabel(t,n,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,o=null,r=null;if(t){const d=t.transform;this._rayMatrix.fromArray(d.matrix).premultiply(na),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,F(1,1,1)),o=F(d.position),r=Ht(d.orientation),this._rayPositionRaw.copy(o),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const d=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(d){const u=d.transform;if(i=F(u.position),n=Ht(u.orientation),this._gripMatrix.fromArray(u.matrix).premultiply(na),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),"linearVelocity"in d&&d.linearVelocity){const p=d.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let d=!1;const u=a.get("wrist"),p=u&&this.getHandJointPose(u,e);if(p){d=!0;const b=p.transform.position,g=p.transform.orientation;this._object.position.set(b.x,b.y,b.z),this._object.quaternion.set(g.x,g.y,g.z,g.w).multiply(ki)}d||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(ki));const m=a.get("middle-finger-metacarpal"),y=m&&this.getHandJointPose(m,e);y&&(this._gripMatrix.fromArray(y.transform.matrix).premultiply(na),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),i=F().copy(y.transform.position),n=Ht().copy(y.transform.orientation),n.multiply(US),i.add(F(zS).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(ki)):o&&r&&(this._object.position.copy(o),this._object.quaternion.copy(r).multiply(ki));$n&&(o&&r&&(this._raySpaceObject?.position.copy(o),this._raySpaceObject?.quaternion.copy(r).multiply(ki)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(ki)));const l=this.xr.context.mainCamera?.parent,h=l?ue(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(ki),h&&this._gripWorldQuaternion.premultiply(h)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,$n&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new Dy(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],o=this._needleGamepadButtons[e]||new Dy(e,t);return i&&(o.pressed=i.pressed,o.value=i.value,o.touched=i.touched),n&&(o.isDown=n.isDown,o.isUp=n.isUp),this._needleGamepadButtons[e]=o,o}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let o=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;o*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:o,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=se.fetchProfile(this.inputSource,BS,FS);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new se.MotionController(this.inputSource,t.profile,t.assetPath||"");const n=t.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const o in this._layout.components){const r=this._layout.components[o];this._layout.gamepad[r.gamepadIndices.button]=o}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!mh&&($n&&I.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(xe.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(mh||this.inputSource===e.inputSource&&this.emitPointerEvent(xe.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&($n&&I.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(xe.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(xe.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new Ly;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const o=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&o){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),($n||mh)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const o=this.xr.context.mainCamera?.parent;if(o&&this._pinchPosition.applyMatrix4(o.matrixWorld),n!==0){const l=this.states.pinch||new Ly,h=(.02+.01)*1.5;l.value=1-(n-.02)/h;const d=n<.02-.01,u=n>.02+.01;d&&!l.pressed?(mh&&console.log("pinch start",n),l.isDown=!0,l.isUp=!1,l.pressed=!0):u&&l.pressed?(l.isDown=!1,l.isUp=!0,l.pressed=!1):(l.isDown=!1,l.isUp=!1),this.states.pinch=l}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new c.Vector3;_lastPointerMoveQuaternion=new c.Quaternion;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),$n&&I.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let i=this.xr.context.input.getFirstPressedButtonForPointer(this.index);i===void 0&&(i=0);const n=this.gamepad?.buttons[i]?.value;this.emitPointerEvent("pointermove",i,"none",!1,null,n)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,o=null,r){if(!this.emitEvents){$n&&e!==xe.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=z.Current;z.Current=this.xr.context,$n&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Zn(e,o,this.pointerInit)),z.Current=a}}}class Ly{isDown=!1;isUp=!1;pressed=!1;value=0}class Dy{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}var mp=(s=>(s.Visible="application-visible",s.Hidden="application-hidden",s.MuteChanged="application-mutechanged",s))(mp||{});let bd=!1;const Kr=[];function rr(){if(bd)return;A()&&console.debug("User interaction registered: audio can now be played"),bd=!0;const s=[...Kr];Kr.length=0,s.forEach(e=>e())}document.addEventListener("mousedown",rr);document.addEventListener("pointerup",rr);document.addEventListener("click",rr);document.addEventListener("dragstart",rr);document.addEventListener("touchend",rr);document.addEventListener("keydown",rr);class sn extends EventTarget{static get userInteractionRegistered(){return bd}static registerWaitForAllowAudio=sn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(bd){e();return}Kr.indexOf(e)===-1&&Kr.push(e)}}static unregisterWaitForInteraction(e){const t=Kr.indexOf(e);t!==-1&&Kr.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}const sa=new Map,Zr=new Map;let Iy=0;function ds(s,e,t){if(sa.has(e)||sa.set(e,new Array),sa.get(e).push({method:s,options:{once:!1,...t}}),Iy<30){const i=Zr.get(e);i&&i?.length>100&&(Iy+=1,console.warn(`You have ${i.length} methods registered for Event ${e}.
155
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156
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  This might be a performance issue!
157
157
  Consider unregistering the methods when they are not needed anymore!
@@ -163,8 +163,8 @@ or by using the once option like onStart(()=>{}, { once:true }).
163
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  See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function oo(s,e){const t=Zr.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===s){t.splice(n,1);return}}const i=sa.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===s){i.splice(n,1);return}}}function pn(s,e){e===re.ContextCreated&&gp.delete(s),Kb(s,e)}function Kb(s,e){e===pe.Start&&sa.get(re.ContextCreated)&&Kb(s,re.ContextCreated);const t=e===pe.Start||e===re.ContextCreated,i=Zr.get(e);i&&i.length>0&&By(s,i,t);const n=sa.get(e);if(n&&n.length>0){const o=[...n];n.length=0,By(s,o,t),o.length>0&&(Zr.has(e)||Zr.set(e,new Array),Zr.get(e).push(...o))}}const gh=new Array,jy={context:null};function By(s,e,t){gh.length=0;for(let n=0;n<e.length;n++)gh.push(e[n]);let i=gp.get(s);for(let n=0;n<gh.length;n++){const o=gh[n];let r=!0;if(i&&i.has(o)&&(r=!1),r)try{jy.context=s,o.method?.call(jy,s)}catch(a){console.error("Error in lifecycle method",a)}if(o.options?.once){for(let a=0;a<e.length;a++)if(e[a]===o){e.splice(a,1);break}}else t&&(i||(i=new Set,gp.set(s,i)),i.add(o))}}const gp=new WeakMap,wm={};function Sm(s,e){wm[s]=e}function Zb(s){const e=s.getBufferIdentifier(),t=wm[e];return t(s)}function Jb(s){return typeof s.guid=="function"?s.guid():null}let Cm;function NS(){return Cm}function VS(s){Cm=s}function e0(s,e){return e||(e={}),e={...Cm,...e},s?new se.$70d766613f57b014$export$2e2bcd8739ae039(s,e):new se.$70d766613f57b014$export$2e2bcd8739ae039(e)}async function Fy(){const s=await Promise.resolve().then(()=>require("./vendor-CPuBPspY.umd.cjs")).then(e=>e.bundler);return console.log(s),s.default===void 0?s:s.default}class t0{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await Fy(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new WS(i)})}async trySetupClient(e){const t=await Fy();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class $S{_peer;constructor(e){this._peer=e}}class WS extends $S{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var Yi=(s=>(s[s.OnConnection=0]="OnConnection",s[s.OnRoomJoin=1]="OnRoomJoin",s[s.Queued=2]="Queued",s[s.Immediate=3]="Immediate",s))(Yi||{});const Uy="https://urls.needle.tools/default-networking-backend/index";let wi="wss://networking.needle.tools/socket";const zt=!!x("debugnet"),_l=!!(zt||x("debugowner")),yh=x("debugnetbin");var i0=(s=>(s.ConnectionInfo="connection-start-info",s))(i0||{}),Q=(s=>(s.Join="join-room",s.Leave="leave-room",s.JoinedRoom="joined-room",s.LeftRoom="left-room",s.UserJoinedRoom="user-joined-room",s.UserLeftRoom="user-left-room",s.RoomStateSent="room-state-sent",s))(Q||{});class HS{room;viewId;allowEditing;inRoom}class GS{room}class qS{userId}var n0=(s=>(s.RequestHasOwner="request-has-owner",s.ResponseHasOwner="response-has-owner",s.RequestIsOwner="request-is-owner",s.ResponseIsOwner="response-is-owner",s.RequestOwnership="request-ownership",s.GainedOwnership="gained-ownership",s.RemoveOwnership="remove-ownership",s.LostOwnership="lost-ownership",s.GainedOwnershipBroadcast="gained-ownership-broadcast",s.LostOwnershipBroadcast="lost-ownership-broadcast",s))(n0||{});class Pm{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(_l&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return _l&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(_l&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(_l&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class s0{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new t0),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return zt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),zt&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Yi.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Yi.Queued){if(t===null&&(t={}),i===Yi.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){yh&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Yi.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&zt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==wi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?wi=t:yb()&&(wi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,wi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(wi===void 0&&(console.log("Fetch default backend url: "+Uy),wi=await(await fetch(Uy)).text()),wi===void 0){n(!1);return}console.debug(`⊡ Connecting to networking backend on
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  `+wi);const o=await Promise.resolve().then(()=>require("./vendor-CPuBPspY.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(wi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||zt?console.log(`⊞ Connected to networking backend
165
165
  `+wi):console.debug("⊞ Connected to networking backend",wi),n(!0),this.onSendQueued(Yi.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";wi?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("⊠ Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("→ Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){zt&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){yh&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new se.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=Zb(n),l=Jb(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(zt&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(zt&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(yh||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
166
- ${a.href}`)}this.onSendQueued(Yi.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(yh||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),zt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(zt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":zt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),zt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Yi.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));zt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const jl=x("debugwebxr");class rf{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{jl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(jl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),jl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class o0{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(jl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new rf(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new rf(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(jl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new rf(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class zy{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=D.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var Yo=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(Yo||{});class ar{static createText(e,t){let i=null;const n=t?.font||QS(t?.familyFamily||null);n instanceof q.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new q.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=XS(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",YS(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function XS(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,y)=>{const _=[];return _.push(new c.Vector2(d[u]/s,d[u+1]/e)),_.push(new c.Vector2(d[p]/s,d[p+1]/e)),_.push(new c.Vector2(d[m]/s,d[m+1]/e)),_.push(new c.Vector2(d[y]/s,d[y+1]/e)),_}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const _h=new Map;function QS(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(_h.has(e)){const n=_h.get(e);if(n)return n}const t=new q.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{_h.set(e,r),n(r)},void 0,o)});return _h.set(e,i),i}let af=!1,lf=null;function YS(s,e){if(lf===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=ne.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),af=!0,lf=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),Vy())).finally(()=>{af=!1})}if(af){const t=Vy();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&Ny(i,e),s.add(t)}lf.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),Ny(n,e)),s.add(i)})}function Ny(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function Vy(){return new c.Group().add(ar.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class ma{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new ma(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await In(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await In(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new c.Color(0),this._scene.add(new c.GridHelper(5,10,1118481,1118481));const e=new c.DirectionalLight(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new c.DirectionalLight(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new c.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let o=0;o<100;o++){const r=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new c.Color(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=D.random(0,1)>.5?Yo.Sphere:Yo.Cube,l=ar.createPrimitive(a,{material:r});l.position.x=D.random(-n,n),l.position.y=D.random(-2,n),l.position.z=D.random(-n,n),l.rotation.x=D.random(0,Math.PI*2),l.rotation.y=D.random(0,Math.PI*2),l.rotation.z=D.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const h=l.position.distanceTo(this._camera.position)-l.scale.x;h<1&&l.position.multiplyScalar(1+1/h),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const o=this._objects[n];o.position.y+=Math.sin(i+n*.5)*.005,o.rotateY(.002)}}}var Yl;(s=>{const e=[];function t(){if(!e?.length)return!1;for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(Yl||(Yl={}));const De=x("debugwebxr"),$y=x("stats");let cf=0;function KS(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}ZS();async function ZS(){if(x("debugasap")){let s=globalThis["needle:XRSession"];if(s instanceof Promise){delete globalThis["needle:XRSession"],ae.addContextCreatedCallback(async e=>{if(!s)return;Fo(!0);const t=await s;if(t){const i=G.getDefaultSessionInit("immersive-vr");G.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");s=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{Fo(!0),console.log("Received Session Granted..."),await In(100);const s=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(r0()&&(await ma.start(s||"immersive-vr",t||G.getDefaultSessionInit("immersive-vr")),await tC(),i=await ma.handoff()),i)G.setSession(i.mode,i.session,i.init,z.Current);else if(s&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);G.start(s,n).catch(o=>console.warn(o))}else G.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function JS(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function eC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Om=new Set;ae.registerCallback(re.ContextCreationStart,async s=>{Om.add(s.context)});ae.registerCallback(re.ContextCreated,async s=>{Om.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;iC(e)});function r0(){return Om.size>0}function tC(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!r0()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&A()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&G.active&&G.stop()});function iC(s){if(s)switch(s?.toLowerCase()){case"ar":sn.registerWaitForInteraction(()=>{G.start("ar")});break}}const bh=Symbol("initial-fov");class G{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new o0(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(De&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>G.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(exports.DeviceUtilities.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return Yl.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(A()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await ma.start(e,t||G.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(De||A())&&he("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=z.Current),i||(i=ae.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=KS(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await ma.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;De?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.onBeforeXR(e,t);for(const a of this._sessionRequestStartListeners)a({mode:e,init:t});De&&Se("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a.code),a.code===9&&he("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&he("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const a of this._sessionRequestEndListeners)a({mode:e,init:t,newSession:o||null});return o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new G(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),De?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(De&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):De&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{De&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return G._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Ko(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return F(0,0,0);const t=F(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(Ht(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Ko(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}De&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=F(i.transform.position),o=Ht(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(na),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(ki);const a=ue(r.parent);a.premultiply(ki),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=F(e.position);t.applyMatrix4(na);const i=Ht(e.orientation);return i.premultiply(ki),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){JS(e,n.init),this.session=t,this.mode=e,this.context=i,(De||x("console"))&&Fo(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,ds(this.onBefore,pe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=X(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=ue(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=je(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[bh]=this.context.mainCamera.fov)),this._defaultRig=new jS,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):De&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new xm(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(o,r)=>{if(o.inputSource===e){De&&console.log("Disconnecting controller",o.index);const a=r.indexOf(o);a>=0&&r.splice(a,1),this.invokeControllerEvent(o,this._controllerRemoved,"removed");const l={xr:this,controller:o,change:"removed"};for(const h of this._xr_scripts)h.onXRControllerRemoved&&h.onXRControllerRemoved(l);o.onDisconnected()}},i=[...this.controllers];for(let o=i.length-1;o>=0;o--){const r=i[o];t(r,this.controllers)}const n=[...this._newControllers];for(let o=n.length-1;o>=0;o--){const r=n[o];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),eC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,oo(this.onBefore,pe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),Qb({session:this});for(const o of G._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&ot(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&tn(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&ua(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof c.PerspectiveCamera&&this.context.mainCamera[bh]&&(this.context.mainCamera.fov=this.context.mainCamera[bh],this.context.mainCamera[bh]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Fo(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(De&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=Ft(this.context.scene.children);if(o){const r=o.getSize(F());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(F());l.y=a.position.y,a.lookAt(l)}}}Xb({session:this}),rr();for(const o of G._xrStartListeners)o(i);const n=[...this._xr_scripts];De&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}De&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Fo(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(De)for(const e of this.controllers)e.onRenderDebug();if((De||$y)&&this.rig&&(cf++,cf>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,De||$y)for(const o of this.controllers)n+=`
167
- ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;cf=0,I.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(De&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){De&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=je(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,De&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new zy),this._transition}fadeTransition(){return this._transition||(this._transition=new zy),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const hf=x("debugwebxr");class a0{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(hf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new Y("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(hf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new Y("",t,e)),!i.rightHand&&n.includes("right")&&(hf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new Y("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class Z extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=D.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=D.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new Z(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new Z(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new Z(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new Z(e[0],e[1],e[2],e[3]);if(e.length===3)return new Z(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new Z(e)}}const bt=new c.Vector3,Wy=new c.Vector3,Hy=new c.Quaternion,nC=x("debuggizmos"),Gi=8947848,df=32;class I{constructor(){}static enabled=!0;static isGizmo(e){return e[yp]!==void 0}static setVisible(e){for(const t of Si.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!I.enabled)return null;o||(o=Gi);const l=G.active?.rigScale??1,h=Si.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Gi,n=0,o=!0){if(!I.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),bt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+bt.x,e.y+bt.y,e.z+bt.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Qi(r.material,i)}static DrawDirection(e,t,i=Gi,n=0,o=!0,r=1){if(!I.enabled)return;const a=Si.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(bt.set(0,0,-r),Hy.set(t.x,t.y,t.z,t.w),bt.applyQuaternion(Hy)):(bt.set(t.x,t.y,t.z),bt.multiplyScalar(r)),l.setXYZ(1,e.x+bt.x,e.y+bt.y,e.z+bt.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,Qi(a.material,i)}static DrawLine(e,t,i=Gi,n=0,o=!0){if(!I.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Qi(r.material,i)}static DrawCircle(e,t,i,n=Gi,o=0,r=!0){if(!I.enabled)return;const a=Si.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,bt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,Qi(a.material,n)}static DrawWireSphere(e,t,i=Gi,n=0,o=!0){if(!I.enabled)return;const r=Si.getSphere(t,n,!0);Qo(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Qi(r.material,i)}static DrawSphere(e,t,i=Gi,n=0,o=!0){if(!I.enabled)return;const r=Si.getSphere(t,n,!1);Qo(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,Qi(r.material,i)}static DrawWireBox(e,t,i=Gi,n=0,o=!0,r=void 0){if(!I.enabled)return;const a=Si.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,Qi(a.material,i)}static DrawWireBox3(e,t=Gi,i=0,n=!0){if(!I.enabled)return;const o=Si.getBox(i);o.position.copy(e.getCenter(bt)),o.scale.copy(e.getSize(bt)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,Qi(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Gi,n=0,o=!0,r=!1){if(!I.enabled)return;const a=Si.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),bt.set(t.x,t.y,t.z).sub(Wy.set(e.x,e.y,e.z)).normalize());const h=bt.set(t.x,t.y,t.z).sub(Wy.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,Qi(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Si.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,Qi(t.material,e.color??Gi)}}const sC=new c.BoxGeometry(1,1,1);function Mm(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(sC);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function Qi(s,e){if(Array.isArray(s)){for(const i of s)Qi(i,e);return}const t=e instanceof Z?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const yp=Symbol("GizmoCache");class Si{static familyName="needle-gizmos";static ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{J.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),nC&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new J.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(z.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(z.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(df*3),3),t.geometry.setAttribute("position",i);const n=F(0,1,0),o=F(0,0,1),r=F(o);r.cross(n).normalize();const a=F(r),l=Math.PI*2/(df-1);for(let h=0;h<df+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(z.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(z.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(z.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[yp]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(z.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,J.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof J.__webpack_exports__default.MeshUIBaseElement){if(Ko(n))continue;const o=e.isInVR,r=!1,a=!o;gc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),Ko(r)!=!0&&r[yp].push(r))}}}const It=x("debugphysics"),Gy=new c.Layers;class ro{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){Gy.set(e),this.layerMask=Gy}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class km{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class ga{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new ro;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){It&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return It&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),It&&console.time("raycast"),o.length=0,ga._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),ga._raycasting--,It&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||I.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}if(r&&(l&&qy(l)||(r=!1)),r){const h=ne.getRaycastMesh(o);h&&(a.geometry=h);const d=i.length;let u=!0;if(n.precise===!1&&(u=!1),u||=l.getAttribute("position")?.array?.length<64,a instanceof q.GroundedSkybox&&(u=!1),!u&&rC(a,e,i)||(n.useAcceleratedRaycast!==!1?vd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),It&&i.length!=d){const p=i[i.length-1],m=h?8969557:7798784;I.DrawWireSphere(p.point,.1,m,1,!1),I.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:m})}a.geometry=l}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!I.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&qy(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(vd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const y=X(e),_=y.distanceTo(m.center),g=new km(e,_,y);if(o.push(g),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function qy(s){return!(s.index&&s.index.array.length<3)}const wo=new c.Sphere,vh=new c.Plane,oC=new c.Matrix3;function rC(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){vh.setFromNormalAndCoplanarPoint(F(0,1,0),F(0,-l.position.y,0)),vh.applyMatrix4(l.matrixWorld,oC);const u=o.ray.intersectPlane(vh,F());if(u){wo.copy(h),wo.applyMatrix4(l.matrixWorld);const m=F(u).sub(o.ray.origin).length(),y=wo.radius*.5;m<y&&r.push({distance:m,point:u,object:l,normal:vh.normal.clone()})}return}wo.copy(h),wo.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(wo,F());if(d){const u=F(d).sub(o.ray.origin),p=u.length();if(p>wo.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var vd;(s=>{function e(v,b,w,R,O){if(!b.geometry||!b.geometry.hasAttribute("position"))return!1;const M=b.geometry;if(b?.isSkinnedMesh){const E=b,B=E.bvhNeedsUpdate;if(!E.staticGenerator)a(),o&&(E.staticGenerator=new o(b),E.staticGenerator.applyWorldTransforms=!1,E.staticGeometry=E.staticGenerator.generate(),M.boundsTree=r?.call(E.staticGeometry),E.staticGeometryLastUpdate=performance.now()+Math.random()*200,E.bvhNeedsUpdate=!0);else if(M.boundsTree&&(E.autoUpdateMeshBvhInterval!==void 0&&E.autoUpdateMeshBvhInterval>=0||B===!0)){const L=performance.now(),V=L-E.staticGeometryLastUpdate,$=E.autoUpdateMeshBvhInterval??100;(B||V>$)&&(It&&console.warn(`Physics: updating skinned mesh bvh for ${b.name} after ${V.toFixed(2)}ms`),E.bvhNeedsUpdate=!1,E.staticGeometryLastUpdate=L,E.staticGenerator?.generate(E.staticGeometry),M.boundsTree.refit())}}else if(!M.boundsTree){h||g();let E=!0;if((R.xr||M[m]===!1||M.getAttribute("position")?.isInterleavedBufferAttribute||M.index&&M.index?.isInterleavedBufferAttribute)&&(E=!1),E&&u){if(M[p]===void 0){let B=null;if(_.length>0){const L=_.shift();L&&!L.running&&(B=L)}if(!B&&y.length<3&&(B=new u,y.push(B)),B!=null&&!B.running){const L=b.name;It&&console.log("<<<< worker start",L,B),M[p]="queued",performance.mark("bvh.create.start");const V=M.clone();try{B.generate(V).then($=>{M[p]="done",M.boundsTree=$}).catch($=>{M[p]="failed - "+$?.message,M[m]=!1,It&&console.error("Failed to generate mesh bvh on worker",$)}).finally(()=>{It&&console.log(">>>>> worker done",L,{hasBoundsTre:M.boundsTree!=null}),_.push(B),V.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch($){console.error("Failed to generate mesh bvh on worker",$)}}else It&&console.warn("No worker available")}}else(!d||!E)&&(a(),n&&(performance.mark("bvh.create.start"),M.boundsTree=new n(M),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(v instanceof c.Raycaster){const E=v,B=b.raycast;if(M.boundsTree)a(),i&&(b.acceleratedRaycast||(b.acceleratedRaycast=i.bind(b),It&&console.debug(`Physics: bind acceleratedRaycast fn to "${b.name}"`)),b.raycast=b.acceleratedRaycast);else if(It&&console.warn("No bounds tree found for mesh",b.name,{workerTask:M[p],hasAcceleratedRaycast:i!=null}),O.allowSlowRaycastFallback===!1&&(M.getAttribute("position")?.array?.length??0)>2e3)return It&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const L=E.firstHitOnly;return E.firstHitOnly=!1,E.intersectObject(b,!1,w),E.firstHitOnly=L,b.raycast=B,!0}else if(v instanceof c.Sphere){const E=M.boundsTree;if(E){const B=v;if(l.copy(b.matrixWorld).invert(),B.applyMatrix4(l),E.intersectsSphere(B)){const V=X(b),$=V.distanceTo(B.center),T=new km(b,$,V);w.push(T)}}return!0}return!1}s.runMeshBVHRaycast=e;let t=!1,i=null,n=null,o=null,r=null;function a(){t||(t=!0,Promise.resolve().then(()=>require("./vendor-CPuBPspY.umd.cjs")).then(v=>v.index$1).then(v=>{i=v.acceleratedRaycast,n=v.MeshBVH,o=v.StaticGeometryGenerator,r=v.computeBoundsTree}).catch(v=>{(It||A())&&console.error("Failed to load BVH library...",v.message)}))}const l=new c.Matrix4;let h=!1,d=!1,u=null;const p=Symbol("Needle:MeshBVH-Worker"),m=Symbol("Needle:MeshBVH-CanUseWorker"),y=[],_=[];function g(){h=!0,d=!0,Promise.resolve().then(()=>YR).then(v=>{u=v.GenerateMeshBVHWorker}).catch(v=>{(It||A())&&console.warn("Failed to setup mesh bvh worker")}).finally(()=>{d=!1})}})(vd||(vd={}));const Xy=Symbol("gltf-loader-internal-usage-tracker"),aC=x("debugusers");class oa{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return oa._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){oa._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[Xy]=e._loadingId),r)),o},null}afterRoot(e){oa._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[Xy],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{aC&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class l0{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
166
+ ${a.href}`)}this.onSendQueued(Yi.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(yh||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),zt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(zt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":zt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),zt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Yi.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));zt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const jl=x("debugwebxr");class rf{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{jl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(jl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),jl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class o0{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(jl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new rf(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new rf(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(jl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new rf(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class zy{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=D.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var Yo=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(Yo||{});class ar{static createText(e,t){let i=null;const n=t?.font||QS(t?.familyFamily||null);n instanceof q.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new q.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=XS(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",YS(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function XS(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,y)=>{const b=[];return b.push(new c.Vector2(d[u]/s,d[u+1]/e)),b.push(new c.Vector2(d[p]/s,d[p+1]/e)),b.push(new c.Vector2(d[m]/s,d[m+1]/e)),b.push(new c.Vector2(d[y]/s,d[y+1]/e)),b}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const _h=new Map;function QS(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(_h.has(e)){const n=_h.get(e);if(n)return n}const t=new q.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{_h.set(e,r),n(r)},void 0,o)});return _h.set(e,i),i}let af=!1,lf=null;function YS(s,e){if(lf===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=ne.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),af=!0,lf=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),Vy())).finally(()=>{af=!1})}if(af){const t=Vy();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&Ny(i,e),s.add(t)}lf.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),Ny(n,e)),s.add(i)})}function Ny(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function Vy(){return new c.Group().add(ar.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class ma{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new ma(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await In(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await In(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new c.Color(0),this._scene.add(new c.GridHelper(5,10,1118481,1118481));const e=new c.DirectionalLight(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new c.DirectionalLight(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new c.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let o=0;o<100;o++){const r=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new c.Color(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=D.random(0,1)>.5?Yo.Sphere:Yo.Cube,l=ar.createPrimitive(a,{material:r});l.position.x=D.random(-n,n),l.position.y=D.random(-2,n),l.position.z=D.random(-n,n),l.rotation.x=D.random(0,Math.PI*2),l.rotation.y=D.random(0,Math.PI*2),l.rotation.z=D.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const h=l.position.distanceTo(this._camera.position)-l.scale.x;h<1&&l.position.multiplyScalar(1+1/h),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const o=this._objects[n];o.position.y+=Math.sin(i+n*.5)*.005,o.rotateY(.002)}}}var Yl;(s=>{const e=[];function t(){if(!e?.length)return!1;for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(Yl||(Yl={}));const De=x("debugwebxr"),$y=x("stats");let cf=0;function KS(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}ZS();async function ZS(){if(x("debugasap")){let s=globalThis["needle:XRSession"];if(s instanceof Promise){delete globalThis["needle:XRSession"],ae.addContextCreatedCallback(async e=>{if(!s)return;Fo(!0);const t=await s;if(t){const i=G.getDefaultSessionInit("immersive-vr");G.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");s=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{Fo(!0),console.log("Received Session Granted..."),await In(100);const s=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(r0()&&(await ma.start(s||"immersive-vr",t||G.getDefaultSessionInit("immersive-vr")),await tC(),i=await ma.handoff()),i)G.setSession(i.mode,i.session,i.init,z.Current);else if(s&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);G.start(s,n).catch(o=>console.warn(o))}else G.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function JS(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function eC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Om=new Set;ae.registerCallback(re.ContextCreationStart,async s=>{Om.add(s.context)});ae.registerCallback(re.ContextCreated,async s=>{Om.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;iC(e)});function r0(){return Om.size>0}function tC(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!r0()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&A()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&G.active&&G.stop()});function iC(s){if(s)switch(s?.toLowerCase()){case"ar":sn.registerWaitForInteraction(()=>{G.start("ar")});break}}const bh=Symbol("initial-fov");class G{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new o0(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(De&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>G.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(exports.DeviceUtilities.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return Yl.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(A()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await ma.start(e,t||G.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(De||A())&&he("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=z.Current),i||(i=ae.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=KS(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await ma.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;De?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.onBeforeXR(e,t);for(const a of this._sessionRequestStartListeners)a({mode:e,init:t});De&&Se("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a.code),a.code===9&&he("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&he("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const a of this._sessionRequestEndListeners)a({mode:e,init:t,newSession:o||null});return o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new G(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),De?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(De&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):De&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{De&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return G._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Ko(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return F(0,0,0);const t=F(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(Ht(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Ko(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}De&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=F(i.transform.position),o=Ht(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(na),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(ki);const a=ue(r.parent);a.premultiply(ki),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=F(e.position);t.applyMatrix4(na);const i=Ht(e.orientation);return i.premultiply(ki),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){JS(e,n.init),this.session=t,this.mode=e,this.context=i,(De||x("console"))&&Fo(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,ds(this.onBefore,pe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=X(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=ue(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=je(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[bh]=this.context.mainCamera.fov)),this._defaultRig=new jS,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):De&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new xm(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(o,r)=>{if(o.inputSource===e){De&&console.log("Disconnecting controller",o.index);const a=r.indexOf(o);a>=0&&r.splice(a,1),this.invokeControllerEvent(o,this._controllerRemoved,"removed");const l={xr:this,controller:o,change:"removed"};for(const h of this._xr_scripts)h.onXRControllerRemoved&&h.onXRControllerRemoved(l);o.onDisconnected()}},i=[...this.controllers];for(let o=i.length-1;o>=0;o--){const r=i[o];t(r,this.controllers)}const n=[...this._newControllers];for(let o=n.length-1;o>=0;o--){const r=n[o];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),eC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,oo(this.onBefore,pe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),Qb({session:this});for(const o of G._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&ot(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&tn(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&ua(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof c.PerspectiveCamera&&this.context.mainCamera[bh]&&(this.context.mainCamera.fov=this.context.mainCamera[bh],this.context.mainCamera[bh]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Fo(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(De&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=Ft(this.context.scene.children);if(o){const r=o.getSize(F());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(F());l.y=a.position.y,a.lookAt(l)}}}Xb({session:this}),rr();for(const o of G._xrStartListeners)o(i);const n=[...this._xr_scripts];De&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}De&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Fo(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(De)for(const e of this.controllers)e.onRenderDebug();if((De||$y)&&this.rig&&(cf++,cf>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,De||$y)for(const o of this.controllers)n+=`
167
+ ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;cf=0,I.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(De&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){De&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=je(this.rig.gameObject);e*=i.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,De&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new zy),this._transition}fadeTransition(){return this._transition||(this._transition=new zy),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const hf=x("debugwebxr");class a0{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(hf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new Y("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(hf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new Y("",t,e)),!i.rightHand&&n.includes("right")&&(hf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new Y("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}class Z extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=D.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=D.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new Z(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new Z(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new Z(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new Z(e[0],e[1],e[2],e[3]);if(e.length===3)return new Z(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new Z(e)}}const bt=new c.Vector3,Wy=new c.Vector3,Hy=new c.Quaternion,nC=x("debuggizmos"),Gi=8947848,df=32;class I{constructor(){}static enabled=!0;static isGizmo(e){return e[yp]!==void 0}static setVisible(e){for(const t of Si.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!I.enabled)return null;o||(o=Gi);const l=G.active?.rigScale??1,h=Si.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Gi,n=0,o=!0){if(!I.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),bt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+bt.x,e.y+bt.y,e.z+bt.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Qi(r.material,i)}static DrawDirection(e,t,i=Gi,n=0,o=!0,r=1){if(!I.enabled)return;const a=Si.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(bt.set(0,0,-r),Hy.set(t.x,t.y,t.z,t.w),bt.applyQuaternion(Hy)):(bt.set(t.x,t.y,t.z),bt.multiplyScalar(r)),l.setXYZ(1,e.x+bt.x,e.y+bt.y,e.z+bt.z),l.needsUpdate=!0,a.material.depthTest=o,a.material.depthWrite=!1,Qi(a.material,i)}static DrawLine(e,t,i=Gi,n=0,o=!0){if(!I.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Qi(r.material,i)}static DrawCircle(e,t,i,n=Gi,o=0,r=!0){if(!I.enabled)return;const a=Si.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,bt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,Qi(a.material,n)}static DrawWireSphere(e,t,i=Gi,n=0,o=!0){if(!I.enabled)return;const r=Si.getSphere(t,n,!0);Qo(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1,Qi(r.material,i)}static DrawSphere(e,t,i=Gi,n=0,o=!0){if(!I.enabled)return;const r=Si.getSphere(t,n,!1);Qo(r,e.x,e.y,e.z),r.material.depthTest=o,r.material.depthWrite=!1,Qi(r.material,i)}static DrawWireBox(e,t,i=Gi,n=0,o=!0,r=void 0){if(!I.enabled)return;const a=Si.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,Qi(a.material,i)}static DrawWireBox3(e,t=Gi,i=0,n=!0){if(!I.enabled)return;const o=Si.getBox(i);o.position.copy(e.getCenter(bt)),o.scale.copy(e.getSize(bt)),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1,Qi(o.material,t)}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Gi,n=0,o=!0,r=!1){if(!I.enabled)return;const a=Si.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),bt.set(t.x,t.y,t.z).sub(Wy.set(e.x,e.y,e.z)).normalize());const h=bt.set(t.x,t.y,t.z).sub(Wy.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.depthTest=o,a.material.wireframe=r,Qi(a.material,i),this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Si.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,Qi(t.material,e.color??Gi)}}const sC=new c.BoxGeometry(1,1,1);function Mm(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(sC);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}function Qi(s,e){if(Array.isArray(s)){for(const i of s)Qi(i,e);return}const t=e instanceof Z?e.a:1;s.color.set(e),s.opacity=t,s.transparent=t<1}const yp=Symbol("GizmoCache");class Si{static familyName="needle-gizmos";static ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{J.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),nC&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new J.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(z.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(z.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(df*3),3),t.geometry.setAttribute("position",i);const n=F(0,1,0),o=F(0,0,1),r=F(o);r.cross(n).normalize();const a=F(r),l=Math.PI*2/(df-1);for(let h=0;h<df+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(z.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(z.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(z.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[yp]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(z.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,J.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof J.__webpack_exports__default.MeshUIBaseElement){if(Ko(n))continue;const o=e.isInVR,r=!1,a=!o;gc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),Ko(r)!=!0&&r[yp].push(r))}}}const It=x("debugphysics"),Gy=new c.Layers;class ro{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){Gy.set(e),this.layerMask=Gy}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class km{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class ga{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new ro;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){It&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return It&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),It&&console.time("raycast"),o.length=0,ga._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),ga._raycasting--,It&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||I.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}if(r&&(l&&qy(l)||(r=!1)),r){const h=ne.getRaycastMesh(o);h&&(a.geometry=h);const d=i.length;let u=!0;if(n.precise===!1&&(u=!1),u||=l.getAttribute("position")?.array?.length<64,a instanceof q.GroundedSkybox&&(u=!1),!u&&rC(a,e,i)||(n.useAcceleratedRaycast!==!1?vd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),It&&i.length!=d){const p=i[i.length-1],m=h?8969557:7798784;I.DrawWireSphere(p.point,.1,m,1,!1),I.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:m})}a.geometry=l}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!I.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&qy(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(vd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const y=X(e),b=y.distanceTo(m.center),g=new km(e,b,y);if(o.push(g),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function qy(s){return!(s.index&&s.index.array.length<3)}const wo=new c.Sphere,vh=new c.Plane,oC=new c.Matrix3;function rC(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){vh.setFromNormalAndCoplanarPoint(F(0,1,0),F(0,-l.position.y,0)),vh.applyMatrix4(l.matrixWorld,oC);const u=o.ray.intersectPlane(vh,F());if(u){wo.copy(h),wo.applyMatrix4(l.matrixWorld);const m=F(u).sub(o.ray.origin).length(),y=wo.radius*.5;m<y&&r.push({distance:m,point:u,object:l,normal:vh.normal.clone()})}return}wo.copy(h),wo.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(wo,F());if(d){const u=F(d).sub(o.ray.origin),p=u.length();if(p>wo.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var vd;(s=>{function e(v,_,w,R,O){if(!_.geometry||!_.geometry.hasAttribute("position"))return!1;const M=_.geometry;if(_?.isSkinnedMesh){const E=_,B=E.bvhNeedsUpdate;if(!E.staticGenerator)a(),o&&(E.staticGenerator=new o(_),E.staticGenerator.applyWorldTransforms=!1,E.staticGeometry=E.staticGenerator.generate(),M.boundsTree=r?.call(E.staticGeometry),E.staticGeometryLastUpdate=performance.now()+Math.random()*200,E.bvhNeedsUpdate=!0);else if(M.boundsTree&&(E.autoUpdateMeshBvhInterval!==void 0&&E.autoUpdateMeshBvhInterval>=0||B===!0)){const L=performance.now(),V=L-E.staticGeometryLastUpdate,$=E.autoUpdateMeshBvhInterval??100;(B||V>$)&&(It&&console.warn(`Physics: updating skinned mesh bvh for ${_.name} after ${V.toFixed(2)}ms`),E.bvhNeedsUpdate=!1,E.staticGeometryLastUpdate=L,E.staticGenerator?.generate(E.staticGeometry),M.boundsTree.refit())}}else if(!M.boundsTree){h||g();let E=!0;if((R.xr||M[m]===!1||M.getAttribute("position")?.isInterleavedBufferAttribute||M.index&&M.index?.isInterleavedBufferAttribute)&&(E=!1),E&&u){if(M[p]===void 0){let B=null;if(b.length>0){const L=b.shift();L&&!L.running&&(B=L)}if(!B&&y.length<3&&(B=new u,y.push(B)),B!=null&&!B.running){const L=_.name;It&&console.log("<<<< worker start",L,B),M[p]="queued",performance.mark("bvh.create.start");const V=M.clone();try{B.generate(V).then($=>{M[p]="done",M.boundsTree=$}).catch($=>{M[p]="failed - "+$?.message,M[m]=!1,It&&console.error("Failed to generate mesh bvh on worker",$)}).finally(()=>{It&&console.log(">>>>> worker done",L,{hasBoundsTre:M.boundsTree!=null}),b.push(B),V.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch($){console.error("Failed to generate mesh bvh on worker",$)}}else It&&console.warn("No worker available")}}else(!d||!E)&&(a(),n&&(performance.mark("bvh.create.start"),M.boundsTree=new n(M),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(v instanceof c.Raycaster){const E=v,B=_.raycast;if(M.boundsTree)a(),i&&(_.acceleratedRaycast||(_.acceleratedRaycast=i.bind(_),It&&console.debug(`Physics: bind acceleratedRaycast fn to "${_.name}"`)),_.raycast=_.acceleratedRaycast);else if(It&&console.warn("No bounds tree found for mesh",_.name,{workerTask:M[p],hasAcceleratedRaycast:i!=null}),O.allowSlowRaycastFallback===!1&&(M.getAttribute("position")?.array?.length??0)>2e3)return It&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const L=E.firstHitOnly;return E.firstHitOnly=!1,E.intersectObject(_,!1,w),E.firstHitOnly=L,_.raycast=B,!0}else if(v instanceof c.Sphere){const E=M.boundsTree;if(E){const B=v;if(l.copy(_.matrixWorld).invert(),B.applyMatrix4(l),E.intersectsSphere(B)){const V=X(_),$=V.distanceTo(B.center),T=new km(_,$,V);w.push(T)}}return!0}return!1}s.runMeshBVHRaycast=e;let t=!1,i=null,n=null,o=null,r=null;function a(){t||(t=!0,Promise.resolve().then(()=>require("./vendor-CPuBPspY.umd.cjs")).then(v=>v.index$1).then(v=>{i=v.acceleratedRaycast,n=v.MeshBVH,o=v.StaticGeometryGenerator,r=v.computeBoundsTree}).catch(v=>{(It||A())&&console.error("Failed to load BVH library...",v.message)}))}const l=new c.Matrix4;let h=!1,d=!1,u=null;const p=Symbol("Needle:MeshBVH-Worker"),m=Symbol("Needle:MeshBVH-CanUseWorker"),y=[],b=[];function g(){h=!0,d=!0,Promise.resolve().then(()=>YR).then(v=>{u=v.GenerateMeshBVHWorker}).catch(v=>{(It||A())&&console.warn("Failed to setup mesh bvh worker")}).finally(()=>{d=!1})}})(vd||(vd={}));const Xy=Symbol("gltf-loader-internal-usage-tracker"),aC=x("debugusers");class oa{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return oa._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){oa._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[Xy]=e._loadingId),r)),o},null}afterRoot(e){oa._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[Xy],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{aC&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class l0{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
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  `+i.src),e.preventDefault())}})}}const Zd=x("trackresources");function c0(){return Zd==="dispose"}let lr=!0;Zd===0&&(lr=!1);function lC(s){lr=s}function h0(){return lr}const d0=Symbol("disposable");function u0(s,e){s&&(s[d0]=e,zo&&console.warn("Set disposable",e,s))}const f0=Symbol("disposed");function cC(s){return s[f0]===!0}function _e(s){if(s){if(s[d0]===!1){zo&&console.warn("Object is marked as not disposable",s);return}if(typeof s=="object"&&(s[f0]=!0),s instanceof c.Scene)_e(s.environment),_e(s.background),_e(s.customDepthMaterial),_e(s.customDistanceMaterial);else if(s instanceof c.SkinnedMesh)_e(s.geometry),_e(s.material),_e(s.skeleton),_e(s.bindMatrix),_e(s.bindMatrixInverse),_e(s.customDepthMaterial),_e(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Mesh)_e(s.geometry),_e(s.material),_e(s.customDepthMaterial),_e(s.customDistanceMaterial),s.visible=!1;else if(s instanceof c.Object3D)s.visible=!1;else if(s instanceof c.BufferGeometry){Ar(s);for(const e of Object.keys(s.attributes)){const t=s.attributes[e];_e(t)}}else if(s instanceof c.BufferAttribute||s instanceof c.InterleavedBufferAttribute)zo&&console.warn("BufferAttribute dispose not supported",s.count);else if(s instanceof Array)for(const e of s)e instanceof c.Material&&_e(e);else if(s instanceof c.Material){Ar(s);for(const t of Object.keys(s)){const i=s[t];i instanceof c.Texture&&_e(i)}const e=s.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof c.Texture?_e(i):i instanceof c.Uniform$1&&_e(i.value)}}else s instanceof c.Texture?(Ar(s),Ar(s.source),s.source?.data instanceof ImageBitmap&&Ar(s.source.data)):s instanceof c.Skeleton?(Ar(s.boneTexture),s.boneTexture=null):s instanceof c.Bone||!(s instanceof c.Object3D)&&zo&&console.warn("Unknown object type",s)}}function Ar(s){s&&((zo||c0()||Zd)&&console.warn("🧨 FREE",s),s instanceof ImageBitmap||"dispose"in s&&typeof s.dispose=="function"&&s.dispose())}function hC(s){}const dC=new Set;function Em(s,e,t=null,i){if(i||(i=dC,i.clear()),!s)return i;const n=s[Kl];if(n)for(const o of n)i.has(o)||t?.call(null,o)!==!1&&(i.add(o),e&&Em(o,!0,t,i));return i}function uC(s){return s[bl]}const zo=x("debugresourceusers")||x("debugmemory"),Kl=Symbol("needle-resource-users"),bl=Symbol("needle-resource-users-count");function Et(s,e){Qd(s,e,function(t,i){lr&&!ga.raycasting&&(xd(Kl,this,t,!1),xd(Kl,this,i,!0))})}lr&&(Et(c.Mesh.prototype,"material"),Et(c.Mesh.prototype,"geometry"),Et(c.Material.prototype,"map"),Et(c.Material.prototype,"bumpMap"),Et(c.Material.prototype,"alphaMap"),Et(c.Material.prototype,"normalMap"),Et(c.Material.prototype,"displacementMap"),Et(c.Material.prototype,"roughnessMap"),Et(c.Material.prototype,"metalnessMap"),Et(c.Material.prototype,"emissiveMap"),Et(c.Material.prototype,"specularMap"),Et(c.Material.prototype,"envMap"),Et(c.Material.prototype,"lightMap"),Et(c.Material.prototype,"aoMap"),Et(c.Material.prototype,"gradientMap"));function fC(s){if(lr===!1)return;const e=s[Kl];if(e)for(const t of e)xd(Kl,t,s,!1)}lr&&Qd(c.Material.prototype,"dispose",function(){fC(this)});let _p=0;function xd(s,e,t,i){if(_p>0)return;if(Array.isArray(t)){for(const o of t)xd(s,e,o,i);return}if(!t)return;let n=t[s];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let o=t[bl]||0;o+=1,t[bl]=o,zo&&console.warn(`🟢 Added user of "${t.type}"`,e,t,o,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let o=t[bl]||0;o>0&&(o-=1,t[bl]=o),zo&&console.warn(`🔴 Removed user of "${t.type}"`,e,t,o,"users:",n),o<=0&&(oa.isLoading(t)||(Zd&&console.warn(`🔴 Removed all user of "${t.type}"`,t),c0()&&_e(t)))}t[s]=n}try{Qd(c.WebGLRenderer.prototype,"render",function(){_p++},function(){_p--})}catch(s){console.warn("Could not wrap WebGLRenderer.render",s)}const Qy=x("debugcomponentevents");class Jd{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),Qy&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(Qy&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const Zl=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),p0=Symbol("isUsingInstancing"),m0=Symbol("instancingRenderer"),vl=Symbol("instancingAutoUpdateBounds");class Li{static isUsingInstancing(e){return e[p0]===!0}static getRenderer(e){return e[m0]||null}setAutoUpdateBounds(e,t){const i=Li.getRenderer(e);i&&(i[vl]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[Zl]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)Li.markDirty(i,!0)}}exports.NEEDLE_ENGINE_FEATURE_FLAGS=void 0;(s=>{s.experimentalSmartHierarchyUpdate=!1})(exports.NEEDLE_ENGINE_FEATURE_FLAGS||(exports.NEEDLE_ENGINE_FEATURE_FLAGS={}));function ra(s,e){try{e||s()}catch(t){return console.error(t),!1}return!0}const bp=x("debugnewscripts"),pC=x("debughierarchy"),ve=[];function mC(){return ve.length>0}function wd(s){if(bp&&console.log("Register new components",s.new_scripts.length,[...s.new_scripts],s.alias?"element: "+s.alias:s.hash,s),s.new_scripts_pre_setup_callbacks.length>0){for(const e of s.new_scripts_pre_setup_callbacks)e&&e();s.new_scripts_pre_setup_callbacks.length=0}if(!(s.new_scripts.length<=0)){ve.length=0,s.new_scripts.length>0&&ve.push(...s.new_scripts),s.new_scripts.length=0;for(let e=0;e<ve.length;e++)try{const t=ve[e];if(t.isComponent!==!0){(A()||bp)&&console.error(`Registered script is not a Needle Engine component.
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  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
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  `,t),ve.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
@@ -189,7 +189,7 @@ Please use the component type instead. This may keep working in local developmen
189
189
 
190
190
  You can import other modules your main module to get access to types
191
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  or if you use npmdefs you can make types available globally using globalThis:
192
- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),n_()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<s.userData.components.length;i++){const n=s.userData.components[i];let o=Object.getPrototypeOf(n);for(;o;){if(o===e.prototype)if(n_()&&console.log("[onGetComponent] MATCH BY PROTOYPE",o),t)t.push(n);else return n;o=Object.getPrototypeOf(o)}}return t||null}function cr(s,e){const t=B0(s,e);return t?Array.isArray(t)?t[0]:t:null}function wc(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),B0(s,e,t),t}function Sc(s,e,t){if(t===!1&&s[ls]===!1)return null;const i=cr(s,e);if(t===!1&&i?.enabled===!1)return null;if(i)return i;for(let n=0;n<s?.children?.length;n++){const o=Sc(s.children[n],e);if(o)return o}return null}function Sa(s,e,t,i=!0){t||(t=[]),i&&(t.length=0),wc(s,e,t,!1);for(let n=0;n<s?.children?.length;n++)Sa(s.children[n],e,t,!1);return t}function Jl(s,e){if(!s)return null;if(Array.isArray(s)){for(let i=0;i<s.length;i++){const n=$C(s[i]),o=Jl(n,e);if(o)return o}return null}const t=cr(s,e);return t||(s.parent?Jl(s.parent,e):null)}function eu(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),s?(wc(s,e,t,!1),s.parent?eu(s.parent,e,t,!1):t):t}function Ca(s,e=void 0,t=!0){if(!s)return null;if(!e&&(e=z.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;if(i.isScene||(i=e?.scene),!i)return null;const n=Sc(i,s,t);return n||null}function F0(s,e,t=void 0){if(!s)return e??[];if(e||(e=[]),e.length=0,!t&&(t=z.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&Sa(i,s,e,!1),e}function tu(s){s&&s.isObject3D===!0&&L0(s,c.Object3D)}if(exports.NEEDLE_ENGINE_FEATURE_FLAGS.experimentalSmartHierarchyUpdate){const s=c.Object3D.prototype.add;c.Object3D.prototype.add=function(...i){return ff(),s.apply(this,i)};const 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0||r<0?r=0:r-=1,Y.currentlyInstantiating.set(this.url,r)})}}else Ms&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class YC extends Ui{constructor(){super([Y],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?Y.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof c.Object3D){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,o=i.guid??i.uuid,r=n.addressables.findAssetReference(o);if(r)return r;const a=new Y(o,void 0,i);return n.addressables.registerAssetReference(a),a}return 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ZC{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class Zs{static tryGetActionsFromMixer(e){const t=e._actions;return t||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let o=0;o<e.animations.length;o++){const r=e.animations[o];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],h=c.PropertyBinding.parseTrackName(l.name);let d=c.PropertyBinding.findNode(t,h.nodeName);if(!d){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(d=t.getObjectByProperty("uuid",p),!d)continue}let u=n(d)||n(t);if(!u){const p=P.get("Animation");if(u=t.addComponent(p),!u){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(u),u.addClip&&u.addClip(r)}}return i;function n(o){if(!o)return null;const r=o.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(o.parent)}}static emptyClip(){return new c.AnimationClip("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",o=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new c.KeyframeTrack(".scale",r,a);return new c.AnimationClip("scale",r[r.length-1],[l])}}function*Um(s,e=null){const t=e?e.time:z.Current.time,i=t.time;for(;t.time-i<s;)yield}function*JC(s){for(let e=0;e<s;e++)yield}function*X0(s){let e=!0;for(s.then(()=>e=!1),s.catch(()=>e=!1);e;)yield}const r_="NEEDLE_lightmaps",el=x("debuglightmapsextension")||x("debuglightmaps");var xn=(s=>(s[s.Lightmap=0]="Lightmap",s[s.Skybox=1]="Skybox",s[s.Reflection=2]="Reflection",s))(xn||{});class e1{get name(){return r_}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[r_];if(i){const n=i.textures;return n?.length?(el&&console.log(i),new Promise(async(o,r)=>{const a=[];for(const h of n)if(h.pointer){el&&console.log(h);let d=null;if(h.pointer.startsWith("/textures/")||h.pointer.startsWith("textures/"))el&&console.log("Load texture from gltf",h.pointer),d=Im(this.parser,h.pointer).then(u=>this.resolveTexture(h,u));else if(typeof h.pointer=="string"){el&&console.log("Load texture from path",h.pointer);const u=no(this.source,h.pointer);let p;u.endsWith(".exr")?p=new q.EXRLoader(this.parser.options.manager):u.endsWith(".hdr")?p=new q.RGBELoader(this.parser.options.manager):p=new c.TextureLoader(this.parser.options.manager),d=p.loadAsync(u,void 0).then(m=>this.resolveTexture(h,m))}else h.pointer;d&&a.push(d)}const l=await am(a);l?.anyFailed&&A()&&console.error("Failed to load lightmap 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${xn[t]} texture entry for`,e),null;const o=n.get(t);return o===void 0?(Lr&&console.warn(`[Lighting] No ${xn[t]} texture for`,e,"index",i),null):!o?.length||o.length<=i?null:o[i]}}c.ShaderChunk.lights_fragment_maps=c.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
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Sa(this,s,e)};c.Object3D.prototype.getComponentInParent=function(s){return Jl(this,s)};c.Object3D.prototype.getComponentsInParent=function(s,e){return eu(this,s,e)};Object.getOwnPropertyDescriptor(c.Object3D.prototype,"activeSelf")||Object.defineProperty(c.Object3D.prototype,"activeSelf",{get:function(){return Pa(this)},set:function(s){Fl(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldPosition")||Object.defineProperty(c.Object3D.prototype,"worldPosition",{get:function(){return this instanceof q.TransformControlsGizmo?X(this.object):X(this)},set:function(s){ot(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldQuaternion")||Object.defineProperty(c.Object3D.prototype,"worldQuaternion",{get:function(){return this instanceof 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d=n[h],u=d.guid;t&&t.idProvider&&(d.guid=t.idProvider.generateUUID(),l[u]=d.guid,ed&&console.log(d.name,d.guid)),ou(d,i),d.__internalNewInstanceCreated&&d.__internalNewInstanceCreated()}for(const h in n){const d=n[h];d.resolveGuids&&d.resolveGuids(l),d.enabled!==!1&&(d.enabled=!0)}wd(i)}return a}function W0(s,e,t,i,n,o){if(!e||e[ri])return null;const r=e.userData;e.userData={};const a=e.children;e.children=[];const l=e.clone(!1);if(tu(l),e.userData=r,e.children=a,n[e.uuid]={original:e,clone:l},Vo&&console.log("ADD",e,l),e.type==="SkinnedMesh"&&(o[e.uuid]={original:e,clone:l}),t?.visible!==void 0&&(l.visible=t.visible),t?.idProvider){l.uuid=t.idProvider.generateUUID();const d=l;d&&(d.guid=l.uuid)}e.animations&&e.animations.length>0&&(l.animations=[...e.animations]);const h=e.parent;if(h&&h.add(l),t?.position)if(Array.isArray(t.position)){const d=new c.Vector3;d.fromArray(t.position),l.worldPosition=d}else l.worldPosition=t.position;else l.position.copy(e.position);if(t?.rotation){if(t.rotation instanceof c.Quaternion)l.worldQuaternion=t.rotation;else if(t.rotation instanceof c.Euler)l.worldQuaternion=Ht().setFromEuler(t.rotation);else if(Array.isArray(t.rotation)){const d=new c.Euler;d.fromArray(t.rotation),l.worldQuaternion=Ht().setFromEuler(d)}}else l.quaternion.copy(e.quaternion);if(t?.scale)if(Array.isArray(t.scale)){const d=new c.Vector3;d.fromArray(t.scale),t.scale=d}else l.scale.copy(t.scale);else l.scale.copy(e.scale);if(t?.parent&&t.parent!=="scene"){let d=null;if(typeof t.parent=="string"?d=da(t.parent,s.scene,!0):d=t.parent,d){const u=t.keepWorldPosition===!0?d.attach:d.add;u?u.call(d,l):console.error("Invalid parent object",d,"received when instantiating:",e)}else console.warn("could not find parent:",t.parent)}for(const[d,u]of Object.entries(e.userData))d!=="components"&&(l.userData[d]=u);if(e.userData?.components){const d=e.userData.components,u=[];l.userData.components=u;for(let p=0;p<d.length;p++){const m=d[p],y=new m.constructor;qC(m,y),m[Il]!==void 0&&(y[Il]=m[Il]),u.push(y),y.gameObject=l,i.push(y),n[m.guid]={original:m,clone:y},Jd.dispatchComponentLifecycleEvent("component-added",y)}}t&&(t.position=void 0,t.rotation=void 0,t.scale=void 0,t.parent=void 0,t.visible=void 0);for(const d in e.children){const u=e.children[d],p=W0(s,u,t,i,n,o);p&&(n[p.uuid]={original:u,clone:p},l.add(p))}return l}function qC(s,e,t){ya(e,s,void 0,{})}function XC(s,e){for(const t in s){const i=s[t],n=i.original,o=n.skeleton,r=i.clone;if(!o){console.warn("Skinned mesh has no skeleton?",i);continue}const a=o.bones,l=r.skeleton.clone();r.skeleton=l,r.bindMatrix.clone().copy(n.bindMatrix),r.bindMatrixInverse.copy(n.bindMatrixInverse);const h=[];l.bones=h;for(let d=0;d<a.length;d++){const u=a[d],m=e[u.uuid].clone;h.push(m)}}for(const t in s){const i=s[t].clone;i.skeleton.update(),i.bind(i.skeleton,i.bindMatrix),i.updateMatrixWorld(!0)}}function QC(s,e){for(const t in e){const n=e[t].clone;if(n?.isObject3D&&n?.userData?.components)for(let o=0;o<n.userData.components.length;o++){const r=n.userData.components[o],a=Object.entries(r);for(const[l,h]of a)if(Array.isArray(h)){const d=[];r[l]=d;for(let u=0;u<h.length;u++){const p=h[u];if(typeof p!="object"){d.push(p);continue}const m=o_(r,l,p,e);m!==void 0?(Vo&&console.log("Found new instance for",l,p,"->",m),d.push(m)):(Vo&&console.warn("Could not find new instance for",l,p),d.push(p))}}else if(typeof h=="object"){const d=o_(r,l,h,e);d!==void 0?r[l]=d:Vo&&console.warn("Could not find new instance for",l,h)}}}}function o_(s,e,t,i){if(t!=null)if(t.isComponent===!0){const n=t.gameObject;if(n){const o=n.uuid,r=i[o]?.clone;if(!r){Vo&&console.log("reference did not change",e,s,t);return}const a=n.userData.components.indexOf(t);if(a>=0&&r.isObject3D)return Vo&&console.log(e,o),r.userData.components[a];console.warn("could not find component",e,t)}}else if(t.isObject3D===!0){if(e==="gameObject")return;const n=t;if(n){const o=n.uuid,r=i[o]?.clone;if(r)return Vo&&console.log(e,"old",t,"new",r),r}}else{if(t.isVector4||t.isVector3||t.isVector2||t.isQuaternion||t.isEuler)return t.clone();if(t.isColor===!0)return t.clone();if(t.isEventList===!0)return t.__internalOnInstantiate(i)}}exports.BlobStorage=void 0;(s=>{s.baseUrl="https://networking.needle.tools";function i(d){return se.md5(new Uint8Array(d))}s.hashMD5=i;function n(d){const u=se.md5(new Uint8Array(d),{encoding:"binary",asBytes:!0});return btoa(String.fromCharCode(...u))}s.hashMD5_Base64=n;function o(d){const u=new Uint8Array(d);return crypto.subtle.digest("SHA-256",u).then(m=>btoa(String.fromCharCode(...new Uint8Array(m))))}s.hashSha256=o;function r(d){const u=d.filesize/1024/1024;return Gs()?u<50:u<5}s.canUpload=r;async function a(d,u){const p=s.baseUrl;if(p){if(!d.name)return console.error("Upload: file name is missing"),null}else return console.error("Blob storage base url is not set"),null;let m=null;d instanceof File?m=await 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Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=nn().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Ms&&console.log("Load async",this.url),this._loadingPromise=nn().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[gf]=this,this._glbRoot&&(this._glbRoot[gf]=this),this.asset&&(this.asset[gf]=this),wd(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=z.Current,o=new an;if(e instanceof c.Object3D?o.parent=e:e&&(Object.assign(o,e),o.cloneAssign(e)),o.parent===void 0&&(o.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Ms&&console.log("Instantiate",this.url,"parent:",e),this.asset){Ms&&console.log("Add to scene",this.asset);let r=Y.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,Y.currentlyInstantiating.set(this.url,r),t){o.context=n;const a=this.asset;a.guid=this.url;const l=Am(a,o,void 0,i);if(l)return l}else{const a=Jo(this.asset,o);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,Y.currentlyInstantiating.set(this.url,r)})}}else Ms&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class YC extends Ui{constructor(){super([Y],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?Y.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof c.Object3D){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,o=i.guid??i.uuid,r=n.addressables.findAssetReference(o);if(r)return r;const a=new Y(o,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new YC;const KC=Promise.resolve(null);class $o{static imageReferences=new Map;static getOrCreate(e){let t=$o.imageReferences.get(e);return t||(t=new $o(e),$o.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new c.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),KC)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class G0 extends Ui{constructor(){super([$o],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=no(t.gltfId,e);return $o.getOrCreate(i)}}}new G0;class Wo{static cache=new Map;static getOrCreate(e){let t=Wo.cache.get(e);return t||(t=new Wo(e),Wo.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class q0 extends Ui{constructor(){super([Wo],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=no(t.gltfId,e);return Wo.getOrCreate(i)}}}new q0;class ZC{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class Zs{static tryGetActionsFromMixer(e){const t=e._actions;return t||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let o=0;o<e.animations.length;o++){const r=e.animations[o];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],h=c.PropertyBinding.parseTrackName(l.name);let d=c.PropertyBinding.findNode(t,h.nodeName);if(!d){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(d=t.getObjectByProperty("uuid",p),!d)continue}let u=n(d)||n(t);if(!u){const p=P.get("Animation");if(u=t.addComponent(p),!u){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(u),u.addClip&&u.addClip(r)}}return i;function n(o){if(!o)return null;const r=o.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(o.parent)}}static emptyClip(){return new c.AnimationClip("empty",0,[])}static createScaleClip(e){const t=e?.duration??.3;let i={x:1,y:1,z:1};e?.scale!==void 0&&(typeof e.scale=="number"?i={x:e.scale,y:e.scale,z:e.scale}:i=e.scale);const n=e?.type??"linear",o=e?.scaleFactor??1.2,r=new Array,a=new Array;switch(n){case"linear":r.push(0,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o);break;case"spring":r.push(0,t*.3,t*.5,t*.7,t*.9,t),a.push(i.x,i.y,i.z,i.x*o,i.y*o,i.z*o,i.x*.9,i.y*.9,i.z*.9,i.x*1.05,i.y*1.05,i.z*1.05,i.x*.98,i.y*.98,i.z*.98,i.x,i.y,i.z);break}const l=new c.KeyframeTrack(".scale",r,a);return new c.AnimationClip("scale",r[r.length-1],[l])}}function*Um(s,e=null){const t=e?e.time:z.Current.time,i=t.time;for(;t.time-i<s;)yield}function*JC(s){for(let e=0;e<s;e++)yield}function*X0(s){let e=!0;for(s.then(()=>e=!1),s.catch(()=>e=!1);e;)yield}const r_="NEEDLE_lightmaps",el=x("debuglightmapsextension")||x("debuglightmaps");var xn=(s=>(s[s.Lightmap=0]="Lightmap",s[s.Skybox=1]="Skybox",s[s.Reflection=2]="Reflection",s))(xn||{});class e1{get name(){return r_}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[r_];if(i){const n=i.textures;return n?.length?(el&&console.log(i),new Promise(async(o,r)=>{const a=[];for(const h of n)if(h.pointer){el&&console.log(h);let d=null;if(h.pointer.startsWith("/textures/")||h.pointer.startsWith("textures/"))el&&console.log("Load texture from gltf",h.pointer),d=Im(this.parser,h.pointer).then(u=>this.resolveTexture(h,u));else if(typeof h.pointer=="string"){el&&console.log("Load texture from path",h.pointer);const u=no(this.source,h.pointer);let p;u.endsWith(".exr")?p=new q.EXRLoader(this.parser.options.manager):u.endsWith(".hdr")?p=new q.RGBELoader(this.parser.options.manager):p=new c.TextureLoader(this.parser.options.manager),d=p.loadAsync(u,void 0).then(m=>this.resolveTexture(h,m))}else h.pointer;d&&a.push(d)}const l=await am(a);l?.anyFailed&&A()&&console.error("Failed to load lightmap extension",l),o()})):null}}return null}resolveTexture(e,t){const i=t;el&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=c.LinearSRGBColorSpace,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(xn[e.type],e.pointer,i))}}const Lr=!!x("debuglightmaps");class t1{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){Lr&&console.log("Registering ",xn[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const o=this.map.get(e),r=o?.get(t)??[];r.length<n&&(r.length=n+1),u0(i,!1),r[n]=i,o?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,xn.Lightmap,t)}tryGetSkybox(e){return Lr&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,xn.Skybox,0)}tryGetReflection(e){return Lr&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,xn.Reflection,0)}tryGet(e,t,i){if(!e)return Lr&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return Lr&&console.warn(`[Lighting] No ${xn[t]} texture entry for`,e),null;const o=n.get(t);return o===void 0?(Lr&&console.warn(`[Lighting] No ${xn[t]} texture for`,e,"index",i),null):!o?.length||o.length<=i?null:o[i]}}c.ShaderChunk.lights_fragment_maps=c.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
193
193
  vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
194
194
  vec4 lightMapTexel = texture2D( lightMap, lUv);
195
195
  // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
@@ -212,13 +212,13 @@ https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects
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  irradiance += 0.;
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  #else
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  irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
215
- #endif`);c.UniformsLib.lightmap.lightmapScaleOffset={value:new c.Vector4(1,1,0,0)};const yf=x("debugprogressive"),xh=new c.Box3,wh=new c.Sphere;class i1{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=ne.LODsManager;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),ne.LODsManager.removePlugin(this),ne.LODsManager.addPlugin(this),ne.LODsManager.debugDrawLine=I.DrawLine,this._lodsManager=ne.LODsManager.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),ne.LODsManager.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,o){yf&&this.onRenderDebug(i,n,o)}onRenderDebug(e,t,i){if(!t.geometry||!ne.NEEDLE_progressive.hasLODLevelAvailable(t.geometry)&&!ne.NEEDLE_progressive.hasLODLevelAvailable(t.material))return;const n=ne.LODsManager.getObjectLODState(t);if(!n)return;let o=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(yf&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;wh.copy(a),wh.applyMatrix4(t.matrixWorld);const l=wh.center,h=wh.radius,d=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)I.DrawWireSphere(l,h,d[o],.1);else{const u=t.geometry.index?.count??0,p=ne.NEEDLE_progressive.getMeshLODExtension(t.geometry)?.lods;o=p?Math.min(p?.length-1,o):0;let m="";if(p&&n.lastScreenCoverage>0)for(let g=0;g<p.length;g++){const v=p[g].density,b=g==p.length-1;m+=v.toFixed(0)+">"+(v/n.lastScreenCoverage).toFixed(0)+(b?"":",")}const y=p?p[o]?.density:-1;let _="LOD "+i.mesh_lod+`
216
- TEX `+i.texture_lod;if(yf=="density"&&(_+=`
215
+ #endif`);c.UniformsLib.lightmap.lightmapScaleOffset={value:new c.Vector4(1,1,0,0)};const yf=x("debugprogressive"),xh=new c.Box3,wh=new c.Sphere;class i1{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=ne.LODsManager;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),ne.LODsManager.removePlugin(this),ne.LODsManager.addPlugin(this),ne.LODsManager.debugDrawLine=I.DrawLine,this._lodsManager=ne.LODsManager.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),ne.LODsManager.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,o){yf&&this.onRenderDebug(i,n,o)}onRenderDebug(e,t,i){if(!t.geometry||!ne.NEEDLE_progressive.hasLODLevelAvailable(t.geometry)&&!ne.NEEDLE_progressive.hasLODLevelAvailable(t.material))return;const n=ne.LODsManager.getObjectLODState(t);if(!n)return;let o=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(yf&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;wh.copy(a),wh.applyMatrix4(t.matrixWorld);const l=wh.center,h=wh.radius,d=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)I.DrawWireSphere(l,h,d[o],.1);else{const u=t.geometry.index?.count??0,p=ne.NEEDLE_progressive.getMeshLODExtension(t.geometry)?.lods;o=p?Math.min(p?.length-1,o):0;let m="";if(p&&n.lastScreenCoverage>0)for(let g=0;g<p.length;g++){const v=p[g].density,_=g==p.length-1;m+=v.toFixed(0)+">"+(v/n.lastScreenCoverage).toFixed(0)+(_?"":",")}const y=p?p[o]?.density:-1;let b="LOD "+i.mesh_lod+`
216
+ TEX `+i.texture_lod;if(yf=="density"&&(b+=`
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  `+u+` tris
218
218
  `+(y/n.lastScreenCoverage).toFixed(0)+` dens
219
219
  `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
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220
  `+(n.lastCentrality*100).toFixed(1)+`% centr
221
- `+(xh.min.x.toFixed(2)+"-"+xh.max.x.toFixed(2)+"x"+xh.min.y.toFixed(2)+"-"+xh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const g=e,v=g.worldForward,b=g.worldPosition,R=F(v).multiplyScalar(h*.7).add(l),O=R.distanceTo(b),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",E=this.context.domHeight>0?screen.height/this.context.domHeight:1,B=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;I.DrawLabel(R,_,O*.012*E*B,void 0,16777215,M)}}}}}const n1=x("debugplayerview");var Hs=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(Hs||{});class Q0{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class Y0{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new Q0(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(n1&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new c.FileLoader;const Cc=new Uint8Array(4);Cc[0]=255;Cc[1]=255;Cc[2]=255;Cc[3]=255;const s1=new c.DataTexture(Cc,1,1,c.RGBAFormat);function zm(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function o1(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const m=Math.floor(p/n*l),y=D.clamp(m+1,0,l-1),_=a[m],g=a[y],v=p/n*l%1;d.lerpColors(_,g,v);const b=Math.floor(d.r*255),w=Math.floor(d.g*255),R=Math.floor(d.b*255);for(let O=0;O<i;O++){const M=(p*i+O)*4;h[M+0]=b,h[M+1]=w,h[M+2]=R,h[M+3]=255}}const u=new c.DataTexture(h,i,n);return u.needsUpdate=!0,u}function Od(s,e){const t=s.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],o=t[i+1],r=t[i+2],a=t[i+3],l=new c.Vector4(n,o,r,a);e.push(l)}return e}const _f=[],a_=[];function r1(s,e){if(_f.length===0)for(let t=0;t<27;t++)_f.push(0);e||(e=_f);for(let t=0;t<27;t++)a_[t]=e[t];e=a_,s.unity_SHAr={value:new c.Vector4(e[9],e[3],e[6],e[0])},s.unity_SHBr={value:new c.Vector4(e[12],e[15],e[18],e[21])},s.unity_SHAg={value:new c.Vector4(e[10],e[4],e[7],e[1])},s.unity_SHBg={value:new c.Vector4(e[13],e[16],e[19],e[22])},s.unity_SHAb={value:new c.Vector4(e[11],e[5],e[8],e[2])},s.unity_SHBb={value:new c.Vector4(e[14],e[17],e[20],e[23])},s.unity_SHC={value:new c.Vector4(e[24],e[25],e[26],1)}}class a1{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function l1(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await l_(o),!r.code&&r.uri&&await l_(r),!o.code||!r.code)return null;const a=s.techniques[e];return new a1(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function l_(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=c1(s.uri)}function c1(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const qi=x("debugenvlight");var aa=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(aa||{}),Md=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(Md||{});class K0{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof Y&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(qi&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(qi&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof Y&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(qi&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}qi&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}qi&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){qi&&console.log("Register reflection",e,t);const i=new Z0(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(qi&&console.log("Enable reflection",e,t?aa[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){qi&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;return o.mapping=c.EquirectangularReflectionMapping,n.environment=o,o}else qi&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=o1(i[0],i[1],i[2],64,64);return n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=zm(t.ambientLight,64);return i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){qi&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}qi&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class Z0{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const c_=x("timescale");let kp=1;typeof c_=="number"&&(kp=c_);class J0{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof kp=="number"&&(this.timeScale=kp)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let h_=!1;function ev(s){h_||(h_=!0,h1(),d1())}ev();function h1(){const s=`
221
+ `+(xh.min.x.toFixed(2)+"-"+xh.max.x.toFixed(2)+"x"+xh.min.y.toFixed(2)+"-"+xh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const g=e,v=g.worldForward,_=g.worldPosition,R=F(v).multiplyScalar(h*.7).add(l),O=R.distanceTo(_),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",E=this.context.domHeight>0?screen.height/this.context.domHeight:1,B=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;I.DrawLabel(R,b,O*.012*E*B,void 0,16777215,M)}}}}}const n1=x("debugplayerview");var Hs=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(Hs||{});class Q0{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class Y0{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new Q0(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(n1&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new c.FileLoader;const Cc=new Uint8Array(4);Cc[0]=255;Cc[1]=255;Cc[2]=255;Cc[3]=255;const s1=new c.DataTexture(Cc,1,1,c.RGBAFormat);function zm(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function o1(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const m=Math.floor(p/n*l),y=D.clamp(m+1,0,l-1),b=a[m],g=a[y],v=p/n*l%1;d.lerpColors(b,g,v);const _=Math.floor(d.r*255),w=Math.floor(d.g*255),R=Math.floor(d.b*255);for(let O=0;O<i;O++){const M=(p*i+O)*4;h[M+0]=_,h[M+1]=w,h[M+2]=R,h[M+3]=255}}const u=new c.DataTexture(h,i,n);return u.needsUpdate=!0,u}function Od(s,e){const t=s.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],o=t[i+1],r=t[i+2],a=t[i+3],l=new c.Vector4(n,o,r,a);e.push(l)}return e}const _f=[],a_=[];function r1(s,e){if(_f.length===0)for(let t=0;t<27;t++)_f.push(0);e||(e=_f);for(let t=0;t<27;t++)a_[t]=e[t];e=a_,s.unity_SHAr={value:new c.Vector4(e[9],e[3],e[6],e[0])},s.unity_SHBr={value:new c.Vector4(e[12],e[15],e[18],e[21])},s.unity_SHAg={value:new c.Vector4(e[10],e[4],e[7],e[1])},s.unity_SHBg={value:new c.Vector4(e[13],e[16],e[19],e[22])},s.unity_SHAb={value:new c.Vector4(e[11],e[5],e[8],e[2])},s.unity_SHBb={value:new c.Vector4(e[14],e[17],e[20],e[23])},s.unity_SHC={value:new c.Vector4(e[24],e[25],e[26],1)}}class a1{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function l1(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await l_(o),!r.code&&r.uri&&await l_(r),!o.code||!r.code)return null;const a=s.techniques[e];return new a1(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function l_(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=c1(s.uri)}function c1(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const qi=x("debugenvlight");var aa=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(aa||{}),Md=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(Md||{});class K0{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof Y&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(qi&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(qi&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof Y&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(qi&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}qi&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}qi&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){qi&&console.log("Register reflection",e,t);const i=new Z0(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(qi&&console.log("Enable reflection",e,t?aa[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){qi&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;return o.mapping=c.EquirectangularReflectionMapping,n.environment=o,o}else qi&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=o1(i[0],i[1],i[2],64,64);return n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=zm(t.ambientLight,64);return i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){qi&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}qi&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class Z0{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const c_=x("timescale");let kp=1;typeof c_=="number"&&(kp=c_);class J0{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof kp=="number"&&(this.timeScale=kp)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let h_=!1;function ev(s){h_||(h_=!0,h1(),d1())}ev();function h1(){const s=`
222
222
  float startCompression = 0.8;
223
223
  float desaturation = 0.5;
224
224
  // Patched tonemapping function
@@ -802,7 +802,7 @@ Possible solutions:
802
802
  → If you only need type information try importing the type only, e.g: import { type ${d} }
803
803
 
804
804
  ---`,h);return}console.error("Needle Engine dependencies failed to load",h)}}).then(()=>{Ue&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,o=!n||n.isDisposed===!0;this.isManagedExternally===!1&&o?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),z.Current=this,await ae.dispatchCallback(re.ContextCreationStart,this);let r=!0,a;try{z.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(h){console.error(h),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ue&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),z.Current=this,z.Current=this;for(let h=0;h<this.new_scripts.length;h++){const d=this.new_scripts[h];if(d.gameObject!==void 0&&d.gameObject!==null){d.gameObject.userData===void 0&&(d.gameObject.userData={}),d.gameObject.userData.components===void 0&&(d.gameObject.userData.components=[]);const u=d.gameObject.userData.components;u.includes(d)||u.push(d)}}if(this.post_setup_callbacks)for(let h=0;h<this.post_setup_callbacks.length;h++)z.Current=this,await this.post_setup_callbacks[h](this);if(!this._mainCamera){z.Current=this;let h=null;Zo(this.scene,d=>{const u=d;if(u?.isCamera){if(Bl(u.gameObject),!u.activeAndEnabled)return;if(u.tag==="MainCamera")return h=u,!0;h=u}}),h?this.setCurrentCamera(h):!ae.dispatchCallback(re.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),z.Current=this,wd(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Ue&&yd(this.scene,!0),this.targetFrameRate===void 0?(Ue&&console.warn("No target framerate set, using default",z.DefaultTargetFrameRate),this.targetFrameRate=z._defaultTargetFramerate):Ue&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=ae.dispatchCallback(re.ContextCreated,this,{files:a});if(l){const h=this.domElement;"internalSetLoadingMessage"in h&&typeof h.internalSetLoadingMessage=="function"&&h?.internalSetLoadingMessage("finish loading"),await l}return e?.abortSignal?.aborted?!1:(pn(this,re.ContextCreated),Ue&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(e,t){const i=new Array;if(t.files.length===0)return i;const n=[...t.files],o={name:"",progress:null,index:0,count:n.length},r=nn(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Ue&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Ue&&console.log("Aborting loading because create id changed",e,this._createId);break}const h=n[l];t?.onLoadingStart?.call(this,l,h),Ue&&console.log("Context Load "+h);const d=await r.loadSync(this,h,h,a,u=>{t.abortSignal?.aborted||(o.name=h,o.progress=u,o.index=l,o.count=n.length,t.onLoadingProgress?.call(this,o))});t?.onLoadingFinished?.call(this,l,h,d??null),d?i.push({src:h,file:d}):console.warn("Could not load file: "+h)}if(e!==this._createId||t.abortSignal?.aborted){Ue&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const h of l.file.scenes)ui(h,!0,!0)}else{let l=!1;for(const h of i)h&&h.file&&(h.file.scene?(l=!0,this.scene.add(h.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const h of i)if(h&&h.file&&"parser"in h.file){let d=0;if(!Array.isArray(h.file.parser.json.materials))continue;for(let u=0;u<h.file.parser.json.materials.length;u++){const p=await h.file.parser.getDependency("material",u),m=new c.Object3D;m.position.x=u*1.1,m.position.y=d,this.scene.add(m),ar.createPrimitive("ShaderBall",{parent:m,material:p})}d+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Ue||mC())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Ue)&&(i instanceof Error||i instanceof TypeError)&&Se("Caught unhandled exception during render-loop - see console for details.",ci.Error),console.error("Frame #"+this.time.frame+`
805
- `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),z.Current=this,this.onHandlePaused())return!1;for(z.Current=this,this.time.update(),y1&&console.log("FPS",this.time.smoothedFps.toFixed(0)),wd(this),Kh(this.scene),g0(this),pn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const o=this.scripts_earlyUpdate[n];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(z.Current=this,o.earlyUpdate())}this.executeCoroutines(0),pn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const o=this.scripts_update[n];o.activeAndEnabled&&o.update!==void 0&&(z.Current=this,o.update())}this.executeCoroutines(1),pn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const o=this.scripts_lateUpdate[n];o.activeAndEnabled&&o.lateUpdate!==void 0&&(z.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),pn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const o=this.scripts_onBeforeRender[n];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(z.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),pn(this,3),this._focusRect&&this.mainCamera instanceof c.PerspectiveCamera){const n=this.focusRectSettings,o=n.damping>0?this.time.deltaTime/n.damping:1;Kw(this._focusRect,this.focusRectSettings,o,this.mainCamera,this.renderer)}if(this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t)}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(bC(this),this._currentFrameEvent=-1,q.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(z.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),pn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
805
+ `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),z.Current=this,this.onHandlePaused())return!1;for(z.Current=this,this.time.update(),y1&&console.log("FPS",this.time.smoothedFps.toFixed(0)),wd(this),Kh(this.scene),g0(this),pn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const o=this.scripts_earlyUpdate[n];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(z.Current=this,o.earlyUpdate())}this.executeCoroutines(0),pn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const o=this.scripts_update[n];o.activeAndEnabled&&o.update!==void 0&&(z.Current=this,o.update())}this.executeCoroutines(1),pn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const o=this.scripts_lateUpdate[n];o.activeAndEnabled&&o.lateUpdate!==void 0&&(z.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),pn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const o=this.scripts_onBeforeRender[n];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(z.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),pn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof c.PerspectiveCamera){const n=this.focusRectSettings,o=n.damping>0?this.time.deltaTime/n.damping:1;Kw(this._focusRect,this.focusRectSettings,o,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(bC(this),this._currentFrameEvent=-1,q.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(z.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),pn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
806
806
  Render:`,{...this.renderer.info.render},`
807
807
  Memory:`,{...this.renderer.info.memory},`
808
808
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@@ -876,7 +876,7 @@ Target Framerate: `+this.targetFrameRate)),this._dispatchReadyAfterFrame&&(this.
876
876
  padding-left: 25px;
877
877
  border-radius: .5em;
878
878
  border: 2px solid rgba(160,160,160,.3);
879
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y_(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const qs=x("debughotreload");let ec=!1;const zl=new Map;function A1(){return ec}function Dp(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function hv(s){if(ec){qs&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}qs&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;zl.has(t)?zl.get(t)?.push(s):zl.set(t,[s])}function dv(s){if(ec){qs&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}qs&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=zl.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let __=!1;function L1(){if(qs||__)return;__=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload 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0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){ks&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){ks&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(ks&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){ks&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){ks&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),ks&&console.log("PLAY",e.getClip().name,e);const o=new U1(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}hr([f()],St.prototype,"playAutomatically",2);hr([f()],St.prototype,"randomStartTime",2);hr([f(fv)],St.prototype,"minMaxSpeed",2);hr([f(fv)],St.prototype,"minMaxOffsetNormalized",2);hr([f()],St.prototype,"loop",2);hr([f()],St.prototype,"clampWhenFinished",2);hr([f(c.AnimationClip)],St.prototype,"clips",1);class U1{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const nd=Symbol("objectIsAnimatedData");function b_(s,e,t){if(!s)return;if(s[nd]===void 0){if(!t)return;s[nd]=new Set}const i=s[nd];t?i.add(e):i.has(e)&&i.delete(e)}function z1(s){if(!s)return!1;const e=s[nd];return e!==void 0&&e.size>0}class N1{_context;get context(){return this._context??z.Current}get isStateMachineBehaviour(){return!0}}class xl{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function pv(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Us=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Us||{}),$m=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))($m||{});const qe=x("debuganimatorcontroller"),Ph=x("debugrootmotion");class Di{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new mt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Di(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new xl(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;qe&&console.warn("AnimatorController clone()",this.model);const e=pc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||jb(o)||o.tracks!==void 0||o instanceof Di));return console.assert(e!==this.model),new Di(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(qe||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===$m.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
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av(s,e){return ds(s,re.ContextCreated,e),()=>oo(s,re.ContextCreated)}function M1(s,e){return ds(s,re.ContextClearing,e),()=>oo(s,re.ContextClearing)}function k1(s,e){return ds(s,re.ContextDestroying,e),()=>oo(s,re.ContextDestroying)}function ru(s,e){return ds(s,pe.Start,e),()=>oo(s,pe.Start)}function lv(s,e){return ds(s,pe.Update,e),()=>oo(s,pe.Update)}function E1(s,e){return ds(s,pe.OnBeforeRender,e),()=>oo(s,pe.OnBeforeRender)}function R1(s,e){return ds(s,pe.OnAfterRender,e),()=>oo(s,pe.OnAfterRender)}const T1=x("debugdecoders");let xf=null;function cv(){if(!xf){const s=ne.createLoaders(null);xf={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return xf}function p_(s){s!==void 0&&typeof s=="string"&&ne.setDracoDecoderLocation(s)}function m_(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=cv();T1&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function g_(s){s!==void 0&&typeof s=="string"&&ne.setKTX2TranscoderLocation(s)}function Vm(s,e){const t=cv();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),ne.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),ne.configureLoader(s,{progressive:!0}),s}const $e=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=y_(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=y_(t)}return function(e,t){if(!e){const n=typeof t=="string"?t:t.name;console.warn(`@serializable without a target at '${n}'.`);return}typeof t!="string"&&(t=t.name),Object.getOwnPropertyDescriptor(e,"$serializedTypes")||(e.$serializedTypes={});const i=e.$serializedTypes=e.$serializedTypes||{};i[t]=s}};function y_(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const qs=x("debughotreload");let ec=!1;const zl=new Map;function A1(){return ec}function Dp(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function hv(s){if(ec){qs&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}qs&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;zl.has(t)?zl.get(t)?.push(s):zl.set(t,[s])}function dv(s){if(ec){qs&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}qs&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=zl.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let __=!1;function L1(){if(qs||__)return;__=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function D1(s){qs&&console.log("[HMR] Apply changes",s,Object.keys(s)),L1();for(const e of Object.keys(s))try{ec=!0;const t=P.get(e);if(!t){qs&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=zl.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,y=m?p.activeAndEnabled:!0,b=m?p.context:void 0;try{if(m&&b&&es(p,b),m&&y&&(p.enabled=!1),u.onBeforeHotReloadFields&&u.onBeforeHotReloadFields()===!1)continue;for(const g in d)if(d[g].writable){if(u[g]===void 0)u[g]=h[g];else if(typeof u[g]=="function"&&!u[g].prototype){const _=u[g],w=_.name,R="bound ";if(w===R)continue;const O=_.name.substring(R.length),M=i.prototype[O];M&&(u[g]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&b&&Rm(p,b),m&&y&&(p.enabled=!0)}}}}catch(t){if(qs)console.error(t);else return!1}finally{ec=!1,Do(ci.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return Ko(e)}static setActive(e,t,i=!0){e&&(Fl(e,t),Kh(e),t&&i&&g0(z.Current,e))}static isActiveSelf(e){return Pa(e)}static isActiveInHierarchy(e){return U0(e)}static markAsInstancedRendered(e,t){z0(e,t)}static isUsingInstancing(e){return iu(e)}static foreachComponent(e,t,i=!0){return Zo(e,t,i)}static instantiateSynced(e,t){return e?Am(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,Jo(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??z.Current,bc(n,t.connection,i)}static destroy(e,t=!0){return ui(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=z.Current),t.add(e),Fl(e,!0),Kh(e),i?S.foreachComponent(e,n=>{Rm(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),Fl(e,!1),Kh(e),S.foreachComponent(e,t=>{gC(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return en(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return en(e,t,i,n)}static moveComponent(e,t){return en(e,t)}static removeComponent(e){return Bm(e.gameObject,e),e}static getOrAddComponent(e,t){return xc(e,t)}static getComponent(e,t){return e===null?null:cr(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:wc(e,t,i)}static findByGuid(e,t){return Fm(e,t)}static findObjectOfType(e,t,i=!0){return Ca(e,t??z.Current,i)}static findObjectsOfType(e,t){const i=[];return F0(e,i,t),i}static getComponentInChildren(e,t){return Sc(e,t)}static getComponentsInChildren(e,t,i=null){return Sa(e,t,i??void 0)}static getComponentInParent(e,t){return Jl(e,t)}static getComponentsInParent(e,t,i=null){return eu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class k{get isComponent(){return!0}__context;get context(){return this.__context??z.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[ls];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[ls]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=pe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=pe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),Dp()&&hv(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),j0(this),Dp()&&dv(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return X(this.gameObject)}set worldPosition(e){ot(this.gameObject,e)}setWorldPosition(e,t,i){Qo(this.gameObject,e,t,i)}get worldQuaternion(){return ue(this.gameObject)}set worldQuaternion(e){tn(this.gameObject,e)}setWorldQuaternion(e,t,i,n){dm(this.gameObject,e,t,i,n)}get worldEuler(){return um(this.gameObject)}set worldEuler(e){fm(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){yc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return k._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return k._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return k._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const I1=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:k,Component:k,GameObject:S},Symbol.toStringTag,{value:"Module"}));var j1=Object.defineProperty,uv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&j1(e,t,n),n};class Oc extends k{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=X(this.from).clone(),t=X(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),ot(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(X(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}uv([f(S)],Oc.prototype,"from");uv([f(S)],Oc.prototype,"to");var B1=Object.defineProperty,F1=Object.getOwnPropertyDescriptor,hr=(s,e,t,i)=>{for(var n=i>1?void 0:i?F1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&B1(e,t,n),n};const ks=x("debuganimation");let fv=class{x;y};class St extends k{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!0;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){ks&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,ks&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){ks&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){ks&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(ks&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){ks&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){ks&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),ks&&console.log("PLAY",e.getClip().name,e);const o=new U1(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}hr([f()],St.prototype,"playAutomatically",2);hr([f()],St.prototype,"randomStartTime",2);hr([f(fv)],St.prototype,"minMaxSpeed",2);hr([f(fv)],St.prototype,"minMaxOffsetNormalized",2);hr([f()],St.prototype,"loop",2);hr([f()],St.prototype,"clampWhenFinished",2);hr([f(c.AnimationClip)],St.prototype,"clips",1);class U1{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const nd=Symbol("objectIsAnimatedData");function b_(s,e,t){if(!s)return;if(s[nd]===void 0){if(!t)return;s[nd]=new Set}const i=s[nd];t?i.add(e):i.has(e)&&i.delete(e)}function z1(s){if(!s)return!1;const e=s[nd];return e!==void 0&&e.size>0}class N1{_context;get context(){return this._context??z.Current}get isStateMachineBehaviour(){return!0}}class xl{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function pv(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Us=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Us||{}),$m=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))($m||{});const qe=x("debuganimatorcontroller"),Ph=x("debugrootmotion");class Di{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new mt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Di(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new xl(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;qe&&console.warn("AnimatorController clone()",this.model);const e=pc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||jb(o)||o.tracks!==void 0||o instanceof Di));return console.assert(e!==this.model),new Di(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(qe||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===$m.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
880
880
  Timescale: `+i.timeScale,`
881
881
  Normalized time: `+l.toFixed(3),`
882
882
  Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new xl(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(qe&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new xl(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):qe&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new xl(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else qe&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));qe&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new V1(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Us.If:return t.value===!0;case Us.IfNot:return t.value===!1;case Us.Greater:return t.value>e.threshold;case Us.Less:return t.value<e.threshold;case Us.Equals:return t.value===e.threshold;case Us.NotEqual:return t.value!==e.threshold}return!1}createActions(e){qe&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(qe&&console.warn("No motion",o),o.motion=pv(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(qe||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){qe&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(qe||A())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,ya(l,r.properties),r.instance=l),qe&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(qe||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class v_{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Ye{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Ye.firstKeyframeRotation[this.cacheId]||(Ye.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Ye.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Ye.spaceRotation[this.cacheId]||(Ye.spaceRotation[this.cacheId]=new c.Quaternion),Ye.effectiveSpaceRotation[this.cacheId]||(Ye.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Ye.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Ye.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Ye.lastObjRotation[this.cacheId]||(Ye.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Ye.lastObjRotation[this.cacheId];if(Ye.spaceRotation[this.cacheId].copy(t),Ph){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Ye.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;Ph&&i.add(new c.AxesHelper),Ye.lastObjPosition[this.cacheId]||(Ye.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new v_(t,(r,a)=>{const l=this.action.getEffectiveWeight();return Ph&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(Ph){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new v_(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Ye.identityQuaternion,1-e),!0)}}class V1{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Ye(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class $1 extends Ui{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Di&&e?.__type==="AnimatorController")return new Di(e)}}new $1(Di);var W1=Object.defineProperty,H1=Object.getOwnPropertyDescriptor,au=(s,e,t,i)=>{for(var n=i>1?void 0:i?H1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&W1(e,t,n),n};const Pi=x("debuganimator");class rt extends k{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Di?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Di(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Pi&&console.log("Assign animator controller",e,this),this._animatorController=new Di(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Pi&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Pi&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Pi&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Pi&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Pi&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Pi&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Pi&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Pi&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Pi&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Pi&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Pi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!z1(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}au([f()],rt.prototype,"applyRootMotion",2);au([f()],rt.prototype,"hasRootMotion",2);au([f()],rt.prototype,"keepAnimatorControllerStateOnDisable",2);au([f()],rt.prototype,"runtimeAnimatorController",1);const x_=Symbol("previous-visibility");class On extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){On._userSet.clear();const e=Em(this.texture,!0,null,On._userSet);for(const t of e)t instanceof c.Mesh&&(t[x_]=t.visible,t.visible=!1)}onAfterRender(){for(const e of On._userSet)e instanceof c.Mesh&&(e.visible=e[x_]);On._userSet.clear()}}var G1=Object.defineProperty,q1=Object.getOwnPropertyDescriptor,Mc=(s,e,t,i)=>{for(var n=i>1?void 0:i?q1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&G1(e,t,n),n};const Oh=x("debuggroundprojection");class Bn extends k{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new as(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Oh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await mc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Oh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",pm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=Ft(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=F();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=je(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,ot(this._projection,a)}Oh&&I.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Oh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:X1,fragmentShader:Q1}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Ks.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Mc([f()],Bn.prototype,"applyOnAwake",2);Mc([f()],Bn.prototype,"autoFit",2);Mc([f()],Bn.prototype,"radius",1);Mc([f()],Bn.prototype,"height",1);Mc([f()],Bn.prototype,"arBlending",1);const X1=`
@@ -948,7 +948,7 @@ Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.
948
948
  // Uncomment to visualize blur amount
949
949
  // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
950
950
  }
951
- `;function mv(s){if(G.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=z.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=Ft(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const y=r,_=2*Math.atan(Math.tan(y*Math.PI/360/2)*h)/Math.PI*360,g=a.y/(2*Math.atan(Math.PI*y/360)),v=a.x/(2*Math.atan(Math.PI*_/360)),b=o*Math.max(g,v)+a.z/2;s.maxZoom=b*10,s.minZoom=b*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:g,fitWidthDistance:v,distance:b,verticalFov:y,horizontalFov:_});const w=.05,R=l.clone();if(R.y-=a.y*w,s.targetOffset&&(s.targetOffset.x!==void 0&&(R.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(R.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(R.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(R.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(R.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(R.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const E=Ca(Bn),B=E?E.radius:0,L=Math.max(m.x,m.y,m.z,B);t instanceof c.PerspectiveCamera&&(t.near=b/100,t.far=L+b*10,t.updateProjectionMatrix()),E&&(s.maxZoom=Math.max(Math.min(s.maxZoom,B*.5),b))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(b),i==="y"&&(O.y+=-w*4*b);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(I.DrawWireBox3(u,16777011,10),I.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(R),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:R,fov:s.fov}}var Y1=Object.defineProperty,Wm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Y1(e,t,n),n};class dr extends k{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}Wm([f()],dr.prototype,"constraintActive");Wm([f()],dr.prototype,"locked");Wm([f(c.Object3D)],dr.prototype,"sources");let Ho=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class gv{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Ho).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Ho).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Ho).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class is{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new is).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+se.SIZE_PREFIX_LENGTH),(t||new is).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new gv).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-Bd0qRV1r.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-BsnRNRRS.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-BsnRNRRS.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),lu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(lu||{}),Ie=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(Ie||{}),Jr=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(Jr||{});const yt=function(s,e){return function(t,i,n){K1(t,i,n,s,e)}};function K1(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),Se("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,ci.Error);return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];Gd(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[Pp]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const Z1=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var J1=Object.defineProperty,eP=Object.getOwnPropertyDescriptor,yi=(s,e,t,i)=>{for(var n=i>1?void 0:i?eP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&J1(e,t,n),n};class tP{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new as(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new as(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const Qt=class sd extends k{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=Ie.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=lu.Discrete;get lockPositionX(){return(this.constraints&Ie.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ie.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ie.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ie.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ie.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ie.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ie.FreezePositionX:this.constraints&=~Ie.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ie.FreezePositionY:this.constraints&=~Ie.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ie.FreezePositionZ:this.constraints&=~Ie.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ie.FreezeRotationX:this.constraints&=~Ie.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ie.FreezeRotationY:this.constraints&=~Ie.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ie.FreezeRotationZ:this.constraints&=~Ie.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new tP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),pe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await mc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;sd.tempPosition.setFromMatrixPosition(e);const t=sd.tempPosition.sub(this._lastPosition);this._lastPosition.copy(sd.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};yi([yt()],Qt.prototype,"autoMass",2);yi([f()],Qt.prototype,"mass",1);yi([yt(),f()],Qt.prototype,"useGravity",2);yi([f(c.Vector3)],Qt.prototype,"centerOfMass",2);yi([yt(),f()],Qt.prototype,"constraints",2);yi([yt(),f()],Qt.prototype,"isKinematic",2);yi([yt(),f()],Qt.prototype,"drag",2);yi([yt(),f()],Qt.prototype,"angularDrag",2);yi([yt(),f()],Qt.prototype,"detectCollisions",2);yi([yt(),f()],Qt.prototype,"sleepThreshold",2);yi([yt(),f()],Qt.prototype,"collisionDetectionMode",2);yi([yt()],Qt.prototype,"_gravityScale",2);yi([yt()],Qt.prototype,"dominanceGroup",2);let Ne=Qt;new c.Vector3;new c.Vector3;const Is=x("debugsync"),tc="STRS";Sm(tc,is.getRootAsSyncedTransformModel);const mn=new se.Builder;function yv(s,e,t=!0){mn.clear();const i=mn.createString(s);is.startSyncedTransformModel(mn),is.addGuid(mn,i),is.addFast(mn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;is.addTransform(mn,gv.createTransform(mn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=is.endSyncedTransformModel(mn);return mn.finish(a,tc),mn.asUint8Array()}let Ip=0,Nl=0;lv(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;Nl=Math.floor(Ip/t),Ip=0,Is&&Nl>0&&console.log("Sync Transform Fast Interval",Nl)});class on extends k{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Is&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Is&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,Ne),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Pm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Q.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(tc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Tm(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Q.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(tc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Is&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Li.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&fm(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Is&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Is&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Li.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Li.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Is&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(Ip++,o&&Nl>0&&this.context.time.frameCount%Nl!==0)return;Is&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=yv(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class kc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new kc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Td(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const Wn=new Array;class ns{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Wn.length=0,e!==void 0&&e.length>0&&Wn.push(...e),Wn.push(...this.arguments),this.target(...this.arguments),Wn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Wn.length=0,e!==void 0&&e.length>0&&Wn.push(...e),Wn.push(...this.arguments),t.call(this.target,...Wn),Wn.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const iP=s=>/^[A-Z]*$/.test(s);class cu extends Event{args}class oe{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid]:d?.isComponent?e[d.guid]:d);t.push(new ns(l.clone,o.methodName,h,o.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new oe(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&iP(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new oe(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof ns?this.methods.push(t):typeof t=="function"&&this.methods.push(new ns(t));else typeof e=="function"&&this.methods.push(new ns(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new cu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new ns(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class nP extends Ui{constructor(){super([c.Color,Z],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new Z(e.r,e.g,e.b,e.a):e.alpha!==void 0?new Z(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const sP=new nP;class oP extends Ui{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const rP=new oP;class aP extends Ui{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return st&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(Y))return;A()&&he("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
951
+ `;function mv(s){if(G.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=z.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=s?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;s||(s={}),s.autoApply=s.autoApply!==!1,s.minZoom||=0,s.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:o=1.1,fov:r=t instanceof c.PerspectiveCamera?t?.fov:-1}=s,a=new c.Vector3,l=new c.Vector3,h=t instanceof c.PerspectiveCamera?t.aspect:1,d=s.objects||e.scene,u=Ft(d,void 0,t?.layers),p=u.clone();u.getCenter(l);const m=new c.Vector3;if(u.getSize(m),t instanceof c.PerspectiveCamera&&t.updateProjectionMatrix(),t.updateMatrixWorld(),u.applyMatrix4(t.matrixWorldInverse),u.getSize(a),u.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,u),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",u),null;const y=r,b=2*Math.atan(Math.tan(y*Math.PI/360/2)*h)/Math.PI*360,g=a.y/(2*Math.atan(Math.PI*y/360)),v=a.x/(2*Math.atan(Math.PI*b/360)),_=o*Math.max(g,v)+a.z/2;s.maxZoom=_*10,s.minZoom=_*.01,s.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:g,fitWidthDistance:v,distance:_,verticalFov:y,horizontalFov:b});const w=.05,R=l.clone();if(R.y-=a.y*w,s.targetOffset&&(s.targetOffset.x!==void 0&&(R.x+=s.targetOffset.x),s.targetOffset.y!==void 0&&(R.y+=s.targetOffset.y),s.targetOffset.z!==void 0&&(R.z+=s.targetOffset.z)),s.relativeTargetOffset&&(s.relativeTargetOffset.x!==void 0&&(R.x+=s.relativeTargetOffset.x*a.x),s.relativeTargetOffset.y!==void 0&&(R.y+=s.relativeTargetOffset.y*a.y),s.relativeTargetOffset.z!==void 0&&(R.z+=s.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const E=Ca(Bn),B=E?E.radius:0,L=Math.max(m.x,m.y,m.z,B);t instanceof c.PerspectiveCamera&&(t.near=_/100,t.far=L+_*10,t.updateProjectionMatrix()),E&&(s.maxZoom=Math.max(Math.min(s.maxZoom,B*.5),_))}s.currentZoom!==void 0&&(s.currentZoom<s.minZoom&&(s.minZoom=s.currentZoom*.9),s.currentZoom>s.maxZoom&&(s.maxZoom=s.currentZoom*1.1));const O=l.clone();s.fitDirection?O.sub(new c.Vector3().copy(s.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(_),i==="y"&&(O.y+=-w*4*_);let M=l.clone().sub(O);return s.cameraOffset&&(s.cameraOffset.x!==void 0&&(M.x+=s.cameraOffset.x),s.cameraOffset.y!==void 0&&(M.y+=s.cameraOffset.y),s.cameraOffset.z!==void 0&&(M.z+=s.cameraOffset.z)),s.relativeCameraOffset&&(s.relativeCameraOffset.x!==void 0&&(M.x+=s.relativeCameraOffset.x*a.x),s.relativeCameraOffset.y!==void 0&&(M.y+=s.relativeCameraOffset.y*a.y),s.relativeCameraOffset.z!==void 0&&(M.z+=s.relativeCameraOffset.z*a.z)),t.parent&&(M=t.parent.worldToLocal(M)),s.debug&&(I.DrawWireBox3(u,16777011,10),I.DrawWireBox3(p,65280,10)),s.autoApply&&(t.position.copy(M),t.lookAt(R),r>0&&t instanceof c.PerspectiveCamera&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:M,lookAt:R,fov:s.fov}}var Y1=Object.defineProperty,Wm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Y1(e,t,n),n};class dr extends k{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}Wm([f()],dr.prototype,"constraintActive");Wm([f()],dr.prototype,"locked");Wm([f(c.Object3D)],dr.prototype,"sources");let Ho=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class gv{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Ho).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Ho).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Ho).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class is{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new is).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+se.SIZE_PREFIX_LENGTH),(t||new is).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new gv).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier-Bd0qRV1r.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-BsnRNRRS.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-BsnRNRRS.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),lu=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(lu||{}),Ie=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(Ie||{}),Jr=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(Jr||{});const yt=function(s,e){return function(t,i,n){K1(t,i,n,s,e)}};function K1(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),Se("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,ci.Error);return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];Gd(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[Pp]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const Z1=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var J1=Object.defineProperty,eP=Object.getOwnPropertyDescriptor,yi=(s,e,t,i)=>{for(var n=i>1?void 0:i?eP(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&J1(e,t,n),n};class tP{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new as(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new as(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const Qt=class sd extends k{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=Ie.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=lu.Discrete;get lockPositionX(){return(this.constraints&Ie.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ie.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ie.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ie.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ie.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ie.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ie.FreezePositionX:this.constraints&=~Ie.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ie.FreezePositionY:this.constraints&=~Ie.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ie.FreezePositionZ:this.constraints&=~Ie.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ie.FreezeRotationX:this.constraints&=~Ie.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ie.FreezeRotationY:this.constraints&=~Ie.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ie.FreezeRotationZ:this.constraints&=~Ie.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new tP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),pe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await mc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;sd.tempPosition.setFromMatrixPosition(e);const t=sd.tempPosition.sub(this._lastPosition);this._lastPosition.copy(sd.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};yi([yt()],Qt.prototype,"autoMass",2);yi([f()],Qt.prototype,"mass",1);yi([yt(),f()],Qt.prototype,"useGravity",2);yi([f(c.Vector3)],Qt.prototype,"centerOfMass",2);yi([yt(),f()],Qt.prototype,"constraints",2);yi([yt(),f()],Qt.prototype,"isKinematic",2);yi([yt(),f()],Qt.prototype,"drag",2);yi([yt(),f()],Qt.prototype,"angularDrag",2);yi([yt(),f()],Qt.prototype,"detectCollisions",2);yi([yt(),f()],Qt.prototype,"sleepThreshold",2);yi([yt(),f()],Qt.prototype,"collisionDetectionMode",2);yi([yt()],Qt.prototype,"_gravityScale",2);yi([yt()],Qt.prototype,"dominanceGroup",2);let Ne=Qt;new c.Vector3;new c.Vector3;const Is=x("debugsync"),tc="STRS";Sm(tc,is.getRootAsSyncedTransformModel);const mn=new se.Builder;function yv(s,e,t=!0){mn.clear();const i=mn.createString(s);is.startSyncedTransformModel(mn),is.addGuid(mn,i),is.addFast(mn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;is.addTransform(mn,gv.createTransform(mn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=is.endSyncedTransformModel(mn);return mn.finish(a,tc),mn.asUint8Array()}let Ip=0,Nl=0;lv(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;Nl=Math.floor(Ip/t),Ip=0,Is&&Nl>0&&console.log("Sync Transform Fast Interval",Nl)});class on extends k{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Is&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Is&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,Ne),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Pm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Q.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(tc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Tm(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Q.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(tc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Is&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Li.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&fm(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Is&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Is&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Li.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Li.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Is&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(Ip++,o&&Nl>0&&this.context.time.frameCount%Nl!==0)return;Is&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=yv(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class kc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new kc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Td(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const Wn=new Array;class ns{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Wn.length=0,e!==void 0&&e.length>0&&Wn.push(...e),Wn.push(...this.arguments),this.target(...this.arguments),Wn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Wn.length=0,e!==void 0&&e.length>0&&Wn.push(...e),Wn.push(...this.arguments),t.call(this.target,...Wn),Wn.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const iP=s=>/^[A-Z]*$/.test(s);class cu extends Event{args}class oe{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid]:d?.isComponent?e[d.guid]:d);t.push(new ns(l.clone,o.methodName,h,o.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new oe(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&iP(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new oe(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof ns?this.methods.push(t):typeof t=="function"&&this.methods.push(new ns(t));else typeof e=="function"&&this.methods.push(new ns(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new cu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new ns(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class nP extends Ui{constructor(){super([c.Color,Z],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new Z(e.r,e.g,e.b,e.a):e.alpha!==void 0?new Z(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const sP=new nP;class oP extends Ui{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const rP=new oP;class aP extends Ui{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return st&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(Y))return;A()&&he("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
952
952
 
953
953
  It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
954
954
 
@@ -968,9 +968,9 @@ Outgoing:`,this._outgoingCalls,`
968
968
  Incoming:`,this._incomingCalls),o}else Me&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?Me&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(Me&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(Me&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:Me&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){Me&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Q.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Q.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=e0(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(Me&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new kP(this,e))};onPeerClose=()=>{Me&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{Me&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{Me&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>C_(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&Me?console.warn("← Receive call from",e.metadata,e.connectionId):Me&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new EP(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{Me&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new qm(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{Me&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(Me&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class Ec extends c.EventDispatcher{static create(e,t){const i=os.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Ec(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),wv(e)){const i=e;e=i.context,t=os.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=os.getOrCreate(e,t));if(e){if(!(e instanceof z))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,Me&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else Me&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))Me&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?Me&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(Me&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function kn(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var RP=Object.defineProperty,Xm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RP(e,t,n),n};const TP="noVoip",AP=x("debugvoip");class ao extends k{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){AP&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Ec.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Mn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Mn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Mn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Mn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),kn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):_c("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),kn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||he("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(pt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&he("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await In(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())kn(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),sn.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);kn(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}Xm([f()],ao.prototype,"autoConnect");Xm([f()],ao.prototype,"runInBackground");Xm([f()],ao.prototype,"createMenuButton");var LP=Object.defineProperty,kv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LP(e,t,n),n};const DP=x("debugmouth");class Rc extends k{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(ao,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,we))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){DP&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}kv([f(c.Object3D)],Rc.prototype,"idle");kv([f(c.Object3D)],Rc.prototype,"talking");class Qm extends k{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(ao,this.context),this.marker=S.getComponentInParent(this.gameObject,we)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var IP=Object.defineProperty,jP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IP(e,t,n),n};const Hr=x("debugxrflags"),Ev=x("disablexrflags");Ev&&console.warn("XRFlags are disabled");var Cn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(Cn||{});class jt{static Global=new jt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Hr&&console.warn("Set XR flag state to",e),this.Mask=e,Ti.Apply()}Enable(e){this.Mask|=e,Ti.Apply()}Disable(e){this.Mask&=~e,Ti.Apply()}Toggle(e){this.Mask^=e,Ti.Apply()}EnableAll(){this.Mask=-1,Ti.Apply()}DisableAll(){this.Mask=0,Ti.Apply()}}const Rv=class Xn extends k{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(jt.Global)}static firstApply;static buffer=new jt;visibleIn;awake(){Xn.registry.push(this)}onEnable(){Xn.firstApply?this.UpdateVisible(jt.Global):(Xn.firstApply=!0,Xn.Apply())}onDestroy(){const e=Xn.registry.indexOf(this);e>=0&&Xn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(Ev)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Hr&&console.log(i),Xn.buffer.Mask=i,e=Xn.buffer),e instanceof jt?(Hr&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Hr&&console.log(this.name,"use global mask"),jt.Global.Has(this.visibleIn)),t!==void 0)if(t)Hr&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(Hr&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};jP([f()],Rv.prototype,"visibleIn");let Ti=Rv;var BP=Object.defineProperty,uu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BP(e,t,n),n};class ur extends k{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,Ti)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}uu([f(c.Object3D)],ur.prototype,"eyes");uu([f()],ur.prototype,"lastBlinkTime");uu([f()],ur.prototype,"blinkLength");uu([f()],ur.prototype,"eyesOpen");var FP=Object.defineProperty,Ym=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FP(e,t,n),n};const fu=class Tv extends k{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,nc)),this.brain||(this.brain=S.addComponent(this.gameObject,nc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=X(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=X(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=Tv.forward;if(r.set(0,0,1),r.applyQuaternion(ue(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};Ym([f(c.Object3D)],fu.prototype,"head");Ym([f(c.Object3D)],fu.prototype,"eyes");Ym([f(c.Object3D)],fu.prototype,"target");let Km=fu;var UP=Object.defineProperty,Zm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UP(e,t,n),n};class Oa extends k{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!vc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Zm([f()],Oa.prototype,"length");Zm([f()],Oa.prototype,"depthTest");Zm([f()],Oa.prototype,"isGizmo");class Jm extends k{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=X(this.to).clone(),t=X(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=X(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),ot(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const zP=x("gizmos"),NP=x("debugboxhelper");class nt extends k{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),Ft([e],void 0,void 0,nt.testBox),nt.testBox.isEmpty()){const i=X(e,nt._position);nt.testBox.setFromCenterAndSize(i,nt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(nt.testBox);return t&&NP&&I.DrawWireBox3(nt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=X(this.gameObject,nt._position,i),o=je(this.gameObject,nt._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!zP&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=Mm(e),this.gameObject.add(this._helper)}}}var VP=Object.defineProperty,Yt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VP(e,t,n),n};class Kt extends k{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ne))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ne))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ne))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}Yt([f(Ne)],Kt.prototype,"attachedRigidbody");Yt([f()],Kt.prototype,"isTrigger");Yt([f()],Kt.prototype,"sharedMaterial");Yt([f()],Kt.prototype,"membership");Yt([f()],Kt.prototype,"filter");class Ma extends Kt{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),Gd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),sm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}Yt([yt(),f()],Ma.prototype,"radius");Yt([f(c.Vector3)],Ma.prototype,"center");const eg=class Av extends Kt{static add(e,t){const i=en(e,Av);return i.autoFit(),t?.rigidbody===!0&&en(e,Ne,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),Gd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),sm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Ft([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&I.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};Yt([yt(),f(c.Vector3)],eg.prototype,"size");Yt([f(c.Vector3)],eg.prototype,"center");let pu=eg;class lo extends Kt{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),ne.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(ne.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(A()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}Yt([f(c.Mesh)],lo.prototype,"sharedMesh");Yt([f()],lo.prototype,"convex");class cs extends Kt{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}Yt([f(c.Vector3)],cs.prototype,"center");Yt([f()],cs.prototype,"radius");Yt([f()],cs.prototype,"height");var $P=Object.defineProperty,us=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&$P(e,t,n),n};const P_=x("debugcharactercontroller");class fr extends k{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ne),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ne)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(cs);t||(t=this.gameObject.addComponent(cs)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),P_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),P_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}us([f(c.Vector3)],fr.prototype,"center");us([f()],fr.prototype,"radius");us([f()],fr.prototype,"height");class fs extends k{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=D.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(X(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new ro}us([f(fr)],fs.prototype,"controller");us([f()],fs.prototype,"movementSpeed");us([f()],fs.prototype,"rotationSpeed");us([f()],fs.prototype,"jumpForce");us([f()],fs.prototype,"doubleJumpForce");us([f(rt)],fs.prototype,"animator");var WP=Object.defineProperty,ka=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&WP(e,t,n),n};const il=x("debugcontactshadows");ru(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Tc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const pr=class Sl extends k{static _instances=new Map;static auto(e,t){if(e||(e=z.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;i=en(n,Sl,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){il&&console.warn("Fitting shadows to scene"),md(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Ft(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),il&&I.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,il&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Sl._instances.set(this.context,this),this.shadowsRoot.hideFlags=du.DontExport,md(this.shadowsRoot,!1)}start(){il&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),ts(this.gameObject,!1));const t=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
969
969
  uniform float darkness;
970
970
  ${o.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
971
- `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(q.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(q.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Sl._instances.get(this.context)===this&&Sl._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){il&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&ts(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;O_.length=0,d.transparent=O_,Pf.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const y=m.material;let _=m.material.colorWrite==!1||y.wireframe===!0||Fb(m.object)===!1;!_&&m.material.isLineMaterial&&(_=!0),!_&&m.material.isPointsMaterial&&(_=!0),_&&(Pf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of Pf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};ka([f()],pr.prototype,"autoFit");ka([f()],pr.prototype,"darkness");ka([f()],pr.prototype,"opacity");ka([f()],pr.prototype,"blur");ka([f()],pr.prototype,"occludeBelowGround");ka([f()],pr.prototype,"backfaceShadows");let Tc=pr;const O_=[],Pf=new Array,HP=x("logstats");class tg extends k{onEnable(){console.log(this),HP&&this.startCoroutine(this.run(),pe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Ac extends k{isUsed=!0;usedBy=null}class ig extends k{}const M_=x("debugdeletable");class Xs extends nt{static _instances=[];onEnable(){Xs._instances.push(this)}onDisable(){const e=Xs._instances.indexOf(this);e>=0&&Xs._instances.splice(e,1)}}class ng extends k{update(){for(const e of Xs._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,Ac);if(n)M_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(M_)try{if(e.box){const o=e.box,r=nt.testBox;I.DrawWireBox3(o,16711680,5),I.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}bc(this.gameObject,this.context.connection)}}}}}var GP=Object.defineProperty,qP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GP(e,t,n),n};class mu extends k{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}qP([f()],mu.prototype,"visibleOn");var XP=Object.defineProperty,mr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XP(e,t,n),n};const En=x("debugdrag"),Of=[];var sg=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(sg||{});const co=class Oi extends k{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Of.length=0;for(const e of this._instances)e._isDragging&&Of.push(e);return Of}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,Ne),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onEnable(){Oi._instances.push(this)}onDisable(){Oi._instances=Oi._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Oi);!n||n!==this||(Oi.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Oi.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Oi.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Oi._active+=1;const n=new Mf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof Mf&&a instanceof Mf){const l=new QP(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use()}}onPointerUp(e){if(En&&I.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Oi._active>0&&(Oi._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Oi);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,on);En&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,Ac),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,Ne);o&&this._draggingRigidbodies.push(...o)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Li.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,on);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;En&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};mr([f()],co.prototype,"dragMode");mr([f()],co.prototype,"snapGridResolution");mr([f()],co.prototype,"keepRotation");mr([f()],co.prototype,"xrDragMode");mr([f()],co.prototype,"xrKeepRotation");mr([f()],co.prototype,"xrDistanceDragFactor");mr([f()],co.prototype,"showGizmo");let Io=co;class QP{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=G.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(En&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),En){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;I.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),I.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
971
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(q.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(q.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){Sl._instances.get(this.context)===this&&Sl._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){il&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&ts(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;O_.length=0,d.transparent=O_,Pf.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const y=m.material;let b=m.material.colorWrite==!1||y.wireframe===!0||Fb(m.object)===!1;!b&&m.material.isLineMaterial&&(b=!0),!b&&m.material.isPointsMaterial&&(b=!0),b&&(Pf.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of Pf)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};ka([f()],pr.prototype,"autoFit");ka([f()],pr.prototype,"darkness");ka([f()],pr.prototype,"opacity");ka([f()],pr.prototype,"blur");ka([f()],pr.prototype,"occludeBelowGround");ka([f()],pr.prototype,"backfaceShadows");let Tc=pr;const O_=[],Pf=new Array,HP=x("logstats");class tg extends k{onEnable(){console.log(this),HP&&this.startCoroutine(this.run(),pe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Ac extends k{isUsed=!0;usedBy=null}class ig extends k{}const M_=x("debugdeletable");class Xs extends nt{static _instances=[];onEnable(){Xs._instances.push(this)}onDisable(){const e=Xs._instances.indexOf(this);e>=0&&Xs._instances.splice(e,1)}}class ng extends k{update(){for(const e of Xs._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,Ac);if(n)M_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(M_)try{if(e.box){const o=e.box,r=nt.testBox;I.DrawWireBox3(o,16711680,5),I.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}bc(this.gameObject,this.context.connection)}}}}}var GP=Object.defineProperty,qP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GP(e,t,n),n};class mu extends k{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}qP([f()],mu.prototype,"visibleOn");var XP=Object.defineProperty,mr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XP(e,t,n),n};const En=x("debugdrag"),Of=[];var sg=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(sg||{});const co=class Oi extends k{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){Of.length=0;for(const e of this._instances)e._isDragging&&Of.push(e);return Of}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,Ne),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onEnable(){Oi._instances.push(this)}onDisable(){Oi._instances=Oi._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Oi);!n||n!==this||(Oi.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Oi.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Oi.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Oi._active+=1;const n=new Mf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof Mf&&a instanceof Mf){const l=new QP(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use()}}onPointerUp(e){if(En&&I.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Oi._active>0&&(Oi._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Oi);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,on);En&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,Ac),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,Ne);o&&this._draggingRigidbodies.push(...o)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Li.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,on);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;En&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};mr([f()],co.prototype,"dragMode");mr([f()],co.prototype,"snapGridResolution");mr([f()],co.prototype,"keepRotation");mr([f()],co.prototype,"xrDragMode");mr([f()],co.prototype,"xrKeepRotation");mr([f()],co.prototype,"xrDistanceDragFactor");mr([f()],co.prototype,"showGizmo");let Io=co;class QP{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=G.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(En&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),En){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;I.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),I.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
972
972
  `+r(this._tempVec1)+`
973
- `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),En&&(I.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),I.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=D.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d}setTargetObject(e){this.gameObject=e}}class Mf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=G.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,En&&(I.DrawLine(t,e.worldPosition,65280,.5,!1),I.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const _=e.event.space,g=_.worldPosition;this.gameObject.worldToLocal(g),this._hitPointInLocalSpace.copy(g);const v=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),v.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(v)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const _=new c.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,r);break;case 2:const g=this._hitNormalInLocalSpace.clone();g.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(g,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=Ft([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const y=new c.Vector3;p.getSize(y),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,y.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,y.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=G.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),En){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),I.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const b=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,b),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const b=this.context.physics.raycastFromRay(m,{testObject:w=>w!==this.followObject&&w!==i&&w!==t});if(b.length>0){const w=b[0];if(this._draggedOverObject===w.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=w.object,this._draggedOverObjectDuration=0),w.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(w.point);const O=this._draggedOverObjectDuration>=.15,E=this._totalMovement.length()>=.001,B=F(w.normal||w.face.normal).applyQuaternion(w.object.worldQuaternion);if((O||E)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(B)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(w.face.normal);const L=F(),V=F();this._bounds.getCenter(L),this._bounds.getSize(V),L.sub(V.multiplyScalar(.5).multiply(B)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(w.face.normal),this._bounds.getCenter(L),this._bounds.getSize(V),L.add(V.multiplyScalar(.5).multiply(w.face.normal));const $=F(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld($);const T=w.point;this._dragPlane.setFromNormalAndCoplanarPoint(B,T)}else if(!(O||E))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const b=F(this._hitPointInLocalSpace);this._followObject.localToWorld(b),En&&I.DrawLine(b,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(b),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const b=this._followObject.worldPosition,w=this.settings.snapGridResolution;b.x=Math.round(b.x/w)*w,b.y=Math.round(b.y/w)*w,b.z=Math.round(b.z/w)*w,this._followObject.worldPosition=b,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=D.clamp01(this.context.time.deltaTime*h*u),_=D.clamp01(this.context.time.deltaTime*h*.5*u),g=t.worldPosition;g.lerp(this._followObject.worldPosition,y),t.worldPosition=g;const v=t.worldQuaternion;if(v.slerp(this._followObject.worldQuaternion,_),t.worldQuaternion=v,En){const b=this._hitPointInLocalSpace.clone();t.localToWorld(b),I.DrawSphere(b,.02,16711680);const w=this._hitNormalInLocalSpace.clone();w.applyQuaternion(v),I.DrawRay(b,w,16711680),I.DrawLabel(g.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
973
+ `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new c.Vector3;_manipulatorRotOffset=new c.Quaternion;_manipulatorScaleOffset=new c.Vector3;_tempVec1=new c.Vector3;_tempVec2=new c.Vector3;_tempVec3=new c.Vector3;tempLookMatrix=new c.Matrix4;_initialScale=new c.Vector3;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),En&&(I.DrawLabel(this._tempVec3.clone().add(new c.Vector3(0,.2,0)),"A:B "+t.toFixed(2),.03),I.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const a=D.clamp01(this.context.time.deltaTime*e*t),l=i.worldPosition;l.lerp(n.worldPosition,a),i.worldPosition=l;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,a),i.worldQuaternion=h;const d=i.worldScale;d.lerp(n.worldScale,a),i.worldScale=d}setTargetObject(e){this.gameObject=e}}class Mf{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new c.Vector3;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new c.Vector3;_followObjectStartQuaternion=new c.Quaternion;_followObjectStartWorldQuaternion=new c.Quaternion;_lastDragPosRigSpace;_tempVec=new c.Vector3;_tempMat=new c.Matrix4;_hitPointInLocalSpace=new c.Vector3;_hitNormalInLocalSpace=new c.Vector3;_bottomCenter=new c.Vector3;_backCenter=new c.Vector3;_backBottomCenter=new c.Vector3;_bounds=new c.Box3;_dragPlane=new c.Plane(new c.Vector3(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new c.Vector3;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new c.Object3D}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const n=G.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,En&&(I.DrawLine(t,e.worldPosition,65280,.5,!1),I.DrawLabel(e.worldPosition.add(new c.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const b=e.event.space,g=b.worldPosition;this.gameObject.worldToLocal(g),this._hitPointInLocalSpace.copy(g);const v=b.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),v.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(v)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const i=this._followObject.parent.worldForward,o=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,r=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(r),o){case 0:const b=new c.Vector3(0,1,0);this.gameObject.parent&&b.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(b,r);break;case 2:const g=this._hitNormalInLocalSpace.clone();g.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(g,r);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,r);break;case 3:this.setPlaneViewAligned(r,!0);break;case 4:this.setPlaneViewAligned(r,!1);break}const a=this.gameObject.parent,l=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),d=this.gameObject.scale.clone(),u=this.gameObject.matrixWorld.clone();a&&a.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=Ft([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const m=new c.Vector3;p.getCenter(m);const y=new c.Vector3;p.getSize(y),this._bottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,0))),this._backCenter.copy(m.clone().add(new c.Vector3(0,0,y.z/2))),this._backBottomCenter.copy(m.clone().add(new c.Vector3(0,-y.y/2,y.z/2))),this._bounds.copy(p),a&&a.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(d),this.gameObject.matrixWorld.copy(u),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=G.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),En){let o=t;i&&(o=o.clone(),o.transformDirection(i.matrixWorld)),I.DrawRay(o,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,o=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const h=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let d=1,u=2;if(r&&this._grabStartDistance>.5){const _=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);d=Math.max(0,_),d=d*d*d}else this._grabStartDistance<=.5&&(u=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(d),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new c.Ray(n,o);if(l==4){const _=this.context.physics.raycastFromRay(m,{testObject:w=>w!==this.followObject&&w!==i&&w!==t});if(_.length>0){const w=_[0];if(this._draggedOverObject===w.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=w.object,this._draggedOverObjectDuration=0),w.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(w.point);const O=this._draggedOverObjectDuration>=.15,E=this._totalMovement.length()>=.001,B=F(w.normal||w.face.normal).applyQuaternion(w.object.worldQuaternion);if((O||E)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(B)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(w.face.normal);const L=F(),V=F();this._bounds.getCenter(L),this._bounds.getSize(V),L.sub(V.multiplyScalar(.5).multiply(B)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(w.face.normal),this._bounds.getCenter(L),this._bounds.getSize(V),L.add(V.multiplyScalar(.5).multiply(w.face.normal));const $=F(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld($);const T=w.point;this._dragPlane.setFromNormalAndCoplanarPoint(B,T)}else if(!(O||E))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const _=F(this._hitPointInLocalSpace);this._followObject.localToWorld(_),En&&I.DrawLine(_,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(_),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const _=this._followObject.worldPosition,w=this.settings.snapGridResolution;_.x=Math.round(_.x/w)*w,_.y=Math.round(_.y/w)*w,_.z=Math.round(_.z/w)*w,this._followObject.worldPosition=_,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=D.clamp01(this.context.time.deltaTime*h*u),b=D.clamp01(this.context.time.deltaTime*h*.5*u),g=t.worldPosition;g.lerp(this._followObject.worldPosition,y),t.worldPosition=g;const v=t.worldQuaternion;if(v.slerp(this._followObject.worldQuaternion,b),t.worldQuaternion=v,En){const _=this._hitPointInLocalSpace.clone();t.localToWorld(_),I.DrawSphere(_,.02,16711680);const w=this._hitNormalInLocalSpace.clone();w.applyQuaternion(v),I.DrawRay(_,w,16711680),I.DrawLabel(g.add(new c.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
974
974
 
975
975
  Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
976
976
 
@@ -986,8 +986,8 @@ Consider registering a custom loader via the 'onCreateCustomModelLoader' callbac
986
986
 
987
987
  Content-Type: "${t.headers.get("content-type")}
988
988
  "Text: "${o}"
989
- Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var KP=Object.defineProperty,Ea=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KP(e,t,n),n};const oi=x("debugdroplistener");class ZP extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const JP="blob";class ps extends k{dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new oe;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){oi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(this.context.connection.allowEditing===!1||(oi&&console.log(e),!e?.dataTransfer)||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){oi&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=eO(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const o=await Dd.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(oi&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Ql(JP,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){oi&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){oi&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Dd.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.onObjectLoaded(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&ui(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:o}=e;if(oi&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(oi&&I.DrawWireBox3(a,255,5),this.fitIntoVolume&&Ub(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const h=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,h&&h.length>0)for(const d of h){const u=d.point.clone();oi&&console.log("Place object at hit",d),zb(r,u);break}}Zs.autoplayAnimations(n);const l=new ZP({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){oi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Ft([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:n=>!this._addedObjects.includes(n)}).length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}Ea([f(c.Object3D)],ps.prototype,"dropArea");Ea([f()],ps.prototype,"fitIntoVolume");Ea([f(c.Vector3)],ps.prototype,"fitVolumeSize");Ea([f()],ps.prototype,"placeAtHitPosition");Ea([f()],ps.prototype,"useNetworking");Ea([f(oe)],ps.prototype,"onDropped");function eO(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var Dd;(s=>{async function e(i,n,o){const r=o.guid,a=new mt(r),l=new Blob([i],{type:i.type||Iv(i.name)||void 0}),h=URL.createObjectURL(l),d=await nn().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async y=>{const _=m.result,g=exports.BlobStorage.hashMD5(_);return u({model:d,contentMD5:g})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new mt(n.guid),l=i.toString();oi&&I.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await nn().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);oi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else oi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(Dd||(Dd={}));var tO=Object.defineProperty,og=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tO(e,t,n),n};const gu=class Fv extends k{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new mt(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,Fv)?.destroy();let n=this.object.getComponentInChildren(Io);n||(n=this.object.addComponent(Io,{dragMode:sg.SnapToSurfaces}),n.guid=t.generateUUID());let o=S.getComponent(n.gameObject,on);o||(o=n.gameObject.addComponent(on),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Io);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Io);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield Um(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new an;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};og([f(c.Object3D)],gu.prototype,"parent");og([f(c.Object3D)],gu.prototype,"object");og([f()],gu.prototype,"limitCount");let rg=gu;var Qn=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s[s.Drag=5]="Drag",s[s.Drop=6]="Drop",s[s.Scroll=7]="Scroll",s[s.UpdateSelected=8]="UpdateSelected",s[s.Select=9]="Select",s[s.Deselect=10]="Deselect",s[s.Move=11]="Move",s[s.InitializePotentialDrag=12]="InitializePotentialDrag",s[s.BeginDrag=13]="BeginDrag",s[s.EndDrag=14]="EndDrag",s[s.Submit=15]="Submit",s[s.Cancel=16]="Cancel",s))(Qn||{}),iO=Object.defineProperty,ag=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iO(e,t,n),n};class lg{eventID;callback=new oe}ag([f()],lg.prototype,"eventID");ag([f(oe)],lg.prototype,"callback");class yu extends k{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Qn.PointerClick)||this.hasTrigger(Qn.PointerDown)||this.hasTrigger(Qn.PointerUp)}onPointerClick(e){this.invoke(Qn.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Qn.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Qn.PointerExit)}onPointerDown(e){this.invoke(Qn.PointerDown)}onPointerUp(e){this.invoke(Qn.PointerUp)}}ag([f(lg)],yu.prototype,"triggers");class Uv{writer;constructor(e){this.writer=e}writeNode(e){}}class nO extends Uv{beforeWriteNode(e,t){I.isGizmo(e)&&(t.keep=!1)}}class zv extends Uv{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=zm(new Z(1,1,1,0)))}}function Bp(s){const e=du.DontExport;return!(s.hideFlags&e)}const kf=x("debugexr");class sO{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,kf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(kf&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new q.EXRLoader(i.options.manager);return kf&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const Hn=st,kh="$___Export_Components",oO="NEEDLE_components";class rO{[Ro]}class aO{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class Nv{get name(){return oO}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[kh]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Hn&&console.log("DONE",JSON.stringify(t)),e[kh]===void 0)return;const i=e[kh];delete e[kh],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;Hn&&console.log(e.name,i,e.uuid);const n=new aO(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){Hn&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new rO;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=nn().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[Ro]=h,Hn&&console.log("DID WRITE",n,"nodeIndex",r,h))}}beforeRoot(){return Hn&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];Hn&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;Hn&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}tu(p),o.push(this.createComponents(p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;kC(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[Ro];if(i){const n=new Array;Hn&&console.log(e.name,i);for(const o in i){const r=i[o];Hn&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(Im(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
990
- `,a,e,r))),e.userData=e.userData||{},e.userData[Ro]=e.userData[Ro]||[],e.userData[Ro].push(r)}await Promise.all(n).catch(o=>{console.error("Error while loading components",o)})}}}const k_="NEEDLE_gameobject_data";class lO{get name(){return k_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[k_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const E_="NEEDLE_lighting_settings",Gr=x("debugenvlight");class cO{get name(){return E_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[E_];if(i){Gr&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,Id,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,Id,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ae.registerCallback(re.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(Id,e);t?.sourceId&&(t.enabled=!0)});class Id extends k{ambientMode=aa.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Md.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Md.Skybox?xn.Skybox:xn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Gr&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(Gr&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==aa.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),Gr&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===aa.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Gr&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){Gr&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const Ef=x("debugstencil");function hO(s,e){return(s&1<<e.layer)!=0}const dO=Symbol("stencils");class Ns{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Ef&&console.log(t,Ns.stencils),!t)return;const i=Ns.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(hO(o.layer,e)){Ef&&console.log(o),setTimeout(()=>{Ii()&&iu(e.gameObject)&&(he("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[dO]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[fO];if(i){Ef&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=uO(r.compareFunc),r.passOp=Rf(r.passOp),r.failOp=Rf(r.failOp),r.zFailOp=Rf(r.zFailOp),Ns.stencils[this.source]||(Ns.stencils[this.source]=[]),Ns.stencils[this.source].push(r)}}}return null}}function Rf(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function uO(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const fO="NEEDLE_render_objects";var Vv=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(Vv||{});const _n=x("debugcustomshader"),Dr="NEEDLE_techniques_webgl";class pO{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),Od(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),Od(this.worldToObjectMatrix,this.worldToObject)}}class ye extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return $v(e),e}constructor(e,...t){super(...t),this.identifier=e,_n&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&z.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=z.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&z.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new pO;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&z.Current.setRequireColor(!0),this.depthTextureUniform&&z.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=z.Current;if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(ye.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),Od(ye.viewProjection,ye._viewProjectionValues)),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ye.viewMatrix.copy(e.matrixWorldInverse),Od(ye.viewMatrix,ye._viewMatrixValues)),this.uniforms[ye._worldSpaceCameraPosName]&&ye._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=X(n.gameObject,ye._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},ye._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:ye._mainLightColor};const l=n.intensity;ye._lightData.z=l,this.uniforms.unity_LightData={value:ye._lightData}}if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ye._viewProjectionValues),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ye._viewMatrixValues),this.uniforms[ye._worldSpaceCameraPosName]&&(this.uniforms[ye._worldSpaceCameraPosName]={value:ye._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class mO{get name(){return Dr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return _n&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Dr])return _n&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;_n&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Dr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Dr];if(!n)return _n?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;_n&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await l1(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();_n&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const v in p){const b=v;switch(b){case"_TimeParameters":const w=new c.Vector4;u[b]={value:w};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[b]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[b]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[b]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[b]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[b]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Dr]){const v=t.extensions[Dr];if(v.technique===i){_n&&console.log(t.name,"Material Properties",v);for(const b in v.values){const w=v.values[b];if(typeof w=="string"){if(w.startsWith("/textures/")){const R=w.substring(10),O=Number.parseInt(R);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[b]={value:M};continue}}switch(b){case"alphaMode":w==="BLEND"&&(m=!0);continue}}if(Array.isArray(w)&&w.length===4){u[b]={value:new c.Vector4(w[0],w[1],w[2],w[3])};continue}u[b]={value:w}}}}const y=new ye(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),r1(u),y.onUpdateUniforms();for(const v in p){const b=v,w=p[v].type;if(u[b]?.value===void 0)switch(w){case Vv.SAMPLER_2D:u[b]={value:s1},console.warn("Missing/unassigned texture, fallback to white: "+b);break;default:b==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+b,p[v]);break}}_n&&console.log(y.uuid,u),$v(y),r(y)}):null}}function $v(s){if(s.uniforms){_n&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const gO=x("debugextensions");let jd;const yO=Promise.resolve().then(()=>require("./vendor-CPuBPspY.umd.cjs")).then(s=>s.index$2).then(async s=>(jd=s.GLTFAnimationPointerExtension,jd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),tr=new Array;function _O(s){tr.includes(s)||tr.push(s)}function bO(s){const e=tr.indexOf(s);e>=0&&tr.splice(e,1)}function cg(s){if(s instanceof q.GLTFLoader){const e=new Nv;return s.register(t=>(e.parser=t,e)),e}return null}class vO{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Bd(s,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),s.register(n=>new lO(n)),s.register(n=>new RC(n)),s.register(n=>new e1(n,e.lightmaps,t)),s.register(n=>new cO(n,t,e)),s.register(n=>new mO(n,t)),s.register(n=>new Ns(n,t)),s.register(n=>new ne.NEEDLE_progressive(n)),s.register(n=>new sO(n)),h0()&&s.register(n=>new oa(n)),await yO.catch(n=>{}),s.register(n=>{if(jd){const o=new jd(n);return o.setAnimationPointerResolver.bind(o)(new vO),o}else return(gO||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of tr)n.onImport&&n.onImport(s,t,e)}function hg(s,e){for(const t of tr)t.onExport&&t.onExport(s,e)}function Wv(s,e,t){for(const i of tr)i.onLoaded&&i.onLoaded(s,e,t)}class Hv{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,_=new c.Quaternion,g=new c.Vector3;r.decompose(y,_,g),a.push(y.x,y.y,y.z),l.push(_.x,_.y,_.z,_.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var xO=Object.defineProperty,Gv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xO(e,t,n),n};const nl=x("debugreflectionprobe"),R_=x("noreflectionprobe"),Tf=Symbol("reflectionProbeKey"),T_=Symbol("original material"),dg=class Yn extends k{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[Tf]||e[T_]?.[Tf])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||R_)return null;const o=Yn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return nl&&console.log("Found reflection probe",e.name,r.name),r}}return nl&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof c.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=c.EquirectangularReflectionMapping,e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Yn._probes.has(this.context)||Yn._probes.set(this.context,[]),Yn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(nt),this._boxHelper.updateBox(!0),nl&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),he("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Yn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(R_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Yn._rendererMaterialsCache.get(e);t||(t=[],Yn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if(nl){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
989
+ Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var KP=Object.defineProperty,Ea=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KP(e,t,n),n};const oi=x("debugdroplistener");class ZP extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const JP="blob";class ps extends k{dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new oe;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){oi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(this.context.connection.allowEditing===!1||(oi&&console.log(e),!e?.dataTransfer)||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){oi&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=eO(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const o=await Dd.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(oi&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Ql(JP,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){oi&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){oi&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Dd.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.onObjectLoaded(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&ui(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:o}=e;if(oi&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(oi&&I.DrawWireBox3(a,255,5),this.fitIntoVolume&&Ub(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const h=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,h&&h.length>0)for(const d of h){const u=d.point.clone();oi&&console.log("Place object at hit",d),zb(r,u);break}}Zs.autoplayAnimations(n);const l=new ZP({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){oi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Ft([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:n=>!this._addedObjects.includes(n)}).length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}Ea([f(c.Object3D)],ps.prototype,"dropArea");Ea([f()],ps.prototype,"fitIntoVolume");Ea([f(c.Vector3)],ps.prototype,"fitVolumeSize");Ea([f()],ps.prototype,"placeAtHitPosition");Ea([f()],ps.prototype,"useNetworking");Ea([f(oe)],ps.prototype,"onDropped");function eO(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var Dd;(s=>{async function e(i,n,o){const r=o.guid,a=new mt(r),l=new Blob([i],{type:i.type||Iv(i.name)||void 0}),h=URL.createObjectURL(l),d=await nn().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async y=>{const b=m.result,g=exports.BlobStorage.hashMD5(b);return u({model:d,contentMD5:g})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new mt(n.guid),l=i.toString();oi&&I.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await nn().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);oi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else oi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(Dd||(Dd={}));var tO=Object.defineProperty,og=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tO(e,t,n),n};const gu=class Fv extends k{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new mt(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,Fv)?.destroy();let n=this.object.getComponentInChildren(Io);n||(n=this.object.addComponent(Io,{dragMode:sg.SnapToSurfaces}),n.guid=t.generateUUID());let o=S.getComponent(n.gameObject,on);o||(o=n.gameObject.addComponent(on),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Io);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Io);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield Um(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new an;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};og([f(c.Object3D)],gu.prototype,"parent");og([f(c.Object3D)],gu.prototype,"object");og([f()],gu.prototype,"limitCount");let rg=gu;var Qn=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s[s.Drag=5]="Drag",s[s.Drop=6]="Drop",s[s.Scroll=7]="Scroll",s[s.UpdateSelected=8]="UpdateSelected",s[s.Select=9]="Select",s[s.Deselect=10]="Deselect",s[s.Move=11]="Move",s[s.InitializePotentialDrag=12]="InitializePotentialDrag",s[s.BeginDrag=13]="BeginDrag",s[s.EndDrag=14]="EndDrag",s[s.Submit=15]="Submit",s[s.Cancel=16]="Cancel",s))(Qn||{}),iO=Object.defineProperty,ag=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iO(e,t,n),n};class lg{eventID;callback=new oe}ag([f()],lg.prototype,"eventID");ag([f(oe)],lg.prototype,"callback");class yu extends k{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Qn.PointerClick)||this.hasTrigger(Qn.PointerDown)||this.hasTrigger(Qn.PointerUp)}onPointerClick(e){this.invoke(Qn.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Qn.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Qn.PointerExit)}onPointerDown(e){this.invoke(Qn.PointerDown)}onPointerUp(e){this.invoke(Qn.PointerUp)}}ag([f(lg)],yu.prototype,"triggers");class Uv{writer;constructor(e){this.writer=e}writeNode(e){}}class nO extends Uv{beforeWriteNode(e,t){I.isGizmo(e)&&(t.keep=!1)}}class zv extends Uv{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=zm(new Z(1,1,1,0)))}}function Bp(s){const e=du.DontExport;return!(s.hideFlags&e)}const kf=x("debugexr");class sO{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,kf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(kf&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new q.EXRLoader(i.options.manager);return kf&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const Hn=st,kh="$___Export_Components",oO="NEEDLE_components";class rO{[Ro]}class aO{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class Nv{get name(){return oO}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[kh]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Hn&&console.log("DONE",JSON.stringify(t)),e[kh]===void 0)return;const i=e[kh];delete e[kh],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;Hn&&console.log(e.name,i,e.uuid);const n=new aO(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){Hn&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new rO;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=nn().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[Ro]=h,Hn&&console.log("DID WRITE",n,"nodeIndex",r,h))}}beforeRoot(){return Hn&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];Hn&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;Hn&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}tu(p),o.push(this.createComponents(p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;kC(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[Ro];if(i){const n=new Array;Hn&&console.log(e.name,i);for(const o in i){const r=i[o];Hn&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(Im(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
990
+ `,a,e,r))),e.userData=e.userData||{},e.userData[Ro]=e.userData[Ro]||[],e.userData[Ro].push(r)}await Promise.all(n).catch(o=>{console.error("Error while loading components",o)})}}}const k_="NEEDLE_gameobject_data";class lO{get name(){return k_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[k_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const E_="NEEDLE_lighting_settings",Gr=x("debugenvlight");class cO{get name(){return E_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[E_];if(i){Gr&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,Id,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,Id,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ae.registerCallback(re.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(Id,e);t?.sourceId&&(t.enabled=!0)});class Id extends k{ambientMode=aa.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=Md.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===Md.Skybox?xn.Skybox:xn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Gr&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(Gr&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==aa.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),Gr&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===aa.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Gr&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){Gr&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const Ef=x("debugstencil");function hO(s,e){return(s&1<<e.layer)!=0}const dO=Symbol("stencils");class Ns{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Ef&&console.log(t,Ns.stencils),!t)return;const i=Ns.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(hO(o.layer,e)){Ef&&console.log(o),setTimeout(()=>{Ii()&&iu(e.gameObject)&&(he("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[dO]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[fO];if(i){Ef&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=uO(r.compareFunc),r.passOp=Rf(r.passOp),r.failOp=Rf(r.failOp),r.zFailOp=Rf(r.zFailOp),Ns.stencils[this.source]||(Ns.stencils[this.source]=[]),Ns.stencils[this.source].push(r)}}}return null}}function Rf(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function uO(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const fO="NEEDLE_render_objects";var Vv=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(Vv||{});const _n=x("debugcustomshader"),Dr="NEEDLE_techniques_webgl";class pO{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),Od(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),Od(this.worldToObjectMatrix,this.worldToObject)}}class ye extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return $v(e),e}constructor(e,...t){super(...t),this.identifier=e,_n&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&z.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=z.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&z.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new pO;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&z.Current.setRequireColor(!0),this.depthTextureUniform&&z.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=z.Current;if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(ye.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),Od(ye.viewProjection,ye._viewProjectionValues)),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ye.viewMatrix.copy(e.matrixWorldInverse),Od(ye.viewMatrix,ye._viewMatrixValues)),this.uniforms[ye._worldSpaceCameraPosName]&&ye._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=X(n.gameObject,ye._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},ye._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:ye._mainLightColor};const l=n.intensity;ye._lightData.z=l,this.uniforms.unity_LightData={value:ye._lightData}}if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ye._viewProjectionValues),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ye._viewMatrixValues),this.uniforms[ye._worldSpaceCameraPosName]&&(this.uniforms[ye._worldSpaceCameraPosName]={value:ye._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class mO{get name(){return Dr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return _n&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Dr])return _n&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;_n&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Dr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Dr];if(!n)return _n?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;_n&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await l1(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();_n&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const v in p){const _=v;switch(_){case"_TimeParameters":const w=new c.Vector4;u[_]={value:w};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[_]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[_]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[_]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[_]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[_]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Dr]){const v=t.extensions[Dr];if(v.technique===i){_n&&console.log(t.name,"Material Properties",v);for(const _ in v.values){const w=v.values[_];if(typeof w=="string"){if(w.startsWith("/textures/")){const R=w.substring(10),O=Number.parseInt(R);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[_]={value:M};continue}}switch(_){case"alphaMode":w==="BLEND"&&(m=!0);continue}}if(Array.isArray(w)&&w.length===4){u[_]={value:new c.Vector4(w[0],w[1],w[2],w[3])};continue}u[_]={value:w}}}}const y=new ye(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),r1(u),y.onUpdateUniforms();for(const v in p){const _=v,w=p[v].type;if(u[_]?.value===void 0)switch(w){case Vv.SAMPLER_2D:u[_]={value:s1},console.warn("Missing/unassigned texture, fallback to white: "+_);break;default:_==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+_,p[v]);break}}_n&&console.log(y.uuid,u),$v(y),r(y)}):null}}function $v(s){if(s.uniforms){_n&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const gO=x("debugextensions");let jd;const yO=Promise.resolve().then(()=>require("./vendor-CPuBPspY.umd.cjs")).then(s=>s.index$2).then(async s=>(jd=s.GLTFAnimationPointerExtension,jd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),tr=new Array;function _O(s){tr.includes(s)||tr.push(s)}function bO(s){const e=tr.indexOf(s);e>=0&&tr.splice(e,1)}function cg(s){if(s instanceof q.GLTFLoader){const e=new Nv;return s.register(t=>(e.parser=t,e)),e}return null}class vO{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Bd(s,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),s.register(n=>new lO(n)),s.register(n=>new RC(n)),s.register(n=>new e1(n,e.lightmaps,t)),s.register(n=>new cO(n,t,e)),s.register(n=>new mO(n,t)),s.register(n=>new Ns(n,t)),s.register(n=>new ne.NEEDLE_progressive(n)),s.register(n=>new sO(n)),h0()&&s.register(n=>new oa(n)),await yO.catch(n=>{}),s.register(n=>{if(jd){const o=new jd(n);return o.setAnimationPointerResolver.bind(o)(new vO),o}else return(gO||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of tr)n.onImport&&n.onImport(s,t,e)}function hg(s,e){for(const t of tr)t.onExport&&t.onExport(s,e)}function Wv(s,e,t){for(const i of tr)i.onLoaded&&i.onLoaded(s,e,t)}class Hv{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,b=new c.Quaternion,g=new c.Vector3;r.decompose(y,b,g),a.push(y.x,y.y,y.z),l.push(b.x,b.y,b.z,b.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var xO=Object.defineProperty,Gv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xO(e,t,n),n};const nl=x("debugreflectionprobe"),R_=x("noreflectionprobe"),Tf=Symbol("reflectionProbeKey"),T_=Symbol("original material"),dg=class Yn extends k{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[Tf]||e[T_]?.[Tf])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||R_)return null;const o=Yn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return nl&&console.log("Found reflection probe",e.name,r.name),r}}return nl&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof c.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=c.EquirectangularReflectionMapping,e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Yn._probes.has(this.context)||Yn._probes.set(this.context,[]),Yn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(nt),this._boxHelper.updateBox(!0),nl&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),he("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Yn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(R_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Yn._rendererMaterialsCache.get(e);t||(t=[],Yn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if(nl){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
991
991
  `,n.uuid,`
992
992
  `,o?.copy.uuid,`
993
993
  `,e.name)}const h=n.clone();h.version=n.version,o?(o.copy=h,o.material=n):(o={material:n,copy:h},t.push(o)),h[Tf]=this,h[T_]=n,nl&&console.log("Set reflection",e.name,e.guid)}o&&o.copy&&(o.copy.onBeforeCompile=n.onBeforeCompile);const l=o?.copy;l.envMap=this.texture,e.sharedMaterials[i]=l}}onUnset(e){const t=Yn._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};Gv([f(c.Vector3)],dg.prototype,"center");Gv([f(c.Vector3)],dg.prototype,"size");let sc=dg;const Nt=x("debuginstancing");class ir{static instance=new ir;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a),ne.NEEDLE_progressive.assignTextureLOD(a.renderer.material,0);for(let l=0;l<e.sharedMeshes.length;l++){const h=e.sharedMeshes[l],d=h.geometry;ne.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&e.activeAndEnabled&&d!=u&&a.setGeometry(u)})}}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Nt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=ir.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=vb());const h=new wO(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[Zl]||i.equals(a)===!1)&&(i.copy(a),e[Zl]=!0),a};e.matrixWorld.multiplyMatrices=n}}class Xo{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[m0]=t,this.meshInformation=Ao(e.geometry),Xo.all.push(this)}updateMeshInformation(){const e=Ao(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||Nt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=Xo.all.indexOf(this);t>=0&&Xo.all.splice(t,1)}}}class wO{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Nt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;I.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new Map;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),Nt&&(this._debugMaterial=A_());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[vl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),Nt&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Nt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new Xo(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
@@ -1037,7 +1037,7 @@ Texture:`,i),this.setLightmapDebugMaterial()):Ir&&console.log("Use debuglightmap
1037
1037
  gl_FragColor = lightMapTexel;
1038
1038
  gl_FragColor.a = 1.;
1039
1039
  }
1040
- `,defines:{USE_LIGHTMAP:""}})}}var SO=Object.defineProperty,ms=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SO(e,t,n),n};const qr=x("debugrenderer"),L_=x("debugskinnedmesh"),D_=x("noinstancing"),CO=x("wireframe");class qv{path=null;asset=null;default}class PO{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&qr&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Ii()&&he("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const Fn=class ad extends k{static setInstanced(e,t){const i=xc(e,ad);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=cr(e,ad);return t?t.isInstancingActive:Li.isUsingInstancing(e)}static setVisible(e,t){ts(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return this._originalMaterials===void 0||this.__isDeserializing===!0?null:((!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new PO(this,this._originalMaterials)),this._sharedMaterials)}static get shouldSuppressInstancing(){return D_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,qr&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&qr&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,ad))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),CO)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const o=new Fd(this.gameObject,this.context);this._lightmaps.push(o)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let o;i>=this._lightmaps.length?(o=new Fd(n,this.context),this._lightmaps.push(o)):o=this._lightmaps[i],o.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else qr&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=ir.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!D_&&(this.setInstancingEnabled(!0),Li.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),qr==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=F(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);I.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Zl]===!0){this.gameObject[Zl]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ts(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this)),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!sc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapIntensity=this.context.scene.environmentIntensity,e.envMapRotation=this.context.scene.environmentRotation);else qr&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ts(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){Ns.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),pe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=sc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))ts(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&ts(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};ms([f()],Fn.prototype,"receiveShadows");ms([f()],Fn.prototype,"shadowCastingMode");ms([f()],Fn.prototype,"lightmapIndex");ms([f(c.Vector4)],Fn.prototype,"lightmapScaleOffset");ms([f()],Fn.prototype,"enableInstancing");ms([f()],Fn.prototype,"renderOrder");ms([f()],Fn.prototype,"allowOcclusionWhenDynamic");ms([f(c.Object3D)],Fn.prototype,"probeAnchor");ms([f()],Fn.prototype,"reflectionProbeUsage");let mi=Fn;class Lc extends mi{}class ug extends Lc{_needUpdateBoundingSphere=!1;awake(){super.awake(),L_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=ne.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(L_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=F(e.boundingSphere.center).applyMatrix4(e.matrixWorld);I.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var OO=Object.defineProperty,Xv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OO(e,t,n),n};const Eh=x("debuggltfexport");class fg extends nt{sceneRoot}const pg=class Xr extends k{binary=!0;objects=[];ext;async exportNow(e,t){Eh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:Xr.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Xr.saveArrayBuffer(n,e):Xr.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new q.GLTFExporter;i.register(h=>new Hv(h)),i.register(h=>new zv(h)),hg(i,this.context),Xr.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Xr.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),Eh&&console.log("EXPORT",e),e.forEach(h=>{h&&Bp(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,mi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!Bp(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new jm(r);return t?.needleComponents&&(this.ext=new Nv),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{Eh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),Eh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,mi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(X(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};Xv([f()],pg.prototype,"binary");Xv([f(c.Object3D)],pg.prototype,"objects");let mg=pg;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const MO=x("debugprogress");function Qv(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ie{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new kO(e,t);Cl.set(e,i)}static report(e,t){const i=Cl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=Cl.get(e);t&&(t.end(),Cl.delete(e))}}const Cl=new Map;class kO{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?Cl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!MO,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Oe="</StageRoot/Materials";function EO(s,e,t){const i=new Map,n=_=>{const g=_.type___needle,v=i.get(g)||new Map;if(i.set(g,v),!v.has(_)){const b=`${g}${v.size?`_${v.size}`:""}`;v.set(_,b)}return v.get(_)},o=s.colorNode?Rh(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Oe}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?Rh(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Oe}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?Rh(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Oe}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?Rh(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Oe}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=AO(m,e,t,n);return console.debug(y),`
1040
+ `,defines:{USE_LIGHTMAP:""}})}}var SO=Object.defineProperty,ms=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SO(e,t,n),n};const qr=x("debugrenderer"),L_=x("debugskinnedmesh"),D_=x("noinstancing"),CO=x("wireframe");class qv{path=null;asset=null;default}class PO{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&qr&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Ii()&&he("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const Fn=class ad extends k{static setInstanced(e,t){const i=xc(e,ad);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=cr(e,ad);return t?t.isInstancingActive:Li.isUsingInstancing(e)}static setVisible(e,t){ts(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return this._originalMaterials===void 0||this.__isDeserializing===!0?null:((!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new PO(this,this._originalMaterials)),this._sharedMaterials)}static get shouldSuppressInstancing(){return D_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,qr&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&qr&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,ad))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),CO)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const o=new Fd(this.gameObject,this.context);this._lightmaps.push(o)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let o;i>=this._lightmaps.length?(o=new Fd(n,this.context),this._lightmaps.push(o)):o=this._lightmaps[i],o.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else qr&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=ir.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!D_&&(this.setInstancingEnabled(!0),Li.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),qr==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=F(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);I.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Zl]===!0){this.gameObject[Zl]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ts(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this)),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!sc.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapIntensity=this.context.scene.environmentIntensity,e.envMapRotation=this.context.scene.environmentRotation);else qr&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];ts(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){Ns.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),pe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=sc.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))ts(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&ts(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};ms([f()],Fn.prototype,"receiveShadows");ms([f()],Fn.prototype,"shadowCastingMode");ms([f()],Fn.prototype,"lightmapIndex");ms([f(c.Vector4)],Fn.prototype,"lightmapScaleOffset");ms([f()],Fn.prototype,"enableInstancing");ms([f()],Fn.prototype,"renderOrder");ms([f()],Fn.prototype,"allowOcclusionWhenDynamic");ms([f(c.Object3D)],Fn.prototype,"probeAnchor");ms([f()],Fn.prototype,"reflectionProbeUsage");let mi=Fn;class Lc extends mi{}class ug extends Lc{_needUpdateBoundingSphere=!1;awake(){super.awake(),L_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=ne.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(L_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=F(e.boundingSphere.center).applyMatrix4(e.matrixWorld);I.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var OO=Object.defineProperty,Xv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&OO(e,t,n),n};const Eh=x("debuggltfexport");class fg extends nt{sceneRoot}const pg=class Xr extends k{binary=!0;objects=[];ext;async exportNow(e,t){Eh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:Xr.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Xr.saveArrayBuffer(n,e):Xr.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new q.GLTFExporter;i.register(h=>new Hv(h)),i.register(h=>new zv(h)),hg(i,this.context),Xr.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Xr.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),Eh&&console.log("EXPORT",e),e.forEach(h=>{h&&Bp(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,mi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!Bp(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new jm(r);return t?.needleComponents&&(this.ext=new Nv),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{Eh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),Eh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,mi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(X(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};Xv([f()],pg.prototype,"binary");Xv([f(c.Object3D)],pg.prototype,"objects");let mg=pg;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const MO=x("debugprogress");function Qv(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ie{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new kO(e,t);Cl.set(e,i)}static report(e,t){const i=Cl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=Cl.get(e);t&&(t.end(),Cl.delete(e))}}const Cl=new Map;class kO{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?Cl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!MO,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Oe="</StageRoot/Materials";function EO(s,e,t){const i=new Map,n=b=>{const g=b.type___needle,v=i.get(g)||new Map;if(i.set(g,v),!v.has(b)){const _=`${g}${v.size?`_${v.size}`:""}`;v.set(b,_)}return v.get(b)},o=s.colorNode?Rh(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Oe}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?Rh(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Oe}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?Rh(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Oe}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?Rh(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Oe}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=AO(m,e,t,n);return console.debug(y),`
1041
1041
 
1042
1042
  def Material "${e}" ${s.name?`(
1043
1043
  displayName = "${s.name}"
@@ -1057,7 +1057,7 @@ Texture:`,i),this.setLightmapDebugMaterial()):Ir&&console.log("Use debuglightmap
1057
1057
 
1058
1058
  ${y}
1059
1059
 
1060
- }`}function Rh(s){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const v=new Set,b=w=>{if(!(!w.isNode||v.has(w))){w.nodeType___needle||(w.nodeType___needle=e(w)),w.shaderNode?(w.type___needle="ShaderCallNodeInternal",w.shaderNodeLayoutName___needle=w.shaderNode.layout.name.slice(3)):w.type___needle=w.type,v.add(w);for(const R in w)w[R]?.isNode&&(b(w[R]),w.nodeType___needle||=w[R].nodeType___needle),Array.isArray(w[R])&&w[R].forEach(O=>{O.isNode&&(b(O),w.nodeType___needle||=O.nodeType___needle)})}};return b(g),v},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4)return!0;if(g.convertTo==="vec3"&&g.node.value.isVector3)return!0;if(g.convertTo==="vec2"&&g.node.value.isVector2)return!0;if(g.convertTo==="color"&&g.node.value.isColor)return!0;if(g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;o(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},o=g=>{const v=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||v.includes(g.type___needle)||g.type___needle===void 0},r=(g,v)=>{for(const b of v)for(const w in b){if(b[w]?.isNode&&b[w]===g)return{parent:b,label:w};if(Array.isArray(b[w])&&b[w].find(O=>O.isNode&&O===g))return{parent:b,label:w}}return null},a=(g,v)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let b=0;b<g.nodes.length;b++)g.nodes[b]&&o(g.nodes[b])&&(g.nodes[b]=n(g.nodes[b]));else v.forEach(b=>{g[b]&&o(g[b])&&(g[b]=n(g[b]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},h=(g,v)=>{v.label==="cNode"&&v.parent.type==="MathNode"&&v.parent.method==="mix"||(v.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=v.parent.nodeType___needle)},d=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",u=(g,v)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const b={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},w=r(g,v);return w?.parent&&(w.parent[w.label]=b),b},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const v=new Set;for(let b of g)if(!o(b)){if(l(b),b.type=="SplitNode"){const w=r(b,g);if(b.components.length===1)b.nodeType___needle="float";else if(w)b.nodeType___needle=w.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(b,["node","aNode","bNode","cNode"]),b.type=="ConstNode"&&b.nodeType==null&&h(b,r(b,g)),d(b)&&v.add(u(b,g)),p(b)){b.node.nodeType___needle=b.convertTo;const w=r(b,g);w?.parent&&(w.parent[w.label]=b.node),b=b.node}v.add(b)}return v},y=t(s);return m(y)}function RO(s,e){switch(e){case"float4":return s.isVector4?`(${s.x}, ${s.y}, ${s.z}, ${s.w})`:`(${s}, ${s}, ${s}, ${s})`;case"float3":return s.isVector3?`(${s.x}, ${s.y}, ${s.z})`:`(${s}, ${s}, ${s})`;case"float2":return s.isVector2?`(${s.x}, ${s.y})`:`(${s}, ${s})`;case"color3f":return s.isColor?`(${s.r}, ${s.g}, ${s.b})`:`(${s}, ${s}, ${s})`;default:return s.isVector4||s.isVector3||s.isVector2?`${s.x}`:s.isColor?`${s.r}`:`${s}`}}function TO(s,e,t,i){const n=" ",o=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=s.type___needle,l=s.nodeType___needle,h=o(l);let d=r(l),u="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":u="time_float";break;case"ConstNode":u="constant_"+h,p.push(`${d} inputs:value = ${RO(s.value,d)}`);break;case"JoinNode":u="combine"+s.nodes.length+"_"+h;let m=1;for(const w of s.nodes)p.push(`float inputs:in${m++}.connect = ${Oe}/${e}/${t(w)}.outputs:out>`);break;case"ConvertNode":u="convert_"+o(s.node.nodeType___needle)+"_"+h,s.node&&p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.node)}.outputs:out>`);break;case"MathNode":u=s.method+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode&&!s.cNode&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in1.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:in2.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="clamp"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:low.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.cNode.nodeType___needle)} inputs:high.connect = ${Oe}/${e}/${t(s.cNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="mix"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:fg.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:bg.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${Oe}/${e}/${t(s.cNode)}.outputs:out>`));break;case"OperatorNode":let _="";switch(s.op){case"*":_="multiply";break;case"/":_="divide";break;case"+":_="add";break;case"-":_="subtract";break}if(u=_+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode){const w=r(s.aNode.nodeType___needle),R=r(s.bNode.nodeType___needle);(w==="color3f"&&R==="float"||R==="float"&&R==="color3f")&&(u=_+"_color3FA"),p.push(`${w} inputs:in1.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${R} inputs:in2.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`)}break;case"TextureNode":s.uvNode?(u="tiledimage_"+h,p.push(`float2 inputs:texcoord.connect = ${Oe}/${e}/${t(s.uvNode)}.outputs:out>`)):u="image_"+h;const g=s._value,v=yg.includes(g.format),b=LO(g);p.push(`asset inputs:file = @textures/${b}.${v?"png":"jpg"}@`),i[b]={texture:g,scale:void 0};break;case"NormalMapNode":d="float3",u="normalmap",p.push(`${d} inputs:in.connect = ${Oe}/${e}/${t(s.node)}.outputs:out>`);break;case"AttributeNode":u="geompropvalue_"+h,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":u=s.shaderNodeLayoutName___needle+"_"+h,p.push(`${d} inputs:in.connect = ${Oe}/${e}/${t(s.inputNodes[0])}.outputs:out>`);break;case"SplitNode":u="swizzle_"+o(s.node.nodeType___needle)+"_"+h,p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.node)}.outputs:out>`),p.push(`string inputs:channels = "${s.components}"`);break}return`
1060
+ }`}function Rh(s){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const v=new Set,_=w=>{if(!(!w.isNode||v.has(w))){w.nodeType___needle||(w.nodeType___needle=e(w)),w.shaderNode?(w.type___needle="ShaderCallNodeInternal",w.shaderNodeLayoutName___needle=w.shaderNode.layout.name.slice(3)):w.type___needle=w.type,v.add(w);for(const R in w)w[R]?.isNode&&(_(w[R]),w.nodeType___needle||=w[R].nodeType___needle),Array.isArray(w[R])&&w[R].forEach(O=>{O.isNode&&(_(O),w.nodeType___needle||=O.nodeType___needle)})}};return _(g),v},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4)return!0;if(g.convertTo==="vec3"&&g.node.value.isVector3)return!0;if(g.convertTo==="vec2"&&g.node.value.isVector2)return!0;if(g.convertTo==="color"&&g.node.value.isColor)return!0;if(g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;o(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},o=g=>{const v=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||v.includes(g.type___needle)||g.type___needle===void 0},r=(g,v)=>{for(const _ of v)for(const w in _){if(_[w]?.isNode&&_[w]===g)return{parent:_,label:w};if(Array.isArray(_[w])&&_[w].find(O=>O.isNode&&O===g))return{parent:_,label:w}}return null},a=(g,v)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let _=0;_<g.nodes.length;_++)g.nodes[_]&&o(g.nodes[_])&&(g.nodes[_]=n(g.nodes[_]));else v.forEach(_=>{g[_]&&o(g[_])&&(g[_]=n(g[_]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},h=(g,v)=>{v.label==="cNode"&&v.parent.type==="MathNode"&&v.parent.method==="mix"||(v.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=v.parent.nodeType___needle)},d=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",u=(g,v)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},w=r(g,v);return w?.parent&&(w.parent[w.label]=_),_},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const v=new Set;for(let _ of g)if(!o(_)){if(l(_),_.type=="SplitNode"){const w=r(_,g);if(_.components.length===1)_.nodeType___needle="float";else if(w)_.nodeType___needle=w.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&h(_,r(_,g)),d(_)&&v.add(u(_,g)),p(_)){_.node.nodeType___needle=_.convertTo;const w=r(_,g);w?.parent&&(w.parent[w.label]=_.node),_=_.node}v.add(_)}return v},y=t(s);return m(y)}function RO(s,e){switch(e){case"float4":return s.isVector4?`(${s.x}, ${s.y}, ${s.z}, ${s.w})`:`(${s}, ${s}, ${s}, ${s})`;case"float3":return s.isVector3?`(${s.x}, ${s.y}, ${s.z})`:`(${s}, ${s}, ${s})`;case"float2":return s.isVector2?`(${s.x}, ${s.y})`:`(${s}, ${s})`;case"color3f":return s.isColor?`(${s.r}, ${s.g}, ${s.b})`:`(${s}, ${s}, ${s})`;default:return s.isVector4||s.isVector3||s.isVector2?`${s.x}`:s.isColor?`${s.r}`:`${s}`}}function TO(s,e,t,i){const n=" ",o=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=s.type___needle,l=s.nodeType___needle,h=o(l);let d=r(l),u="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":u="time_float";break;case"ConstNode":u="constant_"+h,p.push(`${d} inputs:value = ${RO(s.value,d)}`);break;case"JoinNode":u="combine"+s.nodes.length+"_"+h;let m=1;for(const w of s.nodes)p.push(`float inputs:in${m++}.connect = ${Oe}/${e}/${t(w)}.outputs:out>`);break;case"ConvertNode":u="convert_"+o(s.node.nodeType___needle)+"_"+h,s.node&&p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.node)}.outputs:out>`);break;case"MathNode":u=s.method+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode&&!s.cNode&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in1.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:in2.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="clamp"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:low.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.cNode.nodeType___needle)} inputs:high.connect = ${Oe}/${e}/${t(s.cNode)}.outputs:out>`)),s.aNode&&s.bNode&&s.cNode&&s.method=="mix"&&(p.push(`${r(s.aNode.nodeType___needle)} inputs:fg.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`),p.push(`${r(s.bNode.nodeType___needle)} inputs:bg.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${Oe}/${e}/${t(s.cNode)}.outputs:out>`));break;case"OperatorNode":let b="";switch(s.op){case"*":b="multiply";break;case"/":b="divide";break;case"+":b="add";break;case"-":b="subtract";break}if(u=b+"_"+h,s.aNode&&!s.bNode&&p.push(`${r(s.aNode.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),s.aNode&&s.bNode){const w=r(s.aNode.nodeType___needle),R=r(s.bNode.nodeType___needle);(w==="color3f"&&R==="float"||R==="float"&&R==="color3f")&&(u=b+"_color3FA"),p.push(`${w} inputs:in1.connect = ${Oe}/${e}/${t(s.aNode)}.outputs:out>`),p.push(`${R} inputs:in2.connect = ${Oe}/${e}/${t(s.bNode)}.outputs:out>`)}break;case"TextureNode":s.uvNode?(u="tiledimage_"+h,p.push(`float2 inputs:texcoord.connect = ${Oe}/${e}/${t(s.uvNode)}.outputs:out>`)):u="image_"+h;const g=s._value,v=yg.includes(g.format),_=LO(g);p.push(`asset inputs:file = @textures/${_}.${v?"png":"jpg"}@`),i[_]={texture:g,scale:void 0};break;case"NormalMapNode":d="float3",u="normalmap",p.push(`${d} inputs:in.connect = ${Oe}/${e}/${t(s.node)}.outputs:out>`);break;case"AttributeNode":u="geompropvalue_"+h,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":u=s.shaderNodeLayoutName___needle+"_"+h,p.push(`${d} inputs:in.connect = ${Oe}/${e}/${t(s.inputNodes[0])}.outputs:out>`);break;case"SplitNode":u="swizzle_"+o(s.node.nodeType___needle)+"_"+h,p.push(`${r(s.node.nodeType___needle)} inputs:in.connect = ${Oe}/${e}/${t(s.node)}.outputs:out>`),p.push(`string inputs:channels = "${s.components}"`);break}return`
1061
1061
  ${n}def Shader "${t(s)}"
1062
1062
  ${n}{
1063
1063
  ${n}uniform token info:id = "ND_${u}"
@@ -1088,8 +1088,8 @@ Texture:`,i),this.setLightmapDebugMaterial()):Ir&&console.log("Use debuglightmap
1088
1088
  ${h}
1089
1089
  )
1090
1090
  `}}const jr=`
1091
- `,Lt="</StageRoot/Materials";class Jv{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=jr,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=jr,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+jr}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=jr,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+jr}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=jr}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class BO{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new gg,this.output="",this.animations=[]}}class Af{ar={anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}};quickLookCompatible=!1;extensions=[];maxTextureSize=4096;exportInvisible=!1}let ex=class{debug;pruneUnusedNodes;sceneAnchoringOptions=new Af;extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(e,t=new Af){t=Object.assign(new Af,t),this.sceneAnchoringOptions=t;const i=new BO(e,this,t);this.extensions=i.extensions;const n=i.files,o="model.usda";n[o]=null;const r=i.materials,a=i.textures;ie.report("export-usdz","Invoking onBeforeBuildDocument"),await ld(i,"onBeforeBuildDocument"),ie.report("export-usdz","Done onBeforeBuildDocument"),ie.report("export-usdz","Reparent bones to common ancestor");const l=[],h=new Set;e?.traverse(b=>{if(!(!t.exportInvisible&&!b.visible)&&b instanceof c.SkinnedMesh){const w=b.skeleton.bones,R=Kv(w);if(R){const O={object:b,originalParent:b.parent,newParent:R};l.push(O),h.add(O.object.uuid),O.newParent&&h.add(O.newParent.uuid),O.originalParent&&h.add(O.originalParent.uuid)}}});for(const b of l){const{object:w,originalParent:R,newParent:O}=b;O.add(w)}ie.report("export-usdz","Traversing hierarchy"),e&&tx(e,i.document,i,this.keepObject),ie.report("export-usdz","Invoking onAfterBuildDocument"),await ld(i,"onAfterBuildDocument");const u=i.extensions.find(b=>b.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const b={allBehaviorTargets:u,debug:!1,boneReparentings:h,quickLookCompatible:i.quickLookCompatible};this.debug&&I_(i.document,"Hierarchy BEFORE pruning",b),ix(i.document,b),this.debug&&I_(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ie.report("export-usdz",{message:"Parsing document",autoStep:10}),await FO(i,()=>(ie.report("export-usdz","Building materials"),GO(r,a,t.quickLookCompatible))),ie.report("export-usdz","Invoking onAfterSerialize"),await ld(i,"onAfterSerialize");for(const b of l){const{object:w,originalParent:R,newParent:O}=b;R&&R.add(w)}i.exporter?.beforeWritingDocument?.();const m=i.document.buildHeader(i)+`
1092
- `+i.output;this.debug&&console.log(m),n[o]=q.strToU8(m),i.output="",ie.report("export-usdz",{message:"Exporting textures",autoStep:10}),ie.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const y=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),_=Object.keys(a).length;ie.report("export-usdz-textures",{totalSteps:_*3,currentStep:0});const g=async b=>{const w=a[b],R=w.texture,O=yg.includes(R.format);let M={imageData:R.image};ie.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const E=w.scale!==void 0&&w.scale.x!==1&&w.scale.y!==1&&w.scale.z!==1&&w.scale.w!==1;(R.isCompressedTexture||R.isRenderTargetTexture||E)&&(M=await sx(R,t.maxTextureSize,y,w.scale)),ie.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const B=await zO(M.imageBitmap||M.imageData,t.maxTextureSize).catch(L=>{console.error("Error converting texture to canvas",R,L)});if(B){ie.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const L=await B.convertToBlob({type:O?"image/png":"image/jpeg",quality:.95});n[`textures/${b}.${O?"png":"jpg"}`]=new Uint8Array(await L.arrayBuffer())}else console.warn("Can`t export texture: ",R)};for(const b in a)await g(b);y.dispose(),ie.end("export-usdz-textures");let v=0;for(const b in n){const w=n[b],R=34+b.length;v+=R;const O=v&63;if(O!==4){const M=64-O,E=new Uint8Array(M);n[b]=[w,{extra:{12345:E}}]}v=w.length}return ie.report("export-usdz","zip archive"),q.zipSync(n,{level:0})}};function tx(s,e,t,i){if(!t.exportInvisible&&!s.visible)return;let n,o,r;const a={position:s.position,quaternion:s.quaternion,scale:s.scale};if(s.position.x===0&&s.position.y===0&&s.position.z===0&&(a.position=null),s.quaternion.x===0&&s.quaternion.y===0&&s.quaternion.z===0&&s.quaternion.w===1&&(a.quaternion=null),s.scale.x===1&&s.scale.y===1&&s.scale.z===1&&(a.scale=null),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(o=s.geometry,r=s.material),i&&!i(s)&&(o=void 0,r=void 0),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&r&&typeof r=="object"&&(r instanceof c.MeshStandardMaterial||r instanceof c.MeshBasicMaterial||r.isMeshPhysicalNodeMaterial||r instanceof c.Material&&r.type==="MeshLineMaterial")){const l=Lh(s),h=s instanceof c.SkinnedMesh?s:null;n=new ze(s.uuid,l,a,o,r,void 0,h,s.animations)}else if(s instanceof c.PerspectiveCamera||s instanceof c.OrthographicCamera){const l=Lh(s);n=new ze(s.uuid,l,a,void 0,void 0,s)}else{const l=Lh(s);n=new ze(s.uuid,l,a,void 0,void 0,void 0,void 0,s.animations)}if(n){if(n.displayName=s.userData?.name||s.name,n.visibility=s.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,s,n,t)}else{const l=Lh(s),h=new ze(s.uuid,l,{position:s.position,quaternion:s.quaternion,scale:s.scale});e&&e.add(h),e=h}for(const l of s.children)tx(l,e,t,i)}function I_(s,e,...t){const i={};let n=0;function o(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const d={object:r};r.material&&(d.mat=!0),r.geometry&&(d.geo=!0),r.camera&&(d.cam=!0),r.skinnedMesh&&(d.skin=!0),a[l]._self=d;for(const u of r.children)u&&o(u,a[l])}o(s,i),console.log(e+" ("+n+" nodes)",i,...t)}function ix(s,e){let t=!0;const i=new Array,n=new Array;if(s.children.length===0)t=!0;else{const h=[...s.children];for(const d of h)if(d){const u=ix(d,e);e.debug&&(u?i.push(d):n.push(d)),t=t&&u}}const o=e.allBehaviorTargets.has(s.uuid),r=s.geometry||s.material||s.camera&&!e.quickLookCompatible||s.skinnedMesh||!1,a=e.boneReparentings.has(s.uuid),l=t&&!o&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),s.parent?.remove(s)):e.debug&&console.log("Kept object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),l}async function FO(s,e){ie.start("export-usdz-resources","export-usdz");const t=[];for(const l of s.document.children)nx(l,s,t);const i=t.length;for(let l=0;l<i;l++)ie.report("export-usdz-resources",{totalSteps:i,currentStep:l}),await new Promise((h,d)=>{t[l](),h()});ie.end("export-usdz-resources");const n=new Jv,o=s.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${s.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1091
+ `,Lt="</StageRoot/Materials";class Jv{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=jr,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=jr,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+jr}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=jr,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+jr}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=jr}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class BO{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new gg,this.output="",this.animations=[]}}class Af{ar={anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}};quickLookCompatible=!1;extensions=[];maxTextureSize=4096;exportInvisible=!1}let ex=class{debug;pruneUnusedNodes;sceneAnchoringOptions=new Af;extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(e,t=new Af){t=Object.assign(new Af,t),this.sceneAnchoringOptions=t;const i=new BO(e,this,t);this.extensions=i.extensions;const n=i.files,o="model.usda";n[o]=null;const r=i.materials,a=i.textures;ie.report("export-usdz","Invoking onBeforeBuildDocument"),await ld(i,"onBeforeBuildDocument"),ie.report("export-usdz","Done onBeforeBuildDocument"),ie.report("export-usdz","Reparent bones to common ancestor");const l=[],h=new Set;e?.traverse(_=>{if(!(!t.exportInvisible&&!_.visible)&&_ instanceof c.SkinnedMesh){const w=_.skeleton.bones,R=Kv(w);if(R){const O={object:_,originalParent:_.parent,newParent:R};l.push(O),h.add(O.object.uuid),O.newParent&&h.add(O.newParent.uuid),O.originalParent&&h.add(O.originalParent.uuid)}}});for(const _ of l){const{object:w,originalParent:R,newParent:O}=_;O.add(w)}ie.report("export-usdz","Traversing hierarchy"),e&&tx(e,i.document,i,this.keepObject),ie.report("export-usdz","Invoking onAfterBuildDocument"),await ld(i,"onAfterBuildDocument");const u=i.extensions.find(_=>_.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const _={allBehaviorTargets:u,debug:!1,boneReparentings:h,quickLookCompatible:i.quickLookCompatible};this.debug&&I_(i.document,"Hierarchy BEFORE pruning",_),ix(i.document,_),this.debug&&I_(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ie.report("export-usdz",{message:"Parsing document",autoStep:10}),await FO(i,()=>(ie.report("export-usdz","Building materials"),GO(r,a,t.quickLookCompatible))),ie.report("export-usdz","Invoking onAfterSerialize"),await ld(i,"onAfterSerialize");for(const _ of l){const{object:w,originalParent:R,newParent:O}=_;R&&R.add(w)}i.exporter?.beforeWritingDocument?.();const m=i.document.buildHeader(i)+`
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+ `+i.output;this.debug&&console.log(m),n[o]=q.strToU8(m),i.output="",ie.report("export-usdz",{message:"Exporting textures",autoStep:10}),ie.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const y=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),b=Object.keys(a).length;ie.report("export-usdz-textures",{totalSteps:b*3,currentStep:0});const g=async _=>{const w=a[_],R=w.texture,O=yg.includes(R.format);let M={imageData:R.image};ie.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const E=w.scale!==void 0&&w.scale.x!==1&&w.scale.y!==1&&w.scale.z!==1&&w.scale.w!==1;(R.isCompressedTexture||R.isRenderTargetTexture||E)&&(M=await sx(R,t.maxTextureSize,y,w.scale)),ie.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const B=await zO(M.imageBitmap||M.imageData,t.maxTextureSize).catch(L=>{console.error("Error converting texture to canvas",R,L)});if(B){ie.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const L=await B.convertToBlob({type:O?"image/png":"image/jpeg",quality:.95});n[`textures/${_}.${O?"png":"jpg"}`]=new Uint8Array(await L.arrayBuffer())}else console.warn("Can`t export texture: ",R)};for(const _ in a)await g(_);y.dispose(),ie.end("export-usdz-textures");let v=0;for(const _ in n){const w=n[_],R=34+_.length;v+=R;const O=v&63;if(O!==4){const M=64-O,E=new Uint8Array(M);n[_]=[w,{extra:{12345:E}}]}v=w.length}return ie.report("export-usdz","zip archive"),q.zipSync(n,{level:0})}};function tx(s,e,t,i){if(!t.exportInvisible&&!s.visible)return;let n,o,r;const a={position:s.position,quaternion:s.quaternion,scale:s.scale};if(s.position.x===0&&s.position.y===0&&s.position.z===0&&(a.position=null),s.quaternion.x===0&&s.quaternion.y===0&&s.quaternion.z===0&&s.quaternion.w===1&&(a.quaternion=null),s.scale.x===1&&s.scale.y===1&&s.scale.z===1&&(a.scale=null),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(o=s.geometry,r=s.material),i&&!i(s)&&(o=void 0,r=void 0),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&r&&typeof r=="object"&&(r instanceof c.MeshStandardMaterial||r instanceof c.MeshBasicMaterial||r.isMeshPhysicalNodeMaterial||r instanceof c.Material&&r.type==="MeshLineMaterial")){const l=Lh(s),h=s instanceof c.SkinnedMesh?s:null;n=new ze(s.uuid,l,a,o,r,void 0,h,s.animations)}else if(s instanceof c.PerspectiveCamera||s instanceof c.OrthographicCamera){const l=Lh(s);n=new ze(s.uuid,l,a,void 0,void 0,s)}else{const l=Lh(s);n=new ze(s.uuid,l,a,void 0,void 0,void 0,void 0,s.animations)}if(n){if(n.displayName=s.userData?.name||s.name,n.visibility=s.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,s,n,t)}else{const l=Lh(s),h=new ze(s.uuid,l,{position:s.position,quaternion:s.quaternion,scale:s.scale});e&&e.add(h),e=h}for(const l of s.children)tx(l,e,t,i)}function I_(s,e,...t){const i={};let n=0;function o(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const d={object:r};r.material&&(d.mat=!0),r.geometry&&(d.geo=!0),r.camera&&(d.cam=!0),r.skinnedMesh&&(d.skin=!0),a[l]._self=d;for(const u of r.children)u&&o(u,a[l])}o(s,i),console.log(e+" ("+n+" nodes)",i,...t)}function ix(s,e){let t=!0;const i=new Array,n=new Array;if(s.children.length===0)t=!0;else{const h=[...s.children];for(const d of h)if(d){const u=ix(d,e);e.debug&&(u?i.push(d):n.push(d)),t=t&&u}}const o=e.allBehaviorTargets.has(s.uuid),r=s.geometry||s.material||s.camera&&!e.quickLookCompatible||s.skinnedMesh||!1,a=e.boneReparentings.has(s.uuid),l=t&&!o&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),s.parent?.remove(s)):e.debug&&console.log("Kept object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),l}async function FO(s,e){ie.start("export-usdz-resources","export-usdz");const t=[];for(const l of s.document.children)nx(l,s,t);const i=t.length;for(let l=0;l<i;l++)ie.report("export-usdz-resources",{totalSteps:i,currentStep:l}),await new Promise((h,d)=>{t[l](),h()});ie.end("export-usdz-resources");const n=new Jv,o=s.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${s.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1093
1093
  kind = "sceneLibrary"
1094
1094
  )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`),o.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`),o.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=l=>{if(!l)return 0;let h=1;for(const d of l.children)h+=r(d);return h},a=r(s.document);ie.start("export-usdz-xforms","export-usdz"),ie.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const l of s.document.children)rx(l,n,s);ie.end("export-usdz-xforms"),ie.report("export-usdz","invoke onAfterHierarchy"),await ld(s,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(e()),n.closeBlock(),ie.report("export-usdz","write to string"),s.output+=n.toString()}function nx(s,e,t){if(!s)return;const i=s.geometry,n=s.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const o="geometries/"+Fp(i,s.name)+".usda";if(!(o in e.files)){const r=()=>{const a=$O(i,s.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[o]=VO(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&(n.uuid in e.materials||(e.materials[n.uuid]=n));for(const o of s.children)nx(o,e,t)}async function ld(s,e,t=null){if(s.extensions){for(const i of s.extensions)if(i&&typeof i[e]=="function"){const o=i[e].call(i,s,t);o instanceof Promise&&await o}}}let Th=null,Tt=null,Lf,Br,Ah;async function sx(s,e=1/0,t=null,i=void 0){Lf||(Lf=new c.PlaneGeometry(2,2,1,1)),Br||(Br=new c.ShaderMaterial({uniforms:{blitTexture:new c.Uniform$1(s),flipY:new c.Uniform$1(!1),scale:new c.Uniform$1(new c.Vector4(1,1,1,1))},vertexShader:`
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  varying vec2 vUv;
@@ -1125,7 +1125,7 @@ ${h}
1125
1125
  `}function VO(s,e){let t=NO();return t+=s,q.strToU8(t)}function Lh(s){return s.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+s.id}function j_(s){return ji(s.name||"bone_"+s.uuid)}function Fp(s,e){return ji(s.name||"Geometry")+"_"+s.id}function _u(s){return ji(s.name||"Material")+"_"+s.id}function la(s,e){let t=j_(s),i=s.parent;for(;i&&i!==e;)t=j_(i)+"/"+t,i=i.parent;return t}function rx(s,e,t){if(s==null)return;ie.report("export-usdz-xforms",{message:"buildXform "+s.displayName||s.name,autoStep:!0});const i=s.transform,n=s.geometry,o=s.material,r=s.camera,a=s.name;if(s.animations)for(const m of s.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=l?"SkelRoot":"Xform",d=new Array,u=o&&o instanceof c.MeshBasicMaterial&&o.color&&o.color.r===1&&o.color.g===1&&o.color.b===1&&!o.map&&o.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!u&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",s.displayName),e.appendLine(),n?(e.beginBlock(`def ${h} "${a}"`,"(",!1),t.quickLookCompatible&&o&&o.side===c.DoubleSide&&!l?e.appendLine(`prepend references = @./geometries/${Fp(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${Fp(n)}.usda@</Geometry>`),u||d.push("MaterialBindingAPI"),l&&d.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):s.type!==void 0?e.beginBlock(`def ${s.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),s.type===void 0&&(s.extraSchemas?.length&&d.push(...s.extraSchemas),d.length&&e.appendLine(`prepend apiSchemas = [${d.map(m=>`"${m}"`).join(", ")}]`)),s.displayName&&e.appendLine(`displayName = "${Yv(s.displayName)}"`),(r||s.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&o){if(!u){const m=_u(o);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&o.side===c.DoubleSide&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):s.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(s.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${te(i.position.x)}, ${te(i.position.y)}, ${te(i.position.z)})`)),i.quaternion&&(s.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${te(i.quaternion.w)}, ${te(i.quaternion.x)}, ${te(i.quaternion.y)}, ${te(i.quaternion.z)})`)),i.scale&&(s.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${te(i.scale.x)}, ${te(i.scale.y)}, ${te(i.scale.z)})`))),s.visibility!==void 0&&e.appendLine(`token visibility = "${s.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(be)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(be)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(be)}, ${r.far.toPrecision(be)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(be)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(be)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(be)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(be)}`))),s.onSerialize&&s.onSerialize(e,t),s.type===void 0){const m=new Array;s.needsTranslate&&m.push('"xformOp:translate"'),s.needsOrient&&m.push('"xformOp:orient"'),s.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(s.children){e.appendLine();for(const m of s.children)rx(m,e,t)}e.closeBlock()}function te(s){return Number.isInteger(s)?s.toString():s.toFixed(10)}function B_(s){const e=s.elements;return`( ${Dh(e,0)}, ${Dh(e,4)}, ${Dh(e,8)}, ${Dh(e,12)} )`}function Dh(s,e){return`(${te(s[e+0])}, ${te(s[e+1])}, ${te(s[e+2])}, ${te(s[e+3])})`}function $O(s,e=[],t=!0){return`
1126
1126
  def "Geometry"
1127
1127
  ${WO(s,e,t)}
1128
- `}function WO(s,e=[],t=!0){const i="Geometry",n=s.attributes,o=n.position.count,r=e&&e.length>0,a=[],l=[];let h=new Array,d=n.skinIndex;if(r){const p=[];for(const g of e)a.push({bone:g,index:e.indexOf(g)}),p.push(g.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const g of a){const v=g.bone.children;for(const b of v)p.indexOf(b.uuid)===-1&&e.indexOf(b)!==-1&&(a.push({bone:b,index:e.indexOf(b)}),p.push(b.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const g of Zv(e))a.push({bone:g,index:a.length});const y=a[0].bone.parent;a.sort((g,v)=>la(g.bone,y)>la(v.bone,y)?1:-1),a.map(g=>'"'+la(g.bone,y)+'"').join(", ");for(const g in a)l[a[g].index]=parseInt(g);const _=n.skinIndex;h=new Array;for(let g=0;g<_.count;g++){const v=_.getX(g),b=_.getY(g),w=_.getZ(g),R=_.getW(g);h.push(l[v],l[b],l[w],l[R])}d=new c.BufferAttribute(new Uint16Array(h),4)}const u=n.skinWeight&&n.skinIndex;return`
1128
+ `}function WO(s,e=[],t=!0){const i="Geometry",n=s.attributes,o=n.position.count,r=e&&e.length>0,a=[],l=[];let h=new Array,d=n.skinIndex;if(r){const p=[];for(const g of e)a.push({bone:g,index:e.indexOf(g)}),p.push(g.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const g of a){const v=g.bone.children;for(const _ of v)p.indexOf(_.uuid)===-1&&e.indexOf(_)!==-1&&(a.push({bone:_,index:e.indexOf(_)}),p.push(_.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const g of Zv(e))a.push({bone:g,index:a.length});const y=a[0].bone.parent;a.sort((g,v)=>la(g.bone,y)>la(v.bone,y)?1:-1),a.map(g=>'"'+la(g.bone,y)+'"').join(", ");for(const g in a)l[a[g].index]=parseInt(g);const b=n.skinIndex;h=new Array;for(let g=0;g<b.count;g++){const v=b.getX(g),_=b.getY(g),w=b.getZ(g),R=b.getW(g);h.push(l[v],l[_],l[w],l[R])}d=new c.BufferAttribute(new Uint16Array(h),4)}const u=n.skinWeight&&n.skinIndex;return`
1129
1129
  {
1130
1130
  def Mesh "${i}" ${u?`(
1131
1131
  prepend apiSchemas = ["SkelBindingAPI"]
@@ -1185,7 +1185,7 @@ def "${i}_doubleSided" (
1185
1185
  def "Materials"
1186
1186
  {
1187
1187
  ${i.join("")}
1188
- }`}function Mi(s){return ji(s.name)+"_"+(s.source?.id??s.id)}function Es(s,e,t,i,n,o,r=void 0,a=void 0){const l=Mi(s),h=l+(a!==void 0&&a!==1?"_"+a:""),d=t&&a!==void 0&&a!==1,u=d?new c.Vector4(1,1,1,a):void 0;a===void 0&&(a=1),d&&(a=1),u&&u.w<=.05&&(u.w=.05),i[h]={texture:s,scale:u};const p=s.channel>0?"st"+s.channel:"st";o.add(s.channel);const m=yg.includes(s.format),y={1e3:"repeat",1001:"clamp",1002:"mirror"},_=s.repeat.clone(),g=s.offset.clone(),v=s.rotation,b=Math.sin(v),w=Math.cos(v);g.y=1-g.y-_.y,t?(_.x===0&&(_.x=1e-4),_.y===0&&(_.y=1e-4),g.x=g.x/_.x,g.y=g.y/_.y,g.x+=b/_.x,g.y+=w-1):(g.x+=b*_.x,g.y+=(1-w)*_.y);const R=_u(n),O=_.x!=1||_.y!=1||g.x!=0||g.y!=0||v!=0,M=`${Lt}/${R}/${"uvReader_"+p}.outputs:result>`,E=`${Lt}/${R}/Transform2d_${e}.outputs:result>`,B=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,L=e==="normal",V=n instanceof c.MeshStandardMaterial&&n.normalScale?n.normalScale.x*2:2,$=V.toFixed(be),T=(-1*(V/2)).toFixed(be),U=(1-V).toFixed(be);return`
1188
+ }`}function Mi(s){return ji(s.name)+"_"+(s.source?.id??s.id)}function Es(s,e,t,i,n,o,r=void 0,a=void 0){const l=Mi(s),h=l+(a!==void 0&&a!==1?"_"+a:""),d=t&&a!==void 0&&a!==1,u=d?new c.Vector4(1,1,1,a):void 0;a===void 0&&(a=1),d&&(a=1),u&&u.w<=.05&&(u.w=.05),i[h]={texture:s,scale:u};const p=s.channel>0?"st"+s.channel:"st";o.add(s.channel);const m=yg.includes(s.format),y={1e3:"repeat",1001:"clamp",1002:"mirror"},b=s.repeat.clone(),g=s.offset.clone(),v=s.rotation,_=Math.sin(v),w=Math.cos(v);g.y=1-g.y-b.y,t?(b.x===0&&(b.x=1e-4),b.y===0&&(b.y=1e-4),g.x=g.x/b.x,g.y=g.y/b.y,g.x+=_/b.x,g.y+=w-1):(g.x+=_*b.x,g.y+=(1-w)*b.y);const R=_u(n),O=b.x!=1||b.y!=1||g.x!=0||g.y!=0||v!=0,M=`${Lt}/${R}/${"uvReader_"+p}.outputs:result>`,E=`${Lt}/${R}/Transform2d_${e}.outputs:result>`,B=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,L=e==="normal",V=n instanceof c.MeshStandardMaterial&&n.normalScale?n.normalScale.x*2:2,$=V.toFixed(be),T=(-1*(V/2)).toFixed(be),U=(1-V).toFixed(be);return`
1189
1189
  ${O?`def Shader "Transform2d_${e}" (
1190
1190
  sdrMetadata = {
1191
1191
  string role = "math"
@@ -1194,7 +1194,7 @@ ${i.join("")}
1194
1194
  {
1195
1195
  uniform token info:id = "UsdTransform2d"
1196
1196
  float2 inputs:in.connect = ${M}
1197
- float2 inputs:scale = ${z_(_)}
1197
+ float2 inputs:scale = ${z_(b)}
1198
1198
  float2 inputs:translation = ${z_(g)}
1199
1199
  float inputs:rotation = ${(v/Math.PI*180).toFixed(be)}
1200
1200
  float2 outputs:result
@@ -1270,14 +1270,14 @@ ${l.has(1)?`
1270
1270
  `:""}
1271
1271
  ${a.join(`
1272
1272
  `)}`:""}
1273
- }`}function U_(s){return`(${s.r}, ${s.g}, ${s.b})`}function z_(s){return`(${s.x}, ${s.y})`}const yg=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class gt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+ji(e)+"_"+gt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Fr=new Set;function Up(s,e){let t="";if(Array.isArray(s)){Fr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(Fr.has(o))continue;i+=o,Fr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(Fr.has(r))continue;i+=r,Fr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,Fr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class Qs{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+Qs.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=Up(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function N_(s,e={direct:!0,indirect:!0}){const t=ze.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class wt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new Qs(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new Qs(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof ze&&N_(n,t);else e instanceof ze&&N_(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new Qs(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class jo{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Wt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Wt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Wt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=Up(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=Up(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Ai{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Ai(0,1,0)}static get right(){return new Ai(1,0,0)}static get forward(){return new Ai(0,0,1)}static get back(){return new Ai(0,0,-1)}static get zero(){return new Ai(0,0,0)}}class le{static sequence(...e){return new jo("Group_"+jo.getId(),e).makeSequence()}static parallel(...e){return new jo("Group_"+jo.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Wt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new Wt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),le.sequence(o,d)}return o}static waitAction(e){const t=new Wt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new Wt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Ai.forward,o.up=n??Ai.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new Wt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new Wt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new Wt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Wt(e);return i.tokenId="Impulse",i.velocity=t,i}}class XO{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class _g extends XO{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||ze.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=le.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=le.fadeAction(this.object,0,!1),this._disableAction)}}class lx{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const wn=x("debugusdzanimation"),zp=x("debugusdzanimationserialization");class Ws{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??ke.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||Ws.isDescendantOf(e,n))continue;if(!Ws.isDescendantOf(n,e)){for(;!Ws.isDescendantOf(n,e)&&n.parent;)n=n.parent;Ws.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class ke{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=ke.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,rt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&he("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let y=0,_=0;if(m<0?(y=e[0],_=y-ke.animationDurationPadding/2+1/60):m>=e.length?(y=e[e.length-1],_=y+ke.animationDurationPadding/2-1/60):(y=e[m],_=y),h){const g=h.evaluate(y);o.set(g[0],g[1],g[2])}if(d){const g=d.evaluate(y);r.set(g[0],g[1],g[2],g[3])}if(u){const g=u.evaluate(y);a.set(g[0],g[1],g[2])}if(this.useRootMotion&&l===this.root){const g=new c.Matrix4;g.compose(o,r,a),g.multiply(l.matrix),g.decompose(o,r,a)}yield{time:_,translation:o,rotation:r,scale:a,index:m}}}}class bu{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(ke.restPoseClipDuration+ke.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);wn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new ke(null,u,null));let m=p[o];m||(m=new ke(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}wn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new ke(null,h,null);d[0]=p}let u=d[o];u||(wn&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new ke(e,h,t),d[o]=u)}const l=new Ws(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),wn&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=ke.restPoseClipDuration);let u=this.lastClipEndTime+ke.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,y=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(y-p)<.01&&(p=y),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){wn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){wn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new ke(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;zp&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new QO(e,this);this.serializers.push(n),n.registerCallback(t)}}class QO{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),zp&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(T){const U=[];for(const[N,K]of T){let ee=`${N} : [`;const ce=[];for(const me of K)ce.push(`(${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(ce.join(", ")),ee=ee.concat("],"),U.push(ee)}return U},a=function(T){const U=[];for(const[N,K]of T){let ee=`${N} : [`;const ce=[];for(const me of K)ce.push(`(${te(me.w)}, ${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(ce.join(", ")),ee=ee.concat("],"),U.push(ee)}return U},l=function(T){let U,N=!0;const K=new Map;for(const[ce,me]of T){U===void 0&&(U=me.length),U!==me.length&&(N=!1);let Ge=0;for(const xi of me)Ge++,xi||(K.has(ce)||K.set(ce,[]),K.get(ce).push(Ge))}wn&&console.log("Bone count: ",T.size,"TransformData entries per bone: ",U,"Undefined bone entries: ",K),console.assert(N,"All bones should have the same number of TransformData entries",T),console.assert(K.size===0,"All TransformData entries should be set",K);const ee=[];for(const[ce,me]of T)for(let Ge=0;Ge<me.length;Ge++){const xi=me[Ge],uh=i.getStartTimeByClip(xi.clip);ee.length<=Ge&&ee.push({pos:[],rot:[],scale:[],timeOffset:uh});const Os=ee[Ge];Os.pos.push(...xi.getSortedTimesArray(!0,!1,!1)),Os.rot.push(...xi.getSortedTimesArray(!1,!0,!1)),Os.scale.push(...xi.getSortedTimesArray(!1,!1,!0))}for(const ce of ee)ce.pos.sort((me,Ge)=>me-Ge),ce.rot.sort((me,Ge)=>me-Ge),ce.scale.sort((me,Ge)=>me-Ge),ce.pos=[...new Set(ce.pos)],ce.rot=[...new Set(ce.rot)],ce.scale=[...new Set(ce.scale)];return ee},h=function(T,U,N){const K=new Map,ee=new Map,ce=new Map,me=U.length;for(const Ge of N){const xi=T.get(Ge);let uh;xi?console.assert(xi.length===me,"We should have the same number of TransformData entries for each bone",xi,U):uh=new ke(null,Ge,null);for(let Os=0;Os<me;Os++){const Ku=xi?xi[Os]:uh,Tr=U[Os];for(const{time:Ya,translation:Ka}of Ku.getValues(Tr.pos,!0,!1,!1)){const Wi=(Ya+Tr.timeOffset)*60;K.has(Wi)||K.set(Wi,new Array),K.get(Wi).push(Ka.clone())}for(const{time:Ya,rotation:Ka}of Ku.getValues(Tr.rot,!1,!0,!1)){const Wi=(Ya+Tr.timeOffset)*60;ee.has(Wi)||ee.set(Wi,new Array),ee.get(Wi).push(Ka.clone())}for(const{time:Ya,scale:Ka}of Ku.getValues(Tr.scale,!1,!1,!0)){const Wi=(Ya+Tr.timeOffset)*60;ce.has(Wi)||ce.set(Wi,new Array),ce.get(Wi).push(Ka.clone())}}}return{position:K.size==0?void 0:K,quaternion:ee.size==0?void 0:ee,scale:ce.size==0?void 0:ce}},d=function(T){const U=[];for(const N of T)U.push(`(${te(N.x)}, ${te(N.y)}, ${te(N.z)})`);return U.join(", ")},u=function(T){const U=[];for(const N of T)U.push(`(${te(N.w)}, ${te(N.x)}, ${te(N.y)}, ${te(N.z)})`);return U.join(", ")},p=function(T){const U=new Map;if(wn){const N=new Array;for(const[K,ee]of o)N.push(K.uuid+": "+ee.length+" "+ee.map(ce=>ce.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1273
+ }`}function U_(s){return`(${s.r}, ${s.g}, ${s.b})`}function z_(s){return`(${s.x}, ${s.y})`}const yg=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class gt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+ji(e)+"_"+gt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const Fr=new Set;function Up(s,e){let t="";if(Array.isArray(s)){Fr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(Fr.has(o))continue;i+=o,Fr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(Fr.has(r))continue;i+=r,Fr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,Fr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class Qs{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+Qs.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=Up(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function N_(s,e={direct:!0,indirect:!0}){const t=ze.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class wt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new Qs(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new Qs(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof ze&&N_(n,t);else e instanceof ze&&N_(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new Qs(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class jo{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class Wt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new Wt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+Wt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=Up(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=Up(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Ai{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Ai(0,1,0)}static get right(){return new Ai(1,0,0)}static get forward(){return new Ai(0,0,1)}static get back(){return new Ai(0,0,-1)}static get zero(){return new Ai(0,0,0)}}class le{static sequence(...e){return new jo("Group_"+jo.getId(),e).makeSequence()}static parallel(...e){return new jo("Group_"+jo.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new Wt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new Wt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),le.sequence(o,d)}return o}static waitAction(e){const t=new Wt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new Wt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Ai.forward,o.up=n??Ai.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new Wt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new Wt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new Wt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new Wt(e);return i.tokenId="Impulse",i.velocity=t,i}}class XO{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class _g extends XO{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||ze.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=le.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=le.fadeAction(this.object,0,!1),this._disableAction)}}class lx{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const wn=x("debugusdzanimation"),zp=x("debugusdzanimationserialization");class Ws{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??ke.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||Ws.isDescendantOf(e,n))continue;if(!Ws.isDescendantOf(n,e)){for(;!Ws.isDescendantOf(n,e)&&n.parent;)n=n.parent;Ws.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class ke{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=ke.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,rt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&he("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let y=0,b=0;if(m<0?(y=e[0],b=y-ke.animationDurationPadding/2+1/60):m>=e.length?(y=e[e.length-1],b=y+ke.animationDurationPadding/2-1/60):(y=e[m],b=y),h){const g=h.evaluate(y);o.set(g[0],g[1],g[2])}if(d){const g=d.evaluate(y);r.set(g[0],g[1],g[2],g[3])}if(u){const g=u.evaluate(y);a.set(g[0],g[1],g[2])}if(this.useRootMotion&&l===this.root){const g=new c.Matrix4;g.compose(o,r,a),g.multiply(l.matrix),g.decompose(o,r,a)}yield{time:b,translation:o,rotation:r,scale:a,index:m}}}}class bu{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(ke.restPoseClipDuration+ke.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);wn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new ke(null,u,null));let m=p[o];m||(m=new ke(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}wn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new ke(null,h,null);d[0]=p}let u=d[o];u||(wn&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new ke(e,h,t),d[o]=u)}const l=new Ws(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),wn&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=ke.restPoseClipDuration);let u=this.lastClipEndTime+ke.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,y=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(y-p)<.01&&(p=y),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){wn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){wn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new ke(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;zp&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new QO(e,this);this.serializers.push(n),n.registerCallback(t)}}class QO{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),zp&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(T){const U=[];for(const[N,K]of T){let ee=`${N} : [`;const ce=[];for(const me of K)ce.push(`(${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(ce.join(", ")),ee=ee.concat("],"),U.push(ee)}return U},a=function(T){const U=[];for(const[N,K]of T){let ee=`${N} : [`;const ce=[];for(const me of K)ce.push(`(${te(me.w)}, ${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(ce.join(", ")),ee=ee.concat("],"),U.push(ee)}return U},l=function(T){let U,N=!0;const K=new Map;for(const[ce,me]of T){U===void 0&&(U=me.length),U!==me.length&&(N=!1);let Ge=0;for(const xi of me)Ge++,xi||(K.has(ce)||K.set(ce,[]),K.get(ce).push(Ge))}wn&&console.log("Bone count: ",T.size,"TransformData entries per bone: ",U,"Undefined bone entries: ",K),console.assert(N,"All bones should have the same number of TransformData entries",T),console.assert(K.size===0,"All TransformData entries should be set",K);const ee=[];for(const[ce,me]of T)for(let Ge=0;Ge<me.length;Ge++){const xi=me[Ge],uh=i.getStartTimeByClip(xi.clip);ee.length<=Ge&&ee.push({pos:[],rot:[],scale:[],timeOffset:uh});const Os=ee[Ge];Os.pos.push(...xi.getSortedTimesArray(!0,!1,!1)),Os.rot.push(...xi.getSortedTimesArray(!1,!0,!1)),Os.scale.push(...xi.getSortedTimesArray(!1,!1,!0))}for(const ce of ee)ce.pos.sort((me,Ge)=>me-Ge),ce.rot.sort((me,Ge)=>me-Ge),ce.scale.sort((me,Ge)=>me-Ge),ce.pos=[...new Set(ce.pos)],ce.rot=[...new Set(ce.rot)],ce.scale=[...new Set(ce.scale)];return ee},h=function(T,U,N){const K=new Map,ee=new Map,ce=new Map,me=U.length;for(const Ge of N){const xi=T.get(Ge);let uh;xi?console.assert(xi.length===me,"We should have the same number of TransformData entries for each bone",xi,U):uh=new ke(null,Ge,null);for(let Os=0;Os<me;Os++){const Ku=xi?xi[Os]:uh,Tr=U[Os];for(const{time:Ya,translation:Ka}of Ku.getValues(Tr.pos,!0,!1,!1)){const Wi=(Ya+Tr.timeOffset)*60;K.has(Wi)||K.set(Wi,new Array),K.get(Wi).push(Ka.clone())}for(const{time:Ya,rotation:Ka}of Ku.getValues(Tr.rot,!1,!0,!1)){const Wi=(Ya+Tr.timeOffset)*60;ee.has(Wi)||ee.set(Wi,new Array),ee.get(Wi).push(Ka.clone())}for(const{time:Ya,scale:Ka}of Ku.getValues(Tr.scale,!1,!1,!0)){const Wi=(Ya+Tr.timeOffset)*60;ce.has(Wi)||ce.set(Wi,new Array),ce.get(Wi).push(Ka.clone())}}}return{position:K.size==0?void 0:K,quaternion:ee.size==0?void 0:ee,scale:ce.size==0?void 0:ce}},d=function(T){const U=[];for(const N of T)U.push(`(${te(N.x)}, ${te(N.y)}, ${te(N.z)})`);return U.join(", ")},u=function(T){const U=[];for(const N of T)U.push(`(${te(N.w)}, ${te(N.x)}, ${te(N.y)}, ${te(N.z)})`);return U.join(", ")},p=function(T){const U=new Map;if(wn){const N=new Array;for(const[K,ee]of o)N.push(K.uuid+": "+ee.length+" "+ee.map(ce=>ce.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1274
1274
  `+N.join(`
1275
- `))}for(const N of T){const K=o.get(N);K&&U.set(N,K)}return U},m=function(T){const U=p(T),N=l(U);return h(U,N,T)};const y=n.skinnedMesh.skeleton,_=new Array,g=[],v=[];for(const T of y.bones){g.push(T),v.push(T.uuid);const U=y.boneInverses[y.bones.indexOf(T)];_.push({bone:T,inverse:U})}let b=1e4;for(;v.length<y.bones.length&&b-- >0;)for(const T of g){const U=T.children;for(const N of U)if(v.indexOf(N.uuid)===-1&&y.bones.indexOf(N)!==-1){g.push(N),v.push(N.uuid);const K=y.boneInverses[y.bones.indexOf(N)];_.push({bone:N,inverse:K})}}b<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,y.bones,v);for(const T of Zv(y.bones))_.push({bone:T,inverse:T.matrixWorld.clone().invert()});const w=_[0].bone.parent;w||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),_.sort((T,U)=>la(T.bone,w)>la(U.bone,w)?1:-1);const R=t.quickLookCompatible,O=[],M=[],E=[],B=[];for(const{bone:T}of _){if(R){const U=T.scale;U.x==0&&(U.x=1e-5),U.y==0&&(U.y=1e-5),U.z==0&&(U.z=1e-5),O.push(new c.Matrix4().compose(T.position,T.quaternion,T.scale))}else O.push(T.matrix.clone());M.push(T.position),E.push(T.quaternion),B.push(T.scale)}const L=_.map(T=>'"'+la(T.bone,w)+'"').join(", "),V=_.map(T=>B_(T.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${V}]`),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(T=>B_(T)).join(", ")}]`);const $=m(_.map(T=>T.bone));if(wn){let T=1e7,U=0;for(const N of $.position?.keys()??[])T=Math.min(T,N),U=Math.max(U,N);console.log("Time samples",T,U,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine(`quatf[] rotations = [${u(E)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const T=a($.quaternion);for(const U of T)e.appendLine(U);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(B)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const T=r($.scale);for(const U of T)e.appendLine(U);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const T=r($.position);for(const U of T)e.appendLine(U);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new ke(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;zp&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const y=d[m];if(!y)continue;const _=n.getStartTimeByClip(y.clip),g=y.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",o,y);continue}const v=!y.clip,b=u==="position"&&(y.pos||v),w=u==="rotation"&&(y.rot||v),R=u==="scale"&&(y.scale||v);if(b||w||R){const O=y.clip?.name??"rest",M=y.getDuration();wn&&console.log("Write .timeSamples:",O,_,M,d),e.appendLine("# "+O+": start="+l.format(_*ke.frameRate)+", length="+l.format(M*ke.frameRate)+", frames="+y.getFrames())}if(b)for(const{time:O,translation:M}of y.getValues(g,!0,!1,!1)){const B=`${l.format((_+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(B)}if(w)for(const{time:O,rotation:M}of y.getValues(g,!1,!0,!1)){const B=`${l.format((_+O)*ke.frameRate)}: (${te(M.w)}, ${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(B)}if(R)for(const{time:O,scale:M}of y.getValues(g,!1,!1,!0)){const B=`${l.format((_+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(B)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const YO=x("debugusdz");class gr{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),ji(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,pi);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=gr.getName(o.clip),l=ji(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){YO&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var KO=Object.defineProperty,Ee=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KO(e,t,n),n};const V_=x("debugusdzbehaviours");function Dc(s){s&&(s.getComponentInParent(_a)||(A()&&console.debug('Raycaster on "'+s.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),s.addComponent(fi)))}class yr extends k{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;start(){Dc(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=X(this.object).clone(),t=X(this.target).clone(),i=ue(this.object).clone(),n=ue(this.target).clone(),o=je(this.object).clone(),r=je(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){ot(this.object,t),tn(this.object,n),ua(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),ot(this.object,this.targetPos),tn(this.object,this.targetRot),ua(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new gt("Move to "+this.target?.name,wt.tapTrigger(this.gameObject),le.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Ee([f(c.Object3D)],yr.prototype,"object");Ee([f(c.Object3D)],yr.prototype,"target");Ee([f()],yr.prototype,"duration");Ee([f()],yr.prototype,"relativeMotion");const vu=class At extends k{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,Dc(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):M0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],At._materialTriggersPerId={},At.variantSwitchIndex=0,this.materialToSwitch&&await ne.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await ne.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(At._materialTriggersPerId[this.materialToSwitch.uuid]||(At._materialTriggersPerId[this.materialToSwitch.uuid]=[]),At._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=At._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete At._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(le.fadeAction([...this.targetModels,...i],o,!1)),n.push(le.fadeAction(t,o,!0)),e.addBehavior(new gt("Select_"+this.selfModel.name,wt.tapTrigger(this.selfModel),le.parallel(...n))),At._parallelStartHiddenActions.push(...t),At._startHiddenBehaviour||(At._startHiddenBehaviour=new gt("StartHidden_"+this.selfModel.name,wt.sceneStartTrigger(),le.fadeAction(At._parallelStartHiddenActions,o,!1)),e.addBehavior(At._startHiddenBehaviour))}static getMaterialName(e){return ji(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+At.variantSwitchIndex+++"_"+At.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&ze.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Ee([f(c.Material)],vu.prototype,"materialToSwitch");Ee([f(c.Material)],vu.prototype,"variantMaterial");Ee([f()],vu.prototype,"fadeDuration");let bg=vu;const Ic=class Pe extends k{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){Dc(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Pe.wasVisible]===void 0&&(this.gameObject[Pe.wasVisible]=this.gameObject.activeSelf),this.target[Pe.wasVisible]===void 0&&(this.target[Pe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Pe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Pe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&gg.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Pe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Pe.toggleClone];if(!this.gameObject[Pe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Pe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.toggleModel,0,!0)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new gt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),wt.tapTrigger(n),le.parallel(...a)));const l=[];l.push(le.fadeAction(this.toggleModel,0,!1)),l.push(le.fadeAction(n,0,!0)),l.push(le.fadeAction(this.targetModel,0,!o)),e.addBehavior(new gt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),wt.tapTrigger(this.toggleModel),le.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new gt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),wt.tapTrigger(n),a.length>1?le.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Ei.add(r,e)}}afterSerialize(e,t){this.gameObject[Pe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Pe.wasVisible],delete this.gameObject[Pe.wasVisible]),this.target&&this.target[Pe.wasVisible]!==void 0&&(this.target.visible=this.target[Pe.wasVisible],delete this.target[Pe.wasVisible]),delete this.gameObject[Pe.toggleClone],delete this.gameObject[Pe.reverseToggleClone]}};Ee([f(c.Object3D)],Ic.prototype,"target");Ee([f()],Ic.prototype,"toggleOnClick");Ee([f()],Ic.prototype,"targetState");Ee([f()],Ic.prototype,"hideSelf");let vg=Ic;class Ei extends k{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Ei._fadeObjects.includes(n)||(console.log("adding hide on start",n),Ei._fadeObjects.push(n));Ei._fadeBehaviour===void 0&&(Ei._fadeBehaviour=new gt("HideOnStart",wt.sceneStartTrigger(),le.fadeAction(Ei._fadeObjects,0,!1)),t.addBehavior(Ei._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Ei.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class Ra extends k{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new gt("emphasize "+this.name,wt.tapTrigger(this.gameObject),le.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Ee([f()],Ra.prototype,"target");Ee([f()],Ra.prototype,"duration");Ee([f()],Ra.prototype,"motionType");class Js extends k{target;clip="";toggleOnClick=!1;trigger="tap";start(){Dc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(pi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;gr.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=le.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=le.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new gt("playAudio"+u,wt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new gt("playAudioOnStart"+u,wt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Ee([f(pi)],Js.prototype,"target");Ee([f(URL)],Js.prototype,"clip");Ee([f()],Js.prototype,"toggleOnClick");const xg=class yn extends k{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){Dc(this.gameObject)}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(yn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&he(e),console.warn(e,...yn.rootsWithExclusivePlayback)}yn.animationActions=[],yn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof bu);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),yn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=yn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new gt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?wt.tapTrigger(this.selfModel):wt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=yn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=le.startAnimationAction(l,h),yn.animationActions.push(d)),d},a=le.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:le.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(le.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(rt),o=t.getComponent(St);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const y=e.registerAnimation(t,o.clip);y&&(o.loop?a.push(y):r.push(y));let _=0;if(o.minMaxOffsetNormalized){const g=o.minMaxOffsetNormalized.x,v=o.minMaxOffsetNormalized.y;_=(o.clip?.duration||1)*(g+Math.random()*(v-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:_}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const y=new Array;y.push(h);let _=!1;for(;y.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(_=!0);break}const g=h.transitions.find(b=>b.conditions.length===0),v=g?l.getState(g.destinationState,0):null;if(v&&y.includes(v)){h=v,_=!0;break}else if(g){if(h=v,!h)break;y.push(h)}else{_=h.motion?.isLooping??!1;break}}if(_&&h){const g=y.indexOf(h);d=y.slice(0,g),u=y.slice(g),V_&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=y,u=[],V_&&console.log("found no loop from "+i,"states",d);if(!u.length){const g=d[d.length-1],v=g.motion?.clip;if(v){let b;if(e.holdClipMap.has(v))b=e.holdClipMap.get(v);else{const w=g.name+"_hold";b=v.clone(),b.duration=1,b.name=w;const R=v.duration;b.tracks=v.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,R]);const E=O.values.length,B=O.getValueSize(),L=O.values.slice(E-B,E);return M.values=new Float32Array(2*B),M.values.set(L,0),M.values.set(L,B),M}),b.name=w,e.holdClipMap.set(v,b)}if(b){const w={name:b.name,motion:{clip:b,isLooping:!1,name:b.name},speed:1,transitions:[],behaviours:[],hash:g.hash+1};u.push(w)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const y=e.registerAnimation(t,null);y&&r.push(y);return}if(d=d.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),u=u.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(y,_)=>{if(!t)return;const g=e.registerAnimation(t,y.motion.clip??null);g?(g.speed=y.speed,_.push(g)):console.warn("Couldn't register animation for state "+y.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const y of d)p(y,r)}if(u.length>0){a=new Array;for(const y of u)p(y,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const y=n.minMaxOffsetNormalized.x,_=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=yn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Ee([f(rt)],xg.prototype,"animator");Ee([f()],xg.prototype,"stateName");let oc=xg;class Ta extends k{getType(){}target;getDuration(){}}Ee([f(c.Object3D)],Ta.prototype,"target");class jc extends k{target}Ee([f(Ta)],jc.prototype,"target");class Bc extends Ta{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Ee([f()],Bc.prototype,"type");Ee([f()],Bc.prototype,"duration");class wg extends jc{}class Ys{static _instance;static create(){return new Ys}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Ki.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();e.innerText="View in AR",e.prepend(pt("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=Ca(Ln),n||(i=!0,n=new Ln),i&&(n.objectToExport=z.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(o=>{e.classList.remove("this-mode-is-requested"),console.error(o)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(pt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>G.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(pt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>G.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(pt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Se("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Ki.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}G.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device – make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){Yd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),vm(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(G.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),G.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var ZO=Object.defineProperty,JO=Object.getOwnPropertyDescriptor,at=(s,e,t,i)=>{for(var n=i>1?void 0:i?JO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ZO(e,t,n),n};const $l=x("debugspriterenderer"),eM=x("wireframe");class nr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&nr.cache[e.guid])return $l&&console.log("Take cached geometry for sprite",e.guid),nr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),$l&&console.log("Built sprite geometry",e,t),t}}class tM{x;y}function cx(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let gs=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(nr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&cx(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return nr.getOrCreateGeometry(this)}};at([f()],gs.prototype,"guid",2);at([f(c.Texture)],gs.prototype,"texture",2);at([$e()],gs.prototype,"triangles",2);at([$e()],gs.prototype,"uv",2);at([$e()],gs.prototype,"vertices",2);const Bf=Symbol("spriteOwner");class ba{sprites;constructor(){this.sprites=[]}}at([f(gs)],ba.prototype,"sprites",2);const Sg=class Np{static create(){const e=new Np;return e.spriteSheet=new ba,e}constructor(){}clone(){const e=new Np;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new ba,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(cx(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;ne.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};at([f(ba)],Sg.prototype,"spriteSheet",2);at([f()],Sg.prototype,"index",2);let ca=Sg;class Zt extends k{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=ca.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);$l&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof gs?(this._spriteSheet||(this._spriteSheet=ca.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=ca.create(),$l&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return $l&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=nr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(eM&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[Bf]!==void 0&&o[Bf]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[Bf]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(nr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),ne.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}at([f()],Zt.prototype,"drawMode",2);at([f(tM)],Zt.prototype,"size",2);at([f(Z)],Zt.prototype,"color",2);at([f(c.Material)],Zt.prototype,"sharedMaterial",2);at([f()],Zt.prototype,"transparent",2);at([f()],Zt.prototype,"cutoutThreshold",2);at([f()],Zt.prototype,"castShadows",2);at([f()],Zt.prototype,"renderOrder",2);at([f()],Zt.prototype,"toneMapped",2);at([f(ca)],Zt.prototype,"sprite",1);const $_=x("debugwebxr"),iM=new c.Matrix4().makeRotationY(Math.PI);class hi extends k{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){$_&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,hi._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Ft(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)ui(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Gt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Gt.Early}),this.onRevertSceneChanges(),this._anchor=null,hi._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new Ud(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=Jo(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if($_){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(F(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(G.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof xm){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),hi._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(G.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!hi._hasPlaced)return;const e=G.active?.rig?.gameObject;if(e){const t=G.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&he("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=G.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(iM),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class Ud{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(Ud.up,Ud.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Gt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Gt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Gt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Gt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Gt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Gt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Vs=x("debugautosync"),Ff=Symbol("syncerId");class nM{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new sM(e);return t[Ff]=e.guid,this._syncers[t[Ff]]=t,t}removeSyncer(e){delete this._syncers[e[Ff]]}}const Cg=new nM;class sM{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Vs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Vs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Yi.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Vs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function oM(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const Wl=Symbol("AutoSyncHandler");function rM(s){if(s[Wl])return s[Wl];const e=Cg.getOrCreateSyncer(s);return e?.init(s),s[Wl]=e,e}function aM(s){const e=s[Wl];e&&(Cg.removeSyncer(e),e.destroy(),delete s[Wl])}const Pg=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(A()||Vs)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Vs||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Vs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=Cg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(A()||Vs)&&console.warn("Recursive call detected",i);return}u=!0;try{const y=oM(p,m);Vs&&console.log("SyncField assignment",i,"changed?",y,p,o),y&&o?.call(this,p,m)!==!1&&rM(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){aM(this),h.call(this)}}};var lM=Object.defineProperty,xu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lM(e,t,n),n};const Dt=x("debugplayersync"),wu=class hx extends k{static async setupFrom(e,t){const i=Y.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Zi)}const n=new hx;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new oe)}onEnable(){this.context.connection.beginListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Dt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Dt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Zi);if(Dt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Dt&&console.log("PlayerSync.destroyInstance",e),bc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Zi.all.length-1;t>=0;t--){const i=Zi.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};xu([f()],wu.prototype,"autoSync");xu([f(Y)],wu.prototype,"asset");xu([f(oe)],wu.prototype,"onPlayerSpawned");let Og=wu;var dx=(s=>(s.OwnerChanged="ownerChanged",s))(dx||{});const Vp=class ut extends k{static _all=[];static get all(){return ut._all}static _local=[];static get local(){return ut._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,ut);if(e instanceof k)return S.getComponentInParent(e.gameObject,ut)}static isLocalPlayer(e){return ut.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new oe;onFirstOwnerChangeEvent=new oe;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Dt&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=ut._local.indexOf(this);i>=0&&ut._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){ut._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),ut.dispatchEvent("ownerChanged",o)}awake(){ut.all.push(this),Dt&&console.log("Registered new PlayerState",this.guid,ut.all.length-1,ut.all),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeftRoom)}async start(){Dt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await In(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Dt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Dt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Dt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Dt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Dt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Dt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),bc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Dt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeftRoom),ut.all.splice(ut.all.indexOf(this),1),this.isLocalPlayer){const e=ut._local.indexOf(this);e>=0&&ut._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Dt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};xu([Pg(Vp.prototype.onOwnerChange)],Vp.prototype,"owner");let Zi=Vp;var cM=Object.defineProperty,Aa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cM(e,t,n),n};class Un extends k{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Aa([f()],Un.prototype,"position");Aa([f()],Un.prototype,"showNeedleLogo");Aa([f()],Un.prototype,"showSpatialMenu");Aa([f()],Un.prototype,"createFullscreenButton");Aa([f()],Un.prototype,"createMuteButton");Aa([f()],Un.prototype,"createQRCodeButton");var hM=Object.defineProperty,Mg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&hM(e,t,n),n};const sl=x("debugwebxr"),W_=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class eo extends k{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;sl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Zi.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(we);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(we);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Zi.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Ti);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(W_),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(W_),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{ts(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Zi.getFor(this);if(e&&e.isLocalPlayer==!1){const t=G.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Ti);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};a0.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new Y("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=ar.createPrimitive(Yo.Cube);e.add(t),this.gameObject.add(e),this.head=new Y("",this.sourceId,e),sl&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new Y("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new Y("",this.sourceId,e),sl&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new Y("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new Y("",this.sourceId,e),sl&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Zi.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,on))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await am(a);sl&&console.log("Avatar loaded results:",l)}}Mg([f(Y)],eo.prototype,"head");Mg([f(Y)],eo.prototype,"leftHand");Mg([f(Y)],eo.prototype,"rightHand");var dM=Object.defineProperty,Su=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dM(e,t,n),n};const Rs=x("debugwebxr"),Ts=new Array;class hs extends k{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&$r(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&($r(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&($r(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(G.active&&(Rs&&(Ts[0]=Date.now()),this.updateRendering(G.active),Rs)){const e=Date.now()-Ts[0];Ts.push(e),Ts.length>=30&&(Ts[0]=0,Ts.reduce((t,i)=>t+i,0)/Ts.length,Ts.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Rs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(na))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await Y.getOrCreate("",t).instantiate();return $r(n),G.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Rs?I.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;Vm(o,i),await Bd(o,i,this.sourceId??"");const r=cg(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;$r(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&nn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),G.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(Rs&&I.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(Rs&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){Rs&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else Rs&&I.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Su([f()],hs.prototype,"createControllerModel");Su([f()],hs.prototype,"createHandModel");Su([f(Y)],hs.prototype,"customLeftHand");Su([f(Y)],hs.prototype,"customRightHand");class Cu extends k{}var uM=Object.defineProperty,ho=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uM(e,t,n),n};const Uf=x("debugwebxr");class gi extends k{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=F(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=je(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=X(this.context.mainCamera).clone();t.rotateY(o*D.toRadians(this.rotationStep));const l=X(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(F(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,F(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,Cu))return;const r=o.clone();if(Uf&&I.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),Uf&&I.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;Uf&&(I.DrawWireSphere(h.point,.025*d,16711680),I.DrawLabel(F(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const y=h.normal.applyQuaternion(ue(h.object));n.quaternion.setFromUnitVectors(fM,y)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Td(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=F(e.rayWorldPosition);n.add(F(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}ho([f()],gi.prototype,"movementSpeed");ho([f()],gi.prototype,"rotationStep");ho([f()],gi.prototype,"useTeleport");ho([f()],gi.prototype,"usePinchToTeleport");ho([f()],gi.prototype,"useTeleportTarget");ho([f()],gi.prototype,"useTeleportFade");ho([f()],gi.prototype,"showRays");ho([f()],gi.prototype,"showHits");const fM=new c.Vector3(0,1,0);var pM=Object.defineProperty,lt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pM(e,t,n),n};const ol=x("debugwebxr"),mM=x("debugusdz"),Je=class Qr extends k{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){G.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&he('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(S.findObjectOfType(Ln)||(ol&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,Ln),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(ol&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new Y("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Og),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await G.isVRSupported()&&this.createVRButton?G.offerSession("immersive-vr","default",this.context):this.createARButton&&await G.isARSupported()&&this.createARButton?G.offerSession("immersive-ar","default",this.context):!1}get session(){return G.active??null}get sessionMode(){return G.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return G.start("immersive-vr",e,this.context)}async enterAR(e){return G.start("immersive-ar",e,this.context)}exitXR(){G.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!Qr.activeWebXRComponent||Qr.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${Qr.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}Qr.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;ol&&console.log("WebXR onEnterXR"),this._previousXRState=jt.Global.Mask;const t=e.xr.isVR;if(jt.Global.Set(t?Cn.VR:Cn.AR),e.xr.isAR){let i=S.findObjectOfType(hi);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,hi),this._createdComponentsInSession.push(i)}else(ol||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(er)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(er))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){jt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),mc(1).then(()=>Qr.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(gi);return!t&&e&&(t=this.gameObject.addComponent(gi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(hs);return!t&&e&&(t=this.gameObject.addComponent(hs),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{ol&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,eo);t??=S.addComponent(e,eo)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=Ys.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||mM)&&this.useQuicklookExport){const t=S.findObjectOfType(Ln);if(!t||t&&t.allowCreateQuicklookButton){const i=this.getButtonsFactory().createQuicklookButton();this.addButton(i,50)}}if(this.createARButton){const t=this.getButtonsFactory().createARButton();this.addButton(t,50)}if(this.createVRButton){const t=this.getButtonsFactory().createVRButton();this.addButton(t,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&G.isVRSupported().then(t=>{if(!t){const i=this.getButtonsFactory().createSendToQuestButton();this.addButton(i,50)}}),this.createQRCode){const t=Ca(Un);if(t&&t.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const i=Ki.getOrCreate().createQRCode();this.addButton(i,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};lt([f()],Je.prototype,"createVRButton");lt([f()],Je.prototype,"createARButton");lt([f()],Je.prototype,"createSendToQuestButton");lt([f()],Je.prototype,"createQRCode");lt([f()],Je.prototype,"useDefaultControls");lt([f()],Je.prototype,"showControllerModels");lt([f()],Je.prototype,"showHandModels");lt([f()],Je.prototype,"usePlacementReticle");lt([f(Y)],Je.prototype,"customARPlacementReticle");lt([f()],Je.prototype,"usePlacementAdjustment");lt([f()],Je.prototype,"arScale");lt([f()],Je.prototype,"useXRAnchor");lt([f()],Je.prototype,"autoPlace");lt([f()],Je.prototype,"autoCenter");lt([f()],Je.prototype,"useQuicklookExport");lt([f()],Je.prototype,"useDepthSensing");lt([f()],Je.prototype,"useSpatialGrab");lt([f(Y)],Je.prototype,"defaultAvatar");let Pu=Je;const Ih=x("debugusdzbehaviours");class kg{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+gr.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),Ih&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=Ih;let a=`graph LR
1275
+ `))}for(const N of T){const K=o.get(N);K&&U.set(N,K)}return U},m=function(T){const U=p(T),N=l(U);return h(U,N,T)};const y=n.skinnedMesh.skeleton,b=new Array,g=[],v=[];for(const T of y.bones){g.push(T),v.push(T.uuid);const U=y.boneInverses[y.bones.indexOf(T)];b.push({bone:T,inverse:U})}let _=1e4;for(;v.length<y.bones.length&&_-- >0;)for(const T of g){const U=T.children;for(const N of U)if(v.indexOf(N.uuid)===-1&&y.bones.indexOf(N)!==-1){g.push(N),v.push(N.uuid);const K=y.boneInverses[y.bones.indexOf(N)];b.push({bone:N,inverse:K})}}_<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,y.bones,v);for(const T of Zv(y.bones))b.push({bone:T,inverse:T.matrixWorld.clone().invert()});const w=b[0].bone.parent;w||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),b.sort((T,U)=>la(T.bone,w)>la(U.bone,w)?1:-1);const R=t.quickLookCompatible,O=[],M=[],E=[],B=[];for(const{bone:T}of b){if(R){const U=T.scale;U.x==0&&(U.x=1e-5),U.y==0&&(U.y=1e-5),U.z==0&&(U.z=1e-5),O.push(new c.Matrix4().compose(T.position,T.quaternion,T.scale))}else O.push(T.matrix.clone());M.push(T.position),E.push(T.quaternion),B.push(T.scale)}const L=b.map(T=>'"'+la(T.bone,w)+'"').join(", "),V=b.map(T=>B_(T.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${V}]`),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(T=>B_(T)).join(", ")}]`);const $=m(b.map(T=>T.bone));if(wn){let T=1e7,U=0;for(const N of $.position?.keys()??[])T=Math.min(T,N),U=Math.max(U,N);console.log("Time samples",T,U,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine(`quatf[] rotations = [${u(E)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const T=a($.quaternion);for(const U of T)e.appendLine(U);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(B)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const T=r($.scale);for(const U of T)e.appendLine(U);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const T=r($.position);for(const U of T)e.appendLine(U);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new ke(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;zp&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const y=d[m];if(!y)continue;const b=n.getStartTimeByClip(y.clip),g=y.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",o,y);continue}const v=!y.clip,_=u==="position"&&(y.pos||v),w=u==="rotation"&&(y.rot||v),R=u==="scale"&&(y.scale||v);if(_||w||R){const O=y.clip?.name??"rest",M=y.getDuration();wn&&console.log("Write .timeSamples:",O,b,M,d),e.appendLine("# "+O+": start="+l.format(b*ke.frameRate)+", length="+l.format(M*ke.frameRate)+", frames="+y.getFrames())}if(_)for(const{time:O,translation:M}of y.getValues(g,!0,!1,!1)){const B=`${l.format((b+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(B)}if(w)for(const{time:O,rotation:M}of y.getValues(g,!1,!0,!1)){const B=`${l.format((b+O)*ke.frameRate)}: (${te(M.w)}, ${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(B)}if(R)for(const{time:O,scale:M}of y.getValues(g,!1,!1,!0)){const B=`${l.format((b+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(B)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const YO=x("debugusdz");class gr{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),ji(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,pi);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=gr.getName(o.clip),l=ji(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){YO&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var KO=Object.defineProperty,Ee=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KO(e,t,n),n};const V_=x("debugusdzbehaviours");function Dc(s){s&&(s.getComponentInParent(_a)||(A()&&console.debug('Raycaster on "'+s.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),s.addComponent(fi)))}class yr extends k{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;start(){Dc(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=X(this.object).clone(),t=X(this.target).clone(),i=ue(this.object).clone(),n=ue(this.target).clone(),o=je(this.object).clone(),r=je(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){ot(this.object,t),tn(this.object,n),ua(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),ot(this.object,this.targetPos),tn(this.object,this.targetRot),ua(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new gt("Move to "+this.target?.name,wt.tapTrigger(this.gameObject),le.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Ee([f(c.Object3D)],yr.prototype,"object");Ee([f(c.Object3D)],yr.prototype,"target");Ee([f()],yr.prototype,"duration");Ee([f()],yr.prototype,"relativeMotion");const vu=class At extends k{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,Dc(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):M0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],At._materialTriggersPerId={},At.variantSwitchIndex=0,this.materialToSwitch&&await ne.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await ne.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(At._materialTriggersPerId[this.materialToSwitch.uuid]||(At._materialTriggersPerId[this.materialToSwitch.uuid]=[]),At._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=At._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete At._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(le.fadeAction([...this.targetModels,...i],o,!1)),n.push(le.fadeAction(t,o,!0)),e.addBehavior(new gt("Select_"+this.selfModel.name,wt.tapTrigger(this.selfModel),le.parallel(...n))),At._parallelStartHiddenActions.push(...t),At._startHiddenBehaviour||(At._startHiddenBehaviour=new gt("StartHidden_"+this.selfModel.name,wt.sceneStartTrigger(),le.fadeAction(At._parallelStartHiddenActions,o,!1)),e.addBehavior(At._startHiddenBehaviour))}static getMaterialName(e){return ji(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+At.variantSwitchIndex+++"_"+At.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&ze.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Ee([f(c.Material)],vu.prototype,"materialToSwitch");Ee([f(c.Material)],vu.prototype,"variantMaterial");Ee([f()],vu.prototype,"fadeDuration");let bg=vu;const Ic=class Pe extends k{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){Dc(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Pe.wasVisible]===void 0&&(this.gameObject[Pe.wasVisible]=this.gameObject.activeSelf),this.target[Pe.wasVisible]===void 0&&(this.target[Pe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Pe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Pe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&gg.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Pe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Pe.toggleClone];if(!this.gameObject[Pe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Pe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.toggleModel,0,!0)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new gt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),wt.tapTrigger(n),le.parallel(...a)));const l=[];l.push(le.fadeAction(this.toggleModel,0,!1)),l.push(le.fadeAction(n,0,!0)),l.push(le.fadeAction(this.targetModel,0,!o)),e.addBehavior(new gt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),wt.tapTrigger(this.toggleModel),le.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new gt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),wt.tapTrigger(n),a.length>1?le.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Ei.add(r,e)}}afterSerialize(e,t){this.gameObject[Pe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Pe.wasVisible],delete this.gameObject[Pe.wasVisible]),this.target&&this.target[Pe.wasVisible]!==void 0&&(this.target.visible=this.target[Pe.wasVisible],delete this.target[Pe.wasVisible]),delete this.gameObject[Pe.toggleClone],delete this.gameObject[Pe.reverseToggleClone]}};Ee([f(c.Object3D)],Ic.prototype,"target");Ee([f()],Ic.prototype,"toggleOnClick");Ee([f()],Ic.prototype,"targetState");Ee([f()],Ic.prototype,"hideSelf");let vg=Ic;class Ei extends k{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Ei._fadeObjects.includes(n)||(console.log("adding hide on start",n),Ei._fadeObjects.push(n));Ei._fadeBehaviour===void 0&&(Ei._fadeBehaviour=new gt("HideOnStart",wt.sceneStartTrigger(),le.fadeAction(Ei._fadeObjects,0,!1)),t.addBehavior(Ei._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Ei.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class Ra extends k{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new gt("emphasize "+this.name,wt.tapTrigger(this.gameObject),le.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Ee([f()],Ra.prototype,"target");Ee([f()],Ra.prototype,"duration");Ee([f()],Ra.prototype,"motionType");class Js extends k{target;clip="";toggleOnClick=!1;trigger="tap";start(){Dc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(pi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;gr.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=le.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=le.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new gt("playAudio"+u,wt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new gt("playAudioOnStart"+u,wt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Ee([f(pi)],Js.prototype,"target");Ee([f(URL)],Js.prototype,"clip");Ee([f()],Js.prototype,"toggleOnClick");const xg=class yn extends k{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){Dc(this.gameObject)}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(yn.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&he(e),console.warn(e,...yn.rootsWithExclusivePlayback)}yn.animationActions=[],yn.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof bu);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),yn.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=yn.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new gt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?wt.tapTrigger(this.selfModel):wt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=yn.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=le.startAnimationAction(l,h),yn.animationActions.push(d)),d},a=le.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:le.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(le.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(rt),o=t.getComponent(St);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const y=e.registerAnimation(t,o.clip);y&&(o.loop?a.push(y):r.push(y));let b=0;if(o.minMaxOffsetNormalized){const g=o.minMaxOffsetNormalized.x,v=o.minMaxOffsetNormalized.y;b=(o.clip?.duration||1)*(g+Math.random()*(v-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:b}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const y=new Array;y.push(h);let b=!1;for(;y.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(b=!0);break}const g=h.transitions.find(_=>_.conditions.length===0),v=g?l.getState(g.destinationState,0):null;if(v&&y.includes(v)){h=v,b=!0;break}else if(g){if(h=v,!h)break;y.push(h)}else{b=h.motion?.isLooping??!1;break}}if(b&&h){const g=y.indexOf(h);d=y.slice(0,g),u=y.slice(g),V_&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=y,u=[],V_&&console.log("found no loop from "+i,"states",d);if(!u.length){const g=d[d.length-1],v=g.motion?.clip;if(v){let _;if(e.holdClipMap.has(v))_=e.holdClipMap.get(v);else{const w=g.name+"_hold";_=v.clone(),_.duration=1,_.name=w;const R=v.duration;_.tracks=v.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,R]);const E=O.values.length,B=O.getValueSize(),L=O.values.slice(E-B,E);return M.values=new Float32Array(2*B),M.values.set(L,0),M.values.set(L,B),M}),_.name=w,e.holdClipMap.set(v,_)}if(_){const w={name:_.name,motion:{clip:_,isLooping:!1,name:_.name},speed:1,transitions:[],behaviours:[],hash:g.hash+1};u.push(w)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const y=e.registerAnimation(t,null);y&&r.push(y);return}if(d=d.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),u=u.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(y,b)=>{if(!t)return;const g=e.registerAnimation(t,y.motion.clip??null);g?(g.speed=y.speed,b.push(g)):console.warn("Couldn't register animation for state "+y.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const y of d)p(y,r)}if(u.length>0){a=new Array;for(const y of u)p(y,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const y=n.minMaxOffsetNormalized.x,b=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(y+Math.random()*(b-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=yn.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Ee([f(rt)],xg.prototype,"animator");Ee([f()],xg.prototype,"stateName");let oc=xg;class Ta extends k{getType(){}target;getDuration(){}}Ee([f(c.Object3D)],Ta.prototype,"target");class jc extends k{target}Ee([f(Ta)],jc.prototype,"target");class Bc extends Ta{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Ee([f()],Bc.prototype,"type");Ee([f()],Bc.prototype,"duration");class wg extends jc{}class Ys{static _instance;static create(){return new Ys}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Ki.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();e.innerText="View in AR",e.prepend(pt("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=Ca(Ln),n||(i=!0,n=new Ln),i&&(n.objectToExport=z.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(o=>{e.classList.remove("this-mode-is-requested"),console.error(o)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(pt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>G.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(pt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>G.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(pt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Se("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Ki.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}G.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device – make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){Yd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),vm(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(G.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),G.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var ZO=Object.defineProperty,JO=Object.getOwnPropertyDescriptor,at=(s,e,t,i)=>{for(var n=i>1?void 0:i?JO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ZO(e,t,n),n};const $l=x("debugspriterenderer"),eM=x("wireframe");class nr{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&nr.cache[e.guid])return $l&&console.log("Take cached geometry for sprite",e.guid),nr.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),$l&&console.log("Built sprite geometry",e,t),t}}class tM{x;y}function cx(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let gs=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(nr.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&cx(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return nr.getOrCreateGeometry(this)}};at([f()],gs.prototype,"guid",2);at([f(c.Texture)],gs.prototype,"texture",2);at([$e()],gs.prototype,"triangles",2);at([$e()],gs.prototype,"uv",2);at([$e()],gs.prototype,"vertices",2);const Bf=Symbol("spriteOwner");class ba{sprites;constructor(){this.sprites=[]}}at([f(gs)],ba.prototype,"sprites",2);const Sg=class Np{static create(){const e=new Np;return e.spriteSheet=new ba,e}constructor(){}clone(){const e=new Np;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new ba,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(cx(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;ne.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};at([f(ba)],Sg.prototype,"spriteSheet",2);at([f()],Sg.prototype,"index",2);let ca=Sg;class Zt extends k{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=ca.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);$l&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof gs?(this._spriteSheet||(this._spriteSheet=ca.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=ca.create(),$l&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return $l&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=nr.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(eM&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[Bf]!==void 0&&o[Bf]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[Bf]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(nr.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),ne.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}at([f()],Zt.prototype,"drawMode",2);at([f(tM)],Zt.prototype,"size",2);at([f(Z)],Zt.prototype,"color",2);at([f(c.Material)],Zt.prototype,"sharedMaterial",2);at([f()],Zt.prototype,"transparent",2);at([f()],Zt.prototype,"cutoutThreshold",2);at([f()],Zt.prototype,"castShadows",2);at([f()],Zt.prototype,"renderOrder",2);at([f()],Zt.prototype,"toneMapped",2);at([f(ca)],Zt.prototype,"sprite",1);const $_=x("debugwebxr"),iM=new c.Matrix4().makeRotationY(Math.PI);class hi extends k{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){$_&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,hi._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Ft(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)ui(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Gt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Gt.Early}),this.onRevertSceneChanges(),this._anchor=null,hi._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new Ud(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=Jo(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if($_){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(F(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(G.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof xm){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),hi._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(G.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!hi._hasPlaced)return;const e=G.active?.rig?.gameObject;if(e){const t=G.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&he("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=G.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(iM),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class Ud{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(Ud.up,Ud.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Gt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Gt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Gt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Gt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Gt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Gt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Vs=x("debugautosync"),Ff=Symbol("syncerId");class nM{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new sM(e);return t[Ff]=e.guid,this._syncers[t[Ff]]=t,t}removeSyncer(e){delete this._syncers[e[Ff]]}}const Cg=new nM;class sM{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Vs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Vs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Yi.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Vs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function oM(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const Wl=Symbol("AutoSyncHandler");function rM(s){if(s[Wl])return s[Wl];const e=Cg.getOrCreateSyncer(s);return e?.init(s),s[Wl]=e,e}function aM(s){const e=s[Wl];e&&(Cg.removeSyncer(e),e.destroy(),delete s[Wl])}const Pg=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(A()||Vs)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Vs||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Vs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=Cg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(A()||Vs)&&console.warn("Recursive call detected",i);return}u=!0;try{const y=oM(p,m);Vs&&console.log("SyncField assignment",i,"changed?",y,p,o),y&&o?.call(this,p,m)!==!1&&rM(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){aM(this),h.call(this)}}};var lM=Object.defineProperty,xu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lM(e,t,n),n};const Dt=x("debugplayersync"),wu=class hx extends k{static async setupFrom(e,t){const i=Y.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Zi)}const n=new hx;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new oe)}onEnable(){this.context.connection.beginListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Dt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Dt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Zi);if(Dt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Dt&&console.log("PlayerSync.destroyInstance",e),bc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Zi.all.length-1;t>=0;t--){const i=Zi.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};xu([f()],wu.prototype,"autoSync");xu([f(Y)],wu.prototype,"asset");xu([f(oe)],wu.prototype,"onPlayerSpawned");let Og=wu;var dx=(s=>(s.OwnerChanged="ownerChanged",s))(dx||{});const Vp=class ut extends k{static _all=[];static get all(){return ut._all}static _local=[];static get local(){return ut._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,ut);if(e instanceof k)return S.getComponentInParent(e.gameObject,ut)}static isLocalPlayer(e){return ut.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new oe;onFirstOwnerChangeEvent=new oe;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Dt&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=ut._local.indexOf(this);i>=0&&ut._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){ut._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),ut.dispatchEvent("ownerChanged",o)}awake(){ut.all.push(this),Dt&&console.log("Registered new PlayerState",this.guid,ut.all.length-1,ut.all),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeftRoom)}async start(){Dt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await In(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Dt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Dt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Dt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Dt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Dt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Dt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),bc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Dt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeftRoom),ut.all.splice(ut.all.indexOf(this),1),this.isLocalPlayer){const e=ut._local.indexOf(this);e>=0&&ut._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Dt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};xu([Pg(Vp.prototype.onOwnerChange)],Vp.prototype,"owner");let Zi=Vp;var cM=Object.defineProperty,Aa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cM(e,t,n),n};class Un extends k{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Aa([f()],Un.prototype,"position");Aa([f()],Un.prototype,"showNeedleLogo");Aa([f()],Un.prototype,"showSpatialMenu");Aa([f()],Un.prototype,"createFullscreenButton");Aa([f()],Un.prototype,"createMuteButton");Aa([f()],Un.prototype,"createQRCodeButton");var hM=Object.defineProperty,Mg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&hM(e,t,n),n};const sl=x("debugwebxr"),W_=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class eo extends k{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;sl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Zi.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(we);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(we);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Zi.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,Ti);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(W_),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(W_),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{ts(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Zi.getFor(this);if(e&&e.isLocalPlayer==!1){const t=G.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,Ti);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};a0.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new Y("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=ar.createPrimitive(Yo.Cube);e.add(t),this.gameObject.add(e),this.head=new Y("",this.sourceId,e),sl&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new Y("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new Y("",this.sourceId,e),sl&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new Y("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new Y("",this.sourceId,e),sl&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Zi.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,on))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await am(a);sl&&console.log("Avatar loaded results:",l)}}Mg([f(Y)],eo.prototype,"head");Mg([f(Y)],eo.prototype,"leftHand");Mg([f(Y)],eo.prototype,"rightHand");var dM=Object.defineProperty,Su=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dM(e,t,n),n};const Rs=x("debugwebxr"),Ts=new Array;class hs extends k{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:i}=e;if(this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&$r(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&($r(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&($r(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(G.active&&(Rs&&(Ts[0]=Date.now()),this.updateRendering(G.active),Rs)){const e=Date.now()-Ts[0];Ts.push(e),Ts.length>=30&&(Ts[0]=0,Ts.reduce((t,i)=>t+i,0)/Ts.length,Ts.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Rs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(na))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await Y.getOrCreate("",t).instantiate();return $r(n),G.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Rs?I.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;Vm(o,i),await Bd(o,i,this.sourceId??"");const r=cg(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;$r(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&nn().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),G.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(Rs&&I.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(Rs&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){Rs&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else Rs&&I.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Su([f()],hs.prototype,"createControllerModel");Su([f()],hs.prototype,"createHandModel");Su([f(Y)],hs.prototype,"customLeftHand");Su([f(Y)],hs.prototype,"customRightHand");class Cu extends k{}var uM=Object.defineProperty,ho=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uM(e,t,n),n};const Uf=x("debugwebxr");class gi extends k{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=F(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=je(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=X(this.context.mainCamera).clone();t.rotateY(o*D.toRadians(this.rotationStep));const l=X(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(F(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,F(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,Cu))return;const r=o.clone();if(Uf&&I.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),Uf&&I.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;Uf&&(I.DrawWireSphere(h.point,.025*d,16711680),I.DrawLabel(F(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const y=h.normal.applyQuaternion(ue(h.object));n.quaternion.setFromUnitVectors(fM,y)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return Td(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=F(e.rayWorldPosition);n.add(F(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}ho([f()],gi.prototype,"movementSpeed");ho([f()],gi.prototype,"rotationStep");ho([f()],gi.prototype,"useTeleport");ho([f()],gi.prototype,"usePinchToTeleport");ho([f()],gi.prototype,"useTeleportTarget");ho([f()],gi.prototype,"useTeleportFade");ho([f()],gi.prototype,"showRays");ho([f()],gi.prototype,"showHits");const fM=new c.Vector3(0,1,0);var pM=Object.defineProperty,lt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pM(e,t,n),n};const ol=x("debugwebxr"),mM=x("debugusdz"),Je=class Qr extends k{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){G.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&he('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(S.findObjectOfType(Ln)||(ol&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,Ln),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(ol&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new Y("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Og),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await G.isVRSupported()&&this.createVRButton?G.offerSession("immersive-vr","default",this.context):this.createARButton&&await G.isARSupported()&&this.createARButton?G.offerSession("immersive-ar","default",this.context):!1}get session(){return G.active??null}get sessionMode(){return G.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return G.start("immersive-vr",e,this.context)}async enterAR(e){return G.start("immersive-ar",e,this.context)}exitXR(){G.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!Qr.activeWebXRComponent||Qr.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${Qr.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}Qr.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;ol&&console.log("WebXR onEnterXR"),this._previousXRState=jt.Global.Mask;const t=e.xr.isVR;if(jt.Global.Set(t?Cn.VR:Cn.AR),e.xr.isAR){let i=S.findObjectOfType(hi);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,hi),this._createdComponentsInSession.push(i)}else(ol||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(er)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(er))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){jt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),mc(1).then(()=>Qr.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(gi);return!t&&e&&(t=this.gameObject.addComponent(gi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(hs);return!t&&e&&(t=this.gameObject.addComponent(hs),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{ol&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,eo);t??=S.addComponent(e,eo)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=Ys.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||mM)&&this.useQuicklookExport){const t=S.findObjectOfType(Ln);if(!t||t&&t.allowCreateQuicklookButton){const i=this.getButtonsFactory().createQuicklookButton();this.addButton(i,50)}}if(this.createARButton){const t=this.getButtonsFactory().createARButton();this.addButton(t,50)}if(this.createVRButton){const t=this.getButtonsFactory().createVRButton();this.addButton(t,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&G.isVRSupported().then(t=>{if(!t){const i=this.getButtonsFactory().createSendToQuestButton();this.addButton(i,50)}}),this.createQRCode){const t=Ca(Un);if(t&&t.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const i=Ki.getOrCreate().createQRCode();this.addButton(i,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};lt([f()],Je.prototype,"createVRButton");lt([f()],Je.prototype,"createARButton");lt([f()],Je.prototype,"createSendToQuestButton");lt([f()],Je.prototype,"createQRCode");lt([f()],Je.prototype,"useDefaultControls");lt([f()],Je.prototype,"showControllerModels");lt([f()],Je.prototype,"showHandModels");lt([f()],Je.prototype,"usePlacementReticle");lt([f(Y)],Je.prototype,"customARPlacementReticle");lt([f()],Je.prototype,"usePlacementAdjustment");lt([f()],Je.prototype,"arScale");lt([f()],Je.prototype,"useXRAnchor");lt([f()],Je.prototype,"autoPlace");lt([f()],Je.prototype,"autoCenter");lt([f()],Je.prototype,"useQuicklookExport");lt([f()],Je.prototype,"useDepthSensing");lt([f()],Je.prototype,"useSpatialGrab");lt([f(Y)],Je.prototype,"defaultAvatar");let Pu=Je;const Ih=x("debugusdzbehaviours");class kg{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+gr.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),Ih&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=Ih;let a=`graph LR
1276
1276
  `,l="";function h(u){if(u instanceof jo){r&&(a+=`subgraph Group_${u.id}
1277
1277
  `);for(const p of u.actions)r&&(a+=`${u.id}[${u.id}] -- ${u.type},loops:${u.loops} --> ${p.id}[${p.id}]
1278
1278
  `),h(p);r&&(a+=`end
1279
- `)}else if(u instanceof Wt){u.tokenId==="StartAnimation"&&o.add(u);let p=u.tokenId;u.type!==void 0&&(p+=":"+u.type);const m=u.affectedObjects;if(m)if(Array.isArray(m))for(const _ of m)i.add(_),r&&(l+=`${u.id}[${u.id}
1280
- ${p}] -- ${p} --> ${_.uuid}(("${_.displayName||_.name||_.uuid}"))
1279
+ `)}else if(u instanceof Wt){u.tokenId==="StartAnimation"&&o.add(u);let p=u.tokenId;u.type!==void 0&&(p+=":"+u.type);const m=u.affectedObjects;if(m)if(Array.isArray(m))for(const b of m)i.add(b),r&&(l+=`${u.id}[${u.id}
1280
+ ${p}] -- ${p} --> ${b.uuid}(("${b.displayName||b.name||b.uuid}"))
1281
1281
  `);else typeof m=="object"?(i.add(m),r&&(l+=`${u.id}[${u.id}
1282
1282
  ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1283
1283
  `)):typeof m=="string"&&i.add({uuid:m});const y=u.xFormTarget;y&&(typeof y=="object"?(i.add(y),r&&(l+=`${u.id}[${u.id}
@@ -1292,9 +1292,9 @@ ${m}]
1292
1292
  title Animations
1293
1293
  dateFormat X
1294
1294
  axisFormat %s
1295
- `;const p=Array.from(o),m=new Set;for(const v of p)if(v.affectedObjects&&typeof v.affectedObjects!="string"){if(Array.isArray(v.affectedObjects))for(const b of v.affectedObjects)m.add(b);else m.add(v.affectedObjects);r&&(u+=`section ${v.animationName} (${v.id})
1295
+ `;const p=Array.from(o),m=new Set;for(const v of p)if(v.affectedObjects&&typeof v.affectedObjects!="string"){if(Array.isArray(v.affectedObjects))for(const _ of v.affectedObjects)m.add(_);else m.add(v.affectedObjects);r&&(u+=`section ${v.animationName} (${v.id})
1296
1296
  `,u+=`${v.id} : ${v.start}, ${v.duration}s
1297
- `)}r&&o.size&&console.log(u);const y=new Set;for(const v of m){v.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",v);let b=v.getPath();b.startsWith("<")&&(b=b.substring(1)),b.endsWith(">")&&(b=b.substring(0,b.length-1)),y.add({path:b,obj:v})}const _=Array.from(y).sort((v,b)=>v.path.length-b.path.length),g=new Array;for(let v=0;v<_.length;v++)for(let b=v+1;b<_.length;b++)if(_[b].path.startsWith(_[v].path)){const w=_[b],R=_[v];g.push({child:w.obj.displayName+" ("+w.path+")",parent:R.obj.displayName+" ("+R.path+")"})}g.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:g,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);Ih&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Ih&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Eg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,Ne).filter(l=>l.enabled),o=S.getComponents(e,Kt).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new Ne,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Ma){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof pu){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof cs){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof lo&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const gM=x("debugshadowcomponents");J.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Bi extends k{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){Bt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,Fc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Bi),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ri]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),vc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&J.__webpack_exports__update(),gM&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ri]===void 0||e[ri]===this)&&(e[ri]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[ri]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Fc extends Bi{awake(){super.awake()}}var yM=Object.defineProperty,_M=Object.getOwnPropertyDescriptor,Uc=(s,e,t,i)=>{for(var n=i>1?void 0:i?_M(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yM(e,t,n),n};const zf=x("debugui"),Nf=x("debuguilayout");class ux{width;height}class fx{x;y;width;height}const Xi=new c.Vector3,rl=new c.Matrix4,jh=new c.Quaternion,La=class px extends Bi{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),Wr(this,"_anchoredPosition",()=>{this.markDirty()}),Wr(this,"sizeDelta",()=>{this.markDirty()}),Wr(this,"pivot",()=>{this.markDirty()}),Wr(this,"anchorMin",()=>{this.markDirty()}),Wr(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Nf?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Nf&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,px):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Nf&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Xi.set(0,0,0),this.applyPivot(Xi),t.matrix.setPosition(Xi.x,Xi.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(jh.copy(this.gameObject.quaternion),jh.x*=-1,jh.z*=-1,rl.makeRotationFromQuaternion(jh),t.matrix.premultiply(rl)),Xi.set(0,0,0),this.applyAnchoring(Xi),this.canvas?.screenspace?Xi.z+=.1:Xi.z+=.01,rl.identity(),rl.setPosition(Xi.x,Xi.y,Xi.z),t.matrix.premultiply(rl),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of nu(this.gameObject,Bi,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},zf&&console.log(this.name,e);const t=new J.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){zf&&console.log(e),e={...this.getBasicOptions(),...e},zf&&console.log(this.name,e);const t=new J.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};Uc([f(c.Vector2)],La.prototype,"anchoredPosition",1);Uc([f(c.Vector2)],La.prototype,"sizeDelta",2);Uc([f(c.Vector2)],La.prototype,"pivot",2);Uc([f(c.Vector2)],La.prototype,"anchorMin",2);Uc([f(c.Vector2)],La.prototype,"anchorMax",2);let rn=La;var bM=Object.defineProperty,mx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bM(e,t,n),n};class Da extends k{effectColor;effectDistance}mx([f(Z)],Da.prototype,"effectColor");mx([f(c.Vector2)],Da.prototype,"effectDistance");var vM=Object.defineProperty,xM=Object.getOwnPropertyDescriptor,gx=(s,e,t,i)=>{for(var n=i>1?void 0:i?xM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&vM(e,t,n),n};const Bh={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},Rg=class Pl extends Bi{get isGraphic(){return!0}get color(){return this._color||(this._color=new Z(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new Z(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),Bh.backgroundColor=this.sRGBColor,Bh.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(Bh,this._alphaFactor),this.uiObject.set(Bh),this.markDirty())}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,rn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new J.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Wr(this,"_color",()=>mP(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Da);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Pl.textureCache.has(e))e=Pl.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,Pl.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),ne.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&Pl.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};gx([f(Z)],Rg.prototype,"color",1);gx([f()],Rg.prototype,"raycastTarget",2);let zc=Rg;class Nc extends zc{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var wM=Object.defineProperty,SM=Object.getOwnPropertyDescriptor,ys=(s,e,t,i)=>{for(var n=i>1?void 0:i?SM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&wM(e,t,n),n};const So=x("debugtext");var Qe=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(Qe||{}),yx=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(yx||{});class Pt extends zc{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){So&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,So&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),So&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(So&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new J.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(Ld(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Vf(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Vf(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Vf(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);So&&console.log("Selected font family:"+n);let o=J.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=J.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(CM.includes(n))return So&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i);switch(So&&console.log("Select font: ",e,yx[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}ys([f()],Pt.prototype,"alignment",2);ys([f()],Pt.prototype,"verticalOverflow",2);ys([f()],Pt.prototype,"horizontalOverflow",2);ys([f()],Pt.prototype,"lineSpacing",2);ys([f()],Pt.prototype,"supportRichText",2);ys([f(URL)],Pt.prototype,"font",2);ys([f()],Pt.prototype,"fontStyle",2);ys([f()],Pt.prototype,"text",1);ys([f()],Pt.prototype,"fontSize",1);class Vf{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const CM=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class ta{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${_u(this.material)}>`),t.closeBlock()}}class Tg{static singleLine(e,t,i){const n=new ta("text_"+ta.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new ta("text_"+ta.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const PM=new c.Matrix4().makeRotationY(Math.PI),OM=new c.Matrix4().makeScale(-1,1,-1);class Ou{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Pt);if(!n)return;const o=S.getComponent(e,rn);let r=100,a=100;o&&(r=o.width,a=o.height);const l=PM.clone();o&&l.premultiply(OM),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=Tg.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case Qe.LowerLeft:case Qe.MiddleLeft:case Qe.UpperLeft:e.horizontalAlignment="left";break;case Qe.LowerCenter:case Qe.MiddleCenter:case Qe.UpperCenter:e.horizontalAlignment="center";break;case Qe.LowerRight:case Qe.MiddleRight:case Qe.UpperRight:e.horizontalAlignment="right";break}switch(t){case Qe.LowerLeft:case Qe.LowerCenter:case Qe.LowerRight:e.verticalAlignment="bottom";break;case Qe.MiddleLeft:case Qe.MiddleCenter:case Qe.MiddleRight:e.verticalAlignment="middle";break;case Qe.UpperLeft:case Qe.UpperCenter:case Qe.UpperRight:e.verticalAlignment="top";break}}}var MM=Object.defineProperty,We=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&MM(e,t,n),n};const H_=x("debuguilayout");class _r{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}We([f()],_r.prototype,"left");We([f()],_r.prototype,"right");We([f()],_r.prototype,"top");We([f()],_r.prototype,"bottom");class _i extends k{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(H_&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){H_&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(rn);const e=this.gameObject.getComponentInParent(va);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(va);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}We([f()],_i.prototype,"childAlignment");We([f()],_i.prototype,"reverseArrangement");We([f()],_i.prototype,"spacing");We([f(_r)],_i.prototype,"padding");We([f()],_i.prototype,"minWidth");We([f()],_i.prototype,"minHeight");We([f()],_i.prototype,"flexibleHeight");We([f()],_i.prototype,"flexibleWidth");We([f()],_i.prototype,"preferredHeight");We([f()],_i.prototype,"preferredWidth");class uo extends _i{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,y=a?i:o,_=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let g=0;a?g+=this.padding.left:g+=this.padding.top;let v=0,b=0;for(let E=0;E<this.gameObject.children.length;E++){const B=this.gameObject.children[E],L=S.getComponent(B,rn);L?.activeAndEnabled&&(b+=1,a?v+=L.width:v+=L.height)}let w=0;const R=this.spacing*(b-1);if(u||h){let E=0;a?E=n-=R:E=r-=R,b>0&&(w=E/b)}let O=0;O+=this.padding.left,O-=this.padding.right,_!==0&&(g=y-v,g*=_,g-=R*_,a?(g-=this.padding.right*_,g+=this.padding.left*(1-_),g<this.padding.left&&(g=this.padding.left)):(g-=this.padding.bottom*_,g+=this.padding.top*(1-_),g<this.padding.top&&(g=this.padding.top)));let M=1;for(let E=0;E<this.gameObject.children.length;E++){const B=this.gameObject.children[E],L=S.getComponent(B,rn);if(L?.activeAndEnabled){L.pivot?.set(.5,.5),L.anchorMin.set(0,1),L.anchorMax.set(0,1);const V=i*.5+O*.5;L.anchoredPosition.x!==V&&(L.anchoredPosition.x=V);const $=o*-.5;L.anchoredPosition.y!==$&&(L.anchoredPosition.y=$),p&&d&&L.sizeDelta[l]!==m&&(L.sizeDelta[l]=m),u&&h&&L.sizeDelta[t]!==w&&(L.sizeDelta[t]=w);const T=a?L.width:L.height,U=T*.5;if(g+=U,u){const K=w*M-w*.5;K>g&&(g=K-w*.5+T+this.padding.left,g-=U)}let N=g;t==="y"&&(N=-N),L.anchoredPosition[t]!==N&&(L.anchoredPosition[t]=N),g+=U,g+=this.spacing,M+=1}}}}We([f()],uo.prototype,"childControlHeight");We([f()],uo.prototype,"childControlWidth");We([f()],uo.prototype,"childForceExpandHeight");We([f()],uo.prototype,"childForceExpandWidth");We([f()],uo.prototype,"childScaleHeight");We([f()],uo.prototype,"childScaleWidth");class Ag extends uo{get primaryAxis(){return"y"}}class Lg extends uo{get primaryAxis(){return"x"}}class Dg extends _i{onCalculateLayout(){}}var kM=Object.defineProperty,EM=Object.getOwnPropertyDescriptor,zn=(s,e,t,i)=>{for(var n=i>1?void 0:i?EM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&kM(e,t,n),n},_x=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(_x||{});const $f=x("debuguilayout"),Fi=class bx extends Fc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof bx||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set 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t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await mc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),Bt.ensureUpdateMeshUI(J.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),Bt.ensureUpdateMeshUI(J.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);$f&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(_i)),(t.isDirty||i?.isDirty)&&($f&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),pe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Ld(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Bi))Ld(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(rn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};zn([f()],Fi.prototype,"renderOnTop",1);zn([f()],Fi.prototype,"depthWrite",1);zn([f()],Fi.prototype,"doubleSided",1);zn([f()],Fi.prototype,"castShadows",1);zn([f()],Fi.prototype,"receiveShadows",1);zn([f()],Fi.prototype,"renderMode",1);zn([f(Fi)],Fi.prototype,"rootCanvas",1);zn([f()],Fi.prototype,"scaleFactor",1);zn([f(qt)],Fi.prototype,"worldCamera",2);zn([f()],Fi.prototype,"planeDistance",2);let va=Fi;var RM=Object.defineProperty,TM=Object.getOwnPropertyDescriptor,Ig=(s,e,t,i)=>{for(var n=i>1?void 0:i?TM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RM(e,t,n),n};class to extends k{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),pe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Bi,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}Ig([f()],to.prototype,"alpha",1);Ig([f()],to.prototype,"interactable",2);Ig([f()],to.prototype,"blocksRaycasts",2);class jg{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,va);if(n&&n.enabled&&n.renderMode===_x.WorldSpace){const o=new Ou,r=S.getComponent(e,rn),a=S.getComponent(e,to),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Bi);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const y=S.getComponent(u,rn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),l.push(()=>{y.onDisable()}));const _=S.getComponent(u,Pt);_&&(_.onEnable(),l.push(()=>{_.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=ze.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(y=>{if(y===d)return;const _=ze.createEmpty();_.setMatrix(y.matrix);const g=y.parent,v=!!g&&typeof g.textContent=="string"&&g.textContent.length>0;let b=m.get(g)||1;const w=S.getComponent(y,to);if(w&&(b*=w.alpha),y instanceof c.Mesh&&v){const O=y[ri];O?o.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof c.Mesh&&!v){const O=y.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const M=new c.Color,E=y.material.opacity;M.copy(y.material.color),_.material=new c.MeshBasicMaterial({color:M,opacity:E*b,map:y.material.map,transparent:!0})}p.set(y,_),m.set(y,b);const R=p.get(g);if(!R){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}R.add(_)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Ol=x("debugusdz");function AM(s,e){const t=[],i=S.getComponentsInChildren(s,rt),n=S.getComponentsInChildren(s,St),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new oc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Ol&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Ol&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new oc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Ol&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Ol&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function LM(s,e){const t=S.getComponentsInChildren(s,pi),i=S.getComponentsInChildren(s,Js),n=new Array,o=new Array;Ol&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Js;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function DM(s){return new gt("DisableAtStart",wt.sceneStartTrigger(),le.fadeAction(s,0,!1))}function G_(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var IM=Object.defineProperty,_t=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IM(e,t,n),n};const ii=x("debugusdz"),jM=x("debugusdzpruning");class br{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}_t([f()],br.prototype,"callToAction");_t([f()],br.prototype,"checkoutTitle");_t([f()],br.prototype,"checkoutSubtitle");_t([f()],br.prototype,"callToActionURL");const Jt=class Ml extends k{static beforeExport=new oe;static afterExport=new oe;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){ii&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(ii||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=G_(this.context,e),this.link.addEventListener("message",this.lastCallback)),ii&&Se("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),Yl.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),ii&&Se("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),Yl.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+Qv(),An()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=G_(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return ii&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Ml.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Ml.afterExport.invoke({exporter:this})});return t?(ii&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ie.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),ie.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ie.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ie.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,Zt);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,mi),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){const E=ne.NEEDLE_progressive.assignMeshLOD(M,0);E instanceof Promise&&n.push(new Promise((B,L)=>{E.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),B()}).catch(V=>L(V))}))}for(const M of O.sharedMaterials)if(M){const E=ne.NEEDLE_progressive.assignTextureLOD(M,0);E instanceof Promise&&n.push(new Promise((B,L)=>{E.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),B()}).catch(V=>L(V))}))}}ii&&Se("Progressive Loading: "+n.length),await Promise.all(n),ii&&Se("Progressive Loading: done"),ie.end("export-usdz-textures");const r=jt.Global.Mask;jt.Global.Set(Cn.AR);const a=new ex,l=new bu(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new kg),d.push(new gr),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,Ne).length>0&&(this.physics?(h=new Eg,d.push(h)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new Ou),d.push(new jg));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};ie.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ie.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...AM(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...LM(e)),a.debug=ii,a.pruneUnusedNodes=!jM;const _=ir.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const E=S.getComponent(O,mi);return E&&!E.enabled&&(M=!1),M&&_.includes(O)&&(M=!1),M&&S.getComponentInParent(O,Tc)&&(M=!1),M&&S.getComponentInParent(O,Bn)&&(M=!1),ii&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(A()&&l&&h){const O=l.animatedRoots;for(const M of O){const E=S.getComponentsInChildren(M,Ne).filter(L=>L.enabled),B=S.getComponents(M,Kt).filter(L=>L.enabled&&!L.isTrigger);(E.length>0||B.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||g.push(O)});const v=u.find(O=>O.extensionName==="Behaviour");this.interactive&&v&&g.length>0&&v.addBehavior(DM(g));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ie.report("export-usdz","Invoking exporter.parse");const w=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),R=new Blob([w],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ie.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return jt.Global.Set(r),ie.end("export-usdz"),R}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();ii&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Ml.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){ii&&he("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");ii&&Se("Quicklook url: "+n),n&&(An()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),An()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Pu);let t=S.getComponentInParent(this.objectToExport,hi);t||(t=S.getComponentInChildren(this.objectToExport,hi));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Ml.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=Ys.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};_t([f(c.Object3D)],Jt.prototype,"objectToExport");_t([f()],Jt.prototype,"autoExportAnimations");_t([f()],Jt.prototype,"autoExportAudioSources");_t([f()],Jt.prototype,"exportFileName");_t([f(URL)],Jt.prototype,"customUsdzFile");_t([f(br)],Jt.prototype,"customBranding");_t([f()],Jt.prototype,"anchoringType");_t([f()],Jt.prototype,"maxTextureSize");_t([f()],Jt.prototype,"planeAnchoringAlignment");_t([f()],Jt.prototype,"interactive");_t([f()],Jt.prototype,"physics");_t([f()],Jt.prototype,"allowCreateQuicklookButton");_t([f()],Jt.prototype,"quickLookCompatible");let Ln=Jt;var BM=Object.defineProperty,FM=Object.getOwnPropertyDescriptor,Bg=(s,e,t,i)=>{for(var n=FM(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BM(e,t,n),n};class Ia extends k{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}Bg([f()],Ia.prototype,"near");Bg([f()],Ia.prototype,"far");Bg([f(c.Color)],Ia.prototype,"color");var UM=Object.defineProperty,Fg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UM(e,t,n),n};class vr extends k{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!vc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Mm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),pe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}Fg([f()],vr.prototype,"objectBounds");Fg([f(c.Color)],vr.prototype,"color");Fg([f()],vr.prototype,"isGizmo");var zM=Object.defineProperty,Ug=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zM(e,t,n),n};class ja extends k{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!vc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Ug([f()],ja.prototype,"isGizmo");Ug([f(c.Color)],ja.prototype,"color0");Ug([f(c.Color)],ja.prototype,"color1");var NM=Object.defineProperty,zg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NM(e,t,n),n};class Ng extends k{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ne)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}zg([f(Ne)],Ng.prototype,"connectedBody");class Vg extends Ng{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class Vc extends Ng{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}zg([f(c.Vector3)],Vc.prototype,"anchor");zg([f(c.Vector3)],Vc.prototype,"axis");var VM=Object.defineProperty,$M=Object.getOwnPropertyDescriptor,Nn=(s,e,t,i)=>{for(var n=i>1?void 0:i?$M(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&VM(e,t,n),n};function Wf(s){return s*Math.PI/180}const q_=300,As=x("debuglights");class ei extends k{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}As&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),As&&console.log(this.name,this)}onEnable(){As&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,As&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),pe.LateUpdate))}onDisable(){As&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=S.getComponentInParent(this.gameObject,hi)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-q_*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),Qo(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),As){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Wf(this.spotAngle/2),1-Wf(this.innerSpotAngle/2)/Wf(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),As&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=q_*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,As&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}Nn([f()],ei.prototype,"type",2);Nn([f(c.Color)],ei.prototype,"color",1);Nn([f()],ei.prototype,"shadowNearPlane",1);Nn([f()],ei.prototype,"shadowBias",1);Nn([f()],ei.prototype,"shadowNormalBias",1);Nn([f()],ei.prototype,"shadows",1);Nn([f()],ei.prototype,"lightmapBakeType",2);Nn([f()],ei.prototype,"intensity",1);Nn([f()],ei.prototype,"shadowDistance",1);Nn([f()],ei.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var WM=Object.defineProperty,$c=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&WM(e,t,n),n};const Hf=x("debuglods"),HM=x("nolods");class Ba{screenRelativeTransitionHeight;distance;renderers}$c([f()],Ba.prototype,"screenRelativeTransitionHeight");$c([f()],Ba.prototype,"distance");$c([f(mi)],Ba.prototype,"renderers");class GM{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Wc extends k{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Hf&&console.log("LODGROUP",this.name,this.lodModels,this),!HM&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new GM(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;Hf&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}Hf&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}$c([f(c.Vector3)],Wc.prototype,"localReferencePoint");$c([f(Ba)],Wc.prototype,"lodModels");var qM=Object.defineProperty,vx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qM(e,t,n),n};const Fh=x("debugnestedgltf");class Hc extends k{filePath;loaded=new oe;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;Fh&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new an;t.idProvider=new mt(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;Fh&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);Fh&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),Fh&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}vx([f(Y)],Hc.prototype,"filePath");vx([f(oe)],Hc.prototype,"loaded");var XM=Object.defineProperty,$g=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XM(e,t,n),n};const QM=x("debugnet"),Mu=class $p extends k{url=null;urlParameterName=null;localhost=null;awake(){QM&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?$p.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=$p.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return Ii(e)}};$g([f()],Mu.prototype,"url");$g([f()],Mu.prototype,"urlParameterName");$g([f()],Mu.prototype,"localhost");let Wg=Mu;var YM=Object.defineProperty,ku=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YM(e,t,n),n};class xr extends k{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=X(this.from),t=ue(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=X(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&ot(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&tn(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}ku([f(S)],xr.prototype,"referenceSpace");ku([f(S)],xr.prototype,"from");ku([f(c.Vector3)],xr.prototype,"positionOffset");ku([f(c.Vector3)],xr.prototype,"rotationOffset");var KM=Object.defineProperty,fo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KM(e,t,n),n};class Xt{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}fo([f()],Xt.prototype,"time");fo([f()],Xt.prototype,"value");fo([f()],Xt.prototype,"inTangent");fo([f()],Xt.prototype,"inWeight");fo([f()],Xt.prototype,"outTangent");fo([f()],Xt.prototype,"outWeight");fo([f()],Xt.prototype,"weightedMode");const xx=class kl{static linearFromTo(e,t,i){const n=new kl,o=new Xt;o.time=0,o.value=e;const r=new Xt;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new kl,i=new Xt;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new kl;return e.keys=this.keys?.map(t=>{const i=new Xt;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:kl.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,y=(3*(l-o)-(h+2*r)*d)/u,_=r,g=o,v=e-n,b=v*v,w=b*v;return m*w+y*b+_*v+g}};fo([f(Xt)],xx.prototype,"keys");let Gc=xx;var ZM=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZM(e,t,n),n};const Uh=x("debugparticles");var Jn=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(Jn||{});class wr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=D.remap(e,o.time,l.time,0,1);t.r=D.lerp(o.color.r,l.color.r,h),t.g=D.lerp(o.color.g,l.color.g,h),t.b=D.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=D.remap(e,i.time,l.time,0,1);t.alpha=D.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],wr.prototype,"alphaKeys");C([f()],wr.prototype,"colorKeys");var rc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(rc||{}),zd=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(zd||{});const _s=class El{static constant(e){const t=new El;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new El;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new El;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new El;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],_s.prototype,"mode");C([f()],_s.prototype,"constant");C([f()],_s.prototype,"constantMin");C([f()],_s.prototype,"constantMax");C([f(Gc)],_s.prototype,"curve");C([f(Gc)],_s.prototype,"curveMin");C([f(Gc)],_s.prototype,"curveMax");C([f()],_s.prototype,"curveMultiplier");let H=_s;const po=class ft{static constant(e){const t=new ft;return t.constant(e),t}static betweenTwoColors(e,t){const i=new ft;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new Z(0,0,0,1);static _temp2=new Z(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,ft._temp),ft._temp;case 2:case"TwoColors":return ft._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,ft._temp),this.gradientMax.evaluate(e,ft._temp2),ft._temp.lerp(ft._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,ft._temp),this.gradientMax.evaluate(e,ft._temp2),ft._temp.lerp(ft._temp2,o)}return ft._temp.set(16777215),ft._temp.alpha=1,ft._temp}};C([f()],po.prototype,"mode");C([f(Z)],po.prototype,"color");C([f(Z)],po.prototype,"colorMin");C([f(Z)],po.prototype,"colorMax");C([f(wr)],po.prototype,"gradient");C([f(wr)],po.prototype,"gradientMin");C([f(wr)],po.prototype,"gradientMax");let Sr=po;var Wp=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(Wp||{});class Ot{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(H)],Ot.prototype,"gravityModifier");C([f(Sr)],Ot.prototype,"startColor");C([f(H)],Ot.prototype,"startDelay");C([f(H)],Ot.prototype,"startLifetime");C([f(H)],Ot.prototype,"startRotation");C([f(H)],Ot.prototype,"startRotationX");C([f(H)],Ot.prototype,"startRotationY");C([f(H)],Ot.prototype,"startRotationZ");C([f(H)],Ot.prototype,"startSize");C([f(H)],Ot.prototype,"startSizeX");C([f(H)],Ot.prototype,"startSizeY");C([f(H)],Ot.prototype,"startSizeZ");C([f(H)],Ot.prototype,"startSpeed");class Nd{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class bs{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],bs.prototype,"enabled");C([f()],bs.prototype,"bursts");C([f(H)],bs.prototype,"rateOverTime");C([f()],bs.prototype,"rateOverTimeMultiplier");C([f(H)],bs.prototype,"rateOverDistance");C([f()],bs.prototype,"rateOverDistanceMultiplier");class Eu{enabled;color}C([f(Sr)],Eu.prototype,"color");class Cr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(H)],Cr.prototype,"size");C([f(H)],Cr.prototype,"x");C([f(H)],Cr.prototype,"y");C([f(H)],Cr.prototype,"z");const He=class Rl{get type(){return zd[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new Rl}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){Uh&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Uh&&I.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,y=u*3+2;p=l.getX(p),m=l.getX(m),y=l.getX(y);const _=a.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,m),this._triangle.c.fromBufferAttribute(_,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",zd[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Uh&&I.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),y=F(),_=F(),g=F();y.fromBufferAttribute(m,d),_.fromBufferAttribute(m,u),g.fromBufferAttribute(m,p),y.sub(_),g.sub(_),y.cross(g),this._dir.copy(y).multiplyScalar(-1);const v=ue(r);this._dir.applyQuaternion(v)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Uh&&(I.DrawSphere(t,.01,8925952,.5,!0),I.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=Rl._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=Rl._randomQuat,n=Rl._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=D.toRadians(o);break}const u=Math.acos(2*h-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),y=e.y+p*Math.sin(u)*Math.sin(d),_=e.z;a.x=m*this.scale.x,a.y=y*this.scale.y,a.z=_*this.scale.z}};C([f()],He.prototype,"shapeType");C([f()],He.prototype,"enabled");C([f()],He.prototype,"alignToDirection");C([f()],He.prototype,"angle");C([f()],He.prototype,"arc");C([f()],He.prototype,"arcSpread");C([f()],He.prototype,"arcSpeedMultiplier");C([f()],He.prototype,"arcMode");C([f(c.Vector3)],He.prototype,"boxThickness");C([f(c.Vector3)],He.prototype,"position");C([f(c.Vector3)],He.prototype,"rotation");C([f(c.Vector3)],He.prototype,"scale");C([f()],He.prototype,"radius");C([f()],He.prototype,"radiusThickness");C([f()],He.prototype,"sphericalDirectionAmount");C([f()],He.prototype,"randomDirectionAmount");C([f()],He.prototype,"randomPositionAmount");C([f()],He.prototype,"meshShapeType");C([f(Lc)],He.prototype,"meshRenderer");let Hg=He;class fe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=se.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],fe.prototype,"damping");C([f()],fe.prototype,"enabled");C([f()],fe.prototype,"frequency");C([f()],fe.prototype,"octaveCount");C([f()],fe.prototype,"octaveMultiplier");C([f()],fe.prototype,"octaveScale");C([f(H)],fe.prototype,"positionAmount");C([f()],fe.prototype,"quality");C([f(H)],fe.prototype,"remap");C([f()],fe.prototype,"remapEnabled");C([f()],fe.prototype,"remapMultiplier");C([f(H)],fe.prototype,"remapX");C([f()],fe.prototype,"remapXMultiplier");C([f(H)],fe.prototype,"remapY");C([f()],fe.prototype,"remapYMultiplier");C([f(H)],fe.prototype,"remapZ");C([f()],fe.prototype,"remapZMultiplier");C([f()],fe.prototype,"scrollSpeedMultiplier");C([f()],fe.prototype,"separateAxes");C([f()],fe.prototype,"strengthMultiplier");C([f(H)],fe.prototype,"strengthX");C([f()],fe.prototype,"strengthXMultiplier");C([f(H)],fe.prototype,"strengthY");C([f()],fe.prototype,"strengthYMultiplier");C([f(H)],fe.prototype,"strengthZ");C([f()],fe.prototype,"strengthZMultiplier");class Re{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Re.prototype,"enabled");C([f()],Re.prototype,"attachRibbonToTransform");C([f(Sr)],Re.prototype,"colorOverLifetime");C([f(Sr)],Re.prototype,"colorOverTrail");C([f()],Re.prototype,"dieWithParticles");C([f()],Re.prototype,"inheritParticleColor");C([f(H)],Re.prototype,"lifetime");C([f()],Re.prototype,"lifetimeMultiplier");C([f()],Re.prototype,"minVertexDistance");C([f()],Re.prototype,"mode");C([f()],Re.prototype,"ratio");C([f()],Re.prototype,"ribbonCount");C([f()],Re.prototype,"shadowBias");C([f()],Re.prototype,"sizeAffectsLifetime");C([f()],Re.prototype,"sizeAffectsWidth");C([f()],Re.prototype,"splitSubEmitterRibbons");C([f()],Re.prototype,"textureMode");C([f(H)],Re.prototype,"widthOverTrail");C([f()],Re.prototype,"widthOverTrailMultiplier");C([f()],Re.prototype,"worldSpace");class Le{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const y=this._temp2.set(i.x,i.y,i.z),_=this.orbitalXMultiplier,g=this.orbitalYMultiplier,v=this.orbitalZMultiplier,b=h*Math.PI*2*10,w=Math.cos(b*_),R=Math.sin(b*_),O=Math.cos(b*g),M=Math.sin(b*g),E=Math.cos(b*v),B=Math.sin(b*v),L=y.x*(O*E)+y.y*(O*B)+y.z*-M,V=y.x*(R*M*E-w*B)+y.y*(R*M*B+w*E)+y.z*(R*O),$=y.x*(w*M*E+R*B)+y.y*(w*M*B-R*E)+y.z*(w*O),T=this._temp3.set(y.x-L,y.y-V,y.z-$);T.normalize(),T.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=T.x,n.y+=T.y,n.z+=T.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Le.prototype,"enabled");C([f()],Le.prototype,"space");C([f(H)],Le.prototype,"orbitalX");C([f(H)],Le.prototype,"orbitalY");C([f(H)],Le.prototype,"orbitalZ");C([f()],Le.prototype,"orbitalXMultiplier");C([f()],Le.prototype,"orbitalYMultiplier");C([f()],Le.prototype,"orbitalZMultiplier");C([f()],Le.prototype,"orbitalOffsetX");C([f()],Le.prototype,"orbitalOffsetY");C([f()],Le.prototype,"orbitalOffsetZ");C([f(H)],Le.prototype,"speedModifier");C([f()],Le.prototype,"speedModifierMultiplier");C([f(H)],Le.prototype,"x");C([f()],Le.prototype,"xMultiplier");C([f(H)],Le.prototype,"y");C([f()],Le.prototype,"yMultiplier");C([f(H)],Le.prototype,"z");C([f()],Le.prototype,"zMultiplier");class Mt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Mt.prototype,"animation");C([f()],Mt.prototype,"enabled");C([f()],Mt.prototype,"cycleCount");C([f(H)],Mt.prototype,"frameOverTime");C([f()],Mt.prototype,"frameOverTimeMultiplier");C([f()],Mt.prototype,"numTilesX");C([f()],Mt.prototype,"numTilesY");C([f(H)],Mt.prototype,"startFrame");C([f()],Mt.prototype,"startFrameMultiplier");C([f()],Mt.prototype,"rowMode");C([f()],Mt.prototype,"rowIndex");C([f()],Mt.prototype,"spriteCount");C([f()],Mt.prototype,"timeMode");class cn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],cn.prototype,"enabled");C([f()],cn.prototype,"separateAxes");C([f(H)],cn.prototype,"x");C([f()],cn.prototype,"xMultiplier");C([f(H)],cn.prototype,"y");C([f()],cn.prototype,"yMultiplier");C([f(H)],cn.prototype,"z");C([f()],cn.prototype,"zMultiplier");class Ni{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Ni.prototype,"enabled");C([f()],Ni.prototype,"range");C([f()],Ni.prototype,"separateAxes");C([f(H)],Ni.prototype,"x");C([f()],Ni.prototype,"xMultiplier");C([f(H)],Ni.prototype,"y");C([f()],Ni.prototype,"yMultiplier");C([f(H)],Ni.prototype,"z");C([f()],Ni.prototype,"zMultiplier");class et{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,d),t.y=D.lerp(t.y,this._temp.y,d),t.z=D.lerp(t.z,this._temp.z,d),i.x=D.lerp(i.x,this._temp.x,d),i.y=D.lerp(i.y,this._temp.y,d),i.z=D.lerp(i.z,this._temp.z,d)}}}}C([f()],et.prototype,"enabled");C([f()],et.prototype,"dampen");C([f(H)],et.prototype,"drag");C([f()],et.prototype,"dragMultiplier");C([f(H)],et.prototype,"limit");C([f()],et.prototype,"limitMultiplier");C([f()],et.prototype,"separateAxes");C([f(H)],et.prototype,"limitX");C([f()],et.prototype,"limitXMultiplier");C([f(H)],et.prototype,"limitY");C([f()],et.prototype,"limitYMultiplier");C([f(H)],et.prototype,"limitZ");C([f()],et.prototype,"limitZMultiplier");C([f()],et.prototype,"multiplyDragByParticleSize");C([f()],et.prototype,"multiplyDragByParticleVelocity");C([f()],et.prototype,"space");const qc=class wx{enabled;curve;curveMultiplier;mode;clone(){const e=new wx;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],qc.prototype,"enabled");C([f(H)],qc.prototype,"curve");C([f()],qc.prototype,"curveMultiplier");C([f()],qc.prototype,"mode");let Gg=qc;class ti{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=D.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],ti.prototype,"enabled");C([f(c.Vector2)],ti.prototype,"range");C([f()],ti.prototype,"separateAxes");C([f(H)],ti.prototype,"size");C([f()],ti.prototype,"sizeMultiplier");C([f(H)],ti.prototype,"x");C([f()],ti.prototype,"xMultiplier");C([f(H)],ti.prototype,"y");C([f()],ti.prototype,"yMultiplier");C([f(H)],ti.prototype,"z");C([f()],ti.prototype,"zMultiplier");class Fa{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],Fa.prototype,"enabled");C([f(c.Vector2)],Fa.prototype,"range");C([f(Sr)],Fa.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class qg{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new di(()=>new se.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new se.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Hp.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Hp.Death){let n=e.life;if(e[ia]!==void 0&&(n=e[ia]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new se.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var JM=Object.defineProperty,Te=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JM(e,t,n),n};const zs=x("debugparticles"),ek=x("noprogressive"),tk=x("debugprogressive");var Hp=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(Hp||{});class Vi extends k{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){zs&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!ek&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,tk&&console.log("Load material LOD",t.name),ne.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Te([f()],Vi.prototype,"renderMode");Te([f(c.Material)],Vi.prototype,"particleMaterial");Te([f(c.Material)],Vi.prototype,"trailMaterial");Te([f()],Vi.prototype,"maxParticleSize");Te([f()],Vi.prototype,"minParticleSize");Te([f()],Vi.prototype,"velocityScale");Te([f()],Vi.prototype,"cameraVelocityScale");Te([f()],Vi.prototype,"lengthScale");class zh{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class Xg{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class ik extends Xg{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class nk extends Xg{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=X(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class sk extends Xg{genValue(){return this.system.isPlaying,0}}class mo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class ok extends mo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const X_=Symbol("particleRotation");class rk extends mo{type="NeedleRotation";initialize(e){e[X_]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[X_])*t:this.system.renderer.renderMode===Jn.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Q_=Symbol("sizeLerpFactor"),ak=new c.Vector3;class lk extends mo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Q_]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Q_]).x);let o=1;this.system.renderer.renderMode!==Jn.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=F(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Sx(this.system,ak);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const ia=Symbol("particleLife"),Gf=Symbol("trailLifetime"),Y_=Symbol("trailStartLength"),qf=Symbol("trailWidthRandom");class ck extends mo{type="NeedleTrail";initialize(e){e instanceof se.TrailParticle&&(e[ia]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[Gf]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[Gf]),e[Y_]=e.length,e[qf]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof se.TrailParticle){const t=e,i=e.age/e[ia],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[qf]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[qf]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[ia]){e.velocity.set(0,0,0);const r=(e.age-e[ia])/e[Gf];t.length=D.lerp(e[Y_],0,r)}}}}const Nh=Symbol("startVelocity"),K_=Symbol("gravityModifier"),Xf=Symbol("gravitySpeed"),Vh=Symbol("velocity lerp factor"),Gp=new c.Vector3;class hk extends mo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Nh]?e[Nh].copy(e.velocity):e[Nh]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[K_]=n*t,e[Xf]=n*t*.5,e[Vh]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===rc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[Nh],n=e[K_];if(n!==0){const u=n*e[Xf];Gp.copy(this._gravityDirection).multiplyScalar(u),e[Xf]+=t*.05,i.add(Gp)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[Vh]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[Vh],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Vh],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const Z_=Symbol("colorLerpFactor"),J_=new Z(1,1,1,1),Co=new Z(1,1,1,1);class dk extends mo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Co.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(J_.copy(t.color),Co.multiply(J_)),Co.convertLinearToSRGB(),e.startColor.set(Co.r,Co.g,Co.b,Co.alpha),e.color.copy(e.startColor),e[Z_]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[Z_]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class uk{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new nk(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new zh(this.system.main.startLifetime)}get startSpeed(){return new zh(this.system.main.startSpeed)}get startRotation(){return new zh(this.system.main.startRotation)}get startSize(){return new zh(this.system.main.startSize)}startLength;get startColor(){return new se.ConstantColor(new se.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new sk(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return se.RenderMode.Trail;switch(this.system.renderer.renderMode){case Jn.Billboard:return se.RenderMode.BillBoard;case Jn.Stretch:return se.RenderMode.StretchedBillBoard;case Jn.HorizontalBillboard:return se.RenderMode.HorizontalBillBoard;case Jn.VerticalBillboard:return se.RenderMode.VerticalBillBoard;case Jn.Mesh:return se.RenderMode.Mesh}return se.RenderMode.BillBoard}rendererEmitterSettings={startLength:new se.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Jn.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=zm(new Z(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new ik(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===rc.World}}class fk{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const kt=class hd extends k{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof hd&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof hd&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof hd&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new fk),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===rc.World}get localspace(){return this.main.simulationSpace===rc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,X(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof mo&&(e.system=this),zs&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||zs)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Nd)){const n=new Nd;ya(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Vd)){const n=new Vd;ya(n,i),e[t]=n}}zs&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Vi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new se.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new uk(this),this._particleSystem=new se.ParticleSystem(this._interface),this._particleSystem.addBehavior(new lk(this)),this._particleSystem.addBehavior(new dk(this)),this._particleSystem.addBehavior(new ok(this)),this._particleSystem.addBehavior(new rk(this)),this._particleSystem.addBehavior(new hk(this)),this._particleSystem.addBehavior(new ck(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),zs&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==se.RenderMode.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==se.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();zs&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=je(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(ue(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),je(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Sx(this,Gp);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new qg(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else zs&&console.warn("Could not add SubParticleSystem",e,this)}}};Te([f(Eu)],kt.prototype,"colorOverLifetime");Te([f(Ot)],kt.prototype,"main");Te([f(bs)],kt.prototype,"emission");Te([f(Cr)],kt.prototype,"sizeOverLifetime");Te([f(Hg)],kt.prototype,"shape");Te([f(fe)],kt.prototype,"noise");Te([f(Re)],kt.prototype,"trails");Te([f(Le)],kt.prototype,"velocityOverLifetime");Te([f(et)],kt.prototype,"limitVelocityOverLifetime");Te([f(Gg)],kt.prototype,"inheritVelocity");Te([f(Fa)],kt.prototype,"colorBySpeed");Te([f(Mt)],kt.prototype,"textureSheetAnimation");Te([f(cn)],kt.prototype,"rotationOverLifetime");Te([f(Ni)],kt.prototype,"rotationBySpeed");Te([f(ti)],kt.prototype,"sizeBySpeed");let ac=kt;class Vd{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof ac)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),zs&&!(this.particleSystem instanceof ac)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Sx(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case Wp.Local:e=je(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+Wp[s.main.scalingMode]+" is not supported";A()&&he(t),console.warn(t,s.name,s)}e=je(s.gameObject,e);break}return e}var pk=Object.defineProperty,Qg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pk(e,t,n),n};class Ua extends k{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}Qg([f()],Ua.prototype,"strength");Qg([f()],Ua.prototype,"radius");Qg([f(Ne)],Ua.prototype,"targets");class xa extends k{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Q.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Q.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield Um(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Zi);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,we);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=xa.hashCode(e),i=xa.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const Tl=x("debugpost");let qp=null;function mk(s){qp=s}function Cx(s){let e=s.gameObject;for(;e;){for(const t of nu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function gk(s){let e=Cx(s);if(!e)if(qp){Tl&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=en(t,qp)}else A()&&console.warn("No post processing manager found");return e}const Ke={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Fe=null;function yk(s){Tl==="verbose"&&console.debug("Before ordering effects",[...s]),Fe||(Fe=new Map,Fe.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Ke.NormalPass),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Ke.DepthDownsamplingPass),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Ke.SMAA),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Ke.SSAO),Fe.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Ke.SSAO),Fe.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Ke.SSAO),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Ke.TiltShift),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Ke.DepthOfField),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Ke.ChromaticAberration),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Ke.Bloom),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Ke.Bloom),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Ke.Vignette),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Ke.Pixelation),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Ke.ToneMapping),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Ke.HueSaturation),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Ke.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Fe.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Fe.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Tl&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Tl&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Tl==="verbose"&&console.debug("After ordering effects",[...s])}var _k=Object.defineProperty,bk=Object.getOwnPropertyDescriptor,Px=(s,e,t,i)=>{for(var n=bk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_k(e,t,n),n};const vk=x("debugpost");class j{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;vk&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Px([f()],j.prototype,"overrideState");Px([f()],j.prototype,"value");class xk extends Ui{constructor(){super([j])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new j),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new xk;var wk=Object.defineProperty,Sk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wk(e,t,n),n};const Qf=x("debugpost");class Ve extends k{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof j?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),Qf&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),Qf&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=gk(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){Qf&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof j&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof j){const i=e.value;return this[t].value=i,!0}}}Sk([f()],Ve.prototype,"active");var Ck=Object.defineProperty,Pk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ck(e,t,n),n};const Ok=x("debugpost"),Xp={};function $i(s,e){Xp[s]=e}function Mk(s){return s.__type in Xp?Xp[s.__type]:(Ok&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),Ve)}class Ru{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}Pk([$e([s=>Mk(s),Ve])],Ru.prototype,"components");var kk=Object.defineProperty,Ek=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kk(e,t,n),n};const Rk=x("debugpost");class Xc extends Ve{get typeName(){return"Antialiasing"}preset=new j(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{Rk&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}Ek([f(j)],Xc.prototype,"preset");$i("Antialiasing",Xc);var Tk=Object.defineProperty,Yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Tk(e,t,n),n};const Tu=class Ox extends Ve{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new j(.9);intensity=new j(1);scatter=new j(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=Ox.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};Yg([f(j)],Tu.prototype,"threshold");Yg([f(j)],Tu.prototype,"intensity");Yg([f(j)],Tu.prototype,"scatter");let Au=Tu;$i("Bloom",Au);var Ak=Object.defineProperty,Lk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ak(e,t,n),n};class Qc extends Ve{get typeName(){return"ChromaticAberration"}intensity=new j(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}Lk([f(j)],Qc.prototype,"intensity");$i("ChromaticAberration",Qc);var Al=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(Al||{});const eb=new Map;function Yf(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return eb.has(s)||(eb.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function Dk(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function dd(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var Ik=Object.defineProperty,Mx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ik(e,t,n),n};const Kf=x("debugpost");class io extends Ve{get typeName(){return"ToneMapping"}mode=new j(void 0);exposure=new j(1);setMode(e){const t=Al[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=Cx(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=Dk(this.context.renderer.toneMapping);Kf&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=Yf(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:dd(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=tv(i),t.mode=dd(i);else{const n=Yf(i);t.mode=dd(n)}t.name="ToneMapping ("+Al[i]+")",Kf&&console.log("[PostProcessing] ToneMapping mode changed to",Al[i],e,t.mode)},Kf&&console.log("[PostProcessing] Use ToneMapping",Al[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=Yf(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}Mx([f(j)],io.prototype,"mode");Mx([f(j)],io.prototype,"exposure");$i("Tonemapping",io);var jk=Object.defineProperty,Lu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jk(e,t,n),n};class go extends Ve{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new j(1);contrast=new j(0);hueShift=new j(0);saturation=new j(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof io);t||(t=new io,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}Lu([f(j)],go.prototype,"postExposure");Lu([f(j)],go.prototype,"contrast");Lu([f(j)],go.prototype,"hueShift");Lu([f(j)],go.prototype,"saturation");$i("ColorAdjustments",go);var Bk=Object.defineProperty,Pr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Bk(e,t,n),n};const Fk=x("debugpost");class hn extends Ve{get typeName(){return"DepthOfField"}mode;focusDistance=new j(1);focalLength=new j(.2);aperture=new j(20);gaussianMaxRadius=new j;resolutionScale=new j(1/window.devicePixelRatio);bokehScale=new j;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){Fk&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Pr([f()],hn.prototype,"mode");Pr([f(j)],hn.prototype,"focusDistance");Pr([f(j)],hn.prototype,"focalLength");Pr([f(j)],hn.prototype,"aperture");Pr([f(j)],hn.prototype,"gaussianMaxRadius");Pr([f(j)],hn.prototype,"resolutionScale");Pr([f(j)],hn.prototype,"bokehScale");$i("DepthOfField",hn);class lc extends Ve{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var Uk=Object.defineProperty,zk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Uk(e,t,n),n};class Yc extends Ve{get typeName(){return"PixelationEffect"}granularity=new j(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}zk([f(j)],Yc.prototype,"granularity");$i("PixelationEffect",Yc);var Nk=Object.defineProperty,Kc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Nk(e,t,n),n};class vs extends Ve{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new j(2);falloff=new j(1);samples=new j(9);color=new j(new c.Color(0,0,0));luminanceInfluence=new j(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}Kc([f(j)],vs.prototype,"intensity");Kc([f(j)],vs.prototype,"falloff");Kc([f(j)],vs.prototype,"samples");Kc([f(j)],vs.prototype,"color");Kc([f(j)],vs.prototype,"luminanceInfluence");$i("ScreenSpaceAmbientOcclusion",vs);var Vk=Object.defineProperty,Or=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Vk(e,t,n),n};const $k=x("debugN8AO");var Qp=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(Qp||{});class dn extends Ve{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new j(1);falloff=new j(1);intensity=new j(1);color=new j(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(Qp[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=Qp[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,$k&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}Or([yt(),f()],dn.prototype,"gammaCorrection");Or([f(j)],dn.prototype,"aoRadius");Or([f(j)],dn.prototype,"falloff");Or([f(j)],dn.prototype,"intensity");Or([f(j)],dn.prototype,"color");Or([yt(),f()],dn.prototype,"screenspaceRadius");Or([yt(),f()],dn.prototype,"quality");$i("ScreenSpaceAmbientOcclusionN8",dn);var Wk=Object.defineProperty,Hk=Object.getOwnPropertyDescriptor,kx=(s,e,t,i)=>{for(var n=Hk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Wk(e,t,n),n};class Zc extends Ve{get typeName(){return"Sharpening"}order=Ke.Sharpening;_effect;onCreateEffect(){return this._effect??=new(Gk()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}kx([f()],Zc.prototype,"amount");kx([f()],Zc.prototype,"radius");function Gk(){const s=`
1297
+ `)}r&&o.size&&console.log(u);const y=new Set;for(const v of m){v.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",v);let _=v.getPath();_.startsWith("<")&&(_=_.substring(1)),_.endsWith(">")&&(_=_.substring(0,_.length-1)),y.add({path:_,obj:v})}const b=Array.from(y).sort((v,_)=>v.path.length-_.path.length),g=new Array;for(let v=0;v<b.length;v++)for(let _=v+1;_<b.length;_++)if(b[_].path.startsWith(b[v].path)){const w=b[_],R=b[v];g.push({child:w.obj.displayName+" ("+w.path+")",parent:R.obj.displayName+" ("+R.path+")"})}g.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:g,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);Ih&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){Ih&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Eg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,Ne).filter(l=>l.enabled),o=S.getComponents(e,Kt).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new Ne,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof Ma){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof pu){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof cs){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof lo&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const gM=x("debugshadowcomponents");J.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class Bi extends k{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){Bt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,Fc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,Bi),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ri]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),vc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&J.__webpack_exports__update(),gM&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ri]===void 0||e[ri]===this)&&(e[ri]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[ri]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Fc extends Bi{awake(){super.awake()}}var yM=Object.defineProperty,_M=Object.getOwnPropertyDescriptor,Uc=(s,e,t,i)=>{for(var n=i>1?void 0:i?_M(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yM(e,t,n),n};const zf=x("debugui"),Nf=x("debuguilayout");class ux{width;height}class fx{x;y;width;height}const Xi=new c.Vector3,rl=new c.Matrix4,jh=new c.Quaternion,La=class px extends Bi{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),Wr(this,"_anchoredPosition",()=>{this.markDirty()}),Wr(this,"sizeDelta",()=>{this.markDirty()}),Wr(this,"pivot",()=>{this.markDirty()}),Wr(this,"anchorMin",()=>{this.markDirty()}),Wr(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Nf?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Nf&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,px):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Nf&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Xi.set(0,0,0),this.applyPivot(Xi),t.matrix.setPosition(Xi.x,Xi.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(jh.copy(this.gameObject.quaternion),jh.x*=-1,jh.z*=-1,rl.makeRotationFromQuaternion(jh),t.matrix.premultiply(rl)),Xi.set(0,0,0),this.applyAnchoring(Xi),this.canvas?.screenspace?Xi.z+=.1:Xi.z+=.01,rl.identity(),rl.setPosition(Xi.x,Xi.y,Xi.z),t.matrix.premultiply(rl),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of nu(this.gameObject,Bi,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},zf&&console.log(this.name,e);const t=new J.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){zf&&console.log(e),e={...this.getBasicOptions(),...e},zf&&console.log(this.name,e);const t=new J.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};Uc([f(c.Vector2)],La.prototype,"anchoredPosition",1);Uc([f(c.Vector2)],La.prototype,"sizeDelta",2);Uc([f(c.Vector2)],La.prototype,"pivot",2);Uc([f(c.Vector2)],La.prototype,"anchorMin",2);Uc([f(c.Vector2)],La.prototype,"anchorMax",2);let rn=La;var bM=Object.defineProperty,mx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&bM(e,t,n),n};class Da extends k{effectColor;effectDistance}mx([f(Z)],Da.prototype,"effectColor");mx([f(c.Vector2)],Da.prototype,"effectDistance");var vM=Object.defineProperty,xM=Object.getOwnPropertyDescriptor,gx=(s,e,t,i)=>{for(var n=i>1?void 0:i?xM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&vM(e,t,n),n};const Bh={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},Rg=class Pl extends Bi{get isGraphic(){return!0}get color(){return this._color||(this._color=new Z(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new Z(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),Bh.backgroundColor=this.sRGBColor,Bh.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(Bh,this._alphaFactor),this.uiObject.set(Bh),this.markDirty())}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,rn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new J.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Wr(this,"_color",()=>mP(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Da);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Pl.textureCache.has(e))e=Pl.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,Pl.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),ne.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&Pl.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};gx([f(Z)],Rg.prototype,"color",1);gx([f()],Rg.prototype,"raycastTarget",2);let zc=Rg;class Nc extends zc{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var wM=Object.defineProperty,SM=Object.getOwnPropertyDescriptor,ys=(s,e,t,i)=>{for(var n=i>1?void 0:i?SM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&wM(e,t,n),n};const So=x("debugtext");var Qe=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(Qe||{}),yx=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(yx||{});class Pt extends zc{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){So&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,So&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),So&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(So&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new J.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(Ld(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Vf(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Vf(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Vf(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);So&&console.log("Selected font family:"+n);let o=J.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=J.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(CM.includes(n))return So&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i);switch(So&&console.log("Select font: ",e,yx[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}ys([f()],Pt.prototype,"alignment",2);ys([f()],Pt.prototype,"verticalOverflow",2);ys([f()],Pt.prototype,"horizontalOverflow",2);ys([f()],Pt.prototype,"lineSpacing",2);ys([f()],Pt.prototype,"supportRichText",2);ys([f(URL)],Pt.prototype,"font",2);ys([f()],Pt.prototype,"fontStyle",2);ys([f()],Pt.prototype,"text",1);ys([f()],Pt.prototype,"fontSize",1);class Vf{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const CM=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class ta{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def 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m=Tg.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case Qe.LowerLeft:case Qe.MiddleLeft:case Qe.UpperLeft:e.horizontalAlignment="left";break;case Qe.LowerCenter:case Qe.MiddleCenter:case Qe.UpperCenter:e.horizontalAlignment="center";break;case Qe.LowerRight:case Qe.MiddleRight:case Qe.UpperRight:e.horizontalAlignment="right";break}switch(t){case Qe.LowerLeft:case Qe.LowerCenter:case Qe.LowerRight:e.verticalAlignment="bottom";break;case Qe.MiddleLeft:case Qe.MiddleCenter:case Qe.MiddleRight:e.verticalAlignment="middle";break;case Qe.UpperLeft:case Qe.UpperCenter:case Qe.UpperRight:e.verticalAlignment="top";break}}}var MM=Object.defineProperty,We=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&MM(e,t,n),n};const H_=x("debuguilayout");class _r{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}We([f()],_r.prototype,"left");We([f()],_r.prototype,"right");We([f()],_r.prototype,"top");We([f()],_r.prototype,"bottom");class _i extends k{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(H_&&console.warn("Layout 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this.spacing}}We([f()],_i.prototype,"childAlignment");We([f()],_i.prototype,"reverseArrangement");We([f()],_i.prototype,"spacing");We([f(_r)],_i.prototype,"padding");We([f()],_i.prototype,"minWidth");We([f()],_i.prototype,"minHeight");We([f()],_i.prototype,"flexibleHeight");We([f()],_i.prototype,"flexibleWidth");We([f()],_i.prototype,"preferredHeight");We([f()],_i.prototype,"preferredWidth");class uo extends _i{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,y=a?i:o,b=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let g=0;a?g+=this.padding.left:g+=this.padding.top;let v=0,_=0;for(let E=0;E<this.gameObject.children.length;E++){const B=this.gameObject.children[E],L=S.getComponent(B,rn);L?.activeAndEnabled&&(_+=1,a?v+=L.width:v+=L.height)}let w=0;const R=this.spacing*(_-1);if(u||h){let E=0;a?E=n-=R:E=r-=R,_>0&&(w=E/_)}let O=0;O+=this.padding.left,O-=this.padding.right,b!==0&&(g=y-v,g*=b,g-=R*b,a?(g-=this.padding.right*b,g+=this.padding.left*(1-b),g<this.padding.left&&(g=this.padding.left)):(g-=this.padding.bottom*b,g+=this.padding.top*(1-b),g<this.padding.top&&(g=this.padding.top)));let M=1;for(let E=0;E<this.gameObject.children.length;E++){const B=this.gameObject.children[E],L=S.getComponent(B,rn);if(L?.activeAndEnabled){L.pivot?.set(.5,.5),L.anchorMin.set(0,1),L.anchorMax.set(0,1);const V=i*.5+O*.5;L.anchoredPosition.x!==V&&(L.anchoredPosition.x=V);const $=o*-.5;L.anchoredPosition.y!==$&&(L.anchoredPosition.y=$),p&&d&&L.sizeDelta[l]!==m&&(L.sizeDelta[l]=m),u&&h&&L.sizeDelta[t]!==w&&(L.sizeDelta[t]=w);const T=a?L.width:L.height,U=T*.5;if(g+=U,u){const K=w*M-w*.5;K>g&&(g=K-w*.5+T+this.padding.left,g-=U)}let N=g;t==="y"&&(N=-N),L.anchoredPosition[t]!==N&&(L.anchoredPosition[t]=N),g+=U,g+=this.spacing,M+=1}}}}We([f()],uo.prototype,"childControlHeight");We([f()],uo.prototype,"childControlWidth");We([f()],uo.prototype,"childForceExpandHeight");We([f()],uo.prototype,"childForceExpandWidth");We([f()],uo.prototype,"childScaleHeight");We([f()],uo.prototype,"childScaleWidth");class Ag extends uo{get primaryAxis(){return"y"}}class Lg extends uo{get primaryAxis(){return"x"}}class Dg extends _i{onCalculateLayout(){}}var kM=Object.defineProperty,EM=Object.getOwnPropertyDescriptor,zn=(s,e,t,i)=>{for(var n=i>1?void 0:i?EM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&kM(e,t,n),n},_x=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(_x||{});const $f=x("debuguilayout"),Fi=class bx extends Fc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof bx||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set 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t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await mc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),Bt.ensureUpdateMeshUI(J.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const 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i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(_i)),(t.isDirty||i?.isDirty)&&($f&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),pe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Ld(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Bi))Ld(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(rn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};zn([f()],Fi.prototype,"renderOnTop",1);zn([f()],Fi.prototype,"depthWrite",1);zn([f()],Fi.prototype,"doubleSided",1);zn([f()],Fi.prototype,"castShadows",1);zn([f()],Fi.prototype,"receiveShadows",1);zn([f()],Fi.prototype,"renderMode",1);zn([f(Fi)],Fi.prototype,"rootCanvas",1);zn([f()],Fi.prototype,"scaleFactor",1);zn([f(qt)],Fi.prototype,"worldCamera",2);zn([f()],Fi.prototype,"planeDistance",2);let va=Fi;var RM=Object.defineProperty,TM=Object.getOwnPropertyDescriptor,Ig=(s,e,t,i)=>{for(var n=i>1?void 0:i?TM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&RM(e,t,n),n};class to extends k{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),pe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Bi,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}Ig([f()],to.prototype,"alpha",1);Ig([f()],to.prototype,"interactable",2);Ig([f()],to.prototype,"blocksRaycasts",2);class jg{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,va);if(n&&n.enabled&&n.renderMode===_x.WorldSpace){const o=new Ou,r=S.getComponent(e,rn),a=S.getComponent(e,to),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,Bi);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const y=S.getComponent(u,rn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),l.push(()=>{y.onDisable()}));const b=S.getComponent(u,Pt);b&&(b.onEnable(),l.push(()=>{b.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=ze.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(y=>{if(y===d)return;const b=ze.createEmpty();b.setMatrix(y.matrix);const g=y.parent,v=!!g&&typeof g.textContent=="string"&&g.textContent.length>0;let _=m.get(g)||1;const w=S.getComponent(y,to);if(w&&(_*=w.alpha),y instanceof c.Mesh&&v){const O=y[ri];O?o.exportText(O.gameObject,b,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof c.Mesh&&!v){const O=y.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),b.geometry=O;const M=new c.Color,E=y.material.opacity;M.copy(y.material.color),b.material=new c.MeshBasicMaterial({color:M,opacity:E*_,map:y.material.map,transparent:!0})}p.set(y,b),m.set(y,_);const R=p.get(g);if(!R){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}R.add(b)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const Ol=x("debugusdz");function AM(s,e){const t=[],i=S.getComponentsInChildren(s,rt),n=S.getComponentsInChildren(s,St),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new oc;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Ol&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){Ol&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new oc;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){Ol&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}Ol&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function LM(s,e){const t=S.getComponentsInChildren(s,pi),i=S.getComponentsInChildren(s,Js),n=new Array,o=new Array;Ol&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Js;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function DM(s){return new gt("DisableAtStart",wt.sceneStartTrigger(),le.fadeAction(s,0,!1))}function G_(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var IM=Object.defineProperty,_t=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&IM(e,t,n),n};const ii=x("debugusdz"),jM=x("debugusdzpruning");class br{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}_t([f()],br.prototype,"callToAction");_t([f()],br.prototype,"checkoutTitle");_t([f()],br.prototype,"checkoutSubtitle");_t([f()],br.prototype,"callToActionURL");const Jt=class Ml extends k{static beforeExport=new oe;static afterExport=new oe;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){ii&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(ii||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=G_(this.context,e),this.link.addEventListener("message",this.lastCallback)),ii&&Se("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),Yl.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),ii&&Se("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),Yl.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+Qv(),An()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=G_(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return ii&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Ml.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Ml.afterExport.invoke({exporter:this})});return t?(ii&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ie.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),ie.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ie.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ie.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,Zt);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,mi),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){const E=ne.NEEDLE_progressive.assignMeshLOD(M,0);E instanceof Promise&&n.push(new Promise((B,L)=>{E.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),B()}).catch(V=>L(V))}))}for(const M of O.sharedMaterials)if(M){const E=ne.NEEDLE_progressive.assignTextureLOD(M,0);E instanceof Promise&&n.push(new Promise((B,L)=>{E.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),B()}).catch(V=>L(V))}))}}ii&&Se("Progressive Loading: "+n.length),await Promise.all(n),ii&&Se("Progressive Loading: done"),ie.end("export-usdz-textures");const r=jt.Global.Mask;jt.Global.Set(Cn.AR);const a=new ex,l=new bu(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new kg),d.push(new gr),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,Ne).length>0&&(this.physics?(h=new Eg,d.push(h)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new Ou),d.push(new jg));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};ie.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ie.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...AM(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...LM(e)),a.debug=ii,a.pruneUnusedNodes=!jM;const b=ir.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const E=S.getComponent(O,mi);return E&&!E.enabled&&(M=!1),M&&b.includes(O)&&(M=!1),M&&S.getComponentInParent(O,Tc)&&(M=!1),M&&S.getComponentInParent(O,Bn)&&(M=!1),ii&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(A()&&l&&h){const O=l.animatedRoots;for(const M of O){const E=S.getComponentsInChildren(M,Ne).filter(L=>L.enabled),B=S.getComponents(M,Kt).filter(L=>L.enabled&&!L.isTrigger);(E.length>0||B.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||g.push(O)});const v=u.find(O=>O.extensionName==="Behaviour");this.interactive&&v&&g.length>0&&v.addBehavior(DM(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ie.report("export-usdz","Invoking exporter.parse");const w=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),R=new Blob([w],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ie.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return jt.Global.Set(r),ie.end("export-usdz"),R}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();ii&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Ml.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){ii&&he("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");ii&&Se("Quicklook url: "+n),n&&(An()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),An()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Pu);let t=S.getComponentInParent(this.objectToExport,hi);t||(t=S.getComponentInChildren(this.objectToExport,hi));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Ml.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=Ys.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};_t([f(c.Object3D)],Jt.prototype,"objectToExport");_t([f()],Jt.prototype,"autoExportAnimations");_t([f()],Jt.prototype,"autoExportAudioSources");_t([f()],Jt.prototype,"exportFileName");_t([f(URL)],Jt.prototype,"customUsdzFile");_t([f(br)],Jt.prototype,"customBranding");_t([f()],Jt.prototype,"anchoringType");_t([f()],Jt.prototype,"maxTextureSize");_t([f()],Jt.prototype,"planeAnchoringAlignment");_t([f()],Jt.prototype,"interactive");_t([f()],Jt.prototype,"physics");_t([f()],Jt.prototype,"allowCreateQuicklookButton");_t([f()],Jt.prototype,"quickLookCompatible");let Ln=Jt;var BM=Object.defineProperty,FM=Object.getOwnPropertyDescriptor,Bg=(s,e,t,i)=>{for(var n=FM(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BM(e,t,n),n};class Ia extends k{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}Bg([f()],Ia.prototype,"near");Bg([f()],Ia.prototype,"far");Bg([f(c.Color)],Ia.prototype,"color");var UM=Object.defineProperty,Fg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&UM(e,t,n),n};class vr extends k{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!vc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Mm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),pe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}Fg([f()],vr.prototype,"objectBounds");Fg([f(c.Color)],vr.prototype,"color");Fg([f()],vr.prototype,"isGizmo");var zM=Object.defineProperty,Ug=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zM(e,t,n),n};class ja extends k{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!vc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}Ug([f()],ja.prototype,"isGizmo");Ug([f(c.Color)],ja.prototype,"color0");Ug([f(c.Color)],ja.prototype,"color1");var NM=Object.defineProperty,zg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NM(e,t,n),n};class Ng extends k{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ne)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}zg([f(Ne)],Ng.prototype,"connectedBody");class Vg extends Ng{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class Vc extends Ng{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}zg([f(c.Vector3)],Vc.prototype,"anchor");zg([f(c.Vector3)],Vc.prototype,"axis");var VM=Object.defineProperty,$M=Object.getOwnPropertyDescriptor,Nn=(s,e,t,i)=>{for(var n=i>1?void 0:i?$M(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&VM(e,t,n),n};function Wf(s){return s*Math.PI/180}const q_=300,As=x("debuglights");class ei extends k{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}As&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),As&&console.log(this.name,this)}onEnable(){As&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,As&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),pe.LateUpdate))}onDisable(){As&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=S.getComponentInParent(this.gameObject,hi)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-q_*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),Qo(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),As){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Wf(this.spotAngle/2),1-Wf(this.innerSpotAngle/2)/Wf(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),As&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=q_*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,As&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}Nn([f()],ei.prototype,"type",2);Nn([f(c.Color)],ei.prototype,"color",1);Nn([f()],ei.prototype,"shadowNearPlane",1);Nn([f()],ei.prototype,"shadowBias",1);Nn([f()],ei.prototype,"shadowNormalBias",1);Nn([f()],ei.prototype,"shadows",1);Nn([f()],ei.prototype,"lightmapBakeType",2);Nn([f()],ei.prototype,"intensity",1);Nn([f()],ei.prototype,"shadowDistance",1);Nn([f()],ei.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var WM=Object.defineProperty,$c=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&WM(e,t,n),n};const Hf=x("debuglods"),HM=x("nolods");class Ba{screenRelativeTransitionHeight;distance;renderers}$c([f()],Ba.prototype,"screenRelativeTransitionHeight");$c([f()],Ba.prototype,"distance");$c([f(mi)],Ba.prototype,"renderers");class GM{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Wc extends k{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Hf&&console.log("LODGROUP",this.name,this.lodModels,this),!HM&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new GM(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;Hf&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}Hf&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}$c([f(c.Vector3)],Wc.prototype,"localReferencePoint");$c([f(Ba)],Wc.prototype,"lodModels");var qM=Object.defineProperty,vx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qM(e,t,n),n};const Fh=x("debugnestedgltf");class Hc extends k{filePath;loaded=new oe;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;Fh&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new an;t.idProvider=new mt(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;Fh&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);Fh&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),Fh&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}vx([f(Y)],Hc.prototype,"filePath");vx([f(oe)],Hc.prototype,"loaded");var XM=Object.defineProperty,$g=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XM(e,t,n),n};const QM=x("debugnet"),Mu=class $p extends k{url=null;urlParameterName=null;localhost=null;awake(){QM&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?$p.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=$p.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return Ii(e)}};$g([f()],Mu.prototype,"url");$g([f()],Mu.prototype,"urlParameterName");$g([f()],Mu.prototype,"localhost");let Wg=Mu;var YM=Object.defineProperty,ku=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YM(e,t,n),n};class xr extends k{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=X(this.from),t=ue(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=X(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&ot(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&tn(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}ku([f(S)],xr.prototype,"referenceSpace");ku([f(S)],xr.prototype,"from");ku([f(c.Vector3)],xr.prototype,"positionOffset");ku([f(c.Vector3)],xr.prototype,"rotationOffset");var KM=Object.defineProperty,fo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&KM(e,t,n),n};class Xt{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}fo([f()],Xt.prototype,"time");fo([f()],Xt.prototype,"value");fo([f()],Xt.prototype,"inTangent");fo([f()],Xt.prototype,"inWeight");fo([f()],Xt.prototype,"outTangent");fo([f()],Xt.prototype,"outWeight");fo([f()],Xt.prototype,"weightedMode");const xx=class kl{static linearFromTo(e,t,i){const n=new kl,o=new Xt;o.time=0,o.value=e;const r=new Xt;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new kl,i=new Xt;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new kl;return e.keys=this.keys?.map(t=>{const i=new Xt;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:kl.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,y=(3*(l-o)-(h+2*r)*d)/u,b=r,g=o,v=e-n,_=v*v,w=_*v;return m*w+y*_+b*v+g}};fo([f(Xt)],xx.prototype,"keys");let Gc=xx;var ZM=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZM(e,t,n),n};const Uh=x("debugparticles");var Jn=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(Jn||{});class wr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=D.remap(e,o.time,l.time,0,1);t.r=D.lerp(o.color.r,l.color.r,h),t.g=D.lerp(o.color.g,l.color.g,h),t.b=D.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=D.remap(e,i.time,l.time,0,1);t.alpha=D.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],wr.prototype,"alphaKeys");C([f()],wr.prototype,"colorKeys");var rc=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(rc||{}),zd=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(zd||{});const _s=class El{static constant(e){const t=new El;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new El;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new El;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new El;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],_s.prototype,"mode");C([f()],_s.prototype,"constant");C([f()],_s.prototype,"constantMin");C([f()],_s.prototype,"constantMax");C([f(Gc)],_s.prototype,"curve");C([f(Gc)],_s.prototype,"curveMin");C([f(Gc)],_s.prototype,"curveMax");C([f()],_s.prototype,"curveMultiplier");let H=_s;const po=class ft{static constant(e){const t=new ft;return t.constant(e),t}static betweenTwoColors(e,t){const i=new ft;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new Z(0,0,0,1);static _temp2=new Z(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,ft._temp),ft._temp;case 2:case"TwoColors":return ft._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,ft._temp),this.gradientMax.evaluate(e,ft._temp2),ft._temp.lerp(ft._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,ft._temp),this.gradientMax.evaluate(e,ft._temp2),ft._temp.lerp(ft._temp2,o)}return ft._temp.set(16777215),ft._temp.alpha=1,ft._temp}};C([f()],po.prototype,"mode");C([f(Z)],po.prototype,"color");C([f(Z)],po.prototype,"colorMin");C([f(Z)],po.prototype,"colorMax");C([f(wr)],po.prototype,"gradient");C([f(wr)],po.prototype,"gradientMin");C([f(wr)],po.prototype,"gradientMax");let Sr=po;var Wp=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(Wp||{});class Ot{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(H)],Ot.prototype,"gravityModifier");C([f(Sr)],Ot.prototype,"startColor");C([f(H)],Ot.prototype,"startDelay");C([f(H)],Ot.prototype,"startLifetime");C([f(H)],Ot.prototype,"startRotation");C([f(H)],Ot.prototype,"startRotationX");C([f(H)],Ot.prototype,"startRotationY");C([f(H)],Ot.prototype,"startRotationZ");C([f(H)],Ot.prototype,"startSize");C([f(H)],Ot.prototype,"startSizeX");C([f(H)],Ot.prototype,"startSizeY");C([f(H)],Ot.prototype,"startSizeZ");C([f(H)],Ot.prototype,"startSpeed");class Nd{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class bs{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],bs.prototype,"enabled");C([f()],bs.prototype,"bursts");C([f(H)],bs.prototype,"rateOverTime");C([f()],bs.prototype,"rateOverTimeMultiplier");C([f(H)],bs.prototype,"rateOverDistance");C([f()],bs.prototype,"rateOverDistanceMultiplier");class Eu{enabled;color}C([f(Sr)],Eu.prototype,"color");class Cr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(H)],Cr.prototype,"size");C([f(H)],Cr.prototype,"x");C([f(H)],Cr.prototype,"y");C([f(H)],Cr.prototype,"z");const He=class Rl{get type(){return zd[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new Rl}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){Uh&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Uh&&I.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,y=u*3+2;p=l.getX(p),m=l.getX(m),y=l.getX(y);const b=a.getAttribute("position");this._triangle.a.fromBufferAttribute(b,p),this._triangle.b.fromBufferAttribute(b,m),this._triangle.c.fromBufferAttribute(b,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",zd[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Uh&&I.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),y=F(),b=F(),g=F();y.fromBufferAttribute(m,d),b.fromBufferAttribute(m,u),g.fromBufferAttribute(m,p),y.sub(b),g.sub(b),y.cross(g),this._dir.copy(y).multiplyScalar(-1);const v=ue(r);this._dir.applyQuaternion(v)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Uh&&(I.DrawSphere(t,.01,8925952,.5,!0),I.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=Rl._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=Rl._randomQuat,n=Rl._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=D.toRadians(o);break}const u=Math.acos(2*h-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),y=e.y+p*Math.sin(u)*Math.sin(d),b=e.z;a.x=m*this.scale.x,a.y=y*this.scale.y,a.z=b*this.scale.z}};C([f()],He.prototype,"shapeType");C([f()],He.prototype,"enabled");C([f()],He.prototype,"alignToDirection");C([f()],He.prototype,"angle");C([f()],He.prototype,"arc");C([f()],He.prototype,"arcSpread");C([f()],He.prototype,"arcSpeedMultiplier");C([f()],He.prototype,"arcMode");C([f(c.Vector3)],He.prototype,"boxThickness");C([f(c.Vector3)],He.prototype,"position");C([f(c.Vector3)],He.prototype,"rotation");C([f(c.Vector3)],He.prototype,"scale");C([f()],He.prototype,"radius");C([f()],He.prototype,"radiusThickness");C([f()],He.prototype,"sphericalDirectionAmount");C([f()],He.prototype,"randomDirectionAmount");C([f()],He.prototype,"randomPositionAmount");C([f()],He.prototype,"meshShapeType");C([f(Lc)],He.prototype,"meshRenderer");let Hg=He;class fe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=se.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],fe.prototype,"damping");C([f()],fe.prototype,"enabled");C([f()],fe.prototype,"frequency");C([f()],fe.prototype,"octaveCount");C([f()],fe.prototype,"octaveMultiplier");C([f()],fe.prototype,"octaveScale");C([f(H)],fe.prototype,"positionAmount");C([f()],fe.prototype,"quality");C([f(H)],fe.prototype,"remap");C([f()],fe.prototype,"remapEnabled");C([f()],fe.prototype,"remapMultiplier");C([f(H)],fe.prototype,"remapX");C([f()],fe.prototype,"remapXMultiplier");C([f(H)],fe.prototype,"remapY");C([f()],fe.prototype,"remapYMultiplier");C([f(H)],fe.prototype,"remapZ");C([f()],fe.prototype,"remapZMultiplier");C([f()],fe.prototype,"scrollSpeedMultiplier");C([f()],fe.prototype,"separateAxes");C([f()],fe.prototype,"strengthMultiplier");C([f(H)],fe.prototype,"strengthX");C([f()],fe.prototype,"strengthXMultiplier");C([f(H)],fe.prototype,"strengthY");C([f()],fe.prototype,"strengthYMultiplier");C([f(H)],fe.prototype,"strengthZ");C([f()],fe.prototype,"strengthZMultiplier");class Re{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Re.prototype,"enabled");C([f()],Re.prototype,"attachRibbonToTransform");C([f(Sr)],Re.prototype,"colorOverLifetime");C([f(Sr)],Re.prototype,"colorOverTrail");C([f()],Re.prototype,"dieWithParticles");C([f()],Re.prototype,"inheritParticleColor");C([f(H)],Re.prototype,"lifetime");C([f()],Re.prototype,"lifetimeMultiplier");C([f()],Re.prototype,"minVertexDistance");C([f()],Re.prototype,"mode");C([f()],Re.prototype,"ratio");C([f()],Re.prototype,"ribbonCount");C([f()],Re.prototype,"shadowBias");C([f()],Re.prototype,"sizeAffectsLifetime");C([f()],Re.prototype,"sizeAffectsWidth");C([f()],Re.prototype,"splitSubEmitterRibbons");C([f()],Re.prototype,"textureMode");C([f(H)],Re.prototype,"widthOverTrail");C([f()],Re.prototype,"widthOverTrailMultiplier");C([f()],Re.prototype,"worldSpace");class Le{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const y=this._temp2.set(i.x,i.y,i.z),b=this.orbitalXMultiplier,g=this.orbitalYMultiplier,v=this.orbitalZMultiplier,_=h*Math.PI*2*10,w=Math.cos(_*b),R=Math.sin(_*b),O=Math.cos(_*g),M=Math.sin(_*g),E=Math.cos(_*v),B=Math.sin(_*v),L=y.x*(O*E)+y.y*(O*B)+y.z*-M,V=y.x*(R*M*E-w*B)+y.y*(R*M*B+w*E)+y.z*(R*O),$=y.x*(w*M*E+R*B)+y.y*(w*M*B-R*E)+y.z*(w*O),T=this._temp3.set(y.x-L,y.y-V,y.z-$);T.normalize(),T.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=T.x,n.y+=T.y,n.z+=T.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Le.prototype,"enabled");C([f()],Le.prototype,"space");C([f(H)],Le.prototype,"orbitalX");C([f(H)],Le.prototype,"orbitalY");C([f(H)],Le.prototype,"orbitalZ");C([f()],Le.prototype,"orbitalXMultiplier");C([f()],Le.prototype,"orbitalYMultiplier");C([f()],Le.prototype,"orbitalZMultiplier");C([f()],Le.prototype,"orbitalOffsetX");C([f()],Le.prototype,"orbitalOffsetY");C([f()],Le.prototype,"orbitalOffsetZ");C([f(H)],Le.prototype,"speedModifier");C([f()],Le.prototype,"speedModifierMultiplier");C([f(H)],Le.prototype,"x");C([f()],Le.prototype,"xMultiplier");C([f(H)],Le.prototype,"y");C([f()],Le.prototype,"yMultiplier");C([f(H)],Le.prototype,"z");C([f()],Le.prototype,"zMultiplier");class Mt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Mt.prototype,"animation");C([f()],Mt.prototype,"enabled");C([f()],Mt.prototype,"cycleCount");C([f(H)],Mt.prototype,"frameOverTime");C([f()],Mt.prototype,"frameOverTimeMultiplier");C([f()],Mt.prototype,"numTilesX");C([f()],Mt.prototype,"numTilesY");C([f(H)],Mt.prototype,"startFrame");C([f()],Mt.prototype,"startFrameMultiplier");C([f()],Mt.prototype,"rowMode");C([f()],Mt.prototype,"rowIndex");C([f()],Mt.prototype,"spriteCount");C([f()],Mt.prototype,"timeMode");class cn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],cn.prototype,"enabled");C([f()],cn.prototype,"separateAxes");C([f(H)],cn.prototype,"x");C([f()],cn.prototype,"xMultiplier");C([f(H)],cn.prototype,"y");C([f()],cn.prototype,"yMultiplier");C([f(H)],cn.prototype,"z");C([f()],cn.prototype,"zMultiplier");class Ni{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],Ni.prototype,"enabled");C([f()],Ni.prototype,"range");C([f()],Ni.prototype,"separateAxes");C([f(H)],Ni.prototype,"x");C([f()],Ni.prototype,"xMultiplier");C([f(H)],Ni.prototype,"y");C([f()],Ni.prototype,"yMultiplier");C([f(H)],Ni.prototype,"z");C([f()],Ni.prototype,"zMultiplier");class et{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,d),t.y=D.lerp(t.y,this._temp.y,d),t.z=D.lerp(t.z,this._temp.z,d),i.x=D.lerp(i.x,this._temp.x,d),i.y=D.lerp(i.y,this._temp.y,d),i.z=D.lerp(i.z,this._temp.z,d)}}}}C([f()],et.prototype,"enabled");C([f()],et.prototype,"dampen");C([f(H)],et.prototype,"drag");C([f()],et.prototype,"dragMultiplier");C([f(H)],et.prototype,"limit");C([f()],et.prototype,"limitMultiplier");C([f()],et.prototype,"separateAxes");C([f(H)],et.prototype,"limitX");C([f()],et.prototype,"limitXMultiplier");C([f(H)],et.prototype,"limitY");C([f()],et.prototype,"limitYMultiplier");C([f(H)],et.prototype,"limitZ");C([f()],et.prototype,"limitZMultiplier");C([f()],et.prototype,"multiplyDragByParticleSize");C([f()],et.prototype,"multiplyDragByParticleVelocity");C([f()],et.prototype,"space");const qc=class wx{enabled;curve;curveMultiplier;mode;clone(){const e=new wx;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],qc.prototype,"enabled");C([f(H)],qc.prototype,"curve");C([f()],qc.prototype,"curveMultiplier");C([f()],qc.prototype,"mode");let Gg=qc;class ti{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=D.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],ti.prototype,"enabled");C([f(c.Vector2)],ti.prototype,"range");C([f()],ti.prototype,"separateAxes");C([f(H)],ti.prototype,"size");C([f()],ti.prototype,"sizeMultiplier");C([f(H)],ti.prototype,"x");C([f()],ti.prototype,"xMultiplier");C([f(H)],ti.prototype,"y");C([f()],ti.prototype,"yMultiplier");C([f(H)],ti.prototype,"z");C([f()],ti.prototype,"zMultiplier");class Fa{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],Fa.prototype,"enabled");C([f(c.Vector2)],Fa.prototype,"range");C([f(Sr)],Fa.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class qg{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new di(()=>new se.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new se.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Hp.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Hp.Death){let n=e.life;if(e[ia]!==void 0&&(n=e[ia]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new se.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var JM=Object.defineProperty,Te=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JM(e,t,n),n};const zs=x("debugparticles"),ek=x("noprogressive"),tk=x("debugprogressive");var Hp=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(Hp||{});class Vi extends k{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){zs&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!ek&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,tk&&console.log("Load material LOD",t.name),ne.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Te([f()],Vi.prototype,"renderMode");Te([f(c.Material)],Vi.prototype,"particleMaterial");Te([f(c.Material)],Vi.prototype,"trailMaterial");Te([f()],Vi.prototype,"maxParticleSize");Te([f()],Vi.prototype,"minParticleSize");Te([f()],Vi.prototype,"velocityScale");Te([f()],Vi.prototype,"cameraVelocityScale");Te([f()],Vi.prototype,"lengthScale");class zh{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class Xg{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class ik extends Xg{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class nk extends Xg{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=X(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class sk extends Xg{genValue(){return this.system.isPlaying,0}}class mo{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class ok extends mo{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const X_=Symbol("particleRotation");class rk extends mo{type="NeedleRotation";initialize(e){e[X_]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[X_])*t:this.system.renderer.renderMode===Jn.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Q_=Symbol("sizeLerpFactor"),ak=new c.Vector3;class lk extends mo{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Q_]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Q_]).x);let o=1;this.system.renderer.renderMode!==Jn.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=F(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Sx(this.system,ak);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const ia=Symbol("particleLife"),Gf=Symbol("trailLifetime"),Y_=Symbol("trailStartLength"),qf=Symbol("trailWidthRandom");class ck extends mo{type="NeedleTrail";initialize(e){e instanceof se.TrailParticle&&(e[ia]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[Gf]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[Gf]),e[Y_]=e.length,e[qf]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof se.TrailParticle){const t=e,i=e.age/e[ia],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[qf]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[qf]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[ia]){e.velocity.set(0,0,0);const r=(e.age-e[ia])/e[Gf];t.length=D.lerp(e[Y_],0,r)}}}}const Nh=Symbol("startVelocity"),K_=Symbol("gravityModifier"),Xf=Symbol("gravitySpeed"),Vh=Symbol("velocity lerp factor"),Gp=new c.Vector3;class hk extends mo{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Nh]?e[Nh].copy(e.velocity):e[Nh]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[K_]=n*t,e[Xf]=n*t*.5,e[Vh]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===rc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[Nh],n=e[K_];if(n!==0){const u=n*e[Xf];Gp.copy(this._gravityDirection).multiplyScalar(u),e[Xf]+=t*.05,i.add(Gp)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[Vh]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[Vh],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Vh],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const Z_=Symbol("colorLerpFactor"),J_=new Z(1,1,1,1),Co=new Z(1,1,1,1);class dk extends mo{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;Co.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(J_.copy(t.color),Co.multiply(J_)),Co.convertLinearToSRGB(),e.startColor.set(Co.r,Co.g,Co.b,Co.alpha),e.color.copy(e.startColor),e[Z_]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[Z_]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class uk{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new nk(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new zh(this.system.main.startLifetime)}get startSpeed(){return new zh(this.system.main.startSpeed)}get startRotation(){return new zh(this.system.main.startRotation)}get startSize(){return new zh(this.system.main.startSize)}startLength;get startColor(){return new se.ConstantColor(new se.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new sk(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return se.RenderMode.Trail;switch(this.system.renderer.renderMode){case Jn.Billboard:return se.RenderMode.BillBoard;case Jn.Stretch:return se.RenderMode.StretchedBillBoard;case Jn.HorizontalBillboard:return se.RenderMode.HorizontalBillBoard;case Jn.VerticalBillboard:return se.RenderMode.VerticalBillBoard;case Jn.Mesh:return se.RenderMode.Mesh}return se.RenderMode.BillBoard}rendererEmitterSettings={startLength:new se.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Jn.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=zm(new Z(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new ik(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===rc.World}}class fk{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const kt=class hd extends k{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof hd&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof hd&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof hd&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new fk),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===rc.World}get localspace(){return this.main.simulationSpace===rc.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,X(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof mo&&(e.system=this),zs&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||zs)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Nd)){const n=new Nd;ya(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Vd)){const n=new Vd;ya(n,i),e[t]=n}}zs&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Vi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new se.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new uk(this),this._particleSystem=new se.ParticleSystem(this._interface),this._particleSystem.addBehavior(new lk(this)),this._particleSystem.addBehavior(new dk(this)),this._particleSystem.addBehavior(new ok(this)),this._particleSystem.addBehavior(new rk(this)),this._particleSystem.addBehavior(new hk(this)),this._particleSystem.addBehavior(new ck(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),zs&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==se.RenderMode.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==se.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();zs&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=je(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(ue(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),je(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Sx(this,Gp);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new qg(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else zs&&console.warn("Could not add SubParticleSystem",e,this)}}};Te([f(Eu)],kt.prototype,"colorOverLifetime");Te([f(Ot)],kt.prototype,"main");Te([f(bs)],kt.prototype,"emission");Te([f(Cr)],kt.prototype,"sizeOverLifetime");Te([f(Hg)],kt.prototype,"shape");Te([f(fe)],kt.prototype,"noise");Te([f(Re)],kt.prototype,"trails");Te([f(Le)],kt.prototype,"velocityOverLifetime");Te([f(et)],kt.prototype,"limitVelocityOverLifetime");Te([f(Gg)],kt.prototype,"inheritVelocity");Te([f(Fa)],kt.prototype,"colorBySpeed");Te([f(Mt)],kt.prototype,"textureSheetAnimation");Te([f(cn)],kt.prototype,"rotationOverLifetime");Te([f(Ni)],kt.prototype,"rotationBySpeed");Te([f(ti)],kt.prototype,"sizeBySpeed");let ac=kt;class Vd{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof ac)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),zs&&!(this.particleSystem instanceof ac)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Sx(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case Wp.Local:e=je(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+Wp[s.main.scalingMode]+" is not supported";A()&&he(t),console.warn(t,s.name,s)}e=je(s.gameObject,e);break}return e}var pk=Object.defineProperty,Qg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&pk(e,t,n),n};class Ua extends k{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),o=n.length();if(o>this.radius)return;let r=t;o>1?r/=o*o:r/=Math.max(.05,o),i.applyImpulse(n.multiplyScalar(r))})}}Qg([f()],Ua.prototype,"strength");Qg([f()],Ua.prototype,"radius");Qg([f(Ne)],Ua.prototype,"targets");class xa extends k{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Q.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Q.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield Um(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Zi);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,we);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=xa.hashCode(e),i=xa.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const Tl=x("debugpost");let qp=null;function mk(s){qp=s}function Cx(s){let e=s.gameObject;for(;e;){for(const t of nu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function gk(s){let e=Cx(s);if(!e)if(qp){Tl&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=en(t,qp)}else A()&&console.warn("No post processing manager found");return e}const Ke={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Fe=null;function yk(s){Tl==="verbose"&&console.debug("Before ordering effects",[...s]),Fe||(Fe=new Map,Fe.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Ke.NormalPass),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Ke.DepthDownsamplingPass),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Ke.SMAA),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Ke.SSAO),Fe.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Ke.SSAO),Fe.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Ke.SSAO),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Ke.TiltShift),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Ke.DepthOfField),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Ke.ChromaticAberration),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Ke.Bloom),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Ke.Bloom),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Ke.Vignette),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Ke.Pixelation),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Ke.ToneMapping),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Ke.HueSaturation),Fe.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Ke.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Fe.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Fe.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Tl&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Tl&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Tl==="verbose"&&console.debug("After ordering effects",[...s])}var _k=Object.defineProperty,bk=Object.getOwnPropertyDescriptor,Px=(s,e,t,i)=>{for(var n=bk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_k(e,t,n),n};const vk=x("debugpost");class j{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;vk&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Px([f()],j.prototype,"overrideState");Px([f()],j.prototype,"value");class xk extends Ui{constructor(){super([j])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new j),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new xk;var wk=Object.defineProperty,Sk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&wk(e,t,n),n};const Qf=x("debugpost");class Ve extends k{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof j?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),Qf&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),Qf&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=gk(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){Qf&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof j&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof j){const i=e.value;return this[t].value=i,!0}}}Sk([f()],Ve.prototype,"active");var Ck=Object.defineProperty,Pk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ck(e,t,n),n};const Ok=x("debugpost"),Xp={};function $i(s,e){Xp[s]=e}function Mk(s){return s.__type in Xp?Xp[s.__type]:(Ok&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),Ve)}class Ru{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}Pk([$e([s=>Mk(s),Ve])],Ru.prototype,"components");var kk=Object.defineProperty,Ek=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kk(e,t,n),n};const Rk=x("debugpost");class Xc extends Ve{get typeName(){return"Antialiasing"}preset=new j(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{Rk&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}Ek([f(j)],Xc.prototype,"preset");$i("Antialiasing",Xc);var Tk=Object.defineProperty,Yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Tk(e,t,n),n};const Tu=class Ox extends Ve{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new j(.9);intensity=new j(1);scatter=new j(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=Ox.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};Yg([f(j)],Tu.prototype,"threshold");Yg([f(j)],Tu.prototype,"intensity");Yg([f(j)],Tu.prototype,"scatter");let Au=Tu;$i("Bloom",Au);var Ak=Object.defineProperty,Lk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ak(e,t,n),n};class Qc extends Ve{get typeName(){return"ChromaticAberration"}intensity=new j(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}Lk([f(j)],Qc.prototype,"intensity");$i("ChromaticAberration",Qc);var Al=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(Al||{});const eb=new Map;function Yf(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return eb.has(s)||(eb.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function Dk(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function dd(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var Ik=Object.defineProperty,Mx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Ik(e,t,n),n};const Kf=x("debugpost");class io extends Ve{get typeName(){return"ToneMapping"}mode=new j(void 0);exposure=new j(1);setMode(e){const t=Al[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=Cx(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=Dk(this.context.renderer.toneMapping);Kf&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=Yf(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:dd(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=tv(i),t.mode=dd(i);else{const n=Yf(i);t.mode=dd(n)}t.name="ToneMapping ("+Al[i]+")",Kf&&console.log("[PostProcessing] ToneMapping mode changed to",Al[i],e,t.mode)},Kf&&console.log("[PostProcessing] Use ToneMapping",Al[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=Yf(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}Mx([f(j)],io.prototype,"mode");Mx([f(j)],io.prototype,"exposure");$i("Tonemapping",io);var jk=Object.defineProperty,Lu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jk(e,t,n),n};class go extends Ve{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new j(1);contrast=new j(0);hueShift=new j(0);saturation=new j(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof io);t||(t=new io,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}Lu([f(j)],go.prototype,"postExposure");Lu([f(j)],go.prototype,"contrast");Lu([f(j)],go.prototype,"hueShift");Lu([f(j)],go.prototype,"saturation");$i("ColorAdjustments",go);var Bk=Object.defineProperty,Pr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Bk(e,t,n),n};const Fk=x("debugpost");class hn extends Ve{get typeName(){return"DepthOfField"}mode;focusDistance=new j(1);focalLength=new j(.2);aperture=new j(20);gaussianMaxRadius=new j;resolutionScale=new j(1/window.devicePixelRatio);bokehScale=new j;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){Fk&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}Pr([f()],hn.prototype,"mode");Pr([f(j)],hn.prototype,"focusDistance");Pr([f(j)],hn.prototype,"focalLength");Pr([f(j)],hn.prototype,"aperture");Pr([f(j)],hn.prototype,"gaussianMaxRadius");Pr([f(j)],hn.prototype,"resolutionScale");Pr([f(j)],hn.prototype,"bokehScale");$i("DepthOfField",hn);class lc extends Ve{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var Uk=Object.defineProperty,zk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Uk(e,t,n),n};class Yc extends Ve{get typeName(){return"PixelationEffect"}granularity=new j(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}zk([f(j)],Yc.prototype,"granularity");$i("PixelationEffect",Yc);var Nk=Object.defineProperty,Kc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Nk(e,t,n),n};class vs extends Ve{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new j(2);falloff=new j(1);samples=new j(9);color=new j(new c.Color(0,0,0));luminanceInfluence=new j(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}Kc([f(j)],vs.prototype,"intensity");Kc([f(j)],vs.prototype,"falloff");Kc([f(j)],vs.prototype,"samples");Kc([f(j)],vs.prototype,"color");Kc([f(j)],vs.prototype,"luminanceInfluence");$i("ScreenSpaceAmbientOcclusion",vs);var Vk=Object.defineProperty,Or=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Vk(e,t,n),n};const $k=x("debugN8AO");var Qp=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(Qp||{});class dn extends Ve{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new j(1);falloff=new j(1);intensity=new j(1);color=new j(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(Qp[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=Qp[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,$k&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}Or([yt(),f()],dn.prototype,"gammaCorrection");Or([f(j)],dn.prototype,"aoRadius");Or([f(j)],dn.prototype,"falloff");Or([f(j)],dn.prototype,"intensity");Or([f(j)],dn.prototype,"color");Or([yt(),f()],dn.prototype,"screenspaceRadius");Or([yt(),f()],dn.prototype,"quality");$i("ScreenSpaceAmbientOcclusionN8",dn);var Wk=Object.defineProperty,Hk=Object.getOwnPropertyDescriptor,kx=(s,e,t,i)=>{for(var n=Hk(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Wk(e,t,n),n};class Zc extends Ve{get typeName(){return"Sharpening"}order=Ke.Sharpening;_effect;onCreateEffect(){return this._effect??=new(Gk()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}kx([f()],Zc.prototype,"amount");kx([f()],Zc.prototype,"radius");function Gk(){const s=`
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1298
  void mainSupport() {
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1299
  vUv = uv;
1300
1300
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
@@ -1339,7 +1339,7 @@ axisFormat %s
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1339
  }
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  `;class t extends exports.MODULES.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:s,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new c.Uniform$1(1)],["radius",new c.Uniform$1(1)]]),attributes:aw.EffectAttribute.CONVOLUTION})}}return t}var qk=Object.defineProperty,za=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&qk(e,t,n),n};class Vn extends Ve{get typeName(){return"TiltShiftEffect"}offset=new j(0);rotation=new j(0);focusArea=new j(.4);feather=new j(.3);kernelSize=new j(2);resolutionScale=new j(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=exports.MODULES.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:exports.MODULES.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}za([f(j)],Vn.prototype,"offset");za([f(j)],Vn.prototype,"rotation");za([f(j)],Vn.prototype,"focusArea");za([f(j)],Vn.prototype,"feather");za([f(j)],Vn.prototype,"kernelSize");za([f(j)],Vn.prototype,"resolutionScale");$i("TiltShiftEffect",Vn);var Xk=Object.defineProperty,Kg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Xk(e,t,n),n};class Mr extends Ve{get typeName(){return"Vignette"}color=new j({r:0,g:0,b:0,a:1});intensity=new j(0);center=new j({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}Kg([f(j)],Mr.prototype,"color");Kg([f(j)],Mr.prototype,"intensity");Kg([f(j)],Mr.prototype,"center");$i("Vignette",Mr);globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Gn=x("debugpost"),Zf=Symbol("needle:postprocessing-handler"),al=Symbol("needle:previous-autoclear-state"),ll=Symbol("needle:previous-tone-mapping");class Zg{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Gn&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const n of this._lastVolumeComponents)n.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[Zf]===this&&(delete t[Zf],typeof t.renderer[al]=="boolean"&&(t.renderer.autoClear=t.renderer[al]),typeof t.renderer[ll]=="number"&&(t.renderer.toneMapping=t.renderer[ll])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([exports.MODULES.POSTPROCESSING.load(),exports.MODULES.POSTPROCESSING_AO.load()]),e[Zf]=this,Gn&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const o=this._lastVolumeComponents[n];if(o.context=e,o.apply){if(o.active){let r=function(h,d){return d?(d instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect||d instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${h} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
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- - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=o.apply(i);if(!a)continue;const l=o.typeName||o.constructor.name;if(Array.isArray(a))for(const h of a)r(l,h)&&this._effects.push({effect:h,typeName:o.typeName,priority:o.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:o.typeName,priority:o.order})}}}else o.active&&he("Volume component is not a VolumeComponent: "+o.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,o=t.threeCamera;if(typeof i[al]=="boolean"&&(i.autoClear=i[al]),i[al]=i.autoClear,typeof i[ll]=="number"&&(i.toneMapping=i[ll]),i[ll]=i.toneMapping,i.toneMapping!=c.NoToneMapping&&!this._effects.find(d=>d instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect)){const d=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect;d.name=`ToneMapping (${i.toneMapping})`,d.mode=dd(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:d,priority:Ke.ToneMapping})}this._composer||(this._composer=new exports.MODULES.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:c.HalfFloatType,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(o),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const d of r.passes)d.dispose();r.removeAllPasses();const a=new exports.MODULES.POSTPROCESSING.MODULE.RenderPass(n,o);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(d,u,p,m,y)=>{u&&(u.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==u.width||this._customInputBuffer.height!==u.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==u.texture.format||this._customInputBuffer.texture.type!==c.HalfFloatType)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new c.WebGLRenderTarget(u.width,u.height,{format:u.texture.format,type:c.HalfFloatType,depthBuffer:u.depthBuffer,depthTexture:u.depthTexture?new c.DepthTexture(u.width,u.height):void 0,stencilBuffer:u.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:u.texture.minFilter??c.LinearFilter,magFilter:u.texture.magFilter??c.LinearFilter,generateMipmaps:u.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&u.depthTexture&&(this._customInputBuffer.depthTexture.format=u.depthTexture.format,this._customInputBuffer.depthTexture.type=u.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),Gn&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,d,this._customInputBuffer,p,m,y),Ks.blit(this._customInputBuffer.texture,u,{renderer:d,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{yk(this._effects);let d=!1,u=null;for(let y=this._effects.length-1;y>=0;y--){const _=this._effects[y].effect;if(_ instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect){if(d){Gn&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${_.name} and ${u?.name}. Only the last one added will be used.`),this._effects.splice(y,1);continue}u=_,d=!0}}const p=[];let m=!1;for(let y=0;y<this._effects.length;y++){const g=this._effects[y].effect;if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof exports.MODULES.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect&&u!==g))if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect){const v=g.getAttributes(),b=exports.MODULES.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;v&b&&(Gn&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(Gn&&console.log("[PostProcessing] → Merging effects ["+p.map(w=>w.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,o,n)),m=!0),p.push(g)}else g instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,o,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,o,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,o,n)}catch(d){console.error("Error while applying postprocessing effects",d),r.passes.forEach(u=>u.dispose()),r.removeAllPasses()}let h=!1;for(let d=r.passes.length-1;d>=0;d--){const u=r.passes[d];let p=!1,m=!1;u.enabled&&(h||(p=!0,m=!0),h=!0),u.renderToScreen=m,u?.configuration!==void 0?u.configuration.gammaCorrection=p:"autosetGamma"in u&&(u.autosetGamma=p),this._anyPassHasDepth||=u.needsDepthTexture}this.handleDevicePixelRatio(),Gn&&console.log("[PostProcessing] Passes →",[...r.passes],`
1342
+ - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=o.apply(i);if(!a)continue;const l=o.typeName||o.constructor.name;if(Array.isArray(a))for(const h of a)r(l,h)&&this._effects.push({effect:h,typeName:o.typeName,priority:o.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:o.typeName,priority:o.order})}}}else o.active&&he("Volume component is not a VolumeComponent: "+o.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,o=t.threeCamera;if(typeof i[al]=="boolean"&&(i.autoClear=i[al]),i[al]=i.autoClear,typeof i[ll]=="number"&&(i.toneMapping=i[ll]),i[ll]=i.toneMapping,i.toneMapping!=c.NoToneMapping&&!this._effects.find(d=>d instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect)){const d=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect;d.name=`ToneMapping (${i.toneMapping})`,d.mode=dd(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:d,priority:Ke.ToneMapping})}this._composer||(this._composer=new exports.MODULES.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:c.HalfFloatType,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(o),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const d of r.passes)d.dispose();r.removeAllPasses();const a=new exports.MODULES.POSTPROCESSING.MODULE.RenderPass(n,o);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(d,u,p,m,y)=>{u&&(u.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==u.width||this._customInputBuffer.height!==u.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==u.texture.format||this._customInputBuffer.texture.type!==c.HalfFloatType)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new c.WebGLRenderTarget(u.width,u.height,{format:u.texture.format,type:c.HalfFloatType,depthBuffer:u.depthBuffer,depthTexture:u.depthTexture?new c.DepthTexture(u.width,u.height):void 0,stencilBuffer:u.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:u.texture.minFilter??c.LinearFilter,magFilter:u.texture.magFilter??c.LinearFilter,generateMipmaps:u.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&u.depthTexture&&(this._customInputBuffer.depthTexture.format=u.depthTexture.format,this._customInputBuffer.depthTexture.type=u.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),Gn&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,d,this._customInputBuffer,p,m,y),Ks.blit(this._customInputBuffer.texture,u,{renderer:d,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{yk(this._effects);let d=!1,u=null;for(let y=this._effects.length-1;y>=0;y--){const b=this._effects[y].effect;if(b instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect){if(d){Gn&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${b.name} and ${u?.name}. Only the last one added will be used.`),this._effects.splice(y,1);continue}u=b,d=!0}}const p=[];let m=!1;for(let y=0;y<this._effects.length;y++){const g=this._effects[y].effect;if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof exports.MODULES.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(g instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect&&u!==g))if(g instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect){const v=g.getAttributes(),_=exports.MODULES.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;v&_&&(Gn&&console.log("[PostProcessing] Convolution effect: "+g.name),m&&(Gn&&console.log("[PostProcessing] → Merging effects ["+p.map(w=>w.name).join(", ")+"]"),this.createPassForMergeableEffects(p,r,o,n)),m=!0),p.push(g)}else g instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass?(m=!1,this.createPassForMergeableEffects(p,r,o,n),g.renderToScreen=!1,r.addPass(g)):(m=!1,this.createPassForMergeableEffects(p,r,o,n),r.addPass(g))}this.createPassForMergeableEffects(p,r,o,n)}catch(d){console.error("Error while applying postprocessing effects",d),r.passes.forEach(u=>u.dispose()),r.removeAllPasses()}let h=!1;for(let d=r.passes.length-1;d>=0;d--){const u=r.passes[d];let p=!1,m=!1;u.enabled&&(h||(p=!0,m=!0),h=!0),u.renderToScreen=m,u?.configuration!==void 0?u.configuration.gammaCorrection=p:"autosetGamma"in u&&(u.autosetGamma=p),this._anyPassHasDepth||=u.needsDepthTexture}this.handleDevicePixelRatio(),Gn&&console.log("[PostProcessing] Passes →",[...r.passes],`
1343
1343
  ---------------------------------
1344
1344
  • `+r.passes.map(d=>d.name||d.constructor.name+"*").join(`
1345
1345
  • `)+`
@@ -1414,7 +1414,7 @@ To allow joining a room without a query parameter you can set "requireRoomParame
1414
1414
  Please choose one of the following options to fix this:
1415
1415
  A) Set a room name in the SyncedRoom component
1416
1416
  B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1417
- C) Set "joinRandomRoom" to true`),!1):(ep&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(Jf,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=fc(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),nm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Ql(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Ql(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=pt("group"),this._roomButtonIconLeave=pt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Q.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Q.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Q.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Se("View only URL copied to clipboard")):he("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(pt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}_o([f()],fn.prototype,"roomName",2);_o([f()],fn.prototype,"urlParameterName",2);_o([f()],fn.prototype,"joinRandomRoom",2);_o([f()],fn.prototype,"requireRoomParameter",2);_o([f()],fn.prototype,"autoRejoin",2);_o([f()],fn.prototype,"createJoinButton",2);_o([f()],fn.prototype,"createViewOnlyButton",2);_o([f()],fn.prototype,"roomPrefix",1);function DE(){const s=x("testwindowcount")||0;s&&s>0&&IE(s)}function IE(s){if(x("testwindow"))return null;const e=new URL(window.location.href);lp(e.searchParams,TP,1),lp(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class ty extends k{awake(){DE()}}class iy extends k{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(tc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new jE(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new se.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=yv(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class jE{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var BE=Object.defineProperty,Uu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BE(e,t,n),n};const FE=x("debugsignals");class zu{guid}Uu([f()],zu.prototype,"guid");class sh{signal;reaction}Uu([f(zu)],sh.prototype,"signal");Uu([f(oe)],sh.prototype,"reaction");const Ux=class Kn extends k{static receivers={};static invoke(e){if(Kn.receivers[e]){const t=Kn.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){FE&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Kn.receivers[e.signal.guid]||(Kn.receivers[e.signal.guid]=[]),Kn.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Kn.receivers[e.signal.guid]){const t=Kn.receivers[e.signal.guid].indexOf(this);t>=0&&Kn.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Uu([f(sh)],Ux.prototype,"events");let oh=Ux;var si=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(si||{}),bn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(bn||{}),ny=(s=>(s.Signal="SignalEmitter",s))(ny||{});const Rn=x("debugtimeline");class $a{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class UE{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";Rn&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Rn&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Rn)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class cc extends $a{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&b_(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const o=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(o){const r=o[o.length-2],a=r+".position",l=r+".quaternion";for(const h of t.tracks)!i&&h.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,h)):!n&&h.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,h))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),h=a.name.substring(0,l),d=h.substring(h.lastIndexOf(".")+1),u=r.getObjectByName(d);if(u)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";Rn&&console.warn("Create quaternion track",d,u);const m=new c.QuaternionKeyframeTrack(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=h+".position";Rn&&console.warn("Create position track",d,u);const m=new c.VectorKeyframeTrack(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,Rn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new UE(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,rt)??null,this._animator&&b_(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,y=a<this.clips.length-1?this.models[a+1]:null;let _=u,g=!1;if(!_&&!n&&l.end<e&&m!==bn.None?(!y||y.start>e)&&(_=!0,n=!0):a==0&&!_&&!o&&l.start>e&&p!==bn.None&&(!y||y.start<e)&&(_=!0,g=!0,o=!0),_){let v=this.weight;v*=this.evaluateWeight(e,a,this.models,_),v*=this.director.weight;let b=u;if(g)switch(p){case bn.Hold:break;case bn.Loop:e+=l.start,b=!0;break;default:e+=l.start,b=!0;break}let w=this.getClipTime(e,l),R=0;const O=d.duration;if(g&&p===bn.Hold&&(w=0),b){if(d.loop)for(R+=Math.floor(w/(O+1e-6));w>O;)w-=O}else if(!u&&n)switch(m){case bn.Hold:w=this.getClipTime(l.end,l);break;case bn.Loop:w%=O;break;case bn.PingPong:const B=Math.floor(w/O)%2!==0;w%=O,B&&(w=O-w);break}l.reversed===!0?h.time=h.getClip().duration-w:h.time=w,h.timeScale=0;const M=Math.max(0,v);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const E=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,B=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-v),t+=1;const L=this._summedPos.set(0,0,0),V=this._tempPos.set(0,0,0),$=this._summedRot.identity(),T=this._tempRot.identity(),U=d.rotation;U&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(U,v));const N=this._actionOffsets[a];if(N.hasOffsets)for(let K=0;K<R;K++)N.rootPositionOffset?V.copy(N.rootPositionOffset):V.set(0,0,0),V.applyQuaternion($),this._clipRotQuat&&V.applyQuaternion(this._clipRotQuat),N.rootQuaternionOffset&&(T.copy(N.rootQuaternionOffset),$.multiply(T)),L.add(V);this._clipRotQuat&&B.multiply(this._clipRotQuat),B.multiply($),d.position&&L.add(d.position),E.add(L)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(Rn||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const zE=x("mutetimeline");class rs extends $a{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return no(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(zE||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),pi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,Rn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){rs._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(rs._audioBuffers.get(i)){const o=rs._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}Rn&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return rs._audioBuffers.set(i,n),n}}class Nu extends $a{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class hc extends $a{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(Rn&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)oh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class Vu extends $a{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=S.getComponent(n.sourceObject,or);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var NE=Object.defineProperty,zx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NE(e,t,n),n};const qn=x("debugtimeline"),sy=class Kp extends k{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(qn||Ii())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){qn&&console.log(this,this.playableAsset),this.rebuildGraph(),!this.isValid()&&(qn||A())&&(qn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!pi.userInteractionRegistered&&this.waitForAudio;)await In(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),pe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_allTracks=[this._animationTracks,this._audioTracks,this._signalTracks,this._markerTracks,this._controlTracks,this._customTracks];invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case si.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,qn&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}for(const n of this._allTracks)for(const o of n)this._isStopping&&o instanceof cc||o.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=pc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(qn&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),Kp.createTrackFunctions[t.type])continue;t.type!==si.Audio&&t.type!==si.Control&&t.type!==si.Marker&&t.type!==si.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===si.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(qn&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(ss,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=Kp.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===si.Animation){if(!t.clips||t.clips.length<=0){qn&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,rt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new cc;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(_=>_.name===p)),qn&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof rt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const y=l.mixer.clipAction(m);l.actions.push(y),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===si.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new rs;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof pi),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(ss)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===si.Marker){if(t.markers){const o=new hc;o.director=this,o.track=t;const r=new Nu;r.director=this,r.track=t;for(const a of t.markers)switch(a.type){case ny.Signal:o.models.push(a),o.didTrigger.push(!1);break;default:r.models.push(a);break}if(o!==null&&o.models.length>0){const a=S.getComponent(this.gameObject,oh);a&&(o.receivers.push(a),this._signalTracks.push(o))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===si.Signal){const o=new hc;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===si.Control){const o=new Vu;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};zx([f()],sy.prototype,"playOnAwake");zx([f()],sy.prototype,"extrapolationMode");let or=sy;var VE=Object.defineProperty,$u=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VE(e,t,n),n};class Rr extends k{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!vc)&&this.context.mainCamera&&(this._control||(this._control=new q.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,de)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(on);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(on);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}$u([f()],Rr.prototype,"isGizmo");$u([f()],Rr.prototype,"translationSnap");$u([f()],Rr.prototype,"rotationSnapAngle");$u([f()],Rr.prototype,"scaleSnap");var $E=Object.defineProperty,WE=Object.getOwnPropertyDescriptor,Wu=(s,e,t,i)=>{for(var n=i>1?void 0:i?WE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&$E(e,t,n),n};class oy{texture=null;rect}Wu([f(c.Texture)],oy.prototype,"texture",2);let Wa=class extends Nc{set image(e){this.sprite||(this.sprite=new oy),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Wu([f(oy)],Wa.prototype,"sprite",1);Wu([f()],Wa.prototype,"pixelsPerUnitMultiplier",2);class Hu extends Nc{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Wu([f(c.Texture)],Hu.prototype,"mainTexture",1);var HE=Object.defineProperty,GE=Object.getOwnPropertyDescriptor,vi=(s,e,t,i)=>{for(var n=i>1?void 0:i?GE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HE(e,t,n),n};const Oo=x("debugbutton");class bo{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}vi([f()],bo.prototype,"colorMultiplier",2);vi([f(Z)],bo.prototype,"disabledColor",2);vi([f()],bo.prototype,"fadeDuration",2);vi([f(Z)],bo.prototype,"highlightedColor",2);vi([f(Z)],bo.prototype,"normalColor",2);vi([f(Z)],bo.prototype,"pressedColor",2);vi([f(Z)],bo.prototype,"selectedColor",2);class qE{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class xs extends k{click(){this.onClick?.invoke()}onClick=new oe;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),Oo&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),Oo&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){Oo&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){Oo&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Kd.Mouse)&&(Oo&&(console.warn("Button Click",this.onClick),Se("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),Oo))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),I.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),Oo&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(_a)||this.gameObject.addComponent(hu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,Wa),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}vi([f(oe)],xs.prototype,"onClick",2);vi([f(bo)],xs.prototype,"colors",2);vi([f()],xs.prototype,"transition",2);vi([f(qE)],xs.prototype,"animationTriggers",2);vi([f(rt)],xs.prototype,"animator",2);vi([f()],xs.prototype,"interactable",1);var XE=Object.defineProperty,Gu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XE(e,t,n),n};const Ds=x("debuginputfield"),rh=class W extends k{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Ds&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Ds&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),pe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(Ds&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",Ds&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,Ds&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(Ds&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(Ds&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(Ds&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=Gm(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Gu([f(Pt)],rh.prototype,"textComponent");Gu([f(Pt)],rh.prototype,"placeholder");Gu([f(oe)],rh.prototype,"onValueChanged");Gu([f(oe)],rh.prototype,"onEndEdit");let ry=rh;var QE=Object.defineProperty,Nx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QE(e,t,n),n};class ah extends k{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new q.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new q.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=qd(this.gameObject).clone();yc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}Nx([f()],ah.prototype,"id");Nx([f()],ah.prototype,"keepAspect");/* @license
1417
+ C) Set "joinRandomRoom" to true`),!1):(ep&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(Jf,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=fc(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),nm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Ql(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Ql(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=pt("group"),this._roomButtonIconLeave=pt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Q.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Q.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Q.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Se("View only URL copied to clipboard")):he("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(pt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}_o([f()],fn.prototype,"roomName",2);_o([f()],fn.prototype,"urlParameterName",2);_o([f()],fn.prototype,"joinRandomRoom",2);_o([f()],fn.prototype,"requireRoomParameter",2);_o([f()],fn.prototype,"autoRejoin",2);_o([f()],fn.prototype,"createJoinButton",2);_o([f()],fn.prototype,"createViewOnlyButton",2);_o([f()],fn.prototype,"roomPrefix",1);function DE(){const s=x("testwindowcount")||0;s&&s>0&&IE(s)}function IE(s){if(x("testwindow"))return null;const e=new URL(window.location.href);lp(e.searchParams,TP,1),lp(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class ty extends k{awake(){DE()}}class iy extends k{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(tc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new jE(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new se.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=yv(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class jE{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var BE=Object.defineProperty,Uu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BE(e,t,n),n};const FE=x("debugsignals");class zu{guid}Uu([f()],zu.prototype,"guid");class sh{signal;reaction}Uu([f(zu)],sh.prototype,"signal");Uu([f(oe)],sh.prototype,"reaction");const Ux=class Kn extends k{static receivers={};static invoke(e){if(Kn.receivers[e]){const t=Kn.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){FE&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Kn.receivers[e.signal.guid]||(Kn.receivers[e.signal.guid]=[]),Kn.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Kn.receivers[e.signal.guid]){const t=Kn.receivers[e.signal.guid].indexOf(this);t>=0&&Kn.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Uu([f(sh)],Ux.prototype,"events");let oh=Ux;var si=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(si||{}),bn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(bn||{}),ny=(s=>(s.Signal="SignalEmitter",s))(ny||{});const Rn=x("debugtimeline");class $a{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class UE{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";Rn&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Rn&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Rn)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class cc extends $a{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&b_(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const o=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(o){const r=o[o.length-2],a=r+".position",l=r+".quaternion";for(const h of t.tracks)!i&&h.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,h)):!n&&h.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,h))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),h=a.name.substring(0,l),d=h.substring(h.lastIndexOf(".")+1),u=r.getObjectByName(d);if(u)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";Rn&&console.warn("Create quaternion track",d,u);const m=new c.QuaternionKeyframeTrack(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=h+".position";Rn&&console.warn("Create position track",d,u);const m=new c.VectorKeyframeTrack(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,Rn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new UE(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,rt)??null,this._animator&&b_(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,y=a<this.clips.length-1?this.models[a+1]:null;let b=u,g=!1;if(!b&&!n&&l.end<e&&m!==bn.None?(!y||y.start>e)&&(b=!0,n=!0):a==0&&!b&&!o&&l.start>e&&p!==bn.None&&(!y||y.start<e)&&(b=!0,g=!0,o=!0),b){let v=this.weight;v*=this.evaluateWeight(e,a,this.models,b),v*=this.director.weight;let _=u;if(g)switch(p){case bn.Hold:break;case bn.Loop:e+=l.start,_=!0;break;default:e+=l.start,_=!0;break}let w=this.getClipTime(e,l),R=0;const O=d.duration;if(g&&p===bn.Hold&&(w=0),_){if(d.loop)for(R+=Math.floor(w/(O+1e-6));w>O;)w-=O}else if(!u&&n)switch(m){case bn.Hold:w=this.getClipTime(l.end,l);break;case bn.Loop:w%=O;break;case bn.PingPong:const B=Math.floor(w/O)%2!==0;w%=O,B&&(w=O-w);break}l.reversed===!0?h.time=h.getClip().duration-w:h.time=w,h.timeScale=0;const M=Math.max(0,v);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const E=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,B=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-v),t+=1;const L=this._summedPos.set(0,0,0),V=this._tempPos.set(0,0,0),$=this._summedRot.identity(),T=this._tempRot.identity(),U=d.rotation;U&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(U,v));const N=this._actionOffsets[a];if(N.hasOffsets)for(let K=0;K<R;K++)N.rootPositionOffset?V.copy(N.rootPositionOffset):V.set(0,0,0),V.applyQuaternion($),this._clipRotQuat&&V.applyQuaternion(this._clipRotQuat),N.rootQuaternionOffset&&(T.copy(N.rootQuaternionOffset),$.multiply(T)),L.add(V);this._clipRotQuat&&B.multiply(this._clipRotQuat),B.multiply($),d.position&&L.add(d.position),E.add(L)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(Rn||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const zE=x("mutetimeline");class rs extends $a{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return no(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(zE||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),pi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,Rn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){rs._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(rs._audioBuffers.get(i)){const o=rs._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}Rn&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return rs._audioBuffers.set(i,n),n}}class Nu extends $a{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class hc extends $a{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(Rn&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)oh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class Vu extends $a{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=S.getComponent(n.sourceObject,or);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var NE=Object.defineProperty,zx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NE(e,t,n),n};const qn=x("debugtimeline"),sy=class Kp extends k{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(qn||Ii())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){qn&&console.log(this,this.playableAsset),this.rebuildGraph(),!this.isValid()&&(qn||A())&&(qn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!pi.userInteractionRegistered&&this.waitForAudio;)await In(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),pe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_allTracks=[this._animationTracks,this._audioTracks,this._signalTracks,this._markerTracks,this._controlTracks,this._customTracks];invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case si.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,qn&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}for(const n of this._allTracks)for(const o of n)this._isStopping&&o instanceof cc||o.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=pc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(qn&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),Kp.createTrackFunctions[t.type])continue;t.type!==si.Audio&&t.type!==si.Control&&t.type!==si.Marker&&t.type!==si.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===si.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(qn&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(ss,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=Kp.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===si.Animation){if(!t.clips||t.clips.length<=0){qn&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,rt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new cc;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(b=>b.name===p)),qn&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof rt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const y=l.mixer.clipAction(m);l.actions.push(y),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===si.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new rs;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof pi),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(ss)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===si.Marker){if(t.markers){const o=new hc;o.director=this,o.track=t;const r=new Nu;r.director=this,r.track=t;for(const a of t.markers)switch(a.type){case ny.Signal:o.models.push(a),o.didTrigger.push(!1);break;default:r.models.push(a);break}if(o!==null&&o.models.length>0){const a=S.getComponent(this.gameObject,oh);a&&(o.receivers.push(a),this._signalTracks.push(o))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===si.Signal){const o=new hc;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===si.Control){const o=new Vu;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};zx([f()],sy.prototype,"playOnAwake");zx([f()],sy.prototype,"extrapolationMode");let or=sy;var VE=Object.defineProperty,$u=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VE(e,t,n),n};class Rr extends k{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!vc)&&this.context.mainCamera&&(this._control||(this._control=new q.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,de)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(on);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(on);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}$u([f()],Rr.prototype,"isGizmo");$u([f()],Rr.prototype,"translationSnap");$u([f()],Rr.prototype,"rotationSnapAngle");$u([f()],Rr.prototype,"scaleSnap");var $E=Object.defineProperty,WE=Object.getOwnPropertyDescriptor,Wu=(s,e,t,i)=>{for(var n=i>1?void 0:i?WE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&$E(e,t,n),n};class oy{texture=null;rect}Wu([f(c.Texture)],oy.prototype,"texture",2);let Wa=class extends Nc{set image(e){this.sprite||(this.sprite=new oy),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Wu([f(oy)],Wa.prototype,"sprite",1);Wu([f()],Wa.prototype,"pixelsPerUnitMultiplier",2);class Hu extends Nc{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Wu([f(c.Texture)],Hu.prototype,"mainTexture",1);var HE=Object.defineProperty,GE=Object.getOwnPropertyDescriptor,vi=(s,e,t,i)=>{for(var n=i>1?void 0:i?GE(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&HE(e,t,n),n};const Oo=x("debugbutton");class bo{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}vi([f()],bo.prototype,"colorMultiplier",2);vi([f(Z)],bo.prototype,"disabledColor",2);vi([f()],bo.prototype,"fadeDuration",2);vi([f(Z)],bo.prototype,"highlightedColor",2);vi([f(Z)],bo.prototype,"normalColor",2);vi([f(Z)],bo.prototype,"pressedColor",2);vi([f(Z)],bo.prototype,"selectedColor",2);class qE{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class xs extends k{click(){this.onClick?.invoke()}onClick=new oe;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),Oo&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),Oo&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){Oo&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){Oo&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Kd.Mouse)&&(Oo&&(console.warn("Button Click",this.onClick),Se("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),Oo))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),I.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),Oo&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(_a)||this.gameObject.addComponent(hu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,Wa),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}vi([f(oe)],xs.prototype,"onClick",2);vi([f(bo)],xs.prototype,"colors",2);vi([f()],xs.prototype,"transition",2);vi([f(qE)],xs.prototype,"animationTriggers",2);vi([f(rt)],xs.prototype,"animator",2);vi([f()],xs.prototype,"interactable",1);var XE=Object.defineProperty,Gu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&XE(e,t,n),n};const Ds=x("debuginputfield"),rh=class W extends k{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Ds&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Ds&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),pe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(Ds&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",Ds&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,Ds&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(Ds&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(Ds&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(Ds&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=Gm(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Gu([f(Pt)],rh.prototype,"textComponent");Gu([f(Pt)],rh.prototype,"placeholder");Gu([f(oe)],rh.prototype,"onValueChanged");Gu([f(oe)],rh.prototype,"onEndEdit");let ry=rh;var QE=Object.defineProperty,Nx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QE(e,t,n),n};class ah extends k{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new q.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new q.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=qd(this.gameObject).clone();yc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}Nx([f()],ah.prototype,"id");Nx([f()],ah.prototype,"keepAspect");/* @license
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  * Copyright 2021 Google LLC. All Rights Reserved.
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  * Licensed under the Apache License, Version 2.0 (the 'License');
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  * you may not use this file except in compliance with the License.
@@ -1427,15 +1427,15 @@ C) Set "joinRandomRoom" to true`),!1):(ep&&console.log("Join "+this.roomName),th
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  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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  * See the License for the specific language governing permissions and
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  * limitations under the License.
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- */const YE={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},KE={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class qu extends c.Scene{constructor(e){super(),this.position.y=-3.5;const t=new c.BoxGeometry;t.deleteAttribute("uv");const i=new c.MeshStandardMaterial({metalness:0,side:c.BackSide}),n=new c.MeshStandardMaterial({metalness:0}),o=e=="legacy"?YE:KE,r=new c.PointLight(16777215,o.topLight.intensity,28,2);r.position.set(...o.topLight.position),this.add(r);const a=new c.Mesh(t,i);a.position.set(...o.room.position),a.scale.set(...o.room.scale),this.add(a);for(const l of o.boxes){const h=new c.Mesh(t,n);h.position.set(...l.position),h.rotation.set(0,l.rotation,0),h.scale.set(...l.scale),this.add(h)}for(const l of o.lights){const h=new c.Mesh(t,this.createAreaLightMaterial(l.intensity));h.position.set(...l.position),h.scale.set(...l.scale),this.add(h)}}createAreaLightMaterial(e){const t=new c.MeshBasicMaterial;return t.color.setScalar(e),t}}var ZE=Object.defineProperty,Xu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZE(e,t,n),n};const lh=class Vx extends k{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&console.warn(`[LookAt] No target set on ${this.name}, using main camera as target.`)),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),gc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(Vx.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=ze.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new c.Matrix4().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new c.Matrix4().makeRotationZ(-Math.PI/2*a)))}const o=new gt("lookat "+this.name,wt.sceneStartTrigger(),le.lookAtCameraAction(n,void 0,this.invertForward?Ai.back:Ai.forward,this.keepUpDirection?Ai.up:Ai.zero));e.addBehavior(o)}}};Xu([f(c.Object3D)],lh.prototype,"target");Xu([f()],lh.prototype,"invertForward");Xu([f()],lh.prototype,"keepUpDirection");Xu([f()],lh.prototype,"copyTargetRotation");let ay=lh;var JE=Object.defineProperty,ly=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JE(e,t,n),n};class Ha extends k{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),A()&&Se("Open URL: "+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}ly([f()],Ha.prototype,"url");ly([f()],Ha.prototype,"mode");ly([f()],Ha.prototype,"clickable");ru(s=>{const e=s.domElement.getAttribute("clickthrough");if(t(e)){const i=s.scene.addComponent(Qu);om(s.domElement,"clickthrough",()=>{const n=s.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class Qu extends k{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{if(e.pointerId>0)return;e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all"};onTouchEnd=e=>{setTimeout(()=>{this.context.domElement.style.pointerEvents="all"},100)}}var eR=Object.defineProperty,$x=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eR(e,t,n),n};class ch extends k{damping=0;keepDistance=!0;awake(){this._distance=-1}_distance=-1;updateDistance(){this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}update(){this.updateDistance();const e=this.context.input.mousePositionRC,t=this.context.mainCamera,i=t.worldPosition,n=F(e.x,e.y,1).unproject(t);n.sub(i).normalize();const o=n.multiplyScalar(this._distance).add(i);if(this.damping>0){const r=this.gameObject.worldPosition;r.lerp(o,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=r}else this.gameObject.worldPosition=o}}$x([f()],ch.prototype,"damping");$x([f()],ch.prototype,"keepDistance");var tR=Object.defineProperty,iR=Object.getOwnPropertyDescriptor,Ga=(s,e,t,i)=>{for(var n=i>1?void 0:i?iR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&tR(e,t,n),n};exports.HoverAnimation=class extends k{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=Zs.emptyClip()),this.hovered||(this.hovered=Zs.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(St),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};Ga([f()],exports.HoverAnimation.prototype,"type",2);Ga([f()],exports.HoverAnimation.prototype,"duration",2);Ga([f()],exports.HoverAnimation.prototype,"scaleFactor",2);Ga([f(c.AnimationClip)],exports.HoverAnimation.prototype,"hovered",2);Ga([f(c.AnimationClip)],exports.HoverAnimation.prototype,"idle",2);exports.HoverAnimation=Ga([Lm],exports.HoverAnimation);var nR=Object.defineProperty,qa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nR(e,t,n),n};const Hh=x("debugscroll");class ws extends k{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new oe;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_scrollStart=0;_scrollEnd=0;_scrollValue=0;_scrollContainerHeight=0;onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0?(this._current_value=D.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value);{this._appliedValue=this._current_value;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),Hh&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} — ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}}}_lastSelectorValue=null;_lastSelectorElement=null;_rangeStartValue=0;_rangeEndValue=0;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._scrollStart=e.top+window.scrollY,this._scrollEnd=e.height-window.innerHeight,this._scrollValue=-e.top,this._target_value=-e.top/(e.height-window.innerHeight),this._rangeStartValue=e.top+window.scrollY,this._rangeEndValue=this._rangeStartValue+e.height-window.innerHeight,this._scrollContainerHeight=e.height;break}}else this._scrollStart=0,this._scrollEnd=window.document.body.scrollHeight-window.innerHeight,this._scrollValue=window.scrollY,this._target_value=this._scrollValue/(this._scrollEnd||1),this._rangeStartValue=0,this._rangeEndValue=document.body.scrollHeight,this._scrollContainerHeight=window.innerHeight;break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof or)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof rt)e.setFloat("scroll",t);else if(e instanceof St)e.time=t*e.duration;else if(e instanceof pi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof un)e.position01=t;else if(e instanceof ei)e.intensity=t;else if(e instanceof c.Object3D){e["needle:scrollbounds"]===void 0&&(e["needle:scrollbounds"]=Ft(e)||null);const i=e["needle:scrollbounds"];i&&(e.position.y=-i.min.y-t*(i.max.y-i.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;Ur.length=0;let n=0;for(const h of e.foreachMarker("ScrollMarker")){const d=n++;if(h.element===void 0||h.needsUpdate===!0||h.element&&!h.element?.parentNode){h.needsUpdate=!1;try{if(h.element=Wx(d,h.name),Hh&&console.debug(`ScrollMarker #${d} "${h.name}" (${h.time.toFixed(2)}) found`,h.element),h.element)h.timeline=new ViewTimeline({subject:h.element,axis:"block"});else{h.timeline=void 0,(Hh||A())&&console.warn(`No HTML element found for ScrollMarker: ${h.name} (index ${d})`);continue}}catch(u){h.element=null,console.error("ScrollMarker selector is not valid: "+h.name+`
1431
- `,u)}}h.element&&(Ur.push(h),h.element.offsetTop,h.element.offsetHeight)}this._scrollValue+this._scrollContainerHeight,gn.length=0;let r=0;const a=1/60;let l=0;for(let h=0;h<Ur.length;h++){const d=Ur[h];if(!d.element)continue;const u=Ur[h+1],p=u?u.time-a:i;l+=1;const m=d.timeline;if(m){const y=sR(m),_=1-Math.abs(y-.5)*2,g=d.name||`marker${h}`;if(y>0&&y<=1){const v=d.time+(p-d.time)*y;gn.push({name:g,time:v,weight:_}),r+=_}else h===0&&y<=0?(gn.push({name:g,time:0,weight:1}),r+=1):h===Ur.length-1&&y>=1&&(gn.push({name:g,time:i,weight:1}),r+=1)}}if(gn.length<=0&&l<=0)e.time=t*i;else if(gn.length>0){let h=gn[0].time;if(gn.length>1)for(const d of gn){const u=d.weight/Math.max(1e-5,r),p=Math.abs(d.time-h);h+=p*u}this.damping<=0?e.time=h:e.time=D.lerp(e.time,h,this.context.time.deltaTime/this.damping),Hh&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${h.toFixed(3)}`,gn.map(d=>`[${d.name} ${(d.weight*100).toFixed(0)}%]`).join(", "))}}}qa([f([k,c.Object3D])],ws.prototype,"target");qa([f()],ws.prototype,"damping");qa([f()],ws.prototype,"invert");qa([f()],ws.prototype,"htmlSelector");qa([f()],ws.prototype,"mode");qa([f(oe)],ws.prototype,"changed");const gn=[],Ur=[],tp=new Map,rb=new Map;let ip=!0;function Wx(s,e,t=0){if(!ip){if(e?.length){const o=rb.get(e)||null;if(o)return o}const n=tp.get(s)||null;return n?.getAttribute("data-timeline-marker"),n}return ip=!1,tp.clear(),document.querySelectorAll("[data-timeline-marker]").forEach((n,o)=>{tp.set(o,n);const r=n.getAttribute("data-timeline-marker");r?.length&&rb.set(r,n)}),ip=!1,Wx(s,e)}function sR(s){if(!s.source)return 0;const e=s.currentTime,t=s.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var Hx=Object.defineProperty,oR=Object.getOwnPropertyDescriptor,rR=(s,e,t)=>e in s?Hx(s,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):s[e]=t,cy=(s,e,t,i)=>{for(var n=i>1?void 0:i?oR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Hx(e,t,n),n},hy=(s,e,t)=>rR(s,typeof e!="symbol"?e+"":e,t);const Mo=x("debugviewbox"),aR=new Z(.5,.5,.5,.5);exports.ViewBox=class extends k{referenceFieldOfView=-1;debug=!1;onEnable(){(Mo||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),exports.ViewBox.instances.push(this),this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(Mo||this.debug)&&console.debug("[ViewBox] Disabled");const e=exports.ViewBox.instances.indexOf(this);e!==-1&&exports.ViewBox.instances.splice(e,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const e=this.context.pre_render_callbacks.indexOf(this.internalUpdate);e!==-1&&this.context.pre_render_callbacks.splice(e,1)}internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(!(exports.ViewBox.instances[exports.ViewBox.instances.length-1]===this)){(Mo||this.debug)&&I.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,aR);return}(Mo||this.debug)&&I.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const t=this.context.mainCamera;if(!t||!(t instanceof c.PerspectiveCamera))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=t.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(Mo||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}const i=this.context.domWidth,n=this.context.domHeight;let o=i,r=n,a=1,l=1;const h=this.context.focusRectSize;h&&(o=h.width,r=h.height,a=i/o,l=n/r),exports.ViewBox._tempProjectionMatrix.copy(t.projectionMatrix),exports.ViewBox._tempProjectionMatrixInverse.copy(t.projectionMatrixInverse);const d=t.view,u=t.zoom,p=t.aspect,m=t.fov;t.view=null,t.zoom=1,t.fov=this.referenceFieldOfView,t.updateProjectionMatrix();const y=this.gameObject.worldPosition,_=this.gameObject.worldScale,g=t.worldPosition,v=g.distanceTo(y),b=Math.max(_.x,_.y,_.z),w=F(g).sub(y);if(v<b){(this.debug||Mo)&&console.warn("[ViewBox] Moving camera out of bounds",v,"<",b);const U=F(w);U.y*=1e-8,U.normalize();const N=b-v,K=g.add(U.multiplyScalar(N));t.worldPosition=K.lerp(g,1-this.context.time.deltaTime)}const R=F(y);t.worldToLocal(R),t.lookAt(y),t.updateMatrixWorld();const O=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(O/2)*v,E=M*t.aspect,B=this.projectBoxIntoCamera(t,1),L=B.maxX-B.minX,V=B.maxY-B.minY,$=this.fit(L*t.aspect,V,E/a,M/l),T=F(y);T.project(t),this.context.focusRectSettings.offsetX=T.x,this.context.focusRectSettings.offsetY=T.y,this.context.focusRectSettings.zoom=$/(M*.5),this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),t.view=d,t.zoom=u,t.aspect=p,t.fov=m,t.projectionMatrix.copy(exports.ViewBox._tempProjectionMatrix),t.projectionMatrixInverse.copy(exports.ViewBox._tempProjectionMatrixInverse)};fit(e,t,i,n){const o=i/e,r=n/t;return Math.min(o,r)}projectBoxIntoCamera(e,t){const i=.5*t,n=[F(-i,-i,-i),F(i,-i,-i),F(-i,i,-i),F(i,i,-i),F(-i,-i,i),F(i,-i,i),F(-i,i,i),F(i,i,i)];let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,a=Number.POSITIVE_INFINITY,l=Number.NEGATIVE_INFINITY;for(let h=0;h<n.length;h++){const d=n[h];d.applyMatrix4(this.gameObject.matrixWorld),d.project(e),d.x<o&&(o=d.x),d.x>r&&(r=d.x),d.y<a&&(a=d.y),d.y>l&&(l=d.y)}return Mo&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(o*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-l*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(r-o)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(l-a)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:o,maxX:r,minY:a,maxY:l}}_projectedBoxElement=null};hy(exports.ViewBox,"instances",[]);hy(exports.ViewBox,"_tempProjectionMatrix",new c.Matrix4);hy(exports.ViewBox,"_tempProjectionMatrixInverse",new c.Matrix4);cy([f()],exports.ViewBox.prototype,"referenceFieldOfView",2);cy([f()],exports.ViewBox.prototype,"debug",2);exports.ViewBox=cy([Lm],exports.ViewBox);var lR=Object.defineProperty,Xa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lR(e,t,n),n};class Ss extends k{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new c.Vector3;_startRotation=new c.Quaternion;_startScale=new c.Vector3;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Xa([f()],Ss.prototype,"side");Xa([f()],Ss.prototype,"controller");Xa([f()],Ss.prototype,"hands");Xa([f()],Ss.prototype,"controlVisibility");Xa([f()],Ss.prototype,"useGripSpace");Xa([f()],Ss.prototype,"resetTransformAfterXRSession");function Gx(s,e){const t=s.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(o=>o==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1430
+ */const YE={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},KE={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class qu extends c.Scene{constructor(e){super(),this.position.y=-3.5;const t=new c.BoxGeometry;t.deleteAttribute("uv");const i=new c.MeshStandardMaterial({metalness:0,side:c.BackSide}),n=new c.MeshStandardMaterial({metalness:0}),o=e=="legacy"?YE:KE,r=new c.PointLight(16777215,o.topLight.intensity,28,2);r.position.set(...o.topLight.position),this.add(r);const a=new c.Mesh(t,i);a.position.set(...o.room.position),a.scale.set(...o.room.scale),this.add(a);for(const l of o.boxes){const h=new c.Mesh(t,n);h.position.set(...l.position),h.rotation.set(0,l.rotation,0),h.scale.set(...l.scale),this.add(h)}for(const l of o.lights){const h=new c.Mesh(t,this.createAreaLightMaterial(l.intensity));h.position.set(...l.position),h.scale.set(...l.scale),this.add(h)}}createAreaLightMaterial(e){const t=new c.MeshBasicMaterial;return t.color.setScalar(e),t}}var ZE=Object.defineProperty,Xu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ZE(e,t,n),n};const lh=class Vx extends k{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&console.warn(`[LookAt] No target set on ${this.name}, using main camera as target.`)),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),gc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(Vx.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=ze.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new c.Matrix4().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new c.Matrix4().makeRotationZ(-Math.PI/2*a)))}const o=new gt("lookat "+this.name,wt.sceneStartTrigger(),le.lookAtCameraAction(n,void 0,this.invertForward?Ai.back:Ai.forward,this.keepUpDirection?Ai.up:Ai.zero));e.addBehavior(o)}}};Xu([f(c.Object3D)],lh.prototype,"target");Xu([f()],lh.prototype,"invertForward");Xu([f()],lh.prototype,"keepUpDirection");Xu([f()],lh.prototype,"copyTargetRotation");let ay=lh;var JE=Object.defineProperty,ly=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JE(e,t,n),n};class Ha extends k{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),A()&&Se("Open URL: "+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}ly([f()],Ha.prototype,"url");ly([f()],Ha.prototype,"mode");ly([f()],Ha.prototype,"clickable");ru(s=>{const e=s.domElement.getAttribute("clickthrough");if(t(e)){const i=s.scene.addComponent(Qu);om(s.domElement,"clickthrough",()=>{const n=s.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class Qu extends k{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{if(e.pointerId>0)return;e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all"};onTouchEnd=e=>{setTimeout(()=>{this.context.domElement.style.pointerEvents="all"},100)}}var eR=Object.defineProperty,$x=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eR(e,t,n),n};class ch extends k{damping=0;keepDistance=!0;awake(){this._distance=-1}_distance=-1;updateDistance(){this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}update(){this.updateDistance();const e=this.context.input.mousePositionRC,t=this.context.mainCamera,i=t.worldPosition,n=F(e.x,e.y,1).unproject(t);n.sub(i).normalize();const o=n.multiplyScalar(this._distance).add(i);if(this.damping>0){const r=this.gameObject.worldPosition;r.lerp(o,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=r}else this.gameObject.worldPosition=o}}$x([f()],ch.prototype,"damping");$x([f()],ch.prototype,"keepDistance");var tR=Object.defineProperty,iR=Object.getOwnPropertyDescriptor,Ga=(s,e,t,i)=>{for(var n=i>1?void 0:i?iR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&tR(e,t,n),n};exports.HoverAnimation=class extends k{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=Zs.emptyClip()),(!this.hovered||!(this.hovered instanceof c.AnimationClip))&&(this.hovered=Zs.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(St),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};Ga([f()],exports.HoverAnimation.prototype,"type",2);Ga([f()],exports.HoverAnimation.prototype,"duration",2);Ga([f()],exports.HoverAnimation.prototype,"scaleFactor",2);Ga([f(c.AnimationClip)],exports.HoverAnimation.prototype,"hovered",2);Ga([f(c.AnimationClip)],exports.HoverAnimation.prototype,"idle",2);exports.HoverAnimation=Ga([Lm],exports.HoverAnimation);var nR=Object.defineProperty,qa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nR(e,t,n),n};const Hh=x("debugscroll");class ws extends k{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new oe;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_scrollStart=0;_scrollEnd=0;_scrollValue=0;_scrollContainerHeight=0;onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0?(this._current_value=D.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value);{this._appliedValue=this._current_value;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),Hh&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} — ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}}}_lastSelectorValue=null;_lastSelectorElement=null;_rangeStartValue=0;_rangeEndValue=0;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._scrollStart=e.top+window.scrollY,this._scrollEnd=e.height-window.innerHeight,this._scrollValue=-e.top,this._target_value=-e.top/(e.height-window.innerHeight),this._rangeStartValue=e.top+window.scrollY,this._rangeEndValue=this._rangeStartValue+e.height-window.innerHeight,this._scrollContainerHeight=e.height;break}}else this._scrollStart=0,this._scrollEnd=window.document.body.scrollHeight-window.innerHeight,this._scrollValue=window.scrollY,this._target_value=this._scrollValue/(this._scrollEnd||1),this._rangeStartValue=0,this._rangeEndValue=document.body.scrollHeight,this._scrollContainerHeight=window.innerHeight;break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof or)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof rt)e.setFloat("scroll",t);else if(e instanceof St)e.time=t*e.duration;else if(e instanceof pi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof un)e.position01=t;else if(e instanceof ei)e.intensity=t;else if(e instanceof c.Object3D){e["needle:scrollbounds"]===void 0&&(e["needle:scrollbounds"]=Ft(e)||null);const i=e["needle:scrollbounds"];i&&(e.position.y=-i.min.y-t*(i.max.y-i.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;Ur.length=0;let n=0;for(const h of e.foreachMarker("ScrollMarker")){const d=n++;if(h.element===void 0||h.needsUpdate===!0||h.element&&!h.element?.parentNode){h.needsUpdate=!1;try{if(h.element=Wx(d,h.name),Hh&&console.debug(`ScrollMarker #${d} "${h.name}" (${h.time.toFixed(2)}) found`,h.element),h.element)h.timeline=new ViewTimeline({subject:h.element,axis:"block"});else{h.timeline=void 0,(Hh||A())&&console.warn(`No HTML element found for ScrollMarker: ${h.name} (index ${d})`);continue}}catch(u){h.element=null,console.error("ScrollMarker selector is not valid: "+h.name+`
1431
+ `,u)}}h.element&&(Ur.push(h),h.element.offsetTop,h.element.offsetHeight)}this._scrollValue+this._scrollContainerHeight,gn.length=0;let r=0;const a=1/60;let l=0;for(let h=0;h<Ur.length;h++){const d=Ur[h];if(!d.element)continue;const u=Ur[h+1],p=u?u.time-a:i;l+=1;const m=d.timeline;if(m){const y=sR(m),b=1-Math.abs(y-.5)*2,g=d.name||`marker${h}`;if(y>0&&y<=1){const v=d.time+(p-d.time)*y;gn.push({name:g,time:v,weight:b}),r+=b}else h===0&&y<=0?(gn.push({name:g,time:0,weight:1}),r+=1):h===Ur.length-1&&y>=1&&(gn.push({name:g,time:i,weight:1}),r+=1)}}if(gn.length<=0&&l<=0)e.time=t*i;else if(gn.length>0){let h=gn[0].time;if(gn.length>1)for(const d of gn){const u=d.weight/Math.max(1e-5,r),p=Math.abs(d.time-h);h+=p*u}this.damping<=0?e.time=h:e.time=D.lerp(e.time,h,this.context.time.deltaTime/this.damping),Hh&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${h.toFixed(3)}`,gn.map(d=>`[${d.name} ${(d.weight*100).toFixed(0)}%]`).join(", "))}}}qa([f([k,c.Object3D])],ws.prototype,"target");qa([f()],ws.prototype,"damping");qa([f()],ws.prototype,"invert");qa([f()],ws.prototype,"htmlSelector");qa([f()],ws.prototype,"mode");qa([f(oe)],ws.prototype,"changed");const gn=[],Ur=[],tp=new Map,rb=new Map;let ip=!0;function Wx(s,e,t=0){if(!ip){if(e?.length){const o=rb.get(e)||null;if(o)return o}const n=tp.get(s)||null;return n?.getAttribute("data-timeline-marker"),n}return ip=!1,tp.clear(),document.querySelectorAll("[data-timeline-marker]").forEach((n,o)=>{tp.set(o,n);const r=n.getAttribute("data-timeline-marker");r?.length&&rb.set(r,n)}),ip=!1,Wx(s,e)}function sR(s){if(!s.source)return 0;const e=s.currentTime,t=s.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var Hx=Object.defineProperty,oR=Object.getOwnPropertyDescriptor,rR=(s,e,t)=>e in s?Hx(s,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):s[e]=t,cy=(s,e,t,i)=>{for(var n=i>1?void 0:i?oR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&Hx(e,t,n),n},hy=(s,e,t)=>rR(s,typeof e!="symbol"?e+"":e,t);const Mo=x("debugviewbox"),aR=new Z(.5,.5,.5,.5);exports.ViewBox=class extends k{referenceFieldOfView=-1;debug=!1;onEnable(){(Mo||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),exports.ViewBox.instances.push(this),this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(Mo||this.debug)&&console.debug("[ViewBox] Disabled");const e=exports.ViewBox.instances.indexOf(this);e!==-1&&exports.ViewBox.instances.splice(e,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const e=this.context.pre_render_callbacks.indexOf(this.internalUpdate);e!==-1&&this.context.pre_render_callbacks.splice(e,1)}internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(!(exports.ViewBox.instances[exports.ViewBox.instances.length-1]===this)){(Mo||this.debug)&&I.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,aR);return}(Mo||this.debug)&&I.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const t=this.context.mainCamera;if(!t||!(t instanceof c.PerspectiveCamera))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=t.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(Mo||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}const i=this.context.domWidth,n=this.context.domHeight;let o=i,r=n,a=1,l=1;const h=this.context.focusRectSize;h&&(o=h.width,r=h.height,a=i/o,l=n/r),exports.ViewBox._tempProjectionMatrix.copy(t.projectionMatrix),exports.ViewBox._tempProjectionMatrixInverse.copy(t.projectionMatrixInverse);const d=t.view,u=t.zoom,p=t.aspect,m=t.fov;t.view=null,t.zoom=1,t.fov=this.referenceFieldOfView,t.updateProjectionMatrix();const y=this.gameObject.worldPosition,b=this.gameObject.worldScale,g=t.worldPosition,v=g.distanceTo(y),_=Math.max(b.x,b.y,b.z),w=F(g).sub(y);if(v<_){(this.debug||Mo)&&console.warn("[ViewBox] Moving camera out of bounds",v,"<",_);const U=F(w);U.y*=1e-8,U.normalize();const N=_-v,K=g.add(U.multiplyScalar(N));t.worldPosition=K.lerp(g,1-this.context.time.deltaTime)}const R=F(y);t.worldToLocal(R),t.lookAt(y),t.updateMatrixWorld();const O=this.referenceFieldOfView*Math.PI/180,M=2*Math.tan(O/2)*v,E=M*t.aspect,B=this.projectBoxIntoCamera(t,1),L=B.maxX-B.minX,V=B.maxY-B.minY,$=this.fit(L*t.aspect,V,E/a,M/l),T=F(y);T.project(t),this.context.focusRectSettings.offsetX=T.x,this.context.focusRectSettings.offsetY=T.y,this.context.focusRectSettings.zoom=$/(M*.5),this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),t.view=d,t.zoom=u,t.aspect=p,t.fov=m,t.projectionMatrix.copy(exports.ViewBox._tempProjectionMatrix),t.projectionMatrixInverse.copy(exports.ViewBox._tempProjectionMatrixInverse)};fit(e,t,i,n){const o=i/e,r=n/t;return Math.min(o,r)}projectBoxIntoCamera(e,t){const i=.5*t,n=[F(-i,-i,-i),F(i,-i,-i),F(-i,i,-i),F(i,i,-i),F(-i,-i,i),F(i,-i,i),F(-i,i,i),F(i,i,i)];let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,a=Number.POSITIVE_INFINITY,l=Number.NEGATIVE_INFINITY;for(let h=0;h<n.length;h++){const d=n[h];d.applyMatrix4(this.gameObject.matrixWorld),d.project(e),d.x<o&&(o=d.x),d.x>r&&(r=d.x),d.y<a&&(a=d.y),d.y>l&&(l=d.y)}return Mo&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(o*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-l*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(r-o)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(l-a)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:o,maxX:r,minY:a,maxY:l}}_projectedBoxElement=null};hy(exports.ViewBox,"instances",[]);hy(exports.ViewBox,"_tempProjectionMatrix",new c.Matrix4);hy(exports.ViewBox,"_tempProjectionMatrixInverse",new c.Matrix4);cy([f()],exports.ViewBox.prototype,"referenceFieldOfView",2);cy([f()],exports.ViewBox.prototype,"debug",2);exports.ViewBox=cy([Lm],exports.ViewBox);var lR=Object.defineProperty,Xa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lR(e,t,n),n};class Ss extends k{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new c.Vector3;_startRotation=new c.Quaternion;_startScale=new c.Vector3;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Xa([f()],Ss.prototype,"side");Xa([f()],Ss.prototype,"controller");Xa([f()],Ss.prototype,"hands");Xa([f()],Ss.prototype,"controlVisibility");Xa([f()],Ss.prototype,"useGripSpace");Xa([f()],Ss.prototype,"resetTransformAfterXRSession");function Gx(s,e){const t=s.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(o=>o==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1432
1432
 
1433
1433
  Example to request camera-access in global scope:
1434
1434
  NeedleXRSession.onSessionRequestStart(evt => {
1435
1435
  evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1436
1436
  evt.init.optionalFeatures.push('camera-access');
1437
1437
  });
1438
- `),A()&&_c("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(s.xr.getReferenceSpace());if(n)for(const o of n.views)if("camera"in o&&o.camera){let r=s.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,s.getContext())),r){let a=null;if("getCameraImage"in r){cR(s,e);const l=s.properties.get(e);if(l)return a=r.getCameraImage(o.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(o.camera,s.xr)}else console.error("NO CAMERA IN VIEW");else console.error(s.xr.getReferenceSpace(),t);return!1}const ab=new WeakMap;function cR(s,e){const t=ab.get(e)||new WeakSet;if(t.has(s))return;t.add(s),ab.set(e,t),console.debug("Initialize texture for camera feed");const i=new c.MeshBasicMaterial,n=new c.PlaneGeometry,o=new c.Scene;o.add(new c.Mesh(n,i));const r=new c.PerspectiveCamera;i.map=e,s.render(o,r)}function hR(s,e,t,i="image/webp",n){return dy({context:s,width:e,height:t,mimeType:i,camera:n})}function dy(s){s||(s={});const{transparent:e=!1}=s;let{mimeType:t,context:i,width:n,height:o,camera:r}=s;if(!i&&(i=ae.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=pe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(E=>{ds(B=>{const L=dy(s);E(L)},pe.EarlyUpdate,{once:!0})});const h=a.domElement,d=h.width,u=h.height;n||(n=d),o||(o=u);const p=n,m=o;let y=window.devicePixelRatio||1,_=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?_=1:_=i.devicePixelRatio/window.devicePixelRatio,y*=_,n/=y,o/=y,n=Math.floor(n),o=Math.floor(o),a.xr.isPresenting&&a.xr.getFrame();const g=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${o}px`;const v=a.getRenderTarget(),b=a.getClearColor(new c.Color),w=a.getClearAlpha(),R=i.scene.background,O="aspect"in r?r.aspect:null;try{const M=s.render_events!==!1,E=new Array;M&&(Sa(i.scene,mi,E),E.forEach(T=>{if(T?.onBeforeRender(),T.isInstancingActive&&T.instances)for(let U=0;U<T.instances?.length;U++){const N=T.instances[U];ts(N.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),s.background&&(i.scene.background=null,a.setClearColor(s.background),s.background instanceof Z&&a.setClearAlpha(s.background.a)),e&&a.setClearAlpha(0),a.setSize(n,o,!1),"cam"in r&&(r=r.threeCamera),r instanceof c.PerspectiveCamera&&(r.aspect=n/o,r.updateProjectionMatrix());const B="type"in s&&s.type==="texture";let L=null;B&&(L=new c.WebGLRenderTarget(n,o,{wrapS:c.MirroredRepeatWrapping,wrapT:c.MirroredRepeatWrapping,format:1023}),a.setRenderTarget(L));let V=h;if(l?(L&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),V=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof c.PerspectiveCamera&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),M&&E.forEach(T=>T.onAfterRender()),!t&&"download_filename"in s&&s.download_filename)switch(s.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&s.trim===!0){const T=dR(V);T&&(V=T)}if("type"in s){if(s.type==="texture")return L?(s.target&&(s.target.image=L?.texture.image,s.target.needsUpdate=!0),L.texture.offset.set(0,-1),L.texture.needsUpdate=!0,L.texture):(console.error("No target texture found"),null);if(s.type==="blob")return new Promise((U,N)=>{V.toBlob(K=>{U(K)},t)});if(s.type==="share")return new Promise((U,N)=>{V.toBlob(K=>{if(K&&"share"in navigator){let ee="file_type"in s&&s.file_type||t;t||(ee="image/png");const ce=ee?.split("/")[1]||"png",me=new File([K],"filename"in s?s.filename||`screenshot.${ce}`:`screenshot.${ce}`,{type:ee});return navigator.share({title:"title"in s?s.title:void 0,text:"text"in s?s.text:void 0,url:"url"in s?s.url:void 0,files:[me]}).catch(Ge=>{console.warn("User cancelled share",Ge.message)}).finally(()=>{U({blob:K,shared:!0})})}return{blob:K,shared:!1}},t)})}const $=V.toDataURL(t);if("download_filename"in s&&s.download_filename){let T=s.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const U=T+"_screenshots",N=T.split("."),K=N.pop()?.toLowerCase();let ee=0;localStorage.getItem(U)&&(ee=parseInt(sessionStorage.getItem(U)||"0")),ee>0&&(T=`${N.join()}-${ee}.${K}`),ee+=1,sessionStorage.setItem(U,ee.toString())}qx($,T)}return $}finally{a.setRenderTarget(v),i.scene.background=R,a.setSize(d,u,!1),a.setClearColor(b,w),O!=null&&r instanceof c.PerspectiveCamera&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=g,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function dR(s){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=s.width,e.height=s.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(s,0,0);const i=e.width,n=e.height,r=t.getImageData(0,0,i,n).data;let a=n,l=i,h=0,d=0;for(let _=0;_<n;_++)for(let g=0;g<i;g++){const v=(_*i+g)*4;r[v+3]!==0&&(g<l&&(l=g),g>d&&(d=g),_<a&&(a=_),_>h&&(h=_))}const u=d-l+1,p=h-a+1,m=document.createElement("canvas"),y=m.getContext("2d");return y?(m.width=u,m.height=p,y.drawImage(e,l,a,u,p,0,0,u,p),m):null}let cl=null;function qx(s,e){if(s){if(!s.startsWith("data:image")){console.error("Can not save image: Data url is not an image",s);return}cl||(cl=document.createElement("a")),cl.href=s,cl.download=e,cl.click()}}exports.InternalScreenshotUtils=void 0;(s=>{let e=null,t=null,i=null,n=null,o=null;function r(h){const{renderer:d,width:u,height:p}=h,m=d.xr.enabled,y=d.getRenderTarget(),_=d.autoClear,g=u,v=p,b=u/p;(!i||i.width!==g||i.height!==v)&&(i??=new c.WebGLRenderTarget(g,v,{colorSpace:c.SRGBColorSpace}),i.width=g,i.height=v,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!o||o.width!==g||o.height!==v)&&(o=document.createElement("canvas"),o.width=g,o.height=v,o.style.position="fixed",o.style.top="0px",o.style.right="0px",o.style.width="300px",o.style.height=`${300/b}px`,o.style.zIndex="1000",o.style.pointerEvents="none",o.style.opacity="1.0",o.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new c.Texture),d.xr.updateCamera(h.camera),d.xr.enabled=!1,d.autoClear=!1,d.clear(),d.setSize(g,v),d.setRenderTarget(i),Gx(h.renderer,n)||console.error("Could not update texture from XR frame");const R=S.findObjectOfType(hh);return R?R.setTexture(n):(e.setTexture(n),d.render(e,h.camera)),d.clearDepth(),d.setSize(g,v),d.render(h.scene,h.camera),d.setRenderTarget(null),t.setTexture(i.texture),d.render(t,h.camera),o.getContext("2d",{alpha:!1}).drawImage(d.domElement,0,0,o.width,o.height),d.setRenderTarget(y),d.xr.enabled=m,d.autoClear=_,o}s.compositeWithCameraImage=r;const a=`
1438
+ `),A()&&_c("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(s.xr.getReferenceSpace());if(n)for(const o of n.views)if("camera"in o&&o.camera){let r=s.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,s.getContext())),r){let a=null;if("getCameraImage"in r){cR(s,e);const l=s.properties.get(e);if(l)return a=r.getCameraImage(o.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(o.camera,s.xr)}else console.error("NO CAMERA IN VIEW");else console.error(s.xr.getReferenceSpace(),t);return!1}const ab=new WeakMap;function cR(s,e){const t=ab.get(e)||new WeakSet;if(t.has(s))return;t.add(s),ab.set(e,t),console.debug("Initialize texture for camera feed");const i=new c.MeshBasicMaterial,n=new c.PlaneGeometry,o=new c.Scene;o.add(new c.Mesh(n,i));const r=new c.PerspectiveCamera;i.map=e,s.render(o,r)}function hR(s,e,t,i="image/webp",n){return dy({context:s,width:e,height:t,mimeType:i,camera:n})}function dy(s){s||(s={});const{transparent:e=!1}=s;let{mimeType:t,context:i,width:n,height:o,camera:r}=s;if(!i&&(i=ae.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=pe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(E=>{ds(B=>{const L=dy(s);E(L)},pe.EarlyUpdate,{once:!0})});const h=a.domElement,d=h.width,u=h.height;n||(n=d),o||(o=u);const p=n,m=o;let y=window.devicePixelRatio||1,b=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?b=1:b=i.devicePixelRatio/window.devicePixelRatio,y*=b,n/=y,o/=y,n=Math.floor(n),o=Math.floor(o),a.xr.isPresenting&&a.xr.getFrame();const g=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${o}px`;const v=a.getRenderTarget(),_=a.getClearColor(new c.Color),w=a.getClearAlpha(),R=i.scene.background,O="aspect"in r?r.aspect:null;try{const M=s.render_events!==!1,E=new Array;M&&(Sa(i.scene,mi,E),E.forEach(T=>{if(T?.onBeforeRender(),T.isInstancingActive&&T.instances)for(let U=0;U<T.instances?.length;U++){const N=T.instances[U];ts(N.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),s.background&&(i.scene.background=null,a.setClearColor(s.background),s.background instanceof Z&&a.setClearAlpha(s.background.a)),e&&a.setClearAlpha(0),a.setSize(n,o,!1),"cam"in r&&(r=r.threeCamera),r instanceof c.PerspectiveCamera&&(r.aspect=n/o,r.updateProjectionMatrix());const B="type"in s&&s.type==="texture";let L=null;B&&(L=new c.WebGLRenderTarget(n,o,{wrapS:c.MirroredRepeatWrapping,wrapT:c.MirroredRepeatWrapping,format:1023}),a.setRenderTarget(L));let V=h;if(l?(L&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),V=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof c.PerspectiveCamera&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),M&&E.forEach(T=>T.onAfterRender()),!t&&"download_filename"in s&&s.download_filename)switch(s.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&s.trim===!0){const T=dR(V);T&&(V=T)}if("type"in s){if(s.type==="texture")return L?(s.target&&(s.target.image=L?.texture.image,s.target.needsUpdate=!0),L.texture.offset.set(0,-1),L.texture.needsUpdate=!0,L.texture):(console.error("No target texture found"),null);if(s.type==="blob")return new Promise((U,N)=>{V.toBlob(K=>{U(K)},t)});if(s.type==="share")return new Promise((U,N)=>{V.toBlob(K=>{if(K&&"share"in navigator){let ee="file_type"in s&&s.file_type||t;t||(ee="image/png");const ce=ee?.split("/")[1]||"png",me=new File([K],"filename"in s?s.filename||`screenshot.${ce}`:`screenshot.${ce}`,{type:ee});return navigator.share({title:"title"in s?s.title:void 0,text:"text"in s?s.text:void 0,url:"url"in s?s.url:void 0,files:[me]}).catch(Ge=>{console.warn("User cancelled share",Ge.message)}).finally(()=>{U({blob:K,shared:!0})})}return{blob:K,shared:!1}},t)})}const $=V.toDataURL(t);if("download_filename"in s&&s.download_filename){let T=s.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const U=T+"_screenshots",N=T.split("."),K=N.pop()?.toLowerCase();let ee=0;localStorage.getItem(U)&&(ee=parseInt(sessionStorage.getItem(U)||"0")),ee>0&&(T=`${N.join()}-${ee}.${K}`),ee+=1,sessionStorage.setItem(U,ee.toString())}qx($,T)}return $}finally{a.setRenderTarget(v),i.scene.background=R,a.setSize(d,u,!1),a.setClearColor(_,w),O!=null&&r instanceof c.PerspectiveCamera&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=g,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function dR(s){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=s.width,e.height=s.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(s,0,0);const i=e.width,n=e.height,r=t.getImageData(0,0,i,n).data;let a=n,l=i,h=0,d=0;for(let b=0;b<n;b++)for(let g=0;g<i;g++){const v=(b*i+g)*4;r[v+3]!==0&&(g<l&&(l=g),g>d&&(d=g),b<a&&(a=b),b>h&&(h=b))}const u=d-l+1,p=h-a+1,m=document.createElement("canvas"),y=m.getContext("2d");return y?(m.width=u,m.height=p,y.drawImage(e,l,a,u,p,0,0,u,p),m):null}let cl=null;function qx(s,e){if(s){if(!s.startsWith("data:image")){console.error("Can not save image: Data url is not an image",s);return}cl||(cl=document.createElement("a")),cl.href=s,cl.download=e,cl.click()}}exports.InternalScreenshotUtils=void 0;(s=>{let e=null,t=null,i=null,n=null,o=null;function r(h){const{renderer:d,width:u,height:p}=h,m=d.xr.enabled,y=d.getRenderTarget(),b=d.autoClear,g=u,v=p,_=u/p;(!i||i.width!==g||i.height!==v)&&(i??=new c.WebGLRenderTarget(g,v,{colorSpace:c.SRGBColorSpace}),i.width=g,i.height=v,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!o||o.width!==g||o.height!==v)&&(o=document.createElement("canvas"),o.width=g,o.height=v,o.style.position="fixed",o.style.top="0px",o.style.right="0px",o.style.width="300px",o.style.height=`${300/_}px`,o.style.zIndex="1000",o.style.pointerEvents="none",o.style.opacity="1.0",o.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new c.Texture),d.xr.updateCamera(h.camera),d.xr.enabled=!1,d.autoClear=!1,d.clear(),d.setSize(g,v),d.setRenderTarget(i),Gx(h.renderer,n)||console.error("Could not update texture from XR frame");const R=S.findObjectOfType(hh);return R?R.setTexture(n):(e.setTexture(n),d.render(e,h.camera)),d.clearDepth(),d.setSize(g,v),d.render(h.scene,h.camera),d.setRenderTarget(null),t.setTexture(i.texture),d.render(t,h.camera),o.getContext("2d",{alpha:!1}).drawImage(d.domElement,0,0,o.width,o.height),d.setRenderTarget(y),d.xr.enabled=m,d.autoClear=b,o}s.compositeWithCameraImage=r;const a=`
1439
1439
  uniform sampler2D t2D;
1440
1440
  varying vec2 vUv;
1441
1441
 
@@ -1474,7 +1474,7 @@ void main() {
1474
1474
  #include <colorspace_fragment>
1475
1475
  }
1476
1476
  `;var mR=Object.defineProperty,vo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mR(e,t,n),n};const Hd=x("debugimagetracking");class wa{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new di(()=>new c.Vector3,20);static _rotationBuffer=new di(()=>new c.Quaternion,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=wa._positionBuffer.get(),this._rotation=wa._rotationBuffer.get();const e=this._pose.transform,t=G.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,o,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=o,this._pose=r}}class Cs{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof c.Object3D?this.object=new Y({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}vo([f(URL)],Cs.prototype,"image");vo([f()],Cs.prototype,"widthInMeters");vo([f(Y)],Cs.prototype,"object");vo([f()],Cs.prototype,"createObjectInstance");vo([f()],Cs.prototype,"imageDoesNotMove");vo([f()],Cs.prototype,"hideWhenTrackingIsLost");class gR{constructor(e,t){this.exporter=e,this.component=t,Hd&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(Hd||A())&&(he("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=exports.DeviceUtilities.getiOSVersion(),r=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*r).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=Gl.get(t.image),r=await(await(await ox(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(r)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const o=n.trackedImages[0];if(o.object?.asset===e){this.imageModel=o,this.filename=o.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const h=new c.Matrix4;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,h.premultiply(l.matrix);const d=h.clone().invert();t.setMatrix(d.scale(new c.Vector3(r,r,r)))}}}class dh extends k{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),cb(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(Hd&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&cb(e.image)}onEnable(){Ln.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){Ln.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new gR(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=Gl.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&he(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const o=this.context.renderer.xr.getReferenceSpace();if(o){for(const r of n){const a=r.trackingState,l=r.index,h=this.trackedImageIndexMap.get(l);if(h){const d=t.getPose(r.imageSpace,o),u=new wa(this,h,r.image,r.measuredSize,a,d);this.currentImages.push(u)}else Hd&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,he(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,o]of this.imageToObjectMap){if(!o.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-o.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(o.object,!1)}}onImageTrackingUpdate=e=>{const t=G.active;if(t)for(const i of e){const n=i.model,o=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(mi))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,o&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}vo([f(Cs)],dh.prototype,"trackedImages");vo([f()],dh.prototype,"smooth");const Gl=new Map,Gh=new Map;async function cb(s){if(Gl.has(s))return Gh.has(s)?Gh.get(s):Promise.resolve(!0);const e=new Promise(t=>{Gl.set(s,null);const i=document.createElement("img");i.src=s,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);Gl.set(s,n),t(!0)})});return Gh.set(s,e),e.finally(()=>{Gh.delete(s)}),e}var yR=Object.defineProperty,Qa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yR(e,t,n),n};const ko=x("debugplanetracking");class Ps extends k{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const r=i.detectedPlanes,a=i.detectedMeshes,l=r!==void 0&&r.size>0,h=a!==void 0&&a.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!h&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||h)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),r!==void 0&&this.processFrameData(e.xr,t.gameObject,i,r,this._allPlanes),a!==void 0&&this.processFrameData(e.xr,t.gameObject,i,a,this._allMeshes),ko){const d=this.context.mainCameraComponent.gameObject.worldPosition;for(const u of this._allPlanes.values())!u.mesh||!u.mesh.visible||(this.bounds.makeEmpty(),u.mesh.traverse(p=>{p instanceof c.Mesh&&this.bounds.expandByObject(p)}),this.bounds.getCenter(this.center),this.labelOffset.copy(d).sub(this.center).normalize().multiplyScalar(.1),I.DrawLabel(this.center.add(this.labelOffset),(u.xrData.semanticLabel||"plane").toUpperCase()+`
1477
- `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),ko&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):ko&&console.warn("No normals helper found for mesh",i.mesh)}),ui(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const y=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=y,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const _ of p.mesh.children)_ instanceof c.Mesh&&(_.geometry.dispose(),_.geometry=y,this.makeOccluder(_,_.material));if(p.collider){const _=p.mesh;p.collider.sharedMesh=_,p.collider.convex=this.checkIfContextShouldBeConvex(_,p.xrData),p.collider.onDisable(),p.collider.onEnable()}ko&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(_=>{if(!(_ instanceof c.Mesh))return;const g=_.userData.normalsHelper;g&&g.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;ko?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new Y("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,pm(p,!1),p instanceof c.Mesh)_e(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const _ of p.children)_ instanceof c.Mesh&&(_e(_.geometry),_.geometry=this.createGeometry(l),this.makeOccluder(_,_.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(lo);if(m){const _=p;m.sharedMesh=_,m.convex=this.checkIfContextShouldBeConvex(_,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const y={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,y),ko&&console.log("New plane detected, id="+y.id,y,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const _=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:y}});this.dispatchEvent(_)}catch(_){console.error(_)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,ko&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new q.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}Qa([f(Y)],Ps.prototype,"dataTemplate");Qa([f()],Ps.prototype,"occluder");Qa([f()],Ps.prototype,"initiateRoomCaptureIfNoData");Qa([f()],Ps.prototype,"usePlaneData");Qa([f()],Ps.prototype,"useMeshData");Qa([f()],Ps.prototype,"runInVR");var _R=Object.defineProperty,bR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_R(e,t,n),n};const hb=x("debugwebxr");class Yu extends k{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){G.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(hb){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(vr);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),hb&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}bR([f()],Yu.prototype,"priority");class vR extends k{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",Oc);P.add("Animation",St);P.add("Animator",rt);P.add("AudioListener",ss);P.add("AudioSource",pi);P.add("Avatar_Brain_LookAt",nc);P.add("Avatar_MouthShapes",Rc);P.add("Avatar_MustacheShake",Qm);P.add("AvatarBlink_Simple",ur);P.add("AvatarEyeLook_Rotation",Km);P.add("AxesHelper",Oa);P.add("BasicIKConstraint",Jm);P.add("BoxHelperComponent",nt);P.add("Camera",qt);P.add("CharacterController",fr);P.add("CharacterControllerInput",fs);P.add("Collider",Kt);P.add("SphereCollider",Ma);P.add("BoxCollider",pu);P.add("MeshCollider",lo);P.add("CapsuleCollider",cs);P.add("ContactShadows",Tc);P.add("LogStats",tg);P.add("DeleteBox",Xs);P.add("Deletable",ng);P.add("DeviceFlag",mu);P.add("DragControls",Io);P.add("DropListener",ps);P.add("Duplicatable",rg);P.add("EventListEvent",cu);P.add("EventTrigger",yu);P.add("GltfExportBox",fg);P.add("GltfExport",mg);P.add("VariantAction",_g);P.add("ChangeTransformOnClick",yr);P.add("ChangeMaterialOnClick",bg);P.add("SetActiveOnClick",vg);P.add("HideOnStart",Ei);P.add("EmphasizeOnClick",Ra);P.add("PlayAudioOnClick",Js);P.add("PlayAnimationOnClick",oc);P.add("PreliminaryAction",Ta);P.add("PreliminaryTrigger",jc);P.add("VisibilityAction",Bc);P.add("TapGestureTrigger",wg);P.add("USDZExporter",Ln);P.add("Fog",Ia);P.add("BoxGizmo",vr);P.add("GridHelper",ja);P.add("GroundProjectedEnv",Bn);P.add("UsageMarker",Ac);P.add("Interactable",ig);P.add("FixedJoint",Vg);P.add("HingeJoint",Vc);P.add("Light",ei);P.add("LODGroup",Wc);P.add("LookAtConstraint",dr);P.add("NeedleMenu",Un);P.add("NestedGltf",Hc);P.add("Networking",Wg);P.add("OffsetConstraint",xr);P.add("CameraTargetReachedEvent",ic);P.add("OrbitControls",de);P.add("ParticleSystemRenderer",Vi);P.add("ParticleSystem",ac);P.add("Attractor",Ua);P.add("PlayerColor",xa);P.add("Antialiasing",Xc);P.add("BloomEffect",Au);P.add("ChromaticAberration",Qc);P.add("ColorAdjustments",go);P.add("DepthOfField",hn);P.add("EffectWrapper",lc);P.add("PixelationEffect",Yc);P.add("ScreenSpaceAmbientOcclusion",vs);P.add("ScreenSpaceAmbientOcclusionN8",dn);P.add("SharpeningEffect",Zc);P.add("TiltShiftEffect",Vn);P.add("ToneMappingEffect",io);P.add("Vignette",Mr);P.add("Volume",Na);P.add("ReflectionProbe",sc);P.add("Renderer",mi);P.add("MeshRenderer",Lc);P.add("SkinnedMeshRenderer",ug);P.add("Rigidbody",Ne);P.add("SceneSwitcher",Be);P.add("ScreenCapture",yo);P.add("ShadowCatcher",eh);P.add("RemoteSkybox",Du);P.add("SmoothFollow",ju);P.add("SpatialTriggerReceiver",Dn);P.add("SpatialTrigger",Bu);P.add("SpectatorCamera",Fu);P.add("SplineContainer",kr);P.add("SplineWalker",un);P.add("SpriteRenderer",Zt);P.add("SyncedCamera",ey);P.add("SyncedRoom",fn);P.add("SyncedTransform",on);P.add("TestRunner",ty);P.add("TestSimulateUserData",iy);P.add("PlayableDirector",or);P.add("SignalReceiver",oh);P.add("AnimationTrackHandler",cc);P.add("AudioTrackHandler",rs);P.add("MarkerTrackHandler",Nu);P.add("SignalTrackHandler",hc);P.add("ControlTrackHandler",Vu);P.add("TransformGizmo",Rr);P.add("BaseUIComponent",Bi);P.add("UIRootComponent",Fc);P.add("Button",xs);P.add("Canvas",va);P.add("CanvasGroup",to);P.add("EventSystem",Bt);P.add("Graphic",zc);P.add("MaskableGraphic",Nc);P.add("Image",Wa);P.add("RawImage",Hu);P.add("InputField",ry);P.add("VerticalLayoutGroup",Ag);P.add("HorizontalLayoutGroup",Lg);P.add("GridLayoutGroup",Dg);P.add("Outline",Da);P.add("ObjectRaycaster",fi);P.add("GraphicRaycaster",hu);P.add("SpatialGrabRaycaster",er);P.add("RectTransform",rn);P.add("SpatialHtml",ah);P.add("Text",Pt);P.add("EnvironmentScene",qu);P.add("LookAt",ay);P.add("OpenURL",Ha);P.add("VideoPlayer",Ze);P.add("Voip",ao);P.add("ClickThrough",Qu);P.add("CursorFollow",ch);P.add("HoverAnimation",exports.HoverAnimation);P.add("ScrollFollow",ws);P.add("ViewBox",exports.ViewBox);P.add("Avatar",eo);P.add("XRControllerFollow",Ss);P.add("XRControllerModel",hs);P.add("XRControllerMovement",gi);P.add("TeleportTarget",Cu);P.add("WebARCameraBackground",hh);P.add("WebARSessionRoot",hi);P.add("WebXR",Pu);P.add("AvatarMarker",we);P.add("WebXRImageTracking",dh);P.add("WebXRPlaneTracking",Ps);P.add("XRRig",Yu);P.add("XRFlag",Ti);P.add("PlayerSync",Og);P.add("PlayerState",Zi);P.add("PresentationMode",vR);const ql=st,xR=x("debugtypestore");xR&&console.log(P);function wR(s,e){const i=E0(s,e);return i!==void 0?i:null}const SR=new AC,np=Symbol("deserialize-queue");async function CR(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new mt(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new jm(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=SR;let h=s[np];if(h||(h=s[np]=[]),t.scenes)for(const d of t.scenes)await em(l,d,h,o,0);if(t.children)for(const d of t.children)await em(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[np];if(d){for(const u of d)PR(u,l);d.length=0}if(r){const u={},p=[];Jp(t,r,u,p);for(const m of t.scenes)Jp(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const Zp=Symbol("original-component-name"),zr=new Map;function Jp(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(zr.has(o)||(ql&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),zr.set(o,new mt(o))));const r=o&&zr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?zr.has(l)||(ql&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[Zp]),zr.set(l,new mt(l))):ql&&console.warn("Can not create IdProvider: component "+a[Zp]+" has no guid",a.guid);const h=zr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)Jp(a,e,t,i)}const hl=[];async function em(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=P.get(a.name);if(l!=null){const h=new l;h.sourceId=s.gltfId,ya(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[Il]=a.guid),h[Zp]=a.name,No(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else ql&&console.debug("unknown component: "+a.name),hl.includes(a.name)||hl.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await em(s,r,t,i,n+1);if(hl.length>0&&n===0){const r=hl.join(", ");console.warn(`Unknown components in scene: ${r}`),hl.length=0,Ii()&&Se(`<strong>Unknown components in scene</strong>:
1477
+ `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),ko&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):ko&&console.warn("No normals helper found for mesh",i.mesh)}),ui(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const y=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=y,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const b of p.mesh.children)b instanceof c.Mesh&&(b.geometry.dispose(),b.geometry=y,this.makeOccluder(b,b.material));if(p.collider){const b=p.mesh;p.collider.sharedMesh=b,p.collider.convex=this.checkIfContextShouldBeConvex(b,p.xrData),p.collider.onDisable(),p.collider.onEnable()}ko&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(b=>{if(!(b instanceof c.Mesh))return;const g=b.userData.normalsHelper;g&&g.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;ko?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new Y("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,pm(p,!1),p instanceof c.Mesh)_e(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const b of p.children)b instanceof c.Mesh&&(_e(b.geometry),b.geometry=this.createGeometry(l),this.makeOccluder(b,b.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(lo);if(m){const b=p;m.sharedMesh=b,m.convex=this.checkIfContextShouldBeConvex(b,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const y={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,y),ko&&console.log("New plane detected, id="+y.id,y,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const b=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:y}});this.dispatchEvent(b)}catch(b){console.error(b)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,ko&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new q.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}Qa([f(Y)],Ps.prototype,"dataTemplate");Qa([f()],Ps.prototype,"occluder");Qa([f()],Ps.prototype,"initiateRoomCaptureIfNoData");Qa([f()],Ps.prototype,"usePlaneData");Qa([f()],Ps.prototype,"useMeshData");Qa([f()],Ps.prototype,"runInVR");var _R=Object.defineProperty,bR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_R(e,t,n),n};const hb=x("debugwebxr");class Yu extends k{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){G.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(hb){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(vr);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),hb&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}bR([f()],Yu.prototype,"priority");class vR extends k{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",Oc);P.add("Animation",St);P.add("Animator",rt);P.add("AudioListener",ss);P.add("AudioSource",pi);P.add("Avatar_Brain_LookAt",nc);P.add("Avatar_MouthShapes",Rc);P.add("Avatar_MustacheShake",Qm);P.add("AvatarBlink_Simple",ur);P.add("AvatarEyeLook_Rotation",Km);P.add("AxesHelper",Oa);P.add("BasicIKConstraint",Jm);P.add("BoxHelperComponent",nt);P.add("Camera",qt);P.add("CharacterController",fr);P.add("CharacterControllerInput",fs);P.add("Collider",Kt);P.add("SphereCollider",Ma);P.add("BoxCollider",pu);P.add("MeshCollider",lo);P.add("CapsuleCollider",cs);P.add("ContactShadows",Tc);P.add("LogStats",tg);P.add("DeleteBox",Xs);P.add("Deletable",ng);P.add("DeviceFlag",mu);P.add("DragControls",Io);P.add("DropListener",ps);P.add("Duplicatable",rg);P.add("EventListEvent",cu);P.add("EventTrigger",yu);P.add("GltfExportBox",fg);P.add("GltfExport",mg);P.add("VariantAction",_g);P.add("ChangeTransformOnClick",yr);P.add("ChangeMaterialOnClick",bg);P.add("SetActiveOnClick",vg);P.add("HideOnStart",Ei);P.add("EmphasizeOnClick",Ra);P.add("PlayAudioOnClick",Js);P.add("PlayAnimationOnClick",oc);P.add("PreliminaryAction",Ta);P.add("PreliminaryTrigger",jc);P.add("VisibilityAction",Bc);P.add("TapGestureTrigger",wg);P.add("USDZExporter",Ln);P.add("Fog",Ia);P.add("BoxGizmo",vr);P.add("GridHelper",ja);P.add("GroundProjectedEnv",Bn);P.add("UsageMarker",Ac);P.add("Interactable",ig);P.add("FixedJoint",Vg);P.add("HingeJoint",Vc);P.add("Light",ei);P.add("LODGroup",Wc);P.add("LookAtConstraint",dr);P.add("NeedleMenu",Un);P.add("NestedGltf",Hc);P.add("Networking",Wg);P.add("OffsetConstraint",xr);P.add("CameraTargetReachedEvent",ic);P.add("OrbitControls",de);P.add("ParticleSystemRenderer",Vi);P.add("ParticleSystem",ac);P.add("Attractor",Ua);P.add("PlayerColor",xa);P.add("Antialiasing",Xc);P.add("BloomEffect",Au);P.add("ChromaticAberration",Qc);P.add("ColorAdjustments",go);P.add("DepthOfField",hn);P.add("EffectWrapper",lc);P.add("PixelationEffect",Yc);P.add("ScreenSpaceAmbientOcclusion",vs);P.add("ScreenSpaceAmbientOcclusionN8",dn);P.add("SharpeningEffect",Zc);P.add("TiltShiftEffect",Vn);P.add("ToneMappingEffect",io);P.add("Vignette",Mr);P.add("Volume",Na);P.add("ReflectionProbe",sc);P.add("Renderer",mi);P.add("MeshRenderer",Lc);P.add("SkinnedMeshRenderer",ug);P.add("Rigidbody",Ne);P.add("SceneSwitcher",Be);P.add("ScreenCapture",yo);P.add("ShadowCatcher",eh);P.add("RemoteSkybox",Du);P.add("SmoothFollow",ju);P.add("SpatialTriggerReceiver",Dn);P.add("SpatialTrigger",Bu);P.add("SpectatorCamera",Fu);P.add("SplineContainer",kr);P.add("SplineWalker",un);P.add("SpriteRenderer",Zt);P.add("SyncedCamera",ey);P.add("SyncedRoom",fn);P.add("SyncedTransform",on);P.add("TestRunner",ty);P.add("TestSimulateUserData",iy);P.add("PlayableDirector",or);P.add("SignalReceiver",oh);P.add("AnimationTrackHandler",cc);P.add("AudioTrackHandler",rs);P.add("MarkerTrackHandler",Nu);P.add("SignalTrackHandler",hc);P.add("ControlTrackHandler",Vu);P.add("TransformGizmo",Rr);P.add("BaseUIComponent",Bi);P.add("UIRootComponent",Fc);P.add("Button",xs);P.add("Canvas",va);P.add("CanvasGroup",to);P.add("EventSystem",Bt);P.add("Graphic",zc);P.add("MaskableGraphic",Nc);P.add("Image",Wa);P.add("RawImage",Hu);P.add("InputField",ry);P.add("VerticalLayoutGroup",Ag);P.add("HorizontalLayoutGroup",Lg);P.add("GridLayoutGroup",Dg);P.add("Outline",Da);P.add("ObjectRaycaster",fi);P.add("GraphicRaycaster",hu);P.add("SpatialGrabRaycaster",er);P.add("RectTransform",rn);P.add("SpatialHtml",ah);P.add("Text",Pt);P.add("EnvironmentScene",qu);P.add("LookAt",ay);P.add("OpenURL",Ha);P.add("VideoPlayer",Ze);P.add("Voip",ao);P.add("ClickThrough",Qu);P.add("CursorFollow",ch);P.add("HoverAnimation",exports.HoverAnimation);P.add("ScrollFollow",ws);P.add("ViewBox",exports.ViewBox);P.add("Avatar",eo);P.add("XRControllerFollow",Ss);P.add("XRControllerModel",hs);P.add("XRControllerMovement",gi);P.add("TeleportTarget",Cu);P.add("WebARCameraBackground",hh);P.add("WebARSessionRoot",hi);P.add("WebXR",Pu);P.add("AvatarMarker",we);P.add("WebXRImageTracking",dh);P.add("WebXRPlaneTracking",Ps);P.add("XRRig",Yu);P.add("XRFlag",Ti);P.add("PlayerSync",Og);P.add("PlayerState",Zi);P.add("PresentationMode",vR);const ql=st,xR=x("debugtypestore");xR&&console.log(P);function wR(s,e){const i=E0(s,e);return i!==void 0?i:null}const SR=new AC,np=Symbol("deserialize-queue");async function CR(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new mt(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new jm(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=SR;let h=s[np];if(h||(h=s[np]=[]),t.scenes)for(const d of t.scenes)await em(l,d,h,o,0);if(t.children)for(const d of t.children)await em(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[np];if(d){for(const u of d)PR(u,l);d.length=0}if(r){const u={},p=[];Jp(t,r,u,p);for(const m of t.scenes)Jp(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const Zp=Symbol("original-component-name"),zr=new Map;function Jp(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(zr.has(o)||(ql&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),zr.set(o,new mt(o))));const r=o&&zr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?zr.has(l)||(ql&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[Zp]),zr.set(l,new mt(l))):ql&&console.warn("Can not create IdProvider: component "+a[Zp]+" has no guid",a.guid);const h=zr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)Jp(a,e,t,i)}const hl=[];async function em(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=P.get(a.name);if(l!=null){const h=new l;h.sourceId=s.gltfId,ya(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[Il]=a.guid),h[Zp]=a.name,No(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else ql&&console.debug("unknown component: "+a.name),hl.includes(a.name)||hl.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await em(s,r,t,i,n+1);if(hl.length>0&&n===0){const r=hl.join(", ");console.warn(`Unknown components in scene: ${r}`),hl.length=0,Ii()&&Se(`<strong>Unknown components in scene</strong>:
1478
1478
 
1479
1479
  ${r}
1480
1480
 
@@ -1501,7 +1501,7 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1501
1501
  align-items: center;
1502
1502
  `,n.appendChild(o);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1503
1503
  /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1504
- `,o.appendChild(r),dl&&console.log("Created fallback close button",o,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Lo=x("debugloading"),ul=x("debugloadingrendering");x("debuglicense");class LR{className;additionalClasses}let fl=0,db;function fy(s){Lo&&console.log(s.progress.loaded.toFixed(0)+"/"+s.progress.total.toFixed(0),s);const e=s.count,t=s.progress.total;t===0||t===void 0?(db!==s.name&&(fl=0),db=s.name,fl+=(1-fl)*.001,Lo&&he("Loading "+s.name+" did not report total size")):fl=s.progress.loaded/t;const i=s.index/e+fl/e;return D.clamp01(i)}class dc{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Lo&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(dc.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Lo&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=fy(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Lo&&console.warn("Finished Loading"),ul||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;ul&&(e=1/500,typeof ul=="number"&&(e*=ul)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!ul&&(e=.9),this._progress=D.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){Lo&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%"),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Lo&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=An();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const _=this._element.getAttribute("loading-background");_?this._loadingElement.style.background=_:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??dc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const _ of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(_);const o=document.createElement("div");o.style.cssText=`
1504
+ `,o.appendChild(r),dl&&console.log("Created fallback close button",o,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Lo=x("debugloading"),ul=x("debugloadingrendering");x("debuglicense");class LR{className;additionalClasses}let fl=0,db;function fy(s){Lo&&console.log(s.progress.loaded.toFixed(0)+"/"+s.progress.total.toFixed(0),s);const e=s.count,t=s.progress.total;t===0||t===void 0?(db!==s.name&&(fl=0),db=s.name,fl+=(1-fl)*.001,Lo&&he("Loading "+s.name+" did not report total size")):fl=s.progress.loaded/t;const i=s.index/e+fl/e;return D.clamp01(i)}class dc{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Lo&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(dc.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Lo&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=fy(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Lo&&console.warn("Finished Loading"),ul||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;ul&&(e=1/500,typeof ul=="number"&&(e*=ul)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!ul&&(e=.9),this._progress=D.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){Lo&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Lo&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=An();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const y=this._element.getAttribute("loading-background");y?this._loadingElement.style.background=y:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??dc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const y of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(y);const o=document.createElement("div");o.style.cssText=`
1505
1505
  position: relative;
1506
1506
  display: flex;
1507
1507
  flex-direction: column;
@@ -1510,7 +1510,7 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1510
1510
  width: 100%;
1511
1511
  height: 100%;
1512
1512
  pointer-events: none;
1513
- `,this._loadingElement.appendChild(o);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const _=document.createElement("div"),g=r?.length?"0px":"50px";_.style.cssText=`
1513
+ `,this._loadingElement.appendChild(o);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const y=document.createElement("div"),b=r?.length?"0px":"50px";y.style.cssText=`
1514
1514
  position: absolute;
1515
1515
  left: 0;
1516
1516
  top: 0;
@@ -1519,11 +1519,11 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1519
1519
  z-index: -1;
1520
1520
  overflow: hidden;
1521
1521
 
1522
- margin: -${g};
1522
+ margin: -${b};
1523
1523
  background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
1524
1524
  background-size: cover;
1525
- filter: blur(${g});
1526
- `,this._loadingElement.appendChild(_)}const a=document.createElement("img"),l="80%",h="15%",d=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${d}, opacity .3s ease-in-out ${d}`,a.src=im,i&&this._element){const _=this._element.getAttribute("loading-logo-src");_&&(a.src=_,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${h}, 50px))`,o.appendChild(a);const u=document.createElement("div");u.style.cssText=`
1525
+ filter: blur(${b});
1526
+ `,this._loadingElement.appendChild(y)}const a=document.createElement("img"),l="80%",h="15%",d=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${d}, opacity .3s ease-in-out ${d}`,a.src=im,i&&this._element){const y=this._element.getAttribute("loading-logo-src");y&&(a.src=y,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${h}, 50px))`,o.appendChild(a);const u=document.createElement("div");u.style.cssText=`
1527
1527
  display: flex;
1528
1528
  flex-direction: column;
1529
1529
  align-items: center;
@@ -1531,7 +1531,7 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1531
1531
  width: 100%;
1532
1532
  opacity: 0;
1533
1533
  transition: opacity 1s ease-in-out 4s;
1534
- `,setTimeout(()=>{u.style.opacity="1"},1),this._loadingElement.appendChild(u);const p=document.createElement("div"),m=100;p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar);const y=function(_){return D.lerp(0,m,_)+"%"};if(this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",i&&this._element){const _=this._element.getAttribute("primary-color"),g=this._element.getAttribute("secondary-color");_&&g?this._loadingBar.style.background=`linear-gradient(90deg, ${_} ${y(0)}, ${g} ${y(1)})`:_?this._loadingBar.style.background=_:g&&(this._loadingBar.style.background=g)}return this._loadingElement}}_m(Xx);const ge=x("debugwebcomponent"),ub="needle-engine",ew="vr",tw="desktop",DR=[Jx,ew,tw],pl="ar-session-active",ml="desktop-session-active",IR=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect"];class py extends HTMLElement{static get observedAttributes(){return IR}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new AR,this.addEventListener("ready",this.onReady),nv(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1534
+ `,setTimeout(()=>{u.style.opacity="1"},1),this._loadingElement.appendChild(u);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}_m(Xx);const ge=x("debugwebcomponent"),ub="needle-engine",ew="vr",tw="desktop",DR=[Jx,ew,tw],pl="ar-session-active",ml="desktop-session-active",IR=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect"];class py extends HTMLElement{static get observedAttributes(){return IR}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new AR,this.addEventListener("ready",this.onReady),nv(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1535
1535
  @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1536
1536
 
1537
1537
  :host {
@@ -1611,11 +1611,11 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1611
1611
  `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new z({domElement:this}),this.addEventListener("error",this.onError)}async connectedCallback(){if(ge&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];ge&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(ge&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}ge&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";ge&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(ge&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):ge&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,t,i){switch(ge&&console.log("attributeChangedCallback",e,t,i),e){case"src":ge&&console.warn(`<needle-engine src>
1612
1612
  changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(ge&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":ge&&console.log("dracoDecoderPath",i),p_(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(ge&&console.log("dracoDecoderType",i),m_(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":ge&&console.log("ktx2DecoderPath",i),g_(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=Yr&&this.setPublicKey();break}case"version":{i!=Ji&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n&&this._context)if(n===null)this._context.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const o=document.querySelector(n);this._context.setCameraFocusRect(o instanceof HTMLElement?o:null)}else n instanceof HTMLElement&&this._context.setCameraFocusRect(n)}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;async onLoad(){if(!this.isConnected)return;if(this._context||(ge&&console.warn("Create new context"),this._context=new z({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(ge&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const t=++this._loadId;if((e==null||e.length<=0)&&(ge&&console.warn("Clear scene",e),this._context.clear(),t!==this._loadId))return;const i=this.getAttribute("alias");this.classList.add("loading");const n=Gs();this.ensureLoadStartIsRegistered();let o=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:i},cancelable:!0}));if(n){const y=this.getAttribute("hide-loading-overlay");y!=null&&y!=="0"&&(o=!1)}o===!1&&!n&&(A()||(o=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&he('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&o&&(this._loadingView=new dc(this)),o&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===t&&this._loadingView.onLoadingBegin("begin load")},300)),ge&&console.warn(`--------------
1613
1613
  Needle Engine: Begin loading `+t+`
1614
- `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),h=new Array,d=new AbortController;this._abortController=d;const u={files:e,abortSignal:d.signal,onLoadingProgress:y=>{if(ge&&console.debug("Loading progress: ",y),d.signal.aborted)return;const _=y.index;!h[_]&&y.name&&(h[_]=jR(y.name)),y.name=h[_],o&&this._loadingView?.onLoadingUpdate(y),a.name=y.name,a.progress=y.progress,this._loadingProgress01=fy(y),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(y,_,g)=>{ge&&console.debug(`Finished loading "${_}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&g&&r.push({src:_,file:g})}};BR(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(u);const m=await this._createContextPromise;if(this.applyAttributes(),ge&&console.warn(`--------------
1614
+ `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),h=new Array,d=new AbortController;this._abortController=d;const u={files:e,abortSignal:d.signal,onLoadingProgress:y=>{if(ge&&console.debug("Loading progress: ",y),d.signal.aborted)return;const b=y.index;!h[b]&&y.name&&(h[b]=jR(y.name)),y.name=h[b],o&&this._loadingView?.onLoadingUpdate(y),a.name=y.name,a.progress=y.progress,this._loadingProgress01=fy(y),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(y,b,g)=>{ge&&console.debug(`Finished loading "${b}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&g&&r.push({src:b,file:g})}};BR(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(u);const m=await this._createContextPromise;if(this.applyAttributes(),ge&&console.warn(`--------------
1615
1615
  Needle Engine: finished loading `+t+`
1616
1616
  `,e,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,o&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=tv(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const o=this.getAttribute("tone-mapping-exposure");if(o!=null){const r=parseFloat(o);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer)if(typeof i=="string"&&i.length>0){const n=Z.fromColorRepresentation(i);ge&&console.debug("<needle-engine> background-color changed, str:",i,"→",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,o=>n?.call(globalThis,this._context,o)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1617
- `,n)}}setPublicKey(){Yr&&Yr.length>0&&this.setAttribute("public-key",Yr)}setVersion(){Ji.length>0&&this.setAttribute("version",Ji)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(pl),this.classList.remove(ml);const e=this.getAROverlayContainer();ge&&console.warn("onSetupAR:",e),e&&(e.classList.add(pl),e.classList.remove(ml)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Jx))}onSetupVR(){this.classList.remove(pl),this.classList.remove(ml),this.foreachHtmlElement(e=>this.setupElementsForMode(e,ew))}onSetupDesktop(){this.classList.remove(pl),this.classList.add(ml);const e=this.getAROverlayContainer();e&&(e.classList.remove(pl),e.classList.add(ml)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,tw))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of DR)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ge&&console.log("using custom draco decoder path",e),p_(e));const t=this.getAttribute("dracoDecoderType");t&&(ge&&console.log("using custom draco decoder type",t),m_(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ge&&console.log("using custom ktx2 decoder path",i),g_(i))}}typeof window<"u"&&!window.customElements.get(ub)&&window.customElements.define(ub,py);function jR(s){if(s.startsWith("blob:"))return"blob";const e=s.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&l.length<=0||d.includes(p)||(l.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,l+=p,p===" "&&(h=!0))}return A()&&t!==l&&console.debug('Generated display name: "'+t+'" → "'+l+'"'),l.trim()}return A()&&console.debug("Loading: use default name",t),t}function BR(s){ru(e=>{const t=s.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===s){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const o=170;if(e.scene.background===null){const r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const FR=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:py},Symbol.toStringTag,{value:"Module"}));function UR(){sn.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(UR,1e3);const Ae=x("debugphysics"),sp=x("debugcolliderplacement"),op=x("debugcollisions"),zR=x("showcolliders"),qh=x("debugraycasts"),Vt=Symbol("needle component"),vt=Symbol("physics body"),fb=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;Ae&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);ae.registerCallback(re.ContextCreationStart,s=>{Ae&&console.log("Register rapier physics backend"),s.context.physics.engine=new ha(s.context)});class ha{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(Ae&&console.log("REMOVE BODY",e?.name,e[vt]),!e)return;this.validate();const t=e[vt];if(e[vt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Vt]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[vt];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[vt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(Ae&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ae&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),Ae&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ae&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ae&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new di(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||qh)&&I.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Vt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Vt]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||qh)&&I.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Vt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Vt]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ae&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=X(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||qh)&&I.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||qh)&&I.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[Vt],r=new Pv(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Vt].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ae&&console.warn("Physics are disabled");return}const i=e.gameObject,n=je(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ae&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ae&&console.warn("Physics are disabled");return}const o=e.gameObject.worldScale;o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r);const a=D.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){Ae&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=q.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),y=a.getY(p),_=a.getZ(p);r[p*3]=m,r[p*3+1]=y,r[p*3+2]=_}}else r=a.array;if(await this.initialize(),!this.enabled){Ae&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))Ae&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(Ae||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[vt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[vt]:null}getComponent(e){return e?e[Vt]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ae&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(ue(e.gameObject)),i.setPosition(X(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Vt]=e,e[vt]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),Ae&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1618
- Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[vt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[vt],!i){const o=n.isKinematic&&!sp;Ae&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=X(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(ue(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Vt]=n,n[vt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[fb]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=X(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(ue(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Vt]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[fb]:e[vt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,y=e.gameObject,_=je(y,this._tempPosition),g=Math.abs(m.radius*_.x);n=p.radius!==g,p.radius=g,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=je(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==lu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=D.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new NR(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ae||sp||zR||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!sp)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=je(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}Qo(t.gameObject,o.x,o.y,o.z),dm(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=X(e,this._tempPosition),r=ue(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Vt];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,je(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(ue(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=ha._matricesBuffer,n.length=0),e===t){const o=je(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[vt],n=t[vt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(ha.centerConnectionPos,ha.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);Ae&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[vt],r=t[vt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);Ae&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class NR{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Vt],a=o[Vt];op&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)Zo(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Zo(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||op){if(!o){const u=[],p=a.normal();i instanceof lo&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const y=a.solverContactPoint(m),_=a.contactImpulse(m);if(y){const g=a.contactDist(m),v=a.solverContactFriction(m),b=a.solverContactTangentVelocity(m),w=new Sv(y,g,p,_,v,b);u.push(w),op&&I.DrawDirection(y,p,16711680,3,!0)}}o=new Cv(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class VR{static async createComparisonScene(e){const{files:t}=e,n=await Promise.all(t.map(g=>new Y(g).loadAssetAsync())),o=new c.Scene;let r=0;for(const g of n)if(g instanceof c.Object3D){g.position.y=r,o.add(g);const v=Ft([g]);r+=v.getSize(new c.Vector3).y,r+=.1}const a=new c.PerspectiveCamera(20);o.add(a);const l=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let g=null;if(l.endsWith(".hdr")){const v=(await Promise.resolve().then(()=>require("./three-examples-Deqc1bNw.umd.cjs")).then(b=>b.RGBELoader$1)).RGBELoader;g=new v}else if(l.endsWith(".exr")){const v=(await Promise.resolve().then(()=>require("./three-examples-Deqc1bNw.umd.cjs")).then(b=>b.EXRLoader$1)).EXRLoader;g=new v}if(g){const v=await g.loadAsync(l).catch(b=>(console.error(b),null));v&&(v.mapping=c.EquirectangularReflectionMapping,v.needsUpdate=!0,o.background=v,o.environment=v,o.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",l)}const h=Ft(o.children),d=h.getCenter(new c.Vector3),u=h.getSize(new c.Vector3),m=Math.max(u.x,u.y,u.z)/(2*Math.tan(Math.PI*a.fov/360));a.position.set(d.x,d.y,m),a.lookAt(d);const y=new q.OrbitControls(a,e.domElement||document.body);y.target=d,y.update();const _=(e.domElement||document.body).getBoundingClientRect();return a.aspect=_.width/_.height,a.updateProjectionMatrix(),{scene:o,camera:a}}}let tm=0;function pb(s){s?tm++:tm--}function $R(){return tm>0}const WR={binary:!0,animations:!0};async function HR(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...WR,...s},{context:t}=e,i=new q.GLTFExporter;i.register(a=>new Hv(a)),i.register(a=>new nO(a)),i.register(a=>new zv(a)),hg(i,e.context);const n={binary:e.binary,animations:qR(t,e.scene,[])},o=new GR;console.debug("Exporting GLTF",n),o.onBeforeExport(e),pb(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(pb(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const mb=Symbol("needle:weight");class GR{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=Zs.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[mb]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[mb]})}t.update(0)}),e.context.scene.traverse(t=>{if(!Bp(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function qR(s,e,t){s.animations.mixers.forEach(n=>{const o=Zs.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)Zs.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const gb="needle-button",rp=A();class iw extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#s;#e;#i;#o;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new Ys,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new Ys,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new Ys,this.#e=this.#i.createQuicklookButton();else{rp?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
1617
+ `,n)}}setPublicKey(){Yr&&Yr.length>0&&this.setAttribute("public-key",Yr)}setVersion(){Ji.length>0&&this.setAttribute("version",Ji)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(pl),this.classList.remove(ml);const e=this.getAROverlayContainer();ge&&console.warn("onSetupAR:",e),e&&(e.classList.add(pl),e.classList.remove(ml)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Jx))}onSetupVR(){this.classList.remove(pl),this.classList.remove(ml),this.foreachHtmlElement(e=>this.setupElementsForMode(e,ew))}onSetupDesktop(){this.classList.remove(pl),this.classList.add(ml);const e=this.getAROverlayContainer();e&&(e.classList.remove(pl),e.classList.add(ml)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,tw))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of DR)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ge&&console.log("using custom draco decoder path",e),p_(e));const t=this.getAttribute("dracoDecoderType");t&&(ge&&console.log("using custom draco decoder type",t),m_(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ge&&console.log("using custom ktx2 decoder path",i),g_(i))}}typeof window<"u"&&!window.customElements.get(ub)&&window.customElements.define(ub,py);function jR(s){if(s.startsWith("blob:"))return"blob";const e=s.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let 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left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const FR=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:py},Symbol.toStringTag,{value:"Module"}));function UR(){sn.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(UR,1e3);const Ae=x("debugphysics"),sp=x("debugcolliderplacement"),op=x("debugcollisions"),zR=x("showcolliders"),qh=x("debugraycasts"),Vt=Symbol("needle component"),vt=Symbol("physics body"),fb=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;Ae&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);ae.registerCallback(re.ContextCreationStart,s=>{Ae&&console.log("Register rapier physics backend"),s.context.physics.engine=new ha(s.context)});class ha{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(Ae&&console.log("REMOVE BODY",e?.name,e[vt]),!e)return;this.validate();const t=e[vt];if(e[vt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Vt]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[vt];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[vt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(Ae&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ae&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),Ae&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ae&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ae&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new di(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||qh)&&I.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Vt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Vt]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||qh)&&I.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Vt];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Vt]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ae&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=X(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||qh)&&I.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||qh)&&I.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[Vt],r=new Pv(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Vt].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ae&&console.warn("Physics are disabled");return}const i=e.gameObject,n=je(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ae&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ae&&console.warn("Physics are disabled");return}const o=e.gameObject.worldScale;o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r);const a=D.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){Ae&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=q.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),y=a.getY(p),b=a.getZ(p);r[p*3]=m,r[p*3+1]=y,r[p*3+2]=b}}else r=a.array;if(await this.initialize(),!this.enabled){Ae&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))Ae&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(Ae||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[vt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[vt]:null}getComponent(e){return e?e[Vt]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ae&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(ue(e.gameObject)),i.setPosition(X(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Vt]=e,e[vt]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),Ae&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1618
+ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[vt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[vt],!i){const o=n.isKinematic&&!sp;Ae&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=X(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(ue(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Vt]=n,n[vt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[fb]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=X(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(ue(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Vt]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[fb]:e[vt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,y=e.gameObject,b=je(y,this._tempPosition),g=Math.abs(m.radius*b.x);n=p.radius!==g,p.radius=g,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=je(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==lu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=D.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new NR(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ae||sp||zR||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!sp)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=je(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}Qo(t.gameObject,o.x,o.y,o.z),dm(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=X(e,this._tempPosition),r=ue(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Vt];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,je(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(ue(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=ha._matricesBuffer,n.length=0),e===t){const o=je(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[vt],n=t[vt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(ha.centerConnectionPos,ha.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);Ae&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[vt],r=t[vt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);Ae&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class NR{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Vt],a=o[Vt];op&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)Zo(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Zo(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||op){if(!o){const u=[],p=a.normal();i instanceof lo&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const y=a.solverContactPoint(m),b=a.contactImpulse(m);if(y){const g=a.contactDist(m),v=a.solverContactFriction(m),_=a.solverContactTangentVelocity(m),w=new Sv(y,g,p,b,v,_);u.push(w),op&&I.DrawDirection(y,p,16711680,3,!0)}}o=new Cv(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class VR{static async createComparisonScene(e){const{files:t}=e,n=await Promise.all(t.map(g=>new Y(g).loadAssetAsync())),o=new c.Scene;let r=0;for(const g of n)if(g instanceof c.Object3D){g.position.y=r,o.add(g);const v=Ft([g]);r+=v.getSize(new c.Vector3).y,r+=.1}const a=new c.PerspectiveCamera(20);o.add(a);const l=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let g=null;if(l.endsWith(".hdr")){const v=(await Promise.resolve().then(()=>require("./three-examples-Deqc1bNw.umd.cjs")).then(_=>_.RGBELoader$1)).RGBELoader;g=new v}else if(l.endsWith(".exr")){const v=(await Promise.resolve().then(()=>require("./three-examples-Deqc1bNw.umd.cjs")).then(_=>_.EXRLoader$1)).EXRLoader;g=new v}if(g){const v=await g.loadAsync(l).catch(_=>(console.error(_),null));v&&(v.mapping=c.EquirectangularReflectionMapping,v.needsUpdate=!0,o.background=v,o.environment=v,o.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",l)}const h=Ft(o.children),d=h.getCenter(new c.Vector3),u=h.getSize(new c.Vector3),m=Math.max(u.x,u.y,u.z)/(2*Math.tan(Math.PI*a.fov/360));a.position.set(d.x,d.y,m),a.lookAt(d);const y=new q.OrbitControls(a,e.domElement||document.body);y.target=d,y.update();const b=(e.domElement||document.body).getBoundingClientRect();return a.aspect=b.width/b.height,a.updateProjectionMatrix(),{scene:o,camera:a}}}let tm=0;function pb(s){s?tm++:tm--}function $R(){return tm>0}const WR={binary:!0,animations:!0};async function HR(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...WR,...s},{context:t}=e,i=new q.GLTFExporter;i.register(a=>new Hv(a)),i.register(a=>new nO(a)),i.register(a=>new zv(a)),hg(i,e.context);const n={binary:e.binary,animations:qR(t,e.scene,[])},o=new GR;console.debug("Exporting GLTF",n),o.onBeforeExport(e),pb(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(pb(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const mb=Symbol("needle:weight");class GR{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=Zs.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[mb]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[mb]})}t.update(0)}),e.context.scene.traverse(t=>{if(!Bp(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function qR(s,e,t){s.animations.mixers.forEach(n=>{const o=Zs.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)Zs.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const gb="needle-button",rp=A();class iw extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#s;#e;#i;#o;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new Ys,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new Ys,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new Ys,this.#e=this.#i.createQuicklookButton();else{rp?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
1619
1619
  button {
1620
1620
  all: initial;
1621
1621
  cursor: inherit;
@@ -1649,4 +1649,4 @@ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[vt],i=e.membership;l
1649
1649
  justify-content: center;
1650
1650
  gap: .5rem;
1651
1651
  }
1652
- `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),kd(Rp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),rp&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{rp&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(gb)&&window.customElements.define(gb,iw);const gl=x("debugavatar");class my{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class nw{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new an;i=S.instantiate(da(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(gl&&console.log("[Custom Avatar] valid config",t,gl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,gl?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(gl&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await nn().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return Vm(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await nn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{gl&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new my(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class sw{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class ow{}const XR=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:le,ActionCollection:lx,ActionModel:Wt,AlignmentConstraint:Oc,Animation:St,AnimationCurve:Gc,AnimationExtension:bu,AnimationTrackHandler:cc,Animator:rt,AnimatorController:Di,Antialiasing:Xc,Attractor:Ua,AudioExtension:gr,AudioListener:ss,AudioSource:pi,AudioTrackHandler:rs,Avatar:eo,AvatarBlink_Simple:ur,AvatarEyeLook_Rotation:Km,AvatarLoader:nw,AvatarMarker:we,AvatarModel:my,Avatar_Brain_LookAt:nc,Avatar_MouthShapes:Rc,Avatar_MustacheShake:Qm,Avatar_POI:qo,AxesHelper:Oa,BaseUIComponent:Bi,BasicIKConstraint:Jm,BehaviorExtension:kg,BehaviorModel:gt,BloomEffect:Au,BoxCollider:pu,BoxGizmo:vr,BoxHelperComponent:nt,Button:xs,CallInfo:ns,Camera:qt,CameraTargetReachedEvent:ic,Canvas:va,CanvasGroup:to,CapsuleCollider:cs,ChangeMaterialOnClick:bg,ChangeTransformOnClick:yr,CharacterController:fr,CharacterControllerInput:fs,ChromaticAberration:Qc,ClickThrough:Qu,Collider:Kt,ColorAdjustments:go,ColorBySpeedModule:Fa,ColorOverLifetimeModule:Eu,ContactShadows:Tc,ControlTrackHandler:Vu,CursorFollow:ch,CustomBranding:br,Deletable:ng,DeleteBox:Xs,DepthOfField:hn,DeviceFlag:mu,DocumentExtension:sw,DragControls:Io,DropListener:ps,Duplicatable:rg,EffectWrapper:lc,EmissionModule:bs,EmphasizeOnClick:Ra,EnvironmentScene:qu,EventList:oe,EventListEvent:cu,EventSystem:Bt,EventTrigger:yu,FieldWithDefault:qv,FixedJoint:Vg,Fog:Ia,GltfExport:mg,GltfExportBox:fg,Gradient:wr,Graphic:zc,GraphicRaycaster:hu,GridHelper:ja,GridLayoutGroup:Dg,GroundProjectedEnv:Bn,GroupActionModel:jo,HideOnStart:Ei,HingeJoint:Vc,HorizontalLayoutGroup:Lg,get HoverAnimation(){return exports.HoverAnimation},Image:Wa,InheritVelocityModule:Gg,InputField:ry,InstanceHandle:Xo,InstancingHandler:ir,Interactable:ig,Keyframe:Xt,LODGroup:Wc,LODModel:Ba,Light:ei,LimitVelocityOverLifetimeModule:et,LogStats:tg,LookAt:ay,LookAtConstraint:dr,MainModule:Ot,MarkerTrackHandler:Nu,MaskableGraphic:Nc,MeshCollider:lo,MeshRenderer:Lc,MinMaxCurve:H,MinMaxGradient:Sr,NeedleMenu:Un,NestedGltf:Hc,Networking:Wg,NoiseModule:fe,ObjectRaycaster:fi,OffsetConstraint:xr,OpenURL:Ha,OrbitControls:de,Outline:Da,Padding:_r,ParticleBurst:Nd,ParticleSubEmitter:qg,ParticleSystem:ac,ParticleSystemRenderer:Vi,PhysicsExtension:Eg,PixelationEffect:Yc,PlayAnimationOnClick:oc,PlayAudioOnClick:Js,PlayableDirector:or,PlayerColor:xa,PointerEventData:kc,PostProcessingHandler:Zg,PreliminaryAction:Ta,PreliminaryTrigger:jc,RawImage:Hu,Rect:fx,RectTransform:rn,ReflectionProbe:sc,RegisteredAnimationInfo:Ws,RemoteSkybox:Du,Renderer:mi,RendererLightmap:Fd,Rigidbody:Ne,RotationBySpeedModule:Ni,RotationOverLifetimeModule:cn,SceneSwitcher:Be,ScreenCapture:yo,ScreenSpaceAmbientOcclusion:vs,ScreenSpaceAmbientOcclusionN8:dn,ScrollFollow:ws,SetActiveOnClick:vg,ShadowCatcher:eh,ShapeModule:Hg,SharpeningEffect:Zc,SignalAsset:zu,SignalReceiver:oh,SignalReceiverEvent:sh,SignalTrackHandler:hc,Size:ux,SizeBySpeedModule:ti,SizeOverLifetimeModule:Cr,SkinnedMeshRenderer:ug,SmoothFollow:ju,SpatialGrabRaycaster:er,SpatialHtml:ah,SpatialTrigger:Bu,SpatialTriggerReceiver:Dn,SpectatorCamera:Fu,SphereCollider:Ma,SplineContainer:kr,SplineData:jn,SplineWalker:un,Sprite:gs,SpriteData:ca,SpriteRenderer:Zt,SpriteSheet:ba,SubEmitterSystem:Vd,SyncedCamera:ey,SyncedRoom:fn,SyncedTransform:on,TapGestureTrigger:wg,TeleportTarget:Cu,TestRunner:ty,TestSimulateUserData:iy,Text:Pt,TextBuilder:Tg,TextExtension:Ou,TextureSheetAnimationModule:Mt,TiltShiftEffect:Vn,ToneMappingEffect:io,TrailModule:Re,TransformData:ke,TransformGizmo:Rr,TriggerBuilder:wt,TriggerModel:Qs,UIRaycastUtils:Hm,UIRootComponent:Fc,USDZExporter:Ln,USDZText:ta,USDZUIExtension:jg,UsageMarker:Ac,VariantAction:_g,VelocityOverLifetimeModule:Le,VerticalLayoutGroup:Ag,VideoPlayer:Ze,get ViewBox(){return exports.ViewBox},Vignette:Mr,VisibilityAction:Bc,Voip:ao,Volume:Na,VolumeParameter:j,VolumeProfile:Ru,WebARCameraBackground:hh,WebARSessionRoot:hi,WebXR:Pu,WebXRImageTracking:dh,WebXRImageTrackingModel:Cs,WebXRPlaneTracking:Ps,WebXRTrackedImage:wa,XRControllerFollow:Ss,XRControllerModel:hs,XRControllerMovement:gi,XRFlag:Ti,XRRig:Yu,XRState:jt,__Ignore:ow},Symbol.toStringTag,{value:"Module"})),uc=x("debugmissingcamera");ae.registerCallback(re.MissingCamera,s=>{uc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new qt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Go.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Go.Skybox;else{if(i.clearFlags=Go.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new qu("neutral");e.environment=a.fromScene(l,.025).texture}}const o=No(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&rw(s.context,o),o});ae.registerCallback(re.ContextCreated,s=>{if(!s.context.mainCamera){uc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(Rb(s.context.mainCamera)?.isCameraController==!0){uc&&console.log("Will not auto-fit because a camera controller exists");return}rw(s.context)}});function rw(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(uc&&console.log("Creating default camera controls",e?.name),t){const i=xc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,uc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}ae.registerCallback(re.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof St&&n.playAutomatically||n instanceof rt||n instanceof or&&n.playOnAwake===!0)return!0;if(n instanceof St)return n.playAutomatically=!0,!0;if(n instanceof or)return n.playOnAwake=!0,!0}},!0)!==!0&&Zs.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new kr,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new jn;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class QR extends se.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-2qGLkQjg.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:Zu&&Zu.tagName.toUpperCase()==="SCRIPT"&&Zu.src||new URL("needle-engine.bundle-BtblaOL-.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=se.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const _=new c.BufferAttribute(u.index,1,!1);t.setIndex(_)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const YR=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:QR},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=MP;exports.ActionBuilder=le;exports.ActionCollection=lx;exports.ActionModel=Wt;exports.Addressables=H0;exports.AlignmentConstraint=Oc;exports.AmbientMode=aa;exports.Animation=St;exports.AnimationCurve=Gc;exports.AnimationExtension=bu;exports.AnimationTrackHandler=cc;exports.AnimationUtils=Zs;exports.Animator=rt;exports.AnimatorConditionMode=Us;exports.AnimatorController=Di;exports.AnimatorControllerParameterType=$m;exports.AnimatorStateInfo=xl;exports.Antialiasing=Xc;exports.Application=sn;exports.AssetDatabase=l0;exports.AssetReference=Y;exports.Attractor=Ua;exports.AudioExtension=gr;exports.AudioListener=ss;exports.AudioSource=pi;exports.AudioTrackHandler=rs;exports.Avatar=eo;exports.AvatarBlink_Simple=ur;exports.AvatarEyeLook_Rotation=Km;exports.AvatarLoader=nw;exports.AvatarMarker=we;exports.AvatarModel=my;exports.Avatar_Brain_LookAt=nc;exports.Avatar_MouthShapes=Rc;exports.Avatar_MustacheShake=Qm;exports.Avatar_POI=qo;exports.Axes=Jr;exports.AxesHelper=Oa;exports.BUILD_TIME=ym;exports.BaseUIComponent=Bi;exports.BasicIKConstraint=Jm;exports.BehaviorExtension=kg;exports.BehaviorModel=gt;exports.BloomEffect=Au;exports.BoxCollider=pu;exports.BoxGizmo=vr;exports.BoxHelperComponent=nt;exports.Button=xs;exports.ButtonsFactory=Ki;exports.CallDirection=Mv;exports.CallInfo=ns;exports.Camera=qt;exports.CameraTargetReachedEvent=ic;exports.Canvas=va;exports.CanvasGroup=to;exports.CapsuleCollider=cs;exports.ChangeMaterialOnClick=bg;exports.ChangeTransformOnClick=yr;exports.CharacterController=fr;exports.CharacterControllerInput=fs;exports.ChromaticAberration=Qc;exports.CircularBuffer=di;exports.ClearFlags=Go;exports.ClickThrough=Qu;exports.ClipExtrapolation=bn;exports.Collider=Kt;exports.Collision=Cv;exports.CollisionDetectionMode=lu;exports.ColorAdjustments=go;exports.ColorBySpeedModule=Fa;exports.ColorOverLifetimeModule=Eu;exports.Component=I1;exports.Component$1=k;exports.ComponentLifecycleEvents=Jd;exports.Components=XR;exports.ConnectionEvents=i0;exports.ContactPoint=Sv;exports.ContactShadows=Tc;exports.Context=z;exports.ContextArgs=v1;exports.ContextEvent=re;exports.ContextRegistry=ae;exports.ControlTrackHandler=Vu;exports.CursorFollow=ch;exports.CustomBranding=br;exports.CustomShader=ye;exports.DefaultReflectionMode=Md;exports.Deletable=ng;exports.DeleteBox=Xs;exports.DepthOfField=hn;exports.DeviceFlag=mu;exports.DocumentExtension=sw;exports.DragControls=Io;exports.DragMode=sg;exports.DropListener=ps;exports.Duplicatable=rg;exports.EffectWrapper=lc;exports.EmissionModule=bs;exports.EmphasizeOnClick=Ra;exports.EngineLoadingView=dc;exports.EnvironmentScene=qu;exports.EventList=oe;exports.EventListEvent=cu;exports.EventSystem=Bt;exports.EventTrigger=yu;exports.FieldWithDefault=qv;exports.FileReference=Wo;exports.FileReferenceSerializer=q0;exports.FileSpawnModel=YP;exports.File_Event=Dv;exports.FixedJoint=Vg;exports.Fog=Ia;exports.FrameEvent=pe;exports.GENERATOR=Xd;exports.GameObject=S;exports.Gizmos=I;exports.GltfExport=mg;exports.GltfExportBox=fg;exports.Gradient=wr;exports.Graphic=zc;exports.GraphicRaycaster=hu;exports.Graphics=Ks;exports.GridHelper=ja;exports.GridLayoutGroup=Dg;exports.GroundProjectedEnv=Bn;exports.GroupActionModel=jo;exports.HideFlags=du;exports.HideOnStart=Ei;exports.HingeJoint=Vc;exports.HorizontalLayoutGroup=Lg;exports.HostData=xC;exports.Image=Wa;exports.ImageReference=$o;exports.ImageReferenceSerializer=G0;exports.InheritVelocityModule=Gg;exports.Input=Yb;exports.InputEventQueue=Gt;exports.InputEvents=xe;exports.InputField=ry;exports.InstanceHandle=Xo;exports.InstancingHandler=ir;exports.InstancingUtil=Li;exports.InstantiateEvent=b0;exports.InstantiateIdProvider=mt;exports.InstantiateOptions=an;exports.Interactable=ig;exports.JoinedRoomResponse=HS;exports.KeyEventArgs=DS;exports.Keyframe=Xt;exports.LODGroup=Wc;exports.LODModel=Ba;exports.LeftRoomResponse=GS;exports.Light=ei;exports.LightData=Z0;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=LR;exports.LogStats=tg;exports.LogType=ci;exports.LookAt=ay;exports.LookAtConstraint=dr;exports.MainModule=Ot;exports.MarkerTrackHandler=Nu;exports.MarkerType=ny;exports.MaskableGraphic=Nc;exports.Mathf=D;exports.MeshCollider=lo;exports.MeshRenderer=Lc;exports.MinMaxCurve=H;exports.MinMaxGradient=Sr;exports.NEKeyboardEvent=yl;exports.NEPointerEvent=Zn;exports.NeedleButtonElement=iw;exports.NeedleEngineWebComponent=py;exports.NeedleMenu=Un;exports.NeedlePatchesKey=Yh;exports.NeedleXRController=xm;exports.NeedleXRSession=G;exports.NeedleXRSync=o0;exports.NeedleXRUtils=a0;exports.NestedGltf=Hc;exports.NetworkConnection=s0;exports.NetworkedStreamEvents=Mn;exports.NetworkedStreams=Ec;exports.Networking=Wg;exports.NewInstanceModel=x0;exports.NoiseModule=fe;exports.ObjectRaycaster=fi;exports.ObjectUtils=ar;exports.OffsetConstraint=xr;exports.OneEuroFilter=Xh;exports.OneEuroFilterXYZ=cm;exports.OpenURL=Ha;exports.OrbitControls=de;exports.Outline=Da;exports.OwnershipEvent=n0;exports.OwnershipModel=Pm;exports.PUBLIC_KEY=Yr;exports.Padding=_r;exports.ParticleBurst=Nd;exports.ParticleSubEmitter=qg;exports.ParticleSystem=ac;exports.ParticleSystemBaseBehaviour=mo;exports.ParticleSystemRenderer=Vi;exports.ParticleSystemShapeType=zd;exports.PeerHandle=os;exports.PeerNetworking=t0;exports.Physics=ga;exports.PhysicsExtension=Eg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=Yc;exports.PlayAnimationOnClick=oc;exports.PlayAudioOnClick=Js;exports.PlayableDirector=or;exports.PlayerColor=xa;exports.PlayerState=Zi;exports.PlayerStateEvent=dx;exports.PlayerSync=Og;exports.PlayerView=Q0;exports.PlayerViewManager=Y0;exports.PointerEventData=kc;exports.PointerType=Kd;exports.PostProcessingEffect=Ve;exports.PostProcessingEffectOrder=Ke;exports.PostProcessingHandler=Zg;exports.PreliminaryAction=Ta;exports.PreliminaryTrigger=jc;exports.PrimitiveType=Yo;exports.Progress=ie;exports.PromiseAllWithErrors=am;exports.PromiseErrorResult=cp;exports.RGBAColor=Z;exports.RapierPhysics=ha;exports.RawImage=Hu;exports.RaycastOptions=ro;exports.Rect=fx;exports.RectTransform=rn;exports.ReflectionProbe=sc;exports.RegisteredAnimationInfo=Ws;exports.RemoteSkybox=Du;exports.RenderTexture=On;exports.RenderTextureSerializer=bv;exports.Renderer=mi;exports.RendererData=K0;exports.RendererLightmap=Fd;exports.Rigidbody=Ne;exports.RigidbodyConstraints=Ie;exports.RoomEvents=Q;exports.RotationBySpeedModule=Ni;exports.RotationOverLifetimeModule=cn;exports.SceneLightSettings=Id;exports.SceneSwitcher=Be;exports.ScreenCapture=yo;exports.ScreenSpaceAmbientOcclusion=vs;exports.ScreenSpaceAmbientOcclusionN8=dn;exports.ScrollFollow=ws;exports.SendQueue=Yi;exports.SerializationContext=jm;exports.SetActiveOnClick=vg;exports.ShadowCatcher=eh;exports.ShapeModule=Hg;exports.ShapeOverlapResult=Pv;exports.SharpeningEffect=Zc;exports.SignalAsset=zu;exports.SignalReceiver=oh;exports.SignalReceiverEvent=sh;exports.SignalTrackHandler=hc;exports.Size=ux;exports.SizeBySpeedModule=ti;exports.SizeOverLifetimeModule=Cr;exports.SkinnedMeshRenderer=ug;exports.SmoothFollow=ju;exports.SpatialGrabRaycaster=er;exports.SpatialHtml=ah;exports.SpatialTrigger=Bu;exports.SpatialTriggerReceiver=Dn;exports.SpectatorCamera=Fu;exports.SphereCollider=Ma;exports.SphereIntersection=km;exports.SplineContainer=kr;exports.SplineData=jn;exports.SplineWalker=un;exports.Sprite=gs;exports.SpriteData=ca;exports.SpriteRenderer=Zt;exports.SpriteSheet=ba;exports.StateMachineBehaviour=N1;exports.StreamEndedEvent=qm;exports.StreamReceivedEvent=Ov;exports.SubEmitterSystem=Vd;exports.SyncedCamera=ey;exports.SyncedRoom=fn;exports.SyncedTransform=on;exports.TapGestureTrigger=wg;exports.TeleportTarget=Cu;exports.TestRunner=ty;exports.TestSceneUtils=VR;exports.TestSimulateUserData=iy;exports.Text=Pt;exports.TextBuilder=Tg;exports.TextExtension=Ou;exports.TextureSheetAnimationModule=Mt;exports.TiltShiftEffect=Vn;exports.Time=J0;exports.ToneMappingEffect=io;exports.TrackHandler=$a;exports.TrackType=si;exports.TrailModule=Re;exports.TransformData=ke;exports.TransformGizmo=Rr;exports.TriggerBuilder=wt;exports.TriggerModel=Qs;exports.TypeStore=P;exports.UIRaycastUtils=Hm;exports.UIRootComponent=Fc;exports.USDDocument=gg;exports.USDObject=ze;exports.USDWriter=Jv;exports.USDZExporter=Ln;exports.USDZExporter$1=ex;exports.USDZText=ta;exports.USDZUIExtension=jg;exports.UriSerializer=vv;exports.UsageMarker=Ac;exports.UserJoinedOrLeftRoomModel=qS;exports.VERSION=Ji;exports.VariantAction=_g;exports.VelocityOverLifetimeModule=Le;exports.VerticalLayoutGroup=Ag;exports.VideoPlayer=Ze;exports.ViewDevice=Hs;exports.Vignette=Mr;exports.VisibilityAction=Bc;exports.Voip=ao;exports.Volume=Na;exports.VolumeParameter=j;exports.VolumeProfile=Ru;exports.WaitForFrames=JC;exports.WaitForPromise=X0;exports.WaitForSeconds=Um;exports.Watch=as;exports.WebARCameraBackground=hh;exports.WebARSessionRoot=hi;exports.WebXR=Pu;exports.WebXRButtonFactory=Ys;exports.WebXRImageTracking=dh;exports.WebXRImageTrackingModel=Cs;exports.WebXRPlaneTracking=Ps;exports.WebXRTrackedImage=wa;exports.XRControllerFollow=Ss;exports.XRControllerModel=hs;exports.XRControllerMovement=gi;exports.XRFlag=Ti;exports.XRRig=Yu;exports.XRState=jt;exports.XRStateFlag=Cn;exports.__Ignore=ow;exports.__internalNotifyObjectDestroyed=hC;exports.activeInHierarchyFieldName=ls;exports.addAttributeChangeCallback=om;exports.addComponent=en;exports.addCustomExtensionPlugin=_O;exports.addNewComponent=No;exports.addPatch=Qd;exports.apply=tu;exports.applyHMRChanges=D1;exports.applyPrototypeExtensions=L0;exports.beginListenDestroy=v0;exports.beginListenInstantiate=S0;exports.binaryIdentifierCasts=wm;exports.build_scene_functions=b1;exports.builtinComponentKeyName=Ro;exports.calculateProgress01=fy;exports.clearMessages=$w;exports.colorSerializer=sP;exports.compareAssociation=M0;exports.componentSerializer=od;exports.copyTexture=Bb;exports.createMotion=pv;exports.debugNet=zt;exports.debugOwner=_l;exports.decompressGpuTexture=sx;exports.deepClone=pc;exports.delay=In;exports.delayForFrames=mc;exports.deserializeObject=Pd;exports.destroy=ui;exports.destroyComponentInstance=j0;exports.determineMimeTypeFromExtension=Iv;exports.disposeObjectResources=_e;exports.disposeStream=kn;exports.editorGuidKeyName=Il;exports.enableSpatialConsole=Fo;exports.euler=rP;exports.eventListSerializer=hP;exports.exportAsGLTF=HR;exports.findByGuid=Fm;exports.findObjectOfType=Ca;exports.findObjectsOfType=F0;exports.findResourceUsers=Em;exports.fitCamera=mv;exports.fitObjectIntoVolume=Ub;exports.foreachComponent=Zo;exports.foreachComponentEnumerator=nu;exports.forward=aS;exports.generateQRCode=Cb;exports.generateSeed=w0;exports.getBoundingBox=Ft;exports.getCameraController=Rb;exports.getComponent=cr;exports.getComponentInChildren=Sc;exports.getComponentInParent=Jl;exports.getComponents=wc;exports.getComponentsInChildren=Sa;exports.getComponentsInParent=eu;exports.getFormattedDate=Qv;exports.getIconElement=pt;exports.getIconTexture=Ep;exports.getLoader=nn;exports.getOrAddComponent=xc;exports.getParam=x;exports.getParentHierarchyPath=hS;exports.getPath=vw;exports.getPeerOptions=NS;exports.getPeerjsInstance=e0;exports.getResourceUserCount=uC;exports.getTempColor=Lb;exports.getTempQuaternion=Ht;exports.getTempVector=F;exports.getUrlParams=fc;exports.getVisibleInCustomShadowRendering=Fb;exports.getWorldDirection=Db;exports.getWorldEuler=um;exports.getWorldPosition=X;exports.getWorldQuaternion=ue;exports.getWorldRotation=qd;exports.getWorldScale=je;exports.hasCommercialLicense=Gs;exports.hasIndieLicense=Pc;exports.hasPointerEventComponent=Td;exports.hasProLicense=An;exports.hideDebugConsole=$b;exports.imageToCanvas=ox;exports.instantiate=Jo;exports.invokeLoadedImportPluginHooks=Wv;exports.invokeXRSessionEnd=Qb;exports.invokeXRSessionStart=Xb;exports.isActiveInHierarchy=U0;exports.isActiveSelf=Pa;exports.isAndroidDevice=Ow;exports.isAnimationAction=jb;exports.isComponent=wv;exports.isDebugMode=gw;exports.isDesktop=ww;exports.isDestroyed=Ko;exports.isDevEnvironment=A;exports.isDisposed=cC;exports.isExporting=$R;exports.isGLTFModel=xv;exports.isHostedOnGlitch=yb;exports.isHotReloadEnabled=Dp;exports.isHotReloading=A1;exports.isIPad=Cw;exports.isIconElement=iv;exports.isLocalNetwork=Ii;exports.isMacOS=kw;exports.isMobileDevice=Sw;exports.isMozillaXR=Mw;exports.isQuest=Tw;exports.isResourceTrackingEnabled=h0;exports.isSafari=Rw;exports.isUsingInstancing=iu;exports.isiOS=Ew;exports.isiPad=Pw;exports.loadAsset=MR;exports.loadPMREM=Ix;exports.loadSync=uy;exports.logHierarchy=yd;exports.lookAtInverse=Jw;exports.lookAtObject=gc;exports.lookAtScreenPoint=eS;exports.makeId=_w;exports.makeIdFromRandomWords=vb;exports.makeNameSafe=ji;exports.markAsInstancedRendered=z0;exports.microphonePermissionsGranted=Aw;exports.nameof=mw;exports.nameofFactory=_b;exports.objectSerializer=_v;exports.offXRSessionEnd=LS;exports.offXRSessionStart=AS;exports.onAfterRender=R1;exports.onBeforeRender=E1;exports.onClear=M1;exports.onDestroy=k1;exports.onInitialized=av;exports.onStart=ru;exports.onUpdate=lv;exports.onXRSessionEnd=vm;exports.onXRSessionStart=Yd;exports.parseSync=Kx;exports.placeOnSurface=zb;exports.postprocessFBXMaterials=mm;exports.prefix=Z1;exports.pushState=bb;exports.randomNumber=bw;exports.registerBinaryType=Sm;exports.registerComponent=ou;exports.registerComponentExtension=cg;exports.registerCustomEffectType=$i;exports.registerExportExtensions=hg;exports.registerExtensions=Bd;exports.registerHotReloadType=hv;exports.registerLoader=_m;exports.registerPrefabProvider=P0;exports.registerPrototypeExtensions=D0;exports.registerType=Lm;exports.relativePathPrefix=wb;exports.removeAttributeChangeCallback=rm;exports.removeComponent=Bm;exports.removeCustomImportExtensionType=bO;exports.removePatch=RS;exports.resolveUrl=no;exports.sanitizeString=xb;exports.saveImage=qx;exports.screenshot=hR;exports.screenshot2=dy;exports.sendDestroyed=Tm;exports.serializable=f;exports.serializeObject=E0;exports.serializeable=$e;exports.setActive=Fl;exports.setAllowBalloonMessages=Mb;exports.setAllowOverlayMessages=Uw;exports.setAutoFitEnabled=md;exports.setCameraController=dp;exports.setDestroyed=V0;exports.setDevEnvironment=_S;exports.setDisposable=u0;exports.setDontDestroy=$r;exports.setOrAddParamsToUrl=lp;exports.setParam=yw;exports.setParamWithoutReload=Ql;exports.setPeerOptions=VS;exports.setResourceTrackingEnabled=lC;exports.setState=nm;exports.setVisibleInCustomShadowRendering=pm;exports.setWorldEuler=fm;exports.setWorldPosition=ot;exports.setWorldPositionXYZ=Qo;exports.setWorldQuaternion=tn;exports.setWorldQuaternionXYZW=dm;exports.setWorldRotation=Ib;exports.setWorldRotationXYZ=yc;exports.setWorldScale=ua;exports.showBalloonError=_c;exports.showBalloonMessage=Se;exports.showBalloonWarning=he;exports.showDebugConsole=gm;exports.slerp=Zw;exports.syncDestroy=bc;exports.syncField=Pg;exports.syncInstantiate=Am;exports.textureToCanvas=dS;exports.toSourceId=Sb;exports.tryCastBinary=Zb;exports.tryDetermineMimetypeFromBinary=Bv;exports.tryDetermineMimetypeFromURL=jv;exports.tryFindObject=da;exports.tryGetGuid=Jb;exports.unregisterHotReloadType=dv;exports.unwatchWrite=sm;exports.useForAutoFit=Tb;exports.validate=yt;exports.watchWrite=Gd;
1652
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),kd(Rp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),rp&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{rp&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(gb)&&window.customElements.define(gb,iw);const gl=x("debugavatar");class my{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class nw{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new an;i=S.instantiate(da(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(gl&&console.log("[Custom Avatar] valid config",t,gl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,gl?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(gl&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await nn().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return Vm(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await nn().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{gl&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new my(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class sw{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class ow{}const XR=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:le,ActionCollection:lx,ActionModel:Wt,AlignmentConstraint:Oc,Animation:St,AnimationCurve:Gc,AnimationExtension:bu,AnimationTrackHandler:cc,Animator:rt,AnimatorController:Di,Antialiasing:Xc,Attractor:Ua,AudioExtension:gr,AudioListener:ss,AudioSource:pi,AudioTrackHandler:rs,Avatar:eo,AvatarBlink_Simple:ur,AvatarEyeLook_Rotation:Km,AvatarLoader:nw,AvatarMarker:we,AvatarModel:my,Avatar_Brain_LookAt:nc,Avatar_MouthShapes:Rc,Avatar_MustacheShake:Qm,Avatar_POI:qo,AxesHelper:Oa,BaseUIComponent:Bi,BasicIKConstraint:Jm,BehaviorExtension:kg,BehaviorModel:gt,BloomEffect:Au,BoxCollider:pu,BoxGizmo:vr,BoxHelperComponent:nt,Button:xs,CallInfo:ns,Camera:qt,CameraTargetReachedEvent:ic,Canvas:va,CanvasGroup:to,CapsuleCollider:cs,ChangeMaterialOnClick:bg,ChangeTransformOnClick:yr,CharacterController:fr,CharacterControllerInput:fs,ChromaticAberration:Qc,ClickThrough:Qu,Collider:Kt,ColorAdjustments:go,ColorBySpeedModule:Fa,ColorOverLifetimeModule:Eu,ContactShadows:Tc,ControlTrackHandler:Vu,CursorFollow:ch,CustomBranding:br,Deletable:ng,DeleteBox:Xs,DepthOfField:hn,DeviceFlag:mu,DocumentExtension:sw,DragControls:Io,DropListener:ps,Duplicatable:rg,EffectWrapper:lc,EmissionModule:bs,EmphasizeOnClick:Ra,EnvironmentScene:qu,EventList:oe,EventListEvent:cu,EventSystem:Bt,EventTrigger:yu,FieldWithDefault:qv,FixedJoint:Vg,Fog:Ia,GltfExport:mg,GltfExportBox:fg,Gradient:wr,Graphic:zc,GraphicRaycaster:hu,GridHelper:ja,GridLayoutGroup:Dg,GroundProjectedEnv:Bn,GroupActionModel:jo,HideOnStart:Ei,HingeJoint:Vc,HorizontalLayoutGroup:Lg,get HoverAnimation(){return exports.HoverAnimation},Image:Wa,InheritVelocityModule:Gg,InputField:ry,InstanceHandle:Xo,InstancingHandler:ir,Interactable:ig,Keyframe:Xt,LODGroup:Wc,LODModel:Ba,Light:ei,LimitVelocityOverLifetimeModule:et,LogStats:tg,LookAt:ay,LookAtConstraint:dr,MainModule:Ot,MarkerTrackHandler:Nu,MaskableGraphic:Nc,MeshCollider:lo,MeshRenderer:Lc,MinMaxCurve:H,MinMaxGradient:Sr,NeedleMenu:Un,NestedGltf:Hc,Networking:Wg,NoiseModule:fe,ObjectRaycaster:fi,OffsetConstraint:xr,OpenURL:Ha,OrbitControls:de,Outline:Da,Padding:_r,ParticleBurst:Nd,ParticleSubEmitter:qg,ParticleSystem:ac,ParticleSystemRenderer:Vi,PhysicsExtension:Eg,PixelationEffect:Yc,PlayAnimationOnClick:oc,PlayAudioOnClick:Js,PlayableDirector:or,PlayerColor:xa,PointerEventData:kc,PostProcessingHandler:Zg,PreliminaryAction:Ta,PreliminaryTrigger:jc,RawImage:Hu,Rect:fx,RectTransform:rn,ReflectionProbe:sc,RegisteredAnimationInfo:Ws,RemoteSkybox:Du,Renderer:mi,RendererLightmap:Fd,Rigidbody:Ne,RotationBySpeedModule:Ni,RotationOverLifetimeModule:cn,SceneSwitcher:Be,ScreenCapture:yo,ScreenSpaceAmbientOcclusion:vs,ScreenSpaceAmbientOcclusionN8:dn,ScrollFollow:ws,SetActiveOnClick:vg,ShadowCatcher:eh,ShapeModule:Hg,SharpeningEffect:Zc,SignalAsset:zu,SignalReceiver:oh,SignalReceiverEvent:sh,SignalTrackHandler:hc,Size:ux,SizeBySpeedModule:ti,SizeOverLifetimeModule:Cr,SkinnedMeshRenderer:ug,SmoothFollow:ju,SpatialGrabRaycaster:er,SpatialHtml:ah,SpatialTrigger:Bu,SpatialTriggerReceiver:Dn,SpectatorCamera:Fu,SphereCollider:Ma,SplineContainer:kr,SplineData:jn,SplineWalker:un,Sprite:gs,SpriteData:ca,SpriteRenderer:Zt,SpriteSheet:ba,SubEmitterSystem:Vd,SyncedCamera:ey,SyncedRoom:fn,SyncedTransform:on,TapGestureTrigger:wg,TeleportTarget:Cu,TestRunner:ty,TestSimulateUserData:iy,Text:Pt,TextBuilder:Tg,TextExtension:Ou,TextureSheetAnimationModule:Mt,TiltShiftEffect:Vn,ToneMappingEffect:io,TrailModule:Re,TransformData:ke,TransformGizmo:Rr,TriggerBuilder:wt,TriggerModel:Qs,UIRaycastUtils:Hm,UIRootComponent:Fc,USDZExporter:Ln,USDZText:ta,USDZUIExtension:jg,UsageMarker:Ac,VariantAction:_g,VelocityOverLifetimeModule:Le,VerticalLayoutGroup:Ag,VideoPlayer:Ze,get ViewBox(){return exports.ViewBox},Vignette:Mr,VisibilityAction:Bc,Voip:ao,Volume:Na,VolumeParameter:j,VolumeProfile:Ru,WebARCameraBackground:hh,WebARSessionRoot:hi,WebXR:Pu,WebXRImageTracking:dh,WebXRImageTrackingModel:Cs,WebXRPlaneTracking:Ps,WebXRTrackedImage:wa,XRControllerFollow:Ss,XRControllerModel:hs,XRControllerMovement:gi,XRFlag:Ti,XRRig:Yu,XRState:jt,__Ignore:ow},Symbol.toStringTag,{value:"Module"})),uc=x("debugmissingcamera");ae.registerCallback(re.MissingCamera,s=>{uc&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new qt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Go.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Go.Skybox;else{if(i.clearFlags=Go.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new qu("neutral");e.environment=a.fromScene(l,.025).texture}}const o=No(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&rw(s.context,o),o});ae.registerCallback(re.ContextCreated,s=>{if(!s.context.mainCamera){uc&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(Rb(s.context.mainCamera)?.isCameraController==!0){uc&&console.log("Will not auto-fit because a camera controller exists");return}rw(s.context)}});function rw(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(uc&&console.log("Creating default camera controls",e?.name),t){const i=xc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const o=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(o)?.5:o,uc&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=s.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}ae.registerCallback(re.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof St&&n.playAutomatically||n instanceof rt||n instanceof or&&n.playOnAwake===!0)return!0;if(n instanceof St)return n.playAutomatically=!0,!0;if(n instanceof or)return n.playOnAwake=!0,!0}},!0)!==!0&&Zs.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new kr,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new jn;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class QR extends se.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-2qGLkQjg.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:Zu&&Zu.tagName.toUpperCase()==="SCRIPT"&&Zu.src||new URL("needle-engine.bundle-CZxIzgIZ.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=se.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const b=new c.BufferAttribute(u.index,1,!1);t.setIndex(b)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const YR=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:QR},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=MP;exports.ActionBuilder=le;exports.ActionCollection=lx;exports.ActionModel=Wt;exports.Addressables=H0;exports.AlignmentConstraint=Oc;exports.AmbientMode=aa;exports.Animation=St;exports.AnimationCurve=Gc;exports.AnimationExtension=bu;exports.AnimationTrackHandler=cc;exports.AnimationUtils=Zs;exports.Animator=rt;exports.AnimatorConditionMode=Us;exports.AnimatorController=Di;exports.AnimatorControllerParameterType=$m;exports.AnimatorStateInfo=xl;exports.Antialiasing=Xc;exports.Application=sn;exports.AssetDatabase=l0;exports.AssetReference=Y;exports.Attractor=Ua;exports.AudioExtension=gr;exports.AudioListener=ss;exports.AudioSource=pi;exports.AudioTrackHandler=rs;exports.Avatar=eo;exports.AvatarBlink_Simple=ur;exports.AvatarEyeLook_Rotation=Km;exports.AvatarLoader=nw;exports.AvatarMarker=we;exports.AvatarModel=my;exports.Avatar_Brain_LookAt=nc;exports.Avatar_MouthShapes=Rc;exports.Avatar_MustacheShake=Qm;exports.Avatar_POI=qo;exports.Axes=Jr;exports.AxesHelper=Oa;exports.BUILD_TIME=ym;exports.BaseUIComponent=Bi;exports.BasicIKConstraint=Jm;exports.BehaviorExtension=kg;exports.BehaviorModel=gt;exports.BloomEffect=Au;exports.BoxCollider=pu;exports.BoxGizmo=vr;exports.BoxHelperComponent=nt;exports.Button=xs;exports.ButtonsFactory=Ki;exports.CallDirection=Mv;exports.CallInfo=ns;exports.Camera=qt;exports.CameraTargetReachedEvent=ic;exports.Canvas=va;exports.CanvasGroup=to;exports.CapsuleCollider=cs;exports.ChangeMaterialOnClick=bg;exports.ChangeTransformOnClick=yr;exports.CharacterController=fr;exports.CharacterControllerInput=fs;exports.ChromaticAberration=Qc;exports.CircularBuffer=di;exports.ClearFlags=Go;exports.ClickThrough=Qu;exports.ClipExtrapolation=bn;exports.Collider=Kt;exports.Collision=Cv;exports.CollisionDetectionMode=lu;exports.ColorAdjustments=go;exports.ColorBySpeedModule=Fa;exports.ColorOverLifetimeModule=Eu;exports.Component=I1;exports.Component$1=k;exports.ComponentLifecycleEvents=Jd;exports.Components=XR;exports.ConnectionEvents=i0;exports.ContactPoint=Sv;exports.ContactShadows=Tc;exports.Context=z;exports.ContextArgs=v1;exports.ContextEvent=re;exports.ContextRegistry=ae;exports.ControlTrackHandler=Vu;exports.CursorFollow=ch;exports.CustomBranding=br;exports.CustomShader=ye;exports.DefaultReflectionMode=Md;exports.Deletable=ng;exports.DeleteBox=Xs;exports.DepthOfField=hn;exports.DeviceFlag=mu;exports.DocumentExtension=sw;exports.DragControls=Io;exports.DragMode=sg;exports.DropListener=ps;exports.Duplicatable=rg;exports.EffectWrapper=lc;exports.EmissionModule=bs;exports.EmphasizeOnClick=Ra;exports.EngineLoadingView=dc;exports.EnvironmentScene=qu;exports.EventList=oe;exports.EventListEvent=cu;exports.EventSystem=Bt;exports.EventTrigger=yu;exports.FieldWithDefault=qv;exports.FileReference=Wo;exports.FileReferenceSerializer=q0;exports.FileSpawnModel=YP;exports.File_Event=Dv;exports.FixedJoint=Vg;exports.Fog=Ia;exports.FrameEvent=pe;exports.GENERATOR=Xd;exports.GameObject=S;exports.Gizmos=I;exports.GltfExport=mg;exports.GltfExportBox=fg;exports.Gradient=wr;exports.Graphic=zc;exports.GraphicRaycaster=hu;exports.Graphics=Ks;exports.GridHelper=ja;exports.GridLayoutGroup=Dg;exports.GroundProjectedEnv=Bn;exports.GroupActionModel=jo;exports.HideFlags=du;exports.HideOnStart=Ei;exports.HingeJoint=Vc;exports.HorizontalLayoutGroup=Lg;exports.HostData=xC;exports.Image=Wa;exports.ImageReference=$o;exports.ImageReferenceSerializer=G0;exports.InheritVelocityModule=Gg;exports.Input=Yb;exports.InputEventQueue=Gt;exports.InputEvents=xe;exports.InputField=ry;exports.InstanceHandle=Xo;exports.InstancingHandler=ir;exports.InstancingUtil=Li;exports.InstantiateEvent=b0;exports.InstantiateIdProvider=mt;exports.InstantiateOptions=an;exports.Interactable=ig;exports.JoinedRoomResponse=HS;exports.KeyEventArgs=DS;exports.Keyframe=Xt;exports.LODGroup=Wc;exports.LODModel=Ba;exports.LeftRoomResponse=GS;exports.Light=ei;exports.LightData=Z0;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=LR;exports.LogStats=tg;exports.LogType=ci;exports.LookAt=ay;exports.LookAtConstraint=dr;exports.MainModule=Ot;exports.MarkerTrackHandler=Nu;exports.MarkerType=ny;exports.MaskableGraphic=Nc;exports.Mathf=D;exports.MeshCollider=lo;exports.MeshRenderer=Lc;exports.MinMaxCurve=H;exports.MinMaxGradient=Sr;exports.NEKeyboardEvent=yl;exports.NEPointerEvent=Zn;exports.NeedleButtonElement=iw;exports.NeedleEngineWebComponent=py;exports.NeedleMenu=Un;exports.NeedlePatchesKey=Yh;exports.NeedleXRController=xm;exports.NeedleXRSession=G;exports.NeedleXRSync=o0;exports.NeedleXRUtils=a0;exports.NestedGltf=Hc;exports.NetworkConnection=s0;exports.NetworkedStreamEvents=Mn;exports.NetworkedStreams=Ec;exports.Networking=Wg;exports.NewInstanceModel=x0;exports.NoiseModule=fe;exports.ObjectRaycaster=fi;exports.ObjectUtils=ar;exports.OffsetConstraint=xr;exports.OneEuroFilter=Xh;exports.OneEuroFilterXYZ=cm;exports.OpenURL=Ha;exports.OrbitControls=de;exports.Outline=Da;exports.OwnershipEvent=n0;exports.OwnershipModel=Pm;exports.PUBLIC_KEY=Yr;exports.Padding=_r;exports.ParticleBurst=Nd;exports.ParticleSubEmitter=qg;exports.ParticleSystem=ac;exports.ParticleSystemBaseBehaviour=mo;exports.ParticleSystemRenderer=Vi;exports.ParticleSystemShapeType=zd;exports.PeerHandle=os;exports.PeerNetworking=t0;exports.Physics=ga;exports.PhysicsExtension=Eg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=Yc;exports.PlayAnimationOnClick=oc;exports.PlayAudioOnClick=Js;exports.PlayableDirector=or;exports.PlayerColor=xa;exports.PlayerState=Zi;exports.PlayerStateEvent=dx;exports.PlayerSync=Og;exports.PlayerView=Q0;exports.PlayerViewManager=Y0;exports.PointerEventData=kc;exports.PointerType=Kd;exports.PostProcessingEffect=Ve;exports.PostProcessingEffectOrder=Ke;exports.PostProcessingHandler=Zg;exports.PreliminaryAction=Ta;exports.PreliminaryTrigger=jc;exports.PrimitiveType=Yo;exports.Progress=ie;exports.PromiseAllWithErrors=am;exports.PromiseErrorResult=cp;exports.RGBAColor=Z;exports.RapierPhysics=ha;exports.RawImage=Hu;exports.RaycastOptions=ro;exports.Rect=fx;exports.RectTransform=rn;exports.ReflectionProbe=sc;exports.RegisteredAnimationInfo=Ws;exports.RemoteSkybox=Du;exports.RenderTexture=On;exports.RenderTextureSerializer=bv;exports.Renderer=mi;exports.RendererData=K0;exports.RendererLightmap=Fd;exports.Rigidbody=Ne;exports.RigidbodyConstraints=Ie;exports.RoomEvents=Q;exports.RotationBySpeedModule=Ni;exports.RotationOverLifetimeModule=cn;exports.SceneLightSettings=Id;exports.SceneSwitcher=Be;exports.ScreenCapture=yo;exports.ScreenSpaceAmbientOcclusion=vs;exports.ScreenSpaceAmbientOcclusionN8=dn;exports.ScrollFollow=ws;exports.SendQueue=Yi;exports.SerializationContext=jm;exports.SetActiveOnClick=vg;exports.ShadowCatcher=eh;exports.ShapeModule=Hg;exports.ShapeOverlapResult=Pv;exports.SharpeningEffect=Zc;exports.SignalAsset=zu;exports.SignalReceiver=oh;exports.SignalReceiverEvent=sh;exports.SignalTrackHandler=hc;exports.Size=ux;exports.SizeBySpeedModule=ti;exports.SizeOverLifetimeModule=Cr;exports.SkinnedMeshRenderer=ug;exports.SmoothFollow=ju;exports.SpatialGrabRaycaster=er;exports.SpatialHtml=ah;exports.SpatialTrigger=Bu;exports.SpatialTriggerReceiver=Dn;exports.SpectatorCamera=Fu;exports.SphereCollider=Ma;exports.SphereIntersection=km;exports.SplineContainer=kr;exports.SplineData=jn;exports.SplineWalker=un;exports.Sprite=gs;exports.SpriteData=ca;exports.SpriteRenderer=Zt;exports.SpriteSheet=ba;exports.StateMachineBehaviour=N1;exports.StreamEndedEvent=qm;exports.StreamReceivedEvent=Ov;exports.SubEmitterSystem=Vd;exports.SyncedCamera=ey;exports.SyncedRoom=fn;exports.SyncedTransform=on;exports.TapGestureTrigger=wg;exports.TeleportTarget=Cu;exports.TestRunner=ty;exports.TestSceneUtils=VR;exports.TestSimulateUserData=iy;exports.Text=Pt;exports.TextBuilder=Tg;exports.TextExtension=Ou;exports.TextureSheetAnimationModule=Mt;exports.TiltShiftEffect=Vn;exports.Time=J0;exports.ToneMappingEffect=io;exports.TrackHandler=$a;exports.TrackType=si;exports.TrailModule=Re;exports.TransformData=ke;exports.TransformGizmo=Rr;exports.TriggerBuilder=wt;exports.TriggerModel=Qs;exports.TypeStore=P;exports.UIRaycastUtils=Hm;exports.UIRootComponent=Fc;exports.USDDocument=gg;exports.USDObject=ze;exports.USDWriter=Jv;exports.USDZExporter=Ln;exports.USDZExporter$1=ex;exports.USDZText=ta;exports.USDZUIExtension=jg;exports.UriSerializer=vv;exports.UsageMarker=Ac;exports.UserJoinedOrLeftRoomModel=qS;exports.VERSION=Ji;exports.VariantAction=_g;exports.VelocityOverLifetimeModule=Le;exports.VerticalLayoutGroup=Ag;exports.VideoPlayer=Ze;exports.ViewDevice=Hs;exports.Vignette=Mr;exports.VisibilityAction=Bc;exports.Voip=ao;exports.Volume=Na;exports.VolumeParameter=j;exports.VolumeProfile=Ru;exports.WaitForFrames=JC;exports.WaitForPromise=X0;exports.WaitForSeconds=Um;exports.Watch=as;exports.WebARCameraBackground=hh;exports.WebARSessionRoot=hi;exports.WebXR=Pu;exports.WebXRButtonFactory=Ys;exports.WebXRImageTracking=dh;exports.WebXRImageTrackingModel=Cs;exports.WebXRPlaneTracking=Ps;exports.WebXRTrackedImage=wa;exports.XRControllerFollow=Ss;exports.XRControllerModel=hs;exports.XRControllerMovement=gi;exports.XRFlag=Ti;exports.XRRig=Yu;exports.XRState=jt;exports.XRStateFlag=Cn;exports.__Ignore=ow;exports.__internalNotifyObjectDestroyed=hC;exports.activeInHierarchyFieldName=ls;exports.addAttributeChangeCallback=om;exports.addComponent=en;exports.addCustomExtensionPlugin=_O;exports.addNewComponent=No;exports.addPatch=Qd;exports.apply=tu;exports.applyHMRChanges=D1;exports.applyPrototypeExtensions=L0;exports.beginListenDestroy=v0;exports.beginListenInstantiate=S0;exports.binaryIdentifierCasts=wm;exports.build_scene_functions=b1;exports.builtinComponentKeyName=Ro;exports.calculateProgress01=fy;exports.clearMessages=$w;exports.colorSerializer=sP;exports.compareAssociation=M0;exports.componentSerializer=od;exports.copyTexture=Bb;exports.createMotion=pv;exports.debugNet=zt;exports.debugOwner=_l;exports.decompressGpuTexture=sx;exports.deepClone=pc;exports.delay=In;exports.delayForFrames=mc;exports.deserializeObject=Pd;exports.destroy=ui;exports.destroyComponentInstance=j0;exports.determineMimeTypeFromExtension=Iv;exports.disposeObjectResources=_e;exports.disposeStream=kn;exports.editorGuidKeyName=Il;exports.enableSpatialConsole=Fo;exports.euler=rP;exports.eventListSerializer=hP;exports.exportAsGLTF=HR;exports.findByGuid=Fm;exports.findObjectOfType=Ca;exports.findObjectsOfType=F0;exports.findResourceUsers=Em;exports.fitCamera=mv;exports.fitObjectIntoVolume=Ub;exports.foreachComponent=Zo;exports.foreachComponentEnumerator=nu;exports.forward=aS;exports.generateQRCode=Cb;exports.generateSeed=w0;exports.getBoundingBox=Ft;exports.getCameraController=Rb;exports.getComponent=cr;exports.getComponentInChildren=Sc;exports.getComponentInParent=Jl;exports.getComponents=wc;exports.getComponentsInChildren=Sa;exports.getComponentsInParent=eu;exports.getFormattedDate=Qv;exports.getIconElement=pt;exports.getIconTexture=Ep;exports.getLoader=nn;exports.getOrAddComponent=xc;exports.getParam=x;exports.getParentHierarchyPath=hS;exports.getPath=vw;exports.getPeerOptions=NS;exports.getPeerjsInstance=e0;exports.getResourceUserCount=uC;exports.getTempColor=Lb;exports.getTempQuaternion=Ht;exports.getTempVector=F;exports.getUrlParams=fc;exports.getVisibleInCustomShadowRendering=Fb;exports.getWorldDirection=Db;exports.getWorldEuler=um;exports.getWorldPosition=X;exports.getWorldQuaternion=ue;exports.getWorldRotation=qd;exports.getWorldScale=je;exports.hasCommercialLicense=Gs;exports.hasIndieLicense=Pc;exports.hasPointerEventComponent=Td;exports.hasProLicense=An;exports.hideDebugConsole=$b;exports.imageToCanvas=ox;exports.instantiate=Jo;exports.invokeLoadedImportPluginHooks=Wv;exports.invokeXRSessionEnd=Qb;exports.invokeXRSessionStart=Xb;exports.isActiveInHierarchy=U0;exports.isActiveSelf=Pa;exports.isAndroidDevice=Ow;exports.isAnimationAction=jb;exports.isComponent=wv;exports.isDebugMode=gw;exports.isDesktop=ww;exports.isDestroyed=Ko;exports.isDevEnvironment=A;exports.isDisposed=cC;exports.isExporting=$R;exports.isGLTFModel=xv;exports.isHostedOnGlitch=yb;exports.isHotReloadEnabled=Dp;exports.isHotReloading=A1;exports.isIPad=Cw;exports.isIconElement=iv;exports.isLocalNetwork=Ii;exports.isMacOS=kw;exports.isMobileDevice=Sw;exports.isMozillaXR=Mw;exports.isQuest=Tw;exports.isResourceTrackingEnabled=h0;exports.isSafari=Rw;exports.isUsingInstancing=iu;exports.isiOS=Ew;exports.isiPad=Pw;exports.loadAsset=MR;exports.loadPMREM=Ix;exports.loadSync=uy;exports.logHierarchy=yd;exports.lookAtInverse=Jw;exports.lookAtObject=gc;exports.lookAtScreenPoint=eS;exports.makeId=_w;exports.makeIdFromRandomWords=vb;exports.makeNameSafe=ji;exports.markAsInstancedRendered=z0;exports.microphonePermissionsGranted=Aw;exports.nameof=mw;exports.nameofFactory=_b;exports.objectSerializer=_v;exports.offXRSessionEnd=LS;exports.offXRSessionStart=AS;exports.onAfterRender=R1;exports.onBeforeRender=E1;exports.onClear=M1;exports.onDestroy=k1;exports.onInitialized=av;exports.onStart=ru;exports.onUpdate=lv;exports.onXRSessionEnd=vm;exports.onXRSessionStart=Yd;exports.parseSync=Kx;exports.placeOnSurface=zb;exports.postprocessFBXMaterials=mm;exports.prefix=Z1;exports.pushState=bb;exports.randomNumber=bw;exports.registerBinaryType=Sm;exports.registerComponent=ou;exports.registerComponentExtension=cg;exports.registerCustomEffectType=$i;exports.registerExportExtensions=hg;exports.registerExtensions=Bd;exports.registerHotReloadType=hv;exports.registerLoader=_m;exports.registerPrefabProvider=P0;exports.registerPrototypeExtensions=D0;exports.registerType=Lm;exports.relativePathPrefix=wb;exports.removeAttributeChangeCallback=rm;exports.removeComponent=Bm;exports.removeCustomImportExtensionType=bO;exports.removePatch=RS;exports.resolveUrl=no;exports.sanitizeString=xb;exports.saveImage=qx;exports.screenshot=hR;exports.screenshot2=dy;exports.sendDestroyed=Tm;exports.serializable=f;exports.serializeObject=E0;exports.serializeable=$e;exports.setActive=Fl;exports.setAllowBalloonMessages=Mb;exports.setAllowOverlayMessages=Uw;exports.setAutoFitEnabled=md;exports.setCameraController=dp;exports.setDestroyed=V0;exports.setDevEnvironment=_S;exports.setDisposable=u0;exports.setDontDestroy=$r;exports.setOrAddParamsToUrl=lp;exports.setParam=yw;exports.setParamWithoutReload=Ql;exports.setPeerOptions=VS;exports.setResourceTrackingEnabled=lC;exports.setState=nm;exports.setVisibleInCustomShadowRendering=pm;exports.setWorldEuler=fm;exports.setWorldPosition=ot;exports.setWorldPositionXYZ=Qo;exports.setWorldQuaternion=tn;exports.setWorldQuaternionXYZW=dm;exports.setWorldRotation=Ib;exports.setWorldRotationXYZ=yc;exports.setWorldScale=ua;exports.showBalloonError=_c;exports.showBalloonMessage=Se;exports.showBalloonWarning=he;exports.showDebugConsole=gm;exports.slerp=Zw;exports.syncDestroy=bc;exports.syncField=Pg;exports.syncInstantiate=Am;exports.textureToCanvas=dS;exports.toSourceId=Sb;exports.tryCastBinary=Zb;exports.tryDetermineMimetypeFromBinary=Bv;exports.tryDetermineMimetypeFromURL=jv;exports.tryFindObject=da;exports.tryGetGuid=Jb;exports.unregisterHotReloadType=dv;exports.unwatchWrite=sm;exports.useForAutoFit=Tb;exports.validate=yt;exports.watchWrite=Gd;